TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3
-
TripleA Move Summary: Germany round 22
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 22 Research Technology - Germany Trigger germanaTAS: Germany gains access to AdvancedSubmarines Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover SelfPropelledArtillery Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 germanInfantry moved from Southern Ukraine to Kharkov Germany take Kharkov from Russia 1 germanTank moved from Southern Ukraine to Eastern Poland 1 germanAntiTankGun moved from Hungary Slovakia to Eastern Poland 1 germanCombatEngineer moved from Poland to Eastern Poland 1 germanInfantry moved from Lativa Estonia to Belorussia Germany take Belorussia from Russia 1 germanInfantry moved from Leningrad to Pskov Germany take Pskov from Russia 2 germanInfantrys moved from Poland to Eastern Poland 2 germanBattleships, 7 germanCruisers, 14 germanDestroyers and 1 germanSubmarine moved from 22 Sea Zone to 21 Sea Zone 5 germanSubmarines moved from 7 Sea Zone to 21 Sea Zone 4 germanNavalFighters moved from Northern France to 21 Sea Zone 4 germanNavalFighters moved from Western France to 21 Sea Zone 1 germanFighter moved from Northern Spain to 21 Sea Zone 3 germanStrategicBombers moved from Romania to Eastern Poland 1 germanInfantry moved from Leningrad to Eastern Karelia Germany take Eastern Karelia from Russia 4 germanFighters moved from Southern Ukraine to Eastern Poland 1 germanInfantry moved from Madrid to Southern Spain Germany take Southern Spain from Spain -
@ubernaut battle for later
-
@colin up for battle
-
TripleA Turn Summary: Finland round 22
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 22 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 10 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 14 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 8 PUs Research Technology - Germany Trigger germanaTAS: Germany gains access to AdvancedSubmarines Germany spend 0 on tech rolls Germany roll 11,7,11,3,11,12,6,2,5 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover SelfPropelledArtillery Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Southern Ukraine to Kharkov Germany take Kharkov from Russia 1 germanTank moved from Southern Ukraine to Eastern Poland 1 germanAntiTankGun moved from Hungary Slovakia to Eastern Poland 1 germanCombatEngineer moved from Poland to Eastern Poland 1 germanInfantry moved from Lativa Estonia to Belorussia Germany take Belorussia from Russia 1 germanInfantry moved from Leningrad to Pskov Germany take Pskov from Russia 2 germanInfantrys moved from Poland to Eastern Poland 5 germanSubmarines moved from 7 Sea Zone to 21 Sea Zone 4 germanNavalFighters moved from Northern France to 21 Sea Zone 4 germanNavalFighters moved from Western France to 21 Sea Zone 1 germanFighter moved from Northern Spain to 21 Sea Zone 3 germanStrategicBombers moved from Romania to Eastern Poland 1 germanInfantry moved from Leningrad to Eastern Karelia Germany take Eastern Karelia from Russia 4 germanFighters moved from Southern Ukraine to Eastern Poland 1 germanInfantry moved from Madrid to Southern Spain Germany take Southern Spain from Spain 1 germanDestroyer moved from 22 Sea Zone to 34 Sea Zone 1 germanDestroyer moved from 34 Sea Zone to 21 Sea Zone 2 germanBattleships, 7 germanCruisers, 13 germanDestroyers and 1 germanSubmarine moved from 22 Sea Zone to 21 Sea Zone Combat - Germany Britain scrambles 12 units out of Central Britain to defend against the attack in 21 Sea Zone Britain scrambles 12 units out of Southern Britain to defend against the attack in 21 Sea Zone Battle in Eastern Poland Germany attack with 1 germanAntiTankGun, 1 germanCombatEngineer, 4 germanFighters, 2 germanInfantrys, 3 germanStrategicBombers and 1 germanTank Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanAntiTankGun, 1 germanCombatEngineer, 4 germanFighters, 2 germanInfantrys, 3 germanStrategicBombers and 1 germanTank in Eastern Poland, round 2 : 1/12 hits, 3.92 expected hits Russia roll dice for 1 russianInfantry in Eastern Poland, round 2 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Eastern Poland Germany win, taking Eastern Poland from Russia with 1 germanAntiTankGun, 1 germanCombatEngineer, 4 germanFighters, 2 germanInfantrys, 3 germanStrategicBombers and 1 germanTank remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in 21 Sea Zone Germany attack with 2 germanBattleships, 7 germanCruisers, 14 germanDestroyers, 1 germanFighter, 8 germanNavalFighters and 6 germanSubmarines Britain defend with 4 britishBattleships, 4 britishCruisers, 8 britishDestroyers, 24 britishNavalFighters, 8 britishSubmarines and 7 britishTransports DepthChargeAttack fire in 21 Sea Zone : 5/14 hits, 3.50 expected hits 5 britishSubmarines owned by the Britain lost in 21 Sea Zone Germany roll dice for 6 germanSubmarines in 21 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits Britain roll dice for 3 britishSubmarines in 21 Sea Zone, round 2 : 0/3 hits, 0.25 expected hits Germany roll dice for 2 germanBattleships, 7 germanCruisers, 14 germanDestroyers, 1 germanFighter and 8 germanNavalFighters in 21 Sea Zone, round 2 : 12/34 hits, 14.33 expected hits Britain roll dice for 4 britishBattleships, 4 britishCruisers, 8 britishDestroyers, 24 britishNavalFighters and 7 britishTransports in 21 Sea Zone, round 2 : 29/51 hits, 19.92 expected hits Units damaged: 2 germanBattleships owned by the Germany 3 britishSubmarines owned by the Britain, 6 germanSubmarines owned by the Germany, 1 germanFighter owned by the Germany, 7 britishTransports owned by the Britain, 14 germanDestroyers owned by the Germany, 6 germanNavalFighters owned by the Germany and 5 britishDestroyers owned by the Britain lost in 21 Sea Zone 2 germanBattleships owned by the Germany lost in 21 Sea Zone 2 germanBattleship-damageds owned by the Germany added in 21 Sea Zone 7 germanCruisers owned by the Germany and 2 germanBattleship-damageds owned by the Germany retreated to 34 Sea Zone Britain win with 4 britishBattleships, 4 britishCruisers, 3 britishDestroyers and 24 britishNavalFighters remaining. Battle score for attacker is -130 Casualties for Britain: 5 britishDestroyers, 8 britishSubmarines and 7 britishTransports Casualties for Germany: 2 germanBattleships, 14 germanDestroyers, 1 germanFighter, 6 germanNavalFighters and 6 germanSubmarines Moving scrambled unit from 21 Sea Zone back to originating territory: Central Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Central Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Central Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Central Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Central Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Central Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Central Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Central Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Central Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Central Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Central Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Central Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Southern Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Southern Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Southern Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Southern Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Southern Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Southern Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Southern Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Southern Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Southern Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Southern Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Southern Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Southern Britain Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanFighter moved from Southern Germany to Northern Spain 1 germanHeavyDestroyer moved from 27 Sea Zone to 26 Sea Zone 2 germanNavalFighters moved from 21 Sea Zone to Northern France 1 Train, 1 germanCombatEngineer and 2 germanInfantrys moved from Northern Germany to Northern Spain 1 Train moved from Northern France to Low Countries 1 Train and 2 germanArtillerys moved from Low Countries to Northern Spain 2 germanArtillerys and 10 germanInfantrys moved from Northern France to 22 Sea Zone 2 germanArtillerys, 10 germanInfantrys and 13 germanTransports moved from 22 Sea Zone to 34 Sea Zone 2 germanArtillerys and 10 germanInfantrys moved from 34 Sea Zone to Northern Spain 2 germanArtillerys and 10 germanInfantrys moved from Western France to Northern Spain 1 Train moved from Northern Spain to Austria 1 Train and 2 germanAlpineInfantrys moved from Austria to Northern Spain 1 germanFighter moved from Southern Ukraine to Vichy France 4 germanTacticalBombers moved from Southern Ukraine to Vichy France 1 Truck moved from Leningrad to Finland 1 Truck and 1 germanAntiAirGun moved from Finland to Eastern Finland 2 germanInfantrys moved from Finland to 29 Sea Zone 2 germanInfantrys moved from 29 Sea Zone to Leningrad 3 germanStrategicBombers moved from Eastern Poland to Northern Spain 1 Truck moved from Southern Ukraine to Eastern Ukraine 1 germanAirTransport and 2 germanInfantrys moved from Romania to Western Turkey 1 germanAirTransport moved from Western Turkey to Romania 1 Material moved from Vichy France to 44 Sea Zone 2 germanInfantrys moved from Vichy France to 44 Sea Zone 1 Material, 2 germanInfantrys and 1 germanTransport moved from 44 Sea Zone to 43 Sea Zone 1 Material and 2 germanInfantrys moved from 43 Sea Zone to Morrocco 4 germanFighters moved from Eastern Poland to Romania 3 germanFighters moved from Morrocco to Northern Spain 2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks moved from Algeria to Morrocco 2 Trucks moved from Algeria to Morrocco 2 germanAlpineInfantrys and 5 germanInfantrys moved from Northern Spain to Southern Spain 1 germanTransport moved from 43 Sea Zone to 44 Sea Zone 1 germanAlpineInfantry moved from Morrocco to Algeria 1 germanInfantry moved from Southern Ukraine to Western Ukraine 1 germanAirTransport moved from Southern Ukraine to Vichy France 1 Train moved from Northern Spain to Northern Italy 1 Train moved from Northern Spain to Eastern France 4 germanFighters moved from Morrocco to Western France 2 germanFighters moved from Algeria to Western France 2 Materials and 1 Train moved from Berlin to Vichy France 1 Train moved from Vichy France to Berlin 1 Truck and 1 germanAntiAirGun moved from Eastern Ukraine to Southern Ukraine Purchase Units - Germany Germany buy 2 germanAlpineInfantrys, 4 germanDestroyers, 5 germanInfantrys and 1 germanNavalFighter; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany 2 germanDestroyers placed in 34 Sea Zone 2 germanDestroyers placed in 34 Sea Zone 1 germanNavalFighter placed in Southern Germany 2 germanAlpineInfantrys placed in Austria 4 germanInfantrys placed in Northern Germany Germany undo move 5. 2 germanInfantrys placed in Poland 3 germanInfantrys placed in Northern Germany Activate Technology - Germany Germany activating SelfPropelledArtillery Turn Complete - Germany Germany collect 65 PUs; end with 65 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 68 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 71 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Morrocco change ownership: 1 Material and 2 germanCombatEngineers Some Units in Vichy France change ownership: 2 Materials Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 1 germanFortification and 2 germanInfantrys; Remaining resources: 1 PUs; Place Units - VichyFrance Units in Morrocco being upgraded or consumed: 1 Material and 1 germanEntrenchment 1 germanFortification placed in Morrocco 1 Material and 2 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 12 PUs; end with 13 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Morrocco change ownership: 2 germanCombatEngineers Some Units in Vichy France change ownership: 3 Materials and 2 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 1 germanArtillery and 3 germanInfantrys; Remaining resources: 1 PUs; Place Units - DanubeAxis 1 germanArtillery placed in Hungary Slovakia 3 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 13 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 1 germanArtillery Some Units in Romania change ownership: 3 germanInfantrys Purchase Units - Finland Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 1 germanArtillery and 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 10 PUs; end with 10 PUs Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrysCombat Hit Differential Summary :
Britain : 8.83 DepthChargeAttack fire in 21 Sea Zone : : 1.50 Germany : -4.25 Russia : -0.25 -
@ubernaut back to you
-
TripleA Move Summary: Russia round 22
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 22 Research Technology - Russia Trigger russianaTAT: Russia gains access to AdvancedTanks Russia spend 0 on tech rolls Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay 2 russianInfantrys moved from Vologda to Eastern Karelia 2 russianInfantrys moved from Novgorod to Pskov 1 russianInfantry moved from Pinsk Marshes to Kharkov 1 russianInfantry moved from Voronezh to Kharkov 1 russianInfantry moved from Voronezh to Eastern Ukraine Russia take Eastern Ukraine from Italy 2 russianAlpineInfantrys, 2 russianArtillerys, 2 russianFighters, 3 russianInfantrys and 2 russianTacticalBombers moved from Turkey to Western Turkey 3 russianNavalFighters moved from Astrakhan to Western Turkey 4 russianFighters, 1 russianNavalFighter and 3 russianTacticalBombers moved from Stalingrad to Western Turkey 2 russianAlpineInfantrys and 2 russianInfantrys moved from Southern Caucasus to Northern Iran 11 russianMech.Infantrys and 9 russianTanks moved from Caucasus to Northern Iran 5 russianArtillerys and 10 russianInfantrys moved from Chahar to Peking -
@colin got a bunch of stuff this time

-
TripleA Turn Summary: Russia round 22
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 22 Research Technology - Russia Trigger russianaTAT: Russia gains access to AdvancedTanks Russia spend 0 on tech rolls Russia roll 6,2,4,9,8,10,6,8,4 and gets 0 hits Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianInfantrys moved from Vologda to Eastern Karelia 2 russianInfantrys moved from Novgorod to Pskov 1 russianInfantry moved from Pinsk Marshes to Kharkov 1 russianInfantry moved from Voronezh to Kharkov 1 russianInfantry moved from Voronezh to Eastern Ukraine Russia take Eastern Ukraine from Italy 2 russianAlpineInfantrys, 2 russianArtillerys, 2 russianFighters, 3 russianInfantrys and 2 russianTacticalBombers moved from Turkey to Western Turkey 3 russianNavalFighters moved from Astrakhan to Western Turkey 4 russianFighters, 1 russianNavalFighter and 3 russianTacticalBombers moved from Stalingrad to Western Turkey 2 russianAlpineInfantrys and 2 russianInfantrys moved from Southern Caucasus to Northern Iran 11 russianMech.Infantrys and 9 russianTanks moved from Caucasus to Northern Iran 5 russianArtillerys and 10 russianInfantrys moved from Chahar to Peking Combat - Russia Battle in Peking Russia attack with 5 russianArtillerys and 10 russianInfantrys Japan defend with 1 Flagpole, 1 Rail, 1 japaneseAirfield, 1 japaneseBarracks, 1 japaneseCombatEngineer, 2 japaneseEntrenchments and 3 japaneseInfantrys Russia roll dice for 5 russianArtillerys and 10 russianInfantrys in Peking, round 2 : 5/15 hits, 4.58 expected hits Units damaged: 2 japaneseEntrenchments owned by the Japan Japan roll dice for 1 japaneseCombatEngineer, 2 japaneseEntrenchments and 3 japaneseInfantrys in Peking, round 2 : 1/6 hits, 2.83 expected hits 1 russianInfantry owned by the Russia and 3 japaneseInfantrys owned by the Japan lost in Peking Russia roll dice for 5 russianArtillerys and 9 russianInfantrys in Peking, round 3 : 5/14 hits, 4.33 expected hits Japan roll dice for 1 japaneseCombatEngineer and 2 japaneseEntrenchments in Peking, round 3 : 3/3 hits, 1.58 expected hits 1 japaneseCombatEngineer owned by the Japan, 3 russianInfantrys owned by the Russia and 2 japaneseEntrenchments owned by the Japan lost in Peking Some non-combat units are destroyed: Russia converts japaneseBarracks into different units Russia win, taking Peking from Japan with 5 russianArtillerys and 6 russianInfantrys remaining. Battle score for attacker is 13 Casualties for Russia: 4 russianInfantrys Casualties for Japan: 1 japaneseCombatEngineer, 2 japaneseEntrenchments and 3 japaneseInfantrys Battle in Pskov Russia attack with 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 2 russianInfantrys in Pskov, round 2 : 0/2 hits, 0.33 expected hits Germany roll dice for 1 germanInfantry in Pskov, round 2 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Pskov 1 russianInfantry owned by the Russia retreated to Novgorod Germany win with 1 germanInfantry remaining. Battle score for attacker is -3 Casualties for Russia: 1 russianInfantry Battle in Eastern Karelia Russia attack with 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 2 russianInfantrys in Eastern Karelia, round 2 : 0/2 hits, 0.33 expected hits Germany roll dice for 1 germanInfantry in Eastern Karelia, round 2 : 0/1 hits, 0.33 expected hits Russia roll dice for 2 russianInfantrys in Eastern Karelia, round 3 : 0/2 hits, 0.33 expected hits Germany roll dice for 1 germanInfantry in Eastern Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Eastern Karelia 1 russianInfantry owned by the Russia retreated to Vologda Germany win with 1 germanInfantry remaining. Battle score for attacker is -3 Casualties for Russia: 1 russianInfantry Battle in Kharkov Russia attack with 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 2 russianInfantrys in Kharkov, round 2 : 1/2 hits, 0.50 expected hits Germany roll dice for 1 germanInfantry in Kharkov, round 2 : 0/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Kharkov Russia win, taking Kharkov from Germany with 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Western Turkey Russia attack with 2 russianAlpineInfantrys, 2 russianArtillerys, 6 russianFighters, 3 russianInfantrys, 4 russianNavalFighters and 5 russianTacticalBombers Italy defend with 1 Flagpole, 4 italianAlpineInfantrys, 2 italianArtillerys, 4 italianInfantrys and 1 italianMarine; Germany defend with 2 germanInfantrys Russia roll dice for 2 russianAlpineInfantrys, 2 russianArtillerys, 6 russianFighters, 3 russianInfantrys, 4 russianNavalFighters and 5 russianTacticalBombers in Western Turkey, round 2 : 9/22 hits, 7.25 expected hits Italy roll dice for 2 germanInfantrys, 4 italianAlpineInfantrys, 2 italianArtillerys, 4 italianInfantrys and 1 italianMarine in Western Turkey, round 2 : 6/13 hits, 4.92 expected hits 3 russianInfantrys owned by the Russia, 2 germanInfantrys owned by the Germany, 2 russianArtillerys owned by the Russia, 2 italianArtillerys owned by the Italy, 1 russianAlpineInfantry owned by the Russia, 1 italianMarine owned by the Italy and 4 italianInfantrys owned by the Italy lost in Western Turkey 1 russianAlpineInfantry owned by the Russia retreated to Turkey Italy win with 4 italianAlpineInfantrys remaining. Battle score for attacker is 9 Casualties for Russia: 1 russianAlpineInfantry, 2 russianArtillerys and 3 russianInfantrys Casualties for Germany: 2 germanInfantrys Casualties for Italy: 2 italianArtillerys, 4 italianInfantrys and 1 italianMarine Battle in Northern Iran Russia attack with 2 russianAlpineInfantrys, 2 russianInfantrys, 11 russianMech.Infantrys and 9 russianTanks Italy defend with 1 Flagpole, 3 italianArtillerys, 8 italianInfantrys and 3 italianMarines Russia roll dice for 2 russianAlpineInfantrys, 2 russianInfantrys, 11 russianMech.Infantrys and 9 russianTanks in Northern Iran, round 2 : 6/24 hits, 4.75 expected hits Italy roll dice for 3 italianArtillerys, 8 italianInfantrys and 3 italianMarines in Northern Iran, round 2 : 4/14 hits, 4.92 expected hits 2 russianInfantrys owned by the Russia, 2 russianAlpineInfantrys owned by the Russia and 6 italianInfantrys owned by the Italy lost in Northern Iran 9 russianTanks owned by the Russia and 11 russianMech.Infantrys owned by the Russia retreated to Southern Caucasus Italy win with 3 italianArtillerys, 2 italianInfantrys and 3 italianMarines remaining. Battle score for attacker is 4 Casualties for Russia: 2 russianAlpineInfantrys and 2 russianInfantrys Casualties for Italy: 6 italianInfantrys Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 2 russianFighters and 2 russianTacticalBombers moved from Western Turkey to Voronezh 4 russianFighters, 4 russianNavalFighters and 3 russianTacticalBombers moved from Western Turkey to Turkey 1 Material and 1 russianAirTransport moved from Stalingrad to Novgorod 1 russianAirTransport moved from Novgorod to Moscow 1 Material and 1 russianAirTransport moved from Stalingrad to Kansk 1 russianAirTransport moved from Kansk to Novosibirsk 1 Train and 2 russianInfantrys moved from Urals to Moscow 2 Materials and 1 Train moved from Moscow to Stalingrad 1 Train moved from Stalingrad to Moscow 1 Train and 2 russianInfantrys moved from Omsk to Stalingrad 1 Train, 1 russianHeavyArtillery and 1 russianInfantry moved from Stalingrad to Novosibirsk 1 Train moved from Novosibirsk to Omsk 2 Trucks and 2 russianInfantrys moved from Novgorod to Archangel 2 Trucks moved from Archangel to Vologda 1 Truck moved from Novgorod to Stalingrad 1 Truck moved from Southern Caucasus to Caucasus 2 Trucks moved from Astrakhan to Caucasus 1 Truck moved from Voronezh to Caucasus 4 Trucks, 2 russianArtillerys, 1 russianHeavyArtillery and 1 russianParatrooper moved from Caucasus to Smolensk 2 russianTanks moved from Novosibirsk to Western Kazahk 3 russianInfantrys moved from Moscow to Novgorod 1 russianInfantry moved from Moscow to Smolensk 3 russianInfantrys moved from Volgarod to Moscow 1 russianInfantry moved from Stalingrad to Voronezh 1 russianAlpineInfantry, 2 russianArtillerys, 1 russianCombatEngineer and 1 russianMarine moved from Caucasus to Southern Caucasus 2 russianAlpineInfantrys, 10 russianArtillerys, 3 russianCombatEngineers, 9 russianHeavyArtillerys and 4 russianParatroopers moved from Caucasus to Voronezh 1 russianCombatEngineer moved from Irkutsk to Kansk 1 russianInfantry moved from Irkutsk to Yakut 3 russianInfantrys moved from Yakut to Northern Manchuria 2 russianInfantrys moved from Eastern Mongolia to Northern Manchuria 12 russianAlpineInfantrys, 15 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 10 russianInfantrys moved from Chahar to Northern Manchuria 1 russianInfantry moved from Vladivostok to Khabarovskiy Kray Purchase Units - Russia Trigger russianMobArt1: buyrussianMobileArtillery added to russianProduction Russia buy 1 Rail, 1 russianAirTransport, 1 russianEntrenchment, 11 russianInfantrys and 6 russianMobileArtillerys; Remaining resources: 0 PUs; 9 techTokens; Place Units - Russia Units in Novgorod being upgraded or consumed: 1 Material 1 russianEntrenchment placed in Novgorod Units in Kansk being upgraded or consumed: 1 Material 1 Rail placed in Kansk 1 russianAirTransport placed in Urals 4 russianMobileArtillerys placed in Moscow 1 russianInfantry and 2 russianMobileArtillerys placed in Stalingrad 2 russianInfantrys placed in Vologda 1 russianInfantry placed in Volgarod 3 russianInfantrys placed in Southern Caucasus 2 russianInfantrys placed in Omsk 2 russianInfantrys placed in Irkutsk Turn Complete - Russia Russia collect 72 PUs; end with 72 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 75 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 78 PUs Units generate 9 techTokens; Russia end with 18 techTokensCombat Hit Differential Summary :
Japan : -0.42 Italy : 0.17 Germany : 0.67 Russia : 3.58 -
@colin :russia: stats
-
TripleA Turn Summary: Brazil round 22
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 22 Combat Move - Brazil Combat - Brazil 2 brazilianDestroyers, 2 brazilianSubmarines and 2 brazilianTransports moved from 61 Sea Zone to 64 Sea Zone 1 brazilianTransport moved from 64 Sea Zone to 63 Sea Zone 1 brazilianArtillery and 1 brazilianInfantry moved from Eastern Brazil to 63 Sea Zone 1 brazilianArtillery, 1 brazilianInfantry and 1 brazilianTransport moved from 63 Sea Zone to 64 Sea Zone 1 brazilianArtillery and 1 brazilianInfantry moved from 64 Sea Zone to West Africa 1 brazilianAntiTankGun and 1 brazilianInfantry moved from West Africa to Western Sahara 1 brazilianArtillery and 2 brazilianInfantrys moved from Rio de Janeiro to Eastern Brazil Purchase Units - Brazil Brazil buy 1 brazilianArtillery and 1 brazilianInfantry; Remaining resources: 0 PUs; Place Units - Brazil 1 brazilianArtillery and 1 brazilianInfantry placed in Rio de Janeiro Turn Complete - Brazil Brazil collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
-
-
TripleA Move Summary: Japan round 22
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 22 Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover AdvancedProduction Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 japaneseBattleship, 2 japaneseCruisers and 2 japaneseDestroyers moved from 120 Sea Zone to 115 Sea Zone 5 japaneseBattleship-damageds and 4 japaneseCruisers moved from 124 Sea Zone to 115 Sea Zone 8 japaneseSubmarines moved from 123 Sea Zone to 115 Sea Zone 3 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone 3 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 97 Sea Zone 3 japaneseInfantrys moved from 97 Sea Zone to Peking 1 japaneseInfantry moved from Shanghai to Anhwei Japan take Anhwei from China 1 japaneseArtillery and 1 japaneseInfantry moved from Shanghai to Fo Kien 1 japaneseArtillery and 1 japaneseInfantry moved from Shanghai to Shantung 3 japaneseFighters moved from Shanghai to Peking 3 japaneseFighters moved from Manchuria to Peking 4 japaneseArtillerys and 4 japaneseInfantrys moved from Manchuria to Peking 1 japaneseAntiTankGun moved from Shanghai to Shantung 1 japaneseAntiTankGun moved from Shanghai to Fo Kien 1 japaneseAntiTankGun moved from Shanghai to Fo Kien 1 japaneseInfantry moved from Shanghai to Shantung 1 japaneseInfantry moved from French Indochina to Kwangtung Japan take Kwangtung from China 1 japaneseInfantry moved from French Indochina to Kwangsi Japan take Kwangsi from China 1 japaneseInfantry moved from French Indochina to Yunnan Japan take Yunnan from China 1 japaneseInfantry moved from Manchuria to Chahar Manchuria take Chahar from Russia 1 japaneseStrategicBomber moved from Burma to Eastern Madras 2 japaneseInfantrys and 1 japaneseTacticalBomber moved from Burma to Rangoon -
@ubernaut got a couple battles
-
@colin up for battle
-
TripleA Turn Summary: Thailand round 22
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 22 Training Troops - Manchuria Manchuria collect 0 PUs; end with 9 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 8 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 7,9,2,2,7,6,9,4,5,12,4,9,1,11,5,5,2,1 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover AdvancedProduction Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseBattleship, 2 japaneseCruisers and 2 japaneseDestroyers moved from 120 Sea Zone to 115 Sea Zone 5 japaneseBattleship-damageds and 4 japaneseCruisers moved from 124 Sea Zone to 115 Sea Zone 8 japaneseSubmarines moved from 123 Sea Zone to 115 Sea Zone 3 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone 3 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 97 Sea Zone 3 japaneseInfantrys moved from 97 Sea Zone to Peking 1 japaneseInfantry moved from Shanghai to Anhwei Japan take Anhwei from China 1 japaneseArtillery and 1 japaneseInfantry moved from Shanghai to Fo Kien 1 japaneseArtillery and 1 japaneseInfantry moved from Shanghai to Shantung 3 japaneseFighters moved from Shanghai to Peking 3 japaneseFighters moved from Manchuria to Peking 4 japaneseArtillerys and 4 japaneseInfantrys moved from Manchuria to Peking 1 japaneseAntiTankGun moved from Shanghai to Shantung 1 japaneseAntiTankGun moved from Shanghai to Fo Kien 1 japaneseAntiTankGun moved from Shanghai to Fo Kien 1 japaneseInfantry moved from Shanghai to Shantung 1 japaneseInfantry moved from French Indochina to Kwangtung Japan take Kwangtung from China 1 japaneseInfantry moved from French Indochina to Kwangsi Japan take Kwangsi from China 1 japaneseInfantry moved from French Indochina to Yunnan Japan take Yunnan from China 1 japaneseInfantry moved from Manchuria to Chahar Manchuria take Chahar from Russia 1 japaneseStrategicBomber moved from Burma to Eastern Madras 2 japaneseInfantrys and 1 japaneseTacticalBomber moved from Burma to Rangoon Combat - Japan Usa scrambles 5 units out of Hawaiian Islands to defend against the attack in 115 Sea Zone Strategic bombing raid in Eastern Madras AntiAircraftGun fire in Eastern Madras : 0/2 hits, 0.33 expected hits Bombing raid in Eastern Madras rolls: 0 and causes: 0 damage to unit: Rail Bombing raid in Eastern Madras causes 0 damage total. Battle in Shantung Japan attack with 1 japaneseAntiTankGun, 1 japaneseArtillery and 2 japaneseInfantrys China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry Japan roll dice for 1 japaneseAntiTankGun, 1 japaneseArtillery and 2 japaneseInfantrys in Shantung, round 2 : 1/4 hits, 0.75 expected hits China roll dice for 1 chineseInfantry in Shantung, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Shantung Japan win, taking Shantung from China with 1 japaneseAntiTankGun, 1 japaneseArtillery and 2 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Peking Japan attack with 4 japaneseArtillerys, 6 japaneseFighters and 7 japaneseInfantrys China defend with 1 Flagpole, 1 Material and 1 Rail; Russia defend with 5 russianArtillerys and 6 russianInfantrys Japan roll dice for 4 japaneseArtillerys, 6 japaneseFighters and 7 japaneseInfantrys in Peking, round 2 : 5/17 hits, 5.42 expected hits China roll dice for 5 russianArtillerys and 6 russianInfantrys in Peking, round 2 : 7/11 hits, 4.08 expected hits 3 russianInfantrys owned by the Russia, 2 russianArtillerys owned by the Russia and 7 japaneseInfantrys owned by the Japan lost in Peking Japan roll dice for 4 japaneseArtillerys and 6 japaneseFighters in Peking, round 3 : 3/10 hits, 3.33 expected hits China roll dice for 3 russianArtillerys and 3 russianInfantrys in Peking, round 3 : 3/6 hits, 2.25 expected hits 1 russianInfantry owned by the Russia, 3 japaneseArtillerys owned by the Japan and 2 russianArtillerys owned by the Russia lost in Peking Japan roll dice for 1 japaneseArtillery and 6 japaneseFighters in Peking, round 4 : 2/7 hits, 2.33 expected hits China roll dice for 1 russianArtillery and 2 russianInfantrys in Peking, round 4 : 1/3 hits, 1.08 expected hits 2 russianInfantrys owned by the Russia and 1 japaneseArtillery owned by the Japan lost in Peking China win with 1 russianArtillery remaining. Battle score for attacker is -3 Casualties for Japan: 4 japaneseArtillerys and 7 japaneseInfantrys Casualties for Russia: 4 russianArtillerys and 6 russianInfantrys 6 japaneseFighters owned by the Japan retreated Battle in Rangoon Japan attack with 2 japaneseInfantrys and 1 japaneseTacticalBomber Britain defend with 1 Flagpole and 1 britishInfantry Japan roll dice for 2 japaneseInfantrys and 1 japaneseTacticalBomber in Rangoon, round 2 : 1/3 hits, 0.83 expected hits Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 1/1 hits, 0.42 expected hits 1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Rangoon Japan win, taking Rangoon from Britain with 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Britain: 1 britishInfantry Battle in Fo Kien Japan attack with 2 japaneseAntiTankGuns, 1 japaneseArtillery and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseAntiTankGuns, 1 japaneseArtillery and 1 japaneseInfantry in Fo Kien, round 2 : 0/4 hits, 0.67 expected hits China roll dice for 1 chineseInfantry in Fo Kien, round 2 : 1/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Fo Kien Japan roll dice for 2 japaneseAntiTankGuns and 1 japaneseArtillery in Fo Kien, round 3 : 1/3 hits, 0.42 expected hits China roll dice for 1 chineseInfantry in Fo Kien, round 3 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Fo Kien Japan win, taking Fo Kien from China with 2 japaneseAntiTankGuns and 1 japaneseArtillery remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Battle in 115 Sea Zone Japan attack with 1 japaneseBattleship, 5 japaneseBattleship-damageds, 6 japaneseCruisers, 2 japaneseDestroyers and 8 japaneseSubmarines Usa defend with 1 americanAdvancedSubmarine, 3 americanBattleships, 1 americanBattleship-damaged, 4 americanCarrier-damageds, 4 americanCruisers, 1 americanHeavyDestroyer, 5 americanNavalFighters and 6 americanTransports DepthChargeAttack fire in 115 Sea Zone : 0/2 hits, 0.50 expected hits Japan roll dice for 8 japaneseSubmarines in 115 Sea Zone, round 2 : 4/8 hits, 2.00 expected hits 3 americanTransports owned by the Usa lost in 115 Sea Zone Usa roll dice for 1 americanAdvancedSubmarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japan roll dice for 1 japaneseBattleship, 5 japaneseBattleship-damageds, 6 japaneseCruisers and 2 japaneseDestroyers in 115 Sea Zone, round 2 : 8/15 hits, 7.58 expected hits Units damaged: 3 americanBattleships owned by the Usa Usa roll dice for 3 americanBattleships, 1 americanBattleship-damaged, 4 americanCarrier-damageds, 4 americanCruisers, 1 americanHeavyDestroyer, 5 americanNavalFighters and 3 americanTransports in 115 Sea Zone, round 2 : 11/24 hits, 9.67 expected hits Units damaged: 1 japaneseBattleship owned by the Japan 1 japaneseCruiser owned by the Japan, 8 japaneseSubmarines owned by the Japan, 1 americanHeavyDestroyer owned by the Usa, 3 americanTransports owned by the Usa, 2 japaneseDestroyers owned by the Japan, 1 americanAdvancedSubmarine owned by the Usa and 1 americanNavalFighter owned by the Usa lost in 115 Sea Zone 1 japaneseBattleship owned by the Japan lost in 115 Sea Zone 1 japaneseBattleship-damaged owned by the Japan added in 115 Sea Zone 3 americanBattleships owned by the Usa lost in 115 Sea Zone 3 americanBattleship-damageds owned by the Usa added in 115 Sea Zone Japan roll dice for 6 japaneseBattleship-damageds and 5 japaneseCruisers in 115 Sea Zone, round 3 : 8/11 hits, 6.00 expected hits Usa roll dice for 4 americanBattleship-damageds, 4 americanCarrier-damageds, 4 americanCruisers and 4 americanNavalFighters in 115 Sea Zone, round 3 : 6/16 hits, 7.00 expected hits 5 japaneseCruisers owned by the Japan, 1 japaneseBattleship-damaged owned by the Japan, 4 americanNavalFighters owned by the Usa and 4 americanCarrier-damageds owned by the Usa lost in 115 Sea Zone Japan roll dice for 5 japaneseBattleship-damageds in 115 Sea Zone, round 4 : 3/5 hits, 2.92 expected hits Usa roll dice for 4 americanBattleship-damageds and 4 americanCruisers in 115 Sea Zone, round 4 : 7/8 hits, 4.33 expected hits 3 americanCruisers owned by the Usa and 5 japaneseBattleship-damageds owned by the Japan lost in 115 Sea Zone Usa win with 4 americanBattleship-damageds and 1 americanCruiser remaining. Battle score for attacker is 14 Casualties for Usa: 1 americanAdvancedSubmarine, 3 americanBattleships, 4 americanCarrier-damageds, 3 americanCruisers, 1 americanHeavyDestroyer, 5 americanNavalFighters and 6 americanTransports Casualties for Japan: 1 japaneseBattleship, 6 japaneseBattleship-damageds, 6 japaneseCruisers, 2 japaneseDestroyers and 8 japaneseSubmarines Non Combat Move - Japan Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 2 japaneseInfantrys and 1 japaneseMarine moved from Wake Island to 120 Sea Zone 2 japaneseInfantrys, 1 japaneseMarine and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone 1 japaneseInfantry and 2 japaneseMarines moved from Wake Island to 120 Sea Zone 1 japaneseInfantry, 2 japaneseMarines and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone 3 japaneseInfantrys and 3 japaneseMarines moved from 127 Sea Zone to Luzon 1 japaneseSubmarine moved from 128 Sea Zone to 95 Sea Zone 1 japaneseInfantry moved from Thailand to Southern Thailand 1 japaneseAntiTankGun and 1 japaneseInfantry moved from French Indochina to Burma 2 japaneseInfantrys moved from Thailand to Southern Thailand 6 japaneseFighters moved from Peking to Manchuria 4 japaneseInfantrys moved from Burma to French Indochina 1 japaneseStrategicBomber moved from Eastern Madras to Burma 1 japaneseTacticalBomber moved from Rangoon to Burma 2 japaneseNavalFighters moved from Marianas Island to Luzon Purchase Units - Japan Japan buy 1 japaneseArtillery, 2 japaneseCruisers, 2 japaneseDestroyers, 5 japaneseInfantrys and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 2 japaneseInfantrys placed in Luzon 1 japaneseArtillery placed in Shanghai 3 japaneseInfantrys placed in Kyushu Shikoku 2 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone 2 japaneseCruisers placed in 99 Sea Zone Activate Technology - Japan Japan activating AdvancedProduction Turn Complete - Japan Japan collect 52 PUs; end with 52 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 55 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 58 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 5 japaneseCombatEngineers Some Units in Manchuria change ownership: 3 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 6 PUs; end with 6 PUs Some Units in Manchuria change ownership: 3 japaneseCombatEngineers and 3 japaneseInfantrys Purchase Units - Thailand Thailand buy 2 japaneseInfantrys; Remaining resources: 2 PUs; Place Units - Thailand 2 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 5 japaneseCombatEngineers Some Units in Thailand change ownership: 2 japaneseInfantrysCombat Hit Differential Summary :
Usa : 3.67 Japan : 3.75 China : 3.83 AntiAircraftGun fire in Eastern Madras : : -0.33 Britain : 0.58 DepthChargeAttack fire in 115 Sea Zone : : -0.50 -
@ubernaut back to you
-
@colin hey im gonna attack yunan with 1 inf and two planes assuming you dont want to scramble the 1 tac bomber
-
@ubernaut correct
-
TripleA Turn Summary: China round 22
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 22 Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseInfantry moved from Hong Kong to Kwangtung 1 chineseInfantry moved from Hunan to Kwangtung 1 chineseInfantry moved from Kweichow to Kwangsi 1 chineseInfantry moved from Eastern Szechwan to Yunnan 2 chineseFighters moved from Chungking to Kwangsi 2 chineseFighters moved from Chungking to Yunnan Combat - China Battle in Kwangtung China attack with 2 chineseInfantrys Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 2 chineseInfantrys in Kwangtung, round 2 : 1/2 hits, 0.33 expected hits Japan roll dice for 1 japaneseInfantry in Kwangtung, round 2 : 0/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Kwangtung China win, taking Kwangtung from Japan with 2 chineseInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Battle in Kwangsi China attack with 2 chineseFighters and 1 chineseInfantry Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 2 chineseFighters and 1 chineseInfantry in Kwangsi, round 2 : 3/3 hits, 1.00 expected hits Japan roll dice for 1 japaneseInfantry in Kwangsi, round 2 : 1/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kwangsi China win with 2 chineseFighters remaining. Battle score for attacker is 0 Casualties for China: 1 chineseInfantry Casualties for Japan: 1 japaneseInfantry Battle in Yunnan China attack with 2 chineseFighters and 1 chineseInfantry Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 2 chineseFighters and 1 chineseInfantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan China win with 2 chineseFighters remaining. Battle score for attacker is 0 Casualties for China: 1 chineseInfantry Casualties for Japan: 1 japaneseInfantry Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 2 chineseFighters moved from Kwangsi to Chungking 2 chineseFighters moved from Yunnan to Chungking 3 Trucks and 3 chineseAlpineInfantrys moved from Singkiang to Eastern Szechwan 3 Materials and 3 Trucks moved from Chungking to Singkiang 4 chineseAntiAirGuns and 6 chineseMech.Infantrys moved from Kweichow to Hupeh 2 chineseAlpineInfantrys and 2 chineseMech.Infantrys moved from Hupeh to Eastern Szechwan 4 chineseMech.Infantrys moved from Hupeh to Chungking 1 chineseMech.Infantry and 1 chineseTank moved from Chungking to Eastern Szechwan 3 chineseArtillerys, 1 chineseCombatEngineer, 1 chineseMech.Infantry and 3 chineseTanks moved from Kweichow to Eastern Szechwan 1 chineseAlpineInfantry and 3 chineseInfantrys moved from Chungking to Eastern Szechwan 1 chineseCombatEngineer moved from Hunan to Hupeh 1 chineseCombatEngineer moved from Tsinghai to Singkiang 1 chineseInfantry moved from Shansi to Inner Mongolia Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 2 Materials, 1 chineseAircraftPlant, 3 chineseAlpineInfantrys and 3 chineseInfantrys; Remaining resources: 22 PUs; 18 techTokens; Place Units - China Units in Singkiang being upgraded or consumed: 3 Materials 1 chineseAircraftPlant and 3 chineseInfantrys placed in Singkiang 2 Materials and 1 chineseAlpineInfantry placed in Chungking 2 chineseAlpineInfantrys placed in Hupeh Turn Complete - China China collect 33 PUs; end with 55 PUs Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 58 PUs Units generate 3 techTokens; China end with 21 techTokensCombat Hit Differential Summary :
China : 2.83 Japan : 1.17 -
@colin :china: stats
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login