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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Australia round 22

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 22
      
          Supporting Britain - Canada
              Canada collect 0 PUs; end with 15 PUs
      
          Organizing Partisan Operations - ExiledAllies
              ExiledAllies collect 0 PUs; end with 25 PUs
      
          Preparing Defense - Egypt
              Egypt collect 0 PUs; end with 9 PUs
      
          Marching Orders - SouthAfrica
              SouthAfrica collect 0 PUs; end with 7 PUs
      
          Preparing Ambushes - India
              India collect 0 PUs; end with 13 PUs
      
          Preparing Naval Operations - Australia
              Australia collect 0 PUs; end with 15 PUs
      
          Research Technology - Britain
              Britain spend 0 on tech rolls
                  Britain roll 7,12,6,2,1,1,9,11,12,1,4,4,6,12,2,4,8,8 and gets 3 hits
              Britain removing all Technology Tokens after successful research.
              Britain discover AdvancedSpecialWarfare
      
          Combat Move - Britain
              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
              Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
              4 britishBattleships, 4 britishCruisers and 3 britishDestroyers moved from 21 Sea Zone to 34 Sea Zone
              12 britishNavalFighters moved from Southern Britain to 34 Sea Zone
              12 britishNavalFighters moved from Central Britain to 34 Sea Zone
              9 britishNavalFighters moved from London to 34 Sea Zone
              7 britishArtillerys and 8 britishInfantrys moved from Turkey to Western Turkey
              11 britishInfantrys, 3 britishNavalFighters and 1 britishTacticalBomber moved from Iraq to Northern Iran
              1 britishFighter, 1 britishNavalFighter and 3 britishStrategicBombers moved from Cairo to Northern Iran
              6 britishInfantrys moved from Eastern Madras to 85 Sea Zone
              6 britishInfantrys and 2 britishTransports moved from 85 Sea Zone to 87 Sea Zone
              1 britishInfantry moved from 87 Sea Zone to Rangoon
              3 britishInfantrys moved from 87 Sea Zone to Southern Thailand
              2 britishInfantrys moved from 87 Sea Zone to Rangoon
              2 britishBattleships moved from 88 Sea Zone to 87 Sea Zone
              2 britishCruisers moved from 93 Sea Zone to 87 Sea Zone
              2 britishNavalFighters moved from 93 Sea Zone to Southern Thailand
              2 britishNavalFighters moved from Calcutta to Rangoon
              2 britishNavalFighters moved from Calcutta to Southern Thailand
              3 britishInfantrys moved from Borneo to 93 Sea Zone
              3 britishInfantrys and 1 britishTransport moved from 93 Sea Zone to 87 Sea Zone
              3 britishInfantrys moved from 87 Sea Zone to Southern Thailand
              2 britishInfantrys and 1 britishMarine moved from Southwestern Australia to 149 Sea Zone
              2 britishInfantrys, 1 britishMarine and 1 britishTransport moved from 149 Sea Zone to 145 Sea Zone
              2 britishInfantrys and 1 britishMarine moved from 145 Sea Zone to Papua
              1 britishInfantry and 2 britishMarines moved from Brunei to 93 Sea Zone
              1 britishInfantry, 2 britishMarines and 1 britishTransport moved from 93 Sea Zone to 146 Sea Zone
              1 britishInfantry and 2 britishMarines moved from 146 Sea Zone to Dutch New Guinea
      
          Combat - Britain
              Germany scrambles 2 units out of Northern France to defend against the attack in 34 Sea Zone
              Germany scrambles 6 units out of Western France to defend against the attack in 34 Sea Zone
              Germany scrambles 4 units out of Northern Spain to defend against the attack in 34 Sea Zone
              Battle in Dutch New Guinea
              Battle in Papua
              Battle in Southern Thailand
                  Britain attack with 6 britishInfantrys and 4 britishNavalFighters
                  Japan defend with 3 japaneseInfantrys; Thailand defend with 1 Flagpole and 1 Rail
                      Britain roll dice for 2 britishBattleships and 2 britishCruisers in Southern Thailand, round 2 : 2/6 hits, 2.17 expected hits
                      Britain roll dice for 6 britishInfantrys and 4 britishNavalFighters in Southern Thailand, round 2 : 3/10 hits, 2.33 expected hits
                      Thailand roll dice for 3 japaneseInfantrys in Southern Thailand, round 2 : 1/3 hits, 1.00 expected hits
                      1 britishInfantry owned by the Britain and 3 japaneseInfantrys owned by the Japan lost in Southern Thailand
                  Britain win, taking Dutch New Guinea from Japan, taking Papua from Japan, taking Southern Thailand from Thailand with 5 britishInfantrys and 4 britishNavalFighters remaining. Battle score for attacker is 6
                  Casualties for Britain: 1 britishInfantry
                  Casualties for Japan: 3 japaneseInfantrys
              Battle in Western Turkey
                  Britain attack with 7 britishArtillerys and 8 britishInfantrys
                  Italy defend with 1 Flagpole and 4 italianAlpineInfantrys
                      Britain roll dice for 7 britishArtillerys and 8 britishInfantrys in Western Turkey, round 2 : 5/15 hits, 3.67 expected hits
                      Italy roll dice for 4 italianAlpineInfantrys in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits
                      1 britishInfantry owned by the Britain and 4 italianAlpineInfantrys owned by the Italy lost in Western Turkey
                  Britain win, taking Western Turkey from Italy with 7 britishArtillerys and 7 britishInfantrys remaining. Battle score for attacker is 13
                  Casualties for Britain: 1 britishInfantry
                  Casualties for Italy: 4 italianAlpineInfantrys
              Battle in Northern Iran
                  Britain attack with 1 britishFighter, 11 britishInfantrys, 4 britishNavalFighters, 3 britishStrategicBombers and 1 britishTacticalBomber
                  Italy defend with 1 Flagpole, 3 italianArtillerys, 2 italianInfantrys and 3 italianMarines
                      Britain roll dice for 1 britishFighter, 11 britishInfantrys, 4 britishNavalFighters, 3 britishStrategicBombers and 1 britishTacticalBomber in Northern Iran, round 2 : 5/20 hits, 2.75 expected hits
                      Italy roll dice for 3 italianArtillerys, 2 italianInfantrys and 3 italianMarines in Northern Iran, round 2 : 3/8 hits, 2.92 expected hits
                      3 britishInfantrys owned by the Britain, 3 italianMarines owned by the Italy and 2 italianInfantrys owned by the Italy lost in Northern Iran
                      Britain roll dice for 1 britishFighter, 8 britishInfantrys, 4 britishNavalFighters, 3 britishStrategicBombers and 1 britishTacticalBomber in Northern Iran, round 3 : 3/17 hits, 2.50 expected hits
                      Italy roll dice for 3 italianArtillerys in Northern Iran, round 3 : 2/3 hits, 1.25 expected hits
                      2 britishInfantrys owned by the Britain and 3 italianArtillerys owned by the Italy lost in Northern Iran
                  Britain win, taking Northern Iran from Italy with 1 britishFighter, 6 britishInfantrys, 4 britishNavalFighters, 3 britishStrategicBombers and 1 britishTacticalBomber remaining. Battle score for attacker is 15
                  Casualties for Britain: 5 britishInfantrys
                  Casualties for Italy: 3 italianArtillerys, 2 italianInfantrys and 3 italianMarines
              Battle in Rangoon
                  Britain attack with 3 britishInfantrys and 2 britishNavalFighters
                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                      Britain roll dice for 3 britishInfantrys and 2 britishNavalFighters in Rangoon, round 2 : 3/5 hits, 1.25 expected hits
                      Japan roll dice for 1 japaneseInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits
                      1 japaneseInfantry owned by the Japan lost in Rangoon
                  Britain win, taking Rangoon from Japan with 3 britishInfantrys and 2 britishNavalFighters remaining. Battle score for attacker is 3
                  Casualties for Japan: 1 japaneseInfantry
              Battle in 34 Sea Zone
                  Britain attack with 4 britishBattleships, 4 britishCruisers, 3 britishDestroyers and 33 britishNavalFighters
                  Germany defend with 2 germanBattleship-damageds, 7 germanCruisers, 4 germanDestroyers, 10 germanFighters, 2 germanNavalFighters and 13 germanTransports
                      CruiserAntiAircraftGun fire in 34 Sea Zone : 1/7 hits, 1.17 expected hits
                      1 britishNavalFighter owned by the Britain lost in 34 Sea Zone
                      Britain roll dice for 4 britishBattleships, 4 britishCruisers, 3 britishDestroyers and 32 britishNavalFighters in 34 Sea Zone, round 2 : 24/47 hits, 25.08 expected hits
                      Germany roll dice for 2 germanBattleship-damageds, 7 germanCruisers, 4 germanDestroyers, 10 germanFighters, 2 germanNavalFighters and 13 germanTransports in 34 Sea Zone, round 2 : 16/38 hits, 12.33 expected hits
                  Units damaged: 4 britishBattleships owned by the Britain
                      9 britishNavalFighters owned by the Britain, 7 germanFighters owned by the Germany, 4 germanDestroyers owned by the Germany, 13 germanTransports owned by the Germany and 3 britishDestroyers owned by the Britain lost in 34 Sea Zone
                      4 britishBattleships owned by the Britain lost in 34 Sea Zone
                  4 britishBattleship-damageds owned by the Britain added in 34 Sea Zone
                  4 britishCruisers owned by the Britain and 4 britishBattleship-damageds owned by the Britain retreated to 21 Sea Zone
                  Germany win with 2 germanBattleship-damageds, 7 germanCruisers, 3 germanFighters and 2 germanNavalFighters remaining. Battle score for attacker is -22
                  Casualties for Britain: 4 britishBattleships, 3 britishDestroyers and 10 britishNavalFighters
                  Casualties for Germany: 4 germanDestroyers, 7 germanFighters and 13 germanTransports
              Moving scrambled unit from 34 Sea Zone back to originating territory: Northern France
              Moving scrambled unit from 34 Sea Zone back to originating territory: Northern France
              Moving scrambled unit from 34 Sea Zone back to originating territory: Northern Spain
              Moving scrambled unit from 34 Sea Zone back to originating territory: Northern Spain
              Moving scrambled unit from 34 Sea Zone back to originating territory: Northern Spain
              Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
      
          Non Combat Move - Britain
              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
              Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
              Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
              Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                      AntiAircraftGun fire in Burma : 0/1 hits, 0.08 expected hits
              Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
              Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
              Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
              Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
              Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
              Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
              Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
              Trigger britishAP2: Britain has 1 Material placed in London
              Trigger britishProd1: Britain has 1 Material placed in London
              2 britishNavalFighters moved from Southern Thailand to Calcutta
              8 britishNavalFighters moved from 34 Sea Zone to Gibraltar
              7 britishNavalFighters moved from 34 Sea Zone to Central Britain
              8 britishNavalFighters moved from 34 Sea Zone to Southern Britain
              3 britishNavalFighters and 1 britishTacticalBomber moved from Northern Iran to Cairo
              3 britishStrategicBombers moved from Northern Iran to Turkey
              1 britishFighter and 1 britishNavalFighter moved from Northern Iran to Iraq
              2 britishNavalFighters moved from Rangoon to Calcutta
              2 britishNavalFighters moved from Southern Thailand to 87 Sea Zone
              1 Material, 2 britishAirTransports, 2 britishAlpineInfantrys and 1 britishParatrooper moved from Central Britain to Gibraltar
              1 britishAirTransport moved from Cairo to Italian Somaliland
              2 britishAirTransports moved from Cairo to Belgian Congo
              1 britishAirTransport moved from New South Wales to New Zealand
              1 britishDestroyer and 1 britishSubmarine moved from 61 Sea Zone to 39 Sea Zone
              1 britishTransport moved from 74 Sea Zone to 73 Sea Zone
              1 britishTransport moved from 85 Sea Zone to 75 Sea Zone
              1 Material and 1 britishMech.Infantry moved from Brunei to 93 Sea Zone
              1 Material, 1 britishCarrier, 1 britishMech.Infantry and 1 britishTransport moved from 93 Sea Zone to 87 Sea Zone
              1 Material and 1 britishMech.Infantry moved from 87 Sea Zone to Sumatra
              2 britishArtillerys and 1 britishMarine moved from Brunei to 93 Sea Zone
              2 britishArtillerys, 3 britishDestroyers, 1 britishMarine, 3 britishSubmarines and 1 britishTransport moved from 93 Sea Zone to 146 Sea Zone
              3 britishInfantrys moved from Celebes to 147 Sea Zone
              2 britishArtillerys and 1 britishMarine moved from 146 Sea Zone to Dutch New Guinea
              3 britishInfantrys and 1 britishTransport moved from 147 Sea Zone to 145 Sea Zone
              3 britishInfantrys moved from 145 Sea Zone to Papua
              1 britishCombatEngineer and 2 britishInfantrys moved from Northwestern Australia to 149 Sea Zone
              1 britishCombatEngineer, 2 britishInfantrys and 1 britishTransport moved from 149 Sea Zone to 146 Sea Zone
              1 britishCombatEngineer and 2 britishInfantrys moved from 146 Sea Zone to Dutch New Guinea
              7 britishDestroyers and 7 britishSubmarines moved from 147 Sea Zone to 146 Sea Zone
              3 Materials and 1 Train moved from Ontario to Quebec
              1 Train moved from Quebec to Ontario
              1 Train and 2 britishAntiAirGuns moved from Eastern Madras to Calcutta
              1 Train moved from Calcutta to Bombay
              1 Material, 1 Train and 1 britishInfantry moved from New South Wales to Southwestern Australia
              1 Train moved from Southwestern Australia to New South Wales
              1 Material and 1 Truck moved from London to Central Britain
              1 Truck moved from Central Britain to London
              1 Material and 1 Truck moved from London to Southern Britain
              1 Truck moved from Southern Britain to London
              2 Materials and 2 Trucks moved from Gold Coast to West Africa
              1 Truck moved from West Africa to Nigeria
              2 Trucks moved from West Africa to French West Africa
              1 Material and 1 Truck moved from Belgian Congo to Central Egpyt
              2 Trucks moved from Southern Anglo Egyptian Sudan to Belgian Congo
              2 Materials and 2 Trucks moved from Belgian Congo to Italian Somaliland
              1 Material and 1 Truck moved from Cape Town to Belgian Congo
              2 Trucks moved from Iraq to Cairo
              1 Material and 1 Truck moved from Bombay to Bengal
              2 Trucks and 2 britishInfantrys moved from Western Madras to Bengal
              1 britishCombatEngineer, 1 britishMech.Infantry and 1 britishTank moved from Gold Coast to West Africa
              1 britishCombatEngineer and 1 britishMech.Infantry moved from Southwestern Australia to Northern Territory
              1 britishTank moved from Northwestern Australia to Northern Territory
              1 britishAntiTankGun, 9 britishArtillerys, 1 britishCombatEngineer and 11 britishInfantrys moved from Cairo to Western Egypt
              1 britishAntiTankGun moved from Central Egpyt to Western Egypt
              6 britishInfantrys moved from West Africa to Western Sahara
              1 britishArtillery moved from Bombay to Western Madras
              1 britishInfantry moved from Eastern Madras to Calcutta
              2 britishInfantrys moved from Western Bengal to Bengal
              1 britishAntiTankGun, 15 britishArtillerys, 3 britishCombatEngineers, 42 britishInfantrys, 3 britishMech.Infantrys and 4 britishTanks moved from Calcutta to Bengal
      
          Purchase Units - Britain
              Britain buy 1 britishAirfield, 3 britishDestroyers, 1 britishEntrenchment and 4 britishSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
              Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
      
          Place Units - Britain
              Units in Gibraltar being upgraded or consumed: 1 Material
              1 britishAirfield placed in Gibraltar
              Units in Bengal being upgraded or consumed: 1 Material
              1 britishEntrenchment placed in Bengal
              3 britishDestroyers placed in 21 Sea Zone
              4 britishSubmarines placed in 23 Sea Zone
      
          Activate Technology - Britain
              Britain activating AdvancedSpecialWarfare
              Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishArtillery
              Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishHeavyArtillery
              Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishMech.Infantry
              Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishTank
              Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishMobileArtillery
              Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishAntiTankGun
              Trigger britishASW1: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishAirTransport} with name:supportAttachmentAirtranbritish2
              Britain giving technology to Usa: AdvancedSpecialWarfare
      
          Turn Complete - Britain
              Britain collect 45 PUs; end with 45 PUs
              Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 48 PUs
              Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 51 PUs
              Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 53 PUs
              Objective Syria2: Britain met a national objective for an additional 1 PU; end with 54 PUs
              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 55 PUs
              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 56 PUs
              Units generate 9 techTokens; Britain end with 9 techTokens
              Units Change Ownership
                  Some Units in Belgian Congo change ownership: 1 Material
                  Some Units in Cairo change ownership: 1 britishCombatEngineer
                  Some Units in Central Egpyt change ownership: 1 Material
                  Some Units in Dutch New Guinea change ownership: 1 britishCombatEngineer
                  Some Units in Northern Territory change ownership: 1 britishCombatEngineer
                  Some Units in Quebec change ownership: 3 Materials
                  Some Units in Southwestern Australia change ownership: 1 Material
                  Some Units in Sumatra change ownership: 1 Material
                  Some Units in West Africa change ownership: 3 Materials and 1 britishCombatEngineer
                  Some Units in Western Egypt change ownership: 1 britishCombatEngineer
      
          Purchase Units - Canada
              Canada buy 1 britishDestroyer and 1 britishTransport; Remaining resources: 0 PUs; 
      
          Place Units - Canada
              1 britishDestroyer and 1 britishTransport placed in 19 Sea Zone
      
          Turn Complete - Canada
              Canada collect 15 PUs; end with 15 PUs
              Units Change Ownership
                  Some Units in 19 Sea Zone change ownership: 1 britishDestroyer and 1 britishTransport
                  Some Units in Quebec change ownership: 3 Materials
              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
      
          Purchase Units - ExiledAllies
              ExiledAllies buy 2 Materials, 1 britishBarracks, 1 britishMech.Infantry and 1 britishTank; Remaining resources: 3 PUs; 
      
          Place Units - ExiledAllies
              Units in West Africa being upgraded or consumed: 3 Materials
              1 britishBarracks placed in West Africa
              1 britishMech.Infantry and 1 britishTank placed in Gold Coast
              2 Materials placed in Belgian Congo
      
          Turn Complete - ExiledAllies
              ExiledAllies collect 32 PUs; end with 35 PUs
              Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 34 PUs
              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 33 PUs
              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 32 PUs
              Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 30 PUs
              Units Change Ownership
                  Some Units in Belgian Congo change ownership: 3 Materials
                  Some Units in Dutch New Guinea change ownership: 1 britishCombatEngineer
                  Some Units in Gold Coast change ownership: 1 britishMech.Infantry and 1 britishTank
                  Some Units in Sumatra change ownership: 1 Material
                  Some Units in West Africa change ownership: 1 britishCombatEngineer
      
          Purchase Units - Egypt
              Egypt buy 3 britishInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Egypt
              3 britishInfantrys placed in Cairo
      
          Turn Complete - Egypt
              Egypt collect 9 PUs; end with 9 PUs
              Units Change Ownership
                  Some Units in Cairo change ownership: 1 britishCombatEngineer and 3 britishInfantrys
                  Some Units in Central Egpyt change ownership: 1 Material
                  Some Units in Western Egypt change ownership: 1 britishCombatEngineer
      
          Purchase Units - SouthAfrica
              SouthAfrica buy 1 Material and 1 Truck; Remaining resources: 0 PUs; 
      
          Place Units - SouthAfrica
              1 Material and 1 Truck placed in Cape Town
      
          Turn Complete - SouthAfrica
              SouthAfrica collect 7 PUs; end with 7 PUs
              Some Units in Cape Town change ownership: 1 Material and 1 Truck
      
          Purchase Units - India
              India repair damage of 2x Rail; Remaining resources: 11 PUs; 
              India buy 1 Material and 2 britishInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - India
              1 Material placed in Bombay
              2 britishInfantrys placed in Calcutta
      
          Turn Complete - India
              India collect 13 PUs; end with 13 PUs
              Units Change Ownership
                  Some Units in Bombay change ownership: 1 Material
                  Some Units in Calcutta change ownership: 2 britishInfantrys
      
          Purchase Units - Australia
              Australia buy 5 britishInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Australia
              3 britishInfantrys placed in New South Wales
              2 britishInfantrys placed in New Zealand
      
          Turn Complete - Australia
              Australia collect 16 PUs; end with 16 PUs
              Units Change Ownership
                  Some Units in New South Wales change ownership: 3 britishInfantrys
                  Some Units in New Zealand change ownership: 2 britishInfantrys
                  Some Units in Northern Territory change ownership: 1 britishCombatEngineer
                  Some Units in Southwestern Australia change ownership: 1 Material
      

      Combat Hit Differential Summary :

      Japan : -0.42
      AntiAircraftGun fire in Burma : : -0.08
      Italy : 0.17
      Britain : 5.25
      Thailand : 0.00
      CruiserAntiAircraftGun fire in 34 Sea Zone : : -0.17
      Germany : 3.67
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin go for :sweden:

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Italy round 22

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 22
          
              Research Technology - Italy
                  Italy spend 0 on tech rolls
                      Italy roll 2,10,2,9,3,9,10,3,9 and gets 0 hits
          
              Combat Move - Italy
                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
          
              Non Combat Move - Italy
                  Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                  Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                  Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                  Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                  Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                  Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                  Trigger italianAP2: Italy has 1 Material placed in Rome
                  Trigger italianProd: Italy has 1 Material placed in Rome
                  1 Material and 1 italianAirTransport moved from Istanbul to Southern Italy
                  1 italianAirTransport moved from Istanbul to Rome
                  1 Material and 1 Train moved from Rome to Southern Italy
                  1 Train moved from Southern Italy to Rome
                  1 italianAntiAirGun, 1 italianAntiTankGun, 5 italianInfantrys, 2 italianMech.Infantrys and 5 italianTanks moved from Tobruk to Cyrenaica
                  1 italianCombatEngineer, 2 italianInfantrys and 2 italianMarines moved from Istanbul to 52 Sea Zone
                  1 italianCombatEngineer, 2 italianCruisers, 3 italianDestroyers, 2 italianInfantrys, 2 italianMarines and 3 italianTransports moved from 52 Sea Zone to 50 Sea Zone
                  2 italianAlpineInfantrys moved from Greece to 50 Sea Zone
                  2 italianAlpineInfantrys, 1 italianCombatEngineer, 2 italianCruisers, 3 italianDestroyers, 2 italianInfantrys, 2 italianMarines and 3 italianTransports moved from 50 Sea Zone to 46 Sea Zone
                  2 italianAlpineInfantrys, 1 italianCombatEngineer, 2 italianInfantrys and 2 italianMarines moved from 46 Sea Zone to Rome
                  1 italianArtillery moved from Southern Italy to Rome
                  1 italianTransport moved from 49 Sea Zone to 46 Sea Zone
                  3 italianAlpineInfantrys, 5 italianArtillerys, 1 italianCombatEngineer and 4 italianInfantrys moved from Northern Spain to Southern Spain
                  4 italianNavalFighters moved from Istanbul to Sicily
          
              Purchase Units - Italy
                  Italy buy 4 italianAlpineInfantrys, 2 italianDestroyers, 1 italianHeavyDestroyer and 2 italianInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
          
              Place Units - Italy
                  1 italianAlpineInfantry and 2 italianInfantrys placed in Sicily
                  3 italianAlpineInfantrys placed in Rome
                  2 italianDestroyers and 1 italianHeavyDestroyer placed in 46 Sea Zone
          
              Turn Complete - Italy
                  Italy collect 35 PUs; end with 35 PUs
                  Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 38 PUs
                  Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 41 PUs
                  Units generate 9 techTokens; Italy end with 18 techTokens
          

          Combat Hit Differential Summary :

          Savegame

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          • C Offline
            colin
            last edited by

            @ubernaut back to you

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin probably gonna have a battle soon you gonna bit up for a bit yet?

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • C Offline
                colin @ubernaut
                last edited by

                @ubernaut yep

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                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Move Summary: Usa round 22

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 22
                  
                      Research Technology - Usa
                          Usa spend 0 on tech rolls
                  
                      Combat Move - Usa
                          Trigger americanASW6: Setting combatDefenseEffect to 3:americanMarine for territoryEffectAttachment attached to Island
                          Trigger americanASW4: Setting combatDefenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban
                          Trigger americanASW5: Setting combatDefenseEffect to 1:americanMarine for territoryEffectAttachment attached to Coast
                          Trigger americanASW2: Setting combatDefenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills
                          Trigger americanASW3: Setting combatDefenseEffect to 3:americanAlpineInfantry for territoryEffectAttachment attached to Mountain
                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                          Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                          Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                          Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                          Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                          Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                          4 units repaired.
                              4 americanBattleship-damageds owned by the Usa removed in 115 Sea Zone
                              4 americanBattleships owned by the Usa added in 115 Sea Zone
                          1 americanCombatEngineer, 16 americanInfantrys and 4 americanMarines moved from Western Sahara to 61 Sea Zone
                          2 americanAdvancedSubmarines, 2 americanBattleships, 2 americanCarriers, 1 americanCombatEngineer, 2 americanCruisers, 8 americanDestroyers, 2 americanHeavyDestroyers, 16 americanInfantrys, 4 americanMarines, 6 americanNavalFighters, 8 americanSubmarines and 7 americanTransports moved from 61 Sea Zone to 43 Sea Zone
                          1 americanCombatEngineer, 16 americanInfantrys, 4 americanMarines and 6 americanNavalFighters moved from 43 Sea Zone to Algeria
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin here we go… again 😛

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Usa round 22

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 22
                      
                          Research Technology - Usa
                              Usa spend 0 on tech rolls
                                  Usa roll 6,9,1,9,8,2,4,5,3,1,7,8,11,3,9,5,7,1 and gets 0 hits
                      
                          Combat Move - Usa
                              Trigger americanASW6: Setting combatDefenseEffect to 3:americanMarine for territoryEffectAttachment attached to Island
                              Trigger americanASW4: Setting combatDefenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban
                              Trigger americanASW5: Setting combatDefenseEffect to 1:americanMarine for territoryEffectAttachment attached to Coast
                              Trigger americanASW2: Setting combatDefenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills
                              Trigger americanASW3: Setting combatDefenseEffect to 3:americanAlpineInfantry for territoryEffectAttachment attached to Mountain
                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                              4 units repaired.
                                  4 americanBattleship-damageds owned by the Usa removed in 115 Sea Zone
                                  4 americanBattleships owned by the Usa added in 115 Sea Zone
                              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                              1 americanCombatEngineer, 16 americanInfantrys and 4 americanMarines moved from Western Sahara to 61 Sea Zone
                              2 americanAdvancedSubmarines, 2 americanBattleships, 2 americanCarriers, 1 americanCombatEngineer, 2 americanCruisers, 8 americanDestroyers, 2 americanHeavyDestroyers, 16 americanInfantrys, 4 americanMarines, 6 americanNavalFighters, 8 americanSubmarines and 7 americanTransports moved from 61 Sea Zone to 43 Sea Zone
                              1 americanCombatEngineer, 16 americanInfantrys, 4 americanMarines and 6 americanNavalFighters moved from 43 Sea Zone to Algeria
                      
                          Combat - Usa
                              Battle in Algeria
                                  Usa attack with 1 americanCombatEngineer, 16 americanInfantrys, 4 americanMarines and 6 americanNavalFighters
                                  VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail, 1 germanAirfield and 2 germanEntrenchments; Germany defend with 1 UnitsForExiledAllies, 2 germanAlpineInfantrys and 1 germanCombatEngineer
                                      Usa roll dice for 2 americanBattleships, 2 americanCruisers, 8 americanDestroyers and 2 americanHeavyDestroyers in Algeria, round 2 : 2/16 hits, 4.33 expected hits
                                  Units damaged: 2 germanEntrenchments owned by the VichyFrance
                                      Usa roll dice for 1 americanCombatEngineer, 16 americanInfantrys, 4 americanMarines and 6 americanNavalFighters in Algeria, round 2 : 4/27 hits, 6.25 expected hits
                                      VichyFrance roll dice for 2 germanAlpineInfantrys, 1 germanCombatEngineer and 2 germanEntrenchments in Algeria, round 2 : 3/5 hits, 2.58 expected hits
                                      1 germanEntrenchment owned by the VichyFrance, 1 germanCombatEngineer owned by the Germany, 3 americanInfantrys owned by the Usa and 2 germanAlpineInfantrys owned by the Germany lost in Algeria
                                      Usa roll dice for 1 americanCombatEngineer, 13 americanInfantrys, 4 americanMarines and 6 americanNavalFighters in Algeria, round 3 : 3/24 hits, 5.75 expected hits
                                      VichyFrance roll dice for 1 germanEntrenchment in Algeria, round 3 : 1/1 hits, 0.58 expected hits
                                      1 germanEntrenchment owned by the VichyFrance and 1 americanInfantry owned by the Usa lost in Algeria
                                  Some non-combat units are destroyed: 
                                  Usa win, taking Algeria from VichyFrance with 1 americanCombatEngineer, 12 americanInfantrys, 4 americanMarines and 6 americanNavalFighters remaining. Battle score for attacker is 12
                                  Casualties for Usa: 4 americanInfantrys
                                  Casualties for Germany: 2 germanAlpineInfantrys and 1 germanCombatEngineer
                                  Casualties for VichyFrance: 2 germanEntrenchments
                              Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Morrocco
                              Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Algeria
                              Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Tunisia
                              Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Southwestern Algeria
                              Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Southern Algeria
                              Trigger VichyMedTurnsGerman: Germany takes ownership of territory Morrocco
                              Trigger VichyMedTurnsGerman: Germany takes ownership of territory Tunisia
                              Trigger VichyMedTurnsGerman: Germany takes ownership of territory Southwestern Algeria
                              Trigger VichyMedTurnsGerman: Germany takes ownership of territory Southern Algeria
                              Trigger SouthernAlgeriaVichyFlagpole2: has removed 1 Flagpole owned by VichyFrance in Southern Algeria
                              Trigger SouthwesternAlgeriaVichyFlagpole2: has removed 1 Flagpole owned by VichyFrance in Southwestern Algeria
                              Trigger VichyMedTurnsGerman: has removed 1 Protectorate owned by VichyFrance in Morrocco
                              Trigger TunisiaVichyFlagpole2: has removed 1 Flagpole owned by VichyFrance in Tunisia
                              Trigger MorroccoVichyFlagpole2: has removed 1 Flagpole owned by VichyFrance in Morrocco
                              Trigger SouthernAlgeriaVichyFlagpole1: Germany has 1 Flagpole placed in Southern Algeria
                              Trigger TunisiaVichyFlagpole1: Germany has 1 Flagpole placed in Tunisia
                              Trigger VichyMedTurnsGerman: VichyFrance has 1 Occupation placed in Vichy France
                              Trigger MorroccoVichyFlagpole1: Germany has 1 Flagpole placed in Morrocco
                              Trigger SouthwesternAlgeriaVichyFlagpole1: Germany has 1 Flagpole placed in Southwestern Algeria
                      
                          Non Combat Move - Usa
                              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                              Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                              Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                              Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                              Trigger UnitsEAAlgeria: ExiledAllies has 1 britishInfantry placed in Algeria
                              Trigger americanProd1: Usa has 1 Material placed in Washington
                              Trigger americanAP2: Usa has 1 Material placed in Washington
                              6 americanNavalFighters moved from Algeria to 43 Sea Zone
                              1 americanAirTransport and 2 americanInfantrys moved from Central Britain to Gibraltar
                              2 americanNavalFighters moved from San Francisco to 115 Sea Zone
                              1 americanAirTransport and 2 americanInfantrys moved from San Francisco to Hawaiian Islands
                              2 Materials and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands
                              1 americanAntiAirGun, 3 americanArtillerys, 1 americanMech.Infantry and 1 americanTank moved from Western Sahara to 61 Sea Zone
                              1 americanAntiAirGun, 3 americanArtillerys, 1 americanMech.Infantry, 1 americanTank and 3 americanTransports moved from 61 Sea Zone to 42 Sea Zone
                              1 americanParatrooper moved from Gibraltar to 42 Sea Zone
                              1 americanAntiAirGun, 3 americanArtillerys, 1 americanMech.Infantry, 1 americanParatrooper, 1 americanTank and 3 americanTransports moved from 42 Sea Zone to 43 Sea Zone
                              1 americanAntiAirGun, 3 americanArtillerys, 1 americanMech.Infantry, 1 americanParatrooper and 1 americanTank moved from 43 Sea Zone to Algeria
                              1 americanBattleship, 1 americanCarrier, 1 americanDestroyer and 1 americanSubmarine moved from 156 Sea Zone to 115 Sea Zone
                              2 Materials and 1 Train moved from Washington to Los Angeles
                              1 Train moved from San Francisco to Washington
                      
                          Purchase Units - Usa
                              Usa buy 1 americanAdvancedSubmarine, 1 americanAirTransport, 1 americanHeavyDestroyer, 1 americanHull, 3 americanInfantrys, 1 americanMarine, 1 americanParatrooper and 3 americanTransports; Remaining resources: 0 PUs; 18 techTokens; 
                              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                      
                          Place Units - Usa
                              1 americanAdvancedSubmarine, 1 americanHeavyDestroyer, 1 americanHull and 1 americanTransport placed in 156 Sea Zone
                              1 americanAirTransport, 1 americanInfantry and 1 americanParatrooper placed in Washington
                              2 americanTransports placed in 115 Sea Zone
                              2 americanInfantrys and 1 americanMarine placed in San Francisco
                      
                          Activate Technology - Usa
                              Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanArtillery
                              Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanHeavyArtillery
                              Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanMech.Infantry
                              Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanTank
                              Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanMobileArtillery
                              Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanAntiTankGun
                              Trigger americanASW1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican2
                      
                          Turn Complete - Usa
                              Usa collect 70 PUs; end with 70 PUs
                              Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs
                              Units generate 9 techTokens; Usa end with 27 techTokens
                      

                      Combat Hit Differential Summary :

                      Usa : -7.33
                      VichyFrance : 0.83
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin :united_states: stats

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Turkey round 22

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 22
                          
                              Combat Move - Turkey
                                  1 turkishDestroyer and 1 turkishSubmarine moved from 61 Sea Zone to 43 Sea Zone
                          
                              Combat - Turkey
                                  Germany scrambles 1 units out of Morrocco to defend against the attack in 43 Sea Zone
                                  Battle in 43 Sea Zone
                                      Usa loiter and taunt; Turkey attack with 1 turkishDestroyer and 1 turkishSubmarine
                                      Germany defend with 1 germanFighter and 1 germanTransport
                                          Turkey roll dice for 1 turkishSubmarine in 43 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                          Turkey roll dice for 1 turkishDestroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                          Germany roll dice for 1 germanFighter and 1 germanTransport in 43 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                                          1 turkishDestroyer owned by the Turkey lost in 43 Sea Zone
                                      1 turkishSubmarine owned by the Turkey Submerged
                                      Germany win with 1 germanFighter and 1 germanTransport remaining. Battle score for attacker is -8
                                      Casualties for Turkey: 1 turkishDestroyer
                                  Moving scrambled unit from 43 Sea Zone back to originating territory: Morrocco
                          
                              Non Combat Move - Turkey
                                  1 turkishInfantry moved from Eastern Turkey to Turkey
                          
                              Purchase Units - Turkey
                                  Turkey buy 1 turkishTank; Remaining resources: 0 PUs; 
                          
                              Place Units - Turkey
                                  1 turkishTank placed in Turkey
                          
                              Turn Complete - Turkey
                                  Turkey collect 6 PUs; end with 6 PUs
                          

                          Combat Hit Differential Summary :

                          Turkey : -0.50
                          Germany : 0.50
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin :germany: R22

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin we still going here?

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut hey sorry I've been a bit busy the last couple days and forgot to say something, but I don't think there's any way for me to come back now. And since I'm starting an internship soon, it could be a good time to start that 2v2 we were going to do, otherwise I'll probably need to take a break for a bit since I won't have much time

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin i think they are still going and honestly, that game will be much more time consuming i think than either this one or a mirror match for our 3rd set anyway. at any rate, i havent had much time this week either but just wanted to check in. 🙂 seems like the game nearly over but i thought this round might be somewhat interesting still but maybe not. 😛 anywaty open to whatever whenever we always have good battles. 🙂

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut the reason the other one might be better is cause I'd only have one turn every turn. I do have some time this week so maybe we do one more turn in this one just to see what happens, so I'll do it tomorrow morning

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      i feel like if we are going to have a competitive match we will need to coordinate on both sets of turns that's definitely how they were doing it when they played me as a team. let's not forget also they have played map at least 5 times as many times as we have. 🙂

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Turn Summary: Finland round 23

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 23
                                        
                                            Reconnaissance Missions - Finland
                                                Finland collect 0 PUs; end with 10 PUs
                                        
                                            Reinforcing - DanubeAxis
                                                DanubeAxis collect 0 PUs; end with 13 PUs
                                        
                                            Counter Intelligence Operations - VichyFrance
                                                VichyFrance collect 0 PUs; end with 9 PUs
                                        
                                            Research Technology - Germany
                                                Trigger germanaTAT: Germany gains access to AdvancedTanks
                                                Germany spend 0 on tech rolls
                                                    Germany roll 12,6,7,12,11,3,12,4,1 and gets 3 hits
                                                Germany removing all Technology Tokens after successful research.
                                                Germany discover AdvancedTanks
                                        
                                            Execute Operation Lila - Germany
                                                Germany spend 1 PUs on User Action: Action GermanySaveVichyBattleship
                                                Action GermanySaveVichyBattleship activates a trigger called: Trigger SZ44RemoveVichyBattleship
                                                Trigger SZ44RemoveVichyBattleship: has removed 1 vichyBattleship owned by Germany in 44 Sea Zone
                                                Action GermanySaveVichyBattleship activates a trigger called: Trigger SZ44PlaceGermanBattleship
                                                Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 5  for Trigger SZ44PlaceGermanBattleship)
                                                Germany spend 1 PUs on User Action: Action GermanySaveVichyCruiser
                                                Action GermanySaveVichyCruiser activates a trigger called: Trigger SZ44RemoveVichyCruiser
                                                Trigger SZ44RemoveVichyCruiser: has removed 1 vichyCruiser owned by Germany in 44 Sea Zone
                                                Action GermanySaveVichyCruiser activates a trigger called: Trigger SZ44PlaceGermanCruiser
                                                Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 7  for Trigger SZ44PlaceGermanCruiser)
                                                Germany spend 1 PUs on User Action: Action GermanySaveVichyDestroyer
                                                Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44RemoveVichyDestroyer
                                                Trigger SZ44RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 44 Sea Zone
                                                Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44PlaceGermanDestroyer
                                                Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 12  for Trigger SZ44PlaceGermanDestroyer)
                                                Germany spend 1 PUs on User Action: Action GermanySaveVichyDestroyer
                                                Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44RemoveVichyDestroyer
                                                Trigger SZ44RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 44 Sea Zone
                                                Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44PlaceGermanDestroyer
                                                Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 4  for Trigger SZ44PlaceGermanDestroyer)
                                                Germany spend 1 PUs on User Action: Action GermanySaveVichySubmarine
                                                Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44RemoveVichySubmarine
                                                Trigger SZ44RemoveVichySubmarine: has removed 1 vichySubmarine owned by Germany in 44 Sea Zone
                                                Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44PlaceGermanSubmarine
                                                Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 7  for Trigger SZ44PlaceGermanSubmarine)
                                                Germany spend 1 PUs on User Action: Action GermanySaveVichySubmarine
                                                Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44RemoveVichySubmarine
                                                Trigger SZ44RemoveVichySubmarine: has removed 1 vichySubmarine owned by Germany in 44 Sea Zone
                                                Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44PlaceGermanSubmarine
                                                Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 12  for Trigger SZ44PlaceGermanSubmarine)
                                                Germany spend 1 PUs on User Action: Action GermanySaveVichyTransport
                                                Action GermanySaveVichyTransport activates a trigger called: Trigger SZ44RemoveVichyTransport
                                                Trigger SZ44RemoveVichyTransport: has removed 1 vichyTransport owned by Germany in 44 Sea Zone
                                                Action GermanySaveVichyTransport activates a trigger called: Trigger SZ44PlaceGermanTransport
                                                Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 7  for Trigger SZ44PlaceGermanTransport)
                                        
                                            Combat Move - Germany
                                                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                2 units repaired.
                                                    2 germanBattleship-damageds owned by the Germany removed in 34 Sea Zone
                                                    2 germanBattleships owned by the Germany added in 34 Sea Zone
                                                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                                1 germanBattleship and 1 germanHeavyDestroyer moved from 26 Sea Zone to 23 Sea Zone
                                                2 germanBattleships and 7 germanCruisers moved from 34 Sea Zone to 23 Sea Zone
                                                3 germanStrategicBombers moved from Northern Spain to 23 Sea Zone
                                                1 germanNavalFighter moved from Southern Germany to 23 Sea Zone
                                                2 germanNavalFighters moved from Northern France to 23 Sea Zone
                                                1 germanInfantry moved from Belorussia to Orel Kursk
                                                      Germany take Orel Kursk from Russia
                                                1 germanInfantry moved from Eastern Poland to Pinsk Marshes
                                                      Germany take Pinsk Marshes from Russia
                                                1 germanInfantry moved from Western Ukraine to Kharkov
                                                2 germanInfantrys moved from Southern Ukraine to Kharkov
                                                4 germanFighters moved from Romania to Kharkov
                                                1 germanTransport moved from 43 Sea Zone to 46 Sea Zone
                                        
                                            Combat - Germany
                                                Battle in Kharkov
                                                    Germany attack with 4 germanFighters and 3 germanInfantrys
                                                    Russia defend with 1 Flagpole and 2 russianInfantrys
                                                        Germany roll dice for 4 germanFighters and 3 germanInfantrys in Kharkov, round 2 : 4/7 hits, 2.42 expected hits
                                                        Russia roll dice for 2 russianInfantrys in Kharkov, round 2 : 1/2 hits, 0.67 expected hits
                                                        2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov
                                                    Germany win, taking Kharkov from Russia with 4 germanFighters and 2 germanInfantrys remaining. Battle score for attacker is 3
                                                    Casualties for Germany: 1 germanInfantry
                                                    Casualties for Russia: 2 russianInfantrys
                                                Battle in 23 Sea Zone
                                                    Germany attack with 3 germanBattleships, 7 germanCruisers, 1 germanHeavyDestroyer, 3 germanNavalFighters and 3 germanStrategicBombers
                                                    Britain defend with 4 britishSubmarines
                                                        DepthChargeAttack fire in 23 Sea Zone : 0/4 hits, 0.58 expected hits
                                                    4 britishSubmarines owned by the Britain Submerged
                                        
                                            Non Combat Move - Germany
                                                Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                                Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                                Trigger germanAP2: Germany has 1 Material placed in Berlin
                                                Trigger germanProd: Germany has 1 Material placed in Berlin
                                                4 germanFighters moved from Kharkov to Southern Ukraine
                                                1 germanMech.Infantry moved from Bessarabia to Southern Ukraine
                                                1 germanAirTransport and 2 germanInfantrys moved from Romania to Southern Ukraine
                                                1 germanAirTransport moved from Southern Ukraine to Romania
                                                1 Truck and 1 germanInfantry moved from Romania to Southern Ukraine
                                                1 Truck moved from Southern Ukraine to Hungary Slovakia
                                                1 Truck moved from Romania to Hungary Slovakia
                                                1 Truck and 1 germanArtillery moved from Hungary Slovakia to Bessarabia
                                                1 germanAntiTankGun, 1 germanCombatEngineer, 1 germanInfantry and 1 germanTank moved from Eastern Poland to Belorussia
                                                1 germanAirTransport and 2 germanInfantrys moved from Poland to Belorussia
                                                1 germanAirTransport moved from Belorussia to Poland
                                                1 Train moved from Northern Italy to Austria
                                                1 Train and 2 germanAlpineInfantrys moved from Austria to Northern Spain
                                                3 germanFighters moved from Northern Spain to Morrocco
                                                1 germanCombatEngineer moved from Northern Spain to Vichy France
                                                1 germanTransport moved from 44 Sea Zone to 46 Sea Zone
                                                2 Materials and 1 germanAirTransport moved from Vichy France to Morrocco
                                                2 germanAlpineInfantrys moved from Northern Spain to Southern Spain
                                                6 germanArtillerys moved from Northern Spain to Southern Spain
                                                10 germanInfantrys moved from Northern Spain to Vichy France
                                                12 germanInfantrys moved from Northern Spain to Southern Spain
                                                1 Train and 2 germanAntiAirGuns moved from Northern Spain to Vichy France
                                                1 Train moved from Eastern France to Northern France
                                                1 Train and 2 germanAntiAirGuns moved from Northern France to Vichy France
                                                1 Train moved from Berlin to Northern Germany
                                                1 Train and 3 germanInfantrys moved from Northern Germany to Vichy France
                                                1 Train moved from Vichy France to Berlin
                                                1 Train moved from Vichy France to Low Countries
                                                1 Train moved from Vichy France to Eastern France
                                                3 germanNavalFighters and 3 germanStrategicBombers moved from 23 Sea Zone to Northern France
                                                1 Train moved from Northern Spain to Austria
                                                1 germanCombatEngineer moved from Western France to Northern Spain
                                                1 germanCombatEngineer moved from Northern France to Western France
                                                1 germanCombatEngineer moved from Low Countries to Northern France
                                                1 germanArtillery and 2 germanInfantrys moved from Finland to 29 Sea Zone
                                                1 germanArtillery and 2 germanInfantrys moved from 29 Sea Zone to Leningrad
                                                1 Truck moved from Eastern Finland to Finland
                                        
                                            Purchase Units - Germany
                                                Trigger germanMobArt1: buygermanMobileArtillery added to germanProduction
                                                Germany buy 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 3 germanDestroyers, 1 germanEntrenchment, 1 germanFighter, 1 germanFortification, 3 germanInfantrys and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; 
                                        
                                            Place Units - Germany
                                                Units in Morrocco being upgraded or consumed: 1 Material
                                                1 germanEntrenchment placed in Morrocco
                                                Germany undo move 1.
                                                Units in Morrocco being upgraded or consumed: 1 Material
                                                1 germanEntrenchment placed in Morrocco
                                                Germany undo move 1.
                                                1 germanDestroyer placed in 22 Sea Zone
                                                2 germanDestroyers placed in 23 Sea Zone
                                                1 germanAlpineInfantry and 2 germanInfantrys placed in Austria
                                                1 germanCombatEngineer and 1 germanInfantry placed in Northern Germany
                                                1 germanFighter placed in Southern Germany
                                                1 germanArtillery and 1 germanTank placed in Western Germany
                                                Turning on Edit Mode
                                                EDIT: Adding units owned by Germany to Morrocco: 1 germanFortification
                                                EDIT: Removing units owned by Germany from Morrocco: 2 Materials
                                                EDIT: Turning off Edit Mode
                                        
                                            Activate Technology - Germany
                                                Germany activating AdvancedTanks
                                                Trigger germanAdvTanks2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanTank} with name:supportAttachmentTankAdvgerman
                                        
                                            Turn Complete - Germany
                                                Germany collect 73 PUs; end with 73 PUs
                                                Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 76 PUs
                                                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 79 PUs
                                                Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 82 PUs
                                                Units generate 9 techTokens; Germany end with 9 techTokens
                                                Units Change Ownership
                                                    Some Units in Morrocco change ownership: 2 germanCombatEngineers
                                                    Some Units in Vichy France change ownership: 1 Material and 1 germanCombatEngineer
                                        
                                            Purchase Units - VichyFrance
                                                VichyFrance buy 3 germanInfantrys; Remaining resources: 0 PUs; 
                                        
                                            Place Units - VichyFrance
                                                3 germanInfantrys placed in Vichy France
                                        
                                            Turn Complete - VichyFrance
                                                VichyFrance collect 4 PUs; end with 4 PUs
                                                Units Change Ownership
                                                    Some Units in Morrocco change ownership: 2 germanCombatEngineers
                                                    Some Units in Vichy France change ownership: 1 Material, 1 germanCombatEngineer and 3 germanInfantrys
                                        
                                            Purchase Units - DanubeAxis
                                                DanubeAxis buy 1 germanArtillery and 3 germanInfantrys; Remaining resources: 0 PUs; 
                                        
                                            Place Units - DanubeAxis
                                                1 germanArtillery placed in Hungary Slovakia
                                                3 germanInfantrys placed in Romania
                                        
                                            Turn Complete - DanubeAxis
                                                DanubeAxis collect 12 PUs; end with 12 PUs
                                                Units Change Ownership
                                                    Some Units in Hungary Slovakia change ownership: 1 germanArtillery
                                                    Some Units in Romania change ownership: 3 germanInfantrys
                                        
                                            Purchase Units - Finland
                                                Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Finland
                                                1 germanArtillery and 2 germanInfantrys placed in Finland
                                        
                                            Turn Complete - Finland
                                                Finland collect 10 PUs; end with 10 PUs
                                                Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
                                        

                                        Combat Hit Differential Summary :

                                        DepthChargeAttack fire in 23 Sea Zone : : -0.58
                                        Germany : 1.58
                                        Russia : 0.33
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut the way I thought we were going to do it was with fairly limited communication, since to me that's kind of the point of having several players on each team, that it's less organized. and the fact they've played more shouldn't matter since I think they were planning to be on different teams

                                          ubernautU 2 Replies Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin no they will definitely be coordinating if we don't i do not think we stand a chance to beat them.

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            N 1 Reply Last reply Reply Quote 0

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