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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin i think they are still going and honestly, that game will be much more time consuming i think than either this one or a mirror match for our 3rd set anyway. at any rate, i havent had much time this week either but just wanted to check in. 🙂 seems like the game nearly over but i thought this round might be somewhat interesting still but maybe not. 😛 anywaty open to whatever whenever we always have good battles. 🙂

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        @ubernaut the reason the other one might be better is cause I'd only have one turn every turn. I do have some time this week so maybe we do one more turn in this one just to see what happens, so I'll do it tomorrow morning

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          i feel like if we are going to have a competitive match we will need to coordinate on both sets of turns that's definitely how they were doing it when they played me as a team. let's not forget also they have played map at least 5 times as many times as we have. 🙂

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Finland round 23

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 23
            
                Reconnaissance Missions - Finland
                    Finland collect 0 PUs; end with 10 PUs
            
                Reinforcing - DanubeAxis
                    DanubeAxis collect 0 PUs; end with 13 PUs
            
                Counter Intelligence Operations - VichyFrance
                    VichyFrance collect 0 PUs; end with 9 PUs
            
                Research Technology - Germany
                    Trigger germanaTAT: Germany gains access to AdvancedTanks
                    Germany spend 0 on tech rolls
                        Germany roll 12,6,7,12,11,3,12,4,1 and gets 3 hits
                    Germany removing all Technology Tokens after successful research.
                    Germany discover AdvancedTanks
            
                Execute Operation Lila - Germany
                    Germany spend 1 PUs on User Action: Action GermanySaveVichyBattleship
                    Action GermanySaveVichyBattleship activates a trigger called: Trigger SZ44RemoveVichyBattleship
                    Trigger SZ44RemoveVichyBattleship: has removed 1 vichyBattleship owned by Germany in 44 Sea Zone
                    Action GermanySaveVichyBattleship activates a trigger called: Trigger SZ44PlaceGermanBattleship
                    Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 5  for Trigger SZ44PlaceGermanBattleship)
                    Germany spend 1 PUs on User Action: Action GermanySaveVichyCruiser
                    Action GermanySaveVichyCruiser activates a trigger called: Trigger SZ44RemoveVichyCruiser
                    Trigger SZ44RemoveVichyCruiser: has removed 1 vichyCruiser owned by Germany in 44 Sea Zone
                    Action GermanySaveVichyCruiser activates a trigger called: Trigger SZ44PlaceGermanCruiser
                    Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 7  for Trigger SZ44PlaceGermanCruiser)
                    Germany spend 1 PUs on User Action: Action GermanySaveVichyDestroyer
                    Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44RemoveVichyDestroyer
                    Trigger SZ44RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 44 Sea Zone
                    Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44PlaceGermanDestroyer
                    Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 12  for Trigger SZ44PlaceGermanDestroyer)
                    Germany spend 1 PUs on User Action: Action GermanySaveVichyDestroyer
                    Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44RemoveVichyDestroyer
                    Trigger SZ44RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 44 Sea Zone
                    Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44PlaceGermanDestroyer
                    Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 4  for Trigger SZ44PlaceGermanDestroyer)
                    Germany spend 1 PUs on User Action: Action GermanySaveVichySubmarine
                    Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44RemoveVichySubmarine
                    Trigger SZ44RemoveVichySubmarine: has removed 1 vichySubmarine owned by Germany in 44 Sea Zone
                    Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44PlaceGermanSubmarine
                    Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 7  for Trigger SZ44PlaceGermanSubmarine)
                    Germany spend 1 PUs on User Action: Action GermanySaveVichySubmarine
                    Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44RemoveVichySubmarine
                    Trigger SZ44RemoveVichySubmarine: has removed 1 vichySubmarine owned by Germany in 44 Sea Zone
                    Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44PlaceGermanSubmarine
                    Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 12  for Trigger SZ44PlaceGermanSubmarine)
                    Germany spend 1 PUs on User Action: Action GermanySaveVichyTransport
                    Action GermanySaveVichyTransport activates a trigger called: Trigger SZ44RemoveVichyTransport
                    Trigger SZ44RemoveVichyTransport: has removed 1 vichyTransport owned by Germany in 44 Sea Zone
                    Action GermanySaveVichyTransport activates a trigger called: Trigger SZ44PlaceGermanTransport
                    Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 7  for Trigger SZ44PlaceGermanTransport)
            
                Combat Move - Germany
                    Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                    2 units repaired.
                        2 germanBattleship-damageds owned by the Germany removed in 34 Sea Zone
                        2 germanBattleships owned by the Germany added in 34 Sea Zone
                    Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                    Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                    Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                    1 germanBattleship and 1 germanHeavyDestroyer moved from 26 Sea Zone to 23 Sea Zone
                    2 germanBattleships and 7 germanCruisers moved from 34 Sea Zone to 23 Sea Zone
                    3 germanStrategicBombers moved from Northern Spain to 23 Sea Zone
                    1 germanNavalFighter moved from Southern Germany to 23 Sea Zone
                    2 germanNavalFighters moved from Northern France to 23 Sea Zone
                    1 germanInfantry moved from Belorussia to Orel Kursk
                          Germany take Orel Kursk from Russia
                    1 germanInfantry moved from Eastern Poland to Pinsk Marshes
                          Germany take Pinsk Marshes from Russia
                    1 germanInfantry moved from Western Ukraine to Kharkov
                    2 germanInfantrys moved from Southern Ukraine to Kharkov
                    4 germanFighters moved from Romania to Kharkov
                    1 germanTransport moved from 43 Sea Zone to 46 Sea Zone
            
                Combat - Germany
                    Battle in Kharkov
                        Germany attack with 4 germanFighters and 3 germanInfantrys
                        Russia defend with 1 Flagpole and 2 russianInfantrys
                            Germany roll dice for 4 germanFighters and 3 germanInfantrys in Kharkov, round 2 : 4/7 hits, 2.42 expected hits
                            Russia roll dice for 2 russianInfantrys in Kharkov, round 2 : 1/2 hits, 0.67 expected hits
                            2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov
                        Germany win, taking Kharkov from Russia with 4 germanFighters and 2 germanInfantrys remaining. Battle score for attacker is 3
                        Casualties for Germany: 1 germanInfantry
                        Casualties for Russia: 2 russianInfantrys
                    Battle in 23 Sea Zone
                        Germany attack with 3 germanBattleships, 7 germanCruisers, 1 germanHeavyDestroyer, 3 germanNavalFighters and 3 germanStrategicBombers
                        Britain defend with 4 britishSubmarines
                            DepthChargeAttack fire in 23 Sea Zone : 0/4 hits, 0.58 expected hits
                        4 britishSubmarines owned by the Britain Submerged
            
                Non Combat Move - Germany
                    Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                    Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                    Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                    Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                    Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                    Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                    Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                    Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                    Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                    Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                    Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                    Trigger germanAP2: Germany has 1 Material placed in Berlin
                    Trigger germanProd: Germany has 1 Material placed in Berlin
                    4 germanFighters moved from Kharkov to Southern Ukraine
                    1 germanMech.Infantry moved from Bessarabia to Southern Ukraine
                    1 germanAirTransport and 2 germanInfantrys moved from Romania to Southern Ukraine
                    1 germanAirTransport moved from Southern Ukraine to Romania
                    1 Truck and 1 germanInfantry moved from Romania to Southern Ukraine
                    1 Truck moved from Southern Ukraine to Hungary Slovakia
                    1 Truck moved from Romania to Hungary Slovakia
                    1 Truck and 1 germanArtillery moved from Hungary Slovakia to Bessarabia
                    1 germanAntiTankGun, 1 germanCombatEngineer, 1 germanInfantry and 1 germanTank moved from Eastern Poland to Belorussia
                    1 germanAirTransport and 2 germanInfantrys moved from Poland to Belorussia
                    1 germanAirTransport moved from Belorussia to Poland
                    1 Train moved from Northern Italy to Austria
                    1 Train and 2 germanAlpineInfantrys moved from Austria to Northern Spain
                    3 germanFighters moved from Northern Spain to Morrocco
                    1 germanCombatEngineer moved from Northern Spain to Vichy France
                    1 germanTransport moved from 44 Sea Zone to 46 Sea Zone
                    2 Materials and 1 germanAirTransport moved from Vichy France to Morrocco
                    2 germanAlpineInfantrys moved from Northern Spain to Southern Spain
                    6 germanArtillerys moved from Northern Spain to Southern Spain
                    10 germanInfantrys moved from Northern Spain to Vichy France
                    12 germanInfantrys moved from Northern Spain to Southern Spain
                    1 Train and 2 germanAntiAirGuns moved from Northern Spain to Vichy France
                    1 Train moved from Eastern France to Northern France
                    1 Train and 2 germanAntiAirGuns moved from Northern France to Vichy France
                    1 Train moved from Berlin to Northern Germany
                    1 Train and 3 germanInfantrys moved from Northern Germany to Vichy France
                    1 Train moved from Vichy France to Berlin
                    1 Train moved from Vichy France to Low Countries
                    1 Train moved from Vichy France to Eastern France
                    3 germanNavalFighters and 3 germanStrategicBombers moved from 23 Sea Zone to Northern France
                    1 Train moved from Northern Spain to Austria
                    1 germanCombatEngineer moved from Western France to Northern Spain
                    1 germanCombatEngineer moved from Northern France to Western France
                    1 germanCombatEngineer moved from Low Countries to Northern France
                    1 germanArtillery and 2 germanInfantrys moved from Finland to 29 Sea Zone
                    1 germanArtillery and 2 germanInfantrys moved from 29 Sea Zone to Leningrad
                    1 Truck moved from Eastern Finland to Finland
            
                Purchase Units - Germany
                    Trigger germanMobArt1: buygermanMobileArtillery added to germanProduction
                    Germany buy 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 3 germanDestroyers, 1 germanEntrenchment, 1 germanFighter, 1 germanFortification, 3 germanInfantrys and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Germany
                    Units in Morrocco being upgraded or consumed: 1 Material
                    1 germanEntrenchment placed in Morrocco
                    Germany undo move 1.
                    Units in Morrocco being upgraded or consumed: 1 Material
                    1 germanEntrenchment placed in Morrocco
                    Germany undo move 1.
                    1 germanDestroyer placed in 22 Sea Zone
                    2 germanDestroyers placed in 23 Sea Zone
                    1 germanAlpineInfantry and 2 germanInfantrys placed in Austria
                    1 germanCombatEngineer and 1 germanInfantry placed in Northern Germany
                    1 germanFighter placed in Southern Germany
                    1 germanArtillery and 1 germanTank placed in Western Germany
                    Turning on Edit Mode
                    EDIT: Adding units owned by Germany to Morrocco: 1 germanFortification
                    EDIT: Removing units owned by Germany from Morrocco: 2 Materials
                    EDIT: Turning off Edit Mode
            
                Activate Technology - Germany
                    Germany activating AdvancedTanks
                    Trigger germanAdvTanks2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanTank} with name:supportAttachmentTankAdvgerman
            
                Turn Complete - Germany
                    Germany collect 73 PUs; end with 73 PUs
                    Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 76 PUs
                    Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 79 PUs
                    Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 82 PUs
                    Units generate 9 techTokens; Germany end with 9 techTokens
                    Units Change Ownership
                        Some Units in Morrocco change ownership: 2 germanCombatEngineers
                        Some Units in Vichy France change ownership: 1 Material and 1 germanCombatEngineer
            
                Purchase Units - VichyFrance
                    VichyFrance buy 3 germanInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - VichyFrance
                    3 germanInfantrys placed in Vichy France
            
                Turn Complete - VichyFrance
                    VichyFrance collect 4 PUs; end with 4 PUs
                    Units Change Ownership
                        Some Units in Morrocco change ownership: 2 germanCombatEngineers
                        Some Units in Vichy France change ownership: 1 Material, 1 germanCombatEngineer and 3 germanInfantrys
            
                Purchase Units - DanubeAxis
                    DanubeAxis buy 1 germanArtillery and 3 germanInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - DanubeAxis
                    1 germanArtillery placed in Hungary Slovakia
                    3 germanInfantrys placed in Romania
            
                Turn Complete - DanubeAxis
                    DanubeAxis collect 12 PUs; end with 12 PUs
                    Units Change Ownership
                        Some Units in Hungary Slovakia change ownership: 1 germanArtillery
                        Some Units in Romania change ownership: 3 germanInfantrys
            
                Purchase Units - Finland
                    Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - Finland
                    1 germanArtillery and 2 germanInfantrys placed in Finland
            
                Turn Complete - Finland
                    Finland collect 10 PUs; end with 10 PUs
                    Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
            

            Combat Hit Differential Summary :

            DepthChargeAttack fire in 23 Sea Zone : : -0.58
            Germany : 1.58
            Russia : 0.33
            

            Savegame

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            • C Offline
              colin
              last edited by

              @ubernaut the way I thought we were going to do it was with fairly limited communication, since to me that's kind of the point of having several players on each team, that it's less organized. and the fact they've played more shouldn't matter since I think they were planning to be on different teams

              ubernautU 2 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin no they will definitely be coordinating if we don't i do not think we stand a chance to beat them.

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                N 1 Reply Last reply Reply Quote 0
                • N Offline
                  Nothingtoseehere @ubernaut
                  last edited by

                  @ubernaut like @colin said I thought me and Gully were splitting up between the teams as would you guys. Mabe you didn't remember that part of the conversation in the planing thread.

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @Nothingtoseehere
                    last edited by

                    @Nothingtoseehere yeah i did but we thought it might make more sense to stick together as a team you weren't part of that conversation. 🙂 at any rate, seems like maybe the whole thing is bust at this point since @colin is probably going to be strapped for time.

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin i think you need to redo your purchase phase not sure why you edited in your purchase it looked like it was working but you just never added the fort i guess it wouldnt let you for soem reason, but either way you now have a fort and a trench in your placement phase that are essentially free since you never removed the ip's to build them.

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut I figured since we're not doing much more in this game, I can just leave them unplaced and it's as if I bought them. As for the other game, I can make some time, but I didn't want to do the whole game myself right now is what I was saying

                        ubernautU 1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by ubernaut

                          @colin i think we should maybe chat in a bit i'll have a battle in a minute. 🙂

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut ok I have to leave in like 15 minutes though

                            ubernautU 4 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin it wil be less than that almost ready now 🙂

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Move Summary: Russia round 23

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 23
                                
                                    Research Technology - Russia
                                        Russia spend 0 on tech rolls
                                        Russia removing all Technology Tokens after successful research.
                                        Russia discover AdvancedTanks
                                
                                    Combat Move - Russia
                                        Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                        Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                        Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                        Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                        Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                        2 russianInfantrys moved from Archangel to Eastern Karelia
                                        2 russianInfantrys moved from Novgorod to Pskov
                                        1 russianInfantry moved from Smolensk to Orel Kursk
                                        1 russianInfantry moved from Eastern Ukraine to Kharkov
                                        1 russianInfantry moved from Voronezh to Kharkov
                                        1 russianFighter moved from Voronezh to Eastern Karelia
                                        1 russianFighter moved from Voronezh to Pskov
                                        2 russianTacticalBombers moved from Voronezh to Orel Kursk
                                        4 russianFighters and 4 russianNavalFighters moved from Turkey to Kharkov
                                        2 russianTacticalBombers moved from Turkey to Romania
                                        1 russianTacticalBomber moved from Turkey to Romania
                                        1 russianArtillery moved from Peking to Chahar
                                        12 russianAlpineInfantrys, 15 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 15 russianInfantrys moved from Northern Manchuria to Chahar
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin scramble time

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Turn Summary: Russia round 23

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 23
                                    
                                        Research Technology - Russia
                                            Russia spend 0 on tech rolls
                                                Russia roll 3,3,6,2,4,11,12,5,2,5,5,12,10,4,1,7,2,10 and gets 2 hits
                                            Russia removing all Technology Tokens after successful research.
                                            Russia discover AdvancedTanks
                                    
                                        Combat Move - Russia
                                            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                            Turning on Edit Mode
                                            EDIT: Changing PUs for Germany from 82 to 80
                                            EDIT: Turning off Edit Mode
                                            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                            2 russianInfantrys moved from Archangel to Eastern Karelia
                                            2 russianInfantrys moved from Novgorod to Pskov
                                            1 russianInfantry moved from Smolensk to Orel Kursk
                                            1 russianInfantry moved from Eastern Ukraine to Kharkov
                                            1 russianInfantry moved from Voronezh to Kharkov
                                            1 russianFighter moved from Voronezh to Eastern Karelia
                                            1 russianFighter moved from Voronezh to Pskov
                                            2 russianTacticalBombers moved from Voronezh to Orel Kursk
                                            4 russianFighters and 4 russianNavalFighters moved from Turkey to Kharkov
                                            2 russianTacticalBombers moved from Turkey to Romania
                                            1 russianTacticalBomber moved from Turkey to Romania
                                            1 russianArtillery moved from Peking to Chahar
                                            12 russianAlpineInfantrys, 15 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 15 russianInfantrys moved from Northern Manchuria to Chahar
                                    
                                        Combat - Russia
                                            Strategic bombing raid in Romania
                                                Bombing raid in Romania rolls: 2,1 and causes: 3 damage to unit: Rail
                                                Bombing raid in Romania rolls: 2 and causes: 2 damage to unit: germanAirTransport
                                                Bombing raid in Romania causes 5 damage total.  Damaged units is as follows: Rail = 3, germanAirTransport = 2
                                                    1 germanAirTransport owned by the Germany lost in Romania
                                            Battle in Pskov
                                                Russia attack with 1 russianFighter and 2 russianInfantrys
                                                Germany defend with 1 Flagpole and 1 germanInfantry
                                                    Russia roll dice for 1 russianFighter and 2 russianInfantrys in Pskov, round 2 : 1/3 hits, 0.75 expected hits
                                                    Germany roll dice for 1 germanInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 germanInfantry owned by the Germany lost in Pskov
                                                Russia win, taking Pskov from Germany with 1 russianFighter and 2 russianInfantrys remaining. Battle score for attacker is 3
                                                Casualties for Germany: 1 germanInfantry
                                            Battle in Kharkov
                                                Russia attack with 4 russianFighters, 2 russianInfantrys and 4 russianNavalFighters
                                                Germany defend with 1 Flagpole and 2 germanInfantrys
                                                    Russia roll dice for 4 russianFighters, 2 russianInfantrys and 4 russianNavalFighters in Kharkov, round 2 : 4/10 hits, 3.50 expected hits
                                                    Germany roll dice for 2 germanInfantrys in Kharkov, round 2 : 1/2 hits, 0.67 expected hits
                                                    1 russianInfantry owned by the Russia and 2 germanInfantrys owned by the Germany lost in Kharkov
                                                Russia win, taking Kharkov from Germany with 4 russianFighters, 1 russianInfantry and 4 russianNavalFighters remaining. Battle score for attacker is 3
                                                Casualties for Russia: 1 russianInfantry
                                                Casualties for Germany: 2 germanInfantrys
                                            Battle in Eastern Karelia
                                                Russia attack with 1 russianFighter and 2 russianInfantrys
                                                Germany defend with 1 Flagpole and 1 germanInfantry
                                                    Russia roll dice for 1 russianFighter and 2 russianInfantrys in Eastern Karelia, round 2 : 0/3 hits, 0.75 expected hits
                                                    Germany roll dice for 1 germanInfantry in Eastern Karelia, round 2 : 1/1 hits, 0.33 expected hits
                                                    1 russianInfantry owned by the Russia lost in Eastern Karelia
                                                    Russia roll dice for 1 russianFighter and 1 russianInfantry in Eastern Karelia, round 3 : 1/2 hits, 0.58 expected hits
                                                    Germany roll dice for 1 germanInfantry in Eastern Karelia, round 3 : 1/1 hits, 0.33 expected hits
                                                    1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Karelia
                                                Russia win with 1 russianFighter remaining. Battle score for attacker is -3
                                                Casualties for Russia: 2 russianInfantrys
                                                Casualties for Germany: 1 germanInfantry
                                            Battle in Chahar
                                                Russia attack with 12 russianAlpineInfantrys, 16 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 15 russianInfantrys
                                                Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry
                                                    Russia roll dice for 12 russianAlpineInfantrys, 16 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 15 russianInfantrys in Chahar, round 2 : 12/45 hits, 10.83 expected hits
                                                    Manchuria roll dice for 1 japaneseInfantry in Chahar, round 2 : 1/1 hits, 0.25 expected hits
                                                    1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Chahar
                                                Russia win, taking Chahar from Manchuria with 12 russianAlpineInfantrys, 16 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 14 russianInfantrys remaining. Battle score for attacker is 0
                                                Casualties for Russia: 1 russianInfantry
                                                Casualties for Japan: 1 japaneseInfantry
                                            Battle in Orel Kursk
                                                Russia attack with 1 russianInfantry and 2 russianTacticalBombers
                                                Germany defend with 1 Flagpole and 1 germanInfantry
                                                    Russia roll dice for 1 russianInfantry and 2 russianTacticalBombers in Orel Kursk, round 2 : 1/3 hits, 1.17 expected hits
                                                    Germany roll dice for 1 germanInfantry in Orel Kursk, round 2 : 0/1 hits, 0.25 expected hits
                                                    1 germanInfantry owned by the Germany lost in Orel Kursk
                                                Russia win, taking Orel Kursk from Germany with 1 russianInfantry and 2 russianTacticalBombers remaining. Battle score for attacker is 3
                                                Casualties for Germany: 1 germanInfantry
                                    
                                        Non Combat Move - Russia
                                            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                            Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                            Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger AltayLLRussia2: China takes ownership of territory Altay
                                            Trigger russianAP2: Russia has 1 Material placed in Moscow
                                            Trigger russianProd1: Russia has 1 Material placed in Moscow
                                            3 russianTacticalBombers moved from Romania to Turkey
                                            4 russianNavalFighters moved from Kharkov to Voronezh
                                            4 russianFighters moved from Kharkov to Smolensk
                                            2 russianTacticalBombers moved from Orel Kursk to Moscow
                                            1 russianFighter moved from Pskov to Moscow
                                            1 russianFighter moved from Eastern Karelia to Moscow
                                            1 Material and 1 russianAirTransport moved from Moscow to Stalingrad
                                            1 russianAirTransport moved from Urals to Moscow
                                            1 russianAirTransport moved from Novosibirsk to Irkutsk
                                            1 Material, 1 Train and 1 russianInfantry moved from Moscow to Irkutsk
                                            1 Train and 2 russianInfantrys moved from Omsk to Irkutsk
                                            1 Train moved from Irkutsk to Omsk
                                            1 Truck and 1 russianInfantry moved from Vologda to Smolensk
                                            1 Truck moved from Smolensk to Moscow
                                            2 Trucks and 2 russianInfantrys moved from Moscow to Voronezh
                                            2 Trucks moved from Voronezh to Tula
                                            1 Truck and 1 russianInfantry moved from Vologda to Smolensk
                                            1 Truck moved from Smolensk to Moscow
                                            4 Trucks moved from Smolensk to Voronezh
                                            4 Trucks and 4 russianHeavyArtillerys moved from Voronezh to Novgorod
                                            1 Material and 1 Truck moved from Stalingrad to Novgorod
                                            4 russianMobileArtillerys moved from Moscow to Voronezh
                                            2 russianMobileArtillerys moved from Stalingrad to Voronezh
                                            1 russianAlpineInfantry, 3 russianAntiAirGuns, 2 russianArtillerys, 1 russianCombatEngineer, 3 russianInfantrys, 1 russianMarine, 11 russianMech.Infantrys and 9 russianTanks moved from Southern Caucasus to Voronezh
                                            2 russianTanks moved from Western Kazahk to Voronezh
                                            1 russianInfantry moved from Vologda to Novgorod
                                            2 russianInfantrys moved from Moscow to Novgorod
                                            2 russianArtillerys, 1 russianHeavyArtillery and 1 russianParatrooper moved from Smolensk to Novgorod
                                            2 russianAlpineInfantrys, 10 russianArtillerys, 3 russianCombatEngineers, 5 russianHeavyArtillerys and 4 russianParatroopers moved from Voronezh to Smolensk
                                            1 russianInfantry moved from Volgarod to Moscow
                                            3 russianInfantrys moved from Stalingrad to Voronezh
                                            1 russianHeavyArtillery and 1 russianInfantry moved from Novosibirsk to Kansk
                                            1 russianCombatEngineer moved from Kansk to Irkutsk
                                            2 russianInfantrys moved from Irkutsk to Yakut
                                            1 russianInfantry moved from Khabarovskiy Kray to Yakut
                                    
                                        Purchase Units - Russia
                                            Russia buy 1 russianAirTransport, 1 russianCombatEngineer, 1 russianEntrenchment, 12 russianInfantrys and 5 russianMobileArtillerys; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Place Units - Russia
                                            Units in Novgorod being upgraded or consumed: 1 Material
                                            1 russianEntrenchment placed in Novgorod
                                            1 russianAirTransport placed in Urals
                                            1 russianInfantry and 3 russianMobileArtillerys placed in Moscow
                                            1 russianInfantry and 2 russianMobileArtillerys placed in Stalingrad
                                            1 russianCombatEngineer and 2 russianInfantrys placed in Southern Caucasus
                                            2 russianInfantrys placed in Omsk
                                            2 russianInfantrys placed in Vologda
                                            2 russianInfantrys placed in Volgarod
                                            2 russianInfantrys placed in Irkutsk
                                    
                                        Activate Technology - Russia
                                            Russia activating AdvancedTanks
                                            Trigger russianAdvTanks2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianTank} with name:supportAttachmentTankAdvrussian
                                    
                                        Turn Complete - Russia
                                            Russia collect 74 PUs; end with 74 PUs
                                            Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 77 PUs
                                            Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 80 PUs
                                            Units generate 9 techTokens; Russia end with 9 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    Manchuria : 0.75
                                    Germany : 1.08
                                    Russia : 1.42
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin :russia: stats

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: Brazil round 23

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 23
                                        
                                            Combat Move - Brazil
                                                2 brazilianTransports moved from 64 Sea Zone to 62 Sea Zone
                                                1 brazilianTransport moved from 64 Sea Zone to 63 Sea Zone
                                                2 brazilianInfantrys moved from Eastern Brazil to 63 Sea Zone
                                                2 brazilianInfantrys and 1 brazilianTransport moved from 63 Sea Zone to 64 Sea Zone
                                                4 brazilianInfantrys moved from Western Sahara to 62 Sea Zone
                                                4 brazilianInfantrys and 2 brazilianTransports moved from 62 Sea Zone to 64 Sea Zone
                                                6 brazilianInfantrys moved from 64 Sea Zone to Liberia
                                                1 brazilianTank moved from Western Sahara to Liberia
                                                1 brazilianArtillery, 2 brazilianFighters and 1 brazilianInfantry moved from West Africa to Liberia
                                        
                                            Combat - Brazil
                                                Battle in Liberia
                                                    Brazil attack with 1 brazilianArtillery, 2 brazilianFighters, 7 brazilianInfantrys and 1 brazilianTank
                                                    Neutral defend with 1 Artillery, 1 Fighter, 1 Flagpole and 3 Infantrys
                                                        Brazil roll dice for 1 brazilianArtillery, 2 brazilianFighters, 7 brazilianInfantrys and 1 brazilianTank in Liberia, round 2 : 1/11 hits, 2.25 expected hits
                                                        Neutral roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Liberia, round 2 : 1/5 hits, 1.50 expected hits
                                                        1 brazilianInfantry owned by the Brazil and 1 Artillery owned by the Neutral lost in Liberia
                                                        Brazil roll dice for 1 brazilianArtillery, 2 brazilianFighters, 6 brazilianInfantrys and 1 brazilianTank in Liberia, round 3 : 1/10 hits, 2.08 expected hits
                                                        Neutral roll dice for 1 Fighter and 3 Infantrys in Liberia, round 3 : 4/4 hits, 1.25 expected hits
                                                        1 Fighter owned by the Neutral and 4 brazilianInfantrys owned by the Brazil lost in Liberia
                                                        Brazil roll dice for 1 brazilianArtillery, 2 brazilianFighters, 2 brazilianInfantrys and 1 brazilianTank in Liberia, round 4 : 0/6 hits, 1.42 expected hits
                                                        Neutral roll dice for 3 Infantrys in Liberia, round 4 : 1/3 hits, 1.00 expected hits
                                                        1 brazilianInfantry owned by the Brazil lost in Liberia
                                                        Brazil roll dice for 1 brazilianArtillery, 2 brazilianFighters, 1 brazilianInfantry and 1 brazilianTank in Liberia, round 5 : 1/5 hits, 1.25 expected hits
                                                        Neutral roll dice for 3 Infantrys in Liberia, round 5 : 1/3 hits, 1.00 expected hits
                                                        1 brazilianInfantry owned by the Brazil and 1 Infantry owned by the Neutral lost in Liberia
                                                    1 brazilianArtillery and 1 brazilianTank retreated to West Africa
                                                    Neutral win with 2 Infantrys remaining. Battle score for attacker is -3
                                                    Casualties for Brazil: 7 brazilianInfantrys
                                                    Casualties for Neutral: 1 Artillery, 1 Fighter and 1 Infantry
                                                2 brazilianFighters moved from Liberia to West Africa
                                                2 brazilianArtillerys moved from Western Sahara to West Africa
                                                1 brazilianArtillery, 1 brazilianCombatEngineer and 1 brazilianInfantry moved from Rio de Janeiro to Eastern Brazil
                                        
                                            Purchase Units - Brazil
                                                Brazil buy 2 brazilianInfantrys; Remaining resources: 1 PUs; 
                                        
                                            Place Units - Brazil
                                                2 brazilianInfantrys placed in Rio de Janeiro
                                        
                                            Turn Complete - Brazil
                                                Brazil collect 7 PUs; end with 8 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Neutral : 2.25
                                        Brazil : -4.00
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin 🗾

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Thailand round 23

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 23
                                            
                                                Training Troops - Manchuria
                                                    Manchuria collect 0 PUs; end with 6 PUs
                                            
                                                Consolidating - Thailand
                                                    Thailand collect 0 PUs; end with 9 PUs
                                            
                                                Research Technology - Japan
                                                    Japan spend 0 on tech rolls
                                                        Japan roll 1,1,8,8,3,6,9,11,10 and gets 0 hits
                                            
                                                Combat Move - Japan
                                                    Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                    6 japaneseInfantrys moved from Thailand to Southern Thailand
                                                    1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Burma to Southern Thailand
                                                    2 japaneseArtillerys moved from Burma to Southern Thailand
                                                    1 japaneseInfantry moved from Anhwei to Hunan
                                                          Japan take Hunan from China
                                                    1 japaneseInfantry moved from Shantung to Shensi
                                                          Japan take Shensi from China
                                                    1 japaneseInfantry moved from Shantung to Shansi
                                                          Japan take Shansi from China
                                                    1 japaneseAntiTankGun moved from Fo Kien to Hong Kong
                                                          Japan take Hong Kong from Britain
                                                    1 japaneseAntiTankGun and 1 japaneseArtillery moved from Fo Kien to Kwangtung
                                                    1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                                          Manchuria take Northern Manchuria from Russia
                                                    1 japaneseInfantry moved from Manchuria to Peking
                                                          Japan take Peking from China
                                                    1 japaneseMech.Infantry moved from Manchuria to Vladivostok
                                                          Manchuria take Vladivostok from Russia
                                                    3 japaneseInfantrys and 3 japaneseMarines moved from Luzon to 127 Sea Zone
                                                    3 japaneseInfantrys, 3 japaneseMarines and 2 japaneseTransports moved from 127 Sea Zone to 128 Sea Zone
                                                    3 japaneseInfantrys and 3 japaneseMarines moved from 128 Sea Zone to Brunei
                                                    5 japaneseTanks moved from Burma to Southern Thailand
                                                    3 japaneseInfantrys moved from French Indochina to Kwangtung
                                            
                                                Combat - Japan
                                                    Battle in Brunei
                                                    Battle in Kwangtung
                                                        Japan attack with 1 japaneseAntiTankGun, 1 japaneseArtillery and 3 japaneseInfantrys
                                                        China defend with 1 Flagpole and 2 chineseInfantrys
                                                            Japan roll dice for 1 japaneseAntiTankGun, 1 japaneseArtillery and 3 japaneseInfantrys in Kwangtung, round 2 : 2/5 hits, 0.92 expected hits
                                                            China roll dice for 2 chineseInfantrys in Kwangtung, round 2 : 2/2 hits, 0.50 expected hits
                                                            2 chineseInfantrys owned by the China and 2 japaneseInfantrys owned by the Japan lost in Kwangtung
                                                        Japan win, taking Brunei from Britain, taking Kwangtung from China with 1 japaneseAntiTankGun, 1 japaneseArtillery and 1 japaneseInfantry remaining. Battle score for attacker is 0
                                                        Casualties for Japan: 2 japaneseInfantrys
                                                        Casualties for China: 2 chineseInfantrys
                                                    Battle in Southern Thailand
                                                        Japan attack with 2 japaneseArtillerys, 6 japaneseInfantrys, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 5 japaneseTanks
                                                        Britain defend with 1 Flagpole, 1 Rail and 5 britishInfantrys
                                                            Japan roll dice for 2 japaneseArtillerys, 6 japaneseInfantrys, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 5 japaneseTanks in Southern Thailand, round 2 : 5/15 hits, 3.75 expected hits
                                                            Britain roll dice for 5 britishInfantrys in Southern Thailand, round 2 : 1/5 hits, 1.67 expected hits
                                                            5 britishInfantrys owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Southern Thailand
                                                        Japan win, taking Southern Thailand from Britain with 2 japaneseArtillerys, 5 japaneseInfantrys, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 5 japaneseTanks remaining. Battle score for attacker is 12
                                                        Casualties for Japan: 1 japaneseInfantry
                                                        Casualties for Britain: 5 britishInfantrys
                                            
                                                Non Combat Move - Japan
                                                    Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                                    Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                                    Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                                    Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                                    Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                    Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                                    1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Southern Thailand to Burma
                                                    1 japaneseInfantry moved from French Indochina to Kwangsi
                                                    1 japaneseInfantry moved from Burma to Yunnan
                                                    1 japaneseAntiTankGun and 1 japaneseArtillery moved from Shantung to Anhwei
                                                    1 japaneseSubmarine moved from 95 Sea Zone to 94 Sea Zone
                                                    1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                                                    3 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                                    3 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                                                    3 japaneseInfantrys moved from 97 Sea Zone to Manchuria
                                                    6 japaneseFighters moved from Manchuria to Luzon
                                                    1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Tokyo to Luzon
                                                    1 japaneseAirTransport moved from Shanghai to Tokyo
                                                    1 japaneseInfantry moved from Manchuria to Eastern Manchuria
                                            
                                                Purchase Units - Japan
                                                    Japan buy 1 japaneseAirfield, 1 japaneseCombatEngineer, 1 japaneseCruiser, 2 japaneseDestroyers, 4 japaneseInfantrys and 1 japaneseNavalFighter; Remaining resources: 2 PUs; 9 techTokens; 
                                            
                                                Place Units - Japan
                                                    Units in Luzon being upgraded or consumed: 1 Material
                                                    1 japaneseAirfield and 1 japaneseInfantry placed in Luzon
                                                    1 japaneseNavalFighter placed in Japan
                                                    2 japaneseDestroyers placed in 99 Sea Zone
                                                     placed in 99 Sea Zone
                                                    1 japaneseCruiser placed in 99 Sea Zone
                                                    1 japaneseCombatEngineer placed in Tokyo
                                                    3 japaneseInfantrys placed in Kyushu Shikoku
                                            
                                                Turn Complete - Japan
                                                    Japan collect 58 PUs; end with 60 PUs
                                                    Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 63 PUs
                                                    Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 66 PUs
                                                    Units generate 9 techTokens; Japan end with 18 techTokens
                                                    Units Change Ownership
                                                        Some Units in Burma change ownership: 5 japaneseCombatEngineers
                                                        Some Units in Manchuria change ownership: 3 japaneseCombatEngineers
                                            
                                                Purchase Units - Manchuria
                                                    Manchuria buy 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Manchuria
                                                    2 japaneseInfantrys placed in Manchuria
                                            
                                                Turn Complete - Manchuria
                                                    Manchuria collect 8 PUs; end with 8 PUs
                                                    Some Units in Manchuria change ownership: 3 japaneseCombatEngineers and 2 japaneseInfantrys
                                            
                                                Purchase Units - Thailand
                                                    Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Thailand
                                                    3 japaneseInfantrys placed in Thailand
                                            
                                                Turn Complete - Thailand
                                                    Thailand collect 7 PUs; end with 7 PUs
                                                    Units Change Ownership
                                                        Some Units in Burma change ownership: 5 japaneseCombatEngineers
                                                        Some Units in Thailand change ownership: 3 japaneseInfantrys
                                            

                                            Combat Hit Differential Summary :

                                            Japan : 2.33
                                            China : 1.50
                                            Britain : -0.67
                                            

                                            Savegame

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