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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • C Offline
      colin
      last edited by

      @ubernaut the reason the other one might be better is cause I'd only have one turn every turn. I do have some time this week so maybe we do one more turn in this one just to see what happens, so I'll do it tomorrow morning

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        i feel like if we are going to have a competitive match we will need to coordinate on both sets of turns that's definitely how they were doing it when they played me as a team. let's not forget also they have played map at least 5 times as many times as we have. 🙂

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Finland round 23

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 23
          
              Reconnaissance Missions - Finland
                  Finland collect 0 PUs; end with 10 PUs
          
              Reinforcing - DanubeAxis
                  DanubeAxis collect 0 PUs; end with 13 PUs
          
              Counter Intelligence Operations - VichyFrance
                  VichyFrance collect 0 PUs; end with 9 PUs
          
              Research Technology - Germany
                  Trigger germanaTAT: Germany gains access to AdvancedTanks
                  Germany spend 0 on tech rolls
                      Germany roll 12,6,7,12,11,3,12,4,1 and gets 3 hits
                  Germany removing all Technology Tokens after successful research.
                  Germany discover AdvancedTanks
          
              Execute Operation Lila - Germany
                  Germany spend 1 PUs on User Action: Action GermanySaveVichyBattleship
                  Action GermanySaveVichyBattleship activates a trigger called: Trigger SZ44RemoveVichyBattleship
                  Trigger SZ44RemoveVichyBattleship: has removed 1 vichyBattleship owned by Germany in 44 Sea Zone
                  Action GermanySaveVichyBattleship activates a trigger called: Trigger SZ44PlaceGermanBattleship
                  Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 5  for Trigger SZ44PlaceGermanBattleship)
                  Germany spend 1 PUs on User Action: Action GermanySaveVichyCruiser
                  Action GermanySaveVichyCruiser activates a trigger called: Trigger SZ44RemoveVichyCruiser
                  Trigger SZ44RemoveVichyCruiser: has removed 1 vichyCruiser owned by Germany in 44 Sea Zone
                  Action GermanySaveVichyCruiser activates a trigger called: Trigger SZ44PlaceGermanCruiser
                  Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 7  for Trigger SZ44PlaceGermanCruiser)
                  Germany spend 1 PUs on User Action: Action GermanySaveVichyDestroyer
                  Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44RemoveVichyDestroyer
                  Trigger SZ44RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 44 Sea Zone
                  Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44PlaceGermanDestroyer
                  Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 12  for Trigger SZ44PlaceGermanDestroyer)
                  Germany spend 1 PUs on User Action: Action GermanySaveVichyDestroyer
                  Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44RemoveVichyDestroyer
                  Trigger SZ44RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 44 Sea Zone
                  Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44PlaceGermanDestroyer
                  Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 4  for Trigger SZ44PlaceGermanDestroyer)
                  Germany spend 1 PUs on User Action: Action GermanySaveVichySubmarine
                  Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44RemoveVichySubmarine
                  Trigger SZ44RemoveVichySubmarine: has removed 1 vichySubmarine owned by Germany in 44 Sea Zone
                  Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44PlaceGermanSubmarine
                  Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 7  for Trigger SZ44PlaceGermanSubmarine)
                  Germany spend 1 PUs on User Action: Action GermanySaveVichySubmarine
                  Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44RemoveVichySubmarine
                  Trigger SZ44RemoveVichySubmarine: has removed 1 vichySubmarine owned by Germany in 44 Sea Zone
                  Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44PlaceGermanSubmarine
                  Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 12  for Trigger SZ44PlaceGermanSubmarine)
                  Germany spend 1 PUs on User Action: Action GermanySaveVichyTransport
                  Action GermanySaveVichyTransport activates a trigger called: Trigger SZ44RemoveVichyTransport
                  Trigger SZ44RemoveVichyTransport: has removed 1 vichyTransport owned by Germany in 44 Sea Zone
                  Action GermanySaveVichyTransport activates a trigger called: Trigger SZ44PlaceGermanTransport
                  Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 7  for Trigger SZ44PlaceGermanTransport)
          
              Combat Move - Germany
                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                  2 units repaired.
                      2 germanBattleship-damageds owned by the Germany removed in 34 Sea Zone
                      2 germanBattleships owned by the Germany added in 34 Sea Zone
                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                  1 germanBattleship and 1 germanHeavyDestroyer moved from 26 Sea Zone to 23 Sea Zone
                  2 germanBattleships and 7 germanCruisers moved from 34 Sea Zone to 23 Sea Zone
                  3 germanStrategicBombers moved from Northern Spain to 23 Sea Zone
                  1 germanNavalFighter moved from Southern Germany to 23 Sea Zone
                  2 germanNavalFighters moved from Northern France to 23 Sea Zone
                  1 germanInfantry moved from Belorussia to Orel Kursk
                        Germany take Orel Kursk from Russia
                  1 germanInfantry moved from Eastern Poland to Pinsk Marshes
                        Germany take Pinsk Marshes from Russia
                  1 germanInfantry moved from Western Ukraine to Kharkov
                  2 germanInfantrys moved from Southern Ukraine to Kharkov
                  4 germanFighters moved from Romania to Kharkov
                  1 germanTransport moved from 43 Sea Zone to 46 Sea Zone
          
              Combat - Germany
                  Battle in Kharkov
                      Germany attack with 4 germanFighters and 3 germanInfantrys
                      Russia defend with 1 Flagpole and 2 russianInfantrys
                          Germany roll dice for 4 germanFighters and 3 germanInfantrys in Kharkov, round 2 : 4/7 hits, 2.42 expected hits
                          Russia roll dice for 2 russianInfantrys in Kharkov, round 2 : 1/2 hits, 0.67 expected hits
                          2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov
                      Germany win, taking Kharkov from Russia with 4 germanFighters and 2 germanInfantrys remaining. Battle score for attacker is 3
                      Casualties for Germany: 1 germanInfantry
                      Casualties for Russia: 2 russianInfantrys
                  Battle in 23 Sea Zone
                      Germany attack with 3 germanBattleships, 7 germanCruisers, 1 germanHeavyDestroyer, 3 germanNavalFighters and 3 germanStrategicBombers
                      Britain defend with 4 britishSubmarines
                          DepthChargeAttack fire in 23 Sea Zone : 0/4 hits, 0.58 expected hits
                      4 britishSubmarines owned by the Britain Submerged
          
              Non Combat Move - Germany
                  Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                  Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                  Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                  Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                  Trigger germanAP2: Germany has 1 Material placed in Berlin
                  Trigger germanProd: Germany has 1 Material placed in Berlin
                  4 germanFighters moved from Kharkov to Southern Ukraine
                  1 germanMech.Infantry moved from Bessarabia to Southern Ukraine
                  1 germanAirTransport and 2 germanInfantrys moved from Romania to Southern Ukraine
                  1 germanAirTransport moved from Southern Ukraine to Romania
                  1 Truck and 1 germanInfantry moved from Romania to Southern Ukraine
                  1 Truck moved from Southern Ukraine to Hungary Slovakia
                  1 Truck moved from Romania to Hungary Slovakia
                  1 Truck and 1 germanArtillery moved from Hungary Slovakia to Bessarabia
                  1 germanAntiTankGun, 1 germanCombatEngineer, 1 germanInfantry and 1 germanTank moved from Eastern Poland to Belorussia
                  1 germanAirTransport and 2 germanInfantrys moved from Poland to Belorussia
                  1 germanAirTransport moved from Belorussia to Poland
                  1 Train moved from Northern Italy to Austria
                  1 Train and 2 germanAlpineInfantrys moved from Austria to Northern Spain
                  3 germanFighters moved from Northern Spain to Morrocco
                  1 germanCombatEngineer moved from Northern Spain to Vichy France
                  1 germanTransport moved from 44 Sea Zone to 46 Sea Zone
                  2 Materials and 1 germanAirTransport moved from Vichy France to Morrocco
                  2 germanAlpineInfantrys moved from Northern Spain to Southern Spain
                  6 germanArtillerys moved from Northern Spain to Southern Spain
                  10 germanInfantrys moved from Northern Spain to Vichy France
                  12 germanInfantrys moved from Northern Spain to Southern Spain
                  1 Train and 2 germanAntiAirGuns moved from Northern Spain to Vichy France
                  1 Train moved from Eastern France to Northern France
                  1 Train and 2 germanAntiAirGuns moved from Northern France to Vichy France
                  1 Train moved from Berlin to Northern Germany
                  1 Train and 3 germanInfantrys moved from Northern Germany to Vichy France
                  1 Train moved from Vichy France to Berlin
                  1 Train moved from Vichy France to Low Countries
                  1 Train moved from Vichy France to Eastern France
                  3 germanNavalFighters and 3 germanStrategicBombers moved from 23 Sea Zone to Northern France
                  1 Train moved from Northern Spain to Austria
                  1 germanCombatEngineer moved from Western France to Northern Spain
                  1 germanCombatEngineer moved from Northern France to Western France
                  1 germanCombatEngineer moved from Low Countries to Northern France
                  1 germanArtillery and 2 germanInfantrys moved from Finland to 29 Sea Zone
                  1 germanArtillery and 2 germanInfantrys moved from 29 Sea Zone to Leningrad
                  1 Truck moved from Eastern Finland to Finland
          
              Purchase Units - Germany
                  Trigger germanMobArt1: buygermanMobileArtillery added to germanProduction
                  Germany buy 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 3 germanDestroyers, 1 germanEntrenchment, 1 germanFighter, 1 germanFortification, 3 germanInfantrys and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Germany
                  Units in Morrocco being upgraded or consumed: 1 Material
                  1 germanEntrenchment placed in Morrocco
                  Germany undo move 1.
                  Units in Morrocco being upgraded or consumed: 1 Material
                  1 germanEntrenchment placed in Morrocco
                  Germany undo move 1.
                  1 germanDestroyer placed in 22 Sea Zone
                  2 germanDestroyers placed in 23 Sea Zone
                  1 germanAlpineInfantry and 2 germanInfantrys placed in Austria
                  1 germanCombatEngineer and 1 germanInfantry placed in Northern Germany
                  1 germanFighter placed in Southern Germany
                  1 germanArtillery and 1 germanTank placed in Western Germany
                  Turning on Edit Mode
                  EDIT: Adding units owned by Germany to Morrocco: 1 germanFortification
                  EDIT: Removing units owned by Germany from Morrocco: 2 Materials
                  EDIT: Turning off Edit Mode
          
              Activate Technology - Germany
                  Germany activating AdvancedTanks
                  Trigger germanAdvTanks2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanTank} with name:supportAttachmentTankAdvgerman
          
              Turn Complete - Germany
                  Germany collect 73 PUs; end with 73 PUs
                  Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 76 PUs
                  Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 79 PUs
                  Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 82 PUs
                  Units generate 9 techTokens; Germany end with 9 techTokens
                  Units Change Ownership
                      Some Units in Morrocco change ownership: 2 germanCombatEngineers
                      Some Units in Vichy France change ownership: 1 Material and 1 germanCombatEngineer
          
              Purchase Units - VichyFrance
                  VichyFrance buy 3 germanInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - VichyFrance
                  3 germanInfantrys placed in Vichy France
          
              Turn Complete - VichyFrance
                  VichyFrance collect 4 PUs; end with 4 PUs
                  Units Change Ownership
                      Some Units in Morrocco change ownership: 2 germanCombatEngineers
                      Some Units in Vichy France change ownership: 1 Material, 1 germanCombatEngineer and 3 germanInfantrys
          
              Purchase Units - DanubeAxis
                  DanubeAxis buy 1 germanArtillery and 3 germanInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - DanubeAxis
                  1 germanArtillery placed in Hungary Slovakia
                  3 germanInfantrys placed in Romania
          
              Turn Complete - DanubeAxis
                  DanubeAxis collect 12 PUs; end with 12 PUs
                  Units Change Ownership
                      Some Units in Hungary Slovakia change ownership: 1 germanArtillery
                      Some Units in Romania change ownership: 3 germanInfantrys
          
              Purchase Units - Finland
                  Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - Finland
                  1 germanArtillery and 2 germanInfantrys placed in Finland
          
              Turn Complete - Finland
                  Finland collect 10 PUs; end with 10 PUs
                  Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
          

          Combat Hit Differential Summary :

          DepthChargeAttack fire in 23 Sea Zone : : -0.58
          Germany : 1.58
          Russia : 0.33
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            @ubernaut the way I thought we were going to do it was with fairly limited communication, since to me that's kind of the point of having several players on each team, that it's less organized. and the fact they've played more shouldn't matter since I think they were planning to be on different teams

            ubernautU 2 Replies Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin no they will definitely be coordinating if we don't i do not think we stand a chance to beat them.

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              N 1 Reply Last reply Reply Quote 0
              • N Offline
                Nothingtoseehere @ubernaut
                last edited by

                @ubernaut like @colin said I thought me and Gully were splitting up between the teams as would you guys. Mabe you didn't remember that part of the conversation in the planing thread.

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @Nothingtoseehere
                  last edited by

                  @Nothingtoseehere yeah i did but we thought it might make more sense to stick together as a team you weren't part of that conversation. 🙂 at any rate, seems like maybe the whole thing is bust at this point since @colin is probably going to be strapped for time.

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin i think you need to redo your purchase phase not sure why you edited in your purchase it looked like it was working but you just never added the fort i guess it wouldnt let you for soem reason, but either way you now have a fort and a trench in your placement phase that are essentially free since you never removed the ip's to build them.

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut I figured since we're not doing much more in this game, I can just leave them unplaced and it's as if I bought them. As for the other game, I can make some time, but I didn't want to do the whole game myself right now is what I was saying

                      ubernautU 1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by ubernaut

                        @colin i think we should maybe chat in a bit i'll have a battle in a minute. 🙂

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut ok I have to leave in like 15 minutes though

                          ubernautU 4 Replies Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin it wil be less than that almost ready now 🙂

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Move Summary: Russia round 23

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 23
                              
                                  Research Technology - Russia
                                      Russia spend 0 on tech rolls
                                      Russia removing all Technology Tokens after successful research.
                                      Russia discover AdvancedTanks
                              
                                  Combat Move - Russia
                                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                      2 russianInfantrys moved from Archangel to Eastern Karelia
                                      2 russianInfantrys moved from Novgorod to Pskov
                                      1 russianInfantry moved from Smolensk to Orel Kursk
                                      1 russianInfantry moved from Eastern Ukraine to Kharkov
                                      1 russianInfantry moved from Voronezh to Kharkov
                                      1 russianFighter moved from Voronezh to Eastern Karelia
                                      1 russianFighter moved from Voronezh to Pskov
                                      2 russianTacticalBombers moved from Voronezh to Orel Kursk
                                      4 russianFighters and 4 russianNavalFighters moved from Turkey to Kharkov
                                      2 russianTacticalBombers moved from Turkey to Romania
                                      1 russianTacticalBomber moved from Turkey to Romania
                                      1 russianArtillery moved from Peking to Chahar
                                      12 russianAlpineInfantrys, 15 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 15 russianInfantrys moved from Northern Manchuria to Chahar
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin scramble time

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Russia round 23

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 23
                                  
                                      Research Technology - Russia
                                          Russia spend 0 on tech rolls
                                              Russia roll 3,3,6,2,4,11,12,5,2,5,5,12,10,4,1,7,2,10 and gets 2 hits
                                          Russia removing all Technology Tokens after successful research.
                                          Russia discover AdvancedTanks
                                  
                                      Combat Move - Russia
                                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                          Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                          Turning on Edit Mode
                                          EDIT: Changing PUs for Germany from 82 to 80
                                          EDIT: Turning off Edit Mode
                                          Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                          Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                          Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                          2 russianInfantrys moved from Archangel to Eastern Karelia
                                          2 russianInfantrys moved from Novgorod to Pskov
                                          1 russianInfantry moved from Smolensk to Orel Kursk
                                          1 russianInfantry moved from Eastern Ukraine to Kharkov
                                          1 russianInfantry moved from Voronezh to Kharkov
                                          1 russianFighter moved from Voronezh to Eastern Karelia
                                          1 russianFighter moved from Voronezh to Pskov
                                          2 russianTacticalBombers moved from Voronezh to Orel Kursk
                                          4 russianFighters and 4 russianNavalFighters moved from Turkey to Kharkov
                                          2 russianTacticalBombers moved from Turkey to Romania
                                          1 russianTacticalBomber moved from Turkey to Romania
                                          1 russianArtillery moved from Peking to Chahar
                                          12 russianAlpineInfantrys, 15 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 15 russianInfantrys moved from Northern Manchuria to Chahar
                                  
                                      Combat - Russia
                                          Strategic bombing raid in Romania
                                              Bombing raid in Romania rolls: 2,1 and causes: 3 damage to unit: Rail
                                              Bombing raid in Romania rolls: 2 and causes: 2 damage to unit: germanAirTransport
                                              Bombing raid in Romania causes 5 damage total.  Damaged units is as follows: Rail = 3, germanAirTransport = 2
                                                  1 germanAirTransport owned by the Germany lost in Romania
                                          Battle in Pskov
                                              Russia attack with 1 russianFighter and 2 russianInfantrys
                                              Germany defend with 1 Flagpole and 1 germanInfantry
                                                  Russia roll dice for 1 russianFighter and 2 russianInfantrys in Pskov, round 2 : 1/3 hits, 0.75 expected hits
                                                  Germany roll dice for 1 germanInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 germanInfantry owned by the Germany lost in Pskov
                                              Russia win, taking Pskov from Germany with 1 russianFighter and 2 russianInfantrys remaining. Battle score for attacker is 3
                                              Casualties for Germany: 1 germanInfantry
                                          Battle in Kharkov
                                              Russia attack with 4 russianFighters, 2 russianInfantrys and 4 russianNavalFighters
                                              Germany defend with 1 Flagpole and 2 germanInfantrys
                                                  Russia roll dice for 4 russianFighters, 2 russianInfantrys and 4 russianNavalFighters in Kharkov, round 2 : 4/10 hits, 3.50 expected hits
                                                  Germany roll dice for 2 germanInfantrys in Kharkov, round 2 : 1/2 hits, 0.67 expected hits
                                                  1 russianInfantry owned by the Russia and 2 germanInfantrys owned by the Germany lost in Kharkov
                                              Russia win, taking Kharkov from Germany with 4 russianFighters, 1 russianInfantry and 4 russianNavalFighters remaining. Battle score for attacker is 3
                                              Casualties for Russia: 1 russianInfantry
                                              Casualties for Germany: 2 germanInfantrys
                                          Battle in Eastern Karelia
                                              Russia attack with 1 russianFighter and 2 russianInfantrys
                                              Germany defend with 1 Flagpole and 1 germanInfantry
                                                  Russia roll dice for 1 russianFighter and 2 russianInfantrys in Eastern Karelia, round 2 : 0/3 hits, 0.75 expected hits
                                                  Germany roll dice for 1 germanInfantry in Eastern Karelia, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 russianInfantry owned by the Russia lost in Eastern Karelia
                                                  Russia roll dice for 1 russianFighter and 1 russianInfantry in Eastern Karelia, round 3 : 1/2 hits, 0.58 expected hits
                                                  Germany roll dice for 1 germanInfantry in Eastern Karelia, round 3 : 1/1 hits, 0.33 expected hits
                                                  1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Karelia
                                              Russia win with 1 russianFighter remaining. Battle score for attacker is -3
                                              Casualties for Russia: 2 russianInfantrys
                                              Casualties for Germany: 1 germanInfantry
                                          Battle in Chahar
                                              Russia attack with 12 russianAlpineInfantrys, 16 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 15 russianInfantrys
                                              Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry
                                                  Russia roll dice for 12 russianAlpineInfantrys, 16 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 15 russianInfantrys in Chahar, round 2 : 12/45 hits, 10.83 expected hits
                                                  Manchuria roll dice for 1 japaneseInfantry in Chahar, round 2 : 1/1 hits, 0.25 expected hits
                                                  1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Chahar
                                              Russia win, taking Chahar from Manchuria with 12 russianAlpineInfantrys, 16 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 14 russianInfantrys remaining. Battle score for attacker is 0
                                              Casualties for Russia: 1 russianInfantry
                                              Casualties for Japan: 1 japaneseInfantry
                                          Battle in Orel Kursk
                                              Russia attack with 1 russianInfantry and 2 russianTacticalBombers
                                              Germany defend with 1 Flagpole and 1 germanInfantry
                                                  Russia roll dice for 1 russianInfantry and 2 russianTacticalBombers in Orel Kursk, round 2 : 1/3 hits, 1.17 expected hits
                                                  Germany roll dice for 1 germanInfantry in Orel Kursk, round 2 : 0/1 hits, 0.25 expected hits
                                                  1 germanInfantry owned by the Germany lost in Orel Kursk
                                              Russia win, taking Orel Kursk from Germany with 1 russianInfantry and 2 russianTacticalBombers remaining. Battle score for attacker is 3
                                              Casualties for Germany: 1 germanInfantry
                                  
                                      Non Combat Move - Russia
                                          Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                          Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                          Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                          Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                          Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                          Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                          Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger AltayLLRussia2: China takes ownership of territory Altay
                                          Trigger russianAP2: Russia has 1 Material placed in Moscow
                                          Trigger russianProd1: Russia has 1 Material placed in Moscow
                                          3 russianTacticalBombers moved from Romania to Turkey
                                          4 russianNavalFighters moved from Kharkov to Voronezh
                                          4 russianFighters moved from Kharkov to Smolensk
                                          2 russianTacticalBombers moved from Orel Kursk to Moscow
                                          1 russianFighter moved from Pskov to Moscow
                                          1 russianFighter moved from Eastern Karelia to Moscow
                                          1 Material and 1 russianAirTransport moved from Moscow to Stalingrad
                                          1 russianAirTransport moved from Urals to Moscow
                                          1 russianAirTransport moved from Novosibirsk to Irkutsk
                                          1 Material, 1 Train and 1 russianInfantry moved from Moscow to Irkutsk
                                          1 Train and 2 russianInfantrys moved from Omsk to Irkutsk
                                          1 Train moved from Irkutsk to Omsk
                                          1 Truck and 1 russianInfantry moved from Vologda to Smolensk
                                          1 Truck moved from Smolensk to Moscow
                                          2 Trucks and 2 russianInfantrys moved from Moscow to Voronezh
                                          2 Trucks moved from Voronezh to Tula
                                          1 Truck and 1 russianInfantry moved from Vologda to Smolensk
                                          1 Truck moved from Smolensk to Moscow
                                          4 Trucks moved from Smolensk to Voronezh
                                          4 Trucks and 4 russianHeavyArtillerys moved from Voronezh to Novgorod
                                          1 Material and 1 Truck moved from Stalingrad to Novgorod
                                          4 russianMobileArtillerys moved from Moscow to Voronezh
                                          2 russianMobileArtillerys moved from Stalingrad to Voronezh
                                          1 russianAlpineInfantry, 3 russianAntiAirGuns, 2 russianArtillerys, 1 russianCombatEngineer, 3 russianInfantrys, 1 russianMarine, 11 russianMech.Infantrys and 9 russianTanks moved from Southern Caucasus to Voronezh
                                          2 russianTanks moved from Western Kazahk to Voronezh
                                          1 russianInfantry moved from Vologda to Novgorod
                                          2 russianInfantrys moved from Moscow to Novgorod
                                          2 russianArtillerys, 1 russianHeavyArtillery and 1 russianParatrooper moved from Smolensk to Novgorod
                                          2 russianAlpineInfantrys, 10 russianArtillerys, 3 russianCombatEngineers, 5 russianHeavyArtillerys and 4 russianParatroopers moved from Voronezh to Smolensk
                                          1 russianInfantry moved from Volgarod to Moscow
                                          3 russianInfantrys moved from Stalingrad to Voronezh
                                          1 russianHeavyArtillery and 1 russianInfantry moved from Novosibirsk to Kansk
                                          1 russianCombatEngineer moved from Kansk to Irkutsk
                                          2 russianInfantrys moved from Irkutsk to Yakut
                                          1 russianInfantry moved from Khabarovskiy Kray to Yakut
                                  
                                      Purchase Units - Russia
                                          Russia buy 1 russianAirTransport, 1 russianCombatEngineer, 1 russianEntrenchment, 12 russianInfantrys and 5 russianMobileArtillerys; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Russia
                                          Units in Novgorod being upgraded or consumed: 1 Material
                                          1 russianEntrenchment placed in Novgorod
                                          1 russianAirTransport placed in Urals
                                          1 russianInfantry and 3 russianMobileArtillerys placed in Moscow
                                          1 russianInfantry and 2 russianMobileArtillerys placed in Stalingrad
                                          1 russianCombatEngineer and 2 russianInfantrys placed in Southern Caucasus
                                          2 russianInfantrys placed in Omsk
                                          2 russianInfantrys placed in Vologda
                                          2 russianInfantrys placed in Volgarod
                                          2 russianInfantrys placed in Irkutsk
                                  
                                      Activate Technology - Russia
                                          Russia activating AdvancedTanks
                                          Trigger russianAdvTanks2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianTank} with name:supportAttachmentTankAdvrussian
                                  
                                      Turn Complete - Russia
                                          Russia collect 74 PUs; end with 74 PUs
                                          Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 77 PUs
                                          Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 80 PUs
                                          Units generate 9 techTokens; Russia end with 9 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  Manchuria : 0.75
                                  Germany : 1.08
                                  Russia : 1.42
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin :russia: stats

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: Brazil round 23

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 23
                                      
                                          Combat Move - Brazil
                                              2 brazilianTransports moved from 64 Sea Zone to 62 Sea Zone
                                              1 brazilianTransport moved from 64 Sea Zone to 63 Sea Zone
                                              2 brazilianInfantrys moved from Eastern Brazil to 63 Sea Zone
                                              2 brazilianInfantrys and 1 brazilianTransport moved from 63 Sea Zone to 64 Sea Zone
                                              4 brazilianInfantrys moved from Western Sahara to 62 Sea Zone
                                              4 brazilianInfantrys and 2 brazilianTransports moved from 62 Sea Zone to 64 Sea Zone
                                              6 brazilianInfantrys moved from 64 Sea Zone to Liberia
                                              1 brazilianTank moved from Western Sahara to Liberia
                                              1 brazilianArtillery, 2 brazilianFighters and 1 brazilianInfantry moved from West Africa to Liberia
                                      
                                          Combat - Brazil
                                              Battle in Liberia
                                                  Brazil attack with 1 brazilianArtillery, 2 brazilianFighters, 7 brazilianInfantrys and 1 brazilianTank
                                                  Neutral defend with 1 Artillery, 1 Fighter, 1 Flagpole and 3 Infantrys
                                                      Brazil roll dice for 1 brazilianArtillery, 2 brazilianFighters, 7 brazilianInfantrys and 1 brazilianTank in Liberia, round 2 : 1/11 hits, 2.25 expected hits
                                                      Neutral roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Liberia, round 2 : 1/5 hits, 1.50 expected hits
                                                      1 brazilianInfantry owned by the Brazil and 1 Artillery owned by the Neutral lost in Liberia
                                                      Brazil roll dice for 1 brazilianArtillery, 2 brazilianFighters, 6 brazilianInfantrys and 1 brazilianTank in Liberia, round 3 : 1/10 hits, 2.08 expected hits
                                                      Neutral roll dice for 1 Fighter and 3 Infantrys in Liberia, round 3 : 4/4 hits, 1.25 expected hits
                                                      1 Fighter owned by the Neutral and 4 brazilianInfantrys owned by the Brazil lost in Liberia
                                                      Brazil roll dice for 1 brazilianArtillery, 2 brazilianFighters, 2 brazilianInfantrys and 1 brazilianTank in Liberia, round 4 : 0/6 hits, 1.42 expected hits
                                                      Neutral roll dice for 3 Infantrys in Liberia, round 4 : 1/3 hits, 1.00 expected hits
                                                      1 brazilianInfantry owned by the Brazil lost in Liberia
                                                      Brazil roll dice for 1 brazilianArtillery, 2 brazilianFighters, 1 brazilianInfantry and 1 brazilianTank in Liberia, round 5 : 1/5 hits, 1.25 expected hits
                                                      Neutral roll dice for 3 Infantrys in Liberia, round 5 : 1/3 hits, 1.00 expected hits
                                                      1 brazilianInfantry owned by the Brazil and 1 Infantry owned by the Neutral lost in Liberia
                                                  1 brazilianArtillery and 1 brazilianTank retreated to West Africa
                                                  Neutral win with 2 Infantrys remaining. Battle score for attacker is -3
                                                  Casualties for Brazil: 7 brazilianInfantrys
                                                  Casualties for Neutral: 1 Artillery, 1 Fighter and 1 Infantry
                                              2 brazilianFighters moved from Liberia to West Africa
                                              2 brazilianArtillerys moved from Western Sahara to West Africa
                                              1 brazilianArtillery, 1 brazilianCombatEngineer and 1 brazilianInfantry moved from Rio de Janeiro to Eastern Brazil
                                      
                                          Purchase Units - Brazil
                                              Brazil buy 2 brazilianInfantrys; Remaining resources: 1 PUs; 
                                      
                                          Place Units - Brazil
                                              2 brazilianInfantrys placed in Rio de Janeiro
                                      
                                          Turn Complete - Brazil
                                              Brazil collect 7 PUs; end with 8 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Neutral : 2.25
                                      Brazil : -4.00
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin 🗾

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Turn Summary: Thailand round 23

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 23
                                          
                                              Training Troops - Manchuria
                                                  Manchuria collect 0 PUs; end with 6 PUs
                                          
                                              Consolidating - Thailand
                                                  Thailand collect 0 PUs; end with 9 PUs
                                          
                                              Research Technology - Japan
                                                  Japan spend 0 on tech rolls
                                                      Japan roll 1,1,8,8,3,6,9,11,10 and gets 0 hits
                                          
                                              Combat Move - Japan
                                                  Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                  6 japaneseInfantrys moved from Thailand to Southern Thailand
                                                  1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Burma to Southern Thailand
                                                  2 japaneseArtillerys moved from Burma to Southern Thailand
                                                  1 japaneseInfantry moved from Anhwei to Hunan
                                                        Japan take Hunan from China
                                                  1 japaneseInfantry moved from Shantung to Shensi
                                                        Japan take Shensi from China
                                                  1 japaneseInfantry moved from Shantung to Shansi
                                                        Japan take Shansi from China
                                                  1 japaneseAntiTankGun moved from Fo Kien to Hong Kong
                                                        Japan take Hong Kong from Britain
                                                  1 japaneseAntiTankGun and 1 japaneseArtillery moved from Fo Kien to Kwangtung
                                                  1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                                        Manchuria take Northern Manchuria from Russia
                                                  1 japaneseInfantry moved from Manchuria to Peking
                                                        Japan take Peking from China
                                                  1 japaneseMech.Infantry moved from Manchuria to Vladivostok
                                                        Manchuria take Vladivostok from Russia
                                                  3 japaneseInfantrys and 3 japaneseMarines moved from Luzon to 127 Sea Zone
                                                  3 japaneseInfantrys, 3 japaneseMarines and 2 japaneseTransports moved from 127 Sea Zone to 128 Sea Zone
                                                  3 japaneseInfantrys and 3 japaneseMarines moved from 128 Sea Zone to Brunei
                                                  5 japaneseTanks moved from Burma to Southern Thailand
                                                  3 japaneseInfantrys moved from French Indochina to Kwangtung
                                          
                                              Combat - Japan
                                                  Battle in Brunei
                                                  Battle in Kwangtung
                                                      Japan attack with 1 japaneseAntiTankGun, 1 japaneseArtillery and 3 japaneseInfantrys
                                                      China defend with 1 Flagpole and 2 chineseInfantrys
                                                          Japan roll dice for 1 japaneseAntiTankGun, 1 japaneseArtillery and 3 japaneseInfantrys in Kwangtung, round 2 : 2/5 hits, 0.92 expected hits
                                                          China roll dice for 2 chineseInfantrys in Kwangtung, round 2 : 2/2 hits, 0.50 expected hits
                                                          2 chineseInfantrys owned by the China and 2 japaneseInfantrys owned by the Japan lost in Kwangtung
                                                      Japan win, taking Brunei from Britain, taking Kwangtung from China with 1 japaneseAntiTankGun, 1 japaneseArtillery and 1 japaneseInfantry remaining. Battle score for attacker is 0
                                                      Casualties for Japan: 2 japaneseInfantrys
                                                      Casualties for China: 2 chineseInfantrys
                                                  Battle in Southern Thailand
                                                      Japan attack with 2 japaneseArtillerys, 6 japaneseInfantrys, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 5 japaneseTanks
                                                      Britain defend with 1 Flagpole, 1 Rail and 5 britishInfantrys
                                                          Japan roll dice for 2 japaneseArtillerys, 6 japaneseInfantrys, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 5 japaneseTanks in Southern Thailand, round 2 : 5/15 hits, 3.75 expected hits
                                                          Britain roll dice for 5 britishInfantrys in Southern Thailand, round 2 : 1/5 hits, 1.67 expected hits
                                                          5 britishInfantrys owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Southern Thailand
                                                      Japan win, taking Southern Thailand from Britain with 2 japaneseArtillerys, 5 japaneseInfantrys, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 5 japaneseTanks remaining. Battle score for attacker is 12
                                                      Casualties for Japan: 1 japaneseInfantry
                                                      Casualties for Britain: 5 britishInfantrys
                                          
                                              Non Combat Move - Japan
                                                  Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                                  Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                                  Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                                  Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                                  Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                  Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                                  1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Southern Thailand to Burma
                                                  1 japaneseInfantry moved from French Indochina to Kwangsi
                                                  1 japaneseInfantry moved from Burma to Yunnan
                                                  1 japaneseAntiTankGun and 1 japaneseArtillery moved from Shantung to Anhwei
                                                  1 japaneseSubmarine moved from 95 Sea Zone to 94 Sea Zone
                                                  1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                                                  3 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                                  3 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                                                  3 japaneseInfantrys moved from 97 Sea Zone to Manchuria
                                                  6 japaneseFighters moved from Manchuria to Luzon
                                                  1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Tokyo to Luzon
                                                  1 japaneseAirTransport moved from Shanghai to Tokyo
                                                  1 japaneseInfantry moved from Manchuria to Eastern Manchuria
                                          
                                              Purchase Units - Japan
                                                  Japan buy 1 japaneseAirfield, 1 japaneseCombatEngineer, 1 japaneseCruiser, 2 japaneseDestroyers, 4 japaneseInfantrys and 1 japaneseNavalFighter; Remaining resources: 2 PUs; 9 techTokens; 
                                          
                                              Place Units - Japan
                                                  Units in Luzon being upgraded or consumed: 1 Material
                                                  1 japaneseAirfield and 1 japaneseInfantry placed in Luzon
                                                  1 japaneseNavalFighter placed in Japan
                                                  2 japaneseDestroyers placed in 99 Sea Zone
                                                   placed in 99 Sea Zone
                                                  1 japaneseCruiser placed in 99 Sea Zone
                                                  1 japaneseCombatEngineer placed in Tokyo
                                                  3 japaneseInfantrys placed in Kyushu Shikoku
                                          
                                              Turn Complete - Japan
                                                  Japan collect 58 PUs; end with 60 PUs
                                                  Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 63 PUs
                                                  Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 66 PUs
                                                  Units generate 9 techTokens; Japan end with 18 techTokens
                                                  Units Change Ownership
                                                      Some Units in Burma change ownership: 5 japaneseCombatEngineers
                                                      Some Units in Manchuria change ownership: 3 japaneseCombatEngineers
                                          
                                              Purchase Units - Manchuria
                                                  Manchuria buy 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Manchuria
                                                  2 japaneseInfantrys placed in Manchuria
                                          
                                              Turn Complete - Manchuria
                                                  Manchuria collect 8 PUs; end with 8 PUs
                                                  Some Units in Manchuria change ownership: 3 japaneseCombatEngineers and 2 japaneseInfantrys
                                          
                                              Purchase Units - Thailand
                                                  Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Thailand
                                                  3 japaneseInfantrys placed in Thailand
                                          
                                              Turn Complete - Thailand
                                                  Thailand collect 7 PUs; end with 7 PUs
                                                  Units Change Ownership
                                                      Some Units in Burma change ownership: 5 japaneseCombatEngineers
                                                      Some Units in Thailand change ownership: 3 japaneseInfantrys
                                          

                                          Combat Hit Differential Summary :

                                          Japan : 2.33
                                          China : 1.50
                                          Britain : -0.67
                                          

                                          Savegame

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                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut back to you

                                            ubernautU 3 Replies Last reply Reply Quote 0

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