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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin go for 🗾

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by ubernaut

        @colin hey man i just saw you can reach from sz 148 i think that's gonna be game unless you want let be to able to adjust my uk and us NCM in that area. i guess i didnt check that enough times 😕

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • C Offline
          colin
          last edited by

          @ubernaut yeah since I haven't gone yet it's fine. As to your answer to my question, I don't understand fully. Are you saying I would be able to attack?

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin yes thanks let me see what i can change shouldn't take very long. all of that was basically to makea slightly faster troop movement for uk 😛

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • C Offline
              colin
              last edited by

              @ubernaut it's only fair after my fuckup earlier

              ubernautU 2 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin appreciate it my edit is actually relatively minor about to post it. 🙂

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Russia round 2

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 2
                  
                      Research Technology - Russia
                          Trigger russianaTIDS: Russia gains access to ImprovedDefensiveStructures
                          Trigger russianaTIP: Russia gains access to ImprovedProduction
                          Russia spend 0 on tech rolls
                              Russia roll 8,12,1,8,5,3 and gets 1 hit
                          Russia removing all Technology Tokens after successful research.
                          Russia discover ImprovedProduction
                  
                      Combat Move - Russia
                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                          Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                          Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                          Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                          2 russianInfantrys moved from Smolensk to Pskov
                          2 russianInfantrys moved from Eastern Karelia to Western Karelia
                          1 russianFighter moved from Crimea to Eastern Ukraine
                          1 russianFighter moved from Voronezh to Eastern Ukraine
                          1 russianFighter moved from Voronezh to Pskov
                          1 russianStrategicBomber moved from Caucasus to Western Karelia
                          1 russianInfantry moved from Caucasus to Eastern Ukraine
                  
                      Combat - Russia
                          Battle in Pskov
                              Russia attack with 1 russianFighter and 2 russianInfantrys
                              Germany defend with 1 Flagpole and 1 germanInfantry
                                  Russia roll dice for 1 russianFighter and 2 russianInfantrys in Pskov, round 2 : 1/3 hits, 0.67 expected hits
                                  Germany roll dice for 1 germanInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits
                                  1 germanInfantry owned by the Germany lost in Pskov
                              Russia win, taking Pskov from Germany with 1 russianFighter and 2 russianInfantrys remaining. Battle score for attacker is 3
                              Casualties for Germany: 1 germanInfantry
                          Battle in Western Karelia
                              Russia attack with 2 russianInfantrys and 1 russianStrategicBomber
                              Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry
                                  Russia roll dice for 2 russianInfantrys and 1 russianStrategicBomber in Western Karelia, round 2 : 1/3 hits, 0.50 expected hits
                                  Finland roll dice for 1 germanInfantry in Western Karelia, round 2 : 0/1 hits, 0.33 expected hits
                                  1 germanInfantry owned by the Germany lost in Western Karelia
                              Russia win, taking Western Karelia from Finland with 2 russianInfantrys and 1 russianStrategicBomber remaining. Battle score for attacker is 3
                              Casualties for Germany: 1 germanInfantry
                          Battle in Eastern Ukraine
                              Russia attack with 2 russianFighters and 1 russianInfantry
                              Italy defend with 1 italianInfantry; Germany defend with 1 Flagpole
                                  Russia roll dice for 2 russianFighters and 1 russianInfantry in Eastern Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                                  Germany roll dice for 1 italianInfantry in Eastern Ukraine, round 2 : 0/1 hits, 0.25 expected hits
                                  1 italianInfantry owned by the Italy lost in Eastern Ukraine
                              Russia win, taking Eastern Ukraine from Germany with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 3
                              Casualties for Italy: 1 italianInfantry
                          Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                          Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                          Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                          Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                          Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger AltayLLRussia2: China takes ownership of territory Altay
                          Trigger russianProd1: Russia has 1 Material placed in Moscow
                          1 russianFighter moved from Pskov to Leningrad
                          1 russianFighter moved from Eastern Ukraine to Moscow
                          1 russianFighter moved from Eastern Ukraine to Caucasus
                          1 russianAirTransport and 1 russianParatrooper moved from Urals to Caucasus
                          1 russianStrategicBomber moved from Western Karelia to Leningrad
                          1 russianDestroyer and 1 russianTransport moved from 14 Sea Zone to 13 Sea Zone
                          1 russianArtillery and 1 russianMarine moved from Crimea to 56 Sea Zone
                          1 russianArtillery and 1 russianMarine moved from 56 Sea Zone to Caucasus
                          1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 104 Sea Zone to 108 Sea Zone
                          1 Train, 1 russianAlpineInfantry and 1 russianAntiAirGun moved from Omsk to Caucasus
                          1 Train moved from Caucasus to Urals
                          1 Material and 1 Truck moved from Archangel to Moscow
                          1 Truck moved from Moscow to Vologda
                          1 Truck and 1 russianAntiAirGun moved from Vologda to Western Karelia
                          1 Truck moved from Western Karelia to Eastern Karelia
                          1 Truck and 1 russianAntiAirGun moved from Caucasus to Voronezh
                          1 Truck moved from Voronezh to Volgarod
                          1 Truck and 1 russianAntiAirGun moved from Volgarod to Moscow
                          1 Truck and 1 russianInfantry moved from Moscow to Stalingrad
                          1 Truck and 1 russianCombatEngineer moved from Stalingrad to Moscow
                          1 Truck moved from Moscow to Volgarod
                          1 Truck moved from Kansk to Novosibirsk
                          1 Truck and 1 russianArtillery moved from Novosibirsk to Irkutsk
                          1 Truck and 1 russianAntiAirGun moved from Irkutsk to Yakut
                          1 Truck moved from Yakut to Kansk
                          1 russianAntiAirGun and 1 russianMech.Infantry moved from Kansk to Yakut
                          1 russianMech.Infantry moved from Yakut to Kansk
                          1 russianTank moved from Irkutsk to Yakut
                          1 russianTank moved from Novgorod to Moscow
                          1 russianMech.Infantry and 2 russianTanks moved from Smolensk to Moscow
                          1 russianAntiTankGun and 1 russianArtillery moved from Archangel to Eastern Karelia
                          1 russianInfantry moved from Moscow to Novgorod
                          1 russianArtillery moved from Smolensk to Novgorod
                          1 russianAlpineInfantry, 2 russianAntiTankGuns and 1 russianArtillery moved from Smolensk to Tula
                          1 russianArtillery and 2 russianInfantrys moved from Stalingrad to Tula
                          1 russianArtillery moved from Caucasus to Stalingrad
                          1 russianAlpineInfantry and 1 russianInfantry moved from Southern Caucasus to Caucasus
                          1 russianAlpineInfantry, 1 russianArtillery and 2 russianInfantrys moved from Novosibirsk to Kansk
                          3 russianInfantrys moved from Irkutsk to Yakut
                          1 russianArtillery moved from Soviet Far East to Eastern Evenki
                          1 russianAlpineInfantry moved from Far Eastern Republic to Yakut
                          1 russianInfantry moved from Khabarovskiy Kray to Yakut
                          2 russianInfantrys moved from Vladivostok to Khabarovskiy Kray
                  
                      Purchase Units - Russia
                          Russia repair damage of 1x Rail; Remaining resources: 67 PUs; 0 techTokens; 
                          Russia buy 1 ResearchCenter, 3 russianArtillerys and 18 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Place Units - Russia
                          Units in Moscow being upgraded or consumed: 2 Materials
                          1 ResearchCenter, 1 russianArtillery and 3 russianInfantrys placed in Moscow
                          2 russianArtillerys and 1 russianInfantry placed in Stalingrad
                          2 russianInfantrys placed in Leningrad
                          2 russianInfantrys placed in Vologda
                          3 russianInfantrys placed in Volgarod
                          3 russianInfantrys placed in Urals
                          2 russianInfantrys placed in Irkutsk
                          2 russianInfantrys placed in Vladivostok
                  
                      Activate Technology - Russia
                          Russia activating ImprovedProduction
                  
                      Turn Complete - Russia
                          Russia collect 72 PUs; end with 72 PUs
                          Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 75 PUs
                          Units generate 9 techTokens; Russia end with 9 techTokens
                          Turning on Edit Mode
                          EDIT: Removing units owned by Britain from 132 Sea Zone: 1 britishTransport
                          EDIT: Removing units owned by Britain from Gilbert Islands: 1 britishArtillery and 1 britishInfantry
                          EDIT: Adding units owned by Britain to New Britain: 1 britishArtillery
                          EDIT: Removing units owned by Britain from Fiji: 1 britishInfantry
                          EDIT: Adding units owned by Britain to 161 Sea Zone: 1 britishTransport
                          EDIT: Adding units owned by Britain to New South Wales: 2 britishInfantrys
                          EDIT: Removing units owned by Usa from 132 Sea Zone: 2 americanCarriers, 2 americanDestroyers, 2 americanNavalFighters, 1 americanSubmarine and 1 americanTransport
                          EDIT: Adding units owned by Usa to 114 Sea Zone: 2 americanCarriers, 2 americanDestroyers, 2 americanNavalFighters, 1 americanSubmarine and 1 americanTransport
                          EDIT: Turning off Edit Mode
                  

                  Combat Hit Differential Summary :

                  Finland : -0.33
                  Germany : -0.58
                  Russia : 1.00
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin go for 🗾

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Thailand round 2

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 2
                      
                          Training Troops - Manchuria
                              Manchuria collect 0 PUs; end with 9 PUs
                      
                          Consolidating - Thailand
                              Thailand collect 0 PUs; end with 7 PUs
                      
                          Research Technology - Japan
                              Trigger japaneseaTISW: Japan gains access to ImprovedSpecialWarfare
                              Japan spend 0 on tech rolls
                                  Japan roll 9,6,8 and gets 0 hits
                      
                          Combat Move - Japan
                              Trigger japaneseSW4: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills
                              Trigger japaneseSW5: Setting combatOffenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban
                              Trigger japaneseSW6: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain
                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                  Some non-combat units are destroyed: 
                                  Some non-combat units are destroyed: 
                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                              1 japaneseInfantry moved from Shensi to Hupeh
                                    Japan take Hupeh from China
                              1 japaneseInfantry moved from Shanghai to Fo Kien
                                    Japan take Fo Kien from China
                              1 japaneseInfantry moved from Shanghai to Anhwei
                                    Japan take Anhwei from China
                              2 japaneseMarines moved from Wake Island to 120 Sea Zone
                              2 japaneseMarines and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone
                              2 japaneseMarines moved from 127 Sea Zone to Phillippines
                              2 japaneseMarines moved from Luzon to 127 Sea Zone
                              2 japaneseMarines and 1 japaneseTransport moved from 127 Sea Zone to 146 Sea Zone
                              2 japaneseMarines moved from 146 Sea Zone to Dutch New Guinea
                              1 japaneseTransport moved from 127 Sea Zone to 130 Sea Zone
                              1 japaneseInfantry moved from Palau Island to 130 Sea Zone
                              1 japaneseInfantry and 1 japaneseTransport moved from 130 Sea Zone to 146 Sea Zone
                              1 japaneseInfantry moved from 146 Sea Zone to Dutch New Guinea
                              1 japaneseBattleship moved from 148 Sea Zone to 93 Sea Zone
                              1 japaneseCruiser moved from 127 Sea Zone to 93 Sea Zone
                              2 japaneseNavalFighters moved from 148 Sea Zone to Dutch New Guinea
                              1 japaneseNavalFighter moved from 127 Sea Zone to Phillippines
                              1 japaneseNavalFighter moved from 126 Sea Zone to Phillippines
                              1 japaneseInfantry moved from French Indochina to 94 Sea Zone
                              1 japaneseMarine moved from Brunei to 94 Sea Zone
                              1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 94 Sea Zone to 93 Sea Zone
                              1 japaneseInfantry and 1 japaneseMarine moved from 93 Sea Zone to Borneo
                              2 japaneseMarines moved from Brunei to Borneo
                              1 japaneseNavalFighter moved from 126 Sea Zone to Phillippines
                              1 japaneseBattleship-damaged moved from 127 Sea Zone to 96 Sea Zone
                              1 japaneseTransport moved from 94 Sea Zone to 95 Sea Zone
                              1 japaneseInfantry moved from Hainan to 95 Sea Zone
                              1 japaneseInfantry and 1 japaneseTransport moved from 95 Sea Zone to 128 Sea Zone
                              1 japaneseInfantry moved from 128 Sea Zone to Phillippines
                              1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                              1 japaneseInfantry moved from Japan to 98 Sea Zone
                              1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
                              2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
                              1 japaneseFighter moved from Manchuria to Vladivostok
                              2 japaneseInfantrys moved from Eastern Manchuria to Vladivostok
                              1 japaneseStrategicBomber moved from Shanghai to Vladivostok
                              1 japaneseTacticalBomber moved from Shanghai to Vladivostok
                              1 japaneseFighter moved from Shanghai to Vladivostok
                      
                          Combat - Japan
                              Battle in Borneo
                                  Japan attack with 1 japaneseInfantry and 3 japaneseMarines
                                  ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun and 1 britishInfantry
                                      Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Borneo, round 2 : 0/3 hits, 1.08 expected hits
                                      Japan roll dice for 1 japaneseInfantry and 3 japaneseMarines in Borneo, round 2 : 0/4 hits, 0.75 expected hits
                                      ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishInfantry in Borneo, round 2 : 1/2 hits, 0.50 expected hits
                                      1 japaneseInfantry owned by the Japan lost in Borneo
                                      Japan roll dice for 3 japaneseMarines in Borneo, round 3 : 1/3 hits, 0.58 expected hits
                                      ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishInfantry in Borneo, round 3 : 0/2 hits, 0.50 expected hits
                                      1 britishAntiAirGun owned by the Britain lost in Borneo
                                      Japan roll dice for 3 japaneseMarines in Borneo, round 4 : 1/3 hits, 0.58 expected hits
                                      ExiledAllies roll dice for 1 britishInfantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits
                                      1 britishInfantry owned by the Britain lost in Borneo
                                  Some non-combat units are destroyed: 
                                  Japan win, taking Borneo from ExiledAllies with 3 japaneseMarines remaining. Battle score for attacker is 4
                                  Casualties for Japan: 1 japaneseInfantry
                                  Casualties for Britain: 1 britishAntiAirGun and 1 britishInfantry
                              Battle in Dutch New Guinea
                                  Japan attack with 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseNavalFighters
                                  ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishInfantry
                                      Japan roll dice for 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseNavalFighters in Dutch New Guinea, round 2 : 0/5 hits, 1.17 expected hits
                                      ExiledAllies roll dice for 1 britishInfantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                                      1 japaneseInfantry owned by the Japan lost in Dutch New Guinea
                                      Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Dutch New Guinea, round 3 : 0/4 hits, 1.00 expected hits
                                      ExiledAllies roll dice for 1 britishInfantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                                      Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Dutch New Guinea, round 4 : 0/4 hits, 1.00 expected hits
                                      ExiledAllies roll dice for 1 britishInfantry in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits
                                      Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Dutch New Guinea, round 5 : 2/4 hits, 1.00 expected hits
                                      ExiledAllies roll dice for 1 britishInfantry in Dutch New Guinea, round 5 : 0/1 hits, 0.33 expected hits
                                      1 britishInfantry owned by the Britain lost in Dutch New Guinea
                                  Some non-combat units are destroyed: 
                                  Japan win, taking Dutch New Guinea from ExiledAllies with 2 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 0
                                  Casualties for Japan: 1 japaneseInfantry
                                  Casualties for Britain: 1 britishInfantry
                              Battle in Phillippines
                                  Japan attack with 1 japaneseInfantry, 2 japaneseMarines and 3 japaneseNavalFighters
                                  Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry
                                      Japan roll dice for 1 japaneseInfantry, 2 japaneseMarines and 3 japaneseNavalFighters in Phillippines, round 2 : 0/6 hits, 1.75 expected hits
                                      Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 0/2 hits, 0.92 expected hits
                                      Japan roll dice for 1 japaneseInfantry, 2 japaneseMarines and 3 japaneseNavalFighters in Phillippines, round 3 : 0/6 hits, 1.75 expected hits
                                      Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 3 : 1/2 hits, 0.92 expected hits
                                      1 japaneseInfantry owned by the Japan lost in Phillippines
                                      Japan roll dice for 2 japaneseMarines and 3 japaneseNavalFighters in Phillippines, round 4 : 2/5 hits, 1.67 expected hits
                                      Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 4 : 0/2 hits, 0.92 expected hits
                                      1 americanInfantry owned by the Usa and 1 americanArtillery owned by the Usa lost in Phillippines
                                  Some non-combat units are destroyed: 
                                  Japan win, taking Phillippines from Usa with 2 japaneseMarines and 3 japaneseNavalFighters remaining. Battle score for attacker is 4
                                  Casualties for Japan: 1 japaneseInfantry
                                  Casualties for Usa: 1 americanArtillery and 1 americanInfantry
                              Battle in Vladivostok
                                  Japan attack with 2 japaneseFighters, 4 japaneseInfantrys, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber
                                  Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 1 russianBarracks, 1 russianEntrenchment and 2 russianInfantrys
                                      Japan roll dice for 2 japaneseFighters, 4 japaneseInfantrys, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber in Vladivostok, round 2 : 3/8 hits, 1.92 expected hits
                                      Russia roll dice for 1 russianEntrenchment and 2 russianInfantrys in Vladivostok, round 2 : 3/3 hits, 1.58 expected hits
                                      2 russianInfantrys owned by the Russia, 1 russianEntrenchment owned by the Russia and 3 japaneseInfantrys owned by the Japan lost in Vladivostok
                                  Some non-combat units are destroyed: 
                                  Japan win, taking Vladivostok from Russia with 2 japaneseFighters, 1 japaneseInfantry, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
                                  Casualties for Japan: 3 japaneseInfantrys
                                  Casualties for Russia: 1 russianEntrenchment and 2 russianInfantrys
                      
                          Non Combat Move - Japan
                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                              1 japaneseStrategicBomber moved from Vladivostok to Peking
                              1 japaneseFighter moved from Vladivostok to Manchuria
                              1 japaneseFighter moved from Vladivostok to Eastern Manchuria
                              1 Material and 1 Truck moved from Peking to Korea
                              1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                              1 Material and 1 japaneseCombatEngineer moved from Japan to 98 Sea Zone
                              1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                              1 Material and 1 japaneseCombatEngineer moved from 96 Sea Zone to Luzon
                              1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                              1 japaneseAntiAirGun moved from Japan to 99 Sea Zone
                              1 japaneseAntiAirGun, 1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 120 Sea Zone
                              1 japaneseAntiAirGun and 1 japaneseInfantry moved from 120 Sea Zone to Wake Island
                              1 japaneseTransport moved from 120 Sea Zone to 99 Sea Zone
                              2 japaneseCarriers and 2 japaneseNavalFighters moved from 126 Sea Zone to 120 Sea Zone
                              1 japaneseNavalFighter moved from Phillippines to 120 Sea Zone
                              1 japaneseNavalFighter moved from Japan to 120 Sea Zone
                              1 japaneseCruiser moved from 127 Sea Zone to 120 Sea Zone
                              1 japaneseDestroyer moved from 127 Sea Zone to 120 Sea Zone
                              1 japaneseCarrier moved from 148 Sea Zone to 146 Sea Zone
                              2 japaneseNavalFighters moved from Dutch New Guinea to 146 Sea Zone
                              1 Material and 1 Truck moved from Japan to Tokyo
                              1 Truck moved from Tokyo to Japan
                              2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                              1 japaneseInfantry moved from Manchuria to Eastern Manchuria
                              2 japaneseAlpineInfantrys moved from Inner Mongolia to Hupeh
                              1 japaneseAlpineInfantry moved from Shansi to Inner Mongolia
                              2 japaneseArtillerys moved from Shansi to Inner Mongolia
                              3 japaneseArtillerys moved from Inner Mongolia to Hupeh
                              1 japaneseArtillery moved from Shensi to Hupeh
                              1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys moved from Shantung to Shensi
                              2 japaneseInfantrys moved from Shansi to Inner Mongolia
                              2 japaneseInfantrys moved from Inner Mongolia to Hupeh
                              1 Truck and 1 japaneseArtillery moved from Peking to Inner Mongolia
                              1 japaneseArtillery moved from Shanghai to Anhwei
                              1 japaneseAlpineInfantry moved from Chahar to Shansi
                              1 japaneseAlpineInfantry moved from Manchuria to Peking
                              1 japaneseTacticalBomber moved from Vladivostok to Eastern Manchuria
                              1 japaneseFighter moved from Shansi to Manchuria
                              1 japaneseInfantry moved from Northern Manchuria to Eastern Manchuria
                              1 japaneseAlpineInfantry and 2 japaneseArtillerys moved from Burma to Southern Thailand
                              1 japaneseMech.Infantry and 1 japaneseTank moved from French Indochina to Burma
                              1 Truck and 1 japaneseAntiAirGun moved from Thailand to Burma
                              1 Truck moved from Burma to Thailand
                              2 japaneseInfantrys moved from Thailand to French Indochina
                              1 japaneseArtillery and 1 japaneseInfantry moved from Thailand to Burma
                              1 japaneseCombatEngineer moved from Thailand to French Indochina
                              1 japaneseInfantry moved from Burma to French Indochina
                              2 japaneseNavalFighters moved from Phillippines to 127 Sea Zone
                              1 japaneseInfantry moved from Tokyo to Japan
                              1 japaneseTank moved from Shansi to Inner Mongolia
                              1 japaneseTank moved from Shensi to Inner Mongolia
                              1 japaneseMech.Infantry and 1 japaneseTank moved from Shensi to Hupeh
                              1 japaneseMech.Infantry moved from Shensi to Inner Mongolia
                              1 japaneseMech.Infantry moved from Shansi to Inner Mongolia
                              1 japaneseAirTransport moved from Thailand to Japan
                              1 japaneseInfantry moved from Shensi to Inner Mongolia
                              1 japaneseInfantry moved from Shensi to Hupeh
                      
                          Purchase Units - Japan
                              Japan buy 1 Material, 1 ResearchCenter, 1 japaneseBarracks, 1 japaneseCombatEngineer, 2 japaneseDestroyers, 1 japaneseInfantry, 1 japaneseStrategicBomber and 1 japaneseSubmarine; Remaining resources: 0 PUs; 3 techTokens; 
                      
                          Place Units - Japan
                              1 japaneseCombatEngineer and 1 japaneseInfantry placed in Tokyo
                              1 Material and 1 japaneseStrategicBomber placed in Japan
                              2 japaneseDestroyers and 1 japaneseSubmarine placed in 99 Sea Zone
                              Units in Korea being upgraded or consumed: 2 Materials
                              1 ResearchCenter placed in Korea
                              Units in Luzon being upgraded or consumed: 2 Materials
                              1 japaneseBarracks placed in Luzon
                      
                          Turn Complete - Japan
                              Japan collect 61 PUs; end with 61 PUs
                              Units generate 6 techTokens; Japan end with 9 techTokens
                              Some Units in Burma change ownership: 1 japaneseCombatEngineer
                      
                          Purchase Units - Manchuria
                              Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - Manchuria
                              3 japaneseInfantrys placed in Manchuria
                      
                          Turn Complete - Manchuria
                              Manchuria collect 9 PUs; end with 9 PUs
                              Some Units in Manchuria change ownership: 3 japaneseInfantrys
                      
                          Purchase Units - Thailand
                              Thailand buy 2 japaneseInfantrys; Remaining resources: 1 PUs; 
                      
                          Place Units - Thailand
                              2 japaneseInfantrys placed in Thailand
                      
                          Turn Complete - Thailand
                              Thailand collect 7 PUs; end with 8 PUs
                              Units Change Ownership
                                  Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                  Some Units in Thailand change ownership: 2 japaneseInfantrys
                      

                      Combat Hit Differential Summary :

                      ExiledAllies : -0.67
                      Usa : -1.75
                      Japan : -5.25
                      Russia : 1.42
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        @ubernaut back to you

                        ubernautU 2 Replies Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin that seemed like a big one 😛

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin oh wow i saw you got some misses but thats really a lot. 😛

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut yeah it was all straightforward though. Fortunately you missed a lot too so I didnt lose much

                              ubernautU 2 Replies Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin yeah i noticed that too 😛

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin you still up? i got a battle in the next 5

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut yep

                                    ubernautU 1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Move Summary: China round 2

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 2
                                      
                                          Research Technology - China
                                              China spend 0 on tech rolls
                                      
                                          Combat Move - China
                                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                              1 chineseAntiTankGun and 2 chineseInfantrys moved from Kwangtung to French Indochina
                                              1 chineseArtillery and 3 chineseInfantrys moved from Kwangsi to French Indochina
                                              1 chineseInfantry moved from Yunnan to French Indochina
                                              1 chineseFighter moved from Eastern Szechwan to French Indochina
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin battle on deck!

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut Ill be around from now on I think if you have combat for UK

                                          ubernautU 3 Replies Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin yeah i can do it now was thinking you weren't around so was putting it off till later.

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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