TWW 3.0 warmup with dice. Gully (ax) vs NTSH (al)
-
@Nothingtoseehere alright now I don't scramble. All that for two AA-shots, and if they hit it's a surprise anyway

-
TripleA Turn Summary: Australia round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 4 Supporting Britain - Canada Canada collect 0 PUs; end with 16 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 7 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 11 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 18 PUs Research Technology - Britain Britain roll 5,7,4,3,1,2,7,11,6,9,2,10,3,1,7,3,2,8,12,3,1,10,6 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover SpecialWarfare Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger LLabLL: Britain has 1 Pg placed in Labrador Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 2 britishBattleships and 1 britishCruiser moved from 24 Sea Zone to 12 Sea Zone 2 britishTransports moved from 12 Sea Zone to 10 Sea Zone 4 britishMarines moved from Scotland to 10 Sea Zone 4 britishMarines and 2 britishTransports moved from 10 Sea Zone to 12 Sea Zone 4 britishMarines and 2 britishNavalFighters moved from 12 Sea Zone to Central Norway 2 britishNavalFighters moved from Central Britain to Central Norway 1 britishStrategicBomber moved from Cairo to Kenya Uganda 1 britishArtillery, 1 britishInfantry and 1 britishMech.Infantry moved from Belgian Congo to Kenya Uganda 1 britishInfantry and 1 britishMech.Infantry moved from Gold Coast to French West Africa ExiledAllies take French West Africa from VichyFrance 1 britishMech.Infantry moved from Nigeria to Eastern French Africa ExiledAllies take Eastern French Africa from VichyFrance Combat - Britain Britain creates battle in territory 148 Sea Zone Battle in Central Norway Britain attack with 4 britishMarines and 4 britishNavalFighters Germany defend with 1 Flagpole, 1 Rail and 2 germanAntiAirGuns Germany roll AntiAircraftGun dice in Central Norway : 0/2 hits, 0,17 expected hits Britain roll dice for 2 britishBattleships and 1 britishCruiser in Central Norway, round 2 : 2/5 hits, 1,92 expected hits Germany roll dice for 2 germanAntiAirGuns in Central Norway, round 2 : 1/2 hits, 0,33 expected hits 1 britishMarine owned by the Britain and 2 germanAntiAirGuns owned by the Germany lost in Central Norway Britain win, taking Central Norway from Germany with 3 britishMarines and 4 britishNavalFighters remaining. Battle score for attacker is 4 Casualties for Britain: 1 britishMarine Casualties for Germany: 2 germanAntiAirGuns Battle in Kenya Uganda Britain attack with 1 britishArtillery, 1 britishInfantry, 1 britishMech.Infantry and 1 britishStrategicBomber Germany defend with 1 Flagpole, 1 germanCombatEngineer and 1 germanInfantry Britain roll dice for 1 britishArtillery, 1 britishInfantry, 1 britishMech.Infantry and 1 britishStrategicBomber in Kenya Uganda, round 2 : 2/4 hits, 0,50 expected hits Germany roll dice for 1 germanCombatEngineer and 1 germanInfantry in Kenya Uganda, round 2 : 0/2 hits, 0,67 expected hits 1 germanInfantry owned by the Germany and 1 germanCombatEngineer owned by the Germany lost in Kenya Uganda Britain win, taking Kenya Uganda from Germany with 1 britishArtillery, 1 britishInfantry, 1 britishMech.Infantry and 1 britishStrategicBomber remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanCombatEngineer and 1 germanInfantry Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk 1 britishStrategicBomber moved from Kenya Uganda to Italian Somaliland 1 britishMarine moved from Sinai to Cairo 2 britishNavalFighters moved from Malta to Cairo 2 americanMarines, 1 britishCruiser, 1 britishDestroyer and 1 britishTransport moved from 39 Sea Zone to 61 Sea Zone 1 britishFighter and 1 britishTacticalBomber moved from Gibraltar to Central Britain 2 britishNavalFighters moved from Central Norway to Central Britain 1 britishAlpineInfantry and 1 britishArtillery moved from Scotland to 24 Sea Zone 1 britishAirTransport moved from Gibraltar to Central Britain 1 britishParatrooper moved from Scotland to Central Britain 1 britishAntiAirGun and 1 britishInfantry moved from Scotland to 24 Sea Zone 1 britishAlpineInfantry, 1 britishAntiAirGun, 1 britishArtillery, 1 britishInfantry and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone 1 britishAlpineInfantry, 1 britishAntiAirGun, 1 britishArtillery and 1 britishInfantry moved from 12 Sea Zone to Central Norway 2 britishNavalFighters moved from Central Norway to 12 Sea Zone 1 britishDestroyer moved from 12 Sea Zone to 24 Sea Zone 1 britishNavalFighter moved from Labrador to Central Britain 3 britishMarines moved from London to Central Britain 2 britishInfantrys moved from Surinam Guyana to 58 Sea Zone 1 britishDestroyer, 2 britishInfantrys and 1 britishTransport moved from 58 Sea Zone to 62 Sea Zone 1 britishDestroyer and 1 britishTransport moved from 86 Sea Zone to 75 Sea Zone 1 britishBattleship, 1 britishCruiser and 1 britishDestroyer moved from 145 Sea Zone to 131 Sea Zone 1 britishNavalFighter moved from Papua to Dutch New Guinea 2 britishTransports moved from 145 Sea Zone to 151 Sea Zone 1 britishMarine moved from Northwestern Australia to 151 Sea Zone 3 britishInfantrys moved from Queensland to 151 Sea Zone 3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 151 Sea Zone to 145 Sea Zone 2 britishDestroyers moved from 152 Sea Zone to 145 Sea Zone 1 britishSubmarine moved from 149 Sea Zone to 146 Sea Zone 1 britishSubmarine moved from 148 Sea Zone to 146 Sea Zone 1 britishSubmarine moved from 147 Sea Zone to 130 Sea Zone 1 britishDestroyer moved from 125 Sea Zone to 131 Sea Zone 1 britishTank moved from Alaska to 104 Sea Zone 1 britishTank and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone 1 britishTank moved from 101 Sea Zone to Soviet Far East 1 Truck and 1 britishAntiAirGun moved from British Columbia to Alaska 2 britishArtillerys moved from British Columbia to Alaska 1 britishCombatEngineer moved from British Columbia to Alaska 2 Trucks and 2 britishInfantrys moved from Eastern South Africa to Belgian Congo 2 britishInfantrys moved from Rhodesia to Belgian Congo 1 Truck and 1 britishInfantry moved from Cape Town to Rhodesia 1 britishInfantry moved from Cape Town to Eastern South Africa 1 Truck moved from Belgian Congo to Eastern South Africa 1 britishCombatEngineer moved from Cameroon to Belgian Congo 1 Material and 1 britishCombatEngineer moved from New South Wales to 161 Sea Zone 1 Material, 1 britishCombatEngineer and 1 britishTransport moved from 161 Sea Zone to 145 Sea Zone 1 Material, 1 britishCombatEngineer, 3 britishInfantrys and 1 britishMarine moved from 145 Sea Zone to Dutch New Guinea 1 britishSubmarine moved from 88 Sea Zone to 147 Sea Zone 1 britishInfantry moved from Bengal to Rangoon 1 britishCombatEngineer and 1 britishInfantry moved from Calcutta to Bengal 1 Material and 1 Truck moved from New Dehli to Bengal 1 Train moved from New Dehli to Bombay 1 Material and 1 Train moved from Bombay to Rangoon 1 britishMech.Infantry moved from Rangoon to Bengal 1 britishAntiAirGun and 1 britishMech.Infantry moved from Bengal to Rangoon 2 britishTacticalBombers moved from Quebec to Central Britain 1 britishStrategicBomber moved from Queensland to Dutch New Guinea 1 britishMarine moved from New South Wales to Queensland 1 Train moved from New South Wales to Queensland 1 Train and 2 britishInfantrys moved from Queensland to Southwestern Australia 1 Train moved from Southwestern Australia to New South Wales 1 Truck moved from Southwestern Australia to New South Wales 1 britishArtillery and 1 britishInfantry moved from Queensland to Southern Australia 2 britishInfantrys moved from Bombay to Southern Iran 1 Train moved from Ontario to Quebec 1 Train and 1 britishInfantry moved from Quebec to British Columbia 1 Truck moved from Alaska to British Columbia Purchase Units - Britain Britain buy 3 britishAlpineInfantrys, 2 britishEntrenchments, 5 britishInfantrys and 2 britishTransports; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in Rangoon being upgraded or consumed: 1 Material 1 britishEntrenchment and 2 britishInfantrys placed in Rangoon Units in Bengal being upgraded or consumed: 1 Material 1 britishEntrenchment placed in Bengal 3 britishAlpineInfantrys placed in Scotland 2 britishTransports placed in 24 Sea Zone 3 britishInfantrys placed in London Activate Technology - Britain Britain activating SpecialWarfare Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishInfantry Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishAlpineInfantry Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishParatrooper Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishCombatEngineer Trigger britishSW1: Setting isMarine to true for unitAttachment attached to britishMarine Trigger britishSW3: Britain is added to UnitSupportAttachment attached to: UnitType{name=britishAirTransport} with name: supportAttachmentAirtranbritish Turn Complete - Britain Trigger LLbTS: has removed 1 britishTank owned by Britain in Soviet Far East Trigger LLbTS: Russia has 1 russianTank placed in Soviet Far East Britain collect 36 PUs; end with 36 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 38 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 39 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 40 PUs Units generate 6 techTokens; Britain end with 6 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 1 britishCombatEngineer Some Units in Cairo change ownership: 1 britishCombatEngineer Some Units in Dutch New Guinea change ownership: 1 Material and 1 britishCombatEngineer Some Units in Java change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishTacticalBomber; Remaining resources: 4 PUs; Place Units - Canada 1 britishTacticalBomber placed in Quebec Turn Complete - Canada Canada collect 15 PUs; end with 19 PUs Some Units in Quebec change ownership: 1 britishTacticalBomber Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 Trucks and 1 britishEntrenchment; Remaining resources: 2 PUs; Place Units - ExiledAllies Units in Dutch New Guinea being upgraded or consumed: 1 Material 1 britishEntrenchment placed in Dutch New Guinea 2 Trucks placed in Belgian Congo Turn Complete - ExiledAllies ExiledAllies collect 25 PUs; end with 27 PUs Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 24 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 23 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 22 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 20 PUs Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 18 PUs Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 16 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 14 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 2 Trucks and 1 britishCombatEngineer Some Units in Dutch New Guinea change ownership: 1 britishCombatEngineer Some Units in Java change ownership: 1 britishCombatEngineer Purchase Units - Egypt Egypt buy 2 britishArtillerys and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - Egypt 2 britishArtillerys and 1 britishInfantry placed in Cairo Turn Complete - Egypt Egypt collect 8 PUs; end with 8 PUs Some Units in Cairo change ownership: 2 britishArtillerys, 1 britishCombatEngineer and 1 britishInfantry Purchase Units - SouthAfrica SouthAfrica buy 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishSubmarine placed in 71 Sea Zone Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in 71 Sea Zone change ownership: 1 britishSubmarine Purchase Units - India Trigger DutchMaterialI: 1 Material gained by PlayerId named:India India buy 1 britishCombatEngineer and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 2 britishInfantrys placed in Calcutta 1 Material, 1 britishCombatEngineer and 1 britishInfantry placed in Bombay Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 Material, 1 britishCombatEngineer and 1 britishInfantry Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia Australia buy 1 britishNavalFighter and 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - Australia 1 Material placed in New South Wales 1 britishNavalFighter placed in Southwestern Australia 1 britishSubmarine placed in 149 Sea Zone Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 1 britishSubmarine Some Units in New South Wales change ownership: 1 Material Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer and 1 britishNavalFighterCombat Hit Differential Summary :
Germany AntiAircraftGun : -0,17 Germany regular : 0,00 Britain regular : 1,58 -
@Gully Italy is up
-
TripleA Turn Summary: Sweden round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 4 Combat Move - Sweden Trigger SwedenAllied10: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Sweden Trigger SwedenAxisWar2: Changing Relationship for Sweden and Canada from Neutral to Allied Trigger SwedenAxisWar2: Changing Relationship for Sweden and Australia from Neutral to Allied Trigger SwedenAxisWar2: Changing Relationship for Sweden and India from Neutral to Allied Trigger SwedenAxisWar2: Changing Relationship for Sweden and Egypt from Neutral to Allied Trigger SwedenAxisWar2: Changing Relationship for Sweden and ExiledAllies from Neutral to Allied Trigger SwedenAxisWar2: Changing Relationship for Sweden and SouthAfrica from Neutral to Allied Trigger SwedenAxisWar2: Changing Relationship for Sweden and China from Neutral to Allied Trigger SwedenAxisWar: Changing Relationship for Sweden and Finland from Neutral to War Trigger SwedenAxisWar: Changing Relationship for Sweden and DanubeAxis from Neutral to War Trigger SwedenAxisWar: Changing Relationship for Sweden and VichyFrance from Neutral to War Trigger SwedenAxisWar: Changing Relationship for Sweden and Manchuria from Neutral to War Trigger SwedenAxisWar: Changing Relationship for Sweden and Thailand from Neutral to War Some non-combat units are destroyed: Trigger LiberationSweden10: Setting switch to false for conditionAttachmentLiberationSweden attached to Sweden 1 swedishInfantry moved from Northern Sweden to Northern Norway ExiledAllies take Northern Norway from Germany Combat - Sweden Non Combat Move - Sweden 1 swedishArtillery and 1 swedishInfantry moved from Northern Sweden to Central Norway Purchase Units - Sweden Trigger SwedenAllied7: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishDestroyer Trigger SwedenAllied8: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishAntiAirGun Trigger SwedenAllied5: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishTransport Trigger SwedenAllied6: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishSubmarine Trigger SwedenAllied3: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishTank Trigger SwedenAllied4: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishArtillery Trigger SwedenAllied1: Setting requiresUnits to swedishBarracks for unitAttachment attached to swedishInfantry Trigger SwedenAllied2: Setting requiresUnits to swedishBarracks for unitAttachment attached to swedishCombatEngineer Trigger SwedenAllied9: Setting requiresUnits to swedishAircraftPlant for unitAttachment attached to swedishFighter Turn Complete - SwedenCombat Hit Differential Summary :
-
TripleA Turn Summary: Italy round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 4 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 10,5,11,1,11,7,6,10,7 and gets 0 hits Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianInfantry moved from Syria to Trans Jordan Italy take Trans Jordan from Britain 1 italianSubmarine moved from 61 Sea Zone to 39 Sea Zone 1 italianTank moved from Western Egypt to Central Egpyt Italy take Central Egpyt from Egypt 1 italianTank moved from Central Egpyt to Western Egypt Combat - Italy Battle in 39 Sea Zone Italy attack with 1 italianSubmarine Usa defend with 1 americanDestroyer and 2 americanTransports Italy roll dice for 1 italianSubmarine in 39 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits Usa roll dice for 1 americanDestroyer and 2 americanTransports in 39 Sea Zone, round 2 : 0/3 hits, 0,42 expected hits Italy roll dice for 1 italianSubmarine in 39 Sea Zone, round 3 : 0/1 hits, 0,25 expected hits Usa roll dice for 1 americanDestroyer and 2 americanTransports in 39 Sea Zone, round 3 : 0/3 hits, 0,42 expected hits Italy roll dice for 1 italianSubmarine in 39 Sea Zone, round 4 : 0/1 hits, 0,25 expected hits Usa roll dice for 1 americanDestroyer and 2 americanTransports in 39 Sea Zone, round 4 : 0/3 hits, 0,42 expected hits Italy roll dice for 1 italianSubmarine in 39 Sea Zone, round 5 : 1/1 hits, 0,25 expected hits 1 americanTransport owned by the Usa lost in 39 Sea Zone Usa roll dice for 1 americanDestroyer and 1 americanTransport in 39 Sea Zone, round 5 : 1/2 hits, 0,33 expected hits 1 italianSubmarine owned by the Italy lost in 39 Sea Zone Usa win with 1 americanDestroyer and 1 americanTransport remaining. Battle score for attacker is 0 Casualties for Usa: 1 americanTransport Casualties for Italy: 1 italianSubmarine Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Turning on Edit Mode EDIT: Changing ownership of Anglo Egyptian Sudan from Egypt to Italy EDIT: Turning off Edit Mode Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 italianTransport moved from 52 Sea Zone to 50 Sea Zone 1 italianArtillery and 1 italianInfantry moved from Southern Italy to 50 Sea Zone 1 italianInfantry moved from Cyprus to 54 Sea Zone 1 italianInfantry and 1 italianTransport moved from 54 Sea Zone to 52 Sea Zone 1 italianInfantry moved from Greece to 52 Sea Zone 1 italianArtillery moved from Northern Italy to 49 Sea Zone 1 italianInfantry moved from Southern Italy to 49 Sea Zone 1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone 1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 51 Sea Zone 1 Train and 2 italianInfantrys moved from Rome to Greece 1 Train moved from Greece to Southern Yugoslavia 2 italianArtillerys and 4 italianInfantrys moved from 51 Sea Zone to Western Egypt 1 italianTransport moved from 53 Sea Zone to 50 Sea Zone 1 italianInfantry moved from Southern Italy to 50 Sea Zone 1 italianInfantry moved from 50 Sea Zone to Greece 1 italianNavalFighter moved from Crete to Algeria 1 italianAirTransport and 1 italianParatrooper moved from Rome to Crete EDIT: 1 italianTank moved from Western Egypt to Anglo Egyptian Sudan EDIT: Italy undo move 20. EDIT: 1 italianTank moved from Western Egypt to Anglo Egyptian Sudan 1 Truck moved from Cyrenaica to Tripolitania 1 Truck and 1 italianAntiAirGun moved from Tripolitania to Algeria 1 italianFighter moved from Al Kufrah to Algeria 1 Truck and 1 italianAntiAirGun moved from Western Ukraine to Orel Kursk 1 Truck and 1 italianAntiAirGun moved from Northern Italy to Romania 2 italianBattleship-damageds and 1 italianCruiser moved from 53 Sea Zone to 51 Sea Zone 1 Truck moved from Southern Italy to Northern Italy Purchase Units - Italy Italy buy 1 italianFighter and 7 italianInfantrys; Remaining resources: 0 PUs; 9 techTokens; Place Units - Italy 3 italianInfantrys placed in Southern Italy 4 italianInfantrys placed in Rome 1 italianFighter placed in Northern Italy Turn Complete - Italy Italy collect 33 PUs; end with 33 PUs Units generate 3 techTokens; Italy end with 12 techTokensCombat Hit Differential Summary :
Italy regular : 0,00 Usa regular : -0,58 -
TripleA Move Summary: Usa round 4
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 4 Research Technology - Usa Usa removing all Technology Tokens after successful research. Usa discover Logistics Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk 3 americanDestroyers moved from 31 Sea Zone to 33 Sea Zone 2 americanInfantrys moved from French Guyana to 58 Sea Zone 1 americanBattleship, 2 americanInfantrys and 1 americanTransport moved from 58 Sea Zone to 62 Sea Zone 2 americanInfantrys moved from 62 Sea Zone to West Africa 1 americanInfantry and 1 americanMarine moved from Marshall Islands to 125 Sea Zone 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 125 Sea Zone to 130 Sea Zone 1 americanInfantry and 1 americanMarine moved from 130 Sea Zone to Palau Island 2 americanTransports moved from 125 Sea Zone to 132 Sea Zone 2 americanInfantrys and 1 americanMarine moved from Marshall Islands to 132 Sea Zone 1 americanInfantry moved from Gilbert Islands to 132 Sea Zone 3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 132 Sea Zone to 131 Sea Zone 3 americanInfantrys and 1 americanMarine moved from 131 Sea Zone to Caroline Islands 2 americanNavalFighters moved from 125 Sea Zone to Caroline Islands 2 americanNavalFighters moved from 143 Sea Zone to 131 Sea Zone 2 americanNavalFighters moved from 131 Sea Zone to Caroline Islands 1 americanCruiser moved from 125 Sea Zone to 131 Sea Zone -
@Gully There's only possible OOL in Carolines if I roll very badly
-
@Nothingtoseehere if 34 Power land exactly one hit lol. Keep the inf in that case.
/edit oh dicemails are already there. AA ftw -
TripleA Turn Summary: Usa round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 4 Research Technology - Usa Usa roll 2,3,4,4,7,8,11,6,4,11,9,4,3,9,11,12,8,2 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover Logistics Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 3 americanDestroyers moved from 31 Sea Zone to 33 Sea Zone 2 americanInfantrys moved from French Guyana to 58 Sea Zone 1 americanBattleship, 2 americanInfantrys and 1 americanTransport moved from 58 Sea Zone to 62 Sea Zone 2 americanInfantrys moved from 62 Sea Zone to West Africa 1 americanInfantry and 1 americanMarine moved from Marshall Islands to 125 Sea Zone 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 125 Sea Zone to 130 Sea Zone 1 americanInfantry and 1 americanMarine moved from 130 Sea Zone to Palau Island 2 americanTransports moved from 125 Sea Zone to 132 Sea Zone 2 americanInfantrys and 1 americanMarine moved from Marshall Islands to 132 Sea Zone 1 americanInfantry moved from Gilbert Islands to 132 Sea Zone 3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 132 Sea Zone to 131 Sea Zone 3 americanInfantrys and 1 americanMarine moved from 131 Sea Zone to Caroline Islands 2 americanNavalFighters moved from 125 Sea Zone to Caroline Islands 2 americanNavalFighters moved from 143 Sea Zone to 131 Sea Zone 2 americanNavalFighters moved from 131 Sea Zone to Caroline Islands 1 americanCruiser moved from 125 Sea Zone to 131 Sea Zone Combat - Usa Battle in 33 Sea Zone Usa attack with 3 americanDestroyers Germany defend with 1 germanSubmarine Usa roll DepthChargeAttack dice in 33 Sea Zone : 0/3 hits, 0,25 expected hits 1 germanSubmarine owned by the Germany Submerged Battle in West Africa Usa attack with 2 americanInfantrys VichyFrance defend with 1 Flagpole, 1 Rail, 1 germanAirfield and 1 germanEntrenchment; Germany defend with 1 UnitsForExiledAllies Usa roll dice for 1 americanBattleship in West Africa, round 2 : 1/2 hits, 0,83 expected hits VichyFrance roll dice for 1 germanEntrenchment in West Africa, round 2 : 0/1 hits, 0,50 expected hits 1 germanEntrenchment owned by the VichyFrance lost in West Africa Some non-combat units are destroyed: Usa winUsa win, taking 33 Sea Zone from Neutral with 3 americanDestroyers remaining, taking West Africa from VichyFrance with 2 americanInfantrys remaining. Battle score for attacker is 6 Casualties for VichyFrance: 1 germanEntrenchment Battle in Palau Island Usa attack with 1 americanInfantry and 1 americanMarine Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseAntiAirGun Usa roll dice for 1 americanInfantry and 1 americanMarine in Palau Island, round 2 : 0/2 hits, 0,42 expected hits Japan roll dice for 1 japaneseAntiAirGun in Palau Island, round 2 : 0/1 hits, 0,17 expected hits Usa roll dice for 1 americanInfantry and 1 americanMarine in Palau Island, round 3 : 1/2 hits, 0,42 expected hits Japan roll dice for 1 japaneseAntiAirGun in Palau Island, round 3 : 1/1 hits, 0,17 expected hits 1 japaneseAntiAirGun owned by the Japan and 1 americanInfantry owned by the Usa lost in Palau Island Some non-combat units are destroyed: Usa win, taking Palau Island from Japan with 1 americanMarine remaining. Battle score for attacker is 1 Casualties for Usa: 1 americanInfantry Casualties for Japan: 1 japaneseAntiAirGun Battle in Caroline Islands Usa attack with 3 americanInfantrys, 1 americanMarine and 4 americanNavalFighters Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun and 1 japaneseInfantry Japan roll AntiAircraftGun dice in Caroline Islands : 1/1 hits, 0,08 expected hits 1 americanNavalFighter owned by the Usa lost in Caroline Islands Usa roll dice for 1 americanCruiser in Caroline Islands, round 2 : 0/1 hits, 0,25 expected hits Usa roll dice for 3 americanInfantrys, 1 americanMarine and 3 americanNavalFighters in Caroline Islands, round 2 : 2/7 hits, 2,33 expected hits Japan roll dice for 1 japaneseAntiAirGun and 1 japaneseInfantry in Caroline Islands, round 2 : 1/2 hits, 0,50 expected hits 1 japaneseAntiAirGun owned by the Japan, 1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Caroline Islands Some non-combat units are destroyed: Usa win, taking Caroline Islands from Japan with 2 americanInfantrys, 1 americanMarine and 3 americanNavalFighters remaining. Battle score for attacker is -7 Casualties for Usa: 1 americanInfantry and 1 americanNavalFighter Casualties for Japan: 1 japaneseAntiAirGun and 1 japaneseInfantry Trigger SZ64RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 64 Sea Zone Trigger SZ64RemoveVichyBattleship: has removed 1 vichyBattleship owned by Germany in 64 Sea Zone Trigger SZ64PlaceUKDestroyer: Britain has 1 britishDestroyer placed in 64 Sea Zone Trigger SZ64PlaceUKBattleship: Britain has 1 britishBattleship placed in 64 Sea Zone Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger LLquFL2: has removed 1 americanFighter owned by Usa in Queensland Trigger LLquFL1: has removed 1 Pg owned by Britain in Queensland Trigger UnitsEAWestAfrica: ExiledAllies has 1 britishInfantry placed in West Africa Trigger LLquFL1: Britain has 1 britishFighter placed in Queensland Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanCarrier and 1 americanDestroyer moved from 143 Sea Zone to 131 Sea Zone 1 americanCarrier moved from 125 Sea Zone to 131 Sea Zone 1 americanSubmarine moved from 125 Sea Zone to 130 Sea Zone 3 americanNavalFighters moved from Caroline Islands to 131 Sea Zone 1 americanFighter moved from Gilbert Islands to Queensland 1 americanNavalFighter moved from Chicago to Labrador 2 americanNavalFighters moved from Chicago to Los Angeles 1 americanInfantry moved from San Francisco to 156 Sea Zone 2 Materials moved from Los Angeles to 156 Sea Zone 1 americanAntiAirGun moved from Los Angeles to 156 Sea Zone 2 Materials, 1 americanAntiAirGun, 1 americanInfantry, 1 americanSubmarine and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone 2 Materials, 1 americanAntiAirGun and 1 americanInfantry moved from 115 Sea Zone to Hawaiian Islands 1 americanSubmarine moved from 115 Sea Zone to 126 Sea Zone 1 americanDestroyer moved from 115 Sea Zone to 132 Sea Zone 1 americanTransport moved from 115 Sea Zone to 156 Sea Zone 2 americanInfantrys moved from Azores to 39 Sea Zone 1 americanDestroyer, 2 americanInfantrys and 1 americanTransport moved from 39 Sea Zone to 61 Sea Zone 1 americanTank moved from Alaska to 104 Sea Zone 1 Train moved from New York to Washington 1 Material and 1 Train moved from Washington to Los Angeles 1 Train moved from Southern Central US to Washington 3 americanDestroyers moved from 125 Sea Zone to 131 Sea Zone 1 Material and 1 Truck moved from Iceland to 3 Sea Zone 1 americanArtillery moved from Northwestern US to British Columbia 1 Truck moved from Northwestern US to Northern Central US 1 americanAntiAirGun moved from New York to Great Lakes 1 americanAntiAirGun moved from Great Lakes to Northern Central US Purchase Units - Usa Usa buy 1 Material, 1 americanAircraftPlant, 1 americanCarrier, 1 americanCombatEngineer, 1 americanHull, 1 americanMarine, 2 americanNavalFighters and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in 156 Sea Zone being upgraded or consumed: 1 americanHull 1 americanCarrier, 1 americanHull and 1 americanTransport placed in 156 Sea Zone 1 Material placed in Los Angeles 1 americanCombatEngineer and 1 americanMarine placed in San Francisco Units in Hawaiian Islands being upgraded or consumed: 2 Materials 1 americanAircraftPlant placed in Hawaiian Islands 2 americanNavalFighters placed in Chicago 1 americanTransport placed in 30 Sea Zone Activate Technology - Usa Usa activating Logistics Trigger americanL1: Setting isAirBase to true for unitAttachment attached to americanCarrier Trigger americanL1: Setting maxScrambleCount to 2 for unitAttachment attached to americanCarrier Turn Complete - Usa Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador Usa collect 73 PUs; end with 73 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa DepthChargeAttack : -0,25 Japan regular : 1,17 VichyFrance regular : -0,50 Usa regular : -0,25 Japan AntiAircraftGun : 0,92 -
@Gully Didn't happen anyway. But you got an AA hit. Happy Hunting with Germany. If you attack Central Norway I think I'm going to decide OOL turn by turn.
-
TripleA Move Summary: Germany round 5
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 5 Research Technology - Germany Germany spend 0 on tech rolls Politics - Germany Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 unit repaired. 1 germanBattleship-damaged owned by the Germany removed in 28 Sea Zone 1 germanBattleship owned by the Germany added in 28 Sea Zone 1 germanArtillery moved from Sweden to Southern Sweden 1 germanFighter moved from Northern Germany to Southern Sweden 1 germanFighter, 1 germanNavalFighter and 2 germanTacticalBombers moved from Norway to Southern Sweden 2 germanInfantrys moved from Eastern Germany to 27 Sea Zone 2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone 1 germanNavalFighter moved from Eastern Finland to Pskov 1 germanSubmarine moved from 28 Sea Zone to 29 Sea Zone 1 germanDestroyer moved from 28 Sea Zone to 29 Sea Zone 2 germanInfantrys moved from Belorussia to Pskov 1 germanSubmarine moved from 33 Sea Zone to 20 Sea Zone 1 germanFighter moved from Eastern Germany to Southern Sweden 1 germanTransport moved from 28 Sea Zone to 27 Sea Zone 1 germanInfantry moved from Poland to 27 Sea Zone 1 germanInfantry moved from Northern Germany to 27 Sea Zone 2 germanInfantrys moved from 27 Sea Zone to Southern Sweden 1 germanBattleship moved from 28 Sea Zone to 27 Sea Zone 1 germanBattleship moved from 28 Sea Zone to 27 Sea Zone 1 germanArtillery and 3 germanInfantrys moved from Western Ukraine to Kharkov 1 germanAntiTankGun, 1 germanArtillery and 1 germanInfantry moved from Southern Ukraine to Eastern Ukraine 1 germanStrategicBomber moved from Belorussia to Eastern Ukraine 1 germanTacticalBomber moved from Belorussia to Pskov 1 germanFighter moved from Eastern Poland to Pskov -
TripleA Turn Summary: Finland round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 5 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 10 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 24 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 1,9,1,4,5,9,5,1,8,3,3,9 and gets 0 hits Politics - Germany Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 unit repaired. 1 germanBattleship-damaged owned by the Germany removed in 28 Sea Zone 1 germanBattleship owned by the Germany added in 28 Sea Zone Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanArtillery moved from Sweden to Southern Sweden 1 germanFighter moved from Northern Germany to Southern Sweden 1 germanFighter, 1 germanNavalFighter and 2 germanTacticalBombers moved from Norway to Southern Sweden 2 germanInfantrys moved from Eastern Germany to 27 Sea Zone 2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone 1 germanNavalFighter moved from Eastern Finland to Pskov 1 germanSubmarine moved from 28 Sea Zone to 29 Sea Zone 1 germanDestroyer moved from 28 Sea Zone to 29 Sea Zone 2 germanInfantrys moved from Belorussia to Pskov 1 germanSubmarine moved from 33 Sea Zone to 20 Sea Zone 1 germanFighter moved from Eastern Germany to Southern Sweden 1 germanTransport moved from 28 Sea Zone to 27 Sea Zone 1 germanInfantry moved from Poland to 27 Sea Zone 1 germanInfantry moved from Northern Germany to 27 Sea Zone 2 germanInfantrys moved from 27 Sea Zone to Southern Sweden 1 germanBattleship moved from 28 Sea Zone to 27 Sea Zone 1 germanBattleship moved from 28 Sea Zone to 27 Sea Zone 1 germanArtillery and 3 germanInfantrys moved from Western Ukraine to Kharkov 1 germanAntiTankGun, 1 germanArtillery and 1 germanInfantry moved from Southern Ukraine to Eastern Ukraine 1 germanStrategicBomber moved from Belorussia to Eastern Ukraine 1 germanTacticalBomber moved from Belorussia to Pskov 1 germanFighter moved from Eastern Poland to Pskov Combat - Germany Battle in Southern Sweden Germany attack with 1 germanArtillery, 3 germanFighters, 2 germanInfantrys, 1 germanNavalFighter and 2 germanTacticalBombers Sweden defend with 1 Flagpole, 1 Rail, 1 swedishAntiAirGun, 1 swedishArtillery, 1 swedishCombatEngineer and 1 swedishInfantry Sweden roll AntiAircraftGun dice in Southern Sweden : 0/1 hits, 0,08 expected hits Germany roll dice for 2 germanBattleships in Southern Sweden, round 2 : 1/4 hits, 1,67 expected hits Germany roll dice for 1 germanArtillery, 3 germanFighters, 2 germanInfantrys, 1 germanNavalFighter and 2 germanTacticalBombers in Southern Sweden, round 2 : 1/9 hits, 2,58 expected hits Sweden roll dice for 1 swedishAntiAirGun, 1 swedishArtillery, 1 swedishCombatEngineer and 1 swedishInfantry in Southern Sweden, round 2 : 2/4 hits, 1,08 expected hits 2 germanInfantrys owned by the Germany, 1 swedishInfantry owned by the Sweden and 1 swedishAntiAirGun owned by the Sweden lost in Southern Sweden Germany roll dice for 1 germanArtillery, 3 germanFighters, 1 germanNavalFighter and 2 germanTacticalBombers in Southern Sweden, round 3 : 2/7 hits, 2,17 expected hits Sweden roll dice for 1 swedishArtillery and 1 swedishCombatEngineer in Southern Sweden, round 3 : 1/2 hits, 0,67 expected hits 1 swedishCombatEngineer owned by the Sweden, 1 swedishArtillery owned by the Sweden and 1 germanArtillery owned by the Germany lost in Southern Sweden Germany win with 3 germanFighters, 1 germanNavalFighter and 2 germanTacticalBombers remaining. Battle score for attacker is 5 Casualties for Germany: 1 germanArtillery and 2 germanInfantrys Casualties for Sweden: 1 swedishAntiAirGun, 1 swedishArtillery, 1 swedishCombatEngineer and 1 swedishInfantry Battle in Pskov Germany attack with 1 germanFighter, 2 germanInfantrys, 1 germanNavalFighter and 1 germanTacticalBomber Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanFighter, 2 germanInfantrys, 1 germanNavalFighter and 1 germanTacticalBomber in Pskov, round 2 : 0/5 hits, 1,42 expected hits Russia roll dice for 1 russianInfantry in Pskov, round 2 : 0/1 hits, 0,33 expected hits Germany roll dice for 1 germanFighter, 2 germanInfantrys, 1 germanNavalFighter and 1 germanTacticalBomber in Pskov, round 3 : 1/5 hits, 1,42 expected hits Russia roll dice for 1 russianInfantry in Pskov, round 3 : 0/1 hits, 0,33 expected hits 1 russianInfantry owned by the Russia lost in Pskov Germany win, taking Pskov from Russia with 1 germanFighter, 2 germanInfantrys, 1 germanNavalFighter and 1 germanTacticalBomber remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Kharkov Germany attack with 1 germanArtillery and 3 germanInfantrys Russia defend with 1 Flagpole and 2 russianInfantrys Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Kharkov, round 2 : 2/4 hits, 1,17 expected hits Russia roll dice for 2 russianInfantrys in Kharkov, round 2 : 0/2 hits, 0,67 expected hits 2 russianInfantrys owned by the Russia lost in Kharkov Germany win, taking Kharkov from Russia with 1 germanArtillery and 3 germanInfantrys remaining. Battle score for attacker is 6 Casualties for Russia: 2 russianInfantrys Battle in Eastern Ukraine Germany attack with 1 germanAntiTankGun, 1 germanArtillery, 1 germanInfantry and 1 germanStrategicBomber Russia defend with 1 Flagpole and 2 russianInfantrys Germany roll dice for 1 germanAntiTankGun, 1 germanArtillery, 1 germanInfantry and 1 germanStrategicBomber in Eastern Ukraine, round 2 : 0/4 hits, 0,83 expected hits Russia roll dice for 2 russianInfantrys in Eastern Ukraine, round 2 : 0/2 hits, 0,50 expected hits Germany roll dice for 1 germanAntiTankGun, 1 germanArtillery, 1 germanInfantry and 1 germanStrategicBomber in Eastern Ukraine, round 3 : 0/4 hits, 0,83 expected hits Russia roll dice for 2 russianInfantrys in Eastern Ukraine, round 3 : 0/2 hits, 0,50 expected hits Germany roll dice for 1 germanAntiTankGun, 1 germanArtillery, 1 germanInfantry and 1 germanStrategicBomber in Eastern Ukraine, round 4 : 2/4 hits, 0,83 expected hits Russia roll dice for 2 russianInfantrys in Eastern Ukraine, round 4 : 0/2 hits, 0,50 expected hits 2 russianInfantrys owned by the Russia lost in Eastern Ukraine Germany win, taking Eastern Ukraine from Russia with 1 germanAntiTankGun, 1 germanArtillery, 1 germanInfantry and 1 germanStrategicBomber remaining. Battle score for attacker is 6 Casualties for Russia: 2 russianInfantrys Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry 1 germanNavalFighter moved from Pskov to Finland 1 germanAntiAirGun and 1 germanMech.Infantry moved from Northern Finland to Eastern Finland 1 germanMech.Infantry moved from Eastern Finland to Finland 2 germanInfantrys moved from Finland to Eastern Finland 2 germanInfantrys moved from 29 Sea Zone to Eastern Finland 1 germanFighter moved from Pskov to Belorussia 1 germanFighter and 1 germanNavalFighter moved from Southern Sweden to Norway 2 germanFighters moved from Southern Sweden to Sweden 1 germanTransport moved from 28 Sea Zone to 27 Sea Zone 1 germanCombatEngineer and 1 germanInfantry moved from Northern Germany to 27 Sea Zone 1 germanCombatEngineer, 1 germanInfantry and 1 germanTransport moved from 27 Sea Zone to 28 Sea Zone 1 germanCombatEngineer and 1 germanInfantry moved from 28 Sea Zone to Sweden 2 germanAlpineInfantrys moved from Sweden to Norway 1 germanStrategicBomber moved from Eastern Ukraine to Belorussia 1 germanArtillery and 3 germanInfantrys moved from Belorussia to Orel Kursk 1 germanArtillery and 1 germanMech.Infantry moved from Eastern Poland to Orel Kursk 1 Truck and 1 germanCombatEngineer moved from Eastern Poland to Orel Kursk 1 germanArtillery and 1 germanMech.Infantry moved from Western Ukraine to Orel Kursk 1 Material and 1 Truck moved from Western Ukraine to Orel Kursk 1 germanInfantry moved from Western Ukraine to Southern Ukraine 3 germanInfantrys moved from Romania to Western Ukraine 2 germanInfantrys moved from Pinsk Marshes to Kharkov 1 germanAlpineInfantry moved from Pinsk Marshes to Belorussia 1 germanCombatEngineer moved from Pinsk Marshes to Kharkov 1 germanInfantry moved from Pinsk Marshes to Orel Kursk 1 germanArtillery and 1 germanMech.Infantry moved from Hungary Slovakia to Belorussia 2 Trucks and 2 germanInfantrys moved from Austria to Eastern Poland 1 germanTank moved from Bohemia Moravia to Eastern Poland 1 germanArtillery and 1 germanInfantry moved from Syria to Iraq 1 germanAirTransport and 1 germanParatrooper moved from Crete to Morrocco 1 Truck and 1 germanAntiAirGun moved from Cyrenaica to Algeria 2 germanTanks moved from Western Egypt to Anglo Egyptian Sudan 1 germanArtillery, 1 germanInfantry and 2 germanMech.Infantrys moved from Western Egypt to Anglo Egyptian Sudan 1 germanInfantry moved from Western Egypt to Central Egpyt 1 germanArtillery and 1 germanInfantry moved from Al Kufrah to Western Egypt 1 germanTransport moved from 53 Sea Zone to 52 Sea Zone 1 germanCombatEngineer and 1 germanMarine moved from Greece to 52 Sea Zone 1 germanCombatEngineer, 1 germanMarine and 1 germanTransport moved from 52 Sea Zone to 51 Sea Zone 1 germanCombatEngineer and 1 germanMarine moved from 51 Sea Zone to Western Egypt 1 germanSubmarine moved from 52 Sea Zone to 46 Sea Zone 2 Materials moved from Vichy France to 47 Sea Zone 2 Materials and 1 germanTransport moved from 47 Sea Zone to 45 Sea Zone 2 Materials moved from 45 Sea Zone to Algeria 1 germanDestroyer moved from 54 Sea Zone to 51 Sea Zone 1 germanSubmarine moved from 43 Sea Zone to 45 Sea Zone 1 germanAirTransport moved from Finland to Western Germany 1 Train moved from Poland to Berlin 1 Train moved from Romania to Western Germany 3 germanInfantrys moved from Paris to Northern France 1 germanTacticalBomber moved from Southern Sweden to Northern Germany 1 germanTacticalBomber moved from Southern Sweden to Norway 1 germanTacticalBomber moved from Pskov to Sweden 1 Train moved from Greece to Austria 1 germanSubmarine moved from 14 Sea Zone to 15 Sea Zone 1 germanTransport moved from 76 Sea Zone to 82 Sea Zone Purchase Units - Germany Germany buy 1 Material, 2 germanArtillerys, 1 germanFighter and 15 germanInfantrys; Remaining resources: 1 PUs; 12 techTokens; Place Units - Germany 2 germanInfantrys placed in Belorussia 2 germanArtillerys placed in Western Ukraine 1 Material placed in Western Germany 1 germanFighter placed in Eastern Germany 4 germanInfantrys placed in Paris 4 germanInfantrys placed in Northern Germany 2 germanInfantrys placed in Berlin 2 germanInfantrys placed in Austria Germany undo move 8. 3 germanInfantrys placed in Eastern Germany Turn Complete - Germany Germany collect 66 PUs; end with 67 PUs Units generate 6 techTokens; Germany end with 18 techTokens Units Change Ownership Some Units in Algeria change ownership: 2 Materials and 1 germanCombatEngineer Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerId named:VichyFrance Turning on Edit Mode EDIT: Removing units owned by Germany from Berlin: 1 germanInfantry EDIT: Removing units owned by Germany from Sweden: 3 Materials EDIT: Adding units owned by Germany to Sweden: 1 germanAirfield and 1 germanBarracks EDIT: Changing PUs for Germany from 67 to 68 EDIT: Turning off Edit Mode VichyFrance buy 1 germanBarracks, 1 germanFighter and 1 germanInfantry; Remaining resources: 9 PUs; Place Units - VichyFrance Units in Algeria being upgraded or consumed: 2 Materials 1 germanBarracks placed in Algeria 1 Material, 1 germanFighter and 1 germanInfantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 14 PUs; end with 23 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 21 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 19 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 Material, 1 germanFighter and 1 germanInfantry Purchase Units - DanubeAxis DanubeAxis buy 1 germanArtillery, 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - DanubeAxis 1 germanInfantry placed in Romania 1 germanArtillery and 1 germanMech.Infantry placed in Hungary Slovakia Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 1 germanArtillery and 1 germanMech.Infantry Some Units in Romania change ownership: 1 germanInfantry Purchase Units - Finland Finland buy 3 germanInfantrys; Remaining resources: 1 PUs; Place Units - Finland 3 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 7 PUs; end with 8 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 3 germanInfantrysCombat Hit Differential Summary :
Germany regular : -3,92 Sweden AntiAircraftGun : -0,08 Russia regular : -2,83 Sweden regular : 1,25 -
TripleA Move Summary: Russia round 5
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 5 Research Technology - Russia Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 1 russianInfantry moved from Leningrad to Lativa Estonia Russia take Lativa Estonia from Germany 2 russianInfantrys moved from Leningrad to Pskov 2 russianFighters moved from Novgorod to Pskov 2 russianFighters and 1 russianTacticalBomber moved from Moscow to Eastern Ukraine 1 russianFighter moved from Urals to Pskov 1 russianMarine moved from Caucasus to 56 Sea Zone 2 russianDestroyers, 1 russianMarine and 1 russianTransport moved from 56 Sea Zone to 55 Sea Zone 1 russianMarine moved from 55 Sea Zone to Bulgaria 1 russianInfantry moved from Caucasus to Eastern Ukraine 1 russianInfantry moved from Voronezh to Eastern Ukraine -
TripleA Turn Summary: Russia round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 5 Research Technology - Russia Russia roll 9,10,10,4,9,11,4,10,10 and gets 0 hits Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Leningrad to Lativa Estonia Russia take Lativa Estonia from Germany 2 russianInfantrys moved from Leningrad to Pskov 2 russianFighters moved from Novgorod to Pskov 2 russianFighters and 1 russianTacticalBomber moved from Moscow to Eastern Ukraine 1 russianFighter moved from Urals to Pskov 1 russianMarine moved from Caucasus to 56 Sea Zone 2 russianDestroyers, 1 russianMarine and 1 russianTransport moved from 56 Sea Zone to 55 Sea Zone 1 russianMarine moved from 55 Sea Zone to Bulgaria 1 russianInfantry moved from Caucasus to Eastern Ukraine 1 russianInfantry moved from Voronezh to Eastern Ukraine Combat - Russia Battle in Bulgaria Battle in Eastern Ukraine Russia attack with 2 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber Germany defend with 1 Flagpole, 1 germanAntiTankGun, 1 germanArtillery and 1 germanInfantry Russia roll dice for 2 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber in Eastern Ukraine, round 2 : 2/5 hits, 1,50 expected hits Germany roll dice for 1 germanAntiTankGun, 1 germanArtillery and 1 germanInfantry in Eastern Ukraine, round 2 : 0/3 hits, 0,75 expected hits 1 germanInfantry owned by the Germany and 1 germanAntiTankGun owned by the Germany lost in Eastern Ukraine Russia roll dice for 2 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber in Eastern Ukraine, round 3 : 1/5 hits, 1,50 expected hits Germany roll dice for 1 germanArtillery in Eastern Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 germanArtillery owned by the Germany lost in Eastern Ukraine Russia win, taking Bulgaria from DanubeAxis, taking Eastern Ukraine from Germany with 2 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 11 Casualties for Germany: 1 germanAntiTankGun, 1 germanArtillery and 1 germanInfantry Battle in Pskov Russia attack with 3 russianFighters and 2 russianInfantrys Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 3 russianFighters and 2 russianInfantrys in Pskov, round 2 : 2/5 hits, 1,33 expected hits Germany roll dice for 2 germanInfantrys in Pskov, round 2 : 1/2 hits, 0,67 expected hits 1 russianInfantry owned by the Russia and 2 germanInfantrys owned by the Germany lost in Pskov Russia win, taking Pskov from Germany with 3 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Casualties for Germany: 2 germanInfantrys Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianProd1: Russia has 1 Material placed in Moscow 2 russianInfantrys moved from Vladivostok to Khabarovskiy Kray 1 russianInfantry moved from Khabarovskiy Kray to Yakut 1 russianAntiTankGun moved from Far Eastern Republic to Yakut 1 russianTank moved from Soviet Far East to Yakut 2 russianInfantrys moved from Irkutsk to Yakut 1 americanTank, 1 russianDestroyer and 1 russianTransport moved from 104 Sea Zone to 101 Sea Zone 1 russianSubmarine moved from 125 Sea Zone to 130 Sea Zone 1 russianDestroyer and 1 russianSubmarine moved from 12 Sea Zone to 23 Sea Zone 1 Material, 1 Truck and 1 russianTransport moved from 3 Sea Zone to 7 Sea Zone 2 russianFighters moved from Pskov to Novgorod 1 russianFighter moved from Pskov to Moscow 2 russianFighters and 1 russianTacticalBomber moved from Eastern Ukraine to Caucasus 1 russianAntiAirGun, 1 russianMech.Infantry and 2 russianTanks moved from Novgorod to Smolensk 1 russianMech.Infantry moved from Smolensk to Novgorod 1 russianAntiAirGun and 1 russianMech.Infantry moved from Novgorod to Smolensk 2 russianInfantrys moved from Eastern Karelia to Novgorod 4 russianArtillerys moved from Leningrad to Novgorod 1 Truck and 1 russianInfantry moved from Vologda to Caucasus 1 Truck and 1 russianInfantry moved from Urals to Caucasus 1 Truck and 1 russianInfantry moved from Omsk to Caucasus 1 russianTank moved from Stalingrad to Smolensk 1 russianInfantry moved from Volgarod to Stalingrad 1 russianAirTransport and 1 russianParatrooper moved from Volgarod to Caucasus 1 russianAirTransport moved from Caucasus to Vologda 1 russianInfantry moved from Vologda to Novgorod 2 russianInfantrys moved from Leningrad to Novgorod 1 Truck, 1 russianAntiAirGun, 2 russianArtillerys, 1 russianCombatEngineer and 2 russianInfantrys moved from Moscow to Smolensk 1 russianArtillery moved from Novosibirsk to Altay 2 russianInfantrys moved from Leningrad to Eastern Karelia 1 Truck moved from Smolensk to Volgarod 2 Trucks and 2 russianAlpineInfantrys moved from Smolensk to Southern Caucasus 1 russianTacticalBomber moved from Caucasus to Stalingrad 1 Train moved from Southern Caucasus to Novosibirsk 1 Train moved from Stalingrad to Omsk 1 Truck moved from Stalingrad to Urals 1 Truck moved from Irkutsk to Soviet Far East 1 russianInfantry moved from Stalingrad to Voronezh 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer and 4 russianInfantrys moved from Stalingrad to Caucasus Purchase Units - Russia Russia buy 2 russianAlpineInfantrys, 6 russianArtillerys, 12 russianInfantrys, 1 russianMech.Infantry and 1 russianParatrooper; Remaining resources: 0 PUs; 9 techTokens; Place Units - Russia 2 russianAlpineInfantrys placed in Omsk 1 russianInfantry and 1 russianParatrooper placed in Vologda 3 russianArtillerys placed in Novosibirsk 2 russianInfantrys placed in Irkutsk 2 russianInfantrys placed in Vladivostok 2 russianArtillerys, 1 russianInfantry and 1 russianMech.Infantry placed in Moscow 1 russianArtillery and 2 russianInfantrys placed in Stalingrad 1 russianInfantry placed in Urals 3 russianInfantrys placed in Volgarod Turn Complete - Russia Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay Trigger LLrAA: China has 1 chineseArtillery placed in Altay Russia collect 75 PUs; end with 75 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 78 PUs Units generate 9 techTokens; Russia end with 18 techTokensCombat Hit Differential Summary :
Germany regular : -0,75 Russia regular : 0,67 -
TripleA Turn Summary: Thailand round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 5 Training Troops - Manchuria Manchuria collect 0 PUs; end with 7 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange Japan spend 0 on tech rolls Japan roll 7,3,11,4,5,12 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover IncreasedFighterRange Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseArtillery and 2 japaneseInfantrys moved from Eastern Manchuria to Vladivostok 2 japaneseNavalFighters moved from Eastern Manchuria to Vladivostok 1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone 1 japaneseInfantry moved from Tokyo to 99 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 99 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone 2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok 2 japaneseNavalFighters moved from 96 Sea Zone to Vladivostok 4 japaneseArtillerys and 8 japaneseInfantrys moved from Burma to Bengal 1 japaneseArtillery moved from Burma to Bengal 1 japaneseInfantry moved from Hunan to Kwangsi 1 japaneseTank moved from Hupeh to Kwangsi 2 japaneseInfantrys moved from Hupeh to Kweichow 3 japaneseFighters moved from Inner Mongolia to Kweichow 2 japaneseNavalFighters moved from 96 Sea Zone to Vladivostok 1 japaneseCombatEngineer, 2 japaneseInfantrys and 1 japaneseParatrooper moved from Burma to Bengal 1 japaneseStrategicBomber moved from French Indochina to Bengal Combat - Japan Battle in Bengal Japan attack with 5 japaneseArtillerys, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 1 japaneseParatrooper and 1 japaneseStrategicBomber Britain defend with 1 Flagpole, 1 Rail, 1 Truck, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishInfantry Japan roll dice for 5 japaneseArtillerys, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 1 japaneseParatrooper and 1 japaneseStrategicBomber in Bengal, round 2 : 5/18 hits, 3,42 expected hits Britain roll dice for 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishInfantry in Bengal, round 2 : 2/3 hits, 1,33 expected hits 1 britishInfantry owned by the Britain, 1 britishEntrenchment owned by the Britain, 1 britishCombatEngineer owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Bengal Japan win, taking Bengal from Britain with 5 japaneseArtillerys, 1 japaneseCombatEngineer, 8 japaneseInfantrys, 1 japaneseParatrooper and 1 japaneseStrategicBomber remaining. Battle score for attacker is 7 Casualties for Japan: 2 japaneseInfantrys Casualties for Britain: 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishInfantry Battle in Kwangsi Japan attack with 1 japaneseInfantry and 1 japaneseTank China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseInfantry and 1 japaneseTank in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0,25 expected hits Japan roll dice for 1 japaneseInfantry and 1 japaneseTank in Kwangsi, round 3 : 1/2 hits, 0,67 expected hits China roll dice for 1 chineseInfantry in Kwangsi, round 3 : 1/1 hits, 0,25 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kwangsi Japan win, taking Kwangsi from China with 1 japaneseTank remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Battle in Kweichow Japan attack with 3 japaneseFighters and 2 japaneseInfantrys China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry Japan roll dice for 3 japaneseFighters and 2 japaneseInfantrys in Kweichow, round 2 : 2/5 hits, 1,58 expected hits China roll dice for 1 chineseInfantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 chineseInfantry owned by the China lost in Kweichow Japan win, taking Kweichow from China with 3 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Vladivostok Japan attack with 1 japaneseArtillery, 4 japaneseInfantrys and 6 japaneseNavalFighters Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 1 russianBarracks, 1 russianEntrenchment and 4 russianInfantrys Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Vladivostok, round 2 : 2/3 hits, 1,08 expected hits Japan roll dice for 1 japaneseArtillery, 4 japaneseInfantrys and 6 japaneseNavalFighters in Vladivostok, round 2 : 2/11 hits, 2,83 expected hits Russia roll dice for 1 russianEntrenchment and 4 russianInfantrys in Vladivostok, round 2 : 2/5 hits, 2,42 expected hits 4 russianInfantrys owned by the Russia and 2 japaneseInfantrys owned by the Japan lost in Vladivostok Japan roll dice for 1 japaneseArtillery, 2 japaneseInfantrys and 6 japaneseNavalFighters in Vladivostok, round 3 : 2/9 hits, 2,33 expected hits Russia roll dice for 1 russianEntrenchment in Vladivostok, round 3 : 0/1 hits, 0,58 expected hits 1 russianEntrenchment owned by the Russia lost in Vladivostok Some non-combat units are destroyed: Japan win, taking Vladivostok from Russia with 1 japaneseArtillery, 2 japaneseInfantrys and 6 japaneseNavalFighters remaining. Battle score for attacker is 12 Casualties for Japan: 2 japaneseInfantrys Casualties for Russia: 1 russianEntrenchment and 4 russianInfantrys Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train 1 Train moved from Shansi to Korea 1 Train and 2 japaneseArtillerys moved from Korea to Shansi 1 Train moved from Shensi to Shansi 1 Train and 2 japaneseArtillerys moved from Shansi to Burma 1 Truck and 1 japaneseInfantry moved from Thailand to Bengal 1 Truck moved from Bengal to Burma 1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from Burma to Bengal 1 japaneseMech.Infantry moved from Bengal to Burma 2 japaneseInfantrys moved from Thailand to Burma 2 japaneseFighters moved from Kweichow to Burma 1 japaneseStrategicBomber moved from Bengal to Burma 1 japaneseFighter moved from Kweichow to Inner Mongolia 2 japaneseNavalFighters moved from Vladivostok to Eastern Manchuria 2 japaneseNavalFighters moved from Vladivostok to 128 Sea Zone 1 japaneseCarrier moved from 96 Sea Zone to 128 Sea Zone 2 japaneseNavalFighters moved from Vladivostok to 96 Sea Zone 1 japaneseInfantry moved from Manchuria to Eastern Manchuria 1 japaneseArtillery moved from Manchuria to Northern Manchuria 1 Truck and 1 japaneseAntiAirGun moved from Manchuria to Inner Mongolia 1 Truck moved from Inner Mongolia to Manchuria 1 Truck moved from Inner Mongolia to Manchuria 2 japaneseInfantrys moved from Shansi to Inner Mongolia 2 japaneseInfantrys moved from Shansi to Inner Mongolia 1 japaneseInfantry moved from Peking to Shansi 2 japaneseInfantrys moved from Hunan to Hupeh 1 japaneseParatrooper moved from Shensi to Inner Mongolia 1 japaneseInfantry moved from Saigon to French Indochina 2 japaneseCarriers moved from 92 Sea Zone to 93 Sea Zone 4 japaneseNavalFighters moved from 92 Sea Zone to 93 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 92 Sea Zone to 93 Sea Zone 2 japaneseSubmarines moved from 99 Sea Zone to 108 Sea Zone 1 japaneseTransport moved from 92 Sea Zone to 91 Sea Zone 1 japaneseInfantry moved from Saigon to 91 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 91 Sea Zone to 93 Sea Zone 1 japaneseInfantry moved from 93 Sea Zone to Brunei 1 japaneseInfantry moved from Luzon to 128 Sea Zone 1 japaneseInfantry moved from 128 Sea Zone to Brunei 1 japaneseTransport moved from 92 Sea Zone to 94 Sea Zone 1 japaneseTransport moved from 92 Sea Zone to 93 Sea Zone 1 japaneseTransport moved from 128 Sea Zone to 93 Sea Zone 1 japaneseTransport moved from 96 Sea Zone to 93 Sea Zone 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone 2 japaneseInfantrys moved from 97 Sea Zone to Peking 1 japaneseNavalFighter moved from 93 Sea Zone to French Indochina 1 japaneseAlpineInfantry moved from Burma to Bengal 1 japaneseDestroyer moved from 122 Sea Zone to 128 Sea Zone 1 japaneseDestroyer moved from 92 Sea Zone to 93 Sea Zone 1 japaneseInfantry moved from Shensi to Hupeh 1 japaneseInfantry moved from Inner Mongolia to Hupeh 1 japaneseInfantry moved from Inner Mongolia to Hupeh 1 japaneseInfantry moved from Inner Mongolia to Hupeh 1 japaneseDestroyer moved from 122 Sea Zone to 96 Sea Zone 2 japaneseSubmarines moved from 127 Sea Zone to 129 Sea Zone 1 japaneseSubmarine moved from 127 Sea Zone to 96 Sea Zone 1 japaneseSubmarine moved from 129 Sea Zone to 127 Sea Zone Purchase Units - Japan Japan repair damage of 1x Rail; Remaining resources: 67 PUs; 0 techTokens; Japan buy 2 japaneseAlpineInfantrys, 1 japaneseCarrier, 1 japaneseDestroyer, 1 japaneseFighter, 7 japaneseInfantrys and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 1 japaneseFighter and 1 japaneseNavalFighter placed in Japan Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull 1 japaneseCarrier placed in 99 Sea Zone 2 japaneseAlpineInfantrys placed in Saigon 2 japaneseInfantrys placed in Luzon 2 japaneseInfantrys placed in Shensi 3 japaneseInfantrys placed in Kyushu Shikoku 1 japaneseDestroyer placed in 96 Sea Zone Activate Technology - Japan Japan activating IncreasedFighterRange Trigger japaneseIFR2: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseCarrier Trigger japaneseIFR1: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to japaneseAirfield Trigger japaneseIFR1: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseAirfield Turn Complete - Japan Japan collect 65 PUs; end with 65 PUs Units generate 6 techTokens; Japan end with 6 techTokens Purchase Units - Manchuria Manchuria buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria Turn Complete - Manchuria Manchuria collect 9 PUs; end with 9 PUs Some Units in Manchuria change ownership: 1 japaneseArtillery and 1 japaneseInfantry Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
Japan regular : 1,42 China regular : 0,17 Russia regular : -1,00 Britain regular : 0,67 -
@Nothingtoseehere time for China, Britain and Sweden.
Japan's income doesn't really skyrocket. 65 in turn 3, 66 in turn 4, now 68. What I gain on the continent, I lose in small islands. Still think Japan's position is very good and most important objective is to keep naval superiority. Punish for the Rangoon barracks is on the way. What do I do with all those Trains, I'm gonna have 3 soon.
-
TripleA Turn Summary: China round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 5 Research Technology - China China roll 2,5,5,9,2,12,4,4,3,2,1,9 and gets 1 hit China removing all Technology Tokens after successful research. China discover Production Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry moved from Chungking to Kweichow 2 chineseFighters moved from Chungking to Kwangsi 1 chineseInfantry moved from Yunnan to Kwangsi Combat - China Battle in Kwangsi China attack with 2 chineseFighters and 1 chineseInfantry Japan defend with 1 Flagpole and 1 japaneseTank China roll dice for 2 chineseFighters and 1 chineseInfantry in Kwangsi, round 2 : 0/3 hits, 1,00 expected hits Japan roll dice for 1 japaneseTank in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 chineseInfantry owned by the China lost in Kwangsi retreated to Kwangsi Japan win with 1 japaneseTank remaining. Battle score for attacker is -3 Casualties for China: 1 chineseInfantry Battle in Kweichow China attack with 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry Japan defend with 1 Flagpole and 2 japaneseInfantrys China roll dice for 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry in Kweichow, round 2 : 1/3 hits, 0,75 expected hits Japan roll dice for 2 japaneseInfantrys in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Kweichow, round 3 : 0/2 hits, 0,58 expected hits Japan roll dice for 1 japaneseInfantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Kweichow, round 4 : 0/2 hits, 0,58 expected hits Japan roll dice for 1 japaneseInfantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 chineseArtillery owned by the China lost in Kweichow China roll dice for 1 chineseAlpineInfantry in Kweichow, round 5 : 0/1 hits, 0,25 expected hits Japan roll dice for 1 japaneseInfantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits China roll dice for 1 chineseAlpineInfantry in Kweichow, round 6 : 0/1 hits, 0,25 expected hits Japan roll dice for 1 japaneseInfantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits China roll dice for 1 chineseAlpineInfantry in Kweichow, round 7 : 0/1 hits, 0,25 expected hits Japan roll dice for 1 japaneseInfantry in Kweichow, round 7 : 1/1 hits, 0,33 expected hits 1 chineseAlpineInfantry owned by the China lost in Kweichow Japan win with 1 japaneseInfantry remaining. Battle score for attacker is -8 Casualties for China: 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry Casualties for Japan: 1 japaneseInfantry Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry 2 chineseFighters moved from Kwangsi to Chungking 3 chineseInfantrys moved from Kansu to Chungking 1 chineseInfantry moved from Tsinghai to Kansu 1 chineseArtillery moved from Ningsia to Northern China 1 chineseInfantry moved from Singkiang to Tsinghai 1 chineseArtillery moved from Altay to Ningsia 1 chineseInfantry moved from Eastern Szechwan to Yunnan 1 chineseInfantry moved from Chungking to Eastern Szechwan 1 chineseAntiTankGun, 1 chineseMech.Infantry and 1 chineseTank moved from Northern China to Chungking 3 Trucks, 2 chineseArtillerys and 1 chineseCombatEngineer moved from Northern China to Chungking Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 4 chineseAlpineInfantrys and 2 chineseInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - China 1 chineseInfantry placed in Singkiang 2 chineseAlpineInfantrys placed in Northern China 2 chineseAlpineInfantrys and 1 chineseInfantry placed in Chungking Activate Technology - China China activating Production Turn Complete - China China collect 19 PUs; end with 19 PUs Units generate 3 techTokens; China end with 3 techTokensCombat Hit Differential Summary :
Japan regular : 1,33 China regular : -2,67 -
TripleA Move Summary: Britain round 5
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 5 Research Technology - Britain Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare Britain removing all Technology Tokens after successful research. Britain discover ImprovedFighters Combat Move - Britain Trigger britishSW5: Setting combatOffenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger LLabLL: Britain has 1 Pg placed in Labrador 1 britishInfantry and 1 britishMarine moved from Central Norway to 12 Sea Zone 1 britishInfantry, 1 britishMarine and 4 britishTransports moved from 12 Sea Zone to 24 Sea Zone 2 britishBattleships and 1 britishCruiser moved from 12 Sea Zone to 23 Sea Zone 2 britishInfantrys moved from Scotland to 24 Sea Zone 1 britishMarine moved from Scotland to 24 Sea Zone 2 britishInfantrys moved from Central Britain to 24 Sea Zone 2 britishMarines moved from Central Britain to 24 Sea Zone 1 britishAirTransport and 1 britishParatrooper moved from Central Britain to Northern France 5 britishInfantrys, 4 britishMarines and 6 britishTransports moved from 24 Sea Zone to 23 Sea Zone 2 britishInfantrys moved from 23 Sea Zone to Low Countries 3 britishInfantrys moved from London to 23 Sea Zone 6 britishInfantrys and 4 britishMarines moved from 23 Sea Zone to Northern France 1 britishFighter, 3 britishNavalFighters and 3 britishTacticalBombers moved from Central Britain to Northern France 2 britishNavalFighters moved from 12 Sea Zone to Northern France 2 britishInfantrys and 1 britishTransport moved from 62 Sea Zone to 61 Sea Zone 1 britishBattleship moved from 64 Sea Zone to 61 Sea Zone 1 britishAntiTankGun, 2 britishArtillerys, 1 britishCombatEngineer, 13 britishInfantrys, 1 britishMarine and 1 britishMech.Infantry moved from Rangoon to Bengal 2 britishInfantrys moved from Calcutta to Bengal 1 britishSubmarine moved from 149 Sea Zone to 82 Sea Zone 2 britishInfantrys moved from 61 Sea Zone to Morrocco -
TripleA Manual Gamesave Post: Britain round 5
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 5 Research Technology - Britain Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare Britain roll 3,11,11,5,11,12 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover ImprovedFighters Combat Move - Britain Trigger britishSW5: Setting combatOffenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger LLabLL: Britain has 1 Pg placed in Labrador Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishInfantry and 1 britishMarine moved from Central Norway to 12 Sea Zone 1 britishInfantry, 1 britishMarine and 4 britishTransports moved from 12 Sea Zone to 24 Sea Zone 2 britishBattleships and 1 britishCruiser moved from 12 Sea Zone to 23 Sea Zone 2 britishInfantrys moved from Scotland to 24 Sea Zone 1 britishMarine moved from Scotland to 24 Sea Zone 2 britishInfantrys moved from Central Britain to 24 Sea Zone 2 britishMarines moved from Central Britain to 24 Sea Zone 1 britishAirTransport and 1 britishParatrooper moved from Central Britain to Northern France 5 britishInfantrys, 4 britishMarines and 6 britishTransports moved from 24 Sea Zone to 23 Sea Zone 2 britishInfantrys moved from 23 Sea Zone to Low Countries 3 britishInfantrys moved from London to 23 Sea Zone 6 britishInfantrys and 4 britishMarines moved from 23 Sea Zone to Northern France 1 britishFighter, 3 britishNavalFighters and 3 britishTacticalBombers moved from Central Britain to Northern France 2 britishNavalFighters moved from 12 Sea Zone to Northern France 2 britishInfantrys and 1 britishTransport moved from 62 Sea Zone to 61 Sea Zone 1 britishBattleship moved from 64 Sea Zone to 61 Sea Zone 1 britishAntiTankGun, 2 britishArtillerys, 1 britishCombatEngineer, 13 britishInfantrys, 1 britishMarine and 1 britishMech.Infantry moved from Rangoon to Bengal 2 britishInfantrys moved from Calcutta to Bengal 1 britishSubmarine moved from 149 Sea Zone to 82 Sea Zone 2 britishInfantrys moved from 61 Sea Zone to Morrocco Combat - Britain VichyFrance scrambles 2 units out of Algeria to defend against the attack in Morrocco Japan scrambles 2 units out of Burma to defend against the attack in Bengal Battle in 82 Sea Zone Britain attack with 1 britishSubmarine Germany defend with 1 germanTransport Britain roll dice for 1 britishSubmarine in 82 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits Germany roll dice for 1 germanTransport in 82 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits Britain roll dice for 1 britishSubmarine in 82 Sea Zone, round 3 : 0/1 hits, 0,25 expected hits Germany roll dice for 1 germanTransport in 82 Sea Zone, round 3 : 0/1 hits, 0,08 expected hits Britain roll dice for 1 britishSubmarine in 82 Sea Zone, round 4 : 0/1 hits, 0,25 expected hits Germany roll dice for 1 germanTransport in 82 Sea Zone, round 4 : 0/1 hits, 0,08 expected hits Britain roll dice for 1 britishSubmarine in 82 Sea Zone, round 5 : 0/1 hits, 0,25 expected hits Germany roll dice for 1 germanTransport in 82 Sea Zone, round 5 : 0/1 hits, 0,08 expected hits Britain roll dice for 1 britishSubmarine in 82 Sea Zone, round 6 : 0/1 hits, 0,25 expected hits Germany roll dice for 1 germanTransport in 82 Sea Zone, round 6 : 0/1 hits, 0,08 expected hits Britain roll dice for 1 britishSubmarine in 82 Sea Zone, round 7 : 1/1 hits, 0,25 expected hits 1 germanTransport owned by the Germany lost in 82 Sea Zone Britain win with 1 britishSubmarine remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanTransportCombat Hit Differential Summary :
Germany regular : -0,42 Britain regular : -0,50 -
TripleA Manual Gamesave Post: Britain round 5
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 5 Research Technology - Britain Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare Britain roll 3,11,11,5,11,12 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover ImprovedFighters Combat Move - Britain Trigger britishSW5: Setting combatOffenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger LLabLL: Britain has 1 Pg placed in Labrador Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishInfantry and 1 britishMarine moved from Central Norway to 12 Sea Zone 1 britishInfantry, 1 britishMarine and 4 britishTransports moved from 12 Sea Zone to 24 Sea Zone 2 britishBattleships and 1 britishCruiser moved from 12 Sea Zone to 23 Sea Zone 2 britishInfantrys moved from Scotland to 24 Sea Zone 1 britishMarine moved from Scotland to 24 Sea Zone 2 britishInfantrys moved from Central Britain to 24 Sea Zone 2 britishMarines moved from Central Britain to 24 Sea Zone 1 britishAirTransport and 1 britishParatrooper moved from Central Britain to Northern France 5 britishInfantrys, 4 britishMarines and 6 britishTransports moved from 24 Sea Zone to 23 Sea Zone 2 britishInfantrys moved from 23 Sea Zone to Low Countries 3 britishInfantrys moved from London to 23 Sea Zone 6 britishInfantrys and 4 britishMarines moved from 23 Sea Zone to Northern France 1 britishFighter, 3 britishNavalFighters and 3 britishTacticalBombers moved from Central Britain to Northern France 2 britishNavalFighters moved from 12 Sea Zone to Northern France 2 britishInfantrys and 1 britishTransport moved from 62 Sea Zone to 61 Sea Zone 1 britishBattleship moved from 64 Sea Zone to 61 Sea Zone 1 britishAntiTankGun, 2 britishArtillerys, 1 britishCombatEngineer, 13 britishInfantrys, 1 britishMarine and 1 britishMech.Infantry moved from Rangoon to Bengal 2 britishInfantrys moved from Calcutta to Bengal 1 britishSubmarine moved from 149 Sea Zone to 82 Sea Zone 2 britishInfantrys moved from 61 Sea Zone to Morrocco Combat - Britain VichyFrance scrambles 2 units out of Algeria to defend against the attack in Morrocco Japan scrambles 2 units out of Burma to defend against the attack in Bengal Battle in 82 Sea Zone Britain attack with 1 britishSubmarine Germany defend with 1 germanTransport Britain roll dice for 1 britishSubmarine in 82 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits Germany roll dice for 1 germanTransport in 82 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits Britain roll dice for 1 britishSubmarine in 82 Sea Zone, round 3 : 0/1 hits, 0,25 expected hits Germany roll dice for 1 germanTransport in 82 Sea Zone, round 3 : 0/1 hits, 0,08 expected hits Britain roll dice for 1 britishSubmarine in 82 Sea Zone, round 4 : 0/1 hits, 0,25 expected hits Germany roll dice for 1 germanTransport in 82 Sea Zone, round 4 : 0/1 hits, 0,08 expected hits Britain roll dice for 1 britishSubmarine in 82 Sea Zone, round 5 : 0/1 hits, 0,25 expected hits Germany roll dice for 1 germanTransport in 82 Sea Zone, round 5 : 0/1 hits, 0,08 expected hits Britain roll dice for 1 britishSubmarine in 82 Sea Zone, round 6 : 0/1 hits, 0,25 expected hits Germany roll dice for 1 germanTransport in 82 Sea Zone, round 6 : 0/1 hits, 0,08 expected hits Britain roll dice for 1 britishSubmarine in 82 Sea Zone, round 7 : 1/1 hits, 0,25 expected hits 1 germanTransport owned by the Germany lost in 82 Sea Zone Britain win with 1 britishSubmarine remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanTransport Battle in Bengal Britain attack with 1 britishAntiTankGun, 2 britishArtillerys, 1 britishCombatEngineer, 15 britishInfantrys, 1 britishMarine and 1 britishMech.Infantry Japan defend with 1 Flagpole, 1 Rail, 1 Truck, 1 japaneseAlpineInfantry, 1 japaneseAntiAirGun, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 9 japaneseInfantrys and 1 japaneseParatrooper Britain roll dice for 1 britishAntiTankGun, 2 britishArtillerys, 1 britishCombatEngineer, 15 britishInfantrys, 1 britishMarine and 1 britishMech.Infantry in Bengal, round 2 : 3/21 hits, 3,58 expected hits Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseAntiAirGun, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 9 japaneseInfantrys and 1 japaneseParatrooper in Bengal, round 2 : 6/20 hits, 6,17 expected hits 1 japaneseAntiAirGun owned by the Japan, 5 britishInfantrys owned by the Britain, 1 britishAntiTankGun owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Bengal 1 britishMech.Infantry owned by the Britain, 10 britishInfantrys owned by the Britain, 1 britishMarine owned by the Britain, 2 britishArtillerys owned by the Britain and 1 britishCombatEngineer owned by the Britain retreated to Calcutta Japan win with 1 japaneseAlpineInfantry, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 7 japaneseInfantrys and 1 japaneseParatrooper remaining. Battle score for attacker is -9 Casualties for Britain: 1 britishAntiTankGun and 5 britishInfantrys Casualties for Japan: 1 japaneseAntiAirGun and 2 japaneseInfantrys Battle in Morrocco Britain attack with 2 britishInfantrys VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail, 1 germanAirfield and 1 germanEntrenchment; Italy defend with 1 italianFighter and 1 italianNavalFighter; Germany defend with 1 UnitsForExiledAllies, 1 germanAirTransport, 2 germanInfantrys and 1 germanParatrooper Britain roll dice for 1 britishBattleship and 1 britishCruiser in Morrocco, round 2 : 1/3 hits, 1,08 expected hits Britain roll dice for 2 britishInfantrys in Morrocco, round 2 : 0/2 hits, 0,33 expected hits VichyFrance roll dice for 1 germanAirTransport, 1 germanEntrenchment, 2 germanInfantrys, 1 germanParatrooper, 1 italianFighter and 1 italianNavalFighter in Morrocco, round 2 : 3/6 hits, 2,25 expected hits 1 germanInfantry owned by the Germany and 2 britishInfantrys owned by the Britain lost in Morrocco VichyFrance win with 1 germanAirTransport, 1 germanEntrenchment, 1 germanInfantry, 1 germanParatrooper, 1 italianFighter and 1 italianNavalFighter remaining. Battle score for attacker is -3 Casualties for Britain: 2 britishInfantrys Casualties for Germany: 1 germanInfantry Battle in Low Countries Britain attack with 2 britishInfantrys Germany defend with 1 Flagpole, 1 UnitsForExiledAllies and 1 germanEntrenchment Britain roll dice for 1 britishBattleship in Low Countries, round 2 : 0/2 hits, 0,83 expected hits Britain roll dice for 2 britishInfantrys in Low Countries, round 2 : 0/2 hits, 0,33 expected hits Germany roll dice for 1 germanEntrenchment in Low Countries, round 2 : 1/1 hits, 0,50 expected hits 1 britishInfantry owned by the Britain lost in Low Countries Britain roll dice for 1 britishInfantry in Low Countries, round 3 : 1/1 hits, 0,17 expected hits Germany roll dice for 1 germanEntrenchment in Low Countries, round 3 : 0/1 hits, 0,50 expected hits 1 germanEntrenchment owned by the Germany lost in Low Countries Some non-combat units are destroyed: Britain win, taking Low Countries from Germany with 1 britishInfantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Casualties for Germany: 1 germanEntrenchment Battle in Northern France Britain attack with 1 britishAirTransport, 1 britishFighter, 6 britishInfantrys, 4 britishMarines, 5 britishNavalFighters, 1 britishParatrooper and 3 britishTacticalBombers Germany defend with 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanEntrenchment and 12 germanInfantrys Germany roll AntiAircraftGun dice in Northern France : 0/1 hits, 0,08 expected hits Britain roll dice for 1 britishBattleship and 1 britishCruiser in Northern France, round 2 : 2/3 hits, 1,08 expected hits Britain roll dice for 1 britishAirTransport, 1 britishFighter, 6 britishInfantrys, 4 britishMarines, 5 britishNavalFighters, 1 britishParatrooper and 3 britishTacticalBombers in Northern France, round 2 : 4/21 hits, 5,83 expected hits Germany roll dice for 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanEntrenchment and 12 germanInfantrys in Northern France, round 2 : 5/15 hits, 3,92 expected hits 4 germanInfantrys owned by the Germany, 5 britishInfantrys owned by the Britain, 1 germanAntiTankGun owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Northern France Britain roll dice for 1 britishAirTransport, 1 britishFighter, 1 britishInfantry, 4 britishMarines, 5 britishNavalFighters, 1 britishParatrooper and 3 britishTacticalBombers in Northern France, round 3 : 1/16 hits, 5,00 expected hits Germany roll dice for 1 germanEntrenchment and 8 germanInfantrys in Northern France, round 3 : 3/9 hits, 2,67 expected hits 1 germanInfantry owned by the Germany, 1 britishInfantry owned by the Britain, 1 britishMarine owned by the Britain and 1 britishParatrooper owned by the Britain lost in Northern France Britain roll dice for 1 britishAirTransport, 1 britishFighter, 3 britishMarines, 5 britishNavalFighters and 3 britishTacticalBombers in Northern France, round 4 : 4/13 hits, 4,33 expected hits Germany roll dice for 1 germanEntrenchment and 7 germanInfantrys in Northern France, round 4 : 2/8 hits, 2,42 expected hits 4 germanInfantrys owned by the Germany and 2 britishMarines owned by the Britain lost in Northern France 1 britishAirTransport owned by the Britain, 3 britishTacticalBombers owned by the Britain, 5 britishNavalFighters owned by the Britain and 1 britishFighter owned by the Britain retreated Britain roll dice for 1 britishMarine in Northern France, round 5 : 1/1 hits, 0,25 expected hits Germany roll dice for 1 germanEntrenchment and 3 germanInfantrys in Northern France, round 5 : 2/4 hits, 1,42 expected hits 1 germanInfantry owned by the Germany and 1 britishMarine owned by the Britain lost in Northern France Germany win with 1 germanEntrenchment and 2 germanInfantrys remaining. Battle score for attacker is 0 Casualties for Britain: 6 britishInfantrys, 4 britishMarines and 1 britishParatrooper Casualties for Germany: 1 germanAntiAirGun, 1 germanAntiTankGun and 10 germanInfantrys Moving scrambled unit from Bengal back to originating territory: Burma Moving scrambled unit from Bengal back to originating territory: Burma Moving scrambled unit from Morrocco back to originating territory: Algeria Moving scrambled unit from Morrocco back to originating territory: Algeria Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.InfantryCombat Hit Differential Summary :
Germany AntiAircraftGun : -0,08 Germany regular : 1,17 VichyFrance regular : 0,75 Japan regular : -0,17 Britain regular : -6,33
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login