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    TWW 3.0 warmup with dice. Gully (ax) vs NTSH (al)

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    • N Offline
      Nothingtoseehere @ubernaut
      last edited by

      @ubernaut Haven't tried Livebattles yet. We are kinda less worried about OOL of the defender and just go with what feels right. Mostly there aren't any complains.

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @Nothingtoseehere
        last edited by

        @Nothingtoseehere yeah but the attacker always knows the intent to push the battle or not i don't think its the same at all doing things that way. 😛

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        N 1 Reply Last reply Reply Quote 0
        • N Offline
          Nothingtoseehere @ubernaut
          last edited by

          @ubernaut: Yeah I'm probably going for a live battle next german turn.

          1 Reply Last reply Reply Quote 0
          • N Offline
            Nothingtoseehere @ubernaut
            last edited by

            @ubernaut We'll go back to 1.9 too. 2.0 just doesn't seem stableenough yet. @Gully Do you have time tonight?

            1 Reply Last reply Reply Quote 0
            • N Offline
              Nothingtoseehere
              last edited by

              Testing Forum poster

              Test summary from TripleA, engine version: 1.9, time: 17:01:13
              Savegame

              1 Reply Last reply Reply Quote 0
              • N Offline
                Nothingtoseehere
                last edited by

                TripleA Manual Gamesave Post: Germany round 1

                TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 1
                
                    Research Technology - Germany
                        Trigger germanaTAAT: Germany gains access to AdvancedAntiTank
                

                Combat Hit Differential Summary :

                Savegame

                1 Reply Last reply Reply Quote 0
                • N Offline
                  Nothingtoseehere
                  last edited by

                  @Gully: I started a new game in 1.9.

                  1 Reply Last reply Reply Quote 0
                  • G Offline
                    Gully
                    last edited by

                    okay. I got this "tired after work" thing again. Lets see if I can make the move tonight.

                    1 Reply Last reply Reply Quote 0
                    • G Offline
                      Gully
                      last edited by

                      TripleA Manual Gamesave Post: Japan round 1

                      TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0

                      Game History

                      Round: 1
                      
                          Research Technology - Japan
                              Trigger Starttechtokens: Japan met a national objective for an additional 5 techTokens; end with 5 techTokens
                              Trigger japaneseaTAD: Japan gains access to AdvancedDestroyers
                              Japan spend 0 on tech rolls
                                  Japan rolls : 0/0 hits, 0,00 expected hits
                      
                          Combat Move - Japan
                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                              Trigger Thailand2: has removed 2 thaiInfantrys owned by Thailand in Southern Thailand
                              Trigger Thailand2: has removed 1 thaiAntiAirGun, 1 thaiArtillery and 3 thaiInfantrys owned by Thailand in Thailand
                              Trigger Thailand3: Japan has 2 japaneseInfantrys placed in Southern Thailand
                              Trigger Thailand3: Japan has 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Thailand
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Adding Technology ImprovedFighters for Germany
                              EDIT: Turning off Edit Mode
                              1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys moved from Suiyuan to Inner Mongolia
                              1 japaneseAlpineInfantry, 2 japaneseArtillerys and 2 japaneseInfantrys moved from Shansi to Inner Mongolia
                              1 japaneseAntiTankGun moved from Shansi to Inner Mongolia
                              1 japaneseTank moved from Shanghai to Shensi
                              1 japaneseArtillery and 1 japaneseInfantry moved from Shantung to Shensi
                              1 japaneseMech.Infantry and 1 japaneseTank moved from Shansi to Shensi
                              1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys and 1 japaneseInfantry moved from French Indochina to Burma
                              1 japaneseSubmarine moved from 117 Sea Zone to 115 Sea Zone
                              1 japaneseSubmarine moved from 125 Sea Zone to 115 Sea Zone
                              4 japaneseNavalFighters moved from 120 Sea Zone to 115 Sea Zone
                              1 japaneseBattleship moved from 98 Sea Zone to 127 Sea Zone
                              1 japaneseDestroyer moved from 123 Sea Zone to 115 Sea Zone
                              1 japaneseTransport moved from 91 Sea Zone to 94 Sea Zone
                              1 japaneseMarine moved from Saigon to 94 Sea Zone
                              1 japaneseMarine moved from French Indochina to 94 Sea Zone
                              2 japaneseMarines and 1 japaneseTransport moved from 94 Sea Zone to 93 Sea Zone
                              2 japaneseMarines moved from Hainan to 95 Sea Zone
                              2 japaneseMarines and 1 japaneseTransport moved from 95 Sea Zone to 93 Sea Zone
                              4 japaneseMarines moved from 93 Sea Zone to Borneo
                              1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseDestroyer and 2 japaneseNavalFighters moved from 91 Sea Zone to 148 Sea Zone
                              1 japaneseDestroyer moved from 131 Sea Zone to 127 Sea Zone
                              1 japaneseMarine moved from Caroline Islands to 131 Sea Zone
                              1 japaneseMarine and 1 japaneseTransport moved from 131 Sea Zone to 130 Sea Zone
                              1 japaneseMarine moved from Palau Island to 130 Sea Zone
                              1 japaneseDestroyer moved from 128 Sea Zone to 148 Sea Zone
                              1 japaneseCruiser moved from 95 Sea Zone to 93 Sea Zone
                              1 japaneseArtillery and 1 japaneseInfantry moved from Shanghai to Fo Kien
                              1 japaneseFighter moved from Shanghai to Fo Kien
                              EDIT: 2 germanArtillerys moved from Northern Germany to Norway
                              EDIT: 1 germanInfantry moved from Northern Germany to Norway
                              1 japaneseMarine moved from Japan to 98 Sea Zone
                              1 japaneseMarine moved from Korea to 98 Sea Zone
                              2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone
                              2 japaneseNavalFighters moved from 126 Sea Zone to 115 Sea Zone
                              2 japaneseMarines and 1 japaneseTransport moved from 130 Sea Zone to 127 Sea Zone
                              4 japaneseMarines moved from 127 Sea Zone to Luzon
                              1 japaneseCruiser moved from 99 Sea Zone to 127 Sea Zone
                              1 japaneseStrategicBomber moved from Japan to Luzon
                              1 japaneseFighter moved from Japan to Shansi
                              1 japaneseInfantry moved from Shanghai to Anhwei
                              1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Anhwei
                              1 japaneseFighter moved from Manchuria to Inner Mongolia
                              1 japaneseNavalFighter moved from Saigon to Burma
                              1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from French Indochina to Kwangtung
                      

                      Combat Hit Differential Summary :

                      Japan rolls : 0,00
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • G Offline
                        Gully
                        last edited by

                        okay here we go.

                        Edits: Added Fighter Tech for Germany, that one got lost on the broken dicerolls. Idk if triggers are missing. Thats probably repaired at the end of Ger2. And I took back the transport inf-Copenhagen and art-Norway to Northern Germany, instead transported inf-Copenhagen and art-Northern Germany to Norway.

                        Scramble is possible to 115 (Pearl Harbor), 148 (Java) and 127 (Luzon).

                        N 2 Replies Last reply Reply Quote 0
                        • N Offline
                          Nothingtoseehere @Gully
                          last edited by

                          @Gully Scramble to SZ 148 and 127. No Scramble to SZ 115. I think Lobby is appropriate for the OOL.

                          1 Reply Last reply Reply Quote 0
                          • G Offline
                            Gully
                            last edited by

                            TripleA Turn Summary: Thailand round 1

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0

                            Game History

                            Round: 1
                            
                                Training Troops - Manchuria
                                    Manchuria collect 0 PUs; end with 11 PUs
                            
                                Consolidating - Thailand
                                    Thailand collect 0 PUs; end with 8 PUs
                            
                                Research Technology - Japan
                                    Trigger Starttechtokens: Japan met a national objective for an additional 5 techTokens; end with 5 techTokens
                                    Trigger japaneseaTAD: Japan gains access to AdvancedDestroyers
                                    Japan spend 0 on tech rolls
                                        Japan rolls : 0/0 hits, 0,00 expected hits
                            
                                Combat Move - Japan
                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                    Trigger Thailand2: has removed 2 thaiInfantrys owned by Thailand in Southern Thailand
                                    Trigger Thailand2: has removed 1 thaiAntiAirGun, 1 thaiArtillery and 3 thaiInfantrys owned by Thailand in Thailand
                                    Trigger Thailand3: Japan has 2 japaneseInfantrys placed in Southern Thailand
                                    Trigger Thailand3: Japan has 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Thailand
                                    Turning on Edit Mode
                                    EDIT: Turning off Edit Mode
                                    Turning on Edit Mode
                                    EDIT: Turning off Edit Mode
                                    Turning on Edit Mode
                                    EDIT: Turning off Edit Mode
                                    Turning on Edit Mode
                                    EDIT: Adding Technology ImprovedFighters for Germany
                                    EDIT: Turning off Edit Mode
                                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                    1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys moved from Suiyuan to Inner Mongolia
                                    1 japaneseAlpineInfantry, 2 japaneseArtillerys and 2 japaneseInfantrys moved from Shansi to Inner Mongolia
                                    1 japaneseAntiTankGun moved from Shansi to Inner Mongolia
                                    1 japaneseTank moved from Shanghai to Shensi
                                    1 japaneseArtillery and 1 japaneseInfantry moved from Shantung to Shensi
                                    1 japaneseMech.Infantry and 1 japaneseTank moved from Shansi to Shensi
                                    1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys and 1 japaneseInfantry moved from French Indochina to Burma
                                    1 japaneseSubmarine moved from 117 Sea Zone to 115 Sea Zone
                                    1 japaneseSubmarine moved from 125 Sea Zone to 115 Sea Zone
                                    4 japaneseNavalFighters moved from 120 Sea Zone to 115 Sea Zone
                                    1 japaneseBattleship moved from 98 Sea Zone to 127 Sea Zone
                                    1 japaneseDestroyer moved from 123 Sea Zone to 115 Sea Zone
                                    1 japaneseTransport moved from 91 Sea Zone to 94 Sea Zone
                                    1 japaneseMarine moved from Saigon to 94 Sea Zone
                                    1 japaneseMarine moved from French Indochina to 94 Sea Zone
                                    2 japaneseMarines and 1 japaneseTransport moved from 94 Sea Zone to 93 Sea Zone
                                    2 japaneseMarines moved from Hainan to 95 Sea Zone
                                    2 japaneseMarines and 1 japaneseTransport moved from 95 Sea Zone to 93 Sea Zone
                                    4 japaneseMarines moved from 93 Sea Zone to Borneo
                                    1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseDestroyer and 2 japaneseNavalFighters moved from 91 Sea Zone to 148 Sea Zone
                                    1 japaneseDestroyer moved from 131 Sea Zone to 127 Sea Zone
                                    1 japaneseMarine moved from Caroline Islands to 131 Sea Zone
                                    1 japaneseMarine and 1 japaneseTransport moved from 131 Sea Zone to 130 Sea Zone
                                    1 japaneseMarine moved from Palau Island to 130 Sea Zone
                                    1 japaneseDestroyer moved from 128 Sea Zone to 148 Sea Zone
                                    1 japaneseCruiser moved from 95 Sea Zone to 93 Sea Zone
                                    1 japaneseArtillery and 1 japaneseInfantry moved from Shanghai to Fo Kien
                                    1 japaneseFighter moved from Shanghai to Fo Kien
                                    EDIT: 2 germanArtillerys moved from Northern Germany to Norway
                                    EDIT: 1 germanInfantry moved from Northern Germany to Norway
                                    1 japaneseMarine moved from Japan to 98 Sea Zone
                                    1 japaneseMarine moved from Korea to 98 Sea Zone
                                    2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone
                                    2 japaneseNavalFighters moved from 126 Sea Zone to 115 Sea Zone
                                    2 japaneseMarines and 1 japaneseTransport moved from 130 Sea Zone to 127 Sea Zone
                                    4 japaneseMarines moved from 127 Sea Zone to Luzon
                                    1 japaneseCruiser moved from 99 Sea Zone to 127 Sea Zone
                                    1 japaneseStrategicBomber moved from Japan to Luzon
                                    1 japaneseFighter moved from Japan to Shansi
                                    1 japaneseInfantry moved from Shanghai to Anhwei
                                    1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Anhwei
                                    1 japaneseFighter moved from Manchuria to Inner Mongolia
                                    1 japaneseNavalFighter moved from Saigon to Burma
                                    1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from French Indochina to Kwangtung
                                    1 japaneseCombatEngineer moved from French Indochina to Burma
                            
                                Combat - Japan
                                    Britain scrambles 1 units out of Java to defend against the attack in 148 Sea Zone
                                    Usa scrambles 1 units out of Luzon to defend against the attack in 127 Sea Zone
                                    Battle in 148 Sea Zone
                                        Japan attack with 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseNavalFighters
                                        Britain defend with 1 britishCarrier, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter and 1 britishTransport
                                            Japan roll dice for 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseNavalFighters in 148 Sea Zone, round 2 : 4/7 hits, 2,58 expected hits
                                            Britain roll dice for 1 britishCarrier, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter and 1 britishTransport in 148 Sea Zone, round 2 : 3/5 hits, 1,50 expected hits
                                        Units damaged: 1 japaneseBattleship owned by the Japan
                                            1 britishCarrier owned by the Britain, 1 britishNavalFighter owned by the Britain, 1 japaneseDestroyer owned by the Japan, 1 britishTransport owned by the Britain, 1 britishDestroyer owned by the Britain and 1 japaneseCarrier owned by the Japan lost in 148 Sea Zone
                                            1 japaneseBattleship owned by the Japan lost in 148 Sea Zone
                                        1 japaneseBattleship-damaged owned by the Japan and 1 japaneseCarrier-damaged owned by the Japan added in 148 Sea Zone
                                        1 britishCarrier-damaged owned by the Britain added in 148 Sea Zone
                                            Japan roll dice for 1 japaneseBattleship-damaged, 1 japaneseCarrier-damaged, 1 japaneseDestroyer and 2 japaneseNavalFighters in 148 Sea Zone, round 3 : 2/4 hits, 1,75 expected hits
                                            Britain roll dice for 1 britishCarrier-damaged and 1 britishCruiser in 148 Sea Zone, round 3 : 1/2 hits, 0,58 expected hits
                                            1 britishCruiser owned by the Britain, 1 japaneseDestroyer owned by the Japan and 1 britishCarrier-damaged owned by the Britain lost in 148 Sea Zone
                                        Japan win, taking 148 Sea Zone from Neutral with 1 japaneseBattleship-damaged, 1 japaneseCarrier-damaged and 2 japaneseNavalFighters remaining. Battle score for attacker is 16
                                        Casualties for Japan: 1 japaneseBattleship, 1 japaneseCarrier and 2 japaneseDestroyers
                                        Casualties for Britain: 1 britishCarrier, 1 britishCarrier-damaged, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter and 1 britishTransport
                                    Battle in Burma
                                        Japan attack with 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter
                                        Britain defend with 1 Flagpole, 1 Rail and 2 britishInfantrys
                                            Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter in Burma, round 2 : 1/6 hits, 0,83 expected hits
                                            Britain roll dice for 2 britishInfantrys in Burma, round 2 : 0/2 hits, 0,83 expected hits
                                            1 britishInfantry owned by the Britain lost in Burma
                                            Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter in Burma, round 3 : 1/6 hits, 0,83 expected hits
                                            Britain roll dice for 1 britishInfantry in Burma, round 3 : 1/1 hits, 0,42 expected hits
                                            1 britishInfantry owned by the Britain and 1 japaneseAntiTankGun owned by the Japan lost in Burma
                                        Japan win, taking Burma from Britain with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter remaining. Battle score for attacker is 2
                                        Casualties for Britain: 2 britishInfantrys
                                        Casualties for Japan: 1 japaneseAntiTankGun
                                    Battle in Inner Mongolia
                                        Japan attack with 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 1 japaneseFighter and 4 japaneseInfantrys
                                        China defend with 1 Flagpole, 1 Rail, 1 chineseAlpineInfantry and 1 chineseInfantry
                                            Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 1 japaneseFighter and 4 japaneseInfantrys in Inner Mongolia, round 2 : 6/10 hits, 1,83 expected hits
                                            China roll dice for 1 chineseAlpineInfantry and 1 chineseInfantry in Inner Mongolia, round 2 : 1/2 hits, 0,75 expected hits
                                            1 japaneseAntiTankGun owned by the Japan, 1 chineseInfantry owned by the China and 1 chineseAlpineInfantry owned by the China lost in Inner Mongolia
                                        Japan win, taking Inner Mongolia from China with 2 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseFighter and 4 japaneseInfantrys remaining. Battle score for attacker is 3
                                        Casualties for Japan: 1 japaneseAntiTankGun
                                        Casualties for China: 1 chineseAlpineInfantry and 1 chineseInfantry
                                    Battle in Shensi
                                        Japan attack with 1 japaneseArtillery, 1 japaneseInfantry, 1 japaneseMech.Infantry and 2 japaneseTanks
                                        China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield, 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry
                                            China roll AntiTankGun dice in Shensi : 0/1 hits, 0,17 expected hits
                                            Japan roll dice for 1 japaneseArtillery, 1 japaneseInfantry, 1 japaneseMech.Infantry and 2 japaneseTanks in Shensi, round 2 : 0/5 hits, 1,75 expected hits
                                            China roll dice for 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry in Shensi, round 2 : 1/4 hits, 0,67 expected hits
                                            1 japaneseInfantry owned by the Japan lost in Shensi
                                            China roll AntiTankGun dice in Shensi : 0/1 hits, 0,17 expected hits
                                            Japan roll dice for 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks in Shensi, round 3 : 2/4 hits, 1,50 expected hits
                                            China roll dice for 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry in Shensi, round 3 : 0/4 hits, 0,67 expected hits
                                            1 chineseAntiAirGun owned by the China and 1 chineseAntiTankGun owned by the China lost in Shensi
                                            Japan roll dice for 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks in Shensi, round 4 : 2/4 hits, 1,50 expected hits
                                            China roll dice for 1 chineseArtillery and 1 chineseInfantry in Shensi, round 4 : 0/2 hits, 0,50 expected hits
                                            1 chineseArtillery owned by the China and 1 chineseInfantry owned by the China lost in Shensi
                                        Some non-combat units are destroyed: 
                                        Japan win, taking Shensi from China with 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks remaining. Battle score for attacker is 12
                                        Casualties for Japan: 1 japaneseInfantry
                                        Casualties for China: 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry
                                    Battle in Anhwei
                                        Japan attack with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber
                                        China defend with 1 Flagpole, 1 chineseAntiTankGun and 1 chineseInfantry
                                            Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Anhwei, round 2 : 0/3 hits, 1,08 expected hits
                                            China roll dice for 1 chineseAntiTankGun and 1 chineseInfantry in Anhwei, round 2 : 0/2 hits, 0,33 expected hits
                                            Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Anhwei, round 3 : 0/3 hits, 1,08 expected hits
                                            China roll dice for 1 chineseAntiTankGun and 1 chineseInfantry in Anhwei, round 3 : 0/2 hits, 0,33 expected hits
                                            Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Anhwei, round 4 : 0/3 hits, 1,08 expected hits
                                            China roll dice for 1 chineseAntiTankGun and 1 chineseInfantry in Anhwei, round 4 : 0/2 hits, 0,33 expected hits
                                            Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Anhwei, round 5 : 1/3 hits, 1,08 expected hits
                                            China roll dice for 1 chineseAntiTankGun and 1 chineseInfantry in Anhwei, round 5 : 0/2 hits, 0,33 expected hits
                                            1 chineseAntiTankGun owned by the China lost in Anhwei
                                            Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Anhwei, round 6 : 1/3 hits, 1,08 expected hits
                                            China roll dice for 1 chineseInfantry in Anhwei, round 6 : 1/1 hits, 0,25 expected hits
                                            1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Anhwei
                                        Japan win with 1 japaneseFighter and 1 japaneseTacticalBomber remaining. Battle score for attacker is 4
                                        Casualties for China: 1 chineseAntiTankGun and 1 chineseInfantry
                                        Casualties for Japan: 1 japaneseInfantry
                                    Battle in Fo Kien
                                        Japan attack with 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseInfantry
                                        China defend with 1 Flagpole, 1 chineseAirfield and 2 chineseInfantrys
                                            Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseInfantry in Fo Kien, round 2 : 2/3 hits, 0,83 expected hits
                                            China roll dice for 2 chineseInfantrys in Fo Kien, round 2 : 0/2 hits, 0,50 expected hits
                                            2 chineseInfantrys owned by the China lost in Fo Kien
                                        Some non-combat units are destroyed: 
                                        Japan win, taking Fo Kien from China with 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 6
                                        Casualties for China: 2 chineseInfantrys
                                    Battle in Kwangtung
                                        Japan attack with 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank
                                        China defend with 1 Flagpole, 1 Rail, 1 chineseArtillery and 1 chineseInfantry
                                            Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank in Kwangtung, round 2 : 1/5 hits, 1,42 expected hits
                                            China roll dice for 1 chineseArtillery and 1 chineseInfantry in Kwangtung, round 2 : 0/2 hits, 0,58 expected hits
                                            1 chineseInfantry owned by the China lost in Kwangtung
                                            Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank in Kwangtung, round 3 : 0/5 hits, 1,42 expected hits
                                            China roll dice for 1 chineseArtillery in Kwangtung, round 3 : 1/1 hits, 0,33 expected hits
                                            1 japaneseInfantry owned by the Japan lost in Kwangtung
                                            Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank in Kwangtung, round 4 : 1/4 hits, 1,25 expected hits
                                            China roll dice for 1 chineseArtillery in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits
                                            1 chineseArtillery owned by the China lost in Kwangtung
                                        Japan win, taking Kwangtung from China with 1 japaneseFighter, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank remaining. Battle score for attacker is 4
                                        Casualties for China: 1 chineseArtillery and 1 chineseInfantry
                                        Casualties for Japan: 1 japaneseInfantry
                                    Battle in 127 Sea Zone
                                        Japan attack with 1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseDestroyer and 2 japaneseTransports
                                        Usa defend with 1 americanCruiser, 1 americanTacticalBomber and 1 americanTransport
                                            Japan roll dice for 1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseDestroyer and 2 japaneseTransports in 127 Sea Zone, round 2 : 2/4 hits, 1,67 expected hits
                                            Usa roll dice for 1 americanCruiser, 1 americanTacticalBomber and 1 americanTransport in 127 Sea Zone, round 2 : 1/3 hits, 0,92 expected hits
                                        Units damaged: 1 japaneseBattleship owned by the Japan
                                            1 americanTacticalBomber owned by the Usa and 1 americanTransport owned by the Usa lost in 127 Sea Zone
                                            1 japaneseBattleship owned by the Japan lost in 127 Sea Zone
                                        1 japaneseBattleship-damaged owned by the Japan added in 127 Sea Zone
                                            Japan roll dice for 1 japaneseBattleship-damaged, 1 japaneseCruiser, 1 japaneseDestroyer and 2 japaneseTransports in 127 Sea Zone, round 3 : 1/3 hits, 1,17 expected hits
                                            Usa roll dice for 1 americanCruiser in 127 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                                            1 americanCruiser owned by the Usa and 1 japaneseDestroyer owned by the Japan lost in 127 Sea Zone
                                        Japan win, taking 127 Sea Zone from Neutral with 1 japaneseBattleship-damaged, 1 japaneseCruiser and 2 japaneseTransports remaining. Battle score for attacker is 1
                                        Casualties for Usa: 1 americanCruiser, 1 americanTacticalBomber and 1 americanTransport
                                        Casualties for Japan: 1 japaneseBattleship and 1 japaneseDestroyer
                                    Battle in Luzon
                                        Japan attack with 4 japaneseMarines and 1 japaneseStrategicBomber
                                        Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanBarracks and 1 americanInfantry
                                            Japan roll dice for 4 japaneseMarines and 1 japaneseStrategicBomber in Luzon, round 2 : 0/5 hits, 1,17 expected hits
                                            Usa roll dice for 1 americanInfantry in Luzon, round 2 : 0/1 hits, 0,50 expected hits
                                            Japan roll dice for 4 japaneseMarines and 1 japaneseStrategicBomber in Luzon, round 3 : 0/5 hits, 1,17 expected hits
                                            Usa roll dice for 1 americanInfantry in Luzon, round 3 : 1/1 hits, 0,50 expected hits
                                            1 japaneseMarine owned by the Japan lost in Luzon
                                            Japan roll dice for 3 japaneseMarines and 1 japaneseStrategicBomber in Luzon, round 4 : 1/4 hits, 0,92 expected hits
                                            Usa roll dice for 1 americanInfantry in Luzon, round 4 : 1/1 hits, 0,50 expected hits
                                            1 japaneseMarine owned by the Japan and 1 americanInfantry owned by the Usa lost in Luzon
                                        Some non-combat units are destroyed: 
                                        Japan converts americanBarracks into different units
                                        Japan win, taking Luzon from Usa with 2 japaneseMarines and 1 japaneseStrategicBomber remaining. Battle score for attacker is -5
                                        Casualties for Japan: 2 japaneseMarines
                                        Casualties for Usa: 1 americanInfantry
                                    Battle in Borneo
                                        Japan attack with 4 japaneseMarines
                                        ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun and 1 britishInfantry
                                            Japan roll dice for 1 japaneseCruiser in Borneo, round 2 : 0/1 hits, 0,25 expected hits
                                            Japan roll dice for 4 japaneseMarines in Borneo, round 2 : 1/4 hits, 0,67 expected hits
                                            ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishInfantry in Borneo, round 2 : 0/2 hits, 0,50 expected hits
                                            1 britishAntiAirGun owned by the Britain lost in Borneo
                                            Japan roll dice for 4 japaneseMarines in Borneo, round 3 : 0/4 hits, 0,67 expected hits
                                            ExiledAllies roll dice for 1 britishInfantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
                                            Japan roll dice for 4 japaneseMarines in Borneo, round 4 : 3/4 hits, 0,67 expected hits
                                            ExiledAllies roll dice for 1 britishInfantry in Borneo, round 4 : 0/1 hits, 0,33 expected hits
                                            1 britishInfantry owned by the Britain lost in Borneo
                                        Some non-combat units are destroyed: 
                                        Japan win, taking Borneo from ExiledAllies with 4 japaneseMarines remaining. Battle score for attacker is 7
                                        Casualties for Britain: 1 britishAntiAirGun and 1 britishInfantry
                                    Battle in 115 Sea Zone
                                        Japan attack with 1 japaneseDestroyer, 6 japaneseNavalFighters and 2 japaneseSubmarines
                                        Usa defend with 1 americanBattleship, 2 americanCruisers and 1 americanDestroyer
                                            Japan roll dice for 2 japaneseSubmarines in 115 Sea Zone, round 2 : 2/2 hits, 0,50 expected hits
                                        Units damaged: 1 americanBattleship owned by the Usa
                                            1 americanDestroyer owned by the Usa lost in 115 Sea Zone
                                            Japan roll dice for 1 japaneseDestroyer and 6 japaneseNavalFighters in 115 Sea Zone, round 2 : 4/7 hits, 3,25 expected hits
                                            Usa roll dice for 1 americanBattleship and 2 americanCruisers in 115 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                                            2 americanCruisers owned by the Usa, 1 japaneseSubmarine owned by the Japan, 1 americanBattleship owned by the Usa and 1 japaneseDestroyer owned by the Japan lost in 115 Sea Zone
                                        Japan win with 6 japaneseNavalFighters and 1 japaneseSubmarine remaining. Battle score for attacker is 39
                                        Casualties for Usa: 1 americanBattleship, 2 americanCruisers and 1 americanDestroyer
                                        Casualties for Japan: 1 japaneseDestroyer and 1 japaneseSubmarine
                            
                                Non Combat Move - Japan
                                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                    Turning on Edit Mode
                                    EDIT: Removing units owned by Japan from 148 Sea Zone: 1 japaneseCarrier-damaged and 1 japaneseNavalFighter
                                    EDIT: Adding units owned by Japan to 148 Sea Zone: 1 japaneseCarrier
                                    EDIT: Turning off Edit Mode
                                    Turning on Edit Mode
                                    EDIT: Adding Technology SpecialWarfare for Japan
                                    EDIT: Turning off Edit Mode
                                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                    1 japaneseInfantry and 1 japaneseMech.Infantry moved from Shantung to Inner Mongolia
                                    1 japaneseFighter and 1 japaneseTacticalBomber moved from Anhwei to Shansi
                                    1 japaneseArtillery and 1 japaneseInfantry moved from Peking to Shansi
                                    1 japaneseFighter moved from Fo Kien to Shansi
                                    1 japaneseFighter moved from Kwangtung to Shansi
                                    1 japaneseFighter moved from Inner Mongolia to Shansi
                                    1 japaneseMech.Infantry and 1 japaneseTank moved from Manchuria to Shansi
                                    1 Train moved from Tokyo to 99 Sea Zone
                                    1 Train and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
                                    1 Train moved from 98 Sea Zone to Korea
                                    1 Material moved from Shanghai to 97 Sea Zone
                                    1 Material and 1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                                    1 japaneseArtillery moved from Japan to 98 Sea Zone
                                    1 Material and 1 japaneseArtillery moved from 98 Sea Zone to Korea
                                    1 japaneseCombatEngineer moved from Manchuria to Korea
                                    1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                    1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Chahar to Shansi
                                    1 Truck and 1 japaneseArtillery moved from Korea to Peking
                                    1 japaneseInfantry moved from Korea to Manchuria
                                    1 japaneseTank moved from Korea to Peking
                                    1 japaneseAlpineInfantry moved from Eastern Manchuria to Northern Manchuria
                                    1 japaneseArtillery and 1 japaneseInfantry moved from Eastern Manchuria to Manchuria
                                    1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                                    1 japaneseAlpineInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                    1 japaneseArtillery moved from Hokkaido to 98 Sea Zone
                                    1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                                    1 japaneseAlpineInfantry and 1 japaneseArtillery moved from 96 Sea Zone to Fo Kien
                                    1 japaneseArtillery and 1 japaneseInfantry moved from Tokyo to Japan
                                    1 japaneseNavalFighter moved from Burma to Thailand
                                    1 japaneseAirTransport and 1 japaneseParatrooper moved from French Indochina to Shansi
                                    1 Truck moved from Saigon to French Indochina
                                    1 Truck and 1 japaneseAntiAirGun moved from French Indochina to Burma
                                    1 japaneseInfantry moved from Saigon to French Indochina
                                    1 japaneseStrategicBomber moved from Luzon to Peking
                                    2 japaneseCarriers moved from 120 Sea Zone to 126 Sea Zone
                                    6 japaneseNavalFighters moved from 115 Sea Zone to 126 Sea Zone
                                    1 japaneseMarine moved from Marianas Island to 123 Sea Zone
                                    1 japaneseMarine and 1 japaneseTransport moved from 123 Sea Zone to 121 Sea Zone
                                    1 japaneseMarine moved from Iwo Jima to 121 Sea Zone
                                    2 japaneseMarines and 1 japaneseTransport moved from 121 Sea Zone to 122 Sea Zone
                                    2 japaneseMarines moved from 122 Sea Zone to Okinawa
                                    1 Truck moved from Shanghai to Peking
                            
                                Purchase Units - Japan
                                    Japan repair damage of 1x Rail; Remaining resources: 33 PUs; 5 techTokens; 
                                    Japan buy 2 Materials, 1 ResearchCenter, 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseSubmarine; Remaining resources: 0 PUs; 5 techTokens; 
                            
                                Place Units - Japan
                                    1 japaneseAlpineInfantry placed in Kyushu Shikoku
                                    2 Materials and 1 japaneseAirTransport placed in Japan
                                    Units in Korea being upgraded or consumed: 2 Materials
                                    1 ResearchCenter and 1 japaneseArtillery placed in Korea
                                    1 japaneseSubmarine placed in 99 Sea Zone
                            
                                Activate Technology - Japan
                                    Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine
                                    Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry
                                    Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry
                                    Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper
                                    Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer
                                    Trigger japaneseImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to japaneseDestroyer
                                    Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese
                            
                                Turn Complete - Japan
                                    Japan collect 52 PUs; end with 52 PUs
                                    Units generate 6 techTokens; Japan end with 11 techTokens
                                    Units Change Ownership
                                        Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                        Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                            
                                Purchase Units - Manchuria
                                    Turning on Edit Mode
                                    EDIT: Turning off Edit Mode
                                    Manchuria buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
                            
                                Place Units - Manchuria
                                    3 japaneseInfantrys placed in Manchuria
                            
                                Turn Complete - Manchuria
                                    Manchuria collect 7 PUs; end with 9 PUs
                                    Some Units in Manchuria change ownership: 3 japaneseInfantrys
                            
                                Purchase Units - Thailand
                                    Thailand buy 1 Material and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                            
                                Place Units - Thailand
                                    1 Material and 1 japaneseInfantry placed in Thailand
                            
                                Turn Complete - Thailand
                                    Thailand collect 7 PUs; end with 7 PUs
                                    Units Change Ownership
                                        Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                        Some Units in Thailand change ownership: 1 Material, 1 japaneseCombatEngineer and 1 japaneseInfantry
                            

                            Combat Hit Differential Summary :

                            China AntiTankGun : -0,33
                            Japan regular : 3,00
                            ExiledAllies regular : -1,17
                            China regular : -1,92
                            Japan rolls : 0,00
                            Usa regular : 1,25
                            Britain regular : 1,67
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • G Offline
                              Gully
                              last edited by

                              Reminder that Germany and Japan both have only 6 instead of 11 TechTokens. Only the leftmost dice shall count, reload and edit if necessary.

                              N 1 Reply Last reply Reply Quote 0
                              • N Offline
                                Nothingtoseehere
                                last edited by

                                TripleA Move Summary: China round 1

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0

                                Game History

                                Round: 1
                                
                                    Combat Move - China
                                        Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                        Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                        2 chineseInfantrys moved from Hunan to Shensi
                                        1 chineseAlpineInfantry and 1 chineseTank moved from Hupeh to Shensi
                                        1 chineseFighter moved from Chungking to Shensi
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • N Offline
                                  Nothingtoseehere @Gully
                                  last edited by

                                  @Gully I'm going to assume Scramble since it's quite a bit in your favor if ou do so

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                                  • N Offline
                                    Nothingtoseehere
                                    last edited by

                                    TripleA Turn Summary: China round 1

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0

                                    Game History

                                    Round: 1
                                    
                                        Combat Move - China
                                            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                            Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                            Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                            2 chineseInfantrys moved from Hunan to Shensi
                                            1 chineseAlpineInfantry and 1 chineseTank moved from Hupeh to Shensi
                                            1 chineseFighter moved from Chungking to Shensi
                                    
                                        Combat - China
                                            Japan scrambles 2 units out of Shansi to defend against the attack in Shensi
                                            Battle in Shensi
                                                China attack with 1 chineseAlpineInfantry, 1 chineseFighter, 2 chineseInfantrys and 1 chineseTank
                                                Japan defend with 1 Flagpole, 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseMech.Infantry and 2 japaneseTanks
                                                    China roll dice for 1 chineseAlpineInfantry, 1 chineseFighter, 2 chineseInfantrys and 1 chineseTank in Shensi, round 2 : 1/5 hits, 1,42 expected hits
                                                    Japan roll dice for 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseMech.Infantry and 2 japaneseTanks in Shensi, round 2 : 1/6 hits, 2,17 expected hits
                                                    1 japaneseArtillery owned by the Japan and 1 chineseInfantry owned by the China lost in Shensi
                                                    China roll dice for 1 chineseAlpineInfantry, 1 chineseFighter, 1 chineseInfantry and 1 chineseTank in Shensi, round 3 : 3/4 hits, 1,25 expected hits
                                                    Japan roll dice for 2 japaneseFighters, 1 japaneseMech.Infantry and 2 japaneseTanks in Shensi, round 3 : 1/5 hits, 1,92 expected hits
                                                    1 chineseInfantry owned by the China, 1 japaneseMech.Infantry owned by the Japan and 2 japaneseTanks owned by the Japan lost in Shensi
                                                    China roll dice for 1 chineseAlpineInfantry, 1 chineseFighter and 1 chineseTank in Shensi, round 4 : 1/3 hits, 1,08 expected hits
                                                    Japan roll dice for 2 japaneseFighters in Shensi, round 4 : 1/2 hits, 1,00 expected hits
                                                    1 japaneseFighter owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Shensi
                                                    China roll dice for 1 chineseFighter and 1 chineseTank in Shensi, round 5 : 2/2 hits, 0,92 expected hits
                                                    Japan roll dice for 1 japaneseFighter in Shensi, round 5 : 1/1 hits, 0,50 expected hits
                                                    1 japaneseFighter owned by the Japan and 1 chineseTank owned by the China lost in Shensi
                                                China win with 1 chineseFighter remaining. Battle score for attacker is 27
                                                Casualties for China: 1 chineseAlpineInfantry, 2 chineseInfantrys and 1 chineseTank
                                                Casualties for Japan: 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseMech.Infantry and 2 japaneseTanks
                                    
                                        Non Combat Move - China
                                            Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                            1 chineseFighter moved from Shensi to Northern China
                                            2 chineseInfantrys moved from Ningsia to Northern China
                                            1 chineseInfantry moved from Kansu to Northern China
                                            1 chineseAntiTankGun and 1 chineseArtillery moved from Altay to Ningsia
                                            1 chineseTank moved from Singkiang to Northern China
                                            1 chineseInfantry moved from Tsinghai to Ningsia
                                            1 chineseInfantry moved from Chungking to Kansu
                                            1 chineseInfantry moved from Kweichow to Hupeh
                                            1 chineseInfantry moved from Kweichow to Chungking
                                            1 chineseInfantry moved from Kwangsi to Hunan
                                            1 chineseInfantry moved from Yunnan to Eastern Szechwan
                                            1 Truck and 1 chineseArtillery moved from Eastern Szechwan to Tsinghai
                                            1 chineseCombatEngineer moved from Singkiang to Ningsia
                                            1 chineseMech.Infantry moved from Northern China to Singkiang
                                            1 Truck and 1 chineseAntiAirGun moved from Singkiang to Northern China
                                            1 chineseInfantry moved from Western Szechwan to Tsinghai
                                            1 Truck and 1 chineseArtillery moved from Chungking to Northern China
                                    
                                        Purchase Units - China
                                            Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                            China buy 1 chineseAlpineInfantry and 5 chineseInfantrys; Remaining resources: 0 PUs; 
                                    
                                        Place Units - China
                                            1 chineseAlpineInfantry and 1 chineseInfantry placed in Northern China
                                            3 chineseInfantrys placed in Chungking
                                            1 chineseInfantry placed in Singkiang
                                    
                                        Turn Complete - China
                                            China collect 26 PUs; end with 26 PUs
                                            Units generate 3 techTokens; China end with 3 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    Japan regular : -1,58
                                    China regular : 2,33
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • N Offline
                                      Nothingtoseehere @Gully
                                      last edited by

                                      @Gully: Well so much for being favorable. That was lucky.

                                      G 1 Reply Last reply Reply Quote 0
                                      • G Offline
                                        Gully @Nothingtoseehere
                                        last edited by

                                        @Nothingtoseehere I still like Japan's position. Only problem is if you attack the Java Seazone and get more than one hit. Maybe it was greedy to use the Naval-Fgt in Burma instead of holding it back as replacement.

                                        N 2 Replies Last reply Reply Quote 0
                                        • N Offline
                                          Nothingtoseehere
                                          last edited by

                                          TripleA Move Summary: Britain round 1

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0

                                          Game History

                                          Round: 1
                                          
                                              Research Technology - Britain
                                                  Trigger Starttechtokens: Britain met a national objective for an additional 5 techTokens; end with 5 techTokens
                                                  Trigger britishaTAAA: Britain gains access to AdvancedAntiAircraft
                                          
                                              Combat Move - Britain
                                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
                                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                  Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                                  Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                                  1 britishDestroyer and 1 britishNavalFighter moved from 10 Sea Zone to 24 Sea Zone
                                                  1 britishDestroyer moved from 7 Sea Zone to 24 Sea Zone
                                                  1 britishDestroyer moved from 13 Sea Zone to 24 Sea Zone
                                                  1 britishBattleship moved from 10 Sea Zone to 24 Sea Zone
                                                  1 britishSubmarine moved from 10 Sea Zone to 24 Sea Zone
                                                  1 britishCruiser moved from 10 Sea Zone to 24 Sea Zone
                                                  1 britishMarine moved from Gibraltar to 42 Sea Zone
                                                  1 britishCruiser, 1 britishDestroyer, 1 britishMarine and 1 britishTransport moved from 42 Sea Zone to 62 Sea Zone
                                                  1 britishMarine moved from 62 Sea Zone to West Africa
                                                  1 britishStrategicBomber moved from London to 21 Sea Zone
                                                  1 britishFighter moved from London to 24 Sea Zone
                                                  1 britishNavalFighter moved from Central Britain to 24 Sea Zone
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • N Offline
                                            Nothingtoseehere @Gully
                                            last edited by

                                            @Gully: Combat move ready though I don't think there are an decisions for you except for submerging everywhere.

                                            1 Reply Last reply Reply Quote 0

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