TWW 3.0 warmup with dice. Gully (ax) vs NTSH (al)
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TripleA Turn Summary: Italy round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 2 Research Technology - Italy Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare Italy spend 0 on tech rolls Italy roll 4,9,10 and gets 0 hits Combat Move - Italy Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianAirTransport and 1 italianParatrooper moved from Cyrenaica to Sinai 1 italianFighter, 1 italianNavalFighter and 1 italianStrategicBomber moved from Crete to Sinai 1 italianSubmarine moved from 59 Sea Zone to 39 Sea Zone 1 italianSubmarine moved from 61 Sea Zone to 39 Sea Zone 1 italianMech.Infantry moved from Western Ukraine to Eastern Ukraine 1 italianInfantry moved from Kharkov to Eastern Ukraine 1 italianMech.Infantry moved from Orel Kursk to Eastern Ukraine Combat - Italy Battle in Sinai Italy attack with 1 italianAirTransport, 1 italianFighter, 1 italianNavalFighter, 1 italianParatrooper and 1 italianStrategicBomber Egypt defend with 1 Flagpole and 1 Rail; Britain defend with 1 britishInfantry Italy roll dice for 1 italianAirTransport, 1 italianFighter, 1 italianNavalFighter, 1 italianParatrooper and 1 italianStrategicBomber in Sinai, round 2 : 1/5 hits, 1,25 expected hits Egypt roll dice for 1 britishInfantry in Sinai, round 2 : 0/1 hits, 0,25 expected hits 1 britishInfantry owned by the Britain lost in Sinai Italy win, taking Sinai from Egypt with 1 italianAirTransport, 1 italianFighter, 1 italianNavalFighter, 1 italianParatrooper and 1 italianStrategicBomber remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in 39 Sea Zone Italy attack with 2 italianSubmarines Usa defend with 1 americanDestroyer and 1 americanTransport Italy roll dice for 2 italianSubmarines in 39 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits Usa roll dice for 1 americanDestroyer and 1 americanTransport in 39 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Italy roll dice for 2 italianSubmarines in 39 Sea Zone, round 3 : 1/2 hits, 0,50 expected hits 1 americanTransport owned by the Usa lost in 39 Sea Zone Usa roll dice for 1 americanDestroyer in 39 Sea Zone, round 3 : 0/1 hits, 0,25 expected hits Italy roll dice for 2 italianSubmarines in 39 Sea Zone, round 4 : 0/2 hits, 0,50 expected hits Usa roll dice for 1 americanDestroyer in 39 Sea Zone, round 4 : 0/1 hits, 0,25 expected hits Italy roll dice for 2 italianSubmarines in 39 Sea Zone, round 5 : 0/2 hits, 0,50 expected hits Usa roll dice for 1 americanDestroyer in 39 Sea Zone, round 5 : 1/1 hits, 0,25 expected hits 1 italianSubmarine owned by the Italy lost in 39 Sea Zone Italy roll dice for 1 italianSubmarine in 39 Sea Zone, round 6 : 0/1 hits, 0,25 expected hits Usa roll dice for 1 americanDestroyer in 39 Sea Zone, round 6 : 0/1 hits, 0,25 expected hits Italy roll dice for 1 italianSubmarine in 39 Sea Zone, round 7 : 0/1 hits, 0,25 expected hits Usa roll dice for 1 americanDestroyer in 39 Sea Zone, round 7 : 0/1 hits, 0,25 expected hits Italy roll dice for 1 italianSubmarine in 39 Sea Zone, round 8 : 0/1 hits, 0,25 expected hits Usa roll dice for 1 americanDestroyer in 39 Sea Zone, round 8 : 0/1 hits, 0,25 expected hits Italy roll dice for 1 italianSubmarine in 39 Sea Zone, round 9 : 1/1 hits, 0,25 expected hits 1 americanDestroyer owned by the Usa lost in 39 Sea Zone Italy win with 1 italianSubmarine remaining. Battle score for attacker is 8 Casualties for Usa: 1 americanDestroyer and 1 americanTransport Casualties for Italy: 1 italianSubmarine Battle in Eastern Ukraine Italy attack with 1 italianInfantry and 2 italianMech.Infantrys Russia defend with 1 Flagpole and 1 russianInfantry Italy roll dice for 1 italianInfantry and 2 italianMech.Infantrys in Eastern Ukraine, round 2 : 1/3 hits, 0,67 expected hits Russia roll dice for 1 russianInfantry in Eastern Ukraine, round 2 : 1/1 hits, 0,25 expected hits 1 russianInfantry owned by the Russia and 1 italianInfantry owned by the Italy lost in Eastern Ukraine Italy win, taking Eastern Ukraine from Russia with 2 italianMech.Infantrys remaining. Battle score for attacker is 0 Casualties for Italy: 1 italianInfantry Casualties for Russia: 1 russianInfantry Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 italianAirTransport, 1 italianFighter and 1 italianNavalFighter moved from Sinai to Crete 1 italianBattleship moved from 49 Sea Zone to 51 Sea Zone 1 italianSubmarine moved from 50 Sea Zone to 51 Sea Zone 1 italianDestroyer moved from 46 Sea Zone to 51 Sea Zone 1 italianTank moved from Romania to Belorussia 1 Truck and 1 italianAntiAirGun moved from Western Ukraine to Eastern Ukraine 1 italianInfantry and 1 italianMech.Infantry moved from Romania to Belorussia 1 italianStrategicBomber moved from Sinai to Romania 1 italianTank moved from Northern Yugoslavia to Eastern Poland 1 italianTacticalBomber moved from Southern Italy to Cyrenaica 3 italianTransports moved from 51 Sea Zone to 50 Sea Zone 1 italianInfantry moved from Sicily to 50 Sea Zone 1 italianInfantry and 2 italianMarines moved from Southern Italy to 50 Sea Zone 1 italianCombatEngineer moved from Southern Italy to 50 Sea Zone 1 italianAlpineInfantry moved from Greece to 50 Sea Zone 1 italianAlpineInfantry, 1 italianCombatEngineer, 2 italianInfantrys, 2 italianMarines and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone 1 italianAlpineInfantry, 1 italianCombatEngineer, 2 italianInfantrys and 2 italianMarines moved from 51 Sea Zone to Tobruk 2 Trucks moved from Southern Italy to Northern Italy 1 italianAntiTankGun, 1 italianCombatEngineer and 1 italianInfantry moved from Cyrenaica to Tobruk 2 italianInfantrys moved from Rome to Southern Italy 1 Train and 1 italianInfantry moved from Romania to Belorussia 1 Train moved from Belorussia to Northern Yugoslavia 1 Truck moved from Tobruk to Cyrenaica 1 italianArtillery and 1 italianInfantry moved from Western Ukraine to Kharkov Purchase Units - Italy Italy buy 1 italianArtillery and 3 italianSubmarines; Remaining resources: 1 PUs; 3 techTokens; Place Units - Italy 3 italianSubmarines placed in 50 Sea Zone 1 italianArtillery placed in Northern Italy Activate Technology - Italy Trigger germanIFR5: Setting givesMovement to 3:germanFighter for unitAttachment attached to italianAirfield Trigger germanIFR5: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianAirfield Trigger germanIFR6: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianCarrier Turn Complete - Italy Italy collect 29 PUs; end with 30 PUs Units generate 3 techTokens; Italy end with 6 techTokensCombat Hit Differential Summary :
Italy regular : -0,92 Egypt regular : -0,25 Russia regular : 0,75 Usa regular : -0,83 -
I got a deja vu. Didn't I make that mistake once already? Better unload 2inf to Creta and move a fgt over. Here's the save with edit.
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TripleA Turn Summary: Usa round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 2 Research Technology - Usa Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers Trigger americanaTIFR: Usa gains access to IncreasedFighterRange Usa roll 12,11,11,4,8,12,3,4,1 and gets 2 hits Usa removing all Technology Tokens after successful research. Usa discover SpecialWarfare Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanDestroyer moved from 30 Sea Zone to 37 Sea Zone 1 americanStrategicBomber moved from Gibraltar to 50 Sea Zone 1 americanStrategicBomber moved from Hawaiian Islands to 123 Sea Zone Combat - Usa Battle in 50 Sea Zone Usa attack with 1 americanStrategicBomber Italy defend with 3 italianSubmarines Usa roll DepthChargeAttack dice in 50 Sea Zone : 0/1 hits, 0,08 expected hits 3 italianSubmarines owned by the Italy Submerged Battle in 37 Sea Zone Usa attack with 1 americanDestroyer; Britain loiter and taunt Germany defend with 1 germanSubmarine Usa roll DepthChargeAttack dice in 37 Sea Zone : 0/1 hits, 0,08 expected hits 1 germanSubmarine owned by the Germany Submerged Battle in 123 Sea Zone Usa attack with 1 americanStrategicBomber Japan defend with 1 japaneseSubmarine Usa roll DepthChargeAttack dice in 123 Sea Zone : 0/1 hits, 0,08 expected hits 1 japaneseSubmarine owned by the Japan Submerged Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanStrategicBomber moved from 50 Sea Zone to Western Egypt 2 americanInfantrys moved from New York to 30 Sea Zone 1 americanBattleship, 2 americanInfantrys and 1 americanTransport moved from 30 Sea Zone to 37 Sea Zone 2 americanInfantrys moved from 37 Sea Zone to Florida Peninsula 1 americanAntiTankGun moved from British Columbia to 104 Sea Zone 1 americanTank moved from Northern Central US to British Columbia 1 americanNavalFighter moved from Chicago to Labrador 1 americanArtillery moved from Los Angeles to San Francisco 1 Truck and 1 americanInfantry moved from Southwestern US to San Francisco 2 Materials and 1 Train moved from Detroit to Los Angeles 1 Train moved from Los Angeles to Central US 1 Train moved from British Columbia to Washington 1 americanArtillery moved from Washington to Eastern Central US 5 americanInfantrys and 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone 1 americanCarrier, 1 americanCruiser, 3 americanDestroyers, 5 americanInfantrys, 1 americanMarine, 2 americanNavalFighters and 3 americanTransports moved from 115 Sea Zone to 120 Sea Zone 1 americanStrategicBomber moved from 123 Sea Zone to Wake Island 5 americanInfantrys and 1 americanMarine moved from 120 Sea Zone to Wake Island 1 americanFighter and 1 americanNavalFighter moved from Hawaiian Islands to Wake Island 1 americanSubmarine moved from 116 Sea Zone to 120 Sea Zone 1 americanCarrier and 1 americanDestroyer moved from 142 Sea Zone to 161 Sea Zone 1 americanNavalFighter moved from Los Angeles to Hawaiian Islands 1 americanAirTransport and 1 americanParatrooper moved from Quebec to Gibraltar Purchase Units - Usa Usa buy 4 americanDestroyers, 1 americanFactory, 1 americanNavalFighter, 1 americanSubmarine and 3 americanTransports; Remaining resources: 0 PUs; 0 techTokens; Place Units - Usa 2 americanDestroyers and 2 americanTransports placed in 30 Sea Zone 2 americanDestroyers, 1 americanSubmarine and 1 americanTransport placed in 156 Sea Zone Usa undo move 2. 1 americanDestroyer placed in 37 Sea Zone 1 americanDestroyer, 1 americanSubmarine and 1 americanTransport placed in 156 Sea Zone Units in Los Angeles being upgraded or consumed: 2 Materials 1 americanFactory placed in Los Angeles 1 americanNavalFighter placed in Chicago Activate Technology - Usa Usa activating SpecialWarfare Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanInfantry Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanAlpineInfantry Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanParatrooper Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanCombatEngineer Trigger americanSW1: Setting isMarine to true for unitAttachment attached to americanMarine Trigger americanSW3: Usa is added to UnitSupportAttachment attached to: UnitType{name=americanAirTransport} with name: supportAttachmentAirtranamerican Turn Complete - Usa Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador Usa collect 69 PUs; end with 69 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa DepthChargeAttack : -0,25 -
@Gully : Apparently USA is the only Ally allowed to research anything
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@Nothingtoseehere yeah exactly what I thought when I saw the techdice mail.
Ger3 gonna have to wait for tomorrow. I have no interesting scramble- or OOL decisions planned anyway.
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TripleA Manual Gamesave Post: Germany round 3
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 3 Research Technology - Germany Germany spend 0 on tech rolls Germany roll 11,4,4,3,12,5 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover SpecialWarfare Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanIFR7: Setting givesMovement to 3:germanFighter for unitAttachment attached to brazilianAirfield Trigger germanIFR7: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to brazilianAirfield Trigger germanIFR8: Setting givesMovement to 3:germanFighter for unitAttachment attached to spanishAirfield Trigger germanIFR8: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to spanishAirfield Trigger germanIFR9: Setting givesMovement to 3:germanFighter for unitAttachment attached to swedishAirfield Trigger germanIFR9: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to swedishAirfield Trigger germanIFR10: Setting givesMovement to 3:germanFighter for unitAttachment attached to turkishAirfield Trigger germanIFR10: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to turkishAirfield Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 unit repaired. 1 germanBattleship-damaged owned by the Germany removed in 25 Sea Zone 1 germanBattleship owned by the Germany added in 25 Sea Zone 2 germanDestroyers moved from 25 Sea Zone to 27 Sea Zone 1 germanStrategicBomber moved from Poland to 27 Sea Zone 1 germanInfantry moved from Kharkov to Voronezh 1 germanInfantry moved from Orel Kursk to Voronezh 1 germanFighter and 1 germanTacticalBomber moved from Belorussia to Voronezh 1 germanInfantry moved from Gold Coast to Nigeria Germany take Nigeria from Britain 3 germanTanks moved from Orel Kursk to Pskov 3 germanArtillerys moved from Orel Kursk to Pskov 1 germanInfantry moved from Orel Kursk to Pskov 1 germanSubmarine moved from 61 Sea Zone to 43 Sea Zone 2 germanInfantrys moved from Belorussia to Lativa Estonia 2 germanFighters and 1 germanTacticalBomber moved from Eastern Germany to Lativa Estonia 2 germanArtillerys and 3 germanInfantrys moved from Belorussia to Pskov 1 germanInfantry moved from Orel Kursk to Pskov 1 germanMech.Infantry and 1 germanTank moved from Orel Kursk to PskovCombat Hit Differential Summary :
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@Nothingtoseehere I'm 95% sure that's my Combatmove, but too tired to finish it right now. Pretty sure no scrambles and no interesting OOLs.
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TripleA Turn Summary: Finland round 3
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 3 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 8 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 18 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 11,4,4,3,12,5 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover SpecialWarfare Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanIFR7: Setting givesMovement to 3:germanFighter for unitAttachment attached to brazilianAirfield Trigger germanIFR7: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to brazilianAirfield Trigger germanIFR8: Setting givesMovement to 3:germanFighter for unitAttachment attached to spanishAirfield Trigger germanIFR8: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to spanishAirfield Trigger germanIFR9: Setting givesMovement to 3:germanFighter for unitAttachment attached to swedishAirfield Trigger germanIFR9: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to swedishAirfield Trigger germanIFR10: Setting givesMovement to 3:germanFighter for unitAttachment attached to turkishAirfield Trigger germanIFR10: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to turkishAirfield Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 unit repaired. 1 germanBattleship-damaged owned by the Germany removed in 25 Sea Zone 1 germanBattleship owned by the Germany added in 25 Sea Zone Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 2 germanDestroyers moved from 25 Sea Zone to 27 Sea Zone 1 germanStrategicBomber moved from Poland to 27 Sea Zone 1 germanInfantry moved from Kharkov to Voronezh 1 germanInfantry moved from Orel Kursk to Voronezh 1 germanFighter and 1 germanTacticalBomber moved from Belorussia to Voronezh 3 germanTanks moved from Orel Kursk to Pskov 3 germanArtillerys moved from Orel Kursk to Pskov 1 germanInfantry moved from Orel Kursk to Pskov 1 germanSubmarine moved from 61 Sea Zone to 43 Sea Zone 2 germanInfantrys moved from Belorussia to Lativa Estonia 2 germanFighters and 1 germanTacticalBomber moved from Eastern Germany to Lativa Estonia 2 germanArtillerys and 3 germanInfantrys moved from Belorussia to Pskov 1 germanInfantry moved from Orel Kursk to Pskov 1 germanMech.Infantry and 1 germanTank moved from Orel Kursk to Pskov 1 germanSubmarine moved from 37 Sea Zone to 31 Sea Zone Combat - Germany Battle in 27 Sea Zone Germany attack with 2 germanDestroyers and 1 germanStrategicBomber Russia defend with 1 russianSubmarine Germany roll DepthChargeAttack dice in 27 Sea Zone : 0/3 hits, 0,25 expected hits 1 russianSubmarine owned by the Russia Submerged Battle in Lativa Estonia Germany attack with 2 germanFighters, 2 germanInfantrys and 1 germanTacticalBomber Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanFighters, 2 germanInfantrys and 1 germanTacticalBomber in Lativa Estonia, round 2 : 2/5 hits, 1,33 expected hits Russia roll dice for 1 russianInfantry in Lativa Estonia, round 2 : 0/1 hits, 0,33 expected hits 1 russianInfantry owned by the Russia lost in Lativa Estonia Germany winGermany win, taking 27 Sea Zone from Neutral with 2 germanDestroyers and 1 germanStrategicBomber remaining, taking Lativa Estonia from Russia with 2 germanFighters, 2 germanInfantrys and 1 germanTacticalBomber remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Pskov Germany attack with 5 germanArtillerys, 5 germanInfantrys, 1 germanMech.Infantry and 4 germanTanks Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 5 germanArtillerys, 5 germanInfantrys, 1 germanMech.Infantry and 4 germanTanks in Pskov, round 2 : 4/15 hits, 4,00 expected hits Russia roll dice for 1 russianInfantry in Pskov, round 2 : 1/1 hits, 0,33 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Pskov Germany win, taking Pskov from Russia with 5 germanArtillerys, 4 germanInfantrys, 1 germanMech.Infantry and 4 germanTanks remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in Voronezh Germany attack with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber Russia defend with 1 Flagpole, 1 russianAirfield and 1 russianInfantry Germany roll dice for 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber in Voronezh, round 2 : 1/4 hits, 1,33 expected hits Russia roll dice for 1 russianInfantry in Voronezh, round 2 : 0/1 hits, 0,25 expected hits 1 russianInfantry owned by the Russia lost in Voronezh Some non-combat units are destroyed: Germany win, taking Voronezh from Russia with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry 1 germanSubmarine moved from 10 Sea Zone to 13 Sea Zone 1 germanNavalFighter moved from Northern Germany to Northern Norway 3 germanInfantrys moved from Finland to Eastern Finland 1 germanCombatEngineer moved from West Africa to 64 Sea Zone 1 germanCombatEngineer and 1 germanTransport moved from 64 Sea Zone to 71 Sea Zone 1 Truck and 1 germanInfantry moved from Eastern Poland to Pskov 1 germanArtillery moved from Belorussia to Pskov 2 germanFighters moved from Lativa Estonia to Belorussia 1 germanTacticalBomber moved from Lativa Estonia to Belorussia 1 germanFighter and 1 germanTacticalBomber moved from Voronezh to Kharkov 3 germanArtillerys and 3 germanInfantrys moved from Orel Kursk to Pskov 1 germanAntiTankGun moved from Kharkov to Eastern Ukraine 3 germanAntiTankGuns moved from Orel Kursk to Pskov 1 germanArtillery moved from Southern Ukraine to Eastern Ukraine 1 germanArtillery moved from Kharkov to Eastern Ukraine 4 germanInfantrys moved from Western Ukraine to Kharkov 1 Material and 1 germanAirTransport moved from Finland to Western Ukraine 1 germanCombatEngineer moved from Kharkov to Western Ukraine 1 Train moved from Rome to Vichy France 1 Material, 1 Train and 1 germanArtillery moved from Vichy France to Romania 4 germanInfantrys moved from Romania to Western Ukraine 1 germanAirTransport moved from Vichy France to Crete 1 germanCombatEngineer moved from Belorussia to Pskov 1 germanInfantry and 1 germanMech.Infantry moved from Poland to Belorussia 1 germanTank moved from Poland to Belorussia 1 germanInfantry moved from Western France to Northern France 1 germanSubmarine moved from 46 Sea Zone to 50 Sea Zone 1 germanDestroyer moved from 46 Sea Zone to 51 Sea Zone 1 germanTransport moved from 46 Sea Zone to 51 Sea Zone 1 germanFighter moved from Vichy France to Cyrenaica 1 germanFighter moved from Cyrenaica to Kharkov 1 Train and 2 germanInfantrys moved from Poland to Belorussia 1 Train moved from Belorussia to Austria 1 Truck and 1 germanCombatEngineer moved from Paris to Northern Italy 1 germanMarine moved from Vichy France to Northern Italy 1 germanInfantry moved from Eastern Poland to Belorussia 1 germanAlpineInfantry moved from Eastern Poland to Western Ukraine 1 germanAlpineInfantry and 2 germanArtillerys moved from Northern Norway to Central Norway 1 Truck moved from Northern Norway to Finland 1 Truck moved from Central Norway to Northern Finland 1 germanNavalFighter moved from Northern Germany to Norway 1 Train and 2 germanInfantrys moved from Berlin to Belorussia 1 Train moved from Belorussia to Eastern Poland 1 germanInfantry moved from Northern Germany to 25 Sea Zone 2 germanBattleships, 1 germanInfantry and 1 germanTransport moved from 25 Sea Zone to 27 Sea Zone 1 germanArtillery moved from Eastern Germany to 27 Sea Zone 1 germanArtillery and 1 germanInfantry moved from 27 Sea Zone to Lithuania 1 germanCombatEngineer and 2 germanInfantrys moved from Eastern Germany to Poland 1 germanAntiAirGun and 1 germanMech.Infantry moved from Western Germany to Eastern Germany 1 germanInfantry moved from Vichy France to Western France 1 germanStrategicBomber moved from 27 Sea Zone to Belorussia 1 Truck moved from Orel Kursk to Western Ukraine 1 Truck moved from Belorussia to Poland 1 germanAirTransport moved from Western Ukraine to Eastern Poland Purchase Units - Germany Germany buy 1 germanArtillery, 1 germanFactory, 1 germanFighter, 8 germanInfantrys, 1 germanTacticalBomber, 1 germanTank and 1 germanTransport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Western Ukraine being upgraded or consumed: 2 Materials 1 germanFactory placed in Western Ukraine 2 germanInfantrys placed in Belorussia 1 germanArtillery, 1 germanFighter and 1 germanTacticalBomber placed in Eastern Germany 3 germanInfantrys placed in Northern Germany 1 germanTransport placed in 27 Sea Zone 1 germanTank placed in Western Germany 2 germanInfantrys placed in Paris 1 germanInfantry placed in Eastern Germany Activate Technology - Germany Germany activating SpecialWarfare Trigger germanSW1: Setting isMarine to true for unitAttachment attached to germanMarine Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanInfantry Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanAlpineInfantry Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanParatrooper Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanCombatEngineer Trigger germanSW3: Germany is added to UnitSupportAttachment attached to: UnitType{name=germanAirTransport} with name: supportAttachmentAirtrangerman Turn Complete - Germany Germany collect 67 PUs; end with 67 PUs Units generate 6 techTokens; Germany end with 6 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Romania change ownership: 1 Material Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerId named:VichyFrance VichyFrance buy 1 germanFighter and 2 germanInfantrys; Remaining resources: 1 PUs; Place Units - VichyFrance 1 germanFighter and 2 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 20 PUs; end with 21 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 19 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 17 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 germanFighter and 2 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 1 Material and 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - Finland 1 germanInfantry and 1 germanMech.Infantry placed in Finland Turn Complete - Finland Finland collect 8 PUs; end with 8 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 1 germanInfantry and 1 germanMech.InfantryCombat Hit Differential Summary :
Germany regular : 0,33 Germany DepthChargeAttack : -0,25 Russia regular : 0,08 -
@Nothingtoseehere alright here we go. A few questionable decision. Spec-Warfare instead of the more solid Logistics. Preparing Sweden (no need to play hide-and-seek on that, pretty sure you noticed already) instead of full-force Leningrad. Second Facility on the Eastern Front laid back, usually it's placed more aggressively than in W-Ukraine. Not placing the free Vichy Material (I think it's not lost, I can still place it next turn)
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TripleA Move Summary: Russia round 3
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 3 Research Technology - Russia Russia removing all Technology Tokens after successful research. Russia discover Production Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 1 russianInfantry moved from Smolensk to Orel Kursk 1 russianMech.Infantry, 1 russianTacticalBomber and 3 russianTanks moved from Moscow to Orel Kursk 2 russianFighters moved from Novgorod to Orel Kursk 2 russianFighters and 1 russianStrategicBomber moved from Leningrad to Orel Kursk 2 russianAlpineInfantrys, 6 russianInfantrys, 1 russianMarine, 1 russianMech.Infantry and 3 russianTanks moved from Stalingrad to Voronezh 1 russianAlpineInfantry, 2 russianAntiTankGuns, 4 russianArtillerys, 1 russianCombatEngineer and 6 russianInfantrys moved from Tula to Voronezh 1 russianSubmarine moved from 27 Sea Zone to 25 Sea Zone -
@Gully Scramble and OOL
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@Nothingtoseehere 4fgt to Orel-Kursk. Standard OOL
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TripleA Turn Summary: Russia round 3
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 3 Research Technology - Russia Russia roll 5,3,8,6,6,6,10,3,6,11,10,10,4,12,5,5,11 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover Production Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Smolensk to Orel Kursk 1 russianMech.Infantry, 1 russianTacticalBomber and 3 russianTanks moved from Moscow to Orel Kursk 2 russianFighters moved from Novgorod to Orel Kursk 2 russianFighters and 1 russianStrategicBomber moved from Leningrad to Orel Kursk 2 russianAlpineInfantrys, 6 russianInfantrys, 1 russianMarine, 1 russianMech.Infantry and 3 russianTanks moved from Stalingrad to Voronezh 1 russianAlpineInfantry, 2 russianAntiTankGuns, 4 russianArtillerys, 1 russianCombatEngineer and 6 russianInfantrys moved from Tula to Voronezh 1 russianSubmarine moved from 27 Sea Zone to 25 Sea Zone Combat - Russia Germany scrambles 2 units out of Belorussia to defend against the attack in Orel Kursk Germany scrambles 2 units out of Kharkov to defend against the attack in Orel Kursk Battle in Voronezh Russia attack with 3 russianAlpineInfantrys, 2 russianAntiTankGuns, 4 russianArtillerys, 1 russianCombatEngineer, 12 russianInfantrys, 1 russianMarine, 1 russianMech.Infantry and 3 russianTanks Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 3 russianAlpineInfantrys, 2 russianAntiTankGuns, 4 russianArtillerys, 1 russianCombatEngineer, 12 russianInfantrys, 1 russianMarine, 1 russianMech.Infantry and 3 russianTanks in Voronezh, round 2 : 7/27 hits, 6,08 expected hits Germany roll dice for 2 germanInfantrys in Voronezh, round 2 : 1/2 hits, 0,50 expected hits 1 russianInfantry owned by the Russia and 2 germanInfantrys owned by the Germany lost in Voronezh Russia win, taking Voronezh from Germany with 3 russianAlpineInfantrys, 2 russianAntiTankGuns, 4 russianArtillerys, 1 russianCombatEngineer, 11 russianInfantrys, 1 russianMarine, 1 russianMech.Infantry and 3 russianTanks remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Casualties for Germany: 2 germanInfantrys Battle in Orel Kursk Russia attack with 4 russianFighters, 1 russianInfantry, 1 russianMech.Infantry, 1 russianStrategicBomber, 1 russianTacticalBomber and 3 russianTanks Italy defend with 1 italianInfantry; Germany defend with 1 Flagpole, 1 germanAntiAirGun, 4 germanFighters, 3 germanMech.Infantrys and 2 germanTanks Germany roll AntiAircraftGun dice in Orel Kursk : 0/1 hits, 0,08 expected hits Russia roll dice for 4 russianFighters, 1 russianInfantry, 1 russianMech.Infantry, 1 russianStrategicBomber, 1 russianTacticalBomber and 3 russianTanks in Orel Kursk, round 2 : 9/11 hits, 4,42 expected hits Germany roll dice for 1 germanAntiAirGun, 4 germanFighters, 3 germanMech.Infantrys, 2 germanTanks and 1 italianInfantry in Orel Kursk, round 2 : 4/11 hits, 4,08 expected hits 1 russianInfantry owned by the Russia, 1 russianTank owned by the Russia, 1 russianMech.Infantry owned by the Russia, 3 germanMech.Infantrys owned by the Germany, 2 germanTanks owned by the Germany, 1 russianStrategicBomber owned by the Russia, 2 germanFighters owned by the Germany, 1 italianInfantry owned by the Italy and 1 germanAntiAirGun owned by the Germany lost in Orel Kursk Russia roll dice for 4 russianFighters, 1 russianTacticalBomber and 2 russianTanks in Orel Kursk, round 3 : 3/7 hits, 3,25 expected hits Germany roll dice for 2 germanFighters in Orel Kursk, round 3 : 1/2 hits, 1,17 expected hits 1 russianTank owned by the Russia and 2 germanFighters owned by the Germany lost in Orel Kursk Russia win, taking Orel Kursk from Germany with 4 russianFighters, 1 russianTacticalBomber and 1 russianTank remaining. Battle score for attacker is 45 Casualties for Russia: 1 russianInfantry, 1 russianMech.Infantry, 1 russianStrategicBomber and 2 russianTanks Casualties for Germany: 1 germanAntiAirGun, 4 germanFighters, 3 germanMech.Infantrys and 2 germanTanks Casualties for Italy: 1 italianInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Southern Ukraine from Germany to Russia EDIT: Changing unit bombing damage for these Russia owned units to: Rail = 3 EDIT: Turning off Edit Mode Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay 1 russianCruiser and 1 russianTransport moved from 29 Sea Zone to 28 Sea Zone 1 russianInfantry moved from Moscow to Smolensk 2 russianArtillerys and 1 russianInfantry moved from Moscow to Novgorod 1 Truck, 1 russianAlpineInfantry, 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 7 russianInfantrys and 1 russianParatrooper moved from Leningrad to Novgorod 1 Truck moved from Novgorod to Leningrad 1 Truck and 1 russianAntiAirGun moved from Leningrad to Novgorod 1 russianAntiTankGun, 1 russianArtillery and 1 russianInfantry moved from Eastern Karelia to Novgorod 2 russianInfantrys moved from Vologda to Novgorod 2 russianFighters moved from Orel Kursk to Moscow 1 russianInfantry moved from Southern Caucasus to Caucasus 1 russianTacticalBomber moved from Orel Kursk to Moscow 1 russianInfantry moved from Novgorod to Smolensk 1 Truck moved from Vologda to Leningrad 1 Truck and 1 russianAntiAirGun moved from Leningrad to Novgorod 1 Truck moved from Archangel to Leningrad 1 Truck and 1 russianAntiAirGun moved from Leningrad to Novgorod 1 Truck and 1 russianInfantry moved from Sverdlovsk to Novgorod 1 russianAirTransport and 1 russianParatrooper moved from Urals to Novgorod 1 russianAirTransport moved from Novgorod to Urals 1 Truck and 1 russianInfantry moved from Urals to Novgorod 1 Truck moved from Novgorod to Vologda 1 russianDestroyer and 1 russianTransport moved from 14 Sea Zone to 12 Sea Zone 1 russianFighter moved from Orel Kursk to Stalingrad 1 russianFighter moved from Orel Kursk to Stalingrad 1 russianArtillery moved from Southern Caucasus to Astrakhan 1 russianInfantry moved from Crimea to Southern Ukraine 1 Train and 2 russianInfantrys moved from Omsk to Eastern Karelia 1 Train moved from Eastern Karelia to Urals 1 Train and 2 russianInfantrys moved from Volgarod to Eastern Karelia 1 Truck and 1 russianInfantry moved from Omsk to Stalingrad 1 Truck moved from Stalingrad to Novosibirsk 1 russianArtillery moved from Novosibirsk to Altay 1 russianTank moved from Novosibirsk to Sverdlovsk 1 Truck and 1 russianAntiAirGun moved from Stalingrad to Voronezh 1 americanAntiTankGun, 1 russianDestroyer and 1 russianTransport moved from 104 Sea Zone to 101 Sea Zone 1 russianSubmarine moved from 115 Sea Zone to 120 Sea Zone 1 Train moved from Eastern Karelia to Omsk 1 russianInfantry moved from Khabarovskiy Kray to Yakut 1 russianInfantry moved from Vladivostok to Khabarovskiy Kray 1 russianInfantry moved from Vladivostok to Khabarovskiy Kray 1 russianArtillery moved from Far Eastern Republic to Yakut 1 Truck moved from Irkutsk to Soviet Far East 2 russianInfantrys moved from Irkutsk to Yakut Purchase Units - Russia Russia buy 2 russianArtillerys, 17 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia 2 russianInfantrys placed in Leningrad 2 russianInfantrys and 1 russianParatrooper placed in Urals 2 russianInfantrys placed in Vologda 2 russianArtillerys placed in Novosibirsk 2 russianInfantrys placed in Irkutsk 2 russianInfantrys placed in Vladivostok 2 russianInfantrys placed in Omsk 2 russianInfantrys, 1 russianMech.Infantry and 1 russianTank placed in Moscow Russia undo move 8. 3 russianInfantrys and 1 russianTank placed in Moscow 2 russianInfantrys and 1 russianMech.Infantry placed in Stalingrad Russia undo move 8. 2 russianInfantrys and 1 russianTank placed in Moscow 1 russianInfantry placed in Volgarod Activate Technology - Russia Russia activating Production Turn Complete - Russia Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay Trigger LLrAA: China has 1 chineseArtillery placed in Altay Russia collect 71 PUs; end with 71 PUs Units generate 6 techTokens; Russia end with 6 techTokensCombat Hit Differential Summary :
Germany AntiAircraftGun : -0,08 Germany regular : 0,25 Russia regular : 5,25 -
I think I prefer the lucky battledice over the lucky tech dice
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definitely. +5 hits oO
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TripleA Turn Summary: Thailand round 3
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 3 Training Troops - Manchuria Manchuria collect 0 PUs; end with 7 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 7 PUs Research Technology - Japan Trigger japaneseaTIL: Japan gains access to ImprovedLogistics Japan spend 0 on tech rolls Japan roll 2,4,5,2,10,6 and gets 0 hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 unit repaired. 1 japaneseBattleship-damaged owned by the Japan removed in 96 Sea Zone 1 japaneseBattleship owned by the Japan added in 96 Sea Zone Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseTransport moved from 147 Sea Zone to 91 Sea Zone 1 japaneseCombatEngineer moved from Saigon to 91 Sea Zone 2 japaneseNavalFighters moved from 93 Sea Zone to Malay 1 japaneseBattleship-damaged and 1 japaneseCruiser moved from 93 Sea Zone to 91 Sea Zone 1 japaneseTransport moved from 146 Sea Zone to 128 Sea Zone 1 japaneseMarine moved from Phillippines to 128 Sea Zone 1 japaneseInfantry moved from Phillippines Islands to 128 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 128 Sea Zone to Brunei 1 japaneseInfantry moved from Thailand to 91 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from 91 Sea Zone to Malay 1 japaneseBattleship and 1 japaneseCruiser moved from 96 Sea Zone to 99 Sea Zone 1 japaneseDestroyer moved from 96 Sea Zone to 93 Sea Zone 1 japaneseTransport moved from 93 Sea Zone to 95 Sea Zone 1 japaneseCarrier moved from 93 Sea Zone to 94 Sea Zone Combat - Japan Battle in Brunei Battle in 93 Sea Zone Japan attack with 1 japaneseDestroyer Britain defend with 1 britishSubmarine Japan roll DepthChargeAttack dice in 93 Sea Zone : 1/1 hits, 0,25 expected hits 1 britishSubmarine owned by the Britain lost in 93 Sea Zone Japan win, taking Brunei from Britain, taking 93 Sea Zone from Neutral with 1 japaneseDestroyer remaining. Battle score for attacker is 7 Casualties for Britain: 1 britishSubmarine Battle in Malay Japan attack with 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseNavalFighters Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun and 1 britishEntrenchment Britain roll AntiAircraftGun dice in Malay : 0/1 hits, 0,17 expected hits Japan roll dice for 1 japaneseBattleship-damaged and 1 japaneseCruiser in Malay, round 2 : 0/2 hits, 0,67 expected hits Japan roll dice for 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseNavalFighters in Malay, round 2 : 1/4 hits, 0,67 expected hits Britain roll dice for 1 britishAntiAirGun and 1 britishEntrenchment in Malay, round 2 : 1/2 hits, 0,75 expected hits 1 britishAntiAirGun owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Malay Japan roll dice for 1 japaneseCombatEngineer and 2 japaneseNavalFighters in Malay, round 3 : 1/3 hits, 0,50 expected hits Britain roll dice for 1 britishEntrenchment in Malay, round 3 : 0/1 hits, 0,58 expected hits 1 britishEntrenchment owned by the Britain lost in Malay Some non-combat units are destroyed: Japan win, taking Malay from Britain with 1 japaneseCombatEngineer and 2 japaneseNavalFighters remaining. Battle score for attacker is 7 Casualties for Japan: 1 japaneseInfantry Casualties for Britain: 1 britishAntiAirGun and 1 britishEntrenchment Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train 2 japaneseNavalFighters moved from Malay to 94 Sea Zone 1 japaneseCarrier moved from 146 Sea Zone to 128 Sea Zone 1 japaneseNavalFighter moved from 146 Sea Zone to 128 Sea Zone 1 japaneseNavalFighter moved from 146 Sea Zone to 96 Sea Zone 1 japaneseCarrier moved from 129 Sea Zone to 96 Sea Zone 2 japaneseNavalFighters moved from 129 Sea Zone to Tokyo 2 japaneseNavalFighters moved from 129 Sea Zone to Japan 1 japaneseCarrier moved from 129 Sea Zone to 96 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from Hainan to 95 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina 1 japaneseTransport moved from 129 Sea Zone to 96 Sea Zone 2 japaneseInfantrys moved from Formosa to 96 Sea Zone 2 japaneseInfantrys moved from 96 Sea Zone to Luzon 1 japaneseAlpineInfantry and 1 japaneseMech.Infantry moved from Hong Kong to French Indochina 1 japaneseTransport moved from 127 Sea Zone to 95 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from Hong Kong to 95 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina 1 japaneseCombatEngineer moved from Shansi to Shensi 1 Train moved from Manchuria to Korea 2 Materials and 1 Train moved from Korea to Shensi 1 Train moved from Shensi to Shansi 1 japaneseArtillery moved from Shansi to Inner Mongolia 1 Truck and 1 japaneseInfantry moved from Manchuria to Inner Mongolia 1 Truck moved from Inner Mongolia to Manchuria 1 Truck and 1 japaneseArtillery moved from Korea to Shansi 1 japaneseArtillery and 5 japaneseInfantrys moved from Chahar to Shansi 1 japaneseAirTransport moved from Saigon to Japan 1 japaneseAirTransport moved from Burma to Saigon 1 japaneseInfantry moved from Thailand to Burma 1 japaneseInfantry moved from Southern Thailand to Burma 1 japaneseArtillery moved from Hong Kong to Kwangtung 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone 1 japaneseInfantry moved from Hokkaido to 98 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone 1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone 1 japaneseArtillery moved from Japan to 98 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from 98 Sea Zone to Eastern Manchuria 2 japaneseInfantrys moved from 97 Sea Zone to Peking 1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Peking 1 japaneseMarine moved from Hong Kong to 96 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 96 Sea Zone to 128 Sea Zone 1 japaneseMarine moved from Phillippines Islands to 128 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 128 Sea Zone to 94 Sea Zone 2 japaneseMarines moved from 94 Sea Zone to Brunei 1 japaneseSubmarine moved from 123 Sea Zone to 99 Sea Zone 1 japaneseSubmarine moved from 107 Sea Zone to 99 Sea Zone 1 japaneseInfantry moved from Yunnan to Burma 1 japaneseInfantry moved from Burma to Eastern Szechwan 1 Train moved from French Indochina to Hong Kong 1 Material, 1 Train and 1 japaneseAlpineInfantry moved from Hong Kong to Burma 1 Train moved from Burma to French Indochina 1 Truck moved from Burma to Kwangtung 2 japaneseInfantrys moved from Inner Mongolia to Hupeh 1 japaneseTank moved from Hunan to Hupeh 1 japaneseTank moved from Anhwei to Hupeh 1 japaneseFighter moved from Shansi to Inner Mongolia 1 japaneseArtillery moved from Inner Mongolia to Hupeh 1 japaneseInfantry moved from Inner Mongolia to Hupeh 1 japaneseInfantry moved from Hupeh to Inner Mongolia 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer and 1 japaneseParatrooper moved from Eastern Szechwan to Burma 2 japaneseDestroyers moved from 96 Sea Zone to 99 Sea Zone Purchase Units - Japan Japan buy 1 Material, 2 japaneseArtillerys, 1 japaneseBarracks, 6 japaneseInfantrys, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseSubmarine; Remaining resources: 0 PUs; 6 techTokens; Place Units - Japan 1 japaneseInfantry and 1 japaneseParatrooper placed in Saigon 2 japaneseInfantrys placed in Luzon 2 japaneseArtillerys placed in Korea 1 Material and 2 japaneseNavalFighters placed in Japan 1 japaneseSubmarine placed in 99 Sea Zone 3 japaneseInfantrys placed in Kyushu Shikoku Units in Shensi being upgraded or consumed: 2 Materials 1 japaneseBarracks placed in Shensi Turn Complete - Japan Japan collect 66 PUs; end with 66 PUs Units generate 6 techTokens; Japan end with 12 techTokens Units Change Ownership Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer Some Units in Malay change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria Turn Complete - Manchuria Manchuria collect 7 PUs; end with 7 PUs Some Units in Manchuria change ownership: 1 japaneseArtillery and 1 japaneseInfantry Purchase Units - Thailand Thailand buy 1 japaneseAirfield and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 2 japaneseInfantrys placed in Thailand Units in Burma being upgraded or consumed: 1 Material 1 japaneseAirfield placed in Burma Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Malay change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 2 japaneseInfantrysCombat Hit Differential Summary :
Britain AntiAircraftGun : -0,17 Japan regular : 0,17 Japan DepthChargeAttack : 0,75 Britain regular : -0,33 -
TripleA Move Summary: China round 3
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 3 Research Technology - China China spend 0 on tech rolls Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Turning on Edit Mode EDIT: Turning off Edit Mode 4 chineseAlpineInfantrys and 4 chineseInfantrys moved from Chungking to Eastern Szechwan 1 chineseArtillery moved from Chungking to Eastern Szechwan 1 chineseFighter moved from Chungking to Eastern Szechwan -
@Gully: I'm posting to ask for Scramble though I think it never makes sense to scramble here
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@Gully: I'm going ahead with no scramble
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TripleA Turn Summary: China round 3
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0
Game History
Round: 3 Research Technology - China China spend 0 on tech rolls China roll 1,6,8,2,8,11 and gets 0 hits Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Turning on Edit Mode EDIT: Turning off Edit Mode Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 4 chineseAlpineInfantrys and 4 chineseInfantrys moved from Chungking to Eastern Szechwan 1 chineseArtillery moved from Chungking to Eastern Szechwan 1 chineseFighter moved from Chungking to Eastern Szechwan Combat - China Battle in Eastern Szechwan China attack with 4 chineseAlpineInfantrys, 1 chineseArtillery, 1 chineseFighter and 4 chineseInfantrys Japan defend with 1 Flagpole, 1 Rail and 1 japaneseInfantry China roll dice for 4 chineseAlpineInfantrys, 1 chineseArtillery, 1 chineseFighter and 4 chineseInfantrys in Eastern Szechwan, round 2 : 1/10 hits, 1,83 expected hits Japan roll dice for 1 japaneseInfantry in Eastern Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 japaneseInfantry owned by the Japan lost in Eastern Szechwan China win, taking Eastern Szechwan from Japan with 4 chineseAlpineInfantrys, 1 chineseArtillery, 1 chineseFighter and 4 chineseInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry 1 chineseFighter moved from Eastern Szechwan to Chungking 1 Truck moved from Chungking to Kweichow 1 Truck and 1 chineseAntiAirGun moved from Kweichow to Chungking 1 chineseAntiTankGun and 1 chineseMech.Infantry moved from Northern China to Chungking 1 chineseInfantry moved from Kansu to Chungking 1 chineseArtillery and 1 chineseInfantry moved from Ningsia to Northern China 1 chineseArtillery moved from Altay to Ningsia 2 chineseInfantrys moved from Singkiang to Ningsia 1 chineseInfantry moved from Northern China to Kansu 1 chineseInfantry moved from Chungking to Kweichow 1 chineseInfantry moved from Chungking to Eastern Szechwan Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 1 chineseAlpineInfantry and 5 chineseInfantrys; Remaining resources: 0 PUs; 6 techTokens; Place Units - China 1 chineseAlpineInfantry and 1 chineseInfantry placed in Northern China 3 chineseInfantrys placed in Chungking 1 chineseInfantry placed in Singkiang Turn Complete - China China collect 20 PUs; end with 20 PUs Units generate 3 techTokens; China end with 9 techTokensCombat Hit Differential Summary :
Japan regular : -0,33 China regular : -0,83
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