TripleA - a request from a player to a designer



  • I have “fix” requests regarding two maps in TripleA:

    First, in both '41 and '42 versions of Anniversary, the official errata optional rule regarding SZ 16 (the Dardanelles rule) was omitted. It would be great if that could be added in. It caused a fairly significant fiasco in a recent game.

    Second, I know this is a map in development but the destroyer units in Europe '99 (“Europe - Alpha” map as its called in TripleA) attack: 3 defend: 3 but offshore: 2. Currently it’s set to the pre-errata condition offshore of “3”.

    A great many thanks to all those who work to keep TripleA going!

    Respectfully,

    -thegoodcaptain


  • Moderators Admin

    @The_Good_Captain said in TripleA - a request from a player to a designer:

    First, in both '41 and '42 versions of Anniversary, the official errata optional rule regarding SZ 16 (the Dardanelles rule) was omitted.

    The problem here is that the TripleA program doesn't allow for having a direct setting that enables/disables a canal. This could be hacked in a number of ways, but probably should rather be a feature request for the program to support such a possibility, before changing any maps (so, one would need first to find a developer to add the feature to the program, another developer to review such feature, then someone willingly to modify the map's games, and, finally, an administrator accepting the changes (all this besides any considerations about copyrights over the existent map, whose creators are likely not all active any longer)).

    Meanwhile, you can use my "WWIIv3 1941 Tech Advance" variant. Just be sure to customize it back to standard WWIIv3 rules, before enabling the "Canal Turkey" option.

    Second, I know this is a map in development but the destroyer units in Europe '99 (“Europe - Alpha” map as its called in TripleA)

    This (as well as "Pacific") is more like a map abandoned during development. It may be more than 10 years nobody is working on it.


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