• Roger's Scenario Thread

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    RogerCooperR
    Name HeartsOfIron2-Europe Description World War 2 in Europe starting in 1941 with many new unit types https://axisandallies.fandom.com/wiki/HeartsOfIron2-Europe [image: 1780347841621-8d22aec8-ecf7-4270-ad61-e77d9c605e69-image.jpeg] Good Points Lots of interesting unit types Bad Points Favors the Axis
  • Triplea Maps

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  • The Triplea Game Engine

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  • Global 40 Expansion UHD Boxes

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    B
    Got A-Bomb sorted. Just need to get the right turn sequences and get the yanks up to speed with jerry. They will auto place now but still need to fight in edit. [image: 1780383267376-screenshot-from-2026-06-02-01-49-20.png] I used Moscow for testing purposes. They go right after Germany and I like the visual results.
  • World War II V6 - Balanced

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  • War Plan Red-Orange

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    M
    @RogerCooper I do know about ways to do this, but this "tech system" as it exists is very crude and I will probably not make an update to address this. The next update is planned to completely redo the tech system and this will no longer be required.
  • Jurassic v2.0

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    @wc_sumpton THANK YOU. Checked for that vary thing, but stepped through using the Linux ImageViewer and it skips bad files. Strange it existed because the imageTiler was run a few times after first encounter with the error. I'll check the rest. Observer error be gone. Uploaded a new neanderthal.zip. Wrapping display conflict still exists. Each loop in a polygons.txt territory definition should get its own display bounding box to determine if it is in the view. I'm going to concentrate on the game development. Once done, I'll clean up the scripts for public consumption.
  • 💥 1941 Global Command Decision - Official Thread

    maps thedog
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    TheDogT
    Latest version v255 ready for download in TripleA. In TripleA Click Download Maps Button Click Installed tab Click 1941 Global Command Decision Click Remove Button Click Yes button to remove Click Ok button (Successfully removed) Click Close (To force the map list to refresh) Click Download Maps Button Find & Click 1941 Global Command Decision Click Install button (be aware, displayed percentage download is NOT working as intended, have a coffee, it takes minutes to download) Enjoy! . v255 Stacking of Artillery & Anti-Tank, Armor-Lgt & Med 10s, Armor-Inf & Armor-Hvy 5s To summarise stacking Infantry 20s, non-Infantry(& Aircraft & Ships) 10s, except 2 Hit units (Armor-Hvy & Carriers) 5s HQ rings, now have a faction color ring, especially helpful for Fleet-HQ, thanks Oztea on Reddit & Black_Elk . Current v255 documentation, last page has winter turn on instructions. 1941_Global_Command_Decision_Manual.pdf Suggested minimum stable TripleA version https://github.com/triplea-game/triplea/releases/tag/2.7.15025 . Link to 1st post that has; Downloads for new Players https://forums.triplea-game.org/topic/3326/1941-global-command-decision-official-thread
  • East & West

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    RogerCooperR
    This is now available through the in-game downloader.
  • Global 40 Expansion UHD Boxes Recorded Games

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    deleted.
  • Can we fix TWW?

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    ubernautU
    @lafayette [image: 1777344426361-pumped-yes.gif]
  • Power of Politics 1914 : A WWI scenario

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    ubernautU
    @rogercooper thanks i’ll check it out i’m pretty handy with photoshop might be able to modify the existing images haven't rly had a chance to look it yet tho
  • North Africa - TripleA Module

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    wc_sumptonW
    @victoryfirst said in North Africa - TripleA Module: This North Africa module has been upgraded considerably. Would you like to check it out? Maybe you have some ideas to improve it even more Wow looks really good. Give me a day or two, as I have been busy with @RogerCooper's East & West. Cheers...
  • World War 1914 Larry Harries Does Not Work Plus Question

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    VictoryFirstV
    @tonymez said in World War 1914 Larry Harries Does Not Work Plus Question: Why doesn't this map work>? It used to years ago. If you are saying this, that means you are talking about World War I 1914. My module for WWI 1914 exists since December 2th 2024. That's 1.5 years ago. World War I 1914 exists since December 3th 2022. That is 3.5 years ago. I think it is worth it to upgrade to 2.7. It is faster and handles the game folders better. I upgraded to 2.7 because I got error messages with 2.5 when opening maps all the time. With 2.7, I have never gotten an error message since. Download here the latest pre-release: https://github.com/triplea-game/triplea/releases/tag/2.7.15447 Download here the version I am using (which I get the least error messages with): https://github.com/triplea-game/triplea/releases/tag/2.7.14971
  • D-Day version 2 PoC

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    PantherP
    @wc_sumpton I see. I have removed the screenshots to not disturb the thread.
  • adding/removing techs

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    Separate activateTrigger's solved it. Set up an always false condition, so the property modifiers dont launch independently. Issue closed. FYI, Made new units and recolored with drop shadows. Testing game play and balance. Hope to post a beta for others to kick around in a couple weeks. Thanks for all the help.
  • Total World War (TWW) 2.7.7.2

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    ubernautU
    @beelee thanks ill check it out!
  • 💀 Settlers: Fallen Empire - Official Thread

    maps thedog
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    TheDogT
    Latest version v1.15 ready for TripleA download. This only plays in 2.7+ Click Download Maps button In Search: box type set to download Settlers: Fallen Empire Settlers Fallen Empire Manual pdf Settlers_Fallen_Empire_Manual.pdf It has; 11 Asymmetrical factions Growing & shrinking urban centres Resources of Alchemy, Beast & Construct AI auto sells 'spare' resources, player must do it manually Thanks to Ebbe for new unit map and unit colours & flags. Lots of minor changes
  • â­• Middle Earth 3rd Age - Official Thread

    thedog
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    TheDogT
    Latest version 015 ready for download from 1st page 1st post Spider 20pu was 11pu, vastly underpointed (thanks @chowdler) Spider can now enter mountains (thanks chowdler) Tharbad now not of Player interest, so AI will focus less on it (thanks chowdler) Saruman added warg_scout unit (thanks chowdler for the idea of another Mountaineer unit) Gondor Minas Tirith ancient_wall now 4, was 3, needed to rebalance because of above . Link to 1st post that has the download link https://forums.triplea-game.org/topic/3729/middle-earth-3rd-age-official-thread
  • 💥 Another World v AI - Official Thread

    thedog
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    TheDogT
    @rogercooper Thanks I have reposted the zip in the 1st post.

Recent Posts

  • Got A-Bomb sorted. Just need to get the right turn sequences and get the yanks up to speed with jerry.

    They will auto place now but still need to fight in edit.

    Screenshot from 2026-06-02 01-49-20.png

    I used Moscow for testing purposes. They go right after Germany and I like the visual results. 🙂

    read more

  • Name HeartsOfIron2-Europe
    Description World War 2 in Europe starting in 1941 with many new unit types
    https://axisandallies.fandom.com/wiki/HeartsOfIron2-Europe
    8d22aec8-ecf7-4270-ad61-e77d9c605e69-image.jpeg

    Good Points

    Lots of interesting unit types

    Bad Points

    Favors the Axis
    read more

  • Name Domination 1914 No Man's Land
    Description World War One on a large world map
    https://axisandallies.fandom.com/wiki/Domination_1914_No_Man's_Land
    dbd2436b-5cd6-4fae-a381-f04f1a781972-image.jpeg

    Good Points

    Action all over the map World map less distorted than most

    Bad Points

    No victory conditions Bolsheviks handled in an odd and ahistorical way
    read more

  • I have created a mod with few tweaks to improve balance. You can download from https://github.com/triplea-maps/world_war_ii_v6_1941_Balanced or wait until it shows up on the map list and in-game downloader.

    My changes are

    Win by taking a capital without losing a capital. Capitals have a bunker that defends at 3 and adds 1 to defending infantry strength. Russian income and starting money increased. Urals have a value of 2, Siberia a value of 1. Factories added in Sichuan and Southern Europe. Factories are destroyed when captured. Added a US destroyer on the East Cost.

    read more