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Recent Posts

  • C

    Not sure why this was moved in tournaments, but moving it to Maps & Mods, if that's fine.

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  • @blackfox Yes if you exit a game and reload repeatedly without closing Triple A the engine slows down significantly. I have run into this many times over the years to the point that I relaunch Triple A pretty much every time I exit a game.

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  • B

    @redrum The current x64 with -xmx4g.

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  • @blackfox There is a player enforced rule around AA guns and materials moving. Harbors give them the ability to load onto a transport without a truck now but from an engine standpoint this is achieved by giving them +1 movement. You need to enforce that they can only use that movement onto a transport. There is an engine feature request to eventually address this: https://forums.triplea-game.org/topic/1003/expand-givesmovement-option-to-require-specific-units-at-destination

    I haven't seen a consistent memory leak but its possible as I don't leave/reload very often. What do you have the heap set to and what engine version are you on?

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