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Recent Posts

  • @schulz Could be though the US player is pretty competent at balancing ground units and naval units. The Alliance player is the same. Nemo pirates for some reason just build planes

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  • @board-3659 Maybe it is because the entente is too strong to offset AI's relative weakness of the seas?

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  • R

    @schulz said in Domination 1914 No Man's Land - Official Thread:

    @strategery The only currenty way to make AI more challenging is giving bonus income to AI as percentage. Also CP AI seems better than Allies AI.

    You could do an edit each turn, replacing an excessive number of American fighters with an equivalent value of transports and infantry. You could also give the Allies some extra static units in their capitals.

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  • @schulz I mean entente AI beats central powers AI despite having a lot more naval units. Nemo Pirates AI sucks. Martains is decent but usually still loses

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