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@alkexr Please consider making a version with four teams. The four team version is our favorite in my home -- we play it over and over again. Lots of varying strategies and synergies. From my previous posts, the four teams are:
Second Darkness: Dol Guldor, Mordor, Angmar, Orcs
Arkenstone Pact: Dwarves, Woodland Realm, Northmen, Freefolk
Voice Oath: Saruman, Rohan, Ruhn, Harad
Last Alliance: High Elves, Lorien, Arnor, Gondor
I glanced at your dev video. I've never considered the current map to limit gameplay in any way. If you can keep it in the update as an alternative map that can still be played, that would be great.
There appear to be two major gameplay problems people have commented on previously. Rangers are too powerful and Angmar is too weak. Therefore, I suggest making Rangers cost 7. For Angmar to have an option to hold out against an all out coordinated assault, barrow wights could cost 5, but only have a movement of 1.