Caribbean Trade War question

  • Sloops are modelled a bit like Subs. Battleships (and most other warships) have "anti-stealth". This prevents sneak attacks, which is fine. But oddly it seems to prevent the sloops from Evade (ie retreat after one battle round). Is that intentional? Should a battleship be able to chase-down a sloop? The movement capability of a sloop is 4, versus 3 for other warships.

    PS I'm loving the scenario otherwise.

  • Just an observation but the AI Pirates and Indians are very active in early turns and make for really interesting dynamics, but after about turn 6 they become incredibly passive. Perhaps they assess the Player Nations as having strengthened into a threat not worth fighting against? It's a shame though.

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