Danny en Laurence Axis en Allies
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 1 Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Turning on Edit Mode Trigger Japanese Unprovoked Declaration of War Mobilizes Americans: Americans met a national objective for an additional 30 PUs; end with 47 PUs Purchase Units - Japanese EDIT: Turning off Edit Mode Japanese buy nothing; Remaining resources: 28 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese Turning on Edit Mode EDIT: Changing ownership of Alaska from Americans to Neutral EDIT: Changing ownership of British Columbia from British to Neutral EDIT: Changing ownership of Yukon Territory from British to Neutral EDIT: Changing ownership of Aleutian Islands from Americans to Neutral EDIT: Changing ownership of Soviet Far East from Russians to Neutral EDIT: Changing ownership of Siberia from Russians to Neutral EDIT: Changing ownership of Amur from Russians to Neutral EDIT: Changing ownership of Korea from Japanese to Neutral EDIT: Changing ownership of Manchuria from Japanese to Neutral EDIT: Changing ownership of Sakha from Russians to Neutral EDIT: Changing ownership of Buryatia from Russians to Neutral EDIT: Changing ownership of Yakut S.S.R. from Russians to Neutral EDIT: Changing ownership of Yenisey from Russians to Neutral EDIT: Changing ownership of Evenkiyskiy from Russians to Neutral EDIT: Changing ownership of Tunguska from Russians to Neutral EDIT: Changing ownership of Kazakhstan from Russians to Neutral EDIT: Changing ownership of Kansu from Chinese to Neutral EDIT: Changing PUs for Chinese from 12 to 0 EDIT: Changing PUs for British from 16 to 0 EDIT: Changing PUs for ANZAC from 10 to 0 EDIT: Changing ownership of Chahar from Chinese to Neutral EDIT: Changing ownership of Suiyuan from Chinese to Neutral EDIT: Changing ownership of Tsinghai from Chinese to Neutral EDIT: Changing ownership of Sikang from Chinese to Neutral EDIT: Changing ownership of Shensi from Chinese to Neutral EDIT: Changing ownership of Hopei from Chinese to Neutral EDIT: Changing ownership of Anhwe from Chinese to Neutral EDIT: Changing ownership of Kweichow from Chinese to Neutral EDIT: Changing ownership of Hunan from Chinese to Neutral EDIT: Changing ownership of Yunnan from Chinese to Neutral EDIT: Changing ownership of Szechwan from Chinese to Neutral EDIT: Changing ownership of India from British to Neutral EDIT: Changing ownership of Burma from British to Neutral EDIT: Changing ownership of Shan State from British to Neutral EDIT: Changing ownership of French Indo China from French to Neutral EDIT: Changing ownership of Siam from Japanese to Neutral EDIT: Changing ownership of Malaya from British to Neutral EDIT: Changing ownership of Ceylon from British to Neutral EDIT: Changing ownership of Sumatra from Dutch to Neutral EDIT: Changing ownership of Java from Dutch to Neutral EDIT: Changing ownership of Western Australia from ANZAC to Neutral EDIT: Changing ownership of Northern Territory from ANZAC to Neutral EDIT: Changing ownership of Queensland from ANZAC to Neutral EDIT: Changing ownership of South Australia from ANZAC to Neutral EDIT: Changing ownership of New South Wales from ANZAC to Neutral EDIT: Changing ownership of Victoria from ANZAC to Neutral EDIT: Changing ownership of New Zealand from ANZAC to Neutral EDIT: Changing ownership of New Hebrides from French to Neutral EDIT: Changing ownership of Solomon Islands from ANZAC to Neutral EDIT: Changing ownership of New Guinea from ANZAC to Neutral EDIT: Changing ownership of New Britain from ANZAC to Neutral EDIT: Changing ownership of Dutch New Guinea from Dutch to Neutral EDIT: Changing ownership of Celebes from Dutch to Neutral EDIT: Changing ownership of Philippines from Americans to Neutral EDIT: Changing ownership of Hainan from Japanese to Neutral EDIT: Changing ownership of Borneo from British to Neutral EDIT: Changing ownership of Kwangtung from British to Neutral EDIT: Changing ownership of Philippines from Neutral to Neutral EDIT: Removing units owned by Americans from Philippines: 1 fighter and 2 infantry EDIT: Removing units owned by Americans from 35 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by Japanese from Paulau Island: 1 infantry EDIT: Removing units owned by British from Malaya: 3 infantry EDIT: Removing units owned by ANZAC from Malaya: 1 infantry EDIT: Removing units owned by British from 37 Sea Zone: 1 battleship EDIT: Removing units owned by British from 39 Sea Zone: 1 cruiser, 1 destroyer and 1 transport EDIT: Changing ownership of Ceylon from Neutral to Neutral EDIT: Removing units owned by British from India: 3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber EDIT: Removing units owned by Chinese from Hunan: 2 infantry EDIT: Removing units owned by Chinese from Yunnan: 4 infantry EDIT: Removing units owned by Chinese from Szechwan: 1 fighter and 6 infantry EDIT: Removing units owned by British from Burma: 1 fighter and 2 infantry EDIT: Removing units owned by Japanese from Siam: 2 infantry EDIT: Removing units owned by British from Kwangtung: 2 infantry EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery and 3 infantry EDIT: Removing units owned by Japanese from Kiangsi: 1 artillery and 3 infantry EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber EDIT: Removing units owned by Japanese from Shantung: 1 artillery and 3 infantry EDIT: Removing units owned by Chinese from Kweichow: 2 infantry EDIT: Removing units owned by Chinese from Shensi: 1 infantry EDIT: Removing units owned by Chinese from Suiyuan: 2 infantry EDIT: Removing units owned by Japanese from Jehol: 1 artillery and 2 infantry EDIT: Removing units owned by Japanese from Korea: 1 fighter and 4 infantry EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns and 2 infantry EDIT: Removing units owned by ANZAC from Queensland: 1 artillery, 1 fighter and 2 infantry EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer and 1 transport EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 cruiser EDIT: Removing units owned by ANZAC from New Zealand: 2 fighters and 1 infantry EDIT: Changing ownership of Mexico from Americans to Neutral EDIT: Changing ownership of Kiangsi from Japanese to Neutral EDIT: Changing ownership of Kwangsi from Japanese to Neutral EDIT: Changing ownership of Kiangsu from Japanese to Neutral EDIT: Changing ownership of Shantung from Japanese to Neutral EDIT: Changing ownership of Jehol from Japanese to Neutral EDIT: Adding units owned by Neutral to Soviet Far East: 99 armour EDIT: Changing ownership of Siberia from Neutral to Neutral EDIT: Changing ownership of Siberia from Neutral to Neutral EDIT: Adding units owned by Neutral to Siberia: 99 armour EDIT: Adding units owned by Neutral to Amur: 99 armour EDIT: Adding units owned by Neutral to Korea: 99 armour EDIT: Adding units owned by Neutral to Manchuria: 99 armour EDIT: Adding units owned by Neutral to Jehol: 99 armour EDIT: Adding units owned by Neutral to Shantung: 99 armour EDIT: Adding units owned by Neutral to Kiangsu: 99 armour EDIT: Adding units owned by Neutral to Kiangsi: 99 armour EDIT: Adding units owned by Neutral to Kwangtung: 99 armour EDIT: Adding units owned by Neutral to Kwangsi: 99 armour EDIT: Adding units owned by Neutral to French Indo China: 99 armour EDIT: Adding units owned by Neutral to Siam: 99 armour EDIT: Adding units owned by Neutral to Malaya: 99 armour EDIT: Adding units owned by Neutral to Shan State: 99 armour EDIT: Adding units owned by Neutral to Burma: 99 armour EDIT: Adding units owned by Neutral to India: 99 armour EDIT: Changing ownership of Ceylon from Neutral to Neutral EDIT: Adding units owned by Neutral to Northern Territory: 99 armour EDIT: Adding units owned by Neutral to Queensland: 99 armour EDIT: Adding units owned by Neutral to Western Australia: 99 armour EDIT: Adding units owned by Neutral to South Australia: 99 armour EDIT: Adding units owned by Neutral to New South Wales: 99 armour EDIT: Adding units owned by Neutral to Victoria: 99 armour EDIT: Changing ownership of Samoa from British to Neutral EDIT: Changing ownership of Fiji from British to Neutral EDIT: Changing ownership of New Hebrides from Neutral to Neutral EDIT: Changing ownership of Gilbert Islands from British to Neutral EDIT: Changing ownership of Paulau Island from Japanese to Neutral EDIT: Removing units owned by Neutral from Ulaanbaatar: 1 infantry EDIT: Removing units owned by Neutral from Buyant-Uhaa: 2 infantry EDIT: Removing units owned by Neutral from Dzavhan: 1 infantry EDIT: Removing units owned by Neutral from Olgiy: 2 infantry EDIT: Changing ownership of Moscow from Russians to Neutral EDIT: Adding units owned by Neutral to British Columbia: 99 armour EDIT: Adding units owned by Neutral to Yukon Territory: 99 armour EDIT: Adding units owned by Neutral to Alaska: 99 armour EDIT: Adding units owned by Neutral to Mexico: 99 armour EDIT: Adding units owned by Neutral to Borneo: 99 armour EDIT: Adding units owned by Neutral to 37 Sea Zone: 99 battleships EDIT: Adding units owned by Neutral to 43 Sea Zone: 99 battleships EDIT: Adding units owned by Neutral to 44 Sea Zone: 99 battleships EDIT: Adding units owned by Neutral to Celebes: 99 armour EDIT: Adding units owned by Neutral to 45 Sea Zone: 99 battleships EDIT: Adding units owned by Neutral to Dutch New Guinea: 99 armour EDIT: Adding units owned by Neutral to 46 Sea Zone: 99 battleships EDIT: Adding units owned by Neutral to New Guinea: 99 armour EDIT: Adding units owned by Neutral to 49 Sea Zone: 99 battleships EDIT: Adding units owned by Neutral to Solomon Islands: 99 armour EDIT: Adding units owned by Neutral to 50 Sea Zone: 99 battleships EDIT: Adding units owned by Neutral to 51 Sea Zone: 99 battleships EDIT: Adding units owned by Neutral to Samoa: 99 armour EDIT: Adding units owned by Neutral to Fiji: 99 armour EDIT: Adding units owned by Neutral to New Hebrides: 99 armour EDIT: Adding units owned by Neutral to 53 Sea Zone: 99 battleships EDIT: Adding units owned by Neutral to New Zealand: 99 armour EDIT: Adding units owned by Neutral to 52 Sea Zone: 99 battleships EDIT: Adding units owned by Neutral to 63 Sea Zone: 99 battleships EDIT: Adding units owned by Neutral to 54 Sea Zone: 99 battleships EDIT: Adding units owned by Neutral to 42 Sea Zone: 99 battleships EDIT: Adding units owned by Neutral to 55 Sea Zone: 99 battleships EDIT: Adding units owned by Neutral to 56 Sea Zone: 99 battleships EDIT: Adding units owned by Neutral to 41 Sea Zone: 99 battleships EDIT: Adding units owned by Neutral to 38 Sea Zone: 99 battleships EDIT: Adding units owned by Neutral to Sumatra: 99 armour EDIT: Adding units owned by Neutral to Java: 99 armour EDIT: Adding units owned by Neutral to Sakha: 99 armour EDIT: Adding units owned by Neutral to Buryatia: 99 armour EDIT: Adding units owned by Neutral to Ulaanbaatar: 99 armour EDIT: Adding units owned by Neutral to Buyant-Uhaa: 99 armour EDIT: Adding units owned by Neutral to Anhwe: 99 armour EDIT: Adding units owned by Neutral to Hunan: 99 armour EDIT: Adding units owned by Neutral to Yunnan: 99 armour EDIT: Adding units owned by Neutral to 47 Sea Zone: 99 battleships EDIT: Adding units owned by Neutral to New Britain: 99 armour EDIT: Changing ownership of New Britain from Neutral to Neutral EDIT: Changing ownership of New Britain from Neutral to Neutral EDIT: Changing ownership of Hainan from Neutral to Japanese EDIT: Changing ownership of Paulau Island from Neutral to Japanese EDIT: Changing ownership of Philippines from Neutral to Americans EDIT: Adding units owned by Americans to Philippines: 1 fighter and 2 infantry EDIT: Changing ownership of Aleutian Islands from Neutral to Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Japanese from 28 to 100 EDIT: Changing PUs for Americans from 47 to 100 EDIT: Adding units owned by Americans to Aleutian Islands: 1 airfield and 1 harbour EDIT: Removing units owned by Americans from Aleutian Islands: 1 airfield and 1 harbour EDIT: Adding units owned by Japanese to Japan: 8 fighters and 3 tactical_bombers EDIT: Changing ownership of Gilbert Islands from Neutral to Americans EDIT: Changing ownership of Marshall Islands from Japanese to Japanese EDIT: Adding units owned by Japanese to Paulau Island: 1 infantry EDIT: Adding units owned by Japanese to Marianas: 1 infantry EDIT: Adding units owned by Japanese to Hainan: 1 infantry EDIT: Adding units owned by Japanese to Formosa: 1 infantry EDIT: Adding units owned by Japanese to Marshall Islands: 1 infantry EDIT: Adding units owned by Americans to Johnston Island: 1 infantry EDIT: Adding units owned by Americans to Line Islands: 1 infantry EDIT: Adding units owned by Americans to Midway: 1 infantry EDIT: Adding units owned by Americans to Aleutian Islands: 1 infantry EDIT: Adding units owned by Americans to Gilbert Islands: 1 infantry EDIT: Adding units owned by Americans to Wake Island: 1 infantry EDIT: Adding units owned by Americans to Philippines: 2 infantry and 1 tactical_bomber EDIT: Adding units owned by Americans to Guam: 1 infantry EDIT: Adding units owned by Americans to Philippines: 1 aaGun EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun EDIT: Turning off Edit Mode 1 infantry moved from Formosa to 20 Sea Zone 1 fighter moved from Formosa to 33 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 armour, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 25 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Non Combat Move - Japanese 1 fighter could not land in 33 Sea Zone and was removed Turn Complete - Japanese Japanese collect 11 PUs; end with 111 PUs Giving Japanese 2 PUs PUs; end with 113 PUs -
One Kamikaze pilot wanted to practice, after an successful exercise he will be rewarded the kamikaze medal. His family will be proud.
Emperor Hirohito is proud to have worked with such dedicated men. -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 100 PUs; Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter moved from Philippines to 22 Sea Zone 1 tactical_bomber moved from Philippines to 22 Sea Zone 1 fighter moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 12 Sea Zone Combat - Americans Battle in 22 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 cruiser, 2 infantry and 1 transport Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for Japanese: 1 cruiser, 2 infantry and 1 transport Non Combat Move - Americans 1 tactical_bomber moved from 22 Sea Zone to Guam 1 fighter moved from 22 Sea Zone to Guam Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,1,5,4,1,5,6,3,6,5,1,5,4,5,1,2,6,3 Americans collect 12 PUs (1 lost to blockades); end with 112 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 142 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 147 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 152 PUs -
Japan starts the war with a surprise attack on Pearl Harbor!
This move was totally unexpected!

America attacks the Japanese fleet in the Marianas

The Emperor's wife tells him to come to bed, he has no time for a full battle report.
Is the Emperor not in total control? I guess not...:astonished_face:
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 battleships, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 9 Sea Zone 3 fighters and 3 tactical_bombers moved from 9 Sea Zone to 10 Sea Zone 1 fighter moved from Okinawa to Japan 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 8 Sea Zone to 9 Sea Zone Combat - Japanese Battle in 10 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 battleship, 1 carrier, 1 cruiser and 1 transport Units damaged: 1 battleship owned by the Americans Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 35 Casualties for Japanese: 2 fighters Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser and 1 transport Non Combat Move - Japanese 1 fighter and 3 tactical_bombers moved from 10 Sea Zone to 9 Sea Zone Place Units - Japanese 2 battleships, 2 cruisers, 2 destroyers and 2 submarines placed in 6 Sea Zone 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 11 PUs; end with 11 PUs Giving Japanese 2 PUs PUs; end with 13 PUs -
Japan destroys the american fleet!
A destroyer blocking the japanese naval fleet doesn't stop the Japanese fighters from destroying the american fleet. A costly mistake of the Americans. :astonished_face:

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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 5 carriers and 5 fighters; Remaining resources: 22 PUs; Combat Move - Americans 4 fighters moved from Hawaiian Islands to 10 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 10 Sea Zone 1 destroyer moved from 12 Sea Zone to 10 Sea Zone 1 tactical_bomber moved from Guam to Wake Island 1 fighter moved from Guam to Wake Island Non Combat Move - Americans Place Units - Americans 5 carriers placed in 10 Sea Zone 5 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 13 PUs; end with 35 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs -
America builds carriers while their airplanes wait for them in the sky to land on!
After the disastrous defeat in Pearl Harbor, and the Battle of Seazone 10. The American's lost their entire naval fleet. Bud luckily the Japanese did not conquer a single territory!

Their industrial might still outpace the Japanese, producing 5 new carriers and 5 fighter squadrons, ready to take the sky!

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The Emperor had plans but had to learn many new things;
First, you can send planes on sea and have them land on carriers later placed, extending the plane ultimatum;

Next to that, placing planes on newly created carrier, by clicking after the placement of the carriers
Last, it turns out the diversion of ships while send ground tropes to land isn't allowed:

Slowly, the Emperor releases the mistake he made, not making more aircraft carriers while he has many aircraft's. This would be the way to take the US.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy nothing; Remaining resources: 13 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from Japan to 9 Sea Zone 2 battleships, 2 cruisers, 2 destroyers and 2 submarines moved from 6 Sea Zone to 9 Sea Zone Non Combat Move - Japanese Turn Complete - Japanese Japanese collect 11 PUs; end with 24 PUs Giving Japanese 2 PUs PUs; end with 26 PUs -
The Japanese oppose the Americans!
After years of building even bigger and bigger battleships, the Japanese stop the traditional ways of the old World War 1 Generals and start adopting the full use of modern warfare tactics. The Japanese start converting battleships already under construction like the Akagi to modern aircraft carriers.

The battleship already in Japanese waters set sail to join the main navy opposing the Americans.

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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Wake Island to 10 Sea Zone 2 tactical_bombers moved from 10 Sea Zone to Western United States Non Combat Move - Americans Place Units - Americans 2 carriers and 4 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 13 PUs; end with 16 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 46 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 51 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 56 PUs -
America gets air reinforcements from the Philippines!
After a long flight, the Philippine airforce arrives to support the navy from the Japanese invasion. America will continue to try to lure away the Japanese from taking Hawai and other income-producing assets from America!

We will just outproduce them in time! Sooner or later the Japanese will run out of iron ore and oil!

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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier; Remaining resources: 10 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 4 battleships, 3 carriers, 3 cruisers, 5 destroyers, 3 fighters, 2 infantry, 4 submarines, 3 tactical_bombers and 2 transports moved from 9 Sea Zone to 10 Sea Zone Combat - Japanese Americans scrambles 2 units out of Western United States to defend against the attack in 10 Sea Zone Battle in 10 Sea Zone Japanese attack with 1 armour, 4 battleships, 3 carriers, 3 cruisers, 5 destroyers, 3 fighters, 2 infantry, 4 submarines, 3 tactical_bombers and 2 transports Americans defend with 7 carriers, 1 destroyer, 14 fighters and 2 tactical_bombers Units damaged: 2 carriers owned by the Americans Units damaged: 3 carriers owned by the Americans Units damaged: 4 battleships owned by the Japanese Americans win with 4 fighters remaining. Battle score for attacker is -75 Casualties for Japanese: 1 armour, 4 battleships, 3 carriers, 3 cruisers, 5 destroyers, 3 fighters, 2 infantry, 4 submarines, 3 tactical_bombers and 2 transports Casualties for Americans: 7 carriers, 1 destroyer, 10 fighters and 2 tactical_bombers 4 fighters owned by the Americans forced to land in Western United States Non Combat Move - Japanese Place Units - Japanese 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 11 PUs; end with 21 PUs Giving Japanese 2 PUs PUs; end with 23 PUs -
After fighting with great honour against the coward US, the battle ended with everybody dead.
The emperor request to end this war since it would only take very long now (and fears an nuclear bomb) -
Japan and America end Naval training!
After many years of naval training exercises. All brave men and women returned home to their loved ones.
Unfortunately, one kamikaze pilot never returned home after the training, he was last seen north of the Caroline Islands before a huge explosion.

The Japanese and Americans meet each other at the battleship "USS Missouri" to sign the Japanese-American non-aggression pact.
America will not interfere with Japan's war with China and France. America will not attack Japan for 4 rounds. As long as Japan does not attack America before round 4 they will not adapt to wartime industry producing +40 extra PU!.

Victory Conditions
To win with the following victory conditions, a side must maintain it for a complete round of play and must also control at least one of its own capital cities.Axis Victory: 6 Victories Cities where at least one is Japan.
Allied Victory: Japan is under allied control and allies maintain control of one of their own capitals. There are no Canals or StraitsPolitical Situation
At the start of the game, Japan is at war with China and France only. Any countries not at war with each other ignore each other's naval units and obviously cannot go into each others ground territories.There are a number of specific politically related rules/conditions for each country:
Japan
Japan can declare war on the Allies at any time. Declaring war on any of them will allow all other Allies to declare war on Japan.Japan can not enter Dutch territories without first being at war with UK and ANZAC. A Declaration of War against UK or ANZAC will result in war with both.
British/ANZAC
British/ANZAC can declare war on Japan at any time, however doing so will not cause the Americans to join the war at the same time.
British/ANZAC may conquer Dutch territories by moving land units into them.USA
USA cannot go to war against Japan until the beginning of PU collect phase of USA 3, unless of course Japan attacks it first.China
China may not move units outside of its historical range, which includes: Burma, Kwangtung, and its original territories (the ones it starts with, plus Kwangsi, Kiangsi, Kiangsu, Shantung, Jehol, and Manchuria).
China has no capital and will keep its money even if all its territories are lost.
Neutrals
If the neutrals are attacked, it has no effect on the other neutral territories or their units.Map of the Pacific with stars indicating Bonus Objectives!:

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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 1 Politics - JapaneseCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0
Game History
Round: 1 Politics - Japanese Purchase Units - Japanese Japanese buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Jehol 1 fighter moved from Korea to Jehol 4 infantry moved from Korea to Manchuria 1 artillery moved from Jehol to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Jehol to Chahar 2 infantry moved from Jehol to Chahar 1 artillery and 3 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery moved from Kiangsu to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 tactical_bomber moved from Kiangsu to Hunan 1 fighter moved from Kiangsu to Yunnan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese win, taking Hunan from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter and 3 infantry Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers and 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Hunan to Kwangsi Place Units - Japanese 1 factory_minor placed in Kiangsu 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 31 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs -
Japan invades China from four directions!
With the American-Japan non-aggression pact still intact the Japanese focus all their efforts to conquer large parts of China.

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