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    Danny en Laurence Axis en Allies

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    • DanLeeDR01D Offline
      DanLeeDR01
      last edited by

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 2 carriers and 4 fighters; Remaining resources: 3 PUs; 
      
          Combat Move - Americans
              1 fighter and 1 tactical_bomber moved from Wake Island to 10 Sea Zone
              2 tactical_bombers moved from 10 Sea Zone to Western United States
      
          Non Combat Move - Americans
      
          Place Units - Americans
              2 carriers and 4 fighters placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 13 PUs; end with 16 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 46 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 51 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 56 PUs
      

      Savegame

      Retreat! It's DanLeeDR01!

      1 Reply Last reply Reply Quote 0
      • DanLeeDR01D Offline
        DanLeeDR01
        last edited by

        America gets air reinforcements from the Philippines!

        After a long flight, the Philippine airforce arrives to support the navy from the Japanese invasion. America will continue to try to lure away the Japanese from taking Hawai and other income-producing assets from America!

        american carrier.jpg

        We will just outproduce them in time! Sooner or later the Japanese will run out of iron ore and oil!

        american continues producing .jpg

        Retreat! It's DanLeeDR01!

        1 Reply Last reply Reply Quote 0
        • HypNidhogLR01H Offline
          HypNidhogLR01
          last edited by

          TripleA Turn Summary: Japanese round 4

          TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

          Game History

          Round: 4
          
              Purchase Units - Japanese
                  Japanese buy 1 carrier; Remaining resources: 10 PUs; 6 SuicideAttackTokens; 
          
              Combat Move - Japanese
                  1 armour, 4 battleships, 3 carriers, 3 cruisers, 5 destroyers, 3 fighters, 2 infantry, 4 submarines, 3 tactical_bombers and 2 transports moved from 9 Sea Zone to 10 Sea Zone
          
              Combat - Japanese
                  Americans scrambles 2 units out of Western United States to defend against the attack in 10 Sea Zone
                  Battle in 10 Sea Zone
                      Japanese attack with 1 armour, 4 battleships, 3 carriers, 3 cruisers, 5 destroyers, 3 fighters, 2 infantry, 4 submarines, 3 tactical_bombers and 2 transports
                      Americans defend with 7 carriers, 1 destroyer, 14 fighters and 2 tactical_bombers
                      Units damaged: 2 carriers owned by the Americans
                      Units damaged: 3 carriers owned by the Americans
                      Units damaged: 4 battleships owned by the Japanese
                      Americans win with 4 fighters remaining. Battle score for attacker is -75
                      Casualties for Japanese: 1 armour, 4 battleships, 3 carriers, 3 cruisers, 5 destroyers, 3 fighters, 2 infantry, 4 submarines, 3 tactical_bombers and 2 transports
                      Casualties for Americans: 7 carriers, 1 destroyer, 10 fighters and 2 tactical_bombers
                      4 fighters owned by the Americans forced to land in Western United States
          
              Non Combat Move - Japanese
          
              Place Units - Japanese
                  1 carrier placed in 6 Sea Zone
          
              Turn Complete - Japanese
                  Japanese collect 11 PUs; end with 21 PUs
                  Giving Japanese 2 PUs PUs; end with 23 PUs
          

          Savegame

          Attack when the enemy is retreating!

          1 Reply Last reply Reply Quote 0
          • HypNidhogLR01H Offline
            HypNidhogLR01
            last edited by

            After fighting with great honour against the coward US, the battle ended with everybody dead.
            The emperor request to end this war since it would only take very long now (and fears an nuclear bomb)

            Attack when the enemy is retreating!

            1 Reply Last reply Reply Quote 0
            • DanLeeDR01D Offline
              DanLeeDR01
              last edited by DanLeeDR01

              Japan and America end Naval training!

              After many years of naval training exercises. All brave men and women returned home to their loved ones.

              Unfortunately, one kamikaze pilot never returned home after the training, he was last seen north of the Caroline Islands before a huge explosion.

              rip pilot.jpg

              The Japanese and Americans meet each other at the battleship "USS Missouri" to sign the Japanese-American non-aggression pact.

              America will not interfere with Japan's war with China and France. America will not attack Japan for 4 rounds. As long as Japan does not attack America before round 4 they will not adapt to wartime industry producing +40 extra PU!.

              japan agrees to end naval training.jpg

              Victory Conditions
              To win with the following victory conditions, a side must maintain it for a complete round of play and must also control at least one of its own capital cities.

              Axis Victory: 6 Victories Cities where at least one is Japan.
              Allied Victory: Japan is under allied control and allies maintain control of one of their own capitals. There are no Canals or Straits

              Political Situation
              At the start of the game, Japan is at war with China and France only. Any countries not at war with each other ignore each other's naval units and obviously cannot go into each others ground territories.

              There are a number of specific politically related rules/conditions for each country:

              Japan
              Japan can declare war on the Allies at any time. Declaring war on any of them will allow all other Allies to declare war on Japan.

              Japan can not enter Dutch territories without first being at war with UK and ANZAC. A Declaration of War against UK or ANZAC will result in war with both.

              British/ANZAC
              British/ANZAC can declare war on Japan at any time, however doing so will not cause the Americans to join the war at the same time.
              British/ANZAC may conquer Dutch territories by moving land units into them.

              USA
              USA cannot go to war against Japan until the beginning of PU collect phase of USA 3, unless of course Japan attacks it first.

              China
              China may not move units outside of its historical range, which includes: Burma, Kwangtung, and its original territories (the ones it starts with, plus Kwangsi, Kiangsi, Kiangsu, Shantung, Jehol, and Manchuria).
              China has no capital and will keep its money even if all its territories are lost.
              Neutrals
              If the neutrals are attacked, it has no effect on the other neutral territories or their units.

              Map of the Pacific with stars indicating Bonus Objectives!:
              pacific second edition.jpg

              Retreat! It's DanLeeDR01!

              1 Reply Last reply Reply Quote 0
              • DanLeeDR01D Offline
                DanLeeDR01
                last edited by

                TripleA Manual Gamesave Post: Japanese round 1

                TripleA Manual Gamesave Post for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

                Game History

                Round: 1
                
                    Politics - Japanese
                

                Combat Hit Differential Summary :

                Savegame

                Retreat! It's DanLeeDR01!

                1 Reply Last reply Reply Quote 0
                • HypNidhogLR01H Offline
                  HypNidhogLR01
                  last edited by

                  TripleA Turn Summary: Japanese round 1

                  TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

                  Game History

                  Round: 1
                  
                      Politics - Japanese
                  
                      Purchase Units - Japanese
                          Japanese buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
                  
                      Combat Move - Japanese
                          1 artillery moved from Japan to 6 Sea Zone
                          1 infantry moved from Japan to 6 Sea Zone
                          1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                          1 infantry moved from Okinawa to 19 Sea Zone
                          1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                          1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
                          1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Jehol
                          1 fighter moved from Korea to Jehol
                          4 infantry moved from Korea to Manchuria
                          1 artillery moved from Jehol to Chahar
                                Japanese take Chahar from Chinese
                          1 mech_infantry moved from Jehol to Chahar
                          2 infantry moved from Jehol to Chahar
                          1 artillery and 3 infantry moved from Shantung to Anhwe
                                Japanese take Anhwe from Chinese
                          1 artillery moved from Kiangsu to Anhwe
                          3 infantry moved from Kiangsu to Anhwe
                          1 artillery and 3 infantry moved from Kiangsi to Hunan
                          1 tactical_bomber moved from Kiangsu to Hunan
                          1 fighter moved from Kiangsu to Yunnan
                          1 artillery and 3 infantry moved from Kwangsi to Yunnan
                          2 bombers moved from Japan to Yunnan
                          2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                  
                      Combat - Japanese
                          Battle in Hunan
                              Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
                              Chinese defend with 2 infantry
                              Japanese win, taking Hunan from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                              Casualties for Japanese: 1 infantry
                              Casualties for Chinese: 2 infantry
                          Battle in Yunnan
                              Japanese attack with 1 artillery, 2 bombers, 1 fighter and 3 infantry
                              Chinese defend with 4 infantry
                              Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 3
                              Casualties for Japanese: 3 infantry
                              Casualties for Chinese: 4 infantry
                  
                      Non Combat Move - Japanese
                          2 bombers and 1 fighter moved from Yunnan to Kwangsi
                          1 tactical_bomber moved from Hunan to Kwangsi
                  
                      Place Units - Japanese
                          1 factory_minor placed in Kiangsu
                          1 fighter placed in Japan
                  
                      Turn Complete - Japanese
                          Japanese collect 30 PUs; end with 31 PUs
                          Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
                  

                  Savegame

                  Attack when the enemy is retreating!

                  1 Reply Last reply Reply Quote 0
                  • DanLeeDR01D Offline
                    DanLeeDR01
                    last edited by

                    Japan invades China from four directions!

                    With the American-Japan non-aggression pact still intact the Japanese focus all their efforts to conquer large parts of China.

                    round 1 japan does not attack pearl harbor.jpg

                    Retreat! It's DanLeeDR01!

                    1 Reply Last reply Reply Quote 0
                    • DanLeeDR01D Offline
                      DanLeeDR01
                      last edited by

                      TripleA Turn Summary: ANZAC round 1

                      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

                      Game History

                      Round: 1
                      
                          Purchase Units - ANZAC
                              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
                      
                          Combat Move - ANZAC
                              1 transport moved from 62 Sea Zone to 54 Sea Zone
                              1 artillery moved from Queensland to 54 Sea Zone
                              1 infantry moved from Queensland to 54 Sea Zone
                              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                              2 fighters moved from New Zealand to Queensland
                              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                      
                          Non Combat Move - ANZAC
                              1 infantry moved from 45 Sea Zone to Dutch New Guinea
                                    ANZAC take Dutch New Guinea from Dutch
                              1 artillery moved from 45 Sea Zone to Dutch New Guinea
                              2 aaGuns moved from New South Wales to Queensland
                              2 infantry moved from New South Wales to Queensland
                              1 infantry moved from Queensland to Northern Territory
                      
                          Place Units - ANZAC
                              1 transport placed in 62 Sea Zone
                              1 infantry placed in New South Wales
                      
                          Turn Complete - ANZAC
                              ANZAC collect 10 PUs; end with 10 PUs
                      

                      Savegame

                      Retreat! It's DanLeeDR01!

                      1 Reply Last reply Reply Quote 0
                      • DanLeeDR01D Offline
                        DanLeeDR01
                        last edited by

                        The Allies will not start the war

                        The allies try to provoke a war with the Japanese by moving their troops in close range of the Japanese defensive islands. If japan starts the war by declaring war on any of the allies, the Americans will be allowed to declare war before round 4 and start it's War production bonus!

                        Will japan attack the allies first or will we see the Chinees fight a losing battle against the Japanese. They are outnumbered and outgunned on all sides!

                        america chinees british anzac round 1 pacific.jpg

                        Retreat! It's DanLeeDR01!

                        1 Reply Last reply Reply Quote 0
                        • HypNidhogLR01H Offline
                          HypNidhogLR01
                          last edited by

                          TripleA Turn Summary: Japanese round 2

                          TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

                          Game History

                          Round: 2
                          
                              Politics - Japanese
                          
                              Purchase Units - Japanese
                                  Japanese buy 3 armour, 1 cruiser and 1 destroyer; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
                          
                              Combat Move - Japanese
                                  1 infantry moved from Chahar to Suiyuan
                                  1 artillery moved from Chahar to Suiyuan
                                  1 artillery moved from Jehol to Chahar
                                  6 infantry moved from Jehol to Chahar
                                  4 infantry moved from Manchuria to Jehol
                                  3 fighters moved from Jehol to Hopei
                                  2 tactical_bombers moved from Jehol to Suiyuan
                                  1 infantry moved from Anhwe to Hopei
                                  1 artillery moved from Anhwe to Hopei
                                  1 artillery and 5 infantry moved from Anhwe to Kweichow
                                  2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                                  1 artillery and 1 infantry moved from Hunan to Yunnan
                                  1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
                                  1 fighter moved from Okinawa to Hunan
                                  1 fighter moved from Formosa to Hunan
                          
                              Combat - Japanese
                                  Battle in Kweichow
                                      Japanese attack with 1 artillery and 5 infantry
                                      Chinese defend with 1 infantry
                                      Japanese win, taking Kweichow from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                                      Casualties for Chinese: 1 infantry
                                  Battle in Hopei
                                      Japanese attack with 1 artillery, 3 fighters and 1 infantry
                                      Chinese defend with 2 infantry
                                      Japanese win, taking Hopei from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                                      Casualties for Chinese: 2 infantry
                                  Battle in Yunnan
                                      Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
                                      Chinese defend with 10 infantry
                                      Japanese win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is -7
                                      Casualties for Japanese: 1 artillery, 3 fighters and 1 infantry
                                      Casualties for Chinese: 10 infantry
                                  Battle in Suiyuan
                                      Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                                      Chinese defend with 1 infantry
                                      Japanese win, taking Suiyuan from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                                      Casualties for Chinese: 1 infantry
                          
                              Non Combat Move - Japanese
                                  2 bombers and 3 tactical_bombers moved from Yunnan to Hunan
                                  2 tactical_bombers moved from Suiyuan to Anhwe
                                  3 fighters moved from Hopei to Anhwe
                          
                              Place Units - Japanese
                                  3 armour placed in Kiangsu
                                  1 cruiser and 1 destroyer placed in 6 Sea Zone
                          
                              Turn Complete - Japanese
                                  Japanese collect 32 PUs; end with 35 PUs
                                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
                          

                          Savegame

                          Attack when the enemy is retreating!

                          1 Reply Last reply Reply Quote 0
                          • DanLeeDR01D Offline
                            DanLeeDR01
                            last edited by

                            Japan is conquering China at a rapid rate!

                            With no help from the Allies, the Chinees are doomed, they are losing ground quickly and lost their main army in Yunnan. They will have to fall back further inland and mass their forces quickly to stand a chance.

                            round 2 japan laurence.jpg

                            Retreat! It's DanLeeDR01!

                            1 Reply Last reply Reply Quote 0
                            • DanLeeDR01D Offline
                              DanLeeDR01
                              last edited by

                              TripleA Turn Summary: ANZAC round 2

                              TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

                              Game History

                              Round: 2
                              
                                  Purchase Units - ANZAC
                                      ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
                              
                                  Combat Move - ANZAC
                                      1 infantry moved from New South Wales to 62 Sea Zone
                                      1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                                      1 infantry moved from Queensland to 54 Sea Zone
                                      2 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
                                      1 infantry moved from Queensland to Northern Territory
                                      1 fighter moved from Queensland to Shan State
                                      1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                                      1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                                      1 fighter moved from Queensland to Northern Territory
                                      1 fighter moved from Queensland to Northern Territory
                                      1 infantry moved from Dutch New Guinea to 45 Sea Zone
                                      1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                                      1 infantry moved from Malaya to Shan State
                              
                                  Non Combat Move - ANZAC
                                      2 aaGuns moved from Queensland to Northern Territory
                                      2 infantry moved from 55 Sea Zone to Northern Territory
                                      1 infantry moved from 44 Sea Zone to Celebes
                                            ANZAC take Celebes from Dutch
                                      1 artillery moved from Dutch New Guinea to New Guinea
                              
                                  Place Units - ANZAC
                                      1 fighter placed in New South Wales
                              
                                  Turn Complete - ANZAC
                                      ANZAC collect 13 PUs; end with 13 PUs
                                      Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                                      Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                              

                              Savegame

                              Retreat! It's DanLeeDR01!

                              1 Reply Last reply Reply Quote 0
                              • DanLeeDR01D Offline
                                DanLeeDR01
                                last edited by

                                Britain declares war on the Japanese!

                                Seeing the Chinees suffering under Japanese rule, the Britains declared War on the Japanese. They start the war by liberating Chinees provinces around Kwantung. And destroying 2 infantry divisions near their borders. And all rendezvous in Yunnan to make a formidable front against the japanese.

                                round 2 britain declares war.jpg

                                Retreat! It's DanLeeDR01!

                                1 Reply Last reply Reply Quote 0
                                • HypNidhogLR01H Offline
                                  HypNidhogLR01
                                  last edited by

                                  TripleA Turn Summary: Japanese round 3

                                  TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

                                  Game History

                                  Round: 3
                                  
                                      Politics - Japanese
                                  
                                      Purchase Units - Japanese
                                          Japanese buy 3 armour, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
                                  
                                      Combat Move - Japanese
                                          1 mech_infantry moved from Chahar to Kansu
                                                Japanese take Kansu from Chinese
                                          1 artillery and 1 infantry moved from Suiyuan to Shensi
                                                Japanese take Shensi from Chinese
                                          1 artillery and 1 infantry moved from Hopei to Kweichow
                                          1 artillery and 5 infantry moved from Kweichow to Hunan
                                          3 armour moved from Kiangsu to Kiangsi
                                          3 fighters and 2 tactical_bombers moved from Anhwe to Hunan
                                          4 infantry moved from Jehol to Anhwe
                                          1 artillery and 7 infantry moved from Chahar to Anhwe
                                          2 infantry moved from 20 Sea Zone to Kiangsi
                                          1 artillery moved from 20 Sea Zone to Kiangsi
                                          1 fighter moved from 20 Sea Zone to Hunan
                                          1 tactical_bomber moved from 20 Sea Zone to Hunan
                                          1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                                          2 bombers moved from Hunan to India
                                  
                                      Combat - Japanese
                                          Strategic bombing raid in India
                                              Bombing raid in India rolls: 5,5 and causes: 10 damage to unit: factory_major
                                              Bombing raid in India causes 10 damage total. 
                                          Battle in Kiangsi
                                              Japanese attack with 3 armour, 1 artillery and 2 infantry
                                              British defend with 1 infantry
                                              Japanese win, taking Kiangsi from Chinese with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                                              Casualties for British: 1 infantry
                                  
                                      Non Combat Move - Japanese
                                          2 bombers moved from India to Hunan
                                  
                                      Place Units - Japanese
                                          3 armour placed in Kiangsu
                                          2 fighters and 1 infantry placed in Japan
                                          1 submarine placed in 6 Sea Zone
                                  
                                      Turn Complete - Japanese
                                          Japanese collect 32 PUs; end with 33 PUs
                                          Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
                                  

                                  Savegame

                                  Attack when the enemy is retreating!

                                  1 Reply Last reply Reply Quote 0
                                  • DanLeeDR01D Offline
                                    DanLeeDR01
                                    last edited by

                                    Japan bombs India and conquers 3 Chinees Provinces!

                                    Japan reinforces their navy near Kiangsi, and their infantry and mechanized infantry conquer Chinees Provinces at a rapid pace. Their bombers land safely in Hunan after destroying British factories in India.

                                    laurence ronde 3 japan.jpg

                                    Retreat! It's DanLeeDR01!

                                    1 Reply Last reply Reply Quote 0
                                    • DanLeeDR01D Offline
                                      DanLeeDR01
                                      last edited by

                                      TripleA Turn Summary: ANZAC round 3

                                      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

                                      Game History

                                      Round: 3
                                      
                                          Purchase Units - ANZAC
                                              ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; 
                                      
                                          Combat Move - ANZAC
                                              1 fighter moved from Shan State to Yunnan
                                              1 infantry moved from Shan State to Yunnan
                                              1 destroyer moved from 37 Sea Zone to 54 Sea Zone
                                              1 cruiser moved from 37 Sea Zone to 54 Sea Zone
                                              2 infantry moved from Northern Territory to 55 Sea Zone
                                              2 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
                                              2 fighters moved from Northern Territory to Malaya
                                              1 transport moved from 44 Sea Zone to 55 Sea Zone
                                              1 fighter moved from New South Wales to Queensland
                                      
                                          Combat - ANZAC
                                      
                                          Non Combat Move - ANZAC
                                              1 aaGun moved from Northern Territory to 55 Sea Zone
                                      
                                          Place Units - ANZAC
                                              1 carrier and 1 submarine placed in 62 Sea Zone
                                      
                                          Turn Complete - ANZAC
                                              ANZAC collect 13 PUs; end with 14 PUs
                                              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                                              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                                      

                                      Savegame

                                      Retreat! It's DanLeeDR01!

                                      1 Reply Last reply Reply Quote 0
                                      • DanLeeDR01D Offline
                                        DanLeeDR01
                                        last edited by DanLeeDR01

                                        China fights back!

                                        Not all is lost, the Chinees take back the province of Kweichow!

                                        Round 3 ends for the Americans, the non-aggression pact is over! America declares war on Japan! And starts its industrial might! Is it too late to save China? No one knows what the future beholds!

                                        japan round 4.jpg

                                        Retreat! It's DanLeeDR01!

                                        1 Reply Last reply Reply Quote 0
                                        • HypNidhogLR01H Offline
                                          HypNidhogLR01
                                          last edited by

                                          TripleA Turn Summary: Japanese round 4

                                          TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

                                          Game History

                                          Round: 4
                                          
                                              Politics - Japanese
                                          
                                              Purchase Units - Japanese
                                                  Japanese buy 3 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
                                          
                                              Combat Move - Japanese
                                                  Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
                                                  1 infantry moved from Kiangsi to Kwangtung
                                                        Japanese take Kwangtung from British
                                                  1 mech_infantry moved from Kansu to Tsinghai
                                                        Japanese take Tsinghai from Chinese
                                                  1 artillery and 1 infantry moved from Shensi to Sikang
                                                        Japanese take Sikang from Chinese
                                                  1 artillery moved from Anhwe to Kweichow
                                                  1 infantry moved from Anhwe to Kweichow
                                                  2 fighters moved from 20 Sea Zone to Kweichow
                                                  2 tactical_bombers moved from 20 Sea Zone to Kweichow
                                                  10 infantry moved from Anhwe to Hunan
                                                  3 armour moved from Kiangsu to Hunan
                                                  3 armour moved from Kiangsi to Hunan
                                                  3 fighters moved from Japan to Hunan
                                                  1 infantry moved from Kiangsi to Kwangsi
                                                        Japanese take Kwangsi from Chinese
                                                  1 submarine moved from 6 Sea Zone to 20 Sea Zone
                                          
                                              Combat - Japanese
                                                  Battle in Kweichow
                                                      Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                                                      Chinese defend with 3 infantry
                                                      Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                                                      Casualties for Japanese: 1 infantry
                                                      Casualties for Chinese: 3 infantry
                                          
                                              Non Combat Move - Japanese
                                                  2 fighters and 2 tactical_bombers moved from Kweichow to Hunan
                                          
                                              Place Units - Japanese
                                                  3 armour placed in Kiangsu
                                                  1 fighter and 1 tactical_bomber placed in Japan
                                          
                                              Turn Complete - Japanese
                                                  Total Cost from Convoy Blockades: 0
                                                      Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
                                                  Japanese collect 38 PUs; end with 42 PUs
                                          

                                          Savegame

                                          Attack when the enemy is retreating!

                                          1 Reply Last reply Reply Quote 1
                                          • DanLeeDR01D Offline
                                            DanLeeDR01
                                            last edited by

                                            Japan takes British territory!

                                            After taking Sikang, Kweichow, and Kwangsi from the Chinees, the Japanese take over the first British territory of Kwangtung preventing the Allies from getting their Bonus PU.

                                            japan round 4 laurence.jpg

                                            Retreat! It's DanLeeDR01!

                                            1 Reply Last reply Reply Quote 0

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