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    Danny en Laurence Axis en Allies

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    • DanLeeDR01D Offline
      DanLeeDR01
      last edited by

      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
              2 infantry moved from 34 Sea Zone to Paulau Island
              1 infantry moved from Northern Territory to 55 Sea Zone
              1 submarine moved from 62 Sea Zone to 33 Sea Zone
              1 cruiser moved from 54 Sea Zone to 33 Sea Zone
              1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                    ANZAC take 35 Sea Zone from Japanese
              1 carrier moved from 62 Sea Zone to 33 Sea Zone
              1 fighter moved from Queensland to 33 Sea Zone
              1 fighter moved from Yunnan to Burma
              2 fighters moved from Malaya to Burma
              1 artillery moved from New Guinea to Dutch New Guinea
              1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
      
          Combat - ANZAC
              Battle in Paulau Island
                  ANZAC attack with 2 infantry
                  Japanese defend with 1 infantry
                  ANZAC win, taking Paulau Island from Japanese with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              1 aaGun moved from 37 Sea Zone to Shan State
              1 infantry moved from 37 Sea Zone to Shan State
              1 infantry moved from Yunnan to French Indo China
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
              1 bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 13 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
      

      Savegame

      Retreat! It's DanLeeDR01!

      1 Reply Last reply Reply Quote 0
      • DanLeeDR01D Offline
        DanLeeDR01
        last edited by

        The Allies move on all fronts!

        With a small gap open in the Japanese front line, the Chinees conquer Kweichow with air support, giving the British friendly territory to rush through using their Blitz tactics copied from their german enemies in Europe.

        While America is using it's Island hoping tactics to conquer airfields for when their heavy bombers arrive to start bombing Japanese production!

        danny round 4.jpg

        Retreat! It's DanLeeDR01!

        1 Reply Last reply Reply Quote 0
        • HypNidhogLR01H Offline
          HypNidhogLR01
          last edited by

          TripleA Turn Summary: Japanese round 5

          TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

          Game History

          Round: 5
          
              Politics - Japanese
          
              Purchase Units - Japanese
                  Japanese buy 3 armour, 1 cruiser and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
          
              Combat Move - Japanese
                  1 artillery and 1 infantry moved from Sikang to Szechwan
                  3 tactical_bombers moved from Hunan to Hopei
                  3 armour moved from Kiangsu to Kweichow
                  1 artillery moved from Kiangsi to Kwangsi
                  1 infantry moved from Kwangtung to Kwangsi
                  6 armour moved from Hunan to Yunnan
                  15 infantry moved from Hunan to Yunnan
                  2 bombers moved from Hunan to India
                  1 mech_infantry moved from Tsinghai to Szechwan
                  1 artillery, 11 fighters and 5 tactical_bombers moved from Hunan to Yunnan
                  2 battleships, 3 carriers, 3 cruisers, 5 destroyers, 3 submarines and 3 transports moved from 20 Sea Zone to 6 Sea Zone
                  6 infantry moved from Japan to 6 Sea Zone
                  1 tactical_bomber moved from Japan to Kiangsu
                  1 fighter moved from Japan to Kiangsu
          
              Combat - Japanese
                  Strategic bombing raid in India
                      Bombing raid in India rolls: 5,5 and causes: 10 damage to unit: factory_major
                      Bombing raid in India causes 10 damage total. 
                  Battle in Kweichow
                      Japanese attack with 3 armour
                      Chinese defend with 1 infantry
                      Japanese win, taking Kweichow from Chinese with 3 armour remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Szechwan
                      Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                      Chinese defend with 1 infantry
                      Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Hopei
                      Japanese attack with 3 tactical_bombers
                      British defend with 1 armour
                      Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -5
                      Casualties for Japanese: 1 tactical_bomber
                      Casualties for British: 1 armour
                  Battle in Kwangsi
                      Japanese attack with 1 artillery and 1 infantry
                      British defend with 1 infantry
                      Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in Yunnan
                      Japanese attack with 6 armour, 1 artillery, 11 fighters, 15 infantry and 5 tactical_bombers
                      British defend with 1 tactical_bomber
                      Japanese win, taking Yunnan from Chinese with 6 armour, 1 artillery, 11 fighters, 14 infantry and 5 tactical_bombers remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 1 tactical_bomber
          
              Non Combat Move - Japanese
                  2 tactical_bombers moved from Hopei to Kweichow
                  2 tactical_bombers moved from Kweichow to Anhwe
                  2 bombers moved from India to Yunnan
                  2 bombers, 11 fighters and 5 tactical_bombers moved from Yunnan to Hunan
          
              Place Units - Japanese
                  3 armour placed in Kiangsu
                  1 cruiser and 2 submarines placed in 6 Sea Zone
          
              Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
                  Japanese collect 37 PUs; end with 37 PUs
          

          Savegame

          Attack when the enemy is retreating!

          1 Reply Last reply Reply Quote 0
          • DanLeeDR01D Offline
            DanLeeDR01
            last edited by

            Japan bombs India to the ground!

            Japan fly's its bombers to India doing major damage to its factories.

            Yunnan is conquered and all air units are forced to land in Hunan, leaving their ground units without aircover.

            The Japanese navy tactically falls back to japan to start loading its troop's transports.

            laurence ronde 5 japan.jpg

            Retreat! It's DanLeeDR01!

            1 Reply Last reply Reply Quote 0
            • DanLeeDR01D Offline
              DanLeeDR01
              last edited by

              TripleA Turn Summary: ANZAC round 5

              TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

              Game History

              Round: 5
              
                  Purchase Units - ANZAC
                      ANZAC buy 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs; 
              
                  Combat Move - ANZAC
                      1 infantry moved from Paulau Island to 34 Sea Zone
                      1 submarine moved from 33 Sea Zone to 17 Sea Zone
                      1 cruiser moved from 33 Sea Zone to 17 Sea Zone
                      1 carrier moved from 33 Sea Zone to 17 Sea Zone
                      1 fighter moved from 33 Sea Zone to 17 Sea Zone
                      1 destroyer moved from 35 Sea Zone to 17 Sea Zone
                      1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                      1 infantry moved from 19 Sea Zone to Shantung
                      3 fighters moved from Burma to India
                      1 bomber moved from New South Wales to Philippines
                      1 transport moved from 37 Sea Zone to 45 Sea Zone
                      1 artillery moved from Dutch New Guinea to 45 Sea Zone
                      1 artillery and 1 transport moved from 45 Sea Zone to 55 Sea Zone
                      1 infantry moved from Northern Territory to 55 Sea Zone
              
                  Combat - ANZAC
                      Battle in Shantung
              
                  Non Combat Move - ANZAC
                      1 aaGun moved from Shan State to Malaya
              
                  Place Units - ANZAC
                      1 bomber and 1 tactical_bomber placed in Queensland
              
                  Turn Complete - ANZAC
                      ANZAC collect 13 PUs; end with 13 PUs
                      Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                      Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
              

              Savegame

              Retreat! It's DanLeeDR01!

              1 Reply Last reply Reply Quote 0
              • DanLeeDR01D Offline
                DanLeeDR01
                last edited by

                America is threatening the Japanese homeland!

                With the combined allied fleet near the Japanese homeland, the Japanese navy has little room to maneuver.

                america attacks again.jpg

                Retreat! It's DanLeeDR01!

                1 Reply Last reply Reply Quote 0
                • HypNidhogLR01H Offline
                  HypNidhogLR01
                  last edited by

                  TripleA Turn Summary: Japanese round 6

                  TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

                  Game History

                  Round: 6
                  
                      Politics - Japanese
                  
                      Purchase Units - Japanese
                          Japanese buy 3 armour and 1 cruiser; Remaining resources: 7 PUs; 6 SuicideAttackTokens; 
                  
                      Combat Move - Japanese
                          1 fighter moved from Kiangsu to Shantung
                          1 armour moved from Kiangsu to Shantung
                          2 armour moved from Kiangsu to Hopei
                          2 tactical_bombers moved from Anhwe to Hopei
                          3 armour moved from Kweichow to Shensi
                          1 artillery, 1 infantry and 1 mech_infantry moved from Szechwan to Sikang
                          1 artillery and 1 infantry moved from Kwangsi to Kwangtung
                          1 fighter moved from Hunan to Kwangtung
                          1 infantry moved from Yunnan to Burma
                          2 bombers moved from Hunan to Burma
                          5 tactical_bombers moved from Hunan to Burma
                          2 infantry moved from Yunnan to Shan State
                          10 fighters moved from Hunan to Shan State
                  
                      Combat - Japanese
                          Battle in Kwangtung
                              Japanese attack with 1 artillery, 1 fighter and 1 infantry
                              British defend with 1 infantry
                              Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                              Casualties for British: 1 infantry
                          Battle in Hopei
                              Japanese attack with 2 armour and 2 tactical_bombers
                              Chinese defend with 1 infantry
                              Japanese win, taking Hopei from Chinese with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 3
                              Casualties for Chinese: 1 infantry
                          Battle in Shantung
                              Japanese attack with 1 armour and 1 fighter
                              ANZAC defend with 1 infantry
                              Japanese win, taking Shantung from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                              Casualties for ANZAC: 1 infantry
                          Battle in Burma
                              Japanese attack with 2 bombers, 1 infantry and 5 tactical_bombers
                              Chinese defend with 1 fighter and 4 infantry
                              Japanese win with 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is 8
                              Casualties for Japanese: 1 infantry and 1 tactical_bomber
                              Casualties for Chinese: 1 fighter and 4 infantry
                          Battle in Shan State
                              Japanese attack with 10 fighters and 2 infantry
                              ANZAC defend with 1 infantry
                              Japanese win, taking Shan State from British with 10 fighters and 2 infantry remaining. Battle score for attacker is 3
                              Casualties for ANZAC: 1 infantry
                          Battle in Sikang
                              Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                              Chinese defend with 1 infantry
                              Japanese win, taking Sikang from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                              Casualties for Chinese: 1 infantry
                          Battle in Shensi
                              Japanese attack with 3 armour
                              Chinese defend with 1 infantry
                              Japanese win, taking Shensi from Chinese with 3 armour remaining. Battle score for attacker is 3
                              Casualties for Chinese: 1 infantry
                  
                      Non Combat Move - Japanese
                          2 bombers and 4 tactical_bombers moved from Burma to Yunnan
                          10 fighters moved from Shan State to Yunnan
                          1 fighter moved from Kwangtung to Yunnan
                          1 tactical_bomber moved from Kiangsu to Yunnan
                          1 fighter moved from Shantung to Yunnan
                          2 tactical_bombers moved from Hopei to Yunnan
                  
                      Place Units - Japanese
                          3 armour placed in Kiangsu
                          1 cruiser placed in 6 Sea Zone
                  
                      Turn Complete - Japanese
                          Total Cost from Convoy Blockades: 1
                              Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1
                          Japanese collect 32 PUs (1 lost to blockades); end with 39 PUs
                  

                  Savegame

                  Attack when the enemy is retreating!

                  1 Reply Last reply Reply Quote 0
                  • DanLeeDR01D Offline
                    DanLeeDR01
                    last edited by

                    Japan takes back China!

                    Japan is taking back large parts of China with its fast-moving tanks.

                    japan tanks.jpg

                    Type 95 Tank

                    japan takes back china.jpg

                    Retreat! It's DanLeeDR01!

                    1 Reply Last reply Reply Quote 0
                    • DanLeeDR01D Offline
                      DanLeeDR01
                      last edited by

                      TripleA Turn Summary: ANZAC round 6

                      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

                      Game History

                      Round: 6
                      
                          Purchase Units - ANZAC
                              ANZAC buy 2 fighters; Remaining resources: 3 PUs; 
                      
                          Combat Move - ANZAC
                              1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
                              1 artillery moved from 37 Sea Zone to Shan State
                              1 infantry moved from 37 Sea Zone to Shan State
                              3 fighters moved from India to Shan State
                              1 transport moved from 19 Sea Zone to 34 Sea Zone
                              1 bomber moved from Queensland to Okinawa
                              1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 17 Sea Zone to 6 Sea Zone
                              1 tactical_bomber moved from Queensland to Sumatra
                      
                          Combat - ANZAC
                              Battle in Shan State
                                  ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                                  Japanese defend with 2 infantry
                                  ANZAC win, taking Shan State from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                                  Casualties for ANZAC: 1 infantry
                                  Casualties for Japanese: 2 infantry
                      
                          Non Combat Move - ANZAC
                              3 fighters moved from Shan State to India
                      
                          Place Units - ANZAC
                              2 fighters placed in Queensland
                      
                          Turn Complete - ANZAC
                              ANZAC collect 13 PUs; end with 16 PUs
                              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                      

                      Savegame

                      Retreat! It's DanLeeDR01!

                      1 Reply Last reply Reply Quote 0
                      • DanLeeDR01D Offline
                        DanLeeDR01
                        last edited by

                        America destroys the Japanese Navy!

                        After a great battle at sea, with huge losses on both sides. The American's come out as the great winner. Now with a navy blockade at the Japanese mainland. It will be tough for the Japanese to receive shipments from overseas.

                        anzac attack the japanese.jpg

                        Retreat! It's DanLeeDR01!

                        1 Reply Last reply Reply Quote 0
                        • HypNidhogLR01H Offline
                          HypNidhogLR01
                          last edited by

                          TripleA Turn Summary: Japanese round 7

                          TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

                          Game History

                          Round: 7
                          
                              Politics - Japanese
                          
                              Purchase Units - Japanese
                                  Japanese buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                          
                              Combat Move - Japanese
                                  3 armour moved from Kiangsu to Kwangsi
                                  1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                                  1 artillery, 1 infantry and 1 mech_infantry moved from Sikang to Tsinghai
                                  3 armour moved from Shensi to Suiyuan
                                  2 armour moved from Hopei to Chahar
                          
                              Combat - Japanese
                                  Battle in Chahar
                                      Japanese attack with 2 armour
                                      Chinese defend with 1 infantry
                                      Japanese win, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is 3
                                      Casualties for Chinese: 1 infantry
                                  Battle in Suiyuan
                                      Japanese attack with 3 armour
                                      Chinese defend with 1 infantry
                                      Japanese win, taking Suiyuan from Chinese with 3 armour remaining. Battle score for attacker is 3
                                      Casualties for Chinese: 1 infantry
                                  Battle in Tsinghai
                                      Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                                      Chinese defend with 1 infantry
                                      Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                                      Casualties for Japanese: 1 infantry
                                      Casualties for Chinese: 1 infantry
                          
                              Non Combat Move - Japanese
                          
                              Place Units - Japanese
                                  3 armour placed in Kiangsu
                                  7 infantry placed in Japan
                          
                              Turn Complete - Japanese
                                  Total Cost from Convoy Blockades: 10
                                      Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
                                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,2,5,2,2,1,5,6
                                  Japanese collect 19 PUs (10 lost to blockades); end with 19 PUs
                          

                          Savegame

                          Attack when the enemy is retreating!

                          1 Reply Last reply Reply Quote 0
                          • DanLeeDR01D Offline
                            DanLeeDR01
                            last edited by

                            Japan conquers China!

                            More and more provinces are lost to japan.

                            laurence japan.jpg

                            Retreat! It's DanLeeDR01!

                            1 Reply Last reply Reply Quote 0
                            • DanLeeDR01D Offline
                              DanLeeDR01
                              last edited by

                              TripleA Turn Summary: ANZAC round 7

                              TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

                              Game History

                              Round: 7
                              
                                  Purchase Units - ANZAC
                                      ANZAC buy 1 armour, 1 carrier and 1 infantry; Remaining resources: 1 PUs; 
                              
                                  Combat Move - ANZAC
                                      1 tactical_bomber moved from Sumatra to Burma
                                      3 fighters moved from India to Burma
                                      1 bomber moved from Philippines to Japan
                                      1 transport moved from 34 Sea Zone to 54 Sea Zone
                                      1 transport moved from 37 Sea Zone to 36 Sea Zone
                                      1 infantry moved from French Indo China to 36 Sea Zone
                                      1 infantry moved from 36 Sea Zone to Hainan
                                      2 fighters moved from Queensland to 35 Sea Zone
                                      2 fighters moved from 35 Sea Zone to Philippines
                                      1 bomber moved from Okinawa to Japan
                              
                                  Combat - ANZAC
                                      Strategic bombing raid in Japan
                                              Japanese roll AA dice in Japan : 0/1 hits, 0,17 expected hits
                                              Japanese roll AA dice in Japan : 1/1 hits, 0,17 expected hits
                                          1 bomber killed by AA
                                          Bombing raid in Japan rolls: 6 and causes: 0 damage to unit: factory_major
                                          Bombing raid in Japan causes 0 damage total. 
                                      Battle in Hainan
                              
                                  Non Combat Move - ANZAC
                                      1 bomber moved from Japan to Korea
                              
                                  Place Units - ANZAC
                                      1 armour and 1 infantry placed in Queensland
                                      1 carrier placed in 54 Sea Zone
                              
                                  Turn Complete - ANZAC
                                      ANZAC collect 13 PUs; end with 14 PUs
                                      Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                                      Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                              

                              Combat Hit Differential Summary :

                              Japanese AA : 0,67
                              

                              Savegame

                              Retreat! It's DanLeeDR01!

                              1 Reply Last reply Reply Quote 0
                              • DanLeeDR01D Offline
                                DanLeeDR01
                                last edited by

                                The Allies take Kiangsu!

                                With Kiangsu under allied control, the Japanese have no means of production on the Chinees mainland.

                                anzac attacks.jpg

                                Retreat! It's DanLeeDR01!

                                1 Reply Last reply Reply Quote 1
                                • HypNidhogLR01H Offline
                                  HypNidhogLR01
                                  last edited by

                                  TripleA Turn Summary: Japanese round 8

                                  TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

                                  Game History

                                  Round: 8
                                  
                                      Politics - Japanese
                                  
                                      Purchase Units - Japanese
                                          Japanese buy 6 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
                                  
                                      Combat Move - Japanese
                                  
                                      Turn Complete - Japanese
                                          Total Cost from Convoy Blockades: 5
                                              Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
                                              Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,4,5,1,5,4,2,4,4,5
                                          Japanese collect 14 PUs (5 lost to blockades); end with 15 PUs
                                  

                                  Savegame

                                  Attack when the enemy is retreating!

                                  DanLeeDR01D 1 Reply Last reply Reply Quote 0
                                  • DanLeeDR01D Offline
                                    DanLeeDR01 @HypNidhogLR01
                                    last edited by

                                    @hypnidhoglr01 An American seaplane scout reported new japanese movement in the pacific, can we expect new movement after 1 year of sillence?

                                    Retreat! It's DanLeeDR01!

                                    DanLeeDR01D 1 Reply Last reply Reply Quote 1
                                    • DanLeeDR01D Offline
                                      DanLeeDR01 @DanLeeDR01
                                      last edited by

                                      After many years a new war has begon!

                                      General DanLeeDR01 and HypnidhogLR01 combined their military genius and joined forces! Together we will destroy the allies! And take over the world!๐Ÿ•Œ

                                      Germany is preparing to take Russia!

                                      laurence begint.jpg

                                      @danleedr01 laurence germany danny japan vs the allied ai.tsvg

                                      Retreat! It's DanLeeDR01!

                                      1 Reply Last reply Reply Quote 1
                                      • B Online
                                        beelee
                                        last edited by

                                        @danleedr01 Yes unprovoked aggression will not be tolerated ! ๐Ÿ™‚

                                        Eternal peace is a utopian dream. Sadly many refuse to recognize this. "Peace through Strength" is the most effective way to prevent conflict.

                                        Sadly that is no longer an option as the war starts anew ๐Ÿ™‚

                                        1 Reply Last reply Reply Quote 0
                                        • HypNidhogLR01H Offline
                                          HypNidhogLR01
                                          last edited by

                                          TripleA Turn Summary: Finland round 1

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0

                                          Game History

                                          Round: 1
                                          
                                              Bid Purchase - Germany
                                                  Note to players Germany:  Total World War       The following options are available by purchasing and placing them under the logo within Greenland:   - No Notifications  Play the game without those nice images to sp....
                                                  Germany buy 1 BonusTechnology and 1 ShareTechnology; 3 PU unused
                                                  Germany retains 3 PUS not spent in bid phase
                                          
                                              Bid Placement - Germany
                                                  1 BonusTechnology and 1 ShareTechnology placed in Optionsland
                                                  Trigger ItalyNationalAdv2: Setting attack to 7 for unitAttachment attached to italianBattleship
                                                  Trigger ItalyNationalAdv1: Setting attack to 6 for unitAttachment attached to italianCruiser
                                                  Trigger ItalyNationalAdv1: Setting isAAforCombatOnly to true for unitAttachment attached to italianCruiser
                                                  Trigger ItalyNationalAdv1: Setting isAAforBombingThisUnitOnly to true for unitAttachment attached to italianCruiser
                                                  Trigger ItalyNationalAdv1: Setting mayOverStackAA to true for unitAttachment attached to italianCruiser
                                                  Trigger ItalyNationalAdv1: Setting isAAforFlyOverOnly to true for unitAttachment attached to italianCruiser
                                                  Trigger ItalyNationalAdv1: Setting maxAAattacks to 1 for unitAttachment attached to italianCruiser
                                                  Trigger ItalyNationalAdv1: Setting maxRoundsAA to -1 for unitAttachment attached to italianCruiser
                                                  Trigger ItalyNationalAdv1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to italianCruiser
                                                  Trigger ItalyNationalAdv1: Setting targetsAA to germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to italianCruiser
                                                  Trigger JapanNationalAdv1: Setting offensiveAttackAA to 2 for unitAttachment attached to japaneseDestroyer
                                                  Trigger BritainNationalAdv1: Setting attackAA to 2 for unitAttachment attached to britishAntiAirGun
                                                  Trigger BritainNationalAdv1: Setting defense to 2 for unitAttachment attached to britishAntiAirGun
                                                  Trigger GermanyNationalAdv1: Setting attackAA to 3 for unitAttachment attached to germanAntiTankGun
                                                  Trigger ItalyNationalAdv3: Setting attack to 7 for unitAttachment attached to italianBattleship-damaged
                                                  Trigger GermanyNationalAdv: Germany activates ImprovedAntiTank
                                                  Trigger RussiaNationalAdv: Russia activates Logistics
                                                  Trigger ItalyNationalAdv: Italy activates ImprovedHulls
                                                  Trigger BritainNationalAdv: Britain activates ImprovedAntiAircraft
                                                  Trigger UsaNationalAdv: Usa activates Production
                                                  Trigger JapanNationalAdv: Japan activates ImprovedDestroyers
                                          
                                              Digging Trenches - Germany
                                                  Germany collect 71 PUs; end with 109 PUs
                                                  Objective GermanBidsaver1: Germany met a national objective for an additional -109 PUs; end with 0 PUs
                                                  Units generate 3 techTokens; Germany end with 3 techTokens
                                                  Units Change Ownership
                                                      Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                                                      Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer
                                                      Some Units in West Africa change ownership: 1 germanCombatEngineer
                                          
                                              Reconnaissance Missions - Finland
                                                  Finland collect 0 PUs; end with 8 PUs
                                                  Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer
                                          
                                              Reinforcing - DanubeAxis
                                                  DanubeAxis collect 0 PUs; end with 11 PUs
                                          
                                              Counter Intelligence Operations - VichyFrance
                                                  VichyFrance collect 0 PUs; end with 11 PUs
                                                  Units Change Ownership
                                                      Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                                                      Some Units in West Africa change ownership: 1 germanCombatEngineer
                                                  Trigger Starttechtokens: Germany met a national objective for an additional 2 techTokens; end with 5 techTokens
                                                  Trigger StartPUs: Germany met a national objective for an additional 35 PUs; end with 35 PUs
                                          
                                              Research Technology - Germany
                                                  Note to players Germany: <body><img src="winterstart.png"/></body>
                                                  Note to players Germany: <body><img src="startgermany.png"/></body>
                                                  Trigger ItalyShareTech: Setting shareTechnology to Germany for playerAttachment attached to Italy
                                                  Trigger BritainShareTech: Setting shareTechnology to Usa for playerAttachment attached to Britain
                                                  Trigger germanaTAAT: Germany gains access to AdvancedAntiTank
                                                      Germany rolls : 0/1 hits, 0,00 expected hits
                                          
                                              Politics - Germany
                                                  Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                                      Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 11 = Failure!
                                                      Germany fails on action: Political Action AxisProposeAlliancewithSweden
                                          
                                              Combat Move - Germany
                                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
                                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                  Trigger GermanProduction: Germany has their production frontier changed to: germanProduction
                                                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                                  1 germanTank moved from Eastern Poland to Western Ukraine
                                                  1 germanTacticalBomber moved from Poland to Eastern Poland
                                                  1 germanInfantry moved from Poland to Eastern Poland
                                                  1 germanInfantry moved from Poland to Eastern Poland
                                                  1 germanMech.Infantry moved from Poland to Eastern Poland
                                                  1 germanTank moved from Eastern Germany to Eastern Poland
                                                  1 germanCombatEngineer moved from Eastern Germany to Poland
                                                  1 germanInfantry moved from Eastern Germany to Poland
                                                  1 germanParatrooper moved from Eastern Germany to Poland
                                                  1 germanInfantry moved from Bohemia Moravia to Poland
                                                  1 germanAlpineInfantry moved from Austria to Bohemia Moravia
                                                  1 germanArtillery moved from Austria to Bohemia Moravia
                                                  1 germanInfantry moved from Paris to Northern France
                                                  1 germanTank moved from Paris to Northern France
                                                  1 germanCombatEngineer moved from Paris to Northern France
                                                  1 germanMech.Infantry moved from Paris to Northern France
                                                  1 germanArtillery moved from Paris to Northern France
                                                  1 germanInfantry moved from Eastern France to Northern France
                                                  1 germanInfantry moved from Western Germany to Low Countries
                                                  1 germanInfantry moved from Western Germany to Low Countries
                                                  1 germanFighter moved from Northern Germany to Low Countries
                                                  1 germanDestroyer moved from 26 Sea Zone to 25 Sea Zone
                                          
                                              Combat - Germany
                                          
                                              Non Combat Move - Germany
                                                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                                  Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                                  Trigger GermanySpring1: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Germany
                                                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Novgorod
                                                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Orel Kursk
                                                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Lativa Estonia
                                                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Smolensk
                                                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Northern Norway
                                                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Belorussia
                                                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Northern Finland
                                                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Pskov
                                                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Kharkov
                                                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Western Karelia
                                                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Lithuania
                                                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Pinsk Marshes
                                                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Eastern Finland
                                                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Eastern Ukraine
                                                  1 Truck moved from Austria to Eastern Poland
                                                  1 Truck moved from Southern Germany to Poland
                                                  1 germanInfantry moved from Southern Germany to Eastern Germany
                                          
                                              Purchase Units - Germany
                                                  Germany buy 1 germanAntiAirGun, 4 germanInfantrys and 2 germanTanks; Remaining resources: 2 PUs; 5 techTokens; 
                                          
                                              Place Units - Germany
                                                  1 germanAntiAirGun placed in Western Germany
                                                  4 germanInfantrys placed in Eastern Germany
                                                  2 germanTanks placed in Western Germany
                                          
                                              Activate Technology - Germany
                                                  triggerAttachmengermanImpAT: Setting defense to 2 for unitAttachment attached to germanAntiTankGun
                                          
                                              Turn Complete - Germany
                                                  Germany collect 71 PUs; end with 73 PUs
                                                  Units generate 3 techTokens; Germany end with 8 techTokens
                                                  Units Change Ownership
                                                      Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                                                      Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer
                                                      Some Units in West Africa change ownership: 1 germanCombatEngineer
                                          
                                              Purchase Units - VichyFrance
                                                  Trigger VichyMaterial: 1 Material gained by PlayerId named:VichyFrance
                                                  VichyFrance buy 1 germanFighter; Remaining resources: 0 PUs; 
                                          
                                              Place Units - VichyFrance
                                                  1 Material and 1 germanFighter placed in Vichy France
                                          
                                              Turn Complete - VichyFrance
                                                  VichyFrance collect 21 PUs; end with 21 PUs
                                                  Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 19 PUs
                                                  Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 17 PUs
                                                  Units Change Ownership
                                                      Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                                                      Some Units in Vichy France change ownership: 1 Material and 1 germanFighter
                                                      Some Units in West Africa change ownership: 1 germanCombatEngineer
                                          
                                              Purchase Units - DanubeAxis
                                                  DanubeAxis buy 3 germanInfantrys; Remaining resources: 2 PUs; 
                                          
                                              Place Units - DanubeAxis
                                                  3 germanInfantrys placed in Romania
                                          
                                              Turn Complete - DanubeAxis
                                                  DanubeAxis collect 12 PUs; end with 14 PUs
                                                  Some Units in Romania change ownership: 3 germanInfantrys
                                          
                                              Purchase Units - Finland
                                                  Finland buy 2 germanInfantrys; Remaining resources: 2 PUs; 
                                          
                                              Place Units - Finland
                                                  2 germanInfantrys placed in Finland
                                          
                                              Turn Complete - Finland
                                                  Finland collect 8 PUs; end with 10 PUs
                                                  Some Units in Finland change ownership: 1 Material, 1 germanCombatEngineer and 2 germanInfantrys
                                          

                                          Combat Hit Differential Summary :

                                          Germany rolls : 0,00
                                          

                                          Savegame

                                          Attack when the enemy is retreating!

                                          1 Reply Last reply Reply Quote 0
                                          • DanLeeDR01D Offline
                                            DanLeeDR01
                                            last edited by DanLeeDR01

                                            It's Italy turn now to conquer the Mediterranean! And take Cairo.
                                            Cairo is the key to conquering Africa!

                                            Erwin-Rommelโ€™s-Victory-at-Gazala-Becoming-the-Desert-Fox-5.jpg

                                            Sir I think we should attack them from Ai Kufrah they woudnt expect such a genius move!

                                            italie.jpg

                                            japan-geweest-italie-zijn-beurd2.tsvg

                                            Retreat! It's DanLeeDR01!

                                            1 Reply Last reply Reply Quote 1

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