TripleA2020
-
TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 2 Research Technology - Japanese Japanese spend 6 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Japanese buy 1 destroyer and 2 halftracks; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 armour moved from Shantung to Yunnan 2 armour, 3 infantry and 3 marines moved from Kwangtung to Yunnan 2 fighters moved from SZ 72 South China Sea to Yunnan 1 fighter moved from Taiwan to Yunnan 4 infantry and 2 marines moved from Shantung to Szechwan 1 bomber moved from Chosen to Yunnan 1 fighter moved from Northern Manchukuo to Yunnan 2 transports moved from SZ 73 East China Sea to SZ 74 Sea of Japan 1 artillery, 2 infantry and 1 marine moved from Northern Japan to SZ 74 Sea of Japan 1 artillery, 2 infantry, 1 marine and 2 transports moved from SZ 74 Sea of Japan to SZ 73 East China Sea 1 artillery, 2 infantry and 1 marine moved from SZ 73 East China Sea to Shantung 2 kamikazes moved from SZ 73 East China Sea to SZ 86 West Pacific 1 battleship moved from SZ 73 East China Sea to SZ 87 West Pacific 1 battleship, 1 cruiser and 1 submarine moved from SZ 87 West Pacific to SZ 88 Pacific 1 cruiser moved from SZ 73 East China Sea to SZ 87 West Pacific 1 marine moved from Taiwan to SZ 72 South China Sea 1 destroyer and 1 marine moved from SZ 72 South China Sea to SZ 86 West Pacific 1 marine moved from Taiwan to SZ 72 South China Sea 1 destroyer and 1 marine moved from SZ 72 South China Sea to SZ 86 West Pacific 2 transports moved from SZ 72 South China Sea to SZ 92 Philippine Sea 1 armour and 1 artillery moved from Taiwan to SZ 92 Philippine Sea 2 infantry moved from Okinawa to SZ 92 Philippine Sea 1 armour, 1 artillery, 2 infantry and 2 transports moved from SZ 92 Philippine Sea to SZ 72 South China Sea 1 armour, 1 artillery and 2 infantry moved from SZ 72 South China Sea to Kwangtung 2 destroyers moved from SZ 72 South China Sea to SZ 92 Philippine Sea 2 infantry moved from Iwo Jima to SZ 92 Philippine Sea 2 destroyers and 2 infantry moved from SZ 92 Philippine Sea to SZ 86 West Pacific Combat - Japanese Battle in Szechwan Japanese attack with 4 infantry and 2 marines Chinese defend with 1 infantry Japanese roll dice for 4 infantry and 2 marines in Szechwan, round 2 : 1/1 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 4 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 3 armour, 1 bomber, 4 fighters, 3 infantry and 3 marines Chinese defend with 1 artillery, 1 fighter and 8 infantry Japanese roll dice for 3 armour, 1 bomber, 4 fighters, 3 infantry and 3 marines in Yunnan, round 2 : 6/1 hits, 5.33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 8 infantry in Yunnan, round 2 : 4/1 hits, 3.67 expected hits 3 infantry owned by the Japanese, 1 marine owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 3 armour, 1 bomber, 4 fighters and 2 marines in Yunnan, round 3 : 5/1 hits, 4.50 expected hits Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 : 1/1 hits, 1.67 expected hits 1 marine owned by the Japanese, 2 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 armour, 1 bomber, 4 fighters and 1 marine remaining. Battle score for attacker is 21 Casualties for Japanese: 3 infantry and 2 marines Casualties for Chinese: 1 artillery, 1 fighter and 8 infantry Non Combat Move - Japanese 2 fighters moved from Yunnan to SZ 72 South China Sea 2 fighters moved from Yunnan to Kwangtung 1 bomber moved from Yunnan to Shantung Mobilize Units - Japanese 2 halftracks placed in Chosen 1 destroyer placed in SZ 73 East China Sea Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea Turn Complete - Japanese Japanese collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.83 Japanese rolls : 0.00 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 3 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Unit Production - Germans Germans buy 2 armour, 1 carrier and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 2 submarines moved from SZ 15 North Atlantic to SZ 17 English Channel 1 battleship, 1 cruiser and 2 transports moved from SZ 16 North Atlantic to SZ 17 English Channel 1 cruiser, 1 submarine and 1 wolfpack moved from SZ 20 Atlantic to SZ 35 East Atlantic 1 submarine moved from SZ 25 Adriatic Sea to SZ 23 West Mediterranean 3 bombers moved from Western Germany to SZ 17 English Channel 5 armour and 5 infantry moved from Low Countries to France 9 infantry moved from Vichy France to France 2 armour, 6 fighters and 3 tactical_bombers moved from Western Germany to France 10 infantry moved from Western Germany to France Combat - Germans Battle in SZ 23 West Mediterranean Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in SZ 23 West Mediterranean Germans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in SZ 17 English Channel Germans attack with 1 battleship, 3 bombers, 1 cruiser, 2 submarines and 2 transports British defend with 1 battleship, 1 cruiser, 2 destroyers and 8 transports Germans roll dice for 2 submarines in SZ 17 English Channel, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 3 bombers, 1 cruiser and 2 transports in SZ 17 English Channel, round 2 : 2/1 hits, 2.17 expected hits British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 8 transports in SZ 17 English Channel, round 2 : 2/1 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Germans 2 destroyers owned by the British and 1 submarine owned by the Germans lost in SZ 17 English Channel Germans roll dice for 1 submarine in SZ 17 English Channel, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in SZ 17 English Channel Germans roll dice for 1 battleship, 3 bombers, 1 cruiser and 2 transports in SZ 17 English Channel, round 3 : 2/1 hits, 2.17 expected hits British roll dice for 1 battleship and 8 transports in SZ 17 English Channel, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the British and 1 battleship owned by the British lost in SZ 17 English Channel 7 transports owned by the British lost in SZ 17 English Channel Germans win with 1 battleship, 3 bombers, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 82 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 8 transports Battle in SZ 35 East Atlantic Germans attack with 1 cruiser, 1 submarine and 1 wolfpack British defend with 1 cruiser and 1 transport Germans roll dice for 1 submarine and 1 wolfpack in SZ 35 East Atlantic, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser in SZ 35 East Atlantic, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 cruiser and 1 transport in SZ 35 East Atlantic, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 submarine and 1 wolfpack in SZ 35 East Atlantic, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser in SZ 35 East Atlantic, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 cruiser and 1 transport in SZ 35 East Atlantic, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in SZ 35 East Atlantic 1 transport owned by the British lost in SZ 35 East Atlantic Germans win with 1 cruiser, 1 submarine and 1 wolfpack remaining. Battle score for attacker is 15 Casualties for British: 1 cruiser and 1 transport Battle in France Germans attack with 7 armour, 6 fighters, 24 infantry and 3 tactical_bombers British defend with 1 fighter and 2 infantry; French defend with 1 aaGun, 4 armour, 1 artillery, 2 bunkers, 1 factory, 1 fighter, 2 halftracks, 4 infantry and 2 marines French roll AA dice in France : 2/1 hits, 1.50 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in France Germans roll dice for 7 armour, 5 fighters, 24 infantry and 2 tactical_bombers in France, round 2 : 11/1 hits, 11.33 expected hits Units damaged: 2 bunkers owned by the French French roll dice for 4 armour, 1 artillery, 2 bunkers, 2 fighters, 2 halftracks, 6 infantry and 2 marines in France, round 2 : 9/1 hits, 8.67 expected hits 2 marines owned by the French, 9 infantry owned by the Germans, 4 infantry owned by the French, 2 infantry owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 7 armour, 5 fighters, 15 infantry and 2 tactical_bombers in France, round 3 : 10/1 hits, 9.83 expected hits French roll dice for 4 armour, 2 bunkers, 2 fighters and 2 halftracks in France, round 3 : 6/1 hits, 5.67 expected hits 6 infantry owned by the Germans, 4 armour owned by the French, 1 fighter owned by the French, 2 halftracks owned by the French, 1 fighter owned by the British and 2 bunkers owned by the French lost in France Germans captures 26PUs while taking French capital Germans win, taking France from French with 7 armour, 5 fighters, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 1 fighter, 15 infantry and 1 tactical_bomber Casualties for British: 1 fighter and 2 infantry Casualties for French: 4 armour, 1 artillery, 2 bunkers, 1 fighter, 2 halftracks, 4 infantry and 2 marines Non Combat Move - Germans 3 bombers moved from SZ 17 English Channel to Western Germany 5 fighters and 2 tactical_bombers moved from France to Western Poland Mobilize Units - Germans 1 carrier placed in SZ 11 West Baltic Sea 1 armour and 3 infantry placed in Eastern Germany 1 armour placed in Berlin Turn Complete - Germans Germans collect 37 PUs; end with 63 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 68 PUs Germans creates 1 submarine in SZ 35 East Atlantic 1 unit repaired.Combat Hit Differential Summary :
French regular : 0.67 Germans rolls : 0.00 Germans regular : -0.17 British regular : -1.50 French AA : 0.50 -
-
TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 3 Research Technology - Japanese Japanese rolls : 0/1 hits, 0.00 expected hits Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Japanese buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 battleship and 1 cruiser moved from SZ 87 West Pacific to SZ 88 Pacific 4 destroyers, 2 infantry and 2 marines moved from SZ 86 West Pacific to SZ 88 Pacific 2 kamikazes moved from SZ 86 West Pacific to SZ 87 West Pacific 2 kamikazes moved from SZ 73 East China Sea to SZ 86 West Pacific 3 artilleries and 3 infantry moved from Southern Japan to SZ 73 East China Sea 3 artilleries, 2 infantry and 3 transports moved from SZ 73 East China Sea to SZ 74 Sea of Japan 1 destroyer and 1 infantry moved from SZ 73 East China Sea to SZ 74 Sea of Japan 1 infantry moved from Sakhalin Island to SZ 74 Sea of Japan 3 artilleries and 4 infantry moved from SZ 74 Sea of Japan to Vladivostok 2 halftracks moved from Chosen to Northern Manchukuo 1 infantry moved from Chosen to Northern Manchukuo 2 infantry moved from Shantung to Northern Manchukuo 1 marine moved from Shantung to Inner Mongolia 1 artillery moved from Shantung to Northern Manchukuo 1 bomber moved from Shantung to Northern Manchukuo 1 marine moved from Yunnan to Szechwan 2 infantry moved from Kwangtung to Szechwan 1 artillery moved from Kwangtung to Szechwan 2 fighters moved from Kwangtung to Inner Mongolia 1 infantry moved from Szechwan to Inner Mongolia 2 transports moved from SZ 72 South China Sea to SZ 74 Sea of Japan 2 fighters moved from SZ 72 South China Sea to Northern Manchukuo Combat - Japanese Battle in Northern Manchukuo Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 halftracks and 3 infantry Russians defend with 1 armour, 1 halftrack and 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 halftracks and 3 infantry in Northern Manchukuo, round 2 : 2/1 hits, 2.67 expected hits Chinese roll dice for 1 armour, 1 halftrack and 3 infantry in Northern Manchukuo, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Northern Manchukuo Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 halftracks and 1 infantry in Northern Manchukuo, round 3 : 2/1 hits, 2.33 expected hits Chinese roll dice for 1 armour, 1 halftrack and 1 infantry in Northern Manchukuo, round 3 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 halftrack owned by the Russians lost in Northern Manchukuo Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 halftracks in Northern Manchukuo, round 4 : 2/1 hits, 2.17 expected hits Chinese roll dice for 1 armour in Northern Manchukuo, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 halftrack owned by the Japanese lost in Northern Manchukuo Japanese win, taking Northern Manchukuo from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 halftrack remaining. Battle score for attacker is 6 Casualties for Japanese: 1 halftrack and 3 infantry Casualties for Russians: 1 armour, 1 halftrack and 3 infantry Battle in Inner Mongolia Japanese attack with 2 fighters, 1 infantry and 1 marine Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 marine in Inner Mongolia, round 2 : 2/1 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Vladivostok Japanese attack with 3 artilleries and 4 infantry Russians defend with 1 bunker Japanese roll dice for 3 artilleries and 4 infantry in Vladivostok, round 2 : 2/1 hits, 2.17 expected hits Russians roll dice for 1 bunker in Vladivostok, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 bunker owned by the Russians lost in Vladivostok Japanese win, taking Vladivostok from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for Russians: 1 bunker Non Combat Move - Japanese 2 fighters moved from Northern Manchukuo to Shantung 1 bomber moved from Northern Manchukuo to Iwo Jima 2 fighters moved from Inner Mongolia to Szechwan Mobilize Units - Japanese 1 artillery placed in Chosen 2 infantry placed in Southern Japan 2 destroyers placed in SZ 74 Sea of Japan Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea Turn Complete - Japanese Japanese collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : -0.83 Japanese rolls : 0.00 Russians regular : 0.33 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 4 Politics - Germans Germans takes Political Action: Political Action German-Soviet War Germans succeeds on action: Political Action German-Soviet War: Changing Relationship for Germans and Russians from Strict_Neutral to War Germans succeeds on action: Political Action German-Soviet War: Changing Relationship for Italians and Russians from Strict_Neutral to War Unit Production - Germans Germans buy 5 armour, 1 carrier and 8 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 1 cruiser, 2 submarines and 1 wolfpack moved from SZ 35 East Atlantic to SZ 16 North Atlantic 1 battleship, 1 cruiser and 2 transports moved from SZ 17 English Channel to SZ 10 North Sea 3 bombers moved from Western Germany to Great Britain 2 tactical_bombers moved from Eastern Germany to SZ 10 North Sea 1 armour, 6 artilleries, 11 infantry and 10 marines moved from Western Poland to Baltic States 2 marines moved from Hungary-Romania to Eastern Poland 3 fighters moved from Eastern Germany to Eastern Poland 3 fighters moved from Eastern Germany to Baltic States 4 infantry moved from Eastern Germany to Western Poland 3 armour moved from Berlin to Western Poland 1 infantry moved from Berlin to Eastern Germany 5 infantry moved from France to Low Countries 7 armour moved from France to Austria-Czechoslovakia 2 infantry moved from Hungary-Romania to Eastern Poland Combat - Germans Air Battle in Great Britain Germans attacks with 3 units heading to Great Britain Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Great Britain British roll AA dice in Great Britain : 1/0 hits, 1.00 expected hits 1 bomber killed by AA Bombing raid in Great Britain rolls: 3,4,3,3 and causes: 12 damage to unit: factory Bombing raid in Great Britain causes 12 damage total. Battle in SZ 10 North Sea Germans attack with 1 battleship, 1 cruiser, 2 tactical_bombers and 2 transports British defend with 3 destroyers and 3 transports Germans roll dice for 1 battleship, 1 cruiser, 2 tactical_bombers and 2 transports in SZ 10 North Sea, round 2 : 2/1 hits, 2.50 expected hits British roll dice for 3 destroyers and 3 transports in SZ 10 North Sea, round 2 : 1/0 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Germans 2 destroyers owned by the British lost in SZ 10 North Sea Germans roll dice for 1 battleship, 1 cruiser, 2 tactical_bombers and 2 transports in SZ 10 North Sea, round 3 : 3/1 hits, 2.50 expected hits British roll dice for 1 destroyer and 3 transports in SZ 10 North Sea, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British, 2 transports owned by the British and 1 cruiser owned by the Germans lost in SZ 10 North Sea 1 transport owned by the British lost in SZ 10 North Sea Germans win with 1 battleship, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 28 Casualties for British: 3 destroyers and 3 transports Casualties for Germans: 1 cruiser Battle in Baltic States Germans attack with 1 armour, 6 artilleries, 3 fighters, 11 infantry and 10 marines Russians defend with 13 infantry Germans roll dice for 1 armour, 6 artilleries, 3 fighters, 11 infantry and 10 marines in Baltic States, round 2 : 10/1 hits, 10.17 expected hits Russians roll dice for 13 infantry in Baltic States, round 2 : 4/1 hits, 4.33 expected hits 10 infantry owned by the Russians and 4 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 armour, 6 artilleries, 3 fighters, 7 infantry and 10 marines in Baltic States, round 3 : 9/1 hits, 9.50 expected hits Russians roll dice for 3 infantry in Baltic States, round 3 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 6 artilleries, 3 fighters, 6 infantry and 10 marines remaining. Battle score for attacker is 24 Casualties for Germans: 5 infantry Casualties for Russians: 13 infantry Battle in Eastern Poland Germans attack with 3 fighters, 2 infantry and 2 marines Russians defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 2 marines in Eastern Poland, round 2 : 3/1 hits, 2.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 fighters, 2 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 fighters moved from Baltic States to Western Poland 2 bombers moved from Great Britain to Eastern Germany 2 tactical_bombers moved from SZ 10 North Sea to Eastern Germany 3 fighters moved from Eastern Poland to Western Poland Mobilize Units - Germans 1 carrier placed in SZ 11 West Baltic Sea 4 infantry placed in Eastern Germany 1 armour and 4 infantry placed in Berlin 4 armour placed in Western Germany Heavy Tanks Action: Germans has 1 tiger placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 43 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs Germans creates 1 submarine in SZ 16 North Atlantic 1 unit repaired.Combat Hit Differential Summary :
British AA : 0.00 Russians regular : -0.67 Germans regular : -0.17 British regular : 0.67 -
-
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 4 Politics - Japanese Japanese takes Political Action: Political Action Japanese Declare War Japanese succeeds on action: Political Action Japanese Declare War: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese Declare War: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese Declare War: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese Declare War: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese Declare War: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese Declare War: Changing Relationship for Chinese and French from Neutrality to Allied Research Technology - Japanese Japanese rolls : 0/1 hits, 0.00 expected hits Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Japanese buy 2 armour, 2 artilleries and 2 marines; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 1 infantry moved from Vladivostok to Okhotsk Japanese take Okhotsk from Russians 1 halftrack moved from Northern Manchukuo to Yakutsk Japanese take Amurskaya from Russians Japanese take Yakutsk from Russians 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 2 marines, 3 submarines and 2 tactical_bombers moved from SZ 88 Pacific to SZ 95 Pacific 2 infantry moved from SZ 95 Pacific to Hawaiian Islands 2 marines moved from SZ 95 Pacific to Hawaiian Islands 2 fighters moved from SZ 95 Pacific to Hawaiian Islands 2 tactical_bombers moved from SZ 95 Pacific to Hawaiian Islands 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from SZ 87 West Pacific to SZ 95 Pacific 2 kamikazes moved from SZ 87 West Pacific to SZ 88 Pacific 1 fighter moved from SZ 95 Pacific to Hawaiian Islands 1 tactical_bomber moved from SZ 95 Pacific to Hawaiian Islands 2 kamikazes moved from SZ 86 West Pacific to SZ 87 West Pacific 2 kamikazes moved from SZ 73 East China Sea to SZ 86 West Pacific 1 armour moved from Kwangtung to French Indo-China 3 armour moved from Yunnan to French Indo-China 1 infantry moved from Szechwan to Yunnan 3 marines moved from Szechwan to Kansu 1 artillery moved from Chosen to Shantung 1 artillery moved from Northern Manchukuo to Shantung 2 infantry moved from Southern Japan to SZ 74 Sea of Japan 2 destroyers and 2 infantry moved from SZ 74 Sea of Japan to SZ 72 South China Sea 2 infantry moved from SZ 72 South China Sea to French Indo-China 3 artilleries moved from Vladivostok to SZ 74 Sea of Japan 2 infantry moved from Vladivostok to SZ 74 Sea of Japan 3 artilleries, 2 infantry and 3 transports moved from SZ 74 Sea of Japan to SZ 92 Philippine Sea 1 infantry moved from Okinawa to SZ 92 Philippine Sea 3 artilleries and 3 infantry moved from SZ 92 Philippine Sea to North Philippines 2 fighters moved from Szechwan to Inner Mongolia 2 fighters moved from Shantung to Inner Mongolia 2 infantry moved from Szechwan to Inner Mongolia 2 infantry moved from Szechwan to Kansu 1 artillery moved from Szechwan to Kansu 1 destroyer moved from SZ 74 Sea of Japan to SZ 73 East China Sea 1 infantry moved from Okinawa to SZ 73 East China Sea 1 destroyer and 1 infantry moved from SZ 73 East China Sea to SZ 92 Philippine Sea 1 infantry moved from SZ 92 Philippine Sea to North Philippines 2 transports moved from SZ 74 Sea of Japan to SZ 92 Philippine Sea 2 infantry moved from Iwo Jima to SZ 92 Philippine Sea 2 infantry moved from SZ 92 Philippine Sea to North Philippines 1 battleship moved from SZ 72 South China Sea to SZ 92 Philippine Sea Combat - Japanese Battle in SZ 95 Pacific Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 5 submarines Americans defend with 2 battleships Japanese roll dice for 5 submarines in SZ 95 Pacific, round 2 : 2/1 hits, 1.67 expected hits Units damaged: 2 battleships owned by the Americans Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 4 destroyers in SZ 95 Pacific, round 2 : 5/1 hits, 5.17 expected hits Americans roll dice for 2 battleships in SZ 95 Pacific, round 2 : 2/1 hits, 1.33 expected hits Units damaged: 2 battleships owned by the Japanese 2 battleships owned by the Americans lost in SZ 95 Pacific Japanese win with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 5 submarines remaining. Battle score for attacker is 40 Casualties for Americans: 2 battleships Battle in Kansu Japanese attack with 1 artillery, 2 infantry and 3 marines Chinese defend with 1 aaGun, 1 factory and 1 marine Japanese roll dice for 1 artillery, 2 infantry and 3 marines in Kansu, round 2 : 2/1 hits, 1.83 expected hits Chinese roll dice for 1 marine in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 2 infantry and 3 marines remaining. Battle score for attacker is 4 Casualties for Chinese: 1 marine Battle in Inner Mongolia Japanese attack with 4 fighters and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 4 fighters and 2 infantry in Inner Mongolia, round 2 : 2/1 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Inner Mongolia Japanese roll dice for 4 fighters and 1 infantry in Inner Mongolia, round 3 : 2/1 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Hawaiian Islands Japanese attack with 3 fighters, 2 infantry, 2 marines and 3 tactical_bombers Americans defend with 4 infantry and 2 marines Japanese roll dice for 3 fighters, 2 infantry, 2 marines and 3 tactical_bombers in Hawaiian Islands, round 2 : 5/1 hits, 4.83 expected hits Americans roll dice for 4 infantry and 2 marines in Hawaiian Islands, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Japanese, 4 infantry owned by the Americans and 1 marine owned by the Americans lost in Hawaiian Islands Japanese roll dice for 3 fighters, 2 marines and 3 tactical_bombers in Hawaiian Islands, round 3 : 4/1 hits, 4.50 expected hits Americans roll dice for 1 marine in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 3 fighters, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 2 infantry Casualties for Americans: 4 infantry and 2 marines Battle in North Philippines Japanese attack with 3 artilleries and 6 infantry Americans defend with 2 infantry Japanese roll dice for 1 battleship in North Philippines, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Americans lost in North Philippines Japanese roll dice for 3 artilleries and 6 infantry in North Philippines, round 2 : 2/1 hits, 2.50 expected hits Americans roll dice for 1 infantry in North Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in North Philippines Japanese win, taking North Philippines from Americans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Japanese: 1 infantry Battle in French Indo-China Japanese attack with 4 armour and 2 infantry French defend with 1 armour, 2 artilleries, 1 factory and 4 infantry Japanese roll dice for 1 cruiser in French Indo-China, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the French lost in French Indo-China Japanese roll dice for 4 armour and 2 infantry in French Indo-China, round 2 : 2/1 hits, 2.33 expected hits French roll dice for 1 armour, 2 artilleries and 3 infantry in French Indo-China, round 2 : 2/1 hits, 2.17 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the French lost in French Indo-China Japanese roll dice for 4 armour in French Indo-China, round 3 : 2/0 hits, 2.00 expected hits French roll dice for 1 armour, 2 artilleries and 1 infantry in French Indo-China, round 3 : 1/1 hits, 1.50 expected hits 1 armour owned by the Japanese, 1 infantry owned by the French and 1 artillery owned by the French lost in French Indo-China Japanese roll dice for 3 armour in French Indo-China, round 4 : 2/1 hits, 1.50 expected hits French roll dice for 1 armour and 1 artillery in French Indo-China, round 4 : 1/1 hits, 0.83 expected hits 1 armour owned by the Japanese, 1 armour owned by the French and 1 artillery owned by the French lost in French Indo-China Japanese win, taking French Indo-China from French with 2 armour remaining. Battle score for attacker is 8 Casualties for French: 1 armour, 2 artilleries and 4 infantry Casualties for Japanese: 2 armour and 2 infantry Non Combat Move - Japanese 2 fighters moved from Inner Mongolia to SZ 72 South China Sea 2 fighters moved from Inner Mongolia to Yunnan 3 fighters and 3 tactical_bombers moved from Hawaiian Islands to SZ 95 Pacific Mobilize Units - Japanese 2 armour placed in Chosen 2 artilleries and 2 marines placed in Southern Japan Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea Turn Complete - Japanese Japanese collect 41 PUs; end with 42 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs 2 units repaired.Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 1.00 French regular : -0.50 Japanese regular : -0.17 Japanese rolls : 0.00 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 5 Unit Production - Germans Germans buy 3 armour and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 cruiser, 3 submarines and 1 wolfpack moved from SZ 16 North Atlantic to SZ 35 East Atlantic 1 transport moved from SZ 10 North Sea to SZ 17 English Channel 1 battleship moved from SZ 10 North Sea to SZ 17 English Channel 1 carrier moved from SZ 11 West Baltic Sea to SZ 17 English Channel 1 transport moved from SZ 10 North Sea to SZ 11 West Baltic Sea 2 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 2 infantry moved from SZ 11 West Baltic Sea to Norway Germans take Norway from Russians 2 bombers moved from Eastern Germany to Great Britain 4 armour and 1 tiger moved from Western Germany to Hungary-Romania 7 armour moved from Austria-Czechoslovakia to Hungary-Romania 4 infantry moved from Western Poland to Hungary-Romania 3 armour and 6 fighters moved from Western Poland to Eastern Poland 2 tactical_bombers moved from Eastern Germany to Eastern Poland 3 infantry moved from Eastern Germany to Western Poland 4 infantry moved from Berlin to Eastern Germany 1 armour moved from Berlin to Western Poland 6 artilleries moved from Baltic States to Eastern Poland 1 armour, 5 infantry and 10 marines moved from Baltic States to Eastern Poland Combat - Germans Air Battle in Great Britain Germans attacks with 2 units heading to Great Britain Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Great Britain British roll AA dice in Great Britain : 1/1 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in Great Britain rolls: 3,4 and causes: 7 damage to unit: factory Bombing raid in Great Britain causes 7 damage total. Battle in Hungary-Romania Germans attack with 11 armour, 4 infantry and 1 tiger Russians defend with 1 aaGun, 1 armour, 2 artilleries, 8 infantry and 1 marine Germans roll dice for 11 armour, 4 infantry and 1 tiger in Hungary-Romania, round 2 : 7/1 hits, 6.83 expected hits Russians roll dice for 1 armour, 2 artilleries, 8 infantry and 1 marine in Hungary-Romania, round 2 : 4/1 hits, 4.17 expected hits 7 infantry owned by the Russians and 4 infantry owned by the Germans lost in Hungary-Romania Germans roll dice for 11 armour and 1 tiger in Hungary-Romania, round 3 : 6/1 hits, 6.17 expected hits Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 marine in Hungary-Romania, round 3 : 2/1 hits, 1.83 expected hits Units damaged: 1 tiger owned by the Germans 1 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians, 1 armour owned by the Germans and 1 marine owned by the Russians lost in Hungary-Romania Germans win, taking Hungary-Romania from Russians with 10 armour and 1 tiger remaining. Battle score for attacker is 24 Casualties for Germans: 1 armour and 4 infantry Casualties for Russians: 1 armour, 2 artilleries, 8 infantry and 1 marine Battle in SZ 35 East Atlantic Germans attack with 1 cruiser, 3 submarines and 1 wolfpack British defend with 1 cruiser, 1 destroyer and 1 transport Germans roll dice for 3 submarines and 1 wolfpack in SZ 35 East Atlantic, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 cruiser in SZ 35 East Atlantic, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in SZ 35 East Atlantic, round 2 : 1/1 hits, 0.83 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in SZ 35 East Atlantic Germans roll dice for 2 submarines and 1 wolfpack in SZ 35 East Atlantic, round 3 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the British lost in SZ 35 East Atlantic Germans roll dice for 1 cruiser in SZ 35 East Atlantic, round 3 : 1/1 hits, 0.50 expected hits 1 transport owned by the British lost in SZ 35 East Atlantic Germans win with 1 cruiser, 2 submarines and 1 wolfpack remaining. Battle score for attacker is 15 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser, 1 destroyer and 1 transport Battle in SZ 17 English Channel Germans attack with 1 battleship, 1 carrier and 1 transport British defend with 1 destroyer and 3 transports Germans roll dice for 1 battleship, 1 carrier and 1 transport in SZ 17 English Channel, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 1 destroyer and 3 transports in SZ 17 English Channel, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in SZ 17 English Channel 3 transports owned by the British lost in SZ 17 English Channel Germans win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 25 Casualties for British: 1 destroyer and 3 transports Battle in Eastern Poland Germans attack with 4 armour, 6 artilleries, 6 fighters, 5 infantry, 10 marines and 2 tactical_bombers Russians defend with 1 artillery, 1 infantry and 1 marine Germans roll dice for 4 armour, 6 artilleries, 6 fighters, 5 infantry, 10 marines and 2 tactical_bombers in Eastern Poland, round 2 : 14/1 hits, 13.50 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 marine in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 marine owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 4 armour, 6 artilleries, 6 fighters, 4 infantry, 10 marines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery, 1 infantry and 1 marine Cleaning up after air battles Non Combat Move - Germans 2 fighters moved from Eastern Poland to Western Germany 1 bomber moved from Great Britain to Eastern Germany 4 fighters moved from Eastern Poland to Western Poland 2 tactical_bombers moved from Eastern Poland to Western Poland Mobilize Units - Germans 4 infantry placed in Eastern Germany 5 infantry placed in Berlin 3 armour and 1 infantry placed in Western Germany Heavy Tanks Action: Germans has 1 tiger placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 49 PUs Germans creates 1 submarine in SZ 35 East Atlantic 1 unit repaired.Combat Hit Differential Summary :
British AA : 0.33 Russians regular : -0.00 Germans regular : 1.00 British regular : -0.17 -
-
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 5 Research Technology - Japanese Japanese spend 6 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Japanese buy 3 artilleries, 2 halftracks and 6 infantry; Remaining resources: 1 PUs; 2 techTokens; Combat Move - Japanese 1 armour moved from French Indo-China to Thai Japanese take Thai from French 1 armour moved from Thai to Malay Japanese take Malay from British 1 armour moved from French Indo-China to Burma Japanese take Burma from British 1 infantry moved from Yunnan to Burma 1 infantry moved from Okhotsk to Yakutsk 2 artilleries moved from Shantung to Szechwan 2 armour moved from Chosen to Szechwan 2 infantry moved from North Philippines to SZ 72 South China Sea 2 destroyers and 2 infantry moved from SZ 72 South China Sea to SZ 58 Bay of Bengal 2 infantry moved from SZ 58 Bay of Bengal to Burma 2 fighters moved from Yunnan to Szechwan 3 artilleries moved from North Philippines to SZ 92 Philippine Sea 3 infantry moved from North Philippines to SZ 92 Philippine Sea 3 artilleries, 3 infantry and 3 transports moved from SZ 92 Philippine Sea to SZ 98 Philippine Sea 1 infantry moved from SZ 98 Philippine Sea to South Philippines 1 infantry moved from SZ 98 Philippine Sea to New Guinea 1 infantry moved from SZ 98 Philippine Sea to South Philippines 1 artillery moved from SZ 98 Philippine Sea to South Philippines 1 artillery moved from SZ 98 Philippine Sea to South Philippines 1 artillery moved from SZ 98 Philippine Sea to New Guinea 2 transports moved from SZ 92 Philippine Sea to SZ 86 West Pacific 2 kamikazes moved from SZ 86 West Pacific to SZ 87 West Pacific 2 kamikazes moved from SZ 87 West Pacific to SZ 88 Pacific 2 kamikazes moved from SZ 88 Pacific to SZ 89 Pacific 2 artilleries and 2 marines moved from Southern Japan to SZ 86 West Pacific 2 artilleries, 2 marines and 2 transports moved from SZ 86 West Pacific to SZ 93 West Pacific 1 marine moved from SZ 93 West Pacific to Guam Japanese take Guam from Americans 1 marine moved from SZ 93 West Pacific to Wake Japanese take Wake from Americans 1 artillery moved from SZ 93 West Pacific to Guam 1 artillery moved from SZ 93 West Pacific to Wake 1 battleship moved from SZ 92 Philippine Sea to SZ 93 West Pacific 1 destroyer moved from SZ 92 Philippine Sea to SZ 98 Philippine Sea 1 cruiser moved from SZ 72 South China Sea to SZ 98 Philippine Sea 1 cruiser moved from SZ 98 Philippine Sea to SZ 63 Timor Sea 1 destroyer moved from SZ 98 Philippine Sea to SZ 63 Timor Sea 1 carrier and 2 fighters moved from SZ 72 South China Sea to SZ 98 Philippine Sea 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 5 submarines and 3 tactical_bombers moved from SZ 95 Pacific to SZ 104 Coral Sea 2 kamikazes moved from SZ 73 East China Sea to SZ 92 Philippine Sea Combat - Japanese Japanese creates battle in territory Hawaiian Islands Battle in South Philippines Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in South Philippines, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 infantry in South Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in South Philippines Japanese win, taking South Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in New Guinea Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in New Guinea Japanese win, taking New Guinea from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in SZ 63 Timor Sea Japanese attack with 1 cruiser and 1 destroyer French defend with 1 destroyer Japanese roll dice for 1 cruiser and 1 destroyer in SZ 63 Timor Sea, round 2 : 1/1 hits, 0.83 expected hits French roll dice for 1 destroyer in SZ 63 Timor Sea, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 destroyer owned by the Japanese lost in SZ 63 Timor Sea Japanese win with 1 cruiser remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for French: 1 destroyer Non Combat Move - Japanese Mobilize Units - Japanese 3 infantry placed in French Indo-China 3 artilleries and 3 infantry placed in Southern Japan 2 halftracks placed in Chosen Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea Turn Complete - Japanese Japanese collect 47 PUs; end with 48 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Americans regular : -0.33 French regular : 0.67 Japanese regular : 0.17 Japanese rolls : 0.00 British regular : -0.33 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 6 Unit Production - Germans Germans buy 2 armour, 1 factory and 7 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Low Countries to SZ 17 English Channel 1 battleship, 1 carrier, 1 infantry and 1 transport moved from SZ 17 English Channel to SZ 11 West Baltic Sea 1 infantry moved from Western Germany to SZ 11 West Baltic Sea 1 battleship, 1 carrier, 2 infantry and 1 transport moved from SZ 11 West Baltic Sea to SZ 10 North Sea 1 bomber moved from Eastern Germany to SZ 10 North Sea 2 fighters moved from Western Germany to SZ 10 North Sea 3 armour and 1 tiger moved from Western Germany to Hungary-Romania 1 armour, 4 fighters, 3 infantry and 2 tactical_bombers moved from Western Poland to Hungary-Romania 8 infantry moved from Eastern Germany to Western Poland 5 infantry moved from Berlin to Eastern Germany Combat - Germans Battle in SZ 10 North Sea Germans attack with 1 battleship, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 1 transport British defend with 1 destroyer and 3 transports Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 fighters and 1 transport in SZ 10 North Sea, round 2 : 2/1 hits, 2.50 expected hits British roll dice for 1 destroyer and 3 transports in SZ 10 North Sea, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in SZ 10 North Sea 2 transports owned by the British lost in SZ 10 North Sea Germans win with 1 battleship, 1 bomber, 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 25 Casualties for British: 1 destroyer and 3 transports Non Combat Move - Germans 1 bomber moved from SZ 10 North Sea to Eastern Germany Mobilize Units - Germans 1 factory placed in Norway 4 infantry placed in Eastern Germany 2 armour and 3 infantry placed in Berlin Rockets Advance: Germans activates Rockets Advance Heavy Tanks Action: Germans has 1 tiger placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 43 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs Germans creates 1 submarine in SZ 35 East AtlanticCombat Hit Differential Summary :
Germans regular : -0.50 British regular : -0.33 -
-
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 6 Research Technology - Japanese Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Improved_Bombard Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Japanese buy 5 armour, 2 destroyers, 1 infantry and 1 marine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 5 submarines and 3 tactical_bombers moved from SZ 104 Coral Sea to SZ 95 Pacific 2 halftracks moved from Chosen to Szechwan 1 armour moved from Burma to Calcutta Japanese take Calcutta from British 3 infantry moved from Burma to Calcutta 1 armour moved from Malay to Burma 2 destroyers moved from SZ 58 Bay of Bengal to SZ 71 South China Sea 2 infantry moved from French Indo-China to SZ 71 South China Sea 2 destroyers and 2 infantry moved from SZ 71 South China Sea to SZ 58 Bay of Bengal 2 infantry moved from SZ 58 Bay of Bengal to Calcutta 2 kamikazes moved from SZ 89 Pacific to SZ 90 East Pacific 2 kamikazes moved from SZ 88 Pacific to SZ 89 Pacific 2 kamikazes moved from SZ 87 West Pacific to SZ 88 Pacific 2 kamikazes moved from SZ 92 Philippine Sea to SZ 98 Philippine Sea 2 kamikazes moved from SZ 73 East China Sea to SZ 92 Philippine Sea 3 transports moved from SZ 98 Philippine Sea to SZ 73 East China Sea 3 artilleries and 3 infantry moved from Southern Japan to SZ 73 East China Sea 3 artilleries and 3 infantry moved from SZ 73 East China Sea to Shantung 1 infantry moved from French Indo-China to Thai 1 artillery and 1 marine moved from Wake to SZ 93 West Pacific 1 artillery and 1 marine moved from Guam to SZ 93 West Pacific 2 artilleries, 2 marines and 2 transports moved from SZ 93 West Pacific to SZ 98 Philippine Sea 1 artillery and 1 marine moved from SZ 98 Philippine Sea to Borneo Japanese take Borneo from French 1 artillery and 1 marine moved from SZ 98 Philippine Sea to Celebes Japanese take Celebes from French 1 halftrack moved from Yakutsk to Buryatia Japanese take Buryatia from Russians 1 halftrack moved from Buryatia to Irkutsk Japanese take Irkutsk from Russians 1 infantry moved from Yakutsk to Southeastern Siberia Japanese take Southeastern Siberia from Russians 1 carrier and 2 fighters moved from SZ 98 Philippine Sea to SZ 63 Timor Sea 1 battleship moved from SZ 93 West Pacific to SZ 98 Philippine Sea Combat - Japanese Japanese creates battle in territory Hawaiian Islands Non Combat Move - Japanese Thai Allies Action: Japanese has 2 infantry placed in Thai Mobilize Units - Japanese 3 armour placed in French Indo-China 2 armour placed in Chosen 1 infantry and 1 marine placed in Southern Japan 2 destroyers placed in SZ 73 East China Sea Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea Activate Technology - Japanese Japanese activating Improved_Bombard Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Japanese rolls : 1.00 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 7 Unit Production - Germans Germans buy 3 armour and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 bomber and 9 infantry moved from Eastern Germany to Western Poland 1 cruiser, 4 submarines and 1 wolfpack moved from SZ 35 East Atlantic to SZ 17 English Channel 2 infantry moved from Norway to Finland Germans take Finland from Russians 2 infantry moved from SZ 10 North Sea to Norway 2 fighters moved from SZ 10 North Sea to SZ 17 English Channel 1 battleship moved from SZ 10 North Sea to SZ 17 English Channel 2 armour moved from Berlin to Western Poland 1 tiger moved from Western Germany to Western Poland 14 armour, 4 fighters, 3 infantry, 2 tactical_bombers and 2 tigers moved from Hungary-Romania to Ukraine 4 armour, 6 artilleries, 2 infantry and 10 marines moved from Eastern Poland to Ukraine 1 infantry moved from Eastern Poland to Western Poland Combat - Germans Rocket attack in Stalingrad does 4 damage to factory owned by Russians Rockets in Hungary-Romania roll: 4 Rocket attack in Leningrad does 4 damage to factory owned by Russians Rockets in Western Germany roll: 4 Rocket attack in Great Britain does 4 damage to factory owned by British Rockets in Eastern Germany roll: 4 Battle in Western Poland Germans attack with 2 armour, 1 bomber, 10 infantry and 1 tiger Russians defend with 2 artilleries, 1 halftrack, 4 infantry and 2 marines Germans roll dice for 2 armour, 1 bomber, 10 infantry and 1 tiger in Western Poland, round 2 : 4/0 hits, 4.00 expected hits Russians roll dice for 2 artilleries, 1 halftrack, 4 infantry and 2 marines in Western Poland, round 2 : 4/1 hits, 3.17 expected hits Units damaged: 1 tiger owned by the Germans 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Western Poland Germans roll dice for 2 armour, 1 bomber, 7 infantry and 1 tiger in Western Poland, round 3 : 3/1 hits, 3.50 expected hits Russians roll dice for 2 artilleries, 1 halftrack and 2 marines in Western Poland, round 3 : 1/1 hits, 1.83 expected hits 1 artillery owned by the Russians, 1 infantry owned by the Germans and 2 marines owned by the Russians lost in Western Poland Germans roll dice for 2 armour, 1 bomber, 6 infantry and 1 tiger in Western Poland, round 4 : 4/1 hits, 3.33 expected hits Russians roll dice for 1 artillery and 1 halftrack in Western Poland, round 4 : 0/1 hits, 0.83 expected hits 1 artillery owned by the Russians and 1 halftrack owned by the Russians lost in Western Poland Germans win, taking Western Poland from Russians with 2 armour, 1 bomber, 6 infantry and 1 tiger remaining. Battle score for attacker is 21 Casualties for Germans: 4 infantry Casualties for Russians: 2 artilleries, 1 halftrack, 4 infantry and 2 marines Battle in Ukraine Germans attack with 18 armour, 6 artilleries, 4 fighters, 5 infantry, 10 marines, 2 tactical_bombers and 2 tigers Russians defend with 3 armour, 6 artilleries, 4 halftracks, 19 infantry and 8 marines Germans roll dice for 18 armour, 6 artilleries, 4 fighters, 5 infantry, 10 marines, 2 tactical_bombers and 2 tigers in Ukraine, round 2 : 20/1 hits, 20.83 expected hits Russians roll dice for 3 armour, 6 artilleries, 4 halftracks, 19 infantry and 8 marines in Ukraine, round 2 : 14/1 hits, 14.50 expected hits Units damaged: 2 tigers owned by the Germans 19 infantry owned by the Russians, 1 artillery owned by the Germans, 5 infantry owned by the Germans, 1 marine owned by the Russians and 6 marines owned by the Germans lost in Ukraine Germans roll dice for 18 armour, 5 artilleries, 4 fighters, 4 marines, 2 tactical_bombers and 2 tigers in Ukraine, round 3 : 17/1 hits, 17.33 expected hits Russians roll dice for 3 armour, 6 artilleries, 4 halftracks and 7 marines in Ukraine, round 3 : 8/1 hits, 7.83 expected hits 6 artilleries owned by the Russians, 5 artilleries owned by the Germans, 4 halftracks owned by the Russians, 7 marines owned by the Russians and 3 marines owned by the Germans lost in Ukraine Germans roll dice for 18 armour, 4 fighters, 1 marine, 2 tactical_bombers and 2 tigers in Ukraine, round 4 : 14/0 hits, 14.00 expected hits Russians roll dice for 3 armour in Ukraine, round 4 : 1/1 hits, 1.50 expected hits 3 armour owned by the Russians and 1 marine owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 18 armour, 4 fighters, 2 tactical_bombers and 2 tigers remaining. Battle score for attacker is 72 Casualties for Germans: 6 artilleries, 5 infantry and 10 marines Casualties for Russians: 3 armour, 6 artilleries, 4 halftracks, 19 infantry and 8 marines Battle in SZ 17 English Channel Germans attack with 1 battleship, 1 cruiser, 2 fighters, 4 submarines and 1 wolfpack British defend with 2 destroyers and 3 transports Germans roll dice for 4 submarines and 1 wolfpack in SZ 17 English Channel, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 2 fighters in SZ 17 English Channel, round 2 : 2/1 hits, 2.17 expected hits British roll dice for 2 destroyers and 3 transports in SZ 17 English Channel, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Germans 2 destroyers owned by the British and 1 transport owned by the British lost in SZ 17 English Channel 2 transports owned by the British lost in SZ 17 English Channel Germans win with 1 battleship, 1 cruiser, 2 fighters, 4 submarines and 1 wolfpack remaining. Battle score for attacker is 32 Casualties for British: 2 destroyers and 3 transports Non Combat Move - Germans Finnish Allies Action: Germans has 2 infantry placed in Finland 2 fighters moved from SZ 17 English Channel to SZ 10 North Sea 3 infantry moved from Berlin to Eastern Germany 4 fighters moved from Ukraine to Hungary-Romania 2 tactical_bombers moved from Ukraine to Hungary-Romania 1 bomber moved from Western Poland to Eastern Germany Mobilize Units - Germans 1 armour and 1 infantry placed in Norway 4 infantry placed in Eastern Germany 5 infantry placed in Berlin 2 armour placed in Western Germany Heavy Tanks Action: Germans has 1 tiger placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs Germans creates 1 submarine in SZ 17 English Channel 4 units repaired.Combat Hit Differential Summary :
Russians regular : -1.67 Germans regular : -1.50 British regular : 0.33 -
-
TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 7 Research Technology - Japanese Japanese spend 6 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Improved Bombard Action J 1: Setting bombard to 4 for unitAttachment attached to cruiser Improved Bombard Action J 2: Setting bombard to 5 for unitAttachment attached to battleship Japanese buy 1 armour, 1 battleship, 2 destroyers, 1 fighter, 1 halftrack and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 3 artilleries and 3 infantry moved from Shantung to Szechwan 2 armour moved from Chosen to Szechwan 3 armour moved from French Indo-China to Szechwan 1 armour moved from Burma to Szechwan 1 infantry moved from Calcutta to Delhi Japanese take Delhi from British 1 armour and 4 infantry moved from Calcutta to Bombay 2 kamikazes moved from SZ 98 Philippine Sea to SZ 63 Timor Sea 1 artillery and 1 infantry moved from New Guinea to SZ 98 Philippine Sea 1 artillery and 1 marine moved from Celebes to SZ 98 Philippine Sea 2 artilleries, 1 infantry, 1 marine and 2 transports moved from SZ 98 Philippine Sea to SZ 71 South China Sea 2 artilleries, 1 infantry and 1 marine moved from SZ 71 South China Sea to Java 2 kamikazes moved from SZ 92 Philippine Sea to SZ 72 South China Sea 2 destroyers moved from SZ 58 Bay of Bengal to SZ 71 South China Sea 2 infantry moved from Thai to SZ 71 South China Sea 2 infantry moved from SZ 71 South China Sea to Sumatra Japanese take Sumatra from French 1 infantry and 1 marine moved from Southern Japan to SZ 73 East China Sea 2 destroyers, 1 infantry and 1 marine moved from SZ 73 East China Sea to SZ 71 South China Sea 1 infantry and 1 marine moved from SZ 71 South China Sea to Java 2 kamikazes moved from SZ 73 East China Sea to SZ 72 South China Sea 1 infantry moved from Southeastern Siberia to Southern Siberia Japanese take Southern Siberia from Russians 1 halftrack moved from Irkutsk to Novo-Sibirsk Japanese take Novo-Sibirsk from Russians 1 halftrack moved from Novo-Sibirsk to Kyrgyz Japanese take Kyrgyz from Russians 2 kamikazes moved from SZ 90 East Pacific to SZ 91 East Pacific 2 kamikazes moved from SZ 89 Pacific to SZ 90 East Pacific 2 kamikazes moved from SZ 88 Pacific to SZ 89 Pacific 5 submarines moved from SZ 95 Pacific to SZ 91 East Pacific 1 battleship moved from SZ 98 Philippine Sea to SZ 71 South China Sea Combat - Japanese Japanese creates battle in territory Hawaiian Islands Battle in Java Japanese attack with 2 artilleries, 2 infantry and 2 marines Americans defend with 2 infantry Japanese roll dice for 1 battleship and 4 destroyers in Java, round 2 : 2/1 hits, 2.67 expected hits 2 infantry owned by the Americans lost in Java Japanese win, taking Java from French with 2 artilleries, 2 infantry and 2 marines remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Bombay Japanese attack with 1 armour and 4 infantry British defend with 1 aaGun, 1 factory and 1 marine Japanese roll dice for 1 armour and 4 infantry in Bombay, round 2 : 2/1 hits, 1.17 expected hits British roll dice for 1 marine in Bombay, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 marine owned by the British lost in Bombay Japanese win, taking Bombay from British with 1 armour and 3 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 marine Battle in Szechwan Japanese attack with 6 armour, 3 artilleries and 3 infantry Chinese defend with 7 infantry Japanese roll dice for 6 armour, 3 artilleries and 3 infantry in Szechwan, round 2 : 5/0 hits, 5.00 expected hits Chinese roll dice for 7 infantry in Szechwan, round 2 : 2/1 hits, 2.33 expected hits 2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 6 armour, 3 artilleries and 1 infantry in Szechwan, round 3 : 5/1 hits, 4.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 6 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 2 infantry Casualties for Chinese: 7 infantry Battle in SZ 63 Timor Sea Japanese attack with 2 kamikazes Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 1 transport Japanese roll dice for 2 kamikazes in SZ 63 Timor Sea, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans 2 kamikazes owned by the Japanese lost in SZ 63 Timor Sea Americans win with 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 2 kamikazes Battle in SZ 91 East Pacific Japanese attack with 2 kamikazes and 5 submarines Americans defend with 3 destroyers, 3 fighters and 1 mega_carrier 2 kamikazes owned by the Japanese lost in SZ 91 East Pacific Japanese roll dice for 5 submarines in SZ 91 East Pacific, round 2 : 2/1 hits, 1.67 expected hits Units damaged: 1 mega_carrier owned by the Americans Americans roll dice for 3 destroyers, 3 fighters and 1 mega_carrier in SZ 91 East Pacific, round 2 : 4/1 hits, 3.50 expected hits 1 destroyer owned by the Americans and 4 submarines owned by the Japanese lost in SZ 91 East Pacific Japanese roll dice for 1 submarine in SZ 91 East Pacific, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers, 3 fighters and 1 mega_carrier in SZ 91 East Pacific, round 3 : 3/1 hits, 3.17 expected hits 1 submarine owned by the Japanese lost in SZ 91 East Pacific Americans win with 2 destroyers, 3 fighters and 1 mega_carrier remaining. Battle score for attacker is -27 Casualties for Japanese: 2 kamikazes and 5 submarines Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 infantry moved from Thai to Burma Mobilize Units - Japanese 2 destroyers placed in SZ 71 South China Sea 1 armour, 1 halftrack and 2 infantry placed in Southern Japan 1 fighter placed in French Indo-China 1 battleship placed in SZ 73 East China Sea Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Improved Bombard Action J 3: Setting bombard to 3 for unitAttachment attached to cruiser Improved Bombard Action J 4: Setting bombard to 4 for unitAttachment attached to battleship Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 80 PUs 2 units repaired.Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.33 Japanese regular : 1.17 Japanese rolls : 0.00 British regular : 0.67 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 8 Unit Production - Germans Germans buy 3 armour and 11 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 battleship, 1 cruiser, 5 submarines and 1 wolfpack moved from SZ 17 English Channel to SZ 16 North Atlantic 1 carrier, 2 fighters and 1 transport moved from SZ 10 North Sea to SZ 11 West Baltic Sea 2 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 1 carrier, 2 fighters, 2 infantry and 1 transport moved from SZ 11 West Baltic Sea to SZ 12 East Baltic Sea 2 infantry moved from SZ 12 East Baltic Sea to Leningrad 2 fighters moved from SZ 12 East Baltic Sea to Leningrad 1 bomber moved from Eastern Germany to Leningrad 4 infantry moved from Finland to Leningrad 1 armour moved from Norway to Leningrad 3 infantry moved from Western Poland to Eastern Poland 2 armour, 3 infantry and 1 tiger moved from Western Poland to Baltic States 18 armour and 2 tigers moved from Ukraine to Eastern Poland 4 fighters moved from Hungary-Romania to Baltic States 2 tactical_bombers moved from Hungary-Romania to Baltic States 1 tiger moved from Western Germany to Western Poland 2 armour moved from Western Germany to Western Poland 5 infantry moved from Eastern Germany to Western Poland 5 infantry moved from Berlin to Eastern Germany 3 infantry moved from Norway to Finland Combat - Germans Rocket attack in Moscow does 3 damage to factory owned by Russians Rockets in Hungary-Romania roll: 3 Rocket attack in Great Britain does 3 damage to factory owned by British Rockets in Western Germany roll: 3 Battle in Leningrad Germans attack with 1 armour, 1 bomber, 2 fighters and 6 infantry Russians defend with 1 aaGun, 1 artillery, 1 bunker, 1 factory, 1 halftrack and 1 infantry Russians roll AA dice in Leningrad : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 1 bomber, 2 fighters and 6 infantry in Leningrad, round 2 : 3/1 hits, 3.17 expected hits Units damaged: 1 bunker owned by the Russians Russians roll dice for 1 artillery, 1 bunker, 1 halftrack and 1 infantry in Leningrad, round 2 : 2/1 hits, 1.83 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Leningrad Germans roll dice for 1 armour, 1 bomber, 2 fighters and 4 infantry in Leningrad, round 3 : 3/1 hits, 2.83 expected hits Russians roll dice for 1 bunker and 1 halftrack in Leningrad, round 3 : 1/1 hits, 1.17 expected hits 1 bunker owned by the Russians, 1 infantry owned by the Germans and 1 halftrack owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 armour, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery, 1 bunker, 1 halftrack and 1 infantry Battle in Baltic States Germans attack with 2 armour, 4 fighters, 3 infantry, 2 tactical_bombers and 1 tiger Russians defend with 1 armour, 1 artillery, 5 infantry and 2 marines Germans roll dice for 2 armour, 4 fighters, 3 infantry, 2 tactical_bombers and 1 tiger in Baltic States, round 2 : 6/1 hits, 5.50 expected hits Russians roll dice for 1 armour, 1 artillery, 5 infantry and 2 marines in Baltic States, round 2 : 3/1 hits, 3.17 expected hits Units damaged: 1 tiger owned by the Germans 5 infantry owned by the Russians, 2 infantry owned by the Germans and 1 marine owned by the Russians lost in Baltic States Germans roll dice for 2 armour, 4 fighters, 1 infantry, 2 tactical_bombers and 1 tiger in Baltic States, round 3 : 5/1 hits, 5.17 expected hits Russians roll dice for 1 armour, 1 artillery and 1 marine in Baltic States, round 3 : 1/1 hits, 1.17 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 marine owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 4 fighters, 2 tactical_bombers and 1 tiger remaining. Battle score for attacker is 24 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour, 1 artillery, 5 infantry and 2 marines Battle in SZ 16 North Atlantic Germans attack with 1 battleship, 1 cruiser, 5 submarines and 1 wolfpack British defend with 2 destroyers and 2 transports Germans roll dice for 5 submarines and 1 wolfpack in SZ 16 North Atlantic, round 2 : 1/1 hits, 1.67 expected hits Germans roll dice for 1 battleship and 1 cruiser in SZ 16 North Atlantic, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 2 destroyers and 2 transports in SZ 16 North Atlantic, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Germans 2 destroyers owned by the British lost in SZ 16 North Atlantic 2 transports owned by the British lost in SZ 16 North Atlantic Germans win with 1 battleship, 1 cruiser, 5 submarines and 1 wolfpack remaining. Battle score for attacker is 26 Casualties for British: 2 destroyers and 2 transports Battle in Eastern Poland Germans attack with 18 armour, 3 infantry and 2 tigers Russians defend with 1 halftrack and 3 infantry Germans roll dice for 18 armour, 3 infantry and 2 tigers in Eastern Poland, round 2 : 11/1 hits, 10.83 expected hits Russians roll dice for 1 halftrack and 3 infantry in Eastern Poland, round 2 : 2/1 hits, 1.50 expected hits Units damaged: 2 tigers owned by the Germans 3 infantry owned by the Russians and 1 halftrack owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 18 armour, 3 infantry and 2 tigers remaining. Battle score for attacker is 14 Casualties for Russians: 1 halftrack and 3 infantry Non Combat Move - Germans 2 fighters moved from Leningrad to SZ 12 East Baltic Sea 1 bomber moved from Leningrad to Western Poland 4 fighters moved from Baltic States to Western Poland 2 tactical_bombers moved from Baltic States to Western Poland Mobilize Units - Germans 3 infantry placed in Norway 4 infantry placed in Eastern Germany 1 armour and 4 infantry placed in Berlin 2 armour placed in Western Germany Heavy Tanks Action: Germans has 1 tiger placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 53 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 63 PUs Germans creates 1 submarine in SZ 16 North Atlantic 4 units repaired.Combat Hit Differential Summary :
Russians regular : 0.17 Germans regular : -0.33 British regular : 0.33 Russians AA : -0.50 -
-
TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 8 Research Technology - Japanese Japanese rolls : 0/1 hits, 0.00 expected hits Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Improved Bombard Action J 1: Setting bombard to 4 for unitAttachment attached to cruiser Improved Bombard Action J 2: Setting bombard to 5 for unitAttachment attached to battleship Japanese buy 2 armour, 5 cruisers, 3 infantry and 1 marine; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 infantry moved from Southern Siberia to Southwestern Siberia Japanese take Southwestern Siberia from Russians 1 halftrack moved from Kyrgyz to Novo-Sibirsk 6 armour, 3 artilleries and 1 infantry moved from Szechwan to Kansu 1 armour and 3 infantry moved from Bombay to Delhi 1 fighter moved from French Indo-China to Delhi 1 destroyer moved from SZ 71 South China Sea to SZ 58 Bay of Bengal 1 infantry moved from Burma to SZ 58 Bay of Bengal 1 destroyer and 1 infantry moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea 1 infantry moved from SZ 57 Arabian Sea to Bombay 1 armour, 1 halftrack and 2 infantry moved from Southern Japan to SZ 73 East China Sea 1 armour, 1 halftrack, 2 infantry and 2 transports moved from SZ 73 East China Sea to SZ 71 South China Sea 4 kamikazes moved from SZ 72 South China Sea to SZ 98 Philippine Sea 2 kamikazes moved from SZ 73 East China Sea to SZ 92 Philippine Sea 2 kamikazes moved from SZ 89 Pacific to SZ 90 East Pacific 1 bomber moved from Iwo Jima to Celebes 1 armour, 1 halftrack and 2 infantry moved from SZ 71 South China Sea to Sumatra 1 transport moved from SZ 73 East China Sea to SZ 71 South China Sea 1 destroyer moved from SZ 71 South China Sea to SZ 98 Philippine Sea 1 battleship moved from SZ 73 East China Sea to SZ 98 Philippine Sea Combat - Japanese Japanese creates battle in territory Hawaiian Islands Battle in Delhi Japanese attack with 1 armour, 1 fighter and 3 infantry British defend with 2 artilleries and 1 infantry Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Delhi, round 2 : 1/1 hits, 1.50 expected hits British roll dice for 2 artilleries and 1 infantry in Delhi, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Delhi Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Delhi, round 3 : 1/1 hits, 1.33 expected hits British roll dice for 2 artilleries in Delhi, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Delhi Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Delhi, round 4 : 1/1 hits, 1.17 expected hits British roll dice for 1 artillery in Delhi, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Delhi Japanese win, taking Delhi from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 2 infantry Casualties for British: 2 artilleries and 1 infantry Battle in Kansu Japanese attack with 6 armour, 3 artilleries and 1 infantry Chinese defend with 1 aaGun, 1 artillery and 1 factory Japanese roll dice for 6 armour, 3 artilleries and 1 infantry in Kansu, round 2 : 5/1 hits, 4.33 expected hits Chinese roll dice for 1 artillery in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 6 armour and 3 artilleries remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Battle in Novo-Sibirsk Japanese attack with 1 halftrack Chinese defend with 1 infantry Japanese roll dice for 1 halftrack in Novo-Sibirsk, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Novo-Sibirsk, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 halftrack in Novo-Sibirsk, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Novo-Sibirsk, round 3 : 1/1 hits, 0.33 expected hits 1 halftrack owned by the Japanese lost in Novo-Sibirsk Russians win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Japanese: 1 halftrack Non Combat Move - Japanese 1 fighter moved from Delhi to Bombay Mobilize Units - Japanese 3 cruisers placed in SZ 71 South China Sea 3 infantry placed in Bombay 2 armour placed in Chosen Japanese undo move 2. 2 infantry and 1 marine placed in Bombay 1 infantry placed in Southern Japan 2 cruisers placed in SZ 86 West Pacific Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Improved Bombard Action J 3: Setting bombard to 3 for unitAttachment attached to cruiser Improved Bombard Action J 4: Setting bombard to 4 for unitAttachment attached to battleship Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.67 Japanese rolls : 0.00 Russians regular : 0.33 British regular : 0.00 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 9 Unit Production - Germans Germans buy 4 armour and 13 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 battleship, 1 cruiser, 6 submarines and 1 wolfpack moved from SZ 16 North Atlantic to SZ 17 English Channel 1 carrier, 2 fighters and 1 transport moved from SZ 12 East Baltic Sea to SZ 17 English Channel 1 armour moved from Leningrad to Karelija Germans take Karelija from Russians 1 armour moved from Karelija to Leningrad 3 infantry moved from Finland to Leningrad 3 infantry moved from Norway to Finland 2 armour moved from Western Poland to Baltic States 1 tiger moved from Western Poland to Baltic States 18 armour, 3 infantry and 2 tigers moved from Eastern Poland to Ukraine 1 bomber, 4 fighters and 2 tactical_bombers moved from Western Poland to Ukraine 9 infantry moved from Eastern Germany to Western Poland 1 armour moved from Berlin to Western Poland 4 infantry moved from Berlin to Eastern Germany 4 infantry moved from Western Poland to Baltic States 1 infantry moved from Western Poland to Eastern Poland 1 tiger moved from Western Germany to Western Poland 2 armour moved from Western Germany to Western Poland Combat - Germans Rocket attack in Moscow does 3 damage to factory owned by Russians Rockets in Hungary-Romania roll: 3 Rocket attack in Great Britain does 3 damage to factory owned by British Rockets in Western Germany roll: 3 Rocket attack in Stalingrad does 4 damage to factory owned by Russians Rockets in Leningrad roll: 4 Battle in Ukraine Germans attack with 18 armour, 1 bomber, 4 fighters, 3 infantry, 2 tactical_bombers and 2 tigers British defend with 2 armour, 1 artillery, 1 halftrack, 4 infantry and 1 marine; Russians defend with 2 armour, 3 artilleries, 3 halftracks, 7 infantry and 6 marines Germans roll dice for 18 armour, 1 bomber, 4 fighters, 3 infantry, 2 tactical_bombers and 2 tigers in Ukraine, round 2 : 15/1 hits, 14.83 expected hits Russians roll dice for 4 armour, 4 artilleries, 4 halftracks, 11 infantry and 7 marines in Ukraine, round 2 : 12/1 hits, 11.33 expected hits Units damaged: 2 tigers owned by the Germans 7 infantry owned by the Russians, 3 infantry owned by the Germans, 7 armour owned by the Germans, 4 infantry owned by the British and 4 marines owned by the Russians lost in Ukraine Germans roll dice for 11 armour, 1 bomber, 4 fighters, 2 tactical_bombers and 2 tigers in Ukraine, round 3 : 11/1 hits, 10.83 expected hits Russians roll dice for 4 armour, 4 artilleries, 4 halftracks and 3 marines in Ukraine, round 3 : 6/1 hits, 6.33 expected hits 1 marine owned by the British, 3 artilleries owned by the Russians, 3 halftracks owned by the Russians, 6 armour owned by the Germans, 1 halftrack owned by the British, 1 artillery owned by the British and 2 marines owned by the Russians lost in Ukraine Germans roll dice for 5 armour, 1 bomber, 4 fighters, 2 tactical_bombers and 2 tigers in Ukraine, round 4 : 8/1 hits, 7.83 expected hits Russians roll dice for 4 armour in Ukraine, round 4 : 2/0 hits, 2.00 expected hits 2 armour owned by the Russians, 2 armour owned by the Germans and 2 armour owned by the British lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 1 bomber, 4 fighters, 2 tactical_bombers and 2 tigers remaining. Battle score for attacker is 22 Casualties for Germans: 15 armour and 3 infantry Casualties for Russians: 2 armour, 3 artilleries, 3 halftracks, 7 infantry and 6 marines Casualties for British: 2 armour, 1 artillery, 1 halftrack, 4 infantry and 1 marine Battle in SZ 17 English Channel Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 6 submarines, 1 transport and 1 wolfpack British defend with 2 destroyers and 1 transport Germans roll dice for 6 submarines and 1 wolfpack in SZ 17 English Channel, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport in SZ 17 English Channel, round 2 : 2/1 hits, 2.33 expected hits British roll dice for 2 destroyers and 1 transport in SZ 17 English Channel, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Germans 2 destroyers owned by the British and 1 transport owned by the British lost in SZ 17 English Channel Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 6 submarines, 1 transport and 1 wolfpack remaining. Battle score for attacker is 20 Casualties for British: 2 destroyers and 1 transport Battle in Baltic States Germans attack with 2 armour, 4 infantry and 1 tiger Russians defend with 1 armour, 1 artillery, 1 halftrack and 3 infantry Germans roll dice for 2 armour, 4 infantry and 1 tiger in Baltic States, round 2 : 2/1 hits, 2.33 expected hits Russians roll dice for 1 armour, 1 artillery, 1 halftrack and 3 infantry in Baltic States, round 2 : 2/1 hits, 2.33 expected hits Units damaged: 1 tiger owned by the Germans 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 2 armour, 3 infantry and 1 tiger in Baltic States, round 3 : 2/1 hits, 2.17 expected hits Russians roll dice for 1 armour, 1 artillery, 1 halftrack and 1 infantry in Baltic States, round 3 : 1/1 hits, 1.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 2 armour, 2 infantry and 1 tiger in Baltic States, round 4 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 halftrack in Baltic States, round 4 : 1/0 hits, 1.00 expected hits 1 armour owned by the Russians, 1 infantry owned by the Germans and 1 halftrack owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 1 infantry and 1 tiger remaining. Battle score for attacker is 15 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour, 1 artillery, 1 halftrack and 3 infantry Non Combat Move - Germans 1 bomber, 4 fighters and 2 tactical_bombers moved from Ukraine to Western Poland Mobilize Units - Germans 3 infantry placed in Leningrad 4 infantry placed in Eastern Germany 5 infantry placed in Berlin 4 armour and 1 infantry placed in Western Germany Germans undo move 4. 2 armour and 1 infantry placed in Norway 2 armour placed in Western Germany Heavy Tanks Action: Germans has 1 tiger placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 63 PUs Germans creates 1 submarine in SZ 17 English Channel 4 units repaired.Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -0.33 British regular : 0.33
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login