TripleA2020
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New game. Germany you are up
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 1 Setting Options - Germans Note to players Germans: <body><img src="gamestartoptions.png"/></body> OptionsSettingNonCombatMove Restrict Movement: Setting movementRestrictionType to disallowed for rulesAttachment attached to Germans Check politics enabled: Changing Relationship for Russians and Japanese from War to Neutrality Check politics enabled: Changing Relationship for Russians and British from Allied to Friendly Check politics enabled: Changing Relationship for Russians and Americans from Allied to Friendly Check politics enabled: Changing Relationship for Russians and Chinese from Allied to Friendly Check politics enabled: Changing Relationship for Russians and Japanese from War to Neutrality Check politics enabled: Changing Relationship for Russians and British from Allied to Friendly Check politics enabled: Changing Relationship for Russians and Americans from Allied to Friendly Check politics enabled: Changing Relationship for Russians and French from Allied to Friendly Check politics enabled: Changing Relationship for Russians and Chinese from Allied to Friendly Check politics enabled: Changing Relationship for Russians and Germans from War to Strict_Neutral Check politics enabled: Changing Relationship for Russians and Italians from War to Strict_Neutral Check politics enabled: Changing Relationship for Germans and Americans from War to Neutrality Check politics enabled: Changing Relationship for Germans and Chinese from War to Neutrality Check politics enabled: Changing Relationship for Italians and Americans from War to Neutrality Check politics enabled: Changing Relationship for Italians and Chinese from War to Neutrality Check politics enabled: Changing Relationship for Italians and British from War to Neutrality Check politics enabled: Changing Relationship for Italians and French from War to Neutrality Check politics enabled: Changing Relationship for British and Chinese from Allied to Neutrality Check politics enabled: Changing Relationship for British and Japanese from War to Neutrality Check politics enabled: Changing Relationship for French and Chinese from Allied to Neutrality Check politics enabled: Changing Relationship for French and Japanese from War to Neutrality Check politics enabled: Changing Relationship for Americans and Chinese from Allied to Neutrality Check politics enabled: Changing Relationship for Americans and Japanese from War to Neutrality Radar Advance Action: British activates AA Radar Decisive Battlefleet Action1: Japanese activates battlefleet Naval Dominance Action: British activates Shipyards Wolf Packs Action: Germans has 1 wolfpack placed in SZ 39 Mid Atlantic Dug In Action: Japanese has 4 bunkers placed in Southern Japan Dug In Action: Japanese has 3 bunkers placed in Taiwan Dug In Action: Japanese has 2 bunkers placed in Okinawa Dug In Action: Japanese has 1 bunker placed in Iwo Jima Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Unit Production - Germans Germans buy 5 armour; Remaining resources: 5 PUs; 1 techTokens; Combat Move - Germans Germans loses 0 PUs for violating Hungary-Romanias neutrality. 1 cruiser moved from SZ 49 South Atlantic to SZ 39 Mid Atlantic 1 submarine moved from SZ 19 Atlantic to SZ 13 Gulf of St Lawrence 1 submarine moved from SZ 32 Atlantic to SZ 13 Gulf of St Lawrence 1 submarine moved from SZ 20 Atlantic to SZ 16 North Atlantic 1 submarine moved from SZ 33 Atlantic to SZ 20 Atlantic 1 submarine moved from SZ 39 Mid Atlantic to SZ 20 Atlantic 1 wolfpack moved from SZ 39 Mid Atlantic to SZ 20 Atlantic 1 submarine moved from SZ 6 Norwegian Sea to SZ 10 North Sea 2 fighters moved from Western Germany to SZ 17 English Channel 1 tactical_bomber moved from Western Germany to SZ 17 English Channel 1 bomber moved from Western Germany to SZ 17 English Channel 2 bombers moved from Eastern Germany to SZ 17 English Channel 2 fighters moved from Eastern Germany to SZ 17 English Channel 1 tactical_bomber moved from Eastern Germany to SZ 17 English Channel 14 infantry moved from Berlin to Western Germany 1 infantry moved from Berlin to Western Germany 1 infantry moved from Austria-Czechoslovakia to Hungary-Romania Germans take Hungary-Romania from Neutral 1 infantry moved from Austria-Czechoslovakia to Hungary-Romania 1 infantry moved from Austria-Czechoslovakia to Hungary-Romania 2 marines moved from Austria-Czechoslovakia to Hungary-Romania 2 artilleries, 2 fighters, 3 infantry, 4 marines and 1 tactical_bomber moved from Austria-Czechoslovakia to Western Poland 1 armour, 4 artilleries, 10 infantry and 6 marines moved from Eastern Germany to Western Poland 1 submarine moved from SZ 12 East Baltic Sea to SZ 17 English Channel 1 battleship, 1 destroyer and 1 transport moved from SZ 12 East Baltic Sea to SZ 10 North Sea 1 cruiser, 1 destroyer and 1 transport moved from SZ 11 West Baltic Sea to SZ 10 North Sea 1 submarine moved from SZ 11 West Baltic Sea to SZ 17 English Channel 1 submarine moved from SZ 11 West Baltic Sea to SZ 17 English Channel Combat - Germans Battle in Western Poland Germans attack with 1 armour, 6 artilleries, 2 fighters, 13 infantry, 10 marines and 1 tactical_bomber French defend with 2 artilleries and 4 infantry Germans roll dice for 1 armour, 6 artilleries, 2 fighters, 13 infantry, 10 marines and 1 tactical_bomber in Western Poland, round 2 : 11/1 hits, 10.67 expected hits French roll dice for 2 artilleries and 4 infantry in Western Poland, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Germans, 4 infantry owned by the French and 2 artilleries owned by the French lost in Western Poland Germans win, taking Western Poland from French with 1 armour, 6 artilleries, 2 fighters, 11 infantry, 10 marines and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 2 infantry Casualties for French: 2 artilleries and 4 infantry Battle in SZ 13 Gulf of St Lawrence Germans attack with 2 submarines British defend with 1 destroyer Germans roll dice for 2 submarines in SZ 13 Gulf of St Lawrence, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in SZ 13 Gulf of St Lawrence, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in SZ 13 Gulf of St Lawrence Germans win with 2 submarines remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Battle in SZ 10 North Sea Germans attack with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports British defend with 1 carrier, 1 fighter and 1 submarine Germans roll dice for 1 submarine in SZ 10 North Sea, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in SZ 10 North Sea Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in SZ 10 North Sea, round 2 : 2/1 hits, 1.83 expected hits British roll dice for 1 carrier in SZ 10 North Sea, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans British roll dice for 1 fighter in SZ 10 North Sea, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in SZ 10 North Sea Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 20 Casualties for British: 1 carrier, 1 fighter and 1 submarine Casualties for Germans: 1 destroyer Battle in SZ 17 English Channel Germans attack with 3 bombers, 4 fighters, 3 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 submarine; French defend with 1 destroyer British roll dice for 1 submarine in SZ 17 English Channel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 submarines in SZ 17 English Channel, round 2 : 1/0 hits, 1.00 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 3 bombers, 4 fighters and 2 tactical_bombers in SZ 17 English Channel, round 2 : 4/1 hits, 4.33 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in SZ 17 English Channel, round 2 : 2/1 hits, 1.50 expected hits 1 destroyer owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in SZ 17 English Channel Germans roll dice for 1 submarine in SZ 17 English Channel, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 submarine in SZ 17 English Channel, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the British lost in SZ 17 English Channel Germans win with 3 bombers, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 submarine Casualties for French: 1 destroyer Battle in SZ 16 North Atlantic Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in SZ 16 North Atlantic, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in SZ 16 North Atlantic, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in SZ 16 North Atlantic, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in SZ 16 North Atlantic, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in SZ 16 North Atlantic, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in SZ 16 North Atlantic, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in SZ 16 North Atlantic British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -7 Casualties for Germans: 1 submarine Non Combat Move - Germans Romanian Allies Action: Germans has 4 infantry placed in Hungary-Romania 3 bombers, 4 fighters and 2 tactical_bombers moved from SZ 17 English Channel to Western Germany 2 fighters and 1 tactical_bomber moved from Western Poland to Eastern Germany Mobilize Units - Germans 5 armour placed in Western Germany Turn Complete - Germans Germans collect 28 PUs; end with 33 PUs Germans creates 1 submarine in SZ 20 Atlantic 1 unit repaired.Combat Hit Differential Summary :
French regular : 0.00 Germans rolls : 0.00 Germans regular : 0.83 British regular : 0.50 -
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 1 Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Japanese buy 2 transports; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 marine moved from Southern Japan to SZ 73 East China Sea 1 destroyer and 1 marine moved from SZ 73 East China Sea to SZ 72 South China Sea 1 marine moved from SZ 72 South China Sea to Kwangtung 1 armour and 1 marine moved from Northern Japan to SZ 80 Northwest Pacific 1 armour, 1 marine and 1 transport moved from SZ 80 Northwest Pacific to SZ 73 East China Sea 1 armour and 1 marine moved from SZ 73 East China Sea to Shantung 1 armour and 1 marine moved from Southern Japan to SZ 73 East China Sea 1 armour, 1 marine and 1 transport moved from SZ 73 East China Sea to SZ 72 South China Sea 1 armour and 1 marine moved from SZ 72 South China Sea to Kwangtung 2 infantry moved from Northern Manchukuo to Shantung 2 infantry moved from Chosen to Shantung 1 marine moved from Chosen to Shantung 1 fighter moved from Chosen to Shantung 1 armour and 1 marine moved from Southern Japan to SZ 73 East China Sea 1 armour, 1 marine and 1 transport moved from SZ 73 East China Sea to SZ 72 South China Sea 1 armour and 1 marine moved from SZ 72 South China Sea to Kwangtung 1 destroyer moved from SZ 72 South China Sea to SZ 73 East China Sea 1 infantry moved from Southern Japan to SZ 73 East China Sea 1 destroyer and 1 infantry moved from SZ 73 East China Sea to SZ 72 South China Sea 1 infantry moved from SZ 72 South China Sea to Kwangtung 1 infantry moved from Southern Japan to SZ 86 West Pacific 1 destroyer and 1 infantry moved from SZ 86 West Pacific to SZ 72 South China Sea 1 infantry moved from SZ 72 South China Sea to Kwangtung 1 infantry moved from Southern Japan to SZ 74 Sea of Japan 1 destroyer and 1 infantry moved from SZ 74 Sea of Japan to SZ 72 South China Sea 1 infantry moved from SZ 72 South China Sea to Kwangtung 1 fighter moved from Southern Japan to Kwangtung 1 fighter moved from Taiwan to Kwangtung 1 bomber moved from Southern Japan to Shantung 2 carriers, 2 fighters, 2 submarines and 2 tactical_bombers moved from SZ 86 West Pacific to SZ 88 Pacific 1 battleship, 1 cruiser and 1 submarine moved from SZ 74 Sea of Japan to SZ 87 West Pacific Combat - Japanese Battle in Kwangtung Japanese attack with 2 armour, 2 fighters, 3 infantry and 3 marines Chinese defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from Chinese with 2 armour, 2 fighters, 3 infantry and 3 marines remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 armour, 1 bomber, 1 fighter, 4 infantry and 2 marines Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Shantung, round 2 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 4 infantry and 2 marines in Shantung, round 2 : 3/1 hits, 2.83 expected hits Chinese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour, 1 bomber, 1 fighter, 4 infantry and 2 marines remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from Shantung to Northern Manchukuo 1 fighter moved from Kwangtung to SZ 72 South China Sea 1 fighter moved from Kwangtung to Taiwan 1 bomber moved from Shantung to Chosen Mobilize Units - Japanese 2 transports placed in SZ 73 East China Sea Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea Activate Technology - Japanese Decisive Battlefleet Action2: Japanese is added to UnitSupportAttachment attached to: UnitType{name=battleship} with name: supportAttachmentBattlefleet_Support Turn Complete - Japanese Japanese collect 22 PUs; end with 24 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.17 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 2 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Unit Production - Germans Germans repair damage of 4x factory; Remaining resources: 29 PUs; 1 techTokens; Germans buy 2 armour and 5 infantry; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Germans 2 submarines moved from SZ 13 Gulf of St Lawrence to SZ 15 North Atlantic 3 submarines moved from SZ 20 Atlantic to SZ 16 North Atlantic 1 submarine moved from SZ 17 English Channel to SZ 16 North Atlantic 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from SZ 10 North Sea to SZ 16 North Atlantic 3 bombers moved from Western Germany to SZ 16 North Atlantic 5 armour moved from Western Germany to Low Countries 5 infantry moved from Western Germany to Low Countries 4 fighters, 10 infantry and 2 tactical_bombers moved from Western Germany to Vichy France 2 fighters moved from Eastern Germany to Vichy France 1 tactical_bomber moved from Eastern Germany to Low Countries 1 cruiser moved from SZ 39 Mid Atlantic to SZ 20 Atlantic Combat - Germans Battle in SZ 15 North Atlantic Germans attack with 2 submarines British defend with 1 transport 1 transport owned by the British lost in SZ 15 North Atlantic Germans win with 2 submarines remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Vichy France Germans attack with 6 fighters, 10 infantry and 2 tactical_bombers French defend with 3 infantry Germans roll dice for 6 fighters, 10 infantry and 2 tactical_bombers in Vichy France, round 2 : 6/0 hits, 6.00 expected hits French roll dice for 3 infantry in Vichy France, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans and 3 infantry owned by the French lost in Vichy France Germans win, taking Vichy France from French with 6 fighters, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for French: 3 infantry Battle in Low Countries Germans attack with 5 armour, 5 infantry and 1 tactical_bomber French defend with 1 artillery and 1 infantry Germans roll dice for 5 armour, 5 infantry and 1 tactical_bomber in Low Countries, round 2 : 4/0 hits, 4.00 expected hits French roll dice for 1 artillery and 1 infantry in Low Countries, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Low Countries Germans win, taking Low Countries from French with 5 armour, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in SZ 16 North Atlantic Germans attack with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 5 submarines and 2 transports British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 transport Germans roll dice for 5 submarines in SZ 16 North Atlantic, round 2 : 1/1 hits, 1.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 3 bombers, 1 cruiser, 1 destroyer and 2 transports in SZ 16 North Atlantic, round 2 : 3/1 hits, 2.50 expected hits British roll dice for 1 submarine in SZ 16 North Atlantic, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport in SZ 16 North Atlantic, round 2 : 3/1 hits, 3.33 expected hits 2 destroyers owned by the British, 3 submarines owned by the Germans and 1 submarine owned by the British lost in SZ 16 North Atlantic Germans roll dice for 2 submarines in SZ 16 North Atlantic, round 3 : 1/1 hits, 0.67 expected hits 1 carrier owned by the British lost in SZ 16 North Atlantic Germans roll dice for 1 battleship, 3 bombers, 1 cruiser, 1 destroyer and 2 transports in SZ 16 North Atlantic, round 3 : 3/1 hits, 2.50 expected hits British roll dice for 1 battleship, 2 cruisers and 1 transport in SZ 16 North Atlantic, round 3 : 2/1 hits, 1.67 expected hits British roll dice for 1 fighter in SZ 16 North Atlantic, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Germans, 2 submarines owned by the Germans, 2 cruisers owned by the British and 1 fighter owned by the British lost in SZ 16 North Atlantic Germans roll dice for 1 battleship, 3 bombers, 1 cruiser and 2 transports in SZ 16 North Atlantic, round 4 : 2/1 hits, 2.17 expected hits British roll dice for 1 battleship and 1 transport in SZ 16 North Atlantic, round 4 : 0/1 hits, 0.67 expected hits 1 transport owned by the British and 1 battleship owned by the British lost in SZ 16 North Atlantic Germans win with 1 battleship, 3 bombers, 1 cruiser and 2 transports remaining. Battle score for attacker is 41 Casualties for Germans: 1 destroyer and 5 submarines Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 transport Non Combat Move - Germans 3 bombers moved from SZ 16 North Atlantic to Western Germany 1 tactical_bomber moved from Low Countries to Western Germany 6 fighters and 2 tactical_bombers moved from Vichy France to Western Germany 5 infantry moved from Berlin to Western Germany Mobilize Units - Germans 2 armour and 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 33 PUs; end with 35 PUs Germans creates 1 submarine in SZ 20 Atlantic 1 unit repaired.Combat Hit Differential Summary :
French regular : -0.67 Germans rolls : 0.00 Germans regular : 0.50 British regular : 0.33 -
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 2 Research Technology - Japanese Japanese spend 6 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Japanese buy 1 destroyer and 2 halftracks; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 armour moved from Shantung to Yunnan 2 armour, 3 infantry and 3 marines moved from Kwangtung to Yunnan 2 fighters moved from SZ 72 South China Sea to Yunnan 1 fighter moved from Taiwan to Yunnan 4 infantry and 2 marines moved from Shantung to Szechwan 1 bomber moved from Chosen to Yunnan 1 fighter moved from Northern Manchukuo to Yunnan 2 transports moved from SZ 73 East China Sea to SZ 74 Sea of Japan 1 artillery, 2 infantry and 1 marine moved from Northern Japan to SZ 74 Sea of Japan 1 artillery, 2 infantry, 1 marine and 2 transports moved from SZ 74 Sea of Japan to SZ 73 East China Sea 1 artillery, 2 infantry and 1 marine moved from SZ 73 East China Sea to Shantung 2 kamikazes moved from SZ 73 East China Sea to SZ 86 West Pacific 1 battleship moved from SZ 73 East China Sea to SZ 87 West Pacific 1 battleship, 1 cruiser and 1 submarine moved from SZ 87 West Pacific to SZ 88 Pacific 1 cruiser moved from SZ 73 East China Sea to SZ 87 West Pacific 1 marine moved from Taiwan to SZ 72 South China Sea 1 destroyer and 1 marine moved from SZ 72 South China Sea to SZ 86 West Pacific 1 marine moved from Taiwan to SZ 72 South China Sea 1 destroyer and 1 marine moved from SZ 72 South China Sea to SZ 86 West Pacific 2 transports moved from SZ 72 South China Sea to SZ 92 Philippine Sea 1 armour and 1 artillery moved from Taiwan to SZ 92 Philippine Sea 2 infantry moved from Okinawa to SZ 92 Philippine Sea 1 armour, 1 artillery, 2 infantry and 2 transports moved from SZ 92 Philippine Sea to SZ 72 South China Sea 1 armour, 1 artillery and 2 infantry moved from SZ 72 South China Sea to Kwangtung 2 destroyers moved from SZ 72 South China Sea to SZ 92 Philippine Sea 2 infantry moved from Iwo Jima to SZ 92 Philippine Sea 2 destroyers and 2 infantry moved from SZ 92 Philippine Sea to SZ 86 West Pacific Combat - Japanese Battle in Szechwan Japanese attack with 4 infantry and 2 marines Chinese defend with 1 infantry Japanese roll dice for 4 infantry and 2 marines in Szechwan, round 2 : 1/1 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 4 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 3 armour, 1 bomber, 4 fighters, 3 infantry and 3 marines Chinese defend with 1 artillery, 1 fighter and 8 infantry Japanese roll dice for 3 armour, 1 bomber, 4 fighters, 3 infantry and 3 marines in Yunnan, round 2 : 6/1 hits, 5.33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 8 infantry in Yunnan, round 2 : 4/1 hits, 3.67 expected hits 3 infantry owned by the Japanese, 1 marine owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 3 armour, 1 bomber, 4 fighters and 2 marines in Yunnan, round 3 : 5/1 hits, 4.50 expected hits Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 : 1/1 hits, 1.67 expected hits 1 marine owned by the Japanese, 2 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 armour, 1 bomber, 4 fighters and 1 marine remaining. Battle score for attacker is 21 Casualties for Japanese: 3 infantry and 2 marines Casualties for Chinese: 1 artillery, 1 fighter and 8 infantry Non Combat Move - Japanese 2 fighters moved from Yunnan to SZ 72 South China Sea 2 fighters moved from Yunnan to Kwangtung 1 bomber moved from Yunnan to Shantung Mobilize Units - Japanese 2 halftracks placed in Chosen 1 destroyer placed in SZ 73 East China Sea Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea Turn Complete - Japanese Japanese collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.83 Japanese rolls : 0.00 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 3 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Unit Production - Germans Germans buy 2 armour, 1 carrier and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 2 submarines moved from SZ 15 North Atlantic to SZ 17 English Channel 1 battleship, 1 cruiser and 2 transports moved from SZ 16 North Atlantic to SZ 17 English Channel 1 cruiser, 1 submarine and 1 wolfpack moved from SZ 20 Atlantic to SZ 35 East Atlantic 1 submarine moved from SZ 25 Adriatic Sea to SZ 23 West Mediterranean 3 bombers moved from Western Germany to SZ 17 English Channel 5 armour and 5 infantry moved from Low Countries to France 9 infantry moved from Vichy France to France 2 armour, 6 fighters and 3 tactical_bombers moved from Western Germany to France 10 infantry moved from Western Germany to France Combat - Germans Battle in SZ 23 West Mediterranean Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in SZ 23 West Mediterranean Germans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in SZ 17 English Channel Germans attack with 1 battleship, 3 bombers, 1 cruiser, 2 submarines and 2 transports British defend with 1 battleship, 1 cruiser, 2 destroyers and 8 transports Germans roll dice for 2 submarines in SZ 17 English Channel, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 3 bombers, 1 cruiser and 2 transports in SZ 17 English Channel, round 2 : 2/1 hits, 2.17 expected hits British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 8 transports in SZ 17 English Channel, round 2 : 2/1 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Germans 2 destroyers owned by the British and 1 submarine owned by the Germans lost in SZ 17 English Channel Germans roll dice for 1 submarine in SZ 17 English Channel, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in SZ 17 English Channel Germans roll dice for 1 battleship, 3 bombers, 1 cruiser and 2 transports in SZ 17 English Channel, round 3 : 2/1 hits, 2.17 expected hits British roll dice for 1 battleship and 8 transports in SZ 17 English Channel, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the British and 1 battleship owned by the British lost in SZ 17 English Channel 7 transports owned by the British lost in SZ 17 English Channel Germans win with 1 battleship, 3 bombers, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 82 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 8 transports Battle in SZ 35 East Atlantic Germans attack with 1 cruiser, 1 submarine and 1 wolfpack British defend with 1 cruiser and 1 transport Germans roll dice for 1 submarine and 1 wolfpack in SZ 35 East Atlantic, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser in SZ 35 East Atlantic, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 cruiser and 1 transport in SZ 35 East Atlantic, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 submarine and 1 wolfpack in SZ 35 East Atlantic, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser in SZ 35 East Atlantic, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 cruiser and 1 transport in SZ 35 East Atlantic, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in SZ 35 East Atlantic 1 transport owned by the British lost in SZ 35 East Atlantic Germans win with 1 cruiser, 1 submarine and 1 wolfpack remaining. Battle score for attacker is 15 Casualties for British: 1 cruiser and 1 transport Battle in France Germans attack with 7 armour, 6 fighters, 24 infantry and 3 tactical_bombers British defend with 1 fighter and 2 infantry; French defend with 1 aaGun, 4 armour, 1 artillery, 2 bunkers, 1 factory, 1 fighter, 2 halftracks, 4 infantry and 2 marines French roll AA dice in France : 2/1 hits, 1.50 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in France Germans roll dice for 7 armour, 5 fighters, 24 infantry and 2 tactical_bombers in France, round 2 : 11/1 hits, 11.33 expected hits Units damaged: 2 bunkers owned by the French French roll dice for 4 armour, 1 artillery, 2 bunkers, 2 fighters, 2 halftracks, 6 infantry and 2 marines in France, round 2 : 9/1 hits, 8.67 expected hits 2 marines owned by the French, 9 infantry owned by the Germans, 4 infantry owned by the French, 2 infantry owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 7 armour, 5 fighters, 15 infantry and 2 tactical_bombers in France, round 3 : 10/1 hits, 9.83 expected hits French roll dice for 4 armour, 2 bunkers, 2 fighters and 2 halftracks in France, round 3 : 6/1 hits, 5.67 expected hits 6 infantry owned by the Germans, 4 armour owned by the French, 1 fighter owned by the French, 2 halftracks owned by the French, 1 fighter owned by the British and 2 bunkers owned by the French lost in France Germans captures 26PUs while taking French capital Germans win, taking France from French with 7 armour, 5 fighters, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 1 fighter, 15 infantry and 1 tactical_bomber Casualties for British: 1 fighter and 2 infantry Casualties for French: 4 armour, 1 artillery, 2 bunkers, 1 fighter, 2 halftracks, 4 infantry and 2 marines Non Combat Move - Germans 3 bombers moved from SZ 17 English Channel to Western Germany 5 fighters and 2 tactical_bombers moved from France to Western Poland Mobilize Units - Germans 1 carrier placed in SZ 11 West Baltic Sea 1 armour and 3 infantry placed in Eastern Germany 1 armour placed in Berlin Turn Complete - Germans Germans collect 37 PUs; end with 63 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 68 PUs Germans creates 1 submarine in SZ 35 East Atlantic 1 unit repaired.Combat Hit Differential Summary :
French regular : 0.67 Germans rolls : 0.00 Germans regular : -0.17 British regular : -1.50 French AA : 0.50 -
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 3 Research Technology - Japanese Japanese rolls : 0/1 hits, 0.00 expected hits Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Japanese buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 battleship and 1 cruiser moved from SZ 87 West Pacific to SZ 88 Pacific 4 destroyers, 2 infantry and 2 marines moved from SZ 86 West Pacific to SZ 88 Pacific 2 kamikazes moved from SZ 86 West Pacific to SZ 87 West Pacific 2 kamikazes moved from SZ 73 East China Sea to SZ 86 West Pacific 3 artilleries and 3 infantry moved from Southern Japan to SZ 73 East China Sea 3 artilleries, 2 infantry and 3 transports moved from SZ 73 East China Sea to SZ 74 Sea of Japan 1 destroyer and 1 infantry moved from SZ 73 East China Sea to SZ 74 Sea of Japan 1 infantry moved from Sakhalin Island to SZ 74 Sea of Japan 3 artilleries and 4 infantry moved from SZ 74 Sea of Japan to Vladivostok 2 halftracks moved from Chosen to Northern Manchukuo 1 infantry moved from Chosen to Northern Manchukuo 2 infantry moved from Shantung to Northern Manchukuo 1 marine moved from Shantung to Inner Mongolia 1 artillery moved from Shantung to Northern Manchukuo 1 bomber moved from Shantung to Northern Manchukuo 1 marine moved from Yunnan to Szechwan 2 infantry moved from Kwangtung to Szechwan 1 artillery moved from Kwangtung to Szechwan 2 fighters moved from Kwangtung to Inner Mongolia 1 infantry moved from Szechwan to Inner Mongolia 2 transports moved from SZ 72 South China Sea to SZ 74 Sea of Japan 2 fighters moved from SZ 72 South China Sea to Northern Manchukuo Combat - Japanese Battle in Northern Manchukuo Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 halftracks and 3 infantry Russians defend with 1 armour, 1 halftrack and 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 halftracks and 3 infantry in Northern Manchukuo, round 2 : 2/1 hits, 2.67 expected hits Chinese roll dice for 1 armour, 1 halftrack and 3 infantry in Northern Manchukuo, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Northern Manchukuo Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 halftracks and 1 infantry in Northern Manchukuo, round 3 : 2/1 hits, 2.33 expected hits Chinese roll dice for 1 armour, 1 halftrack and 1 infantry in Northern Manchukuo, round 3 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 halftrack owned by the Russians lost in Northern Manchukuo Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 halftracks in Northern Manchukuo, round 4 : 2/1 hits, 2.17 expected hits Chinese roll dice for 1 armour in Northern Manchukuo, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 halftrack owned by the Japanese lost in Northern Manchukuo Japanese win, taking Northern Manchukuo from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 halftrack remaining. Battle score for attacker is 6 Casualties for Japanese: 1 halftrack and 3 infantry Casualties for Russians: 1 armour, 1 halftrack and 3 infantry Battle in Inner Mongolia Japanese attack with 2 fighters, 1 infantry and 1 marine Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 marine in Inner Mongolia, round 2 : 2/1 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Vladivostok Japanese attack with 3 artilleries and 4 infantry Russians defend with 1 bunker Japanese roll dice for 3 artilleries and 4 infantry in Vladivostok, round 2 : 2/1 hits, 2.17 expected hits Russians roll dice for 1 bunker in Vladivostok, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 bunker owned by the Russians lost in Vladivostok Japanese win, taking Vladivostok from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for Russians: 1 bunker Non Combat Move - Japanese 2 fighters moved from Northern Manchukuo to Shantung 1 bomber moved from Northern Manchukuo to Iwo Jima 2 fighters moved from Inner Mongolia to Szechwan Mobilize Units - Japanese 1 artillery placed in Chosen 2 infantry placed in Southern Japan 2 destroyers placed in SZ 74 Sea of Japan Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea Turn Complete - Japanese Japanese collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : -0.83 Japanese rolls : 0.00 Russians regular : 0.33 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 4 Politics - Germans Germans takes Political Action: Political Action German-Soviet War Germans succeeds on action: Political Action German-Soviet War: Changing Relationship for Germans and Russians from Strict_Neutral to War Germans succeeds on action: Political Action German-Soviet War: Changing Relationship for Italians and Russians from Strict_Neutral to War Unit Production - Germans Germans buy 5 armour, 1 carrier and 8 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 1 cruiser, 2 submarines and 1 wolfpack moved from SZ 35 East Atlantic to SZ 16 North Atlantic 1 battleship, 1 cruiser and 2 transports moved from SZ 17 English Channel to SZ 10 North Sea 3 bombers moved from Western Germany to Great Britain 2 tactical_bombers moved from Eastern Germany to SZ 10 North Sea 1 armour, 6 artilleries, 11 infantry and 10 marines moved from Western Poland to Baltic States 2 marines moved from Hungary-Romania to Eastern Poland 3 fighters moved from Eastern Germany to Eastern Poland 3 fighters moved from Eastern Germany to Baltic States 4 infantry moved from Eastern Germany to Western Poland 3 armour moved from Berlin to Western Poland 1 infantry moved from Berlin to Eastern Germany 5 infantry moved from France to Low Countries 7 armour moved from France to Austria-Czechoslovakia 2 infantry moved from Hungary-Romania to Eastern Poland Combat - Germans Air Battle in Great Britain Germans attacks with 3 units heading to Great Britain Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Great Britain British roll AA dice in Great Britain : 1/0 hits, 1.00 expected hits 1 bomber killed by AA Bombing raid in Great Britain rolls: 3,4,3,3 and causes: 12 damage to unit: factory Bombing raid in Great Britain causes 12 damage total. Battle in SZ 10 North Sea Germans attack with 1 battleship, 1 cruiser, 2 tactical_bombers and 2 transports British defend with 3 destroyers and 3 transports Germans roll dice for 1 battleship, 1 cruiser, 2 tactical_bombers and 2 transports in SZ 10 North Sea, round 2 : 2/1 hits, 2.50 expected hits British roll dice for 3 destroyers and 3 transports in SZ 10 North Sea, round 2 : 1/0 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Germans 2 destroyers owned by the British lost in SZ 10 North Sea Germans roll dice for 1 battleship, 1 cruiser, 2 tactical_bombers and 2 transports in SZ 10 North Sea, round 3 : 3/1 hits, 2.50 expected hits British roll dice for 1 destroyer and 3 transports in SZ 10 North Sea, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British, 2 transports owned by the British and 1 cruiser owned by the Germans lost in SZ 10 North Sea 1 transport owned by the British lost in SZ 10 North Sea Germans win with 1 battleship, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 28 Casualties for British: 3 destroyers and 3 transports Casualties for Germans: 1 cruiser Battle in Baltic States Germans attack with 1 armour, 6 artilleries, 3 fighters, 11 infantry and 10 marines Russians defend with 13 infantry Germans roll dice for 1 armour, 6 artilleries, 3 fighters, 11 infantry and 10 marines in Baltic States, round 2 : 10/1 hits, 10.17 expected hits Russians roll dice for 13 infantry in Baltic States, round 2 : 4/1 hits, 4.33 expected hits 10 infantry owned by the Russians and 4 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 armour, 6 artilleries, 3 fighters, 7 infantry and 10 marines in Baltic States, round 3 : 9/1 hits, 9.50 expected hits Russians roll dice for 3 infantry in Baltic States, round 3 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 6 artilleries, 3 fighters, 6 infantry and 10 marines remaining. Battle score for attacker is 24 Casualties for Germans: 5 infantry Casualties for Russians: 13 infantry Battle in Eastern Poland Germans attack with 3 fighters, 2 infantry and 2 marines Russians defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 2 marines in Eastern Poland, round 2 : 3/1 hits, 2.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 fighters, 2 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 fighters moved from Baltic States to Western Poland 2 bombers moved from Great Britain to Eastern Germany 2 tactical_bombers moved from SZ 10 North Sea to Eastern Germany 3 fighters moved from Eastern Poland to Western Poland Mobilize Units - Germans 1 carrier placed in SZ 11 West Baltic Sea 4 infantry placed in Eastern Germany 1 armour and 4 infantry placed in Berlin 4 armour placed in Western Germany Heavy Tanks Action: Germans has 1 tiger placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 43 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs Germans creates 1 submarine in SZ 16 North Atlantic 1 unit repaired.Combat Hit Differential Summary :
British AA : 0.00 Russians regular : -0.67 Germans regular : -0.17 British regular : 0.67 -
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 4 Politics - Japanese Japanese takes Political Action: Political Action Japanese Declare War Japanese succeeds on action: Political Action Japanese Declare War: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese Declare War: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese Declare War: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese Declare War: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese Declare War: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese Declare War: Changing Relationship for Chinese and French from Neutrality to Allied Research Technology - Japanese Japanese rolls : 0/1 hits, 0.00 expected hits Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Japanese buy 2 armour, 2 artilleries and 2 marines; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 1 infantry moved from Vladivostok to Okhotsk Japanese take Okhotsk from Russians 1 halftrack moved from Northern Manchukuo to Yakutsk Japanese take Amurskaya from Russians Japanese take Yakutsk from Russians 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 2 marines, 3 submarines and 2 tactical_bombers moved from SZ 88 Pacific to SZ 95 Pacific 2 infantry moved from SZ 95 Pacific to Hawaiian Islands 2 marines moved from SZ 95 Pacific to Hawaiian Islands 2 fighters moved from SZ 95 Pacific to Hawaiian Islands 2 tactical_bombers moved from SZ 95 Pacific to Hawaiian Islands 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from SZ 87 West Pacific to SZ 95 Pacific 2 kamikazes moved from SZ 87 West Pacific to SZ 88 Pacific 1 fighter moved from SZ 95 Pacific to Hawaiian Islands 1 tactical_bomber moved from SZ 95 Pacific to Hawaiian Islands 2 kamikazes moved from SZ 86 West Pacific to SZ 87 West Pacific 2 kamikazes moved from SZ 73 East China Sea to SZ 86 West Pacific 1 armour moved from Kwangtung to French Indo-China 3 armour moved from Yunnan to French Indo-China 1 infantry moved from Szechwan to Yunnan 3 marines moved from Szechwan to Kansu 1 artillery moved from Chosen to Shantung 1 artillery moved from Northern Manchukuo to Shantung 2 infantry moved from Southern Japan to SZ 74 Sea of Japan 2 destroyers and 2 infantry moved from SZ 74 Sea of Japan to SZ 72 South China Sea 2 infantry moved from SZ 72 South China Sea to French Indo-China 3 artilleries moved from Vladivostok to SZ 74 Sea of Japan 2 infantry moved from Vladivostok to SZ 74 Sea of Japan 3 artilleries, 2 infantry and 3 transports moved from SZ 74 Sea of Japan to SZ 92 Philippine Sea 1 infantry moved from Okinawa to SZ 92 Philippine Sea 3 artilleries and 3 infantry moved from SZ 92 Philippine Sea to North Philippines 2 fighters moved from Szechwan to Inner Mongolia 2 fighters moved from Shantung to Inner Mongolia 2 infantry moved from Szechwan to Inner Mongolia 2 infantry moved from Szechwan to Kansu 1 artillery moved from Szechwan to Kansu 1 destroyer moved from SZ 74 Sea of Japan to SZ 73 East China Sea 1 infantry moved from Okinawa to SZ 73 East China Sea 1 destroyer and 1 infantry moved from SZ 73 East China Sea to SZ 92 Philippine Sea 1 infantry moved from SZ 92 Philippine Sea to North Philippines 2 transports moved from SZ 74 Sea of Japan to SZ 92 Philippine Sea 2 infantry moved from Iwo Jima to SZ 92 Philippine Sea 2 infantry moved from SZ 92 Philippine Sea to North Philippines 1 battleship moved from SZ 72 South China Sea to SZ 92 Philippine Sea Combat - Japanese Battle in SZ 95 Pacific Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 5 submarines Americans defend with 2 battleships Japanese roll dice for 5 submarines in SZ 95 Pacific, round 2 : 2/1 hits, 1.67 expected hits Units damaged: 2 battleships owned by the Americans Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 4 destroyers in SZ 95 Pacific, round 2 : 5/1 hits, 5.17 expected hits Americans roll dice for 2 battleships in SZ 95 Pacific, round 2 : 2/1 hits, 1.33 expected hits Units damaged: 2 battleships owned by the Japanese 2 battleships owned by the Americans lost in SZ 95 Pacific Japanese win with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 5 submarines remaining. Battle score for attacker is 40 Casualties for Americans: 2 battleships Battle in Kansu Japanese attack with 1 artillery, 2 infantry and 3 marines Chinese defend with 1 aaGun, 1 factory and 1 marine Japanese roll dice for 1 artillery, 2 infantry and 3 marines in Kansu, round 2 : 2/1 hits, 1.83 expected hits Chinese roll dice for 1 marine in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 2 infantry and 3 marines remaining. Battle score for attacker is 4 Casualties for Chinese: 1 marine Battle in Inner Mongolia Japanese attack with 4 fighters and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 4 fighters and 2 infantry in Inner Mongolia, round 2 : 2/1 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Inner Mongolia Japanese roll dice for 4 fighters and 1 infantry in Inner Mongolia, round 3 : 2/1 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Hawaiian Islands Japanese attack with 3 fighters, 2 infantry, 2 marines and 3 tactical_bombers Americans defend with 4 infantry and 2 marines Japanese roll dice for 3 fighters, 2 infantry, 2 marines and 3 tactical_bombers in Hawaiian Islands, round 2 : 5/1 hits, 4.83 expected hits Americans roll dice for 4 infantry and 2 marines in Hawaiian Islands, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Japanese, 4 infantry owned by the Americans and 1 marine owned by the Americans lost in Hawaiian Islands Japanese roll dice for 3 fighters, 2 marines and 3 tactical_bombers in Hawaiian Islands, round 3 : 4/1 hits, 4.50 expected hits Americans roll dice for 1 marine in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 3 fighters, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 2 infantry Casualties for Americans: 4 infantry and 2 marines Battle in North Philippines Japanese attack with 3 artilleries and 6 infantry Americans defend with 2 infantry Japanese roll dice for 1 battleship in North Philippines, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Americans lost in North Philippines Japanese roll dice for 3 artilleries and 6 infantry in North Philippines, round 2 : 2/1 hits, 2.50 expected hits Americans roll dice for 1 infantry in North Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in North Philippines Japanese win, taking North Philippines from Americans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Japanese: 1 infantry Battle in French Indo-China Japanese attack with 4 armour and 2 infantry French defend with 1 armour, 2 artilleries, 1 factory and 4 infantry Japanese roll dice for 1 cruiser in French Indo-China, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the French lost in French Indo-China Japanese roll dice for 4 armour and 2 infantry in French Indo-China, round 2 : 2/1 hits, 2.33 expected hits French roll dice for 1 armour, 2 artilleries and 3 infantry in French Indo-China, round 2 : 2/1 hits, 2.17 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the French lost in French Indo-China Japanese roll dice for 4 armour in French Indo-China, round 3 : 2/0 hits, 2.00 expected hits French roll dice for 1 armour, 2 artilleries and 1 infantry in French Indo-China, round 3 : 1/1 hits, 1.50 expected hits 1 armour owned by the Japanese, 1 infantry owned by the French and 1 artillery owned by the French lost in French Indo-China Japanese roll dice for 3 armour in French Indo-China, round 4 : 2/1 hits, 1.50 expected hits French roll dice for 1 armour and 1 artillery in French Indo-China, round 4 : 1/1 hits, 0.83 expected hits 1 armour owned by the Japanese, 1 armour owned by the French and 1 artillery owned by the French lost in French Indo-China Japanese win, taking French Indo-China from French with 2 armour remaining. Battle score for attacker is 8 Casualties for French: 1 armour, 2 artilleries and 4 infantry Casualties for Japanese: 2 armour and 2 infantry Non Combat Move - Japanese 2 fighters moved from Inner Mongolia to SZ 72 South China Sea 2 fighters moved from Inner Mongolia to Yunnan 3 fighters and 3 tactical_bombers moved from Hawaiian Islands to SZ 95 Pacific Mobilize Units - Japanese 2 armour placed in Chosen 2 artilleries and 2 marines placed in Southern Japan Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea Turn Complete - Japanese Japanese collect 41 PUs; end with 42 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs 2 units repaired.Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 1.00 French regular : -0.50 Japanese regular : -0.17 Japanese rolls : 0.00 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 5 Unit Production - Germans Germans buy 3 armour and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 cruiser, 3 submarines and 1 wolfpack moved from SZ 16 North Atlantic to SZ 35 East Atlantic 1 transport moved from SZ 10 North Sea to SZ 17 English Channel 1 battleship moved from SZ 10 North Sea to SZ 17 English Channel 1 carrier moved from SZ 11 West Baltic Sea to SZ 17 English Channel 1 transport moved from SZ 10 North Sea to SZ 11 West Baltic Sea 2 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 2 infantry moved from SZ 11 West Baltic Sea to Norway Germans take Norway from Russians 2 bombers moved from Eastern Germany to Great Britain 4 armour and 1 tiger moved from Western Germany to Hungary-Romania 7 armour moved from Austria-Czechoslovakia to Hungary-Romania 4 infantry moved from Western Poland to Hungary-Romania 3 armour and 6 fighters moved from Western Poland to Eastern Poland 2 tactical_bombers moved from Eastern Germany to Eastern Poland 3 infantry moved from Eastern Germany to Western Poland 4 infantry moved from Berlin to Eastern Germany 1 armour moved from Berlin to Western Poland 6 artilleries moved from Baltic States to Eastern Poland 1 armour, 5 infantry and 10 marines moved from Baltic States to Eastern Poland Combat - Germans Air Battle in Great Britain Germans attacks with 2 units heading to Great Britain Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Great Britain British roll AA dice in Great Britain : 1/1 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in Great Britain rolls: 3,4 and causes: 7 damage to unit: factory Bombing raid in Great Britain causes 7 damage total. Battle in Hungary-Romania Germans attack with 11 armour, 4 infantry and 1 tiger Russians defend with 1 aaGun, 1 armour, 2 artilleries, 8 infantry and 1 marine Germans roll dice for 11 armour, 4 infantry and 1 tiger in Hungary-Romania, round 2 : 7/1 hits, 6.83 expected hits Russians roll dice for 1 armour, 2 artilleries, 8 infantry and 1 marine in Hungary-Romania, round 2 : 4/1 hits, 4.17 expected hits 7 infantry owned by the Russians and 4 infantry owned by the Germans lost in Hungary-Romania Germans roll dice for 11 armour and 1 tiger in Hungary-Romania, round 3 : 6/1 hits, 6.17 expected hits Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 marine in Hungary-Romania, round 3 : 2/1 hits, 1.83 expected hits Units damaged: 1 tiger owned by the Germans 1 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians, 1 armour owned by the Germans and 1 marine owned by the Russians lost in Hungary-Romania Germans win, taking Hungary-Romania from Russians with 10 armour and 1 tiger remaining. Battle score for attacker is 24 Casualties for Germans: 1 armour and 4 infantry Casualties for Russians: 1 armour, 2 artilleries, 8 infantry and 1 marine Battle in SZ 35 East Atlantic Germans attack with 1 cruiser, 3 submarines and 1 wolfpack British defend with 1 cruiser, 1 destroyer and 1 transport Germans roll dice for 3 submarines and 1 wolfpack in SZ 35 East Atlantic, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 cruiser in SZ 35 East Atlantic, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in SZ 35 East Atlantic, round 2 : 1/1 hits, 0.83 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in SZ 35 East Atlantic Germans roll dice for 2 submarines and 1 wolfpack in SZ 35 East Atlantic, round 3 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the British lost in SZ 35 East Atlantic Germans roll dice for 1 cruiser in SZ 35 East Atlantic, round 3 : 1/1 hits, 0.50 expected hits 1 transport owned by the British lost in SZ 35 East Atlantic Germans win with 1 cruiser, 2 submarines and 1 wolfpack remaining. Battle score for attacker is 15 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser, 1 destroyer and 1 transport Battle in SZ 17 English Channel Germans attack with 1 battleship, 1 carrier and 1 transport British defend with 1 destroyer and 3 transports Germans roll dice for 1 battleship, 1 carrier and 1 transport in SZ 17 English Channel, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 1 destroyer and 3 transports in SZ 17 English Channel, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in SZ 17 English Channel 3 transports owned by the British lost in SZ 17 English Channel Germans win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 25 Casualties for British: 1 destroyer and 3 transports Battle in Eastern Poland Germans attack with 4 armour, 6 artilleries, 6 fighters, 5 infantry, 10 marines and 2 tactical_bombers Russians defend with 1 artillery, 1 infantry and 1 marine Germans roll dice for 4 armour, 6 artilleries, 6 fighters, 5 infantry, 10 marines and 2 tactical_bombers in Eastern Poland, round 2 : 14/1 hits, 13.50 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 marine in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 marine owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 4 armour, 6 artilleries, 6 fighters, 4 infantry, 10 marines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery, 1 infantry and 1 marine Cleaning up after air battles Non Combat Move - Germans 2 fighters moved from Eastern Poland to Western Germany 1 bomber moved from Great Britain to Eastern Germany 4 fighters moved from Eastern Poland to Western Poland 2 tactical_bombers moved from Eastern Poland to Western Poland Mobilize Units - Germans 4 infantry placed in Eastern Germany 5 infantry placed in Berlin 3 armour and 1 infantry placed in Western Germany Heavy Tanks Action: Germans has 1 tiger placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 49 PUs Germans creates 1 submarine in SZ 35 East Atlantic 1 unit repaired.Combat Hit Differential Summary :
British AA : 0.33 Russians regular : -0.00 Germans regular : 1.00 British regular : -0.17 -
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 5 Research Technology - Japanese Japanese spend 6 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Japanese buy 3 artilleries, 2 halftracks and 6 infantry; Remaining resources: 1 PUs; 2 techTokens; Combat Move - Japanese 1 armour moved from French Indo-China to Thai Japanese take Thai from French 1 armour moved from Thai to Malay Japanese take Malay from British 1 armour moved from French Indo-China to Burma Japanese take Burma from British 1 infantry moved from Yunnan to Burma 1 infantry moved from Okhotsk to Yakutsk 2 artilleries moved from Shantung to Szechwan 2 armour moved from Chosen to Szechwan 2 infantry moved from North Philippines to SZ 72 South China Sea 2 destroyers and 2 infantry moved from SZ 72 South China Sea to SZ 58 Bay of Bengal 2 infantry moved from SZ 58 Bay of Bengal to Burma 2 fighters moved from Yunnan to Szechwan 3 artilleries moved from North Philippines to SZ 92 Philippine Sea 3 infantry moved from North Philippines to SZ 92 Philippine Sea 3 artilleries, 3 infantry and 3 transports moved from SZ 92 Philippine Sea to SZ 98 Philippine Sea 1 infantry moved from SZ 98 Philippine Sea to South Philippines 1 infantry moved from SZ 98 Philippine Sea to New Guinea 1 infantry moved from SZ 98 Philippine Sea to South Philippines 1 artillery moved from SZ 98 Philippine Sea to South Philippines 1 artillery moved from SZ 98 Philippine Sea to South Philippines 1 artillery moved from SZ 98 Philippine Sea to New Guinea 2 transports moved from SZ 92 Philippine Sea to SZ 86 West Pacific 2 kamikazes moved from SZ 86 West Pacific to SZ 87 West Pacific 2 kamikazes moved from SZ 87 West Pacific to SZ 88 Pacific 2 kamikazes moved from SZ 88 Pacific to SZ 89 Pacific 2 artilleries and 2 marines moved from Southern Japan to SZ 86 West Pacific 2 artilleries, 2 marines and 2 transports moved from SZ 86 West Pacific to SZ 93 West Pacific 1 marine moved from SZ 93 West Pacific to Guam Japanese take Guam from Americans 1 marine moved from SZ 93 West Pacific to Wake Japanese take Wake from Americans 1 artillery moved from SZ 93 West Pacific to Guam 1 artillery moved from SZ 93 West Pacific to Wake 1 battleship moved from SZ 92 Philippine Sea to SZ 93 West Pacific 1 destroyer moved from SZ 92 Philippine Sea to SZ 98 Philippine Sea 1 cruiser moved from SZ 72 South China Sea to SZ 98 Philippine Sea 1 cruiser moved from SZ 98 Philippine Sea to SZ 63 Timor Sea 1 destroyer moved from SZ 98 Philippine Sea to SZ 63 Timor Sea 1 carrier and 2 fighters moved from SZ 72 South China Sea to SZ 98 Philippine Sea 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 5 submarines and 3 tactical_bombers moved from SZ 95 Pacific to SZ 104 Coral Sea 2 kamikazes moved from SZ 73 East China Sea to SZ 92 Philippine Sea Combat - Japanese Japanese creates battle in territory Hawaiian Islands Battle in South Philippines Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in South Philippines, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 infantry in South Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in South Philippines Japanese win, taking South Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in New Guinea Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in New Guinea Japanese win, taking New Guinea from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in SZ 63 Timor Sea Japanese attack with 1 cruiser and 1 destroyer French defend with 1 destroyer Japanese roll dice for 1 cruiser and 1 destroyer in SZ 63 Timor Sea, round 2 : 1/1 hits, 0.83 expected hits French roll dice for 1 destroyer in SZ 63 Timor Sea, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 destroyer owned by the Japanese lost in SZ 63 Timor Sea Japanese win with 1 cruiser remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for French: 1 destroyer Non Combat Move - Japanese Mobilize Units - Japanese 3 infantry placed in French Indo-China 3 artilleries and 3 infantry placed in Southern Japan 2 halftracks placed in Chosen Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea Turn Complete - Japanese Japanese collect 47 PUs; end with 48 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Americans regular : -0.33 French regular : 0.67 Japanese regular : 0.17 Japanese rolls : 0.00 British regular : -0.33 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 6 Unit Production - Germans Germans buy 2 armour, 1 factory and 7 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Low Countries to SZ 17 English Channel 1 battleship, 1 carrier, 1 infantry and 1 transport moved from SZ 17 English Channel to SZ 11 West Baltic Sea 1 infantry moved from Western Germany to SZ 11 West Baltic Sea 1 battleship, 1 carrier, 2 infantry and 1 transport moved from SZ 11 West Baltic Sea to SZ 10 North Sea 1 bomber moved from Eastern Germany to SZ 10 North Sea 2 fighters moved from Western Germany to SZ 10 North Sea 3 armour and 1 tiger moved from Western Germany to Hungary-Romania 1 armour, 4 fighters, 3 infantry and 2 tactical_bombers moved from Western Poland to Hungary-Romania 8 infantry moved from Eastern Germany to Western Poland 5 infantry moved from Berlin to Eastern Germany Combat - Germans Battle in SZ 10 North Sea Germans attack with 1 battleship, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 1 transport British defend with 1 destroyer and 3 transports Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 fighters and 1 transport in SZ 10 North Sea, round 2 : 2/1 hits, 2.50 expected hits British roll dice for 1 destroyer and 3 transports in SZ 10 North Sea, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in SZ 10 North Sea 2 transports owned by the British lost in SZ 10 North Sea Germans win with 1 battleship, 1 bomber, 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 25 Casualties for British: 1 destroyer and 3 transports Non Combat Move - Germans 1 bomber moved from SZ 10 North Sea to Eastern Germany Mobilize Units - Germans 1 factory placed in Norway 4 infantry placed in Eastern Germany 2 armour and 3 infantry placed in Berlin Rockets Advance: Germans activates Rockets Advance Heavy Tanks Action: Germans has 1 tiger placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 43 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs Germans creates 1 submarine in SZ 35 East AtlanticCombat Hit Differential Summary :
Germans regular : -0.50 British regular : -0.33 -
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 6 Research Technology - Japanese Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Improved_Bombard Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Japanese buy 5 armour, 2 destroyers, 1 infantry and 1 marine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 5 submarines and 3 tactical_bombers moved from SZ 104 Coral Sea to SZ 95 Pacific 2 halftracks moved from Chosen to Szechwan 1 armour moved from Burma to Calcutta Japanese take Calcutta from British 3 infantry moved from Burma to Calcutta 1 armour moved from Malay to Burma 2 destroyers moved from SZ 58 Bay of Bengal to SZ 71 South China Sea 2 infantry moved from French Indo-China to SZ 71 South China Sea 2 destroyers and 2 infantry moved from SZ 71 South China Sea to SZ 58 Bay of Bengal 2 infantry moved from SZ 58 Bay of Bengal to Calcutta 2 kamikazes moved from SZ 89 Pacific to SZ 90 East Pacific 2 kamikazes moved from SZ 88 Pacific to SZ 89 Pacific 2 kamikazes moved from SZ 87 West Pacific to SZ 88 Pacific 2 kamikazes moved from SZ 92 Philippine Sea to SZ 98 Philippine Sea 2 kamikazes moved from SZ 73 East China Sea to SZ 92 Philippine Sea 3 transports moved from SZ 98 Philippine Sea to SZ 73 East China Sea 3 artilleries and 3 infantry moved from Southern Japan to SZ 73 East China Sea 3 artilleries and 3 infantry moved from SZ 73 East China Sea to Shantung 1 infantry moved from French Indo-China to Thai 1 artillery and 1 marine moved from Wake to SZ 93 West Pacific 1 artillery and 1 marine moved from Guam to SZ 93 West Pacific 2 artilleries, 2 marines and 2 transports moved from SZ 93 West Pacific to SZ 98 Philippine Sea 1 artillery and 1 marine moved from SZ 98 Philippine Sea to Borneo Japanese take Borneo from French 1 artillery and 1 marine moved from SZ 98 Philippine Sea to Celebes Japanese take Celebes from French 1 halftrack moved from Yakutsk to Buryatia Japanese take Buryatia from Russians 1 halftrack moved from Buryatia to Irkutsk Japanese take Irkutsk from Russians 1 infantry moved from Yakutsk to Southeastern Siberia Japanese take Southeastern Siberia from Russians 1 carrier and 2 fighters moved from SZ 98 Philippine Sea to SZ 63 Timor Sea 1 battleship moved from SZ 93 West Pacific to SZ 98 Philippine Sea Combat - Japanese Japanese creates battle in territory Hawaiian Islands Non Combat Move - Japanese Thai Allies Action: Japanese has 2 infantry placed in Thai Mobilize Units - Japanese 3 armour placed in French Indo-China 2 armour placed in Chosen 1 infantry and 1 marine placed in Southern Japan 2 destroyers placed in SZ 73 East China Sea Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea Activate Technology - Japanese Japanese activating Improved_Bombard Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Japanese rolls : 1.00 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 7 Unit Production - Germans Germans buy 3 armour and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 bomber and 9 infantry moved from Eastern Germany to Western Poland 1 cruiser, 4 submarines and 1 wolfpack moved from SZ 35 East Atlantic to SZ 17 English Channel 2 infantry moved from Norway to Finland Germans take Finland from Russians 2 infantry moved from SZ 10 North Sea to Norway 2 fighters moved from SZ 10 North Sea to SZ 17 English Channel 1 battleship moved from SZ 10 North Sea to SZ 17 English Channel 2 armour moved from Berlin to Western Poland 1 tiger moved from Western Germany to Western Poland 14 armour, 4 fighters, 3 infantry, 2 tactical_bombers and 2 tigers moved from Hungary-Romania to Ukraine 4 armour, 6 artilleries, 2 infantry and 10 marines moved from Eastern Poland to Ukraine 1 infantry moved from Eastern Poland to Western Poland Combat - Germans Rocket attack in Stalingrad does 4 damage to factory owned by Russians Rockets in Hungary-Romania roll: 4 Rocket attack in Leningrad does 4 damage to factory owned by Russians Rockets in Western Germany roll: 4 Rocket attack in Great Britain does 4 damage to factory owned by British Rockets in Eastern Germany roll: 4 Battle in Western Poland Germans attack with 2 armour, 1 bomber, 10 infantry and 1 tiger Russians defend with 2 artilleries, 1 halftrack, 4 infantry and 2 marines Germans roll dice for 2 armour, 1 bomber, 10 infantry and 1 tiger in Western Poland, round 2 : 4/0 hits, 4.00 expected hits Russians roll dice for 2 artilleries, 1 halftrack, 4 infantry and 2 marines in Western Poland, round 2 : 4/1 hits, 3.17 expected hits Units damaged: 1 tiger owned by the Germans 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Western Poland Germans roll dice for 2 armour, 1 bomber, 7 infantry and 1 tiger in Western Poland, round 3 : 3/1 hits, 3.50 expected hits Russians roll dice for 2 artilleries, 1 halftrack and 2 marines in Western Poland, round 3 : 1/1 hits, 1.83 expected hits 1 artillery owned by the Russians, 1 infantry owned by the Germans and 2 marines owned by the Russians lost in Western Poland Germans roll dice for 2 armour, 1 bomber, 6 infantry and 1 tiger in Western Poland, round 4 : 4/1 hits, 3.33 expected hits Russians roll dice for 1 artillery and 1 halftrack in Western Poland, round 4 : 0/1 hits, 0.83 expected hits 1 artillery owned by the Russians and 1 halftrack owned by the Russians lost in Western Poland Germans win, taking Western Poland from Russians with 2 armour, 1 bomber, 6 infantry and 1 tiger remaining. Battle score for attacker is 21 Casualties for Germans: 4 infantry Casualties for Russians: 2 artilleries, 1 halftrack, 4 infantry and 2 marines Battle in Ukraine Germans attack with 18 armour, 6 artilleries, 4 fighters, 5 infantry, 10 marines, 2 tactical_bombers and 2 tigers Russians defend with 3 armour, 6 artilleries, 4 halftracks, 19 infantry and 8 marines Germans roll dice for 18 armour, 6 artilleries, 4 fighters, 5 infantry, 10 marines, 2 tactical_bombers and 2 tigers in Ukraine, round 2 : 20/1 hits, 20.83 expected hits Russians roll dice for 3 armour, 6 artilleries, 4 halftracks, 19 infantry and 8 marines in Ukraine, round 2 : 14/1 hits, 14.50 expected hits Units damaged: 2 tigers owned by the Germans 19 infantry owned by the Russians, 1 artillery owned by the Germans, 5 infantry owned by the Germans, 1 marine owned by the Russians and 6 marines owned by the Germans lost in Ukraine Germans roll dice for 18 armour, 5 artilleries, 4 fighters, 4 marines, 2 tactical_bombers and 2 tigers in Ukraine, round 3 : 17/1 hits, 17.33 expected hits Russians roll dice for 3 armour, 6 artilleries, 4 halftracks and 7 marines in Ukraine, round 3 : 8/1 hits, 7.83 expected hits 6 artilleries owned by the Russians, 5 artilleries owned by the Germans, 4 halftracks owned by the Russians, 7 marines owned by the Russians and 3 marines owned by the Germans lost in Ukraine Germans roll dice for 18 armour, 4 fighters, 1 marine, 2 tactical_bombers and 2 tigers in Ukraine, round 4 : 14/0 hits, 14.00 expected hits Russians roll dice for 3 armour in Ukraine, round 4 : 1/1 hits, 1.50 expected hits 3 armour owned by the Russians and 1 marine owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 18 armour, 4 fighters, 2 tactical_bombers and 2 tigers remaining. Battle score for attacker is 72 Casualties for Germans: 6 artilleries, 5 infantry and 10 marines Casualties for Russians: 3 armour, 6 artilleries, 4 halftracks, 19 infantry and 8 marines Battle in SZ 17 English Channel Germans attack with 1 battleship, 1 cruiser, 2 fighters, 4 submarines and 1 wolfpack British defend with 2 destroyers and 3 transports Germans roll dice for 4 submarines and 1 wolfpack in SZ 17 English Channel, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 2 fighters in SZ 17 English Channel, round 2 : 2/1 hits, 2.17 expected hits British roll dice for 2 destroyers and 3 transports in SZ 17 English Channel, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Germans 2 destroyers owned by the British and 1 transport owned by the British lost in SZ 17 English Channel 2 transports owned by the British lost in SZ 17 English Channel Germans win with 1 battleship, 1 cruiser, 2 fighters, 4 submarines and 1 wolfpack remaining. Battle score for attacker is 32 Casualties for British: 2 destroyers and 3 transports Non Combat Move - Germans Finnish Allies Action: Germans has 2 infantry placed in Finland 2 fighters moved from SZ 17 English Channel to SZ 10 North Sea 3 infantry moved from Berlin to Eastern Germany 4 fighters moved from Ukraine to Hungary-Romania 2 tactical_bombers moved from Ukraine to Hungary-Romania 1 bomber moved from Western Poland to Eastern Germany Mobilize Units - Germans 1 armour and 1 infantry placed in Norway 4 infantry placed in Eastern Germany 5 infantry placed in Berlin 2 armour placed in Western Germany Heavy Tanks Action: Germans has 1 tiger placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs Germans creates 1 submarine in SZ 17 English Channel 4 units repaired.Combat Hit Differential Summary :
Russians regular : -1.67 Germans regular : -1.50 British regular : 0.33
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