TripleA2020
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 18 Unit Production - Germans Germans repair damage of 8x factory; Remaining resources: 105 PUs; 0 techTokens; Germans buy 4 bombers and 10 transports; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 3 infantry, 6 marines and 1 tiger moved from Great Britain to SZ 17 English Channel 5 armour, 4 marines and 1 tiger moved from Low Countries to SZ 17 English Channel 4 infantry moved from Western Germany to SZ 11 West Baltic Sea 4 infantry and 2 transports moved from SZ 11 West Baltic Sea to SZ 9 North Atlantic 4 infantry moved from SZ 9 North Atlantic to Iceland Germans take Iceland from Americans 5 tactical_bombers moved from Low Countries to Great Britain 5 armour, 3 battleships, 1 carrier, 1 cruiser, 3 infantry, 10 marines, 1 tactical_bomber, 2 tigers and 11 transports moved from SZ 17 English Channel to SZ 9 North Atlantic 1 battleship and 5 submarines moved from SZ 10 North Sea to SZ 9 North Atlantic 4 marines moved from France to Low Countries 5 marines moved from Berlin to Western Germany 1 marine moved from Eastern Germany to Western Germany 5 infantry, 15 marines and 1 tiger moved from Western Germany to Low Countries 5 infantry moved from Northern Russia to Archangel'sk 3 armour and 1 infantry moved from Southern Siberia to Southeastern Siberia 5 submarines moved from SZ 52 South Atlantic to SZ 46 Southeastern Pacific Combat - Germans Battle in Southeastern Siberia Germans attack with 3 armour and 1 infantry Americans defend with 1 infantry Germans roll dice for 3 armour and 1 infantry in Southeastern Siberia, round 2 : 1/1 hits, 1.67 expected hits Americans roll dice for 1 infantry in Southeastern Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southeastern Siberia Germans win, taking Southeastern Siberia from Americans with 3 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans Mobilize Units - Germans 6 transports placed in SZ 17 English Channel 4 transports placed in SZ 17 English Channel 4 bombers placed in Western Germany Heavy Tanks Action: Germans has 1 tiger placed in Western Germany Turn Complete - Germans Germans collect 76 PUs; end with 77 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 87 PUs Germans creates 1 submarine in SZ 33 AtlanticCombat Hit Differential Summary :
Americans regular : 0.67 Germans regular : -0.67 -
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TripleA Manual Gamesave Post: Japanese round 18
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 18 Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Improved Bombard Action J 1: Setting bombard to 4 for unitAttachment attached to cruiser Improved Bombard Action J 2: Setting bombard to 5 for unitAttachment attached to battleship Combat Move - Japanese 3 armour moved from French Indo-China to Kwangtung 2 armour moved from Kansu to Kwangtung 1 infantry moved from Solomon Islands to SZ 99 West Pacific 1 destroyer and 1 infantry moved from SZ 99 West Pacific to SZ 98 Philippine Sea 1 infantry moved from SZ 98 Philippine Sea to Celebes Japanese take Celebes from Americans 2 kamikazes moved from SZ 73 East China Sea to SZ 74 Sea of Japan 1 kamikaze moved from SZ 80 Northwest Pacific to SZ 74 Sea of Japan 2 kamikazes moved from SZ 86 West Pacific to SZ 73 East China Sea 9 submarines moved from SZ 99 West Pacific to SZ 73 East China Sea 12 armour moved from Amurskaya to Northern Manchukuo Combat - Japanese Battle in Northern Manchukuo Japanese attack with 12 armour Americans defend with 1 infantry Japanese roll dice for 12 armour in Northern Manchukuo, round 2 : 6/0 hits, 6.00 expected hits Americans roll dice for 1 infantry in Northern Manchukuo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Manchukuo Japanese win, taking Northern Manchukuo from Americans with 12 armour remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kwangtung Japanese attack with 5 armour Americans defend with 4 fighters and 1 infantry Japanese roll dice for 5 armour in Kwangtung, round 2 : 3/1 hits, 2.50 expected hits Americans roll dice for 4 fighters and 1 infantry in Kwangtung, round 2 : 3/1 hits, 3.67 expected hits 3 armour owned by the Japanese, 2 fighters owned by the Americans and 1 infantry owned by the Americans lost in Kwangtung Japanese roll dice for 2 armour in Kwangtung, round 3 : 1/0 hits, 1.00 expected hits Americans roll dice for 2 fighters in Kwangtung, round 3 : 1/1 hits, 1.67 expected hits 1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Kwangtung Japanese roll dice for 1 armour in Kwangtung, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 fighter in Kwangtung, round 4 : 1/1 hits, 0.83 expected hits 1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Kwangtung Americans win with no units remaining. Battle score for attacker is 13 Casualties for Japanese: 5 armour Casualties for Americans: 4 fighters and 1 infantry Battle in SZ 74 Sea of Japan Japanese attack with 3 kamikazes Americans defend with 1 cruiser, 2 destroyers, 1 fighter, 1 mega_carrier and 5 transports 3 kamikazes owned by the Japanese lost in SZ 74 Sea of Japan Americans win with 1 cruiser, 2 destroyers, 1 fighter, 1 mega_carrier and 5 transports remaining. Battle score for attacker is 0 Casualties for Japanese: 3 kamikazes Non Combat Move - Japanese Mobilize Units - Japanese Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Improved Bombard Action J 3: Setting bombard to 3 for unitAttachment attached to cruiser Improved Bombard Action J 4: Setting bombard to 4 for unitAttachment attached to battleship Turn Complete - JapaneseCombat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : 1.00 -
TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 19 Unit Production - Germans Germans buy 2 bombers and 10 transports; Remaining resources: 5 PUs; 0 techTokens; Combat Move - Germans 4 infantry moved from Iceland to SZ 9 North Atlantic 5 armour, 4 battleships, 1 carrier, 1 cruiser, 7 infantry, 10 marines, 5 submarines, 1 tactical_bomber, 2 tigers and 13 transports moved from SZ 9 North Atlantic to SZ 3 Labrador Sea 5 armour, 7 infantry, 10 marines and 2 tigers moved from SZ 3 Labrador Sea to Baffin Island Germans take Baffin Island from British 5 tactical_bombers moved from Great Britain to Iceland 4 bombers moved from Western Germany to Iceland 3 armour, 3 infantry, 12 marines and 1 tiger moved from Low Countries to SZ 17 English Channel 3 armour, 3 infantry, 12 marines, 1 tiger and 10 transports moved from SZ 17 English Channel to SZ 9 North Atlantic 5 submarines moved from SZ 46 Southeastern Pacific to SZ 107 South Pacific 3 armour moved from Southeastern Siberia to Buryatia 5 infantry moved from Archangel'sk to Western Siberia Combat - Germans Battle in Buryatia Germans attack with 3 armour Americans defend with 1 infantry Germans roll dice for 3 armour in Buryatia, round 2 : 2/1 hits, 1.50 expected hits Americans roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Buryatia Germans win, taking Buryatia from Americans with 3 armour remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans Mobilize Units - Germans 2 bombers placed in Great Britain 4 transports placed in SZ 17 English Channel 4 transports placed in SZ 17 English Channel 2 transports placed in SZ 11 West Baltic Sea Heavy Tanks Action: Germans has 1 tiger placed in Western Germany Turn Complete - Germans Germans collect 77 PUs; end with 82 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 92 PUs Germans creates 1 submarine in SZ 33 AtlanticCombat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 0.50 -
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TripleA Manual Gamesave Post: Japanese round 19
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 19 Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Improved Bombard Action J 1: Setting bombard to 4 for unitAttachment attached to cruiser Improved Bombard Action J 2: Setting bombard to 5 for unitAttachment attached to battleship Combat Move - Japanese 12 armour moved from Northern Manchukuo to Amurskaya 1 marine moved from New South Wales to SZ 105 Tasman Sea 1 destroyer and 1 marine moved from SZ 105 Tasman Sea to SZ 104 Coral Sea 1 marine moved from SZ 104 Coral Sea to Solomon Islands 1 kamikaze moved from SZ 88 Pacific to SZ 95 Pacific 2 kamikazes and 9 submarines moved from SZ 73 East China Sea to SZ 74 Sea of Japan Combat - Japanese Battle in SZ 104 Coral Sea Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in SZ 104 Coral Sea Japanese win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in SZ 95 Pacific Japanese attack with 1 kamikaze Americans defend with 1 transport 1 transport owned by the Americans lost in SZ 95 Pacific 1 kamikaze owned by the Japanese lost in SZ 95 Pacific Americans win with no units remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Casualties for Japanese: 1 kamikaze Battle in Amurskaya Japanese attack with 12 armour Americans defend with 1 infantry Japanese roll dice for 12 armour in Amurskaya, round 2 : 6/0 hits, 6.00 expected hits Americans roll dice for 1 infantry in Amurskaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Amurskaya Japanese win, taking Amurskaya from Americans with 12 armour remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in SZ 74 Sea of Japan Japanese attack with 2 kamikazes and 9 submarines Americans defend with 1 cruiser, 3 destroyers, 4 fighters, 3 mega_carriers and 5 transports 2 kamikazes owned by the Japanese lost in SZ 74 Sea of Japan Japanese roll dice for 9 submarines in SZ 74 Sea of Japan, round 2 : 4/1 hits, 4.50 expected hits Units damaged: 3 mega_carriers owned by the Americans Americans roll dice for 1 cruiser, 3 destroyers, 4 fighters, 3 mega_carriers and 5 transports in SZ 74 Sea of Japan, round 2 : 6/1 hits, 6.33 expected hits 1 destroyer owned by the Americans and 6 submarines owned by the Japanese lost in SZ 74 Sea of Japan Japanese roll dice for 3 submarines in SZ 74 Sea of Japan, round 3 : 2/1 hits, 1.50 expected hits Americans roll dice for 1 cruiser, 2 destroyers, 4 fighters, 3 mega_carriers and 5 transports in SZ 74 Sea of Japan, round 3 : 6/0 hits, 6.00 expected hits 2 destroyers owned by the Americans and 3 submarines owned by the Japanese lost in SZ 74 Sea of Japan Americans win with 1 cruiser, 4 fighters, 3 mega_carriers and 5 transports remaining. Battle score for attacker is -33 Casualties for Japanese: 2 kamikazes and 9 submarines Casualties for Americans: 3 destroyers Battle in Solomon Islands Japanese attack with 1 marine Americans defend with 1 infantry Japanese roll dice for 1 marine in Solomon Islands, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands Americans win with no units remaining. Battle score for attacker is -1 Casualties for Japanese: 1 marine Casualties for Americans: 1 infantry Non Combat Move - Japanese Mobilize Units - Japanese Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Improved Bombard Action J 3: Setting bombard to 3 for unitAttachment attached to cruiser Improved Bombard Action J 4: Setting bombard to 4 for unitAttachment attached to battleship Turn Complete - Japanese 3 units repaired.Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 0.50 -
TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 20 Unit Production - Germans Germans buy 10 infantry and 10 transports; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 5 armour, 7 infantry, 10 marines and 2 tigers moved from Baffin Island to SZ 3 Labrador Sea 5 armour, 4 battleships, 1 carrier, 1 cruiser, 7 infantry, 10 marines, 5 submarines, 1 tactical_bomber, 2 tigers and 13 transports moved from SZ 3 Labrador Sea to SZ 2 Labrador Sea 5 armour, 7 infantry, 10 marines and 2 tigers moved from SZ 2 Labrador Sea to Eastern Canada 2 bombers moved from Iceland to Eastern Canada 2 bombers moved from Iceland to Eastern Canada 5 tactical_bombers moved from Iceland to Baffin Island 3 armour, 3 infantry, 12 marines, 1 tiger and 10 transports moved from SZ 9 North Atlantic to SZ 3 Labrador Sea 3 armour, 3 infantry, 12 marines and 1 tiger moved from SZ 3 Labrador Sea to Baffin Island 2 infantry and 11 marines moved from Low Countries to SZ 17 English Channel 4 marines moved from Western Germany to SZ 11 West Baltic Sea 4 marines and 2 transports moved from SZ 11 West Baltic Sea to SZ 9 North Atlantic 2 tigers moved from Western Germany to Low Countries 2 marines moved from Western Germany to Low Countries 2 infantry, 11 marines and 8 transports moved from SZ 17 English Channel to SZ 9 North Atlantic 2 infantry and 15 marines moved from SZ 9 North Atlantic to Iceland 2 bombers moved from Great Britain to Baffin Island 5 infantry moved from Western Siberia to Southwestern Siberia 3 armour moved from Buryatia to Yakutsk Combat - Germans Battle in Yakutsk Germans attack with 3 armour Americans defend with 1 infantry Germans roll dice for 3 armour in Yakutsk, round 2 : 1/1 hits, 1.50 expected hits Americans roll dice for 1 infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Yakutsk Germans win, taking Yakutsk from Americans with 3 armour remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Eastern Canada Germans attack with 5 armour, 4 bombers, 7 infantry, 10 marines and 2 tigers British defend with 1 armour, 1 artillery, 1 factory, 1 halftrack and 4 infantry Germans roll dice for 4 battleships and 1 cruiser in Eastern Canada, round 2 : 3/1 hits, 3.17 expected hits 3 infantry owned by the British lost in Eastern Canada Germans roll dice for 5 armour, 4 bombers, 7 infantry, 10 marines and 2 tigers in Eastern Canada, round 2 : 13/1 hits, 12.67 expected hits British roll dice for 1 armour, 1 artillery, 1 halftrack and 1 infantry in Eastern Canada, round 2 : 2/1 hits, 1.67 expected hits Units damaged: 2 tigers owned by the Germans 1 halftrack owned by the British, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Eastern Canada Germans win, taking Eastern Canada from British with 5 armour, 4 bombers, 7 infantry, 10 marines and 2 tigers remaining. Battle score for attacker is 27 Casualties for British: 1 armour, 1 artillery, 1 halftrack and 4 infantry Non Combat Move - Germans 5 submarines moved from SZ 107 South Pacific to SZ 46 Southeastern Pacific 4 bombers moved from Eastern Canada to Baffin Island Mobilize Units - Germans 6 transports placed in SZ 17 English Channel 4 transports placed in SZ 17 English Channel 7 infantry placed in Western Germany 3 infantry placed in Norway Heavy Tanks Action: Germans has 1 tiger placed in Western Germany Turn Complete - Germans Germans collect 81 PUs; end with 83 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 93 PUs Germans creates 1 submarine in SZ 33 Atlantic 2 units repaired.Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : -0.33 British regular : 0.33 -
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TripleA Manual Gamesave Post: Japanese round 20
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 20 Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Improved Bombard Action J 1: Setting bombard to 4 for unitAttachment attached to cruiser Improved Bombard Action J 2: Setting bombard to 5 for unitAttachment attached to battleship Combat Move - Japanese 1 destroyer moved from SZ 104 Coral Sea to SZ 105 Tasman Sea 1 infantry moved from New South Wales to SZ 105 Tasman Sea 1 destroyer and 1 infantry moved from SZ 105 Tasman Sea to SZ 104 Coral Sea 1 infantry moved from SZ 104 Coral Sea to Solomon Islands Japanese take Solomon Islands from Americans 4 armour moved from Amurskaya to Northern Manchukuo 8 armour moved from Amurskaya to Northern Manchukuo Combat - Japanese Battle in Northern Manchukuo Japanese attack with 12 armour Americans defend with 1 infantry Japanese roll dice for 12 armour in Northern Manchukuo, round 2 : 6/0 hits, 6.00 expected hits Americans roll dice for 1 infantry in Northern Manchukuo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Manchukuo Japanese win, taking Northern Manchukuo from Americans with 12 armour remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese Mobilize Units - Japanese Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Improved Bombard Action J 3: Setting bombard to 3 for unitAttachment attached to cruiser Improved Bombard Action J 4: Setting bombard to 4 for unitAttachment attached to battleship Turn Complete - JapaneseCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.00 -
TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 21 Unit Production - Germans Germans repair damage of 3x factory; Remaining resources: 90 PUs; 0 techTokens; Germans buy 5 armour and 20 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 tigers moved from Eastern Canada to Central Canada 4 infantry moved from Eastern Canada to Central Canada 6 bombers moved from Baffin Island to Northeastern United States 5 tactical_bombers moved from Baffin Island to Northeastern United States 3 armour, 3 infantry, 12 marines and 1 tiger moved from Baffin Island to SZ 2 Labrador Sea 3 armour, 4 battleships, 1 carrier, 1 cruiser, 3 infantry, 12 marines, 5 submarines, 1 tactical_bomber, 1 tiger and 13 transports moved from SZ 2 Labrador Sea to SZ 18 West Atlantic 3 armour, 3 infantry, 12 marines and 1 tiger moved from SZ 18 West Atlantic to Northeastern United States 2 infantry and 15 marines moved from Iceland to SZ 9 North Atlantic 2 infantry, 15 marines and 10 transports moved from SZ 9 North Atlantic to SZ 14 North Atlantic 10 transports moved from SZ 3 Labrador Sea to SZ 9 North Atlantic 2 marines and 2 tigers moved from Low Countries to SZ 17 English Channel 2 marines, 2 tigers and 10 transports moved from SZ 17 English Channel to SZ 11 West Baltic Sea 7 infantry and 1 tiger moved from Western Germany to SZ 11 West Baltic Sea 3 infantry moved from Norway to SZ 11 West Baltic Sea 10 infantry, 2 marines, 3 tigers and 10 transports moved from SZ 11 West Baltic Sea to SZ 10 North Sea 5 submarines moved from SZ 46 Southeastern Pacific to SZ 102 East Pacific 5 infantry and 5 tigers moved from Iraq to Syria 5 infantry moved from Southwestern Siberia to Southern Siberia 5 armour moved from Eastern Canada to Northeastern United States 10 marines moved from Eastern Canada to Northeastern United States Combat - Germans Battle in Central Canada Germans attack with 4 infantry and 2 tigers British defend with 1 artillery and 2 infantry Germans roll dice for 4 infantry and 2 tigers in Central Canada, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 1 artillery and 2 infantry in Central Canada, round 2 : 1/0 hits, 1.00 expected hits Units damaged: 1 tiger owned by the Germans 2 infantry owned by the British lost in Central Canada Germans roll dice for 4 infantry and 2 tigers in Central Canada, round 3 : 2/0 hits, 2.00 expected hits British roll dice for 1 artillery in Central Canada, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 tiger owned by the Germans 1 artillery owned by the British lost in Central Canada Germans win, taking Central Canada from British with 4 infantry and 2 tigers remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Northeastern United States Germans attack with 8 armour, 6 bombers, 3 infantry, 22 marines, 5 tactical_bombers and 1 tiger Americans defend with 1 aaGun, 4 artilleries, 1 factory and 8 infantry Americans roll AA dice in Northeastern United States : 4/1 hits, 3.67 expected hits 2 bombers owned by the Germans and 2 tactical_bombers owned by the Germans lost in Northeastern United States Germans roll dice for 4 battleships and 1 cruiser in Northeastern United States, round 2 : 4/1 hits, 3.17 expected hits 4 infantry owned by the Americans lost in Northeastern United States Germans roll dice for 8 armour, 4 bombers, 3 infantry, 22 marines, 3 tactical_bombers and 1 tiger in Northeastern United States, round 2 : 19/1 hits, 19.17 expected hits Americans roll dice for 4 artilleries and 4 infantry in Northeastern United States, round 2 : 3/1 hits, 2.67 expected hits Units damaged: 1 tiger owned by the Germans 2 infantry owned by the Germans, 4 infantry owned by the Americans and 4 artilleries owned by the Americans lost in Northeastern United States Germans captures 126PUs while taking Americans capital Germans win, taking Northeastern United States from Americans with 8 armour, 4 bombers, 1 infantry, 22 marines, 3 tactical_bombers and 1 tiger remaining. Battle score for attacker is -10 Casualties for Germans: 2 bombers, 2 infantry and 2 tactical_bombers Casualties for Americans: 4 artilleries and 8 infantry Battle in Syria Germans attack with 5 infantry and 5 tigers British defend with 1 fighter Germans roll dice for 5 infantry and 5 tigers in Syria, round 2 : 4/1 hits, 4.17 expected hits French roll dice for 1 fighter in Syria, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 tiger owned by the Germans 1 fighter owned by the British lost in Syria Germans win, taking Syria from French with 5 infantry and 5 tigers remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Non Combat Move - Germans 4 bombers and 3 tactical_bombers moved from Northeastern United States to Eastern Canada Mobilize Units - Germans 3 infantry placed in Eastern Canada 3 infantry placed in Stalingrad 6 infantry placed in Great Britain 3 infantry placed in Norway 2 armour and 5 infantry placed in Western Germany 3 armour placed in Eastern Germany Heavy Tanks Action: Germans has 1 tiger placed in Western Germany Turn Complete - Germans Germans collect 94 PUs; end with 220 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 225 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 230 PUs Germans creates 1 submarine in SZ 33 Atlantic 4 units repaired.Combat Hit Differential Summary :
Americans regular : 0.33 French regular : 0.33 Americans AA : 0.33 Germans regular : 0.50 British regular : 0.67 -
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TripleA Manual Gamesave Post: Japanese round 21
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 21 Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Improved Bombard Action J 1: Setting bombard to 4 for unitAttachment attached to cruiser Improved Bombard Action J 2: Setting bombard to 5 for unitAttachment attached to battleship Combat Move - Japanese 12 armour moved from Northern Manchukuo to Chosen Combat - Japanese Battle in Chosen Japanese attack with 12 armour Americans defend with 1 infantry; Chinese defend with 1 factory Japanese roll dice for 12 armour in Chosen, round 2 : 6/0 hits, 6.00 expected hits Chinese roll dice for 1 infantry in Chosen, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Chosen Japanese win, taking Chosen from Chinese with 12 armour remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese Mobilize Units - Japanese Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Improved Bombard Action J 3: Setting bombard to 3 for unitAttachment attached to cruiser Improved Bombard Action J 4: Setting bombard to 4 for unitAttachment attached to battleship Turn Complete - JapaneseCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.00 -
TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 22 Unit Production - Germans Germans repair damage of 3x factory; Remaining resources: 227 PUs; 0 techTokens; Germans buy 10 armour, 5 fighters, 20 infantry and 5 tactical_bombers; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 3 infantry and 2 tigers moved from Central Canada to Midwestern United States 2 infantry, 15 marines and 10 transports moved from SZ 14 North Atlantic to SZ 13 Gulf of St Lawrence 2 infantry and 15 marines moved from SZ 13 Gulf of St Lawrence to Eastern Canada 2 infantry moved from Norway to SZ 10 North Sea 12 infantry, 2 marines, 3 tigers and 10 transports moved from SZ 10 North Sea to SZ 15 North Atlantic 6 infantry moved from Great Britain to SZ 9 North Atlantic 6 infantry and 10 transports moved from SZ 9 North Atlantic to SZ 11 West Baltic Sea 1 infantry moved from Norway to SZ 11 West Baltic Sea 3 armour moved from Eastern Germany to SZ 11 West Baltic Sea 2 armour, 5 infantry and 1 tiger moved from Western Germany to SZ 11 West Baltic Sea 1 infantry moved from Stalingrad to Eastern Russia 1 infantry moved from Stalingrad to Southern Russia 5 infantry moved from Southern Siberia to Southwestern Siberia 5 infantry moved from Syria to Iraq 5 tigers moved from Syria to Iran 5 submarines moved from SZ 102 East Pacific to SZ 36 East Pacific 1 marine moved from Northeastern United States to SZ 18 West Atlantic 1 infantry moved from Northeastern United States to SZ 18 West Atlantic 1 infantry, 1 marine and 1 transport moved from SZ 18 West Atlantic to SZ 31 West Atlantic 1 infantry, 1 marine and 1 transport moved from SZ 31 West Atlantic to SZ 37 Caribbean Sea 1 marine moved from SZ 37 Caribbean Sea to Central America Germans take Central America from Americans 1 infantry moved from SZ 37 Caribbean Sea to Central America 12 transports moved from SZ 18 West Atlantic to SZ 14 North Atlantic 8 armour, 21 marines and 1 tiger moved from Northeastern United States to Southern United States Combat - Germans Rocket attack in Southwestern United States does 3 damage to factory owned by Americans Rockets in Northeastern United States roll: 3 Rocket attack in Sverdlovsk does 3 damage to factory owned by Americans Rockets in Leningrad roll: 3 Battle in Midwestern United States Germans attack with 3 infantry and 2 tigers Americans defend with 1 factory and 1 infantry Germans roll dice for 3 infantry and 2 tigers in Midwestern United States, round 2 : 2/1 hits, 1.83 expected hits Americans roll dice for 1 infantry in Midwestern United States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Midwestern United States Germans win, taking Midwestern United States from Americans with 3 infantry and 2 tigers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in SZ 36 East Pacific Germans attack with 5 submarines Americans defend with 15 destroyers, 1 mega_carrier and 4 transports Germans roll dice for 5 submarines in SZ 36 East Pacific, round 2 : 1/1 hits, 1.67 expected hits Units damaged: 1 mega_carrier owned by the Americans Americans roll dice for 15 destroyers, 1 mega_carrier and 4 transports in SZ 36 East Pacific, round 2 : 6/1 hits, 5.50 expected hits 5 submarines owned by the Germans lost in SZ 36 East Pacific Americans win with 15 destroyers, 1 mega_carrier and 4 transports remaining. Battle score for attacker is -30 Casualties for Germans: 5 submarines Battle in Southern United States Germans attack with 8 armour, 21 marines and 1 tiger Americans defend with 1 infantry Germans roll dice for 8 armour, 21 marines and 1 tiger in Southern United States, round 2 : 12/1 hits, 11.67 expected hits Americans roll dice for 1 infantry in Southern United States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern United States Germans win, taking Southern United States from Americans with 8 armour, 21 marines and 1 tiger remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Eastern Canada Germans attack with 2 infantry and 15 marines Americans defend with 1 armour, 1 artillery, 1 factory and 2 halftracks Germans roll dice for 2 infantry and 15 marines in Eastern Canada, round 2 : 8/1 hits, 7.83 expected hits Americans roll dice for 1 armour, 1 artillery and 2 halftracks in Eastern Canada, round 2 : 2/1 hits, 1.83 expected hits 2 halftracks owned by the Americans, 2 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Eastern Canada Germans win, taking Eastern Canada from Americans with 15 marines remaining. Battle score for attacker is 14 Casualties for Germans: 2 infantry Casualties for Americans: 1 armour, 1 artillery and 2 halftracks Non Combat Move - Germans Mobilize Units - Germans 12 infantry placed in Northeastern United States 6 infantry placed in Great Britain Germans undo move 2. 7 infantry placed in Western Germany 3 armour and 1 infantry placed in Eastern Germany 6 armour placed in Great Britain 1 armour and 2 fighters placed in Norway Germans undo move 2. Germans undo move 3. 1 armour placed in Stalingrad 1 armour and 2 infantry placed in Moscow 1 armour and 5 infantry placed in Great Britain 3 armour, 3 fighters and 1 tactical_bomber placed in Western Germany 4 tactical_bombers placed in Berlin Heavy Tanks Action: Germans has 1 tiger placed in Western Germany Turn Complete - Germans Germans collect 110 PUs; end with 112 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 117 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 122 PUs Germans creates 1 submarine in SZ 33 Atlantic 1 unit repaired.Combat Hit Differential Summary :
Americans regular : 0.00 Germans regular : 0.00 -
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TripleA Manual Gamesave Post: Japanese round 22
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 22 Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Improved Bombard Action J 1: Setting bombard to 4 for unitAttachment attached to cruiser Improved Bombard Action J 2: Setting bombard to 5 for unitAttachment attached to battleship Mobilize Units - Japanese Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Improved Bombard Action J 3: Setting bombard to 3 for unitAttachment attached to cruiser Improved Bombard Action J 4: Setting bombard to 4 for unitAttachment attached to battleship Turn Complete - JapaneseCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 23 Unit Production - Germans Germans repair damage of 4x factory; Remaining resources: 118 PUs; 0 techTokens; Germans buy 5 armour, 12 marines and 5 paradrops; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry and 1 marine moved from Central America to Eastern Mexico 1 tiger moved from Southern United States to Eastern Mexico 15 marines moved from Eastern Canada to Midwestern United States 12 infantry moved from Northeastern United States to Midwestern United States 10 submarines and 1 wolfpack moved from SZ 33 Atlantic to SZ 37 Caribbean Sea 1 transport moved from SZ 37 Caribbean Sea to SZ 30 Gulf of Mexico 1 marine moved from Southern United States to SZ 30 Gulf of Mexico 1 marine moved from SZ 30 Gulf of Mexico to Cuba Germans take Cuba from Americans 8 armour and 20 marines moved from Southern United States to Southwestern United States Germans take Southwestern United States from Americans 4 battleships, 1 carrier, 1 cruiser, 5 submarines and 1 tactical_bomber moved from SZ 18 West Atlantic to SZ 37 Caribbean Sea 12 infantry, 2 marines, 3 tigers and 10 transports moved from SZ 15 North Atlantic to SZ 10 North Sea 12 transports moved from SZ 14 North Atlantic to SZ 16 North Atlantic 10 transports moved from SZ 13 Gulf of St Lawrence to SZ 15 North Atlantic 1 armour and 5 infantry moved from Great Britain to SZ 16 North Atlantic 5 armour, 12 infantry, 1 tiger and 10 transports moved from SZ 11 West Baltic Sea to SZ 12 East Baltic Sea 5 armour, 12 infantry and 1 tiger moved from SZ 12 East Baltic Sea to Leningrad 3 armour, 3 fighters, 1 tactical_bomber and 1 tiger moved from Western Germany to Eastern Germany 4 tactical_bombers moved from Berlin to Eastern Germany 1 infantry moved from Eastern Russia to Archangel'sk 1 armour and 2 infantry moved from Moscow to Eastern Russia 5 infantry moved from Southwestern Siberia to Western Siberia Combat - Germans Battle in Eastern Mexico Germans attack with 1 infantry, 1 marine and 1 tiger Americans defend with 1 infantry Germans roll dice for 1 infantry, 1 marine and 1 tiger in Eastern Mexico, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 infantry in Eastern Mexico, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 tiger owned by the Germans 1 infantry owned by the Americans lost in Eastern Mexico Germans win, taking Eastern Mexico from Americans with 1 infantry, 1 marine and 1 tiger remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans Mobilize Units - Germans 8 marines placed in Midwestern United States 5 armour, 4 marines and 3 paradrops placed in Northeastern United States 2 paradrops placed in Eastern Canada Heavy Tanks Action: Germans has 1 tiger placed in Western Germany Turn Complete - Germans Germans collect 121 PUs; end with 121 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 126 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 131 PUs Germans creates 1 submarine in SZ 37 Caribbean Sea 1 unit repaired.Combat Hit Differential Summary :
Americans regular : 0.67 Germans regular : -0.17 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 1 Unit Production - French French repair damage of 7x factory; Remaining resources: 24 PUs; 0 techTokens; French buy 5 infantry and 1 paradrop; Remaining resources: 1 PUs; 0 techTokens; Combat Move - French 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from SZ 24 Tyrrhenian Sea to SZ 23 West Mediterranean 2 infantry moved from Vichy France to France 1 destroyer moved from SZ 17 English Channel to SZ 23 West Mediterranean 1 infantry moved from Syria to Egypt 1 infantry moved from French West Africa to French Equatorial Africa 1 armour, 1 artillery and 3 infantry moved from Morocco to Algeria Non Combat Move - French Mobilize Units - French 1 paradrop placed in France 3 infantry placed in France 2 infantry placed in French Indo-China Turn Complete - French French collect 28 PUs; end with 29 PUs Objective 1: French met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 1
TripleA Manual Gamesave Post for game: Big World 2 : Rise of the Axis, version: 6.1.2
Game History
Round: 1 Combat Move - Americans 1 infantry moved from Northwestern United States to Western Canada 1 infantry moved from Southern United States to Northeastern United States 1 infantry moved from Central America to SZ 36 East Pacific 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 2 transports moved from SZ 36 East Pacific to SZ 32 Atlantic Non Combat Move - Americans Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
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