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    Over the Top test 1

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    • djabwanaD Offline
      djabwana
      last edited by

      TripleA Turn Summary: Austrians round 7

      TripleA Turn Summary for game: Over The Top, version: 1.0.0

      Game History

      Round: 7
      
          Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians
              Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
              Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
      
          Load Munitions - Austrians
              Austrians collect 0 PUs; end with 59 PUs
              Austrians creates 6 Munitionss in SZ 31
      
          Fire Munitions and Combat Move - Austrians
              6 Munitionss moved from SZ 31 to Tuscany
              10 Cavalrys, 2 Field-Artillerys, 5 Fighters and 9 Infantrys moved from Venice to Piedmont
              5 Zeppelins moved from Vienna to Piedmont
              2 Infantrys moved from Kiev to Karkov
              3 Infantrys moved from Galacia to Moldova
              1 Infantry moved from Romania to Moldova
              1 Infantry moved from Romania to Moldova
              1 Infantry moved from Hungary to Trieste
              1 Field-Artillery moved from Romania to Hungary
              6 Infantrys moved from Trieste to Venice
              2 Infantrys moved from Sarajevo to Trieste
              4 Infantrys moved from Greece to Sarajevo
              10 Infantrys moved from Vienna to RR 40
              1 Armored-Train, 10 Infantrys and 2 Trains moved from RR 40 to RR 39
              10 Infantrys moved from RR 39 to Venice
              1 Armored-Train moved from RR 39 to RR 40
              1 Train moved from RR 39 to RR 40
      
          Purchase Units - Austrians
              Austrians buy 2 Destroyers, 9 Infantrys, 2 Submarines and 4 Trenchess; Remaining resources: 1 PUs; 
      
          Combat - Austrians
              Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
              Austrians creates battle in territory OVER THE TOP
              Austrians creates battle in territory By DKJD
              Battle in Piedmont
                  Austrians attack with 10 Cavalrys, 2 Field-Artillerys, 5 Fighters, 9 Infantrys and 5 Zeppelins
                  Italians defend with 6 Elite-Defensive-Infantrys and 1 Factory; British defend with 2 Bombers; French defend with 4 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 2 Field-Artillerys and 7 Infantrys; Americans defend with 2 Bombers
                      Austrians roll dice for 10 Cavalrys, 2 Field-Artillerys, 5 Fighters, 9 Infantrys and 5 Zeppelins in Piedmont, round 2 : 10/0 hits, 10.00 expected hits
                      Italians roll dice for 4 Bombers, 10 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 2 Field-Artillerys and 7 Infantrys in Piedmont, round 2 : 6/1 hits, 6.17 expected hits
                      1 Bomber owned by the Americans, 6 Infantrys owned by the Austrians, 7 Infantrys owned by the French and 2 Elite-Offensive-Infantrys owned by the French lost in Piedmont
                      Austrians roll dice for 10 Cavalrys, 2 Field-Artillerys, 5 Fighters, 3 Infantrys and 5 Zeppelins in Piedmont, round 3 : 9/1 hits, 8.67 expected hits
                      Italians roll dice for 3 Bombers, 10 Elite-Defensive-Infantrys and 2 Field-Artillerys in Piedmont, round 3 : 5/1 hits, 4.50 expected hits
                      2 Bombers owned by the British, 2 Cavalrys owned by the Austrians, 1 Bomber owned by the Americans, 3 Infantrys owned by the Austrians, 2 Elite-Defensive-Infantrys owned by the Italians and 4 Elite-Defensive-Infantrys owned by the French lost in Piedmont
                      Austrians roll dice for 8 Cavalrys, 2 Field-Artillerys, 5 Fighters and 5 Zeppelins in Piedmont, round 4 : 7/0 hits, 7.00 expected hits
                      Italians roll dice for 4 Elite-Defensive-Infantrys and 2 Field-Artillerys in Piedmont, round 4 : 2/0 hits, 2.00 expected hits
                      2 Cavalrys owned by the Austrians, 2 Field-Artillerys owned by the French and 4 Elite-Defensive-Infantrys owned by the Italians lost in Piedmont
                  Austrians win, taking By DKJD from French, taking Piedmont from Italians with 6 Cavalrys, 2 Field-Artillerys, 5 Fighters and 5 Zeppelins remaining. Battle score for attacker is 74
                  Casualties for Austrians: 4 Cavalrys and 9 Infantrys
                  Casualties for Americans: 2 Bombers
                  Casualties for French: 4 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 2 Field-Artillerys and 7 Infantrys
                  Casualties for British: 2 Bombers
                  Casualties for Italians: 6 Elite-Defensive-Infantrys
              Battle in Tuscany
                  Austrians attack with 6 Munitionss
                  Italians defend with 2 Cavalrys, 10 Field-Artillerys, 14 Infantrys and 2 Trenchess; French defend with 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Infantry
                      Austrians roll dice for 6 Munitionss in Tuscany, round 2 : 2/0 hits, 2.00 expected hits
                  Units damaged: 2 Trenchess owned by the Italians
                      6 Munitionss owned by the Austrians lost in Tuscany
                  Italians win with 2 Cavalrys, 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry, 10 Field-Artillerys, 15 Infantrys and 2 Trenchess remaining. Battle score for attacker is 0
                  Casualties for Austrians: 6 Munitionss
              Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD
      
          Non Combat Move - Austrians
              1 AA-Gun moved from Galacia to Moldova
              5 Zeppelins moved from Piedmont to Vienna
              5 Fighters moved from Piedmont to Venice
      
          Place Units - Austrians
              2 Trenchess placed in Venice
              1 Trenches placed in Romania
              1 Trenches placed in Moldova
              2 Destroyers and 2 Submarines placed in SZ 31
              2 Infantrys placed in Trieste
              7 Infantrys placed in Vienna
      
          Turn Complete - Austrians
              Austrians collect 64 PUs; end with 65 PUs
              Austrians creates 6 Munitionss in SZ 31
      

      Combat Hit Differential Summary :

      Italians regular : 0.33
      Austrians regular : 0.33
      

      Savegame

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      • djabwanaD Offline
        djabwana
        last edited by

        TripleA Turn Summary: Ottomans round 7

        TripleA Turn Summary for game: Over The Top, version: 1.0.0

        Game History

        Round: 7
        
            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans
                Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
        
            Load Munitions - Ottomans
                Ottomans collect 0 PUs; end with 86 PUs
                Ottomans creates 4 Munitionss in SZ 36
        
            Fire Munitions and Combat Move - Ottomans
                2 Cavalrys moved from Karkov to Saratov
                4 Munitionss moved from SZ 36 to SZ 37
                1 Zeppelin moved from Istanbul to Saratov
                1 Zeppelin moved from Istanbul to Saratov
                1 Zeppelin moved from Istanbul to RR 44
                1 Armored-Train and 1 Train moved from RR 50 to RR 44
                5 Infantrys moved from Rize to RR 62
                5 Infantrys and 1 Train moved from RR 62 to RR 44
                10 Infantrys moved from Krasnodar to Rostov
                1 Field-Artillery and 5 Infantrys moved from Basrah to al-Hasa
                1 Infantry and 1 Mech-Infantry moved from Cairo to Tobruk
                1 Field-Artillery moved from Egypt to Tobruk
                1 Infantry moved from Egypt to Tobruk
                1 Infantry and 1 Mech-Infantry moved from Cairo to Tobruk
                1 Infantry and 1 Mech-Infantry moved from Cairo to Tobruk
                3 Infantrys moved from Egypt to Tobruk
                1 Field-Artillery moved from Egypt to Tobruk
                1 Infantry moved from Cairo to Egypt
                1 Field-Artillery moved from Cairo to Egypt
                1 Train moved from RR 70 to RR 66
                4 Infantrys moved from Syria to Arar
                3 Infantrys moved from Hejaz to Tabuk
                2 Infantrys moved from Jerusalem to Tabuk
                1 Fighter moved from Cairo to RR 82
        
            Purchase Units - Ottomans
                Ottomans buy 1 Fighter, 1 Freighter, 20 Infantrys, 2 Submarines and 6 Trenchess; Remaining resources: 0 PUs; 
        
            Combat - Ottomans
                Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                Ottomans creates battle in territory OVER THE TOP
                Battle in Saratov
                    Ottomans attack with 2 Cavalrys and 2 Zeppelins
                    Russians defend with 1 Elite-Defensive-Infantry and 1 Field-Artillery
                        Ottomans roll dice for 2 Cavalrys and 2 Zeppelins in Saratov, round 2 : 1/0 hits, 1.00 expected hits
                        Russians roll dice for 1 Elite-Defensive-Infantry and 1 Field-Artillery in Saratov, round 2 : 1/1 hits, 0.67 expected hits
                        1 Cavalry owned by the Ottomans and 1 Elite-Defensive-Infantry owned by the Russians lost in Saratov
                        Ottomans roll dice for 1 Cavalry and 2 Zeppelins in Saratov, round 3 : 1/1 hits, 0.67 expected hits
                        Russians roll dice for 1 Field-Artillery in Saratov, round 3 : 1/1 hits, 0.33 expected hits
                    1 Field-Artillery owned by the Russians and 1 Cavalry owned by the Ottomans lost in Saratov
                    Ottomans win with 2 Zeppelins remaining. Battle score for attacker is 0
                    Casualties for Ottomans: 2 Cavalrys
                    Casualties for Russians: 1 Elite-Defensive-Infantry and 1 Field-Artillery
                Battle in RR 44
                    Ottomans attack with 1 Armored-Train, 5 Infantrys, 2 Trains and 1 Zeppelin
                    Russians defend with 1 Armored-Train and 1 Train
                        Ottomans roll dice for 1 Armored-Train, 2 Trains and 1 Zeppelin in RR 44, round 2 : 1/1 hits, 0.83 expected hits
                        Russians roll dice for 1 Armored-Train and 1 Train in RR 44, round 2 : 1/1 hits, 0.33 expected hits
                        1 Train owned by the Russians and 1 Train owned by the Ottomans lost in RR 44
                        Ottomans roll dice for 1 Armored-Train, 1 Train and 1 Zeppelin in RR 44, round 3 : 1/1 hits, 0.83 expected hits
                        Russians roll dice for 1 Armored-Train in RR 44, round 3 : 0/1 hits, 0.33 expected hits
                    1 Armored-Train owned by the Russians lost in RR 44
                    Ottomans win with 1 Armored-Train, 1 Train and 1 Zeppelin remaining. Battle score for attacker is 5
                    Casualties for Ottomans: 1 Train
                    Casualties for Russians: 1 Armored-Train and 1 Train
                Battle in RR 82
                    Ottomans attack with 1 Fighter
                    British-Commonwealth defend with 1 Armored-Train and 1 Train
                        Ottomans roll dice for 1 Fighter in RR 82, round 2 : 1/1 hits, 0.50 expected hits
                        British-Commonwealth roll dice for 1 Armored-Train and 1 Train in RR 82, round 2 : 0/1 hits, 0.33 expected hits
                        1 Train owned by the British-Commonwealth lost in RR 82
                        Ottomans roll dice for 1 Fighter in RR 82, round 3 : 1/1 hits, 0.50 expected hits
                        British-Commonwealth roll dice for 1 Armored-Train in RR 82, round 3 : 0/1 hits, 0.33 expected hits
                    1 Armored-Train owned by the British-Commonwealth lost in RR 82
                    Ottomans win with 1 Fighter remaining. Battle score for attacker is 13
                    Casualties for British-Commonwealth: 1 Armored-Train and 1 Train
                Battle in SZ 37
                    Ottomans attack with 4 Munitionss
                    Russians defend with 1 Battlecruiser, 1 Battleship, 2 Destroyers, 1 Freighter, 7 Harbor-Defensess and 1 Submarine
                    1 Submarine owned by the Russians submerged
                        Ottomans roll dice for 4 Munitionss in SZ 37, round 2 : 2/1 hits, 1.33 expected hits
                    Units damaged: 1 Battleship owned by the Russians
                    1 Harbor-Defenses owned by the Russians lost in SZ 37
                        4 Munitionss owned by the Ottomans lost in SZ 37
                    Russians win with 1 Battlecruiser, 1 Battleship, 2 Destroyers, 1 Freighter and 6 Harbor-Defensess remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 Harbor-Defenses
                    Casualties for Ottomans: 4 Munitionss
                Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD
        
            Non Combat Move - Ottomans
                2 Zeppelins moved from Saratov to Tbilisi
                1 Zeppelin moved from RR 44 to Istanbul
                1 Fighter moved from RR 82 to Cairo
        
            Place Units - Ottomans
                1 Trenches placed in al-Hasa
                4 Infantrys and 2 Trenchess placed in Cairo
                4 Infantrys and 1 Trenches placed in Basrah
                4 Infantrys and 2 Trenchess placed in Greece
                6 Infantrys placed in Syria
                1 Fighter and 2 Infantrys placed in Istanbul
                1 Freighter and 2 Submarines placed in SZ 36
        
            Turn Complete - Ottomans
                Ottomans collect 83 PUs; end with 83 PUs
                Ottomans creates 4 Munitionss in SZ 36
        

        Combat Hit Differential Summary :

        British-Commonwealth regular : -0.67
        Russians regular : 1.33
        Ottomans regular : 2.33
        

        Savegame

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        • GenerationKILLG Offline
          GenerationKILL
          last edited by

          TripleA Turn Summary: British round 7

          TripleA Turn Summary for game: Over The Top, version: 1.0.0

          Game History

          Round: 7
          
              Move Battleships/Cruisers, Heavy Artillery, and Railguns - British
                  Trigger -infraDuringCombatMove-British-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                  Trigger Add British Munitions: British has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                  1 unit repaired.
          
              Load Munitions - British
                  British collect 0 PUs; end with 52 PUs
                  British creates 6 Munitionss in SZ 8
          
              Fire Munitions and Combat Move - British
                  1 Zeppelin moved from Flanders to RR 125
                  2 Infantrys moved from Arras to Soissons
                  1 Field-Artillery and 2 Infantrys moved from Flanders to Arras
                  1 Field-Artillery and 4 Infantrys moved from Picardy to RR 17
                  1 Armored-Train, 1 Field-Artillery, 4 Infantrys and 1 Train moved from RR 17 to RR 128
                  1 Field-Artillery moved from RR 128 to Soissons
                  4 Infantrys moved from RR 128 to Soissons
                  1 Field-Artillery moved from Picardy to Flanders
          
              Purchase Units - British
                  British buy 2 Destroyers, 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 3 Infantrys and 1 Zeppelin; Remaining resources: 0 PUs; 
          
              Combat - British
                  Trigger -infraDuringCombatMove-British-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                  British creates battle in territory OVER THE TOP
                  British creates battle in territory By DKJD
                  Battle in RR 125
                      British attack with 1 Zeppelin
                      Germans defend with 2 Trains
                          British roll dice for 1 Zeppelin in RR 125, round 2 : 0/1 hits, 0.17 expected hits
                          British roll dice for 1 Zeppelin in RR 125, round 3 : 0/1 hits, 0.17 expected hits
                          British roll dice for 1 Zeppelin in RR 125, round 4 : 0/1 hits, 0.17 expected hits
                          British roll dice for 1 Zeppelin in RR 125, round 5 : 0/1 hits, 0.17 expected hits
                          British roll dice for 1 Zeppelin in RR 125, round 6 : 0/1 hits, 0.17 expected hits
                          British roll dice for 1 Zeppelin in RR 125, round 7 : 0/1 hits, 0.17 expected hits
                          British roll dice for 1 Zeppelin in RR 125, round 8 : 0/1 hits, 0.17 expected hits
                          British roll dice for 1 Zeppelin in RR 125, round 9 : 0/1 hits, 0.17 expected hits
                          British roll dice for 1 Zeppelin in RR 125, round 10 : 0/1 hits, 0.17 expected hits
                          British roll dice for 1 Zeppelin in RR 125, round 11 : 0/1 hits, 0.17 expected hits
                          British roll dice for 1 Zeppelin in RR 125, round 12 : 0/1 hits, 0.17 expected hits
                          British roll dice for 1 Zeppelin in RR 125, round 13 : 0/1 hits, 0.17 expected hits
                          British roll dice for 1 Zeppelin in RR 125, round 14 : 0/1 hits, 0.17 expected hits
                          British roll dice for 1 Zeppelin in RR 125, round 15 : 0/1 hits, 0.17 expected hits
                          British roll dice for 1 Zeppelin in RR 125, round 16 : 0/1 hits, 0.17 expected hits
                          British roll dice for 1 Zeppelin in RR 125, round 17 : 0/1 hits, 0.17 expected hits
                          British roll dice for 1 Zeppelin in RR 125, round 18 : 1/1 hits, 0.17 expected hits
                          1 Train owned by the Germans lost in RR 125
                          British roll dice for 1 Zeppelin in RR 125, round 19 : 1/1 hits, 0.17 expected hits
                          1 Train owned by the Germans lost in RR 125
                      British win, taking By DKJD from Austrians with 1 Zeppelin remaining. Battle score for attacker is 16
                      Casualties for Germans: 2 Trains
                  Trigger Remove British Munitions 1: has removed 6 Munitionss owned by British in SZ 8
                  Trigger Remove British Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British in By DKJD
          
              Non Combat Move - British
                  1 Zeppelin moved from RR 125 to Flanders
                  2 Field-Artillerys and 4 Infantrys moved from London to SZ 8
                  2 Field-Artillerys and 4 Infantrys moved from SZ 8 to Picardy
          
              Place Units - British
                  2 Destroyers placed in SZ 8
                  2 Elite-Offensive-Infantrys and 1 Zeppelin placed in Flanders
                  3 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 3 Infantrys placed in London
          
              Turn Complete - British
                  British collect 51 PUs; end with 51 PUs
                  British creates 6 Munitionss in SZ 8
          

          Combat Hit Differential Summary :

          British regular : -1.00
          

          Savegame

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          • GenerationKILLG Offline
            GenerationKILL
            last edited by

            TripleA Turn Summary: British-Commonwealth round 7

            TripleA Turn Summary for game: Over The Top, version: 1.0.0

            Game History

            Round: 7
            
                Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth
                    Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                    Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                    1 unit repaired.
            
                Load Munitions - British-Commonwealth
                    British-Commonwealth collect 0 PUs; end with 55 PUs
                    British-Commonwealth creates 4 Munitionss in SZ 42
                    British-Commonwealth creates 2 Munitionss in SZ 85
            
                Fire Munitions and Combat Move - British-Commonwealth
                        British-Commonwealth takes Hejaz from Ottomans
                    2 Battlecruisers moved from SZ 85 to SZ 48
                    2 Munitionss moved from SZ 85 to SZ 50
                    British-Commonwealth undo move 2.
                    2 Munitionss moved from SZ 85 to SZ 50
                    4 Munitionss moved from SZ 42 to British E. Africa
                    1 Field-Artillery moved from I. Somaliland to British E. Africa
                    1 Infantry moved from Oman to Hejaz
                    1 Bomber moved from Oman to al-Hasa
                    British-Commonwealth undo move 5.
                    2 Field-Artillerys and 3 Infantrys moved from Oman to al-Hasa
                    2 Bombers moved from Niangara to Buchuanaland
                    1 Infantry moved from S. Rhodesia to Buchuanaland
                    1 Infantry moved from German Southwest Africa to Buchuanaland
                    1 Infantry moved from S. Africa to Buchuanaland
                    1 Infantry moved from Lisala to Kabinda
                    1 Cavalry moved from Abyssinia to British E. Africa
                    1 Cavalry moved from B. Somaliland to British E. Africa
                    2 Freighters moved from SZ 42 to SZ 44
                    1 Troop-Transport moved from SZ 43 to SZ 44
                    2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Field-Artillery moved from India to SZ 44
                    2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Troop-Transport moved from SZ 44 to SZ 43
                    2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Field-Artillery moved from SZ 43 to Oman
                    1 Cavalry, 1 Field-Artillery and 4 Infantrys moved from Australia to SZ 66
                    1 Cavalry, 1 Field-Artillery, 4 Infantrys and 1 Troop-Transport moved from SZ 66 to SZ 48
            
                Purchase Units - British-Commonwealth
                    British-Commonwealth buy 6 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys and 2 Zeppelins; Remaining resources: 1 PUs; 
            
                Combat - British-Commonwealth
                    Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                    British-Commonwealth creates battle in territory OVER THE TOP
                    Battle in British E. Africa
                        British-Commonwealth attack with 2 Cavalrys, 1 Field-Artillery and 4 Munitionss
                        Imperial-German-Afrika defend with 1 Field-Artillery and 1 Infantry
                            British-Commonwealth roll dice for 2 Cavalrys, 1 Field-Artillery and 4 Munitionss in British E. Africa, round 2 : 2/1 hits, 2.17 expected hits
                            Imperial-German-Afrika roll dice for 1 Field-Artillery and 1 Infantry in British E. Africa, round 2 : 0/1 hits, 0.50 expected hits
                            1 Infantry owned by the Imperial-German-Afrika and 1 Field-Artillery owned by the Imperial-German-Afrika lost in British E. Africa
                            4 Munitionss owned by the British-Commonwealth lost in British E. Africa
                        British-Commonwealth takes British E. Africa from Imperial-German-Afrika
                        British-Commonwealth win
                        . Battle score for attacker is 7
                        Casualties for Imperial-German-Afrika: 1 Field-Artillery and 1 Infantry
                        Casualties for British-Commonwealth: 4 Munitionss
                    Battle in Buchuanaland
                        British-Commonwealth attack with 2 Bombers and 3 Infantrys
                        Imperial-German-Afrika defend with 2 Field-Artillerys and 2 Heavy-Artillerys
                            British-Commonwealth roll dice for 2 Bombers and 3 Infantrys in Buchuanaland, round 2 : 2/1 hits, 1.83 expected hits
                            Imperial-German-Afrika roll dice for 2 Field-Artillerys and 2 Heavy-Artillerys in Buchuanaland, round 2 : 2/0 hits, 2.00 expected hits
                            2 Infantrys owned by the British-Commonwealth and 2 Field-Artillerys owned by the Imperial-German-Afrika lost in Buchuanaland
                            British-Commonwealth roll dice for 2 Bombers and 1 Infantry in Buchuanaland, round 3 : 2/1 hits, 1.33 expected hits
                            Imperial-German-Afrika roll dice for 2 Heavy-Artillerys in Buchuanaland, round 3 : 1/1 hits, 1.33 expected hits
                            1 Infantry owned by the British-Commonwealth and 2 Heavy-Artillerys owned by the Imperial-German-Afrika lost in Buchuanaland
                        British-Commonwealth win
                        . Battle score for attacker is 24
                        Casualties for British-Commonwealth: 3 Infantrys
                        Casualties for Imperial-German-Afrika: 2 Field-Artillerys and 2 Heavy-Artillerys
                    Battle in al-Hasa
                        British-Commonwealth attack with 1 Bomber, 2 Field-Artillerys and 3 Infantrys
                        Ottomans defend with 1 Field-Artillery, 8 Infantrys and 1 Trenches
                            British-Commonwealth roll dice for 1 Bomber, 2 Field-Artillerys and 3 Infantrys in al-Hasa, round 2 : 2/1 hits, 2.17 expected hits
                            Ottomans roll dice for 1 Field-Artillery, 8 Infantrys and 1 Trenches in al-Hasa, round 2 : 1/1 hits, 1.67 expected hits
                            1 Infantry owned by the British-Commonwealth and 1 Trenches owned by the Ottomans lost in al-Hasa
                            British-Commonwealth roll dice for 1 Bomber, 2 Field-Artillerys and 2 Infantrys in al-Hasa, round 3 : 2/0 hits, 2.00 expected hits
                            Ottomans roll dice for 1 Field-Artillery and 8 Infantrys in al-Hasa, round 3 : 2/1 hits, 1.67 expected hits
                            2 Infantrys owned by the British-Commonwealth and 2 Infantrys owned by the Ottomans lost in al-Hasa
                        1 Bomber owned by the British-Commonwealth retreated
                        2 Field-Artillerys owned by the British-Commonwealth retreated to Oman
                        Ottomans win with 1 Field-Artillery and 6 Infantrys remaining. Battle score for attacker is 1
                        Casualties for British-Commonwealth: 3 Infantrys
                        Casualties for Ottomans: 2 Infantrys and 1 Trenches
                    Battle in SZ 50
                        British-Commonwealth attack with 2 Munitionss
                        Imperial-German-Afrika defend with 5 Harbor-Defensess
                            British-Commonwealth roll dice for 2 Munitionss in SZ 50, round 2 : 1/1 hits, 0.67 expected hits
                        1 Harbor-Defenses owned by the Imperial-German-Afrika lost in SZ 50
                            2 Munitionss owned by the British-Commonwealth lost in SZ 50
                        Imperial-German-Afrika win
                        . Battle score for attacker is 3
                        Casualties for Imperial-German-Afrika: 1 Harbor-Defenses
                        Casualties for British-Commonwealth: 2 Munitionss
                    Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD
            
                Non Combat Move - British-Commonwealth
                    2 Bombers moved from Buchuanaland to Kabinda
                    1 Bomber moved from al-Hasa to Oman
            
                Place Units - British-Commonwealth
                    3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys placed in India
                    3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys placed in S. Africa
                    2 Zeppelins placed in Australia
            
                Turn Complete - British-Commonwealth
                    British-Commonwealth collect 50 PUs; end with 51 PUs
                    British-Commonwealth creates 4 Munitionss in SZ 42
                    British-Commonwealth creates 2 Munitionss in SZ 48
            

            Combat Hit Differential Summary :

            Imperial-German-Afrika regular : -0.83
            British-Commonwealth regular : 0.83
            Ottomans regular : -0.33
            

            Savegame

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            • GenerationKILLG Offline
              GenerationKILL
              last edited by

              TripleA Turn Summary: Italians round 7

              TripleA Turn Summary for game: Over The Top, version: 1.0.0

              Game History

              Round: 7
              
                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians
                      Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                      Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                      2 units repaired.
                      3 Field-Artillerys and 6 Infantrys moved from Tuscany to Piedmont
                      2 Elite-Offensive-Infantrys moved from Rome to Tuscany
              
                  Load Munitions - Italians
                      Italians collect 0 PUs; end with 35 PUs
              
                  Purchase Units - Italians
                      Italians buy 4 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 2 Harbor-Defensess, 1 Infantry and 2 Trenchess; Remaining resources: 0 PUs; 
              
                  Combat - Italians
                      Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                      Italians creates battle in territory OVER THE TOP
                      Italians creates battle in territory Piedmont
                      Battle in Piedmont
                          Italians attack with 3 Field-Artillerys and 6 Infantrys
                          Austrians defend with 6 Cavalrys, 1 Factory and 2 Field-Artillerys
                              Italians roll dice for 3 Field-Artillerys and 6 Infantrys in Piedmont, round 2 : 2/1 hits, 2.50 expected hits
                              Austrians roll dice for 6 Cavalrys and 2 Field-Artillerys in Piedmont, round 2 : 1/1 hits, 1.67 expected hits
                              2 Cavalrys owned by the Austrians and 1 Infantry owned by the Italians lost in Piedmont
                              Italians roll dice for 3 Field-Artillerys and 5 Infantrys in Piedmont, round 3 : 2/1 hits, 2.33 expected hits
                              Austrians roll dice for 4 Cavalrys and 2 Field-Artillerys in Piedmont, round 3 : 1/1 hits, 1.33 expected hits
                              2 Cavalrys owned by the Austrians and 1 Infantry owned by the Italians lost in Piedmont
                              Italians roll dice for 3 Field-Artillerys and 4 Infantrys in Piedmont, round 4 : 2/1 hits, 2.17 expected hits
                              Austrians roll dice for 2 Cavalrys and 2 Field-Artillerys in Piedmont, round 4 : 1/0 hits, 1.00 expected hits
                              2 Cavalrys owned by the Austrians and 1 Infantry owned by the Italians lost in Piedmont
                              Italians roll dice for 3 Field-Artillerys and 3 Infantrys in Piedmont, round 5 : 2/0 hits, 2.00 expected hits
                              Austrians roll dice for 2 Field-Artillerys in Piedmont, round 5 : 0/1 hits, 0.67 expected hits
                          2 Field-Artillerys owned by the Austrians lost in Piedmont
                          Italians win, taking Piedmont from Austrians with 3 Field-Artillerys and 3 Infantrys remaining. Battle score for attacker is 28
                          Casualties for Italians: 3 Infantrys
                          Casualties for Austrians: 6 Cavalrys and 2 Field-Artillerys
                      Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD
              
                  Non Combat Move - Italians
              
                  Place Units - Italians
                      2 Harbor-Defensess placed in SZ 30
                      2 Trenchess placed in Tuscany
                      4 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 1 Infantry placed in Rome
              
                  Turn Complete - Italians
                      Italians collect 35 PUs; end with 35 PUs
              

              Combat Hit Differential Summary :

              Italians regular : -1.00
              Austrians regular : -1.67
              

              Savegame

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              • GenerationKILLG Offline
                GenerationKILL
                last edited by

                TripleA Turn Summary: Americans round 7

                TripleA Turn Summary for game: Over The Top, version: 1.0.0

                Game History

                Round: 7
                
                    Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans
                        Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                        Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                        4 Field-Artillerys, 8 Infantrys and 2 Troop-Transports moved from SZ 20 to SZ 22
                        4 Field-Artillerys and 8 Infantrys moved from SZ 22 to Bordeaux
                        2 Fighters moved from Chaumont to Marseilles
                        2 Freighters moved from SZ 23 to SZ 24
                
                    Load Munitions - Americans
                        Americans collect 0 PUs; end with 59 PUs
                
                    Purchase Units - Americans
                        Americans buy 4 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Infantry, 2 Tanks and 1 Troop-Transport; Remaining resources: 0 PUs; 
                
                    Combat - Americans
                        Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                        Americans creates battle in territory OVER THE TOP
                        Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD
                
                    Non Combat Move - Americans
                
                    Place Units - Americans
                        1 Troop-Transport placed in SZ 24
                        4 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Infantry and 2 Tanks placed in United States
                
                    Turn Complete - Americans
                        Americans collect 56 PUs; end with 56 PUs
                

                Combat Hit Differential Summary :

                Savegame

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                • djabwanaD Offline
                  djabwana
                  last edited by

                  TripleA Turn Summary: Bolsheviks round 7

                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                  Game History

                  Round: 7
                  
                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - Bolsheviks
                          Trigger -infraDuringCombatMove-Bolsheviks-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                          Trigger Add Bolsheviks Munitions: Bolsheviks has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                  
                      Load Munitions - Bolsheviks
                          Bolsheviks collect 0 PUs; end with 34 PUs
                          Bolsheviks creates 1 Infantry in Vologda
                  
                      Fire Munitions and Combat Move - Bolsheviks
                          2 Cavalrys moved from Samara to Moscow
                          1 Elite-Defensive-Infantry moved from Gorkiy to Moscow
                          1 Cavalry, 1 Elite-Offensive-Infantry, 6 Field-Artillerys, 2 Fighters, 11 Infantrys and 3 Zeppelins moved from Ivanova to Moscow
                          1 Infantry moved from Samara to Tambov
                                Bolsheviks take Tambov from Russians
                          1 Infantry moved from BR 6 to Penza
                          1 Fighter moved from BR 5 to Ivanova
                          1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 19 Infantrys and 1 Lenin moved from Vologda to Ivanova
                          1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry moved from Russian Infiltration to BR 4
                          1 Fighter moved from Russian Infiltration to Ivanova
                          3 Cavalrys moved from BR 2 to Russian Infiltration
                          2 Cavalrys moved from Bolshevik Revolution to BR 2
                          1 Zeppelin moved from Bolshevik Revolution to Ivanova
                  
                      Purchase Units - Bolsheviks
                          Bolsheviks buy 2 Cavalrys, 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry, 1 Fighter and 1 Zeppelin; Remaining resources: 0 PUs; 
                  
                      Combat - Bolsheviks
                          Trigger -infraDuringCombatMove-Bolsheviks-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                          Bolsheviks creates battle in territory OVER THE TOP
                          Battle in Moscow
                              Bolsheviks attack with 3 Cavalrys, 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry, 6 Field-Artillerys, 2 Fighters, 11 Infantrys and 3 Zeppelins
                              Russians defend with 1 AA-Gun, 14 Elite-Defensive-Infantrys, 1 Factory, 1 Field-Artillery, 2 Infantrys and 7 Trenchess
                                  Russians roll AA dice in Moscow : 0/1 hits, 0.50 expected hits
                                  Bolsheviks roll dice for 3 Cavalrys, 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry, 6 Field-Artillerys, 2 Fighters, 11 Infantrys and 3 Zeppelins in Moscow, round 2 : 8/1 hits, 8.83 expected hits
                              Units damaged: 6 Trenchess owned by the Russians
                                  Russians roll dice for 1 AA-Gun, 14 Elite-Defensive-Infantrys, 1 Field-Artillery, 2 Infantrys and 7 Trenchess in Moscow, round 2 : 5/1 hits, 5.33 expected hits
                                  5 Infantrys owned by the Bolsheviks and 1 Trenches owned by the Russians lost in Moscow
                                  Bolsheviks roll dice for 3 Cavalrys, 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry, 6 Field-Artillerys, 2 Fighters, 6 Infantrys and 3 Zeppelins in Moscow, round 3 : 8/0 hits, 8.00 expected hits
                                  Russians roll dice for 1 AA-Gun, 14 Elite-Defensive-Infantrys, 1 Field-Artillery, 2 Infantrys and 6 Trenchess in Moscow, round 3 : 5/1 hits, 5.33 expected hits
                                  5 Infantrys owned by the Bolsheviks, 6 Trenchess owned by the Russians and 2 Infantrys owned by the Russians lost in Moscow
                                  Bolsheviks roll dice for 3 Cavalrys, 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry, 6 Field-Artillerys, 2 Fighters, 1 Infantry and 3 Zeppelins in Moscow, round 4 : 6/1 hits, 6.33 expected hits
                                  Russians roll dice for 1 AA-Gun, 14 Elite-Defensive-Infantrys and 1 Field-Artillery in Moscow, round 4 : 5/0 hits, 5.00 expected hits
                                  1 Infantry owned by the Bolsheviks, 3 Cavalrys owned by the Bolsheviks, 6 Elite-Defensive-Infantrys owned by the Russians and 1 Elite-Defensive-Infantry owned by the Bolsheviks lost in Moscow
                              3 Zeppelins owned by the Bolsheviks and 2 Fighters owned by the Bolsheviks retreated
                              6 Field-Artillerys owned by the Bolsheviks and 1 Elite-Offensive-Infantry owned by the Bolsheviks retreated to Ivanova
                              Russians win with 1 AA-Gun, 8 Elite-Defensive-Infantrys and 1 Field-Artillery remaining. Battle score for attacker is 6
                              Casualties for Bolsheviks: 3 Cavalrys, 1 Elite-Defensive-Infantry and 11 Infantrys
                              Casualties for Russians: 6 Elite-Defensive-Infantrys, 2 Infantrys and 7 Trenchess
                          Trigger Remove Bolsheviks Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Bolsheviks in By DKJD
                  
                      Non Combat Move - Bolsheviks
                          2 Fighters moved from Moscow to Ivanova
                          3 Zeppelins moved from Moscow to Ivanova
                  
                      Place Units - Bolsheviks
                          1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Fighter placed in Russian Infiltration
                          2 Cavalrys and 1 Zeppelin placed in Bolshevik Revolution
                  
                      Turn Complete - Bolsheviks
                          Bolsheviks collect 35 PUs; end with 35 PUs
                          Bolsheviks creates 1 Infantry in Ivanova
                  

                  Combat Hit Differential Summary :

                  Bolsheviks regular : -1.17
                  Russians regular : -0.67
                  Russians AA : -0.50
                  

                  Savegame

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                  • djabwanaD Offline
                    djabwana
                    last edited by

                    TripleA Turn Summary: Germans round 8

                    TripleA Turn Summary for game: Over The Top, version: 1.0.0

                    Game History

                    Round: 8
                    
                        Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans
                            Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                            Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                            3 Heavy-Artillerys moved from Riga to St. Petersburg
                            5 Railguns moved from RR 22 to RR 8
                            1 Submarine moved from SZ 10 to SZ 80
                                  Germans take SZ 80 from Russians
                            2 Submarines moved from SZ 10 to SZ 7
                            1 Cavalry moved from Karkov to Saratov
                                  Germans take Saratov from Russians
                            1 Heavy-Artillery moved from Douamont to Verdun
                            1 Heavy-Artillery moved from Venice to Piedmont
                    
                        Load Munitions - Germans
                            Germans collect 0 PUs; end with 112 PUs
                            Germans creates 1 Gas-Munitions in Bavaria
                            Germans creates 1 Gas-Munitions in Innsbruck
                            Germans creates 1 Gas-Munitions and 6 Munitionss in Kiel
                            Germans creates 1 Gas-Munitions in Piedmont
                            Germans creates 10 Munitionss in RR 8
                            Germans creates 2 Munitionss in SZ 7
                            Germans creates 3 Gas-Munitionss in St. Petersburg
                            Germans creates 1 Gas-Munitions in Verdun
                    
                        Fire Munitions and Combat Move - Germans
                            10 Munitionss moved from RR 8 to St. Petersburg
                            1 Infantry moved from Tallin to St. Petersburg
                            8 Field-Artillerys moved from Riga to St. Petersburg
                            7 Infantrys moved from Riga to St. Petersburg
                            3 Zeppelins moved from Berlin to St. Petersburg
                            1 Cavalry moved from Belarus to St. Petersburg
                            2 Fighters moved from Riga to St. Petersburg
                            2 Cavalrys moved from Belarus to Smolensk
                            1 Fighter moved from Belarus to Smolensk
                            3 Infantrys moved from Venice to Piedmont
                            6 Infantrys moved from Venice to Piedmont
                            5 Infantrys moved from Innsbruck to Venice
                            1 Heavy-Artillery moved from Innsbruck to Venice
                            1 Heavy-Artillery moved from Bavaria to Innsbruck
                            5 Infantrys moved from Bavaria to Innsbruck
                            2 Infantrys moved from Vimy to Paschendale
                            1 Fighter moved from Vimy to Paschendale
                            1 Infantry moved from Vimy to Somme
                                  Germans take Somme from French
                            5 Infantrys moved from Douamont to Verdun
                            2 Infantrys moved from Bar-Le-Duc to Rhiems
                            1 Red-Baron moved from Bar-Le-Duc to Rhiems
                            1 Cavalry moved from Luneville to Bar-Le-Duc
                            1 Cavalry moved from Mont Blanc to Argonne
                            2 Cavalrys moved from Charleroi to Argonne
                            1 Zeppelin moved from Douamont to Argonne
                            2 Infantrys moved from Vimy to Argonne
                            2 Fighters moved from Vimy to Argonne
                            1 Field-Artillery moved from Vimy to Argonne
                            2 Cavalrys moved from Bar-Le-Duc to Douamont
                            1 Cavalry moved from Metz to Bar-Le-Duc
                            1 Infantry moved from Ruhr to Rhineland
                            1 Train moved from RR 132 to RR 29
                            1 Infantry moved from Hanover to Bavaria
                            1 Infantry moved from Saxony to Bavaria
                            1 Infantry moved from Kiel to Ruhr
                            2 Infantrys moved from Kiel to Ruhr
                            1 Infantry moved from Berlin to Saxony
                            1 Infantry moved from Berlin to Hanover
                            1 Infantry moved from Berlin to Saxony
                            1 Infantry moved from Berlin to Hanover
                            1 Infantry moved from Prussia to Vilnius
                            6 Infantrys moved from Berlin to RR 20
                            1 Armored-Train, 6 Infantrys and 1 Train moved from RR 20 to RR 122
                            6 Infantrys moved from RR 122 to Northern Rhineland
                            2 Infantrys moved from Berlin to Saxony
                            3 Infantrys moved from Berlin to Saxony
                            1 Infantry moved from Silesia to Poland
                    
                        Purchase Units - Germans
                            Germans buy 1 Develop-Bomber, 1 Emplace-Heavy-Artillery, 2 Heavy-Artillerys, 15 Infantrys, 2 Submarines, 2 Trenchess and 1 Zeppelin; Remaining resources: 0 PUs; 
                    
                        Combat - Germans
                            Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                            Germans creates battle in territory OVER THE TOP
                            Germans creates battle in territory By DKJD
                            Battle in Rhiems
                                Germans attack with 2 Infantrys and 1 Red-Baron
                                French defend with 1 Elite-Offensive-Infantry and 2 Infantrys
                                    Germans roll dice for 2 Infantrys and 1 Red-Baron in Rhiems, round 2 : 2/1 hits, 1.17 expected hits
                                    French roll dice for 1 Elite-Offensive-Infantry and 2 Infantrys in Rhiems, round 2 : 0/1 hits, 0.50 expected hits
                                    2 Infantrys owned by the French lost in Rhiems
                                    Germans roll dice for 2 Infantrys and 1 Red-Baron in Rhiems, round 3 : 2/1 hits, 1.17 expected hits
                                    French roll dice for 1 Elite-Offensive-Infantry in Rhiems, round 3 : 0/1 hits, 0.17 expected hits
                                1 Elite-Offensive-Infantry owned by the French lost in Rhiems
                                Germans win, taking By DKJD from British, taking Rhiems from French with 2 Infantrys and 1 Red-Baron remaining. Battle score for attacker is 7
                                Casualties for French: 1 Elite-Offensive-Infantry and 2 Infantrys
                            Battle in Argonne
                                Germans attack with 3 Cavalrys, 1 Field-Artillery, 2 Fighters, 2 Infantrys and 1 Zeppelin
                                French defend with 1 Cavalry, 1 Elite-Defensive-Infantry, 2 Field-Artillerys, 1 Fighter and 2 Trenchess
                                    Germans roll dice for 3 Cavalrys, 1 Field-Artillery, 2 Fighters, 2 Infantrys and 1 Zeppelin in Argonne, round 2 : 3/0 hits, 3.00 expected hits
                                Units damaged: 1 Trenches owned by the French
                                    French roll dice for 1 Cavalry, 1 Elite-Defensive-Infantry, 2 Field-Artillerys, 1 Fighter and 2 Trenchess in Argonne, round 2 : 2/1 hits, 1.67 expected hits
                                    1 Trenches owned by the French and 2 Infantrys owned by the Germans lost in Argonne
                                    Germans roll dice for 3 Cavalrys, 1 Field-Artillery, 2 Fighters and 1 Zeppelin in Argonne, round 3 : 3/1 hits, 2.67 expected hits
                                    French roll dice for 1 Cavalry, 1 Elite-Defensive-Infantry, 2 Field-Artillerys, 1 Fighter and 1 Trenches in Argonne, round 3 : 2/1 hits, 1.67 expected hits
                                    1 Trenches owned by the French, 2 Cavalrys owned by the Germans, 1 Cavalry owned by the French and 1 Elite-Defensive-Infantry owned by the French lost in Argonne
                                    Germans roll dice for 1 Cavalry, 1 Field-Artillery, 2 Fighters and 1 Zeppelin in Argonne, round 4 : 2/0 hits, 2.00 expected hits
                                    French roll dice for 2 Field-Artillerys and 1 Fighter in Argonne, round 4 : 1/1 hits, 1.17 expected hits
                                2 Field-Artillerys owned by the French and 1 Cavalry owned by the Germans lost in Argonne
                                    Germans roll dice for 1 Field-Artillery, 2 Fighters and 1 Zeppelin in Argonne, round 5 : 1/1 hits, 1.50 expected hits
                                    French roll dice for 1 Fighter in Argonne, round 5 : 1/1 hits, 0.50 expected hits
                                    1 Fighter owned by the Germans and 1 Fighter owned by the French lost in Argonne
                                Germans win, taking Argonne from French with 1 Field-Artillery, 1 Fighter and 1 Zeppelin remaining. Battle score for attacker is 7
                                Casualties for Germans: 3 Cavalrys, 1 Fighter and 2 Infantrys
                                Casualties for French: 1 Cavalry, 1 Elite-Defensive-Infantry, 2 Field-Artillerys, 1 Fighter and 2 Trenchess
                            Battle in Verdun
                                Germans attack with 1 Gas-Munitions, 1 Heavy-Artillery and 5 Infantrys
                                French defend with 1 Field-Artillery and 1 Infantry
                                    Germans roll Gas dice in Verdun : 1/1 hits, 0.67 expected hits
                                1 Field-Artillery owned by the French lost in Verdun
                                    Germans roll dice for 1 Gas-Munitions, 1 Heavy-Artillery and 5 Infantrys in Verdun, round 2 : 1/1 hits, 1.67 expected hits
                                    French roll dice for 1 Infantry in Verdun, round 2 : 0/1 hits, 0.17 expected hits
                                    1 Infantry owned by the French lost in Verdun
                                1 Gas-Munitions owned by the Germans lost in Verdun
                                Germans win, taking Verdun from French with 1 Heavy-Artillery and 5 Infantrys remaining. Battle score for attacker is 7
                                Casualties for French: 1 Field-Artillery and 1 Infantry
                                Casualties for Germans: 1 Gas-Munitions
                            Battle in Piedmont
                                Germans attack with 1 Gas-Munitions, 1 Heavy-Artillery and 9 Infantrys
                                Italians defend with 1 Factory, 3 Field-Artillerys and 3 Infantrys
                                    Germans roll Gas dice in Piedmont : 0/1 hits, 0.67 expected hits
                                    Germans roll dice for 1 Gas-Munitions, 1 Heavy-Artillery and 9 Infantrys in Piedmont, round 2 : 3/1 hits, 2.33 expected hits
                                    Italians roll dice for 3 Field-Artillerys and 3 Infantrys in Piedmont, round 2 : 1/1 hits, 1.50 expected hits
                                    1 Infantry owned by the Germans and 3 Infantrys owned by the Italians lost in Piedmont
                                1 Gas-Munitions owned by the Germans lost in Piedmont
                                    Germans roll dice for 1 Heavy-Artillery and 8 Infantrys in Piedmont, round 3 : 2/1 hits, 2.17 expected hits
                                    Italians roll dice for 3 Field-Artillerys in Piedmont, round 3 : 1/0 hits, 1.00 expected hits
                                2 Field-Artillerys owned by the Italians and 1 Infantry owned by the Germans lost in Piedmont
                                    Germans roll dice for 1 Heavy-Artillery and 7 Infantrys in Piedmont, round 4 : 2/0 hits, 2.00 expected hits
                                    Italians roll dice for 1 Field-Artillery in Piedmont, round 4 : 1/1 hits, 0.33 expected hits
                                1 Field-Artillery owned by the Italians and 1 Infantry owned by the Germans lost in Piedmont
                                Germans win, taking Piedmont from Italians with 1 Heavy-Artillery and 6 Infantrys remaining. Battle score for attacker is 15
                                Casualties for Germans: 1 Gas-Munitions and 3 Infantrys
                                Casualties for Italians: 3 Field-Artillerys and 3 Infantrys
                            Battle in Smolensk
                                Germans attack with 2 Cavalrys and 1 Fighter
                                Russians defend with 1 Infantry
                                    Germans roll dice for 2 Cavalrys and 1 Fighter in Smolensk, round 2 : 1/1 hits, 0.83 expected hits
                                    Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.17 expected hits
                                    1 Infantry owned by the Russians lost in Smolensk
                                Germans win, taking Smolensk from Russians with 2 Cavalrys and 1 Fighter remaining. Battle score for attacker is 2
                                Casualties for Russians: 1 Infantry
                            Battle in Paschendale
                                Germans attack with 1 Fighter and 2 Infantrys
                                French defend with 1 Field-Artillery
                                    Germans roll dice for 1 Fighter and 2 Infantrys in Paschendale, round 2 : 1/1 hits, 0.83 expected hits
                                    French roll dice for 1 Field-Artillery in Paschendale, round 2 : 1/1 hits, 0.33 expected hits
                                1 Field-Artillery owned by the French and 1 Infantry owned by the Germans lost in Paschendale
                                Germans win, taking Paschendale from French with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                                Casualties for Germans: 1 Infantry
                                Casualties for French: 1 Field-Artillery
                            Battle in St. Petersburg
                                Germans attack with 1 Cavalry, 8 Field-Artillerys, 2 Fighters, 3 Gas-Munitionss, 3 Heavy-Artillerys, 8 Infantrys, 10 Munitionss and 3 Zeppelins
                                Russians defend with 13 Elite-Defensive-Infantrys, 1 Factory, 2 Fighters, 1 Infantry, 1 Shipyard and 8 Trenchess
                                    Germans roll Gas dice in St. Petersburg : 2/0 hits, 2.00 expected hits
                                    1 Infantry owned by the Russians and 1 Elite-Defensive-Infantry owned by the Russians lost in St. Petersburg
                                    Germans roll dice for 1 Cavalry, 8 Field-Artillerys, 2 Fighters, 3 Gas-Munitionss, 3 Heavy-Artillerys, 8 Infantrys, 10 Munitionss and 3 Zeppelins in St. Petersburg, round 2 : 14/0 hits, 14.00 expected hits
                                Units damaged: 2 Trenchess owned by the Russians
                                    Russians roll dice for 12 Elite-Defensive-Infantrys, 2 Fighters and 8 Trenchess in St. Petersburg, round 2 : 5/0 hits, 5.00 expected hits
                                    6 Trenchess owned by the Russians, 2 Infantrys owned by the Germans and 3 Field-Artillerys owned by the Germans lost in St. Petersburg
                                3 Gas-Munitionss owned by the Germans and 10 Munitionss owned by the Germans lost in St. Petersburg
                                    Germans roll dice for 1 Cavalry, 5 Field-Artillerys, 2 Fighters, 3 Heavy-Artillerys, 6 Infantrys and 3 Zeppelins in St. Petersburg, round 3 : 8/1 hits, 8.67 expected hits
                                    Russians roll dice for 12 Elite-Defensive-Infantrys, 2 Fighters and 2 Trenchess in St. Petersburg, round 3 : 5/0 hits, 5.00 expected hits
                                    2 Trenchess owned by the Russians, 6 Elite-Defensive-Infantrys owned by the Russians and 5 Infantrys owned by the Germans lost in St. Petersburg
                                    Germans roll dice for 1 Cavalry, 5 Field-Artillerys, 2 Fighters, 3 Heavy-Artillerys, 1 Infantry and 3 Zeppelins in St. Petersburg, round 4 : 6/1 hits, 6.17 expected hits
                                    Russians roll dice for 6 Elite-Defensive-Infantrys and 2 Fighters in St. Petersburg, round 4 : 3/0 hits, 3.00 expected hits
                                6 Elite-Defensive-Infantrys owned by the Russians, 1 Infantry owned by the Germans and 2 Field-Artillerys owned by the Germans lost in St. Petersburg
                                    Germans roll dice for 1 Cavalry, 3 Field-Artillerys, 2 Fighters, 3 Heavy-Artillerys and 3 Zeppelins in St. Petersburg, round 5 : 5/0 hits, 5.00 expected hits
                                    Russians roll dice for 2 Fighters in St. Petersburg, round 5 : 1/0 hits, 1.00 expected hits
                                    2 Fighters owned by the Russians and 1 Field-Artillery owned by the Germans lost in St. Petersburg
                                Germans captures one of Russians capitals
                                Germans win, taking St. Petersburg from Russians with 1 Cavalry, 2 Field-Artillerys, 2 Fighters, 3 Heavy-Artillerys and 3 Zeppelins remaining. Battle score for attacker is 35
                                Casualties for Russians: 13 Elite-Defensive-Infantrys, 2 Fighters, 1 Infantry and 8 Trenchess
                                Casualties for Germans: 6 Field-Artillerys, 3 Gas-Munitionss, 8 Infantrys and 10 Munitionss
                            Trigger Remove Germans Munitions 1: has removed 2 Munitionss owned by Germans in SZ 7
                            Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD
                            Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bavaria
                            Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 6 Munitionss owned by Germans in Kiel
                            Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Innsbruck
                    
                        Non Combat Move - Germans
                            1 Fighter moved from St. Petersburg to Belarus
                            1 Fighter moved from Smolensk to Poland
                            1 Fighter moved from St. Petersburg to Belarus
                            3 Zeppelins moved from St. Petersburg to Poland
                            1 Fighter moved from Paschendale to Vimy
                            1 Red-Baron moved from Rhiems to Bar-Le-Duc
                            1 Fighter moved from Argonne to Vimy
                            1 Zeppelin moved from Argonne to Vimy
                            1 Infantry moved from Douamont to Verdun
                    
                        Place Units - Germans
                            1 Emplace-Heavy-Artillery and 1 Heavy-Artillery placed in Kiel
                            2 Trenchess placed in Vimy
                            2 Submarines placed in SZ 7
                            1 Develop-Bomber and 1 Zeppelin placed in Berlin
                            3 Infantrys placed in Belarus
                            1 Heavy-Artillery and 5 Infantrys placed in Bavaria
                            3 Infantrys placed in Kiel
                            4 Infantrys placed in Berlin
                            Trigger -Germans-Develop-Bomber: buyDevelop-Bomber removed from Germans-Frontier
                            Trigger -Germans-Develop-Bomber: buyBomber added to Germans-Frontier
                            Trigger -Germans-Develop-Bomber: buyBomber added to Imperial-German-Afrika-Frontier
                            Trigger -Germans-Develop-Bomber: has removed 1 Develop-Bomber owned by Germans in Berlin
                            Trigger EmplaceGermans-Kiel: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Kiel
                            Trigger EmplaceGermans-Kiel: Germans has 1 Heavy-Artillery-Emplacement placed in Kiel
                    
                        Turn Complete - Germans
                            Germans collect 129 PUs; end with 129 PUs
                            Germans creates 1 Gas-Munitions in Bavaria
                            Germans creates 1 Gas-Munitions in Innsbruck
                            Germans creates 1 Gas-Munitions and 8 Munitionss in Kiel
                            Germans creates 1 Gas-Munitions in Piedmont
                            Germans creates 10 Munitionss in RR 8
                            Germans creates 2 Munitionss in SZ 7
                            Germans creates 3 Gas-Munitionss in St. Petersburg
                            Germans creates 1 Gas-Munitions in Venice
                            Germans creates 1 Gas-Munitions in Verdun
                    

                    Combat Hit Differential Summary :

                    Germans Gas : -0.33
                    Italians regular : 0.17
                    French regular : 0.83
                    Russians regular : -0.17
                    Germans regular : 0.83
                    

                    Savegame

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                    • djabwanaD Offline
                      djabwana
                      last edited by

                      TripleA Turn Summary: Imperial-German-Afrika round 8

                      TripleA Turn Summary for game: Over The Top, version: 1.0.0

                      Game History

                      Round: 8
                      
                          Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika
                              Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                              Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                      
                          Load Munitions - Imperial-German-Afrika
                              Imperial-German-Afrika collect 0 PUs; end with 22 PUs
                              Imperial-German-Afrika creates 1 Gas-Munitions and 4 Munitionss in Angolia
                              Imperial-German-Afrika creates 1 Gas-Munitions and 8 Munitionss in German E. Afrika
                      
                          Fire Munitions and Combat Move - Imperial-German-Afrika
                                  Imperial-German-Afrika takes German Southwest Africa from British-Commonwealth
                                  Imperial-German-Afrika takes S. Rhodesia from British-Commonwealth
                              4 Munitionss moved from Angolia to SZ 55
                              2 Fighters moved from Angolia to SZ 55
                              3 Munitionss moved from German E. Afrika to Rhodesia
                              5 Munitionss moved from German E. Afrika to Mumbaza
                              1 Infantry moved from German E. Afrika to Rhodesia
                              1 Infantry moved from German E. Afrika to Rhodesia
                              1 Infantry moved from Angolia to German Southwest Africa
                              1 Cavalry moved from Transvaal to S. Rhodesia
                              1 Fighter moved from German E. Afrika to Mumbaza
                              2 Infantrys moved from German E. Afrika to Mumbaza
                              1 Infantry moved from Hurghada to Egypt
                      
                          Purchase Units - Imperial-German-Afrika
                              Imperial-German-Afrika repair damage of 2x Factory; Remaining resources: 20 PUs; 
                              Imperial-German-Afrika buy 2 Emplace-Heavy-Artillerys and 8 Infantrys; Remaining resources: 0 PUs; 
                      
                          Combat - Imperial-German-Afrika
                              Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                              Imperial-German-Afrika creates battle in territory OVER THE TOP
                              Battle in SZ 55
                                  Imperial-German-Afrika attack with 2 Fighters and 4 Munitionss
                                  French-Colonial-Africa defend with 1 Battlecruiser, 1 Battleship and 1 Freighter
                                      Imperial-German-Afrika roll dice for 2 Fighters and 4 Munitionss in SZ 55, round 2 : 2/1 hits, 2.33 expected hits
                                  Units damaged: 1 Battleship owned by the French-Colonial-Africa
                                      French-Colonial-Africa roll dice for 1 Battlecruiser, 1 Battleship and 1 Freighter in SZ 55, round 2 : 2/1 hits, 1.33 expected hits
                                      1 Freighter owned by the French-Colonial-Africa and 2 Fighters owned by the Imperial-German-Afrika lost in SZ 55
                                      4 Munitionss owned by the Imperial-German-Afrika lost in SZ 55
                                  French-Colonial-Africa win
                                  . Battle score for attacker is -8
                                  Casualties for Imperial-German-Afrika: 2 Fighters and 4 Munitionss
                                  Casualties for French-Colonial-Africa: 1 Freighter
                              Battle in Rhodesia
                                  Imperial-German-Afrika attack with 2 Infantrys and 3 Munitionss
                                  French-Colonial-Africa defend with 1 Elite-Offensive-Infantry
                                      Imperial-German-Afrika roll dice for 2 Infantrys and 3 Munitionss in Rhodesia, round 2 : 2/1 hits, 1.33 expected hits
                                      British-Commonwealth roll dice for 1 Elite-Offensive-Infantry in Rhodesia, round 2 : 0/1 hits, 0.17 expected hits
                                  1 Elite-Offensive-Infantry owned by the French-Colonial-Africa lost in Rhodesia
                                      3 Munitionss owned by the Imperial-German-Afrika lost in Rhodesia
                                  Imperial-German-Afrika takes Rhodesia from British-Commonwealth
                                  Imperial-German-Afrika win
                                  . Battle score for attacker is 3
                                  Casualties for French-Colonial-Africa: 1 Elite-Offensive-Infantry
                                  Casualties for Imperial-German-Afrika: 3 Munitionss
                              Battle in Mumbaza
                                  Imperial-German-Afrika attack with 1 Fighter, 2 Infantrys and 5 Munitionss
                                  French-Colonial-Africa defend with 2 Elite-Defensive-Infantrys and 1 Elite-Offensive-Infantry
                                      Imperial-German-Afrika roll dice for 1 Fighter, 2 Infantrys and 5 Munitionss in Mumbaza, round 2 : 2/1 hits, 2.50 expected hits
                                      French-Colonial-Africa roll dice for 2 Elite-Defensive-Infantrys and 1 Elite-Offensive-Infantry in Mumbaza, round 2 : 1/1 hits, 0.83 expected hits
                                  1 Elite-Offensive-Infantry owned by the French-Colonial-Africa, 1 Infantry owned by the Imperial-German-Afrika and 1 Elite-Defensive-Infantry owned by the French-Colonial-Africa lost in Mumbaza
                                      5 Munitionss owned by the Imperial-German-Afrika lost in Mumbaza
                                      Imperial-German-Afrika roll dice for 1 Fighter and 1 Infantry in Mumbaza, round 3 : 1/1 hits, 0.67 expected hits
                                      French-Colonial-Africa roll dice for 1 Elite-Defensive-Infantry in Mumbaza, round 3 : 0/1 hits, 0.33 expected hits
                                  1 Elite-Defensive-Infantry owned by the French-Colonial-Africa lost in Mumbaza
                                  Imperial-German-Afrika takes Mumbaza from French-Colonial-Africa
                                  Imperial-German-Afrika win
                                  . Battle score for attacker is 7
                                  Casualties for Imperial-German-Afrika: 1 Infantry and 5 Munitionss
                                  Casualties for French-Colonial-Africa: 2 Elite-Defensive-Infantrys and 1 Elite-Offensive-Infantry
                              Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions owned by Imperial-German-Afrika in Angolia
                              Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions owned by Imperial-German-Afrika in German E. Afrika
                              Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD
                      
                          Non Combat Move - Imperial-German-Afrika
                              1 Fighter moved from Mumbaza to German E. Afrika
                              Imperial-German-Afrika undo move 1.
                              1 Fighter moved from Mumbaza to German E. Afrika
                      
                          Place Units - Imperial-German-Afrika
                              1 Emplace-Heavy-Artillery and 3 Infantrys placed in Angolia
                              1 Emplace-Heavy-Artillery and 5 Infantrys placed in German E. Afrika
                              Trigger EmplaceImperial-German-Afrika-Angolia: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Imperial-German-Afrika in Angolia
                              Trigger EmplaceImperial-German-Afrika-German E. Afrika: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Imperial-German-Afrika in German E. Afrika
                              Trigger EmplaceImperial-German-Afrika-Angolia: Imperial-German-Afrika has 1 Heavy-Artillery-Emplacement placed in Angolia
                              Trigger EmplaceImperial-German-Afrika-German E. Afrika: Imperial-German-Afrika has 1 Heavy-Artillery-Emplacement placed in German E. Afrika
                      
                          Turn Complete - Imperial-German-Afrika
                              Imperial-German-Afrika collect 20 PUs; end with 20 PUs
                              Imperial-German-Afrika creates 6 Munitionss in Angolia
                              Imperial-German-Afrika creates 10 Munitionss in German E. Afrika
                      

                      Combat Hit Differential Summary :

                      Imperial-German-Afrika regular : 0.17
                      British-Commonwealth regular : -0.17
                      French-Colonial-Africa regular : 0.50
                      

                      Savegame

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                      • djabwanaD Offline
                        djabwana
                        last edited by

                        St. Petersburg and Piedmont have fallen! The Central Powers are advancing! America is reinforcing Southern France (instead of the Western Front or attacking Kiel) but is it too little too late?

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                        • GenerationKILLG Offline
                          GenerationKILL
                          last edited by

                          TripleA Turn Summary: French round 8

                          TripleA Turn Summary for game: Over The Top, version: 1.0.0

                          Game History

                          Round: 8
                          
                              Move Battleships/Cruisers, Heavy Artillery, and Railguns - French
                                  Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                  Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                  2 Battlecruisers and 2 Battleships moved from SZ 30 to SZ 29
                          
                              Load Munitions - French
                                  French collect 0 PUs; end with 70 PUs
                                  French creates 8 Munitionss in SZ 29
                          
                              Fire Munitions and Combat Move - French
                                  8 Munitionss moved from SZ 29 to Piedmont
                                  1 Elite-Offensive-Infantry and 1 Infantry moved from Tuscany to Piedmont
                                  2 Elite-Offensive-Infantrys and 2 Infantrys moved from Marseilles to Piedmont
                                  3 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 2 Infantrys moved from Paris to Marseilles
                                  1 Armored-Train and 1 Train moved from RR 134 to RR 27
                                  1 Armored-Train and 1 Train moved from RR 27 to RR 17
                                  1 Elite-Offensive-Infantry and 1 Infantry moved from Chantilly to Argonne
                                  1 Elite-Offensive-Infantry and 2 Infantrys moved from Chaumont to Rhiems
                                  1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry, 1 Field-Artillery and 4 Infantrys moved from Chantilly to Chaumont
                          
                              Purchase Units - French
                                  French buy 6 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 2 Field-Artillerys, 9 Infantrys and 4 Trenchess; Remaining resources: 0 PUs; 
                          
                              Combat - French
                                  Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                  French creates battle in territory OVER THE TOP
                                  French creates battle in territory By DKJD
                                  Battle in Rhiems
                                      French attack with 1 Elite-Offensive-Infantry and 2 Infantrys
                                      Germans defend with 2 Infantrys
                                          French roll dice for 1 Elite-Offensive-Infantry and 2 Infantrys in Rhiems, round 2 : 1/1 hits, 0.67 expected hits
                                          Germans roll dice for 2 Infantrys in Rhiems, round 2 : 0/1 hits, 0.33 expected hits
                                          1 Infantry owned by the Germans lost in Rhiems
                                          French roll dice for 1 Elite-Offensive-Infantry and 2 Infantrys in Rhiems, round 3 : 1/1 hits, 0.67 expected hits
                                          Germans roll dice for 1 Infantry in Rhiems, round 3 : 0/1 hits, 0.17 expected hits
                                          1 Infantry owned by the Germans lost in Rhiems
                                      French win, taking By DKJD from Germans, taking Rhiems from Germans with 1 Elite-Offensive-Infantry and 2 Infantrys remaining. Battle score for attacker is 4
                                      Casualties for Germans: 2 Infantrys
                                  Battle in Argonne
                                      French attack with 1 Elite-Offensive-Infantry and 1 Infantry
                                      Germans defend with 1 Field-Artillery
                                          French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Argonne, round 2 : 1/1 hits, 0.50 expected hits
                                          Germans roll dice for 1 Field-Artillery in Argonne, round 2 : 1/1 hits, 0.33 expected hits
                                          1 Infantry owned by the French and 1 Field-Artillery owned by the Germans lost in Argonne
                                      French win, taking Argonne from Germans with 1 Elite-Offensive-Infantry remaining. Battle score for attacker is 3
                                      Casualties for French: 1 Infantry
                                      Casualties for Germans: 1 Field-Artillery
                                  Battle in Piedmont
                                      French attack with 3 Elite-Offensive-Infantrys, 3 Infantrys and 8 Munitionss
                                      Germans defend with 1 Factory, 1 Heavy-Artillery and 6 Infantrys
                                          French roll dice for 3 Elite-Offensive-Infantrys, 3 Infantrys and 8 Munitionss in Piedmont, round 2 : 4/1 hits, 4.17 expected hits
                                          Germans roll dice for 1 Heavy-Artillery and 6 Infantrys in Piedmont, round 2 : 2/1 hits, 1.67 expected hits
                                          4 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in Piedmont
                                          8 Munitionss owned by the French lost in Piedmont
                                          French roll dice for 3 Elite-Offensive-Infantrys and 1 Infantry in Piedmont, round 3 : 2/1 hits, 1.17 expected hits
                                          Germans roll dice for 1 Heavy-Artillery and 2 Infantrys in Piedmont, round 3 : 1/0 hits, 1.00 expected hits
                                          2 Infantrys owned by the Germans and 1 Infantry owned by the French lost in Piedmont
                                          French roll dice for 3 Elite-Offensive-Infantrys in Piedmont, round 4 : 1/0 hits, 1.00 expected hits
                                          Germans roll dice for 1 Heavy-Artillery in Piedmont, round 4 : 0/1 hits, 0.67 expected hits
                                      1 Heavy-Artillery owned by the Germans lost in Piedmont
                                      French win, taking Piedmont from Germans with 3 Elite-Offensive-Infantrys remaining. Battle score for attacker is 16
                                      Casualties for French: 3 Infantrys and 8 Munitionss
                                      Casualties for Germans: 1 Heavy-Artillery and 6 Infantrys
                                  Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD
                          
                              Non Combat Move - French
                          
                              Place Units - French
                                  3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Field-Artillery placed in Marseilles
                                  1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery placed in Chantilly
                                  2 Trenchess placed in Soissons
                                  6 Infantrys placed in Picardy
                                  2 Trenchess placed in Marseilles
                                  2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 3 Infantrys placed in Paris
                          
                              Turn Complete - French
                                  French collect 66 PUs; end with 66 PUs
                                  French creates 8 Munitionss in SZ 29
                          

                          Combat Hit Differential Summary :

                          French regular : 1.83
                          Germans regular : -0.17
                          

                          Savegame

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                          • GenerationKILLG Offline
                            GenerationKILL
                            last edited by

                            TripleA Turn Summary: French-Colonial-Africa round 8

                            TripleA Turn Summary for game: Over The Top, version: 1.0.0

                            Game History

                            Round: 8
                            
                                Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa
                                    Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                    Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                    1 Field-Artillery moved from Southern Sudan to Northern Sudan
                                    1 Infantry moved from Uganda to Mumbaza
                                    1 Fighter moved from Niangara to Mumbaza
                                    2 Fighters moved from Bandundu to Rhodesia
                                    1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry moved from Kabinda to Rhodesia
                                    3 Elite-Offensive-Infantrys and 1 Field-Artillery moved from Kabinda to Chikapa
                                    2 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Infantry moved from Bandundu to Chikapa
                                    1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery moved from French Equitorial Africa to Cabinda
                                    1 Fighter moved from Niangara to Bandundu
                                    1 Fighter moved from Bandundu to Cabinda
                            
                                Load Munitions - French-Colonial-Africa
                                    French-Colonial-Africa collect 0 PUs; end with 40 PUs
                                    French-Colonial-Africa creates 2 Munitionss in SZ 51
                                    French-Colonial-Africa creates 3 Munitionss in SZ 55
                            
                                Fire Munitions and Combat Move - French-Colonial-Africa
                                    3 Munitionss moved from SZ 55 to Angolia
                                    1 Battlecruiser and 1 Battleship moved from SZ 55 to SZ 51
                                    3 Elite-Offensive-Infantrys and 1 Field-Artillery moved from Nigeria to RR 96
                                    3 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Train moved from RR 96 to RR 104
                                    3 Elite-Offensive-Infantrys and 1 Field-Artillery moved from RR 104 to Cabinda
                                    5 Infantrys moved from Senegal to RR 87
                                    5 Infantrys and 1 Train moved from RR 87 to RR 96
                                    5 Infantrys moved from RR 96 to Nigeria
                                    1 Elite-Defensive-Infantry and 1 Field-Artillery moved from Uganda to Southern Sudan
                            
                                Purchase Units - French-Colonial-Africa
                                    French-Colonial-Africa buy 5 Elite-Offensive-Infantrys, 2 Infantrys, 2 Trenchess and 1 Troop-Transport; Remaining resources: 0 PUs; 
                            
                                Combat - French-Colonial-Africa
                                    Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                    French-Colonial-Africa creates battle in territory OVER THE TOP
                                    French-Colonial-Africa creates battle in territory Mumbaza
                                    French-Colonial-Africa creates battle in territory Rhodesia
                                    Strategic bombing raid in Angolia
                                        Bombing raid in Angolia rolls: 0,1,1 and causes: 2 damage to unit: Factory
                                        Bombing raid in Angolia causes 2 damage total. 
                                            3 Munitionss owned by the French-Colonial-Africa lost in Angolia
                                    Battle in Rhodesia
                                        French-Colonial-Africa attack with 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 2 Fighters
                                        Imperial-German-Afrika defend with 2 Infantrys
                                            French-Colonial-Africa roll dice for 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 2 Fighters in Rhodesia, round 2 : 1/1 hits, 1.50 expected hits
                                            Imperial-German-Afrika roll dice for 2 Infantrys in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
                                            1 Infantry owned by the Imperial-German-Afrika lost in Rhodesia
                                            French-Colonial-Africa roll dice for 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 2 Fighters in Rhodesia, round 3 : 2/1 hits, 1.50 expected hits
                                            Imperial-German-Afrika roll dice for 1 Infantry in Rhodesia, round 3 : 0/1 hits, 0.17 expected hits
                                            1 Infantry owned by the Imperial-German-Afrika lost in Rhodesia
                                        British-Commonwealth takes Rhodesia from Imperial-German-Afrika
                                        French-Colonial-Africa win
                                        . Battle score for attacker is 4
                                        Casualties for Imperial-German-Afrika: 2 Infantrys
                                    Battle in Mumbaza
                                        French-Colonial-Africa attack with 1 Fighter and 1 Infantry
                                        Imperial-German-Afrika defend with 1 Infantry
                                            French-Colonial-Africa roll dice for 1 Fighter and 1 Infantry in Mumbaza, round 2 : 1/1 hits, 0.67 expected hits
                                            Imperial-German-Afrika roll dice for 1 Infantry in Mumbaza, round 2 : 0/1 hits, 0.17 expected hits
                                            1 Infantry owned by the Imperial-German-Afrika lost in Mumbaza
                                        French-Colonial-Africa takes Mumbaza from Imperial-German-Afrika
                                        French-Colonial-Africa win
                                        . Battle score for attacker is 2
                                        Casualties for Imperial-German-Afrika: 1 Infantry
                                    Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD
                                    Trigger Remove French-Colonial-Africa Munitions 1: has removed 2 Munitionss owned by French-Colonial-Africa in SZ 51
                            
                                Non Combat Move - French-Colonial-Africa
                                    1 Fighter moved from Mumbaza to Southern Sudan
                                    1 Fighter moved from Rhodesia to Chikapa
                                    1 Fighter moved from Rhodesia to Chikapa
                            
                                Place Units - French-Colonial-Africa
                                    1 Trenches placed in Chikapa
                                    1 Trenches placed in Cabinda
                                    1 Troop-Transport placed in SZ 51
                                    5 Elite-Offensive-Infantrys placed in Senegal
                                    2 Infantrys placed in French Equitorial Africa
                            
                                Turn Complete - French-Colonial-Africa
                                    French-Colonial-Africa collect 40 PUs; end with 40 PUs
                                    French-Colonial-Africa creates 5 Munitionss in SZ 51
                            

                            Combat Hit Differential Summary :

                            Imperial-German-Afrika regular : -0.67
                            French-Colonial-Africa regular : 0.33
                            

                            Savegame

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                            • GenerationKILLG Offline
                              GenerationKILL
                              last edited by

                              TripleA Turn Summary: Russians round 8

                              TripleA Turn Summary for game: Over The Top, version: 1.0.0

                              Game History

                              Round: 8
                              
                                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - Russians
                                      Trigger -infraDuringCombatMove-Russians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                      Trigger Add Russians Munitions: Russians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                      1 unit repaired.
                              
                                  Load Munitions - Russians
                                      Russians collect 0 PUs; end with 31 PUs
                                      Russians creates 3 Munitionss in SZ 37
                              
                                  Fire Munitions and Combat Move - Russians
                                      1 Elite-Offensive-Infantry moved from Tula to Oryol
                                            Russians take Oryol from Ottomans
                                      3 Munitionss moved from SZ 37 to Karkov
                              
                                  Purchase Units - Russians
                                      Russians buy 5 Elite-Defensive-Infantrys, 1 Fighter and 2 Trenchess; Remaining resources: 2 PUs; 
                              
                                  Combat - Russians
                                      Trigger -infraDuringCombatMove-Russians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                      Russians creates battle in territory OVER THE TOP
                                      Battle in Karkov
                                          Russians attack with 3 Munitionss
                                          Ottomans defend with 4 Field-Artillerys and 5 Infantrys; Austrians defend with 2 Infantrys
                                              Russians roll dice for 3 Munitionss in Karkov, round 2 : 1/0 hits, 1.00 expected hits
                                              1 Infantry owned by the Austrians lost in Karkov
                                              3 Munitionss owned by the Russians lost in Karkov
                                          Ottomans win with 4 Field-Artillerys and 6 Infantrys remaining. Battle score for attacker is 2
                                          Casualties for Austrians: 1 Infantry
                                          Casualties for Russians: 3 Munitionss
                                      Trigger Remove Russians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Russians in By DKJD
                              
                                  Non Combat Move - Russians
                                      8 Elite-Defensive-Infantrys and 1 Field-Artillery moved from Moscow to Tula
                                      1 AA-Gun moved from Moscow to Tula
                              
                                  Place Units - Russians
                                      5 Elite-Defensive-Infantrys, 1 Fighter and 2 Trenchess placed in Svastepole
                              
                                  Turn Complete - Russians
                                      Russians collect 18 PUs; end with 20 PUs
                                      Russians creates 3 Munitionss in SZ 37
                              

                              Combat Hit Differential Summary :

                              Russians regular : 0.00
                              

                              Savegame

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                              • djabwanaD Offline
                                djabwana
                                last edited by

                                TripleA Turn Summary: Austrians round 8

                                TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                Game History

                                Round: 8
                                
                                    Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians
                                        Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                        Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                
                                    Load Munitions - Austrians
                                        Austrians collect 0 PUs; end with 65 PUs
                                        Austrians creates 6 Munitionss in SZ 31
                                
                                    Fire Munitions and Combat Move - Austrians
                                        6 Munitionss moved from SZ 31 to Tuscany
                                        5 Fighters moved from Venice to Tuscany
                                        1 Zeppelin moved from Vienna to Piedmont
                                        3 Infantrys moved from Venice to Piedmont
                                        13 Infantrys moved from Venice to Tuscany
                                        4 Zeppelins moved from Vienna to Tuscany
                                        1 Infantry moved from Karkov to Bryansk
                                        3 Infantrys moved from Moldova to Karkov
                                        3 Infantrys moved from Romania to Moldova
                                        2 Infantrys moved from Sarajevo to Trieste
                                        2 Infantrys moved from Romania to Bulgaria
                                        2 Infantrys moved from Moldova to Romania
                                        5 Infantrys moved from Trieste to Venice
                                        6 Infantrys moved from Vienna to RR 40
                                        1 Armored-Train, 6 Infantrys and 1 Train moved from RR 40 to RR 39
                                        6 Infantrys moved from RR 39 to Venice
                                        1 Armored-Train and 2 Trains moved from RR 39 to RR 40
                                
                                    Purchase Units - Austrians
                                        Austrians buy 1 Destroyer, 14 Infantrys, 2 Submarines and 1 Troop-Transport; Remaining resources: 2 PUs; 
                                
                                    Combat - Austrians
                                        Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                        Austrians creates battle in territory OVER THE TOP
                                        Austrians creates battle in territory By DKJD
                                        Battle in Piedmont
                                            Austrians attack with 3 Infantrys and 1 Zeppelin
                                            Italians defend with 1 Factory; French defend with 3 Elite-Offensive-Infantrys
                                                Austrians roll dice for 3 Infantrys and 1 Zeppelin in Piedmont, round 2 : 1/1 hits, 1.17 expected hits
                                                Italians roll dice for 3 Elite-Offensive-Infantrys in Piedmont, round 2 : 0/1 hits, 0.50 expected hits
                                            1 Elite-Offensive-Infantry owned by the French lost in Piedmont
                                                Austrians roll dice for 3 Infantrys and 1 Zeppelin in Piedmont, round 3 : 1/1 hits, 1.17 expected hits
                                                Italians roll dice for 2 Elite-Offensive-Infantrys in Piedmont, round 3 : 1/1 hits, 0.33 expected hits
                                                1 Infantry owned by the Austrians and 1 Elite-Offensive-Infantry owned by the French lost in Piedmont
                                                Austrians roll dice for 2 Infantrys and 1 Zeppelin in Piedmont, round 4 : 1/1 hits, 0.83 expected hits
                                                Italians roll dice for 1 Elite-Offensive-Infantry in Piedmont, round 4 : 0/1 hits, 0.17 expected hits
                                            1 Elite-Offensive-Infantry owned by the French lost in Piedmont
                                            Austrians win, taking By DKJD from French, taking Piedmont from Italians with 2 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 7
                                            Casualties for French: 3 Elite-Offensive-Infantrys
                                            Casualties for Austrians: 1 Infantry
                                        Battle in Tuscany
                                            Austrians attack with 5 Fighters, 13 Infantrys, 6 Munitionss and 4 Zeppelins
                                            Italians defend with 2 Cavalrys, 2 Elite-Offensive-Infantrys, 7 Field-Artillerys, 8 Infantrys and 4 Trenchess; French defend with 1 Elite-Defensive-Infantry
                                                Austrians roll dice for 5 Fighters, 13 Infantrys, 6 Munitionss and 4 Zeppelins in Tuscany, round 2 : 9/1 hits, 9.33 expected hits
                                                Italians roll dice for 2 Cavalrys, 1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 7 Field-Artillerys, 8 Infantrys and 4 Trenchess in Tuscany, round 2 : 4/1 hits, 4.67 expected hits
                                                4 Trenchess owned by the Italians, 4 Infantrys owned by the Austrians and 1 Infantry owned by the Italians lost in Tuscany
                                                6 Munitionss owned by the Austrians lost in Tuscany
                                                Austrians roll dice for 5 Fighters, 9 Infantrys and 4 Zeppelins in Tuscany, round 3 : 6/1 hits, 6.17 expected hits
                                                Italians roll dice for 2 Cavalrys, 1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 7 Field-Artillerys and 7 Infantrys in Tuscany, round 3 : 4/1 hits, 4.50 expected hits
                                                4 Infantrys owned by the Austrians and 6 Infantrys owned by the Italians lost in Tuscany
                                                Austrians roll dice for 5 Fighters, 5 Infantrys and 4 Zeppelins in Tuscany, round 4 : 5/1 hits, 4.83 expected hits
                                                Italians roll dice for 2 Cavalrys, 1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 7 Field-Artillerys and 1 Infantry in Tuscany, round 4 : 4/1 hits, 3.50 expected hits
                                                4 Infantrys owned by the Austrians, 2 Cavalrys owned by the Italians, 1 Infantry owned by the Italians and 2 Elite-Offensive-Infantrys owned by the Italians lost in Tuscany
                                            4 Zeppelins owned by the Austrians and 5 Fighters owned by the Austrians retreated
                                            1 Infantry owned by the Austrians retreated to Venice
                                            Italians win with 1 Elite-Defensive-Infantry and 7 Field-Artillerys remaining. Battle score for attacker is 18
                                            Casualties for Austrians: 12 Infantrys and 6 Munitionss
                                            Casualties for Italians: 2 Cavalrys, 2 Elite-Offensive-Infantrys, 8 Infantrys and 4 Trenchess
                                        Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD
                                
                                    Non Combat Move - Austrians
                                        5 Fighters moved from Tuscany to Venice
                                        4 Zeppelins moved from Tuscany to Trieste
                                        1 Zeppelin moved from Piedmont to Trieste
                                
                                    Place Units - Austrians
                                        1 Destroyer, 2 Submarines and 1 Troop-Transport placed in SZ 31
                                        2 Infantrys placed in Trieste
                                        12 Infantrys placed in Vienna
                                
                                    Turn Complete - Austrians
                                        Austrians collect 64 PUs; end with 66 PUs
                                        Austrians creates 6 Munitionss in SZ 31
                                

                                Combat Hit Differential Summary :

                                Italians regular : -0.67
                                Austrians regular : -0.50
                                

                                Savegame

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                                • djabwanaD Offline
                                  djabwana
                                  last edited by

                                  TripleA Turn Summary: Ottomans round 8

                                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                  Game History

                                  Round: 8
                                  
                                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans
                                          Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                          Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                  
                                      Load Munitions - Ottomans
                                          Ottomans collect 0 PUs; end with 83 PUs
                                          Ottomans creates 4 Munitionss in SZ 36
                                  
                                      Fire Munitions and Combat Move - Ottomans
                                          4 Munitionss moved from SZ 36 to SZ 37
                                          2 Battlecruisers, 1 Battleship, 2 Destroyers and 4 Submarines moved from SZ 36 to SZ 37
                                          1 Fighter moved from Bulgaria to SZ 37
                                          1 Fighter moved from Istanbul to SZ 37
                                          1 Zeppelin moved from Tbilisi to SZ 37
                                          2 Infantrys moved from Istanbul to SZ 36
                                          1 Freighter and 2 Infantrys moved from SZ 36 to SZ 37
                                          1 Armored-Train, 5 Infantrys and 1 Train moved from RR 44 to RR 42
                                          5 Infantrys moved from RR 42 to Karkov
                                          10 Infantrys moved from Rostov to Karkov
                                          1 Zeppelin moved from Tbilisi to SZ 43
                                          4 Infantrys moved from Basrah to al-Hasa
                                          2 Field-Artillerys, 8 Infantrys and 3 Mech-Infantrys moved from Tobruk to Cyreniaca
                                          1 Zeppelin moved from Istanbul to SZ 37
                                          1 Infantry moved from Jerusalem to Tabuk
                                          1 Infantry moved from Jerusalem to Tabuk
                                  
                                      Purchase Units - Ottomans
                                          Ottomans buy 2 AA-Guns, 1 Battleship, 13 Infantrys, 4 Trenchess and 1 Troop-Transport; Remaining resources: 0 PUs; 
                                  
                                      Combat - Ottomans
                                          Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                          Ottomans creates battle in territory OVER THE TOP
                                          Battle in SZ 43
                                              Ottomans attack with 1 Zeppelin
                                              British-Commonwealth defend with 1 Troop-Transport
                                                  Ottomans roll dice for 1 Zeppelin in SZ 43, round 2 : 0/1 hits, 0.17 expected hits
                                                  Ottomans roll dice for 1 Zeppelin in SZ 43, round 3 : 0/1 hits, 0.17 expected hits
                                                  Ottomans roll dice for 1 Zeppelin in SZ 43, round 4 : 0/1 hits, 0.17 expected hits
                                                  Ottomans roll dice for 1 Zeppelin in SZ 43, round 5 : 0/1 hits, 0.17 expected hits
                                                  Ottomans roll dice for 1 Zeppelin in SZ 43, round 6 : 0/1 hits, 0.17 expected hits
                                                  Ottomans roll dice for 1 Zeppelin in SZ 43, round 7 : 0/1 hits, 0.17 expected hits
                                                  Ottomans roll dice for 1 Zeppelin in SZ 43, round 8 : 1/1 hits, 0.17 expected hits
                                              1 Troop-Transport owned by the British-Commonwealth lost in SZ 43
                                              Ottomans win with 1 Zeppelin remaining. Battle score for attacker is 15
                                              Casualties for British-Commonwealth: 1 Troop-Transport
                                          Battle in SZ 37
                                              Ottomans attack with 2 Battlecruisers, 1 Battleship, 2 Destroyers, 2 Fighters, 1 Freighter, 2 Infantrys, 4 Munitionss, 4 Submarines and 2 Zeppelins
                                              Russians defend with 1 Battlecruiser, 1 Battleship, 2 Destroyers, 1 Freighter, 6 Harbor-Defensess and 1 Submarine
                                                  Ottomans roll dice for 4 Submarines in SZ 37, round 2 : 2/0 hits, 2.00 expected hits
                                              Units damaged: 1 Battleship owned by the Russians
                                                  Ottomans roll dice for 2 Battlecruisers, 1 Battleship, 2 Destroyers, 2 Fighters, 1 Freighter, 4 Munitionss and 2 Zeppelins in SZ 37, round 2 : 5/0 hits, 5.00 expected hits
                                                  Russians roll dice for 1 Submarine in SZ 37, round 2 : 0/1 hits, 0.17 expected hits
                                                  Russians roll dice for 1 Battlecruiser, 1 Battleship, 2 Destroyers, 1 Freighter and 6 Harbor-Defensess in SZ 37, round 2 : 3/0 hits, 3.00 expected hits
                                              Units damaged: 1 Battleship owned by the Ottomans
                                                  2 Destroyers owned by the Ottomans and 6 Harbor-Defensess owned by the Russians lost in SZ 37
                                                  4 Munitionss owned by the Ottomans lost in SZ 37
                                                  Ottomans roll dice for 4 Submarines in SZ 37, round 3 : 2/0 hits, 2.00 expected hits
                                                  Ottomans roll dice for 2 Battlecruisers, 1 Battleship, 2 Fighters, 1 Freighter and 2 Zeppelins in SZ 37, round 3 : 3/1 hits, 2.67 expected hits
                                                  Russians roll dice for 1 Submarine in SZ 37, round 3 : 0/1 hits, 0.17 expected hits
                                                  Russians roll dice for 1 Battlecruiser, 1 Battleship, 2 Destroyers and 1 Freighter in SZ 37, round 3 : 2/0 hits, 2.00 expected hits
                                                  1 Freighter owned by the Russians, 1 Submarine owned by the Russians, 1 Battlecruiser owned by the Russians, 1 Submarine owned by the Ottomans, 1 Fighter owned by the Ottomans and 2 Destroyers owned by the Russians lost in SZ 37
                                                  Ottomans roll dice for 3 Submarines in SZ 37, round 4 : 2/1 hits, 1.50 expected hits
                                                  1 Battleship owned by the Russians lost in SZ 37
                                              Ottomans win, taking SZ 37 from Russians with 2 Battlecruisers, 1 Battleship, 1 Fighter, 1 Freighter, 3 Submarines and 2 Zeppelins remaining. Battle score for attacker is 50
                                              Casualties for Ottomans: 2 Destroyers, 1 Fighter, 4 Munitionss and 1 Submarine
                                              Casualties for Russians: 1 Battlecruiser, 1 Battleship, 2 Destroyers, 1 Freighter, 6 Harbor-Defensess and 1 Submarine
                                          Battle in Cyreniaca
                                              Ottomans attack with 2 Field-Artillerys, 8 Infantrys and 3 Mech-Infantrys
                                              Italians defend with 3 Infantrys; French-Colonial-Africa defend with 4 Infantrys
                                                  Ottomans roll dice for 2 Field-Artillerys, 8 Infantrys and 3 Mech-Infantrys in Cyreniaca, round 2 : 3/1 hits, 3.33 expected hits
                                                  Italians roll dice for 7 Infantrys in Cyreniaca, round 2 : 1/1 hits, 1.17 expected hits
                                                  1 Infantry owned by the Ottomans, 2 Infantrys owned by the French-Colonial-Africa and 1 Infantry owned by the Italians lost in Cyreniaca
                                                  Ottomans roll dice for 2 Field-Artillerys, 7 Infantrys and 3 Mech-Infantrys in Cyreniaca, round 3 : 3/1 hits, 3.17 expected hits
                                                  Italians roll dice for 4 Infantrys in Cyreniaca, round 3 : 1/1 hits, 0.67 expected hits
                                                  1 Infantry owned by the Ottomans, 2 Infantrys owned by the French-Colonial-Africa and 1 Infantry owned by the Italians lost in Cyreniaca
                                                  Ottomans roll dice for 2 Field-Artillerys, 6 Infantrys and 3 Mech-Infantrys in Cyreniaca, round 4 : 3/0 hits, 3.00 expected hits
                                                  Italians roll dice for 1 Infantry in Cyreniaca, round 4 : 0/1 hits, 0.17 expected hits
                                                  1 Infantry owned by the Italians lost in Cyreniaca
                                              Ottomans win, taking Cyreniaca from Italians with 2 Field-Artillerys, 6 Infantrys and 3 Mech-Infantrys remaining. Battle score for attacker is 10
                                              Casualties for Ottomans: 2 Infantrys
                                              Casualties for French-Colonial-Africa: 4 Infantrys
                                              Casualties for Italians: 3 Infantrys
                                          Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD
                                  
                                      Non Combat Move - Ottomans
                                          1 Fighter moved from SZ 37 to Romania
                                          2 Infantrys moved from SZ 37 to Karkov
                                          2 Zeppelins moved from SZ 37 to Istanbul
                                          1 Zeppelin moved from SZ 43 to al-Hasa
                                  
                                      Place Units - Ottomans
                                          2 Trenchess placed in al-Hasa
                                          4 Infantrys and 1 Trenches placed in Basrah
                                          1 AA-Gun and 3 Infantrys placed in Cairo
                                          1 AA-Gun, 3 Infantrys and 1 Trenches placed in Greece
                                          1 Battleship and 1 Troop-Transport placed in SZ 36
                                          3 Infantrys placed in Istanbul
                                  
                                      Turn Complete - Ottomans
                                          Ottomans collect 83 PUs; end with 83 PUs
                                          Ottomans creates 2 Munitionss in SZ 36
                                          Ottomans creates 4 Munitionss in SZ 37
                                  

                                  Combat Hit Differential Summary :

                                  Italians regular : -0.00
                                  Russians regular : -0.33
                                  Ottomans regular : 0.17
                                  

                                  Savegame

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                                  • GenerationKILLG Offline
                                    GenerationKILL
                                    last edited by

                                    TripleA Turn Summary: British round 8

                                    TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                    Game History

                                    Round: 8
                                    
                                        Move Battleships/Cruisers, Heavy Artillery, and Railguns - British
                                            Trigger -infraDuringCombatMove-British-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                            Trigger Add British Munitions: British has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                    
                                        Load Munitions - British
                                            British collect 0 PUs; end with 51 PUs
                                            British creates 6 Munitionss in SZ 8
                                    
                                        Fire Munitions and Combat Move - British
                                            1 Armored-Train and 1 Train moved from RR 128 to RR 17
                                            2 Zeppelins moved from Flanders to Vimy
                                            9 Field-Artillerys, 4 Fighters, 6 Infantrys and 1 Tank moved from Soissons to Vimy
                                            1 Field-Artillery and 2 Infantrys moved from Arras to Soissons
                                            1 Field-Artillery moved from Flanders to Arras
                                            2 Elite-Offensive-Infantrys moved from Flanders to Arras
                                            2 Field-Artillerys and 4 Infantrys moved from Picardy to Flanders
                                            3 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 4 Infantrys moved from London to SZ 8
                                            3 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 4 Infantrys moved from SZ 8 to Picardy
                                    
                                        Purchase Units - British
                                            British buy 1 Battleship, 1 Destroyer, 3 Elite-Offensive-Infantrys and 7 Infantrys; Remaining resources: 0 PUs; 
                                    
                                        Combat - British
                                            Trigger -infraDuringCombatMove-British-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                            British creates battle in territory OVER THE TOP
                                            British creates battle in territory By DKJD
                                            Battle in Vimy
                                                British attack with 9 Field-Artillerys, 4 Fighters, 6 Infantrys, 1 Tank and 2 Zeppelins
                                                Germans defend with 1 AA-Gun, 13 Field-Artillerys, 2 Fighters, 4 Infantrys, 4 Trenchess and 1 Zeppelin
                                                    Germans roll AA dice in Vimy : 0/1 hits, 0.50 expected hits
                                                    British roll dice for 9 Field-Artillerys, 4 Fighters, 6 Infantrys, 1 Tank and 2 Zeppelins in Vimy, round 2 : 9/0 hits, 9.00 expected hits
                                                    Germans roll dice for 1 AA-Gun, 13 Field-Artillerys, 2 Fighters, 4 Infantrys, 4 Trenchess and 1 Zeppelin in Vimy, round 2 : 6/0 hits, 6.00 expected hits
                                                Units damaged: 1 Tank owned by the British
                                                1 AA-Gun owned by the Germans, 4 Trenchess owned by the Germans, 4 Field-Artillerys owned by the British and 1 Infantry owned by the British lost in Vimy
                                                    British roll dice for 5 Field-Artillerys, 4 Fighters, 5 Infantrys, 1 Tank and 2 Zeppelins in Vimy, round 3 : 7/1 hits, 7.17 expected hits
                                                    Germans roll dice for 13 Field-Artillerys, 2 Fighters, 4 Infantrys and 1 Zeppelin in Vimy, round 3 : 6/0 hits, 6.00 expected hits
                                                1 Field-Artillery owned by the British, 4 Infantrys owned by the Germans, 3 Field-Artillerys owned by the Germans and 5 Infantrys owned by the British lost in Vimy
                                                    British roll dice for 4 Field-Artillerys, 4 Fighters, 1 Tank and 2 Zeppelins in Vimy, round 4 : 4/1 hits, 4.33 expected hits
                                                    Germans roll dice for 10 Field-Artillerys, 2 Fighters and 1 Zeppelin in Vimy, round 4 : 4/1 hits, 4.33 expected hits
                                                4 Field-Artillerys owned by the British and 4 Field-Artillerys owned by the Germans lost in Vimy
                                                4 Fighters owned by the British and 2 Zeppelins owned by the British retreated
                                                1 Tank owned by the British retreated to Soissons
                                                Germans win, taking By DKJD from Austrians with 6 Field-Artillerys, 2 Fighters and 1 Zeppelin remaining. Battle score for attacker is 3
                                                Casualties for British: 9 Field-Artillerys and 6 Infantrys
                                                Casualties for Germans: 1 AA-Gun, 7 Field-Artillerys, 4 Infantrys and 4 Trenchess
                                            Trigger Remove British Munitions 1: has removed 6 Munitionss owned by British in SZ 8
                                            Trigger Remove British Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British in By DKJD
                                    
                                        Non Combat Move - British
                                            2 Zeppelins moved from Vimy to Flanders
                                            4 Fighters moved from Vimy to Soissons
                                            1 AA-Gun moved from Arras to Soissons
                                    
                                        Place Units - British
                                            1 Battleship and 1 Destroyer placed in SZ 8
                                            7 Infantrys placed in London
                                            3 Elite-Offensive-Infantrys placed in Flanders
                                    
                                        Turn Complete - British
                                            British collect 51 PUs; end with 51 PUs
                                            British creates 8 Munitionss in SZ 8
                                    

                                    Combat Hit Differential Summary :

                                    Germans AA : -0.50
                                    Germans regular : -0.33
                                    British regular : -0.50
                                    

                                    Savegame

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                                    • GenerationKILLG Offline
                                      GenerationKILL
                                      last edited by

                                      TripleA Turn Summary: British-Commonwealth round 8

                                      TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                      Game History

                                      Round: 8
                                      
                                          Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth
                                              Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                              Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                              2 Battlecruisers moved from SZ 48 to SZ 87
                                      
                                          Load Munitions - British-Commonwealth
                                              British-Commonwealth collect 0 PUs; end with 51 PUs
                                              British-Commonwealth creates 4 Munitionss in SZ 42
                                              British-Commonwealth creates 2 Munitionss in SZ 87
                                      
                                          Fire Munitions and Combat Move - British-Commonwealth
                                                  British-Commonwealth takes Hurghada from Imperial-German-Afrika
                                                  British-Commonwealth takes Transvaal from Imperial-German-Afrika
                                                  British-Commonwealth takes Buchuanaland from Imperial-German-Afrika
                                              4 Munitionss moved from SZ 42 to SZ 50
                                              1 Cavalry, 1 Field-Artillery, 4 Infantrys and 1 Troop-Transport moved from SZ 48 to SZ 42
                                              1 Bomber, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 3 Field-Artillerys moved from Oman to al-Hasa
                                              2 Zeppelins moved from Australia to al-Hasa
                                              1 Cavalry, 1 Field-Artillery and 4 Infantrys moved from SZ 42 to Oman
                                              2 Cavalrys moved from British E. Africa to Southern Sudan
                                              1 Infantry moved from Northern Sudan to Hurghada
                                              3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from India to SZ 44
                                              1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Freighter moved from SZ 44 to SZ 43
                                              2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 1 Freighter moved from SZ 44 to SZ 43
                                              2 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from SZ 43 to Oman
                                              1 Elite-Defensive-Infantry moved from SZ 43 to Oman
                                              1 Elite-Offensive-Infantry moved from S. Africa to Transvaal
                                              3 Elite-Defensive-Infantrys moved from S. Africa to Buchuanaland
                                              1 Elite-Offensive-Infantry moved from S. Africa to Buchuanaland
                                              1 Bomber moved from Kabinda to S. Rhodesia
                                              1 Bomber moved from Kabinda to German Southwest Africa
                                              1 Infantry moved from Kabinda to Nye Lukemba
                                      
                                          Purchase Units - British-Commonwealth
                                              British-Commonwealth buy 5 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Troop-Transport; Remaining resources: 4 PUs; 
                                      
                                          Combat - British-Commonwealth
                                              Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                              British-Commonwealth creates battle in territory OVER THE TOP
                                              British-Commonwealth creates battle in territory SZ 87
                                              Battle in SZ 87
                                                  British-Commonwealth attack with 2 Battlecruisers and 2 Munitionss
                                                  Imperial-German-Afrika defend with 1 Destroyer
                                                      British-Commonwealth roll dice for 2 Battlecruisers and 2 Munitionss in SZ 87, round 2 : 2/1 hits, 1.67 expected hits
                                                      Imperial-German-Afrika roll dice for 1 Destroyer in SZ 87, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 Destroyer owned by the Imperial-German-Afrika and 1 Battlecruiser owned by the British-Commonwealth lost in SZ 87
                                                      2 Munitionss owned by the British-Commonwealth lost in SZ 87
                                                  British-Commonwealth takes SZ 87 from Imperial-German-Afrika
                                                  British-Commonwealth win
                                                  . Battle score for attacker is -4
                                                  Casualties for British-Commonwealth: 1 Battlecruiser and 2 Munitionss
                                                  Casualties for Imperial-German-Afrika: 1 Destroyer
                                              Battle in German Southwest Africa
                                                  British-Commonwealth attack with 1 Bomber
                                                  Imperial-German-Afrika defend with 1 Infantry
                                                      British-Commonwealth roll dice for 1 Bomber in German Southwest Africa, round 2 : 0/1 hits, 0.50 expected hits
                                                      Imperial-German-Afrika roll dice for 1 Infantry in German Southwest Africa, round 2 : 0/1 hits, 0.17 expected hits
                                                      British-Commonwealth roll dice for 1 Bomber in German Southwest Africa, round 3 : 0/1 hits, 0.50 expected hits
                                                      Imperial-German-Afrika roll dice for 1 Infantry in German Southwest Africa, round 3 : 0/1 hits, 0.17 expected hits
                                                      British-Commonwealth roll dice for 1 Bomber in German Southwest Africa, round 4 : 0/1 hits, 0.50 expected hits
                                                      Imperial-German-Afrika roll dice for 1 Infantry in German Southwest Africa, round 4 : 0/1 hits, 0.17 expected hits
                                                      British-Commonwealth roll dice for 1 Bomber in German Southwest Africa, round 5 : 1/1 hits, 0.50 expected hits
                                                      Imperial-German-Afrika roll dice for 1 Infantry in German Southwest Africa, round 5 : 0/1 hits, 0.17 expected hits
                                                      1 Infantry owned by the Imperial-German-Afrika lost in German Southwest Africa
                                                  British-Commonwealth win
                                                  . Battle score for attacker is 2
                                                  Casualties for Imperial-German-Afrika: 1 Infantry
                                              Battle in SZ 50
                                                  British-Commonwealth attack with 4 Munitionss
                                                  Imperial-German-Afrika defend with 4 Harbor-Defensess
                                                      British-Commonwealth roll dice for 4 Munitionss in SZ 50, round 2 : 1/1 hits, 1.33 expected hits
                                                  1 Harbor-Defenses owned by the Imperial-German-Afrika lost in SZ 50
                                                      4 Munitionss owned by the British-Commonwealth lost in SZ 50
                                                  Imperial-German-Afrika win
                                                  . Battle score for attacker is 3
                                                  Casualties for Imperial-German-Afrika: 1 Harbor-Defenses
                                                  Casualties for British-Commonwealth: 4 Munitionss
                                              Battle in al-Hasa
                                                  British-Commonwealth attack with 1 Bomber, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 3 Field-Artillerys and 2 Zeppelins
                                                  Ottomans defend with 1 Field-Artillery, 10 Infantrys, 2 Trenchess and 1 Zeppelin
                                                      British-Commonwealth roll dice for 1 Bomber, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 3 Field-Artillerys and 2 Zeppelins in al-Hasa, round 2 : 4/1 hits, 3.67 expected hits
                                                      Ottomans roll dice for 1 Field-Artillery, 10 Infantrys, 2 Trenchess and 1 Zeppelin in al-Hasa, round 2 : 2/0 hits, 2.00 expected hits
                                                  2 Elite-Defensive-Infantrys owned by the British-Commonwealth and 2 Trenchess owned by the Ottomans lost in al-Hasa
                                                      British-Commonwealth roll dice for 1 Bomber, 2 Elite-Offensive-Infantrys, 3 Field-Artillerys and 2 Zeppelins in al-Hasa, round 3 : 4/1 hits, 3.33 expected hits
                                                      Ottomans roll dice for 1 Field-Artillery, 10 Infantrys and 1 Zeppelin in al-Hasa, round 3 : 2/0 hits, 2.00 expected hits
                                                      4 Infantrys owned by the Ottomans and 2 Elite-Offensive-Infantrys owned by the British-Commonwealth lost in al-Hasa
                                                      British-Commonwealth roll dice for 1 Bomber, 3 Field-Artillerys and 2 Zeppelins in al-Hasa, round 4 : 2/1 hits, 1.83 expected hits
                                                      Ottomans roll dice for 1 Field-Artillery, 6 Infantrys and 1 Zeppelin in al-Hasa, round 4 : 1/1 hits, 1.33 expected hits
                                                      2 Infantrys owned by the Ottomans and 1 Field-Artillery owned by the British-Commonwealth lost in al-Hasa
                                                      British-Commonwealth roll dice for 1 Bomber, 2 Field-Artillerys and 2 Zeppelins in al-Hasa, round 5 : 2/1 hits, 1.50 expected hits
                                                      Ottomans roll dice for 1 Field-Artillery, 4 Infantrys and 1 Zeppelin in al-Hasa, round 5 : 1/0 hits, 1.00 expected hits
                                                      2 Infantrys owned by the Ottomans and 1 Field-Artillery owned by the British-Commonwealth lost in al-Hasa
                                                  2 Zeppelins owned by the British-Commonwealth and 1 Bomber owned by the British-Commonwealth retreated
                                                  1 Field-Artillery owned by the British-Commonwealth retreated to Oman
                                                  Ottomans win with 1 Field-Artillery, 2 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 0
                                                  Casualties for British-Commonwealth: 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Field-Artillerys
                                                  Casualties for Ottomans: 8 Infantrys and 2 Trenchess
                                              Battle in S. Rhodesia
                                                  British-Commonwealth attack with 1 Bomber
                                                  Imperial-German-Afrika defend with 1 Cavalry
                                                      British-Commonwealth roll dice for 1 Bomber in S. Rhodesia, round 2 : 1/1 hits, 0.50 expected hits
                                                      Imperial-German-Afrika roll dice for 1 Cavalry in S. Rhodesia, round 2 : 0/1 hits, 0.17 expected hits
                                                      1 Cavalry owned by the Imperial-German-Afrika lost in S. Rhodesia
                                                  British-Commonwealth win
                                                  . Battle score for attacker is 4
                                                  Casualties for Imperial-German-Afrika: 1 Cavalry
                                              Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD
                                      
                                          Non Combat Move - British-Commonwealth
                                              1 Bomber moved from S. Rhodesia to Niangara
                                              1 Bomber moved from German Southwest Africa to Chikapa
                                              1 Bomber and 1 Zeppelin moved from al-Hasa to Oman
                                              1 Zeppelin moved from al-Hasa to Oman
                                              1 Field-Artillery moved from British E. Africa to I. Somaliland
                                              British-Commonwealth undo move 5.
                                              1 Field-Artillery moved from British E. Africa to I. Somaliland
                                      
                                          Place Units - British-Commonwealth
                                              1 Troop-Transport placed in SZ 66
                                              2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Field-Artillery placed in Australia
                                              3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys placed in India
                                      
                                          Turn Complete - British-Commonwealth
                                              British-Commonwealth collect 56 PUs; end with 60 PUs
                                              British-Commonwealth creates 4 Munitionss in SZ 42
                                              British-Commonwealth creates 1 Munitions in SZ 87
                                      

                                      Combat Hit Differential Summary :

                                      Imperial-German-Afrika regular : -0.17
                                      British-Commonwealth regular : 1.17
                                      Ottomans regular : -0.33
                                      

                                      Savegame

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                                      • GenerationKILLG Offline
                                        GenerationKILL
                                        last edited by

                                        TripleA Turn Summary: Italians round 8

                                        TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                        Game History

                                        Round: 8
                                        
                                            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians
                                                Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                7 Field-Artillerys moved from Tuscany to Piedmont
                                                1 Cavalry moved from Naples to Piedmont
                                                1 Infantry moved from Rome to Naples
                                                4 Elite-Defensive-Infantrys moved from Rome to Tuscany
                                                3 Elite-Offensive-Infantrys moved from Rome to Tuscany
                                        
                                            Load Munitions - Italians
                                                Italians collect 0 PUs; end with 35 PUs
                                        
                                            Purchase Units - Italians
                                                Italians buy 4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Harbor-Defenses, 1 Infantry and 2 Trenchess; Remaining resources: 0 PUs; 
                                        
                                            Combat - Italians
                                                Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                Italians creates battle in territory OVER THE TOP
                                                Italians creates battle in territory Piedmont
                                                Battle in Piedmont
                                                    Italians attack with 1 Cavalry and 7 Field-Artillerys
                                                    Austrians defend with 1 Factory and 2 Infantrys
                                                        Italians roll dice for 1 Cavalry and 7 Field-Artillerys in Piedmont, round 2 : 3/1 hits, 2.67 expected hits
                                                        Austrians roll dice for 2 Infantrys in Piedmont, round 2 : 0/1 hits, 0.33 expected hits
                                                        2 Infantrys owned by the Austrians lost in Piedmont
                                                    Italians win, taking Piedmont from Austrians with 1 Cavalry and 7 Field-Artillerys remaining. Battle score for attacker is 4
                                                    Casualties for Austrians: 2 Infantrys
                                                Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD
                                        
                                            Non Combat Move - Italians
                                        
                                            Place Units - Italians
                                                2 Trenchess placed in Tuscany
                                                1 Harbor-Defenses placed in SZ 30
                                                4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys and 1 Infantry placed in Rome
                                        
                                            Turn Complete - Italians
                                                Italians collect 33 PUs; end with 33 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Italians regular : 0.33
                                        Austrians regular : -0.33
                                        

                                        Savegame

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                                        • GenerationKILLG Offline
                                          GenerationKILL
                                          last edited by

                                          TripleA Turn Summary: Americans round 8

                                          TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                          Game History

                                          Round: 8
                                          
                                              Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans
                                                  Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                  Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                  2 Fighters moved from Marseilles to Piedmont
                                                  4 Field-Artillerys and 8 Infantrys moved from Bordeaux to Marseilles
                                                  4 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 2 Infantrys and 2 Tanks moved from United States to SZ 24
                                                  4 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 2 Freighters, 2 Infantrys, 2 Tanks and 1 Troop-Transport moved from SZ 24 to SZ 20
                                                  2 Troop-Transports moved from SZ 22 to SZ 20
                                          
                                              Load Munitions - Americans
                                                  Americans collect 0 PUs; end with 56 PUs
                                          
                                              Purchase Units - Americans
                                                  Americans buy 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 2 Tanks and 1 Troop-Transport; Remaining resources: 0 PUs; 
                                          
                                              Combat - Americans
                                                  Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                  Americans creates battle in territory OVER THE TOP
                                                  Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD
                                          
                                              Non Combat Move - Americans
                                          
                                              Place Units - Americans
                                                  1 Troop-Transport placed in SZ 24
                                                  1 Field-Artillery placed in Fontainbleu
                                                  2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Tanks placed in United States
                                          
                                              Turn Complete - Americans
                                                  Americans collect 56 PUs; end with 56 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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                                          • djabwanaD Offline
                                            djabwana
                                            last edited by

                                            TripleA Turn Summary: Bolsheviks round 8

                                            TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                            Game History

                                            Round: 8
                                            
                                                Move Battleships/Cruisers, Heavy Artillery, and Railguns - Bolsheviks
                                                    Trigger -infraDuringCombatMove-Bolsheviks-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                    Trigger Add Bolsheviks Munitions: Bolsheviks has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                            
                                                Load Munitions - Bolsheviks
                                                    Bolsheviks collect 0 PUs; end with 35 PUs
                                                    Bolsheviks creates 1 Infantry in Ivanova
                                            
                                                Fire Munitions and Combat Move - Bolsheviks
                                                    4 Fighters moved from Ivanova to Tula
                                                    4 Zeppelins moved from Ivanova to Tula
                                                    1 Zeppelin moved from Bolshevik Revolution to Ivanova
                                                    1 Fighter moved from Russian Infiltration to Ivanova
                                                    3 Cavalrys, 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry moved from Russian Infiltration to BR 4
                                                    3 Cavalrys, 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry moved from BR 4 to Vologda
                                                    10 Infantrys moved from Ivanova to Yaroslavl
                                                    2 Field-Artillerys moved from Ivanova to Yaroslavl
                                                    2 Field-Artillerys moved from Ivanova to Gorkiy
                                                    10 Infantrys moved from Ivanova to Gorkiy
                                                    1 Elite-Offensive-Infantry moved from Ivanova to Yaroslavl
                                                    1 Elite-Offensive-Infantry moved from Ivanova to Gorkiy
                                                    1 Infantry moved from Tambov to Tula
                                                    1 Infantry moved from Penza to Tambov
                                                    2 Cavalrys moved from Bolshevik Revolution to BR 2
                                                    2 Cavalrys moved from BR 2 to Russian Infiltration
                                            
                                                Purchase Units - Bolsheviks
                                                    Bolsheviks buy 4 Fighters; Remaining resources: 3 PUs; 
                                            
                                                Combat - Bolsheviks
                                                    Trigger -infraDuringCombatMove-Bolsheviks-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                    Bolsheviks creates battle in territory OVER THE TOP
                                                    Battle in Tula
                                                        Bolsheviks attack with 4 Fighters, 1 Infantry and 4 Zeppelins
                                                        Russians defend with 1 AA-Gun, 8 Elite-Defensive-Infantrys and 1 Field-Artillery
                                                            Russians roll AA dice in Tula : 1/1 hits, 0.50 expected hits
                                                            1 Fighter owned by the Bolsheviks lost in Tula
                                                            Bolsheviks roll dice for 3 Fighters, 1 Infantry and 4 Zeppelins in Tula, round 2 : 3/1 hits, 2.50 expected hits
                                                            Russians roll dice for 1 AA-Gun, 8 Elite-Defensive-Infantrys and 1 Field-Artillery in Tula, round 2 : 3/0 hits, 3.00 expected hits
                                                            3 Zeppelins owned by the Bolsheviks, 1 AA-Gun owned by the Russians and 2 Elite-Defensive-Infantrys owned by the Russians lost in Tula
                                                            Bolsheviks roll dice for 3 Fighters, 1 Infantry and 1 Zeppelin in Tula, round 3 : 2/0 hits, 2.00 expected hits
                                                            Russians roll dice for 6 Elite-Defensive-Infantrys and 1 Field-Artillery in Tula, round 3 : 2/1 hits, 2.33 expected hits
                                                            1 Infantry owned by the Bolsheviks, 1 Zeppelin owned by the Bolsheviks and 2 Elite-Defensive-Infantrys owned by the Russians lost in Tula
                                                            Bolsheviks roll dice for 3 Fighters in Tula, round 4 : 1/1 hits, 1.50 expected hits
                                                            Russians roll dice for 4 Elite-Defensive-Infantrys and 1 Field-Artillery in Tula, round 4 : 1/1 hits, 1.67 expected hits
                                                        1 Elite-Defensive-Infantry owned by the Russians and 1 Fighter owned by the Bolsheviks lost in Tula
                                                            Bolsheviks roll dice for 2 Fighters in Tula, round 5 : 1/0 hits, 1.00 expected hits
                                                            Russians roll dice for 3 Elite-Defensive-Infantrys and 1 Field-Artillery in Tula, round 5 : 1/1 hits, 1.33 expected hits
                                                        1 Elite-Defensive-Infantry owned by the Russians and 1 Fighter owned by the Bolsheviks lost in Tula
                                                            Bolsheviks roll dice for 1 Fighter in Tula, round 6 : 1/1 hits, 0.50 expected hits
                                                            Russians roll dice for 2 Elite-Defensive-Infantrys and 1 Field-Artillery in Tula, round 6 : 1/0 hits, 1.00 expected hits
                                                        1 Elite-Defensive-Infantry owned by the Russians and 1 Fighter owned by the Bolsheviks lost in Tula
                                                        Russians win with 1 Elite-Defensive-Infantry and 1 Field-Artillery remaining. Battle score for attacker is -56
                                                        Casualties for Bolsheviks: 4 Fighters, 1 Infantry and 4 Zeppelins
                                                        Casualties for Russians: 1 AA-Gun and 7 Elite-Defensive-Infantrys
                                                    Trigger Remove Bolsheviks Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Bolsheviks in By DKJD
                                            
                                                Non Combat Move - Bolsheviks
                                            
                                                Place Units - Bolsheviks
                                                    3 Fighters placed in Russian Infiltration
                                                    1 Fighter placed in Bolshevik Revolution
                                            
                                                Turn Complete - Bolsheviks
                                                    Bolsheviks collect 35 PUs; end with 38 PUs
                                                    Bolsheviks creates 1 Infantry in Ivanova
                                            

                                            Combat Hit Differential Summary :

                                            Bolsheviks regular : 0.50
                                            Russians regular : -1.33
                                            Russians AA : 0.50
                                            

                                            Savegame

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