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    Over the Top test 1

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    • GenerationKILLG Offline
      GenerationKILL
      last edited by

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: Over The Top, version: 1.0.0

      Game History

      Round: 8
      
          Move Battleships/Cruisers, Heavy Artillery, and Railguns - French
              Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
              Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD
              2 Battlecruisers and 2 Battleships moved from SZ 30 to SZ 29
      
          Load Munitions - French
              French collect 0 PUs; end with 70 PUs
              French creates 8 Munitionss in SZ 29
      
          Fire Munitions and Combat Move - French
              8 Munitionss moved from SZ 29 to Piedmont
              1 Elite-Offensive-Infantry and 1 Infantry moved from Tuscany to Piedmont
              2 Elite-Offensive-Infantrys and 2 Infantrys moved from Marseilles to Piedmont
              3 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 2 Infantrys moved from Paris to Marseilles
              1 Armored-Train and 1 Train moved from RR 134 to RR 27
              1 Armored-Train and 1 Train moved from RR 27 to RR 17
              1 Elite-Offensive-Infantry and 1 Infantry moved from Chantilly to Argonne
              1 Elite-Offensive-Infantry and 2 Infantrys moved from Chaumont to Rhiems
              1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry, 1 Field-Artillery and 4 Infantrys moved from Chantilly to Chaumont
      
          Purchase Units - French
              French buy 6 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 2 Field-Artillerys, 9 Infantrys and 4 Trenchess; Remaining resources: 0 PUs; 
      
          Combat - French
              Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
              French creates battle in territory OVER THE TOP
              French creates battle in territory By DKJD
              Battle in Rhiems
                  French attack with 1 Elite-Offensive-Infantry and 2 Infantrys
                  Germans defend with 2 Infantrys
                      French roll dice for 1 Elite-Offensive-Infantry and 2 Infantrys in Rhiems, round 2 : 1/1 hits, 0.67 expected hits
                      Germans roll dice for 2 Infantrys in Rhiems, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Germans lost in Rhiems
                      French roll dice for 1 Elite-Offensive-Infantry and 2 Infantrys in Rhiems, round 3 : 1/1 hits, 0.67 expected hits
                      Germans roll dice for 1 Infantry in Rhiems, round 3 : 0/1 hits, 0.17 expected hits
                      1 Infantry owned by the Germans lost in Rhiems
                  French win, taking By DKJD from Germans, taking Rhiems from Germans with 1 Elite-Offensive-Infantry and 2 Infantrys remaining. Battle score for attacker is 4
                  Casualties for Germans: 2 Infantrys
              Battle in Argonne
                  French attack with 1 Elite-Offensive-Infantry and 1 Infantry
                  Germans defend with 1 Field-Artillery
                      French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Argonne, round 2 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 Field-Artillery in Argonne, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the French and 1 Field-Artillery owned by the Germans lost in Argonne
                  French win, taking Argonne from Germans with 1 Elite-Offensive-Infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 Infantry
                  Casualties for Germans: 1 Field-Artillery
              Battle in Piedmont
                  French attack with 3 Elite-Offensive-Infantrys, 3 Infantrys and 8 Munitionss
                  Germans defend with 1 Factory, 1 Heavy-Artillery and 6 Infantrys
                      French roll dice for 3 Elite-Offensive-Infantrys, 3 Infantrys and 8 Munitionss in Piedmont, round 2 : 4/1 hits, 4.17 expected hits
                      Germans roll dice for 1 Heavy-Artillery and 6 Infantrys in Piedmont, round 2 : 2/1 hits, 1.67 expected hits
                      4 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in Piedmont
                      8 Munitionss owned by the French lost in Piedmont
                      French roll dice for 3 Elite-Offensive-Infantrys and 1 Infantry in Piedmont, round 3 : 2/1 hits, 1.17 expected hits
                      Germans roll dice for 1 Heavy-Artillery and 2 Infantrys in Piedmont, round 3 : 1/0 hits, 1.00 expected hits
                      2 Infantrys owned by the Germans and 1 Infantry owned by the French lost in Piedmont
                      French roll dice for 3 Elite-Offensive-Infantrys in Piedmont, round 4 : 1/0 hits, 1.00 expected hits
                      Germans roll dice for 1 Heavy-Artillery in Piedmont, round 4 : 0/1 hits, 0.67 expected hits
                  1 Heavy-Artillery owned by the Germans lost in Piedmont
                  French win, taking Piedmont from Germans with 3 Elite-Offensive-Infantrys remaining. Battle score for attacker is 16
                  Casualties for French: 3 Infantrys and 8 Munitionss
                  Casualties for Germans: 1 Heavy-Artillery and 6 Infantrys
              Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD
      
          Non Combat Move - French
      
          Place Units - French
              3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Field-Artillery placed in Marseilles
              1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery placed in Chantilly
              2 Trenchess placed in Soissons
              6 Infantrys placed in Picardy
              2 Trenchess placed in Marseilles
              2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 3 Infantrys placed in Paris
      
          Turn Complete - French
              French collect 66 PUs; end with 66 PUs
              French creates 8 Munitionss in SZ 29
      

      Combat Hit Differential Summary :

      French regular : 1.83
      Germans regular : -0.17
      

      Savegame

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      • GenerationKILLG Offline
        GenerationKILL
        last edited by

        TripleA Turn Summary: French-Colonial-Africa round 8

        TripleA Turn Summary for game: Over The Top, version: 1.0.0

        Game History

        Round: 8
        
            Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa
                Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                1 Field-Artillery moved from Southern Sudan to Northern Sudan
                1 Infantry moved from Uganda to Mumbaza
                1 Fighter moved from Niangara to Mumbaza
                2 Fighters moved from Bandundu to Rhodesia
                1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry moved from Kabinda to Rhodesia
                3 Elite-Offensive-Infantrys and 1 Field-Artillery moved from Kabinda to Chikapa
                2 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Infantry moved from Bandundu to Chikapa
                1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery moved from French Equitorial Africa to Cabinda
                1 Fighter moved from Niangara to Bandundu
                1 Fighter moved from Bandundu to Cabinda
        
            Load Munitions - French-Colonial-Africa
                French-Colonial-Africa collect 0 PUs; end with 40 PUs
                French-Colonial-Africa creates 2 Munitionss in SZ 51
                French-Colonial-Africa creates 3 Munitionss in SZ 55
        
            Fire Munitions and Combat Move - French-Colonial-Africa
                3 Munitionss moved from SZ 55 to Angolia
                1 Battlecruiser and 1 Battleship moved from SZ 55 to SZ 51
                3 Elite-Offensive-Infantrys and 1 Field-Artillery moved from Nigeria to RR 96
                3 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Train moved from RR 96 to RR 104
                3 Elite-Offensive-Infantrys and 1 Field-Artillery moved from RR 104 to Cabinda
                5 Infantrys moved from Senegal to RR 87
                5 Infantrys and 1 Train moved from RR 87 to RR 96
                5 Infantrys moved from RR 96 to Nigeria
                1 Elite-Defensive-Infantry and 1 Field-Artillery moved from Uganda to Southern Sudan
        
            Purchase Units - French-Colonial-Africa
                French-Colonial-Africa buy 5 Elite-Offensive-Infantrys, 2 Infantrys, 2 Trenchess and 1 Troop-Transport; Remaining resources: 0 PUs; 
        
            Combat - French-Colonial-Africa
                Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                French-Colonial-Africa creates battle in territory OVER THE TOP
                French-Colonial-Africa creates battle in territory Mumbaza
                French-Colonial-Africa creates battle in territory Rhodesia
                Strategic bombing raid in Angolia
                    Bombing raid in Angolia rolls: 0,1,1 and causes: 2 damage to unit: Factory
                    Bombing raid in Angolia causes 2 damage total. 
                        3 Munitionss owned by the French-Colonial-Africa lost in Angolia
                Battle in Rhodesia
                    French-Colonial-Africa attack with 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 2 Fighters
                    Imperial-German-Afrika defend with 2 Infantrys
                        French-Colonial-Africa roll dice for 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 2 Fighters in Rhodesia, round 2 : 1/1 hits, 1.50 expected hits
                        Imperial-German-Afrika roll dice for 2 Infantrys in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Imperial-German-Afrika lost in Rhodesia
                        French-Colonial-Africa roll dice for 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 2 Fighters in Rhodesia, round 3 : 2/1 hits, 1.50 expected hits
                        Imperial-German-Afrika roll dice for 1 Infantry in Rhodesia, round 3 : 0/1 hits, 0.17 expected hits
                        1 Infantry owned by the Imperial-German-Afrika lost in Rhodesia
                    British-Commonwealth takes Rhodesia from Imperial-German-Afrika
                    French-Colonial-Africa win
                    . Battle score for attacker is 4
                    Casualties for Imperial-German-Afrika: 2 Infantrys
                Battle in Mumbaza
                    French-Colonial-Africa attack with 1 Fighter and 1 Infantry
                    Imperial-German-Afrika defend with 1 Infantry
                        French-Colonial-Africa roll dice for 1 Fighter and 1 Infantry in Mumbaza, round 2 : 1/1 hits, 0.67 expected hits
                        Imperial-German-Afrika roll dice for 1 Infantry in Mumbaza, round 2 : 0/1 hits, 0.17 expected hits
                        1 Infantry owned by the Imperial-German-Afrika lost in Mumbaza
                    French-Colonial-Africa takes Mumbaza from Imperial-German-Afrika
                    French-Colonial-Africa win
                    . Battle score for attacker is 2
                    Casualties for Imperial-German-Afrika: 1 Infantry
                Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD
                Trigger Remove French-Colonial-Africa Munitions 1: has removed 2 Munitionss owned by French-Colonial-Africa in SZ 51
        
            Non Combat Move - French-Colonial-Africa
                1 Fighter moved from Mumbaza to Southern Sudan
                1 Fighter moved from Rhodesia to Chikapa
                1 Fighter moved from Rhodesia to Chikapa
        
            Place Units - French-Colonial-Africa
                1 Trenches placed in Chikapa
                1 Trenches placed in Cabinda
                1 Troop-Transport placed in SZ 51
                5 Elite-Offensive-Infantrys placed in Senegal
                2 Infantrys placed in French Equitorial Africa
        
            Turn Complete - French-Colonial-Africa
                French-Colonial-Africa collect 40 PUs; end with 40 PUs
                French-Colonial-Africa creates 5 Munitionss in SZ 51
        

        Combat Hit Differential Summary :

        Imperial-German-Afrika regular : -0.67
        French-Colonial-Africa regular : 0.33
        

        Savegame

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        • GenerationKILLG Offline
          GenerationKILL
          last edited by

          TripleA Turn Summary: Russians round 8

          TripleA Turn Summary for game: Over The Top, version: 1.0.0

          Game History

          Round: 8
          
              Move Battleships/Cruisers, Heavy Artillery, and Railguns - Russians
                  Trigger -infraDuringCombatMove-Russians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                  Trigger Add Russians Munitions: Russians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                  1 unit repaired.
          
              Load Munitions - Russians
                  Russians collect 0 PUs; end with 31 PUs
                  Russians creates 3 Munitionss in SZ 37
          
              Fire Munitions and Combat Move - Russians
                  1 Elite-Offensive-Infantry moved from Tula to Oryol
                        Russians take Oryol from Ottomans
                  3 Munitionss moved from SZ 37 to Karkov
          
              Purchase Units - Russians
                  Russians buy 5 Elite-Defensive-Infantrys, 1 Fighter and 2 Trenchess; Remaining resources: 2 PUs; 
          
              Combat - Russians
                  Trigger -infraDuringCombatMove-Russians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                  Russians creates battle in territory OVER THE TOP
                  Battle in Karkov
                      Russians attack with 3 Munitionss
                      Ottomans defend with 4 Field-Artillerys and 5 Infantrys; Austrians defend with 2 Infantrys
                          Russians roll dice for 3 Munitionss in Karkov, round 2 : 1/0 hits, 1.00 expected hits
                          1 Infantry owned by the Austrians lost in Karkov
                          3 Munitionss owned by the Russians lost in Karkov
                      Ottomans win with 4 Field-Artillerys and 6 Infantrys remaining. Battle score for attacker is 2
                      Casualties for Austrians: 1 Infantry
                      Casualties for Russians: 3 Munitionss
                  Trigger Remove Russians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Russians in By DKJD
          
              Non Combat Move - Russians
                  8 Elite-Defensive-Infantrys and 1 Field-Artillery moved from Moscow to Tula
                  1 AA-Gun moved from Moscow to Tula
          
              Place Units - Russians
                  5 Elite-Defensive-Infantrys, 1 Fighter and 2 Trenchess placed in Svastepole
          
              Turn Complete - Russians
                  Russians collect 18 PUs; end with 20 PUs
                  Russians creates 3 Munitionss in SZ 37
          

          Combat Hit Differential Summary :

          Russians regular : 0.00
          

          Savegame

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          • djabwanaD Offline
            djabwana
            last edited by

            TripleA Turn Summary: Austrians round 8

            TripleA Turn Summary for game: Over The Top, version: 1.0.0

            Game History

            Round: 8
            
                Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians
                    Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                    Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
            
                Load Munitions - Austrians
                    Austrians collect 0 PUs; end with 65 PUs
                    Austrians creates 6 Munitionss in SZ 31
            
                Fire Munitions and Combat Move - Austrians
                    6 Munitionss moved from SZ 31 to Tuscany
                    5 Fighters moved from Venice to Tuscany
                    1 Zeppelin moved from Vienna to Piedmont
                    3 Infantrys moved from Venice to Piedmont
                    13 Infantrys moved from Venice to Tuscany
                    4 Zeppelins moved from Vienna to Tuscany
                    1 Infantry moved from Karkov to Bryansk
                    3 Infantrys moved from Moldova to Karkov
                    3 Infantrys moved from Romania to Moldova
                    2 Infantrys moved from Sarajevo to Trieste
                    2 Infantrys moved from Romania to Bulgaria
                    2 Infantrys moved from Moldova to Romania
                    5 Infantrys moved from Trieste to Venice
                    6 Infantrys moved from Vienna to RR 40
                    1 Armored-Train, 6 Infantrys and 1 Train moved from RR 40 to RR 39
                    6 Infantrys moved from RR 39 to Venice
                    1 Armored-Train and 2 Trains moved from RR 39 to RR 40
            
                Purchase Units - Austrians
                    Austrians buy 1 Destroyer, 14 Infantrys, 2 Submarines and 1 Troop-Transport; Remaining resources: 2 PUs; 
            
                Combat - Austrians
                    Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                    Austrians creates battle in territory OVER THE TOP
                    Austrians creates battle in territory By DKJD
                    Battle in Piedmont
                        Austrians attack with 3 Infantrys and 1 Zeppelin
                        Italians defend with 1 Factory; French defend with 3 Elite-Offensive-Infantrys
                            Austrians roll dice for 3 Infantrys and 1 Zeppelin in Piedmont, round 2 : 1/1 hits, 1.17 expected hits
                            Italians roll dice for 3 Elite-Offensive-Infantrys in Piedmont, round 2 : 0/1 hits, 0.50 expected hits
                        1 Elite-Offensive-Infantry owned by the French lost in Piedmont
                            Austrians roll dice for 3 Infantrys and 1 Zeppelin in Piedmont, round 3 : 1/1 hits, 1.17 expected hits
                            Italians roll dice for 2 Elite-Offensive-Infantrys in Piedmont, round 3 : 1/1 hits, 0.33 expected hits
                            1 Infantry owned by the Austrians and 1 Elite-Offensive-Infantry owned by the French lost in Piedmont
                            Austrians roll dice for 2 Infantrys and 1 Zeppelin in Piedmont, round 4 : 1/1 hits, 0.83 expected hits
                            Italians roll dice for 1 Elite-Offensive-Infantry in Piedmont, round 4 : 0/1 hits, 0.17 expected hits
                        1 Elite-Offensive-Infantry owned by the French lost in Piedmont
                        Austrians win, taking By DKJD from French, taking Piedmont from Italians with 2 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 7
                        Casualties for French: 3 Elite-Offensive-Infantrys
                        Casualties for Austrians: 1 Infantry
                    Battle in Tuscany
                        Austrians attack with 5 Fighters, 13 Infantrys, 6 Munitionss and 4 Zeppelins
                        Italians defend with 2 Cavalrys, 2 Elite-Offensive-Infantrys, 7 Field-Artillerys, 8 Infantrys and 4 Trenchess; French defend with 1 Elite-Defensive-Infantry
                            Austrians roll dice for 5 Fighters, 13 Infantrys, 6 Munitionss and 4 Zeppelins in Tuscany, round 2 : 9/1 hits, 9.33 expected hits
                            Italians roll dice for 2 Cavalrys, 1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 7 Field-Artillerys, 8 Infantrys and 4 Trenchess in Tuscany, round 2 : 4/1 hits, 4.67 expected hits
                            4 Trenchess owned by the Italians, 4 Infantrys owned by the Austrians and 1 Infantry owned by the Italians lost in Tuscany
                            6 Munitionss owned by the Austrians lost in Tuscany
                            Austrians roll dice for 5 Fighters, 9 Infantrys and 4 Zeppelins in Tuscany, round 3 : 6/1 hits, 6.17 expected hits
                            Italians roll dice for 2 Cavalrys, 1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 7 Field-Artillerys and 7 Infantrys in Tuscany, round 3 : 4/1 hits, 4.50 expected hits
                            4 Infantrys owned by the Austrians and 6 Infantrys owned by the Italians lost in Tuscany
                            Austrians roll dice for 5 Fighters, 5 Infantrys and 4 Zeppelins in Tuscany, round 4 : 5/1 hits, 4.83 expected hits
                            Italians roll dice for 2 Cavalrys, 1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 7 Field-Artillerys and 1 Infantry in Tuscany, round 4 : 4/1 hits, 3.50 expected hits
                            4 Infantrys owned by the Austrians, 2 Cavalrys owned by the Italians, 1 Infantry owned by the Italians and 2 Elite-Offensive-Infantrys owned by the Italians lost in Tuscany
                        4 Zeppelins owned by the Austrians and 5 Fighters owned by the Austrians retreated
                        1 Infantry owned by the Austrians retreated to Venice
                        Italians win with 1 Elite-Defensive-Infantry and 7 Field-Artillerys remaining. Battle score for attacker is 18
                        Casualties for Austrians: 12 Infantrys and 6 Munitionss
                        Casualties for Italians: 2 Cavalrys, 2 Elite-Offensive-Infantrys, 8 Infantrys and 4 Trenchess
                    Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD
            
                Non Combat Move - Austrians
                    5 Fighters moved from Tuscany to Venice
                    4 Zeppelins moved from Tuscany to Trieste
                    1 Zeppelin moved from Piedmont to Trieste
            
                Place Units - Austrians
                    1 Destroyer, 2 Submarines and 1 Troop-Transport placed in SZ 31
                    2 Infantrys placed in Trieste
                    12 Infantrys placed in Vienna
            
                Turn Complete - Austrians
                    Austrians collect 64 PUs; end with 66 PUs
                    Austrians creates 6 Munitionss in SZ 31
            

            Combat Hit Differential Summary :

            Italians regular : -0.67
            Austrians regular : -0.50
            

            Savegame

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            • djabwanaD Offline
              djabwana
              last edited by

              TripleA Turn Summary: Ottomans round 8

              TripleA Turn Summary for game: Over The Top, version: 1.0.0

              Game History

              Round: 8
              
                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans
                      Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                      Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
              
                  Load Munitions - Ottomans
                      Ottomans collect 0 PUs; end with 83 PUs
                      Ottomans creates 4 Munitionss in SZ 36
              
                  Fire Munitions and Combat Move - Ottomans
                      4 Munitionss moved from SZ 36 to SZ 37
                      2 Battlecruisers, 1 Battleship, 2 Destroyers and 4 Submarines moved from SZ 36 to SZ 37
                      1 Fighter moved from Bulgaria to SZ 37
                      1 Fighter moved from Istanbul to SZ 37
                      1 Zeppelin moved from Tbilisi to SZ 37
                      2 Infantrys moved from Istanbul to SZ 36
                      1 Freighter and 2 Infantrys moved from SZ 36 to SZ 37
                      1 Armored-Train, 5 Infantrys and 1 Train moved from RR 44 to RR 42
                      5 Infantrys moved from RR 42 to Karkov
                      10 Infantrys moved from Rostov to Karkov
                      1 Zeppelin moved from Tbilisi to SZ 43
                      4 Infantrys moved from Basrah to al-Hasa
                      2 Field-Artillerys, 8 Infantrys and 3 Mech-Infantrys moved from Tobruk to Cyreniaca
                      1 Zeppelin moved from Istanbul to SZ 37
                      1 Infantry moved from Jerusalem to Tabuk
                      1 Infantry moved from Jerusalem to Tabuk
              
                  Purchase Units - Ottomans
                      Ottomans buy 2 AA-Guns, 1 Battleship, 13 Infantrys, 4 Trenchess and 1 Troop-Transport; Remaining resources: 0 PUs; 
              
                  Combat - Ottomans
                      Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                      Ottomans creates battle in territory OVER THE TOP
                      Battle in SZ 43
                          Ottomans attack with 1 Zeppelin
                          British-Commonwealth defend with 1 Troop-Transport
                              Ottomans roll dice for 1 Zeppelin in SZ 43, round 2 : 0/1 hits, 0.17 expected hits
                              Ottomans roll dice for 1 Zeppelin in SZ 43, round 3 : 0/1 hits, 0.17 expected hits
                              Ottomans roll dice for 1 Zeppelin in SZ 43, round 4 : 0/1 hits, 0.17 expected hits
                              Ottomans roll dice for 1 Zeppelin in SZ 43, round 5 : 0/1 hits, 0.17 expected hits
                              Ottomans roll dice for 1 Zeppelin in SZ 43, round 6 : 0/1 hits, 0.17 expected hits
                              Ottomans roll dice for 1 Zeppelin in SZ 43, round 7 : 0/1 hits, 0.17 expected hits
                              Ottomans roll dice for 1 Zeppelin in SZ 43, round 8 : 1/1 hits, 0.17 expected hits
                          1 Troop-Transport owned by the British-Commonwealth lost in SZ 43
                          Ottomans win with 1 Zeppelin remaining. Battle score for attacker is 15
                          Casualties for British-Commonwealth: 1 Troop-Transport
                      Battle in SZ 37
                          Ottomans attack with 2 Battlecruisers, 1 Battleship, 2 Destroyers, 2 Fighters, 1 Freighter, 2 Infantrys, 4 Munitionss, 4 Submarines and 2 Zeppelins
                          Russians defend with 1 Battlecruiser, 1 Battleship, 2 Destroyers, 1 Freighter, 6 Harbor-Defensess and 1 Submarine
                              Ottomans roll dice for 4 Submarines in SZ 37, round 2 : 2/0 hits, 2.00 expected hits
                          Units damaged: 1 Battleship owned by the Russians
                              Ottomans roll dice for 2 Battlecruisers, 1 Battleship, 2 Destroyers, 2 Fighters, 1 Freighter, 4 Munitionss and 2 Zeppelins in SZ 37, round 2 : 5/0 hits, 5.00 expected hits
                              Russians roll dice for 1 Submarine in SZ 37, round 2 : 0/1 hits, 0.17 expected hits
                              Russians roll dice for 1 Battlecruiser, 1 Battleship, 2 Destroyers, 1 Freighter and 6 Harbor-Defensess in SZ 37, round 2 : 3/0 hits, 3.00 expected hits
                          Units damaged: 1 Battleship owned by the Ottomans
                              2 Destroyers owned by the Ottomans and 6 Harbor-Defensess owned by the Russians lost in SZ 37
                              4 Munitionss owned by the Ottomans lost in SZ 37
                              Ottomans roll dice for 4 Submarines in SZ 37, round 3 : 2/0 hits, 2.00 expected hits
                              Ottomans roll dice for 2 Battlecruisers, 1 Battleship, 2 Fighters, 1 Freighter and 2 Zeppelins in SZ 37, round 3 : 3/1 hits, 2.67 expected hits
                              Russians roll dice for 1 Submarine in SZ 37, round 3 : 0/1 hits, 0.17 expected hits
                              Russians roll dice for 1 Battlecruiser, 1 Battleship, 2 Destroyers and 1 Freighter in SZ 37, round 3 : 2/0 hits, 2.00 expected hits
                              1 Freighter owned by the Russians, 1 Submarine owned by the Russians, 1 Battlecruiser owned by the Russians, 1 Submarine owned by the Ottomans, 1 Fighter owned by the Ottomans and 2 Destroyers owned by the Russians lost in SZ 37
                              Ottomans roll dice for 3 Submarines in SZ 37, round 4 : 2/1 hits, 1.50 expected hits
                              1 Battleship owned by the Russians lost in SZ 37
                          Ottomans win, taking SZ 37 from Russians with 2 Battlecruisers, 1 Battleship, 1 Fighter, 1 Freighter, 3 Submarines and 2 Zeppelins remaining. Battle score for attacker is 50
                          Casualties for Ottomans: 2 Destroyers, 1 Fighter, 4 Munitionss and 1 Submarine
                          Casualties for Russians: 1 Battlecruiser, 1 Battleship, 2 Destroyers, 1 Freighter, 6 Harbor-Defensess and 1 Submarine
                      Battle in Cyreniaca
                          Ottomans attack with 2 Field-Artillerys, 8 Infantrys and 3 Mech-Infantrys
                          Italians defend with 3 Infantrys; French-Colonial-Africa defend with 4 Infantrys
                              Ottomans roll dice for 2 Field-Artillerys, 8 Infantrys and 3 Mech-Infantrys in Cyreniaca, round 2 : 3/1 hits, 3.33 expected hits
                              Italians roll dice for 7 Infantrys in Cyreniaca, round 2 : 1/1 hits, 1.17 expected hits
                              1 Infantry owned by the Ottomans, 2 Infantrys owned by the French-Colonial-Africa and 1 Infantry owned by the Italians lost in Cyreniaca
                              Ottomans roll dice for 2 Field-Artillerys, 7 Infantrys and 3 Mech-Infantrys in Cyreniaca, round 3 : 3/1 hits, 3.17 expected hits
                              Italians roll dice for 4 Infantrys in Cyreniaca, round 3 : 1/1 hits, 0.67 expected hits
                              1 Infantry owned by the Ottomans, 2 Infantrys owned by the French-Colonial-Africa and 1 Infantry owned by the Italians lost in Cyreniaca
                              Ottomans roll dice for 2 Field-Artillerys, 6 Infantrys and 3 Mech-Infantrys in Cyreniaca, round 4 : 3/0 hits, 3.00 expected hits
                              Italians roll dice for 1 Infantry in Cyreniaca, round 4 : 0/1 hits, 0.17 expected hits
                              1 Infantry owned by the Italians lost in Cyreniaca
                          Ottomans win, taking Cyreniaca from Italians with 2 Field-Artillerys, 6 Infantrys and 3 Mech-Infantrys remaining. Battle score for attacker is 10
                          Casualties for Ottomans: 2 Infantrys
                          Casualties for French-Colonial-Africa: 4 Infantrys
                          Casualties for Italians: 3 Infantrys
                      Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD
              
                  Non Combat Move - Ottomans
                      1 Fighter moved from SZ 37 to Romania
                      2 Infantrys moved from SZ 37 to Karkov
                      2 Zeppelins moved from SZ 37 to Istanbul
                      1 Zeppelin moved from SZ 43 to al-Hasa
              
                  Place Units - Ottomans
                      2 Trenchess placed in al-Hasa
                      4 Infantrys and 1 Trenches placed in Basrah
                      1 AA-Gun and 3 Infantrys placed in Cairo
                      1 AA-Gun, 3 Infantrys and 1 Trenches placed in Greece
                      1 Battleship and 1 Troop-Transport placed in SZ 36
                      3 Infantrys placed in Istanbul
              
                  Turn Complete - Ottomans
                      Ottomans collect 83 PUs; end with 83 PUs
                      Ottomans creates 2 Munitionss in SZ 36
                      Ottomans creates 4 Munitionss in SZ 37
              

              Combat Hit Differential Summary :

              Italians regular : -0.00
              Russians regular : -0.33
              Ottomans regular : 0.17
              

              Savegame

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              • GenerationKILLG Offline
                GenerationKILL
                last edited by

                TripleA Turn Summary: British round 8

                TripleA Turn Summary for game: Over The Top, version: 1.0.0

                Game History

                Round: 8
                
                    Move Battleships/Cruisers, Heavy Artillery, and Railguns - British
                        Trigger -infraDuringCombatMove-British-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                        Trigger Add British Munitions: British has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                
                    Load Munitions - British
                        British collect 0 PUs; end with 51 PUs
                        British creates 6 Munitionss in SZ 8
                
                    Fire Munitions and Combat Move - British
                        1 Armored-Train and 1 Train moved from RR 128 to RR 17
                        2 Zeppelins moved from Flanders to Vimy
                        9 Field-Artillerys, 4 Fighters, 6 Infantrys and 1 Tank moved from Soissons to Vimy
                        1 Field-Artillery and 2 Infantrys moved from Arras to Soissons
                        1 Field-Artillery moved from Flanders to Arras
                        2 Elite-Offensive-Infantrys moved from Flanders to Arras
                        2 Field-Artillerys and 4 Infantrys moved from Picardy to Flanders
                        3 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 4 Infantrys moved from London to SZ 8
                        3 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 4 Infantrys moved from SZ 8 to Picardy
                
                    Purchase Units - British
                        British buy 1 Battleship, 1 Destroyer, 3 Elite-Offensive-Infantrys and 7 Infantrys; Remaining resources: 0 PUs; 
                
                    Combat - British
                        Trigger -infraDuringCombatMove-British-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                        British creates battle in territory OVER THE TOP
                        British creates battle in territory By DKJD
                        Battle in Vimy
                            British attack with 9 Field-Artillerys, 4 Fighters, 6 Infantrys, 1 Tank and 2 Zeppelins
                            Germans defend with 1 AA-Gun, 13 Field-Artillerys, 2 Fighters, 4 Infantrys, 4 Trenchess and 1 Zeppelin
                                Germans roll AA dice in Vimy : 0/1 hits, 0.50 expected hits
                                British roll dice for 9 Field-Artillerys, 4 Fighters, 6 Infantrys, 1 Tank and 2 Zeppelins in Vimy, round 2 : 9/0 hits, 9.00 expected hits
                                Germans roll dice for 1 AA-Gun, 13 Field-Artillerys, 2 Fighters, 4 Infantrys, 4 Trenchess and 1 Zeppelin in Vimy, round 2 : 6/0 hits, 6.00 expected hits
                            Units damaged: 1 Tank owned by the British
                            1 AA-Gun owned by the Germans, 4 Trenchess owned by the Germans, 4 Field-Artillerys owned by the British and 1 Infantry owned by the British lost in Vimy
                                British roll dice for 5 Field-Artillerys, 4 Fighters, 5 Infantrys, 1 Tank and 2 Zeppelins in Vimy, round 3 : 7/1 hits, 7.17 expected hits
                                Germans roll dice for 13 Field-Artillerys, 2 Fighters, 4 Infantrys and 1 Zeppelin in Vimy, round 3 : 6/0 hits, 6.00 expected hits
                            1 Field-Artillery owned by the British, 4 Infantrys owned by the Germans, 3 Field-Artillerys owned by the Germans and 5 Infantrys owned by the British lost in Vimy
                                British roll dice for 4 Field-Artillerys, 4 Fighters, 1 Tank and 2 Zeppelins in Vimy, round 4 : 4/1 hits, 4.33 expected hits
                                Germans roll dice for 10 Field-Artillerys, 2 Fighters and 1 Zeppelin in Vimy, round 4 : 4/1 hits, 4.33 expected hits
                            4 Field-Artillerys owned by the British and 4 Field-Artillerys owned by the Germans lost in Vimy
                            4 Fighters owned by the British and 2 Zeppelins owned by the British retreated
                            1 Tank owned by the British retreated to Soissons
                            Germans win, taking By DKJD from Austrians with 6 Field-Artillerys, 2 Fighters and 1 Zeppelin remaining. Battle score for attacker is 3
                            Casualties for British: 9 Field-Artillerys and 6 Infantrys
                            Casualties for Germans: 1 AA-Gun, 7 Field-Artillerys, 4 Infantrys and 4 Trenchess
                        Trigger Remove British Munitions 1: has removed 6 Munitionss owned by British in SZ 8
                        Trigger Remove British Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British in By DKJD
                
                    Non Combat Move - British
                        2 Zeppelins moved from Vimy to Flanders
                        4 Fighters moved from Vimy to Soissons
                        1 AA-Gun moved from Arras to Soissons
                
                    Place Units - British
                        1 Battleship and 1 Destroyer placed in SZ 8
                        7 Infantrys placed in London
                        3 Elite-Offensive-Infantrys placed in Flanders
                
                    Turn Complete - British
                        British collect 51 PUs; end with 51 PUs
                        British creates 8 Munitionss in SZ 8
                

                Combat Hit Differential Summary :

                Germans AA : -0.50
                Germans regular : -0.33
                British regular : -0.50
                

                Savegame

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                • GenerationKILLG Offline
                  GenerationKILL
                  last edited by

                  TripleA Turn Summary: British-Commonwealth round 8

                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                  Game History

                  Round: 8
                  
                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth
                          Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                          Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                          2 Battlecruisers moved from SZ 48 to SZ 87
                  
                      Load Munitions - British-Commonwealth
                          British-Commonwealth collect 0 PUs; end with 51 PUs
                          British-Commonwealth creates 4 Munitionss in SZ 42
                          British-Commonwealth creates 2 Munitionss in SZ 87
                  
                      Fire Munitions and Combat Move - British-Commonwealth
                              British-Commonwealth takes Hurghada from Imperial-German-Afrika
                              British-Commonwealth takes Transvaal from Imperial-German-Afrika
                              British-Commonwealth takes Buchuanaland from Imperial-German-Afrika
                          4 Munitionss moved from SZ 42 to SZ 50
                          1 Cavalry, 1 Field-Artillery, 4 Infantrys and 1 Troop-Transport moved from SZ 48 to SZ 42
                          1 Bomber, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 3 Field-Artillerys moved from Oman to al-Hasa
                          2 Zeppelins moved from Australia to al-Hasa
                          1 Cavalry, 1 Field-Artillery and 4 Infantrys moved from SZ 42 to Oman
                          2 Cavalrys moved from British E. Africa to Southern Sudan
                          1 Infantry moved from Northern Sudan to Hurghada
                          3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from India to SZ 44
                          1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Freighter moved from SZ 44 to SZ 43
                          2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 1 Freighter moved from SZ 44 to SZ 43
                          2 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from SZ 43 to Oman
                          1 Elite-Defensive-Infantry moved from SZ 43 to Oman
                          1 Elite-Offensive-Infantry moved from S. Africa to Transvaal
                          3 Elite-Defensive-Infantrys moved from S. Africa to Buchuanaland
                          1 Elite-Offensive-Infantry moved from S. Africa to Buchuanaland
                          1 Bomber moved from Kabinda to S. Rhodesia
                          1 Bomber moved from Kabinda to German Southwest Africa
                          1 Infantry moved from Kabinda to Nye Lukemba
                  
                      Purchase Units - British-Commonwealth
                          British-Commonwealth buy 5 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Troop-Transport; Remaining resources: 4 PUs; 
                  
                      Combat - British-Commonwealth
                          Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                          British-Commonwealth creates battle in territory OVER THE TOP
                          British-Commonwealth creates battle in territory SZ 87
                          Battle in SZ 87
                              British-Commonwealth attack with 2 Battlecruisers and 2 Munitionss
                              Imperial-German-Afrika defend with 1 Destroyer
                                  British-Commonwealth roll dice for 2 Battlecruisers and 2 Munitionss in SZ 87, round 2 : 2/1 hits, 1.67 expected hits
                                  Imperial-German-Afrika roll dice for 1 Destroyer in SZ 87, round 2 : 1/1 hits, 0.33 expected hits
                                  1 Destroyer owned by the Imperial-German-Afrika and 1 Battlecruiser owned by the British-Commonwealth lost in SZ 87
                                  2 Munitionss owned by the British-Commonwealth lost in SZ 87
                              British-Commonwealth takes SZ 87 from Imperial-German-Afrika
                              British-Commonwealth win
                              . Battle score for attacker is -4
                              Casualties for British-Commonwealth: 1 Battlecruiser and 2 Munitionss
                              Casualties for Imperial-German-Afrika: 1 Destroyer
                          Battle in German Southwest Africa
                              British-Commonwealth attack with 1 Bomber
                              Imperial-German-Afrika defend with 1 Infantry
                                  British-Commonwealth roll dice for 1 Bomber in German Southwest Africa, round 2 : 0/1 hits, 0.50 expected hits
                                  Imperial-German-Afrika roll dice for 1 Infantry in German Southwest Africa, round 2 : 0/1 hits, 0.17 expected hits
                                  British-Commonwealth roll dice for 1 Bomber in German Southwest Africa, round 3 : 0/1 hits, 0.50 expected hits
                                  Imperial-German-Afrika roll dice for 1 Infantry in German Southwest Africa, round 3 : 0/1 hits, 0.17 expected hits
                                  British-Commonwealth roll dice for 1 Bomber in German Southwest Africa, round 4 : 0/1 hits, 0.50 expected hits
                                  Imperial-German-Afrika roll dice for 1 Infantry in German Southwest Africa, round 4 : 0/1 hits, 0.17 expected hits
                                  British-Commonwealth roll dice for 1 Bomber in German Southwest Africa, round 5 : 1/1 hits, 0.50 expected hits
                                  Imperial-German-Afrika roll dice for 1 Infantry in German Southwest Africa, round 5 : 0/1 hits, 0.17 expected hits
                                  1 Infantry owned by the Imperial-German-Afrika lost in German Southwest Africa
                              British-Commonwealth win
                              . Battle score for attacker is 2
                              Casualties for Imperial-German-Afrika: 1 Infantry
                          Battle in SZ 50
                              British-Commonwealth attack with 4 Munitionss
                              Imperial-German-Afrika defend with 4 Harbor-Defensess
                                  British-Commonwealth roll dice for 4 Munitionss in SZ 50, round 2 : 1/1 hits, 1.33 expected hits
                              1 Harbor-Defenses owned by the Imperial-German-Afrika lost in SZ 50
                                  4 Munitionss owned by the British-Commonwealth lost in SZ 50
                              Imperial-German-Afrika win
                              . Battle score for attacker is 3
                              Casualties for Imperial-German-Afrika: 1 Harbor-Defenses
                              Casualties for British-Commonwealth: 4 Munitionss
                          Battle in al-Hasa
                              British-Commonwealth attack with 1 Bomber, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 3 Field-Artillerys and 2 Zeppelins
                              Ottomans defend with 1 Field-Artillery, 10 Infantrys, 2 Trenchess and 1 Zeppelin
                                  British-Commonwealth roll dice for 1 Bomber, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 3 Field-Artillerys and 2 Zeppelins in al-Hasa, round 2 : 4/1 hits, 3.67 expected hits
                                  Ottomans roll dice for 1 Field-Artillery, 10 Infantrys, 2 Trenchess and 1 Zeppelin in al-Hasa, round 2 : 2/0 hits, 2.00 expected hits
                              2 Elite-Defensive-Infantrys owned by the British-Commonwealth and 2 Trenchess owned by the Ottomans lost in al-Hasa
                                  British-Commonwealth roll dice for 1 Bomber, 2 Elite-Offensive-Infantrys, 3 Field-Artillerys and 2 Zeppelins in al-Hasa, round 3 : 4/1 hits, 3.33 expected hits
                                  Ottomans roll dice for 1 Field-Artillery, 10 Infantrys and 1 Zeppelin in al-Hasa, round 3 : 2/0 hits, 2.00 expected hits
                                  4 Infantrys owned by the Ottomans and 2 Elite-Offensive-Infantrys owned by the British-Commonwealth lost in al-Hasa
                                  British-Commonwealth roll dice for 1 Bomber, 3 Field-Artillerys and 2 Zeppelins in al-Hasa, round 4 : 2/1 hits, 1.83 expected hits
                                  Ottomans roll dice for 1 Field-Artillery, 6 Infantrys and 1 Zeppelin in al-Hasa, round 4 : 1/1 hits, 1.33 expected hits
                                  2 Infantrys owned by the Ottomans and 1 Field-Artillery owned by the British-Commonwealth lost in al-Hasa
                                  British-Commonwealth roll dice for 1 Bomber, 2 Field-Artillerys and 2 Zeppelins in al-Hasa, round 5 : 2/1 hits, 1.50 expected hits
                                  Ottomans roll dice for 1 Field-Artillery, 4 Infantrys and 1 Zeppelin in al-Hasa, round 5 : 1/0 hits, 1.00 expected hits
                                  2 Infantrys owned by the Ottomans and 1 Field-Artillery owned by the British-Commonwealth lost in al-Hasa
                              2 Zeppelins owned by the British-Commonwealth and 1 Bomber owned by the British-Commonwealth retreated
                              1 Field-Artillery owned by the British-Commonwealth retreated to Oman
                              Ottomans win with 1 Field-Artillery, 2 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 0
                              Casualties for British-Commonwealth: 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Field-Artillerys
                              Casualties for Ottomans: 8 Infantrys and 2 Trenchess
                          Battle in S. Rhodesia
                              British-Commonwealth attack with 1 Bomber
                              Imperial-German-Afrika defend with 1 Cavalry
                                  British-Commonwealth roll dice for 1 Bomber in S. Rhodesia, round 2 : 1/1 hits, 0.50 expected hits
                                  Imperial-German-Afrika roll dice for 1 Cavalry in S. Rhodesia, round 2 : 0/1 hits, 0.17 expected hits
                                  1 Cavalry owned by the Imperial-German-Afrika lost in S. Rhodesia
                              British-Commonwealth win
                              . Battle score for attacker is 4
                              Casualties for Imperial-German-Afrika: 1 Cavalry
                          Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD
                  
                      Non Combat Move - British-Commonwealth
                          1 Bomber moved from S. Rhodesia to Niangara
                          1 Bomber moved from German Southwest Africa to Chikapa
                          1 Bomber and 1 Zeppelin moved from al-Hasa to Oman
                          1 Zeppelin moved from al-Hasa to Oman
                          1 Field-Artillery moved from British E. Africa to I. Somaliland
                          British-Commonwealth undo move 5.
                          1 Field-Artillery moved from British E. Africa to I. Somaliland
                  
                      Place Units - British-Commonwealth
                          1 Troop-Transport placed in SZ 66
                          2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Field-Artillery placed in Australia
                          3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys placed in India
                  
                      Turn Complete - British-Commonwealth
                          British-Commonwealth collect 56 PUs; end with 60 PUs
                          British-Commonwealth creates 4 Munitionss in SZ 42
                          British-Commonwealth creates 1 Munitions in SZ 87
                  

                  Combat Hit Differential Summary :

                  Imperial-German-Afrika regular : -0.17
                  British-Commonwealth regular : 1.17
                  Ottomans regular : -0.33
                  

                  Savegame

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                  • GenerationKILLG Offline
                    GenerationKILL
                    last edited by

                    TripleA Turn Summary: Italians round 8

                    TripleA Turn Summary for game: Over The Top, version: 1.0.0

                    Game History

                    Round: 8
                    
                        Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians
                            Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                            Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                            7 Field-Artillerys moved from Tuscany to Piedmont
                            1 Cavalry moved from Naples to Piedmont
                            1 Infantry moved from Rome to Naples
                            4 Elite-Defensive-Infantrys moved from Rome to Tuscany
                            3 Elite-Offensive-Infantrys moved from Rome to Tuscany
                    
                        Load Munitions - Italians
                            Italians collect 0 PUs; end with 35 PUs
                    
                        Purchase Units - Italians
                            Italians buy 4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Harbor-Defenses, 1 Infantry and 2 Trenchess; Remaining resources: 0 PUs; 
                    
                        Combat - Italians
                            Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                            Italians creates battle in territory OVER THE TOP
                            Italians creates battle in territory Piedmont
                            Battle in Piedmont
                                Italians attack with 1 Cavalry and 7 Field-Artillerys
                                Austrians defend with 1 Factory and 2 Infantrys
                                    Italians roll dice for 1 Cavalry and 7 Field-Artillerys in Piedmont, round 2 : 3/1 hits, 2.67 expected hits
                                    Austrians roll dice for 2 Infantrys in Piedmont, round 2 : 0/1 hits, 0.33 expected hits
                                    2 Infantrys owned by the Austrians lost in Piedmont
                                Italians win, taking Piedmont from Austrians with 1 Cavalry and 7 Field-Artillerys remaining. Battle score for attacker is 4
                                Casualties for Austrians: 2 Infantrys
                            Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD
                    
                        Non Combat Move - Italians
                    
                        Place Units - Italians
                            2 Trenchess placed in Tuscany
                            1 Harbor-Defenses placed in SZ 30
                            4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys and 1 Infantry placed in Rome
                    
                        Turn Complete - Italians
                            Italians collect 33 PUs; end with 33 PUs
                    

                    Combat Hit Differential Summary :

                    Italians regular : 0.33
                    Austrians regular : -0.33
                    

                    Savegame

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                    • GenerationKILLG Offline
                      GenerationKILL
                      last edited by

                      TripleA Turn Summary: Americans round 8

                      TripleA Turn Summary for game: Over The Top, version: 1.0.0

                      Game History

                      Round: 8
                      
                          Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans
                              Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                              Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                              2 Fighters moved from Marseilles to Piedmont
                              4 Field-Artillerys and 8 Infantrys moved from Bordeaux to Marseilles
                              4 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 2 Infantrys and 2 Tanks moved from United States to SZ 24
                              4 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 2 Freighters, 2 Infantrys, 2 Tanks and 1 Troop-Transport moved from SZ 24 to SZ 20
                              2 Troop-Transports moved from SZ 22 to SZ 20
                      
                          Load Munitions - Americans
                              Americans collect 0 PUs; end with 56 PUs
                      
                          Purchase Units - Americans
                              Americans buy 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 2 Tanks and 1 Troop-Transport; Remaining resources: 0 PUs; 
                      
                          Combat - Americans
                              Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                              Americans creates battle in territory OVER THE TOP
                              Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD
                      
                          Non Combat Move - Americans
                      
                          Place Units - Americans
                              1 Troop-Transport placed in SZ 24
                              1 Field-Artillery placed in Fontainbleu
                              2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Tanks placed in United States
                      
                          Turn Complete - Americans
                              Americans collect 56 PUs; end with 56 PUs
                      

                      Combat Hit Differential Summary :

                      Savegame

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                      • djabwanaD Offline
                        djabwana
                        last edited by

                        TripleA Turn Summary: Bolsheviks round 8

                        TripleA Turn Summary for game: Over The Top, version: 1.0.0

                        Game History

                        Round: 8
                        
                            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Bolsheviks
                                Trigger -infraDuringCombatMove-Bolsheviks-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                Trigger Add Bolsheviks Munitions: Bolsheviks has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                        
                            Load Munitions - Bolsheviks
                                Bolsheviks collect 0 PUs; end with 35 PUs
                                Bolsheviks creates 1 Infantry in Ivanova
                        
                            Fire Munitions and Combat Move - Bolsheviks
                                4 Fighters moved from Ivanova to Tula
                                4 Zeppelins moved from Ivanova to Tula
                                1 Zeppelin moved from Bolshevik Revolution to Ivanova
                                1 Fighter moved from Russian Infiltration to Ivanova
                                3 Cavalrys, 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry moved from Russian Infiltration to BR 4
                                3 Cavalrys, 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry moved from BR 4 to Vologda
                                10 Infantrys moved from Ivanova to Yaroslavl
                                2 Field-Artillerys moved from Ivanova to Yaroslavl
                                2 Field-Artillerys moved from Ivanova to Gorkiy
                                10 Infantrys moved from Ivanova to Gorkiy
                                1 Elite-Offensive-Infantry moved from Ivanova to Yaroslavl
                                1 Elite-Offensive-Infantry moved from Ivanova to Gorkiy
                                1 Infantry moved from Tambov to Tula
                                1 Infantry moved from Penza to Tambov
                                2 Cavalrys moved from Bolshevik Revolution to BR 2
                                2 Cavalrys moved from BR 2 to Russian Infiltration
                        
                            Purchase Units - Bolsheviks
                                Bolsheviks buy 4 Fighters; Remaining resources: 3 PUs; 
                        
                            Combat - Bolsheviks
                                Trigger -infraDuringCombatMove-Bolsheviks-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                Bolsheviks creates battle in territory OVER THE TOP
                                Battle in Tula
                                    Bolsheviks attack with 4 Fighters, 1 Infantry and 4 Zeppelins
                                    Russians defend with 1 AA-Gun, 8 Elite-Defensive-Infantrys and 1 Field-Artillery
                                        Russians roll AA dice in Tula : 1/1 hits, 0.50 expected hits
                                        1 Fighter owned by the Bolsheviks lost in Tula
                                        Bolsheviks roll dice for 3 Fighters, 1 Infantry and 4 Zeppelins in Tula, round 2 : 3/1 hits, 2.50 expected hits
                                        Russians roll dice for 1 AA-Gun, 8 Elite-Defensive-Infantrys and 1 Field-Artillery in Tula, round 2 : 3/0 hits, 3.00 expected hits
                                        3 Zeppelins owned by the Bolsheviks, 1 AA-Gun owned by the Russians and 2 Elite-Defensive-Infantrys owned by the Russians lost in Tula
                                        Bolsheviks roll dice for 3 Fighters, 1 Infantry and 1 Zeppelin in Tula, round 3 : 2/0 hits, 2.00 expected hits
                                        Russians roll dice for 6 Elite-Defensive-Infantrys and 1 Field-Artillery in Tula, round 3 : 2/1 hits, 2.33 expected hits
                                        1 Infantry owned by the Bolsheviks, 1 Zeppelin owned by the Bolsheviks and 2 Elite-Defensive-Infantrys owned by the Russians lost in Tula
                                        Bolsheviks roll dice for 3 Fighters in Tula, round 4 : 1/1 hits, 1.50 expected hits
                                        Russians roll dice for 4 Elite-Defensive-Infantrys and 1 Field-Artillery in Tula, round 4 : 1/1 hits, 1.67 expected hits
                                    1 Elite-Defensive-Infantry owned by the Russians and 1 Fighter owned by the Bolsheviks lost in Tula
                                        Bolsheviks roll dice for 2 Fighters in Tula, round 5 : 1/0 hits, 1.00 expected hits
                                        Russians roll dice for 3 Elite-Defensive-Infantrys and 1 Field-Artillery in Tula, round 5 : 1/1 hits, 1.33 expected hits
                                    1 Elite-Defensive-Infantry owned by the Russians and 1 Fighter owned by the Bolsheviks lost in Tula
                                        Bolsheviks roll dice for 1 Fighter in Tula, round 6 : 1/1 hits, 0.50 expected hits
                                        Russians roll dice for 2 Elite-Defensive-Infantrys and 1 Field-Artillery in Tula, round 6 : 1/0 hits, 1.00 expected hits
                                    1 Elite-Defensive-Infantry owned by the Russians and 1 Fighter owned by the Bolsheviks lost in Tula
                                    Russians win with 1 Elite-Defensive-Infantry and 1 Field-Artillery remaining. Battle score for attacker is -56
                                    Casualties for Bolsheviks: 4 Fighters, 1 Infantry and 4 Zeppelins
                                    Casualties for Russians: 1 AA-Gun and 7 Elite-Defensive-Infantrys
                                Trigger Remove Bolsheviks Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Bolsheviks in By DKJD
                        
                            Non Combat Move - Bolsheviks
                        
                            Place Units - Bolsheviks
                                3 Fighters placed in Russian Infiltration
                                1 Fighter placed in Bolshevik Revolution
                        
                            Turn Complete - Bolsheviks
                                Bolsheviks collect 35 PUs; end with 38 PUs
                                Bolsheviks creates 1 Infantry in Ivanova
                        

                        Combat Hit Differential Summary :

                        Bolsheviks regular : 0.50
                        Russians regular : -1.33
                        Russians AA : 0.50
                        

                        Savegame

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                        • djabwanaD Offline
                          djabwana
                          last edited by

                          TripleA Turn Summary: Germans round 9

                          TripleA Turn Summary for game: Over The Top, version: 1.0.0

                          Game History

                          Round: 9
                          
                              Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans
                                  Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                  Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                  1 Heavy-Artillery moved from Venice to Piedmont
                                  3 Heavy-Artillerys moved from St. Petersburg to Kaluga
                                  5 Railguns moved from RR 8 to RR 5
                          
                              Load Munitions - Germans
                                  Germans collect 0 PUs; end with 129 PUs
                                  Germans creates 1 Gas-Munitions in Bavaria
                                  Germans creates 1 Gas-Munitions in Innsbruck
                                  Germans creates 3 Gas-Munitionss in Kaluga
                                  Germans creates 1 Gas-Munitions and 8 Munitionss in Kiel
                                  Germans creates 1 Gas-Munitions in Piedmont
                                  Germans creates 10 Munitionss in RR 5
                                  Germans creates 2 Munitionss in SZ 7
                                  Germans creates 1 Gas-Munitions in Verdun
                          
                              Fire Munitions and Combat Move - Germans
                                  2 Field-Artillerys moved from St. Petersburg to Kaluga
                                  1 Cavalry moved from St. Petersburg to Finland
                                        Germans take Finland from Russians
                                  1 Cavalry moved from Smolensk to Petrozavodsk
                                        Germans take Petrozavodsk from Russians
                                  1 Cavalry moved from Saratov to Tula
                                  1 Cavalry moved from Smolensk to Tula
                                  2 Infantrys moved from Belarus to Oryol
                                  1 Infantry moved from Belarus to Smolensk
                                  1 Fighter moved from Belarus to Tula
                                  1 Fighter moved from Belarus to Oryol
                                  5 Infantrys moved from Venice to Piedmont
                                  3 Zeppelins moved from Poland to Piedmont
                                  1 Heavy-Artillery and 5 Infantrys moved from Innsbruck to Venice
                                  1 Heavy-Artillery and 7 Infantrys moved from Bavaria to Innsbruck
                                  7 Infantrys moved from Saxony to Innsbruck
                                  1 Zeppelin moved from Berlin to Piedmont
                                  4 Infantrys moved from Berlin to Saxony
                                  2 Infantrys moved from Hanover to Bavaria
                                  3 Infantrys moved from Ruhr to Bavaria
                                  3 Infantrys moved from Kiel to Ruhr
                                  1 Fighter moved from Poland to Innsbruck
                                  1 Armored-Train and 1 Train moved from RR 23 to RR 20
                                  1 Red-Baron moved from Bar-Le-Duc to Rhiems
                                  2 Infantrys moved from Verdun to Rhiems
                                  2 Infantrys moved from Verdun to Argonne
                                  1 Fighter moved from Vimy to Argonne
                                  1 Heavy-Artillery moved from Verdun to Mont Blanc
                                  1 Cavalry moved from Douamont to Bar-Le-Duc
                                  1 Cavalry moved from Douamont to Vimy
                                  1 Infantry moved from Paschendale to Vimy
                                  1 Infantry moved from Somme to Vimy
                                  1 Infantry moved from Rhineland to Metz
                                  6 Infantrys moved from Northern Rhineland to RR 122
                                  1 Armored-Train, 6 Infantrys and 1 Train moved from RR 122 to RR 119
                                  5 Infantrys moved from RR 119 to Brussels
                                  1 Infantry moved from RR 119 to Brussels
                                  1 Fighter moved from Vimy to Argonne
                                  1 Zeppelin moved from Vimy to Rhiems
                          
                              Purchase Units - Germans
                                  Germans buy 3 Bombers, 3 Cavalrys, 1 Emplace-Heavy-Artillery, 2 Factorys, 1 Heavy-Artillery, 12 Infantrys and 5 Trenchess; Remaining resources: 0 PUs; 
                          
                              Combat - Germans
                                  Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                  Germans creates battle in territory OVER THE TOP
                                  Germans creates battle in territory By DKJD
                                  Battle in Rhiems
                                      Germans attack with 2 Infantrys, 1 Red-Baron and 1 Zeppelin
                                      French defend with 1 Elite-Offensive-Infantry and 2 Infantrys
                                          Germans roll dice for 2 Infantrys, 1 Red-Baron and 1 Zeppelin in Rhiems, round 2 : 2/1 hits, 1.67 expected hits
                                          French roll dice for 1 Elite-Offensive-Infantry and 2 Infantrys in Rhiems, round 2 : 1/1 hits, 0.50 expected hits
                                          1 Infantry owned by the Germans and 2 Infantrys owned by the French lost in Rhiems
                                          Germans roll dice for 1 Infantry, 1 Red-Baron and 1 Zeppelin in Rhiems, round 3 : 2/1 hits, 1.33 expected hits
                                          French roll dice for 1 Elite-Offensive-Infantry in Rhiems, round 3 : 0/1 hits, 0.17 expected hits
                                      1 Elite-Offensive-Infantry owned by the French lost in Rhiems
                                      Germans win, taking By DKJD from British, taking Rhiems from French with 1 Infantry, 1 Red-Baron and 1 Zeppelin remaining. Battle score for attacker is 5
                                      Casualties for Germans: 1 Infantry
                                      Casualties for French: 1 Elite-Offensive-Infantry and 2 Infantrys
                                  Battle in Argonne
                                      Germans attack with 2 Fighters and 2 Infantrys
                                      French defend with 1 Elite-Offensive-Infantry
                                          Germans roll dice for 2 Fighters and 2 Infantrys in Argonne, round 2 : 1/1 hits, 1.33 expected hits
                                          French roll dice for 1 Elite-Offensive-Infantry in Argonne, round 2 : 0/1 hits, 0.17 expected hits
                                      1 Elite-Offensive-Infantry owned by the French lost in Argonne
                                      Germans win, taking Argonne from French with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 3
                                      Casualties for French: 1 Elite-Offensive-Infantry
                                  Battle in Kaluga
                                      Germans attack with 2 Field-Artillerys, 3 Gas-Munitionss and 3 Heavy-Artillerys
                                      Russians defend with 1 Infantry
                                          Germans roll Gas dice in Kaluga : 0/1 hits, 0.67 expected hits
                                          Germans roll dice for 2 Field-Artillerys, 3 Gas-Munitionss and 3 Heavy-Artillerys in Kaluga, round 2 : 2/1 hits, 2.67 expected hits
                                          Russians roll dice for 1 Infantry in Kaluga, round 2 : 0/1 hits, 0.17 expected hits
                                          1 Infantry owned by the Russians lost in Kaluga
                                      3 Gas-Munitionss owned by the Germans lost in Kaluga
                                      Germans win, taking Kaluga from Russians with 2 Field-Artillerys and 3 Heavy-Artillerys remaining. Battle score for attacker is 2
                                      Casualties for Russians: 1 Infantry
                                      Casualties for Germans: 3 Gas-Munitionss
                                  Battle in Oryol
                                      Germans attack with 1 Fighter and 2 Infantrys
                                      Russians defend with 1 Elite-Offensive-Infantry
                                          Germans roll dice for 1 Fighter and 2 Infantrys in Oryol, round 2 : 1/1 hits, 0.83 expected hits
                                          Russians roll dice for 1 Elite-Offensive-Infantry in Oryol, round 2 : 0/1 hits, 0.17 expected hits
                                      1 Elite-Offensive-Infantry owned by the Russians lost in Oryol
                                      Germans win, taking Oryol from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 3
                                      Casualties for Russians: 1 Elite-Offensive-Infantry
                                  Battle in Tula
                                      Germans attack with 2 Cavalrys and 1 Fighter
                                      Russians defend with 1 Elite-Defensive-Infantry and 1 Field-Artillery
                                          Germans roll dice for 2 Cavalrys and 1 Fighter in Tula, round 2 : 1/1 hits, 0.83 expected hits
                                          Russians roll dice for 1 Elite-Defensive-Infantry and 1 Field-Artillery in Tula, round 2 : 1/1 hits, 0.67 expected hits
                                      1 Elite-Defensive-Infantry owned by the Russians and 1 Cavalry owned by the Germans lost in Tula
                                          Germans roll dice for 1 Cavalry and 1 Fighter in Tula, round 3 : 1/1 hits, 0.67 expected hits
                                          Russians roll dice for 1 Field-Artillery in Tula, round 3 : 0/1 hits, 0.33 expected hits
                                      1 Field-Artillery owned by the Russians lost in Tula
                                      Germans win, taking Tula from Russians with 1 Cavalry and 1 Fighter remaining. Battle score for attacker is 4
                                      Casualties for Germans: 1 Cavalry
                                      Casualties for Russians: 1 Elite-Defensive-Infantry and 1 Field-Artillery
                                  Battle in Piedmont
                                      Germans attack with 1 Gas-Munitions, 1 Heavy-Artillery, 5 Infantrys and 4 Zeppelins
                                      Italians defend with 1 Cavalry, 1 Factory and 7 Field-Artillerys; Americans defend with 2 Fighters
                                          Germans roll Gas dice in Piedmont : 1/1 hits, 0.67 expected hits
                                      1 Field-Artillery owned by the Italians lost in Piedmont
                                          Germans roll dice for 1 Gas-Munitions, 1 Heavy-Artillery, 5 Infantrys and 4 Zeppelins in Piedmont, round 2 : 3/1 hits, 3.17 expected hits
                                          Italians roll dice for 1 Cavalry, 6 Field-Artillerys and 2 Fighters in Piedmont, round 2 : 3/1 hits, 3.17 expected hits
                                      2 Field-Artillerys owned by the Italians, 1 Cavalry owned by the Italians and 3 Infantrys owned by the Germans lost in Piedmont
                                      1 Gas-Munitions owned by the Germans lost in Piedmont
                                          Germans roll dice for 1 Heavy-Artillery, 2 Infantrys and 4 Zeppelins in Piedmont, round 3 : 3/1 hits, 2.17 expected hits
                                          Italians roll dice for 4 Field-Artillerys and 2 Fighters in Piedmont, round 3 : 2/1 hits, 2.33 expected hits
                                      3 Field-Artillerys owned by the Italians and 2 Infantrys owned by the Germans lost in Piedmont
                                          Germans roll dice for 1 Heavy-Artillery and 4 Zeppelins in Piedmont, round 4 : 1/1 hits, 1.33 expected hits
                                          Italians roll dice for 1 Field-Artillery and 2 Fighters in Piedmont, round 4 : 2/1 hits, 1.33 expected hits
                                      1 Field-Artillery owned by the Italians, 1 Zeppelin owned by the Germans and 1 Heavy-Artillery owned by the Germans lost in Piedmont
                                      3 Zeppelins owned by the Germans retreated
                                      Italians win with 2 Fighters remaining. Battle score for attacker is 7
                                      Casualties for Italians: 1 Cavalry and 7 Field-Artillerys
                                      Casualties for Germans: 1 Gas-Munitions, 1 Heavy-Artillery, 5 Infantrys and 1 Zeppelin
                                  Trigger Remove Germans Munitions 1: has removed 2 Munitionss owned by Germans in SZ 7
                                  Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD
                                  Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bavaria
                                  Trigger Remove Germans Munitions 1: has removed 10 Munitionss owned by Germans in RR 5
                                  Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 8 Munitionss owned by Germans in Kiel
                                  Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Innsbruck
                                  Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Verdun
                          
                              Non Combat Move - Germans
                                  3 Zeppelins moved from Piedmont to Innsbruck
                                  1 Fighter moved from Oryol to Karkov
                                  1 Fighter moved from Tula to Smolensk
                                  2 Fighters moved from Argonne to Vimy
                                  1 Red-Baron moved from Rhiems to Bar-Le-Duc
                                  1 Zeppelin moved from Rhiems to Vimy
                                  1 Zeppelin moved from Vimy to Brussels
                                  1 Infantry moved from Verdun to Mont Blanc
                                  1 AA-Gun moved from Poland to Silesia
                                  1 AA-Gun moved from Bulgaria to Serbia
                                  1 AA-Gun moved from Berlin to Hanover
                          
                              Place Units - Germans
                                  1 Factory and 2 Trenchess placed in Vimy
                                  1 Factory and 2 Trenchess placed in Brussels
                                  1 Emplace-Heavy-Artillery placed in Kiel
                                  1 Bomber, 3 Cavalrys, 2 Infantrys and 1 Trenches placed in St. Petersburg
                                  2 Bombers, 1 Heavy-Artillery and 3 Infantrys placed in Bavaria
                                  1 Infantry placed in Kiel
                                  6 Infantrys placed in Berlin
                                  Trigger EmplaceGermans-Kiel: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Kiel
                                  Trigger EmplaceGermans-Kiel: Germans has 1 Heavy-Artillery-Emplacement placed in Kiel
                          
                              Turn Complete - Germans
                                  Germans collect 129 PUs; end with 129 PUs
                                  Germans creates 1 Gas-Munitions in Bavaria
                                  Germans creates 1 Gas-Munitions in Innsbruck
                                  Germans creates 3 Gas-Munitionss in Kaluga
                                  Germans creates 10 Munitionss in Kiel
                                  Germans creates 1 Gas-Munitions in Mont Blanc
                                  Germans creates 10 Munitionss in RR 5
                                  Germans creates 2 Munitionss in SZ 7
                                  Germans creates 1 Gas-Munitions in Venice
                          

                          Combat Hit Differential Summary :

                          Germans Gas : -0.33
                          Italians regular : 0.17
                          French regular : 0.17
                          Russians regular : -0.33
                          Germans regular : 1.00
                          

                          Savegame

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                          • djabwanaD Offline
                            djabwana
                            last edited by

                            TripleA Turn Summary: Imperial-German-Afrika round 9

                            TripleA Turn Summary for game: Over The Top, version: 1.0.0

                            Game History

                            Round: 9
                            
                                Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika
                                    Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                    Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                            
                                Load Munitions - Imperial-German-Afrika
                                    Imperial-German-Afrika collect 0 PUs; end with 20 PUs
                                    Imperial-German-Afrika creates 6 Munitionss in Angolia
                                    Imperial-German-Afrika creates 10 Munitionss in German E. Afrika
                            
                                Fire Munitions and Combat Move - Imperial-German-Afrika
                                    3 Munitionss moved from German E. Afrika to Mumbaza
                                    6 Munitionss moved from German E. Afrika to Rhodesia
                                    1 Munitions moved from German E. Afrika to Rhodesia
                                    1 Infantry moved from German E. Afrika to Mumbaza
                                    1 Infantry moved from German E. Afrika to Rhodesia
                                    1 Infantry moved from German E. Afrika to Mumbaza
                                    1 Infantry moved from German E. Afrika to Rhodesia
                                    6 Munitionss moved from Angolia to Buchuanaland
                                    1 Fighter moved from German E. Afrika to Buchuanaland
                                    3 Infantrys moved from Angolia to Buchuanaland
                                    1 Infantry moved from Angolia to Buchuanaland
                                    Imperial-German-Afrika undo move 11.
                                    1 Infantry moved from Egypt to Hurghada
                            
                                Purchase Units - Imperial-German-Afrika
                                    Imperial-German-Afrika repair damage of 2x Factory; Remaining resources: 18 PUs; 
                                    Imperial-German-Afrika buy 1 Fighter and 5 Infantrys; Remaining resources: 0 PUs; 
                            
                                Combat - Imperial-German-Afrika
                                    Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                    Imperial-German-Afrika creates battle in territory OVER THE TOP
                                    Battle in Rhodesia
                                        Imperial-German-Afrika attack with 2 Infantrys and 7 Munitionss
                                        French-Colonial-Africa defend with 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry
                                            Imperial-German-Afrika roll dice for 2 Infantrys and 7 Munitionss in Rhodesia, round 2 : 3/1 hits, 2.67 expected hits
                                            British-Commonwealth roll dice for 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry in Rhodesia, round 2 : 1/1 hits, 0.50 expected hits
                                        1 Elite-Offensive-Infantry owned by the French-Colonial-Africa, 1 Infantry owned by the Imperial-German-Afrika and 1 Elite-Defensive-Infantry owned by the French-Colonial-Africa lost in Rhodesia
                                            7 Munitionss owned by the Imperial-German-Afrika lost in Rhodesia
                                        Imperial-German-Afrika takes Rhodesia from British-Commonwealth
                                        Imperial-German-Afrika win
                                        . Battle score for attacker is 4
                                        Casualties for Imperial-German-Afrika: 1 Infantry and 7 Munitionss
                                        Casualties for French-Colonial-Africa: 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry
                                    Battle in Buchuanaland
                                        Imperial-German-Afrika attack with 1 Fighter, 3 Infantrys and 6 Munitionss
                                        British-Commonwealth defend with 3 Elite-Defensive-Infantrys and 1 Elite-Offensive-Infantry
                                            Imperial-German-Afrika roll dice for 1 Fighter, 3 Infantrys and 6 Munitionss in Buchuanaland, round 2 : 3/0 hits, 3.00 expected hits
                                            British-Commonwealth roll dice for 3 Elite-Defensive-Infantrys and 1 Elite-Offensive-Infantry in Buchuanaland, round 2 : 1/1 hits, 1.17 expected hits
                                            1 Infantry owned by the Imperial-German-Afrika, 2 Elite-Defensive-Infantrys owned by the British-Commonwealth and 1 Elite-Offensive-Infantry owned by the British-Commonwealth lost in Buchuanaland
                                            6 Munitionss owned by the Imperial-German-Afrika lost in Buchuanaland
                                            Imperial-German-Afrika roll dice for 1 Fighter and 2 Infantrys in Buchuanaland, round 3 : 1/1 hits, 0.83 expected hits
                                            British-Commonwealth roll dice for 1 Elite-Defensive-Infantry in Buchuanaland, round 3 : 0/1 hits, 0.33 expected hits
                                        1 Elite-Defensive-Infantry owned by the British-Commonwealth lost in Buchuanaland
                                        Imperial-German-Afrika takes Buchuanaland from British-Commonwealth
                                        Imperial-German-Afrika win
                                        . Battle score for attacker is 10
                                        Casualties for Imperial-German-Afrika: 1 Infantry and 6 Munitionss
                                        Casualties for British-Commonwealth: 3 Elite-Defensive-Infantrys and 1 Elite-Offensive-Infantry
                                    Battle in Hurghada
                                        Imperial-German-Afrika attack with 1 Infantry
                                        British-Commonwealth defend with 1 Infantry
                                            Imperial-German-Afrika roll dice for 1 Infantry in Hurghada, round 2 : 0/1 hits, 0.17 expected hits
                                            British-Commonwealth roll dice for 1 Infantry in Hurghada, round 2 : 0/1 hits, 0.17 expected hits
                                            Imperial-German-Afrika roll dice for 1 Infantry in Hurghada, round 3 : 1/1 hits, 0.17 expected hits
                                            British-Commonwealth roll dice for 1 Infantry in Hurghada, round 3 : 0/1 hits, 0.17 expected hits
                                            1 Infantry owned by the British-Commonwealth lost in Hurghada
                                        Imperial-German-Afrika takes Hurghada from British-Commonwealth
                                        Imperial-German-Afrika win
                                        . Battle score for attacker is 2
                                        Casualties for British-Commonwealth: 1 Infantry
                                    Battle in Mumbaza
                                        Imperial-German-Afrika attack with 2 Infantrys and 3 Munitionss
                                        French-Colonial-Africa defend with 1 Infantry
                                            Imperial-German-Afrika roll dice for 2 Infantrys and 3 Munitionss in Mumbaza, round 2 : 1/1 hits, 1.33 expected hits
                                            French-Colonial-Africa roll dice for 1 Infantry in Mumbaza, round 2 : 0/1 hits, 0.17 expected hits
                                            1 Infantry owned by the French-Colonial-Africa lost in Mumbaza
                                            3 Munitionss owned by the Imperial-German-Afrika lost in Mumbaza
                                        Imperial-German-Afrika takes Mumbaza from French-Colonial-Africa
                                        Imperial-German-Afrika win
                                        . Battle score for attacker is 2
                                        Casualties for French-Colonial-Africa: 1 Infantry
                                        Casualties for Imperial-German-Afrika: 3 Munitionss
                                    Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD
                            
                                Non Combat Move - Imperial-German-Afrika
                                    1 Fighter moved from Buchuanaland to Angolia
                            
                                Place Units - Imperial-German-Afrika
                                    1 Fighter and 2 Infantrys placed in Angolia
                                    3 Infantrys placed in German E. Afrika
                            
                                Turn Complete - Imperial-German-Afrika
                                    Imperial-German-Afrika collect 19 PUs; end with 19 PUs
                                    Imperial-German-Afrika creates 6 Munitionss in Angolia
                                    Imperial-German-Afrika creates 10 Munitionss in German E. Afrika
                            

                            Combat Hit Differential Summary :

                            Imperial-German-Afrika regular : 0.83
                            British-Commonwealth regular : -0.33
                            French-Colonial-Africa regular : -0.17
                            

                            Savegame

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                            • GenerationKILLG Offline
                              GenerationKILL
                              last edited by

                              TripleA Turn Summary: French round 9

                              TripleA Turn Summary for game: Over The Top, version: 1.0.0

                              Game History

                              Round: 9
                              
                                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - French
                                      Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                      Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                              
                                  Load Munitions - French
                                      French collect 0 PUs; end with 66 PUs
                                      French creates 8 Munitionss in SZ 29
                              
                                  Fire Munitions and Combat Move - French
                                      3 Battleships moved from SZ 29 to SZ 30
                                      2 Battlecruisers and 1 Destroyer moved from SZ 29 to SZ 30
                                      2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 2 Infantrys moved from Paris to RR 27
                                      1 Armored-Train, 2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry, 2 Infantrys and 1 Train moved from RR 27 to RR 46
                                      2 Infantrys moved from RR 46 to Tuscany
                                      2 Elite-Defensive-Infantrys moved from RR 46 to Tuscany
                                      1 Elite-Offensive-Infantry moved from RR 46 to Tuscany
                                      6 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Infantrys moved from Marseilles to Piedmont
                                      6 Infantrys moved from Picardy to RR 17
                                      1 Elite-Offensive-Infantry moved from Chaumont to Rhiems
                                      1 Elite-Offensive-Infantry moved from Chaumont to Argonne
                                      1 Infantry moved from Chaumont to Rhiems
                                      1 Infantry moved from Chaumont to Argonne
                                      1 Infantry moved from Soissons to Somme
                                            French take Somme from Germans
                                      1 Elite-Offensive-Infantry and 1 Field-Artillery moved from Chantilly to Soissons
                                      1 Elite-Defensive-Infantry moved from Chantilly to Chaumont
                                      1 Armored-Train, 6 Infantrys and 1 Train moved from RR 17 to RR 38
                                      6 Infantrys moved from RR 38 to Piedmont
                                      1 Infantry moved from Paris to Marseilles
                              
                                  Purchase Units - French
                                      French buy 1 Battleship, 1 Destroyer, 1 Elite-Offensive-Infantry, 1 Field-Artillery, 9 Infantrys and 1 Zeppelin; Remaining resources: 0 PUs; 
                              
                                  Combat - French
                                      Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                      French creates battle in territory OVER THE TOP
                                      French creates battle in territory By DKJD
                                      Battle in Rhiems
                                          French attack with 1 Elite-Offensive-Infantry and 1 Infantry
                                          Germans defend with 1 Infantry
                                              French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Rhiems, round 2 : 0/1 hits, 0.50 expected hits
                                              Germans roll dice for 1 Infantry in Rhiems, round 2 : 0/1 hits, 0.17 expected hits
                                              French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Rhiems, round 3 : 1/1 hits, 0.50 expected hits
                                              Germans roll dice for 1 Infantry in Rhiems, round 3 : 0/1 hits, 0.17 expected hits
                                              1 Infantry owned by the Germans lost in Rhiems
                                          French win, taking By DKJD from Germans, taking Rhiems from Germans with 1 Elite-Offensive-Infantry and 1 Infantry remaining. Battle score for attacker is 2
                                          Casualties for Germans: 1 Infantry
                                      Battle in Argonne
                                          French attack with 1 Elite-Offensive-Infantry and 1 Infantry
                                          Germans defend with 2 Infantrys
                                              French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Argonne, round 2 : 0/1 hits, 0.50 expected hits
                                              Germans roll dice for 2 Infantrys in Argonne, round 2 : 0/1 hits, 0.33 expected hits
                                              French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Argonne, round 3 : 0/1 hits, 0.50 expected hits
                                              Germans roll dice for 2 Infantrys in Argonne, round 3 : 0/1 hits, 0.33 expected hits
                                              French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Argonne, round 4 : 1/1 hits, 0.50 expected hits
                                              Germans roll dice for 2 Infantrys in Argonne, round 4 : 1/1 hits, 0.33 expected hits
                                              1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Argonne
                                              French roll dice for 1 Elite-Offensive-Infantry in Argonne, round 5 : 1/1 hits, 0.33 expected hits
                                              Germans roll dice for 1 Infantry in Argonne, round 5 : 0/1 hits, 0.17 expected hits
                                              1 Infantry owned by the Germans lost in Argonne
                                          French win, taking Argonne from Germans with 1 Elite-Offensive-Infantry remaining. Battle score for attacker is 2
                                          Casualties for French: 1 Infantry
                                          Casualties for Germans: 2 Infantrys
                                      Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD
                                      Trigger Remove French Munitions 1: has removed 8 Munitionss owned by French in SZ 29
                              
                                  Non Combat Move - French
                              
                                  Place Units - French
                                      1 Battleship and 1 Destroyer placed in SZ 29
                                      1 Elite-Offensive-Infantry, 1 Field-Artillery and 1 Infantry placed in Chantilly
                                      4 Infantrys placed in Marseilles
                                      4 Infantrys placed in Picardy
                                      1 Zeppelin placed in Paris
                              
                                  Turn Complete - French
                                      French collect 68 PUs; end with 68 PUs
                                      French creates 2 Munitionss in SZ 29
                                      French creates 8 Munitionss in SZ 30
                              

                              Combat Hit Differential Summary :

                              French regular : 0.17
                              Germans regular : -0.50
                              

                              Savegame

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                              • GenerationKILLG Offline
                                GenerationKILL
                                last edited by

                                TripleA Turn Summary: French-Colonial-Africa round 9

                                TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                Game History

                                Round: 9
                                
                                    Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa
                                        Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                        Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                        1 unit repaired.
                                        4 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 5 Field-Artillerys, 1 Fighter and 6 Infantrys moved from Cabinda to Angolia
                                        5 Elite-Offensive-Infantrys, 2 Field-Artillerys, 2 Fighters and 1 Infantry moved from Chikapa to Angolia
                                        1 Armored-Train and 1 Train moved from RR 102 to RR 101
                                        5 Infantrys moved from Nigeria to RR 96
                                        5 Infantrys and 1 Train moved from RR 96 to RR 89
                                        5 Infantrys moved from RR 89 to French Niger
                                        1 Fighter moved from Southern Sudan to Hurghada
                                        1 Infantry moved from Northern Sudan to Hurghada
                                        French-Colonial-Africa undo move 8.
                                        French-Colonial-Africa undo move 7.
                                        1 Fighter moved from Southern Sudan to Oman
                                        1 Elite-Defensive-Infantry and 1 Field-Artillery moved from Southern Sudan to Northern Sudan
                                        1 Train moved from RR 104 to RR 101
                                        2 Infantrys moved from French Equitorial Africa to RR 101
                                        2 Infantrys and 1 Train moved from RR 101 to RR 96
                                        2 Infantrys moved from RR 96 to Nigeria
                                        1 Battlecruiser and 2 Battleships moved from SZ 51 to SZ 27
                                        5 Elite-Offensive-Infantrys moved from Senegal to SZ 51
                                        5 Elite-Offensive-Infantrys and 1 Troop-Transport moved from SZ 51 to SZ 27
                                        5 Elite-Offensive-Infantrys moved from SZ 27 to Gibraltar
                                
                                    Load Munitions - French-Colonial-Africa
                                        French-Colonial-Africa collect 0 PUs; end with 40 PUs
                                        French-Colonial-Africa creates 5 Munitionss in SZ 27
                                
                                    Purchase Units - French-Colonial-Africa
                                        French-Colonial-Africa buy 1 Factory, 1 Fighter, 1 Infantry and 1 Shipyard; Remaining resources: 0 PUs; 
                                
                                    Combat - French-Colonial-Africa
                                        Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                        French-Colonial-Africa creates battle in territory OVER THE TOP
                                        French-Colonial-Africa creates battle in territory Angolia
                                        Battle in Angolia
                                            French-Colonial-Africa attack with 4 Elite-Defensive-Infantrys, 10 Elite-Offensive-Infantrys, 7 Field-Artillerys, 3 Fighters and 7 Infantrys
                                            Imperial-German-Afrika defend with 1 Factory, 2 Fighters, 3 Heavy-Artillery-Emplacements, 3 Infantrys and 8 Trenchess
                                                French-Colonial-Africa roll dice for 4 Elite-Defensive-Infantrys, 10 Elite-Offensive-Infantrys, 7 Field-Artillerys, 3 Fighters and 7 Infantrys in Angolia, round 2 : 10/1 hits, 10.17 expected hits
                                            Units damaged: 8 Trenchess owned by the Imperial-German-Afrika and 2 Heavy-Artillery-Emplacements owned by the Imperial-German-Afrika
                                                Imperial-German-Afrika roll dice for 2 Fighters, 3 Heavy-Artillery-Emplacements, 3 Infantrys and 8 Trenchess in Angolia, round 2 : 4/1 hits, 3.50 expected hits
                                                4 Infantrys owned by the French-Colonial-Africa lost in Angolia
                                                French-Colonial-Africa roll dice for 4 Elite-Defensive-Infantrys, 10 Elite-Offensive-Infantrys, 7 Field-Artillerys, 3 Fighters and 3 Infantrys in Angolia, round 3 : 10/1 hits, 9.50 expected hits
                                            Units damaged: 1 Heavy-Artillery-Emplacement owned by the Imperial-German-Afrika
                                                Imperial-German-Afrika roll dice for 2 Fighters, 3 Heavy-Artillery-Emplacements, 3 Infantrys and 8 Trenchess in Angolia, round 3 : 3/1 hits, 3.50 expected hits
                                                1 Infantry owned by the Imperial-German-Afrika, 3 Infantrys owned by the French-Colonial-Africa and 8 Trenchess owned by the Imperial-German-Afrika lost in Angolia
                                                French-Colonial-Africa roll dice for 4 Elite-Defensive-Infantrys, 10 Elite-Offensive-Infantrys, 7 Field-Artillerys and 3 Fighters in Angolia, round 4 : 9/0 hits, 9.00 expected hits
                                                Imperial-German-Afrika roll dice for 2 Fighters, 3 Heavy-Artillery-Emplacements and 2 Infantrys in Angolia, round 4 : 3/1 hits, 3.33 expected hits
                                                2 Infantrys owned by the Imperial-German-Afrika, 3 Elite-Offensive-Infantrys owned by the French-Colonial-Africa, 2 Fighters owned by the Imperial-German-Afrika and 3 Heavy-Artillery-Emplacements owned by the Imperial-German-Afrika lost in Angolia
                                            French-Colonial-Africa takes Angolia from Imperial-German-Afrika
                                            French-Colonial-Africa win
                                            . Battle score for attacker is 23
                                            Casualties for French-Colonial-Africa: 3 Elite-Offensive-Infantrys and 7 Infantrys
                                            Casualties for Imperial-German-Afrika: 2 Fighters, 3 Heavy-Artillery-Emplacements, 3 Infantrys and 8 Trenchess
                                        Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD
                                        Trigger Remove French-Colonial-Africa Munitions 1: has removed 5 Munitionss owned by French-Colonial-Africa in SZ 27
                                
                                    Non Combat Move - French-Colonial-Africa
                                        1 Fighter moved from Angolia to French Equitorial Africa
                                        1 Fighter moved from Angolia to Chikapa
                                        1 Fighter moved from Angolia to French Equitorial Africa
                                
                                    Place Units - French-Colonial-Africa
                                        1 Factory and 1 Shipyard placed in Casablanca
                                        1 Fighter and 1 Infantry placed in Senegal
                                
                                    Turn Complete - French-Colonial-Africa
                                        French-Colonial-Africa collect 41 PUs; end with 41 PUs
                                        French-Colonial-Africa creates 5 Munitionss in SZ 27
                                

                                Combat Hit Differential Summary :

                                Imperial-German-Afrika regular : -0.33
                                French-Colonial-Africa regular : 0.33
                                

                                Savegame

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                                • GenerationKILLG Offline
                                  GenerationKILL
                                  last edited by

                                  TripleA Turn Summary: Russians round 9

                                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                  Game History

                                  Round: 9
                                  
                                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - Russians
                                          Trigger -infraDuringCombatMove-Russians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                          Trigger Add Russians Munitions: Russians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                  
                                      Load Munitions - Russians
                                          Russians collect 0 PUs; end with 20 PUs
                                  
                                      Purchase Units - Russians
                                          Russians buy 4 Elite-Defensive-Infantrys and 1 Fighter; Remaining resources: 0 PUs; 
                                  
                                      Combat - Russians
                                          Trigger -infraDuringCombatMove-Russians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                          Russians creates battle in territory OVER THE TOP
                                          Trigger Remove Russians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Russians in By DKJD
                                  
                                      Non Combat Move - Russians
                                  
                                      Place Units - Russians
                                          4 Elite-Defensive-Infantrys and 1 Fighter placed in Svastepole
                                  
                                      Turn Complete - Russians
                                          Russians collect 12 PUs; end with 12 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                  • djabwanaD Offline
                                    djabwana
                                    last edited by

                                    TripleA Turn Summary: Austrians round 9

                                    TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                    Game History

                                    Round: 9
                                    
                                        Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians
                                            Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                            Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                    
                                        Load Munitions - Austrians
                                            Austrians collect 0 PUs; end with 66 PUs
                                            Austrians creates 6 Munitionss in SZ 31
                                    
                                        Fire Munitions and Combat Move - Austrians
                                            1 Infantry moved from Bryansk to Belarus
                                            1 Infantry moved from Galacia to Vienna
                                            1 Infantry moved from Moldova to Galacia
                                            1 Infantry moved from Karkov to Moldova
                                            1 Infantry moved from Moldova to Galacia
                                            1 Infantry moved from Galacia to Vienna
                                            6 Munitionss moved from SZ 31 to Tuscany
                                            3 Fighters moved from Venice to Tuscany
                                            2 Fighters and 12 Infantrys moved from Venice to Tuscany
                                            1 Troop-Transport moved from SZ 31 to SZ 32
                                            2 Infantrys moved from Sarajevo to SZ 32
                                            2 Infantrys and 1 Troop-Transport moved from SZ 32 to SZ 31
                                            4 Infantrys moved from Trieste to SZ 31
                                            6 Infantrys moved from SZ 31 to Tuscany
                                            5 Zeppelins moved from Trieste to Tuscany
                                            1 Field-Artillery moved from Hungary to Trieste
                                            11 Infantrys moved from Vienna to RR 40
                                            1 Armored-Train and 1 Train moved from RR 39 to RR 40
                                            1 Armored-Train, 11 Infantrys and 2 Trains moved from RR 40 to RR 39
                                            11 Infantrys moved from RR 39 to Venice
                                    
                                        Purchase Units - Austrians
                                            Austrians buy 1 Develop-Heavy-Artillery and 13 Infantrys; Remaining resources: 0 PUs; 
                                    
                                        Combat - Austrians
                                            Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                            Austrians creates battle in territory OVER THE TOP
                                            Austrians creates battle in territory By DKJD
                                            Battle in Tuscany
                                                Austrians attack with 5 Fighters, 18 Infantrys, 6 Munitionss and 5 Zeppelins
                                                Italians defend with 4 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 2 Trenchess; French defend with 3 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 2 Infantrys
                                                    Austrians roll dice for 5 Fighters, 18 Infantrys, 6 Munitionss and 5 Zeppelins in Tuscany, round 2 : 11/1 hits, 10.83 expected hits
                                                    Italians roll dice for 7 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 2 Infantrys and 2 Trenchess in Tuscany, round 2 : 3/1 hits, 3.33 expected hits
                                                    2 Trenchess owned by the Italians, 3 Infantrys owned by the Austrians, 2 Infantrys owned by the French, 3 Elite-Offensive-Infantrys owned by the Italians, 1 Elite-Offensive-Infantry owned by the French and 1 Elite-Defensive-Infantry owned by the French lost in Tuscany
                                                    6 Munitionss owned by the Austrians lost in Tuscany
                                                    Austrians roll dice for 5 Fighters, 15 Infantrys and 5 Zeppelins in Tuscany, round 3 : 8/1 hits, 8.33 expected hits
                                                    Italians roll dice for 6 Elite-Defensive-Infantrys in Tuscany, round 3 : 2/0 hits, 2.00 expected hits
                                                    2 Infantrys owned by the Austrians, 4 Elite-Defensive-Infantrys owned by the Italians and 2 Elite-Defensive-Infantrys owned by the French lost in Tuscany
                                                Austrians win, taking By DKJD from French, taking Tuscany from Italians with 5 Fighters, 13 Infantrys and 5 Zeppelins remaining. Battle score for attacker is 33
                                                Casualties for Austrians: 5 Infantrys and 6 Munitionss
                                                Casualties for French: 3 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 2 Infantrys
                                                Casualties for Italians: 4 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 2 Trenchess
                                            Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD
                                    
                                        Non Combat Move - Austrians
                                            5 Fighters moved from Tuscany to Venice
                                            5 Zeppelins moved from Tuscany to Trieste
                                            1 AA-Gun moved from Romania to Hungary
                                            1 AA-Gun moved from Moldova to Galacia
                                    
                                        Place Units - Austrians
                                            6 Infantrys placed in Trieste
                                            1 Develop-Heavy-Artillery and 7 Infantrys placed in Vienna
                                            Trigger -Austrians-Develop-Heavy-Artillery: buyDevelop-Heavy-Artillery removed from Austrians-Frontier
                                            Trigger -Austrians-Develop-Heavy-Artillery: buyHeavy-Artillery added to Austrians-Frontier
                                            Trigger -Austrians-Develop-Heavy-Artillery: buyEmplace-Heavy-Artillery added to Austrians-Frontier
                                            Trigger -Austrians-Develop-Heavy-Artillery: buyRailgun added to Austrians-Frontier
                                            Trigger -Austrians-Develop-Heavy-Artillery: has removed 1 Develop-Heavy-Artillery owned by Austrians in Vienna
                                    
                                        Turn Complete - Austrians
                                            Austrians collect 61 PUs; end with 61 PUs
                                            Austrians creates 6 Munitionss in SZ 31
                                    

                                    Combat Hit Differential Summary :

                                    Italians regular : -0.33
                                    Austrians regular : -0.17
                                    

                                    Savegame

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                                    • djabwanaD Offline
                                      djabwana
                                      last edited by

                                      TripleA Turn Summary: Ottomans round 9

                                      TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                      Game History

                                      Round: 9
                                      
                                          Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans
                                              Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                              Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                      
                                          Load Munitions - Ottomans
                                              Ottomans collect 0 PUs; end with 83 PUs
                                              Ottomans creates 2 Munitionss in SZ 36
                                              Ottomans creates 4 Munitionss in SZ 37
                                      
                                          Fire Munitions and Combat Move - Ottomans
                                              4 Munitionss moved from SZ 37 to Svastepole
                                              6 Infantrys moved from Istanbul to SZ 36
                                              6 Infantrys and 1 Troop-Transport moved from SZ 36 to SZ 32
                                              6 Infantrys moved from SZ 32 to Naples
                                              1 Zeppelin moved from Istanbul to Naples
                                              1 Battleship moved from SZ 36 to SZ 34
                                              2 Infantrys moved from Greece to Sarajevo
                                              3 Infantrys and 3 Mech-Infantrys moved from Cyreniaca to Tripoli
                                                    Ottomans take Sirte from Italians
                                                    Ottomans take Tripoli from Italians
                                              2 Field-Artillerys and 3 Infantrys moved from Cyreniaca to Sirte
                                              1 Field-Artillery moved from al-Hasa to Basrah
                                              2 Infantrys moved from al-Hasa to Basrah
                                              1 Zeppelin moved from Istanbul to Naples
                                              1 Fighter moved from Romania to Greece
                                              1 Armored-Train and 1 Train moved from RR 42 to RR 55
                                              2 Battlecruisers, 1 Battleship and 3 Submarines moved from SZ 37 to SZ 34
                                              1 Freighter moved from SZ 37 to SZ 36
                                              3 Infantrys moved from Istanbul to SZ 36
                                              1 Freighter and 3 Infantrys moved from SZ 36 to SZ 37
                                              3 Infantrys moved from SZ 37 to Karkov
                                              1 Zeppelin moved from al-Hasa to Cairo
                                              4 Infantrys moved from Cairo to Egypt
                                              4 Infantrys moved from Arar to Bagdad
                                              4 Infantrys moved from Syria to Arar
                                      
                                          Purchase Units - Ottomans
                                              Ottomans buy 1 Harbor-Defenses, 20 Infantrys, 2 Mech-Infantrys, 1 Shipyard and 3 Trenchess; Remaining resources: 0 PUs; 
                                      
                                          Combat - Ottomans
                                              Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                              Ottomans creates battle in territory OVER THE TOP
                                              Battle in Svastepole
                                                  Ottomans attack with 4 Munitionss
                                                  Russians defend with 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Factory, 3 Fighters, 2 Infantrys, 1 Shipyard and 8 Trenchess
                                                      Ottomans roll dice for 4 Munitionss in Svastepole, round 2 : 1/1 hits, 1.33 expected hits
                                                  Units damaged: 1 Trenches owned by the Russians
                                                      4 Munitionss owned by the Ottomans lost in Svastepole
                                                  Russians win with 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 3 Fighters, 2 Infantrys and 8 Trenchess remaining. Battle score for attacker is 0
                                                  Casualties for Ottomans: 4 Munitionss
                                              Battle in Naples
                                                  Ottomans attack with 6 Infantrys and 2 Zeppelins
                                                  Italians defend with 1 Infantry and 2 Trenchess
                                                      Ottomans roll dice for 6 Infantrys and 2 Zeppelins in Naples, round 2 : 3/1 hits, 2.33 expected hits
                                                  Units damaged: 1 Trenches owned by the Italians
                                                      Italians roll dice for 1 Infantry and 2 Trenchess in Naples, round 2 : 1/1 hits, 0.17 expected hits
                                                      1 Trenches owned by the Italians and 1 Infantry owned by the Ottomans lost in Naples
                                                      Ottomans roll dice for 5 Infantrys and 2 Zeppelins in Naples, round 3 : 2/0 hits, 2.00 expected hits
                                                      Italians roll dice for 1 Infantry and 1 Trenches in Naples, round 3 : 0/1 hits, 0.17 expected hits
                                                      1 Trenches owned by the Italians and 1 Infantry owned by the Italians lost in Naples
                                                  Ottomans win, taking Naples from Italians with 5 Infantrys and 2 Zeppelins remaining. Battle score for attacker is 6
                                                  Casualties for Ottomans: 1 Infantry
                                                  Casualties for Italians: 1 Infantry and 2 Trenchess
                                              Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD
                                              Trigger Remove Ottomans Munitions 1: has removed 2 Munitionss owned by Ottomans in SZ 36
                                      
                                          Non Combat Move - Ottomans
                                              2 Zeppelins moved from Naples to Greece
                                              1 Fighter moved from Cairo to Syria
                                              1 Zeppelin moved from Cairo to Syria
                                      
                                          Place Units - Ottomans
                                              4 Infantrys placed in Cairo
                                              1 Harbor-Defenses placed in SZ 39
                                              4 Infantrys placed in Basrah
                                              6 Infantrys placed in Syria
                                              1 Shipyard and 1 Trenches placed in Greece
                                              2 Infantrys and 2 Mech-Infantrys placed in Greece
                                              2 Trenchess placed in Karkov
                                              4 Infantrys placed in Istanbul
                                              Turning on Edit Mode
                                              EDIT: Removing units owned by Ottomans from Egypt: 1 Field-Artillery and 6 Infantrys
                                              EDIT: Adding units owned by Ottomans to Cairo: 1 Field-Artillery and 6 Infantrys
                                              EDIT: Turning off Edit Mode
                                      
                                          Turn Complete - Ottomans
                                              Ottomans collect 88 PUs; end with 88 PUs
                                              Ottomans creates 6 Munitionss in SZ 34
                                      

                                      Combat Hit Differential Summary :

                                      Italians regular : 0.67
                                      Ottomans regular : 0.33
                                      

                                      Savegame

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                                      • GenerationKILLG Offline
                                        GenerationKILL
                                        last edited by

                                        TripleA Turn Summary: British-Commonwealth round 9

                                        TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                        Game History

                                        Round: 9
                                        
                                            Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth
                                                Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                    British-Commonwealth takes al-Hasa from Ottomans
                                                    British-Commonwealth takes Hejaz from Ottomans
                                                1 Infantry moved from Oman to al-Hasa
                                                1 Infantry moved from Oman to Hejaz
                                                2 Battleships moved from SZ 42 to SZ 38
                                                1 Battlecruiser moved from SZ 87 to SZ 48
                                        
                                            Load Munitions - British-Commonwealth
                                                British-Commonwealth collect 0 PUs; end with 60 PUs
                                                British-Commonwealth creates 4 Munitionss in SZ 38
                                                British-Commonwealth creates 1 Munitions in SZ 48
                                        
                                            Fire Munitions and Combat Move - British-Commonwealth
                                                2 Elite-Offensive-Infantrys moved from Oman to SZ 42
                                                1 Field-Artillery moved from I. Somaliland to SZ 42
                                                2 Infantrys moved from Oman to SZ 42
                                                2 Elite-Defensive-Infantrys moved from Oman to SZ 42
                                                2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 2 Infantrys and 1 Troop-Transport moved from SZ 42 to SZ 38
                                                1 Field-Artillery and 2 Infantrys moved from SZ 38 to Tabuk
                                                2 Elite-Defensive-Infantrys moved from SZ 38 to Tabuk
                                                2 Elite-Offensive-Infantrys moved from SZ 38 to Tabuk
                                                4 Munitionss moved from SZ 38 to Tabuk
                                                1 Bomber and 2 Zeppelins moved from Oman to Tabuk
                                                1 Bomber moved from Niangara to Hurghada
                                                2 Cavalrys moved from Southern Sudan to Hurghada
                                                1 Infantry moved from Northern Sudan to Hurghada
                                                2 Field-Artillerys moved from Oman to Hejaz
                                                1 Elite-Defensive-Infantry moved from Oman to Hejaz
                                                1 Cavalry moved from Oman to Hejaz
                                                2 Freighters moved from SZ 43 to SZ 44
                                                3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from India to SZ 44
                                                3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Freighters moved from SZ 44 to SZ 43
                                                3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from SZ 43 to Oman
                                                2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Field-Artillery moved from Australia to SZ 66
                                                2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Troop-Transport moved from SZ 66 to SZ 48
                                                1 Elite-Offensive-Infantry moved from Transvaal to Buchuanaland
                                                1 Bomber moved from Chikapa to Buchuanaland
                                                1 Infantry moved from Nye Lukemba to Rhodesia
                                                British-Commonwealth undo move 24.
                                                1 Bomber moved from Chikapa to Rhodesia
                                        
                                            Purchase Units - British-Commonwealth
                                                British-Commonwealth buy 1 Battleship, 6 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Freighter and 1 Infantry; Remaining resources: 0 PUs; 
                                        
                                            Combat - British-Commonwealth
                                                Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                British-Commonwealth creates battle in territory OVER THE TOP
                                                Battle in Rhodesia
                                                    British-Commonwealth attack with 1 Bomber and 1 Infantry
                                                    Imperial-German-Afrika defend with 1 Infantry
                                                        British-Commonwealth roll dice for 1 Bomber and 1 Infantry in Rhodesia, round 2 : 1/1 hits, 0.83 expected hits
                                                        Imperial-German-Afrika roll dice for 1 Infantry in Rhodesia, round 2 : 1/1 hits, 0.17 expected hits
                                                        1 Infantry owned by the British-Commonwealth and 1 Infantry owned by the Imperial-German-Afrika lost in Rhodesia
                                                    British-Commonwealth win
                                                    . Battle score for attacker is 0
                                                    Casualties for British-Commonwealth: 1 Infantry
                                                    Casualties for Imperial-German-Afrika: 1 Infantry
                                                Battle in Tabuk
                                                    British-Commonwealth attack with 1 Bomber, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 2 Infantrys, 4 Munitionss and 2 Zeppelins
                                                    Ottomans defend with 10 Infantrys and 2 Trenchess
                                                        British-Commonwealth roll dice for 1 Bomber, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 2 Infantrys, 4 Munitionss and 2 Zeppelins in Tabuk, round 2 : 4/1 hits, 4.83 expected hits
                                                        Ottomans roll dice for 10 Infantrys and 2 Trenchess in Tabuk, round 2 : 2/1 hits, 1.67 expected hits
                                                        2 Infantrys owned by the British-Commonwealth and 2 Trenchess owned by the Ottomans lost in Tabuk
                                                        4 Munitionss owned by the British-Commonwealth lost in Tabuk
                                                        British-Commonwealth roll dice for 1 Bomber, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Zeppelins in Tabuk, round 3 : 2/1 hits, 2.83 expected hits
                                                        Ottomans roll dice for 10 Infantrys in Tabuk, round 3 : 1/1 hits, 1.67 expected hits
                                                        2 Infantrys owned by the Ottomans and 1 Elite-Defensive-Infantry owned by the British-Commonwealth lost in Tabuk
                                                        British-Commonwealth roll dice for 1 Bomber, 1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Zeppelins in Tabuk, round 4 : 3/1 hits, 2.67 expected hits
                                                        Ottomans roll dice for 8 Infantrys in Tabuk, round 4 : 1/1 hits, 1.33 expected hits
                                                        3 Infantrys owned by the Ottomans and 1 Elite-Defensive-Infantry owned by the British-Commonwealth lost in Tabuk
                                                        British-Commonwealth roll dice for 1 Bomber, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Zeppelins in Tabuk, round 5 : 2/1 hits, 2.50 expected hits
                                                        Ottomans roll dice for 5 Infantrys in Tabuk, round 5 : 1/1 hits, 0.83 expected hits
                                                        2 Infantrys owned by the Ottomans and 1 Elite-Offensive-Infantry owned by the British-Commonwealth lost in Tabuk
                                                        British-Commonwealth roll dice for 1 Bomber, 1 Elite-Offensive-Infantry, 1 Field-Artillery and 2 Zeppelins in Tabuk, round 6 : 2/0 hits, 2.00 expected hits
                                                        Ottomans roll dice for 3 Infantrys in Tabuk, round 6 : 0/1 hits, 0.50 expected hits
                                                        2 Infantrys owned by the Ottomans lost in Tabuk
                                                        British-Commonwealth roll dice for 1 Bomber, 1 Elite-Offensive-Infantry, 1 Field-Artillery and 2 Zeppelins in Tabuk, round 7 : 2/0 hits, 2.00 expected hits
                                                        Ottomans roll dice for 1 Infantry in Tabuk, round 7 : 0/1 hits, 0.17 expected hits
                                                        1 Infantry owned by the Ottomans lost in Tabuk
                                                    British-Commonwealth takes Tabuk from Ottomans
                                                    British-Commonwealth win
                                                    . Battle score for attacker is 13
                                                    Casualties for British-Commonwealth: 2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry, 2 Infantrys and 4 Munitionss
                                                    Casualties for Ottomans: 10 Infantrys and 2 Trenchess
                                                Battle in Buchuanaland
                                                    British-Commonwealth attack with 1 Elite-Offensive-Infantry
                                                    Imperial-German-Afrika defend with 2 Infantrys
                                                        British-Commonwealth roll dice for 1 Elite-Offensive-Infantry in Buchuanaland, round 2 : 1/1 hits, 0.33 expected hits
                                                        Imperial-German-Afrika roll dice for 2 Infantrys in Buchuanaland, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 Infantry owned by the Imperial-German-Afrika and 1 Elite-Offensive-Infantry owned by the British-Commonwealth lost in Buchuanaland
                                                    Imperial-German-Afrika win
                                                    . Battle score for attacker is -1
                                                    Casualties for British-Commonwealth: 1 Elite-Offensive-Infantry
                                                    Casualties for Imperial-German-Afrika: 1 Infantry
                                                Battle in Hurghada
                                                    British-Commonwealth attack with 1 Bomber, 2 Cavalrys and 1 Infantry
                                                    Imperial-German-Afrika defend with 1 Infantry
                                                        British-Commonwealth roll dice for 1 Bomber, 2 Cavalrys and 1 Infantry in Hurghada, round 2 : 2/1 hits, 1.17 expected hits
                                                        Imperial-German-Afrika roll dice for 1 Infantry in Hurghada, round 2 : 0/1 hits, 0.17 expected hits
                                                        1 Infantry owned by the Imperial-German-Afrika lost in Hurghada
                                                    British-Commonwealth takes Hurghada from Imperial-German-Afrika
                                                    British-Commonwealth win
                                                    . Battle score for attacker is 2
                                                    Casualties for Imperial-German-Afrika: 1 Infantry
                                                Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD
                                                Trigger Remove British-Commonwealth Munitions 1: has removed 1 Munitions owned by British-Commonwealth in SZ 48
                                        
                                            Non Combat Move - British-Commonwealth
                                                1 Bomber moved from Hurghada to Northern Sudan
                                                1 Bomber and 2 Zeppelins moved from Tabuk to Oman
                                                1 Bomber moved from Rhodesia to I. Somaliland
                                        
                                            Place Units - British-Commonwealth
                                                1 Battleship and 1 Freighter placed in SZ 66
                                                2 Elite-Offensive-Infantrys and 1 Infantry placed in Australia
                                                3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys placed in India
                                                3 Elite-Defensive-Infantrys placed in S. Africa
                                        
                                            Turn Complete - British-Commonwealth
                                                British-Commonwealth collect 57 PUs; end with 57 PUs
                                                British-Commonwealth creates 4 Munitionss in SZ 38
                                                British-Commonwealth creates 1 Munitions in SZ 48
                                                British-Commonwealth creates 2 Munitionss in SZ 66
                                        

                                        Combat Hit Differential Summary :

                                        Imperial-German-Afrika regular : 1.33
                                        British-Commonwealth regular : -0.17
                                        Ottomans regular : -1.17
                                        

                                        Savegame

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                                        • GenerationKILLG Offline
                                          GenerationKILL
                                          last edited by

                                          TripleA Turn Summary: Italians round 9

                                          TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                          Game History

                                          Round: 9
                                          
                                              Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians
                                                  Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                  Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                  4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys and 1 Infantry moved from Rome to Tuscany
                                          
                                              Load Munitions - Italians
                                                  Italians collect 0 PUs; end with 33 PUs
                                          
                                              Purchase Units - Italians
                                                  Italians buy 2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry, 6 Infantrys and 4 Trenchess; Remaining resources: 0 PUs; 
                                          
                                              Combat - Italians
                                                  Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                  Italians creates battle in territory OVER THE TOP
                                                  Italians creates battle in territory Tuscany
                                                  Battle in Tuscany
                                                      Italians attack with 4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys and 1 Infantry
                                                      Austrians defend with 13 Infantrys
                                                          Italians roll dice for 4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys and 1 Infantry in Tuscany, round 2 : 2/1 hits, 2.17 expected hits
                                                          Austrians roll dice for 13 Infantrys in Tuscany, round 2 : 3/1 hits, 2.17 expected hits
                                                          2 Infantrys owned by the Austrians, 1 Infantry owned by the Italians and 2 Elite-Defensive-Infantrys owned by the Italians lost in Tuscany
                                                          Italians roll dice for 2 Elite-Defensive-Infantrys and 4 Elite-Offensive-Infantrys in Tuscany, round 3 : 2/1 hits, 1.67 expected hits
                                                          Austrians roll dice for 11 Infantrys in Tuscany, round 3 : 1/1 hits, 1.83 expected hits
                                                          2 Infantrys owned by the Austrians and 1 Elite-Defensive-Infantry owned by the Italians lost in Tuscany
                                                          Italians roll dice for 1 Elite-Defensive-Infantry and 4 Elite-Offensive-Infantrys in Tuscany, round 4 : 1/1 hits, 1.50 expected hits
                                                          Austrians roll dice for 9 Infantrys in Tuscany, round 4 : 1/1 hits, 1.50 expected hits
                                                          1 Infantry owned by the Austrians and 1 Elite-Defensive-Infantry owned by the Italians lost in Tuscany
                                                          Italians roll dice for 4 Elite-Offensive-Infantrys in Tuscany, round 5 : 2/1 hits, 1.33 expected hits
                                                          Austrians roll dice for 8 Infantrys in Tuscany, round 5 : 2/1 hits, 1.33 expected hits
                                                          2 Infantrys owned by the Austrians and 2 Elite-Offensive-Infantrys owned by the Italians lost in Tuscany
                                                          Italians roll dice for 2 Elite-Offensive-Infantrys in Tuscany, round 6 : 1/1 hits, 0.67 expected hits
                                                          Austrians roll dice for 6 Infantrys in Tuscany, round 6 : 1/0 hits, 1.00 expected hits
                                                          1 Infantry owned by the Austrians and 1 Elite-Offensive-Infantry owned by the Italians lost in Tuscany
                                                          Italians roll dice for 1 Elite-Offensive-Infantry in Tuscany, round 7 : 0/1 hits, 0.33 expected hits
                                                          Austrians roll dice for 5 Infantrys in Tuscany, round 7 : 0/1 hits, 0.83 expected hits
                                                          Italians roll dice for 1 Elite-Offensive-Infantry in Tuscany, round 8 : 0/1 hits, 0.33 expected hits
                                                          Austrians roll dice for 5 Infantrys in Tuscany, round 8 : 1/1 hits, 0.83 expected hits
                                                      1 Elite-Offensive-Infantry owned by the Italians lost in Tuscany
                                                      Austrians win with 5 Infantrys remaining. Battle score for attacker is -10
                                                      Casualties for Italians: 4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys and 1 Infantry
                                                      Casualties for Austrians: 8 Infantrys
                                                  Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD
                                          
                                              Non Combat Move - Italians
                                          
                                              Place Units - Italians
                                                  2 Trenchess placed in Piedmont
                                                  2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry, 6 Infantrys and 2 Trenchess placed in Rome
                                          
                                              Turn Complete - Italians
                                                  Italians collect 25 PUs; end with 25 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Italians regular : 0.00
                                          Austrians regular : -0.50
                                          

                                          Savegame

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                                          • GenerationKILLG Offline
                                            GenerationKILL
                                            last edited by

                                            TripleA Turn Summary: Americans round 9

                                            TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                            Game History

                                            Round: 9
                                            
                                                Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans
                                                    Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                    Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                    4 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 2 Infantrys and 1 Troop-Transport moved from SZ 20 to SZ 22
                                                    4 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Infantrys moved from SZ 22 to Bordeaux
                                                    2 Freighters and 2 Tanks moved from SZ 20 to SZ 22
                                                    2 Tanks moved from SZ 22 to Bordeaux
                                                    4 Field-Artillerys and 8 Infantrys moved from Marseilles to Piedmont
                                                    2 Troop-Transports moved from SZ 20 to SZ 24
                                                    2 Elite-Offensive-Infantrys and 2 Tanks moved from United States to SZ 24
                                                    2 Elite-Offensive-Infantrys, 2 Tanks and 1 Troop-Transport moved from SZ 24 to SZ 20
                                                    1 Field-Artillery and 2 Infantrys moved from Chaumont to Argonne
                                                    2 Infantrys moved from Chaumont to Argonne
                                                    1 Fighter moved from Chaumont to Verdun
                                                    1 Field-Artillery moved from Fontainbleu to Chaumont
                                            
                                                Load Munitions - Americans
                                                    Americans collect 0 PUs; end with 56 PUs
                                            
                                                Purchase Units - Americans
                                                    Americans buy 1 Bomber, 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
                                            
                                                Combat - Americans
                                                    Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                    Americans creates battle in territory OVER THE TOP
                                                    Americans creates battle in territory Verdun
                                                    Battle in Verdun
                                                        Americans attack with 1 Fighter
                                                        Germans defend with 1 Infantry
                                                            Americans roll dice for 1 Fighter in Verdun, round 2 : 1/1 hits, 0.50 expected hits
                                                            Germans roll dice for 1 Infantry in Verdun, round 2 : 0/1 hits, 0.17 expected hits
                                                            1 Infantry owned by the Germans lost in Verdun
                                                        Americans win with 1 Fighter remaining. Battle score for attacker is 2
                                                        Casualties for Germans: 1 Infantry
                                                    Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD
                                            
                                                Non Combat Move - Americans
                                                    1 Fighter moved from Verdun to Argonne
                                            
                                                Place Units - Americans
                                                    1 Bomber placed in Fontainbleu
                                                    1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 4 Infantrys and 2 Tanks placed in United States
                                            
                                                Turn Complete - Americans
                                                    Americans collect 56 PUs; end with 56 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Americans regular : 0.50
                                            Germans regular : -0.17
                                            

                                            Savegame

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