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    Over the Top test 1

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    • GenerationKILLG Offline
      GenerationKILL
      last edited by

      TripleA Turn Summary: French-Colonial-Africa round 9

      TripleA Turn Summary for game: Over The Top, version: 1.0.0

      Game History

      Round: 9
      
          Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa
              Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
              Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD
              1 unit repaired.
              4 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 5 Field-Artillerys, 1 Fighter and 6 Infantrys moved from Cabinda to Angolia
              5 Elite-Offensive-Infantrys, 2 Field-Artillerys, 2 Fighters and 1 Infantry moved from Chikapa to Angolia
              1 Armored-Train and 1 Train moved from RR 102 to RR 101
              5 Infantrys moved from Nigeria to RR 96
              5 Infantrys and 1 Train moved from RR 96 to RR 89
              5 Infantrys moved from RR 89 to French Niger
              1 Fighter moved from Southern Sudan to Hurghada
              1 Infantry moved from Northern Sudan to Hurghada
              French-Colonial-Africa undo move 8.
              French-Colonial-Africa undo move 7.
              1 Fighter moved from Southern Sudan to Oman
              1 Elite-Defensive-Infantry and 1 Field-Artillery moved from Southern Sudan to Northern Sudan
              1 Train moved from RR 104 to RR 101
              2 Infantrys moved from French Equitorial Africa to RR 101
              2 Infantrys and 1 Train moved from RR 101 to RR 96
              2 Infantrys moved from RR 96 to Nigeria
              1 Battlecruiser and 2 Battleships moved from SZ 51 to SZ 27
              5 Elite-Offensive-Infantrys moved from Senegal to SZ 51
              5 Elite-Offensive-Infantrys and 1 Troop-Transport moved from SZ 51 to SZ 27
              5 Elite-Offensive-Infantrys moved from SZ 27 to Gibraltar
      
          Load Munitions - French-Colonial-Africa
              French-Colonial-Africa collect 0 PUs; end with 40 PUs
              French-Colonial-Africa creates 5 Munitionss in SZ 27
      
          Purchase Units - French-Colonial-Africa
              French-Colonial-Africa buy 1 Factory, 1 Fighter, 1 Infantry and 1 Shipyard; Remaining resources: 0 PUs; 
      
          Combat - French-Colonial-Africa
              Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
              French-Colonial-Africa creates battle in territory OVER THE TOP
              French-Colonial-Africa creates battle in territory Angolia
              Battle in Angolia
                  French-Colonial-Africa attack with 4 Elite-Defensive-Infantrys, 10 Elite-Offensive-Infantrys, 7 Field-Artillerys, 3 Fighters and 7 Infantrys
                  Imperial-German-Afrika defend with 1 Factory, 2 Fighters, 3 Heavy-Artillery-Emplacements, 3 Infantrys and 8 Trenchess
                      French-Colonial-Africa roll dice for 4 Elite-Defensive-Infantrys, 10 Elite-Offensive-Infantrys, 7 Field-Artillerys, 3 Fighters and 7 Infantrys in Angolia, round 2 : 10/1 hits, 10.17 expected hits
                  Units damaged: 8 Trenchess owned by the Imperial-German-Afrika and 2 Heavy-Artillery-Emplacements owned by the Imperial-German-Afrika
                      Imperial-German-Afrika roll dice for 2 Fighters, 3 Heavy-Artillery-Emplacements, 3 Infantrys and 8 Trenchess in Angolia, round 2 : 4/1 hits, 3.50 expected hits
                      4 Infantrys owned by the French-Colonial-Africa lost in Angolia
                      French-Colonial-Africa roll dice for 4 Elite-Defensive-Infantrys, 10 Elite-Offensive-Infantrys, 7 Field-Artillerys, 3 Fighters and 3 Infantrys in Angolia, round 3 : 10/1 hits, 9.50 expected hits
                  Units damaged: 1 Heavy-Artillery-Emplacement owned by the Imperial-German-Afrika
                      Imperial-German-Afrika roll dice for 2 Fighters, 3 Heavy-Artillery-Emplacements, 3 Infantrys and 8 Trenchess in Angolia, round 3 : 3/1 hits, 3.50 expected hits
                      1 Infantry owned by the Imperial-German-Afrika, 3 Infantrys owned by the French-Colonial-Africa and 8 Trenchess owned by the Imperial-German-Afrika lost in Angolia
                      French-Colonial-Africa roll dice for 4 Elite-Defensive-Infantrys, 10 Elite-Offensive-Infantrys, 7 Field-Artillerys and 3 Fighters in Angolia, round 4 : 9/0 hits, 9.00 expected hits
                      Imperial-German-Afrika roll dice for 2 Fighters, 3 Heavy-Artillery-Emplacements and 2 Infantrys in Angolia, round 4 : 3/1 hits, 3.33 expected hits
                      2 Infantrys owned by the Imperial-German-Afrika, 3 Elite-Offensive-Infantrys owned by the French-Colonial-Africa, 2 Fighters owned by the Imperial-German-Afrika and 3 Heavy-Artillery-Emplacements owned by the Imperial-German-Afrika lost in Angolia
                  French-Colonial-Africa takes Angolia from Imperial-German-Afrika
                  French-Colonial-Africa win
                  . Battle score for attacker is 23
                  Casualties for French-Colonial-Africa: 3 Elite-Offensive-Infantrys and 7 Infantrys
                  Casualties for Imperial-German-Afrika: 2 Fighters, 3 Heavy-Artillery-Emplacements, 3 Infantrys and 8 Trenchess
              Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD
              Trigger Remove French-Colonial-Africa Munitions 1: has removed 5 Munitionss owned by French-Colonial-Africa in SZ 27
      
          Non Combat Move - French-Colonial-Africa
              1 Fighter moved from Angolia to French Equitorial Africa
              1 Fighter moved from Angolia to Chikapa
              1 Fighter moved from Angolia to French Equitorial Africa
      
          Place Units - French-Colonial-Africa
              1 Factory and 1 Shipyard placed in Casablanca
              1 Fighter and 1 Infantry placed in Senegal
      
          Turn Complete - French-Colonial-Africa
              French-Colonial-Africa collect 41 PUs; end with 41 PUs
              French-Colonial-Africa creates 5 Munitionss in SZ 27
      

      Combat Hit Differential Summary :

      Imperial-German-Afrika regular : -0.33
      French-Colonial-Africa regular : 0.33
      

      Savegame

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      • GenerationKILLG Offline
        GenerationKILL
        last edited by

        TripleA Turn Summary: Russians round 9

        TripleA Turn Summary for game: Over The Top, version: 1.0.0

        Game History

        Round: 9
        
            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Russians
                Trigger -infraDuringCombatMove-Russians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                Trigger Add Russians Munitions: Russians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
        
            Load Munitions - Russians
                Russians collect 0 PUs; end with 20 PUs
        
            Purchase Units - Russians
                Russians buy 4 Elite-Defensive-Infantrys and 1 Fighter; Remaining resources: 0 PUs; 
        
            Combat - Russians
                Trigger -infraDuringCombatMove-Russians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                Russians creates battle in territory OVER THE TOP
                Trigger Remove Russians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Russians in By DKJD
        
            Non Combat Move - Russians
        
            Place Units - Russians
                4 Elite-Defensive-Infantrys and 1 Fighter placed in Svastepole
        
            Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs
        

        Combat Hit Differential Summary :

        Savegame

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        • djabwanaD Offline
          djabwana
          last edited by

          TripleA Turn Summary: Austrians round 9

          TripleA Turn Summary for game: Over The Top, version: 1.0.0

          Game History

          Round: 9
          
              Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians
                  Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                  Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
          
              Load Munitions - Austrians
                  Austrians collect 0 PUs; end with 66 PUs
                  Austrians creates 6 Munitionss in SZ 31
          
              Fire Munitions and Combat Move - Austrians
                  1 Infantry moved from Bryansk to Belarus
                  1 Infantry moved from Galacia to Vienna
                  1 Infantry moved from Moldova to Galacia
                  1 Infantry moved from Karkov to Moldova
                  1 Infantry moved from Moldova to Galacia
                  1 Infantry moved from Galacia to Vienna
                  6 Munitionss moved from SZ 31 to Tuscany
                  3 Fighters moved from Venice to Tuscany
                  2 Fighters and 12 Infantrys moved from Venice to Tuscany
                  1 Troop-Transport moved from SZ 31 to SZ 32
                  2 Infantrys moved from Sarajevo to SZ 32
                  2 Infantrys and 1 Troop-Transport moved from SZ 32 to SZ 31
                  4 Infantrys moved from Trieste to SZ 31
                  6 Infantrys moved from SZ 31 to Tuscany
                  5 Zeppelins moved from Trieste to Tuscany
                  1 Field-Artillery moved from Hungary to Trieste
                  11 Infantrys moved from Vienna to RR 40
                  1 Armored-Train and 1 Train moved from RR 39 to RR 40
                  1 Armored-Train, 11 Infantrys and 2 Trains moved from RR 40 to RR 39
                  11 Infantrys moved from RR 39 to Venice
          
              Purchase Units - Austrians
                  Austrians buy 1 Develop-Heavy-Artillery and 13 Infantrys; Remaining resources: 0 PUs; 
          
              Combat - Austrians
                  Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                  Austrians creates battle in territory OVER THE TOP
                  Austrians creates battle in territory By DKJD
                  Battle in Tuscany
                      Austrians attack with 5 Fighters, 18 Infantrys, 6 Munitionss and 5 Zeppelins
                      Italians defend with 4 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 2 Trenchess; French defend with 3 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 2 Infantrys
                          Austrians roll dice for 5 Fighters, 18 Infantrys, 6 Munitionss and 5 Zeppelins in Tuscany, round 2 : 11/1 hits, 10.83 expected hits
                          Italians roll dice for 7 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 2 Infantrys and 2 Trenchess in Tuscany, round 2 : 3/1 hits, 3.33 expected hits
                          2 Trenchess owned by the Italians, 3 Infantrys owned by the Austrians, 2 Infantrys owned by the French, 3 Elite-Offensive-Infantrys owned by the Italians, 1 Elite-Offensive-Infantry owned by the French and 1 Elite-Defensive-Infantry owned by the French lost in Tuscany
                          6 Munitionss owned by the Austrians lost in Tuscany
                          Austrians roll dice for 5 Fighters, 15 Infantrys and 5 Zeppelins in Tuscany, round 3 : 8/1 hits, 8.33 expected hits
                          Italians roll dice for 6 Elite-Defensive-Infantrys in Tuscany, round 3 : 2/0 hits, 2.00 expected hits
                          2 Infantrys owned by the Austrians, 4 Elite-Defensive-Infantrys owned by the Italians and 2 Elite-Defensive-Infantrys owned by the French lost in Tuscany
                      Austrians win, taking By DKJD from French, taking Tuscany from Italians with 5 Fighters, 13 Infantrys and 5 Zeppelins remaining. Battle score for attacker is 33
                      Casualties for Austrians: 5 Infantrys and 6 Munitionss
                      Casualties for French: 3 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 2 Infantrys
                      Casualties for Italians: 4 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 2 Trenchess
                  Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD
          
              Non Combat Move - Austrians
                  5 Fighters moved from Tuscany to Venice
                  5 Zeppelins moved from Tuscany to Trieste
                  1 AA-Gun moved from Romania to Hungary
                  1 AA-Gun moved from Moldova to Galacia
          
              Place Units - Austrians
                  6 Infantrys placed in Trieste
                  1 Develop-Heavy-Artillery and 7 Infantrys placed in Vienna
                  Trigger -Austrians-Develop-Heavy-Artillery: buyDevelop-Heavy-Artillery removed from Austrians-Frontier
                  Trigger -Austrians-Develop-Heavy-Artillery: buyHeavy-Artillery added to Austrians-Frontier
                  Trigger -Austrians-Develop-Heavy-Artillery: buyEmplace-Heavy-Artillery added to Austrians-Frontier
                  Trigger -Austrians-Develop-Heavy-Artillery: buyRailgun added to Austrians-Frontier
                  Trigger -Austrians-Develop-Heavy-Artillery: has removed 1 Develop-Heavy-Artillery owned by Austrians in Vienna
          
              Turn Complete - Austrians
                  Austrians collect 61 PUs; end with 61 PUs
                  Austrians creates 6 Munitionss in SZ 31
          

          Combat Hit Differential Summary :

          Italians regular : -0.33
          Austrians regular : -0.17
          

          Savegame

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          • djabwanaD Offline
            djabwana
            last edited by

            TripleA Turn Summary: Ottomans round 9

            TripleA Turn Summary for game: Over The Top, version: 1.0.0

            Game History

            Round: 9
            
                Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans
                    Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                    Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
            
                Load Munitions - Ottomans
                    Ottomans collect 0 PUs; end with 83 PUs
                    Ottomans creates 2 Munitionss in SZ 36
                    Ottomans creates 4 Munitionss in SZ 37
            
                Fire Munitions and Combat Move - Ottomans
                    4 Munitionss moved from SZ 37 to Svastepole
                    6 Infantrys moved from Istanbul to SZ 36
                    6 Infantrys and 1 Troop-Transport moved from SZ 36 to SZ 32
                    6 Infantrys moved from SZ 32 to Naples
                    1 Zeppelin moved from Istanbul to Naples
                    1 Battleship moved from SZ 36 to SZ 34
                    2 Infantrys moved from Greece to Sarajevo
                    3 Infantrys and 3 Mech-Infantrys moved from Cyreniaca to Tripoli
                          Ottomans take Sirte from Italians
                          Ottomans take Tripoli from Italians
                    2 Field-Artillerys and 3 Infantrys moved from Cyreniaca to Sirte
                    1 Field-Artillery moved from al-Hasa to Basrah
                    2 Infantrys moved from al-Hasa to Basrah
                    1 Zeppelin moved from Istanbul to Naples
                    1 Fighter moved from Romania to Greece
                    1 Armored-Train and 1 Train moved from RR 42 to RR 55
                    2 Battlecruisers, 1 Battleship and 3 Submarines moved from SZ 37 to SZ 34
                    1 Freighter moved from SZ 37 to SZ 36
                    3 Infantrys moved from Istanbul to SZ 36
                    1 Freighter and 3 Infantrys moved from SZ 36 to SZ 37
                    3 Infantrys moved from SZ 37 to Karkov
                    1 Zeppelin moved from al-Hasa to Cairo
                    4 Infantrys moved from Cairo to Egypt
                    4 Infantrys moved from Arar to Bagdad
                    4 Infantrys moved from Syria to Arar
            
                Purchase Units - Ottomans
                    Ottomans buy 1 Harbor-Defenses, 20 Infantrys, 2 Mech-Infantrys, 1 Shipyard and 3 Trenchess; Remaining resources: 0 PUs; 
            
                Combat - Ottomans
                    Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                    Ottomans creates battle in territory OVER THE TOP
                    Battle in Svastepole
                        Ottomans attack with 4 Munitionss
                        Russians defend with 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Factory, 3 Fighters, 2 Infantrys, 1 Shipyard and 8 Trenchess
                            Ottomans roll dice for 4 Munitionss in Svastepole, round 2 : 1/1 hits, 1.33 expected hits
                        Units damaged: 1 Trenches owned by the Russians
                            4 Munitionss owned by the Ottomans lost in Svastepole
                        Russians win with 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 3 Fighters, 2 Infantrys and 8 Trenchess remaining. Battle score for attacker is 0
                        Casualties for Ottomans: 4 Munitionss
                    Battle in Naples
                        Ottomans attack with 6 Infantrys and 2 Zeppelins
                        Italians defend with 1 Infantry and 2 Trenchess
                            Ottomans roll dice for 6 Infantrys and 2 Zeppelins in Naples, round 2 : 3/1 hits, 2.33 expected hits
                        Units damaged: 1 Trenches owned by the Italians
                            Italians roll dice for 1 Infantry and 2 Trenchess in Naples, round 2 : 1/1 hits, 0.17 expected hits
                            1 Trenches owned by the Italians and 1 Infantry owned by the Ottomans lost in Naples
                            Ottomans roll dice for 5 Infantrys and 2 Zeppelins in Naples, round 3 : 2/0 hits, 2.00 expected hits
                            Italians roll dice for 1 Infantry and 1 Trenches in Naples, round 3 : 0/1 hits, 0.17 expected hits
                            1 Trenches owned by the Italians and 1 Infantry owned by the Italians lost in Naples
                        Ottomans win, taking Naples from Italians with 5 Infantrys and 2 Zeppelins remaining. Battle score for attacker is 6
                        Casualties for Ottomans: 1 Infantry
                        Casualties for Italians: 1 Infantry and 2 Trenchess
                    Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD
                    Trigger Remove Ottomans Munitions 1: has removed 2 Munitionss owned by Ottomans in SZ 36
            
                Non Combat Move - Ottomans
                    2 Zeppelins moved from Naples to Greece
                    1 Fighter moved from Cairo to Syria
                    1 Zeppelin moved from Cairo to Syria
            
                Place Units - Ottomans
                    4 Infantrys placed in Cairo
                    1 Harbor-Defenses placed in SZ 39
                    4 Infantrys placed in Basrah
                    6 Infantrys placed in Syria
                    1 Shipyard and 1 Trenches placed in Greece
                    2 Infantrys and 2 Mech-Infantrys placed in Greece
                    2 Trenchess placed in Karkov
                    4 Infantrys placed in Istanbul
                    Turning on Edit Mode
                    EDIT: Removing units owned by Ottomans from Egypt: 1 Field-Artillery and 6 Infantrys
                    EDIT: Adding units owned by Ottomans to Cairo: 1 Field-Artillery and 6 Infantrys
                    EDIT: Turning off Edit Mode
            
                Turn Complete - Ottomans
                    Ottomans collect 88 PUs; end with 88 PUs
                    Ottomans creates 6 Munitionss in SZ 34
            

            Combat Hit Differential Summary :

            Italians regular : 0.67
            Ottomans regular : 0.33
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • GenerationKILLG Offline
              GenerationKILL
              last edited by

              TripleA Turn Summary: British-Commonwealth round 9

              TripleA Turn Summary for game: Over The Top, version: 1.0.0

              Game History

              Round: 9
              
                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth
                      Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                      Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                          British-Commonwealth takes al-Hasa from Ottomans
                          British-Commonwealth takes Hejaz from Ottomans
                      1 Infantry moved from Oman to al-Hasa
                      1 Infantry moved from Oman to Hejaz
                      2 Battleships moved from SZ 42 to SZ 38
                      1 Battlecruiser moved from SZ 87 to SZ 48
              
                  Load Munitions - British-Commonwealth
                      British-Commonwealth collect 0 PUs; end with 60 PUs
                      British-Commonwealth creates 4 Munitionss in SZ 38
                      British-Commonwealth creates 1 Munitions in SZ 48
              
                  Fire Munitions and Combat Move - British-Commonwealth
                      2 Elite-Offensive-Infantrys moved from Oman to SZ 42
                      1 Field-Artillery moved from I. Somaliland to SZ 42
                      2 Infantrys moved from Oman to SZ 42
                      2 Elite-Defensive-Infantrys moved from Oman to SZ 42
                      2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 2 Infantrys and 1 Troop-Transport moved from SZ 42 to SZ 38
                      1 Field-Artillery and 2 Infantrys moved from SZ 38 to Tabuk
                      2 Elite-Defensive-Infantrys moved from SZ 38 to Tabuk
                      2 Elite-Offensive-Infantrys moved from SZ 38 to Tabuk
                      4 Munitionss moved from SZ 38 to Tabuk
                      1 Bomber and 2 Zeppelins moved from Oman to Tabuk
                      1 Bomber moved from Niangara to Hurghada
                      2 Cavalrys moved from Southern Sudan to Hurghada
                      1 Infantry moved from Northern Sudan to Hurghada
                      2 Field-Artillerys moved from Oman to Hejaz
                      1 Elite-Defensive-Infantry moved from Oman to Hejaz
                      1 Cavalry moved from Oman to Hejaz
                      2 Freighters moved from SZ 43 to SZ 44
                      3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from India to SZ 44
                      3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Freighters moved from SZ 44 to SZ 43
                      3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from SZ 43 to Oman
                      2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Field-Artillery moved from Australia to SZ 66
                      2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Troop-Transport moved from SZ 66 to SZ 48
                      1 Elite-Offensive-Infantry moved from Transvaal to Buchuanaland
                      1 Bomber moved from Chikapa to Buchuanaland
                      1 Infantry moved from Nye Lukemba to Rhodesia
                      British-Commonwealth undo move 24.
                      1 Bomber moved from Chikapa to Rhodesia
              
                  Purchase Units - British-Commonwealth
                      British-Commonwealth buy 1 Battleship, 6 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Freighter and 1 Infantry; Remaining resources: 0 PUs; 
              
                  Combat - British-Commonwealth
                      Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                      British-Commonwealth creates battle in territory OVER THE TOP
                      Battle in Rhodesia
                          British-Commonwealth attack with 1 Bomber and 1 Infantry
                          Imperial-German-Afrika defend with 1 Infantry
                              British-Commonwealth roll dice for 1 Bomber and 1 Infantry in Rhodesia, round 2 : 1/1 hits, 0.83 expected hits
                              Imperial-German-Afrika roll dice for 1 Infantry in Rhodesia, round 2 : 1/1 hits, 0.17 expected hits
                              1 Infantry owned by the British-Commonwealth and 1 Infantry owned by the Imperial-German-Afrika lost in Rhodesia
                          British-Commonwealth win
                          . Battle score for attacker is 0
                          Casualties for British-Commonwealth: 1 Infantry
                          Casualties for Imperial-German-Afrika: 1 Infantry
                      Battle in Tabuk
                          British-Commonwealth attack with 1 Bomber, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 2 Infantrys, 4 Munitionss and 2 Zeppelins
                          Ottomans defend with 10 Infantrys and 2 Trenchess
                              British-Commonwealth roll dice for 1 Bomber, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 2 Infantrys, 4 Munitionss and 2 Zeppelins in Tabuk, round 2 : 4/1 hits, 4.83 expected hits
                              Ottomans roll dice for 10 Infantrys and 2 Trenchess in Tabuk, round 2 : 2/1 hits, 1.67 expected hits
                              2 Infantrys owned by the British-Commonwealth and 2 Trenchess owned by the Ottomans lost in Tabuk
                              4 Munitionss owned by the British-Commonwealth lost in Tabuk
                              British-Commonwealth roll dice for 1 Bomber, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Zeppelins in Tabuk, round 3 : 2/1 hits, 2.83 expected hits
                              Ottomans roll dice for 10 Infantrys in Tabuk, round 3 : 1/1 hits, 1.67 expected hits
                              2 Infantrys owned by the Ottomans and 1 Elite-Defensive-Infantry owned by the British-Commonwealth lost in Tabuk
                              British-Commonwealth roll dice for 1 Bomber, 1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Zeppelins in Tabuk, round 4 : 3/1 hits, 2.67 expected hits
                              Ottomans roll dice for 8 Infantrys in Tabuk, round 4 : 1/1 hits, 1.33 expected hits
                              3 Infantrys owned by the Ottomans and 1 Elite-Defensive-Infantry owned by the British-Commonwealth lost in Tabuk
                              British-Commonwealth roll dice for 1 Bomber, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Zeppelins in Tabuk, round 5 : 2/1 hits, 2.50 expected hits
                              Ottomans roll dice for 5 Infantrys in Tabuk, round 5 : 1/1 hits, 0.83 expected hits
                              2 Infantrys owned by the Ottomans and 1 Elite-Offensive-Infantry owned by the British-Commonwealth lost in Tabuk
                              British-Commonwealth roll dice for 1 Bomber, 1 Elite-Offensive-Infantry, 1 Field-Artillery and 2 Zeppelins in Tabuk, round 6 : 2/0 hits, 2.00 expected hits
                              Ottomans roll dice for 3 Infantrys in Tabuk, round 6 : 0/1 hits, 0.50 expected hits
                              2 Infantrys owned by the Ottomans lost in Tabuk
                              British-Commonwealth roll dice for 1 Bomber, 1 Elite-Offensive-Infantry, 1 Field-Artillery and 2 Zeppelins in Tabuk, round 7 : 2/0 hits, 2.00 expected hits
                              Ottomans roll dice for 1 Infantry in Tabuk, round 7 : 0/1 hits, 0.17 expected hits
                              1 Infantry owned by the Ottomans lost in Tabuk
                          British-Commonwealth takes Tabuk from Ottomans
                          British-Commonwealth win
                          . Battle score for attacker is 13
                          Casualties for British-Commonwealth: 2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry, 2 Infantrys and 4 Munitionss
                          Casualties for Ottomans: 10 Infantrys and 2 Trenchess
                      Battle in Buchuanaland
                          British-Commonwealth attack with 1 Elite-Offensive-Infantry
                          Imperial-German-Afrika defend with 2 Infantrys
                              British-Commonwealth roll dice for 1 Elite-Offensive-Infantry in Buchuanaland, round 2 : 1/1 hits, 0.33 expected hits
                              Imperial-German-Afrika roll dice for 2 Infantrys in Buchuanaland, round 2 : 1/1 hits, 0.33 expected hits
                              1 Infantry owned by the Imperial-German-Afrika and 1 Elite-Offensive-Infantry owned by the British-Commonwealth lost in Buchuanaland
                          Imperial-German-Afrika win
                          . Battle score for attacker is -1
                          Casualties for British-Commonwealth: 1 Elite-Offensive-Infantry
                          Casualties for Imperial-German-Afrika: 1 Infantry
                      Battle in Hurghada
                          British-Commonwealth attack with 1 Bomber, 2 Cavalrys and 1 Infantry
                          Imperial-German-Afrika defend with 1 Infantry
                              British-Commonwealth roll dice for 1 Bomber, 2 Cavalrys and 1 Infantry in Hurghada, round 2 : 2/1 hits, 1.17 expected hits
                              Imperial-German-Afrika roll dice for 1 Infantry in Hurghada, round 2 : 0/1 hits, 0.17 expected hits
                              1 Infantry owned by the Imperial-German-Afrika lost in Hurghada
                          British-Commonwealth takes Hurghada from Imperial-German-Afrika
                          British-Commonwealth win
                          . Battle score for attacker is 2
                          Casualties for Imperial-German-Afrika: 1 Infantry
                      Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD
                      Trigger Remove British-Commonwealth Munitions 1: has removed 1 Munitions owned by British-Commonwealth in SZ 48
              
                  Non Combat Move - British-Commonwealth
                      1 Bomber moved from Hurghada to Northern Sudan
                      1 Bomber and 2 Zeppelins moved from Tabuk to Oman
                      1 Bomber moved from Rhodesia to I. Somaliland
              
                  Place Units - British-Commonwealth
                      1 Battleship and 1 Freighter placed in SZ 66
                      2 Elite-Offensive-Infantrys and 1 Infantry placed in Australia
                      3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys placed in India
                      3 Elite-Defensive-Infantrys placed in S. Africa
              
                  Turn Complete - British-Commonwealth
                      British-Commonwealth collect 57 PUs; end with 57 PUs
                      British-Commonwealth creates 4 Munitionss in SZ 38
                      British-Commonwealth creates 1 Munitions in SZ 48
                      British-Commonwealth creates 2 Munitionss in SZ 66
              

              Combat Hit Differential Summary :

              Imperial-German-Afrika regular : 1.33
              British-Commonwealth regular : -0.17
              Ottomans regular : -1.17
              

              Savegame

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              • GenerationKILLG Offline
                GenerationKILL
                last edited by

                TripleA Turn Summary: Italians round 9

                TripleA Turn Summary for game: Over The Top, version: 1.0.0

                Game History

                Round: 9
                
                    Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians
                        Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                        Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                        4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys and 1 Infantry moved from Rome to Tuscany
                
                    Load Munitions - Italians
                        Italians collect 0 PUs; end with 33 PUs
                
                    Purchase Units - Italians
                        Italians buy 2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry, 6 Infantrys and 4 Trenchess; Remaining resources: 0 PUs; 
                
                    Combat - Italians
                        Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                        Italians creates battle in territory OVER THE TOP
                        Italians creates battle in territory Tuscany
                        Battle in Tuscany
                            Italians attack with 4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys and 1 Infantry
                            Austrians defend with 13 Infantrys
                                Italians roll dice for 4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys and 1 Infantry in Tuscany, round 2 : 2/1 hits, 2.17 expected hits
                                Austrians roll dice for 13 Infantrys in Tuscany, round 2 : 3/1 hits, 2.17 expected hits
                                2 Infantrys owned by the Austrians, 1 Infantry owned by the Italians and 2 Elite-Defensive-Infantrys owned by the Italians lost in Tuscany
                                Italians roll dice for 2 Elite-Defensive-Infantrys and 4 Elite-Offensive-Infantrys in Tuscany, round 3 : 2/1 hits, 1.67 expected hits
                                Austrians roll dice for 11 Infantrys in Tuscany, round 3 : 1/1 hits, 1.83 expected hits
                                2 Infantrys owned by the Austrians and 1 Elite-Defensive-Infantry owned by the Italians lost in Tuscany
                                Italians roll dice for 1 Elite-Defensive-Infantry and 4 Elite-Offensive-Infantrys in Tuscany, round 4 : 1/1 hits, 1.50 expected hits
                                Austrians roll dice for 9 Infantrys in Tuscany, round 4 : 1/1 hits, 1.50 expected hits
                                1 Infantry owned by the Austrians and 1 Elite-Defensive-Infantry owned by the Italians lost in Tuscany
                                Italians roll dice for 4 Elite-Offensive-Infantrys in Tuscany, round 5 : 2/1 hits, 1.33 expected hits
                                Austrians roll dice for 8 Infantrys in Tuscany, round 5 : 2/1 hits, 1.33 expected hits
                                2 Infantrys owned by the Austrians and 2 Elite-Offensive-Infantrys owned by the Italians lost in Tuscany
                                Italians roll dice for 2 Elite-Offensive-Infantrys in Tuscany, round 6 : 1/1 hits, 0.67 expected hits
                                Austrians roll dice for 6 Infantrys in Tuscany, round 6 : 1/0 hits, 1.00 expected hits
                                1 Infantry owned by the Austrians and 1 Elite-Offensive-Infantry owned by the Italians lost in Tuscany
                                Italians roll dice for 1 Elite-Offensive-Infantry in Tuscany, round 7 : 0/1 hits, 0.33 expected hits
                                Austrians roll dice for 5 Infantrys in Tuscany, round 7 : 0/1 hits, 0.83 expected hits
                                Italians roll dice for 1 Elite-Offensive-Infantry in Tuscany, round 8 : 0/1 hits, 0.33 expected hits
                                Austrians roll dice for 5 Infantrys in Tuscany, round 8 : 1/1 hits, 0.83 expected hits
                            1 Elite-Offensive-Infantry owned by the Italians lost in Tuscany
                            Austrians win with 5 Infantrys remaining. Battle score for attacker is -10
                            Casualties for Italians: 4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys and 1 Infantry
                            Casualties for Austrians: 8 Infantrys
                        Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD
                
                    Non Combat Move - Italians
                
                    Place Units - Italians
                        2 Trenchess placed in Piedmont
                        2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry, 6 Infantrys and 2 Trenchess placed in Rome
                
                    Turn Complete - Italians
                        Italians collect 25 PUs; end with 25 PUs
                

                Combat Hit Differential Summary :

                Italians regular : 0.00
                Austrians regular : -0.50
                

                Savegame

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                • GenerationKILLG Offline
                  GenerationKILL
                  last edited by

                  TripleA Turn Summary: Americans round 9

                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                  Game History

                  Round: 9
                  
                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans
                          Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                          Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                          4 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 2 Infantrys and 1 Troop-Transport moved from SZ 20 to SZ 22
                          4 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Infantrys moved from SZ 22 to Bordeaux
                          2 Freighters and 2 Tanks moved from SZ 20 to SZ 22
                          2 Tanks moved from SZ 22 to Bordeaux
                          4 Field-Artillerys and 8 Infantrys moved from Marseilles to Piedmont
                          2 Troop-Transports moved from SZ 20 to SZ 24
                          2 Elite-Offensive-Infantrys and 2 Tanks moved from United States to SZ 24
                          2 Elite-Offensive-Infantrys, 2 Tanks and 1 Troop-Transport moved from SZ 24 to SZ 20
                          1 Field-Artillery and 2 Infantrys moved from Chaumont to Argonne
                          2 Infantrys moved from Chaumont to Argonne
                          1 Fighter moved from Chaumont to Verdun
                          1 Field-Artillery moved from Fontainbleu to Chaumont
                  
                      Load Munitions - Americans
                          Americans collect 0 PUs; end with 56 PUs
                  
                      Purchase Units - Americans
                          Americans buy 1 Bomber, 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
                  
                      Combat - Americans
                          Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                          Americans creates battle in territory OVER THE TOP
                          Americans creates battle in territory Verdun
                          Battle in Verdun
                              Americans attack with 1 Fighter
                              Germans defend with 1 Infantry
                                  Americans roll dice for 1 Fighter in Verdun, round 2 : 1/1 hits, 0.50 expected hits
                                  Germans roll dice for 1 Infantry in Verdun, round 2 : 0/1 hits, 0.17 expected hits
                                  1 Infantry owned by the Germans lost in Verdun
                              Americans win with 1 Fighter remaining. Battle score for attacker is 2
                              Casualties for Germans: 1 Infantry
                          Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD
                  
                      Non Combat Move - Americans
                          1 Fighter moved from Verdun to Argonne
                  
                      Place Units - Americans
                          1 Bomber placed in Fontainbleu
                          1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 4 Infantrys and 2 Tanks placed in United States
                  
                      Turn Complete - Americans
                          Americans collect 56 PUs; end with 56 PUs
                  

                  Combat Hit Differential Summary :

                  Americans regular : 0.50
                  Germans regular : -0.17
                  

                  Savegame

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                  • djabwanaD Offline
                    djabwana
                    last edited by

                    TripleA Turn Summary: Germans round 10

                    TripleA Turn Summary for game: Over The Top, version: 1.0.0

                    Game History

                    Round: 10
                    
                        Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans
                            Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                            Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                Germans captures 12PUs while taking Russians capital
                            1 Cavalry moved from Tula to Moscow
                                  Germans take Moscow from Russians
                    
                        Load Munitions - Germans
                            Germans collect 0 PUs; end with 141 PUs
                            Germans creates 1 Gas-Munitions in Bavaria
                            Germans creates 1 Gas-Munitions in Innsbruck
                            Germans creates 3 Gas-Munitionss in Kaluga
                            Germans creates 10 Munitionss in Kiel
                            Germans creates 10 Munitionss in RR 5
                            Germans creates 1 Gas-Munitions in Venice
                    
                        Fire Munitions and Combat Move - Germans
                            7 Munitionss moved from Kiel to SZ 7
                            1 Submarine moved from SZ 80 to SZ 10
                            2 Bombers moved from Bavaria to SZ 29
                            2 Zeppelins moved from Innsbruck to SZ 29
                            1 Zeppelin moved from Innsbruck to SZ 29
                            1 Fighter moved from Karkov to Serbia
                            1 Fighter moved from Innsbruck to Tuscany
                            1 Heavy-Artillery and 5 Infantrys moved from Venice to Tuscany
                            1 Heavy-Artillery and 14 Infantrys moved from Innsbruck to Venice
                            1 Heavy-Artillery moved from Bavaria to Innsbruck
                            8 Infantrys moved from Bavaria to Innsbruck
                            6 Infantrys moved from Berlin to RR 20
                            1 Armored-Train, 6 Infantrys and 1 Train moved from RR 20 to RR 39
                            6 Infantrys moved from RR 39 to Venice
                            4 Infantrys moved from Saxony to Innsbruck
                            2 Trains moved from RR 29 to RR 20
                            2 Infantrys moved from Vimy to Somme
                            1 Fighter moved from Vimy to Somme
                            4 Infantrys moved from Brussels to Vimy
                            2 Infantrys moved from Brussels to Vimy
                            1 Infantry moved from Bar-Le-Duc to Rhiems
                            1 Infantry moved from Metz to Douamont
                            1 Cavalry moved from Bar-Le-Duc to Metz
                            1 Cavalry moved from Bar-Le-Duc to Luneville
                            1 Red-Baron moved from Bar-Le-Duc to Rhiems
                            1 Cavalry moved from Bar-Le-Duc to Rhiems
                            1 Armored-Train and 1 Train moved from RR 119 to RR 122
                            1 Zeppelin moved from Brussels to Fontainbleu
                    
                        Purchase Units - Germans
                            Germans buy 1 Bomber, 2 Fighters, 2 Harbor-Defensess, 4 Heavy-Artillerys, 20 Infantrys, 5 Trenchess and 1 Zeppelin; Remaining resources: 0 PUs; 
                    
                        Combat - Germans
                            Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                            Germans creates battle in territory OVER THE TOP
                            Germans creates battle in territory By DKJD
                            Battle in Rhiems
                                Germans attack with 1 Cavalry, 1 Infantry and 1 Red-Baron
                                French defend with 1 Elite-Offensive-Infantry and 1 Infantry
                                    Germans roll dice for 1 Cavalry, 1 Infantry and 1 Red-Baron in Rhiems, round 2 : 2/1 hits, 1.17 expected hits
                                    French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Rhiems, round 2 : 1/1 hits, 0.33 expected hits
                                    1 Infantry owned by the Germans, 1 Infantry owned by the French and 1 Elite-Offensive-Infantry owned by the French lost in Rhiems
                                Germans win, taking By DKJD from British, taking Rhiems from French with 1 Cavalry and 1 Red-Baron remaining. Battle score for attacker is 3
                                Casualties for Germans: 1 Infantry
                                Casualties for French: 1 Elite-Offensive-Infantry and 1 Infantry
                            Battle in Somme
                                Germans attack with 1 Fighter and 2 Infantrys
                                French defend with 1 Infantry
                                    Germans roll dice for 1 Fighter and 2 Infantrys in Somme, round 2 : 1/1 hits, 0.83 expected hits
                                    French roll dice for 1 Infantry in Somme, round 2 : 1/1 hits, 0.17 expected hits
                                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Somme
                                Germans win, taking Somme from French with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                                Casualties for Germans: 1 Infantry
                                Casualties for French: 1 Infantry
                            Battle in Fontainbleu
                                Germans attack with 1 Zeppelin
                                Americans defend with 1 Bomber and 1 Factory
                                    Germans roll dice for 1 Zeppelin in Fontainbleu, round 2 : 0/1 hits, 0.17 expected hits
                                    Americans roll dice for 1 Bomber in Fontainbleu, round 2 : 0/1 hits, 0.17 expected hits
                                    Germans roll dice for 1 Zeppelin in Fontainbleu, round 3 : 1/1 hits, 0.17 expected hits
                                    Americans roll dice for 1 Bomber in Fontainbleu, round 3 : 0/1 hits, 0.17 expected hits
                                    1 Bomber owned by the Americans lost in Fontainbleu
                                Germans win with 1 Zeppelin remaining. Battle score for attacker is 12
                                Casualties for Americans: 1 Bomber
                            Battle in SZ 7
                                Germans attack with 7 Munitionss
                                British defend with 2 Battleships
                                    Germans roll dice for 7 Munitionss in SZ 7, round 2 : 2/1 hits, 2.33 expected hits
                                    2 Battleships owned by the British lost in SZ 7
                                    7 Munitionss owned by the Germans lost in SZ 7
                                British win with no units remaining. Battle score for attacker is 40
                                Casualties for British: 2 Battleships
                                Casualties for Germans: 7 Munitionss
                            Battle in SZ 29
                                Germans attack with 2 Bombers and 3 Zeppelins
                                French defend with 1 Battleship, 1 Destroyer and 1 Troop-Transport
                                    Germans roll dice for 2 Bombers and 3 Zeppelins in SZ 29, round 2 : 2/1 hits, 1.50 expected hits
                                Units damaged: 1 Battleship owned by the French
                                    French roll dice for 1 Battleship, 1 Destroyer and 1 Troop-Transport in SZ 29, round 2 : 1/0 hits, 1.00 expected hits
                                1 Troop-Transport owned by the French and 1 Zeppelin owned by the Germans lost in SZ 29
                                    Germans roll dice for 2 Bombers and 2 Zeppelins in SZ 29, round 3 : 2/1 hits, 1.33 expected hits
                                    French roll dice for 1 Battleship and 1 Destroyer in SZ 29, round 3 : 1/0 hits, 1.00 expected hits
                                    1 Destroyer owned by the French, 1 Battleship owned by the French and 1 Zeppelin owned by the Germans lost in SZ 29
                                Germans win with 2 Bombers and 1 Zeppelin remaining. Battle score for attacker is 19
                                Casualties for Germans: 2 Zeppelins
                                Casualties for French: 1 Battleship, 1 Destroyer and 1 Troop-Transport
                            Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD
                            Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bavaria
                            Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Venice
                            Trigger Remove Germans Munitions 1: has removed 10 Munitionss owned by Germans in RR 5
                            Trigger Remove Germans Munitions 1: has removed 3 Munitionss owned by Germans in Kiel
                            Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Innsbruck
                            Trigger Remove Germans Munitions 1: has removed 3 Gas-Munitionss owned by Germans in Kaluga
                    
                        Non Combat Move - Germans
                            1 Bomber moved from SZ 29 to Tuscany
                            1 Bomber moved from SZ 29 to Tuscany
                            1 Zeppelin moved from SZ 29 to Innsbruck
                            1 Bomber moved from St. Petersburg to Vienna
                            1 Fighter moved from Smolensk to Galacia
                            2 Field-Artillerys and 3 Heavy-Artillerys moved from Kaluga to Smolensk
                            1 Infantry moved from Smolensk to Belarus
                            3 Cavalrys moved from St. Petersburg to Belarus
                            1 Cavalry moved from Finland to Smolensk
                            1 Cavalry moved from Petrozavodsk to Smolensk
                            2 Infantrys moved from Oryol to Belarus
                            4 Railguns moved from RR 5 to RR 141
                            1 Railgun moved from RR 5 to RR 141
                            1 Fighter moved from Somme to Vimy
                            1 Red-Baron moved from Rhiems to Bar-Le-Duc
                            1 AA-Gun moved from Silesia to Saxony
                            1 AA-Gun moved from Poland to Silesia
                            1 AA-Gun moved from Hanover to Bavaria
                            1 AA-Gun moved from Bar-Le-Duc to Luneville
                            1 Zeppelin moved from Fontainbleu to Brussels
                    
                        Place Units - Germans
                            2 Heavy-Artillerys, 1 Infantry and 2 Trenchess placed in Brussels
                            2 Heavy-Artillerys and 2 Trenchess placed in Vimy
                            3 Infantrys and 1 Trenches placed in St. Petersburg
                            6 Infantrys placed in Bavaria
                            2 Harbor-Defensess placed in SZ 7
                            1 Bomber placed in Kiel
                            2 Fighters and 3 Infantrys placed in Kiel
                            7 Infantrys and 1 Zeppelin placed in Berlin
                            Germans undo move 7.
                            2 Fighters placed in Kiel
                            3 Infantrys placed in Berlin
                    
                        Turn Complete - Germans
                            Germans collect 132 PUs; end with 132 PUs
                            Germans creates 2 Gas-Munitionss in Brussels
                            Germans creates 1 Gas-Munitions in Innsbruck
                            Germans creates 10 Munitionss in Kiel
                            Germans creates 10 Munitionss in RR 141
                            Germans creates 3 Gas-Munitionss in Smolensk
                            Germans creates 1 Gas-Munitions in Tuscany
                            Germans creates 1 Gas-Munitions in Venice
                            Germans creates 2 Gas-Munitionss in Vimy
                    

                    Combat Hit Differential Summary :

                    Americans regular : -0.33
                    French regular : 1.50
                    Germans regular : 2.50
                    

                    Savegame

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                    • djabwanaD Offline
                      djabwana
                      last edited by

                      TripleA Turn Summary: Imperial-German-Afrika round 10

                      TripleA Turn Summary for game: Over The Top, version: 1.0.0

                      Game History

                      Round: 10
                      
                          Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika
                              Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                              Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                  Imperial-German-Afrika takes British E. Africa from British-Commonwealth
                                  Imperial-German-Afrika takes Luderitz from British-Commonwealth
                                  Imperial-German-Afrika takes Niangara from French-Colonial-Africa
                              1 Infantry moved from Mumbaza to British E. Africa
                              1 Infantry moved from Buchuanaland to Luderitz
                              3 Infantrys moved from German E. Afrika to Mumbaza
                              1 Infantry moved from Mumbaza to Niangara
                              1 Infantry moved from German E. Afrika to Mumbaza
                      
                          Load Munitions - Imperial-German-Afrika
                              Imperial-German-Afrika collect 0 PUs; end with 19 PUs
                              Imperial-German-Afrika creates 10 Munitionss in German E. Afrika
                      
                          Purchase Units - Imperial-German-Afrika
                              Imperial-German-Afrika buy 1 Bomber and 2 Infantrys; Remaining resources: 3 PUs; 
                      
                          Combat - Imperial-German-Afrika
                              Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                              Imperial-German-Afrika creates battle in territory OVER THE TOP
                              Trigger Remove Imperial-German-Afrika Munitions 1: has removed 10 Munitionss owned by Imperial-German-Afrika in German E. Afrika
                              Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD
                      
                          Non Combat Move - Imperial-German-Afrika
                      
                          Place Units - Imperial-German-Afrika
                              1 Bomber and 2 Infantrys placed in German E. Afrika
                      
                          Turn Complete - Imperial-German-Afrika
                              Imperial-German-Afrika collect 20 PUs; end with 23 PUs
                              Imperial-German-Afrika creates 10 Munitionss in German E. Afrika
                      

                      Combat Hit Differential Summary :

                      Savegame

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                      • djabwanaD Offline
                        djabwana
                        last edited by

                        Moscow has fallen! The Bolshevik revolution was successful and the government is in shambles. The Central Powers were hoping to make the push to Rome to coincide with the Russian instability, but just at the critical moment, here comes America with their newfangled tanks to shore up the Italian front:
                        f629b77c-b3c0-40b1-b881-1089fd8e7630-image.png

                        It's a neck-and-neck game now of East vs. West.

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                        • GenerationKILLG Offline
                          GenerationKILL
                          last edited by

                          TripleA Turn Summary: French round 10

                          TripleA Turn Summary for game: Over The Top, version: 1.0.0

                          Game History

                          Round: 10
                          
                              Move Battleships/Cruisers, Heavy Artillery, and Railguns - French
                                  Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                  Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                          
                              Load Munitions - French
                                  French collect 0 PUs; end with 68 PUs
                                  French creates 8 Munitionss in SZ 30
                          
                              Fire Munitions and Combat Move - French
                                  3 Munitionss moved from SZ 30 to SZ 32
                                  5 Munitionss moved from SZ 30 to Naples
                                  1 Freighter moved from SZ 30 to SZ 29
                                  3 Infantrys moved from Marseilles to SZ 29
                                  3 Infantrys moved from SZ 29 to Tuscany
                                  6 Infantrys moved from Piedmont to Tuscany
                                  1 Zeppelin moved from Paris to Tuscany
                                  1 Field-Artillery moved from Piedmont to Tuscany
                                  2 Infantrys moved from Piedmont to Tuscany
                                  3 Elite-Offensive-Infantrys moved from Piedmont to Tuscany
                                  2 Infantrys moved from Marseilles to Piedmont
                                  1 Armored-Train and 1 Train moved from RR 38 to RR 27
                                  1 Elite-Offensive-Infantry moved from Argonne to Vimy
                                  2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 5 Infantrys moved from Soissons to Vimy
                          
                              Purchase Units - French
                                  French buy 3 Elite-Defensive-Infantrys, 1 Factory, 13 Infantrys and 3 Submarines; Remaining resources: 0 PUs; 
                          
                              Combat - French
                                  Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                  French creates battle in territory OVER THE TOP
                                  French creates battle in territory By DKJD
                                  Battle in SZ 32
                                      French attack with 3 Munitionss
                                      Ottomans defend with 1 Troop-Transport
                                          French roll dice for 3 Munitionss in SZ 32, round 2 : 1/0 hits, 1.00 expected hits
                                      1 Troop-Transport owned by the Ottomans lost in SZ 32
                                          3 Munitionss owned by the French lost in SZ 32
                                      Ottomans win, taking By DKJD from Germans with no units remaining. Battle score for attacker is 15
                                      Casualties for Ottomans: 1 Troop-Transport
                                      Casualties for French: 3 Munitionss
                                  Battle in Vimy
                                      French attack with 2 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Field-Artillery and 5 Infantrys
                                      Germans defend with 1 Cavalry, 1 Factory, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess
                                          French roll dice for 2 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Field-Artillery and 5 Infantrys in Vimy, round 2 : 3/0 hits, 3.00 expected hits
                                      Units damaged: 3 Trenchess owned by the Germans
                                          Germans roll dice for 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess in Vimy, round 2 : 6/1 hits, 5.50 expected hits
                                          5 Infantrys owned by the French and 1 Elite-Defensive-Infantry owned by the French lost in Vimy
                                          French roll dice for 1 Elite-Defensive-Infantry, 4 Elite-Offensive-Infantrys and 1 Field-Artillery in Vimy, round 3 : 2/0 hits, 2.00 expected hits
                                          Germans roll dice for 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess in Vimy, round 3 : 6/1 hits, 5.50 expected hits
                                          1 Trenches owned by the Germans, 1 Field-Artillery owned by the French, 4 Elite-Offensive-Infantrys owned by the French and 1 Elite-Defensive-Infantry owned by the French lost in Vimy
                                      Germans win with 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 3 Trenchess remaining. Battle score for attacker is -30
                                      Casualties for French: 2 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Field-Artillery and 5 Infantrys
                                      Casualties for Germans: 1 Trenches
                                  Battle in Naples
                                      French attack with 5 Munitionss
                                      Ottomans defend with 5 Infantrys
                                          French roll dice for 5 Munitionss in Naples, round 2 : 2/1 hits, 1.67 expected hits
                                          2 Infantrys owned by the Ottomans lost in Naples
                                          5 Munitionss owned by the French lost in Naples
                                      Ottomans win with 3 Infantrys remaining. Battle score for attacker is 4
                                      Casualties for Ottomans: 2 Infantrys
                                      Casualties for French: 5 Munitionss
                                  Battle in Tuscany
                                      French attack with 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 11 Infantrys and 1 Zeppelin
                                      Germans defend with 2 Bombers, 1 Fighter, 1 Heavy-Artillery and 5 Infantrys; Austrians defend with 5 Infantrys
                                          French roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 11 Infantrys and 1 Zeppelin in Tuscany, round 2 : 4/0 hits, 4.00 expected hits
                                          Austrians roll dice for 2 Bombers, 1 Fighter, 1 Heavy-Artillery and 10 Infantrys in Tuscany, round 2 : 3/1 hits, 3.17 expected hits
                                          4 Infantrys owned by the Germans and 3 Infantrys owned by the French lost in Tuscany
                                          French roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 8 Infantrys and 1 Zeppelin in Tuscany, round 3 : 4/1 hits, 3.50 expected hits
                                          Austrians roll dice for 2 Bombers, 1 Fighter, 1 Heavy-Artillery and 6 Infantrys in Tuscany, round 3 : 3/1 hits, 2.50 expected hits
                                          4 Infantrys owned by the Austrians and 3 Infantrys owned by the French lost in Tuscany
                                          French roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 5 Infantrys and 1 Zeppelin in Tuscany, round 4 : 3/0 hits, 3.00 expected hits
                                          Austrians roll dice for 2 Bombers, 1 Fighter, 1 Heavy-Artillery and 2 Infantrys in Tuscany, round 4 : 1/1 hits, 1.83 expected hits
                                          1 Infantry owned by the Austrians, 1 Infantry owned by the Germans, 1 Infantry owned by the French and 1 Bomber owned by the Germans lost in Tuscany
                                          French roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 4 Infantrys and 1 Zeppelin in Tuscany, round 5 : 3/1 hits, 2.83 expected hits
                                          Austrians roll dice for 1 Bomber, 1 Fighter and 1 Heavy-Artillery in Tuscany, round 5 : 1/1 hits, 1.33 expected hits
                                          1 Fighter owned by the Germans, 1 Infantry owned by the French, 1 Heavy-Artillery owned by the Germans and 1 Bomber owned by the Germans lost in Tuscany
                                      French win, taking Tuscany from Austrians with 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 3 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 46
                                      Casualties for French: 8 Infantrys
                                      Casualties for Germans: 2 Bombers, 1 Fighter, 1 Heavy-Artillery and 5 Infantrys
                                      Casualties for Austrians: 5 Infantrys
                                  Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD
                          
                              Non Combat Move - French
                                  1 Zeppelin moved from Tuscany to Marseilles
                          
                              Place Units - French
                                  3 Submarines placed in SZ 29
                                  1 Factory placed in Burgundy
                                  3 Elite-Defensive-Infantrys placed in Marseilles
                                  6 Infantrys placed in Picardy
                                  7 Infantrys placed in Paris
                                  French undo move 5.
                                  French undo move 4.
                                  3 Infantrys placed in Chantilly
                                  4 Infantrys placed in Picardy
                                  6 Infantrys placed in Paris
                          
                              Turn Complete - French
                                  French collect 65 PUs; end with 65 PUs
                                  French creates 8 Munitionss in SZ 30
                          

                          Combat Hit Differential Summary :

                          French regular : 1.00
                          Germans regular : 1.00
                          Austrians regular : -0.83
                          

                          Savegame

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                          • GenerationKILLG Offline
                            GenerationKILL
                            last edited by

                            TripleA Turn Summary: French-Colonial-Africa round 10

                            TripleA Turn Summary for game: Over The Top, version: 1.0.0

                            Game History

                            Round: 10
                            
                                Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa
                                    Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                    Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                    1 Battlecruiser and 2 Battleships moved from SZ 27 to SZ 30
                            
                                Load Munitions - French-Colonial-Africa
                                    French-Colonial-Africa collect 0 PUs; end with 41 PUs
                                    French-Colonial-Africa creates 5 Munitionss in SZ 30
                            
                                Fire Munitions and Combat Move - French-Colonial-Africa
                                        British-Commonwealth takes Rhodesia from Imperial-German-Afrika
                                        French-Colonial-Africa takes German Southwest Africa from Imperial-German-Afrika
                                        British-Commonwealth takes Buchuanaland from Imperial-German-Afrika
                                        British-Commonwealth takes Rhodesia from Imperial-German-Afrika
                                    5 Munitionss moved from SZ 30 to Naples
                                    5 Elite-Offensive-Infantrys moved from Gibraltar to SZ 27
                                    5 Elite-Offensive-Infantrys and 1 Troop-Transport moved from SZ 27 to SZ 30
                                    5 Elite-Offensive-Infantrys moved from SZ 30 to Naples
                                    7 Elite-Offensive-Infantrys moved from Angolia to Rhodesia
                                    4 Elite-Defensive-Infantrys moved from Angolia to Rhodesia
                                    French-Colonial-Africa undo move 6.
                                    French-Colonial-Africa undo move 5.
                                    1 Elite-Offensive-Infantry moved from Angolia to German Southwest Africa
                                    1 Elite-Offensive-Infantry moved from Angolia to Buchuanaland
                                    5 Elite-Offensive-Infantrys moved from Angolia to Rhodesia
                                    4 Elite-Defensive-Infantrys moved from Angolia to Rhodesia
                                    7 Field-Artillerys moved from Angolia to Rhodesia
                                    1 Elite-Defensive-Infantry, 2 Field-Artillerys and 3 Infantrys moved from Northern Sudan to Hurghada
                                    5 Infantrys moved from French Niger to RR 89
                                    5 Infantrys and 1 Train moved from RR 89 to RR 86
                                    5 Infantrys moved from RR 86 to Hurghada
                                    1 Fighter moved from Oman to Tabuk
                                    2 Infantrys moved from Nigeria to RR 96
                                    2 Infantrys and 1 Train moved from RR 96 to RR 102
                                    2 Infantrys moved from RR 102 to Bandundu
                                    1 Fighter moved from French Equitorial Africa to French Niger
                                    1 Armored-Train and 1 Train moved from RR 101 to RR 109
                                    1 Fighter moved from Chikapa to RR 109
                                    1 Fighter moved from French Equitorial Africa to Bandundu
                                    1 Fighter moved from Senegal to Algeria
                                    1 Infantry moved from Senegal to Mauritania
                            
                                Purchase Units - French-Colonial-Africa
                                    French-Colonial-Africa buy 2 Destroyers, 1 Elite-Offensive-Infantry, 7 Infantrys and 1 Train; Remaining resources: 0 PUs; 
                            
                                Combat - French-Colonial-Africa
                                    Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                    French-Colonial-Africa creates battle in territory OVER THE TOP
                                    Battle in Naples
                                        French-Colonial-Africa attack with 5 Elite-Offensive-Infantrys and 5 Munitionss
                                        Ottomans defend with 3 Infantrys
                                            French-Colonial-Africa roll dice for 5 Elite-Offensive-Infantrys and 5 Munitionss in Naples, round 2 : 4/1 hits, 3.33 expected hits
                                            Ottomans roll dice for 3 Infantrys in Naples, round 2 : 0/1 hits, 0.50 expected hits
                                            3 Infantrys owned by the Ottomans lost in Naples
                                            5 Munitionss owned by the French-Colonial-Africa lost in Naples
                                        French-Colonial-Africa win
                                        , taking Naples from Ottomans. Battle score for attacker is 6
                                        Casualties for Ottomans: 3 Infantrys
                                        Casualties for French-Colonial-Africa: 5 Munitionss
                                    Battle in RR 109
                                        French-Colonial-Africa attack with 1 Armored-Train, 1 Fighter and 1 Train
                                        Imperial-German-Afrika defend with 1 Armored-Train and 1 Train
                                            French-Colonial-Africa roll dice for 1 Armored-Train, 1 Fighter and 1 Train in RR 109, round 2 : 1/1 hits, 1.17 expected hits
                                            Imperial-German-Afrika roll dice for 1 Armored-Train and 1 Train in RR 109, round 2 : 0/1 hits, 0.33 expected hits
                                            1 Train owned by the Imperial-German-Afrika lost in RR 109
                                            French-Colonial-Africa roll dice for 1 Armored-Train, 1 Fighter and 1 Train in RR 109, round 3 : 1/1 hits, 1.17 expected hits
                                            Imperial-German-Afrika roll dice for 1 Armored-Train in RR 109, round 3 : 0/1 hits, 0.33 expected hits
                                        1 Armored-Train owned by the Imperial-German-Afrika lost in RR 109
                                        French-Colonial-Africa win
                                        . Battle score for attacker is 13
                                        Casualties for Imperial-German-Afrika: 1 Armored-Train and 1 Train
                                    Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD
                            
                                Non Combat Move - French-Colonial-Africa
                                    1 Fighter moved from RR 109 to Angolia
                            
                                Place Units - French-Colonial-Africa
                                    1 Train placed in RR 87
                                    5 Infantrys placed in Senegal
                                    1 Elite-Offensive-Infantry and 2 Infantrys placed in Angolia
                                    2 Destroyers placed in SZ 28
                            
                                Turn Complete - French-Colonial-Africa
                                    French-Colonial-Africa collect 41 PUs; end with 41 PUs
                                    French-Colonial-Africa creates 5 Munitionss in SZ 30
                            

                            Combat Hit Differential Summary :

                            Imperial-German-Afrika regular : -0.67
                            French-Colonial-Africa regular : 0.33
                            Ottomans regular : -0.50
                            

                            Savegame

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                            • GenerationKILLG Offline
                              GenerationKILL
                              last edited by

                              TripleA Turn Summary: Russians round 10

                              TripleA Turn Summary for game: Over The Top, version: 1.0.0

                              Game History

                              Round: 10
                              
                                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - Russians
                                      Trigger -infraDuringCombatMove-Russians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                      Trigger Add Russians Munitions: Russians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                      2 Fighters moved from Svastepole to SZ 37
                              
                                  Combat - Russians
                                      Trigger -infraDuringCombatMove-Russians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                      Russians creates battle in territory OVER THE TOP
                                      Russians creates battle in territory SZ 37
                                      Battle in SZ 37
                                          Russians attack with 2 Fighters
                                          Ottomans defend with 1 Freighter
                                              Russians roll dice for 2 Fighters in SZ 37, round 2 : 1/0 hits, 1.00 expected hits
                                              Ottomans roll dice for 1 Freighter in SZ 37, round 2 : 0/1 hits, 0.17 expected hits
                                              1 Freighter owned by the Ottomans lost in SZ 37
                                          Russians win with 2 Fighters remaining. Battle score for attacker is 8
                                          Casualties for Ottomans: 1 Freighter
                                      Trigger Remove Russians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Russians in By DKJD
                              
                                  Non Combat Move - Russians
                                      2 Fighters moved from SZ 37 to Svastepole
                              
                                  Turn Complete - Russians
                              

                              Combat Hit Differential Summary :

                              Russians regular : 0.00
                              Ottomans regular : -0.17
                              

                              Savegame

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                              • djabwanaD Offline
                                djabwana
                                last edited by

                                TripleA Turn Summary: Austrians round 10

                                TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                Game History

                                Round: 10
                                
                                    Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians
                                        Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                        Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                
                                    Load Munitions - Austrians
                                        Austrians collect 0 PUs; end with 61 PUs
                                        Austrians creates 6 Munitionss in SZ 31
                                
                                    Fire Munitions and Combat Move - Austrians
                                        6 Munitionss moved from SZ 31 to Tuscany
                                        3 Infantrys moved from Trieste to SZ 31
                                        1 Field-Artillery moved from Trieste to SZ 31
                                        2 Infantrys moved from Trieste to SZ 31
                                        1 Infantry moved from Trieste to SZ 31
                                        1 Field-Artillery and 6 Infantrys moved from SZ 31 to Tuscany
                                        5 Fighters and 11 Infantrys moved from Venice to Piedmont
                                        5 Zeppelins moved from Trieste to Piedmont
                                        6 Infantrys moved from Vienna to RR 40
                                        1 Armored-Train, 6 Infantrys and 1 Train moved from RR 40 to RR 39
                                        6 Infantrys moved from RR 39 to Venice
                                        1 Armored-Train moved from RR 39 to RR 40
                                        2 Trains moved from RR 39 to RR 40
                                        2 Infantrys moved from Galacia to Vienna
                                        2 Infantrys moved from Moldova to Galacia
                                        1 Infantry moved from Karkov to Moldova
                                        1 Infantry moved from Karkov to Moldova
                                        5 Infantrys moved from Vienna to Trieste
                                
                                    Purchase Units - Austrians
                                        Austrians buy 1 Factory, 1 Fighter, 1 Heavy-Artillery and 14 Infantrys; Remaining resources: 0 PUs; 
                                
                                    Combat - Austrians
                                        Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                        Austrians creates battle in territory OVER THE TOP
                                        Austrians creates battle in territory By DKJD
                                        Battle in Piedmont
                                            Austrians attack with 5 Fighters, 11 Infantrys and 5 Zeppelins
                                            Italians defend with 1 Factory and 2 Trenchess; French defend with 6 Elite-Defensive-Infantrys and 2 Infantrys; Americans defend with 4 Field-Artillerys, 2 Fighters and 8 Infantrys
                                                Austrians roll dice for 5 Fighters, 11 Infantrys and 5 Zeppelins in Piedmont, round 2 : 7/0 hits, 7.00 expected hits
                                                Italians roll dice for 6 Elite-Defensive-Infantrys, 4 Field-Artillerys, 2 Fighters, 10 Infantrys and 2 Trenchess in Piedmont, round 2 : 6/0 hits, 6.00 expected hits
                                                2 Trenchess owned by the Italians, 6 Infantrys owned by the Austrians, 1 Infantry owned by the Americans and 2 Infantrys owned by the French lost in Piedmont
                                                Austrians roll dice for 5 Fighters, 5 Infantrys and 5 Zeppelins in Piedmont, round 3 : 5/0 hits, 5.00 expected hits
                                                Italians roll dice for 6 Elite-Defensive-Infantrys, 4 Field-Artillerys, 2 Fighters and 7 Infantrys in Piedmont, round 3 : 6/1 hits, 5.50 expected hits
                                                5 Infantrys owned by the Austrians, 5 Infantrys owned by the Americans and 1 Fighter owned by the Austrians lost in Piedmont
                                            5 Zeppelins owned by the Austrians and 4 Fighters owned by the Austrians retreated
                                            Italians win, taking By DKJD from French with 6 Elite-Defensive-Infantrys, 4 Field-Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is -8
                                            Casualties for Austrians: 1 Fighter and 11 Infantrys
                                            Casualties for Americans: 6 Infantrys
                                            Casualties for French: 2 Infantrys
                                            Casualties for Italians: 2 Trenchess
                                        Battle in Tuscany
                                            Austrians attack with 1 Field-Artillery, 6 Infantrys and 6 Munitionss
                                            French defend with 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 3 Infantrys
                                                Austrians roll dice for 1 Field-Artillery, 6 Infantrys and 6 Munitionss in Tuscany, round 2 : 3/1 hits, 3.50 expected hits
                                                Italians roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 3 Infantrys in Tuscany, round 2 : 1/1 hits, 1.33 expected hits
                                                1 Infantry owned by the Austrians and 3 Infantrys owned by the French lost in Tuscany
                                                6 Munitionss owned by the Austrians lost in Tuscany
                                                Austrians roll dice for 1 Field-Artillery and 5 Infantrys in Tuscany, round 3 : 1/1 hits, 1.33 expected hits
                                                Italians roll dice for 3 Elite-Offensive-Infantrys and 1 Field-Artillery in Tuscany, round 3 : 1/1 hits, 0.83 expected hits
                                                1 Infantry owned by the Austrians and 1 Elite-Offensive-Infantry owned by the French lost in Tuscany
                                                Austrians roll dice for 1 Field-Artillery and 4 Infantrys in Tuscany, round 4 : 1/1 hits, 1.17 expected hits
                                                Italians roll dice for 2 Elite-Offensive-Infantrys and 1 Field-Artillery in Tuscany, round 4 : 1/1 hits, 0.67 expected hits
                                                1 Infantry owned by the Austrians and 1 Elite-Offensive-Infantry owned by the French lost in Tuscany
                                                Austrians roll dice for 1 Field-Artillery and 3 Infantrys in Tuscany, round 5 : 1/0 hits, 1.00 expected hits
                                                Italians roll dice for 1 Elite-Offensive-Infantry and 1 Field-Artillery in Tuscany, round 5 : 1/1 hits, 0.50 expected hits
                                                1 Infantry owned by the Austrians and 1 Elite-Offensive-Infantry owned by the French lost in Tuscany
                                                Austrians roll dice for 1 Field-Artillery and 2 Infantrys in Tuscany, round 6 : 1/1 hits, 0.83 expected hits
                                                Italians roll dice for 1 Field-Artillery in Tuscany, round 6 : 0/1 hits, 0.33 expected hits
                                            1 Field-Artillery owned by the French lost in Tuscany
                                            Austrians win, taking Tuscany from Italians with 1 Field-Artillery and 2 Infantrys remaining. Battle score for attacker is 12
                                            Casualties for Austrians: 4 Infantrys and 6 Munitionss
                                            Casualties for French: 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 3 Infantrys
                                        Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD
                                
                                    Non Combat Move - Austrians
                                        5 Zeppelins moved from Piedmont to Vienna
                                        4 Fighters moved from Piedmont to Venice
                                
                                    Place Units - Austrians
                                        1 Factory placed in Venice
                                        1 Heavy-Artillery and 5 Infantrys placed in Trieste
                                        1 Fighter and 9 Infantrys placed in Vienna
                                
                                    Turn Complete - Austrians
                                        Austrians collect 61 PUs; end with 61 PUs
                                        Austrians creates 6 Munitionss in SZ 31
                                        Austrians creates 1 Gas-Munitions in Trieste
                                

                                Combat Hit Differential Summary :

                                Italians regular : 0.83
                                Austrians regular : -0.83
                                

                                Savegame

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                                • djabwanaD Offline
                                  djabwana
                                  last edited by

                                  TripleA Turn Summary: Ottomans round 10

                                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                  Game History

                                  Round: 10
                                  
                                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans
                                          Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                          Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                          1 unit repaired.
                                          2 Battlecruisers and 2 Battleships moved from SZ 34 to SZ 37
                                          3 Submarines moved from SZ 34 to SZ 37
                                  
                                      Load Munitions - Ottomans
                                          Ottomans collect 0 PUs; end with 88 PUs
                                          Ottomans creates 6 Munitionss in SZ 37
                                  
                                      Fire Munitions and Combat Move - Ottomans
                                              Ottomans takes Tunis from French-Colonial-Africa
                                              Ottomans takes Tunesia from French-Colonial-Africa
                                          6 Munitionss moved from SZ 37 to Svastepole
                                          1 Field-Artillery and 6 Infantrys moved from Basrah to al-Hasa
                                          4 Infantrys moved from Arar to Jerusalem
                                          4 Infantrys moved from Bagdad to al-Hasa
                                          1 Field-Artillery and 2 Infantrys moved from Egypt to Tobruk
                                          3 Infantrys and 3 Mech-Infantrys moved from Tripoli to Tunesia
                                          2 Field-Artillerys and 3 Infantrys moved from Sirte to Tripoli
                                          2 Infantrys and 2 Mech-Infantrys moved from Greece to Trieste
                                          1 Zeppelin moved from Greece to Northern Sudan
                                          1 Zeppelin moved from Syria to Northern Sudan
                                          1 Zeppelin moved from Greece to Northern Sudan
                                          1 Fighter moved from Syria to Cairo
                                          1 Fighter moved from Greece to Syria
                                          5 Infantrys moved from Syria to RR 66
                                          5 Infantrys and 1 Train moved from RR 66 to RR 70
                                          5 Infantrys moved from RR 70 to Jerusalem
                                          1 Armored-Train and 1 Train moved from RR 55 to RR 60
                                  
                                      Purchase Units - Ottomans
                                          Ottomans buy 1 Field-Artillery, 1 Fighter, 2 Harbor-Defensess, 13 Infantrys, 2 Mech-Infantrys, 1 Troop-Transport and 1 Zeppelin; Remaining resources: 0 PUs; 
                                  
                                      Combat - Ottomans
                                          Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                          Ottomans creates battle in territory OVER THE TOP
                                          Battle in Svastepole
                                              Ottomans attack with 6 Munitionss
                                              Russians defend with 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Factory, 3 Fighters, 2 Infantrys, 1 Shipyard and 8 Trenchess
                                                  Ottomans roll dice for 6 Munitionss in Svastepole, round 2 : 2/0 hits, 2.00 expected hits
                                              Units damaged: 2 Trenchess owned by the Russians
                                                  6 Munitionss owned by the Ottomans lost in Svastepole
                                              Russians win with 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 3 Fighters, 2 Infantrys and 8 Trenchess remaining. Battle score for attacker is 0
                                              Casualties for Ottomans: 6 Munitionss
                                          Battle in Northern Sudan
                                              Ottomans attack with 3 Zeppelins
                                              British-Commonwealth defend with 1 Bomber
                                                  Ottomans roll dice for 3 Zeppelins in Northern Sudan, round 2 : 0/1 hits, 0.50 expected hits
                                                  British-Commonwealth roll dice for 1 Bomber in Northern Sudan, round 2 : 0/1 hits, 0.17 expected hits
                                                  Ottomans roll dice for 3 Zeppelins in Northern Sudan, round 3 : 1/1 hits, 0.50 expected hits
                                                  British-Commonwealth roll dice for 1 Bomber in Northern Sudan, round 3 : 0/1 hits, 0.17 expected hits
                                                  1 Bomber owned by the British-Commonwealth lost in Northern Sudan
                                              Ottomans win with 3 Zeppelins remaining. Battle score for attacker is 12
                                              Casualties for British-Commonwealth: 1 Bomber
                                          Battle in al-Hasa
                                              Ottomans attack with 1 Field-Artillery and 10 Infantrys
                                              British-Commonwealth defend with 1 Infantry
                                                  Ottomans roll dice for 1 Field-Artillery and 10 Infantrys in al-Hasa, round 2 : 2/1 hits, 2.17 expected hits
                                                  British-Commonwealth roll dice for 1 Infantry in al-Hasa, round 2 : 1/1 hits, 0.17 expected hits
                                                  1 Infantry owned by the British-Commonwealth and 1 Infantry owned by the Ottomans lost in al-Hasa
                                              Ottomans takes al-Hasa from British-Commonwealth
                                              Ottomans win with 1 Field-Artillery and 9 Infantrys remaining. Battle score for attacker is 0
                                              Casualties for Ottomans: 1 Infantry
                                              Casualties for British-Commonwealth: 1 Infantry
                                          Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD
                                  
                                      Non Combat Move - Ottomans
                                          3 Zeppelins moved from Northern Sudan to Cairo
                                  
                                      Place Units - Ottomans
                                          1 Troop-Transport placed in SZ 36
                                          2 Harbor-Defensess placed in SZ 34
                                          2 Infantrys and 2 Mech-Infantrys placed in Greece
                                          1 Field-Artillery, 1 Fighter and 2 Infantrys placed in Cairo
                                          6 Infantrys placed in Syria
                                          Ottomans undo move 5.
                                          4 Infantrys placed in Syria
                                          1 Infantry placed in Syria
                                          4 Infantrys and 1 Zeppelin placed in Istanbul
                                  
                                      Turn Complete - Ottomans
                                          Ottomans collect 85 PUs; end with 85 PUs
                                          Ottomans creates 6 Munitionss in SZ 37
                                  

                                  Combat Hit Differential Summary :

                                  British-Commonwealth regular : 0.50
                                  Ottomans regular : -0.17
                                  

                                  Savegame

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                                  • GenerationKILLG Offline
                                    GenerationKILL
                                    last edited by

                                    TripleA Turn Summary: British round 10

                                    TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                    Game History

                                    Round: 10
                                    
                                        Move Battleships/Cruisers, Heavy Artillery, and Railguns - British
                                            Trigger -infraDuringCombatMove-British-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                            Trigger Add British Munitions: British has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                    
                                        Load Munitions - British
                                            British collect 0 PUs; end with 52 PUs
                                            British creates 2 Munitionss in SZ 8
                                    
                                        Fire Munitions and Combat Move - British
                                            1 Bomber moved from London to Soissons
                                            3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Infantrys moved from Soissons to Vimy
                                            1 Field-Artillery, 4 Fighters, 2 Infantrys and 1 Tank moved from Argonne to Vimy
                                            1 Infantry moved from Paschendale to Vimy
                                            1 Infantry moved from Ypres to Somme
                                            3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 4 Infantrys moved from Arras to Somme
                                            2 Infantrys moved from Flanders to Ypres
                                            2 Elite-Offensive-Infantrys and 1 Field-Artillery moved from Flanders to Ypres
                                            1 Armored-Train and 1 Train moved from RR 128 to RR 118
                                            7 Infantrys moved from Picardy to Flanders
                                    
                                        Purchase Units - British
                                            British buy 1 Bomber, 2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 4 Infantrys and 1 Zeppelin; Remaining resources: 0 PUs; 
                                    
                                        Combat - British
                                            Trigger -infraDuringCombatMove-British-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                            British creates battle in territory OVER THE TOP
                                            British creates battle in territory By DKJD
                                            Battle in Vimy
                                                British attack with 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys, 4 Fighters, 5 Infantrys and 1 Tank
                                                Germans defend with 1 Cavalry, 1 Factory, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 3 Trenchess
                                                    British roll dice for 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys, 4 Fighters, 5 Infantrys and 1 Tank in Vimy, round 2 : 6/0 hits, 6.00 expected hits
                                                    Germans roll dice for 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 3 Trenchess in Vimy, round 2 : 6/1 hits, 5.50 expected hits
                                                Units damaged: 1 Tank owned by the British
                                                    3 Trenchess owned by the Germans, 3 Infantrys owned by the Germans and 5 Infantrys owned by the British lost in Vimy
                                                    British roll dice for 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys, 4 Fighters and 1 Tank in Vimy, round 3 : 5/1 hits, 5.17 expected hits
                                                    Germans roll dice for 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys and 3 Infantrys in Vimy, round 3 : 5/0 hits, 5.00 expected hits
                                                    3 Infantrys owned by the Germans, 1 Cavalry owned by the Germans, 1 Field-Artillery owned by the Germans, 2 Elite-Offensive-Infantrys owned by the British and 3 Elite-Defensive-Infantrys owned by the British lost in Vimy
                                                    British roll dice for 1 Elite-Offensive-Infantry, 2 Field-Artillerys, 4 Fighters and 1 Tank in Vimy, round 4 : 4/1 hits, 3.83 expected hits
                                                    Germans roll dice for 5 Field-Artillerys, 2 Fighters and 2 Heavy-Artillerys in Vimy, round 4 : 4/0 hits, 4.00 expected hits
                                                    1 Fighter owned by the British, 2 Field-Artillerys owned by the British, 4 Field-Artillerys owned by the Germans and 1 Elite-Offensive-Infantry owned by the British lost in Vimy
                                                    British roll dice for 3 Fighters and 1 Tank in Vimy, round 5 : 2/1 hits, 2.17 expected hits
                                                    Germans roll dice for 1 Field-Artillery, 2 Fighters and 2 Heavy-Artillerys in Vimy, round 5 : 2/1 hits, 2.67 expected hits
                                                    1 Fighter owned by the Germans, 2 Fighters owned by the British and 1 Field-Artillery owned by the Germans lost in Vimy
                                                    British roll dice for 1 Fighter and 1 Tank in Vimy, round 6 : 1/1 hits, 1.17 expected hits
                                                    Germans roll dice for 1 Fighter and 2 Heavy-Artillerys in Vimy, round 6 : 1/1 hits, 1.83 expected hits
                                                    1 Fighter owned by the Germans and 1 Fighter owned by the British lost in Vimy
                                                    British roll dice for 1 Tank in Vimy, round 7 : 1/1 hits, 0.67 expected hits
                                                    Germans roll dice for 2 Heavy-Artillerys in Vimy, round 7 : 1/1 hits, 1.33 expected hits
                                                    1 Tank owned by the British and 1 Heavy-Artillery owned by the Germans lost in Vimy
                                                Germans win, taking By DKJD from Austrians with 1 Heavy-Artillery remaining. Battle score for attacker is -1
                                                Casualties for British: 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys, 4 Fighters, 5 Infantrys and 1 Tank
                                                Casualties for Germans: 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 1 Heavy-Artillery, 6 Infantrys and 3 Trenchess
                                            Battle in Somme
                                                British attack with 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 5 Infantrys
                                                Germans defend with 1 Infantry
                                                    British roll dice for 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 5 Infantrys in Somme, round 2 : 3/1 hits, 2.83 expected hits
                                                    Germans roll dice for 1 Infantry in Somme, round 2 : 0/1 hits, 0.17 expected hits
                                                    1 Infantry owned by the Germans lost in Somme
                                                British win, taking Somme from Germans with 3 Elite-Offensive-Infantrys, 2 Field-Artillerys and 5 Infantrys remaining. Battle score for attacker is 2
                                                Casualties for Germans: 1 Infantry
                                            Trigger Remove British Munitions 1: has removed 2 Munitionss owned by British in SZ 8
                                            Trigger Remove British Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British in By DKJD
                                    
                                        Non Combat Move - British
                                    
                                        Place Units - British
                                            1 Bomber, 1 Field-Artillery and 1 Zeppelin placed in Flanders
                                            2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 4 Infantrys placed in London
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by British from Soissons: 1 AA-Gun
                                            EDIT: Adding units owned by British to Somme: 1 AA-Gun
                                            EDIT: Removing units owned by British from Argonne: 1 AA-Gun
                                            EDIT: Adding units owned by British to Soissons: 1 AA-Gun
                                            EDIT: Turning off Edit Mode
                                    
                                        Turn Complete - British
                                            British collect 54 PUs; end with 54 PUs
                                            British creates 2 Munitionss in SZ 8
                                    

                                    Combat Hit Differential Summary :

                                    Germans regular : -1.50
                                    British regular : 0.17
                                    

                                    Savegame

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                                    • GenerationKILLG Offline
                                      GenerationKILL
                                      last edited by

                                      TripleA Turn Summary: British-Commonwealth round 10

                                      TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                      Game History

                                      Round: 10
                                      
                                          Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth
                                              Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                              Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                  British-Commonwealth takes Egypt from Ottomans
                                                  British-Commonwealth takes Be'er Sheva from Ottomans
                                              3 Elite-Defensive-Infantrys moved from S. Africa to Luderitz
                                              1 Infantry moved from Hurghada to Egypt
                                              1 Elite-Offensive-Infantry moved from Tabuk to Be'er Sheva
                                              1 Cavalry, 1 Elite-Defensive-Infantry, 2 Field-Artillerys and 1 Infantry moved from Hejaz to Tabuk
                                              1 Troop-Transport moved from SZ 38 to SZ 41
                                              3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from Oman to SZ 41
                                              3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Troop-Transport moved from SZ 41 to SZ 38
                                              3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from SZ 38 to Tabuk
                                              British-Commonwealth undo move 8.
                                              British-Commonwealth undo move 7.
                                              British-Commonwealth undo move 6.
                                              British-Commonwealth undo move 5.
                                              British-Commonwealth undo move 4.
                                              British-Commonwealth undo move 3.
                                              British-Commonwealth undo move 2.
                                              British-Commonwealth undo move 1.
                                              1 Battlecruiser moved from SZ 48 to SZ 42
                                      
                                          Load Munitions - British-Commonwealth
                                              British-Commonwealth collect 0 PUs; end with 57 PUs
                                              British-Commonwealth creates 4 Munitionss in SZ 38
                                              British-Commonwealth creates 1 Munitions in SZ 42
                                              British-Commonwealth creates 2 Munitionss in SZ 66
                                      
                                          Fire Munitions and Combat Move - British-Commonwealth
                                                  British-Commonwealth takes Be'er Sheva from Ottomans
                                                  British-Commonwealth takes Egypt from Ottomans
                                              1 Cavalry, 1 Elite-Defensive-Infantry, 2 Field-Artillerys and 1 Infantry moved from Hejaz to Tabuk
                                              1 Elite-Offensive-Infantry moved from Tabuk to Be'er Sheva
                                              1 Infantry moved from Hurghada to Egypt
                                              2 Cavalrys moved from Hurghada to Egypt
                                              1 Troop-Transport moved from SZ 38 to SZ 41
                                              1 Bomber moved from I. Somaliland to al-Hasa
                                              British-Commonwealth undo move 6.
                                              1 Bomber and 2 Zeppelins moved from Oman to Cairo
                                              4 Munitionss moved from SZ 38 to Cairo
                                              1 Munitions moved from SZ 42 to British E. Africa
                                              3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from Oman to SZ 41
                                              3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Troop-Transport moved from SZ 41 to SZ 38
                                              3 Elite-Defensive-Infantrys moved from SZ 38 to Tabuk
                                              2 Elite-Offensive-Infantrys moved from SZ 38 to Tabuk
                                              2 Freighters moved from SZ 43 to SZ 44
                                              3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from India to SZ 44
                                              3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Freighters moved from SZ 44 to SZ 43
                                              3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from SZ 43 to Oman
                                              2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Troop-Transport moved from SZ 48 to SZ 42
                                              2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Field-Artillery moved from SZ 42 to Oman
                                              1 Bomber moved from I. Somaliland to British E. Africa
                                              2 Elite-Offensive-Infantrys and 1 Infantry moved from Australia to SZ 66
                                              1 Battleship, 2 Elite-Offensive-Infantrys, 1 Freighter and 1 Infantry moved from SZ 66 to SZ 48
                                              2 Elite-Defensive-Infantrys moved from S. Africa to Luderitz
                                              1 Elite-Defensive-Infantry moved from S. Africa to Luderitz
                                      
                                          Purchase Units - British-Commonwealth
                                              British-Commonwealth buy 1 Destroyer, 2 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 1 Freighter, 1 Infantry and 6 Trenchess; Remaining resources: 0 PUs; 
                                      
                                          Combat - British-Commonwealth
                                              Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                              British-Commonwealth creates battle in territory OVER THE TOP
                                              Strategic bombing raid in Cairo
                                                      Ottomans roll AA dice in Cairo : 1/1 hits, 1.17 expected hits
                                                  1 Munitions killed by AA
                                                  Bombing raid in Cairo rolls: 2,1,0,2,1,2 and causes: 8 damage to unit: Factory
                                                  Bombing raid in Cairo causes 8 damage total. 
                                                      3 Munitionss owned by the British-Commonwealth lost in Cairo
                                              Battle in British E. Africa
                                                  British-Commonwealth attack with 1 Bomber and 1 Munitions
                                                  Imperial-German-Afrika defend with 1 Infantry
                                                      British-Commonwealth roll dice for 1 Bomber and 1 Munitions in British E. Africa, round 2 : 0/1 hits, 0.83 expected hits
                                                      Imperial-German-Afrika roll dice for 1 Infantry in British E. Africa, round 2 : 0/1 hits, 0.17 expected hits
                                                      1 Munitions owned by the British-Commonwealth lost in British E. Africa
                                                      British-Commonwealth roll dice for 1 Bomber in British E. Africa, round 3 : 0/1 hits, 0.50 expected hits
                                                      Imperial-German-Afrika roll dice for 1 Infantry in British E. Africa, round 3 : 1/1 hits, 0.17 expected hits
                                                      1 Bomber owned by the British-Commonwealth lost in British E. Africa
                                                  Imperial-German-Afrika win
                                                  . Battle score for attacker is -12
                                                  Casualties for British-Commonwealth: 1 Bomber and 1 Munitions
                                              Battle in Luderitz
                                                  British-Commonwealth attack with 3 Elite-Defensive-Infantrys
                                                  Imperial-German-Afrika defend with 1 Infantry
                                                      British-Commonwealth roll dice for 3 Elite-Defensive-Infantrys in Luderitz, round 2 : 1/1 hits, 0.50 expected hits
                                                      Imperial-German-Afrika roll dice for 1 Infantry in Luderitz, round 2 : 1/1 hits, 0.17 expected hits
                                                      1 Infantry owned by the Imperial-German-Afrika and 1 Elite-Defensive-Infantry owned by the British-Commonwealth lost in Luderitz
                                                  British-Commonwealth takes Luderitz from Imperial-German-Afrika
                                                  British-Commonwealth win
                                                  . Battle score for attacker is -1
                                                  Casualties for British-Commonwealth: 1 Elite-Defensive-Infantry
                                                  Casualties for Imperial-German-Afrika: 1 Infantry
                                              Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD
                                              Trigger Remove British-Commonwealth Munitions 1: has removed 2 Munitionss owned by British-Commonwealth in SZ 66
                                      
                                          Non Combat Move - British-Commonwealth
                                              1 Bomber and 2 Zeppelins moved from Cairo to Tabuk
                                      
                                          Place Units - British-Commonwealth
                                              1 Destroyer and 1 Freighter placed in SZ 66
                                              2 Elite-Offensive-Infantrys and 1 Infantry placed in Australia
                                              2 Elite-Defensive-Infantrys and 3 Elite-Offensive-Infantrys placed in India
                                              2 Trenchess placed in Tabuk
                                              2 Trenchess placed in Rhodesia
                                              2 Trenchess placed in Oman
                                      
                                          Turn Complete - British-Commonwealth
                                              British-Commonwealth collect 58 PUs; end with 58 PUs
                                              British-Commonwealth creates 4 Munitionss in SZ 38
                                              British-Commonwealth creates 1 Munitions in SZ 42
                                              British-Commonwealth creates 2 Munitionss in SZ 48
                                      

                                      Combat Hit Differential Summary :

                                      Imperial-German-Afrika regular : 1.50
                                      British-Commonwealth regular : -0.83
                                      Ottomans AA : -0.17
                                      

                                      Savegame

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                                      • GenerationKILLG Offline
                                        GenerationKILL
                                        last edited by

                                        TripleA Turn Summary: Americans round 10

                                        TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                        Game History

                                        Round: 10
                                        
                                            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans
                                                Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                4 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 2 Infantrys and 2 Tanks moved from Bordeaux to Marseilles
                                                1 Fighter moved from Argonne to Rhiems
                                                1 Field-Artillery and 4 Infantrys moved from Argonne to Vimy
                                                1 Field-Artillery moved from Chaumont to Rhiems
                                                2 Freighters and 1 Troop-Transport moved from SZ 22 to SZ 20
                                                2 Elite-Offensive-Infantrys, 2 Tanks and 1 Troop-Transport moved from SZ 20 to SZ 22
                                                2 Elite-Offensive-Infantrys and 2 Tanks moved from SZ 22 to Bordeaux
                                                3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 4 Infantrys and 2 Tanks moved from United States to SZ 24
                                                3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 4 Infantrys, 2 Tanks and 2 Troop-Transports moved from SZ 24 to SZ 20
                                        
                                            Load Munitions - Americans
                                                Americans collect 0 PUs; end with 56 PUs
                                        
                                            Purchase Units - Americans
                                                Americans buy 1 Battlecruiser, 1 Elite-Offensive-Infantry, 1 Infantry, 2 Tanks and 1 Troop-Transport; Remaining resources: 0 PUs; 
                                        
                                            Combat - Americans
                                                Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                Americans creates battle in territory OVER THE TOP
                                                Americans creates battle in territory Rhiems
                                                Americans creates battle in territory Vimy
                                                Battle in Rhiems
                                                    Americans attack with 1 Field-Artillery and 1 Fighter
                                                    Germans defend with 1 Cavalry
                                                        Americans roll dice for 1 Field-Artillery and 1 Fighter in Rhiems, round 2 : 1/1 hits, 0.83 expected hits
                                                        Germans roll dice for 1 Cavalry in Rhiems, round 2 : 0/1 hits, 0.17 expected hits
                                                        1 Cavalry owned by the Germans lost in Rhiems
                                                    Americans win, taking Rhiems from Germans with 1 Field-Artillery and 1 Fighter remaining. Battle score for attacker is 4
                                                    Casualties for Germans: 1 Cavalry
                                                Battle in Vimy
                                                    Americans attack with 1 Field-Artillery and 4 Infantrys
                                                    Germans defend with 1 Factory and 1 Heavy-Artillery
                                                        Americans roll dice for 1 Field-Artillery and 4 Infantrys in Vimy, round 2 : 2/1 hits, 1.17 expected hits
                                                        Germans roll dice for 1 Heavy-Artillery in Vimy, round 2 : 0/1 hits, 0.67 expected hits
                                                    1 Heavy-Artillery owned by the Germans lost in Vimy
                                                    Americans win, taking Vimy from Germans with 1 Field-Artillery and 4 Infantrys remaining. Battle score for attacker is 10
                                                    Casualties for Germans: 1 Heavy-Artillery
                                                Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD
                                        
                                            Non Combat Move - Americans
                                                1 Fighter moved from Rhiems to Soissons
                                        
                                            Place Units - Americans
                                                1 Battlecruiser and 1 Troop-Transport placed in SZ 24
                                                1 Elite-Offensive-Infantry, 1 Infantry and 2 Tanks placed in United States
                                        
                                            Turn Complete - Americans
                                                Americans collect 58 PUs; end with 58 PUs
                                                Americans creates 1 Munitions in SZ 24
                                        

                                        Combat Hit Differential Summary :

                                        Americans regular : 1.00
                                        Germans regular : -0.83
                                        

                                        Savegame

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                                        • djabwanaD Offline
                                          djabwana
                                          last edited by

                                          TripleA Turn Summary: Germans round 11

                                          TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                          Game History

                                          Round: 11
                                          
                                              Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans
                                                  Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                  Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                  1 Armored-Train and 1 Train moved from RR 39 to RR 20
                                                  5 Railguns moved from RR 141 to RR 39
                                                  1 Heavy-Artillery moved from Venice to Piedmont
                                                  2 Heavy-Artillerys moved from Brussels to Vimy
                                                  1 Cavalry moved from Metz to Ardennes
                                                  1 Cavalry moved from Luneville to Douamont
                                                  1 Cavalry moved from Bar-Le-Duc to Metz
                                                  1 Cavalry moved from Bar-Le-Duc to Douamont
                                          
                                              Load Munitions - Germans
                                                  Germans collect 0 PUs; end with 132 PUs
                                                  Germans creates 1 Gas-Munitions in Innsbruck
                                                  Germans creates 10 Munitionss in Kiel
                                                  Germans creates 1 Gas-Munitions in Piedmont
                                                  Germans creates 10 Munitionss in RR 39
                                                  Germans creates 3 Gas-Munitionss in Smolensk
                                                  Germans creates 2 Gas-Munitionss in Vimy
                                          
                                              Fire Munitions and Combat Move - Germans
                                                  20 Infantrys moved from Venice to Piedmont
                                                  1 Zeppelin moved from Innsbruck to Piedmont
                                                  1 Zeppelin moved from Berlin to Piedmont
                                                  1 Bomber moved from Vienna to Piedmont
                                                  10 Munitionss moved from RR 39 to Piedmont
                                                  1 Fighter moved from Serbia to Venice
                                                  1 Fighter moved from Galacia to Venice
                                                  1 Heavy-Artillery and 12 Infantrys moved from Innsbruck to Venice
                                                  1 Submarine moved from SZ 10 to SZ 7
                                                        Germans take SZ 7 from British
                                                  2 Fighters moved from Kiel to Cologne
                                                  1 Bomber moved from Kiel to Bavaria
                                                  1 Bomber moved from Bavaria to Innsbruck
                                                  1 Cavalry moved from Moscow to Smolensk
                                                  2 Cavalrys, 2 Field-Artillerys and 3 Heavy-Artillerys moved from Smolensk to Belarus
                                                  3 Cavalrys moved from Belarus to Galacia
                                                  1 Infantry moved from Poland to Galacia
                                                  1 Infantry moved from Belarus to Poland
                                                  1 Infantry moved from Belarus to Poland
                                                  1 Infantry moved from Belarus to Poland
                                                  1 Infantry moved from Vilnius to Poland
                                                  1 Infantry moved from Brussels to Vimy
                                                  1 Zeppelin moved from Brussels to Vimy
                                                  1 Red-Baron moved from Bar-Le-Duc to Rhiems
                                                  1 Cavalry moved from Bar-Le-Duc to Rhiems
                                          
                                              Purchase Units - Germans
                                                  Germans buy 1 Battleship, 9 Cavalrys, 2 Harbor-Defensess, 2 Heavy-Artillerys, 7 Infantrys, 5 Submarines and 2 Trenchess; Remaining resources: 0 PUs; 
                                          
                                              Combat - Germans
                                                  Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                  Germans creates battle in territory OVER THE TOP
                                                  Germans creates battle in territory By DKJD
                                                  Battle in Rhiems
                                                      Germans attack with 1 Cavalry and 1 Red-Baron
                                                      Americans defend with 1 Field-Artillery
                                                          Germans roll dice for 1 Cavalry and 1 Red-Baron in Rhiems, round 2 : 1/0 hits, 1.00 expected hits
                                                          French roll dice for 1 Field-Artillery in Rhiems, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 Field-Artillery owned by the Americans and 1 Cavalry owned by the Germans lost in Rhiems
                                                      Germans win, taking By DKJD from British with 1 Red-Baron remaining. Battle score for attacker is 1
                                                      Casualties for Germans: 1 Cavalry
                                                      Casualties for Americans: 1 Field-Artillery
                                                  Battle in Vimy
                                                      Germans attack with 2 Gas-Munitionss, 2 Heavy-Artillerys, 1 Infantry and 1 Zeppelin
                                                      Americans defend with 1 Factory, 1 Field-Artillery and 4 Infantrys
                                                          Germans roll Gas dice in Vimy : 1/1 hits, 1.33 expected hits
                                                          1 Infantry owned by the Americans lost in Vimy
                                                          Germans roll dice for 2 Gas-Munitionss, 2 Heavy-Artillerys, 1 Infantry and 1 Zeppelin in Vimy, round 2 : 2/0 hits, 2.00 expected hits
                                                          Americans roll dice for 1 Field-Artillery and 3 Infantrys in Vimy, round 2 : 1/1 hits, 0.83 expected hits
                                                          2 Infantrys owned by the Americans and 1 Zeppelin owned by the Germans lost in Vimy
                                                      2 Gas-Munitionss owned by the Germans lost in Vimy
                                                          Germans roll dice for 2 Heavy-Artillerys and 1 Infantry in Vimy, round 3 : 2/1 hits, 1.67 expected hits
                                                          Americans roll dice for 1 Field-Artillery and 1 Infantry in Vimy, round 3 : 0/1 hits, 0.50 expected hits
                                                      1 Field-Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Vimy
                                                      Germans win, taking Vimy from Americans with 2 Heavy-Artillerys and 1 Infantry remaining. Battle score for attacker is 1
                                                      Casualties for Americans: 1 Field-Artillery and 4 Infantrys
                                                      Casualties for Germans: 2 Gas-Munitionss and 1 Zeppelin
                                                  Battle in Piedmont
                                                      Germans attack with 1 Bomber, 1 Gas-Munitions, 1 Heavy-Artillery, 20 Infantrys, 10 Munitionss and 2 Zeppelins
                                                      Italians defend with 5 Elite-Defensive-Infantrys, 1 Factory, 1 Infantry and 2 Trenchess; French defend with 6 Elite-Defensive-Infantrys; Americans defend with 4 Field-Artillerys, 2 Fighters and 2 Infantrys
                                                          Germans roll Gas dice in Piedmont : 0/1 hits, 0.67 expected hits
                                                          Germans roll dice for 1 Bomber, 1 Gas-Munitions, 1 Heavy-Artillery, 20 Infantrys, 10 Munitionss and 2 Zeppelins in Piedmont, round 2 : 9/1 hits, 9.50 expected hits
                                                          Italians roll dice for 11 Elite-Defensive-Infantrys, 4 Field-Artillerys, 2 Fighters, 3 Infantrys and 2 Trenchess in Piedmont, round 2 : 7/1 hits, 6.50 expected hits
                                                          2 Trenchess owned by the Italians, 2 Infantrys owned by the Americans, 7 Infantrys owned by the Germans, 1 Infantry owned by the Italians and 2 Elite-Defensive-Infantrys owned by the Italians lost in Piedmont
                                                      1 Gas-Munitions owned by the Germans and 10 Munitionss owned by the Germans lost in Piedmont
                                                          Germans roll dice for 1 Bomber, 1 Heavy-Artillery, 13 Infantrys and 2 Zeppelins in Piedmont, round 3 : 5/0 hits, 5.00 expected hits
                                                          Italians roll dice for 9 Elite-Defensive-Infantrys, 4 Field-Artillerys and 2 Fighters in Piedmont, round 3 : 6/1 hits, 5.33 expected hits
                                                          6 Infantrys owned by the Germans and 5 Elite-Defensive-Infantrys owned by the French lost in Piedmont
                                                          Germans roll dice for 1 Bomber, 1 Heavy-Artillery, 7 Infantrys and 2 Zeppelins in Piedmont, round 4 : 4/0 hits, 4.00 expected hits
                                                          Italians roll dice for 4 Elite-Defensive-Infantrys, 4 Field-Artillerys and 2 Fighters in Piedmont, round 4 : 3/1 hits, 3.67 expected hits
                                                          3 Infantrys owned by the Germans, 3 Elite-Defensive-Infantrys owned by the Italians and 1 Elite-Defensive-Infantry owned by the French lost in Piedmont
                                                          Germans roll dice for 1 Bomber, 1 Heavy-Artillery, 4 Infantrys and 2 Zeppelins in Piedmont, round 5 : 4/1 hits, 3.17 expected hits
                                                          Italians roll dice for 4 Field-Artillerys and 2 Fighters in Piedmont, round 5 : 2/1 hits, 2.33 expected hits
                                                      4 Field-Artillerys owned by the Americans and 2 Infantrys owned by the Germans lost in Piedmont
                                                          Germans roll dice for 1 Bomber, 1 Heavy-Artillery, 2 Infantrys and 2 Zeppelins in Piedmont, round 6 : 2/1 hits, 2.50 expected hits
                                                          Italians roll dice for 2 Fighters in Piedmont, round 6 : 1/0 hits, 1.00 expected hits
                                                          2 Fighters owned by the Americans and 1 Infantry owned by the Germans lost in Piedmont
                                                      Germans win, taking Piedmont from Italians with 1 Bomber, 1 Heavy-Artillery, 1 Infantry and 2 Zeppelins remaining. Battle score for attacker is 43
                                                      Casualties for Germans: 1 Gas-Munitions, 19 Infantrys and 10 Munitionss
                                                      Casualties for Americans: 4 Field-Artillerys, 2 Fighters and 2 Infantrys
                                                      Casualties for Italians: 5 Elite-Defensive-Infantrys, 1 Infantry and 2 Trenchess
                                                      Casualties for French: 6 Elite-Defensive-Infantrys
                                                  Trigger Remove Germans Munitions 1: has removed 3 Gas-Munitionss owned by Germans in Smolensk
                                                  Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD
                                                  Trigger Remove Germans Munitions 1: has removed 10 Munitionss owned by Germans in Kiel
                                                  Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Innsbruck
                                          
                                              Non Combat Move - Germans
                                                  2 Zeppelins moved from Piedmont to Innsbruck
                                                  1 Bomber moved from Piedmont to Innsbruck
                                                  6 Infantrys moved from Bavaria to Innsbruck
                                                  10 Infantrys moved from Berlin to RR 20
                                                  10 Infantrys and 2 Trains moved from RR 20 to RR 122
                                                  1 Train moved from RR 122 to RR 20
                                                  10 Infantrys moved from RR 122 to Northern Rhineland
                                                  1 Red-Baron moved from Rhiems to Bar-Le-Duc
                                          
                                              Place Units - Germans
                                                  2 Harbor-Defensess placed in SZ 7
                                                  1 Battleship and 5 Submarines placed in SZ 7
                                                  2 Heavy-Artillerys, 1 Infantry and 2 Trenchess placed in Brussels
                                                  6 Cavalrys placed in Bavaria
                                                  3 Cavalrys and 6 Infantrys placed in Berlin
                                          
                                              Turn Complete - Germans
                                                  Germans collect 135 PUs; end with 135 PUs
                                                  Germans creates 3 Gas-Munitionss in Belarus
                                                  Germans creates 2 Gas-Munitionss in Brussels
                                                  Germans creates 10 Munitionss in Kiel
                                                  Germans creates 1 Gas-Munitions in Piedmont
                                                  Germans creates 10 Munitionss in RR 39
                                                  Germans creates 2 Munitionss in SZ 7
                                                  Germans creates 1 Gas-Munitions in Venice
                                                  Germans creates 2 Gas-Munitionss in Vimy
                                          

                                          Combat Hit Differential Summary :

                                          Germans Gas : -1.00
                                          Americans regular : -0.33
                                          Italians regular : 0.17
                                          French regular : 0.67
                                          Germans regular : 0.17
                                          

                                          Savegame

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                                          • djabwanaD Offline
                                            djabwana
                                            last edited by

                                            TripleA Turn Summary: Imperial-German-Afrika round 11

                                            TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                            Game History

                                            Round: 11
                                            
                                                Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika
                                                    Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                    Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                            
                                                Load Munitions - Imperial-German-Afrika
                                                    Imperial-German-Afrika collect 0 PUs; end with 23 PUs
                                                    Imperial-German-Afrika creates 10 Munitionss in German E. Afrika
                                            
                                                Fire Munitions and Combat Move - Imperial-German-Afrika
                                                        Imperial-German-Afrika takes I. Somaliland from Italians
                                                        Imperial-German-Afrika takes Southern Sudan from British-Commonwealth
                                                    10 Munitionss moved from German E. Afrika to Rhodesia
                                                    1 Bomber moved from German E. Afrika to Rhodesia
                                                    5 Infantrys moved from German E. Afrika to Rhodesia
                                                    1 Infantry moved from British E. Africa to I. Somaliland
                                                    1 Infantry moved from Niangara to Southern Sudan
                                                    4 Infantrys moved from Mumbaza to Niangara
                                                    7 Infantrys moved from German E. Afrika to Rhodesia
                                            
                                                Purchase Units - Imperial-German-Afrika
                                                    Imperial-German-Afrika buy 1 Bomber and 5 Infantrys; Remaining resources: 1 PUs; 
                                            
                                                Combat - Imperial-German-Afrika
                                                    Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                    Imperial-German-Afrika creates battle in territory OVER THE TOP
                                                    Battle in Rhodesia
                                                        Imperial-German-Afrika attack with 1 Bomber, 12 Infantrys and 10 Munitionss
                                                        French-Colonial-Africa defend with 4 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys and 7 Field-Artillerys; British-Commonwealth defend with 2 Trenchess
                                                            Imperial-German-Afrika roll dice for 1 Bomber, 12 Infantrys and 10 Munitionss in Rhodesia, round 2 : 6/0 hits, 6.00 expected hits
                                                            British-Commonwealth roll dice for 4 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 7 Field-Artillerys and 2 Trenchess in Rhodesia, round 2 : 5/1 hits, 4.50 expected hits
                                                        1 Elite-Offensive-Infantry owned by the French-Colonial-Africa, 5 Infantrys owned by the Imperial-German-Afrika, 1 Elite-Defensive-Infantry owned by the French-Colonial-Africa and 2 Trenchess owned by the British-Commonwealth lost in Rhodesia
                                                            10 Munitionss owned by the Imperial-German-Afrika lost in Rhodesia
                                                        1 Bomber owned by the Imperial-German-Afrika retreated
                                                        7 Infantrys owned by the Imperial-German-Afrika retreated to German E. Afrika
                                                        British-Commonwealth win
                                                        . Battle score for attacker is 2
                                                        Casualties for Imperial-German-Afrika: 5 Infantrys and 10 Munitionss
                                                        Casualties for British-Commonwealth: 2 Trenchess
                                                        Casualties for French-Colonial-Africa: 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry
                                                    Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD
                                            
                                                Non Combat Move - Imperial-German-Afrika
                                                    1 Bomber moved from Rhodesia to German E. Afrika
                                            
                                                Place Units - Imperial-German-Afrika
                                                    1 Bomber and 5 Infantrys placed in German E. Afrika
                                            
                                                Turn Complete - Imperial-German-Afrika
                                                    Imperial-German-Afrika collect 17 PUs; end with 18 PUs
                                                    Imperial-German-Afrika creates 10 Munitionss in German E. Afrika
                                            

                                            Combat Hit Differential Summary :

                                            Imperial-German-Afrika regular : 0.00
                                            British-Commonwealth regular : 0.50
                                            

                                            Savegame

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