Over the Top test 1
-
TripleA Turn Summary: British-Commonwealth round 2
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 2 Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD 2 Battleships moved from SZ 48 to SZ 44 2 Battlecruisers moved from SZ 48 to SZ 44 Load Munitions - British-Commonwealth British-Commonwealth collect 0 PUs; end with 57 PUs British-Commonwealth creates 6 Munitionss in SZ 44 Fire Munitions and Combat Move - British-Commonwealth 2 units repaired. British-Commonwealth takes SZ 85 from Imperial-German-Afrika British-Commonwealth takes SZ 86 from Imperial-German-Afrika British-Commonwealth takes SZ 87 from Imperial-German-Afrika British-Commonwealth takes Natal from Imperial-German-Afrika British-Commonwealth takes Buchuanaland from Imperial-German-Afrika 6 Munitionss moved from SZ 44 to SZ 43 2 Field-Artillerys, 2 Freighters and 2 Infantrys moved from SZ 48 to SZ 44 2 Field-Artillerys and 2 Infantrys moved from SZ 44 to India 4 Destroyers moved from SZ 48 to SZ 44 British-Commonwealth undo move 4. 1 Destroyer moved from SZ 48 to SZ 85 1 Destroyer moved from SZ 48 to SZ 86 1 Destroyer moved from SZ 48 to SZ 87 1 Destroyer moved from SZ 48 to SZ 44 2 Cavalrys moved from Egypt to Cairo 2 Infantrys moved from Hurghada to Egypt 1 Troop-Transport moved from SZ 34 to SZ 83 1 Infantry moved from S. Africa to Natal 1 Infantry moved from S. Africa to Buchuanaland 1 Cavalry, 1 Field-Artillery, 1 Fighter and 3 Infantrys moved from S. Africa to Transvaal 1 Cavalry moved from Togoland to French West Africa 1 Cavalry moved from Ivory Coast to French West Africa 2 Infantrys moved from Ivory Coast to Togoland 1 Infantry moved from Senegal to Ivory Coast 1 Infantry moved from Northern Sudan to Hurghada Purchase Units - British-Commonwealth British-Commonwealth buy 2 Destroyers, 2 Field-Artillerys, 1 Fighter, 4 Infantrys and 1 Troop-Transport; Remaining resources: 0 PUs; Combat - British-Commonwealth Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches British-Commonwealth creates battle in territory OVER THE TOP Battle in SZ 43 British-Commonwealth attack with 6 Munitionss Ottomans defend with 1 Battlecruiser, 2 Destroyers, 1 Freighter and 1 Submarine 1 Submarine owned by the Ottomans submerged British-Commonwealth roll dice for 6 Munitionss in SZ 43, round 2 : 2/0 hits, 2.00 expected hits 1 Destroyer owned by the Ottomans and 1 Freighter owned by the Ottomans lost in SZ 43 6 Munitionss owned by the British-Commonwealth lost in SZ 43 Ottomans win with 1 Battlecruiser and 1 Destroyer remaining. Battle score for attacker is 16 Casualties for Ottomans: 1 Destroyer and 1 Freighter Casualties for British-Commonwealth: 6 Munitionss Battle in Transvaal British-Commonwealth attack with 1 Cavalry, 1 Field-Artillery, 1 Fighter and 3 Infantrys Imperial-German-Afrika defend with 1 Field-Artillery and 3 Infantrys British-Commonwealth roll dice for 1 Cavalry, 1 Field-Artillery, 1 Fighter and 3 Infantrys in Transvaal, round 2 : 2/1 hits, 1.67 expected hits Imperial-German-Afrika roll dice for 1 Field-Artillery and 3 Infantrys in Transvaal, round 2 : 0/1 hits, 0.83 expected hits 2 Infantrys owned by the Imperial-German-Afrika lost in Transvaal 1 Fighter owned by the British-Commonwealth retreated 3 Infantrys owned by the British-Commonwealth, 1 Cavalry owned by the British-Commonwealth and 1 Field-Artillery owned by the British-Commonwealth retreated to S. Africa Imperial-German-Afrika win . Battle score for attacker is 4 Casualties for Imperial-German-Afrika: 2 Infantrys Battle in French West Africa British-Commonwealth attack with 2 Cavalrys Imperial-German-Afrika defend with 1 Cavalry British-Commonwealth roll dice for 2 Cavalrys in French West Africa, round 2 : 1/1 hits, 0.33 expected hits Imperial-German-Afrika roll dice for 1 Cavalry in French West Africa, round 2 : 0/1 hits, 0.17 expected hits 1 Cavalry owned by the Imperial-German-Afrika lost in French West Africa French-Colonial-Africa takes French West Africa from Imperial-German-Afrika British-Commonwealth win . Battle score for attacker is 4 Casualties for Imperial-German-Afrika: 1 Cavalry Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD Non Combat Move - British-Commonwealth 1 Fighter moved from Transvaal to S. Africa Place Units - British-Commonwealth 2 Destroyers and 1 Troop-Transport placed in SZ 44 1 Field-Artillery and 1 Infantry placed in India 1 Field-Artillery, 1 Fighter and 2 Infantrys placed in S. Africa 1 Infantry placed in Australia British-Commonwealth undo move 4. British-Commonwealth undo move 3. British-Commonwealth undo move 2. 1 Field-Artillery, 1 Fighter and 2 Infantrys placed in Cairo 2 Infantrys placed in S. Africa 1 Field-Artillery placed in S. Africa Turn Complete - British-Commonwealth British-Commonwealth collect 54 PUs; end with 54 PUs British-Commonwealth creates 6 Munitionss in SZ 44Combat Hit Differential Summary :
Imperial-German-Afrika regular : -1.00 British-Commonwealth regular : 1.00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 2 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD 1 Battlecruiser, 1 Battleship and 2 Destroyers moved from SZ 35 to SZ 30 1 Battlecruiser moved from SZ 35 to SZ 30 1 Infantry moved from Egypt to Cairo 2 Infantrys moved from Tobruk to Egypt 1 Infantry moved from Sirte to Cyreniaca Load Munitions - Italians Italians collect 0 PUs; end with 38 PUs Italians creates 4 Munitionss in SZ 30 Fire Munitions and Combat Move - Italians 1 unit repaired. 3 Cavalrys, 4 Field-Artillerys and 10 Infantrys moved from Piedmont to Venice 1 Field-Artillery and 4 Infantrys moved from Tuscany to Venice 1 Zeppelin moved from Rome to Venice 4 Munitionss moved from SZ 30 to SZ 32 1 Freighter moved from SZ 34 to SZ 83 1 Field-Artillery and 5 Infantrys moved from Rome to Tuscany 1 Armored-Train and 1 Train moved from RR 38 to RR 51 Purchase Units - Italians Italians buy 1 Battleship and 9 Infantrys; Remaining resources: 0 PUs; Combat - Italians Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Italians creates battle in territory OVER THE TOP Battle in SZ 32 Italians attack with 4 Munitionss Austrians defend with 2 Battlecruisers, 2 Battleships, 2 Destroyers, 1 Freighter and 2 Submarines 2 Submarines owned by the Austrians submerged Italians roll dice for 4 Munitionss in SZ 32, round 2 : 1/1 hits, 1.33 expected hits Units damaged: 1 Battleship owned by the Austrians 4 Munitionss owned by the Italians lost in SZ 32 Austrians win with 2 Battlecruisers, 2 Battleships, 2 Destroyers and 1 Freighter remaining. Battle score for attacker is 0 Casualties for Italians: 4 Munitionss Battle in Venice Italians attack with 3 Cavalrys, 5 Field-Artillerys, 14 Infantrys and 1 Zeppelin Germans defend with 2 Field-Artillerys and 6 Infantrys; Austrians defend with 2 AA-Guns, 1 Cavalry, 2 Field-Artillerys, 1 Fighter, 8 Infantrys and 2 Trenchess Austrians roll AA dice in Venice : 0/1 hits, 0.17 expected hits Italians roll dice for 3 Cavalrys, 5 Field-Artillerys, 14 Infantrys and 1 Zeppelin in Venice, round 2 : 6/0 hits, 6.00 expected hits Austrians roll dice for 2 AA-Guns, 1 Cavalry, 4 Field-Artillerys, 1 Fighter, 14 Infantrys and 2 Trenchess in Venice, round 2 : 4/1 hits, 4.33 expected hits 1 AA-Gun owned by the Austrians, 1 Infantry owned by the Austrians, 2 Trenchess owned by the Austrians and 4 Infantrys owned by the Italians lost in Venice Italians roll dice for 3 Cavalrys, 5 Field-Artillerys, 10 Infantrys and 1 Zeppelin in Venice, round 3 : 5/1 hits, 5.33 expected hits Austrians roll dice for 1 AA-Gun, 1 Cavalry, 4 Field-Artillerys, 1 Fighter and 13 Infantrys in Venice, round 3 : 4/1 hits, 4.17 expected hits 3 Infantrys owned by the Austrians, 2 Infantrys owned by the Germans and 4 Infantrys owned by the Italians lost in Venice Italians roll dice for 3 Cavalrys, 5 Field-Artillerys, 6 Infantrys and 1 Zeppelin in Venice, round 4 : 5/1 hits, 4.67 expected hits Austrians roll dice for 1 AA-Gun, 1 Cavalry, 4 Field-Artillerys, 1 Fighter and 8 Infantrys in Venice, round 4 : 4/1 hits, 3.33 expected hits 3 Infantrys owned by the Austrians, 2 Infantrys owned by the Germans and 4 Infantrys owned by the Italians lost in Venice Italians roll dice for 3 Cavalrys, 5 Field-Artillerys, 2 Infantrys and 1 Zeppelin in Venice, round 5 : 4/0 hits, 4.00 expected hits Austrians roll dice for 1 AA-Gun, 1 Cavalry, 4 Field-Artillerys, 1 Fighter and 3 Infantrys in Venice, round 5 : 2/1 hits, 2.50 expected hits 1 Cavalry owned by the Austrians, 1 Infantry owned by the Austrians, 2 Infantrys owned by the Germans and 2 Infantrys owned by the Italians lost in Venice 1 Zeppelin owned by the Italians retreated 5 Field-Artillerys owned by the Italians and 3 Cavalrys owned by the Italians retreated to Piedmont Austrians win with 1 AA-Gun, 4 Field-Artillerys and 1 Fighter remaining. Battle score for attacker is 15 Casualties for Italians: 14 Infantrys Casualties for Austrians: 1 AA-Gun, 1 Cavalry, 8 Infantrys and 2 Trenchess Casualties for Germans: 6 Infantrys Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD Non Combat Move - Italians 1 Zeppelin moved from Venice to Rome Place Units - Italians 1 Battleship placed in SZ 30 6 Infantrys placed in Rome 3 Infantrys placed in Piedmont Turn Complete - Italians Italians collect 36 PUs; end with 36 PUs Italians creates 6 Munitionss in SZ 30Combat Hit Differential Summary :
Italians regular : -0.33 Austrians AA : -0.17 Austrians regular : -0.33 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 2 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD Americans loses 0 PUs for violating US 2s neutrality. 1 Infantry moved from US 1 to US 2 Americans take US 2 from Neutral Load Munitions - Americans Americans collect 0 PUs; end with 19 PUs Purchase Units - Americans Americans buy 1 Fighter; Remaining resources: 11 PUs; Combat - Americans Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Americans creates battle in territory OVER THE TOP Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD Non Combat Move - Americans Place Units - Americans 1 Fighter placed in Fontainbleu Turn Complete - Americans Americans collect 23 PUs; end with 34 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Bolsheviks round 2
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 2 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Bolsheviks Trigger -infraDuringCombatMove-Bolsheviks-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Bolsheviks Munitions: Bolsheviks has 1 Gas-Munitions and 1 Munitions placed in By DKJD 1 Infantry moved from BR 4 to Vyatka Bolsheviks take Vyatka from Russians 1 Infantry moved from BR 5 to Kazan Bolsheviks take Kazan from Russians 1 Infantry moved from BR 6 to Tartarstan Bolsheviks take Tartarstan from Russians 1 Cavalry moved from Russian Infiltration to Vologda Bolsheviks take Vologda from Russians 1 Cavalry moved from Russian Infiltration to Izhevsk Bolsheviks take Izhevsk from Russians 1 Cavalry moved from Russian Infiltration to Samara Bolsheviks take Samara from Russians 1 Cavalry moved from Russian Infiltration to Penza Bolsheviks take Penza from Russians 9 Infantrys moved from Russian Infiltration to BR 4 3 Field-Artillerys moved from Russian Infiltration to BR 4 4 Cavalrys moved from Russian Infiltration to Vyatka 2 Cavalrys moved from BR 3 to BR 4 2 Field-Artillerys and 6 Infantrys moved from BR 3 to Russian Infiltration 2 Cavalrys, 1 Field-Artillery and 4 Infantrys moved from BR 2 to BR 3 2 Cavalrys moved from BR 3 to Russian Infiltration 1 Fighter moved from Bolshevik Revolution to BR 3 1 Field-Artillery, 8 Infantrys and 1 Lenin moved from BR 1 to BR 2 Load Munitions - Bolsheviks Bolsheviks collect 0 PUs; end with 28 PUs Bolsheviks creates 1 Infantry in BR 2 Purchase Units - Bolsheviks Bolsheviks buy 1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 2 Fighters and 1 Trenches; Remaining resources: 0 PUs; Combat - Bolsheviks Trigger -infraDuringCombatMove-Bolsheviks-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Bolsheviks creates battle in territory OVER THE TOP Trigger Remove Bolsheviks Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Bolsheviks in By DKJD Non Combat Move - Bolsheviks 1 AA-Gun moved from BR 1 to BR 2 Place Units - Bolsheviks 1 Trenches placed in BR 4 1 Elite-Defensive-Infantry and 2 Elite-Offensive-Infantrys placed in Russian Infiltration 2 Fighters placed in Bolshevik Revolution Turn Complete - Bolsheviks Bolsheviks collect 31 PUs; end with 31 PUs Bolsheviks creates 1 Infantry in BR 2 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 3 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD 2 units repaired. 2 Railguns moved from RR 20 to RR 22 Load Munitions - Germans Germans collect 0 PUs; end with 108 PUs Germans creates 1 Gas-Munitions in Bavaria Germans creates 1 Gas-Munitions in Kiel Germans creates 4 Munitionss in RR 22 Germans creates 11 Munitionss in SZ 9 Fire Munitions and Combat Move - Germans 11 Munitionss moved from SZ 9 to SZ 8 4 Munitionss moved from RR 22 to Belarus 2 Infantrys moved from Poland to Vilnius 2 Fighters moved from Poland to Vilnius 4 Infantrys moved from Silesia to Prussia 1 Fighter moved from Poland to Prussia 2 Infantrys moved from Silesia to Poland 1 Cavalry moved from Poland to Bryansk Germans take Bryansk from Russians 4 Cavalrys moved from Poland to Karkov 1 Zeppelin moved from Bavaria to Karkov 1 Zeppelin moved from Kiel to Prussia 6 Infantrys moved from Berlin to RR 20 1 Armored-Train, 6 Infantrys and 1 Train moved from RR 20 to RR 22 6 Infantrys moved from RR 22 to Poland 9 Infantrys moved from Innsbruck to Venice 1 Field-Artillery moved from Innsbruck to Venice 4 Infantrys moved from Bavaria to Innsbruck 1 Heavy-Artillery moved from Bavaria to Innsbruck 1 Submarine moved from SZ 75 to SZ 9 2 Infantrys moved from Vimy to Somme 2 Infantrys moved from Vimy to Paschendale 1 Fighter moved from Vimy to Paschendale 1 Fighter moved from Vimy to Somme 1 Infantry moved from Vimy to Paschendale 2 Infantrys moved from Vimy to Soissons 1 Fighter moved from Vimy to Soissons 1 Infantry moved from Vimy to Soissons 4 Field-Artillerys and 6 Infantrys moved from Aachen to Brussels 1 Zeppelin moved from Bavaria to Soissons 1 Infantry moved from Mont Blanc to Argonne 1 Infantry moved from Vimy to Argonne 1 Infantry moved from Vimy to Argonne 1 Infantry moved from Verdun to Rhiems 1 Red-Baron moved from Verdun to Rhiems 1 Infantry moved from Nancy to Rhiems 2 Cavalrys, 1 Field-Artillery and 5 Infantrys moved from Nancy to Bar-Le-Duc 1 Cavalry moved from Mont Blanc to Vimy 2 Field-Artillerys moved from Mont Blanc to Vimy 1 Field-Artillery moved from Verdun to Mont Blanc 1 Field-Artillery moved from Verdun to Nancy 1 Field-Artillery and 2 Infantrys moved from Metz to Nancy 1 Field-Artillery and 3 Infantrys moved from Rhineland to Metz 2 Trains moved from RR 125 to RR 130 5 Infantrys moved from Kiel to RR 4 5 Infantrys and 1 Train moved from RR 4 to RR 133 5 Infantrys moved from RR 133 to Rhineland Purchase Units - Germans Germans buy 1 Emplace-Heavy-Artillery, 2 Heavy-Artillerys, 26 Infantrys, 1 Railgun and 8 Trenchess; Remaining resources: 0 PUs; Combat - Germans Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Germans creates battle in territory OVER THE TOP Germans creates battle in territory By DKJD Strategic bombing raid in Belarus Bombing raid in Belarus rolls: 0,2,0,2 and causes: 4 damage to unit: Factory Bombing raid in Belarus causes 4 damage total. 4 Munitionss owned by the Germans lost in Belarus Battle in Rhiems Germans attack with 2 Infantrys and 1 Red-Baron British defend with 1 Cavalry Germans roll dice for 2 Infantrys and 1 Red-Baron in Rhiems, round 2 : 2/1 hits, 1.17 expected hits French roll dice for 1 Cavalry in Rhiems, round 2 : 0/1 hits, 0.17 expected hits 1 Cavalry owned by the British lost in Rhiems Germans win, taking By DKJD from British, taking Rhiems from French with 2 Infantrys and 1 Red-Baron remaining. Battle score for attacker is 4 Casualties for British: 1 Cavalry Battle in Karkov Germans attack with 4 Cavalrys and 1 Zeppelin Russians defend with 1 Field-Artillery and 2 Infantrys Germans roll dice for 4 Cavalrys and 1 Zeppelin in Karkov, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 Field-Artillery and 2 Infantrys in Karkov, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Cavalry owned by the Germans lost in Karkov Germans roll dice for 3 Cavalrys and 1 Zeppelin in Karkov, round 3 : 2/1 hits, 1.17 expected hits Russians roll dice for 1 Field-Artillery and 1 Infantry in Karkov, round 3 : 0/1 hits, 0.50 expected hits 1 Field-Artillery owned by the Russians and 1 Infantry owned by the Russians lost in Karkov Germans win, taking Karkov from Russians with 3 Cavalrys and 1 Zeppelin remaining. Battle score for attacker is 5 Casualties for Germans: 1 Cavalry Casualties for Russians: 1 Field-Artillery and 2 Infantrys Battle in Argonne Germans attack with 3 Infantrys French defend with 2 Infantrys Germans roll dice for 3 Infantrys in Argonne, round 2 : 1/1 hits, 0.50 expected hits French roll dice for 2 Infantrys in Argonne, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Argonne Germans roll dice for 3 Infantrys in Argonne, round 3 : 1/1 hits, 0.50 expected hits French roll dice for 1 Infantry in Argonne, round 3 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the French lost in Argonne Germans win, taking Argonne from French with 3 Infantrys remaining. Battle score for attacker is 4 Casualties for French: 2 Infantrys Battle in SZ 8 Germans attack with 11 Munitionss British defend with 1 Battlecruiser, 2 Battleships, 5 Destroyers, 3 Freighters, 4 Harbor-Defensess and 1 Troop-Transport; French defend with 1 Battlecruiser, 1 Battleship, 4 Destroyers, 4 Harbor-Defensess and 1 Submarine 1 Submarine owned by the French submerged Germans roll dice for 11 Munitionss in SZ 8, round 2 : 4/1 hits, 3.67 expected hits Units damaged: 2 Battleships owned by the British and 1 Battleship owned by the French 1 Harbor-Defenses owned by the British lost in SZ 8 11 Munitionss owned by the Germans lost in SZ 8 British win with 2 Battlecruisers, 3 Battleships, 9 Destroyers, 3 Freighters, 7 Harbor-Defensess and 1 Troop-Transport remaining. Battle score for attacker is 3 Casualties for British: 1 Harbor-Defenses Casualties for Germans: 11 Munitionss Battle in Vilnius Germans attack with 2 Fighters and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 2 Fighters and 2 Infantrys in Vilnius, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Vilnius, round 2 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Russians lost in Vilnius Germans win, taking Vilnius from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Prussia Germans attack with 1 Fighter, 4 Infantrys and 1 Zeppelin Russians defend with 5 Infantrys Germans roll dice for 1 Fighter, 4 Infantrys and 1 Zeppelin in Prussia, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 5 Infantrys in Prussia, round 2 : 1/1 hits, 0.83 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Prussia Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Prussia, round 3 : 1/1 hits, 1.67 expected hits Russians roll dice for 3 Infantrys in Prussia, round 3 : 0/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Prussia Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Prussia, round 4 : 1/1 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Prussia, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Prussia Germans roll dice for 1 Fighter, 2 Infantrys and 1 Zeppelin in Prussia, round 5 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Prussia, round 5 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Russians lost in Prussia Germans win, taking Prussia from Russians with 1 Fighter, 2 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 6 Casualties for Germans: 2 Infantrys Casualties for Russians: 5 Infantrys Battle in Paschendale Germans attack with 1 Fighter and 3 Infantrys British defend with 2 Infantrys Germans roll dice for 1 Fighter and 3 Infantrys in Paschendale, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 2 Infantrys in Paschendale, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Paschendale Germans roll dice for 1 Fighter and 2 Infantrys in Paschendale, round 3 : 1/1 hits, 0.83 expected hits British roll dice for 1 Infantry in Paschendale, round 3 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the British lost in Paschendale Germans win, taking Paschendale from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for British: 2 Infantrys Battle in Soissons Germans attack with 1 Fighter, 3 Infantrys and 1 Zeppelin French defend with 1 Infantry and 3 Trenchess Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Soissons, round 2 : 2/1 hits, 1.67 expected hits Units damaged: 2 Trenchess owned by the French French roll dice for 1 Infantry and 3 Trenchess in Soissons, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Soissons, round 3 : 2/1 hits, 1.67 expected hits French roll dice for 1 Infantry and 3 Trenchess in Soissons, round 3 : 0/1 hits, 0.17 expected hits 1 Trenches owned by the French lost in Soissons Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Soissons, round 4 : 2/1 hits, 1.67 expected hits French roll dice for 1 Infantry and 2 Trenchess in Soissons, round 4 : 0/1 hits, 0.17 expected hits 2 Trenchess owned by the French lost in Soissons Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Soissons, round 5 : 2/1 hits, 1.67 expected hits French roll dice for 1 Infantry in Soissons, round 5 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the French lost in Soissons Germans win, taking Soissons from French with 1 Fighter, 3 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 11 Casualties for French: 1 Infantry and 3 Trenchess Battle in Somme Germans attack with 1 Fighter and 2 Infantrys British defend with 1 Infantry Germans roll dice for 1 Fighter and 2 Infantrys in Somme, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 1 Infantry in Somme, round 2 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the British lost in Somme Germans win, taking Somme from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bavaria Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Kiel Non Combat Move - Germans 1 Fighter moved from Paschendale to Vimy 1 Fighter moved from Somme to Mont Blanc 1 Fighter moved from Soissons to Vimy 1 Zeppelin moved from Soissons to Mont Blanc 1 Red-Baron moved from Rhiems to Bar-Le-Duc 1 Zeppelin moved from Prussia to Berlin 1 Fighter moved from Prussia to Poland 2 Fighters moved from Vilnius to Poland 1 Zeppelin moved from Karkov to Poland 1 AA-Gun moved from Luneville to Bar-Le-Duc 1 AA-Gun moved from Luneville to Bar-Le-Duc Place Units - Germans 1 Railgun placed in RR 20 2 Trenchess placed in Poland 1 Emplace-Heavy-Artillery placed in Kiel 2 Trenchess placed in Bar-Le-Duc 1 Heavy-Artillery and 2 Trenchess placed in Kiel Germans undo move 5. 6 Infantrys and 2 Trenchess placed in Kiel 1 Heavy-Artillery and 5 Infantrys placed in Bavaria 1 Heavy-Artillery and 5 Infantrys placed in Berlin 9 Infantrys placed in Berlin 2 Trenchess placed in Vimy Trigger EmplaceGermans-Kiel: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Kiel Trigger EmplaceGermans-Kiel: Germans has 1 Heavy-Artillery-Emplacement placed in Kiel Turn Complete - Germans Germans collect 113 PUs; end with 113 PUs Germans creates 1 Gas-Munitions in Bavaria Germans creates 1 Gas-Munitions in Berlin Germans creates 1 Gas-Munitions in Innsbruck Germans creates 2 Munitionss in Kiel Germans creates 2 Munitionss in RR 20 Germans creates 4 Munitionss in RR 22 Germans creates 11 Munitionss in SZ 9Combat Hit Differential Summary :
French regular : -1.33 Russians regular : -0.17 Germans regular : 2.50 British regular : 0.33 -
TripleA Turn Summary: Imperial-German-Afrika round 3
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 3 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD 1 unit repaired. Load Munitions - Imperial-German-Afrika Imperial-German-Afrika collect 0 PUs; end with 47 PUs Imperial-German-Afrika creates 1 Gas-Munitions in Mumbaza Imperial-German-Afrika creates 6 Munitionss in SZ 50 Imperial-German-Afrika creates 3 Munitionss in SZ 57 Fire Munitions and Combat Move - Imperial-German-Afrika Imperial-German-Afrika takes SZ 89 from French-Colonial-Africa Imperial-German-Afrika takes Abyssinia from British-Commonwealth 3 Munitionss moved from SZ 57 to SZ 56 1 Submarine moved from SZ 57 to SZ 89 1 Battlecruiser and 1 Battleship moved from SZ 57 to SZ 59 4 Munitionss moved from SZ 50 to SZ 85 Imperial-German-Afrika undo move 4. 3 Munitionss moved from SZ 50 to SZ 85 1 Submarine moved from SZ 50 to SZ 85 2 Destroyers moved from SZ 50 to SZ 87 1 Infantry moved from Transvaal to Buchuanaland 1 Field-Artillery moved from Transvaal to Buchuanaland 1 Infantry moved from S. Rhodesia to Buchuanaland 1 Cavalry moved from Mozambique to Buchuanaland Imperial-German-Afrika undo move 10. 1 Cavalry moved from Mozambique to Angolia 1 Infantry moved from Chikapa to Cabinda 1 Fighter moved from Rhodesia to Cabinda 1 Infantry moved from Angolia to Cabinda 1 Infantry moved from Angolia to Cabinda 1 Infantry moved from Kabinda to Nye Lukemba 4 Infantrys moved from Rhodesia to Nye Lukemba 1 Fighter moved from Mumbaza to Nye Lukemba 4 Cavalrys moved from Rhodesia to Lisala 1 Field-Artillery moved from Cameroon to Lisala 1 Infantry moved from Chad to Cameroon 1 Infantry moved from British E. Africa to Abyssinia 1 Field-Artillery moved from British E. Africa to Uganda 5 Infantrys moved from Mumbaza to Uganda 1 Infantry moved from Mumbaza to Uganda 2 Infantrys moved from German E. Afrika to Mumbaza 1 Infantry moved from German E. Afrika to Mumbaza 5 Infantrys moved from German E. Afrika to Rhodesia Purchase Units - Imperial-German-Afrika Imperial-German-Afrika buy 1 Harbor-Defenses, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess; Remaining resources: 0 PUs; Combat - Imperial-German-Afrika Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Imperial-German-Afrika creates battle in territory OVER THE TOP Battle in SZ 56 Imperial-German-Afrika attack with 3 Munitionss French-Colonial-Africa defend with 1 Battlecruiser, 1 Battleship, 1 Destroyer and 1 Freighter Imperial-German-Afrika roll dice for 3 Munitionss in SZ 56, round 2 : 1/0 hits, 1.00 expected hits 1 Freighter owned by the French-Colonial-Africa lost in SZ 56 3 Munitionss owned by the Imperial-German-Afrika lost in SZ 56 French-Colonial-Africa win . Battle score for attacker is 8 Casualties for French-Colonial-Africa: 1 Freighter Casualties for Imperial-German-Afrika: 3 Munitionss Battle in SZ 87 Imperial-German-Afrika attack with 2 Destroyers British-Commonwealth defend with 1 Destroyer Imperial-German-Afrika roll dice for 2 Destroyers in SZ 87, round 2 : 1/1 hits, 0.67 expected hits British-Commonwealth roll dice for 1 Destroyer in SZ 87, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Imperial-German-Afrika and 1 Destroyer owned by the British-Commonwealth lost in SZ 87 Imperial-German-Afrika takes SZ 87 from British-Commonwealth Imperial-German-Afrika win . Battle score for attacker is 0 Casualties for Imperial-German-Afrika: 1 Destroyer Casualties for British-Commonwealth: 1 Destroyer Battle in SZ 85 Imperial-German-Afrika attack with 3 Munitionss and 1 Submarine British-Commonwealth defend with 1 Destroyer Imperial-German-Afrika roll dice for 1 Submarine in SZ 85, round 2 : 0/1 hits, 0.33 expected hits Imperial-German-Afrika roll dice for 3 Munitionss in SZ 85, round 2 : 1/0 hits, 1.00 expected hits British-Commonwealth roll dice for 1 Destroyer in SZ 85, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the British-Commonwealth and 1 Submarine owned by the Imperial-German-Afrika lost in SZ 85 3 Munitionss owned by the Imperial-German-Afrika lost in SZ 85 British-Commonwealth win . Battle score for attacker is 2 Casualties for Imperial-German-Afrika: 3 Munitionss and 1 Submarine Casualties for British-Commonwealth: 1 Destroyer Battle in Buchuanaland Imperial-German-Afrika attack with 1 Field-Artillery and 2 Infantrys British-Commonwealth defend with 1 Infantry Imperial-German-Afrika roll dice for 1 Field-Artillery and 2 Infantrys in Buchuanaland, round 2 : 0/1 hits, 0.83 expected hits British-Commonwealth roll dice for 1 Infantry in Buchuanaland, round 2 : 0/1 hits, 0.17 expected hits Imperial-German-Afrika roll dice for 1 Field-Artillery and 2 Infantrys in Buchuanaland, round 3 : 1/1 hits, 0.83 expected hits British-Commonwealth roll dice for 1 Infantry in Buchuanaland, round 3 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the British-Commonwealth lost in Buchuanaland Imperial-German-Afrika takes Buchuanaland from British-Commonwealth Imperial-German-Afrika win . Battle score for attacker is 2 Casualties for British-Commonwealth: 1 Infantry Battle in Uganda Imperial-German-Afrika attack with 1 Field-Artillery and 6 Infantrys British-Commonwealth defend with 3 Infantrys and 1 Trenches Imperial-German-Afrika roll dice for 1 Field-Artillery and 6 Infantrys in Uganda, round 2 : 1/1 hits, 1.50 expected hits Units damaged: 1 Trenches owned by the British-Commonwealth British-Commonwealth roll dice for 3 Infantrys and 1 Trenches in Uganda, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Imperial-German-Afrika lost in Uganda Imperial-German-Afrika roll dice for 1 Field-Artillery and 5 Infantrys in Uganda, round 3 : 1/1 hits, 1.33 expected hits British-Commonwealth roll dice for 3 Infantrys and 1 Trenches in Uganda, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Imperial-German-Afrika and 1 Trenches owned by the British-Commonwealth lost in Uganda Imperial-German-Afrika roll dice for 1 Field-Artillery and 4 Infantrys in Uganda, round 4 : 1/1 hits, 1.17 expected hits British-Commonwealth roll dice for 3 Infantrys in Uganda, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British-Commonwealth and 1 Infantry owned by the Imperial-German-Afrika lost in Uganda Imperial-German-Afrika roll dice for 1 Field-Artillery and 3 Infantrys in Uganda, round 5 : 1/0 hits, 1.00 expected hits British-Commonwealth roll dice for 2 Infantrys in Uganda, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British-Commonwealth and 1 Infantry owned by the Imperial-German-Afrika lost in Uganda Imperial-German-Afrika roll dice for 1 Field-Artillery and 2 Infantrys in Uganda, round 6 : 1/1 hits, 0.83 expected hits British-Commonwealth roll dice for 1 Infantry in Uganda, round 6 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the British-Commonwealth lost in Uganda Imperial-German-Afrika takes Uganda from British-Commonwealth Imperial-German-Afrika win . Battle score for attacker is 1 Casualties for Imperial-German-Afrika: 4 Infantrys Casualties for British-Commonwealth: 3 Infantrys and 1 Trenches Battle in Cabinda Imperial-German-Afrika attack with 1 Fighter and 3 Infantrys French-Colonial-Africa defend with 3 Infantrys Imperial-German-Afrika roll dice for 1 Fighter and 3 Infantrys in Cabinda, round 2 : 1/0 hits, 1.00 expected hits French-Colonial-Africa roll dice for 3 Infantrys in Cabinda, round 2 : 0/1 hits, 0.50 expected hits 1 Infantry owned by the French-Colonial-Africa lost in Cabinda Imperial-German-Afrika roll dice for 1 Fighter and 3 Infantrys in Cabinda, round 3 : 1/0 hits, 1.00 expected hits French-Colonial-Africa roll dice for 2 Infantrys in Cabinda, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Imperial-German-Afrika and 1 Infantry owned by the French-Colonial-Africa lost in Cabinda Imperial-German-Afrika roll dice for 1 Fighter and 2 Infantrys in Cabinda, round 4 : 1/1 hits, 0.83 expected hits French-Colonial-Africa roll dice for 1 Infantry in Cabinda, round 4 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Imperial-German-Afrika and 1 Infantry owned by the French-Colonial-Africa lost in Cabinda Imperial-German-Afrika takes Cabinda from French-Colonial-Africa Imperial-German-Afrika win . Battle score for attacker is 2 Casualties for French-Colonial-Africa: 3 Infantrys Casualties for Imperial-German-Afrika: 2 Infantrys Battle in Nye Lukemba Imperial-German-Afrika attack with 1 Fighter and 5 Infantrys French-Colonial-Africa defend with 1 Infantry and 1 Trenches Imperial-German-Afrika roll dice for 1 Fighter and 5 Infantrys in Nye Lukemba, round 2 : 1/1 hits, 1.33 expected hits Units damaged: 1 Trenches owned by the French-Colonial-Africa French-Colonial-Africa roll dice for 1 Infantry and 1 Trenches in Nye Lukemba, round 2 : 0/1 hits, 0.17 expected hits Imperial-German-Afrika roll dice for 1 Fighter and 5 Infantrys in Nye Lukemba, round 3 : 1/1 hits, 1.33 expected hits French-Colonial-Africa roll dice for 1 Infantry and 1 Trenches in Nye Lukemba, round 3 : 0/1 hits, 0.17 expected hits 1 Trenches owned by the French-Colonial-Africa lost in Nye Lukemba Imperial-German-Afrika roll dice for 1 Fighter and 5 Infantrys in Nye Lukemba, round 4 : 2/1 hits, 1.33 expected hits French-Colonial-Africa roll dice for 1 Infantry in Nye Lukemba, round 4 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the French-Colonial-Africa lost in Nye Lukemba Imperial-German-Afrika takes Nye Lukemba from French-Colonial-Africa Imperial-German-Afrika win . Battle score for attacker is 5 Casualties for French-Colonial-Africa: 1 Infantry and 1 Trenches Battle in Lisala Imperial-German-Afrika attack with 4 Cavalrys and 1 Field-Artillery French-Colonial-Africa defend with 3 Cavalrys and 1 Infantry Imperial-German-Afrika roll dice for 4 Cavalrys and 1 Field-Artillery in Lisala, round 2 : 1/1 hits, 1.17 expected hits French-Colonial-Africa roll dice for 3 Cavalrys and 1 Infantry in Lisala, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the French-Colonial-Africa lost in Lisala Imperial-German-Afrika roll dice for 4 Cavalrys and 1 Field-Artillery in Lisala, round 3 : 1/1 hits, 1.17 expected hits French-Colonial-Africa roll dice for 3 Cavalrys in Lisala, round 3 : 1/1 hits, 0.50 expected hits 1 Cavalry owned by the Imperial-German-Afrika and 1 Cavalry owned by the French-Colonial-Africa lost in Lisala Imperial-German-Afrika roll dice for 3 Cavalrys and 1 Field-Artillery in Lisala, round 4 : 1/0 hits, 1.00 expected hits French-Colonial-Africa roll dice for 2 Cavalrys in Lisala, round 4 : 0/1 hits, 0.33 expected hits 1 Cavalry owned by the French-Colonial-Africa lost in Lisala Imperial-German-Afrika roll dice for 3 Cavalrys and 1 Field-Artillery in Lisala, round 5 : 1/0 hits, 1.00 expected hits French-Colonial-Africa roll dice for 1 Cavalry in Lisala, round 5 : 0/1 hits, 0.17 expected hits 1 Cavalry owned by the French-Colonial-Africa lost in Lisala Imperial-German-Afrika takes Lisala from French-Colonial-Africa Imperial-German-Afrika win . Battle score for attacker is 10 Casualties for French-Colonial-Africa: 3 Cavalrys and 1 Infantry Casualties for Imperial-German-Afrika: 1 Cavalry Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD Trigger Remove Imperial-German-Afrika Munitions 1: has removed 3 Munitionss owned by Imperial-German-Afrika in SZ 50 Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions owned by Imperial-German-Afrika in Mumbaza Non Combat Move - Imperial-German-Afrika 1 Fighter moved from Nye Lukemba to Rhodesia 1 Fighter moved from Cabinda to Angolia 1 Field-Artillery moved from Madagascar to SZ 50 1 Field-Artillery moved from SZ 50 to German E. Afrika Place Units - Imperial-German-Afrika 1 Heavy-Artillery, 2 Infantrys and 2 Trenchess placed in Angolia 1 Harbor-Defenses placed in SZ 50 1 Heavy-Artillery, 4 Infantrys and 2 Trenchess placed in German E. Afrika Turn Complete - Imperial-German-Afrika Imperial-German-Afrika collect 37 PUs; end with 37 PUs Imperial-German-Afrika creates 1 Gas-Munitions in Angolia Imperial-German-Afrika creates 1 Gas-Munitions in German E. Afrika Imperial-German-Afrika creates 1 Gas-Munitions in Mumbaza Imperial-German-Afrika creates 6 Munitionss in SZ 50 Imperial-German-Afrika creates 3 Munitionss in SZ 59Combat Hit Differential Summary :
Imperial-German-Afrika regular : -1.67 British-Commonwealth regular : 3.00 French-Colonial-Africa regular : -0.17 -
The Russians were excited about Prussia, but that was only ever going to be temporary
The lines are drawn on the Eastern Front, but... I have railguns. That factory won't last long (or will be really expensive to keep running!). Also, watch out for those cavalry that have slipped behind enemy lines....
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 3 Move Battleships/Cruisers, Heavy Artillery, and Railguns - French Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD 1 unit repaired. 1 Destroyer moved from SZ 28 to SZ 32 1 Battlecruiser, 1 Battleship, 1 Destroyer and 1 Submarine moved from SZ 34 to SZ 32 1 Zeppelin moved from Paris to SZ 32 2 Freighters moved from SZ 28 to SZ 32 1 Freighter and 3 Infantrys moved from SZ 27 to SZ 30 4 Elite-Defensive-Infantrys and 2 Infantrys moved from Marseilles to Piedmont Load Munitions - French French collect 0 PUs; end with 65 PUs French creates 3 Munitionss in SZ 8 French creates 3 Munitionss in SZ 32 Fire Munitions and Combat Move - French 3 Munitionss moved from SZ 8 to SZ 9 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Infantry moved from Picardy to RR 17 1 Armored-Train, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 1 Infantry and 1 Train moved from RR 17 to RR 137 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Infantry moved from RR 137 to Fontainbleu 2 Field-Artillerys and 3 Infantrys moved from Chantilly to Chaumont 2 Infantrys moved from Compiegne to Soissons 1 Field-Artillery moved from Compiegne to Soissons 1 Infantry moved from Compiegne to Soissons 1 Field-Artillery moved from Chaumont to Argonne 3 Infantrys moved from Chaumont to Argonne 2 Infantrys moved from Chaumont to Rhiems 1 Fighter moved from Chaumont to Rhiems 2 Infantrys moved from Chantilly to Chaumont 1 Field-Artillery and 1 Infantry moved from Compiegne to Chantilly 3 Infantrys moved from Paris to RR 27 3 Infantrys and 1 Train moved from RR 27 to RR 134 3 Infantrys moved from RR 134 to Chantilly Purchase Units - French French buy 1 Armored-Train, 1 Battlecruiser, 1 Battleship, 1 Destroyer, 2 Field-Artillerys, 2 Infantrys and 2 Trenchess; Remaining resources: 0 PUs; Combat - French Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches French creates battle in territory OVER THE TOP French creates battle in territory By DKJD French creates battle in territory SZ 32 Battle in SZ 32 French attack with 1 Battlecruiser, 1 Battleship, 2 Destroyers, 2 Freighters, 3 Munitionss, 1 Submarine and 1 Zeppelin Austrians defend with 2 Battlecruisers, 2 Battleships, 2 Destroyers, 1 Freighter and 2 Submarines French roll dice for 1 Submarine in SZ 32, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Austrians French roll dice for 1 Battlecruiser, 1 Battleship, 2 Destroyers, 2 Freighters, 3 Munitionss and 1 Zeppelin in SZ 32, round 2 : 3/0 hits, 3.00 expected hits Austrians roll dice for 2 Submarines in SZ 32, round 2 : 0/1 hits, 0.33 expected hits Austrians roll dice for 2 Battlecruisers, 2 Battleships, 2 Destroyers and 1 Freighter in SZ 32, round 2 : 3/1 hits, 3.17 expected hits 2 Freighters owned by the French, 2 Submarines owned by the Austrians, 1 Battleship owned by the French and 1 Freighter owned by the Austrians lost in SZ 32 3 Munitionss owned by the French lost in SZ 32 French roll dice for 1 Submarine in SZ 32, round 3 : 0/1 hits, 0.50 expected hits French roll dice for 1 Battlecruiser, 2 Destroyers and 1 Zeppelin in SZ 32, round 3 : 2/1 hits, 1.67 expected hits Austrians roll dice for 2 Battlecruisers, 2 Battleships and 2 Destroyers in SZ 32, round 3 : 3/0 hits, 3.00 expected hits 1 Submarine owned by the French, 1 Destroyer owned by the French, 2 Destroyers owned by the Austrians and 1 Zeppelin owned by the French lost in SZ 32 French roll dice for 1 Battlecruiser and 1 Destroyer in SZ 32, round 4 : 0/1 hits, 0.83 expected hits Austrians roll dice for 2 Battlecruisers and 2 Battleships in SZ 32, round 4 : 2/1 hits, 2.33 expected hits 1 Battlecruiser owned by the French and 1 Destroyer owned by the French lost in SZ 32 Austrians win, taking By DKJD from Germans with 2 Battlecruisers and 2 Battleships remaining. Battle score for attacker is -46 Casualties for French: 1 Battlecruiser, 1 Battleship, 2 Destroyers, 2 Freighters, 3 Munitionss, 1 Submarine and 1 Zeppelin Casualties for Austrians: 2 Destroyers, 1 Freighter and 2 Submarines Battle in Rhiems French attack with 1 Fighter and 2 Infantrys Germans defend with 2 Infantrys French roll dice for 1 Fighter and 2 Infantrys in Rhiems, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 2 Infantrys in Rhiems, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Rhiems French roll dice for 1 Fighter and 1 Infantry in Rhiems, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Rhiems, round 3 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Germans lost in Rhiems French win, taking Rhiems from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Casualties for Germans: 2 Infantrys Battle in Argonne French attack with 1 Field-Artillery and 3 Infantrys Germans defend with 3 Infantrys French roll dice for 1 Field-Artillery and 3 Infantrys in Argonne, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 3 Infantrys in Argonne, round 2 : 0/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Argonne French roll dice for 1 Field-Artillery and 3 Infantrys in Argonne, round 3 : 1/0 hits, 1.00 expected hits Germans roll dice for 2 Infantrys in Argonne, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Argonne French roll dice for 1 Field-Artillery and 3 Infantrys in Argonne, round 4 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Argonne, round 4 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Germans lost in Argonne French win, taking Argonne from Germans with 1 Field-Artillery and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 3 Infantrys Battle in SZ 9 French attack with 3 Munitionss Germans defend with 3 Battlecruisers, 4 Battleships, 2 Destroyers, 1 Freighter, 8 Harbor-Defensess and 3 Submarines 3 Submarines owned by the Germans submerged French roll dice for 3 Munitionss in SZ 9, round 2 : 1/0 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Germans 3 Munitionss owned by the French lost in SZ 9 Germans win with 3 Battlecruisers, 4 Battleships, 2 Destroyers, 1 Freighter and 8 Harbor-Defensess remaining. Battle score for attacker is 0 Casualties for French: 3 Munitionss Battle in Soissons French attack with 1 Field-Artillery and 3 Infantrys Germans defend with 3 Infantrys French roll dice for 1 Field-Artillery and 3 Infantrys in Soissons, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 3 Infantrys in Soissons, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Soissons French roll dice for 1 Field-Artillery and 2 Infantrys in Soissons, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 2 Infantrys in Soissons, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Soissons French roll dice for 1 Field-Artillery and 1 Infantry in Soissons, round 4 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Soissons, round 4 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Germans lost in Soissons French win, taking Soissons from Germans with 1 Field-Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 2 Infantrys Casualties for Germans: 3 Infantrys Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD Non Combat Move - French 1 Fighter moved from Rhiems to Chaumont Place Units - French 1 Armored-Train placed in RR 134 2 Field-Artillerys placed in Chantilly 2 Trenchess placed in Chaumont 1 Battlecruiser, 1 Battleship and 1 Destroyer placed in SZ 29 2 Infantrys placed in Marseilles Turn Complete - French French collect 66 PUs; end with 66 PUs French creates 3 Munitionss in SZ 8 French creates 3 Munitionss in SZ 29Combat Hit Differential Summary :
French regular : 0.50 Germans regular : 0.50 Austrians regular : -0.83 -
TripleA Turn Summary: French-Colonial-Africa round 3
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 3 Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD British-Commonwealth takes SZ 88 from Imperial-German-Afrika 1 Battlecruiser moved from SZ 56 to SZ 88 1 Battlecruiser moved from SZ 88 to SZ 54 1 Battleship moved from SZ 56 to SZ 54 1 Destroyer moved from SZ 56 to SZ 89 Load Munitions - French-Colonial-Africa French-Colonial-Africa collect 0 PUs; end with 34 PUs French-Colonial-Africa creates 3 Munitionss in SZ 54 Fire Munitions and Combat Move - French-Colonial-Africa 3 Munitionss moved from SZ 54 to SZ 89 1 Infantry moved from French Equitorial Africa to Cameroon 1 Elite-Defensive-Infantry moved from French Equitorial Africa to Cameroon 1 Elite-Defensive-Infantry moved from French Equitorial Africa to Cameroon 1 Infantry moved from Nigeria to Cameroon 1 Fighter moved from French Equitorial Africa to Cabinda 1 Infantry moved from Bandundu to Cabinda 1 Field-Artillery moved from French Equitorial Africa to Bandundu 1 Fighter moved from French Equitorial Africa to Cameroon 9 Infantrys moved from Togoland to Nigeria 1 Elite-Offensive-Infantry moved from Togoland to Nigeria 4 Elite-Offensive-Infantrys moved from Senegal to RR 87 4 Elite-Offensive-Infantrys and 1 Train moved from RR 87 to RR 96 4 Elite-Offensive-Infantrys moved from RR 96 to Nigeria 1 Armored-Train and 1 Train moved from RR 95 to RR 87 1 Fighter moved from Senegal to Nigeria French-Colonial-Africa undo move 16. 1 Fighter moved from Senegal to Nigeria 2 Infantrys moved from Sirte to Cyreniaca 1 Infantry moved from Tripoli to Sirte 1 Infantry moved from Tunis to Tripoli Purchase Units - French-Colonial-Africa French-Colonial-Africa buy 2 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Fighter; Remaining resources: 0 PUs; Combat - French-Colonial-Africa Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches French-Colonial-Africa creates battle in territory OVER THE TOP Battle in SZ 89 French-Colonial-Africa attack with 1 Destroyer and 3 Munitionss Imperial-German-Afrika defend with 1 Submarine French-Colonial-Africa roll dice for 1 Destroyer and 3 Munitionss in SZ 89, round 2 : 1/1 hits, 1.33 expected hits Imperial-German-Afrika roll dice for 1 Submarine in SZ 89, round 2 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Imperial-German-Afrika and 1 Destroyer owned by the French-Colonial-Africa lost in SZ 89 3 Munitionss owned by the French-Colonial-Africa lost in SZ 89 Imperial-German-Afrika win . Battle score for attacker is -2 Casualties for French-Colonial-Africa: 1 Destroyer and 3 Munitionss Casualties for Imperial-German-Afrika: 1 Submarine Battle in Cameroon French-Colonial-Africa attack with 2 Elite-Defensive-Infantrys, 1 Fighter and 2 Infantrys Imperial-German-Afrika defend with 1 Infantry and 2 Trenchess French-Colonial-Africa roll dice for 2 Elite-Defensive-Infantrys, 1 Fighter and 2 Infantrys in Cameroon, round 2 : 1/1 hits, 1.17 expected hits Units damaged: 1 Trenches owned by the Imperial-German-Afrika Imperial-German-Afrika roll dice for 1 Infantry and 2 Trenchess in Cameroon, round 2 : 0/1 hits, 0.17 expected hits French-Colonial-Africa roll dice for 2 Elite-Defensive-Infantrys, 1 Fighter and 2 Infantrys in Cameroon, round 3 : 1/1 hits, 1.17 expected hits Units damaged: 1 Trenches owned by the Imperial-German-Afrika Imperial-German-Afrika roll dice for 1 Infantry and 2 Trenchess in Cameroon, round 3 : 0/1 hits, 0.17 expected hits French-Colonial-Africa roll dice for 2 Elite-Defensive-Infantrys, 1 Fighter and 2 Infantrys in Cameroon, round 4 : 1/1 hits, 1.17 expected hits Imperial-German-Afrika roll dice for 1 Infantry and 2 Trenchess in Cameroon, round 4 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the French-Colonial-Africa and 1 Trenches owned by the Imperial-German-Afrika lost in Cameroon French-Colonial-Africa roll dice for 2 Elite-Defensive-Infantrys, 1 Fighter and 1 Infantry in Cameroon, round 5 : 1/0 hits, 1.00 expected hits Imperial-German-Afrika roll dice for 1 Infantry and 1 Trenches in Cameroon, round 5 : 0/1 hits, 0.17 expected hits 1 Trenches owned by the Imperial-German-Afrika lost in Cameroon French-Colonial-Africa roll dice for 2 Elite-Defensive-Infantrys, 1 Fighter and 1 Infantry in Cameroon, round 6 : 1/0 hits, 1.00 expected hits Imperial-German-Afrika roll dice for 1 Infantry in Cameroon, round 6 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Imperial-German-Afrika lost in Cameroon French-Colonial-Africa takes Cameroon from Imperial-German-Afrika French-Colonial-Africa win . Battle score for attacker is 6 Casualties for French-Colonial-Africa: 1 Infantry Casualties for Imperial-German-Afrika: 1 Infantry and 2 Trenchess Battle in Cabinda French-Colonial-Africa attack with 1 Fighter and 1 Infantry Imperial-German-Afrika defend with 1 Infantry French-Colonial-Africa roll dice for 1 Fighter and 1 Infantry in Cabinda, round 2 : 1/1 hits, 0.67 expected hits Imperial-German-Afrika roll dice for 1 Infantry in Cabinda, round 2 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Imperial-German-Afrika lost in Cabinda French-Colonial-Africa takes Cabinda from Imperial-German-Afrika French-Colonial-Africa win . Battle score for attacker is 2 Casualties for Imperial-German-Afrika: 1 Infantry Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD Non Combat Move - French-Colonial-Africa 1 Fighter moved from Cabinda to Bandundu 1 Fighter moved from Cameroon to Bandundu French-Colonial-Africa undo move 2. French-Colonial-Africa undo move 1. 1 Fighter moved from Cabinda to French Equitorial Africa 1 Fighter moved from Cameroon to French Equitorial Africa Place Units - French-Colonial-Africa 2 Elite-Defensive-Infantrys and 1 Field-Artillery placed in French Equitorial Africa 5 Elite-Offensive-Infantrys and 1 Fighter placed in Senegal Turn Complete - French-Colonial-Africa French-Colonial-Africa collect 33 PUs; end with 33 PUs French-Colonial-Africa creates 3 Munitionss in SZ 54Combat Hit Differential Summary :
Imperial-German-Afrika regular : 0.83 French-Colonial-Africa regular : -0.50 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 3 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Russians Trigger -infraDuringCombatMove-Russians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Russians Munitions: Russians has 1 Gas-Munitions and 1 Munitions placed in By DKJD 2 Freighters moved from SZ 10 to SZ 91 Load Munitions - Russians Russians collect 0 PUs; end with 78 PUs Russians creates 4 Munitionss in SZ 10 Russians creates 3 Munitionss in SZ 37 Fire Munitions and Combat Move - Russians 1 Elite-Offensive-Infantry and 2 Infantrys moved from Svastepole to SZ 37 1 Elite-Offensive-Infantry and 2 Infantrys moved from SZ 37 to Krasnodar 1 Cavalry and 4 Field-Artillerys moved from Rostov to Krasnodar 3 Munitionss moved from SZ 37 to Krasnodar 4 Munitionss moved from SZ 10 to Prussia 1 Battlecruiser, 1 Battleship, 2 Destroyers and 1 Submarine moved from SZ 10 to SZ 15 1 Battlecruiser moved from SZ 10 to SZ 15 2 Elite-Defensive-Infantrys moved from Moscow to Gorkiy 1 Elite-Defensive-Infantry moved from Moscow to Yaroslavl 3 Infantrys moved from Moscow to Gorkiy 3 Elite-Offensive-Infantrys and 1 Infantry moved from St. Petersburg to Yaroslavl 1 Zeppelin moved from Belarus to Krasnodar 2 Elite-Defensive-Infantrys and 1 Elite-Offensive-Infantry moved from Svastepole to Karkov 3 Infantrys moved from Moldova to Romania 1 Fighter moved from Moldova to Romania 1 Infantry moved from Belarus to Bryansk 1 Infantry moved from Belarus to Kiev 1 Fighter moved from Belarus to Kiev 1 Infantry moved from Belarus to Bryansk 1 Infantry moved from Belarus to Kiev 1 Field-Artillery moved from Belarus to Bryansk 2 Infantrys moved from Belarus to Vilnius 2 Fighters moved from Belarus to Vilnius Purchase Units - Russians Russians repair damage of 4x Factory; Remaining resources: 74 PUs; Russians buy 4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 4 Field-Artillerys, 6 Infantrys and 6 Trenchess; Remaining resources: 0 PUs; Combat - Russians Trigger -infraDuringCombatMove-Russians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Russians creates battle in territory OVER THE TOP Battle in Karkov Russians attack with 2 Elite-Defensive-Infantrys and 1 Elite-Offensive-Infantry Germans defend with 3 Cavalrys Russians roll dice for 2 Elite-Defensive-Infantrys and 1 Elite-Offensive-Infantry in Karkov, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 3 Cavalrys in Karkov, round 2 : 0/1 hits, 0.50 expected hits 1 Cavalry owned by the Germans lost in Karkov Russians roll dice for 2 Elite-Defensive-Infantrys and 1 Elite-Offensive-Infantry in Karkov, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 Cavalrys in Karkov, round 3 : 1/1 hits, 0.33 expected hits 1 Elite-Defensive-Infantry owned by the Russians and 1 Cavalry owned by the Germans lost in Karkov Russians roll dice for 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry in Karkov, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Cavalry in Karkov, round 4 : 0/1 hits, 0.17 expected hits 1 Cavalry owned by the Germans lost in Karkov Russians win, taking Karkov from Germans with 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 Cavalrys Casualties for Russians: 1 Elite-Defensive-Infantry Battle in Romania Russians attack with 1 Fighter and 3 Infantrys Austrians defend with 3 Infantrys Russians roll dice for 1 Fighter and 3 Infantrys in Romania, round 2 : 1/0 hits, 1.00 expected hits Austrians roll dice for 3 Infantrys in Romania, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Austrians lost in Romania Russians roll dice for 1 Fighter and 2 Infantrys in Romania, round 3 : 0/1 hits, 0.83 expected hits Austrians roll dice for 2 Infantrys in Romania, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Romania, round 4 : 1/1 hits, 0.83 expected hits Austrians roll dice for 2 Infantrys in Romania, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Austrians lost in Romania Russians roll dice for 1 Fighter and 2 Infantrys in Romania, round 5 : 0/1 hits, 0.83 expected hits Austrians roll dice for 1 Infantry in Romania, round 5 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Romania, round 6 : 1/1 hits, 0.83 expected hits Austrians roll dice for 1 Infantry in Romania, round 6 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Austrians lost in Romania Russians win, taking Romania from Austrians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Austrians: 3 Infantrys Battle in Bryansk Russians attack with 1 Field-Artillery and 2 Infantrys Germans defend with 1 Cavalry Russians roll dice for 1 Field-Artillery and 2 Infantrys in Bryansk, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 Cavalry in Bryansk, round 2 : 0/1 hits, 0.17 expected hits 1 Cavalry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 Field-Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Cavalry Battle in Krasnodar Russians attack with 1 Cavalry, 1 Elite-Offensive-Infantry, 4 Field-Artillerys, 2 Infantrys, 3 Munitionss and 1 Zeppelin Ottomans defend with 1 Cavalry, 5 Field-Artillerys and 3 Infantrys Russians roll dice for 1 Cavalry, 1 Elite-Offensive-Infantry, 4 Field-Artillerys, 2 Infantrys, 3 Munitionss and 1 Zeppelin in Krasnodar, round 2 : 5/1 hits, 4.50 expected hits Ottomans roll dice for 1 Cavalry, 5 Field-Artillerys and 3 Infantrys in Krasnodar, round 2 : 3/1 hits, 2.33 expected hits 3 Infantrys owned by the Ottomans, 1 Cavalry owned by the Ottomans, 1 Field-Artillery owned by the Russians, 1 Field-Artillery owned by the Ottomans and 2 Infantrys owned by the Russians lost in Krasnodar 3 Munitionss owned by the Russians lost in Krasnodar Russians roll dice for 1 Cavalry, 1 Elite-Offensive-Infantry, 3 Field-Artillerys and 1 Zeppelin in Krasnodar, round 3 : 2/1 hits, 2.33 expected hits Ottomans roll dice for 4 Field-Artillerys in Krasnodar, round 3 : 1/1 hits, 1.33 expected hits 2 Field-Artillerys owned by the Ottomans and 1 Cavalry owned by the Russians lost in Krasnodar 1 Zeppelin owned by the Russians retreated 3 Field-Artillerys owned by the Russians retreated to Rostov Russians roll dice for 1 Elite-Offensive-Infantry in Krasnodar, round 4 : 0/1 hits, 0.33 expected hits Ottomans roll dice for 2 Field-Artillerys in Krasnodar, round 4 : 1/1 hits, 0.67 expected hits 1 Elite-Offensive-Infantry owned by the Russians lost in Krasnodar Ottomans win with 2 Field-Artillerys remaining. Battle score for attacker is 9 Casualties for Russians: 1 Cavalry, 1 Elite-Offensive-Infantry, 1 Field-Artillery, 2 Infantrys and 3 Munitionss Casualties for Ottomans: 1 Cavalry, 3 Field-Artillerys and 3 Infantrys Battle in Vilnius Russians attack with 2 Fighters and 2 Infantrys Germans defend with 2 Infantrys Russians roll dice for 2 Fighters and 2 Infantrys in Vilnius, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 2 Infantrys in Vilnius, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vilnius Russians roll dice for 2 Fighters and 1 Infantry in Vilnius, round 3 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Vilnius, round 3 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Germans lost in Vilnius Russians win, taking Vilnius from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Infantrys Battle in Prussia Russians attack with 4 Munitionss Germans defend with 2 Infantrys Russians roll dice for 4 Munitionss in Prussia, round 2 : 1/1 hits, 1.33 expected hits 1 Infantry owned by the Germans lost in Prussia 4 Munitionss owned by the Russians lost in Prussia Germans win with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 4 Munitionss Battle in Kiev Russians attack with 1 Fighter and 2 Infantrys Austrians defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Kiev, round 2 : 1/1 hits, 0.83 expected hits Austrians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Austrians lost in Kiev Russians win, taking Kiev from Austrians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Austrians: 1 Infantry Trigger Remove Russians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Russians in By DKJD Non Combat Move - Russians 1 Fighter moved from Kiev to Moldova 1 Fighter moved from Romania to Moldova 1 Fighter moved from Vilnius to St. Petersburg 1 Fighter moved from Vilnius to St. Petersburg 1 Zeppelin moved from Krasnodar to Svastepole 3 Cavalrys moved from Moldova to Rostov 2 Cavalrys moved from Belarus to Moldova Place Units - Russians 1 Trenches placed in Belarus 1 Trenches placed in Moldova 1 Trenches placed in Rostov 1 Trenches placed in Gorkiy 1 Trenches placed in Yaroslavl 1 Trenches placed in Gorkiy Russians undo move 6. 1 Trenches placed in Moscow 1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Infantry placed in Moscow 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 3 Infantrys placed in St. Petersburg 1 Elite-Defensive-Infantry placed in Moscow 2 Elite-Defensive-Infantrys, 2 Field-Artillerys and 2 Infantrys placed in Svastepole Russians undo move 10. Russians undo move 9. Russians undo move 8. Russians undo move 7. 3 Elite-Defensive-Infantrys placed in Belarus 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry, 1 Field-Artillery and 2 Infantrys placed in Moscow 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Infantrys placed in St. Petersburg 1 Infantry placed in St. Petersburg 1 Field-Artillery placed in Moscow 1 Elite-Offensive-Infantry, 1 Field-Artillery and 1 Infantry placed in Svastepole Turn Complete - Russians Russians collect 61 PUs; end with 61 PUs Russians creates 4 Munitionss in SZ 15 Russians creates 3 Munitionss in SZ 37Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.83 Ottomans regular : 0.67 Austrians regular : -0.67 -
TripleA Turn Summary: Austrians round 3
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 3 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD Load Munitions - Austrians Austrians collect 0 PUs; end with 56 PUs Austrians creates 6 Munitionss in SZ 32 Fire Munitions and Combat Move - Austrians 2 Battleships moved from SZ 32 to SZ 31 2 Battlecruisers moved from SZ 32 to SZ 31 6 Munitionss moved from SZ 32 to Greece 6 Field-Artillerys, 1 Fighter and 16 Infantrys moved from Galacia to Moldova 2 Zeppelins moved from Vienna to Moldova 5 Infantrys moved from Trieste to Sarajevo 1 Fighter moved from Sarajevo to Trieste 5 Infantrys moved from Vienna to RR 40 1 Armored-Train moved from RR 39 to RR 40 1 Train moved from RR 39 to RR 40 5 Infantrys and 1 Train moved from RR 40 to RR 141 5 Infantrys and 1 Train moved from RR 141 to RR 39 5 Infantrys moved from RR 39 to Venice 5 Infantrys moved from Vienna to RR 40 5 Infantrys and 1 Train moved from RR 40 to RR 141 5 Infantrys and 1 Train moved from RR 141 to RR 39 5 Infantrys moved from RR 39 to Venice 2 Infantrys moved from Vienna to Galacia Purchase Units - Austrians Austrians buy 1 Destroyer, 2 Harbor-Defensess, 16 Infantrys and 3 Trenchess; Remaining resources: 1 PUs; Combat - Austrians Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Austrians creates battle in territory OVER THE TOP Austrians creates battle in territory By DKJD Strategic bombing raid in Greece Bombing raid in Greece rolls: 1,0,1,1,0,1 and causes: 4 damage to unit: Factory Bombing raid in Greece causes 4 damage total. 6 Munitionss owned by the Austrians lost in Greece Battle in Moldova Austrians attack with 6 Field-Artillerys, 1 Fighter, 16 Infantrys and 2 Zeppelins Russians defend with 6 Cavalrys, 3 Field-Artillerys, 2 Fighters, 3 Infantrys and 7 Trenchess Austrians roll dice for 6 Field-Artillerys, 1 Fighter, 16 Infantrys and 2 Zeppelins in Moldova, round 2 : 7/1 hits, 7.50 expected hits Units damaged: 7 Trenchess owned by the Russians Russians roll dice for 6 Cavalrys, 3 Field-Artillerys, 2 Fighters, 3 Infantrys and 7 Trenchess in Moldova, round 2 : 4/1 hits, 3.50 expected hits 4 Infantrys owned by the Austrians lost in Moldova Austrians roll dice for 6 Field-Artillerys, 1 Fighter, 12 Infantrys and 2 Zeppelins in Moldova, round 3 : 7/1 hits, 6.83 expected hits Russians roll dice for 6 Cavalrys, 3 Field-Artillerys, 2 Fighters, 3 Infantrys and 7 Trenchess in Moldova, round 3 : 4/1 hits, 3.50 expected hits 7 Trenchess owned by the Russians and 4 Infantrys owned by the Austrians lost in Moldova Austrians roll dice for 6 Field-Artillerys, 1 Fighter, 8 Infantrys and 2 Zeppelins in Moldova, round 4 : 7/1 hits, 6.17 expected hits Russians roll dice for 6 Cavalrys, 3 Field-Artillerys, 2 Fighters and 3 Infantrys in Moldova, round 4 : 4/1 hits, 3.50 expected hits 3 Infantrys owned by the Russians, 4 Infantrys owned by the Austrians and 4 Cavalrys owned by the Russians lost in Moldova Austrians roll dice for 6 Field-Artillerys, 1 Fighter, 4 Infantrys and 2 Zeppelins in Moldova, round 5 : 5/1 hits, 4.83 expected hits Russians roll dice for 2 Cavalrys, 3 Field-Artillerys and 2 Fighters in Moldova, round 5 : 2/1 hits, 2.33 expected hits 3 Field-Artillerys owned by the Russians, 2 Infantrys owned by the Austrians and 2 Cavalrys owned by the Russians lost in Moldova Austrians roll dice for 6 Field-Artillerys, 1 Fighter, 2 Infantrys and 2 Zeppelins in Moldova, round 6 : 3/1 hits, 3.83 expected hits Russians roll dice for 2 Fighters in Moldova, round 6 : 1/0 hits, 1.00 expected hits 2 Fighters owned by the Russians and 1 Infantry owned by the Austrians lost in Moldova Austrians win, taking By DKJD from French, taking Moldova from Russians with 6 Field-Artillerys, 1 Fighter, 1 Infantry and 2 Zeppelins remaining. Battle score for attacker is 52 Casualties for Austrians: 15 Infantrys Casualties for Russians: 6 Cavalrys, 3 Field-Artillerys, 2 Fighters, 3 Infantrys and 7 Trenchess Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD Non Combat Move - Austrians 1 Fighter moved from Moldova to Galacia 2 Zeppelins moved from Moldova to Vienna 1 Fighter moved from Trieste to Venice 1 Fighter moved from Trieste to Venice Place Units - Austrians 2 Trenchess placed in Venice 1 Destroyer and 2 Harbor-Defensess placed in SZ 31 1 Trenches placed in Sarajevo 5 Infantrys placed in Trieste 11 Infantrys placed in Vienna Turn Complete - Austrians Austrians collect 52 PUs; end with 53 PUs Austrians creates 6 Munitionss in SZ 31Combat Hit Differential Summary :
Russians regular : 1.17 Austrians regular : -0.17 -
TripleA Turn Summary: Ottomans round 3
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 3 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD 1 Battleship moved from SZ 36 to SZ 34 2 Battlecruisers moved from SZ 36 to SZ 34 Load Munitions - Ottomans Ottomans collect 0 PUs; end with 63 PUs Ottomans creates 4 Munitionss in SZ 34 Ottomans creates 1 Munitions in SZ 43 Fire Munitions and Combat Move - Ottomans 4 Munitionss moved from SZ 34 to Greece 1 Field-Artillery moved from Bulgaria to Romania 1 Infantry moved from Bulgaria to Romania 1 Field-Artillery moved from Istanbul to SZ 36 4 Infantrys moved from Istanbul to SZ 36 2 Infantrys moved from Izmir to SZ 36 2 Infantrys moved from Trabzon to SZ 36 1 Infantry moved from Tbilisi to SZ 36 1 Field-Artillery, 1 Freighter, 9 Infantrys and 1 Troop-Transport moved from SZ 36 to SZ 34 1 Field-Artillery and 9 Infantrys moved from SZ 34 to Greece 3 Submarines moved from SZ 36 to SZ 34 1 Destroyer moved from SZ 36 to SZ 34 1 Destroyer moved from SZ 36 to SZ 34 1 Zeppelin moved from Istanbul to Greece 3 Cavalrys, 4 Field-Artillerys and 12 Infantrys moved from Be'er Sheva to Cairo 1 Zeppelin moved from Istanbul to Cairo 2 Infantrys moved from Arar to Jerusalem 1 Battlecruiser, 1 Destroyer and 1 Submarine moved from SZ 43 to SZ 39 1 Munitions moved from SZ 43 to SZ 44 1 Fighter moved from Be'er Sheva to Cairo 1 Fighter moved from Istanbul to Bulgaria 1 Cavalry moved from Caucusus to Saratov Ottomans take Saratov from Russians 1 Cavalry moved from Astrakhan to Volgograd Ottomans take Volgograd from Russians 2 Field-Artillerys moved from Krasnodar to Grozny 3 Cavalrys, 2 Field-Artillerys and 6 Infantrys moved from Tbilisi to Grozny 3 Infantrys moved from Syria to RR 66 1 Field-Artillery moved from Syria to RR 66 1 Field-Artillery, 3 Infantrys and 1 Train moved from RR 66 to RR 70 3 Infantrys moved from RR 70 to Jerusalem 1 Field-Artillery moved from RR 70 to Jerusalem 5 Infantrys moved from Basrah to RR 85 5 Infantrys and 1 Train moved from RR 85 to RR 65 5 Infantrys moved from RR 65 to Tabriz Purchase Units - Ottomans Ottomans buy 2 Battlecruisers, 2 Destroyers, 10 Infantrys and 1 Trenches; Remaining resources: 0 PUs; Combat - Ottomans Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Ottomans creates battle in territory OVER THE TOP Battle in SZ 34 Ottomans attack with 2 Battlecruisers, 1 Battleship, 2 Destroyers, 1 Freighter, 3 Submarines and 1 Troop-Transport British-Commonwealth defend with 1 Harbor-Defenses Ottomans roll dice for 3 Submarines in SZ 34, round 2 : 1/0 hits, 1.00 expected hits 1 Harbor-Defenses owned by the British-Commonwealth lost in SZ 34 Ottomans takes SZ 34 from British-Commonwealth Ottomans win with 2 Battlecruisers, 1 Battleship, 2 Destroyers, 1 Freighter, 3 Submarines and 1 Troop-Transport remaining. Battle score for attacker is 3 Casualties for British-Commonwealth: 1 Harbor-Defenses Battle in Greece Ottomans attack with 1 Field-Artillery, 9 Infantrys, 4 Munitionss and 1 Zeppelin British defend with 2 Field-Artillerys, 1 Fighter, 2 Infantrys and 2 Trenchess; Italians defend with 1 Fighter Ottomans roll dice for 1 Field-Artillery, 9 Infantrys, 4 Munitionss and 1 Zeppelin in Greece, round 2 : 4/0 hits, 4.00 expected hits British roll dice for 2 Field-Artillerys, 2 Fighters, 2 Infantrys and 2 Trenchess in Greece, round 2 : 2/0 hits, 2.00 expected hits 2 Trenchess owned by the British and 2 Infantrys owned by the Ottomans lost in Greece 4 Munitionss owned by the Ottomans lost in Greece Ottomans roll dice for 1 Field-Artillery, 7 Infantrys and 1 Zeppelin in Greece, round 3 : 2/1 hits, 2.33 expected hits British roll dice for 2 Field-Artillerys, 2 Fighters and 2 Infantrys in Greece, round 3 : 2/0 hits, 2.00 expected hits 2 Infantrys owned by the Ottomans and 2 Infantrys owned by the British lost in Greece Ottomans roll dice for 1 Field-Artillery, 5 Infantrys and 1 Zeppelin in Greece, round 4 : 2/0 hits, 2.00 expected hits British roll dice for 2 Field-Artillerys and 2 Fighters in Greece, round 4 : 2/1 hits, 1.67 expected hits 2 Infantrys owned by the Ottomans and 2 Field-Artillerys owned by the British lost in Greece Ottomans roll dice for 1 Field-Artillery, 3 Infantrys and 1 Zeppelin in Greece, round 5 : 1/1 hits, 1.67 expected hits British roll dice for 2 Fighters in Greece, round 5 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Ottomans and 1 Fighter owned by the British lost in Greece Ottomans roll dice for 1 Field-Artillery, 2 Infantrys and 1 Zeppelin in Greece, round 6 : 1/1 hits, 1.33 expected hits British roll dice for 1 Fighter in Greece, round 6 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Ottomans and 1 Fighter owned by the Italians lost in Greece Ottomans win, taking Greece from British with 1 Field-Artillery, 1 Infantry and 1 Zeppelin remaining. Battle score for attacker is 20 Casualties for Ottomans: 8 Infantrys and 4 Munitionss Casualties for British: 2 Field-Artillerys, 1 Fighter, 2 Infantrys and 2 Trenchess Casualties for Italians: 1 Fighter Battle in Romania Ottomans attack with 1 Field-Artillery and 1 Infantry Russians defend with 2 Infantrys Ottomans roll dice for 1 Field-Artillery and 1 Infantry in Romania, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 2 Infantrys in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Ottomans and 1 Infantry owned by the Russians lost in Romania Ottomans roll dice for 1 Field-Artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Romania, round 3 : 0/1 hits, 0.17 expected hits Ottomans roll dice for 1 Field-Artillery in Romania, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Romania, round 4 : 1/1 hits, 0.17 expected hits 1 Field-Artillery owned by the Ottomans lost in Romania Russians win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Ottomans: 1 Field-Artillery and 1 Infantry Casualties for Russians: 1 Infantry Battle in Cairo Ottomans attack with 3 Cavalrys, 4 Field-Artillerys, 1 Fighter, 12 Infantrys and 1 Zeppelin Italians defend with 1 Infantry; British-Commonwealth defend with 1 AA-Gun, 4 Cavalrys, 1 Factory, 3 Field-Artillerys, 1 Fighter, 6 Infantrys and 4 Trenchess British-Commonwealth roll AA dice in Cairo : 0/1 hits, 0.33 expected hits Ottomans roll dice for 3 Cavalrys, 4 Field-Artillerys, 1 Fighter, 12 Infantrys and 1 Zeppelin in Cairo, round 2 : 6/1 hits, 5.67 expected hits Units damaged: 2 Trenchess owned by the British-Commonwealth British-Commonwealth roll dice for 1 AA-Gun, 4 Cavalrys, 3 Field-Artillerys, 1 Fighter, 7 Infantrys and 4 Trenchess in Cairo, round 2 : 4/1 hits, 3.33 expected hits 4 Infantrys owned by the Ottomans and 2 Trenchess owned by the British-Commonwealth lost in Cairo Ottomans roll dice for 3 Cavalrys, 4 Field-Artillerys, 1 Fighter, 8 Infantrys and 1 Zeppelin in Cairo, round 3 : 5/0 hits, 5.00 expected hits British-Commonwealth roll dice for 1 AA-Gun, 4 Cavalrys, 3 Field-Artillerys, 1 Fighter, 7 Infantrys and 2 Trenchess in Cairo, round 3 : 4/1 hits, 3.33 expected hits 2 Infantrys owned by the British-Commonwealth, 4 Infantrys owned by the Ottomans, 1 AA-Gun owned by the British-Commonwealth and 2 Trenchess owned by the British-Commonwealth lost in Cairo Ottomans roll dice for 3 Cavalrys, 4 Field-Artillerys, 1 Fighter, 4 Infantrys and 1 Zeppelin in Cairo, round 4 : 4/1 hits, 4.33 expected hits British-Commonwealth roll dice for 4 Cavalrys, 3 Field-Artillerys, 1 Fighter and 5 Infantrys in Cairo, round 4 : 3/0 hits, 3.00 expected hits 4 Infantrys owned by the British-Commonwealth and 3 Infantrys owned by the Ottomans lost in Cairo Ottomans roll dice for 3 Cavalrys, 4 Field-Artillerys, 1 Fighter, 1 Infantry and 1 Zeppelin in Cairo, round 5 : 4/1 hits, 3.83 expected hits British-Commonwealth roll dice for 4 Cavalrys, 3 Field-Artillerys, 1 Fighter and 1 Infantry in Cairo, round 5 : 3/1 hits, 2.33 expected hits 1 Infantry owned by the Ottomans, 2 Cavalrys owned by the Ottomans, 3 Cavalrys owned by the British-Commonwealth and 1 Infantry owned by the Italians lost in Cairo Ottomans roll dice for 1 Cavalry, 4 Field-Artillerys, 1 Fighter and 1 Zeppelin in Cairo, round 6 : 3/1 hits, 2.50 expected hits British-Commonwealth roll dice for 1 Cavalry, 3 Field-Artillerys and 1 Fighter in Cairo, round 6 : 1/1 hits, 1.67 expected hits 1 Cavalry owned by the Ottomans, 1 Cavalry owned by the British-Commonwealth and 2 Field-Artillerys owned by the British-Commonwealth lost in Cairo Ottomans roll dice for 4 Field-Artillerys, 1 Fighter and 1 Zeppelin in Cairo, round 7 : 2/0 hits, 2.00 expected hits British-Commonwealth roll dice for 1 Field-Artillery and 1 Fighter in Cairo, round 7 : 1/1 hits, 0.83 expected hits 1 Field-Artillery owned by the Ottomans, 1 Fighter owned by the British-Commonwealth and 1 Field-Artillery owned by the British-Commonwealth lost in Cairo Ottomans takes Cairo from British-Commonwealth Ottomans win with 3 Field-Artillerys, 1 Fighter and 1 Zeppelin remaining. Battle score for attacker is 29 Casualties for Ottomans: 3 Cavalrys, 1 Field-Artillery and 12 Infantrys Casualties for British-Commonwealth: 1 AA-Gun, 4 Cavalrys, 3 Field-Artillerys, 1 Fighter, 6 Infantrys and 4 Trenchess Casualties for Italians: 1 Infantry Battle in SZ 44 Ottomans attack with 1 Munitions British-Commonwealth defend with 2 Battlecruisers, 2 Battleships, 3 Destroyers, 2 Freighters, 2 Harbor-Defensess and 1 Troop-Transport Ottomans roll dice for 1 Munitions in SZ 44, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the British-Commonwealth 1 Munitions owned by the Ottomans lost in SZ 44 British-Commonwealth win . Battle score for attacker is 0 Casualties for Ottomans: 1 Munitions Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD Non Combat Move - Ottomans 1 Zeppelin moved from Greece to Istanbul 3 Infantrys moved from Syria to Arar 1 Fighter moved from Cairo to Jerusalem 1 Zeppelin moved from Cairo to Istanbul Place Units - Ottomans 6 Infantrys and 1 Trenches placed in Syria Ottomans undo move 1. 4 Infantrys and 1 Trenches placed in Syria 2 Battlecruisers and 2 Destroyers placed in SZ 36 2 Infantrys placed in Basrah 4 Infantrys placed in Istanbul Turn Complete - Ottomans Ottomans collect 73 PUs; end with 73 PUs Ottomans creates 4 Munitionss in SZ 34 Ottomans creates 2 Munitionss in SZ 36 Ottomans creates 1 Munitions in SZ 39Combat Hit Differential Summary :
British-Commonwealth regular : 1.50 British-Commonwealth AA : -0.33 Russians regular : 1.33 Ottomans regular : -0.33 British regular : 0.83 -
Great round for the Ottomans, who have secured both the Suez canal and Greece. Next time though those sloppy Austrians shouldn't shell a factory right before the Ottomans conquer it (whoops!).

-
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 3 Move Battleships/Cruisers, Heavy Artillery, and Railguns - British Trigger -infraDuringCombatMove-British-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add British Munitions: British has 1 Gas-Munitions and 1 Munitions placed in By DKJD 2 units repaired. 2 Field-Artillerys, 4 Infantrys and 1 Troop-Transport moved from SZ 12 to SZ 18 2 Field-Artillerys and 4 Infantrys moved from SZ 18 to London 1 Destroyer moved from SZ 14 to SZ 75 Russians take SZ 75 from Germans 4 Destroyers moved from SZ 14 to SZ 8 3 Infantrys moved from SZ 30 to Naples Load Munitions - British British collect 0 PUs; end with 58 PUs British creates 5 Munitionss in SZ 8 Fire Munitions and Combat Move - British 5 Munitionss moved from SZ 8 to SZ 9 2 Infantrys moved from Ypres to Paschendale 2 Infantrys moved from Arras to Somme 1 Fighter moved from Arras to Somme 1 Fighter moved from Arras to Somme 1 Fighter moved from Ypres to Paschendale 2 Infantrys moved from Flanders to Ypres 3 Field-Artillerys and 6 Infantrys moved from Flanders to Arras 6 Infantrys moved from Picardy to RR 17 1 Armored-Train, 6 Infantrys and 1 Train moved from RR 17 to RR 123 6 Infantrys moved from RR 123 to Arras 3 Cavalrys moved from Picardy to Chantilly 3 Infantrys moved from Picardy to Compiegne 4 Infantrys moved from London to SZ 8 4 Infantrys moved from London to SZ 8 8 Infantrys moved from SZ 8 to Picardy Purchase Units - British British buy 2 Destroyers, 1 Develop-Bomber and 1 Zeppelin; Remaining resources: 0 PUs; Combat - British Trigger -infraDuringCombatMove-British-2: Setting isInfrastructure to false for unitAttachment attached to Trenches British creates battle in territory OVER THE TOP British creates battle in territory By DKJD Battle in SZ 9 British attack with 5 Munitionss Germans defend with 3 Battlecruisers, 4 Battleships, 2 Destroyers, 1 Freighter, 8 Harbor-Defensess and 3 Submarines 3 Submarines owned by the Germans submerged British roll dice for 5 Munitionss in SZ 9, round 2 : 1/1 hits, 1.67 expected hits Units damaged: 1 Battleship owned by the Germans 5 Munitionss owned by the British lost in SZ 9 Germans win, taking By DKJD from Austrians with 3 Battlecruisers, 4 Battleships, 2 Destroyers, 1 Freighter and 8 Harbor-Defensess remaining. Battle score for attacker is 0 Casualties for British: 5 Munitionss Battle in Paschendale British attack with 1 Fighter and 2 Infantrys Germans defend with 2 Infantrys British roll dice for 1 Fighter and 2 Infantrys in Paschendale, round 2 : 0/1 hits, 0.83 expected hits Germans roll dice for 2 Infantrys in Paschendale, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 2 Infantrys in Paschendale, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 2 Infantrys in Paschendale, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Paschendale British roll dice for 1 Fighter and 2 Infantrys in Paschendale, round 4 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Paschendale, round 4 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Germans lost in Paschendale British win, taking Paschendale from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Somme British attack with 2 Fighters and 2 Infantrys Germans defend with 2 Infantrys British roll dice for 2 Fighters and 2 Infantrys in Somme, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 2 Infantrys in Somme, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Somme British roll dice for 2 Fighters and 2 Infantrys in Somme, round 3 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Somme, round 3 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Germans lost in Somme British win, taking Somme from Germans with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Trigger Remove British Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British in By DKJD Non Combat Move - British 2 Fighters moved from Somme to Arras 1 Fighter moved from Paschendale to Ypres Place Units - British 2 Destroyers placed in SZ 8 1 Develop-Bomber and 1 Zeppelin placed in London Trigger -British-Develop-Bomber: buyDevelop-Bomber removed from British-Frontier Trigger -British-Develop-Bomber: buyBomber added to British-Frontier Trigger -British-Develop-Bomber: buyBomber added to British-Commonwealth-Frontier Trigger -British-Develop-Bomber: has removed 1 Develop-Bomber owned by British in London Turn Complete - British British collect 54 PUs; end with 54 PUs British creates 5 Munitionss in SZ 8Combat Hit Differential Summary :
Germans regular : -1.33 British regular : -1.83 -
TripleA Turn Summary: British-Commonwealth round 3
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 3 Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD 1 unit repaired. 2 Battlecruisers and 2 Battleships moved from SZ 44 to SZ 40 2 Infantrys moved from Egypt to Cairo 1 Infantry moved from Hurghada to Egypt 2 Infantrys moved from Togoland to Nigeria 1 Infantry moved from Ivory Coast to Togoland Load Munitions - British-Commonwealth British-Commonwealth collect 0 PUs; end with 54 PUs British-Commonwealth creates 6 Munitionss in SZ 40 Fire Munitions and Combat Move - British-Commonwealth British-Commonwealth takes Transvaal from Imperial-German-Afrika 1 Infantry moved from Natal to Transvaal 1 Field-Artillery, 1 Fighter and 3 Infantrys moved from S. Africa to Buchuanaland 4 Munitionss moved from SZ 40 to SZ 39 2 Munitionss moved from SZ 40 to SZ 39 2 Field-Artillerys and 6 Infantrys moved from India to SZ 44 1 Cavalry moved from India to SZ 44 1 Cavalry, 2 Destroyers, 2 Field-Artillerys, 2 Freighters, 6 Infantrys and 1 Troop-Transport moved from SZ 44 to SZ 40 1 Destroyer moved from SZ 44 to SZ 40 1 Destroyer moved from SZ 86 to SZ 44 British-Commonwealth undo move 4. British-Commonwealth undo move 3. 6 Munitionss moved from SZ 40 to Oman 6 Infantrys moved from SZ 40 to Oman 1 Cavalry and 2 Field-Artillerys moved from SZ 40 to Oman Purchase Units - British-Commonwealth British-Commonwealth buy 1 Bomber, 2 Field-Artillerys, 4 Infantrys, 2 Submarines and 1 Zeppelin; Remaining resources: 0 PUs; Combat - British-Commonwealth Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches British-Commonwealth creates battle in territory OVER THE TOP British-Commonwealth creates battle in territory Cairo Battle in Cairo British-Commonwealth attack with 2 Infantrys Ottomans defend with 1 Factory and 3 Field-Artillerys British-Commonwealth roll dice for 2 Infantrys in Cairo, round 2 : 0/1 hits, 0.33 expected hits Ottomans roll dice for 3 Field-Artillerys in Cairo, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the British-Commonwealth lost in Cairo British-Commonwealth roll dice for 1 Infantry in Cairo, round 3 : 0/1 hits, 0.17 expected hits Ottomans roll dice for 3 Field-Artillerys in Cairo, round 3 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the British-Commonwealth lost in Cairo Ottomans win with 3 Field-Artillerys remaining. Battle score for attacker is -4 Casualties for British-Commonwealth: 2 Infantrys Battle in Buchuanaland British-Commonwealth attack with 1 Field-Artillery, 1 Fighter and 3 Infantrys Imperial-German-Afrika defend with 1 Field-Artillery and 2 Infantrys British-Commonwealth roll dice for 1 Field-Artillery, 1 Fighter and 3 Infantrys in Buchuanaland, round 2 : 2/1 hits, 1.50 expected hits Imperial-German-Afrika roll dice for 1 Field-Artillery and 2 Infantrys in Buchuanaland, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British-Commonwealth and 2 Infantrys owned by the Imperial-German-Afrika lost in Buchuanaland British-Commonwealth roll dice for 1 Field-Artillery, 1 Fighter and 2 Infantrys in Buchuanaland, round 3 : 1/1 hits, 1.33 expected hits Imperial-German-Afrika roll dice for 1 Field-Artillery in Buchuanaland, round 3 : 0/1 hits, 0.33 expected hits 1 Field-Artillery owned by the Imperial-German-Afrika lost in Buchuanaland British-Commonwealth takes Buchuanaland from Imperial-German-Afrika British-Commonwealth win . Battle score for attacker is 7 Casualties for British-Commonwealth: 1 Infantry Casualties for Imperial-German-Afrika: 1 Field-Artillery and 2 Infantrys Battle in Oman British-Commonwealth attack with 1 Cavalry, 2 Field-Artillerys, 6 Infantrys and 6 Munitionss Ottomans defend with 4 Infantrys British-Commonwealth roll dice for 1 Cavalry, 2 Field-Artillerys, 6 Infantrys and 6 Munitionss in Oman, round 2 : 4/1 hits, 4.17 expected hits Ottomans roll dice for 4 Infantrys in Oman, round 2 : 0/1 hits, 0.67 expected hits 4 Infantrys owned by the Ottomans lost in Oman 6 Munitionss owned by the British-Commonwealth lost in Oman British-Commonwealth takes Oman from Ottomans British-Commonwealth win . Battle score for attacker is 8 Casualties for Ottomans: 4 Infantrys Casualties for British-Commonwealth: 6 Munitionss Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD Non Combat Move - British-Commonwealth 1 Fighter moved from Buchuanaland to S. Africa Place Units - British-Commonwealth 2 Submarines placed in SZ 44 1 Bomber, 1 Infantry and 1 Zeppelin placed in India 2 Field-Artillerys and 3 Infantrys placed in S. Africa Turn Complete - British-Commonwealth British-Commonwealth collect 50 PUs; end with 50 PUs British-Commonwealth creates 6 Munitionss in SZ 40Combat Hit Differential Summary :
Imperial-German-Afrika regular : 0.00 British-Commonwealth regular : -0.50 Ottomans regular : -0.67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 3 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD 1 Battlecruiser and 1 Battleship moved from SZ 30 to SZ 34 Italians take SZ 32 from Austrians 1 Battlecruiser and 1 Battleship moved from SZ 30 to SZ 34 1 Freighter moved from SZ 83 to SZ 34 Load Munitions - Italians Italians collect 0 PUs; end with 36 PUs Italians creates 6 Munitionss in SZ 34 Fire Munitions and Combat Move - Italians 1 Zeppelin moved from Rome to SZ 34 2 Destroyers moved from SZ 30 to SZ 34 1 Infantry moved from Cyreniaca to Tobruk 1 Field-Artillery and 5 Infantrys moved from Tuscany to Venice 3 Cavalrys, 5 Field-Artillerys and 3 Infantrys moved from Piedmont to Venice 6 Infantrys moved from Rome to Tuscany 1 Infantry moved from Naples to Tuscany Purchase Units - Italians Italians buy 3 Field-Artillerys, 6 Infantrys and 3 Trenchess; Remaining resources: 0 PUs; Combat - Italians Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Italians creates battle in territory OVER THE TOP Battle in SZ 34 Italians attack with 2 Battlecruisers, 2 Battleships, 2 Destroyers, 1 Freighter, 6 Munitionss and 1 Zeppelin Ottomans defend with 2 Battlecruisers, 1 Battleship, 2 Destroyers, 1 Freighter, 3 Submarines and 1 Troop-Transport Italians roll dice for 2 Battlecruisers, 2 Battleships, 2 Destroyers, 1 Freighter, 6 Munitionss and 1 Zeppelin in SZ 34, round 2 : 5/1 hits, 4.83 expected hits Units damaged: 1 Battleship owned by the Ottomans Ottomans roll dice for 3 Submarines in SZ 34, round 2 : 0/1 hits, 0.50 expected hits Ottomans roll dice for 2 Battlecruisers, 1 Battleship, 2 Destroyers, 1 Freighter and 1 Troop-Transport in SZ 34, round 2 : 3/1 hits, 2.50 expected hits Units damaged: 2 Battleships owned by the Italians 3 Submarines owned by the Ottomans, 1 Troop-Transport owned by the Ottomans and 1 Freighter owned by the Italians lost in SZ 34 6 Munitionss owned by the Italians lost in SZ 34 Italians roll dice for 2 Battlecruisers, 2 Battleships, 2 Destroyers and 1 Zeppelin in SZ 34, round 3 : 2/1 hits, 2.83 expected hits Ottomans roll dice for 2 Battlecruisers, 1 Battleship, 2 Destroyers and 1 Freighter in SZ 34, round 3 : 3/1 hits, 2.50 expected hits 2 Battleships owned by the Italians, 1 Destroyer owned by the Italians, 1 Destroyer owned by the Ottomans and 1 Freighter owned by the Ottomans lost in SZ 34 Italians roll dice for 2 Battlecruisers, 1 Destroyer and 1 Zeppelin in SZ 34, round 4 : 1/1 hits, 1.67 expected hits Ottomans roll dice for 2 Battlecruisers, 1 Battleship and 1 Destroyer in SZ 34, round 4 : 2/0 hits, 2.00 expected hits 1 Destroyer owned by the Italians, 1 Destroyer owned by the Ottomans and 1 Zeppelin owned by the Italians lost in SZ 34 Italians roll dice for 2 Battlecruisers in SZ 34, round 5 : 1/0 hits, 1.00 expected hits Ottomans roll dice for 2 Battlecruisers and 1 Battleship in SZ 34, round 5 : 2/1 hits, 1.67 expected hits 2 Battlecruisers owned by the Italians and 1 Battlecruiser owned by the Ottomans lost in SZ 34 Ottomans win with 1 Battlecruiser and 1 Battleship remaining. Battle score for attacker is -31 Casualties for Italians: 2 Battlecruisers, 2 Battleships, 2 Destroyers, 1 Freighter, 6 Munitionss and 1 Zeppelin Casualties for Ottomans: 1 Battlecruiser, 2 Destroyers, 1 Freighter, 3 Submarines and 1 Troop-Transport Battle in Venice Italians attack with 3 Cavalrys, 6 Field-Artillerys and 8 Infantrys Germans defend with 3 Field-Artillerys and 9 Infantrys; Austrians defend with 1 AA-Gun, 2 Field-Artillerys, 3 Fighters, 10 Infantrys and 2 Trenchess Italians roll dice for 3 Cavalrys, 6 Field-Artillerys and 8 Infantrys in Venice, round 2 : 5/1 hits, 4.83 expected hits Austrians roll dice for 1 AA-Gun, 5 Field-Artillerys, 3 Fighters, 19 Infantrys and 2 Trenchess in Venice, round 2 : 7/1 hits, 6.33 expected hits 1 Infantry owned by the Germans, 2 Trenchess owned by the Austrians and 7 Infantrys owned by the Italians lost in Venice 6 Field-Artillerys owned by the Italians, 3 Cavalrys owned by the Italians and 1 Infantry owned by the Italians retreated to Piedmont Austrians win with 1 AA-Gun, 5 Field-Artillerys, 3 Fighters and 18 Infantrys remaining. Battle score for attacker is -6 Casualties for Italians: 7 Infantrys Casualties for Austrians: 2 Trenchess Casualties for Germans: 1 Infantry Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD Non Combat Move - Italians Place Units - Italians 1 Trenches placed in Tuscany 3 Field-Artillerys, 3 Infantrys and 2 Trenchess placed in Piedmont 3 Infantrys placed in Rome Turn Complete - Italians Italians collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians regular : -1.17 Austrians regular : 0.67 Ottomans regular : 0.83 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 3 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD Americans loses 0 PUs for violating US 3s neutrality. 1 Infantry moved from US 2 to US 3 Americans take US 3 from Neutral 1 Fighter moved from Fontainbleu to Chaumont Load Munitions - Americans Americans collect 0 PUs; end with 34 PUs Purchase Units - Americans Americans buy 1 Develop-Bomber; Remaining resources: 4 PUs; Combat - Americans Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Americans creates battle in territory OVER THE TOP Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD Non Combat Move - Americans Place Units - Americans 1 Develop-Bomber placed in Fontainbleu Trigger -Americans-Develop-Bomber: buyDevelop-Bomber removed from Americans-Frontier Trigger -Americans-Develop-Bomber: buyBomber added to Americans-Frontier Trigger -Americans-Develop-Bomber: has removed 1 Develop-Bomber owned by Americans in Fontainbleu Turn Complete - Americans Americans collect 27 PUs; end with 31 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Bolsheviks round 3
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 3 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Bolsheviks Trigger -infraDuringCombatMove-Bolsheviks-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Bolsheviks Munitions: Bolsheviks has 1 Gas-Munitions and 1 Munitions placed in By DKJD Load Munitions - Bolsheviks Bolsheviks collect 0 PUs; end with 31 PUs Bolsheviks creates 1 Infantry in BR 2 Fire Munitions and Combat Move - Bolsheviks 1 Infantry moved from Vyatka to Ivanova Bolsheviks take Ivanova from Russians 1 Cavalry moved from Vologda to Vyatka 2 Cavalrys, 3 Field-Artillerys and 9 Infantrys moved from BR 4 to Vyatka 1 Cavalry moved from Izhevsk to Vyatka 1 Infantry moved from Kazan to Vyatka 1 Cavalry moved from Samara to Vyatka 1 Infantry moved from Tartarstan to Tambov Bolsheviks take Tambov from Russians 1 Cavalry moved from Penza to Samara 2 Cavalrys moved from Russian Infiltration to Vyatka 1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 2 Field-Artillerys and 6 Infantrys moved from Russian Infiltration to BR 4 1 Fighter moved from BR 3 to Vyatka 1 Field-Artillery and 4 Infantrys moved from BR 3 to Russian Infiltration 1 Field-Artillery, 11 Infantrys and 1 Lenin moved from BR 2 to BR 3 Purchase Units - Bolsheviks Bolsheviks buy 1 Elite-Offensive-Infantry, 2 Infantrys and 2 Zeppelins; Remaining resources: 0 PUs; Combat - Bolsheviks Trigger -infraDuringCombatMove-Bolsheviks-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Bolsheviks creates battle in territory OVER THE TOP Trigger Remove Bolsheviks Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Bolsheviks in By DKJD Non Combat Move - Bolsheviks 2 Fighters moved from Bolshevik Revolution to BR 3 1 AA-Gun moved from BR 2 to BR 3 Place Units - Bolsheviks 1 Elite-Offensive-Infantry and 2 Infantrys placed in Russian Infiltration 2 Zeppelins placed in Bolshevik Revolution Turn Complete - Bolsheviks Bolsheviks collect 33 PUs; end with 33 PUs Bolsheviks creates 1 Infantry in BR 3 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 4 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD 2 units repaired. 1 Railgun moved from RR 20 to RR 22 Load Munitions - Germans Germans collect 0 PUs; end with 113 PUs Germans creates 1 Gas-Munitions in Bavaria Germans creates 1 Gas-Munitions in Berlin Germans creates 1 Gas-Munitions in Innsbruck Germans creates 2 Munitionss in Kiel Germans creates 6 Munitionss in RR 22 Germans creates 11 Munitionss in SZ 9 Fire Munitions and Combat Move - Germans 3 Submarines moved from SZ 9 to SZ 75 11 Munitionss moved from SZ 9 to SZ 8 1 Heavy-Artillery moved from Innsbruck to Venice 4 Infantrys moved from Innsbruck to Venice 3 Field-Artillerys and 8 Infantrys moved from Venice to Tuscany 2 Field-Artillerys moved from Bulgaria to Romania 1 Heavy-Artillery moved from Bavaria to Innsbruck 5 Infantrys moved from Bavaria to Innsbruck 6 Munitionss moved from RR 22 to Belarus 2 Infantrys moved from Poland to Vilnius 3 Infantrys moved from Poland to Kiev 1 Fighter moved from Poland to Vilnius 1 Fighter moved from Poland to Kiev 1 Fighter moved from Poland to Kiev 3 Infantrys moved from Kiel to SZ 9 1 Freighter and 3 Infantrys moved from SZ 9 to SZ 4 3 Infantrys moved from SZ 4 to Scotland 1 Zeppelin moved from Poland to Tuscany 1 Zeppelin moved from Berlin to Scotland 2 Infantrys moved from Brussels to Paschendale 4 Field-Artillerys moved from Brussels to Vimy 2 Infantrys moved from Vimy to Somme 1 Infantry moved from Brussels to Paschendale 1 Infantry moved from Vimy to Somme 3 Infantrys moved from Brussels to Vimy 1 Fighter moved from Vimy to Paschendale 1 Fighter moved from Vimy to Somme 3 Infantrys moved from Vimy to Soissons 1 Zeppelin moved from Mont Blanc to Soissons 3 Infantrys moved from Vimy to Argonne 1 Field-Artillery moved from Mont Blanc to Argonne 1 Fighter moved from Mont Blanc to Argonne 2 Infantrys moved from Bar-Le-Duc to Rhiems 1 Red-Baron moved from Bar-Le-Duc to Rhiems 3 Field-Artillerys moved from Verdun to Mont Blanc 1 Cavalry moved from Vimy to Douamont 1 Cavalry moved from Vimy to Mont Blanc 2 Field-Artillerys moved from Nancy to Bar-Le-Duc 2 Infantrys moved from Nancy to Bar-Le-Duc 3 Infantrys moved from Metz to Nancy 1 Field-Artillery moved from Metz to Nancy 5 Infantrys moved from Rhineland to Metz 3 Cavalrys moved from Bar-Le-Duc to Douamont 2 Cavalrys moved from Bar-Le-Duc to Douamont 1 Cavalry moved from Bar-Le-Duc to Douamont 1 Cavalry moved from Bar-Le-Duc to Douamont 2 Cavalrys moved from Vimy to Douamont 1 Train moved from RR 133 to RR 29 1 Heavy-Artillery moved from Berlin to RR 20 6 Infantrys moved from Berlin to RR 20 1 Infantry moved from Berlin to RR 20 1 Armored-Train, 1 Heavy-Artillery, 7 Infantrys and 2 Trains moved from RR 20 to RR 22 7 Infantrys moved from RR 22 to Poland 1 Heavy-Artillery moved from RR 22 to Poland 1 Armored-Train and 1 Train moved from RR 22 to RR 20 2 Trains moved from RR 130 to RR 29 Purchase Units - Germans Germans buy 1 Battleship, 3 Heavy-Artillerys, 19 Infantrys, 1 Railgun and 5 Trenchess; Remaining resources: 0 PUs; Combat - Germans Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Germans creates battle in territory OVER THE TOP Germans creates battle in territory By DKJD Strategic bombing raid in Belarus Bombing raid in Belarus rolls: 1,0,2,1,1,2 and causes: 7 damage to unit: Factory Bombing raid in Belarus causes 7 damage total. 6 Munitionss owned by the Germans lost in Belarus Battle in Rhiems Germans attack with 2 Infantrys and 1 Red-Baron French defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Red-Baron in Rhiems, round 2 : 1/1 hits, 1.17 expected hits French roll dice for 1 Infantry in Rhiems, round 2 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the French lost in Rhiems Germans win, taking By DKJD from British, taking Rhiems from French with 2 Infantrys and 1 Red-Baron remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Argonne Germans attack with 1 Field-Artillery, 1 Fighter and 3 Infantrys French defend with 1 Field-Artillery and 3 Infantrys Germans roll dice for 1 Field-Artillery, 1 Fighter and 3 Infantrys in Argonne, round 2 : 1/1 hits, 1.50 expected hits French roll dice for 1 Field-Artillery and 3 Infantrys in Argonne, round 2 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Argonne Germans roll dice for 1 Field-Artillery, 1 Fighter and 2 Infantrys in Argonne, round 3 : 1/1 hits, 1.33 expected hits French roll dice for 1 Field-Artillery and 2 Infantrys in Argonne, round 3 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Argonne Germans roll dice for 1 Field-Artillery, 1 Fighter and 1 Infantry in Argonne, round 4 : 1/1 hits, 1.17 expected hits French roll dice for 1 Field-Artillery and 1 Infantry in Argonne, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Argonne Germans roll dice for 1 Field-Artillery and 1 Fighter in Argonne, round 5 : 1/1 hits, 0.83 expected hits French roll dice for 1 Field-Artillery in Argonne, round 5 : 1/1 hits, 0.33 expected hits 1 Field-Artillery owned by the French and 1 Field-Artillery owned by the Germans lost in Argonne Germans win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 Field-Artillery and 3 Infantrys Casualties for French: 1 Field-Artillery and 3 Infantrys Battle in Romania Germans attack with 2 Field-Artillerys Russians defend with 1 Infantry Germans roll dice for 2 Field-Artillerys in Romania, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Romania, round 2 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 2 Field-Artillerys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Vilnius Germans attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Fighter and 2 Infantrys in Vilnius, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Vilnius, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vilnius Germans win, taking Vilnius from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Scotland Germans attack with 3 Infantrys and 1 Zeppelin British defend with 2 Infantrys and 1 Trenches Germans roll dice for 3 Infantrys and 1 Zeppelin in Scotland, round 2 : 1/1 hits, 1.17 expected hits Units damaged: 1 Trenches owned by the British British roll dice for 2 Infantrys and 1 Trenches in Scotland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Scotland Germans roll dice for 2 Infantrys and 1 Zeppelin in Scotland, round 3 : 1/1 hits, 0.83 expected hits British roll dice for 2 Infantrys and 1 Trenches in Scotland, round 3 : 0/1 hits, 0.33 expected hits 1 Trenches owned by the British lost in Scotland Germans roll dice for 2 Infantrys and 1 Zeppelin in Scotland, round 4 : 1/1 hits, 0.83 expected hits British roll dice for 2 Infantrys in Scotland, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Scotland Germans roll dice for 2 Infantrys and 1 Zeppelin in Scotland, round 5 : 1/1 hits, 0.83 expected hits British roll dice for 1 Infantry in Scotland, round 5 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 2 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 5 Casualties for Germans: 1 Infantry Casualties for British: 2 Infantrys and 1 Trenches Battle in Paschendale Germans attack with 1 Fighter and 3 Infantrys British defend with 2 Infantrys Germans roll dice for 1 Fighter and 3 Infantrys in Paschendale, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 2 Infantrys in Paschendale, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Paschendale Germans roll dice for 1 Fighter and 2 Infantrys in Paschendale, round 3 : 1/1 hits, 0.83 expected hits British roll dice for 1 Infantry in Paschendale, round 3 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the British lost in Paschendale Germans win, taking Paschendale from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for British: 2 Infantrys Battle in Soissons Germans attack with 3 Infantrys and 1 Zeppelin French defend with 1 Field-Artillery and 1 Infantry Germans roll dice for 3 Infantrys and 1 Zeppelin in Soissons, round 2 : 2/1 hits, 1.17 expected hits French roll dice for 1 Field-Artillery and 1 Infantry in Soissons, round 2 : 1/1 hits, 0.50 expected hits 1 Field-Artillery owned by the French, 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Soissons Germans win, taking Soissons from French with 2 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 5 Casualties for Germans: 1 Infantry Casualties for French: 1 Field-Artillery and 1 Infantry Battle in Somme Germans attack with 1 Fighter and 3 Infantrys British defend with 2 Infantrys Germans roll dice for 1 Fighter and 3 Infantrys in Somme, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 2 Infantrys in Somme, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Somme Germans roll dice for 1 Fighter and 2 Infantrys in Somme, round 3 : 1/1 hits, 0.83 expected hits British roll dice for 1 Infantry in Somme, round 3 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the British lost in Somme Germans win, taking Somme from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for British: 2 Infantrys Battle in Kiev Germans attack with 2 Fighters and 3 Infantrys Russians defend with 2 Infantrys Germans roll dice for 2 Fighters and 3 Infantrys in Kiev, round 2 : 2/1 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Kiev, round 2 : 1/1 hits, 0.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Germans win, taking Kiev from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Tuscany Germans attack with 3 Field-Artillerys, 8 Infantrys and 1 Zeppelin Italians defend with 7 Infantrys and 5 Trenchess Germans roll dice for 3 Field-Artillerys, 8 Infantrys and 1 Zeppelin in Tuscany, round 2 : 3/1 hits, 3.50 expected hits Units damaged: 3 Trenchess owned by the Italians Italians roll dice for 7 Infantrys and 5 Trenchess in Tuscany, round 2 : 2/1 hits, 1.17 expected hits 2 Infantrys owned by the Germans lost in Tuscany Germans roll dice for 3 Field-Artillerys, 6 Infantrys and 1 Zeppelin in Tuscany, round 3 : 3/1 hits, 3.17 expected hits Units damaged: 1 Trenches owned by the Italians Italians roll dice for 7 Infantrys and 5 Trenchess in Tuscany, round 3 : 1/1 hits, 1.17 expected hits 1 Trenches owned by the Italians and 1 Infantry owned by the Germans lost in Tuscany Germans roll dice for 3 Field-Artillerys, 5 Infantrys and 1 Zeppelin in Tuscany, round 4 : 3/0 hits, 3.00 expected hits Italians roll dice for 7 Infantrys and 4 Trenchess in Tuscany, round 4 : 1/1 hits, 1.17 expected hits 3 Trenchess owned by the Italians and 1 Infantry owned by the Germans lost in Tuscany Germans roll dice for 3 Field-Artillerys, 4 Infantrys and 1 Zeppelin in Tuscany, round 5 : 3/1 hits, 2.83 expected hits Italians roll dice for 7 Infantrys and 1 Trenches in Tuscany, round 5 : 1/1 hits, 1.17 expected hits 1 Trenches owned by the Italians, 1 Infantry owned by the Germans and 2 Infantrys owned by the Italians lost in Tuscany Germans roll dice for 3 Field-Artillerys, 3 Infantrys and 1 Zeppelin in Tuscany, round 6 : 3/1 hits, 2.67 expected hits Italians roll dice for 5 Infantrys in Tuscany, round 6 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Germans and 3 Infantrys owned by the Italians lost in Tuscany Germans roll dice for 3 Field-Artillerys, 2 Infantrys and 1 Zeppelin in Tuscany, round 7 : 2/1 hits, 2.17 expected hits Italians roll dice for 2 Infantrys in Tuscany, round 7 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the Italians lost in Tuscany Germans win, taking Tuscany from Italians with 3 Field-Artillerys, 1 Infantry and 1 Zeppelin remaining. Battle score for attacker is 15 Casualties for Germans: 7 Infantrys Casualties for Italians: 7 Infantrys and 5 Trenchess Battle in SZ 8 Germans attack with 11 Munitionss British defend with 1 Battlecruiser, 2 Battleships, 11 Destroyers, 3 Freighters, 3 Harbor-Defensess and 1 Troop-Transport; French defend with 1 Battlecruiser, 1 Battleship, 4 Destroyers, 4 Harbor-Defensess and 1 Submarine 1 Submarine owned by the French submerged Germans roll dice for 11 Munitionss in SZ 8, round 2 : 4/1 hits, 3.67 expected hits Units damaged: 2 Battleships owned by the British and 1 Battleship owned by the French 1 Harbor-Defenses owned by the French lost in SZ 8 11 Munitionss owned by the Germans lost in SZ 8 British win with 2 Battlecruisers, 3 Battleships, 15 Destroyers, 3 Freighters, 6 Harbor-Defensess and 1 Troop-Transport remaining. Battle score for attacker is 3 Casualties for French: 1 Harbor-Defenses Casualties for Germans: 11 Munitionss Battle in SZ 75 Germans attack with 3 Submarines British defend with 1 Destroyer Germans roll dice for 3 Submarines in SZ 75, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 Destroyer in SZ 75, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in SZ 75 Germans win, taking SZ 75 from Russians with 3 Submarines remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Berlin Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bavaria Trigger Remove Germans Munitions 1: has removed 2 Munitionss owned by Germans in Kiel Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Innsbruck Non Combat Move - Germans 1 Zeppelin moved from Scotland to Kiel 1 Zeppelin moved from Tuscany to Bavaria 2 Fighters moved from Kiev to Poland 1 Fighter moved from Vilnius to Poland 1 Fighter moved from Argonne to Mont Blanc 1 Fighter moved from Somme to Vimy 1 Fighter moved from Paschendale to Vimy 1 Red-Baron moved from Rhiems to Mont Blanc 1 Zeppelin moved from Soissons to Mont Blanc Place Units - Germans 2 Trenchess placed in Bar-Le-Duc 1 Heavy-Artillery, 5 Infantrys and 2 Trenchess placed in Kiel 1 Trenches placed in Poland 1 Heavy-Artillery and 5 Infantrys placed in Bavaria 1 Heavy-Artillery and 10 Infantrys placed in Berlin Germans undo move 2. 1 Battleship placed in SZ 9 1 Heavy-Artillery, 4 Infantrys and 2 Trenchess placed in Kiel 1 Railgun placed in RR 20 1 Infantry placed in Berlin Turn Complete - Germans Germans collect 114 PUs; end with 114 PUs Germans creates 1 Gas-Munitions in Bavaria Germans creates 1 Gas-Munitions in Berlin Germans creates 1 Gas-Munitions in Innsbruck Germans creates 1 Gas-Munitions and 2 Munitionss in Kiel Germans creates 1 Gas-Munitions in Poland Germans creates 2 Munitionss in RR 20 Germans creates 6 Munitionss in RR 22 Germans creates 13 Munitionss in SZ 9 Germans creates 1 Gas-Munitions in VeniceCombat Hit Differential Summary :
Italians regular : 1.17 French regular : 2.00 Russians regular : 1.33 Germans regular : 1.50 British regular : 0.50 -
TripleA Turn Summary: Imperial-German-Afrika round 4
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 4 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD Imperial-German-Afrika takes SZ 85 from British-Commonwealth 1 Battleship moved from SZ 59 to SZ 42 1 Battlecruiser moved from SZ 59 to SZ 42 2 Battleships moved from SZ 50 to SZ 42 2 Battlecruisers moved from SZ 50 to SZ 42 1 Destroyer moved from SZ 50 to SZ 42 Imperial-German-Afrika undo move 5. 1 Destroyer moved from SZ 50 to SZ 85 1 Destroyer moved from SZ 85 to SZ 42 1 Destroyer moved from SZ 87 to SZ 50 1 Field-Artillery moved from German E. Afrika to SZ 50 1 Infantry moved from German E. Afrika to SZ 50 Imperial-German-Afrika undo move 9. Imperial-German-Afrika undo move 8. Load Munitions - Imperial-German-Afrika Imperial-German-Afrika collect 0 PUs; end with 37 PUs Imperial-German-Afrika creates 1 Gas-Munitions in Angolia Imperial-German-Afrika creates 1 Gas-Munitions in German E. Afrika Imperial-German-Afrika creates 1 Gas-Munitions in Mumbaza Imperial-German-Afrika creates 9 Munitionss in SZ 42 Fire Munitions and Combat Move - Imperial-German-Afrika Imperial-German-Afrika takes B. Somaliland from British-Commonwealth Imperial-German-Afrika takes Southern Sudan from British-Commonwealth Imperial-German-Afrika takes French Niger from French-Colonial-Africa 1 Infantry moved from German E. Afrika to SZ 50 1 Field-Artillery moved from German E. Afrika to SZ 50 1 Field-Artillery, 1 Freighter and 1 Infantry moved from SZ 50 to SZ 42 1 Field-Artillery moved from SZ 42 to Oman 1 Infantry moved from SZ 42 to Oman 6 Munitionss moved from SZ 42 to Oman 3 Munitionss moved from SZ 42 to Oman 1 Infantry moved from Abyssinia to B. Somaliland 1 Infantry moved from Uganda to Southern Sudan 1 Infantry moved from Uganda to Niangara 1 Field-Artillery moved from Uganda to Niangara 1 Cavalry moved from Lisala to French Niger 1 Cavalry moved from Lisala to French Niger 1 Cavalry moved from Lisala to French Niger 1 Field-Artillery moved from Lisala to Niangara 1 Infantry moved from Nye Lukemba to Niangara 4 Infantrys moved from Nye Lukemba to Rhodesia 2 Infantrys moved from Angolia to Buchuanaland 1 Fighter moved from Rhodesia to Buchuanaland 1 Fighter moved from Angolia to Buchuanaland 1 Infantry moved from Rhodesia to Buchuanaland 3 Infantrys moved from Mumbaza to British E. Africa 2 Infantrys moved from German E. Afrika to Rhodesia 2 Infantrys moved from German E. Afrika to Rhodesia 1 Infantry moved from Rhodesia to Angolia 2 Cavalrys moved from Angolia to Nye Lukemba Purchase Units - Imperial-German-Afrika Imperial-German-Afrika buy 2 Emplace-Heavy-Artillerys, 1 Heavy-Artillery, 8 Infantrys and 2 Trenchess; Remaining resources: 1 PUs; Combat - Imperial-German-Afrika Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Imperial-German-Afrika creates battle in territory OVER THE TOP Battle in Buchuanaland Imperial-German-Afrika attack with 2 Fighters and 3 Infantrys British-Commonwealth defend with 1 Field-Artillery and 2 Infantrys Imperial-German-Afrika roll dice for 2 Fighters and 3 Infantrys in Buchuanaland, round 2 : 1/1 hits, 1.50 expected hits British-Commonwealth roll dice for 1 Field-Artillery and 2 Infantrys in Buchuanaland, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British-Commonwealth and 1 Infantry owned by the Imperial-German-Afrika lost in Buchuanaland Imperial-German-Afrika roll dice for 2 Fighters and 2 Infantrys in Buchuanaland, round 3 : 2/1 hits, 1.33 expected hits British-Commonwealth roll dice for 1 Field-Artillery and 1 Infantry in Buchuanaland, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British-Commonwealth, 1 Infantry owned by the Imperial-German-Afrika and 1 Field-Artillery owned by the British-Commonwealth lost in Buchuanaland Imperial-German-Afrika takes Buchuanaland from British-Commonwealth Imperial-German-Afrika win . Battle score for attacker is 5 Casualties for Imperial-German-Afrika: 2 Infantrys Casualties for British-Commonwealth: 1 Field-Artillery and 2 Infantrys Battle in Oman Imperial-German-Afrika attack with 1 Field-Artillery, 1 Infantry and 9 Munitionss British-Commonwealth defend with 1 Cavalry, 2 Field-Artillerys and 6 Infantrys Imperial-German-Afrika roll dice for 1 Field-Artillery, 1 Infantry and 9 Munitionss in Oman, round 2 : 4/1 hits, 3.67 expected hits British-Commonwealth roll dice for 1 Cavalry, 2 Field-Artillerys and 6 Infantrys in Oman, round 2 : 1/1 hits, 1.83 expected hits 4 Infantrys owned by the British-Commonwealth and 1 Infantry owned by the Imperial-German-Afrika lost in Oman 9 Munitionss owned by the Imperial-German-Afrika lost in Oman Imperial-German-Afrika roll dice for 1 Field-Artillery in Oman, round 3 : 1/1 hits, 0.33 expected hits British-Commonwealth roll dice for 1 Cavalry, 2 Field-Artillerys and 2 Infantrys in Oman, round 3 : 1/1 hits, 1.17 expected hits 1 Infantry owned by the British-Commonwealth and 1 Field-Artillery owned by the Imperial-German-Afrika lost in Oman British-Commonwealth win . Battle score for attacker is 3 Casualties for Imperial-German-Afrika: 1 Field-Artillery, 1 Infantry and 9 Munitionss Casualties for British-Commonwealth: 5 Infantrys Battle in Niangara Imperial-German-Afrika attack with 2 Field-Artillerys and 2 Infantrys French-Colonial-Africa defend with 1 Trenches; British-Commonwealth defend with 1 Infantry Imperial-German-Afrika roll dice for 2 Field-Artillerys and 2 Infantrys in Niangara, round 2 : 2/1 hits, 1.33 expected hits French-Colonial-Africa roll dice for 1 Infantry and 1 Trenches in Niangara, round 2 : 0/1 hits, 0.17 expected hits 1 Trenches owned by the French-Colonial-Africa lost in Niangara Imperial-German-Afrika roll dice for 2 Field-Artillerys and 2 Infantrys in Niangara, round 3 : 2/1 hits, 1.33 expected hits French-Colonial-Africa roll dice for 1 Infantry in Niangara, round 3 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the British-Commonwealth lost in Niangara Imperial-German-Afrika takes Niangara from French-Colonial-Africa Imperial-German-Afrika win . Battle score for attacker is 5 Casualties for French-Colonial-Africa: 1 Trenches Casualties for British-Commonwealth: 1 Infantry Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions owned by Imperial-German-Afrika in Angolia Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions owned by Imperial-German-Afrika in German E. Afrika Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions owned by Imperial-German-Afrika in Mumbaza Non Combat Move - Imperial-German-Afrika 1 Armored-Train and 1 Train moved from RR 109 to RR 114 1 Infantry moved from Rhodesia to Angolia 1 Infantry moved from Rhodesia to German E. Afrika 1 Fighter moved from Buchuanaland to German E. Afrika 1 Fighter moved from Buchuanaland to Angolia Place Units - Imperial-German-Afrika 1 Emplace-Heavy-Artillery placed in Angolia 1 Trenches placed in Angolia 1 Heavy-Artillery placed in Angolia 2 Infantrys placed in Angolia 1 Emplace-Heavy-Artillery, 6 Infantrys and 1 Trenches placed in German E. Afrika Trigger EmplaceImperial-German-Afrika-Angolia: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Imperial-German-Afrika in Angolia Trigger EmplaceImperial-German-Afrika-German E. Afrika: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Imperial-German-Afrika in German E. Afrika Trigger EmplaceImperial-German-Afrika-Angolia: Imperial-German-Afrika has 1 Heavy-Artillery-Emplacement placed in Angolia Trigger EmplaceImperial-German-Afrika-German E. Afrika: Imperial-German-Afrika has 1 Heavy-Artillery-Emplacement placed in German E. Afrika Turn Complete - Imperial-German-Afrika Imperial-German-Afrika collect 43 PUs; end with 44 PUs Imperial-German-Afrika creates 1 Gas-Munitions and 2 Munitionss in Angolia Imperial-German-Afrika creates 2 Munitionss in German E. Afrika Imperial-German-Afrika creates 1 Gas-Munitions in Mumbaza Imperial-German-Afrika creates 9 Munitionss in SZ 42Combat Hit Differential Summary :
Imperial-German-Afrika regular : 2.50 British-Commonwealth regular : -0.17 French-Colonial-Africa regular : -0.33
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login