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    Over the Top test 1

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    • GenerationKILLG Offline
      GenerationKILL
      last edited by

      TripleA Turn Summary: Italians round 13

      TripleA Turn Summary for game: Over The Top, version: 1.0.0

      Game History

      Round: 13
      
          Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians
              Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
              Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
      
          Load Munitions - Italians
              Italians collect 0 PUs; end with 22 PUs
      
          Purchase Units - Italians
              Italians repair damage of 3x Factory; Remaining resources: 19 PUs; 
              Italians buy 3 Elite-Defensive-Infantrys, 2 Infantrys and 2 Trenchess; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
              Italians creates battle in territory OVER THE TOP
              Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD
      
          Non Combat Move - Italians
      
          Place Units - Italians
              3 Elite-Defensive-Infantrys, 2 Infantrys and 2 Trenchess placed in Rome
      
          Turn Complete - Italians
              Italians collect 17 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      • GenerationKILLG Offline
        GenerationKILL
        last edited by

        TripleA Turn Summary: Americans round 13

        TripleA Turn Summary for game: Over The Top, version: 1.0.0

        Game History

        Round: 13
        
            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans
                Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                2 units repaired.
                1 Battlecruiser moved from SZ 27 to SZ 29
        
            Load Munitions - Americans
                Americans collect 0 PUs; end with 56 PUs
                Americans creates 2 Munitionss in SZ 20
                Americans creates 1 Munitions in SZ 24
                Americans creates 1 Munitions in SZ 29
        
            Fire Munitions and Combat Move - Americans
                1 Munitions moved from SZ 29 to Tuscany
                1 Elite-Offensive-Infantry, 1 Infantry and 2 Tanks moved from Portugal to SZ 27
                1 Elite-Offensive-Infantry, 1 Infantry, 2 Tanks and 1 Troop-Transport moved from SZ 27 to SZ 29
                1 Elite-Offensive-Infantry, 1 Infantry and 2 Tanks moved from SZ 29 to Tuscany
                3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Infantry and 2 Tanks moved from Rome to Tuscany
                2 Troop-Transports moved from SZ 30 to SZ 29
                3 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 4 Tanks moved from Marseilles to SZ 29
                1 Troop-Transport moved from SZ 27 to SZ 29
                1 Elite-Offensive-Infantry moved from Marseilles to SZ 29
                3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 4 Tanks moved from SZ 29 to Tuscany
                1 Battleship and 1 Destroyer moved from SZ 20 to SZ 27
                2 Elite-Offensive-Infantrys, 2 Freighters, 12 Infantrys and 1 Troop-Transport moved from SZ 20 to SZ 22
                2 Elite-Offensive-Infantrys and 9 Infantrys moved from SZ 22 to Bordeaux
                3 Infantrys moved from SZ 22 to Bordeaux
                1 Battlecruiser and 1 Destroyer moved from SZ 24 to SZ 20
                1 Zeppelin moved from United States to Bordeaux
                1 Bomber moved from United States to Portugal
                1 Zeppelin moved from United States to Bordeaux
        
            Purchase Units - Americans
                Americans buy 2 Destroyers, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Tank and 1 Troop-Transport; Remaining resources: 1 PUs; 
        
            Combat - Americans
                Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                Americans creates battle in territory OVER THE TOP
                Battle in Tuscany
                    Americans attack with 6 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 2 Infantrys, 1 Munitions and 8 Tanks
                    Germans defend with 6 Cavalrys and 2 Fighters; Ottomans defend with 2 Infantrys and 2 Mech-Infantrys; Austrians defend with 1 AA-Gun, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess
                        Americans roll dice for 6 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 2 Infantrys, 1 Munitions and 8 Tanks in Tuscany, round 2 : 9/1 hits, 8.67 expected hits
                        Austrians roll dice for 1 AA-Gun, 6 Cavalrys, 4 Fighters, 2 Heavy-Artillerys, 8 Infantrys, 2 Mech-Infantrys and 4 Trenchess in Tuscany, round 2 : 6/0 hits, 6.00 expected hits
                    Units damaged: 6 Tanks owned by the Americans
                    1 AA-Gun owned by the Austrians and 4 Trenchess owned by the Austrians lost in Tuscany
                        1 Munitions owned by the Americans lost in Tuscany
                        Americans roll dice for 6 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 2 Infantrys and 8 Tanks in Tuscany, round 3 : 8/1 hits, 8.33 expected hits
                        Austrians roll dice for 6 Cavalrys, 4 Fighters, 2 Heavy-Artillerys, 8 Infantrys and 2 Mech-Infantrys in Tuscany, round 3 : 6/0 hits, 6.00 expected hits
                    Units damaged: 2 Tanks owned by the Americans
                        2 Infantrys owned by the Ottomans, 2 Elite-Defensive-Infantrys owned by the Americans, 6 Infantrys owned by the Austrians and 2 Infantrys owned by the Americans lost in Tuscany
                        Americans roll dice for 4 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys and 8 Tanks in Tuscany, round 4 : 7/1 hits, 7.67 expected hits
                        Austrians roll dice for 6 Cavalrys, 4 Fighters, 2 Heavy-Artillerys and 2 Mech-Infantrys in Tuscany, round 4 : 5/1 hits, 4.67 expected hits
                    4 Elite-Defensive-Infantrys owned by the Americans, 1 Elite-Offensive-Infantry owned by the Americans, 1 Mech-Infantry owned by the Ottomans and 6 Cavalrys owned by the Germans lost in Tuscany
                        Americans roll dice for 4 Elite-Offensive-Infantrys and 8 Tanks in Tuscany, round 5 : 7/1 hits, 6.67 expected hits
                        Austrians roll dice for 4 Fighters, 2 Heavy-Artillerys and 1 Mech-Infantry in Tuscany, round 5 : 4/1 hits, 3.50 expected hits
                        2 Fighters owned by the Germans, 2 Heavy-Artillerys owned by the Austrians, 4 Elite-Offensive-Infantrys owned by the Americans, 1 Mech-Infantry owned by the Ottomans and 2 Fighters owned by the Austrians lost in Tuscany
                    Americans win, taking Tuscany from Austrians with 8 Tanks remaining. Battle score for attacker is 88
                    Casualties for Austrians: 1 AA-Gun, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess
                    Casualties for Americans: 6 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 2 Infantrys and 1 Munitions
                    Casualties for Ottomans: 2 Infantrys and 2 Mech-Infantrys
                    Casualties for Germans: 6 Cavalrys and 2 Fighters
                Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD
                Trigger Remove Americans Munitions 1: has removed 1 Munitions owned by Americans in SZ 24
                Trigger Remove Americans Munitions 1: has removed 2 Munitionss owned by Americans in SZ 20
        
            Non Combat Move - Americans
        
            Place Units - Americans
                2 Destroyers and 1 Troop-Transport placed in SZ 24
                2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Tank placed in United States
        
            Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs
                Americans creates 1 Munitions in SZ 20
                Americans creates 2 Munitionss in SZ 27
                Americans creates 1 Munitions in SZ 29
        

        Combat Hit Differential Summary :

        Americans regular : -0.33
        Austrians regular : 0.83
        

        Savegame

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        • djabwanaD Offline
          djabwana
          last edited by

          TripleA Turn Summary: Germans round 14

          TripleA Turn Summary for game: Over The Top, version: 1.0.0

          Game History

          Round: 14
          
              Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans
                  Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                  Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                  1 Battlecruiser moved from SZ 7 to SZ 8
                        Germans take SZ 9 from British
                  1 Battleship moved from SZ 7 to SZ 8
          
              Load Munitions - Germans
                  Germans collect 0 PUs; end with 142 PUs
                  Germans creates 1 Gas-Munitions in Bar-Le-Duc
                  Germans creates 1 Gas-Munitions in Bavaria
                  Germans creates 1 Gas-Munitions in Brussels
                  Germans creates 10 Munitionss in Kiel
                  Germans creates 1 Gas-Munitions in Piedmont
                  Germans creates 3 Munitionss in SZ 8
                  Germans creates 3 Gas-Munitionss in Silesia
                  Germans creates 2 Gas-Munitionss in Vimy
          
              Fire Munitions and Combat Move - Germans
                  4 Destroyers and 10 Submarines moved from SZ 7 to SZ 8
                  1 Zeppelin moved from Kiel to SZ 8
                  1 Zeppelin moved from Berlin to SZ 8
                  1 Zeppelin moved from Bar-Le-Duc to SZ 8
                  5 Infantrys moved from Venice to Tuscany
                  2 Cavalrys moved from Innsbruck to Tuscany
                  3 Cavalrys and 13 Infantrys moved from Piedmont to Tuscany
                  3 Cavalrys moved from Trieste to Tuscany
                  7 Infantrys moved from Innsbruck to Venice
                  1 Heavy-Artillery moved from Bavaria to Innsbruck
                  2 Cavalrys moved from Bavaria to Venice
                  1 Cavalry moved from Bohemia to Venice
                  1 Train moved from RR 39 to RR 20
                  2 Field-Artillerys and 3 Heavy-Artillerys moved from Silesia to Bohemia
                  3 Infantrys moved from Bavaria to Innsbruck
                  12 Infantrys moved from Saxony to Innsbruck
                  2 Armored-Trains and 1 Train moved from RR 119 to RR 122
                  2 Fighters moved from Brussels to Vimy
                  1 Infantry moved from Paschendale to Vimy
                  8 Infantrys moved from Brussels to Vimy
                  1 Cavalry moved from Argonne to Douamont
                  1 Infantry moved from Metz to Nancy
                  1 Infantry moved from Metz to Luneville
          
              Purchase Units - Germans
                  Germans buy 1 Battlecruiser, 1 Bomber, 1 Destroyer, 4 Emplace-Heavy-Artillerys, 1 Freighter, 3 Heavy-Artillerys, 23 Infantrys and 6 Trenchess; Remaining resources: 0 PUs; 
          
              Combat - Germans
                  Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                  Germans creates battle in territory OVER THE TOP
                  Germans creates battle in territory By DKJD
                  Battle in Tuscany
                      Germans attack with 8 Cavalrys and 18 Infantrys
                      Americans defend with 8 Tanks
                          Germans roll dice for 8 Cavalrys and 18 Infantrys in Tuscany, round 2 : 4/1 hits, 4.33 expected hits
                          Italians roll dice for 8 Tanks in Tuscany, round 2 : 3/1 hits, 2.67 expected hits
                          3 Infantrys owned by the Germans and 4 Tanks owned by the Americans lost in Tuscany
                          Germans roll dice for 8 Cavalrys and 15 Infantrys in Tuscany, round 3 : 4/1 hits, 3.83 expected hits
                          Italians roll dice for 4 Tanks in Tuscany, round 3 : 1/1 hits, 1.33 expected hits
                          1 Infantry owned by the Germans and 4 Tanks owned by the Americans lost in Tuscany
                      Germans win, taking By DKJD from British, taking Tuscany from Italians with 8 Cavalrys and 14 Infantrys remaining. Battle score for attacker is 88
                      Casualties for Germans: 4 Infantrys
                      Casualties for Americans: 8 Tanks
                  Battle in SZ 8
                      Germans attack with 1 Battlecruiser, 1 Battleship, 4 Destroyers, 3 Munitionss, 10 Submarines and 3 Zeppelins
                      British defend with 4 Battleships, 5 Destroyers, 3 Harbor-Defensess and 1 Troop-Transport; French defend with 5 Harbor-Defensess
                          Germans roll dice for 10 Submarines in SZ 8, round 2 : 5/1 hits, 4.83 expected hits
                      Units damaged: 4 Battleships owned by the British
                          Germans roll dice for 1 Battlecruiser, 1 Battleship, 4 Destroyers, 3 Munitionss and 3 Zeppelins in SZ 8, round 2 : 4/1 hits, 4.33 expected hits
                          British roll dice for 4 Battleships, 5 Destroyers, 8 Harbor-Defensess and 1 Troop-Transport in SZ 8, round 2 : 5/1 hits, 5.67 expected hits
                      Units damaged: 1 Battleship owned by the Germans
                      1 Troop-Transport owned by the British, 4 Destroyers owned by the Germans, 2 Harbor-Defensess owned by the French and 2 Harbor-Defensess owned by the British lost in SZ 8
                          3 Munitionss owned by the Germans lost in SZ 8
                          Germans roll dice for 10 Submarines in SZ 8, round 3 : 5/1 hits, 4.83 expected hits
                          Germans roll dice for 1 Battlecruiser, 1 Battleship and 3 Zeppelins in SZ 8, round 3 : 2/1 hits, 1.33 expected hits
                          British roll dice for 4 Battleships, 5 Destroyers and 4 Harbor-Defensess in SZ 8, round 3 : 5/0 hits, 5.00 expected hits
                          4 Submarines owned by the Germans, 3 Harbor-Defensess owned by the French, 3 Destroyers owned by the British, 1 Battleship owned by the Germans and 1 Harbor-Defenses owned by the British lost in SZ 8
                          Germans roll dice for 6 Submarines in SZ 8, round 4 : 3/0 hits, 3.00 expected hits
                          Germans roll dice for 1 Battlecruiser and 3 Zeppelins in SZ 8, round 4 : 1/0 hits, 1.00 expected hits
                          British roll dice for 4 Battleships and 2 Destroyers in SZ 8, round 4 : 3/1 hits, 3.33 expected hits
                          3 Submarines owned by the Germans, 2 Battleships owned by the British and 2 Destroyers owned by the British lost in SZ 8
                          Germans roll dice for 3 Submarines in SZ 8, round 5 : 1/1 hits, 1.50 expected hits
                          1 Battleship owned by the British lost in SZ 8
                          Germans roll dice for 1 Battlecruiser and 3 Zeppelins in SZ 8, round 5 : 1/0 hits, 1.00 expected hits
                          British roll dice for 1 Battleship in SZ 8, round 5 : 1/1 hits, 0.67 expected hits
                          1 Submarine owned by the Germans and 1 Battleship owned by the British lost in SZ 8
                      Germans win, taking SZ 8 from British with 1 Battlecruiser, 2 Submarines and 3 Zeppelins remaining. Battle score for attacker is 59
                      Casualties for Germans: 1 Battleship, 4 Destroyers, 3 Munitionss and 8 Submarines
                      Casualties for British: 4 Battleships, 5 Destroyers, 3 Harbor-Defensess and 1 Troop-Transport
                      Casualties for French: 5 Harbor-Defensess
                  Trigger Remove Germans Munitions 1: has removed 3 Gas-Munitionss owned by Germans in Silesia
                  Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bar-Le-Duc
                  Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD
                  Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Piedmont
                  Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bavaria
                  Trigger Remove Germans Munitions 1: has removed 10 Munitionss owned by Germans in Kiel
                  Trigger Remove Germans Munitions 1: has removed 2 Gas-Munitionss owned by Germans in Vimy
                  Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Brussels
          
              Non Combat Move - Germans
                  2 Zeppelins moved from SZ 8 to Bavaria
                  1 Zeppelin moved from SZ 8 to Kiel
                  1 Infantry moved from Pomerania to Kiel
                  1 Infantry moved from Berlin to Pomerania
                  1 Infantry moved from Berlin to Hanover
                  1 Infantry moved from Berlin to Hanover
                  1 Infantry moved from Berlin to Pomerania
                  1 Infantry moved from Berlin to Hanover
                  1 Infantry moved from Berlin to Saxony
          
              Place Units - Germans
                  1 Emplace-Heavy-Artillery, 1 Heavy-Artillery and 2 Trenchess placed in Piedmont
                  1 Emplace-Heavy-Artillery, 1 Heavy-Artillery and 2 Trenchess placed in Bar-Le-Duc
                  1 Emplace-Heavy-Artillery, 1 Heavy-Artillery and 2 Trenchess placed in Vimy
                  1 Emplace-Heavy-Artillery and 3 Infantrys placed in Brussels
                  1 Infantry placed in Vimy
                  1 Infantry placed in Bar-Le-Duc
                  1 Battlecruiser, 1 Destroyer and 1 Freighter placed in SZ 9
                  5 Infantrys placed in Piedmont
                  6 Infantrys placed in Bavaria
                  3 Infantrys placed in Kiel
                  1 Bomber and 4 Infantrys placed in Berlin
                  Trigger EmplaceGermans-Piedmont: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Piedmont
                  Trigger EmplaceGermans-Bar-Le-Duc: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Bar-Le-Duc
                  Trigger EmplaceGermans-Brussels: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Brussels
                  Trigger EmplaceGermans-Vimy: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Vimy
                  Trigger EmplaceGermans-Piedmont: Germans has 1 Heavy-Artillery-Emplacement placed in Piedmont
                  Trigger EmplaceGermans-Bar-Le-Duc: Germans has 1 Heavy-Artillery-Emplacement placed in Bar-Le-Duc
                  Trigger EmplaceGermans-Brussels: Germans has 1 Heavy-Artillery-Emplacement placed in Brussels
                  Trigger EmplaceGermans-Vimy: Germans has 1 Heavy-Artillery-Emplacement placed in Vimy
          
              Turn Complete - Germans
                  Germans collect 142 PUs; end with 142 PUs
                  Germans creates 1 Gas-Munitions and 2 Munitionss in Bar-Le-Duc
                  Germans creates 3 Gas-Munitionss in Bohemia
                  Germans creates 2 Munitionss in Brussels
                  Germans creates 1 Gas-Munitions in Innsbruck
                  Germans creates 10 Munitionss in Kiel
                  Germans creates 1 Gas-Munitions and 2 Munitionss in Piedmont
                  Germans creates 1 Munitions in SZ 8
                  Germans creates 1 Munitions in SZ 9
                  Germans creates 2 Gas-Munitionss and 2 Munitionss in Vimy
          

          Combat Hit Differential Summary :

          Italians regular : 0.00
          Germans regular : 0.00
          British regular : -0.67
          

          Savegame

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          • djabwanaD Offline
            djabwana
            last edited by

            TripleA Turn Summary: Imperial-German-Afrika round 14

            TripleA Turn Summary for game: Over The Top, version: 1.0.0

            Game History

            Round: 14
            
                Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika
                    Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                    Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                        Imperial-German-Afrika takes I. Somaliland from Italians
                    1 Infantry moved from Abyssinia to I. Somaliland
            
                Combat - Imperial-German-Afrika
                    Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                    Imperial-German-Afrika creates battle in territory OVER THE TOP
                    Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD
            
                Non Combat Move - Imperial-German-Afrika
            
                Turn Complete - Imperial-German-Afrika
            

            Combat Hit Differential Summary :

            Savegame

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            • djabwanaD Offline
              djabwana
              last edited by

              WOW! Finally, the moment we've all been waiting for. America had a huge victory liberating Tuscany, smashing through the Austrian ranks outside Rome to the tune of a +88 battle score.

              However, the tank divisions were heavily damaged and had no infantry or fortifications to protected them. German troops quickly counter-attacked and took back Tuscany with a battle score of ... you guessed it ... +88.

              Germany broke through the English Channel, hoping to disrupt the Atlantic convoys once and for all.

              c6923cba-4e8f-4f4d-8c02-472a0ffa20b5-image.png

              B 1 Reply Last reply Reply Quote 0
              • B Offline
                beelee @djabwana
                last edited by

                @djabwana Nice tanks. Not sure about the headlights or the end of the barrel, but for WWI my money is on them 🙂

                djabwanaD 1 Reply Last reply Reply Quote 0
                • djabwanaD Offline
                  djabwana @beelee
                  last edited by

                  @beelee Hahaha thanks, BUT these were all @GenerationKILL 's tanks. I haven't built a single one this game- in fact, I never do, I'm not a believer (despite the fact that they are 2 hitpoint and 4 offense in our game)

                  B 1 Reply Last reply Reply Quote 1
                  • B Offline
                    beelee @djabwana
                    last edited by

                    @djabwana Guderian and Patton are shaking their heads lol 🙂

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                    • GenerationKILLG Offline
                      GenerationKILL
                      last edited by

                      You gotta post the right picture John lol......that's a WW2 Stuart tank.georgepatton1800.jpg
                      Here's Patton in WWI, only this time he went down in glory a little earlier than expected......outlived by the Red Barron I guess.
                      John your strategy has been mountains of troops supported by Zeppelins, which I might add, won't be an option next game due to unit adjustments. You might want to start warming up to armor a little more 😉

                      djabwanaD 1 Reply Last reply Reply Quote 0
                      • GenerationKILLG Offline
                        GenerationKILL
                        last edited by

                        TripleA Turn Summary: French round 14

                        TripleA Turn Summary for game: Over The Top, version: 1.0.0

                        Game History

                        Round: 14
                        
                            Move Battleships/Cruisers, Heavy Artillery, and Railguns - French
                                Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                        
                            Load Munitions - French
                                French collect 0 PUs; end with 63 PUs
                        
                            Fire Munitions and Combat Move - French
                                5 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 12 Infantrys moved from Marseilles to Piedmont
                                1 Zeppelin moved from Paris to Piedmont
                                1 Elite-Defensive-Infantry and 1 Infantry moved from Paris to Marseilles
                                1 Infantry moved from Chaumont to Rhiems
                                      French take Rhiems from Germans
                                1 Infantry moved from Chaumont to Argonne
                                      French take Argonne from Germans
                                1 Field-Artillery and 6 Infantrys moved from Chaumont to Chantilly
                                2 Elite-Offensive-Infantrys and 1 Field-Artillery moved from Chantilly to Soissons
                                6 Infantrys moved from Picardy to RR 17
                                1 Armored-Train, 6 Infantrys and 1 Train moved from RR 17 to RR 37
                                6 Infantrys moved from RR 37 to Marseilles
                        
                            Purchase Units - French
                                French buy 2 Destroyers, 2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry, 4 Harbor-Defensess, 7 Infantrys and 1 Zeppelin; Remaining resources: 0 PUs; 
                        
                            Combat - French
                                Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                French creates battle in territory OVER THE TOP
                                French creates battle in territory By DKJD
                                Battle in Piedmont
                                    French attack with 5 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 12 Infantrys and 1 Zeppelin
                                    Germans defend with 1 AA-Gun, 1 Factory, 1 Heavy-Artillery, 1 Heavy-Artillery-Emplacement, 5 Infantrys and 2 Trenchess; Austrians defend with 2 Fighters and 12 Infantrys
                                        Germans roll AA dice in Piedmont : 0/1 hits, 0.17 expected hits
                                        French roll dice for 5 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 12 Infantrys and 1 Zeppelin in Piedmont, round 2 : 5/1 hits, 4.67 expected hits
                                    Units damaged: 1 Heavy-Artillery-Emplacement owned by the Germans
                                        Germans roll dice for 1 AA-Gun, 2 Fighters, 1 Heavy-Artillery, 1 Heavy-Artillery-Emplacement, 17 Infantrys and 2 Trenchess in Piedmont, round 2 : 5/1 hits, 5.17 expected hits
                                        2 Trenchess owned by the Germans and 5 Infantrys owned by the French lost in Piedmont
                                        French roll dice for 5 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 7 Infantrys and 1 Zeppelin in Piedmont, round 3 : 4/1 hits, 3.83 expected hits
                                        Germans roll dice for 1 AA-Gun, 2 Fighters, 1 Heavy-Artillery, 1 Heavy-Artillery-Emplacement and 17 Infantrys in Piedmont, round 3 : 5/1 hits, 5.17 expected hits
                                    1 AA-Gun owned by the Germans, 3 Infantrys owned by the Austrians and 5 Infantrys owned by the French lost in Piedmont
                                        French roll dice for 5 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 2 Infantrys and 1 Zeppelin in Piedmont, round 4 : 3/0 hits, 3.00 expected hits
                                        Germans roll dice for 2 Fighters, 1 Heavy-Artillery, 1 Heavy-Artillery-Emplacement and 14 Infantrys in Piedmont, round 4 : 5/1 hits, 4.67 expected hits
                                        3 Infantrys owned by the Austrians, 2 Infantrys owned by the French, 2 Elite-Offensive-Infantrys owned by the French and 1 Elite-Defensive-Infantry owned by the French lost in Piedmont
                                    1 Zeppelin owned by the French retreated
                                    1 Field-Artillery owned by the French and 4 Elite-Defensive-Infantrys owned by the French retreated to Marseilles
                                    Germans win, taking By DKJD from Germans with 2 Fighters, 1 Heavy-Artillery, 1 Heavy-Artillery-Emplacement and 11 Infantrys remaining. Battle score for attacker is -10
                                    Casualties for French: 1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys and 12 Infantrys
                                    Casualties for Germans: 1 AA-Gun and 2 Trenchess
                                    Casualties for Austrians: 6 Infantrys
                                Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD
                        
                            Non Combat Move - French
                                Turning on Edit Mode
                                EDIT: Adding units owned by Germans to Piedmont: 1 AA-Gun
                                EDIT: Removing units owned by Austrians from Piedmont: 1 Infantry
                                EDIT: Turning off Edit Mode
                                1 Freighter moved from SZ 30 to SZ 29
                                1 Zeppelin moved from Piedmont to Marseilles
                        
                            Place Units - French
                                1 Destroyer and 2 Harbor-Defensess placed in SZ 29
                                1 Destroyer and 2 Harbor-Defensess placed in SZ 8
                                2 Elite-Defensive-Infantrys and 1 Infantry placed in Marseilles
                                1 Elite-Offensive-Infantry and 2 Infantrys placed in Chantilly
                                3 Infantrys placed in Picardy
                                French undo move 4.
                                1 Elite-Offensive-Infantry, 1 Infantry and 1 Zeppelin placed in Chantilly
                                2 Infantrys placed in Burgundy
                        
                            Turn Complete - French
                                French collect 66 PUs; end with 66 PUs
                        

                        Combat Hit Differential Summary :

                        French regular : 0.50
                        Germans AA : -0.17
                        Germans regular : -0.00
                        

                        Savegame

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                        • GenerationKILLG Offline
                          GenerationKILL
                          last edited by

                          TripleA Turn Summary: French-Colonial-Africa round 14

                          TripleA Turn Summary for game: Over The Top, version: 1.0.0

                          Game History

                          Round: 14
                          
                              Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa
                                  Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                  Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                      French-Colonial-Africa takes Tunesia from Ottomans
                                      British-Commonwealth takes Hurghada from Ottomans
                                      British-Commonwealth takes Abyssinia from Imperial-German-Afrika
                                      British-Commonwealth takes Uganda from Imperial-German-Afrika
                                  3 Elite-Offensive-Infantrys and 3 Mech-Infantrys moved from Senegal to Casablanca
                                  1 Infantry moved from Algeria to Tunesia
                                  2 Cavalrys moved from French Niger to Hurghada
                                  1 Infantry moved from Southern Sudan to Abyssinia
                                  1 Infantry moved from Niangara to Uganda
                                  5 Field-Artillerys moved from Niangara to Southern Sudan
                                  1 Fighter moved from Northern Sudan to I. Somaliland
                                  2 Fighters moved from Northern Sudan to Oman
                                  1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery moved from Nigeria to RR 96
                                  1 Armored-Train, 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry, 1 Field-Artillery and 1 Train moved from RR 96 to RR 98
                                  1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery moved from RR 98 to Southern Sudan
                                  1 Elite-Offensive-Infantry moved from German E. Afrika to Mumbaza
                                  1 Elite-Offensive-Infantry moved from Portuguese E. Africa to German E. Afrika
                                  1 Train moved from RR 95 to RR 87
                          
                              Load Munitions - French-Colonial-Africa
                                  French-Colonial-Africa collect 0 PUs; end with 41 PUs
                                  French-Colonial-Africa creates 7 Munitionss in SZ 30
                          
                              Fire Munitions and Combat Move - French-Colonial-Africa
                                  7 Munitionss moved from SZ 30 to Tunis
                                  1 Troop-Transport moved from SZ 30 to SZ 28
                                  French-Colonial-Africa undo move 2.
                                  French-Colonial-Africa undo move 1.
                                  7 Munitionss moved from SZ 30 to Sicily
                                  1 Troop-Transport moved from SZ 30 to SZ 28
                                  3 Elite-Offensive-Infantrys and 1 Field-Artillery moved from Algeria to SZ 28
                                  2 Infantrys moved from Casablanca to SZ 28
                                  1 Elite-Defensive-Infantry moved from Algeria to SZ 28
                                  1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 2 Infantrys and 1 Troop-Transport moved from SZ 28 to SZ 30
                                  1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys and 2 Infantrys moved from SZ 30 to Tunis
                                  1 Field-Artillery moved from SZ 30 to Tunis
                          
                              Purchase Units - French-Colonial-Africa
                                  French-Colonial-Africa buy 1 Armored-Train, 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 2 Fighters, 1 Infantry and 2 Trenchess; Remaining resources: 0 PUs; 
                          
                              Combat - French-Colonial-Africa
                                  Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                  French-Colonial-Africa creates battle in territory OVER THE TOP
                                  French-Colonial-Africa creates battle in territory I. Somaliland
                                  Battle in Sicily
                                      French-Colonial-Africa attack with 7 Munitionss
                                      Austrians defend with 8 Infantrys
                                          French-Colonial-Africa roll dice for 7 Munitionss in Sicily, round 2 : 3/1 hits, 2.33 expected hits
                                          3 Infantrys owned by the Austrians lost in Sicily
                                          7 Munitionss owned by the French-Colonial-Africa lost in Sicily
                                      Austrians win with 5 Infantrys remaining. Battle score for attacker is 6
                                      Casualties for Austrians: 3 Infantrys
                                      Casualties for French-Colonial-Africa: 7 Munitionss
                                  Battle in Tunis
                                      French-Colonial-Africa attack with 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Infantrys
                                      Ottomans defend with 2 Field-Artillerys, 1 Infantry and 3 Mech-Infantrys
                                          French-Colonial-Africa roll dice for 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Infantrys in Tunis, round 2 : 2/0 hits, 2.00 expected hits
                                          Ottomans roll dice for 2 Field-Artillerys, 1 Infantry and 3 Mech-Infantrys in Tunis, round 2 : 1/1 hits, 1.33 expected hits
                                          1 Infantry owned by the Ottomans, 1 Infantry owned by the French-Colonial-Africa and 1 Mech-Infantry owned by the Ottomans lost in Tunis
                                          French-Colonial-Africa roll dice for 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Infantry in Tunis, round 3 : 2/1 hits, 1.83 expected hits
                                          Ottomans roll dice for 2 Field-Artillerys and 2 Mech-Infantrys in Tunis, round 3 : 1/0 hits, 1.00 expected hits
                                          1 Infantry owned by the French-Colonial-Africa and 2 Mech-Infantrys owned by the Ottomans lost in Tunis
                                          French-Colonial-Africa roll dice for 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys and 1 Field-Artillery in Tunis, round 4 : 2/1 hits, 1.67 expected hits
                                          Ottomans roll dice for 2 Field-Artillerys in Tunis, round 4 : 0/1 hits, 0.67 expected hits
                                      2 Field-Artillerys owned by the Ottomans lost in Tunis
                                      French-Colonial-Africa takes Tunis from Ottomans
                                      French-Colonial-Africa win
                                      . Battle score for attacker is 32
                                      Casualties for French-Colonial-Africa: 2 Infantrys
                                      Casualties for Ottomans: 2 Field-Artillerys, 1 Infantry and 3 Mech-Infantrys
                                  Battle in I. Somaliland
                                      French-Colonial-Africa attack with 1 Fighter
                                      Imperial-German-Afrika defend with 1 Infantry
                                          French-Colonial-Africa roll dice for 1 Fighter in I. Somaliland, round 2 : 1/1 hits, 0.50 expected hits
                                          Imperial-German-Afrika roll dice for 1 Infantry in I. Somaliland, round 2 : 0/1 hits, 0.17 expected hits
                                          1 Infantry owned by the Imperial-German-Afrika lost in I. Somaliland
                                      French-Colonial-Africa win
                                      . Battle score for attacker is 2
                                      Casualties for Imperial-German-Afrika: 1 Infantry
                                  Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD
                          
                              Non Combat Move - French-Colonial-Africa
                                  1 Fighter moved from I. Somaliland to B. Somaliland
                                  1 Battlecruiser and 3 Battleships moved from SZ 30 to SZ 29
                          
                              Place Units - French-Colonial-Africa
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by French-Colonial-Africa from RR 74: 1 Train
                                  EDIT: Adding units owned by French-Colonial-Africa to RR 87: 1 Train
                                  EDIT: Turning off Edit Mode
                                  2 Trenchess placed in Casablanca
                                  1 Armored-Train placed in RR 87
                                  1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys and 1 Infantry placed in Senegal
                                  2 Fighters placed in Casablanca
                          
                              Turn Complete - French-Colonial-Africa
                                  French-Colonial-Africa collect 42 PUs; end with 42 PUs
                                  French-Colonial-Africa creates 7 Munitionss in SZ 29
                          

                          Combat Hit Differential Summary :

                          Imperial-German-Afrika regular : -0.17
                          French-Colonial-Africa regular : 1.67
                          Ottomans regular : -1.00
                          

                          Savegame

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                          • djabwanaD Offline
                            djabwana @GenerationKILL
                            last edited by

                            @GenerationKILL Ha- I saw this pic but thought it was a french tank. Whoops.

                            Still, plain infantry are the best way to buy attack, defense and hit points per dollar, even without our currently overpowered Zeppelins. But I'm eager to see what others think of the armor-or-not debate once they play!

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                            • GenerationKILLG Offline
                              GenerationKILL
                              last edited by

                              @djabwana It is a French tank. The US didn't have any tank designs of their own in WWI so they bought hundreds of Renault tanks from the French Army.

                              Tanks in mass are the perfect offensive steamroller, you just have to have enough of them, if you can afford it......and don't leave them vulnerable to the counterattack......like I did.
                              I was actually going to retreat them back to the ships before all your units were killed, leaving ideally only 1-2 enemies left, but I miss-calculated and overshot

                              djabwanaD 1 Reply Last reply Reply Quote 1
                              • djabwanaD Offline
                                djabwana
                                last edited by

                                TripleA Turn Summary: Austrians round 14

                                TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                Game History

                                Round: 14
                                
                                    Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians
                                        Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                        Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                        1 Battleship moved from SZ 32 to SZ 30
                                        1 Battleship moved from SZ 32 to SZ 30
                                        3 Battlecruisers moved from SZ 32 to SZ 30
                                        1 Infantry moved from Sicily to SZ 32
                                        1 Infantry and 1 Troop-Transport moved from SZ 32 to SZ 30
                                        1 Infantry moved from SZ 30 to Sardinia
                                
                                    Load Munitions - Austrians
                                        Austrians collect 0 PUs; end with 63 PUs
                                        Austrians creates 7 Munitionss in SZ 30
                                        Austrians creates 1 Gas-Munitions in Trieste
                                        Austrians creates 1 Gas-Munitions in Venice
                                
                                    Fire Munitions and Combat Move - Austrians
                                        4 Submarines moved from SZ 32 to SZ 29
                                        7 Munitionss moved from SZ 30 to SZ 29
                                        4 Zeppelins moved from Trieste to SZ 29
                                        2 Fighters moved from Piedmont to SZ 29
                                        1 Destroyer moved from SZ 32 to SZ 82
                                              Austrians take SZ 82 from Italians
                                        1 Destroyer moved from SZ 82 to SZ 32
                                        3 Destroyers moved from SZ 32 to SZ 30
                                        1 Infantry moved from Hungary to Sarajevo
                                        8 Infantrys moved from Venice to Piedmont
                                        1 Heavy-Artillery moved from Venice to Piedmont
                                        1 Heavy-Artillery moved from Trieste to Venice
                                        5 Infantrys moved from Trieste to Venice
                                        11 Infantrys moved from Vienna to RR 40
                                        1 Armored-Train, 11 Infantrys and 2 Trains moved from RR 40 to RR 46
                                        11 Infantrys moved from RR 46 to Tuscany
                                        1 Armored-Train and 1 Train moved from RR 46 to RR 40
                                        4 Infantrys moved from Vienna to Trieste
                                
                                    Purchase Units - Austrians
                                        Austrians buy 1 Factory, 1 Freighter, 3 Infantrys, 1 Shipyard, 2 Submarines and 2 Trenchess; Remaining resources: 1 PUs; 
                                
                                    Combat - Austrians
                                        Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                        Austrians creates battle in territory OVER THE TOP
                                        Austrians creates battle in territory By DKJD
                                        Austrians creates battle in territory Sardinia
                                        Battle in SZ 30
                                            Austrians attack with 3 Battlecruisers, 2 Battleships, 3 Destroyers and 1 Troop-Transport
                                            Italians defend with 6 Harbor-Defensess; French-Colonial-Africa defend with 1 Troop-Transport
                                                Austrians roll dice for 3 Battlecruisers, 2 Battleships, 3 Destroyers and 1 Troop-Transport in SZ 30, round 2 : 3/1 hits, 3.17 expected hits
                                                Italians roll dice for 6 Harbor-Defensess and 1 Troop-Transport in SZ 30, round 2 : 1/0 hits, 1.00 expected hits
                                            Units damaged: 1 Battleship owned by the Austrians
                                            1 Troop-Transport owned by the French-Colonial-Africa and 2 Harbor-Defensess owned by the Italians lost in SZ 30
                                                Austrians roll dice for 3 Battlecruisers, 2 Battleships, 3 Destroyers and 1 Troop-Transport in SZ 30, round 3 : 3/1 hits, 3.17 expected hits
                                                Italians roll dice for 4 Harbor-Defensess in SZ 30, round 3 : 1/1 hits, 0.67 expected hits
                                            Units damaged: 1 Battleship owned by the Austrians
                                            3 Harbor-Defensess owned by the Italians lost in SZ 30
                                                Austrians roll dice for 3 Battlecruisers, 2 Battleships, 3 Destroyers and 1 Troop-Transport in SZ 30, round 4 : 3/1 hits, 3.17 expected hits
                                                Italians roll dice for 1 Harbor-Defenses in SZ 30, round 4 : 0/1 hits, 0.17 expected hits
                                            1 Harbor-Defenses owned by the Italians lost in SZ 30
                                            Austrians win, taking By DKJD from French, taking Sardinia from Italians, taking SZ 30 from Italians with 3 Battlecruisers, 2 Battleships, 3 Destroyers and 1 Troop-Transport remaining. Battle score for attacker is 33
                                            Casualties for French-Colonial-Africa: 1 Troop-Transport
                                            Casualties for Italians: 6 Harbor-Defensess
                                        Battle in SZ 29
                                            Austrians attack with 2 Fighters, 7 Munitionss, 4 Submarines and 4 Zeppelins
                                            French defend with 1 Destroyer, 1 Freighter and 2 Harbor-Defensess; French-Colonial-Africa defend with 1 Battlecruiser and 3 Battleships; Americans defend with 1 Battlecruiser and 4 Troop-Transports
                                                Austrians roll dice for 4 Submarines in SZ 29, round 2 : 2/0 hits, 2.00 expected hits
                                            Units damaged: 2 Battleships owned by the French-Colonial-Africa
                                                Austrians roll dice for 2 Fighters, 7 Munitionss and 4 Zeppelins in SZ 29, round 2 : 4/0 hits, 4.00 expected hits
                                            Units damaged: 1 Battleship owned by the French-Colonial-Africa
                                                Americans roll dice for 2 Battlecruisers, 3 Battleships, 1 Destroyer, 1 Freighter, 2 Harbor-Defensess and 4 Troop-Transports in SZ 29, round 2 : 4/1 hits, 3.83 expected hits
                                            2 Harbor-Defensess owned by the French, 4 Submarines owned by the Austrians and 1 Troop-Transport owned by the Americans lost in SZ 29
                                                7 Munitionss owned by the Austrians lost in SZ 29
                                            4 Zeppelins owned by the Austrians and 2 Fighters owned by the Austrians retreated
                                            Americans win with 2 Battlecruisers, 3 Battleships, 1 Destroyer, 1 Freighter and 3 Troop-Transports remaining. Battle score for attacker is -3
                                            Casualties for Austrians: 7 Munitionss and 4 Submarines
                                            Casualties for Americans: 1 Troop-Transport
                                            Casualties for French: 2 Harbor-Defensess
                                        Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD
                                        Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions owned by Austrians in Venice
                                        Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions owned by Austrians in Trieste
                                
                                    Non Combat Move - Austrians
                                        1 Fighter moved from SZ 29 to Piedmont
                                        1 Fighter moved from SZ 29 to Tuscany
                                        4 Zeppelins moved from SZ 29 to Trieste
                                
                                    Place Units - Austrians
                                        1 Factory, 1 Shipyard and 2 Trenchess placed in Sicily
                                        1 Freighter and 2 Submarines placed in SZ 31
                                        3 Infantrys placed in Venice
                                
                                    Turn Complete - Austrians
                                        Austrians collect 61 PUs; end with 62 PUs
                                        Austrians creates 1 Gas-Munitions in Piedmont
                                        Austrians creates 7 Munitionss in SZ 30
                                        Austrians creates 1 Gas-Munitions in Venice
                                

                                Combat Hit Differential Summary :

                                Americans regular : 0.17
                                Italians regular : 0.17
                                Austrians regular : -0.50
                                

                                Savegame

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                                • djabwanaD Offline
                                  djabwana
                                  last edited by

                                  TripleA Turn Summary: Ottomans round 14

                                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                  Game History

                                  Round: 14
                                  
                                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans
                                          Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                          Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                          1 Battlecruiser moved from SZ 34 to SZ 30
                                          1 Battlecruiser moved from SZ 35 to SZ 30
                                  
                                      Load Munitions - Ottomans
                                          Ottomans collect 0 PUs; end with 97 PUs
                                          Ottomans creates 2 Munitionss in SZ 30
                                  
                                      Fire Munitions and Combat Move - Ottomans
                                              Ottomans takes SZ 83 from British-Commonwealth
                                              Ottomans takes Hejaz from British-Commonwealth
                                          1 Submarine moved from SZ 35 to SZ 83
                                                Ottomans take SZ 35 from French
                                          1 Submarine moved from SZ 83 to SZ 35
                                          2 Destroyers and 1 Submarine moved from SZ 35 to SZ 30
                                          1 Destroyer moved from SZ 34 to SZ 30
                                          1 Field-Artillery moved from Greece to SZ 34
                                          4 Infantrys moved from Greece to SZ 34
                                          2 Infantrys moved from Greece to SZ 34
                                          1 Field-Artillery, 6 Infantrys and 1 Troop-Transport moved from SZ 34 to SZ 30
                                          2 Munitionss moved from SZ 30 to SZ 29
                                          6 Infantrys moved from SZ 30 to Tunis
                                          1 Field-Artillery moved from SZ 30 to Tunis
                                          2 Mech-Infantrys moved from Naples to Venice
                                          2 Infantrys moved from Trieste to Venice
                                          2 Infantrys moved from Sarajevo to Trieste
                                          3 Infantrys and 3 Mech-Infantrys moved from Greece to Trieste
                                          1 Zeppelin moved from Cairo to SZ 50
                                          1 Zeppelin moved from Greece to SZ 50
                                          1 Zeppelin moved from Greece to Tunis
                                          3 Infantrys moved from Cairo to Egypt
                                          1 Infantry moved from Tabuk to Hejaz
                                          2 Fighters moved from Jerusalem to Cairo
                                          2 Fighters moved from Syria to Cairo
                                          1 Field-Artillery and 20 Infantrys moved from al-Hasa to Basrah
                                          5 Infantrys moved from Tabuk to Jerusalem
                                  
                                      Purchase Units - Ottomans
                                          Ottomans repair damage of 2x Factory; Remaining resources: 95 PUs; 
                                          Ottomans buy 1 Battleship, 9 Infantrys, 3 Submarines, 1 Troop-Transport and 2 Zeppelins; Remaining resources: 0 PUs; 
                                  
                                      Combat - Ottomans
                                          Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                          Ottomans creates battle in territory OVER THE TOP
                                          Battle in Tunis
                                              Ottomans attack with 1 Field-Artillery, 6 Infantrys and 1 Zeppelin
                                              French-Colonial-Africa defend with 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys and 1 Field-Artillery
                                                  Ottomans roll dice for 1 Field-Artillery, 6 Infantrys and 1 Zeppelin in Tunis, round 2 : 3/1 hits, 2.17 expected hits
                                                  French-Colonial-Africa roll dice for 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys and 1 Field-Artillery in Tunis, round 2 : 1/1 hits, 1.17 expected hits
                                                  1 Infantry owned by the Ottomans and 3 Elite-Offensive-Infantrys owned by the French-Colonial-Africa lost in Tunis
                                                  Ottomans roll dice for 1 Field-Artillery, 5 Infantrys and 1 Zeppelin in Tunis, round 3 : 2/0 hits, 2.00 expected hits
                                                  French-Colonial-Africa roll dice for 1 Elite-Defensive-Infantry and 1 Field-Artillery in Tunis, round 3 : 1/1 hits, 0.67 expected hits
                                              1 Field-Artillery owned by the French-Colonial-Africa, 1 Infantry owned by the Ottomans and 1 Elite-Defensive-Infantry owned by the French-Colonial-Africa lost in Tunis
                                              Ottomans takes Tunis from French-Colonial-Africa
                                              Ottomans win with 1 Field-Artillery, 4 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 13
                                              Casualties for Ottomans: 2 Infantrys
                                              Casualties for French-Colonial-Africa: 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys and 1 Field-Artillery
                                          Battle in SZ 29
                                              Ottomans attack with 2 Munitionss
                                              French defend with 1 Destroyer and 1 Freighter; French-Colonial-Africa defend with 1 Battlecruiser and 3 Battleships; Americans defend with 1 Battlecruiser and 3 Troop-Transports
                                                  Ottomans roll dice for 2 Munitionss in SZ 29, round 2 : 0/1 hits, 0.67 expected hits
                                                  2 Munitionss owned by the Ottomans lost in SZ 29
                                              Americans win with 2 Battlecruisers, 3 Battleships, 1 Destroyer, 1 Freighter and 3 Troop-Transports remaining. Battle score for attacker is 0
                                              Casualties for Ottomans: 2 Munitionss
                                          Battle in SZ 50
                                              Ottomans attack with 2 Zeppelins
                                              British-Commonwealth defend with 1 Freighter and 1 Troop-Transport
                                                  Ottomans roll dice for 2 Zeppelins in SZ 50, round 2 : 1/1 hits, 0.33 expected hits
                                                  British-Commonwealth roll dice for 1 Freighter and 1 Troop-Transport in SZ 50, round 2 : 0/1 hits, 0.17 expected hits
                                              1 Troop-Transport owned by the British-Commonwealth lost in SZ 50
                                                  Ottomans roll dice for 2 Zeppelins in SZ 50, round 3 : 0/1 hits, 0.33 expected hits
                                                  British-Commonwealth roll dice for 1 Freighter in SZ 50, round 3 : 0/1 hits, 0.17 expected hits
                                                  Ottomans roll dice for 2 Zeppelins in SZ 50, round 4 : 0/1 hits, 0.33 expected hits
                                                  British-Commonwealth roll dice for 1 Freighter in SZ 50, round 4 : 0/1 hits, 0.17 expected hits
                                                  Ottomans roll dice for 2 Zeppelins in SZ 50, round 5 : 0/1 hits, 0.33 expected hits
                                                  British-Commonwealth roll dice for 1 Freighter in SZ 50, round 5 : 0/1 hits, 0.17 expected hits
                                                  Ottomans roll dice for 2 Zeppelins in SZ 50, round 6 : 0/1 hits, 0.33 expected hits
                                                  British-Commonwealth roll dice for 1 Freighter in SZ 50, round 6 : 0/1 hits, 0.17 expected hits
                                                  Ottomans roll dice for 2 Zeppelins in SZ 50, round 7 : 0/1 hits, 0.33 expected hits
                                                  British-Commonwealth roll dice for 1 Freighter in SZ 50, round 7 : 0/1 hits, 0.17 expected hits
                                                  Ottomans roll dice for 2 Zeppelins in SZ 50, round 8 : 1/1 hits, 0.33 expected hits
                                                  British-Commonwealth roll dice for 1 Freighter in SZ 50, round 8 : 0/1 hits, 0.17 expected hits
                                                  1 Freighter owned by the British-Commonwealth lost in SZ 50
                                              Ottomans win with 2 Zeppelins remaining. Battle score for attacker is 23
                                              Casualties for British-Commonwealth: 1 Freighter and 1 Troop-Transport
                                          Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD
                                  
                                      Non Combat Move - Ottomans
                                          1 Zeppelin moved from SZ 50 to Cairo
                                          1 Zeppelin moved from SZ 50 to Madagascar
                                          1 Zeppelin moved from Tunis to Greece
                                  
                                      Place Units - Ottomans
                                          1 Battleship, 3 Submarines and 1 Troop-Transport placed in SZ 35
                                          4 Infantrys placed in Cairo
                                          4 Infantrys placed in Basrah
                                          1 Infantry placed in Syria
                                          2 Zeppelins placed in Greece
                                  
                                      Turn Complete - Ottomans
                                          Ottomans collect 95 PUs; end with 95 PUs
                                          Ottomans creates 2 Munitionss in SZ 30
                                          Ottomans creates 2 Munitionss in SZ 35
                                  

                                  Combat Hit Differential Summary :

                                  British-Commonwealth regular : -1.17
                                  French-Colonial-Africa regular : 0.17
                                  Ottomans regular : -0.17
                                  

                                  Savegame

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                                  • djabwanaD Offline
                                    djabwana @GenerationKILL
                                    last edited by

                                    @GenerationKILL I don't think you can retreat to ships in an amphibious assault, right?

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                                    • GenerationKILLG Offline
                                      GenerationKILL
                                      last edited by

                                      @djabwana Yes, it gave me a pop-up option to "retreat amphibious units"

                                      djabwanaD 1 Reply Last reply Reply Quote 0
                                      • djabwanaD Offline
                                        djabwana @GenerationKILL
                                        last edited by

                                        @GenerationKILL I have never seen that in TripleA. I just tested it and a "pure" amphibious assault had no retreat option and a "mixed" amphibious assault had the option to retreat non amphibious units:
                                        758b7dd3-f5ee-44ea-8de5-30c64dd69830-image.png

                                        I don't think the game ever allows units to go back on the boats (and I think this is good and what we want for our game). So the only tanks you would've been able to save had you retreated would've been the two that came from Rome. Unless that's what you've been meaning this whole time.

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                                        • GenerationKILLG Offline
                                          GenerationKILL
                                          last edited by

                                          TripleA Turn Summary: British round 14

                                          TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                          Game History

                                          Round: 14
                                          
                                              Move Battleships/Cruisers, Heavy Artillery, and Railguns - British
                                                  Trigger -infraDuringCombatMove-British-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                  Trigger Add British Munitions: British has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                  1 Infantry moved from Ypres to Somme
                                                  1 Infantry moved from Ypres to Somme
                                                  3 Infantrys moved from Arras to Somme
                                                  1 Armored-Train and 1 Train moved from RR 124 to RR 118
                                                  1 Infantry moved from Flanders to Ypres
                                                  2 Infantrys moved from Flanders to Arras
                                          
                                              Load Munitions - British
                                                  British collect 0 PUs; end with 53 PUs
                                          
                                              Purchase Units - British
                                                  British buy 1 Battleship, 1 Destroyer, 3 Elite-Defensive-Infantrys, 2 Harbor-Defensess, 2 Infantrys and 2 Trenchess; Remaining resources: 0 PUs; 
                                          
                                              Combat - British
                                                  Trigger -infraDuringCombatMove-British-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                  British creates battle in territory OVER THE TOP
                                                  British creates battle in territory By DKJD
                                                  Trigger Remove British Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British in By DKJD
                                          
                                              Non Combat Move - British
                                          
                                              Place Units - British
                                                  1 Battleship, 1 Destroyer and 2 Harbor-Defensess placed in SZ 8
                                                  2 Elite-Defensive-Infantrys and 2 Trenchess placed in Somme
                                                  1 Elite-Defensive-Infantry and 2 Infantrys placed in London
                                          
                                              Turn Complete - British
                                                  British collect 53 PUs; end with 53 PUs
                                                  British creates 2 Munitionss in SZ 8
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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                                          • GenerationKILLG Offline
                                            GenerationKILL
                                            last edited by

                                            TripleA Turn Summary: British-Commonwealth round 14

                                            TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                            Game History

                                            Round: 14
                                            
                                                Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth
                                                    Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                    Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                    1 Train moved from RR 110 to RR 108
                                                    2 Elite-Defensive-Infantrys moved from Portuguese E. Africa to German E. Afrika
                                                    4 Bombers moved from Oman to Basrah
                                                    3 Bombers and 2 Zeppelins moved from Oman to Cairo
                                                    British-Commonwealth undo move 4.
                                                    British-Commonwealth undo move 3.
                                                    7 Bombers, 2 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 4 Field-Artillerys and 2 Zeppelins moved from Oman to Hejaz
                                                    2 Freighters moved from SZ 43 to SZ 50
                                                    1 Destroyer moved from SZ 43 to SZ 50
                                                    2 Elite-Offensive-Infantrys moved from German E. Afrika to SZ 50
                                                    2 Elite-Offensive-Infantrys moved from SZ 50 to Madagascar
                                                    British-Commonwealth undo move 3.
                                                    British-Commonwealth undo move 6.
                                                    British-Commonwealth undo move 5.
                                                    British-Commonwealth undo move 2.
                                                    British-Commonwealth undo move 3.
                                                    British-Commonwealth undo move 2.
                                                    British-Commonwealth undo move 1.
                                            
                                                Load Munitions - British-Commonwealth
                                                    British-Commonwealth collect 0 PUs; end with 75 PUs
                                                    British-Commonwealth creates 7 Munitionss in SZ 41
                                            
                                                Fire Munitions and Combat Move - British-Commonwealth
                                                    2 Munitionss moved from SZ 41 to Hejaz
                                                    1 Munitions moved from SZ 41 to Hejaz
                                                    1 Elite-Defensive-Infantry moved from Oman to Hejaz
                                                    1 Freighter and 1 Troop-Transport moved from SZ 41 to SZ 43
                                                    1 Battlecruiser and 3 Battleships moved from SZ 41 to SZ 43
                                                    British-Commonwealth undo move 4.
                                                    1 Troop-Transport moved from SZ 41 to SZ 50
                                                    1 Destroyer moved from SZ 43 to SZ 50
                                                    1 Freighter moved from SZ 41 to SZ 50
                                                    2 Freighters moved from SZ 43 to SZ 44
                                                    5 Fighters moved from India to Oman
                                                    2 Elite-Offensive-Infantrys and 1 Infantry moved from German E. Afrika to SZ 50
                                                    2 Elite-Offensive-Infantrys and 1 Infantry moved from SZ 50 to Madagascar
                                                    2 Bombers moved from S. Africa to Oman
                                                    5 Bombers moved from Oman to Basrah
                                                    British-Commonwealth undo move 13.
                                                    5 Bombers moved from Oman to Basrah
                                                    2 Bombers and 2 Zeppelins moved from Oman to Cairo
                                                    British-Commonwealth undo move 14.
                                                    2 Bombers and 2 Zeppelins moved from Oman to Basrah
                                                    1 Fighter moved from British E. Africa to Oman
                                            
                                                Purchase Units - British-Commonwealth
                                                    British-Commonwealth buy 1 Battleship, 2 Elite-Offensive-Infantrys, 4 Field-Artillerys, 1 Fighter, 3 Infantrys and 1 Troop-Transport; Remaining resources: 0 PUs; 
                                            
                                                Combat - British-Commonwealth
                                                    Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                    British-Commonwealth creates battle in territory OVER THE TOP
                                                    British-Commonwealth creates battle in territory RR 108
                                                    Strategic bombing raid in Basrah
                                                            Ottomans roll AA dice in Basrah : 2/1 hits, 1.50 expected hits
                                                        1 Bomber and 1 Zeppelin killed by AA
                                                        Bombing raid in Basrah rolls: 3,2,2,3,3,3,2 and causes: 12 damage to unit: Factory
                                                        Bombing raid in Basrah causes 12 damage total. 
                                                            1 Factory owned by the Ottomans lost in Basrah
                                                    Battle in Madagascar
                                                        British-Commonwealth attack with 2 Elite-Offensive-Infantrys and 1 Infantry
                                                        Ottomans defend with 1 Zeppelin
                                                            British-Commonwealth roll dice for 2 Elite-Offensive-Infantrys and 1 Infantry in Madagascar, round 2 : 0/1 hits, 0.83 expected hits
                                                            British-Commonwealth roll dice for 2 Elite-Offensive-Infantrys and 1 Infantry in Madagascar, round 3 : 1/1 hits, 0.83 expected hits
                                                            1 Zeppelin owned by the Ottomans lost in Madagascar
                                                        French-Colonial-Africa takes Madagascar from Imperial-German-Afrika
                                                        British-Commonwealth win
                                                        . Battle score for attacker is 12
                                                        Casualties for Ottomans: 1 Zeppelin
                                                    Battle in Hejaz
                                                        British-Commonwealth attack with 1 Elite-Defensive-Infantry and 3 Munitionss
                                                        Ottomans defend with 1 Infantry
                                                            British-Commonwealth roll dice for 1 Elite-Defensive-Infantry and 3 Munitionss in Hejaz, round 2 : 1/1 hits, 1.17 expected hits
                                                            Ottomans roll dice for 1 Infantry in Hejaz, round 2 : 1/1 hits, 0.17 expected hits
                                                            1 Infantry owned by the Ottomans and 1 Elite-Defensive-Infantry owned by the British-Commonwealth lost in Hejaz
                                                            3 Munitionss owned by the British-Commonwealth lost in Hejaz
                                                        Ottomans win with no units remaining. Battle score for attacker is -1
                                                        Casualties for British-Commonwealth: 1 Elite-Defensive-Infantry and 3 Munitionss
                                                        Casualties for Ottomans: 1 Infantry
                                                    Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD
                                                    Trigger Remove British-Commonwealth Munitions 1: has removed 4 Munitionss owned by British-Commonwealth in SZ 41
                                            
                                                Non Combat Move - British-Commonwealth
                                                    6 Bombers and 1 Zeppelin moved from Basrah to Oman
                                            
                                                Place Units - British-Commonwealth
                                                    1 Battleship and 1 Troop-Transport placed in SZ 50
                                                    4 Field-Artillerys placed in German E. Afrika
                                                    2 Elite-Offensive-Infantrys and 3 Infantrys placed in India
                                                    1 Fighter placed in S. Africa
                                            
                                                Turn Complete - British-Commonwealth
                                                    British-Commonwealth collect 67 PUs; end with 67 PUs
                                                    British-Commonwealth creates 7 Munitionss in SZ 43
                                                    British-Commonwealth creates 2 Munitionss in SZ 50
                                            

                                            Combat Hit Differential Summary :

                                            British-Commonwealth regular : -0.83
                                            Ottomans AA : 0.50
                                            Ottomans regular : 0.83
                                            

                                            Savegame

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