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    Over the Top test 1

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    • GenerationKILLG Offline
      GenerationKILL
      last edited by

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: Over The Top, version: 1.0.0

      Game History

      Round: 2
      
          Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians
              Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
              Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
              1 Battlecruiser, 1 Battleship and 2 Destroyers moved from SZ 35 to SZ 30
              1 Battlecruiser moved from SZ 35 to SZ 30
              1 Infantry moved from Egypt to Cairo
              2 Infantrys moved from Tobruk to Egypt
              1 Infantry moved from Sirte to Cyreniaca
      
          Load Munitions - Italians
              Italians collect 0 PUs; end with 38 PUs
              Italians creates 4 Munitionss in SZ 30
      
          Fire Munitions and Combat Move - Italians
              1 unit repaired.
              3 Cavalrys, 4 Field-Artillerys and 10 Infantrys moved from Piedmont to Venice
              1 Field-Artillery and 4 Infantrys moved from Tuscany to Venice
              1 Zeppelin moved from Rome to Venice
              4 Munitionss moved from SZ 30 to SZ 32
              1 Freighter moved from SZ 34 to SZ 83
              1 Field-Artillery and 5 Infantrys moved from Rome to Tuscany
              1 Armored-Train and 1 Train moved from RR 38 to RR 51
      
          Purchase Units - Italians
              Italians buy 1 Battleship and 9 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
              Italians creates battle in territory OVER THE TOP
              Battle in SZ 32
                  Italians attack with 4 Munitionss
                  Austrians defend with 2 Battlecruisers, 2 Battleships, 2 Destroyers, 1 Freighter and 2 Submarines
                  2 Submarines owned by the Austrians submerged
                      Italians roll dice for 4 Munitionss in SZ 32, round 2 : 1/1 hits, 1.33 expected hits
                  Units damaged: 1 Battleship owned by the Austrians
                      4 Munitionss owned by the Italians lost in SZ 32
                  Austrians win with 2 Battlecruisers, 2 Battleships, 2 Destroyers and 1 Freighter remaining. Battle score for attacker is 0
                  Casualties for Italians: 4 Munitionss
              Battle in Venice
                  Italians attack with 3 Cavalrys, 5 Field-Artillerys, 14 Infantrys and 1 Zeppelin
                  Germans defend with 2 Field-Artillerys and 6 Infantrys; Austrians defend with 2 AA-Guns, 1 Cavalry, 2 Field-Artillerys, 1 Fighter, 8 Infantrys and 2 Trenchess
                      Austrians roll AA dice in Venice : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 3 Cavalrys, 5 Field-Artillerys, 14 Infantrys and 1 Zeppelin in Venice, round 2 : 6/0 hits, 6.00 expected hits
                      Austrians roll dice for 2 AA-Guns, 1 Cavalry, 4 Field-Artillerys, 1 Fighter, 14 Infantrys and 2 Trenchess in Venice, round 2 : 4/1 hits, 4.33 expected hits
                  1 AA-Gun owned by the Austrians, 1 Infantry owned by the Austrians, 2 Trenchess owned by the Austrians and 4 Infantrys owned by the Italians lost in Venice
                      Italians roll dice for 3 Cavalrys, 5 Field-Artillerys, 10 Infantrys and 1 Zeppelin in Venice, round 3 : 5/1 hits, 5.33 expected hits
                      Austrians roll dice for 1 AA-Gun, 1 Cavalry, 4 Field-Artillerys, 1 Fighter and 13 Infantrys in Venice, round 3 : 4/1 hits, 4.17 expected hits
                      3 Infantrys owned by the Austrians, 2 Infantrys owned by the Germans and 4 Infantrys owned by the Italians lost in Venice
                      Italians roll dice for 3 Cavalrys, 5 Field-Artillerys, 6 Infantrys and 1 Zeppelin in Venice, round 4 : 5/1 hits, 4.67 expected hits
                      Austrians roll dice for 1 AA-Gun, 1 Cavalry, 4 Field-Artillerys, 1 Fighter and 8 Infantrys in Venice, round 4 : 4/1 hits, 3.33 expected hits
                      3 Infantrys owned by the Austrians, 2 Infantrys owned by the Germans and 4 Infantrys owned by the Italians lost in Venice
                      Italians roll dice for 3 Cavalrys, 5 Field-Artillerys, 2 Infantrys and 1 Zeppelin in Venice, round 5 : 4/0 hits, 4.00 expected hits
                      Austrians roll dice for 1 AA-Gun, 1 Cavalry, 4 Field-Artillerys, 1 Fighter and 3 Infantrys in Venice, round 5 : 2/1 hits, 2.50 expected hits
                      1 Cavalry owned by the Austrians, 1 Infantry owned by the Austrians, 2 Infantrys owned by the Germans and 2 Infantrys owned by the Italians lost in Venice
                  1 Zeppelin owned by the Italians retreated
                  5 Field-Artillerys owned by the Italians and 3 Cavalrys owned by the Italians retreated to Piedmont
                  Austrians win with 1 AA-Gun, 4 Field-Artillerys and 1 Fighter remaining. Battle score for attacker is 15
                  Casualties for Italians: 14 Infantrys
                  Casualties for Austrians: 1 AA-Gun, 1 Cavalry, 8 Infantrys and 2 Trenchess
                  Casualties for Germans: 6 Infantrys
              Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD
      
          Non Combat Move - Italians
              1 Zeppelin moved from Venice to Rome
      
          Place Units - Italians
              1 Battleship placed in SZ 30
              6 Infantrys placed in Rome
              3 Infantrys placed in Piedmont
      
          Turn Complete - Italians
              Italians collect 36 PUs; end with 36 PUs
              Italians creates 6 Munitionss in SZ 30
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      Austrians AA : -0.17
      Austrians regular : -0.33
      

      Savegame

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      • GenerationKILLG Offline
        GenerationKILL
        last edited by

        TripleA Turn Summary: Americans round 2

        TripleA Turn Summary for game: Over The Top, version: 1.0.0

        Game History

        Round: 2
        
            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans
                Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                    Americans loses 0 PUs for violating US 2s neutrality.
                1 Infantry moved from US 1 to US 2
                      Americans take US 2 from Neutral
        
            Load Munitions - Americans
                Americans collect 0 PUs; end with 19 PUs
        
            Purchase Units - Americans
                Americans buy 1 Fighter; Remaining resources: 11 PUs; 
        
            Combat - Americans
                Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                Americans creates battle in territory OVER THE TOP
                Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD
        
            Non Combat Move - Americans
        
            Place Units - Americans
                1 Fighter placed in Fontainbleu
        
            Turn Complete - Americans
                Americans collect 23 PUs; end with 34 PUs
        

        Combat Hit Differential Summary :

        Savegame

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        • djabwanaD Offline
          djabwana
          last edited by

          TripleA Turn Summary: Bolsheviks round 2

          TripleA Turn Summary for game: Over The Top, version: 1.0.0

          Game History

          Round: 2
          
              Move Battleships/Cruisers, Heavy Artillery, and Railguns - Bolsheviks
                  Trigger -infraDuringCombatMove-Bolsheviks-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                  Trigger Add Bolsheviks Munitions: Bolsheviks has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                  1 Infantry moved from BR 4 to Vyatka
                        Bolsheviks take Vyatka from Russians
                  1 Infantry moved from BR 5 to Kazan
                        Bolsheviks take Kazan from Russians
                  1 Infantry moved from BR 6 to Tartarstan
                        Bolsheviks take Tartarstan from Russians
                  1 Cavalry moved from Russian Infiltration to Vologda
                        Bolsheviks take Vologda from Russians
                  1 Cavalry moved from Russian Infiltration to Izhevsk
                        Bolsheviks take Izhevsk from Russians
                  1 Cavalry moved from Russian Infiltration to Samara
                        Bolsheviks take Samara from Russians
                  1 Cavalry moved from Russian Infiltration to Penza
                        Bolsheviks take Penza from Russians
                  9 Infantrys moved from Russian Infiltration to BR 4
                  3 Field-Artillerys moved from Russian Infiltration to BR 4
                  4 Cavalrys moved from Russian Infiltration to Vyatka
                  2 Cavalrys moved from BR 3 to BR 4
                  2 Field-Artillerys and 6 Infantrys moved from BR 3 to Russian Infiltration
                  2 Cavalrys, 1 Field-Artillery and 4 Infantrys moved from BR 2 to BR 3
                  2 Cavalrys moved from BR 3 to Russian Infiltration
                  1 Fighter moved from Bolshevik Revolution to BR 3
                  1 Field-Artillery, 8 Infantrys and 1 Lenin moved from BR 1 to BR 2
          
              Load Munitions - Bolsheviks
                  Bolsheviks collect 0 PUs; end with 28 PUs
                  Bolsheviks creates 1 Infantry in BR 2
          
              Purchase Units - Bolsheviks
                  Bolsheviks buy 1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 2 Fighters and 1 Trenches; Remaining resources: 0 PUs; 
          
              Combat - Bolsheviks
                  Trigger -infraDuringCombatMove-Bolsheviks-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                  Bolsheviks creates battle in territory OVER THE TOP
                  Trigger Remove Bolsheviks Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Bolsheviks in By DKJD
          
              Non Combat Move - Bolsheviks
                  1 AA-Gun moved from BR 1 to BR 2
          
              Place Units - Bolsheviks
                  1 Trenches placed in BR 4
                  1 Elite-Defensive-Infantry and 2 Elite-Offensive-Infantrys placed in Russian Infiltration
                  2 Fighters placed in Bolshevik Revolution
          
              Turn Complete - Bolsheviks
                  Bolsheviks collect 31 PUs; end with 31 PUs
                  Bolsheviks creates 1 Infantry in BR 2
          

          Savegame

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          • djabwanaD Offline
            djabwana
            last edited by

            TripleA Turn Summary: Germans round 3

            TripleA Turn Summary for game: Over The Top, version: 1.0.0

            Game History

            Round: 3
            
                Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans
                    Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                    Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                    2 units repaired.
                    2 Railguns moved from RR 20 to RR 22
            
                Load Munitions - Germans
                    Germans collect 0 PUs; end with 108 PUs
                    Germans creates 1 Gas-Munitions in Bavaria
                    Germans creates 1 Gas-Munitions in Kiel
                    Germans creates 4 Munitionss in RR 22
                    Germans creates 11 Munitionss in SZ 9
            
                Fire Munitions and Combat Move - Germans
                    11 Munitionss moved from SZ 9 to SZ 8
                    4 Munitionss moved from RR 22 to Belarus
                    2 Infantrys moved from Poland to Vilnius
                    2 Fighters moved from Poland to Vilnius
                    4 Infantrys moved from Silesia to Prussia
                    1 Fighter moved from Poland to Prussia
                    2 Infantrys moved from Silesia to Poland
                    1 Cavalry moved from Poland to Bryansk
                          Germans take Bryansk from Russians
                    4 Cavalrys moved from Poland to Karkov
                    1 Zeppelin moved from Bavaria to Karkov
                    1 Zeppelin moved from Kiel to Prussia
                    6 Infantrys moved from Berlin to RR 20
                    1 Armored-Train, 6 Infantrys and 1 Train moved from RR 20 to RR 22
                    6 Infantrys moved from RR 22 to Poland
                    9 Infantrys moved from Innsbruck to Venice
                    1 Field-Artillery moved from Innsbruck to Venice
                    4 Infantrys moved from Bavaria to Innsbruck
                    1 Heavy-Artillery moved from Bavaria to Innsbruck
                    1 Submarine moved from SZ 75 to SZ 9
                    2 Infantrys moved from Vimy to Somme
                    2 Infantrys moved from Vimy to Paschendale
                    1 Fighter moved from Vimy to Paschendale
                    1 Fighter moved from Vimy to Somme
                    1 Infantry moved from Vimy to Paschendale
                    2 Infantrys moved from Vimy to Soissons
                    1 Fighter moved from Vimy to Soissons
                    1 Infantry moved from Vimy to Soissons
                    4 Field-Artillerys and 6 Infantrys moved from Aachen to Brussels
                    1 Zeppelin moved from Bavaria to Soissons
                    1 Infantry moved from Mont Blanc to Argonne
                    1 Infantry moved from Vimy to Argonne
                    1 Infantry moved from Vimy to Argonne
                    1 Infantry moved from Verdun to Rhiems
                    1 Red-Baron moved from Verdun to Rhiems
                    1 Infantry moved from Nancy to Rhiems
                    2 Cavalrys, 1 Field-Artillery and 5 Infantrys moved from Nancy to Bar-Le-Duc
                    1 Cavalry moved from Mont Blanc to Vimy
                    2 Field-Artillerys moved from Mont Blanc to Vimy
                    1 Field-Artillery moved from Verdun to Mont Blanc
                    1 Field-Artillery moved from Verdun to Nancy
                    1 Field-Artillery and 2 Infantrys moved from Metz to Nancy
                    1 Field-Artillery and 3 Infantrys moved from Rhineland to Metz
                    2 Trains moved from RR 125 to RR 130
                    5 Infantrys moved from Kiel to RR 4
                    5 Infantrys and 1 Train moved from RR 4 to RR 133
                    5 Infantrys moved from RR 133 to Rhineland
            
                Purchase Units - Germans
                    Germans buy 1 Emplace-Heavy-Artillery, 2 Heavy-Artillerys, 26 Infantrys, 1 Railgun and 8 Trenchess; Remaining resources: 0 PUs; 
            
                Combat - Germans
                    Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                    Germans creates battle in territory OVER THE TOP
                    Germans creates battle in territory By DKJD
                    Strategic bombing raid in Belarus
                        Bombing raid in Belarus rolls: 0,2,0,2 and causes: 4 damage to unit: Factory
                        Bombing raid in Belarus causes 4 damage total. 
                            4 Munitionss owned by the Germans lost in Belarus
                    Battle in Rhiems
                        Germans attack with 2 Infantrys and 1 Red-Baron
                        British defend with 1 Cavalry
                            Germans roll dice for 2 Infantrys and 1 Red-Baron in Rhiems, round 2 : 2/1 hits, 1.17 expected hits
                            French roll dice for 1 Cavalry in Rhiems, round 2 : 0/1 hits, 0.17 expected hits
                            1 Cavalry owned by the British lost in Rhiems
                        Germans win, taking By DKJD from British, taking Rhiems from French with 2 Infantrys and 1 Red-Baron remaining. Battle score for attacker is 4
                        Casualties for British: 1 Cavalry
                    Battle in Karkov
                        Germans attack with 4 Cavalrys and 1 Zeppelin
                        Russians defend with 1 Field-Artillery and 2 Infantrys
                            Germans roll dice for 4 Cavalrys and 1 Zeppelin in Karkov, round 2 : 1/1 hits, 1.33 expected hits
                            Russians roll dice for 1 Field-Artillery and 2 Infantrys in Karkov, round 2 : 1/1 hits, 0.67 expected hits
                            1 Infantry owned by the Russians and 1 Cavalry owned by the Germans lost in Karkov
                            Germans roll dice for 3 Cavalrys and 1 Zeppelin in Karkov, round 3 : 2/1 hits, 1.17 expected hits
                            Russians roll dice for 1 Field-Artillery and 1 Infantry in Karkov, round 3 : 0/1 hits, 0.50 expected hits
                        1 Field-Artillery owned by the Russians and 1 Infantry owned by the Russians lost in Karkov
                        Germans win, taking Karkov from Russians with 3 Cavalrys and 1 Zeppelin remaining. Battle score for attacker is 5
                        Casualties for Germans: 1 Cavalry
                        Casualties for Russians: 1 Field-Artillery and 2 Infantrys
                    Battle in Argonne
                        Germans attack with 3 Infantrys
                        French defend with 2 Infantrys
                            Germans roll dice for 3 Infantrys in Argonne, round 2 : 1/1 hits, 0.50 expected hits
                            French roll dice for 2 Infantrys in Argonne, round 2 : 0/1 hits, 0.33 expected hits
                            1 Infantry owned by the French lost in Argonne
                            Germans roll dice for 3 Infantrys in Argonne, round 3 : 1/1 hits, 0.50 expected hits
                            French roll dice for 1 Infantry in Argonne, round 3 : 0/1 hits, 0.17 expected hits
                            1 Infantry owned by the French lost in Argonne
                        Germans win, taking Argonne from French with 3 Infantrys remaining. Battle score for attacker is 4
                        Casualties for French: 2 Infantrys
                    Battle in SZ 8
                        Germans attack with 11 Munitionss
                        British defend with 1 Battlecruiser, 2 Battleships, 5 Destroyers, 3 Freighters, 4 Harbor-Defensess and 1 Troop-Transport; French defend with 1 Battlecruiser, 1 Battleship, 4 Destroyers, 4 Harbor-Defensess and 1 Submarine
                        1 Submarine owned by the French submerged
                            Germans roll dice for 11 Munitionss in SZ 8, round 2 : 4/1 hits, 3.67 expected hits
                        Units damaged: 2 Battleships owned by the British and 1 Battleship owned by the French
                        1 Harbor-Defenses owned by the British lost in SZ 8
                            11 Munitionss owned by the Germans lost in SZ 8
                        British win with 2 Battlecruisers, 3 Battleships, 9 Destroyers, 3 Freighters, 7 Harbor-Defensess and 1 Troop-Transport remaining. Battle score for attacker is 3
                        Casualties for British: 1 Harbor-Defenses
                        Casualties for Germans: 11 Munitionss
                    Battle in Vilnius
                        Germans attack with 2 Fighters and 2 Infantrys
                        Russians defend with 1 Infantry
                            Germans roll dice for 2 Fighters and 2 Infantrys in Vilnius, round 2 : 1/1 hits, 1.33 expected hits
                            Russians roll dice for 1 Infantry in Vilnius, round 2 : 0/1 hits, 0.17 expected hits
                            1 Infantry owned by the Russians lost in Vilnius
                        Germans win, taking Vilnius from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                        Casualties for Russians: 1 Infantry
                    Battle in Prussia
                        Germans attack with 1 Fighter, 4 Infantrys and 1 Zeppelin
                        Russians defend with 5 Infantrys
                            Germans roll dice for 1 Fighter, 4 Infantrys and 1 Zeppelin in Prussia, round 2 : 2/1 hits, 1.83 expected hits
                            Russians roll dice for 5 Infantrys in Prussia, round 2 : 1/1 hits, 0.83 expected hits
                            2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Prussia
                            Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Prussia, round 3 : 1/1 hits, 1.67 expected hits
                            Russians roll dice for 3 Infantrys in Prussia, round 3 : 0/1 hits, 0.50 expected hits
                            1 Infantry owned by the Russians lost in Prussia
                            Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Prussia, round 4 : 1/1 hits, 1.67 expected hits
                            Russians roll dice for 2 Infantrys in Prussia, round 4 : 1/1 hits, 0.33 expected hits
                            1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Prussia
                            Germans roll dice for 1 Fighter, 2 Infantrys and 1 Zeppelin in Prussia, round 5 : 1/1 hits, 1.33 expected hits
                            Russians roll dice for 1 Infantry in Prussia, round 5 : 0/1 hits, 0.17 expected hits
                            1 Infantry owned by the Russians lost in Prussia
                        Germans win, taking Prussia from Russians with 1 Fighter, 2 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 6
                        Casualties for Germans: 2 Infantrys
                        Casualties for Russians: 5 Infantrys
                    Battle in Paschendale
                        Germans attack with 1 Fighter and 3 Infantrys
                        British defend with 2 Infantrys
                            Germans roll dice for 1 Fighter and 3 Infantrys in Paschendale, round 2 : 1/0 hits, 1.00 expected hits
                            British roll dice for 2 Infantrys in Paschendale, round 2 : 1/1 hits, 0.33 expected hits
                            1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Paschendale
                            Germans roll dice for 1 Fighter and 2 Infantrys in Paschendale, round 3 : 1/1 hits, 0.83 expected hits
                            British roll dice for 1 Infantry in Paschendale, round 3 : 0/1 hits, 0.17 expected hits
                            1 Infantry owned by the British lost in Paschendale
                        Germans win, taking Paschendale from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                        Casualties for Germans: 1 Infantry
                        Casualties for British: 2 Infantrys
                    Battle in Soissons
                        Germans attack with 1 Fighter, 3 Infantrys and 1 Zeppelin
                        French defend with 1 Infantry and 3 Trenchess
                            Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Soissons, round 2 : 2/1 hits, 1.67 expected hits
                        Units damaged: 2 Trenchess owned by the French
                            French roll dice for 1 Infantry and 3 Trenchess in Soissons, round 2 : 0/1 hits, 0.17 expected hits
                            Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Soissons, round 3 : 2/1 hits, 1.67 expected hits
                            French roll dice for 1 Infantry and 3 Trenchess in Soissons, round 3 : 0/1 hits, 0.17 expected hits
                            1 Trenches owned by the French lost in Soissons
                            Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Soissons, round 4 : 2/1 hits, 1.67 expected hits
                            French roll dice for 1 Infantry and 2 Trenchess in Soissons, round 4 : 0/1 hits, 0.17 expected hits
                            2 Trenchess owned by the French lost in Soissons
                            Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Soissons, round 5 : 2/1 hits, 1.67 expected hits
                            French roll dice for 1 Infantry in Soissons, round 5 : 0/1 hits, 0.17 expected hits
                            1 Infantry owned by the French lost in Soissons
                        Germans win, taking Soissons from French with 1 Fighter, 3 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 11
                        Casualties for French: 1 Infantry and 3 Trenchess
                    Battle in Somme
                        Germans attack with 1 Fighter and 2 Infantrys
                        British defend with 1 Infantry
                            Germans roll dice for 1 Fighter and 2 Infantrys in Somme, round 2 : 1/1 hits, 0.83 expected hits
                            British roll dice for 1 Infantry in Somme, round 2 : 0/1 hits, 0.17 expected hits
                            1 Infantry owned by the British lost in Somme
                        Germans win, taking Somme from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                        Casualties for British: 1 Infantry
                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD
                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bavaria
                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Kiel
            
                Non Combat Move - Germans
                    1 Fighter moved from Paschendale to Vimy
                    1 Fighter moved from Somme to Mont Blanc
                    1 Fighter moved from Soissons to Vimy
                    1 Zeppelin moved from Soissons to Mont Blanc
                    1 Red-Baron moved from Rhiems to Bar-Le-Duc
                    1 Zeppelin moved from Prussia to Berlin
                    1 Fighter moved from Prussia to Poland
                    2 Fighters moved from Vilnius to Poland
                    1 Zeppelin moved from Karkov to Poland
                    1 AA-Gun moved from Luneville to Bar-Le-Duc
                    1 AA-Gun moved from Luneville to Bar-Le-Duc
            
                Place Units - Germans
                    1 Railgun placed in RR 20
                    2 Trenchess placed in Poland
                    1 Emplace-Heavy-Artillery placed in Kiel
                    2 Trenchess placed in Bar-Le-Duc
                    1 Heavy-Artillery and 2 Trenchess placed in Kiel
                    Germans undo move 5.
                    6 Infantrys and 2 Trenchess placed in Kiel
                    1 Heavy-Artillery and 5 Infantrys placed in Bavaria
                    1 Heavy-Artillery and 5 Infantrys placed in Berlin
                    9 Infantrys placed in Berlin
                    2 Trenchess placed in Vimy
                    Trigger EmplaceGermans-Kiel: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Kiel
                    Trigger EmplaceGermans-Kiel: Germans has 1 Heavy-Artillery-Emplacement placed in Kiel
            
                Turn Complete - Germans
                    Germans collect 113 PUs; end with 113 PUs
                    Germans creates 1 Gas-Munitions in Bavaria
                    Germans creates 1 Gas-Munitions in Berlin
                    Germans creates 1 Gas-Munitions in Innsbruck
                    Germans creates 2 Munitionss in Kiel
                    Germans creates 2 Munitionss in RR 20
                    Germans creates 4 Munitionss in RR 22
                    Germans creates 11 Munitionss in SZ 9
            

            Combat Hit Differential Summary :

            French regular : -1.33
            Russians regular : -0.17
            Germans regular : 2.50
            British regular : 0.33
            

            Savegame

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            • djabwanaD Offline
              djabwana
              last edited by

              TripleA Turn Summary: Imperial-German-Afrika round 3

              TripleA Turn Summary for game: Over The Top, version: 1.0.0

              Game History

              Round: 3
              
                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika
                      Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                      Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                      1 unit repaired.
              
                  Load Munitions - Imperial-German-Afrika
                      Imperial-German-Afrika collect 0 PUs; end with 47 PUs
                      Imperial-German-Afrika creates 1 Gas-Munitions in Mumbaza
                      Imperial-German-Afrika creates 6 Munitionss in SZ 50
                      Imperial-German-Afrika creates 3 Munitionss in SZ 57
              
                  Fire Munitions and Combat Move - Imperial-German-Afrika
                          Imperial-German-Afrika takes SZ 89 from French-Colonial-Africa
                          Imperial-German-Afrika takes Abyssinia from British-Commonwealth
                      3 Munitionss moved from SZ 57 to SZ 56
                      1 Submarine moved from SZ 57 to SZ 89
                      1 Battlecruiser and 1 Battleship moved from SZ 57 to SZ 59
                      4 Munitionss moved from SZ 50 to SZ 85
                      Imperial-German-Afrika undo move 4.
                      3 Munitionss moved from SZ 50 to SZ 85
                      1 Submarine moved from SZ 50 to SZ 85
                      2 Destroyers moved from SZ 50 to SZ 87
                      1 Infantry moved from Transvaal to Buchuanaland
                      1 Field-Artillery moved from Transvaal to Buchuanaland
                      1 Infantry moved from S. Rhodesia to Buchuanaland
                      1 Cavalry moved from Mozambique to Buchuanaland
                      Imperial-German-Afrika undo move 10.
                      1 Cavalry moved from Mozambique to Angolia
                      1 Infantry moved from Chikapa to Cabinda
                      1 Fighter moved from Rhodesia to Cabinda
                      1 Infantry moved from Angolia to Cabinda
                      1 Infantry moved from Angolia to Cabinda
                      1 Infantry moved from Kabinda to Nye Lukemba
                      4 Infantrys moved from Rhodesia to Nye Lukemba
                      1 Fighter moved from Mumbaza to Nye Lukemba
                      4 Cavalrys moved from Rhodesia to Lisala
                      1 Field-Artillery moved from Cameroon to Lisala
                      1 Infantry moved from Chad to Cameroon
                      1 Infantry moved from British E. Africa to Abyssinia
                      1 Field-Artillery moved from British E. Africa to Uganda
                      5 Infantrys moved from Mumbaza to Uganda
                      1 Infantry moved from Mumbaza to Uganda
                      2 Infantrys moved from German E. Afrika to Mumbaza
                      1 Infantry moved from German E. Afrika to Mumbaza
                      5 Infantrys moved from German E. Afrika to Rhodesia
              
                  Purchase Units - Imperial-German-Afrika
                      Imperial-German-Afrika buy 1 Harbor-Defenses, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess; Remaining resources: 0 PUs; 
              
                  Combat - Imperial-German-Afrika
                      Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                      Imperial-German-Afrika creates battle in territory OVER THE TOP
                      Battle in SZ 56
                          Imperial-German-Afrika attack with 3 Munitionss
                          French-Colonial-Africa defend with 1 Battlecruiser, 1 Battleship, 1 Destroyer and 1 Freighter
                              Imperial-German-Afrika roll dice for 3 Munitionss in SZ 56, round 2 : 1/0 hits, 1.00 expected hits
                              1 Freighter owned by the French-Colonial-Africa lost in SZ 56
                              3 Munitionss owned by the Imperial-German-Afrika lost in SZ 56
                          French-Colonial-Africa win
                          . Battle score for attacker is 8
                          Casualties for French-Colonial-Africa: 1 Freighter
                          Casualties for Imperial-German-Afrika: 3 Munitionss
                      Battle in SZ 87
                          Imperial-German-Afrika attack with 2 Destroyers
                          British-Commonwealth defend with 1 Destroyer
                              Imperial-German-Afrika roll dice for 2 Destroyers in SZ 87, round 2 : 1/1 hits, 0.67 expected hits
                              British-Commonwealth roll dice for 1 Destroyer in SZ 87, round 2 : 1/1 hits, 0.33 expected hits
                              1 Destroyer owned by the Imperial-German-Afrika and 1 Destroyer owned by the British-Commonwealth lost in SZ 87
                          Imperial-German-Afrika takes SZ 87 from British-Commonwealth
                          Imperial-German-Afrika win
                          . Battle score for attacker is 0
                          Casualties for Imperial-German-Afrika: 1 Destroyer
                          Casualties for British-Commonwealth: 1 Destroyer
                      Battle in SZ 85
                          Imperial-German-Afrika attack with 3 Munitionss and 1 Submarine
                          British-Commonwealth defend with 1 Destroyer
                              Imperial-German-Afrika roll dice for 1 Submarine in SZ 85, round 2 : 0/1 hits, 0.33 expected hits
                              Imperial-German-Afrika roll dice for 3 Munitionss in SZ 85, round 2 : 1/0 hits, 1.00 expected hits
                              British-Commonwealth roll dice for 1 Destroyer in SZ 85, round 2 : 1/1 hits, 0.33 expected hits
                              1 Destroyer owned by the British-Commonwealth and 1 Submarine owned by the Imperial-German-Afrika lost in SZ 85
                              3 Munitionss owned by the Imperial-German-Afrika lost in SZ 85
                          British-Commonwealth win
                          . Battle score for attacker is 2
                          Casualties for Imperial-German-Afrika: 3 Munitionss and 1 Submarine
                          Casualties for British-Commonwealth: 1 Destroyer
                      Battle in Buchuanaland
                          Imperial-German-Afrika attack with 1 Field-Artillery and 2 Infantrys
                          British-Commonwealth defend with 1 Infantry
                              Imperial-German-Afrika roll dice for 1 Field-Artillery and 2 Infantrys in Buchuanaland, round 2 : 0/1 hits, 0.83 expected hits
                              British-Commonwealth roll dice for 1 Infantry in Buchuanaland, round 2 : 0/1 hits, 0.17 expected hits
                              Imperial-German-Afrika roll dice for 1 Field-Artillery and 2 Infantrys in Buchuanaland, round 3 : 1/1 hits, 0.83 expected hits
                              British-Commonwealth roll dice for 1 Infantry in Buchuanaland, round 3 : 0/1 hits, 0.17 expected hits
                              1 Infantry owned by the British-Commonwealth lost in Buchuanaland
                          Imperial-German-Afrika takes Buchuanaland from British-Commonwealth
                          Imperial-German-Afrika win
                          . Battle score for attacker is 2
                          Casualties for British-Commonwealth: 1 Infantry
                      Battle in Uganda
                          Imperial-German-Afrika attack with 1 Field-Artillery and 6 Infantrys
                          British-Commonwealth defend with 3 Infantrys and 1 Trenches
                              Imperial-German-Afrika roll dice for 1 Field-Artillery and 6 Infantrys in Uganda, round 2 : 1/1 hits, 1.50 expected hits
                          Units damaged: 1 Trenches owned by the British-Commonwealth
                              British-Commonwealth roll dice for 3 Infantrys and 1 Trenches in Uganda, round 2 : 1/1 hits, 0.50 expected hits
                              1 Infantry owned by the Imperial-German-Afrika lost in Uganda
                              Imperial-German-Afrika roll dice for 1 Field-Artillery and 5 Infantrys in Uganda, round 3 : 1/1 hits, 1.33 expected hits
                              British-Commonwealth roll dice for 3 Infantrys and 1 Trenches in Uganda, round 3 : 1/1 hits, 0.50 expected hits
                              1 Infantry owned by the Imperial-German-Afrika and 1 Trenches owned by the British-Commonwealth lost in Uganda
                              Imperial-German-Afrika roll dice for 1 Field-Artillery and 4 Infantrys in Uganda, round 4 : 1/1 hits, 1.17 expected hits
                              British-Commonwealth roll dice for 3 Infantrys in Uganda, round 4 : 1/1 hits, 0.50 expected hits
                              1 Infantry owned by the British-Commonwealth and 1 Infantry owned by the Imperial-German-Afrika lost in Uganda
                              Imperial-German-Afrika roll dice for 1 Field-Artillery and 3 Infantrys in Uganda, round 5 : 1/0 hits, 1.00 expected hits
                              British-Commonwealth roll dice for 2 Infantrys in Uganda, round 5 : 1/1 hits, 0.33 expected hits
                              1 Infantry owned by the British-Commonwealth and 1 Infantry owned by the Imperial-German-Afrika lost in Uganda
                              Imperial-German-Afrika roll dice for 1 Field-Artillery and 2 Infantrys in Uganda, round 6 : 1/1 hits, 0.83 expected hits
                              British-Commonwealth roll dice for 1 Infantry in Uganda, round 6 : 0/1 hits, 0.17 expected hits
                              1 Infantry owned by the British-Commonwealth lost in Uganda
                          Imperial-German-Afrika takes Uganda from British-Commonwealth
                          Imperial-German-Afrika win
                          . Battle score for attacker is 1
                          Casualties for Imperial-German-Afrika: 4 Infantrys
                          Casualties for British-Commonwealth: 3 Infantrys and 1 Trenches
                      Battle in Cabinda
                          Imperial-German-Afrika attack with 1 Fighter and 3 Infantrys
                          French-Colonial-Africa defend with 3 Infantrys
                              Imperial-German-Afrika roll dice for 1 Fighter and 3 Infantrys in Cabinda, round 2 : 1/0 hits, 1.00 expected hits
                              French-Colonial-Africa roll dice for 3 Infantrys in Cabinda, round 2 : 0/1 hits, 0.50 expected hits
                              1 Infantry owned by the French-Colonial-Africa lost in Cabinda
                              Imperial-German-Afrika roll dice for 1 Fighter and 3 Infantrys in Cabinda, round 3 : 1/0 hits, 1.00 expected hits
                              French-Colonial-Africa roll dice for 2 Infantrys in Cabinda, round 3 : 1/1 hits, 0.33 expected hits
                              1 Infantry owned by the Imperial-German-Afrika and 1 Infantry owned by the French-Colonial-Africa lost in Cabinda
                              Imperial-German-Afrika roll dice for 1 Fighter and 2 Infantrys in Cabinda, round 4 : 1/1 hits, 0.83 expected hits
                              French-Colonial-Africa roll dice for 1 Infantry in Cabinda, round 4 : 1/1 hits, 0.17 expected hits
                              1 Infantry owned by the Imperial-German-Afrika and 1 Infantry owned by the French-Colonial-Africa lost in Cabinda
                          Imperial-German-Afrika takes Cabinda from French-Colonial-Africa
                          Imperial-German-Afrika win
                          . Battle score for attacker is 2
                          Casualties for French-Colonial-Africa: 3 Infantrys
                          Casualties for Imperial-German-Afrika: 2 Infantrys
                      Battle in Nye Lukemba
                          Imperial-German-Afrika attack with 1 Fighter and 5 Infantrys
                          French-Colonial-Africa defend with 1 Infantry and 1 Trenches
                              Imperial-German-Afrika roll dice for 1 Fighter and 5 Infantrys in Nye Lukemba, round 2 : 1/1 hits, 1.33 expected hits
                          Units damaged: 1 Trenches owned by the French-Colonial-Africa
                              French-Colonial-Africa roll dice for 1 Infantry and 1 Trenches in Nye Lukemba, round 2 : 0/1 hits, 0.17 expected hits
                              Imperial-German-Afrika roll dice for 1 Fighter and 5 Infantrys in Nye Lukemba, round 3 : 1/1 hits, 1.33 expected hits
                              French-Colonial-Africa roll dice for 1 Infantry and 1 Trenches in Nye Lukemba, round 3 : 0/1 hits, 0.17 expected hits
                              1 Trenches owned by the French-Colonial-Africa lost in Nye Lukemba
                              Imperial-German-Afrika roll dice for 1 Fighter and 5 Infantrys in Nye Lukemba, round 4 : 2/1 hits, 1.33 expected hits
                              French-Colonial-Africa roll dice for 1 Infantry in Nye Lukemba, round 4 : 0/1 hits, 0.17 expected hits
                              1 Infantry owned by the French-Colonial-Africa lost in Nye Lukemba
                          Imperial-German-Afrika takes Nye Lukemba from French-Colonial-Africa
                          Imperial-German-Afrika win
                          . Battle score for attacker is 5
                          Casualties for French-Colonial-Africa: 1 Infantry and 1 Trenches
                      Battle in Lisala
                          Imperial-German-Afrika attack with 4 Cavalrys and 1 Field-Artillery
                          French-Colonial-Africa defend with 3 Cavalrys and 1 Infantry
                              Imperial-German-Afrika roll dice for 4 Cavalrys and 1 Field-Artillery in Lisala, round 2 : 1/1 hits, 1.17 expected hits
                              French-Colonial-Africa roll dice for 3 Cavalrys and 1 Infantry in Lisala, round 2 : 0/1 hits, 0.67 expected hits
                              1 Infantry owned by the French-Colonial-Africa lost in Lisala
                              Imperial-German-Afrika roll dice for 4 Cavalrys and 1 Field-Artillery in Lisala, round 3 : 1/1 hits, 1.17 expected hits
                              French-Colonial-Africa roll dice for 3 Cavalrys in Lisala, round 3 : 1/1 hits, 0.50 expected hits
                              1 Cavalry owned by the Imperial-German-Afrika and 1 Cavalry owned by the French-Colonial-Africa lost in Lisala
                              Imperial-German-Afrika roll dice for 3 Cavalrys and 1 Field-Artillery in Lisala, round 4 : 1/0 hits, 1.00 expected hits
                              French-Colonial-Africa roll dice for 2 Cavalrys in Lisala, round 4 : 0/1 hits, 0.33 expected hits
                              1 Cavalry owned by the French-Colonial-Africa lost in Lisala
                              Imperial-German-Afrika roll dice for 3 Cavalrys and 1 Field-Artillery in Lisala, round 5 : 1/0 hits, 1.00 expected hits
                              French-Colonial-Africa roll dice for 1 Cavalry in Lisala, round 5 : 0/1 hits, 0.17 expected hits
                              1 Cavalry owned by the French-Colonial-Africa lost in Lisala
                          Imperial-German-Afrika takes Lisala from French-Colonial-Africa
                          Imperial-German-Afrika win
                          . Battle score for attacker is 10
                          Casualties for French-Colonial-Africa: 3 Cavalrys and 1 Infantry
                          Casualties for Imperial-German-Afrika: 1 Cavalry
                      Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD
                      Trigger Remove Imperial-German-Afrika Munitions 1: has removed 3 Munitionss owned by Imperial-German-Afrika in SZ 50
                      Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions owned by Imperial-German-Afrika in Mumbaza
              
                  Non Combat Move - Imperial-German-Afrika
                      1 Fighter moved from Nye Lukemba to Rhodesia
                      1 Fighter moved from Cabinda to Angolia
                      1 Field-Artillery moved from Madagascar to SZ 50
                      1 Field-Artillery moved from SZ 50 to German E. Afrika
              
                  Place Units - Imperial-German-Afrika
                      1 Heavy-Artillery, 2 Infantrys and 2 Trenchess placed in Angolia
                      1 Harbor-Defenses placed in SZ 50
                      1 Heavy-Artillery, 4 Infantrys and 2 Trenchess placed in German E. Afrika
              
                  Turn Complete - Imperial-German-Afrika
                      Imperial-German-Afrika collect 37 PUs; end with 37 PUs
                      Imperial-German-Afrika creates 1 Gas-Munitions in Angolia
                      Imperial-German-Afrika creates 1 Gas-Munitions in German E. Afrika
                      Imperial-German-Afrika creates 1 Gas-Munitions in Mumbaza
                      Imperial-German-Afrika creates 6 Munitionss in SZ 50
                      Imperial-German-Afrika creates 3 Munitionss in SZ 59
              

              Combat Hit Differential Summary :

              Imperial-German-Afrika regular : -1.67
              British-Commonwealth regular : 3.00
              French-Colonial-Africa regular : -0.17
              

              Savegame

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              • djabwanaD Offline
                djabwana
                last edited by

                The Russians were excited about Prussia, but that was only ever going to be temporary 😉 The lines are drawn on the Eastern Front, but... I have railguns. That factory won't last long (or will be really expensive to keep running!). Also, watch out for those cavalry that have slipped behind enemy lines....

                b3f00bf2-8224-4a98-b298-5ef85dee14cd-image.png

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                • GenerationKILLG Offline
                  GenerationKILL
                  last edited by

                  TripleA Turn Summary: French round 3

                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                  Game History

                  Round: 3
                  
                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - French
                          Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                          Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                          1 unit repaired.
                          1 Destroyer moved from SZ 28 to SZ 32
                          1 Battlecruiser, 1 Battleship, 1 Destroyer and 1 Submarine moved from SZ 34 to SZ 32
                          1 Zeppelin moved from Paris to SZ 32
                          2 Freighters moved from SZ 28 to SZ 32
                          1 Freighter and 3 Infantrys moved from SZ 27 to SZ 30
                          4 Elite-Defensive-Infantrys and 2 Infantrys moved from Marseilles to Piedmont
                  
                      Load Munitions - French
                          French collect 0 PUs; end with 65 PUs
                          French creates 3 Munitionss in SZ 8
                          French creates 3 Munitionss in SZ 32
                  
                      Fire Munitions and Combat Move - French
                          3 Munitionss moved from SZ 8 to SZ 9
                          2 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Infantry moved from Picardy to RR 17
                          1 Armored-Train, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 1 Infantry and 1 Train moved from RR 17 to RR 137
                          2 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Infantry moved from RR 137 to Fontainbleu
                          2 Field-Artillerys and 3 Infantrys moved from Chantilly to Chaumont
                          2 Infantrys moved from Compiegne to Soissons
                          1 Field-Artillery moved from Compiegne to Soissons
                          1 Infantry moved from Compiegne to Soissons
                          1 Field-Artillery moved from Chaumont to Argonne
                          3 Infantrys moved from Chaumont to Argonne
                          2 Infantrys moved from Chaumont to Rhiems
                          1 Fighter moved from Chaumont to Rhiems
                          2 Infantrys moved from Chantilly to Chaumont
                          1 Field-Artillery and 1 Infantry moved from Compiegne to Chantilly
                          3 Infantrys moved from Paris to RR 27
                          3 Infantrys and 1 Train moved from RR 27 to RR 134
                          3 Infantrys moved from RR 134 to Chantilly
                  
                      Purchase Units - French
                          French buy 1 Armored-Train, 1 Battlecruiser, 1 Battleship, 1 Destroyer, 2 Field-Artillerys, 2 Infantrys and 2 Trenchess; Remaining resources: 0 PUs; 
                  
                      Combat - French
                          Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                          French creates battle in territory OVER THE TOP
                          French creates battle in territory By DKJD
                          French creates battle in territory SZ 32
                          Battle in SZ 32
                              French attack with 1 Battlecruiser, 1 Battleship, 2 Destroyers, 2 Freighters, 3 Munitionss, 1 Submarine and 1 Zeppelin
                              Austrians defend with 2 Battlecruisers, 2 Battleships, 2 Destroyers, 1 Freighter and 2 Submarines
                                  French roll dice for 1 Submarine in SZ 32, round 2 : 1/1 hits, 0.50 expected hits
                              Units damaged: 1 Battleship owned by the Austrians
                                  French roll dice for 1 Battlecruiser, 1 Battleship, 2 Destroyers, 2 Freighters, 3 Munitionss and 1 Zeppelin in SZ 32, round 2 : 3/0 hits, 3.00 expected hits
                                  Austrians roll dice for 2 Submarines in SZ 32, round 2 : 0/1 hits, 0.33 expected hits
                                  Austrians roll dice for 2 Battlecruisers, 2 Battleships, 2 Destroyers and 1 Freighter in SZ 32, round 2 : 3/1 hits, 3.17 expected hits
                                  2 Freighters owned by the French, 2 Submarines owned by the Austrians, 1 Battleship owned by the French and 1 Freighter owned by the Austrians lost in SZ 32
                                  3 Munitionss owned by the French lost in SZ 32
                                  French roll dice for 1 Submarine in SZ 32, round 3 : 0/1 hits, 0.50 expected hits
                                  French roll dice for 1 Battlecruiser, 2 Destroyers and 1 Zeppelin in SZ 32, round 3 : 2/1 hits, 1.67 expected hits
                                  Austrians roll dice for 2 Battlecruisers, 2 Battleships and 2 Destroyers in SZ 32, round 3 : 3/0 hits, 3.00 expected hits
                                  1 Submarine owned by the French, 1 Destroyer owned by the French, 2 Destroyers owned by the Austrians and 1 Zeppelin owned by the French lost in SZ 32
                                  French roll dice for 1 Battlecruiser and 1 Destroyer in SZ 32, round 4 : 0/1 hits, 0.83 expected hits
                                  Austrians roll dice for 2 Battlecruisers and 2 Battleships in SZ 32, round 4 : 2/1 hits, 2.33 expected hits
                                  1 Battlecruiser owned by the French and 1 Destroyer owned by the French lost in SZ 32
                              Austrians win, taking By DKJD from Germans with 2 Battlecruisers and 2 Battleships remaining. Battle score for attacker is -46
                              Casualties for French: 1 Battlecruiser, 1 Battleship, 2 Destroyers, 2 Freighters, 3 Munitionss, 1 Submarine and 1 Zeppelin
                              Casualties for Austrians: 2 Destroyers, 1 Freighter and 2 Submarines
                          Battle in Rhiems
                              French attack with 1 Fighter and 2 Infantrys
                              Germans defend with 2 Infantrys
                                  French roll dice for 1 Fighter and 2 Infantrys in Rhiems, round 2 : 1/1 hits, 0.83 expected hits
                                  Germans roll dice for 2 Infantrys in Rhiems, round 2 : 1/1 hits, 0.33 expected hits
                                  1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Rhiems
                                  French roll dice for 1 Fighter and 1 Infantry in Rhiems, round 3 : 1/1 hits, 0.67 expected hits
                                  Germans roll dice for 1 Infantry in Rhiems, round 3 : 0/1 hits, 0.17 expected hits
                                  1 Infantry owned by the Germans lost in Rhiems
                              French win, taking Rhiems from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                              Casualties for French: 1 Infantry
                              Casualties for Germans: 2 Infantrys
                          Battle in Argonne
                              French attack with 1 Field-Artillery and 3 Infantrys
                              Germans defend with 3 Infantrys
                                  French roll dice for 1 Field-Artillery and 3 Infantrys in Argonne, round 2 : 1/0 hits, 1.00 expected hits
                                  Germans roll dice for 3 Infantrys in Argonne, round 2 : 0/1 hits, 0.50 expected hits
                                  1 Infantry owned by the Germans lost in Argonne
                                  French roll dice for 1 Field-Artillery and 3 Infantrys in Argonne, round 3 : 1/0 hits, 1.00 expected hits
                                  Germans roll dice for 2 Infantrys in Argonne, round 3 : 0/1 hits, 0.33 expected hits
                                  1 Infantry owned by the Germans lost in Argonne
                                  French roll dice for 1 Field-Artillery and 3 Infantrys in Argonne, round 4 : 1/0 hits, 1.00 expected hits
                                  Germans roll dice for 1 Infantry in Argonne, round 4 : 0/1 hits, 0.17 expected hits
                                  1 Infantry owned by the Germans lost in Argonne
                              French win, taking Argonne from Germans with 1 Field-Artillery and 3 Infantrys remaining. Battle score for attacker is 6
                              Casualties for Germans: 3 Infantrys
                          Battle in SZ 9
                              French attack with 3 Munitionss
                              Germans defend with 3 Battlecruisers, 4 Battleships, 2 Destroyers, 1 Freighter, 8 Harbor-Defensess and 3 Submarines
                              3 Submarines owned by the Germans submerged
                                  French roll dice for 3 Munitionss in SZ 9, round 2 : 1/0 hits, 1.00 expected hits
                              Units damaged: 1 Battleship owned by the Germans
                                  3 Munitionss owned by the French lost in SZ 9
                              Germans win with 3 Battlecruisers, 4 Battleships, 2 Destroyers, 1 Freighter and 8 Harbor-Defensess remaining. Battle score for attacker is 0
                              Casualties for French: 3 Munitionss
                          Battle in Soissons
                              French attack with 1 Field-Artillery and 3 Infantrys
                              Germans defend with 3 Infantrys
                                  French roll dice for 1 Field-Artillery and 3 Infantrys in Soissons, round 2 : 1/0 hits, 1.00 expected hits
                                  Germans roll dice for 3 Infantrys in Soissons, round 2 : 1/1 hits, 0.50 expected hits
                                  1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Soissons
                                  French roll dice for 1 Field-Artillery and 2 Infantrys in Soissons, round 3 : 1/1 hits, 0.83 expected hits
                                  Germans roll dice for 2 Infantrys in Soissons, round 3 : 1/1 hits, 0.33 expected hits
                                  1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Soissons
                                  French roll dice for 1 Field-Artillery and 1 Infantry in Soissons, round 4 : 1/1 hits, 0.67 expected hits
                                  Germans roll dice for 1 Infantry in Soissons, round 4 : 0/1 hits, 0.17 expected hits
                                  1 Infantry owned by the Germans lost in Soissons
                              French win, taking Soissons from Germans with 1 Field-Artillery and 1 Infantry remaining. Battle score for attacker is 2
                              Casualties for French: 2 Infantrys
                              Casualties for Germans: 3 Infantrys
                          Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD
                  
                      Non Combat Move - French
                          1 Fighter moved from Rhiems to Chaumont
                  
                      Place Units - French
                          1 Armored-Train placed in RR 134
                          2 Field-Artillerys placed in Chantilly
                          2 Trenchess placed in Chaumont
                          1 Battlecruiser, 1 Battleship and 1 Destroyer placed in SZ 29
                          2 Infantrys placed in Marseilles
                  
                      Turn Complete - French
                          French collect 66 PUs; end with 66 PUs
                          French creates 3 Munitionss in SZ 8
                          French creates 3 Munitionss in SZ 29
                  

                  Combat Hit Differential Summary :

                  French regular : 0.50
                  Germans regular : 0.50
                  Austrians regular : -0.83
                  

                  Savegame

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                  • GenerationKILLG Offline
                    GenerationKILL
                    last edited by

                    TripleA Turn Summary: French-Colonial-Africa round 3

                    TripleA Turn Summary for game: Over The Top, version: 1.0.0

                    Game History

                    Round: 3
                    
                        Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa
                            Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                            Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                British-Commonwealth takes SZ 88 from Imperial-German-Afrika
                            1 Battlecruiser moved from SZ 56 to SZ 88
                            1 Battlecruiser moved from SZ 88 to SZ 54
                            1 Battleship moved from SZ 56 to SZ 54
                            1 Destroyer moved from SZ 56 to SZ 89
                    
                        Load Munitions - French-Colonial-Africa
                            French-Colonial-Africa collect 0 PUs; end with 34 PUs
                            French-Colonial-Africa creates 3 Munitionss in SZ 54
                    
                        Fire Munitions and Combat Move - French-Colonial-Africa
                            3 Munitionss moved from SZ 54 to SZ 89
                            1 Infantry moved from French Equitorial Africa to Cameroon
                            1 Elite-Defensive-Infantry moved from French Equitorial Africa to Cameroon
                            1 Elite-Defensive-Infantry moved from French Equitorial Africa to Cameroon
                            1 Infantry moved from Nigeria to Cameroon
                            1 Fighter moved from French Equitorial Africa to Cabinda
                            1 Infantry moved from Bandundu to Cabinda
                            1 Field-Artillery moved from French Equitorial Africa to Bandundu
                            1 Fighter moved from French Equitorial Africa to Cameroon
                            9 Infantrys moved from Togoland to Nigeria
                            1 Elite-Offensive-Infantry moved from Togoland to Nigeria
                            4 Elite-Offensive-Infantrys moved from Senegal to RR 87
                            4 Elite-Offensive-Infantrys and 1 Train moved from RR 87 to RR 96
                            4 Elite-Offensive-Infantrys moved from RR 96 to Nigeria
                            1 Armored-Train and 1 Train moved from RR 95 to RR 87
                            1 Fighter moved from Senegal to Nigeria
                            French-Colonial-Africa undo move 16.
                            1 Fighter moved from Senegal to Nigeria
                            2 Infantrys moved from Sirte to Cyreniaca
                            1 Infantry moved from Tripoli to Sirte
                            1 Infantry moved from Tunis to Tripoli
                    
                        Purchase Units - French-Colonial-Africa
                            French-Colonial-Africa buy 2 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Fighter; Remaining resources: 0 PUs; 
                    
                        Combat - French-Colonial-Africa
                            Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                            French-Colonial-Africa creates battle in territory OVER THE TOP
                            Battle in SZ 89
                                French-Colonial-Africa attack with 1 Destroyer and 3 Munitionss
                                Imperial-German-Afrika defend with 1 Submarine
                                    French-Colonial-Africa roll dice for 1 Destroyer and 3 Munitionss in SZ 89, round 2 : 1/1 hits, 1.33 expected hits
                                    Imperial-German-Afrika roll dice for 1 Submarine in SZ 89, round 2 : 1/1 hits, 0.17 expected hits
                                    1 Submarine owned by the Imperial-German-Afrika and 1 Destroyer owned by the French-Colonial-Africa lost in SZ 89
                                    3 Munitionss owned by the French-Colonial-Africa lost in SZ 89
                                Imperial-German-Afrika win
                                . Battle score for attacker is -2
                                Casualties for French-Colonial-Africa: 1 Destroyer and 3 Munitionss
                                Casualties for Imperial-German-Afrika: 1 Submarine
                            Battle in Cameroon
                                French-Colonial-Africa attack with 2 Elite-Defensive-Infantrys, 1 Fighter and 2 Infantrys
                                Imperial-German-Afrika defend with 1 Infantry and 2 Trenchess
                                    French-Colonial-Africa roll dice for 2 Elite-Defensive-Infantrys, 1 Fighter and 2 Infantrys in Cameroon, round 2 : 1/1 hits, 1.17 expected hits
                                Units damaged: 1 Trenches owned by the Imperial-German-Afrika
                                    Imperial-German-Afrika roll dice for 1 Infantry and 2 Trenchess in Cameroon, round 2 : 0/1 hits, 0.17 expected hits
                                    French-Colonial-Africa roll dice for 2 Elite-Defensive-Infantrys, 1 Fighter and 2 Infantrys in Cameroon, round 3 : 1/1 hits, 1.17 expected hits
                                Units damaged: 1 Trenches owned by the Imperial-German-Afrika
                                    Imperial-German-Afrika roll dice for 1 Infantry and 2 Trenchess in Cameroon, round 3 : 0/1 hits, 0.17 expected hits
                                    French-Colonial-Africa roll dice for 2 Elite-Defensive-Infantrys, 1 Fighter and 2 Infantrys in Cameroon, round 4 : 1/1 hits, 1.17 expected hits
                                    Imperial-German-Afrika roll dice for 1 Infantry and 2 Trenchess in Cameroon, round 4 : 1/1 hits, 0.17 expected hits
                                    1 Infantry owned by the French-Colonial-Africa and 1 Trenches owned by the Imperial-German-Afrika lost in Cameroon
                                    French-Colonial-Africa roll dice for 2 Elite-Defensive-Infantrys, 1 Fighter and 1 Infantry in Cameroon, round 5 : 1/0 hits, 1.00 expected hits
                                    Imperial-German-Afrika roll dice for 1 Infantry and 1 Trenches in Cameroon, round 5 : 0/1 hits, 0.17 expected hits
                                    1 Trenches owned by the Imperial-German-Afrika lost in Cameroon
                                    French-Colonial-Africa roll dice for 2 Elite-Defensive-Infantrys, 1 Fighter and 1 Infantry in Cameroon, round 6 : 1/0 hits, 1.00 expected hits
                                    Imperial-German-Afrika roll dice for 1 Infantry in Cameroon, round 6 : 0/1 hits, 0.17 expected hits
                                    1 Infantry owned by the Imperial-German-Afrika lost in Cameroon
                                French-Colonial-Africa takes Cameroon from Imperial-German-Afrika
                                French-Colonial-Africa win
                                . Battle score for attacker is 6
                                Casualties for French-Colonial-Africa: 1 Infantry
                                Casualties for Imperial-German-Afrika: 1 Infantry and 2 Trenchess
                            Battle in Cabinda
                                French-Colonial-Africa attack with 1 Fighter and 1 Infantry
                                Imperial-German-Afrika defend with 1 Infantry
                                    French-Colonial-Africa roll dice for 1 Fighter and 1 Infantry in Cabinda, round 2 : 1/1 hits, 0.67 expected hits
                                    Imperial-German-Afrika roll dice for 1 Infantry in Cabinda, round 2 : 0/1 hits, 0.17 expected hits
                                    1 Infantry owned by the Imperial-German-Afrika lost in Cabinda
                                French-Colonial-Africa takes Cabinda from Imperial-German-Afrika
                                French-Colonial-Africa win
                                . Battle score for attacker is 2
                                Casualties for Imperial-German-Afrika: 1 Infantry
                            Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD
                    
                        Non Combat Move - French-Colonial-Africa
                            1 Fighter moved from Cabinda to Bandundu
                            1 Fighter moved from Cameroon to Bandundu
                            French-Colonial-Africa undo move 2.
                            French-Colonial-Africa undo move 1.
                            1 Fighter moved from Cabinda to French Equitorial Africa
                            1 Fighter moved from Cameroon to French Equitorial Africa
                    
                        Place Units - French-Colonial-Africa
                            2 Elite-Defensive-Infantrys and 1 Field-Artillery placed in French Equitorial Africa
                            5 Elite-Offensive-Infantrys and 1 Fighter placed in Senegal
                    
                        Turn Complete - French-Colonial-Africa
                            French-Colonial-Africa collect 33 PUs; end with 33 PUs
                            French-Colonial-Africa creates 3 Munitionss in SZ 54
                    

                    Combat Hit Differential Summary :

                    Imperial-German-Afrika regular : 0.83
                    French-Colonial-Africa regular : -0.50
                    

                    Savegame

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                    • GenerationKILLG Offline
                      GenerationKILL
                      last edited by

                      TripleA Turn Summary: Russians round 3

                      TripleA Turn Summary for game: Over The Top, version: 1.0.0

                      Game History

                      Round: 3
                      
                          Move Battleships/Cruisers, Heavy Artillery, and Railguns - Russians
                              Trigger -infraDuringCombatMove-Russians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                              Trigger Add Russians Munitions: Russians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                              2 Freighters moved from SZ 10 to SZ 91
                      
                          Load Munitions - Russians
                              Russians collect 0 PUs; end with 78 PUs
                              Russians creates 4 Munitionss in SZ 10
                              Russians creates 3 Munitionss in SZ 37
                      
                          Fire Munitions and Combat Move - Russians
                              1 Elite-Offensive-Infantry and 2 Infantrys moved from Svastepole to SZ 37
                              1 Elite-Offensive-Infantry and 2 Infantrys moved from SZ 37 to Krasnodar
                              1 Cavalry and 4 Field-Artillerys moved from Rostov to Krasnodar
                              3 Munitionss moved from SZ 37 to Krasnodar
                              4 Munitionss moved from SZ 10 to Prussia
                              1 Battlecruiser, 1 Battleship, 2 Destroyers and 1 Submarine moved from SZ 10 to SZ 15
                              1 Battlecruiser moved from SZ 10 to SZ 15
                              2 Elite-Defensive-Infantrys moved from Moscow to Gorkiy
                              1 Elite-Defensive-Infantry moved from Moscow to Yaroslavl
                              3 Infantrys moved from Moscow to Gorkiy
                              3 Elite-Offensive-Infantrys and 1 Infantry moved from St. Petersburg to Yaroslavl
                              1 Zeppelin moved from Belarus to Krasnodar
                              2 Elite-Defensive-Infantrys and 1 Elite-Offensive-Infantry moved from Svastepole to Karkov
                              3 Infantrys moved from Moldova to Romania
                              1 Fighter moved from Moldova to Romania
                              1 Infantry moved from Belarus to Bryansk
                              1 Infantry moved from Belarus to Kiev
                              1 Fighter moved from Belarus to Kiev
                              1 Infantry moved from Belarus to Bryansk
                              1 Infantry moved from Belarus to Kiev
                              1 Field-Artillery moved from Belarus to Bryansk
                              2 Infantrys moved from Belarus to Vilnius
                              2 Fighters moved from Belarus to Vilnius
                      
                          Purchase Units - Russians
                              Russians repair damage of 4x Factory; Remaining resources: 74 PUs; 
                              Russians buy 4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 4 Field-Artillerys, 6 Infantrys and 6 Trenchess; Remaining resources: 0 PUs; 
                      
                          Combat - Russians
                              Trigger -infraDuringCombatMove-Russians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                              Russians creates battle in territory OVER THE TOP
                              Battle in Karkov
                                  Russians attack with 2 Elite-Defensive-Infantrys and 1 Elite-Offensive-Infantry
                                  Germans defend with 3 Cavalrys
                                      Russians roll dice for 2 Elite-Defensive-Infantrys and 1 Elite-Offensive-Infantry in Karkov, round 2 : 1/1 hits, 0.67 expected hits
                                      Germans roll dice for 3 Cavalrys in Karkov, round 2 : 0/1 hits, 0.50 expected hits
                                      1 Cavalry owned by the Germans lost in Karkov
                                      Russians roll dice for 2 Elite-Defensive-Infantrys and 1 Elite-Offensive-Infantry in Karkov, round 3 : 1/1 hits, 0.67 expected hits
                                      Germans roll dice for 2 Cavalrys in Karkov, round 3 : 1/1 hits, 0.33 expected hits
                                  1 Elite-Defensive-Infantry owned by the Russians and 1 Cavalry owned by the Germans lost in Karkov
                                      Russians roll dice for 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry in Karkov, round 4 : 1/1 hits, 0.50 expected hits
                                      Germans roll dice for 1 Cavalry in Karkov, round 4 : 0/1 hits, 0.17 expected hits
                                      1 Cavalry owned by the Germans lost in Karkov
                                  Russians win, taking Karkov from Germans with 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry remaining. Battle score for attacker is 9
                                  Casualties for Germans: 3 Cavalrys
                                  Casualties for Russians: 1 Elite-Defensive-Infantry
                              Battle in Romania
                                  Russians attack with 1 Fighter and 3 Infantrys
                                  Austrians defend with 3 Infantrys
                                      Russians roll dice for 1 Fighter and 3 Infantrys in Romania, round 2 : 1/0 hits, 1.00 expected hits
                                      Austrians roll dice for 3 Infantrys in Romania, round 2 : 1/1 hits, 0.50 expected hits
                                      1 Infantry owned by the Russians and 1 Infantry owned by the Austrians lost in Romania
                                      Russians roll dice for 1 Fighter and 2 Infantrys in Romania, round 3 : 0/1 hits, 0.83 expected hits
                                      Austrians roll dice for 2 Infantrys in Romania, round 3 : 0/1 hits, 0.33 expected hits
                                      Russians roll dice for 1 Fighter and 2 Infantrys in Romania, round 4 : 1/1 hits, 0.83 expected hits
                                      Austrians roll dice for 2 Infantrys in Romania, round 4 : 0/1 hits, 0.33 expected hits
                                      1 Infantry owned by the Austrians lost in Romania
                                      Russians roll dice for 1 Fighter and 2 Infantrys in Romania, round 5 : 0/1 hits, 0.83 expected hits
                                      Austrians roll dice for 1 Infantry in Romania, round 5 : 0/1 hits, 0.17 expected hits
                                      Russians roll dice for 1 Fighter and 2 Infantrys in Romania, round 6 : 1/1 hits, 0.83 expected hits
                                      Austrians roll dice for 1 Infantry in Romania, round 6 : 0/1 hits, 0.17 expected hits
                                      1 Infantry owned by the Austrians lost in Romania
                                  Russians win, taking Romania from Austrians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                                  Casualties for Russians: 1 Infantry
                                  Casualties for Austrians: 3 Infantrys
                              Battle in Bryansk
                                  Russians attack with 1 Field-Artillery and 2 Infantrys
                                  Germans defend with 1 Cavalry
                                      Russians roll dice for 1 Field-Artillery and 2 Infantrys in Bryansk, round 2 : 1/1 hits, 0.83 expected hits
                                      Germans roll dice for 1 Cavalry in Bryansk, round 2 : 0/1 hits, 0.17 expected hits
                                      1 Cavalry owned by the Germans lost in Bryansk
                                  Russians win, taking Bryansk from Germans with 1 Field-Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                                  Casualties for Germans: 1 Cavalry
                              Battle in Krasnodar
                                  Russians attack with 1 Cavalry, 1 Elite-Offensive-Infantry, 4 Field-Artillerys, 2 Infantrys, 3 Munitionss and 1 Zeppelin
                                  Ottomans defend with 1 Cavalry, 5 Field-Artillerys and 3 Infantrys
                                      Russians roll dice for 1 Cavalry, 1 Elite-Offensive-Infantry, 4 Field-Artillerys, 2 Infantrys, 3 Munitionss and 1 Zeppelin in Krasnodar, round 2 : 5/1 hits, 4.50 expected hits
                                      Ottomans roll dice for 1 Cavalry, 5 Field-Artillerys and 3 Infantrys in Krasnodar, round 2 : 3/1 hits, 2.33 expected hits
                                      3 Infantrys owned by the Ottomans, 1 Cavalry owned by the Ottomans, 1 Field-Artillery owned by the Russians, 1 Field-Artillery owned by the Ottomans and 2 Infantrys owned by the Russians lost in Krasnodar
                                      3 Munitionss owned by the Russians lost in Krasnodar
                                      Russians roll dice for 1 Cavalry, 1 Elite-Offensive-Infantry, 3 Field-Artillerys and 1 Zeppelin in Krasnodar, round 3 : 2/1 hits, 2.33 expected hits
                                      Ottomans roll dice for 4 Field-Artillerys in Krasnodar, round 3 : 1/1 hits, 1.33 expected hits
                                  2 Field-Artillerys owned by the Ottomans and 1 Cavalry owned by the Russians lost in Krasnodar
                                  1 Zeppelin owned by the Russians retreated
                                  3 Field-Artillerys owned by the Russians retreated to Rostov
                                      Russians roll dice for 1 Elite-Offensive-Infantry in Krasnodar, round 4 : 0/1 hits, 0.33 expected hits
                                      Ottomans roll dice for 2 Field-Artillerys in Krasnodar, round 4 : 1/1 hits, 0.67 expected hits
                                  1 Elite-Offensive-Infantry owned by the Russians lost in Krasnodar
                                  Ottomans win with 2 Field-Artillerys remaining. Battle score for attacker is 9
                                  Casualties for Russians: 1 Cavalry, 1 Elite-Offensive-Infantry, 1 Field-Artillery, 2 Infantrys and 3 Munitionss
                                  Casualties for Ottomans: 1 Cavalry, 3 Field-Artillerys and 3 Infantrys
                              Battle in Vilnius
                                  Russians attack with 2 Fighters and 2 Infantrys
                                  Germans defend with 2 Infantrys
                                      Russians roll dice for 2 Fighters and 2 Infantrys in Vilnius, round 2 : 1/1 hits, 1.33 expected hits
                                      Germans roll dice for 2 Infantrys in Vilnius, round 2 : 1/1 hits, 0.33 expected hits
                                      1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vilnius
                                      Russians roll dice for 2 Fighters and 1 Infantry in Vilnius, round 3 : 1/1 hits, 1.17 expected hits
                                      Germans roll dice for 1 Infantry in Vilnius, round 3 : 0/1 hits, 0.17 expected hits
                                      1 Infantry owned by the Germans lost in Vilnius
                                  Russians win, taking Vilnius from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                                  Casualties for Russians: 1 Infantry
                                  Casualties for Germans: 2 Infantrys
                              Battle in Prussia
                                  Russians attack with 4 Munitionss
                                  Germans defend with 2 Infantrys
                                      Russians roll dice for 4 Munitionss in Prussia, round 2 : 1/1 hits, 1.33 expected hits
                                      1 Infantry owned by the Germans lost in Prussia
                                      4 Munitionss owned by the Russians lost in Prussia
                                  Germans win with 1 Infantry remaining. Battle score for attacker is 2
                                  Casualties for Germans: 1 Infantry
                                  Casualties for Russians: 4 Munitionss
                              Battle in Kiev
                                  Russians attack with 1 Fighter and 2 Infantrys
                                  Austrians defend with 1 Infantry
                                      Russians roll dice for 1 Fighter and 2 Infantrys in Kiev, round 2 : 1/1 hits, 0.83 expected hits
                                      Austrians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.17 expected hits
                                      1 Infantry owned by the Austrians lost in Kiev
                                  Russians win, taking Kiev from Austrians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                                  Casualties for Austrians: 1 Infantry
                              Trigger Remove Russians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Russians in By DKJD
                      
                          Non Combat Move - Russians
                              1 Fighter moved from Kiev to Moldova
                              1 Fighter moved from Romania to Moldova
                              1 Fighter moved from Vilnius to St. Petersburg
                              1 Fighter moved from Vilnius to St. Petersburg
                              1 Zeppelin moved from Krasnodar to Svastepole
                              3 Cavalrys moved from Moldova to Rostov
                              2 Cavalrys moved from Belarus to Moldova
                      
                          Place Units - Russians
                              1 Trenches placed in Belarus
                              1 Trenches placed in Moldova
                              1 Trenches placed in Rostov
                              1 Trenches placed in Gorkiy
                              1 Trenches placed in Yaroslavl
                              1 Trenches placed in Gorkiy
                              Russians undo move 6.
                              1 Trenches placed in Moscow
                              1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Infantry placed in Moscow
                              2 Elite-Offensive-Infantrys, 1 Field-Artillery and 3 Infantrys placed in St. Petersburg
                              1 Elite-Defensive-Infantry placed in Moscow
                              2 Elite-Defensive-Infantrys, 2 Field-Artillerys and 2 Infantrys placed in Svastepole
                              Russians undo move 10.
                              Russians undo move 9.
                              Russians undo move 8.
                              Russians undo move 7.
                              3 Elite-Defensive-Infantrys placed in Belarus
                              1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry, 1 Field-Artillery and 2 Infantrys placed in Moscow
                              2 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Infantrys placed in St. Petersburg
                              1 Infantry placed in St. Petersburg
                              1 Field-Artillery placed in Moscow
                              1 Elite-Offensive-Infantry, 1 Field-Artillery and 1 Infantry placed in Svastepole
                      
                          Turn Complete - Russians
                              Russians collect 61 PUs; end with 61 PUs
                              Russians creates 4 Munitionss in SZ 15
                              Russians creates 3 Munitionss in SZ 37
                      

                      Combat Hit Differential Summary :

                      Germans regular : 0.33
                      Russians regular : -0.83
                      Ottomans regular : 0.67
                      Austrians regular : -0.67
                      

                      Savegame

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                      • djabwanaD Offline
                        djabwana
                        last edited by

                        TripleA Turn Summary: Austrians round 3

                        TripleA Turn Summary for game: Over The Top, version: 1.0.0

                        Game History

                        Round: 3
                        
                            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians
                                Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                        
                            Load Munitions - Austrians
                                Austrians collect 0 PUs; end with 56 PUs
                                Austrians creates 6 Munitionss in SZ 32
                        
                            Fire Munitions and Combat Move - Austrians
                                2 Battleships moved from SZ 32 to SZ 31
                                2 Battlecruisers moved from SZ 32 to SZ 31
                                6 Munitionss moved from SZ 32 to Greece
                                6 Field-Artillerys, 1 Fighter and 16 Infantrys moved from Galacia to Moldova
                                2 Zeppelins moved from Vienna to Moldova
                                5 Infantrys moved from Trieste to Sarajevo
                                1 Fighter moved from Sarajevo to Trieste
                                5 Infantrys moved from Vienna to RR 40
                                1 Armored-Train moved from RR 39 to RR 40
                                1 Train moved from RR 39 to RR 40
                                5 Infantrys and 1 Train moved from RR 40 to RR 141
                                5 Infantrys and 1 Train moved from RR 141 to RR 39
                                5 Infantrys moved from RR 39 to Venice
                                5 Infantrys moved from Vienna to RR 40
                                5 Infantrys and 1 Train moved from RR 40 to RR 141
                                5 Infantrys and 1 Train moved from RR 141 to RR 39
                                5 Infantrys moved from RR 39 to Venice
                                2 Infantrys moved from Vienna to Galacia
                        
                            Purchase Units - Austrians
                                Austrians buy 1 Destroyer, 2 Harbor-Defensess, 16 Infantrys and 3 Trenchess; Remaining resources: 1 PUs; 
                        
                            Combat - Austrians
                                Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                Austrians creates battle in territory OVER THE TOP
                                Austrians creates battle in territory By DKJD
                                Strategic bombing raid in Greece
                                    Bombing raid in Greece rolls: 1,0,1,1,0,1 and causes: 4 damage to unit: Factory
                                    Bombing raid in Greece causes 4 damage total. 
                                        6 Munitionss owned by the Austrians lost in Greece
                                Battle in Moldova
                                    Austrians attack with 6 Field-Artillerys, 1 Fighter, 16 Infantrys and 2 Zeppelins
                                    Russians defend with 6 Cavalrys, 3 Field-Artillerys, 2 Fighters, 3 Infantrys and 7 Trenchess
                                        Austrians roll dice for 6 Field-Artillerys, 1 Fighter, 16 Infantrys and 2 Zeppelins in Moldova, round 2 : 7/1 hits, 7.50 expected hits
                                    Units damaged: 7 Trenchess owned by the Russians
                                        Russians roll dice for 6 Cavalrys, 3 Field-Artillerys, 2 Fighters, 3 Infantrys and 7 Trenchess in Moldova, round 2 : 4/1 hits, 3.50 expected hits
                                        4 Infantrys owned by the Austrians lost in Moldova
                                        Austrians roll dice for 6 Field-Artillerys, 1 Fighter, 12 Infantrys and 2 Zeppelins in Moldova, round 3 : 7/1 hits, 6.83 expected hits
                                        Russians roll dice for 6 Cavalrys, 3 Field-Artillerys, 2 Fighters, 3 Infantrys and 7 Trenchess in Moldova, round 3 : 4/1 hits, 3.50 expected hits
                                        7 Trenchess owned by the Russians and 4 Infantrys owned by the Austrians lost in Moldova
                                        Austrians roll dice for 6 Field-Artillerys, 1 Fighter, 8 Infantrys and 2 Zeppelins in Moldova, round 4 : 7/1 hits, 6.17 expected hits
                                        Russians roll dice for 6 Cavalrys, 3 Field-Artillerys, 2 Fighters and 3 Infantrys in Moldova, round 4 : 4/1 hits, 3.50 expected hits
                                        3 Infantrys owned by the Russians, 4 Infantrys owned by the Austrians and 4 Cavalrys owned by the Russians lost in Moldova
                                        Austrians roll dice for 6 Field-Artillerys, 1 Fighter, 4 Infantrys and 2 Zeppelins in Moldova, round 5 : 5/1 hits, 4.83 expected hits
                                        Russians roll dice for 2 Cavalrys, 3 Field-Artillerys and 2 Fighters in Moldova, round 5 : 2/1 hits, 2.33 expected hits
                                    3 Field-Artillerys owned by the Russians, 2 Infantrys owned by the Austrians and 2 Cavalrys owned by the Russians lost in Moldova
                                        Austrians roll dice for 6 Field-Artillerys, 1 Fighter, 2 Infantrys and 2 Zeppelins in Moldova, round 6 : 3/1 hits, 3.83 expected hits
                                        Russians roll dice for 2 Fighters in Moldova, round 6 : 1/0 hits, 1.00 expected hits
                                        2 Fighters owned by the Russians and 1 Infantry owned by the Austrians lost in Moldova
                                    Austrians win, taking By DKJD from French, taking Moldova from Russians with 6 Field-Artillerys, 1 Fighter, 1 Infantry and 2 Zeppelins remaining. Battle score for attacker is 52
                                    Casualties for Austrians: 15 Infantrys
                                    Casualties for Russians: 6 Cavalrys, 3 Field-Artillerys, 2 Fighters, 3 Infantrys and 7 Trenchess
                                Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD
                        
                            Non Combat Move - Austrians
                                1 Fighter moved from Moldova to Galacia
                                2 Zeppelins moved from Moldova to Vienna
                                1 Fighter moved from Trieste to Venice
                                1 Fighter moved from Trieste to Venice
                        
                            Place Units - Austrians
                                2 Trenchess placed in Venice
                                1 Destroyer and 2 Harbor-Defensess placed in SZ 31
                                1 Trenches placed in Sarajevo
                                5 Infantrys placed in Trieste
                                11 Infantrys placed in Vienna
                        
                            Turn Complete - Austrians
                                Austrians collect 52 PUs; end with 53 PUs
                                Austrians creates 6 Munitionss in SZ 31
                        

                        Combat Hit Differential Summary :

                        Russians regular : 1.17
                        Austrians regular : -0.17
                        

                        Savegame

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                        • djabwanaD Offline
                          djabwana
                          last edited by

                          TripleA Turn Summary: Ottomans round 3

                          TripleA Turn Summary for game: Over The Top, version: 1.0.0

                          Game History

                          Round: 3
                          
                              Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans
                                  Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                  Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                  1 Battleship moved from SZ 36 to SZ 34
                                  2 Battlecruisers moved from SZ 36 to SZ 34
                          
                              Load Munitions - Ottomans
                                  Ottomans collect 0 PUs; end with 63 PUs
                                  Ottomans creates 4 Munitionss in SZ 34
                                  Ottomans creates 1 Munitions in SZ 43
                          
                              Fire Munitions and Combat Move - Ottomans
                                  4 Munitionss moved from SZ 34 to Greece
                                  1 Field-Artillery moved from Bulgaria to Romania
                                  1 Infantry moved from Bulgaria to Romania
                                  1 Field-Artillery moved from Istanbul to SZ 36
                                  4 Infantrys moved from Istanbul to SZ 36
                                  2 Infantrys moved from Izmir to SZ 36
                                  2 Infantrys moved from Trabzon to SZ 36
                                  1 Infantry moved from Tbilisi to SZ 36
                                  1 Field-Artillery, 1 Freighter, 9 Infantrys and 1 Troop-Transport moved from SZ 36 to SZ 34
                                  1 Field-Artillery and 9 Infantrys moved from SZ 34 to Greece
                                  3 Submarines moved from SZ 36 to SZ 34
                                  1 Destroyer moved from SZ 36 to SZ 34
                                  1 Destroyer moved from SZ 36 to SZ 34
                                  1 Zeppelin moved from Istanbul to Greece
                                  3 Cavalrys, 4 Field-Artillerys and 12 Infantrys moved from Be'er Sheva to Cairo
                                  1 Zeppelin moved from Istanbul to Cairo
                                  2 Infantrys moved from Arar to Jerusalem
                                  1 Battlecruiser, 1 Destroyer and 1 Submarine moved from SZ 43 to SZ 39
                                  1 Munitions moved from SZ 43 to SZ 44
                                  1 Fighter moved from Be'er Sheva to Cairo
                                  1 Fighter moved from Istanbul to Bulgaria
                                  1 Cavalry moved from Caucusus to Saratov
                                        Ottomans take Saratov from Russians
                                  1 Cavalry moved from Astrakhan to Volgograd
                                        Ottomans take Volgograd from Russians
                                  2 Field-Artillerys moved from Krasnodar to Grozny
                                  3 Cavalrys, 2 Field-Artillerys and 6 Infantrys moved from Tbilisi to Grozny
                                  3 Infantrys moved from Syria to RR 66
                                  1 Field-Artillery moved from Syria to RR 66
                                  1 Field-Artillery, 3 Infantrys and 1 Train moved from RR 66 to RR 70
                                  3 Infantrys moved from RR 70 to Jerusalem
                                  1 Field-Artillery moved from RR 70 to Jerusalem
                                  5 Infantrys moved from Basrah to RR 85
                                  5 Infantrys and 1 Train moved from RR 85 to RR 65
                                  5 Infantrys moved from RR 65 to Tabriz
                          
                              Purchase Units - Ottomans
                                  Ottomans buy 2 Battlecruisers, 2 Destroyers, 10 Infantrys and 1 Trenches; Remaining resources: 0 PUs; 
                          
                              Combat - Ottomans
                                  Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                  Ottomans creates battle in territory OVER THE TOP
                                  Battle in SZ 34
                                      Ottomans attack with 2 Battlecruisers, 1 Battleship, 2 Destroyers, 1 Freighter, 3 Submarines and 1 Troop-Transport
                                      British-Commonwealth defend with 1 Harbor-Defenses
                                          Ottomans roll dice for 3 Submarines in SZ 34, round 2 : 1/0 hits, 1.00 expected hits
                                      1 Harbor-Defenses owned by the British-Commonwealth lost in SZ 34
                                      Ottomans takes SZ 34 from British-Commonwealth
                                      Ottomans win with 2 Battlecruisers, 1 Battleship, 2 Destroyers, 1 Freighter, 3 Submarines and 1 Troop-Transport remaining. Battle score for attacker is 3
                                      Casualties for British-Commonwealth: 1 Harbor-Defenses
                                  Battle in Greece
                                      Ottomans attack with 1 Field-Artillery, 9 Infantrys, 4 Munitionss and 1 Zeppelin
                                      British defend with 2 Field-Artillerys, 1 Fighter, 2 Infantrys and 2 Trenchess; Italians defend with 1 Fighter
                                          Ottomans roll dice for 1 Field-Artillery, 9 Infantrys, 4 Munitionss and 1 Zeppelin in Greece, round 2 : 4/0 hits, 4.00 expected hits
                                          British roll dice for 2 Field-Artillerys, 2 Fighters, 2 Infantrys and 2 Trenchess in Greece, round 2 : 2/0 hits, 2.00 expected hits
                                          2 Trenchess owned by the British and 2 Infantrys owned by the Ottomans lost in Greece
                                          4 Munitionss owned by the Ottomans lost in Greece
                                          Ottomans roll dice for 1 Field-Artillery, 7 Infantrys and 1 Zeppelin in Greece, round 3 : 2/1 hits, 2.33 expected hits
                                          British roll dice for 2 Field-Artillerys, 2 Fighters and 2 Infantrys in Greece, round 3 : 2/0 hits, 2.00 expected hits
                                          2 Infantrys owned by the Ottomans and 2 Infantrys owned by the British lost in Greece
                                          Ottomans roll dice for 1 Field-Artillery, 5 Infantrys and 1 Zeppelin in Greece, round 4 : 2/0 hits, 2.00 expected hits
                                          British roll dice for 2 Field-Artillerys and 2 Fighters in Greece, round 4 : 2/1 hits, 1.67 expected hits
                                          2 Infantrys owned by the Ottomans and 2 Field-Artillerys owned by the British lost in Greece
                                          Ottomans roll dice for 1 Field-Artillery, 3 Infantrys and 1 Zeppelin in Greece, round 5 : 1/1 hits, 1.67 expected hits
                                          British roll dice for 2 Fighters in Greece, round 5 : 1/0 hits, 1.00 expected hits
                                          1 Infantry owned by the Ottomans and 1 Fighter owned by the British lost in Greece
                                          Ottomans roll dice for 1 Field-Artillery, 2 Infantrys and 1 Zeppelin in Greece, round 6 : 1/1 hits, 1.33 expected hits
                                          British roll dice for 1 Fighter in Greece, round 6 : 1/1 hits, 0.50 expected hits
                                          1 Infantry owned by the Ottomans and 1 Fighter owned by the Italians lost in Greece
                                      Ottomans win, taking Greece from British with 1 Field-Artillery, 1 Infantry and 1 Zeppelin remaining. Battle score for attacker is 20
                                      Casualties for Ottomans: 8 Infantrys and 4 Munitionss
                                      Casualties for British: 2 Field-Artillerys, 1 Fighter, 2 Infantrys and 2 Trenchess
                                      Casualties for Italians: 1 Fighter
                                  Battle in Romania
                                      Ottomans attack with 1 Field-Artillery and 1 Infantry
                                      Russians defend with 2 Infantrys
                                          Ottomans roll dice for 1 Field-Artillery and 1 Infantry in Romania, round 2 : 1/1 hits, 0.67 expected hits
                                          Russians roll dice for 2 Infantrys in Romania, round 2 : 1/1 hits, 0.33 expected hits
                                          1 Infantry owned by the Ottomans and 1 Infantry owned by the Russians lost in Romania
                                          Ottomans roll dice for 1 Field-Artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits
                                          Russians roll dice for 1 Infantry in Romania, round 3 : 0/1 hits, 0.17 expected hits
                                          Ottomans roll dice for 1 Field-Artillery in Romania, round 4 : 0/1 hits, 0.33 expected hits
                                          Russians roll dice for 1 Infantry in Romania, round 4 : 1/1 hits, 0.17 expected hits
                                      1 Field-Artillery owned by the Ottomans lost in Romania
                                      Russians win with 1 Infantry remaining. Battle score for attacker is -5
                                      Casualties for Ottomans: 1 Field-Artillery and 1 Infantry
                                      Casualties for Russians: 1 Infantry
                                  Battle in Cairo
                                      Ottomans attack with 3 Cavalrys, 4 Field-Artillerys, 1 Fighter, 12 Infantrys and 1 Zeppelin
                                      Italians defend with 1 Infantry; British-Commonwealth defend with 1 AA-Gun, 4 Cavalrys, 1 Factory, 3 Field-Artillerys, 1 Fighter, 6 Infantrys and 4 Trenchess
                                          British-Commonwealth roll AA dice in Cairo : 0/1 hits, 0.33 expected hits
                                          Ottomans roll dice for 3 Cavalrys, 4 Field-Artillerys, 1 Fighter, 12 Infantrys and 1 Zeppelin in Cairo, round 2 : 6/1 hits, 5.67 expected hits
                                      Units damaged: 2 Trenchess owned by the British-Commonwealth
                                          British-Commonwealth roll dice for 1 AA-Gun, 4 Cavalrys, 3 Field-Artillerys, 1 Fighter, 7 Infantrys and 4 Trenchess in Cairo, round 2 : 4/1 hits, 3.33 expected hits
                                          4 Infantrys owned by the Ottomans and 2 Trenchess owned by the British-Commonwealth lost in Cairo
                                          Ottomans roll dice for 3 Cavalrys, 4 Field-Artillerys, 1 Fighter, 8 Infantrys and 1 Zeppelin in Cairo, round 3 : 5/0 hits, 5.00 expected hits
                                          British-Commonwealth roll dice for 1 AA-Gun, 4 Cavalrys, 3 Field-Artillerys, 1 Fighter, 7 Infantrys and 2 Trenchess in Cairo, round 3 : 4/1 hits, 3.33 expected hits
                                          2 Infantrys owned by the British-Commonwealth, 4 Infantrys owned by the Ottomans, 1 AA-Gun owned by the British-Commonwealth and 2 Trenchess owned by the British-Commonwealth lost in Cairo
                                          Ottomans roll dice for 3 Cavalrys, 4 Field-Artillerys, 1 Fighter, 4 Infantrys and 1 Zeppelin in Cairo, round 4 : 4/1 hits, 4.33 expected hits
                                          British-Commonwealth roll dice for 4 Cavalrys, 3 Field-Artillerys, 1 Fighter and 5 Infantrys in Cairo, round 4 : 3/0 hits, 3.00 expected hits
                                          4 Infantrys owned by the British-Commonwealth and 3 Infantrys owned by the Ottomans lost in Cairo
                                          Ottomans roll dice for 3 Cavalrys, 4 Field-Artillerys, 1 Fighter, 1 Infantry and 1 Zeppelin in Cairo, round 5 : 4/1 hits, 3.83 expected hits
                                          British-Commonwealth roll dice for 4 Cavalrys, 3 Field-Artillerys, 1 Fighter and 1 Infantry in Cairo, round 5 : 3/1 hits, 2.33 expected hits
                                          1 Infantry owned by the Ottomans, 2 Cavalrys owned by the Ottomans, 3 Cavalrys owned by the British-Commonwealth and 1 Infantry owned by the Italians lost in Cairo
                                          Ottomans roll dice for 1 Cavalry, 4 Field-Artillerys, 1 Fighter and 1 Zeppelin in Cairo, round 6 : 3/1 hits, 2.50 expected hits
                                          British-Commonwealth roll dice for 1 Cavalry, 3 Field-Artillerys and 1 Fighter in Cairo, round 6 : 1/1 hits, 1.67 expected hits
                                          1 Cavalry owned by the Ottomans, 1 Cavalry owned by the British-Commonwealth and 2 Field-Artillerys owned by the British-Commonwealth lost in Cairo
                                          Ottomans roll dice for 4 Field-Artillerys, 1 Fighter and 1 Zeppelin in Cairo, round 7 : 2/0 hits, 2.00 expected hits
                                          British-Commonwealth roll dice for 1 Field-Artillery and 1 Fighter in Cairo, round 7 : 1/1 hits, 0.83 expected hits
                                      1 Field-Artillery owned by the Ottomans, 1 Fighter owned by the British-Commonwealth and 1 Field-Artillery owned by the British-Commonwealth lost in Cairo
                                      Ottomans takes Cairo from British-Commonwealth
                                      Ottomans win with 3 Field-Artillerys, 1 Fighter and 1 Zeppelin remaining. Battle score for attacker is 29
                                      Casualties for Ottomans: 3 Cavalrys, 1 Field-Artillery and 12 Infantrys
                                      Casualties for British-Commonwealth: 1 AA-Gun, 4 Cavalrys, 3 Field-Artillerys, 1 Fighter, 6 Infantrys and 4 Trenchess
                                      Casualties for Italians: 1 Infantry
                                  Battle in SZ 44
                                      Ottomans attack with 1 Munitions
                                      British-Commonwealth defend with 2 Battlecruisers, 2 Battleships, 3 Destroyers, 2 Freighters, 2 Harbor-Defensess and 1 Troop-Transport
                                          Ottomans roll dice for 1 Munitions in SZ 44, round 2 : 1/1 hits, 0.33 expected hits
                                      Units damaged: 1 Battleship owned by the British-Commonwealth
                                          1 Munitions owned by the Ottomans lost in SZ 44
                                      British-Commonwealth win
                                      . Battle score for attacker is 0
                                      Casualties for Ottomans: 1 Munitions
                                  Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD
                          
                              Non Combat Move - Ottomans
                                  1 Zeppelin moved from Greece to Istanbul
                                  3 Infantrys moved from Syria to Arar
                                  1 Fighter moved from Cairo to Jerusalem
                                  1 Zeppelin moved from Cairo to Istanbul
                          
                              Place Units - Ottomans
                                  6 Infantrys and 1 Trenches placed in Syria
                                  Ottomans undo move 1.
                                  4 Infantrys and 1 Trenches placed in Syria
                                  2 Battlecruisers and 2 Destroyers placed in SZ 36
                                  2 Infantrys placed in Basrah
                                  4 Infantrys placed in Istanbul
                          
                              Turn Complete - Ottomans
                                  Ottomans collect 73 PUs; end with 73 PUs
                                  Ottomans creates 4 Munitionss in SZ 34
                                  Ottomans creates 2 Munitionss in SZ 36
                                  Ottomans creates 1 Munitions in SZ 39
                          

                          Combat Hit Differential Summary :

                          British-Commonwealth regular : 1.50
                          British-Commonwealth AA : -0.33
                          Russians regular : 1.33
                          Ottomans regular : -0.33
                          British regular : 0.83
                          

                          Savegame

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                          • djabwanaD Offline
                            djabwana
                            last edited by djabwana

                            Great round for the Ottomans, who have secured both the Suez canal and Greece. Next time though those sloppy Austrians shouldn't shell a factory right before the Ottomans conquer it (whoops!).

                            5b0ac997-9913-4d24-a843-0f9467a2a6ad-image.png

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                            • GenerationKILLG Offline
                              GenerationKILL
                              last edited by

                              TripleA Turn Summary: British round 3

                              TripleA Turn Summary for game: Over The Top, version: 1.0.0

                              Game History

                              Round: 3
                              
                                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - British
                                      Trigger -infraDuringCombatMove-British-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                      Trigger Add British Munitions: British has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                      2 units repaired.
                                      2 Field-Artillerys, 4 Infantrys and 1 Troop-Transport moved from SZ 12 to SZ 18
                                      2 Field-Artillerys and 4 Infantrys moved from SZ 18 to London
                                      1 Destroyer moved from SZ 14 to SZ 75
                                            Russians take SZ 75 from Germans
                                      4 Destroyers moved from SZ 14 to SZ 8
                                      3 Infantrys moved from SZ 30 to Naples
                              
                                  Load Munitions - British
                                      British collect 0 PUs; end with 58 PUs
                                      British creates 5 Munitionss in SZ 8
                              
                                  Fire Munitions and Combat Move - British
                                      5 Munitionss moved from SZ 8 to SZ 9
                                      2 Infantrys moved from Ypres to Paschendale
                                      2 Infantrys moved from Arras to Somme
                                      1 Fighter moved from Arras to Somme
                                      1 Fighter moved from Arras to Somme
                                      1 Fighter moved from Ypres to Paschendale
                                      2 Infantrys moved from Flanders to Ypres
                                      3 Field-Artillerys and 6 Infantrys moved from Flanders to Arras
                                      6 Infantrys moved from Picardy to RR 17
                                      1 Armored-Train, 6 Infantrys and 1 Train moved from RR 17 to RR 123
                                      6 Infantrys moved from RR 123 to Arras
                                      3 Cavalrys moved from Picardy to Chantilly
                                      3 Infantrys moved from Picardy to Compiegne
                                      4 Infantrys moved from London to SZ 8
                                      4 Infantrys moved from London to SZ 8
                                      8 Infantrys moved from SZ 8 to Picardy
                              
                                  Purchase Units - British
                                      British buy 2 Destroyers, 1 Develop-Bomber and 1 Zeppelin; Remaining resources: 0 PUs; 
                              
                                  Combat - British
                                      Trigger -infraDuringCombatMove-British-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                      British creates battle in territory OVER THE TOP
                                      British creates battle in territory By DKJD
                                      Battle in SZ 9
                                          British attack with 5 Munitionss
                                          Germans defend with 3 Battlecruisers, 4 Battleships, 2 Destroyers, 1 Freighter, 8 Harbor-Defensess and 3 Submarines
                                          3 Submarines owned by the Germans submerged
                                              British roll dice for 5 Munitionss in SZ 9, round 2 : 1/1 hits, 1.67 expected hits
                                          Units damaged: 1 Battleship owned by the Germans
                                              5 Munitionss owned by the British lost in SZ 9
                                          Germans win, taking By DKJD from Austrians with 3 Battlecruisers, 4 Battleships, 2 Destroyers, 1 Freighter and 8 Harbor-Defensess remaining. Battle score for attacker is 0
                                          Casualties for British: 5 Munitionss
                                      Battle in Paschendale
                                          British attack with 1 Fighter and 2 Infantrys
                                          Germans defend with 2 Infantrys
                                              British roll dice for 1 Fighter and 2 Infantrys in Paschendale, round 2 : 0/1 hits, 0.83 expected hits
                                              Germans roll dice for 2 Infantrys in Paschendale, round 2 : 0/1 hits, 0.33 expected hits
                                              British roll dice for 1 Fighter and 2 Infantrys in Paschendale, round 3 : 1/1 hits, 0.83 expected hits
                                              Germans roll dice for 2 Infantrys in Paschendale, round 3 : 0/1 hits, 0.33 expected hits
                                              1 Infantry owned by the Germans lost in Paschendale
                                              British roll dice for 1 Fighter and 2 Infantrys in Paschendale, round 4 : 1/1 hits, 0.83 expected hits
                                              Germans roll dice for 1 Infantry in Paschendale, round 4 : 0/1 hits, 0.17 expected hits
                                              1 Infantry owned by the Germans lost in Paschendale
                                          British win, taking Paschendale from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                                          Casualties for Germans: 2 Infantrys
                                      Battle in Somme
                                          British attack with 2 Fighters and 2 Infantrys
                                          Germans defend with 2 Infantrys
                                              British roll dice for 2 Fighters and 2 Infantrys in Somme, round 2 : 1/1 hits, 1.33 expected hits
                                              Germans roll dice for 2 Infantrys in Somme, round 2 : 0/1 hits, 0.33 expected hits
                                              1 Infantry owned by the Germans lost in Somme
                                              British roll dice for 2 Fighters and 2 Infantrys in Somme, round 3 : 1/1 hits, 1.33 expected hits
                                              Germans roll dice for 1 Infantry in Somme, round 3 : 0/1 hits, 0.17 expected hits
                                              1 Infantry owned by the Germans lost in Somme
                                          British win, taking Somme from Germans with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                                          Casualties for Germans: 2 Infantrys
                                      Trigger Remove British Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British in By DKJD
                              
                                  Non Combat Move - British
                                      2 Fighters moved from Somme to Arras
                                      1 Fighter moved from Paschendale to Ypres
                              
                                  Place Units - British
                                      2 Destroyers placed in SZ 8
                                      1 Develop-Bomber and 1 Zeppelin placed in London
                                      Trigger -British-Develop-Bomber: buyDevelop-Bomber removed from British-Frontier
                                      Trigger -British-Develop-Bomber: buyBomber added to British-Frontier
                                      Trigger -British-Develop-Bomber: buyBomber added to British-Commonwealth-Frontier
                                      Trigger -British-Develop-Bomber: has removed 1 Develop-Bomber owned by British in London
                              
                                  Turn Complete - British
                                      British collect 54 PUs; end with 54 PUs
                                      British creates 5 Munitionss in SZ 8
                              

                              Combat Hit Differential Summary :

                              Germans regular : -1.33
                              British regular : -1.83
                              

                              Savegame

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                              • GenerationKILLG Offline
                                GenerationKILL
                                last edited by

                                TripleA Turn Summary: British-Commonwealth round 3

                                TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                Game History

                                Round: 3
                                
                                    Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth
                                        Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                        Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                        1 unit repaired.
                                        2 Battlecruisers and 2 Battleships moved from SZ 44 to SZ 40
                                        2 Infantrys moved from Egypt to Cairo
                                        1 Infantry moved from Hurghada to Egypt
                                        2 Infantrys moved from Togoland to Nigeria
                                        1 Infantry moved from Ivory Coast to Togoland
                                
                                    Load Munitions - British-Commonwealth
                                        British-Commonwealth collect 0 PUs; end with 54 PUs
                                        British-Commonwealth creates 6 Munitionss in SZ 40
                                
                                    Fire Munitions and Combat Move - British-Commonwealth
                                            British-Commonwealth takes Transvaal from Imperial-German-Afrika
                                        1 Infantry moved from Natal to Transvaal
                                        1 Field-Artillery, 1 Fighter and 3 Infantrys moved from S. Africa to Buchuanaland
                                        4 Munitionss moved from SZ 40 to SZ 39
                                        2 Munitionss moved from SZ 40 to SZ 39
                                        2 Field-Artillerys and 6 Infantrys moved from India to SZ 44
                                        1 Cavalry moved from India to SZ 44
                                        1 Cavalry, 2 Destroyers, 2 Field-Artillerys, 2 Freighters, 6 Infantrys and 1 Troop-Transport moved from SZ 44 to SZ 40
                                        1 Destroyer moved from SZ 44 to SZ 40
                                        1 Destroyer moved from SZ 86 to SZ 44
                                        British-Commonwealth undo move 4.
                                        British-Commonwealth undo move 3.
                                        6 Munitionss moved from SZ 40 to Oman
                                        6 Infantrys moved from SZ 40 to Oman
                                        1 Cavalry and 2 Field-Artillerys moved from SZ 40 to Oman
                                
                                    Purchase Units - British-Commonwealth
                                        British-Commonwealth buy 1 Bomber, 2 Field-Artillerys, 4 Infantrys, 2 Submarines and 1 Zeppelin; Remaining resources: 0 PUs; 
                                
                                    Combat - British-Commonwealth
                                        Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                        British-Commonwealth creates battle in territory OVER THE TOP
                                        British-Commonwealth creates battle in territory Cairo
                                        Battle in Cairo
                                            British-Commonwealth attack with 2 Infantrys
                                            Ottomans defend with 1 Factory and 3 Field-Artillerys
                                                British-Commonwealth roll dice for 2 Infantrys in Cairo, round 2 : 0/1 hits, 0.33 expected hits
                                                Ottomans roll dice for 3 Field-Artillerys in Cairo, round 2 : 1/0 hits, 1.00 expected hits
                                                1 Infantry owned by the British-Commonwealth lost in Cairo
                                                British-Commonwealth roll dice for 1 Infantry in Cairo, round 3 : 0/1 hits, 0.17 expected hits
                                                Ottomans roll dice for 3 Field-Artillerys in Cairo, round 3 : 1/0 hits, 1.00 expected hits
                                                1 Infantry owned by the British-Commonwealth lost in Cairo
                                            Ottomans win with 3 Field-Artillerys remaining. Battle score for attacker is -4
                                            Casualties for British-Commonwealth: 2 Infantrys
                                        Battle in Buchuanaland
                                            British-Commonwealth attack with 1 Field-Artillery, 1 Fighter and 3 Infantrys
                                            Imperial-German-Afrika defend with 1 Field-Artillery and 2 Infantrys
                                                British-Commonwealth roll dice for 1 Field-Artillery, 1 Fighter and 3 Infantrys in Buchuanaland, round 2 : 2/1 hits, 1.50 expected hits
                                                Imperial-German-Afrika roll dice for 1 Field-Artillery and 2 Infantrys in Buchuanaland, round 2 : 1/1 hits, 0.67 expected hits
                                                1 Infantry owned by the British-Commonwealth and 2 Infantrys owned by the Imperial-German-Afrika lost in Buchuanaland
                                                British-Commonwealth roll dice for 1 Field-Artillery, 1 Fighter and 2 Infantrys in Buchuanaland, round 3 : 1/1 hits, 1.33 expected hits
                                                Imperial-German-Afrika roll dice for 1 Field-Artillery in Buchuanaland, round 3 : 0/1 hits, 0.33 expected hits
                                            1 Field-Artillery owned by the Imperial-German-Afrika lost in Buchuanaland
                                            British-Commonwealth takes Buchuanaland from Imperial-German-Afrika
                                            British-Commonwealth win
                                            . Battle score for attacker is 7
                                            Casualties for British-Commonwealth: 1 Infantry
                                            Casualties for Imperial-German-Afrika: 1 Field-Artillery and 2 Infantrys
                                        Battle in Oman
                                            British-Commonwealth attack with 1 Cavalry, 2 Field-Artillerys, 6 Infantrys and 6 Munitionss
                                            Ottomans defend with 4 Infantrys
                                                British-Commonwealth roll dice for 1 Cavalry, 2 Field-Artillerys, 6 Infantrys and 6 Munitionss in Oman, round 2 : 4/1 hits, 4.17 expected hits
                                                Ottomans roll dice for 4 Infantrys in Oman, round 2 : 0/1 hits, 0.67 expected hits
                                                4 Infantrys owned by the Ottomans lost in Oman
                                                6 Munitionss owned by the British-Commonwealth lost in Oman
                                            British-Commonwealth takes Oman from Ottomans
                                            British-Commonwealth win
                                            . Battle score for attacker is 8
                                            Casualties for Ottomans: 4 Infantrys
                                            Casualties for British-Commonwealth: 6 Munitionss
                                        Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD
                                
                                    Non Combat Move - British-Commonwealth
                                        1 Fighter moved from Buchuanaland to S. Africa
                                
                                    Place Units - British-Commonwealth
                                        2 Submarines placed in SZ 44
                                        1 Bomber, 1 Infantry and 1 Zeppelin placed in India
                                        2 Field-Artillerys and 3 Infantrys placed in S. Africa
                                
                                    Turn Complete - British-Commonwealth
                                        British-Commonwealth collect 50 PUs; end with 50 PUs
                                        British-Commonwealth creates 6 Munitionss in SZ 40
                                

                                Combat Hit Differential Summary :

                                Imperial-German-Afrika regular : 0.00
                                British-Commonwealth regular : -0.50
                                Ottomans regular : -0.67
                                

                                Savegame

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                                • GenerationKILLG Offline
                                  GenerationKILL
                                  last edited by

                                  TripleA Turn Summary: Italians round 3

                                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                  Game History

                                  Round: 3
                                  
                                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians
                                          Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                          Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                          1 Battlecruiser and 1 Battleship moved from SZ 30 to SZ 34
                                                Italians take SZ 32 from Austrians
                                          1 Battlecruiser and 1 Battleship moved from SZ 30 to SZ 34
                                          1 Freighter moved from SZ 83 to SZ 34
                                  
                                      Load Munitions - Italians
                                          Italians collect 0 PUs; end with 36 PUs
                                          Italians creates 6 Munitionss in SZ 34
                                  
                                      Fire Munitions and Combat Move - Italians
                                          1 Zeppelin moved from Rome to SZ 34
                                          2 Destroyers moved from SZ 30 to SZ 34
                                          1 Infantry moved from Cyreniaca to Tobruk
                                          1 Field-Artillery and 5 Infantrys moved from Tuscany to Venice
                                          3 Cavalrys, 5 Field-Artillerys and 3 Infantrys moved from Piedmont to Venice
                                          6 Infantrys moved from Rome to Tuscany
                                          1 Infantry moved from Naples to Tuscany
                                  
                                      Purchase Units - Italians
                                          Italians buy 3 Field-Artillerys, 6 Infantrys and 3 Trenchess; Remaining resources: 0 PUs; 
                                  
                                      Combat - Italians
                                          Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                          Italians creates battle in territory OVER THE TOP
                                          Battle in SZ 34
                                              Italians attack with 2 Battlecruisers, 2 Battleships, 2 Destroyers, 1 Freighter, 6 Munitionss and 1 Zeppelin
                                              Ottomans defend with 2 Battlecruisers, 1 Battleship, 2 Destroyers, 1 Freighter, 3 Submarines and 1 Troop-Transport
                                                  Italians roll dice for 2 Battlecruisers, 2 Battleships, 2 Destroyers, 1 Freighter, 6 Munitionss and 1 Zeppelin in SZ 34, round 2 : 5/1 hits, 4.83 expected hits
                                              Units damaged: 1 Battleship owned by the Ottomans
                                                  Ottomans roll dice for 3 Submarines in SZ 34, round 2 : 0/1 hits, 0.50 expected hits
                                                  Ottomans roll dice for 2 Battlecruisers, 1 Battleship, 2 Destroyers, 1 Freighter and 1 Troop-Transport in SZ 34, round 2 : 3/1 hits, 2.50 expected hits
                                              Units damaged: 2 Battleships owned by the Italians
                                                  3 Submarines owned by the Ottomans, 1 Troop-Transport owned by the Ottomans and 1 Freighter owned by the Italians lost in SZ 34
                                                  6 Munitionss owned by the Italians lost in SZ 34
                                                  Italians roll dice for 2 Battlecruisers, 2 Battleships, 2 Destroyers and 1 Zeppelin in SZ 34, round 3 : 2/1 hits, 2.83 expected hits
                                                  Ottomans roll dice for 2 Battlecruisers, 1 Battleship, 2 Destroyers and 1 Freighter in SZ 34, round 3 : 3/1 hits, 2.50 expected hits
                                                  2 Battleships owned by the Italians, 1 Destroyer owned by the Italians, 1 Destroyer owned by the Ottomans and 1 Freighter owned by the Ottomans lost in SZ 34
                                                  Italians roll dice for 2 Battlecruisers, 1 Destroyer and 1 Zeppelin in SZ 34, round 4 : 1/1 hits, 1.67 expected hits
                                                  Ottomans roll dice for 2 Battlecruisers, 1 Battleship and 1 Destroyer in SZ 34, round 4 : 2/0 hits, 2.00 expected hits
                                                  1 Destroyer owned by the Italians, 1 Destroyer owned by the Ottomans and 1 Zeppelin owned by the Italians lost in SZ 34
                                                  Italians roll dice for 2 Battlecruisers in SZ 34, round 5 : 1/0 hits, 1.00 expected hits
                                                  Ottomans roll dice for 2 Battlecruisers and 1 Battleship in SZ 34, round 5 : 2/1 hits, 1.67 expected hits
                                                  2 Battlecruisers owned by the Italians and 1 Battlecruiser owned by the Ottomans lost in SZ 34
                                              Ottomans win with 1 Battlecruiser and 1 Battleship remaining. Battle score for attacker is -31
                                              Casualties for Italians: 2 Battlecruisers, 2 Battleships, 2 Destroyers, 1 Freighter, 6 Munitionss and 1 Zeppelin
                                              Casualties for Ottomans: 1 Battlecruiser, 2 Destroyers, 1 Freighter, 3 Submarines and 1 Troop-Transport
                                          Battle in Venice
                                              Italians attack with 3 Cavalrys, 6 Field-Artillerys and 8 Infantrys
                                              Germans defend with 3 Field-Artillerys and 9 Infantrys; Austrians defend with 1 AA-Gun, 2 Field-Artillerys, 3 Fighters, 10 Infantrys and 2 Trenchess
                                                  Italians roll dice for 3 Cavalrys, 6 Field-Artillerys and 8 Infantrys in Venice, round 2 : 5/1 hits, 4.83 expected hits
                                                  Austrians roll dice for 1 AA-Gun, 5 Field-Artillerys, 3 Fighters, 19 Infantrys and 2 Trenchess in Venice, round 2 : 7/1 hits, 6.33 expected hits
                                                  1 Infantry owned by the Germans, 2 Trenchess owned by the Austrians and 7 Infantrys owned by the Italians lost in Venice
                                              6 Field-Artillerys owned by the Italians, 3 Cavalrys owned by the Italians and 1 Infantry owned by the Italians retreated to Piedmont
                                              Austrians win with 1 AA-Gun, 5 Field-Artillerys, 3 Fighters and 18 Infantrys remaining. Battle score for attacker is -6
                                              Casualties for Italians: 7 Infantrys
                                              Casualties for Austrians: 2 Trenchess
                                              Casualties for Germans: 1 Infantry
                                          Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD
                                  
                                      Non Combat Move - Italians
                                  
                                      Place Units - Italians
                                          1 Trenches placed in Tuscany
                                          3 Field-Artillerys, 3 Infantrys and 2 Trenchess placed in Piedmont
                                          3 Infantrys placed in Rome
                                  
                                      Turn Complete - Italians
                                          Italians collect 36 PUs; end with 36 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Italians regular : -1.17
                                  Austrians regular : 0.67
                                  Ottomans regular : 0.83
                                  

                                  Savegame

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                                  • GenerationKILLG Offline
                                    GenerationKILL
                                    last edited by

                                    TripleA Turn Summary: Americans round 3

                                    TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                    Game History

                                    Round: 3
                                    
                                        Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans
                                            Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                            Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                Americans loses 0 PUs for violating US 3s neutrality.
                                            1 Infantry moved from US 2 to US 3
                                                  Americans take US 3 from Neutral
                                            1 Fighter moved from Fontainbleu to Chaumont
                                    
                                        Load Munitions - Americans
                                            Americans collect 0 PUs; end with 34 PUs
                                    
                                        Purchase Units - Americans
                                            Americans buy 1 Develop-Bomber; Remaining resources: 4 PUs; 
                                    
                                        Combat - Americans
                                            Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                            Americans creates battle in territory OVER THE TOP
                                            Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD
                                    
                                        Non Combat Move - Americans
                                    
                                        Place Units - Americans
                                            1 Develop-Bomber placed in Fontainbleu
                                            Trigger -Americans-Develop-Bomber: buyDevelop-Bomber removed from Americans-Frontier
                                            Trigger -Americans-Develop-Bomber: buyBomber added to Americans-Frontier
                                            Trigger -Americans-Develop-Bomber: has removed 1 Develop-Bomber owned by Americans in Fontainbleu
                                    
                                        Turn Complete - Americans
                                            Americans collect 27 PUs; end with 31 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                    • djabwanaD Offline
                                      djabwana
                                      last edited by

                                      TripleA Turn Summary: Bolsheviks round 3

                                      TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                      Game History

                                      Round: 3
                                      
                                          Move Battleships/Cruisers, Heavy Artillery, and Railguns - Bolsheviks
                                              Trigger -infraDuringCombatMove-Bolsheviks-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                              Trigger Add Bolsheviks Munitions: Bolsheviks has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                      
                                          Load Munitions - Bolsheviks
                                              Bolsheviks collect 0 PUs; end with 31 PUs
                                              Bolsheviks creates 1 Infantry in BR 2
                                      
                                          Fire Munitions and Combat Move - Bolsheviks
                                              1 Infantry moved from Vyatka to Ivanova
                                                    Bolsheviks take Ivanova from Russians
                                              1 Cavalry moved from Vologda to Vyatka
                                              2 Cavalrys, 3 Field-Artillerys and 9 Infantrys moved from BR 4 to Vyatka
                                              1 Cavalry moved from Izhevsk to Vyatka
                                              1 Infantry moved from Kazan to Vyatka
                                              1 Cavalry moved from Samara to Vyatka
                                              1 Infantry moved from Tartarstan to Tambov
                                                    Bolsheviks take Tambov from Russians
                                              1 Cavalry moved from Penza to Samara
                                              2 Cavalrys moved from Russian Infiltration to Vyatka
                                              1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 2 Field-Artillerys and 6 Infantrys moved from Russian Infiltration to BR 4
                                              1 Fighter moved from BR 3 to Vyatka
                                              1 Field-Artillery and 4 Infantrys moved from BR 3 to Russian Infiltration
                                              1 Field-Artillery, 11 Infantrys and 1 Lenin moved from BR 2 to BR 3
                                      
                                          Purchase Units - Bolsheviks
                                              Bolsheviks buy 1 Elite-Offensive-Infantry, 2 Infantrys and 2 Zeppelins; Remaining resources: 0 PUs; 
                                      
                                          Combat - Bolsheviks
                                              Trigger -infraDuringCombatMove-Bolsheviks-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                              Bolsheviks creates battle in territory OVER THE TOP
                                              Trigger Remove Bolsheviks Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Bolsheviks in By DKJD
                                      
                                          Non Combat Move - Bolsheviks
                                              2 Fighters moved from Bolshevik Revolution to BR 3
                                              1 AA-Gun moved from BR 2 to BR 3
                                      
                                          Place Units - Bolsheviks
                                              1 Elite-Offensive-Infantry and 2 Infantrys placed in Russian Infiltration
                                              2 Zeppelins placed in Bolshevik Revolution
                                      
                                          Turn Complete - Bolsheviks
                                              Bolsheviks collect 33 PUs; end with 33 PUs
                                              Bolsheviks creates 1 Infantry in BR 3
                                      

                                      Savegame

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                                      • djabwanaD Offline
                                        djabwana
                                        last edited by

                                        TripleA Turn Summary: Germans round 4

                                        TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                        Game History

                                        Round: 4
                                        
                                            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans
                                                Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                2 units repaired.
                                                1 Railgun moved from RR 20 to RR 22
                                        
                                            Load Munitions - Germans
                                                Germans collect 0 PUs; end with 113 PUs
                                                Germans creates 1 Gas-Munitions in Bavaria
                                                Germans creates 1 Gas-Munitions in Berlin
                                                Germans creates 1 Gas-Munitions in Innsbruck
                                                Germans creates 2 Munitionss in Kiel
                                                Germans creates 6 Munitionss in RR 22
                                                Germans creates 11 Munitionss in SZ 9
                                        
                                            Fire Munitions and Combat Move - Germans
                                                3 Submarines moved from SZ 9 to SZ 75
                                                11 Munitionss moved from SZ 9 to SZ 8
                                                1 Heavy-Artillery moved from Innsbruck to Venice
                                                4 Infantrys moved from Innsbruck to Venice
                                                3 Field-Artillerys and 8 Infantrys moved from Venice to Tuscany
                                                2 Field-Artillerys moved from Bulgaria to Romania
                                                1 Heavy-Artillery moved from Bavaria to Innsbruck
                                                5 Infantrys moved from Bavaria to Innsbruck
                                                6 Munitionss moved from RR 22 to Belarus
                                                2 Infantrys moved from Poland to Vilnius
                                                3 Infantrys moved from Poland to Kiev
                                                1 Fighter moved from Poland to Vilnius
                                                1 Fighter moved from Poland to Kiev
                                                1 Fighter moved from Poland to Kiev
                                                3 Infantrys moved from Kiel to SZ 9
                                                1 Freighter and 3 Infantrys moved from SZ 9 to SZ 4
                                                3 Infantrys moved from SZ 4 to Scotland
                                                1 Zeppelin moved from Poland to Tuscany
                                                1 Zeppelin moved from Berlin to Scotland
                                                2 Infantrys moved from Brussels to Paschendale
                                                4 Field-Artillerys moved from Brussels to Vimy
                                                2 Infantrys moved from Vimy to Somme
                                                1 Infantry moved from Brussels to Paschendale
                                                1 Infantry moved from Vimy to Somme
                                                3 Infantrys moved from Brussels to Vimy
                                                1 Fighter moved from Vimy to Paschendale
                                                1 Fighter moved from Vimy to Somme
                                                3 Infantrys moved from Vimy to Soissons
                                                1 Zeppelin moved from Mont Blanc to Soissons
                                                3 Infantrys moved from Vimy to Argonne
                                                1 Field-Artillery moved from Mont Blanc to Argonne
                                                1 Fighter moved from Mont Blanc to Argonne
                                                2 Infantrys moved from Bar-Le-Duc to Rhiems
                                                1 Red-Baron moved from Bar-Le-Duc to Rhiems
                                                3 Field-Artillerys moved from Verdun to Mont Blanc
                                                1 Cavalry moved from Vimy to Douamont
                                                1 Cavalry moved from Vimy to Mont Blanc
                                                2 Field-Artillerys moved from Nancy to Bar-Le-Duc
                                                2 Infantrys moved from Nancy to Bar-Le-Duc
                                                3 Infantrys moved from Metz to Nancy
                                                1 Field-Artillery moved from Metz to Nancy
                                                5 Infantrys moved from Rhineland to Metz
                                                3 Cavalrys moved from Bar-Le-Duc to Douamont
                                                2 Cavalrys moved from Bar-Le-Duc to Douamont
                                                1 Cavalry moved from Bar-Le-Duc to Douamont
                                                1 Cavalry moved from Bar-Le-Duc to Douamont
                                                2 Cavalrys moved from Vimy to Douamont
                                                1 Train moved from RR 133 to RR 29
                                                1 Heavy-Artillery moved from Berlin to RR 20
                                                6 Infantrys moved from Berlin to RR 20
                                                1 Infantry moved from Berlin to RR 20
                                                1 Armored-Train, 1 Heavy-Artillery, 7 Infantrys and 2 Trains moved from RR 20 to RR 22
                                                7 Infantrys moved from RR 22 to Poland
                                                1 Heavy-Artillery moved from RR 22 to Poland
                                                1 Armored-Train and 1 Train moved from RR 22 to RR 20
                                                2 Trains moved from RR 130 to RR 29
                                        
                                            Purchase Units - Germans
                                                Germans buy 1 Battleship, 3 Heavy-Artillerys, 19 Infantrys, 1 Railgun and 5 Trenchess; Remaining resources: 0 PUs; 
                                        
                                            Combat - Germans
                                                Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                Germans creates battle in territory OVER THE TOP
                                                Germans creates battle in territory By DKJD
                                                Strategic bombing raid in Belarus
                                                    Bombing raid in Belarus rolls: 1,0,2,1,1,2 and causes: 7 damage to unit: Factory
                                                    Bombing raid in Belarus causes 7 damage total. 
                                                        6 Munitionss owned by the Germans lost in Belarus
                                                Battle in Rhiems
                                                    Germans attack with 2 Infantrys and 1 Red-Baron
                                                    French defend with 1 Infantry
                                                        Germans roll dice for 2 Infantrys and 1 Red-Baron in Rhiems, round 2 : 1/1 hits, 1.17 expected hits
                                                        French roll dice for 1 Infantry in Rhiems, round 2 : 0/1 hits, 0.17 expected hits
                                                        1 Infantry owned by the French lost in Rhiems
                                                    Germans win, taking By DKJD from British, taking Rhiems from French with 2 Infantrys and 1 Red-Baron remaining. Battle score for attacker is 2
                                                    Casualties for French: 1 Infantry
                                                Battle in Argonne
                                                    Germans attack with 1 Field-Artillery, 1 Fighter and 3 Infantrys
                                                    French defend with 1 Field-Artillery and 3 Infantrys
                                                        Germans roll dice for 1 Field-Artillery, 1 Fighter and 3 Infantrys in Argonne, round 2 : 1/1 hits, 1.50 expected hits
                                                        French roll dice for 1 Field-Artillery and 3 Infantrys in Argonne, round 2 : 1/1 hits, 0.83 expected hits
                                                        1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Argonne
                                                        Germans roll dice for 1 Field-Artillery, 1 Fighter and 2 Infantrys in Argonne, round 3 : 1/1 hits, 1.33 expected hits
                                                        French roll dice for 1 Field-Artillery and 2 Infantrys in Argonne, round 3 : 1/1 hits, 0.67 expected hits
                                                        1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Argonne
                                                        Germans roll dice for 1 Field-Artillery, 1 Fighter and 1 Infantry in Argonne, round 4 : 1/1 hits, 1.17 expected hits
                                                        French roll dice for 1 Field-Artillery and 1 Infantry in Argonne, round 4 : 1/1 hits, 0.50 expected hits
                                                        1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Argonne
                                                        Germans roll dice for 1 Field-Artillery and 1 Fighter in Argonne, round 5 : 1/1 hits, 0.83 expected hits
                                                        French roll dice for 1 Field-Artillery in Argonne, round 5 : 1/1 hits, 0.33 expected hits
                                                    1 Field-Artillery owned by the French and 1 Field-Artillery owned by the Germans lost in Argonne
                                                    Germans win with 1 Fighter remaining. Battle score for attacker is 0
                                                    Casualties for Germans: 1 Field-Artillery and 3 Infantrys
                                                    Casualties for French: 1 Field-Artillery and 3 Infantrys
                                                Battle in Romania
                                                    Germans attack with 2 Field-Artillerys
                                                    Russians defend with 1 Infantry
                                                        Germans roll dice for 2 Field-Artillerys in Romania, round 2 : 1/1 hits, 0.67 expected hits
                                                        Russians roll dice for 1 Infantry in Romania, round 2 : 0/1 hits, 0.17 expected hits
                                                        1 Infantry owned by the Russians lost in Romania
                                                    Germans win, taking Romania from Russians with 2 Field-Artillerys remaining. Battle score for attacker is 2
                                                    Casualties for Russians: 1 Infantry
                                                Battle in Vilnius
                                                    Germans attack with 1 Fighter and 2 Infantrys
                                                    Russians defend with 1 Infantry
                                                        Germans roll dice for 1 Fighter and 2 Infantrys in Vilnius, round 2 : 1/1 hits, 0.83 expected hits
                                                        Russians roll dice for 1 Infantry in Vilnius, round 2 : 1/1 hits, 0.17 expected hits
                                                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vilnius
                                                    Germans win, taking Vilnius from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                                                    Casualties for Germans: 1 Infantry
                                                    Casualties for Russians: 1 Infantry
                                                Battle in Scotland
                                                    Germans attack with 3 Infantrys and 1 Zeppelin
                                                    British defend with 2 Infantrys and 1 Trenches
                                                        Germans roll dice for 3 Infantrys and 1 Zeppelin in Scotland, round 2 : 1/1 hits, 1.17 expected hits
                                                    Units damaged: 1 Trenches owned by the British
                                                        British roll dice for 2 Infantrys and 1 Trenches in Scotland, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 Infantry owned by the Germans lost in Scotland
                                                        Germans roll dice for 2 Infantrys and 1 Zeppelin in Scotland, round 3 : 1/1 hits, 0.83 expected hits
                                                        British roll dice for 2 Infantrys and 1 Trenches in Scotland, round 3 : 0/1 hits, 0.33 expected hits
                                                        1 Trenches owned by the British lost in Scotland
                                                        Germans roll dice for 2 Infantrys and 1 Zeppelin in Scotland, round 4 : 1/1 hits, 0.83 expected hits
                                                        British roll dice for 2 Infantrys in Scotland, round 4 : 0/1 hits, 0.33 expected hits
                                                        1 Infantry owned by the British lost in Scotland
                                                        Germans roll dice for 2 Infantrys and 1 Zeppelin in Scotland, round 5 : 1/1 hits, 0.83 expected hits
                                                        British roll dice for 1 Infantry in Scotland, round 5 : 0/1 hits, 0.17 expected hits
                                                        1 Infantry owned by the British lost in Scotland
                                                    Germans win, taking Scotland from British with 2 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 5
                                                    Casualties for Germans: 1 Infantry
                                                    Casualties for British: 2 Infantrys and 1 Trenches
                                                Battle in Paschendale
                                                    Germans attack with 1 Fighter and 3 Infantrys
                                                    British defend with 2 Infantrys
                                                        Germans roll dice for 1 Fighter and 3 Infantrys in Paschendale, round 2 : 1/0 hits, 1.00 expected hits
                                                        British roll dice for 2 Infantrys in Paschendale, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Paschendale
                                                        Germans roll dice for 1 Fighter and 2 Infantrys in Paschendale, round 3 : 1/1 hits, 0.83 expected hits
                                                        British roll dice for 1 Infantry in Paschendale, round 3 : 0/1 hits, 0.17 expected hits
                                                        1 Infantry owned by the British lost in Paschendale
                                                    Germans win, taking Paschendale from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                                                    Casualties for Germans: 1 Infantry
                                                    Casualties for British: 2 Infantrys
                                                Battle in Soissons
                                                    Germans attack with 3 Infantrys and 1 Zeppelin
                                                    French defend with 1 Field-Artillery and 1 Infantry
                                                        Germans roll dice for 3 Infantrys and 1 Zeppelin in Soissons, round 2 : 2/1 hits, 1.17 expected hits
                                                        French roll dice for 1 Field-Artillery and 1 Infantry in Soissons, round 2 : 1/1 hits, 0.50 expected hits
                                                    1 Field-Artillery owned by the French, 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Soissons
                                                    Germans win, taking Soissons from French with 2 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 5
                                                    Casualties for Germans: 1 Infantry
                                                    Casualties for French: 1 Field-Artillery and 1 Infantry
                                                Battle in Somme
                                                    Germans attack with 1 Fighter and 3 Infantrys
                                                    British defend with 2 Infantrys
                                                        Germans roll dice for 1 Fighter and 3 Infantrys in Somme, round 2 : 1/0 hits, 1.00 expected hits
                                                        British roll dice for 2 Infantrys in Somme, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Somme
                                                        Germans roll dice for 1 Fighter and 2 Infantrys in Somme, round 3 : 1/1 hits, 0.83 expected hits
                                                        British roll dice for 1 Infantry in Somme, round 3 : 0/1 hits, 0.17 expected hits
                                                        1 Infantry owned by the British lost in Somme
                                                    Germans win, taking Somme from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                                                    Casualties for Germans: 1 Infantry
                                                    Casualties for British: 2 Infantrys
                                                Battle in Kiev
                                                    Germans attack with 2 Fighters and 3 Infantrys
                                                    Russians defend with 2 Infantrys
                                                        Germans roll dice for 2 Fighters and 3 Infantrys in Kiev, round 2 : 2/1 hits, 1.50 expected hits
                                                        Russians roll dice for 2 Infantrys in Kiev, round 2 : 1/1 hits, 0.33 expected hits
                                                        2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
                                                    Germans win, taking Kiev from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                                                    Casualties for Germans: 1 Infantry
                                                    Casualties for Russians: 2 Infantrys
                                                Battle in Tuscany
                                                    Germans attack with 3 Field-Artillerys, 8 Infantrys and 1 Zeppelin
                                                    Italians defend with 7 Infantrys and 5 Trenchess
                                                        Germans roll dice for 3 Field-Artillerys, 8 Infantrys and 1 Zeppelin in Tuscany, round 2 : 3/1 hits, 3.50 expected hits
                                                    Units damaged: 3 Trenchess owned by the Italians
                                                        Italians roll dice for 7 Infantrys and 5 Trenchess in Tuscany, round 2 : 2/1 hits, 1.17 expected hits
                                                        2 Infantrys owned by the Germans lost in Tuscany
                                                        Germans roll dice for 3 Field-Artillerys, 6 Infantrys and 1 Zeppelin in Tuscany, round 3 : 3/1 hits, 3.17 expected hits
                                                    Units damaged: 1 Trenches owned by the Italians
                                                        Italians roll dice for 7 Infantrys and 5 Trenchess in Tuscany, round 3 : 1/1 hits, 1.17 expected hits
                                                        1 Trenches owned by the Italians and 1 Infantry owned by the Germans lost in Tuscany
                                                        Germans roll dice for 3 Field-Artillerys, 5 Infantrys and 1 Zeppelin in Tuscany, round 4 : 3/0 hits, 3.00 expected hits
                                                        Italians roll dice for 7 Infantrys and 4 Trenchess in Tuscany, round 4 : 1/1 hits, 1.17 expected hits
                                                        3 Trenchess owned by the Italians and 1 Infantry owned by the Germans lost in Tuscany
                                                        Germans roll dice for 3 Field-Artillerys, 4 Infantrys and 1 Zeppelin in Tuscany, round 5 : 3/1 hits, 2.83 expected hits
                                                        Italians roll dice for 7 Infantrys and 1 Trenches in Tuscany, round 5 : 1/1 hits, 1.17 expected hits
                                                        1 Trenches owned by the Italians, 1 Infantry owned by the Germans and 2 Infantrys owned by the Italians lost in Tuscany
                                                        Germans roll dice for 3 Field-Artillerys, 3 Infantrys and 1 Zeppelin in Tuscany, round 6 : 3/1 hits, 2.67 expected hits
                                                        Italians roll dice for 5 Infantrys in Tuscany, round 6 : 1/1 hits, 0.83 expected hits
                                                        1 Infantry owned by the Germans and 3 Infantrys owned by the Italians lost in Tuscany
                                                        Germans roll dice for 3 Field-Artillerys, 2 Infantrys and 1 Zeppelin in Tuscany, round 7 : 2/1 hits, 2.17 expected hits
                                                        Italians roll dice for 2 Infantrys in Tuscany, round 7 : 1/1 hits, 0.33 expected hits
                                                        1 Infantry owned by the Germans and 2 Infantrys owned by the Italians lost in Tuscany
                                                    Germans win, taking Tuscany from Italians with 3 Field-Artillerys, 1 Infantry and 1 Zeppelin remaining. Battle score for attacker is 15
                                                    Casualties for Germans: 7 Infantrys
                                                    Casualties for Italians: 7 Infantrys and 5 Trenchess
                                                Battle in SZ 8
                                                    Germans attack with 11 Munitionss
                                                    British defend with 1 Battlecruiser, 2 Battleships, 11 Destroyers, 3 Freighters, 3 Harbor-Defensess and 1 Troop-Transport; French defend with 1 Battlecruiser, 1 Battleship, 4 Destroyers, 4 Harbor-Defensess and 1 Submarine
                                                    1 Submarine owned by the French submerged
                                                        Germans roll dice for 11 Munitionss in SZ 8, round 2 : 4/1 hits, 3.67 expected hits
                                                    Units damaged: 2 Battleships owned by the British and 1 Battleship owned by the French
                                                    1 Harbor-Defenses owned by the French lost in SZ 8
                                                        11 Munitionss owned by the Germans lost in SZ 8
                                                    British win with 2 Battlecruisers, 3 Battleships, 15 Destroyers, 3 Freighters, 6 Harbor-Defensess and 1 Troop-Transport remaining. Battle score for attacker is 3
                                                    Casualties for French: 1 Harbor-Defenses
                                                    Casualties for Germans: 11 Munitionss
                                                Battle in SZ 75
                                                    Germans attack with 3 Submarines
                                                    British defend with 1 Destroyer
                                                        Germans roll dice for 3 Submarines in SZ 75, round 2 : 1/0 hits, 1.00 expected hits
                                                        British roll dice for 1 Destroyer in SZ 75, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 Destroyer owned by the British lost in SZ 75
                                                    Germans win, taking SZ 75 from Russians with 3 Submarines remaining. Battle score for attacker is 8
                                                    Casualties for British: 1 Destroyer
                                                Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Berlin
                                                Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD
                                                Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bavaria
                                                Trigger Remove Germans Munitions 1: has removed 2 Munitionss owned by Germans in Kiel
                                                Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Innsbruck
                                        
                                            Non Combat Move - Germans
                                                1 Zeppelin moved from Scotland to Kiel
                                                1 Zeppelin moved from Tuscany to Bavaria
                                                2 Fighters moved from Kiev to Poland
                                                1 Fighter moved from Vilnius to Poland
                                                1 Fighter moved from Argonne to Mont Blanc
                                                1 Fighter moved from Somme to Vimy
                                                1 Fighter moved from Paschendale to Vimy
                                                1 Red-Baron moved from Rhiems to Mont Blanc
                                                1 Zeppelin moved from Soissons to Mont Blanc
                                        
                                            Place Units - Germans
                                                2 Trenchess placed in Bar-Le-Duc
                                                1 Heavy-Artillery, 5 Infantrys and 2 Trenchess placed in Kiel
                                                1 Trenches placed in Poland
                                                1 Heavy-Artillery and 5 Infantrys placed in Bavaria
                                                1 Heavy-Artillery and 10 Infantrys placed in Berlin
                                                Germans undo move 2.
                                                1 Battleship placed in SZ 9
                                                1 Heavy-Artillery, 4 Infantrys and 2 Trenchess placed in Kiel
                                                1 Railgun placed in RR 20
                                                1 Infantry placed in Berlin
                                        
                                            Turn Complete - Germans
                                                Germans collect 114 PUs; end with 114 PUs
                                                Germans creates 1 Gas-Munitions in Bavaria
                                                Germans creates 1 Gas-Munitions in Berlin
                                                Germans creates 1 Gas-Munitions in Innsbruck
                                                Germans creates 1 Gas-Munitions and 2 Munitionss in Kiel
                                                Germans creates 1 Gas-Munitions in Poland
                                                Germans creates 2 Munitionss in RR 20
                                                Germans creates 6 Munitionss in RR 22
                                                Germans creates 13 Munitionss in SZ 9
                                                Germans creates 1 Gas-Munitions in Venice
                                        

                                        Combat Hit Differential Summary :

                                        Italians regular : 1.17
                                        French regular : 2.00
                                        Russians regular : 1.33
                                        Germans regular : 1.50
                                        British regular : 0.50
                                        

                                        Savegame

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                                        • djabwanaD Offline
                                          djabwana
                                          last edited by

                                          TripleA Turn Summary: Imperial-German-Afrika round 4

                                          TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                          Game History

                                          Round: 4
                                          
                                              Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika
                                                  Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                  Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                      Imperial-German-Afrika takes SZ 85 from British-Commonwealth
                                                  1 Battleship moved from SZ 59 to SZ 42
                                                  1 Battlecruiser moved from SZ 59 to SZ 42
                                                  2 Battleships moved from SZ 50 to SZ 42
                                                  2 Battlecruisers moved from SZ 50 to SZ 42
                                                  1 Destroyer moved from SZ 50 to SZ 42
                                                  Imperial-German-Afrika undo move 5.
                                                  1 Destroyer moved from SZ 50 to SZ 85
                                                  1 Destroyer moved from SZ 85 to SZ 42
                                                  1 Destroyer moved from SZ 87 to SZ 50
                                                  1 Field-Artillery moved from German E. Afrika to SZ 50
                                                  1 Infantry moved from German E. Afrika to SZ 50
                                                  Imperial-German-Afrika undo move 9.
                                                  Imperial-German-Afrika undo move 8.
                                          
                                              Load Munitions - Imperial-German-Afrika
                                                  Imperial-German-Afrika collect 0 PUs; end with 37 PUs
                                                  Imperial-German-Afrika creates 1 Gas-Munitions in Angolia
                                                  Imperial-German-Afrika creates 1 Gas-Munitions in German E. Afrika
                                                  Imperial-German-Afrika creates 1 Gas-Munitions in Mumbaza
                                                  Imperial-German-Afrika creates 9 Munitionss in SZ 42
                                          
                                              Fire Munitions and Combat Move - Imperial-German-Afrika
                                                      Imperial-German-Afrika takes B. Somaliland from British-Commonwealth
                                                      Imperial-German-Afrika takes Southern Sudan from British-Commonwealth
                                                      Imperial-German-Afrika takes French Niger from French-Colonial-Africa
                                                  1 Infantry moved from German E. Afrika to SZ 50
                                                  1 Field-Artillery moved from German E. Afrika to SZ 50
                                                  1 Field-Artillery, 1 Freighter and 1 Infantry moved from SZ 50 to SZ 42
                                                  1 Field-Artillery moved from SZ 42 to Oman
                                                  1 Infantry moved from SZ 42 to Oman
                                                  6 Munitionss moved from SZ 42 to Oman
                                                  3 Munitionss moved from SZ 42 to Oman
                                                  1 Infantry moved from Abyssinia to B. Somaliland
                                                  1 Infantry moved from Uganda to Southern Sudan
                                                  1 Infantry moved from Uganda to Niangara
                                                  1 Field-Artillery moved from Uganda to Niangara
                                                  1 Cavalry moved from Lisala to French Niger
                                                  1 Cavalry moved from Lisala to French Niger
                                                  1 Cavalry moved from Lisala to French Niger
                                                  1 Field-Artillery moved from Lisala to Niangara
                                                  1 Infantry moved from Nye Lukemba to Niangara
                                                  4 Infantrys moved from Nye Lukemba to Rhodesia
                                                  2 Infantrys moved from Angolia to Buchuanaland
                                                  1 Fighter moved from Rhodesia to Buchuanaland
                                                  1 Fighter moved from Angolia to Buchuanaland
                                                  1 Infantry moved from Rhodesia to Buchuanaland
                                                  3 Infantrys moved from Mumbaza to British E. Africa
                                                  2 Infantrys moved from German E. Afrika to Rhodesia
                                                  2 Infantrys moved from German E. Afrika to Rhodesia
                                                  1 Infantry moved from Rhodesia to Angolia
                                                  2 Cavalrys moved from Angolia to Nye Lukemba
                                          
                                              Purchase Units - Imperial-German-Afrika
                                                  Imperial-German-Afrika buy 2 Emplace-Heavy-Artillerys, 1 Heavy-Artillery, 8 Infantrys and 2 Trenchess; Remaining resources: 1 PUs; 
                                          
                                              Combat - Imperial-German-Afrika
                                                  Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                  Imperial-German-Afrika creates battle in territory OVER THE TOP
                                                  Battle in Buchuanaland
                                                      Imperial-German-Afrika attack with 2 Fighters and 3 Infantrys
                                                      British-Commonwealth defend with 1 Field-Artillery and 2 Infantrys
                                                          Imperial-German-Afrika roll dice for 2 Fighters and 3 Infantrys in Buchuanaland, round 2 : 1/1 hits, 1.50 expected hits
                                                          British-Commonwealth roll dice for 1 Field-Artillery and 2 Infantrys in Buchuanaland, round 2 : 1/1 hits, 0.67 expected hits
                                                          1 Infantry owned by the British-Commonwealth and 1 Infantry owned by the Imperial-German-Afrika lost in Buchuanaland
                                                          Imperial-German-Afrika roll dice for 2 Fighters and 2 Infantrys in Buchuanaland, round 3 : 2/1 hits, 1.33 expected hits
                                                          British-Commonwealth roll dice for 1 Field-Artillery and 1 Infantry in Buchuanaland, round 3 : 1/1 hits, 0.50 expected hits
                                                          1 Infantry owned by the British-Commonwealth, 1 Infantry owned by the Imperial-German-Afrika and 1 Field-Artillery owned by the British-Commonwealth lost in Buchuanaland
                                                      Imperial-German-Afrika takes Buchuanaland from British-Commonwealth
                                                      Imperial-German-Afrika win
                                                      . Battle score for attacker is 5
                                                      Casualties for Imperial-German-Afrika: 2 Infantrys
                                                      Casualties for British-Commonwealth: 1 Field-Artillery and 2 Infantrys
                                                  Battle in Oman
                                                      Imperial-German-Afrika attack with 1 Field-Artillery, 1 Infantry and 9 Munitionss
                                                      British-Commonwealth defend with 1 Cavalry, 2 Field-Artillerys and 6 Infantrys
                                                          Imperial-German-Afrika roll dice for 1 Field-Artillery, 1 Infantry and 9 Munitionss in Oman, round 2 : 4/1 hits, 3.67 expected hits
                                                          British-Commonwealth roll dice for 1 Cavalry, 2 Field-Artillerys and 6 Infantrys in Oman, round 2 : 1/1 hits, 1.83 expected hits
                                                          4 Infantrys owned by the British-Commonwealth and 1 Infantry owned by the Imperial-German-Afrika lost in Oman
                                                          9 Munitionss owned by the Imperial-German-Afrika lost in Oman
                                                          Imperial-German-Afrika roll dice for 1 Field-Artillery in Oman, round 3 : 1/1 hits, 0.33 expected hits
                                                          British-Commonwealth roll dice for 1 Cavalry, 2 Field-Artillerys and 2 Infantrys in Oman, round 3 : 1/1 hits, 1.17 expected hits
                                                          1 Infantry owned by the British-Commonwealth and 1 Field-Artillery owned by the Imperial-German-Afrika lost in Oman
                                                      British-Commonwealth win
                                                      . Battle score for attacker is 3
                                                      Casualties for Imperial-German-Afrika: 1 Field-Artillery, 1 Infantry and 9 Munitionss
                                                      Casualties for British-Commonwealth: 5 Infantrys
                                                  Battle in Niangara
                                                      Imperial-German-Afrika attack with 2 Field-Artillerys and 2 Infantrys
                                                      French-Colonial-Africa defend with 1 Trenches; British-Commonwealth defend with 1 Infantry
                                                          Imperial-German-Afrika roll dice for 2 Field-Artillerys and 2 Infantrys in Niangara, round 2 : 2/1 hits, 1.33 expected hits
                                                          French-Colonial-Africa roll dice for 1 Infantry and 1 Trenches in Niangara, round 2 : 0/1 hits, 0.17 expected hits
                                                          1 Trenches owned by the French-Colonial-Africa lost in Niangara
                                                          Imperial-German-Afrika roll dice for 2 Field-Artillerys and 2 Infantrys in Niangara, round 3 : 2/1 hits, 1.33 expected hits
                                                          French-Colonial-Africa roll dice for 1 Infantry in Niangara, round 3 : 0/1 hits, 0.17 expected hits
                                                          1 Infantry owned by the British-Commonwealth lost in Niangara
                                                      Imperial-German-Afrika takes Niangara from French-Colonial-Africa
                                                      Imperial-German-Afrika win
                                                      . Battle score for attacker is 5
                                                      Casualties for French-Colonial-Africa: 1 Trenches
                                                      Casualties for British-Commonwealth: 1 Infantry
                                                  Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions owned by Imperial-German-Afrika in Angolia
                                                  Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions owned by Imperial-German-Afrika in German E. Afrika
                                                  Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD
                                                  Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions owned by Imperial-German-Afrika in Mumbaza
                                          
                                              Non Combat Move - Imperial-German-Afrika
                                                  1 Armored-Train and 1 Train moved from RR 109 to RR 114
                                                  1 Infantry moved from Rhodesia to Angolia
                                                  1 Infantry moved from Rhodesia to German E. Afrika
                                                  1 Fighter moved from Buchuanaland to German E. Afrika
                                                  1 Fighter moved from Buchuanaland to Angolia
                                          
                                              Place Units - Imperial-German-Afrika
                                                  1 Emplace-Heavy-Artillery placed in Angolia
                                                  1 Trenches placed in Angolia
                                                  1 Heavy-Artillery placed in Angolia
                                                  2 Infantrys placed in Angolia
                                                  1 Emplace-Heavy-Artillery, 6 Infantrys and 1 Trenches placed in German E. Afrika
                                                  Trigger EmplaceImperial-German-Afrika-Angolia: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Imperial-German-Afrika in Angolia
                                                  Trigger EmplaceImperial-German-Afrika-German E. Afrika: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Imperial-German-Afrika in German E. Afrika
                                                  Trigger EmplaceImperial-German-Afrika-Angolia: Imperial-German-Afrika has 1 Heavy-Artillery-Emplacement placed in Angolia
                                                  Trigger EmplaceImperial-German-Afrika-German E. Afrika: Imperial-German-Afrika has 1 Heavy-Artillery-Emplacement placed in German E. Afrika
                                          
                                              Turn Complete - Imperial-German-Afrika
                                                  Imperial-German-Afrika collect 43 PUs; end with 44 PUs
                                                  Imperial-German-Afrika creates 1 Gas-Munitions and 2 Munitionss in Angolia
                                                  Imperial-German-Afrika creates 2 Munitionss in German E. Afrika
                                                  Imperial-German-Afrika creates 1 Gas-Munitions in Mumbaza
                                                  Imperial-German-Afrika creates 9 Munitionss in SZ 42
                                          

                                          Combat Hit Differential Summary :

                                          Imperial-German-Afrika regular : 2.50
                                          British-Commonwealth regular : -0.17
                                          French-Colonial-Africa regular : -0.33
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • djabwanaD Offline
                                            djabwana
                                            last edited by

                                            Things are majorly heating up in the English Channel- that's a ton of firepower. So I did a little holiday in Scotland to distract Her Majesty's navy while I can continue to build up fortifications in Kiel.
                                            a58264ee-cca4-478d-8c83-03e3d0020f81-image.png

                                            1 Reply Last reply Reply Quote 0

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