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    Over the Top test 1

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    • djabwanaD Offline
      djabwana
      last edited by

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: Over The Top, version: 1.0.0

      Game History

      Round: 4
      
          Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans
              Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
              Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
              2 units repaired.
              1 Railgun moved from RR 20 to RR 22
      
          Load Munitions - Germans
              Germans collect 0 PUs; end with 113 PUs
              Germans creates 1 Gas-Munitions in Bavaria
              Germans creates 1 Gas-Munitions in Berlin
              Germans creates 1 Gas-Munitions in Innsbruck
              Germans creates 2 Munitionss in Kiel
              Germans creates 6 Munitionss in RR 22
              Germans creates 11 Munitionss in SZ 9
      
          Fire Munitions and Combat Move - Germans
              3 Submarines moved from SZ 9 to SZ 75
              11 Munitionss moved from SZ 9 to SZ 8
              1 Heavy-Artillery moved from Innsbruck to Venice
              4 Infantrys moved from Innsbruck to Venice
              3 Field-Artillerys and 8 Infantrys moved from Venice to Tuscany
              2 Field-Artillerys moved from Bulgaria to Romania
              1 Heavy-Artillery moved from Bavaria to Innsbruck
              5 Infantrys moved from Bavaria to Innsbruck
              6 Munitionss moved from RR 22 to Belarus
              2 Infantrys moved from Poland to Vilnius
              3 Infantrys moved from Poland to Kiev
              1 Fighter moved from Poland to Vilnius
              1 Fighter moved from Poland to Kiev
              1 Fighter moved from Poland to Kiev
              3 Infantrys moved from Kiel to SZ 9
              1 Freighter and 3 Infantrys moved from SZ 9 to SZ 4
              3 Infantrys moved from SZ 4 to Scotland
              1 Zeppelin moved from Poland to Tuscany
              1 Zeppelin moved from Berlin to Scotland
              2 Infantrys moved from Brussels to Paschendale
              4 Field-Artillerys moved from Brussels to Vimy
              2 Infantrys moved from Vimy to Somme
              1 Infantry moved from Brussels to Paschendale
              1 Infantry moved from Vimy to Somme
              3 Infantrys moved from Brussels to Vimy
              1 Fighter moved from Vimy to Paschendale
              1 Fighter moved from Vimy to Somme
              3 Infantrys moved from Vimy to Soissons
              1 Zeppelin moved from Mont Blanc to Soissons
              3 Infantrys moved from Vimy to Argonne
              1 Field-Artillery moved from Mont Blanc to Argonne
              1 Fighter moved from Mont Blanc to Argonne
              2 Infantrys moved from Bar-Le-Duc to Rhiems
              1 Red-Baron moved from Bar-Le-Duc to Rhiems
              3 Field-Artillerys moved from Verdun to Mont Blanc
              1 Cavalry moved from Vimy to Douamont
              1 Cavalry moved from Vimy to Mont Blanc
              2 Field-Artillerys moved from Nancy to Bar-Le-Duc
              2 Infantrys moved from Nancy to Bar-Le-Duc
              3 Infantrys moved from Metz to Nancy
              1 Field-Artillery moved from Metz to Nancy
              5 Infantrys moved from Rhineland to Metz
              3 Cavalrys moved from Bar-Le-Duc to Douamont
              2 Cavalrys moved from Bar-Le-Duc to Douamont
              1 Cavalry moved from Bar-Le-Duc to Douamont
              1 Cavalry moved from Bar-Le-Duc to Douamont
              2 Cavalrys moved from Vimy to Douamont
              1 Train moved from RR 133 to RR 29
              1 Heavy-Artillery moved from Berlin to RR 20
              6 Infantrys moved from Berlin to RR 20
              1 Infantry moved from Berlin to RR 20
              1 Armored-Train, 1 Heavy-Artillery, 7 Infantrys and 2 Trains moved from RR 20 to RR 22
              7 Infantrys moved from RR 22 to Poland
              1 Heavy-Artillery moved from RR 22 to Poland
              1 Armored-Train and 1 Train moved from RR 22 to RR 20
              2 Trains moved from RR 130 to RR 29
      
          Purchase Units - Germans
              Germans buy 1 Battleship, 3 Heavy-Artillerys, 19 Infantrys, 1 Railgun and 5 Trenchess; Remaining resources: 0 PUs; 
      
          Combat - Germans
              Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
              Germans creates battle in territory OVER THE TOP
              Germans creates battle in territory By DKJD
              Strategic bombing raid in Belarus
                  Bombing raid in Belarus rolls: 1,0,2,1,1,2 and causes: 7 damage to unit: Factory
                  Bombing raid in Belarus causes 7 damage total. 
                      6 Munitionss owned by the Germans lost in Belarus
              Battle in Rhiems
                  Germans attack with 2 Infantrys and 1 Red-Baron
                  French defend with 1 Infantry
                      Germans roll dice for 2 Infantrys and 1 Red-Baron in Rhiems, round 2 : 1/1 hits, 1.17 expected hits
                      French roll dice for 1 Infantry in Rhiems, round 2 : 0/1 hits, 0.17 expected hits
                      1 Infantry owned by the French lost in Rhiems
                  Germans win, taking By DKJD from British, taking Rhiems from French with 2 Infantrys and 1 Red-Baron remaining. Battle score for attacker is 2
                  Casualties for French: 1 Infantry
              Battle in Argonne
                  Germans attack with 1 Field-Artillery, 1 Fighter and 3 Infantrys
                  French defend with 1 Field-Artillery and 3 Infantrys
                      Germans roll dice for 1 Field-Artillery, 1 Fighter and 3 Infantrys in Argonne, round 2 : 1/1 hits, 1.50 expected hits
                      French roll dice for 1 Field-Artillery and 3 Infantrys in Argonne, round 2 : 1/1 hits, 0.83 expected hits
                      1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Argonne
                      Germans roll dice for 1 Field-Artillery, 1 Fighter and 2 Infantrys in Argonne, round 3 : 1/1 hits, 1.33 expected hits
                      French roll dice for 1 Field-Artillery and 2 Infantrys in Argonne, round 3 : 1/1 hits, 0.67 expected hits
                      1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Argonne
                      Germans roll dice for 1 Field-Artillery, 1 Fighter and 1 Infantry in Argonne, round 4 : 1/1 hits, 1.17 expected hits
                      French roll dice for 1 Field-Artillery and 1 Infantry in Argonne, round 4 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Argonne
                      Germans roll dice for 1 Field-Artillery and 1 Fighter in Argonne, round 5 : 1/1 hits, 0.83 expected hits
                      French roll dice for 1 Field-Artillery in Argonne, round 5 : 1/1 hits, 0.33 expected hits
                  1 Field-Artillery owned by the French and 1 Field-Artillery owned by the Germans lost in Argonne
                  Germans win with 1 Fighter remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 Field-Artillery and 3 Infantrys
                  Casualties for French: 1 Field-Artillery and 3 Infantrys
              Battle in Romania
                  Germans attack with 2 Field-Artillerys
                  Russians defend with 1 Infantry
                      Germans roll dice for 2 Field-Artillerys in Romania, round 2 : 1/1 hits, 0.67 expected hits
                      Russians roll dice for 1 Infantry in Romania, round 2 : 0/1 hits, 0.17 expected hits
                      1 Infantry owned by the Russians lost in Romania
                  Germans win, taking Romania from Russians with 2 Field-Artillerys remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
              Battle in Vilnius
                  Germans attack with 1 Fighter and 2 Infantrys
                  Russians defend with 1 Infantry
                      Germans roll dice for 1 Fighter and 2 Infantrys in Vilnius, round 2 : 1/1 hits, 0.83 expected hits
                      Russians roll dice for 1 Infantry in Vilnius, round 2 : 1/1 hits, 0.17 expected hits
                      1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vilnius
                  Germans win, taking Vilnius from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 Infantry
                  Casualties for Russians: 1 Infantry
              Battle in Scotland
                  Germans attack with 3 Infantrys and 1 Zeppelin
                  British defend with 2 Infantrys and 1 Trenches
                      Germans roll dice for 3 Infantrys and 1 Zeppelin in Scotland, round 2 : 1/1 hits, 1.17 expected hits
                  Units damaged: 1 Trenches owned by the British
                      British roll dice for 2 Infantrys and 1 Trenches in Scotland, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Germans lost in Scotland
                      Germans roll dice for 2 Infantrys and 1 Zeppelin in Scotland, round 3 : 1/1 hits, 0.83 expected hits
                      British roll dice for 2 Infantrys and 1 Trenches in Scotland, round 3 : 0/1 hits, 0.33 expected hits
                      1 Trenches owned by the British lost in Scotland
                      Germans roll dice for 2 Infantrys and 1 Zeppelin in Scotland, round 4 : 1/1 hits, 0.83 expected hits
                      British roll dice for 2 Infantrys in Scotland, round 4 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the British lost in Scotland
                      Germans roll dice for 2 Infantrys and 1 Zeppelin in Scotland, round 5 : 1/1 hits, 0.83 expected hits
                      British roll dice for 1 Infantry in Scotland, round 5 : 0/1 hits, 0.17 expected hits
                      1 Infantry owned by the British lost in Scotland
                  Germans win, taking Scotland from British with 2 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 Infantry
                  Casualties for British: 2 Infantrys and 1 Trenches
              Battle in Paschendale
                  Germans attack with 1 Fighter and 3 Infantrys
                  British defend with 2 Infantrys
                      Germans roll dice for 1 Fighter and 3 Infantrys in Paschendale, round 2 : 1/0 hits, 1.00 expected hits
                      British roll dice for 2 Infantrys in Paschendale, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Paschendale
                      Germans roll dice for 1 Fighter and 2 Infantrys in Paschendale, round 3 : 1/1 hits, 0.83 expected hits
                      British roll dice for 1 Infantry in Paschendale, round 3 : 0/1 hits, 0.17 expected hits
                      1 Infantry owned by the British lost in Paschendale
                  Germans win, taking Paschendale from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 Infantry
                  Casualties for British: 2 Infantrys
              Battle in Soissons
                  Germans attack with 3 Infantrys and 1 Zeppelin
                  French defend with 1 Field-Artillery and 1 Infantry
                      Germans roll dice for 3 Infantrys and 1 Zeppelin in Soissons, round 2 : 2/1 hits, 1.17 expected hits
                      French roll dice for 1 Field-Artillery and 1 Infantry in Soissons, round 2 : 1/1 hits, 0.50 expected hits
                  1 Field-Artillery owned by the French, 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Soissons
                  Germans win, taking Soissons from French with 2 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 Infantry
                  Casualties for French: 1 Field-Artillery and 1 Infantry
              Battle in Somme
                  Germans attack with 1 Fighter and 3 Infantrys
                  British defend with 2 Infantrys
                      Germans roll dice for 1 Fighter and 3 Infantrys in Somme, round 2 : 1/0 hits, 1.00 expected hits
                      British roll dice for 2 Infantrys in Somme, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Somme
                      Germans roll dice for 1 Fighter and 2 Infantrys in Somme, round 3 : 1/1 hits, 0.83 expected hits
                      British roll dice for 1 Infantry in Somme, round 3 : 0/1 hits, 0.17 expected hits
                      1 Infantry owned by the British lost in Somme
                  Germans win, taking Somme from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 Infantry
                  Casualties for British: 2 Infantrys
              Battle in Kiev
                  Germans attack with 2 Fighters and 3 Infantrys
                  Russians defend with 2 Infantrys
                      Germans roll dice for 2 Fighters and 3 Infantrys in Kiev, round 2 : 2/1 hits, 1.50 expected hits
                      Russians roll dice for 2 Infantrys in Kiev, round 2 : 1/1 hits, 0.33 expected hits
                      2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
                  Germans win, taking Kiev from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 Infantry
                  Casualties for Russians: 2 Infantrys
              Battle in Tuscany
                  Germans attack with 3 Field-Artillerys, 8 Infantrys and 1 Zeppelin
                  Italians defend with 7 Infantrys and 5 Trenchess
                      Germans roll dice for 3 Field-Artillerys, 8 Infantrys and 1 Zeppelin in Tuscany, round 2 : 3/1 hits, 3.50 expected hits
                  Units damaged: 3 Trenchess owned by the Italians
                      Italians roll dice for 7 Infantrys and 5 Trenchess in Tuscany, round 2 : 2/1 hits, 1.17 expected hits
                      2 Infantrys owned by the Germans lost in Tuscany
                      Germans roll dice for 3 Field-Artillerys, 6 Infantrys and 1 Zeppelin in Tuscany, round 3 : 3/1 hits, 3.17 expected hits
                  Units damaged: 1 Trenches owned by the Italians
                      Italians roll dice for 7 Infantrys and 5 Trenchess in Tuscany, round 3 : 1/1 hits, 1.17 expected hits
                      1 Trenches owned by the Italians and 1 Infantry owned by the Germans lost in Tuscany
                      Germans roll dice for 3 Field-Artillerys, 5 Infantrys and 1 Zeppelin in Tuscany, round 4 : 3/0 hits, 3.00 expected hits
                      Italians roll dice for 7 Infantrys and 4 Trenchess in Tuscany, round 4 : 1/1 hits, 1.17 expected hits
                      3 Trenchess owned by the Italians and 1 Infantry owned by the Germans lost in Tuscany
                      Germans roll dice for 3 Field-Artillerys, 4 Infantrys and 1 Zeppelin in Tuscany, round 5 : 3/1 hits, 2.83 expected hits
                      Italians roll dice for 7 Infantrys and 1 Trenches in Tuscany, round 5 : 1/1 hits, 1.17 expected hits
                      1 Trenches owned by the Italians, 1 Infantry owned by the Germans and 2 Infantrys owned by the Italians lost in Tuscany
                      Germans roll dice for 3 Field-Artillerys, 3 Infantrys and 1 Zeppelin in Tuscany, round 6 : 3/1 hits, 2.67 expected hits
                      Italians roll dice for 5 Infantrys in Tuscany, round 6 : 1/1 hits, 0.83 expected hits
                      1 Infantry owned by the Germans and 3 Infantrys owned by the Italians lost in Tuscany
                      Germans roll dice for 3 Field-Artillerys, 2 Infantrys and 1 Zeppelin in Tuscany, round 7 : 2/1 hits, 2.17 expected hits
                      Italians roll dice for 2 Infantrys in Tuscany, round 7 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Germans and 2 Infantrys owned by the Italians lost in Tuscany
                  Germans win, taking Tuscany from Italians with 3 Field-Artillerys, 1 Infantry and 1 Zeppelin remaining. Battle score for attacker is 15
                  Casualties for Germans: 7 Infantrys
                  Casualties for Italians: 7 Infantrys and 5 Trenchess
              Battle in SZ 8
                  Germans attack with 11 Munitionss
                  British defend with 1 Battlecruiser, 2 Battleships, 11 Destroyers, 3 Freighters, 3 Harbor-Defensess and 1 Troop-Transport; French defend with 1 Battlecruiser, 1 Battleship, 4 Destroyers, 4 Harbor-Defensess and 1 Submarine
                  1 Submarine owned by the French submerged
                      Germans roll dice for 11 Munitionss in SZ 8, round 2 : 4/1 hits, 3.67 expected hits
                  Units damaged: 2 Battleships owned by the British and 1 Battleship owned by the French
                  1 Harbor-Defenses owned by the French lost in SZ 8
                      11 Munitionss owned by the Germans lost in SZ 8
                  British win with 2 Battlecruisers, 3 Battleships, 15 Destroyers, 3 Freighters, 6 Harbor-Defensess and 1 Troop-Transport remaining. Battle score for attacker is 3
                  Casualties for French: 1 Harbor-Defenses
                  Casualties for Germans: 11 Munitionss
              Battle in SZ 75
                  Germans attack with 3 Submarines
                  British defend with 1 Destroyer
                      Germans roll dice for 3 Submarines in SZ 75, round 2 : 1/0 hits, 1.00 expected hits
                      British roll dice for 1 Destroyer in SZ 75, round 2 : 0/1 hits, 0.33 expected hits
                      1 Destroyer owned by the British lost in SZ 75
                  Germans win, taking SZ 75 from Russians with 3 Submarines remaining. Battle score for attacker is 8
                  Casualties for British: 1 Destroyer
              Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Berlin
              Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD
              Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bavaria
              Trigger Remove Germans Munitions 1: has removed 2 Munitionss owned by Germans in Kiel
              Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Innsbruck
      
          Non Combat Move - Germans
              1 Zeppelin moved from Scotland to Kiel
              1 Zeppelin moved from Tuscany to Bavaria
              2 Fighters moved from Kiev to Poland
              1 Fighter moved from Vilnius to Poland
              1 Fighter moved from Argonne to Mont Blanc
              1 Fighter moved from Somme to Vimy
              1 Fighter moved from Paschendale to Vimy
              1 Red-Baron moved from Rhiems to Mont Blanc
              1 Zeppelin moved from Soissons to Mont Blanc
      
          Place Units - Germans
              2 Trenchess placed in Bar-Le-Duc
              1 Heavy-Artillery, 5 Infantrys and 2 Trenchess placed in Kiel
              1 Trenches placed in Poland
              1 Heavy-Artillery and 5 Infantrys placed in Bavaria
              1 Heavy-Artillery and 10 Infantrys placed in Berlin
              Germans undo move 2.
              1 Battleship placed in SZ 9
              1 Heavy-Artillery, 4 Infantrys and 2 Trenchess placed in Kiel
              1 Railgun placed in RR 20
              1 Infantry placed in Berlin
      
          Turn Complete - Germans
              Germans collect 114 PUs; end with 114 PUs
              Germans creates 1 Gas-Munitions in Bavaria
              Germans creates 1 Gas-Munitions in Berlin
              Germans creates 1 Gas-Munitions in Innsbruck
              Germans creates 1 Gas-Munitions and 2 Munitionss in Kiel
              Germans creates 1 Gas-Munitions in Poland
              Germans creates 2 Munitionss in RR 20
              Germans creates 6 Munitionss in RR 22
              Germans creates 13 Munitionss in SZ 9
              Germans creates 1 Gas-Munitions in Venice
      

      Combat Hit Differential Summary :

      Italians regular : 1.17
      French regular : 2.00
      Russians regular : 1.33
      Germans regular : 1.50
      British regular : 0.50
      

      Savegame

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      • djabwanaD Offline
        djabwana
        last edited by

        TripleA Turn Summary: Imperial-German-Afrika round 4

        TripleA Turn Summary for game: Over The Top, version: 1.0.0

        Game History

        Round: 4
        
            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika
                Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                    Imperial-German-Afrika takes SZ 85 from British-Commonwealth
                1 Battleship moved from SZ 59 to SZ 42
                1 Battlecruiser moved from SZ 59 to SZ 42
                2 Battleships moved from SZ 50 to SZ 42
                2 Battlecruisers moved from SZ 50 to SZ 42
                1 Destroyer moved from SZ 50 to SZ 42
                Imperial-German-Afrika undo move 5.
                1 Destroyer moved from SZ 50 to SZ 85
                1 Destroyer moved from SZ 85 to SZ 42
                1 Destroyer moved from SZ 87 to SZ 50
                1 Field-Artillery moved from German E. Afrika to SZ 50
                1 Infantry moved from German E. Afrika to SZ 50
                Imperial-German-Afrika undo move 9.
                Imperial-German-Afrika undo move 8.
        
            Load Munitions - Imperial-German-Afrika
                Imperial-German-Afrika collect 0 PUs; end with 37 PUs
                Imperial-German-Afrika creates 1 Gas-Munitions in Angolia
                Imperial-German-Afrika creates 1 Gas-Munitions in German E. Afrika
                Imperial-German-Afrika creates 1 Gas-Munitions in Mumbaza
                Imperial-German-Afrika creates 9 Munitionss in SZ 42
        
            Fire Munitions and Combat Move - Imperial-German-Afrika
                    Imperial-German-Afrika takes B. Somaliland from British-Commonwealth
                    Imperial-German-Afrika takes Southern Sudan from British-Commonwealth
                    Imperial-German-Afrika takes French Niger from French-Colonial-Africa
                1 Infantry moved from German E. Afrika to SZ 50
                1 Field-Artillery moved from German E. Afrika to SZ 50
                1 Field-Artillery, 1 Freighter and 1 Infantry moved from SZ 50 to SZ 42
                1 Field-Artillery moved from SZ 42 to Oman
                1 Infantry moved from SZ 42 to Oman
                6 Munitionss moved from SZ 42 to Oman
                3 Munitionss moved from SZ 42 to Oman
                1 Infantry moved from Abyssinia to B. Somaliland
                1 Infantry moved from Uganda to Southern Sudan
                1 Infantry moved from Uganda to Niangara
                1 Field-Artillery moved from Uganda to Niangara
                1 Cavalry moved from Lisala to French Niger
                1 Cavalry moved from Lisala to French Niger
                1 Cavalry moved from Lisala to French Niger
                1 Field-Artillery moved from Lisala to Niangara
                1 Infantry moved from Nye Lukemba to Niangara
                4 Infantrys moved from Nye Lukemba to Rhodesia
                2 Infantrys moved from Angolia to Buchuanaland
                1 Fighter moved from Rhodesia to Buchuanaland
                1 Fighter moved from Angolia to Buchuanaland
                1 Infantry moved from Rhodesia to Buchuanaland
                3 Infantrys moved from Mumbaza to British E. Africa
                2 Infantrys moved from German E. Afrika to Rhodesia
                2 Infantrys moved from German E. Afrika to Rhodesia
                1 Infantry moved from Rhodesia to Angolia
                2 Cavalrys moved from Angolia to Nye Lukemba
        
            Purchase Units - Imperial-German-Afrika
                Imperial-German-Afrika buy 2 Emplace-Heavy-Artillerys, 1 Heavy-Artillery, 8 Infantrys and 2 Trenchess; Remaining resources: 1 PUs; 
        
            Combat - Imperial-German-Afrika
                Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                Imperial-German-Afrika creates battle in territory OVER THE TOP
                Battle in Buchuanaland
                    Imperial-German-Afrika attack with 2 Fighters and 3 Infantrys
                    British-Commonwealth defend with 1 Field-Artillery and 2 Infantrys
                        Imperial-German-Afrika roll dice for 2 Fighters and 3 Infantrys in Buchuanaland, round 2 : 1/1 hits, 1.50 expected hits
                        British-Commonwealth roll dice for 1 Field-Artillery and 2 Infantrys in Buchuanaland, round 2 : 1/1 hits, 0.67 expected hits
                        1 Infantry owned by the British-Commonwealth and 1 Infantry owned by the Imperial-German-Afrika lost in Buchuanaland
                        Imperial-German-Afrika roll dice for 2 Fighters and 2 Infantrys in Buchuanaland, round 3 : 2/1 hits, 1.33 expected hits
                        British-Commonwealth roll dice for 1 Field-Artillery and 1 Infantry in Buchuanaland, round 3 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the British-Commonwealth, 1 Infantry owned by the Imperial-German-Afrika and 1 Field-Artillery owned by the British-Commonwealth lost in Buchuanaland
                    Imperial-German-Afrika takes Buchuanaland from British-Commonwealth
                    Imperial-German-Afrika win
                    . Battle score for attacker is 5
                    Casualties for Imperial-German-Afrika: 2 Infantrys
                    Casualties for British-Commonwealth: 1 Field-Artillery and 2 Infantrys
                Battle in Oman
                    Imperial-German-Afrika attack with 1 Field-Artillery, 1 Infantry and 9 Munitionss
                    British-Commonwealth defend with 1 Cavalry, 2 Field-Artillerys and 6 Infantrys
                        Imperial-German-Afrika roll dice for 1 Field-Artillery, 1 Infantry and 9 Munitionss in Oman, round 2 : 4/1 hits, 3.67 expected hits
                        British-Commonwealth roll dice for 1 Cavalry, 2 Field-Artillerys and 6 Infantrys in Oman, round 2 : 1/1 hits, 1.83 expected hits
                        4 Infantrys owned by the British-Commonwealth and 1 Infantry owned by the Imperial-German-Afrika lost in Oman
                        9 Munitionss owned by the Imperial-German-Afrika lost in Oman
                        Imperial-German-Afrika roll dice for 1 Field-Artillery in Oman, round 3 : 1/1 hits, 0.33 expected hits
                        British-Commonwealth roll dice for 1 Cavalry, 2 Field-Artillerys and 2 Infantrys in Oman, round 3 : 1/1 hits, 1.17 expected hits
                        1 Infantry owned by the British-Commonwealth and 1 Field-Artillery owned by the Imperial-German-Afrika lost in Oman
                    British-Commonwealth win
                    . Battle score for attacker is 3
                    Casualties for Imperial-German-Afrika: 1 Field-Artillery, 1 Infantry and 9 Munitionss
                    Casualties for British-Commonwealth: 5 Infantrys
                Battle in Niangara
                    Imperial-German-Afrika attack with 2 Field-Artillerys and 2 Infantrys
                    French-Colonial-Africa defend with 1 Trenches; British-Commonwealth defend with 1 Infantry
                        Imperial-German-Afrika roll dice for 2 Field-Artillerys and 2 Infantrys in Niangara, round 2 : 2/1 hits, 1.33 expected hits
                        French-Colonial-Africa roll dice for 1 Infantry and 1 Trenches in Niangara, round 2 : 0/1 hits, 0.17 expected hits
                        1 Trenches owned by the French-Colonial-Africa lost in Niangara
                        Imperial-German-Afrika roll dice for 2 Field-Artillerys and 2 Infantrys in Niangara, round 3 : 2/1 hits, 1.33 expected hits
                        French-Colonial-Africa roll dice for 1 Infantry in Niangara, round 3 : 0/1 hits, 0.17 expected hits
                        1 Infantry owned by the British-Commonwealth lost in Niangara
                    Imperial-German-Afrika takes Niangara from French-Colonial-Africa
                    Imperial-German-Afrika win
                    . Battle score for attacker is 5
                    Casualties for French-Colonial-Africa: 1 Trenches
                    Casualties for British-Commonwealth: 1 Infantry
                Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions owned by Imperial-German-Afrika in Angolia
                Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions owned by Imperial-German-Afrika in German E. Afrika
                Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD
                Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions owned by Imperial-German-Afrika in Mumbaza
        
            Non Combat Move - Imperial-German-Afrika
                1 Armored-Train and 1 Train moved from RR 109 to RR 114
                1 Infantry moved from Rhodesia to Angolia
                1 Infantry moved from Rhodesia to German E. Afrika
                1 Fighter moved from Buchuanaland to German E. Afrika
                1 Fighter moved from Buchuanaland to Angolia
        
            Place Units - Imperial-German-Afrika
                1 Emplace-Heavy-Artillery placed in Angolia
                1 Trenches placed in Angolia
                1 Heavy-Artillery placed in Angolia
                2 Infantrys placed in Angolia
                1 Emplace-Heavy-Artillery, 6 Infantrys and 1 Trenches placed in German E. Afrika
                Trigger EmplaceImperial-German-Afrika-Angolia: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Imperial-German-Afrika in Angolia
                Trigger EmplaceImperial-German-Afrika-German E. Afrika: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Imperial-German-Afrika in German E. Afrika
                Trigger EmplaceImperial-German-Afrika-Angolia: Imperial-German-Afrika has 1 Heavy-Artillery-Emplacement placed in Angolia
                Trigger EmplaceImperial-German-Afrika-German E. Afrika: Imperial-German-Afrika has 1 Heavy-Artillery-Emplacement placed in German E. Afrika
        
            Turn Complete - Imperial-German-Afrika
                Imperial-German-Afrika collect 43 PUs; end with 44 PUs
                Imperial-German-Afrika creates 1 Gas-Munitions and 2 Munitionss in Angolia
                Imperial-German-Afrika creates 2 Munitionss in German E. Afrika
                Imperial-German-Afrika creates 1 Gas-Munitions in Mumbaza
                Imperial-German-Afrika creates 9 Munitionss in SZ 42
        

        Combat Hit Differential Summary :

        Imperial-German-Afrika regular : 2.50
        British-Commonwealth regular : -0.17
        French-Colonial-Africa regular : -0.33
        

        Savegame

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        • djabwanaD Offline
          djabwana
          last edited by

          Things are majorly heating up in the English Channel- that's a ton of firepower. So I did a little holiday in Scotland to distract Her Majesty's navy while I can continue to build up fortifications in Kiel.
          a58264ee-cca4-478d-8c83-03e3d0020f81-image.png

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          • GenerationKILLG Offline
            GenerationKILL
            last edited by

            TripleA Turn Summary: French round 4

            TripleA Turn Summary for game: Over The Top, version: 1.0.0

            Game History

            Round: 4
            
                Move Battleships/Cruisers, Heavy Artillery, and Railguns - French
                    Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                    Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                    1 unit repaired.
            
                Load Munitions - French
                    French collect 0 PUs; end with 66 PUs
                    French creates 3 Munitionss in SZ 8
                    French creates 3 Munitionss in SZ 29
            
                Fire Munitions and Combat Move - French
                    3 Munitionss moved from SZ 29 to Tuscany
                    1 Freighter moved from SZ 30 to SZ 29
                    1 Battlecruiser, 1 Battleship and 1 Destroyer moved from SZ 29 to SZ 30
                    3 Munitionss moved from SZ 8 to SZ 9
                    2 Infantrys moved from Marseilles to SZ 29
                    1 Infantry moved from Piedmont to SZ 29
                    3 Infantrys moved from SZ 29 to Tuscany
                    1 Field-Artillery moved from Piedmont to Tuscany
                    1 Infantry moved from Piedmont to Tuscany
                    2 Infantrys moved from Chaumont to Rhiems
                    1 Fighter moved from Chaumont to Rhiems
                    2 Infantrys moved from Chantilly to Soissons
                    1 Infantry moved from Chantilly to Soissons
                    7 Infantrys moved from Chantilly to Chaumont
                    3 Field-Artillerys moved from Chantilly to Chaumont
                    2 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Infantry moved from Fontainbleu to Chaumont
                    1 Battlecruiser, 1 Battleship, 4 Destroyers and 1 Submarine moved from SZ 8 to SZ 9
            
                Purchase Units - French
                    French buy 1 Battlecruiser, 1 Battleship, 1 Destroyer, 2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Submarine; Remaining resources: 0 PUs; 
            
                Combat - French
                    Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                    French creates battle in territory OVER THE TOP
                    French creates battle in territory By DKJD
                    Battle in Rhiems
                        French attack with 1 Fighter and 2 Infantrys
                        Germans defend with 2 Infantrys
                            French roll dice for 1 Fighter and 2 Infantrys in Rhiems, round 2 : 0/1 hits, 0.83 expected hits
                            Germans roll dice for 2 Infantrys in Rhiems, round 2 : 1/1 hits, 0.33 expected hits
                            1 Infantry owned by the French lost in Rhiems
                            French roll dice for 1 Fighter and 1 Infantry in Rhiems, round 3 : 1/1 hits, 0.67 expected hits
                            Germans roll dice for 2 Infantrys in Rhiems, round 3 : 0/1 hits, 0.33 expected hits
                            1 Infantry owned by the Germans lost in Rhiems
                            French roll dice for 1 Fighter and 1 Infantry in Rhiems, round 4 : 1/1 hits, 0.67 expected hits
                            Germans roll dice for 1 Infantry in Rhiems, round 4 : 0/1 hits, 0.17 expected hits
                            1 Infantry owned by the Germans lost in Rhiems
                        French win, taking By DKJD from Germans, taking Rhiems from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                        Casualties for French: 1 Infantry
                        Casualties for Germans: 2 Infantrys
                    Battle in SZ 9
                        French attack with 1 Battlecruiser, 1 Battleship, 4 Destroyers, 3 Munitionss and 1 Submarine
                        Germans defend with 3 Battlecruisers, 5 Battleships, 2 Destroyers and 8 Harbor-Defensess
                            French roll dice for 1 Submarine in SZ 9, round 2 : 0/1 hits, 0.33 expected hits
                            French roll dice for 1 Battlecruiser, 1 Battleship, 4 Destroyers and 3 Munitionss in SZ 9, round 2 : 3/1 hits, 3.17 expected hits
                        Units damaged: 3 Battleships owned by the Germans
                            Germans roll dice for 3 Battlecruisers, 5 Battleships, 2 Destroyers and 8 Harbor-Defensess in SZ 9, round 2 : 7/1 hits, 6.83 expected hits
                            1 Submarine owned by the French, 4 Destroyers owned by the French and 1 Battleship owned by the French lost in SZ 9
                            3 Munitionss owned by the French lost in SZ 9
                            French roll dice for 1 Battlecruiser in SZ 9, round 3 : 0/1 hits, 0.50 expected hits
                            Germans roll dice for 3 Battlecruisers, 5 Battleships, 2 Destroyers and 8 Harbor-Defensess in SZ 9, round 3 : 6/1 hits, 6.83 expected hits
                            1 Battlecruiser owned by the French lost in SZ 9
                        Germans win with 3 Battlecruisers, 5 Battleships, 2 Destroyers and 8 Harbor-Defensess remaining. Battle score for attacker is -70
                        Casualties for French: 1 Battlecruiser, 1 Battleship, 4 Destroyers, 3 Munitionss and 1 Submarine
                    Battle in Soissons
                        French attack with 3 Infantrys
                        Germans defend with 2 Infantrys
                            French roll dice for 3 Infantrys in Soissons, round 2 : 0/1 hits, 0.50 expected hits
                            Germans roll dice for 2 Infantrys in Soissons, round 2 : 0/1 hits, 0.33 expected hits
                            French roll dice for 3 Infantrys in Soissons, round 3 : 0/1 hits, 0.50 expected hits
                            Germans roll dice for 2 Infantrys in Soissons, round 3 : 1/1 hits, 0.33 expected hits
                            1 Infantry owned by the French lost in Soissons
                            French roll dice for 2 Infantrys in Soissons, round 4 : 1/1 hits, 0.33 expected hits
                            Germans roll dice for 2 Infantrys in Soissons, round 4 : 1/1 hits, 0.33 expected hits
                            1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Soissons
                            French roll dice for 1 Infantry in Soissons, round 5 : 0/1 hits, 0.17 expected hits
                            Germans roll dice for 1 Infantry in Soissons, round 5 : 0/1 hits, 0.17 expected hits
                            French roll dice for 1 Infantry in Soissons, round 6 : 0/1 hits, 0.17 expected hits
                            Germans roll dice for 1 Infantry in Soissons, round 6 : 0/1 hits, 0.17 expected hits
                            French roll dice for 1 Infantry in Soissons, round 7 : 1/1 hits, 0.17 expected hits
                            Germans roll dice for 1 Infantry in Soissons, round 7 : 0/1 hits, 0.17 expected hits
                            1 Infantry owned by the Germans lost in Soissons
                        French win, taking Soissons from Germans with 1 Infantry remaining. Battle score for attacker is 0
                        Casualties for French: 2 Infantrys
                        Casualties for Germans: 2 Infantrys
                    Battle in Tuscany
                        French attack with 1 Field-Artillery, 4 Infantrys and 3 Munitionss
                        Germans defend with 3 Field-Artillerys and 1 Infantry
                            French roll dice for 1 Field-Artillery, 4 Infantrys and 3 Munitionss in Tuscany, round 2 : 2/1 hits, 2.17 expected hits
                            Germans roll dice for 3 Field-Artillerys and 1 Infantry in Tuscany, round 2 : 1/1 hits, 1.17 expected hits
                            1 Infantry owned by the Germans, 1 Infantry owned by the French and 1 Field-Artillery owned by the Germans lost in Tuscany
                            3 Munitionss owned by the French lost in Tuscany
                            French roll dice for 1 Field-Artillery and 3 Infantrys in Tuscany, round 3 : 1/0 hits, 1.00 expected hits
                            Germans roll dice for 2 Field-Artillerys in Tuscany, round 3 : 1/1 hits, 0.67 expected hits
                            1 Infantry owned by the French and 1 Field-Artillery owned by the Germans lost in Tuscany
                            French roll dice for 1 Field-Artillery and 2 Infantrys in Tuscany, round 4 : 1/1 hits, 0.83 expected hits
                            Germans roll dice for 1 Field-Artillery in Tuscany, round 4 : 0/1 hits, 0.33 expected hits
                        1 Field-Artillery owned by the Germans lost in Tuscany
                        French win, taking Tuscany from Germans with 1 Field-Artillery and 2 Infantrys remaining. Battle score for attacker is 13
                        Casualties for French: 2 Infantrys and 3 Munitionss
                        Casualties for Germans: 3 Field-Artillerys and 1 Infantry
                    Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD
            
                Non Combat Move - French
                    1 Fighter moved from Rhiems to Chaumont
            
                Place Units - French
                    1 Battlecruiser, 1 Battleship, 1 Destroyer and 1 Submarine placed in SZ 29
                    2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 1 Field-Artillery placed in Picardy
            
                Turn Complete - French
                    French collect 66 PUs; end with 66 PUs
                    French creates 3 Munitionss in SZ 29
                    French creates 3 Munitionss in SZ 30
            

            Combat Hit Differential Summary :

            French regular : -1.00
            Germans regular : -0.17
            

            Savegame

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            • GenerationKILLG Offline
              GenerationKILL
              last edited by

              TripleA Turn Summary: French-Colonial-Africa round 4

              TripleA Turn Summary for game: Over The Top, version: 1.0.0

              Game History

              Round: 4
              
                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa
                      Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                      Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                          French-Colonial-Africa takes Chad from Imperial-German-Afrika
                          French-Colonial-Africa takes Lisala from Imperial-German-Afrika
                          French-Colonial-Africa takes Chikapa from Imperial-German-Afrika
                      1 Infantry moved from Cameroon to Chad
                      1 Elite-Defensive-Infantry moved from Cameroon to Lisala
                      1 Infantry moved from Cabinda to Chikapa
                      1 Field-Artillery moved from French Equitorial Africa to Bandundu
                      1 Elite-Defensive-Infantry moved from Cameroon to Bandundu
                      2 Elite-Defensive-Infantrys moved from French Equitorial Africa to Bandundu
                      5 Elite-Offensive-Infantrys moved from Nigeria to RR 96
                      5 Elite-Offensive-Infantrys and 1 Train moved from RR 96 to RR 102
                      5 Elite-Offensive-Infantrys moved from RR 102 to Bandundu
                      9 Infantrys moved from Nigeria to Cameroon
                      2 Fighters moved from French Equitorial Africa to Bandundu
                      1 Fighter moved from Nigeria to Bandundu
                      1 Fighter moved from Senegal to Cameroon
                      5 Elite-Offensive-Infantrys moved from Senegal to RR 87
                      1 Armored-Train, 5 Elite-Offensive-Infantrys and 1 Train moved from RR 87 to RR 96
                      5 Elite-Offensive-Infantrys moved from RR 96 to Nigeria
                      1 Battlecruiser and 1 Battleship moved from SZ 54 to SZ 51
              
                  Load Munitions - French-Colonial-Africa
                      French-Colonial-Africa collect 0 PUs; end with 33 PUs
                      French-Colonial-Africa creates 3 Munitionss in SZ 51
              
                  Fire Munitions and Combat Move - French-Colonial-Africa
                      1 unit repaired.
              
                  Purchase Units - French-Colonial-Africa
                      French-Colonial-Africa buy 2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry, 2 Field-Artillerys, 1 Freighter and 3 Infantrys; Remaining resources: 0 PUs; 
              
                  Combat - French-Colonial-Africa
                      Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                      French-Colonial-Africa creates battle in territory OVER THE TOP
                      Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD
                      Trigger Remove French-Colonial-Africa Munitions 1: has removed 3 Munitionss owned by French-Colonial-Africa in SZ 51
              
                  Non Combat Move - French-Colonial-Africa
              
                  Place Units - French-Colonial-Africa
                      1 Freighter placed in SZ 51
                      1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery placed in French Equitorial Africa
                      1 Elite-Defensive-Infantry, 1 Field-Artillery and 3 Infantrys placed in Senegal
              
                  Turn Complete - French-Colonial-Africa
                      French-Colonial-Africa collect 34 PUs; end with 34 PUs
                      French-Colonial-Africa creates 3 Munitionss in SZ 51
              

              Combat Hit Differential Summary :

              Savegame

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              • GenerationKILLG Offline
                GenerationKILL
                last edited by

                TripleA Turn Summary: Russians round 4

                TripleA Turn Summary for game: Over The Top, version: 1.0.0

                Game History

                Round: 4
                
                    Move Battleships/Cruisers, Heavy Artillery, and Railguns - Russians
                        Trigger -infraDuringCombatMove-Russians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                        Trigger Add Russians Munitions: Russians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                        3 Cavalrys moved from Rostov to Moldova
                        1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry moved from Karkov to Moldova
                        1 Elite-Offensive-Infantry and 1 Field-Artillery moved from Svastepole to SZ 37
                        1 Elite-Offensive-Infantry and 1 Field-Artillery moved from SZ 37 to Romania
                        1 Zeppelin moved from Svastepole to Moldova
                        1 Armored-Train and 1 Train moved from RR 42 to RR 34
                        1 Field-Artillery and 2 Infantrys moved from Bryansk to RR 34
                        1 Armored-Train, 1 Field-Artillery, 2 Infantrys and 1 Train moved from RR 34 to RR 44
                        1 Field-Artillery and 2 Infantrys moved from RR 44 to Rostov
                        2 Fighters moved from St. Petersburg to Ivanova
                        1 Infantry moved from Moscow to Ivanova
                        1 Elite-Offensive-Infantry moved from St. Petersburg to SZ 91
                        1 Elite-Offensive-Infantry and 1 Freighter moved from SZ 91 to SZ 10
                        1 Elite-Offensive-Infantry moved from SZ 10 to Prussia
                        2 Battlecruisers, 1 Battleship and 2 Destroyers moved from SZ 15 to SZ 10
                        1 Submarine moved from SZ 15 to SZ 10
                        1 Elite-Offensive-Infantry moved from St. Petersburg to SZ 91
                        1 Elite-Offensive-Infantry and 1 Freighter moved from SZ 91 to SZ 15
                        1 Elite-Offensive-Infantry moved from SZ 15 to Vilnius
                        1 Infantry moved from Riga to Vilnius
                        1 Infantry moved from St. Petersburg to Riga
                        1 Field-Artillery and 2 Infantrys moved from St. Petersburg to Yaroslavl
                        2 Field-Artillerys moved from Moscow to Gorkiy
                        1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry moved from Moscow to Gorkiy
                        1 Infantry moved from Moscow to Gorkiy
                        2 Infantrys moved from Belarus to Kiev
                        1 Field-Artillery moved from Belarus to Kiev
                
                    Load Munitions - Russians
                        Russians collect 0 PUs; end with 61 PUs
                        Russians creates 4 Munitionss in SZ 10
                        Russians creates 3 Munitionss in SZ 37
                
                    Fire Munitions and Combat Move - Russians
                        3 Munitionss moved from SZ 37 to Moldova
                        4 Munitionss moved from SZ 10 to Prussia
                
                    Purchase Units - Russians
                        Russians buy 8 Elite-Defensive-Infantrys, 9 Elite-Offensive-Infantrys, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; 
                
                    Combat - Russians
                        Trigger -infraDuringCombatMove-Russians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                        Russians creates battle in territory OVER THE TOP
                        Russians creates battle in territory Ivanova
                        Russians creates battle in territory Kiev
                        Russians creates battle in territory Romania
                        Russians creates battle in territory Vilnius
                        Battle in Romania
                            Russians attack with 1 Elite-Offensive-Infantry and 1 Field-Artillery
                            Germans defend with 2 Field-Artillerys
                                Russians roll dice for 1 Elite-Offensive-Infantry and 1 Field-Artillery in Romania, round 2 : 1/1 hits, 0.83 expected hits
                                Austrians roll dice for 2 Field-Artillerys in Romania, round 2 : 0/1 hits, 0.67 expected hits
                            1 Field-Artillery owned by the Germans lost in Romania
                                Russians roll dice for 1 Elite-Offensive-Infantry and 1 Field-Artillery in Romania, round 3 : 0/1 hits, 0.83 expected hits
                                Austrians roll dice for 1 Field-Artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits
                                Russians roll dice for 1 Elite-Offensive-Infantry and 1 Field-Artillery in Romania, round 4 : 1/1 hits, 0.83 expected hits
                                Austrians roll dice for 1 Field-Artillery in Romania, round 4 : 0/1 hits, 0.33 expected hits
                            1 Field-Artillery owned by the Germans lost in Romania
                            Russians win, taking Romania from Austrians with 1 Elite-Offensive-Infantry and 1 Field-Artillery remaining. Battle score for attacker is 10
                            Casualties for Germans: 2 Field-Artillerys
                        Battle in Vilnius
                            Russians attack with 1 Elite-Offensive-Infantry and 1 Infantry
                            Germans defend with 1 Infantry
                                Russians roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Vilnius, round 2 : 0/1 hits, 0.50 expected hits
                                Germans roll dice for 1 Infantry in Vilnius, round 2 : 0/1 hits, 0.17 expected hits
                                Russians roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Vilnius, round 3 : 1/1 hits, 0.50 expected hits
                                Germans roll dice for 1 Infantry in Vilnius, round 3 : 0/1 hits, 0.17 expected hits
                                1 Infantry owned by the Germans lost in Vilnius
                            Russians win, taking Vilnius from Germans with 1 Elite-Offensive-Infantry and 1 Infantry remaining. Battle score for attacker is 2
                            Casualties for Germans: 1 Infantry
                        Battle in Moldova
                            Russians attack with 3 Cavalrys, 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry, 3 Munitionss and 1 Zeppelin
                            Austrians defend with 6 Field-Artillerys and 1 Infantry
                                Russians roll dice for 3 Cavalrys, 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry, 3 Munitionss and 1 Zeppelin in Moldova, round 2 : 3/1 hits, 2.67 expected hits
                                Austrians roll dice for 6 Field-Artillerys and 1 Infantry in Moldova, round 2 : 3/1 hits, 2.17 expected hits
                                1 Infantry owned by the Austrians, 1 Elite-Defensive-Infantry owned by the Russians, 2 Cavalrys owned by the Russians and 2 Field-Artillerys owned by the Austrians lost in Moldova
                                3 Munitionss owned by the Russians lost in Moldova
                                Russians roll dice for 1 Cavalry, 1 Elite-Offensive-Infantry and 1 Zeppelin in Moldova, round 3 : 1/0 hits, 1.00 expected hits
                                Austrians roll dice for 4 Field-Artillerys in Moldova, round 3 : 1/1 hits, 1.33 expected hits
                                1 Cavalry owned by the Russians and 1 Field-Artillery owned by the Austrians lost in Moldova
                                Russians roll dice for 1 Elite-Offensive-Infantry and 1 Zeppelin in Moldova, round 4 : 1/1 hits, 0.67 expected hits
                                Austrians roll dice for 3 Field-Artillerys in Moldova, round 4 : 1/0 hits, 1.00 expected hits
                                1 Zeppelin owned by the Russians and 1 Field-Artillery owned by the Austrians lost in Moldova
                                Russians roll dice for 1 Elite-Offensive-Infantry in Moldova, round 5 : 0/1 hits, 0.33 expected hits
                                Austrians roll dice for 2 Field-Artillerys in Moldova, round 5 : 1/1 hits, 0.67 expected hits
                            1 Elite-Offensive-Infantry owned by the Russians lost in Moldova
                            Austrians win with 2 Field-Artillerys remaining. Battle score for attacker is -8
                            Casualties for Russians: 3 Cavalrys, 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry, 3 Munitionss and 1 Zeppelin
                            Casualties for Austrians: 4 Field-Artillerys and 1 Infantry
                        Battle in Prussia
                            Russians attack with 1 Elite-Offensive-Infantry and 4 Munitionss
                            Germans defend with 1 Infantry
                                Russians roll dice for 1 Elite-Offensive-Infantry and 4 Munitionss in Prussia, round 2 : 2/1 hits, 1.67 expected hits
                                Germans roll dice for 1 Infantry in Prussia, round 2 : 0/1 hits, 0.17 expected hits
                                1 Infantry owned by the Germans lost in Prussia
                                4 Munitionss owned by the Russians lost in Prussia
                            Russians win, taking Prussia from Germans with 1 Elite-Offensive-Infantry remaining. Battle score for attacker is 2
                            Casualties for Germans: 1 Infantry
                            Casualties for Russians: 4 Munitionss
                        Battle in Kiev
                            Russians attack with 1 Field-Artillery and 2 Infantrys
                            Germans defend with 2 Infantrys
                                Russians roll dice for 1 Field-Artillery and 2 Infantrys in Kiev, round 2 : 1/1 hits, 0.83 expected hits
                                Germans roll dice for 2 Infantrys in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                                1 Infantry owned by the Germans lost in Kiev
                                Russians roll dice for 1 Field-Artillery and 2 Infantrys in Kiev, round 3 : 1/1 hits, 0.83 expected hits
                                Germans roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.17 expected hits
                                1 Infantry owned by the Germans lost in Kiev
                            Russians win, taking Kiev from Germans with 1 Field-Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                            Casualties for Germans: 2 Infantrys
                        Battle in Ivanova
                            Russians attack with 2 Fighters and 1 Infantry
                            Bolsheviks defend with 1 Infantry
                                Russians roll dice for 2 Fighters and 1 Infantry in Ivanova, round 2 : 1/1 hits, 1.17 expected hits
                                Bolsheviks roll dice for 1 Infantry in Ivanova, round 2 : 0/1 hits, 0.17 expected hits
                                1 Infantry owned by the Bolsheviks lost in Ivanova
                            Russians win, taking Ivanova from Bolsheviks with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                            Casualties for Bolsheviks: 1 Infantry
                        Trigger Remove Russians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Russians in By DKJD
                
                    Non Combat Move - Russians
                        2 Fighters moved from Ivanova to Gorkiy
                
                    Place Units - Russians
                        3 Elite-Defensive-Infantrys and 3 Elite-Offensive-Infantrys placed in Moscow
                        3 Elite-Defensive-Infantrys and 3 Elite-Offensive-Infantrys placed in St. Petersburg
                        2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 1 Fighter placed in Svastepole
                
                    Turn Complete - Russians
                        Russians collect 62 PUs; end with 62 PUs
                        Russians creates 4 Munitionss in SZ 10
                        Russians creates 3 Munitionss in SZ 37
                

                Combat Hit Differential Summary :

                Bolsheviks regular : -0.17
                Germans regular : -1.00
                Russians regular : 0.33
                Austrians regular : -0.50
                

                Savegame

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                • djabwanaD Offline
                  djabwana
                  last edited by djabwana

                  Game file was made from running from code and can't be loaded by the current release- whoops. Will repost.
                  (Can a forum mod delete? thanks. I was testing from source code to see why I was getting an error icon even though the forum posts have been successful)

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                  • djabwanaD Offline
                    djabwana
                    last edited by djabwana

                    Game file was made from running from code and can't be loaded by the current release- whoops. Will repost.
                    (Can a forum mod delete? thanks. I was testing from source code to see why I was getting an error icon even though the forum posts have been successful)

                    1 Reply Last reply Reply Quote 0
                    • djabwanaD Offline
                      djabwana
                      last edited by

                      TripleA Turn Summary: Austrians round 4

                      TripleA Turn Summary for game: Over The Top, version: 1.0.0

                      Game History

                      Round: 4
                      
                          Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians
                              Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                              Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                              2 units repaired.
                      
                          Load Munitions - Austrians
                              Austrians collect 0 PUs; end with 53 PUs
                              Austrians creates 6 Munitionss in SZ 31
                      
                          Fire Munitions and Combat Move - Austrians
                              1 Infantry moved from Galacia to Kiev
                              1 Infantry moved from Galacia to Romania
                              1 Field-Artillery moved from Moldova to Romania
                              1 Field-Artillery moved from Moldova to Kiev
                              1 Fighter moved from Galacia to Kiev
                              1 Fighter moved from Sarajevo to Romania
                              1 Zeppelin moved from Vienna to Kiev
                              1 Zeppelin moved from Vienna to Romania
                              1 Fighter moved from Venice to Tuscany
                              2 Infantrys moved from Venice to Tuscany
                              2 Fighters moved from Venice to Tuscany
                              6 Munitionss moved from SZ 31 to Tuscany
                      
                          Purchase Units - Austrians
                              Austrians buy 5 Cavalrys, 13 Infantrys and 2 Trenchess; Remaining resources: 1 PUs; 
                      
                          Combat - Austrians
                              Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                              Austrians creates battle in territory OVER THE TOP
                              Austrians creates battle in territory By DKJD
                              Battle in Romania
                                  Austrians attack with 1 Field-Artillery, 1 Fighter, 1 Infantry and 1 Zeppelin
                                  Russians defend with 1 Elite-Offensive-Infantry and 1 Field-Artillery
                                      Austrians roll dice for 1 Field-Artillery, 1 Fighter, 1 Infantry and 1 Zeppelin in Romania, round 2 : 1/1 hits, 1.50 expected hits
                                      Russians roll dice for 1 Elite-Offensive-Infantry and 1 Field-Artillery in Romania, round 2 : 1/1 hits, 0.50 expected hits
                                      1 Infantry owned by the Austrians and 1 Elite-Offensive-Infantry owned by the Russians lost in Romania
                                      Austrians roll dice for 1 Field-Artillery, 1 Fighter and 1 Zeppelin in Romania, round 3 : 1/0 hits, 1.00 expected hits
                                      Russians roll dice for 1 Field-Artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits
                                  1 Field-Artillery owned by the Russians lost in Romania
                                  Austrians win, taking By DKJD from French, taking Romania from Russians with 1 Field-Artillery, 1 Fighter and 1 Zeppelin remaining. Battle score for attacker is 6
                                  Casualties for Austrians: 1 Infantry
                                  Casualties for Russians: 1 Elite-Offensive-Infantry and 1 Field-Artillery
                              Battle in Kiev
                                  Austrians attack with 1 Field-Artillery, 1 Fighter, 1 Infantry and 1 Zeppelin
                                  Russians defend with 1 Field-Artillery and 2 Infantrys
                                      Austrians roll dice for 1 Field-Artillery, 1 Fighter, 1 Infantry and 1 Zeppelin in Kiev, round 2 : 1/1 hits, 1.50 expected hits
                                      Russians roll dice for 1 Field-Artillery and 2 Infantrys in Kiev, round 2 : 0/1 hits, 0.67 expected hits
                                      1 Infantry owned by the Russians lost in Kiev
                                      Austrians roll dice for 1 Field-Artillery, 1 Fighter, 1 Infantry and 1 Zeppelin in Kiev, round 3 : 1/1 hits, 1.50 expected hits
                                      Russians roll dice for 1 Field-Artillery and 1 Infantry in Kiev, round 3 : 0/1 hits, 0.50 expected hits
                                      1 Infantry owned by the Russians lost in Kiev
                                      Austrians roll dice for 1 Field-Artillery, 1 Fighter, 1 Infantry and 1 Zeppelin in Kiev, round 4 : 1/1 hits, 1.50 expected hits
                                      Russians roll dice for 1 Field-Artillery in Kiev, round 4 : 0/1 hits, 0.33 expected hits
                                  1 Field-Artillery owned by the Russians lost in Kiev
                                  Austrians win, taking Kiev from Russians with 1 Field-Artillery, 1 Fighter, 1 Infantry and 1 Zeppelin remaining. Battle score for attacker is 9
                                  Casualties for Russians: 1 Field-Artillery and 2 Infantrys
                              Battle in Tuscany
                                  Austrians attack with 3 Fighters, 2 Infantrys and 6 Munitionss
                                  French defend with 1 Field-Artillery and 2 Infantrys
                                      Austrians roll dice for 3 Fighters, 2 Infantrys and 6 Munitionss in Tuscany, round 2 : 4/1 hits, 3.83 expected hits
                                      Italians roll dice for 1 Field-Artillery and 2 Infantrys in Tuscany, round 2 : 1/1 hits, 0.67 expected hits
                                  1 Field-Artillery owned by the French, 1 Infantry owned by the Austrians and 2 Infantrys owned by the French lost in Tuscany
                                      6 Munitionss owned by the Austrians lost in Tuscany
                                  Austrians win, taking Tuscany from Italians with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 7
                                  Casualties for Austrians: 1 Infantry and 6 Munitionss
                                  Casualties for French: 1 Field-Artillery and 2 Infantrys
                              Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD
                      
                          Non Combat Move - Austrians
                              3 Fighters moved from Tuscany to Venice
                              1 Fighter moved from Romania to Bulgaria
                              1 Zeppelin moved from Romania to Vienna
                              1 Zeppelin moved from Kiev to Vienna
                              2 Infantrys moved from Sarajevo to Serbia
                              3 Infantrys moved from Sarajevo to Greece
                              1 Infantry moved from Sarajevo to Greece
                              2 Infantrys moved from Trieste to Sarajevo
                              3 Infantrys moved from Trieste to Venice
                              1 Fighter moved from Kiev to Galacia
                              5 Infantrys moved from Vienna to Galacia
                              6 Infantrys moved from Vienna to RR 40
                              1 Armored-Train, 6 Infantrys and 1 Train moved from RR 40 to RR 39
                              6 Infantrys moved from RR 39 to Venice
                              1 Armored-Train and 1 Train moved from RR 39 to RR 40
                      
                          Place Units - Austrians
                              2 Trenchess placed in Venice
                              5 Cavalrys and 1 Infantry placed in Trieste
                              12 Infantrys placed in Vienna
                      
                          Turn Complete - Austrians
                              Austrians collect 61 PUs; end with 62 PUs
                              Austrians creates 6 Munitionss in SZ 31
                      

                      Combat Hit Differential Summary :

                      Italians regular : 0.33
                      Russians regular : -1.33
                      Austrians regular : -1.83
                      

                      Savegame

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                      • djabwanaD Offline
                        djabwana
                        last edited by

                        TripleA Turn Summary: Ottomans round 4

                        TripleA Turn Summary for game: Over The Top, version: 1.0.0

                        Game History

                        Round: 4
                        
                            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans
                                Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                1 Battlecruiser moved from SZ 34 to SZ 83
                                      Ottomans take SZ 35 from Italians
                                1 Battleship moved from SZ 34 to SZ 36
                        
                            Load Munitions - Ottomans
                                Ottomans collect 0 PUs; end with 73 PUs
                                Ottomans creates 4 Munitionss in SZ 36
                                Ottomans creates 1 Munitions in SZ 39
                                Ottomans creates 1 Munitions in SZ 83
                        
                            Fire Munitions and Combat Move - Ottomans
                                1 unit repaired.
                                4 Munitionss moved from SZ 36 to SZ 37
                                1 Fighter moved from Jerusalem to SZ 83
                                1 Fighter moved from Syria to SZ 83
                                1 Battlecruiser, 1 Destroyer, 1 Munitions and 1 Submarine moved from SZ 39 to SZ 40
                                3 Cavalrys, 4 Field-Artillerys and 6 Infantrys moved from Grozny to Rostov
                                2 Zeppelins moved from Istanbul to Rostov
                                5 Infantrys moved from Tabriz to RR 65
                                5 Infantrys and 1 Train moved from RR 65 to RR 50
                                5 Infantrys moved from RR 50 to Krasnodar
                                1 Armored-Train moved from RR 59 to RR 66
                                1 Train moved from RR 70 to RR 66
                                4 Infantrys moved from Istanbul to RR 59
                                4 Infantrys and 1 Train moved from RR 59 to RR 62
                                4 Infantrys moved from RR 62 to Rize
                                3 Infantrys moved from Arar to Bagdad
                                3 Infantrys moved from Syria to Arar
                                1 Field-Artillery moved from Jerusalem to Be'er Sheva
                                4 Infantrys moved from Jerusalem to Be'er Sheva
                                1 Cavalry moved from Saratov to Oryol
                                      Ottomans take Oryol from Russians
                                1 Cavalry moved from Volgograd to Bryansk
                                      Ottomans take Bryansk from Russians
                                1 Fighter moved from Bulgaria to Greece
                        
                            Purchase Units - Ottomans
                                Ottomans repair damage of 4x Factory; Remaining resources: 69 PUs; 
                                Ottomans buy 1 Field-Artillery, 1 Fighter, 19 Infantrys and 6 Trenchess; Remaining resources: 0 PUs; 
                        
                            Combat - Ottomans
                                Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                Ottomans creates battle in territory OVER THE TOP
                                Battle in SZ 37
                                    Ottomans attack with 4 Munitionss
                                    Russians defend with 1 Battlecruiser, 1 Battleship, 2 Destroyers, 1 Freighter, 7 Harbor-Defensess and 1 Submarine
                                    1 Submarine owned by the Russians submerged
                                        Ottomans roll dice for 4 Munitionss in SZ 37, round 2 : 1/1 hits, 1.33 expected hits
                                    Units damaged: 1 Battleship owned by the Russians
                                        4 Munitionss owned by the Ottomans lost in SZ 37
                                    Russians win with 1 Battlecruiser, 1 Battleship, 2 Destroyers, 1 Freighter and 7 Harbor-Defensess remaining. Battle score for attacker is 0
                                    Casualties for Ottomans: 4 Munitionss
                                Battle in SZ 83
                                    Ottomans attack with 1 Battlecruiser, 2 Fighters and 1 Munitions
                                    British-Commonwealth defend with 3 Harbor-Defensess and 1 Troop-Transport
                                        Ottomans roll dice for 1 Battlecruiser, 2 Fighters and 1 Munitions in SZ 83, round 2 : 2/1 hits, 1.83 expected hits
                                        British-Commonwealth roll dice for 3 Harbor-Defensess and 1 Troop-Transport in SZ 83, round 2 : 1/1 hits, 0.50 expected hits
                                    1 Troop-Transport owned by the British-Commonwealth, 1 Harbor-Defenses owned by the British-Commonwealth and 1 Fighter owned by the Ottomans lost in SZ 83
                                        1 Munitions owned by the Ottomans lost in SZ 83
                                        Ottomans roll dice for 1 Battlecruiser and 1 Fighter in SZ 83, round 3 : 1/0 hits, 1.00 expected hits
                                        British-Commonwealth roll dice for 2 Harbor-Defensess in SZ 83, round 3 : 0/1 hits, 0.33 expected hits
                                    1 Harbor-Defenses owned by the British-Commonwealth lost in SZ 83
                                        Ottomans roll dice for 1 Battlecruiser and 1 Fighter in SZ 83, round 4 : 1/0 hits, 1.00 expected hits
                                        British-Commonwealth roll dice for 1 Harbor-Defenses in SZ 83, round 4 : 0/1 hits, 0.17 expected hits
                                    1 Harbor-Defenses owned by the British-Commonwealth lost in SZ 83
                                    Ottomans takes SZ 83 from British-Commonwealth
                                    Ottomans win with 1 Battlecruiser and 1 Fighter remaining. Battle score for attacker is 16
                                    Casualties for Ottomans: 1 Fighter and 1 Munitions
                                    Casualties for British-Commonwealth: 3 Harbor-Defensess and 1 Troop-Transport
                                Battle in SZ 40
                                    Ottomans attack with 1 Battlecruiser, 1 Destroyer, 1 Munitions and 1 Submarine
                                    British-Commonwealth defend with 2 Battlecruisers, 2 Battleships, 3 Destroyers, 2 Freighters and 1 Troop-Transport
                                        Ottomans roll dice for 1 Submarine in SZ 40, round 2 : 0/1 hits, 0.33 expected hits
                                        Ottomans roll dice for 1 Battlecruiser, 1 Destroyer and 1 Munitions in SZ 40, round 2 : 1/1 hits, 1.17 expected hits
                                    Units damaged: 1 Battleship owned by the British-Commonwealth
                                        British-Commonwealth roll dice for 2 Battlecruisers, 2 Battleships, 3 Destroyers, 2 Freighters and 1 Troop-Transport in SZ 40, round 2 : 4/1 hits, 3.67 expected hits
                                        1 Submarine owned by the Ottomans, 1 Destroyer owned by the Ottomans and 1 Battlecruiser owned by the Ottomans lost in SZ 40
                                        1 Munitions owned by the Ottomans lost in SZ 40
                                    British-Commonwealth win
                                    . Battle score for attacker is -26
                                    Casualties for Ottomans: 1 Battlecruiser, 1 Destroyer, 1 Munitions and 1 Submarine
                                Battle in Rostov
                                    Ottomans attack with 3 Cavalrys, 4 Field-Artillerys, 6 Infantrys and 2 Zeppelins
                                    Russians defend with 4 Field-Artillerys, 2 Infantrys and 4 Trenchess
                                        Ottomans roll dice for 3 Cavalrys, 4 Field-Artillerys, 6 Infantrys and 2 Zeppelins in Rostov, round 2 : 5/1 hits, 4.83 expected hits
                                    Units damaged: 3 Trenchess owned by the Russians
                                        Russians roll dice for 4 Field-Artillerys, 2 Infantrys and 4 Trenchess in Rostov, round 2 : 2/1 hits, 1.67 expected hits
                                        2 Infantrys owned by the Ottomans and 1 Trenches owned by the Russians lost in Rostov
                                        Ottomans roll dice for 3 Cavalrys, 4 Field-Artillerys, 4 Infantrys and 2 Zeppelins in Rostov, round 3 : 4/1 hits, 4.50 expected hits
                                        Russians roll dice for 4 Field-Artillerys, 2 Infantrys and 3 Trenchess in Rostov, round 3 : 2/1 hits, 1.67 expected hits
                                        2 Infantrys owned by the Ottomans, 3 Trenchess owned by the Russians and 1 Infantry owned by the Russians lost in Rostov
                                        Ottomans roll dice for 3 Cavalrys, 4 Field-Artillerys, 2 Infantrys and 2 Zeppelins in Rostov, round 4 : 4/0 hits, 4.00 expected hits
                                        Russians roll dice for 4 Field-Artillerys and 1 Infantry in Rostov, round 4 : 1/1 hits, 1.50 expected hits
                                    3 Field-Artillerys owned by the Russians, 1 Infantry owned by the Ottomans and 1 Infantry owned by the Russians lost in Rostov
                                        Ottomans roll dice for 3 Cavalrys, 4 Field-Artillerys, 1 Infantry and 2 Zeppelins in Rostov, round 5 : 4/1 hits, 3.67 expected hits
                                        Russians roll dice for 1 Field-Artillery in Rostov, round 5 : 0/1 hits, 0.33 expected hits
                                    1 Field-Artillery owned by the Russians lost in Rostov
                                    Ottomans win, taking Rostov from Russians with 3 Cavalrys, 4 Field-Artillerys, 1 Infantry and 2 Zeppelins remaining. Battle score for attacker is 26
                                    Casualties for Ottomans: 5 Infantrys
                                    Casualties for Russians: 4 Field-Artillerys, 2 Infantrys and 4 Trenchess
                                Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD
                        
                            Non Combat Move - Ottomans
                                2 Zeppelins moved from Rostov to Istanbul
                                1 Fighter moved from SZ 83 to Cairo
                        
                            Place Units - Ottomans
                                1 Fighter, 3 Infantrys and 2 Trenchess placed in Greece
                                4 Infantrys and 2 Trenchess placed in Cairo
                                1 Field-Artillery, 3 Infantrys and 2 Trenchess placed in Basrah
                                9 Infantrys placed in Istanbul
                        
                            Turn Complete - Ottomans
                                Ottomans collect 80 PUs; end with 80 PUs
                                Ottomans creates 4 Munitionss in SZ 36
                                Ottomans creates 1 Munitions in SZ 83
                        

                        Combat Hit Differential Summary :

                        British-Commonwealth regular : 0.33
                        Russians regular : -0.17
                        Ottomans regular : -0.67
                        

                        Savegame

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                        • djabwanaD Offline
                          djabwana
                          last edited by

                          After sending his French fleet on a suicide mission, one has to wonder if @GenerationKILL is planning the following attack with Britain this turn. Odds are pretty bad unless he commits one or both of his troop transports to absorb a hit (costly cannon fodder!). My heavy guns are ready to clean up any survivors... will he go for it?

                          68f76d44-e621-40cc-8797-5ff2f3ca9b4e-image.png

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                          • GenerationKILLG Offline
                            GenerationKILL
                            last edited by

                            TripleA Turn Summary: British round 4

                            TripleA Turn Summary for game: Over The Top, version: 1.0.0

                            Game History

                            Round: 4
                            
                                Move Battleships/Cruisers, Heavy Artillery, and Railguns - British
                                    Trigger -infraDuringCombatMove-British-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                    Trigger Add British Munitions: British has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                    2 units repaired.
                            
                                Load Munitions - British
                                    British collect 0 PUs; end with 54 PUs
                                    British creates 5 Munitionss in SZ 8
                            
                                Fire Munitions and Combat Move - British
                                    5 Munitionss moved from SZ 8 to SZ 9
                                    1 Battlecruiser, 2 Battleships, 11 Destroyers, 3 Freighters and 1 Troop-Transport moved from SZ 8 to SZ 9
                                    2 Zeppelins moved from London to SZ 9
                                    1 Field-Artillery and 3 Infantrys moved from London to SZ 18
                                    1 Field-Artillery, 3 Infantrys and 1 Troop-Transport moved from SZ 18 to SZ 14
                                    1 Field-Artillery and 3 Infantrys moved from SZ 14 to Scotland
                                    3 Infantrys moved from Naples to Tuscany
                                    1 Cavalry moved from Chaumont to Verdun
                                          French take Verdun from Germans
                                    2 Infantrys moved from Ypres to Paschendale
                                    2 Infantrys moved from Arras to Somme
                                    2 Fighters moved from Arras to Somme
                                    1 Fighter moved from Ypres to Paschendale
                                    1 Armored-Train and 1 Train moved from RR 123 to RR 118
                                    8 Infantrys moved from Picardy to Flanders
                            
                                Purchase Units - British
                                    British buy 1 Bomber, 3 Destroyers, 1 Factory and 1 Infantry; Remaining resources: 1 PUs; 
                            
                                Combat - British
                                    Trigger -infraDuringCombatMove-British-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                    British creates battle in territory OVER THE TOP
                                    British creates battle in territory By DKJD
                                    Battle in SZ 9
                                        British attack with 1 Battlecruiser, 2 Battleships, 11 Destroyers, 3 Freighters, 5 Munitionss, 1 Troop-Transport and 2 Zeppelins
                                        Germans defend with 3 Battlecruisers, 5 Battleships, 2 Destroyers and 8 Harbor-Defensess
                                            British roll dice for 1 Battlecruiser, 2 Battleships, 11 Destroyers, 3 Freighters, 5 Munitionss, 1 Troop-Transport and 2 Zeppelins in SZ 9, round 2 : 8/1 hits, 7.83 expected hits
                                        Units damaged: 2 Battleships owned by the Germans
                                            Germans roll dice for 3 Battlecruisers, 5 Battleships, 2 Destroyers and 8 Harbor-Defensess in SZ 9, round 2 : 7/1 hits, 6.83 expected hits
                                        Units damaged: 2 Battleships owned by the British
                                        1 Troop-Transport owned by the British, 1 Destroyer owned by the British, 3 Freighters owned by the British and 6 Harbor-Defensess owned by the Germans lost in SZ 9
                                            5 Munitionss owned by the British lost in SZ 9
                                            British roll dice for 1 Battlecruiser, 2 Battleships, 10 Destroyers and 2 Zeppelins in SZ 9, round 3 : 6/1 hits, 5.83 expected hits
                                            Germans roll dice for 3 Battlecruisers, 5 Battleships, 2 Destroyers and 2 Harbor-Defensess in SZ 9, round 3 : 6/1 hits, 5.83 expected hits
                                            2 Destroyers owned by the Germans, 2 Battlecruisers owned by the Germans, 6 Destroyers owned by the British and 2 Harbor-Defensess owned by the Germans lost in SZ 9
                                            British roll dice for 1 Battlecruiser, 2 Battleships, 4 Destroyers and 2 Zeppelins in SZ 9, round 4 : 4/1 hits, 3.50 expected hits
                                            Germans roll dice for 1 Battlecruiser and 5 Battleships in SZ 9, round 4 : 4/1 hits, 3.83 expected hits
                                            1 Battlecruiser owned by the Germans, 4 Destroyers owned by the British and 3 Battleships owned by the Germans lost in SZ 9
                                        2 Zeppelins owned by the British retreated
                                        1 Battlecruiser owned by the British and 2 Battleships owned by the British retreated to SZ 8
                                        Germans win, taking By DKJD from Austrians with 2 Battleships remaining. Battle score for attacker is 9
                                        Casualties for British: 11 Destroyers, 3 Freighters, 5 Munitionss and 1 Troop-Transport
                                        Casualties for Germans: 3 Battlecruisers, 3 Battleships, 2 Destroyers and 8 Harbor-Defensess
                                    Battle in Scotland
                                        British attack with 1 Field-Artillery and 3 Infantrys
                                        Germans defend with 2 Infantrys
                                            British roll dice for 1 Field-Artillery and 3 Infantrys in Scotland, round 2 : 1/0 hits, 1.00 expected hits
                                            Germans roll dice for 2 Infantrys in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                                            1 Infantry owned by the Germans lost in Scotland
                                            British roll dice for 1 Field-Artillery and 3 Infantrys in Scotland, round 3 : 1/0 hits, 1.00 expected hits
                                            Germans roll dice for 1 Infantry in Scotland, round 3 : 0/1 hits, 0.17 expected hits
                                            1 Infantry owned by the Germans lost in Scotland
                                        British win, taking Scotland from Germans with 1 Field-Artillery and 3 Infantrys remaining. Battle score for attacker is 4
                                        Casualties for Germans: 2 Infantrys
                                    Battle in Paschendale
                                        British attack with 1 Fighter and 2 Infantrys
                                        Germans defend with 2 Infantrys
                                            British roll dice for 1 Fighter and 2 Infantrys in Paschendale, round 2 : 1/1 hits, 0.83 expected hits
                                            Germans roll dice for 2 Infantrys in Paschendale, round 2 : 0/1 hits, 0.33 expected hits
                                            1 Infantry owned by the Germans lost in Paschendale
                                            British roll dice for 1 Fighter and 2 Infantrys in Paschendale, round 3 : 1/1 hits, 0.83 expected hits
                                            Germans roll dice for 1 Infantry in Paschendale, round 3 : 0/1 hits, 0.17 expected hits
                                            1 Infantry owned by the Germans lost in Paschendale
                                        British win, taking Paschendale from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                                        Casualties for Germans: 2 Infantrys
                                    Battle in Somme
                                        British attack with 2 Fighters and 2 Infantrys
                                        Germans defend with 2 Infantrys
                                            British roll dice for 2 Fighters and 2 Infantrys in Somme, round 2 : 1/1 hits, 1.33 expected hits
                                            Germans roll dice for 2 Infantrys in Somme, round 2 : 1/1 hits, 0.33 expected hits
                                            1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Somme
                                            British roll dice for 2 Fighters and 1 Infantry in Somme, round 3 : 1/1 hits, 1.17 expected hits
                                            Germans roll dice for 1 Infantry in Somme, round 3 : 1/1 hits, 0.17 expected hits
                                            1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Somme
                                        British win with 2 Fighters remaining. Battle score for attacker is 0
                                        Casualties for British: 2 Infantrys
                                        Casualties for Germans: 2 Infantrys
                                    Battle in Tuscany
                                        British attack with 3 Infantrys
                                        Austrians defend with 1 Infantry
                                            British roll dice for 3 Infantrys in Tuscany, round 2 : 0/1 hits, 0.50 expected hits
                                            Austrians roll dice for 1 Infantry in Tuscany, round 2 : 0/1 hits, 0.17 expected hits
                                            British roll dice for 3 Infantrys in Tuscany, round 3 : 1/1 hits, 0.50 expected hits
                                            Austrians roll dice for 1 Infantry in Tuscany, round 3 : 0/1 hits, 0.17 expected hits
                                            1 Infantry owned by the Austrians lost in Tuscany
                                        British win, taking Tuscany from Austrians with 3 Infantrys remaining. Battle score for attacker is 2
                                        Casualties for Austrians: 1 Infantry
                                    Trigger Remove British Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British in By DKJD
                            
                                Non Combat Move - British
                                    2 Zeppelins moved from SZ 9 to London
                                    2 Fighters moved from Somme to Arras
                                    1 Fighter moved from Paschendale to Ypres
                                    3 Infantrys moved from Compiegne to Arras
                                    3 Cavalrys moved from Chantilly to Chaumont
                            
                                Place Units - British
                                    1 Factory placed in Flanders
                                    3 Destroyers placed in SZ 8
                                    1 Bomber and 1 Infantry placed in London
                            
                                Turn Complete - British
                                    British collect 52 PUs; end with 53 PUs
                                    British creates 5 Munitionss in SZ 8
                            

                            Combat Hit Differential Summary :

                            Germans regular : 1.00
                            Austrians regular : -0.33
                            British regular : 0.67
                            

                            Savegame

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                            • GenerationKILLG Offline
                              GenerationKILL
                              last edited by

                              TripleA Turn Summary: British-Commonwealth round 4

                              TripleA Turn Summary for game: Over The Top, version: 1.0.0

                              Game History

                              Round: 4
                              
                                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth
                                      Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                      Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                          British-Commonwealth takes al-Hasa from Ottomans
                                          British-Commonwealth takes Hejaz from Ottomans
                                      1 Infantry moved from Oman to al-Hasa
                                      British-Commonwealth undo move 1.
                                      2 Battlecruisers and 2 Battleships moved from SZ 40 to SZ 42
                                      1 Bomber moved from India to SZ 42
                                      1 Zeppelin moved from India to SZ 42
                                      1 Destroyer and 2 Submarines moved from SZ 44 to SZ 42
                                      3 Destroyers moved from SZ 40 to SZ 42
                                      1 Cavalry, 2 Field-Artillerys and 1 Infantry moved from Oman to SZ 40
                                      1 Cavalry, 1 Field-Artillery, 2 Freighters and 1 Infantry moved from SZ 40 to SZ 42
                                      1 Cavalry, 1 Field-Artillery and 1 Infantry moved from SZ 42 to British E. Africa
                                      British-Commonwealth undo move 8.
                                      British-Commonwealth undo move 7.
                                      British-Commonwealth undo move 6.
                                      1 Infantry moved from Oman to SZ 40
                                      2 Field-Artillerys moved from Oman to SZ 40
                                      1 Cavalry moved from Oman to SZ 40
                                      1 Cavalry and 1 Troop-Transport moved from SZ 40 to SZ 44
                                      British-Commonwealth undo move 9.
                                      British-Commonwealth undo move 8.
                                      1 Cavalry moved from Oman to Hejaz
                                      2 Field-Artillerys, 2 Freighters and 1 Infantry moved from SZ 40 to SZ 42
                                      2 Field-Artillerys and 1 Infantry moved from SZ 42 to British E. Africa
                                      1 Troop-Transport moved from SZ 40 to SZ 44
                              
                                  Load Munitions - British-Commonwealth
                                      British-Commonwealth collect 0 PUs; end with 50 PUs
                                      British-Commonwealth creates 6 Munitionss in SZ 42
                              
                                  Fire Munitions and Combat Move - British-Commonwealth
                                          British-Commonwealth takes Mozambique from Imperial-German-Afrika
                                      1 Cavalry, 3 Field-Artillerys, 1 Fighter and 5 Infantrys moved from S. Africa to Luderitz
                                      1 Infantry moved from Transvaal to Mozambique
                                      British-Commonwealth undo move 2.
                                      1 Infantry moved from Transvaal to S. Africa
                                      2 Infantrys moved from Nigeria to French West Africa
                                      1 Infantry moved from Togoland to Nigeria
                              
                                  Purchase Units - British-Commonwealth
                                      British-Commonwealth buy 2 Bombers, 2 Field-Artillerys, 1 Fighter and 4 Infantrys; Remaining resources: 0 PUs; 
                              
                                  Combat - British-Commonwealth
                                      Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                      British-Commonwealth creates battle in territory OVER THE TOP
                                      British-Commonwealth creates battle in territory British E. Africa
                                      British-Commonwealth creates battle in territory SZ 42
                                      Battle in British E. Africa
                                          British-Commonwealth attack with 2 Field-Artillerys and 1 Infantry
                                          Imperial-German-Afrika defend with 3 Infantrys
                                              British-Commonwealth roll dice for 2 Field-Artillerys and 1 Infantry in British E. Africa, round 2 : 1/0 hits, 1.00 expected hits
                                              Imperial-German-Afrika roll dice for 3 Infantrys in British E. Africa, round 2 : 1/1 hits, 0.50 expected hits
                                              1 Infantry owned by the British-Commonwealth and 1 Infantry owned by the Imperial-German-Afrika lost in British E. Africa
                                              British-Commonwealth roll dice for 2 Field-Artillerys in British E. Africa, round 3 : 1/1 hits, 0.67 expected hits
                                              Imperial-German-Afrika roll dice for 2 Infantrys in British E. Africa, round 3 : 1/1 hits, 0.33 expected hits
                                              1 Infantry owned by the Imperial-German-Afrika and 1 Field-Artillery owned by the British-Commonwealth lost in British E. Africa
                                              British-Commonwealth roll dice for 1 Field-Artillery in British E. Africa, round 4 : 1/1 hits, 0.33 expected hits
                                              Imperial-German-Afrika roll dice for 1 Infantry in British E. Africa, round 4 : 1/1 hits, 0.17 expected hits
                                              1 Infantry owned by the Imperial-German-Afrika and 1 Field-Artillery owned by the British-Commonwealth lost in British E. Africa
                                          Imperial-German-Afrika win
                                          . Battle score for attacker is -6
                                          Casualties for British-Commonwealth: 2 Field-Artillerys and 1 Infantry
                                          Casualties for Imperial-German-Afrika: 3 Infantrys
                                      Battle in SZ 42
                                          British-Commonwealth attack with 2 Battlecruisers, 2 Battleships, 1 Bomber, 4 Destroyers, 2 Freighters, 6 Munitionss, 2 Submarines and 1 Zeppelin
                                          Imperial-German-Afrika defend with 3 Battlecruisers, 3 Battleships, 1 Destroyer and 1 Freighter
                                              British-Commonwealth roll dice for 2 Submarines in SZ 42, round 2 : 1/0 hits, 1.00 expected hits
                                          Units damaged: 1 Battleship owned by the Imperial-German-Afrika
                                              British-Commonwealth roll dice for 2 Battlecruisers, 2 Battleships, 1 Bomber, 4 Destroyers, 2 Freighters, 6 Munitionss and 1 Zeppelin in SZ 42, round 2 : 6/1 hits, 6.17 expected hits
                                          Units damaged: 1 Battleship owned by the Imperial-German-Afrika
                                              Imperial-German-Afrika roll dice for 3 Battlecruisers, 3 Battleships, 1 Destroyer and 1 Freighter in SZ 42, round 2 : 4/0 hits, 4.00 expected hits
                                          Units damaged: 1 Battleship owned by the British-Commonwealth
                                              1 Destroyer owned by the Imperial-German-Afrika, 3 Battlecruisers owned by the Imperial-German-Afrika, 3 Destroyers owned by the British-Commonwealth and 1 Freighter owned by the Imperial-German-Afrika lost in SZ 42
                                              6 Munitionss owned by the British-Commonwealth lost in SZ 42
                                              British-Commonwealth roll dice for 2 Submarines in SZ 42, round 3 : 1/0 hits, 1.00 expected hits
                                              1 Battleship owned by the Imperial-German-Afrika lost in SZ 42
                                              British-Commonwealth roll dice for 2 Battlecruisers, 2 Battleships, 1 Bomber, 1 Destroyer, 2 Freighters and 1 Zeppelin in SZ 42, round 3 : 3/1 hits, 2.83 expected hits
                                              Imperial-German-Afrika roll dice for 2 Battleships in SZ 42, round 3 : 2/1 hits, 1.33 expected hits
                                              2 Battleships owned by the Imperial-German-Afrika and 2 Submarines owned by the British-Commonwealth lost in SZ 42
                                          British-Commonwealth takes SZ 42 from Neutral
                                          British-Commonwealth win
                                          . Battle score for attacker is 76
                                          Casualties for British-Commonwealth: 3 Destroyers, 6 Munitionss and 2 Submarines
                                          Casualties for Imperial-German-Afrika: 3 Battlecruisers, 3 Battleships, 1 Destroyer and 1 Freighter
                                      Battle in Luderitz
                                          British-Commonwealth attack with 1 Cavalry, 3 Field-Artillerys, 1 Fighter and 5 Infantrys
                                          Imperial-German-Afrika defend with 1 Cavalry, 2 Field-Artillerys, 5 Infantrys and 2 Trenchess
                                              British-Commonwealth roll dice for 1 Cavalry, 3 Field-Artillerys, 1 Fighter and 5 Infantrys in Luderitz, round 2 : 3/0 hits, 3.00 expected hits
                                          Units damaged: 1 Trenches owned by the Imperial-German-Afrika
                                              Imperial-German-Afrika roll dice for 1 Cavalry, 2 Field-Artillerys, 5 Infantrys and 2 Trenchess in Luderitz, round 2 : 2/1 hits, 1.67 expected hits
                                              2 Infantrys owned by the British-Commonwealth and 1 Trenches owned by the Imperial-German-Afrika lost in Luderitz
                                              British-Commonwealth roll dice for 1 Cavalry, 3 Field-Artillerys, 1 Fighter and 3 Infantrys in Luderitz, round 3 : 3/1 hits, 2.67 expected hits
                                              Imperial-German-Afrika roll dice for 1 Cavalry, 2 Field-Artillerys, 5 Infantrys and 1 Trenches in Luderitz, round 3 : 2/1 hits, 1.67 expected hits
                                              2 Infantrys owned by the British-Commonwealth, 2 Infantrys owned by the Imperial-German-Afrika and 1 Trenches owned by the Imperial-German-Afrika lost in Luderitz
                                              British-Commonwealth roll dice for 1 Cavalry, 3 Field-Artillerys, 1 Fighter and 1 Infantry in Luderitz, round 4 : 2/1 hits, 2.17 expected hits
                                              Imperial-German-Afrika roll dice for 1 Cavalry, 2 Field-Artillerys and 3 Infantrys in Luderitz, round 4 : 1/1 hits, 1.33 expected hits
                                              1 Infantry owned by the British-Commonwealth and 2 Infantrys owned by the Imperial-German-Afrika lost in Luderitz
                                          1 Fighter owned by the British-Commonwealth retreated
                                          1 Cavalry owned by the British-Commonwealth and 3 Field-Artillerys owned by the British-Commonwealth retreated to S. Africa
                                          Imperial-German-Afrika win
                                          . Battle score for attacker is 4
                                          Casualties for British-Commonwealth: 5 Infantrys
                                          Casualties for Imperial-German-Afrika: 4 Infantrys and 2 Trenchess
                                      Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD
                              
                                  Non Combat Move - British-Commonwealth
                                      1 Bomber moved from SZ 42 to I. Somaliland
                                      1 Zeppelin moved from SZ 42 to I. Somaliland
                                      1 Fighter moved from Luderitz to S. Africa
                              
                                  Place Units - British-Commonwealth
                                      1 Field-Artillery, 1 Fighter and 3 Infantrys placed in S. Africa
                                      2 Bombers, 1 Field-Artillery and 1 Infantry placed in India
                              
                                  Turn Complete - British-Commonwealth
                                      British-Commonwealth collect 43 PUs; end with 43 PUs
                                      British-Commonwealth creates 6 Munitionss in SZ 42
                              

                              Combat Hit Differential Summary :

                              Imperial-German-Afrika regular : 3.00
                              British-Commonwealth regular : 1.17
                              

                              Savegame

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                              • GenerationKILLG Offline
                                GenerationKILL
                                last edited by

                                TripleA Turn Summary: Italians round 4

                                TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                Game History

                                Round: 4
                                
                                    Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians
                                        Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                        Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                        1 Cavalry moved from Piedmont to Naples
                                        2 Cavalrys moved from Piedmont to Rome
                                        2 Infantrys moved from Egypt to Tobruk
                                
                                    Load Munitions - Italians
                                        Italians collect 0 PUs; end with 36 PUs
                                
                                    Purchase Units - Italians
                                        Italians buy 12 Infantrys and 4 Trenchess; Remaining resources: 0 PUs; 
                                
                                    Combat - Italians
                                        Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                        Italians creates battle in territory OVER THE TOP
                                        Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD
                                
                                    Non Combat Move - Italians
                                
                                    Place Units - Italians
                                        8 Infantrys and 2 Trenchess placed in Rome
                                        4 Infantrys and 2 Trenchess placed in Piedmont
                                        Italians undo move 2.
                                        4 Infantrys and 1 Trenches placed in Piedmont
                                        1 Trenches placed in Tuscany
                                
                                    Turn Complete - Italians
                                        Italians collect 36 PUs; end with 36 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

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                                • GenerationKILLG Offline
                                  GenerationKILL
                                  last edited by

                                  TripleA Turn Summary: Americans round 4

                                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                  Game History

                                  Round: 4
                                  
                                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans
                                          Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                          Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                              Americans loses 0 PUs for violating United States Mobilizess neutrality.
                                          1 Infantry moved from US 3 to United States Mobilizes
                                                Americans take United States Mobilizes from Neutral
                                  
                                      Load Munitions - Americans
                                          Americans collect 0 PUs; end with 31 PUs
                                  
                                      Purchase Units - Americans
                                          Americans buy 1 Bomber; Remaining resources: 19 PUs; 
                                  
                                      Combat - Americans
                                          Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                          Americans creates battle in territory OVER THE TOP
                                          Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD
                                  
                                      Non Combat Move - Americans
                                  
                                      Place Units - Americans
                                          1 Bomber placed in Fontainbleu
                                  
                                      Turn Complete - Americans
                                          Americans collect 31 PUs; end with 50 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                  • djabwanaD Offline
                                    djabwana
                                    last edited by

                                    TripleA Turn Summary: Bolsheviks round 4

                                    TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                    Game History

                                    Round: 4
                                    
                                        Move Battleships/Cruisers, Heavy Artillery, and Railguns - Bolsheviks
                                            Trigger -infraDuringCombatMove-Bolsheviks-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                            Trigger Add Bolsheviks Munitions: Bolsheviks has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                    
                                        Load Munitions - Bolsheviks
                                            Bolsheviks collect 0 PUs; end with 33 PUs
                                            Bolsheviks creates 1 Infantry in BR 3
                                    
                                        Fire Munitions and Combat Move - Bolsheviks
                                            1 Cavalry moved from Samara to Ivanova
                                            1 Infantry moved from Tambov to Samara
                                            11 Cavalrys moved from Vyatka to Yaroslavl
                                            10 Infantrys moved from Vyatka to Ivanova
                                            3 Field-Artillerys moved from Vyatka to Ivanova
                                            1 Fighter moved from Vyatka to Yaroslavl
                                            1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 2 Field-Artillerys and 6 Infantrys moved from BR 4 to Vologda
                                            2 Zeppelins moved from Bolshevik Revolution to Yaroslavl
                                            1 Elite-Offensive-Infantry, 1 Field-Artillery and 6 Infantrys moved from Russian Infiltration to BR 4
                                            1 Field-Artillery, 13 Infantrys and 1 Lenin moved from BR 3 to Russian Infiltration
                                            2 Fighters moved from BR 3 to Vologda
                                    
                                        Purchase Units - Bolsheviks
                                            Bolsheviks buy 1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys and 2 Zeppelins; Remaining resources: 0 PUs; 
                                    
                                        Combat - Bolsheviks
                                            Trigger -infraDuringCombatMove-Bolsheviks-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                            Bolsheviks creates battle in territory OVER THE TOP
                                            Battle in Yaroslavl
                                                Bolsheviks attack with 11 Cavalrys, 1 Fighter and 2 Zeppelins
                                                Russians defend with 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 5 Infantrys and 3 Trenchess
                                                    Bolsheviks roll dice for 11 Cavalrys, 1 Fighter and 2 Zeppelins in Yaroslavl, round 2 : 3/1 hits, 3.67 expected hits
                                                Units damaged: 3 Trenchess owned by the Russians
                                                    Russians roll dice for 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 5 Infantrys and 3 Trenchess in Yaroslavl, round 2 : 2/0 hits, 2.00 expected hits
                                                    2 Cavalrys owned by the Bolsheviks lost in Yaroslavl
                                                    Bolsheviks roll dice for 9 Cavalrys, 1 Fighter and 2 Zeppelins in Yaroslavl, round 3 : 3/1 hits, 3.33 expected hits
                                                    Russians roll dice for 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 5 Infantrys and 3 Trenchess in Yaroslavl, round 3 : 2/0 hits, 2.00 expected hits
                                                    3 Trenchess owned by the Russians and 2 Cavalrys owned by the Bolsheviks lost in Yaroslavl
                                                    Bolsheviks roll dice for 7 Cavalrys, 1 Fighter and 2 Zeppelins in Yaroslavl, round 4 : 3/0 hits, 3.00 expected hits
                                                    Russians roll dice for 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 5 Infantrys in Yaroslavl, round 4 : 2/0 hits, 2.00 expected hits
                                                    3 Infantrys owned by the Russians and 2 Cavalrys owned by the Bolsheviks lost in Yaroslavl
                                                    Bolsheviks roll dice for 5 Cavalrys, 1 Fighter and 2 Zeppelins in Yaroslavl, round 5 : 2/1 hits, 2.50 expected hits
                                                    Russians roll dice for 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Infantrys in Yaroslavl, round 5 : 1/1 hits, 1.50 expected hits
                                                    2 Infantrys owned by the Russians and 1 Cavalry owned by the Bolsheviks lost in Yaroslavl
                                                    Bolsheviks roll dice for 4 Cavalrys, 1 Fighter and 2 Zeppelins in Yaroslavl, round 6 : 2/1 hits, 2.17 expected hits
                                                    Russians roll dice for 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys and 1 Field-Artillery in Yaroslavl, round 6 : 1/1 hits, 1.17 expected hits
                                                    1 Cavalry owned by the Bolsheviks and 2 Elite-Offensive-Infantrys owned by the Russians lost in Yaroslavl
                                                    Bolsheviks roll dice for 3 Cavalrys, 1 Fighter and 2 Zeppelins in Yaroslavl, round 7 : 1/1 hits, 1.83 expected hits
                                                    Russians roll dice for 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery in Yaroslavl, round 7 : 1/1 hits, 0.83 expected hits
                                                    1 Cavalry owned by the Bolsheviks and 1 Elite-Offensive-Infantry owned by the Russians lost in Yaroslavl
                                                    Bolsheviks roll dice for 2 Cavalrys, 1 Fighter and 2 Zeppelins in Yaroslavl, round 8 : 2/1 hits, 1.50 expected hits
                                                    Russians roll dice for 1 Elite-Defensive-Infantry and 1 Field-Artillery in Yaroslavl, round 8 : 1/1 hits, 0.67 expected hits
                                                1 Field-Artillery owned by the Russians, 1 Cavalry owned by the Bolsheviks and 1 Elite-Defensive-Infantry owned by the Russians lost in Yaroslavl
                                                Bolsheviks win, taking Yaroslavl from Russians with 1 Cavalry, 1 Fighter and 2 Zeppelins remaining. Battle score for attacker is -4
                                                Casualties for Bolsheviks: 10 Cavalrys
                                                Casualties for Russians: 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 5 Infantrys and 3 Trenchess
                                            Battle in Ivanova
                                                Bolsheviks attack with 1 Cavalry, 3 Field-Artillerys and 10 Infantrys
                                                Russians defend with 1 Infantry
                                                    Bolsheviks roll dice for 1 Cavalry, 3 Field-Artillerys and 10 Infantrys in Ivanova, round 2 : 3/1 hits, 3.33 expected hits
                                                    Russians roll dice for 1 Infantry in Ivanova, round 2 : 1/1 hits, 0.17 expected hits
                                                    1 Infantry owned by the Bolsheviks and 1 Infantry owned by the Russians lost in Ivanova
                                                Bolsheviks win, taking Ivanova from Russians with 1 Cavalry, 3 Field-Artillerys and 9 Infantrys remaining. Battle score for attacker is 0
                                                Casualties for Bolsheviks: 1 Infantry
                                                Casualties for Russians: 1 Infantry
                                            Trigger Remove Bolsheviks Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Bolsheviks in By DKJD
                                    
                                        Non Combat Move - Bolsheviks
                                            2 Zeppelins moved from Yaroslavl to Vologda
                                            1 Fighter moved from Yaroslavl to Vologda
                                            1 AA-Gun moved from BR 3 to Russian Infiltration
                                    
                                        Place Units - Bolsheviks
                                            1 Elite-Defensive-Infantry and 2 Elite-Offensive-Infantrys placed in Russian Infiltration
                                            2 Zeppelins placed in Bolshevik Revolution
                                    
                                        Turn Complete - Bolsheviks
                                            Bolsheviks collect 34 PUs; end with 34 PUs
                                            Bolsheviks creates 1 Infantry in Russian Infiltration
                                    

                                    Combat Hit Differential Summary :

                                    Bolsheviks regular : -2.33
                                    Russians regular : 0.67
                                    

                                    Savegame

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                                    • djabwanaD Offline
                                      djabwana
                                      last edited by

                                      TripleA Turn Summary: Germans round 5

                                      TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                      Game History

                                      Round: 5
                                      
                                          Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans
                                              Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                              Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                              2 units repaired.
                                              1 Railgun moved from RR 20 to RR 22
                                              1 Heavy-Artillery moved from Poland to Belarus
                                              1 Heavy-Artillery moved from Venice to Tuscany
                                      
                                          Load Munitions - Germans
                                              Germans collect 0 PUs; end with 114 PUs
                                              Germans creates 1 Gas-Munitions in Bavaria
                                              Germans creates 1 Gas-Munitions in Belarus
                                              Germans creates 1 Gas-Munitions in Berlin
                                              Germans creates 1 Gas-Munitions in Innsbruck
                                              Germans creates 1 Gas-Munitions and 2 Munitionss in Kiel
                                              Germans creates 8 Munitionss in RR 22
                                              Germans creates 4 Munitionss in SZ 9
                                              Germans creates 1 Gas-Munitions in Tuscany
                                      
                                          Fire Munitions and Combat Move - Germans
                                              8 Munitionss moved from RR 22 to Belarus
                                              3 Railguns moved from RR 22 to RR 30
                                              8 Field-Artillerys moved from Poland to Belarus
                                              20 Infantrys moved from Poland to Belarus
                                              1 Cavalry moved from Poland to Prussia
                                              1 Cavalry moved from Poland to Vilnius
                                              1 Fighter moved from Poland to Vilnius
                                              1 Fighter moved from Poland to Belarus
                                              1 Zeppelin moved from Bavaria to Belarus
                                              2 Infantrys moved from Venice to Tuscany
                                              1 Infantry moved from Venice to Tuscany
                                              5 Infantrys moved from Innsbruck to Venice
                                              1 Heavy-Artillery moved from Innsbruck to Venice
                                              1 Heavy-Artillery moved from Bavaria to Innsbruck
                                              5 Infantrys moved from Bavaria to Innsbruck
                                              1 Train moved from RR 29 to RR 4
                                              1 Train moved from RR 29 to RR 4
                                              4 Munitionss moved from SZ 9 to SZ 8
                                              1 Freighter moved from SZ 4 to SZ 9
                                              3 Submarines moved from SZ 75 to SZ 14
                                                    Germans take SZ 4 from British
                                              1 Zeppelin moved from Kiel to SZ 14
                                              1 Infantry moved from Nancy to Rhiems
                                              1 Field-Artillery moved from Nancy to Bar-Le-Duc
                                              1 Infantry moved from Bar-Le-Duc to Rhiems
                                              1 Cavalry moved from Douamont to Verdun
                                              2 Infantrys moved from Nancy to Bar-Le-Duc
                                              5 Infantrys moved from Metz to Nancy
                                              1 Fighter moved from Mont Blanc to Rhiems
                                              1 Cavalry moved from Mont Blanc to Argonne
                                                    Germans take Argonne from French
                                              2 Infantrys moved from Vimy to Soissons
                                              1 Fighter moved from Vimy to Soissons
                                              2 Infantrys moved from Vimy to Paschendale
                                              1 Fighter moved from Vimy to Paschendale
                                              3 Cavalrys moved from Vimy to Verdun
                                              1 Infantry moved from Vimy to Paschendale
                                              3 Field-Artillerys moved from Mont Blanc to Vimy
                                              1 Red-Baron moved from Mont Blanc to Bar-Le-Duc
                                              8 Cavalrys moved from Douamont to Bar-Le-Duc
                                              1 Zeppelin moved from Mont Blanc to Prussia
                                              1 Fighter moved from Poland to Vilnius
                                              5 Infantrys moved from Berlin to RR 20
                                              1 Infantry moved from Berlin to RR 20
                                              1 Armored-Train, 6 Infantrys and 1 Train moved from RR 20 to RR 22
                                              6 Infantrys moved from RR 22 to Poland
                                              1 Armored-Train and 1 Train moved from RR 22 to RR 20
                                              1 Train moved from RR 22 to RR 20
                                              1 Heavy-Artillery moved from Berlin to Saxony
                                              5 Infantrys moved from Berlin to Saxony
                                              6 Infantrys moved from Berlin to Hanover
                                              1 Infantry moved from Berlin to Hanover
                                              5 Infantrys moved from Kiel to Ruhr
                                              1 Cavalry moved from Douamont to Bar-Le-Duc
                                      
                                          Purchase Units - Germans
                                              Germans buy 4 Destroyers, 1 Emplace-Heavy-Artillery, 2 Harbor-Defensess, 3 Heavy-Artillerys, 11 Infantrys, 1 Railgun and 4 Trenchess; Remaining resources: 0 PUs; 
                                      
                                          Combat - Germans
                                              Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                              Germans creates battle in territory OVER THE TOP
                                              Germans creates battle in territory By DKJD
                                              Battle in Rhiems
                                                  Germans attack with 1 Fighter and 2 Infantrys
                                                  French defend with 1 Infantry
                                                      Germans roll dice for 1 Fighter and 2 Infantrys in Rhiems, round 2 : 1/1 hits, 0.83 expected hits
                                                      French roll dice for 1 Infantry in Rhiems, round 2 : 0/1 hits, 0.17 expected hits
                                                      1 Infantry owned by the French lost in Rhiems
                                                  Germans win, taking By DKJD from British, taking Rhiems from French with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                                                  Casualties for French: 1 Infantry
                                              Battle in Vilnius
                                                  Germans attack with 1 Cavalry and 2 Fighters
                                                  Russians defend with 1 Elite-Offensive-Infantry and 1 Infantry
                                                      Germans roll dice for 1 Cavalry and 2 Fighters in Vilnius, round 2 : 1/1 hits, 1.17 expected hits
                                                      Russians roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Vilnius, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 Infantry owned by the Russians lost in Vilnius
                                                      Germans roll dice for 1 Cavalry and 2 Fighters in Vilnius, round 3 : 2/1 hits, 1.17 expected hits
                                                      Russians roll dice for 1 Elite-Offensive-Infantry in Vilnius, round 3 : 0/1 hits, 0.17 expected hits
                                                  1 Elite-Offensive-Infantry owned by the Russians lost in Vilnius
                                                  Germans win, taking Vilnius from Russians with 1 Cavalry and 2 Fighters remaining. Battle score for attacker is 5
                                                  Casualties for Russians: 1 Elite-Offensive-Infantry and 1 Infantry
                                              Battle in Prussia
                                                  Germans attack with 1 Cavalry and 1 Zeppelin
                                                  Russians defend with 1 Elite-Offensive-Infantry
                                                      Germans roll dice for 1 Cavalry and 1 Zeppelin in Prussia, round 2 : 0/1 hits, 0.50 expected hits
                                                      Russians roll dice for 1 Elite-Offensive-Infantry in Prussia, round 2 : 0/1 hits, 0.17 expected hits
                                                      Germans roll dice for 1 Cavalry and 1 Zeppelin in Prussia, round 3 : 1/1 hits, 0.50 expected hits
                                                      Russians roll dice for 1 Elite-Offensive-Infantry in Prussia, round 3 : 0/1 hits, 0.17 expected hits
                                                  1 Elite-Offensive-Infantry owned by the Russians lost in Prussia
                                                  Germans win, taking Prussia from Russians with 1 Cavalry and 1 Zeppelin remaining. Battle score for attacker is 3
                                                  Casualties for Russians: 1 Elite-Offensive-Infantry
                                              Battle in Paschendale
                                                  Germans attack with 1 Fighter and 3 Infantrys
                                                  British defend with 2 Infantrys
                                                      Germans roll dice for 1 Fighter and 3 Infantrys in Paschendale, round 2 : 1/0 hits, 1.00 expected hits
                                                      British roll dice for 2 Infantrys in Paschendale, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 Infantry owned by the British lost in Paschendale
                                                      Germans roll dice for 1 Fighter and 3 Infantrys in Paschendale, round 3 : 1/0 hits, 1.00 expected hits
                                                      British roll dice for 1 Infantry in Paschendale, round 3 : 1/1 hits, 0.17 expected hits
                                                      1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Paschendale
                                                  Germans win, taking Paschendale from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                                                  Casualties for British: 2 Infantrys
                                                  Casualties for Germans: 1 Infantry
                                              Battle in Soissons
                                                  Germans attack with 1 Fighter and 2 Infantrys
                                                  French defend with 1 Infantry
                                                      Germans roll dice for 1 Fighter and 2 Infantrys in Soissons, round 2 : 1/1 hits, 0.83 expected hits
                                                      French roll dice for 1 Infantry in Soissons, round 2 : 0/1 hits, 0.17 expected hits
                                                      1 Infantry owned by the French lost in Soissons
                                                  Germans win, taking Soissons from French with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                                                  Casualties for French: 1 Infantry
                                              Battle in Verdun
                                                  Germans attack with 4 Cavalrys
                                                  British defend with 1 Cavalry
                                                      Germans roll dice for 4 Cavalrys in Verdun, round 2 : 0/1 hits, 0.67 expected hits
                                                      French roll dice for 1 Cavalry in Verdun, round 2 : 0/1 hits, 0.17 expected hits
                                                      Germans roll dice for 4 Cavalrys in Verdun, round 3 : 1/1 hits, 0.67 expected hits
                                                      French roll dice for 1 Cavalry in Verdun, round 3 : 0/1 hits, 0.17 expected hits
                                                      1 Cavalry owned by the British lost in Verdun
                                                  Germans win, taking Verdun from French with 4 Cavalrys remaining. Battle score for attacker is 4
                                                  Casualties for British: 1 Cavalry
                                              Battle in Tuscany
                                                  Germans attack with 1 Gas-Munitions, 1 Heavy-Artillery and 3 Infantrys
                                                  British defend with 3 Infantrys; Italians defend with 1 Trenches
                                                      Germans roll Gas dice in Tuscany : 0/1 hits, 0.67 expected hits
                                                      Germans roll dice for 1 Gas-Munitions, 1 Heavy-Artillery and 3 Infantrys in Tuscany, round 2 : 1/1 hits, 1.33 expected hits
                                                  Units damaged: 1 Trenches owned by the Italians
                                                      Italians roll dice for 3 Infantrys and 1 Trenches in Tuscany, round 2 : 1/1 hits, 0.50 expected hits
                                                      1 Infantry owned by the Germans lost in Tuscany
                                                  1 Gas-Munitions owned by the Germans lost in Tuscany
                                                      Germans roll dice for 1 Heavy-Artillery and 2 Infantrys in Tuscany, round 3 : 1/1 hits, 1.17 expected hits
                                                      Italians roll dice for 3 Infantrys and 1 Trenches in Tuscany, round 3 : 1/1 hits, 0.50 expected hits
                                                      1 Trenches owned by the Italians and 1 Infantry owned by the Germans lost in Tuscany
                                                      Germans roll dice for 1 Heavy-Artillery and 1 Infantry in Tuscany, round 4 : 1/0 hits, 1.00 expected hits
                                                      Italians roll dice for 3 Infantrys in Tuscany, round 4 : 1/1 hits, 0.50 expected hits
                                                      1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Tuscany
                                                      Germans roll dice for 1 Heavy-Artillery in Tuscany, round 5 : 0/1 hits, 0.67 expected hits
                                                      Italians roll dice for 2 Infantrys in Tuscany, round 5 : 0/1 hits, 0.33 expected hits
                                                      Germans roll dice for 1 Heavy-Artillery in Tuscany, round 6 : 1/1 hits, 0.67 expected hits
                                                      Italians roll dice for 2 Infantrys in Tuscany, round 6 : 0/1 hits, 0.33 expected hits
                                                      1 Infantry owned by the British lost in Tuscany
                                                      Germans roll dice for 1 Heavy-Artillery in Tuscany, round 7 : 0/1 hits, 0.67 expected hits
                                                      Italians roll dice for 1 Infantry in Tuscany, round 7 : 0/1 hits, 0.17 expected hits
                                                      Germans roll dice for 1 Heavy-Artillery in Tuscany, round 8 : 1/1 hits, 0.67 expected hits
                                                      Italians roll dice for 1 Infantry in Tuscany, round 8 : 0/1 hits, 0.17 expected hits
                                                      1 Infantry owned by the British lost in Tuscany
                                                  Germans win, taking Tuscany from Italians with 1 Heavy-Artillery remaining. Battle score for attacker is 3
                                                  Casualties for Germans: 1 Gas-Munitions and 3 Infantrys
                                                  Casualties for Italians: 1 Trenches
                                                  Casualties for British: 3 Infantrys
                                              Battle in Belarus
                                                  Germans attack with 8 Field-Artillerys, 1 Fighter, 1 Gas-Munitions, 1 Heavy-Artillery, 20 Infantrys, 8 Munitionss and 1 Zeppelin
                                                  Russians defend with 2 AA-Guns, 3 Elite-Defensive-Infantrys, 6 Field-Artillerys, 12 Infantrys and 8 Trenchess
                                                      Germans roll Gas dice in Belarus : 1/1 hits, 0.67 expected hits
                                                      Russians roll AA dice in Belarus : 0/1 hits, 0.33 expected hits
                                                      1 Infantry owned by the Russians lost in Belarus
                                                      Germans roll dice for 8 Field-Artillerys, 1 Fighter, 1 Gas-Munitions, 1 Heavy-Artillery, 20 Infantrys, 8 Munitionss and 1 Zeppelin in Belarus, round 2 : 12/0 hits, 12.00 expected hits
                                                  Units damaged: 4 Trenchess owned by the Russians
                                                      Russians roll dice for 2 AA-Guns, 3 Elite-Defensive-Infantrys, 6 Field-Artillerys, 11 Infantrys and 8 Trenchess in Belarus, round 2 : 5/1 hits, 4.83 expected hits
                                                      4 Trenchess owned by the Russians and 5 Infantrys owned by the Germans lost in Belarus
                                                  1 Gas-Munitions owned by the Germans and 8 Munitionss owned by the Germans lost in Belarus
                                                      Germans roll dice for 8 Field-Artillerys, 1 Fighter, 1 Heavy-Artillery, 15 Infantrys and 1 Zeppelin in Belarus, round 3 : 9/1 hits, 8.50 expected hits
                                                      Russians roll dice for 2 AA-Guns, 3 Elite-Defensive-Infantrys, 6 Field-Artillerys, 11 Infantrys and 4 Trenchess in Belarus, round 3 : 4/1 hits, 4.83 expected hits
                                                      4 Trenchess owned by the Russians, 3 Infantrys owned by the Russians, 2 AA-Guns owned by the Russians and 4 Infantrys owned by the Germans lost in Belarus
                                                      Germans roll dice for 8 Field-Artillerys, 1 Fighter, 1 Heavy-Artillery, 11 Infantrys and 1 Zeppelin in Belarus, round 4 : 8/1 hits, 7.83 expected hits
                                                      Russians roll dice for 3 Elite-Defensive-Infantrys, 6 Field-Artillerys and 8 Infantrys in Belarus, round 4 : 5/1 hits, 4.33 expected hits
                                                      8 Infantrys owned by the Russians and 5 Infantrys owned by the Germans lost in Belarus
                                                      Germans roll dice for 8 Field-Artillerys, 1 Fighter, 1 Heavy-Artillery, 6 Infantrys and 1 Zeppelin in Belarus, round 5 : 6/1 hits, 6.50 expected hits
                                                      Russians roll dice for 3 Elite-Defensive-Infantrys and 6 Field-Artillerys in Belarus, round 5 : 3/0 hits, 3.00 expected hits
                                                  3 Field-Artillerys owned by the Russians, 3 Elite-Defensive-Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Belarus
                                                      Germans roll dice for 8 Field-Artillerys, 1 Fighter, 1 Heavy-Artillery, 3 Infantrys and 1 Zeppelin in Belarus, round 6 : 5/1 hits, 5.50 expected hits
                                                      Russians roll dice for 3 Field-Artillerys in Belarus, round 6 : 1/0 hits, 1.00 expected hits
                                                  3 Field-Artillerys owned by the Russians and 1 Infantry owned by the Germans lost in Belarus
                                                  Germans win, taking Belarus from Russians with 8 Field-Artillerys, 1 Fighter, 1 Heavy-Artillery, 2 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 61
                                                  Casualties for Russians: 2 AA-Guns, 3 Elite-Defensive-Infantrys, 6 Field-Artillerys, 12 Infantrys and 8 Trenchess
                                                  Casualties for Germans: 1 Gas-Munitions, 18 Infantrys and 8 Munitionss
                                              Battle in SZ 8
                                                  Germans attack with 4 Munitionss
                                                  British defend with 1 Battlecruiser, 2 Battleships, 3 Destroyers and 3 Harbor-Defensess; French defend with 3 Harbor-Defensess
                                                      Germans roll dice for 4 Munitionss in SZ 8, round 2 : 1/1 hits, 1.33 expected hits
                                                  1 Harbor-Defenses owned by the British lost in SZ 8
                                                      4 Munitionss owned by the Germans lost in SZ 8
                                                  British win with 1 Battlecruiser, 2 Battleships, 3 Destroyers and 5 Harbor-Defensess remaining. Battle score for attacker is 3
                                                  Casualties for British: 1 Harbor-Defenses
                                                  Casualties for Germans: 4 Munitionss
                                              Battle in SZ 14
                                                  Germans attack with 3 Submarines and 1 Zeppelin
                                                  British defend with 5 Harbor-Defensess and 1 Troop-Transport
                                                      Germans roll dice for 3 Submarines in SZ 14, round 2 : 1/1 hits, 1.50 expected hits
                                                  1 Troop-Transport owned by the British lost in SZ 14
                                                      Germans roll dice for 1 Zeppelin in SZ 14, round 2 : 0/1 hits, 0.17 expected hits
                                                      British roll dice for 5 Harbor-Defensess in SZ 14, round 2 : 1/1 hits, 0.83 expected hits
                                                      1 Submarine owned by the Germans lost in SZ 14
                                                      Germans roll dice for 2 Submarines in SZ 14, round 3 : 1/0 hits, 1.00 expected hits
                                                  1 Harbor-Defenses owned by the British lost in SZ 14
                                                      Germans roll dice for 1 Zeppelin in SZ 14, round 3 : 1/1 hits, 0.17 expected hits
                                                      British roll dice for 4 Harbor-Defensess in SZ 14, round 3 : 1/1 hits, 0.67 expected hits
                                                      1 Submarine owned by the Germans and 1 Harbor-Defenses owned by the British lost in SZ 14
                                                      Germans roll dice for 1 Submarine in SZ 14, round 4 : 1/1 hits, 0.50 expected hits
                                                  1 Harbor-Defenses owned by the British lost in SZ 14
                                                      Germans roll dice for 1 Zeppelin in SZ 14, round 4 : 0/1 hits, 0.17 expected hits
                                                      British roll dice for 2 Harbor-Defensess in SZ 14, round 4 : 0/1 hits, 0.33 expected hits
                                                      Germans roll dice for 1 Submarine in SZ 14, round 5 : 1/1 hits, 0.50 expected hits
                                                  1 Harbor-Defenses owned by the British lost in SZ 14
                                                      Germans roll dice for 1 Zeppelin in SZ 14, round 5 : 0/1 hits, 0.17 expected hits
                                                      British roll dice for 1 Harbor-Defenses in SZ 14, round 5 : 1/1 hits, 0.17 expected hits
                                                      1 Zeppelin owned by the Germans lost in SZ 14
                                                      Germans roll dice for 1 Submarine in SZ 14, round 6 : 0/1 hits, 0.33 expected hits
                                                      British roll dice for 1 Harbor-Defenses in SZ 14, round 6 : 0/1 hits, 0.17 expected hits
                                                      Germans roll dice for 1 Submarine in SZ 14, round 7 : 0/1 hits, 0.33 expected hits
                                                      British roll dice for 1 Harbor-Defenses in SZ 14, round 7 : 1/1 hits, 0.17 expected hits
                                                      1 Submarine owned by the Germans lost in SZ 14
                                                  British win with 1 Harbor-Defenses remaining. Battle score for attacker is -3
                                                  Casualties for British: 4 Harbor-Defensess and 1 Troop-Transport
                                                  Casualties for Germans: 3 Submarines and 1 Zeppelin
                                              Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Berlin
                                              Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD
                                              Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bavaria
                                              Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 2 Munitionss owned by Germans in Kiel
                                              Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Innsbruck
                                      
                                          Non Combat Move - Germans
                                              1 Zeppelin moved from Belarus to Berlin
                                              1 Zeppelin moved from Prussia to Poland
                                              2 Fighters moved from Vilnius to Poland
                                              1 Fighter moved from Paschendale to Vimy
                                              1 Fighter moved from Soissons to Vimy
                                              1 Fighter moved from Rhiems to Bar-Le-Duc
                                              1 AA-Gun moved from Mont Blanc to Verdun
                                              1 Fighter moved from Belarus to Poland
                                      
                                          Place Units - Germans
                                              1 Emplace-Heavy-Artillery, 1 Heavy-Artillery and 1 Trenches placed in Kiel
                                              2 Harbor-Defensess placed in SZ 9
                                              4 Destroyers placed in SZ 9
                                              1 Infantry placed in Kiel
                                              1 Heavy-Artillery and 5 Infantrys placed in Bavaria
                                              2 Trenchess placed in Bar-Le-Duc
                                              1 Railgun placed in RR 20
                                              1 Heavy-Artillery, 5 Infantrys and 1 Trenches placed in Berlin
                                              Trigger EmplaceGermans-Kiel: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Kiel
                                              Trigger EmplaceGermans-Kiel: Germans has 1 Heavy-Artillery-Emplacement placed in Kiel
                                      
                                          Turn Complete - Germans
                                              Germans collect 115 PUs; end with 115 PUs
                                              Germans creates 1 Gas-Munitions in Bavaria
                                              Germans creates 1 Gas-Munitions in Belarus
                                              Germans creates 1 Gas-Munitions in Berlin
                                              Germans creates 1 Gas-Munitions in Innsbruck
                                              Germans creates 1 Gas-Munitions and 4 Munitionss in Kiel
                                              Germans creates 2 Munitionss in RR 20
                                              Germans creates 2 Munitionss in RR 22
                                              Germans creates 6 Munitionss in RR 30
                                              Germans creates 4 Munitionss in SZ 9
                                              Germans creates 1 Gas-Munitions in Saxony
                                              Germans creates 1 Gas-Munitions in Tuscany
                                              Germans creates 1 Gas-Munitions in Venice
                                      

                                      Combat Hit Differential Summary :

                                      Germans Gas : -0.33
                                      Italians regular : 0.50
                                      French regular : -0.67
                                      Russians regular : -0.83
                                      Germans regular : -1.00
                                      Russians AA : -0.33
                                      British regular : 2.17
                                      

                                      Savegame

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                                      • djabwanaD Offline
                                        djabwana
                                        last edited by

                                        TripleA Turn Summary: Imperial-German-Afrika round 5

                                        TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                        Game History

                                        Round: 5
                                        
                                            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika
                                                Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                        
                                            Load Munitions - Imperial-German-Afrika
                                                Imperial-German-Afrika collect 0 PUs; end with 44 PUs
                                                Imperial-German-Afrika creates 1 Gas-Munitions and 2 Munitionss in Angolia
                                                Imperial-German-Afrika creates 2 Munitionss in German E. Afrika
                                                Imperial-German-Afrika creates 1 Gas-Munitions in Mumbaza
                                        
                                            Fire Munitions and Combat Move - Imperial-German-Afrika
                                                    Imperial-German-Afrika takes Northern Sudan from British-Commonwealth
                                                    Imperial-German-Afrika takes Cabinda from French-Colonial-Africa
                                                2 Munitionss moved from Angolia to Chikapa
                                                1 Infantry moved from Angolia to Chikapa
                                                1 Heavy-Artillery moved from Mumbaza to German E. Afrika
                                                1 Infantry moved from Southern Sudan to Northern Sudan
                                                3 Cavalrys moved from French Niger to Chad
                                                2 Infantrys moved from Niangara to Lisala
                                                1 Field-Artillery moved from Niangara to Lisala
                                                2 Cavalrys moved from Nye Lukemba to Southern Sudan
                                                1 Infantry moved from B. Somaliland to Abyssinia
                                                1 Fighter moved from Angolia to Chikapa
                                                1 Infantry moved from Angolia to Cabinda
                                                3 Infantrys moved from Rhodesia to Angolia
                                                2 Infantrys moved from German E. Afrika to Rhodesia
                                                1 Field-Artillery moved from Niangara to Mumbaza
                                        
                                            Purchase Units - Imperial-German-Afrika
                                                Imperial-German-Afrika buy 2 Emplace-Heavy-Artillerys, 2 Heavy-Artillerys, 7 Infantrys and 2 Trenchess; Remaining resources: 0 PUs; 
                                        
                                            Combat - Imperial-German-Afrika
                                                Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                Imperial-German-Afrika creates battle in territory OVER THE TOP
                                                Battle in Chad
                                                    Imperial-German-Afrika attack with 3 Cavalrys
                                                    French-Colonial-Africa defend with 1 Infantry
                                                        Imperial-German-Afrika roll dice for 3 Cavalrys in Chad, round 2 : 1/1 hits, 0.50 expected hits
                                                        French-Colonial-Africa roll dice for 1 Infantry in Chad, round 2 : 0/1 hits, 0.17 expected hits
                                                        1 Infantry owned by the French-Colonial-Africa lost in Chad
                                                    Imperial-German-Afrika takes Chad from French-Colonial-Africa
                                                    Imperial-German-Afrika win
                                                    . Battle score for attacker is 2
                                                    Casualties for French-Colonial-Africa: 1 Infantry
                                                Battle in Chikapa
                                                    Imperial-German-Afrika attack with 1 Fighter, 1 Infantry and 2 Munitionss
                                                    French-Colonial-Africa defend with 1 Infantry
                                                        Imperial-German-Afrika roll dice for 1 Fighter, 1 Infantry and 2 Munitionss in Chikapa, round 2 : 2/1 hits, 1.33 expected hits
                                                        French-Colonial-Africa roll dice for 1 Infantry in Chikapa, round 2 : 0/1 hits, 0.17 expected hits
                                                        1 Infantry owned by the French-Colonial-Africa lost in Chikapa
                                                        2 Munitionss owned by the Imperial-German-Afrika lost in Chikapa
                                                    Imperial-German-Afrika takes Chikapa from French-Colonial-Africa
                                                    Imperial-German-Afrika win
                                                    . Battle score for attacker is 2
                                                    Casualties for French-Colonial-Africa: 1 Infantry
                                                    Casualties for Imperial-German-Afrika: 2 Munitionss
                                                Battle in Lisala
                                                    Imperial-German-Afrika attack with 1 Field-Artillery and 2 Infantrys
                                                    French-Colonial-Africa defend with 1 Elite-Defensive-Infantry
                                                        Imperial-German-Afrika roll dice for 1 Field-Artillery and 2 Infantrys in Lisala, round 2 : 1/1 hits, 0.83 expected hits
                                                        French-Colonial-Africa roll dice for 1 Elite-Defensive-Infantry in Lisala, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 Infantry owned by the Imperial-German-Afrika and 1 Elite-Defensive-Infantry owned by the French-Colonial-Africa lost in Lisala
                                                    Imperial-German-Afrika takes Lisala from French-Colonial-Africa
                                                    Imperial-German-Afrika win
                                                    . Battle score for attacker is 1
                                                    Casualties for Imperial-German-Afrika: 1 Infantry
                                                    Casualties for French-Colonial-Africa: 1 Elite-Defensive-Infantry
                                                Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions owned by Imperial-German-Afrika in Angolia
                                                Trigger Remove Imperial-German-Afrika Munitions 1: has removed 2 Munitionss owned by Imperial-German-Afrika in German E. Afrika
                                                Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD
                                                Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions owned by Imperial-German-Afrika in Mumbaza
                                        
                                            Non Combat Move - Imperial-German-Afrika
                                                1 Cavalry moved from Luderitz to Rhodesia
                                                1 Infantry moved from Buchuanaland to Rhodesia
                                                1 Infantry moved from Luderitz to Buchuanaland
                                                Imperial-German-Afrika undo move 3.
                                                2 Field-Artillerys and 1 Infantry moved from Luderitz to German Southwest Africa
                                                1 Armored-Train and 1 Train moved from RR 114 to RR 109
                                                1 Fighter moved from Chikapa to Angolia
                                        
                                            Place Units - Imperial-German-Afrika
                                                1 Emplace-Heavy-Artillery, 1 Heavy-Artillery, 5 Infantrys and 1 Trenches placed in German E. Afrika
                                                1 Emplace-Heavy-Artillery, 1 Heavy-Artillery, 2 Infantrys and 1 Trenches placed in Angolia
                                                Trigger EmplaceImperial-German-Afrika-Angolia: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Imperial-German-Afrika in Angolia
                                                Trigger EmplaceImperial-German-Afrika-German E. Afrika: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Imperial-German-Afrika in German E. Afrika
                                                Trigger EmplaceImperial-German-Afrika-Angolia: Imperial-German-Afrika has 1 Heavy-Artillery-Emplacement placed in Angolia
                                                Trigger EmplaceImperial-German-Afrika-German E. Afrika: Imperial-German-Afrika has 1 Heavy-Artillery-Emplacement placed in German E. Afrika
                                        
                                            Turn Complete - Imperial-German-Afrika
                                                Imperial-German-Afrika collect 45 PUs; end with 45 PUs
                                                Imperial-German-Afrika creates 1 Gas-Munitions and 4 Munitionss in Angolia
                                                Imperial-German-Afrika creates 1 Gas-Munitions and 4 Munitionss in German E. Afrika
                                        

                                        Combat Hit Differential Summary :

                                        Imperial-German-Afrika regular : 1.33
                                        French-Colonial-Africa regular : 0.33
                                        

                                        Savegame

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                                        • djabwanaD Offline
                                          djabwana
                                          last edited by

                                          Britain DID attack in the channel, but retreated just in time to kill most of my ships but not lose his most valuable ones... very clever. I had to rush to rebuild some naval defense outside of Kiel and I'm sure we'll have another arms race, but this time, he has bombers 😞

                                          e4315b17-703e-4a74-b4b6-c2273fa94803-image.png

                                          The revolution is in full force and Germany broke the stronghold at Belarus so the vice is tightening quickly around Russia:
                                          48776c00-aa4d-4a84-bbc9-17d678640cfd-image.png

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                                          • GenerationKILLG Offline
                                            GenerationKILL
                                            last edited by

                                            TripleA Turn Summary: French-Colonial-Africa round 5

                                            TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                            Game History

                                            Round: 5
                                            
                                                Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa
                                                    Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                    Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                        French-Colonial-Africa takes SZ 89 from Imperial-German-Afrika
                                                    1 Battlecruiser moved from SZ 51 to SZ 89
                                                    1 Battleship moved from SZ 51 to SZ 55
                                            
                                                Load Munitions - French-Colonial-Africa
                                                    French-Colonial-Africa collect 0 PUs; end with 34 PUs
                                                    French-Colonial-Africa creates 2 Munitionss in SZ 55
                                                    French-Colonial-Africa creates 1 Munitions in SZ 89
                                            
                                                Fire Munitions and Combat Move - French-Colonial-Africa
                                                        French-Colonial-Africa takes Kabinda from Imperial-German-Afrika
                                                    2 Munitionss moved from SZ 55 to Cabinda
                                                    1 Elite-Offensive-Infantry moved from French Equitorial Africa to Cabinda
                                                    1 Elite-Offensive-Infantry moved from Bandundu to Kabinda
                                                    1 Elite-Offensive-Infantry moved from Bandundu to Chikapa
                                                    1 Fighter moved from Bandundu to Chikapa
                                                    3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 2 Field-Artillerys moved from Bandundu to Lisala
                                                    1 Fighter moved from Bandundu to Cabinda
                                                    3 Infantrys moved from Cameroon to Chad
                                                    1 Elite-Defensive-Infantry and 1 Field-Artillery moved from French Equitorial Africa to Bandundu
                                                    5 Elite-Offensive-Infantrys moved from Nigeria to RR 96
                                                    1 Armored-Train, 5 Elite-Offensive-Infantrys and 1 Train moved from RR 96 to RR 97
                                                    1 Infantry moved from Cameroon to RR 97
                                                    1 Armored-Train, 5 Elite-Offensive-Infantrys, 1 Infantry and 1 Train moved from RR 97 to RR 102
                                                    5 Elite-Offensive-Infantrys and 1 Infantry moved from RR 102 to Bandundu
                                                    1 Train moved from RR 102 to RR 96
                                                    2 Infantrys moved from Cameroon to Chad
                                                    1 Fighter moved from Cameroon to Chad
                                                    1 Elite-Defensive-Infantry and 1 Field-Artillery moved from Senegal to SZ 51
                                                    1 Elite-Defensive-Infantry, 1 Field-Artillery and 1 Freighter moved from SZ 51 to SZ 55
                                                    1 Elite-Defensive-Infantry and 1 Field-Artillery moved from SZ 55 to French Equitorial Africa
                                                    3 Infantrys moved from Senegal to Ivory Coast
                                            
                                                Purchase Units - French-Colonial-Africa
                                                    French-Colonial-Africa buy 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys, 2 Infantrys and 1 Train; Remaining resources: 0 PUs; 
                                            
                                                Combat - French-Colonial-Africa
                                                    Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                    French-Colonial-Africa creates battle in territory OVER THE TOP
                                                    Battle in Chikapa
                                                        French-Colonial-Africa attack with 1 Elite-Offensive-Infantry and 1 Fighter
                                                        Imperial-German-Afrika defend with 1 Infantry
                                                            French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry and 1 Fighter in Chikapa, round 2 : 1/1 hits, 0.83 expected hits
                                                            Imperial-German-Afrika roll dice for 1 Infantry in Chikapa, round 2 : 1/1 hits, 0.17 expected hits
                                                            1 Infantry owned by the Imperial-German-Afrika and 1 Elite-Offensive-Infantry owned by the French-Colonial-Africa lost in Chikapa
                                                        French-Colonial-Africa win
                                                        . Battle score for attacker is -1
                                                        Casualties for French-Colonial-Africa: 1 Elite-Offensive-Infantry
                                                        Casualties for Imperial-German-Afrika: 1 Infantry
                                                    Battle in Chad
                                                        French-Colonial-Africa attack with 1 Fighter and 5 Infantrys
                                                        Imperial-German-Afrika defend with 3 Cavalrys
                                                            French-Colonial-Africa roll dice for 1 Fighter and 5 Infantrys in Chad, round 2 : 1/1 hits, 1.33 expected hits
                                                            Imperial-German-Afrika roll dice for 3 Cavalrys in Chad, round 2 : 1/1 hits, 0.50 expected hits
                                                            1 Cavalry owned by the Imperial-German-Afrika and 1 Infantry owned by the French-Colonial-Africa lost in Chad
                                                            French-Colonial-Africa roll dice for 1 Fighter and 4 Infantrys in Chad, round 3 : 1/1 hits, 1.17 expected hits
                                                            Imperial-German-Afrika roll dice for 2 Cavalrys in Chad, round 3 : 0/1 hits, 0.33 expected hits
                                                            1 Cavalry owned by the Imperial-German-Afrika lost in Chad
                                                            French-Colonial-Africa roll dice for 1 Fighter and 4 Infantrys in Chad, round 4 : 1/1 hits, 1.17 expected hits
                                                            Imperial-German-Afrika roll dice for 1 Cavalry in Chad, round 4 : 0/1 hits, 0.17 expected hits
                                                            1 Cavalry owned by the Imperial-German-Afrika lost in Chad
                                                        French-Colonial-Africa takes Chad from Imperial-German-Afrika
                                                        French-Colonial-Africa win
                                                        . Battle score for attacker is 10
                                                        Casualties for French-Colonial-Africa: 1 Infantry
                                                        Casualties for Imperial-German-Afrika: 3 Cavalrys
                                                    Battle in Cabinda
                                                        French-Colonial-Africa attack with 1 Elite-Offensive-Infantry, 1 Fighter and 2 Munitionss
                                                        Imperial-German-Afrika defend with 1 Infantry
                                                            French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry, 1 Fighter and 2 Munitionss in Cabinda, round 2 : 1/1 hits, 1.50 expected hits
                                                            Imperial-German-Afrika roll dice for 1 Infantry in Cabinda, round 2 : 0/1 hits, 0.17 expected hits
                                                            1 Infantry owned by the Imperial-German-Afrika lost in Cabinda
                                                            2 Munitionss owned by the French-Colonial-Africa lost in Cabinda
                                                        French-Colonial-Africa takes Cabinda from Imperial-German-Afrika
                                                        French-Colonial-Africa win
                                                        . Battle score for attacker is 2
                                                        Casualties for Imperial-German-Afrika: 1 Infantry
                                                        Casualties for French-Colonial-Africa: 2 Munitionss
                                                    Battle in Lisala
                                                        French-Colonial-Africa attack with 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 2 Field-Artillerys
                                                        Imperial-German-Afrika defend with 1 Field-Artillery and 1 Infantry
                                                            French-Colonial-Africa roll dice for 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 2 Field-Artillerys in Lisala, round 2 : 3/1 hits, 2.50 expected hits
                                                            Imperial-German-Afrika roll dice for 1 Field-Artillery and 1 Infantry in Lisala, round 2 : 1/1 hits, 0.50 expected hits
                                                            1 Infantry owned by the Imperial-German-Afrika, 1 Elite-Offensive-Infantry owned by the French-Colonial-Africa and 1 Field-Artillery owned by the Imperial-German-Afrika lost in Lisala
                                                        French-Colonial-Africa takes Lisala from Imperial-German-Afrika
                                                        French-Colonial-Africa win
                                                        . Battle score for attacker is 4
                                                        Casualties for French-Colonial-Africa: 1 Elite-Offensive-Infantry
                                                        Casualties for Imperial-German-Afrika: 1 Field-Artillery and 1 Infantry
                                                    Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD
                                                    Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Munitions owned by French-Colonial-Africa in SZ 89
                                            
                                                Non Combat Move - French-Colonial-Africa
                                                    1 Fighter moved from Chad to Bandundu
                                                    1 Fighter moved from Chikapa to Bandundu
                                                    1 Fighter moved from Cabinda to Bandundu
                                            
                                                Place Units - French-Colonial-Africa
                                                    1 Train placed in RR 87
                                                    1 Field-Artillery placed in Senegal
                                                    1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery placed in French Equitorial Africa
                                                    2 Elite-Offensive-Infantrys and 2 Infantrys placed in Senegal
                                            
                                                Turn Complete - French-Colonial-Africa
                                                    French-Colonial-Africa collect 34 PUs; end with 34 PUs
                                                    French-Colonial-Africa creates 2 Munitionss in SZ 55
                                                    French-Colonial-Africa creates 1 Munitions in SZ 89
                                            

                                            Combat Hit Differential Summary :

                                            Imperial-German-Afrika regular : 1.17
                                            French-Colonial-Africa regular : -0.50
                                            

                                            Savegame

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