Over the Top test 1
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The first round is in the books. I made a big mistake by allowing my German subs in the Atlantic to be sunk, Italy is trying some kind of stunt by threatening the Ottoman capital, and the Bolshevik revolution is creeping into Russia....
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He who controls the Mediterranean, controls the fate of the game.......and I intend on owning it!
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 2 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD Load Munitions - Germans Germans collect 0 PUs; end with 103 PUs Germans creates 1 Munitions in SZ 6 Germans creates 6 Munitionss in SZ 9 Fire Munitions and Combat Move - Germans Ottomans takes Gallipoli from British-Commonwealth 1 Munitions moved from SZ 6 to SZ 8 6 Munitionss moved from SZ 9 to SZ 8 1 Submarine moved from SZ 6 to SZ 75 Germans take SZ 75 from Russians 1 Battlecruiser moved from SZ 6 to SZ 9 2 Field-Artillerys and 6 Infantrys moved from Innsbruck to Venice 1 Cavalry moved from Bulgaria to Gallipoli 6 Cavalrys, 5 Field-Artillerys, 3 Fighters and 19 Infantrys moved from Poland to Kiev 1 Cavalry moved from Prussia to Kiev 3 Infantrys moved from Prussia to Vilnius 1 Zeppelin moved from Kiel to Vilnius 1 Zeppelin moved from Kiel to Kiev 1 Field-Artillery and 3 Infantrys moved from Silesia to Poland 1 Infantry moved from Pomerania to Prussia 1 Field-Artillery moved from Prussia to Poland 1 Infantry moved from Prussia to Poland 1 Armored-Train moved from RR 22 to RR 20 2 Trains moved from RR 22 to RR 20 1 Fighter moved from Vimy to Paschendale 1 Fighter moved from Vimy to Somme 2 Infantrys moved from Vimy to Somme 2 Infantrys moved from Vimy to Paschendale 1 Field-Artillery moved from Vimy to Somme 1 Infantry moved from Verdun to Rhiems Germans take Rhiems from French 2 Infantrys moved from Verdun to Argonne 1 Field-Artillery moved from Verdun to Argonne 1 Infantry moved from Verdun to Argonne 1 Fighter moved from Mont Blanc to Argonne 1 Red-Baron moved from Mont Blanc to Argonne 7 Cavalrys moved from Verdun to Bar-Le-Duc 4 Field-Artillerys moved from Nancy to Bar-Le-Duc 3 Cavalrys moved from Nancy to Bar-Le-Duc 2 Cavalrys, 1 Field-Artillery and 4 Infantrys moved from Luneville to Bar-Le-Duc 2 Infantrys moved from Metz to Nancy 4 Infantrys moved from Douamont to Nancy 1 Field-Artillery moved from Douamont to Nancy 2 Cavalrys moved from Rhineland to Nancy 1 Field-Artillery and 2 Infantrys moved from Rhineland to Metz 3 Cavalrys moved from Ardennes to Mont Blanc 4 Infantrys moved from Ardennes to RR 126 1 Infantry moved from Ardennes to RR 126 5 Infantrys and 1 Train moved from RR 126 to RR 125 5 Infantrys moved from RR 125 to Vimy 2 Field-Artillerys and 1 Infantry moved from Ardennes to Mont Blanc 5 Cavalrys, 4 Field-Artillerys and 14 Infantrys moved from Mont Blanc to Vimy 1 Cavalry moved from Cologne to Mont Blanc 5 Infantrys moved from Cologne to RR 121 5 Infantrys and 1 Train moved from RR 121 to RR 125 5 Infantrys moved from RR 125 to Vimy 4 Field-Artillerys and 6 Infantrys moved from Cologne to Aachen 1 Armored-Train and 1 Train moved from RR 122 to RR 20 1 Field-Artillery moved from Bavaria to Innsbruck 9 Infantrys moved from Bavaria to Innsbruck 1 Field-Artillery and 3 Infantrys moved from Ruhr to Rhineland 1 Zeppelin moved from Kiel to Bar-Le-Duc 1 Zeppelin moved from Kiel to Bar-Le-Duc 6 Infantrys moved from Berlin to Silesia 1 Train moved from RR 29 to RR 4 Purchase Units - Germans Germans buy 2 Battleships, 1 Harbor-Defenses, 2 Heavy-Artillerys, 10 Infantrys and 2 Railguns; Remaining resources: 0 PUs; Combat - Germans Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Germans creates battle in territory OVER THE TOP Germans creates battle in territory By DKJD Battle in Argonne Germans attack with 1 Field-Artillery, 1 Fighter, 3 Infantrys and 1 Red-Baron French defend with 2 Field-Artillerys and 3 Trenchess Germans roll dice for 1 Field-Artillery, 1 Fighter, 3 Infantrys and 1 Red-Baron in Argonne, round 2 : 2/1 hits, 2.33 expected hits Units damaged: 2 Trenchess owned by the French French roll dice for 2 Field-Artillerys and 3 Trenchess in Argonne, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 Field-Artillery, 1 Fighter, 3 Infantrys and 1 Red-Baron in Argonne, round 3 : 3/1 hits, 2.33 expected hits French roll dice for 2 Field-Artillerys and 3 Trenchess in Argonne, round 3 : 1/1 hits, 0.67 expected hits 2 Trenchess owned by the French and 1 Infantry owned by the Germans lost in Argonne Germans roll dice for 1 Field-Artillery, 1 Fighter, 2 Infantrys and 1 Red-Baron in Argonne, round 4 : 2/1 hits, 2.17 expected hits French roll dice for 2 Field-Artillerys and 1 Trenches in Argonne, round 4 : 1/1 hits, 0.67 expected hits 1 Trenches owned by the French, 1 Field-Artillery owned by the French and 1 Infantry owned by the Germans lost in Argonne Germans roll dice for 1 Field-Artillery, 1 Fighter, 1 Infantry and 1 Red-Baron in Argonne, round 5 : 2/0 hits, 2.00 expected hits French roll dice for 1 Field-Artillery in Argonne, round 5 : 1/1 hits, 0.33 expected hits 1 Field-Artillery owned by the French and 1 Infantry owned by the Germans lost in Argonne Germans win, taking By DKJD from British, taking Argonne from French with 1 Field-Artillery, 1 Fighter and 1 Red-Baron remaining. Battle score for attacker is 13 Casualties for Germans: 3 Infantrys Casualties for French: 2 Field-Artillerys and 3 Trenchess Battle in SZ 8 Germans attack with 7 Munitionss British defend with 1 Battlecruiser, 2 Battleships, 4 Destroyers, 2 Freighters, 2 Harbor-Defensess and 1 Troop-Transport; French defend with 1 Battlecruiser, 1 Battleship, 4 Destroyers, 2 Harbor-Defensess and 1 Submarine 1 Submarine owned by the French submerged Germans roll dice for 7 Munitionss in SZ 8, round 2 : 2/1 hits, 2.33 expected hits Units damaged: 2 Battleships owned by the British 7 Munitionss owned by the Germans lost in SZ 8 British win with 2 Battlecruisers, 3 Battleships, 8 Destroyers, 2 Freighters, 4 Harbor-Defensess and 1 Troop-Transport remaining. Battle score for attacker is 0 Casualties for Germans: 7 Munitionss Battle in Vilnius Germans attack with 3 Infantrys and 1 Zeppelin Russians defend with 3 Infantrys Germans roll dice for 3 Infantrys and 1 Zeppelin in Vilnius, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 3 Infantrys in Vilnius, round 2 : 0/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Vilnius Germans roll dice for 3 Infantrys and 1 Zeppelin in Vilnius, round 3 : 1/1 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Vilnius, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vilnius Germans roll dice for 3 Infantrys and 1 Zeppelin in Vilnius, round 4 : 2/1 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Vilnius, round 4 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vilnius Germans win, taking Vilnius from Russians with 2 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 4 Casualties for Russians: 3 Infantrys Casualties for Germans: 1 Infantry Battle in Somme Germans attack with 1 Field-Artillery, 1 Fighter and 2 Infantrys British defend with 3 Infantrys Germans roll dice for 1 Field-Artillery, 1 Fighter and 2 Infantrys in Somme, round 2 : 2/1 hits, 1.33 expected hits British roll dice for 3 Infantrys in Somme, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Somme Germans roll dice for 1 Field-Artillery, 1 Fighter and 1 Infantry in Somme, round 3 : 1/1 hits, 1.17 expected hits British roll dice for 1 Infantry in Somme, round 3 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the British lost in Somme Germans win, taking Somme from British with 1 Field-Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for British: 3 Infantrys Battle in Paschendale Germans attack with 1 Fighter and 2 Infantrys British defend with 1 Field-Artillery Germans roll dice for 1 Fighter and 2 Infantrys in Paschendale, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 1 Field-Artillery in Paschendale, round 2 : 0/1 hits, 0.33 expected hits 1 Field-Artillery owned by the British lost in Paschendale Germans win, taking Paschendale from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 Field-Artillery Battle in Bar-Le-Duc Germans attack with 12 Cavalrys, 5 Field-Artillerys, 4 Infantrys and 2 Zeppelins French defend with 1 AA-Gun, 3 Field-Artillerys, 1 Fighter, 2 Infantrys and 5 Trenchess; Americans defend with 2 Cavalrys French roll AA dice in Bar-Le-Duc : 0/1 hits, 0.33 expected hits Germans roll dice for 12 Cavalrys, 5 Field-Artillerys, 4 Infantrys and 2 Zeppelins in Bar-Le-Duc, round 2 : 6/1 hits, 6.50 expected hits Units damaged: 4 Trenchess owned by the French French roll dice for 1 AA-Gun, 2 Cavalrys, 3 Field-Artillerys, 1 Fighter, 2 Infantrys and 5 Trenchess in Bar-Le-Duc, round 2 : 2/1 hits, 2.17 expected hits 1 Trenches owned by the French and 2 Infantrys owned by the Germans lost in Bar-Le-Duc Germans roll dice for 12 Cavalrys, 5 Field-Artillerys, 2 Infantrys and 2 Zeppelins in Bar-Le-Duc, round 3 : 7/1 hits, 6.17 expected hits French roll dice for 1 AA-Gun, 2 Cavalrys, 3 Field-Artillerys, 1 Fighter, 2 Infantrys and 4 Trenchess in Bar-Le-Duc, round 3 : 2/1 hits, 2.17 expected hits 4 Trenchess owned by the French, 2 Infantrys owned by the Germans, 2 Infantrys owned by the French and 1 AA-Gun owned by the French lost in Bar-Le-Duc Germans roll dice for 12 Cavalrys, 5 Field-Artillerys and 2 Zeppelins in Bar-Le-Duc, round 4 : 6/1 hits, 5.83 expected hits French roll dice for 2 Cavalrys, 3 Field-Artillerys and 1 Fighter in Bar-Le-Duc, round 4 : 2/1 hits, 1.83 expected hits 1 Fighter owned by the French, 3 Field-Artillerys owned by the French, 2 Cavalrys owned by the Germans and 2 Cavalrys owned by the Americans lost in Bar-Le-Duc Germans win, taking Bar-Le-Duc from French with 10 Cavalrys, 5 Field-Artillerys and 2 Zeppelins remaining. Battle score for attacker is 39 Casualties for Germans: 2 Cavalrys and 4 Infantrys Casualties for French: 1 AA-Gun, 3 Field-Artillerys, 1 Fighter, 2 Infantrys and 5 Trenchess Casualties for Americans: 2 Cavalrys Battle in Kiev Germans attack with 7 Cavalrys, 5 Field-Artillerys, 3 Fighters, 19 Infantrys and 1 Zeppelin Russians defend with 1 AA-Gun, 5 Cavalrys, 3 Field-Artillerys, 1 Fighter, 8 Infantrys and 4 Trenchess Russians roll AA dice in Kiev : 1/1 hits, 0.50 expected hits 1 Zeppelin owned by the Germans lost in Kiev Germans roll dice for 7 Cavalrys, 5 Field-Artillerys, 3 Fighters and 19 Infantrys in Kiev, round 2 : 8/1 hits, 8.33 expected hits Russians roll dice for 1 AA-Gun, 5 Cavalrys, 3 Field-Artillerys, 1 Fighter, 8 Infantrys and 4 Trenchess in Kiev, round 2 : 4/1 hits, 3.67 expected hits 4 Trenchess owned by the Russians and 4 Infantrys owned by the Germans lost in Kiev Germans roll dice for 7 Cavalrys, 5 Field-Artillerys, 3 Fighters and 15 Infantrys in Kiev, round 3 : 8/1 hits, 7.67 expected hits Russians roll dice for 1 AA-Gun, 5 Cavalrys, 3 Field-Artillerys, 1 Fighter and 8 Infantrys in Kiev, round 3 : 4/1 hits, 3.67 expected hits 7 Infantrys owned by the Russians, 1 AA-Gun owned by the Russians and 4 Infantrys owned by the Germans lost in Kiev Germans roll dice for 7 Cavalrys, 5 Field-Artillerys, 3 Fighters and 11 Infantrys in Kiev, round 4 : 7/0 hits, 7.00 expected hits Russians roll dice for 5 Cavalrys, 3 Field-Artillerys, 1 Fighter and 1 Infantry in Kiev, round 4 : 3/1 hits, 2.50 expected hits 1 Field-Artillery owned by the Russians, 1 Infantry owned by the Russians, 3 Infantrys owned by the Germans and 5 Cavalrys owned by the Russians lost in Kiev 3 Fighters owned by the Germans retreated 8 Infantrys owned by the Germans, 7 Cavalrys owned by the Germans and 5 Field-Artillerys owned by the Germans retreated to Poland Russians win with 2 Field-Artillerys and 1 Fighter remaining. Battle score for attacker is 24 Casualties for Germans: 11 Infantrys and 1 Zeppelin Casualties for Russians: 1 AA-Gun, 5 Cavalrys, 1 Field-Artillery, 8 Infantrys and 4 Trenchess Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD Non Combat Move - Germans 1 Zeppelin moved from Vilnius to Kiel 1 Field-Artillery moved from Prussia to Poland 3 Fighters moved from Kiev to Poland 1 Fighter moved from Argonne to Vimy 1 Fighter moved from Somme to Vimy 1 Fighter moved from Paschendale to Vimy 1 Red-Baron moved from Argonne to Verdun 2 Zeppelins moved from Bar-Le-Duc to Bavaria Place Units - Germans 2 Battleships and 1 Harbor-Defenses placed in SZ 9 2 Railguns placed in RR 29 Germans undo move 2. 2 Railguns placed in RR 20 1 Heavy-Artillery placed in Kiel 1 Heavy-Artillery placed in Bavaria 10 Infantrys placed in Berlin Germans undo move 5. 6 Infantrys placed in Berlin 4 Infantrys placed in Bavaria Turn Complete - Germans Germans collect 108 PUs; end with 108 PUs Germans creates 1 Gas-Munitions in Bavaria Germans creates 1 Gas-Munitions in Kiel Germans creates 4 Munitionss in RR 20 Germans creates 11 Munitionss in SZ 9
Combat Hit Differential Summary :
French regular : 0.50 Russians regular : 1.17 Germans regular : 1.50 Russians AA : 0.50 British regular : 0.00 French AA : -0.33
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TripleA Turn Summary: Imperial-German-Afrika round 2
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 2 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD Load Munitions - Imperial-German-Afrika Imperial-German-Afrika collect 0 PUs; end with 39 PUs Imperial-German-Afrika creates 1 Gas-Munitions in German E. Afrika Imperial-German-Afrika creates 3 Munitionss in SZ 56 Imperial-German-Afrika creates 3 Munitionss in SZ 58 Imperial-German-Afrika creates 3 Munitionss in SZ 62 Fire Munitions and Combat Move - Imperial-German-Afrika Imperial-German-Afrika takes S. Rhodesia from British-Commonwealth Imperial-German-Afrika takes Cabinda from French-Colonial-Africa Imperial-German-Afrika takes Chikapa from French-Colonial-Africa Imperial-German-Afrika takes Kabinda from French-Colonial-Africa Imperial-German-Afrika takes Mozambique from British-Commonwealth Imperial-German-Afrika takes SZ 88 from British-Commonwealth Imperial-German-Afrika takes French West Africa from French-Colonial-Africa Imperial-German-Afrika takes Chad from French-Colonial-Africa 3 Munitionss moved from SZ 62 to SZ 48 3 Destroyers moved from SZ 62 to SZ 50 1 Battlecruiser moved from SZ 62 to SZ 50 1 Battleship moved from SZ 62 to SZ 50 1 Submarine moved from SZ 87 to SZ 50 3 Munitionss moved from SZ 56 to SZ 57 3 Munitionss moved from SZ 58 to SZ 57 1 Infantry moved from Rhodesia to S. Rhodesia 1 Infantry moved from Angolia to Cabinda 1 Infantry moved from Angolia to Chikapa 1 Infantry moved from Rhodesia to Kabinda 1 Cavalry moved from Portuguese E. Africa to Mozambique 1 Infantry moved from Buchuanaland to Transvaal 2 Infantrys moved from Buchuanaland to Transvaal 1 Field-Artillery moved from Natal to SZ 58 1 Field-Artillery and 1 Freighter moved from SZ 58 to SZ 50 Imperial-German-Afrika undo move 16. Imperial-German-Afrika undo move 15. 1 Freighter moved from SZ 58 to SZ 50 1 Infantry moved from German E. Afrika to SZ 50 1 Field-Artillery moved from German E. Afrika to SZ 50 1 Infantry moved from SZ 50 to Madagascar 1 Field-Artillery moved from SZ 50 to Madagascar 1 Field-Artillery moved from Natal to Transvaal 1 Battlecruiser moved from SZ 56 to SZ 57 1 Submarine moved from SZ 56 to SZ 88 1 Submarine moved from SZ 88 to SZ 57 1 Destroyer moved from SZ 56 to SZ 57 1 Battleship moved from SZ 56 to SZ 57 1 Freighter moved from SZ 56 to SZ 57 1 Battlecruiser and 1 Battleship moved from SZ 58 to SZ 50 1 Fighter moved from German E. Afrika to British E. Africa 3 Infantrys moved from Mumbaza to British E. Africa Imperial-German-Afrika undo move 29. 2 Infantrys moved from Mumbaza to British E. Africa 1 Infantry moved from Mumbaza to British E. Africa 1 Field-Artillery moved from Mumbaza to British E. Africa 1 Cavalry moved from Nigeria to French West Africa 1 Field-Artillery moved from Nigeria to Cameroon 1 Infantry moved from Cameroon to Chad 1 Fighter moved from Cameroon to Lisala 2 Cavalrys, 2 Field-Artillerys and 3 Infantrys moved from Cameroon to Lisala 1 Infantry moved from Cameroon to Lisala 1 Heavy-Artillery moved from German E. Afrika to Mumbaza 1 Cavalry moved from Portuguese E. Africa to Rhodesia 1 Cavalry moved from Portuguese E. Africa to Rhodesia 4 Infantrys moved from German E. Afrika to Rhodesia 1 Infantry moved from German E. Afrika to Rhodesia 1 Infantry moved from Mumbaza to British E. Africa 2 Infantrys moved from German E. Afrika to Mumbaza Purchase Units - Imperial-German-Afrika Imperial-German-Afrika buy 1 Factory, 2 Harbor-Defensess, 6 Infantrys and 2 Trenchess; Remaining resources: 0 PUs; Combat - Imperial-German-Afrika Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Imperial-German-Afrika creates battle in territory OVER THE TOP Battle in SZ 57 Imperial-German-Afrika attack with 1 Battlecruiser, 1 Battleship, 1 Destroyer, 1 Freighter, 6 Munitionss and 1 Submarine British-Commonwealth defend with 1 Battlecruiser, 1 Destroyer, 1 Freighter and 1 Harbor-Defenses Imperial-German-Afrika roll dice for 1 Submarine in SZ 57, round 2 : 0/1 hits, 0.33 expected hits Imperial-German-Afrika roll dice for 1 Battlecruiser, 1 Battleship, 1 Destroyer, 1 Freighter and 6 Munitionss in SZ 57, round 2 : 3/1 hits, 3.17 expected hits British-Commonwealth roll dice for 1 Battlecruiser, 1 Destroyer, 1 Freighter and 1 Harbor-Defenses in SZ 57, round 2 : 1/1 hits, 1.17 expected hits Units damaged: 1 Battleship owned by the Imperial-German-Afrika 1 Freighter owned by the British-Commonwealth, 1 Destroyer owned by the British-Commonwealth and 1 Harbor-Defenses owned by the British-Commonwealth lost in SZ 57 6 Munitionss owned by the Imperial-German-Afrika lost in SZ 57 Imperial-German-Afrika roll dice for 1 Submarine in SZ 57, round 3 : 0/1 hits, 0.33 expected hits Imperial-German-Afrika roll dice for 1 Battlecruiser, 1 Battleship, 1 Destroyer and 1 Freighter in SZ 57, round 3 : 1/1 hits, 1.17 expected hits British-Commonwealth roll dice for 1 Battlecruiser in SZ 57, round 3 : 1/1 hits, 0.50 expected hits 1 Battlecruiser owned by the British-Commonwealth and 1 Freighter owned by the Imperial-German-Afrika lost in SZ 57 Imperial-German-Afrika takes SZ 57 from British-Commonwealth Imperial-German-Afrika win . Battle score for attacker is 23 Casualties for British-Commonwealth: 1 Battlecruiser, 1 Destroyer, 1 Freighter and 1 Harbor-Defenses Casualties for Imperial-German-Afrika: 1 Freighter and 6 Munitionss Battle in SZ 48 Imperial-German-Afrika attack with 3 Munitionss British-Commonwealth defend with 2 Battlecruisers, 2 Battleships, 4 Destroyers, 2 Field-Artillerys, 2 Freighters and 2 Infantrys Imperial-German-Afrika roll dice for 3 Munitionss in SZ 48, round 2 : 1/0 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the British-Commonwealth 3 Munitionss owned by the Imperial-German-Afrika lost in SZ 48 British-Commonwealth win . Battle score for attacker is 0 Casualties for Imperial-German-Afrika: 3 Munitionss Battle in British E. Africa Imperial-German-Afrika attack with 1 Field-Artillery, 1 Fighter and 4 Infantrys British-Commonwealth defend with 3 Infantrys and 1 Trenches Imperial-German-Afrika roll dice for 1 Field-Artillery, 1 Fighter and 4 Infantrys in British E. Africa, round 2 : 1/1 hits, 1.67 expected hits Units damaged: 1 Trenches owned by the British-Commonwealth British-Commonwealth roll dice for 3 Infantrys and 1 Trenches in British E. Africa, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Imperial-German-Afrika lost in British E. Africa Imperial-German-Afrika roll dice for 1 Field-Artillery, 1 Fighter and 3 Infantrys in British E. Africa, round 3 : 1/1 hits, 1.50 expected hits British-Commonwealth roll dice for 3 Infantrys and 1 Trenches in British E. Africa, round 3 : 0/1 hits, 0.50 expected hits 1 Trenches owned by the British-Commonwealth lost in British E. Africa Imperial-German-Afrika roll dice for 1 Field-Artillery, 1 Fighter and 3 Infantrys in British E. Africa, round 4 : 2/1 hits, 1.50 expected hits British-Commonwealth roll dice for 3 Infantrys in British E. Africa, round 4 : 1/1 hits, 0.50 expected hits 2 Infantrys owned by the British-Commonwealth and 1 Infantry owned by the Imperial-German-Afrika lost in British E. Africa Imperial-German-Afrika roll dice for 1 Field-Artillery, 1 Fighter and 2 Infantrys in British E. Africa, round 5 : 1/1 hits, 1.33 expected hits British-Commonwealth roll dice for 1 Infantry in British E. Africa, round 5 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the British-Commonwealth and 1 Infantry owned by the Imperial-German-Afrika lost in British E. Africa Imperial-German-Afrika takes British E. Africa from British-Commonwealth Imperial-German-Afrika win . Battle score for attacker is 3 Casualties for Imperial-German-Afrika: 3 Infantrys Casualties for British-Commonwealth: 3 Infantrys and 1 Trenches Battle in Transvaal Imperial-German-Afrika attack with 1 Field-Artillery and 3 Infantrys British-Commonwealth defend with 2 Infantrys Imperial-German-Afrika roll dice for 1 Field-Artillery and 3 Infantrys in Transvaal, round 2 : 1/0 hits, 1.00 expected hits British-Commonwealth roll dice for 2 Infantrys in Transvaal, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British-Commonwealth lost in Transvaal Imperial-German-Afrika roll dice for 1 Field-Artillery and 3 Infantrys in Transvaal, round 3 : 1/0 hits, 1.00 expected hits British-Commonwealth roll dice for 1 Infantry in Transvaal, round 3 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the British-Commonwealth lost in Transvaal Imperial-German-Afrika takes Transvaal from British-Commonwealth Imperial-German-Afrika win . Battle score for attacker is 4 Casualties for British-Commonwealth: 2 Infantrys Battle in Madagascar Imperial-German-Afrika attack with 1 Field-Artillery and 1 Infantry French-Colonial-Africa defend with 1 Infantry Imperial-German-Afrika roll dice for 1 Field-Artillery and 1 Infantry in Madagascar, round 2 : 0/1 hits, 0.67 expected hits French-Colonial-Africa roll dice for 1 Infantry in Madagascar, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Imperial-German-Afrika lost in Madagascar Imperial-German-Afrika roll dice for 1 Field-Artillery in Madagascar, round 3 : 1/1 hits, 0.33 expected hits French-Colonial-Africa roll dice for 1 Infantry in Madagascar, round 3 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the French-Colonial-Africa lost in Madagascar Imperial-German-Afrika takes Madagascar from French-Colonial-Africa Imperial-German-Afrika win . Battle score for attacker is 0 Casualties for Imperial-German-Afrika: 1 Infantry Casualties for French-Colonial-Africa: 1 Infantry Battle in Lisala Imperial-German-Afrika attack with 2 Cavalrys, 2 Field-Artillerys, 1 Fighter and 4 Infantrys French-Colonial-Africa defend with 3 Infantrys and 1 Trenches; British-Commonwealth defend with 1 Cavalry Imperial-German-Afrika roll dice for 2 Cavalrys, 2 Field-Artillerys, 1 Fighter and 4 Infantrys in Lisala, round 2 : 3/1 hits, 2.50 expected hits French-Colonial-Africa roll dice for 1 Cavalry, 3 Infantrys and 1 Trenches in Lisala, round 2 : 0/1 hits, 0.67 expected hits 1 Trenches owned by the French-Colonial-Africa and 1 Infantry owned by the French-Colonial-Africa lost in Lisala Imperial-German-Afrika roll dice for 2 Cavalrys, 2 Field-Artillerys, 1 Fighter and 4 Infantrys in Lisala, round 3 : 3/1 hits, 2.50 expected hits French-Colonial-Africa roll dice for 1 Cavalry and 2 Infantrys in Lisala, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Imperial-German-Afrika, 1 Cavalry owned by the British-Commonwealth and 2 Infantrys owned by the French-Colonial-Africa lost in Lisala Imperial-German-Afrika takes Lisala from French-Colonial-Africa Imperial-German-Afrika win . Battle score for attacker is 11 Casualties for French-Colonial-Africa: 3 Infantrys and 1 Trenches Casualties for Imperial-German-Afrika: 1 Infantry Casualties for British-Commonwealth: 1 Cavalry Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions owned by Imperial-German-Afrika in German E. Afrika Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD Non Combat Move - Imperial-German-Afrika 1 Fighter moved from Lisala to Rhodesia 1 Cavalry moved from Mumbaza to Rhodesia 1 Cavalry moved from Mumbaza to Rhodesia 1 Fighter moved from British E. Africa to Mumbaza Place Units - Imperial-German-Afrika 1 Factory and 2 Trenchess placed in Angolia 2 Harbor-Defensess placed in SZ 50 6 Infantrys placed in German E. Afrika Turn Complete - Imperial-German-Afrika Imperial-German-Afrika collect 47 PUs; end with 47 PUs Imperial-German-Afrika creates 1 Gas-Munitions in Mumbaza Imperial-German-Afrika creates 6 Munitionss in SZ 50 Imperial-German-Afrika creates 3 Munitionss in SZ 57
Combat Hit Differential Summary :
Imperial-German-Afrika regular : -1.00 British-Commonwealth regular : 1.17 French-Colonial-Africa regular : 0.50
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 2 Move Battleships/Cruisers, Heavy Artillery, and Railguns - French Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD 2 Freighters moved from SZ 25 to SZ 28 1 Destroyer moved from SZ 25 to SZ 28 1 Freighter moved from SZ 21 to SZ 27 1 Destroyer moved from SZ 30 to SZ 32 1 Battlecruiser and 1 Battleship moved from SZ 30 to SZ 34 1 Destroyer and 1 Submarine moved from SZ 30 to SZ 34 Load Munitions - French French collect 0 PUs; end with 68 PUs French creates 3 Munitionss in SZ 8 French creates 3 Munitionss in SZ 34 Fire Munitions and Combat Move - French 3 Munitionss moved from SZ 8 to SZ 9 1 Field-Artillery moved from Fontainbleu to Chaumont 2 Cavalrys and 3 Infantrys moved from Fontainbleu to Chaumont 2 Infantrys moved from Soissons to Argonne 1 Fighter moved from Chantilly to Argonne 2 Cavalrys, 1 Field-Artillery and 3 Infantrys moved from Chantilly to Chaumont 1 Armored-Train and 1 Train moved from RR 128 to RR 17 2 Field-Artillerys and 4 Infantrys moved from Picardy to Compiegne 1 Infantry moved from Compiegne to Chantilly 1 Field-Artillery and 6 Infantrys moved from Marseilles to Piedmont 1 Train moved from RR 134 to RR 27 3 Munitionss moved from SZ 34 to Macedonia Purchase Units - French French buy 4 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Factory, 1 Field-Artillery, 2 Harbor-Defensess, 6 Infantrys and 4 Trenchess; Remaining resources: 0 PUs; Combat - French Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches French creates battle in territory OVER THE TOP French creates battle in territory By DKJD Battle in Argonne French attack with 1 Fighter and 2 Infantrys Germans defend with 1 Field-Artillery French roll dice for 1 Fighter and 2 Infantrys in Argonne, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 Field-Artillery in Argonne, round 2 : 0/1 hits, 0.33 expected hits 1 Field-Artillery owned by the Germans lost in Argonne French win, taking By DKJD from Germans, taking Argonne from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 Field-Artillery Battle in SZ 9 French attack with 3 Munitionss Germans defend with 3 Battlecruisers, 4 Battleships, 2 Destroyers, 1 Freighter, 8 Harbor-Defensess and 2 Submarines 2 Submarines owned by the Germans submerged French roll dice for 3 Munitionss in SZ 9, round 2 : 1/0 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Germans 3 Munitionss owned by the French lost in SZ 9 Germans win with 3 Battlecruisers, 4 Battleships, 2 Destroyers, 1 Freighter and 8 Harbor-Defensess remaining. Battle score for attacker is 0 Casualties for French: 3 Munitionss Battle in Macedonia French attack with 3 Munitionss Austrians defend with 1 Field-Artillery French roll dice for 3 Munitionss in Macedonia, round 2 : 1/0 hits, 1.00 expected hits 1 Field-Artillery owned by the Austrians lost in Macedonia 3 Munitionss owned by the French lost in Macedonia Austrians win with no units remaining. Battle score for attacker is 5 Casualties for Austrians: 1 Field-Artillery Casualties for French: 3 Munitionss Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD Non Combat Move - French 1 AA-Gun moved from Soissons to Chantilly 1 Zeppelin moved from Fontainbleu to Paris 1 Fighter moved from Argonne to Chaumont 10 Infantrys moved from Soissons to Chantilly 4 Infantrys moved from Soissons to Arras 2 Field-Artillerys moved from Soissons to Arras 2 Field-Artillerys moved from Soissons to Chantilly Place Units - French 2 Elite-Defensive-Infantrys and 2 Infantrys placed in Marseilles 2 Trenchess placed in Chaumont 1 Factory and 2 Trenchess placed in Chantilly 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Infantry placed in Picardy 2 Elite-Defensive-Infantrys placed in Marseilles 3 Infantrys placed in Paris 2 Harbor-Defensess placed in SZ 8 Turn Complete - French French collect 65 PUs; end with 65 PUs French creates 3 Munitionss in SZ 8 French creates 3 Munitionss in SZ 34
Combat Hit Differential Summary :
French regular : 0.17 Germans regular : -0.33
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TripleA Turn Summary: French-Colonial-Africa round 2
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 2 Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD French-Colonial-Africa takes SZ 89 from Imperial-German-Afrika 1 Destroyer moved from SZ 55 to SZ 89 1 Destroyer moved from SZ 89 to SZ 56 1 Battlecruiser, 1 Battleship and 1 Freighter moved from SZ 52 to SZ 56 2 Infantrys moved from Tripoli to Sirte 1 Infantry moved from Tunis to Tripoli 1 Infantry moved from Tunesia to Tunis Load Munitions - French-Colonial-Africa French-Colonial-Africa collect 0 PUs; end with 38 PUs French-Colonial-Africa creates 3 Munitionss in SZ 56 Fire Munitions and Combat Move - French-Colonial-Africa British-Commonwealth takes Nigeria from Imperial-German-Afrika 3 Munitionss moved from SZ 56 to SZ 57 1 Infantry moved from Upper Volta to Nigeria 2 Infantrys moved from Niangara to Lisala 1 Infantry moved from Nye Lukemba to Lisala 1 Cavalry moved from Bandundu to Lisala 2 Infantrys moved from Bandundu to Lisala 1 Infantry moved from Bandundu to Lisala 2 Cavalrys moved from French Equitorial Africa to Lisala 1 Infantry moved from French Equitorial Africa to Bandundu 3 Infantrys moved from French Equitorial Africa to Cabinda 6 Infantrys moved from Ivory Coast to Togoland 1 Elite-Offensive-Infantry and 3 Infantrys moved from Senegal to RR 87 1 Armored-Train, 1 Elite-Offensive-Infantry, 3 Infantrys and 1 Train moved from RR 87 to RR 95 1 Elite-Offensive-Infantry and 3 Infantrys moved from RR 95 to Togoland 1 Train moved from RR 94 to RR 87 1 Fighter moved from Ivory Coast to French Equitorial Africa French-Colonial-Africa undo move 16. 1 Fighter moved from Ivory Coast to French Equitorial Africa Purchase Units - French-Colonial-Africa French-Colonial-Africa buy 2 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 2 Fighters and 1 Trenches; Remaining resources: 1 PUs; Combat - French-Colonial-Africa Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches French-Colonial-Africa creates battle in territory OVER THE TOP Battle in SZ 57 French-Colonial-Africa attack with 3 Munitionss Imperial-German-Afrika defend with 1 Battlecruiser, 1 Battleship, 1 Destroyer and 1 Submarine 1 Submarine owned by the Imperial-German-Afrika submerged French-Colonial-Africa roll dice for 3 Munitionss in SZ 57, round 2 : 1/0 hits, 1.00 expected hits 1 Destroyer owned by the Imperial-German-Afrika lost in SZ 57 3 Munitionss owned by the French-Colonial-Africa lost in SZ 57 Imperial-German-Afrika win . Battle score for attacker is 8 Casualties for Imperial-German-Afrika: 1 Destroyer Casualties for French-Colonial-Africa: 3 Munitionss Battle in Cabinda French-Colonial-Africa attack with 3 Infantrys Imperial-German-Afrika defend with 1 Infantry French-Colonial-Africa roll dice for 3 Infantrys in Cabinda, round 2 : 1/1 hits, 0.50 expected hits Imperial-German-Afrika roll dice for 1 Infantry in Cabinda, round 2 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Imperial-German-Afrika lost in Cabinda French-Colonial-Africa takes Cabinda from Imperial-German-Afrika French-Colonial-Africa win . Battle score for attacker is 2 Casualties for Imperial-German-Afrika: 1 Infantry Battle in Lisala French-Colonial-Africa attack with 3 Cavalrys and 6 Infantrys Imperial-German-Afrika defend with 2 Cavalrys, 2 Field-Artillerys and 3 Infantrys French-Colonial-Africa roll dice for 3 Cavalrys and 6 Infantrys in Lisala, round 2 : 2/1 hits, 1.50 expected hits Imperial-German-Afrika roll dice for 2 Cavalrys, 2 Field-Artillerys and 3 Infantrys in Lisala, round 2 : 2/1 hits, 1.50 expected hits 2 Infantrys owned by the Imperial-German-Afrika and 2 Infantrys owned by the French-Colonial-Africa lost in Lisala French-Colonial-Africa roll dice for 3 Cavalrys and 4 Infantrys in Lisala, round 3 : 2/1 hits, 1.17 expected hits Imperial-German-Afrika roll dice for 2 Cavalrys, 2 Field-Artillerys and 1 Infantry in Lisala, round 3 : 1/1 hits, 1.17 expected hits 1 Cavalry owned by the Imperial-German-Afrika, 1 Infantry owned by the Imperial-German-Afrika and 1 Infantry owned by the French-Colonial-Africa lost in Lisala French-Colonial-Africa roll dice for 3 Cavalrys and 3 Infantrys in Lisala, round 4 : 1/0 hits, 1.00 expected hits Imperial-German-Afrika roll dice for 1 Cavalry and 2 Field-Artillerys in Lisala, round 4 : 1/1 hits, 0.83 expected hits 1 Cavalry owned by the Imperial-German-Afrika and 1 Infantry owned by the French-Colonial-Africa lost in Lisala French-Colonial-Africa roll dice for 3 Cavalrys and 2 Infantrys in Lisala, round 5 : 1/1 hits, 0.83 expected hits Imperial-German-Afrika roll dice for 2 Field-Artillerys in Lisala, round 5 : 0/1 hits, 0.67 expected hits 1 Field-Artillery owned by the Imperial-German-Afrika lost in Lisala French-Colonial-Africa roll dice for 3 Cavalrys and 2 Infantrys in Lisala, round 6 : 1/1 hits, 0.83 expected hits Imperial-German-Afrika roll dice for 1 Field-Artillery in Lisala, round 6 : 1/1 hits, 0.33 expected hits 1 Field-Artillery owned by the Imperial-German-Afrika and 1 Infantry owned by the French-Colonial-Africa lost in Lisala French-Colonial-Africa takes Lisala from Imperial-German-Afrika French-Colonial-Africa win . Battle score for attacker is 14 Casualties for French-Colonial-Africa: 5 Infantrys Casualties for Imperial-German-Afrika: 2 Cavalrys, 2 Field-Artillerys and 3 Infantrys Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD Non Combat Move - French-Colonial-Africa Place Units - French-Colonial-Africa 2 Elite-Defensive-Infantrys, 1 Fighter and 1 Trenches placed in French Equitorial Africa 4 Elite-Offensive-Infantrys and 1 Fighter placed in Senegal Turn Complete - French-Colonial-Africa French-Colonial-Africa collect 33 PUs; end with 34 PUs French-Colonial-Africa creates 3 Munitionss in SZ 56
Combat Hit Differential Summary :
Imperial-German-Afrika regular : 0.33 French-Colonial-Africa regular : 2.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 2 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Russians Trigger -infraDuringCombatMove-Russians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Russians Munitions: Russians has 1 Gas-Munitions and 1 Munitions placed in By DKJD 2 Battlecruisers and 1 Battleship moved from SZ 15 to SZ 10 Load Munitions - Russians Russians collect 0 PUs; end with 87 PUs Russians creates 4 Munitionss in SZ 10 Russians creates 3 Munitionss in SZ 37 Fire Munitions and Combat Move - Russians 3 Munitionss moved from SZ 37 to Romania 3 Infantrys moved from Svastepole to SZ 37 3 Infantrys moved from SZ 37 to Romania 4 Munitionss moved from SZ 10 to Prussia 1 Destroyer and 1 Submarine moved from SZ 15 to SZ 10 1 Freighter moved from SZ 91 to SZ 15 6 Infantrys moved from Riga to SZ 15 2 Freighters and 6 Infantrys moved from SZ 15 to SZ 10 1 Destroyer moved from SZ 15 to SZ 10 6 Infantrys moved from SZ 10 to Prussia 1 Zeppelin moved from Svastepole to Prussia 2 Infantrys moved from Riga to Vilnius 1 Fighter moved from Belarus to Vilnius 1 Fighter moved from Moldova to Romania 2 Cavalrys moved from Karkov to Grozny 4 Field-Artillerys and 8 Infantrys moved from Rostov to Grozny 2 Infantrys moved from Krasnodar to Grozny Purchase Units - Russians Russians buy 5 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 1 Factory, 2 Harbor-Defensess, 6 Infantrys and 8 Trenchess; Remaining resources: 0 PUs; Combat - Russians Trigger -infraDuringCombatMove-Russians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Russians creates battle in territory OVER THE TOP Battle in Romania Russians attack with 1 Fighter, 3 Infantrys and 3 Munitionss Austrians defend with 1 Field-Artillery and 1 Infantry Russians roll dice for 1 Fighter, 3 Infantrys and 3 Munitionss in Romania, round 2 : 2/0 hits, 2.00 expected hits Austrians roll dice for 1 Field-Artillery and 1 Infantry in Romania, round 2 : 0/1 hits, 0.50 expected hits 1 Infantry owned by the Austrians and 1 Field-Artillery owned by the Austrians lost in Romania 3 Munitionss owned by the Russians lost in Romania Russians win, taking Romania from Austrians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Austrians: 1 Field-Artillery and 1 Infantry Casualties for Russians: 3 Munitionss Battle in Grozny Russians attack with 2 Cavalrys, 4 Field-Artillerys and 10 Infantrys Ottomans defend with 3 Cavalrys, 4 Field-Artillerys and 10 Infantrys Russians roll dice for 2 Cavalrys, 4 Field-Artillerys and 10 Infantrys in Grozny, round 2 : 4/0 hits, 4.00 expected hits Ottomans roll dice for 3 Cavalrys, 4 Field-Artillerys and 10 Infantrys in Grozny, round 2 : 4/1 hits, 3.50 expected hits 4 Infantrys owned by the Ottomans and 4 Infantrys owned by the Russians lost in Grozny Russians roll dice for 2 Cavalrys, 4 Field-Artillerys and 6 Infantrys in Grozny, round 3 : 4/1 hits, 3.33 expected hits Ottomans roll dice for 3 Cavalrys, 4 Field-Artillerys and 6 Infantrys in Grozny, round 3 : 2/1 hits, 2.83 expected hits 4 Infantrys owned by the Ottomans and 2 Infantrys owned by the Russians lost in Grozny Russians roll dice for 2 Cavalrys, 4 Field-Artillerys and 4 Infantrys in Grozny, round 4 : 3/0 hits, 3.00 expected hits Ottomans roll dice for 3 Cavalrys, 4 Field-Artillerys and 2 Infantrys in Grozny, round 4 : 3/1 hits, 2.17 expected hits 2 Infantrys owned by the Ottomans, 1 Cavalry owned by the Ottomans and 3 Infantrys owned by the Russians lost in Grozny Russians roll dice for 2 Cavalrys, 4 Field-Artillerys and 1 Infantry in Grozny, round 5 : 2/1 hits, 2.33 expected hits Ottomans roll dice for 2 Cavalrys and 4 Field-Artillerys in Grozny, round 5 : 2/1 hits, 1.67 expected hits 2 Cavalrys owned by the Ottomans, 1 Infantry owned by the Russians and 1 Cavalry owned by the Russians lost in Grozny 4 Field-Artillerys owned by the Russians and 1 Cavalry owned by the Russians retreated to Rostov Ottomans win with 4 Field-Artillerys remaining. Battle score for attacker is 8 Casualties for Russians: 1 Cavalry and 10 Infantrys Casualties for Ottomans: 3 Cavalrys and 10 Infantrys Battle in Vilnius Russians attack with 1 Fighter and 2 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Fighter and 2 Infantrys in Vilnius, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 2 Infantrys in Vilnius, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vilnius Russians roll dice for 1 Fighter and 1 Infantry in Vilnius, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Vilnius, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Fighter and 1 Infantry in Vilnius, round 4 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Vilnius, round 4 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Germans lost in Vilnius Russians win, taking Vilnius from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Infantrys Battle in Prussia Russians attack with 6 Infantrys, 4 Munitionss and 1 Zeppelin Germans defend with 1 AA-Gun, 3 Infantrys and 3 Trenchess Germans roll AA dice in Prussia : 0/1 hits, 0.17 expected hits Russians roll dice for 6 Infantrys, 4 Munitionss and 1 Zeppelin in Prussia, round 2 : 3/0 hits, 3.00 expected hits Units damaged: 3 Trenchess owned by the Germans Germans roll dice for 1 AA-Gun, 3 Infantrys and 3 Trenchess in Prussia, round 2 : 0/1 hits, 0.50 expected hits 4 Munitionss owned by the Russians lost in Prussia Russians roll dice for 6 Infantrys and 1 Zeppelin in Prussia, round 3 : 1/1 hits, 1.67 expected hits Germans roll dice for 1 AA-Gun, 3 Infantrys and 3 Trenchess in Prussia, round 3 : 0/1 hits, 0.50 expected hits 1 Trenches owned by the Germans lost in Prussia Russians roll dice for 6 Infantrys and 1 Zeppelin in Prussia, round 4 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 AA-Gun, 3 Infantrys and 2 Trenchess in Prussia, round 4 : 0/1 hits, 0.50 expected hits 2 Trenchess owned by the Germans lost in Prussia Russians roll dice for 6 Infantrys and 1 Zeppelin in Prussia, round 5 : 1/1 hits, 1.67 expected hits Germans roll dice for 1 AA-Gun and 3 Infantrys in Prussia, round 5 : 0/1 hits, 0.50 expected hits 1 AA-Gun owned by the Germans lost in Prussia Russians roll dice for 6 Infantrys and 1 Zeppelin in Prussia, round 6 : 2/1 hits, 1.67 expected hits Germans roll dice for 3 Infantrys in Prussia, round 6 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Prussia Russians roll dice for 5 Infantrys and 1 Zeppelin in Prussia, round 7 : 2/1 hits, 1.50 expected hits Germans roll dice for 1 Infantry in Prussia, round 7 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Germans lost in Prussia Russians win, taking Prussia from Germans with 5 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 18 Casualties for Russians: 1 Infantry and 4 Munitionss Casualties for Germans: 1 AA-Gun, 3 Infantrys and 3 Trenchess Trigger Remove Russians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Russians in By DKJD Non Combat Move - Russians 2 Field-Artillerys moved from Kiev to Moldova 1 Fighter moved from Kiev to Belarus 1 Fighter moved from Vilnius to Belarus 1 Fighter moved from Romania to Moldova 2 Cavalrys moved from Belarus to Moldova 2 Field-Artillerys moved from Riga to Belarus 3 Cavalrys moved from Belarus to Moldova 2 Cavalrys and 1 Infantry moved from Smolensk to Belarus 1 Fighter moved from Moldova to Belarus 1 Armored-Train and 1 Train moved from RR 23 to RR 14 1 Armored-Train and 1 Train moved from RR 23 to RR 42 1 Armored-Train and 1 Train moved from RR 41 to RR 43 1 Field-Artillery and 2 Infantrys moved from Svastepole to Karkov 1 Zeppelin moved from Prussia to Belarus 1 AA-Gun moved from Riga to Belarus Place Units - Russians 2 Trenchess placed in Moldova 1 Factory and 2 Trenchess placed in Belarus 2 Trenchess placed in Rostov 1 Trenches placed in Gorkiy 1 Trenches placed in Yaroslavl 2 Elite-Offensive-Infantrys placed in Svastepole 2 Harbor-Defensess placed in SZ 37 2 Elite-Defensive-Infantrys and 2 Infantrys placed in Svastepole 3 Elite-Defensive-Infantrys and 3 Infantrys placed in Moscow 3 Elite-Offensive-Infantrys and 1 Infantry placed in St. Petersburg Turn Complete - Russians Russians collect 78 PUs; end with 78 PUs Russians creates 4 Munitionss in SZ 10 Russians creates 3 Munitionss in SZ 37
Combat Hit Differential Summary :
Germans AA : -0.17 Germans regular : -1.33 Russians regular : -0.00 Ottomans regular : 0.83 Austrians regular : -0.50
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TripleA Turn Summary: Austrians round 2
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 2 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD 2 Battleships moved from SZ 31 to SZ 32 2 Battlecruisers moved from SZ 31 to SZ 32 Load Munitions - Austrians Austrians collect 0 PUs; end with 54 PUs Austrians creates 6 Munitionss in SZ 32 Fire Munitions and Combat Move - Austrians 1 Cavalry, 3 Field-Artillerys, 1 Fighter and 7 Infantrys moved from Sarajevo to Greece 1 Fighter moved from Trieste to Greece 2 Zeppelins moved from Innsbruck to Greece 6 Munitionss moved from SZ 32 to Greece 3 Infantrys moved from Trieste to SZ 31 1 Freighter and 3 Infantrys moved from SZ 31 to SZ 32 3 Infantrys moved from SZ 32 to Greece 2 Destroyers and 2 Submarines moved from SZ 31 to SZ 32 1 Infantry moved from Trieste to Sarajevo 1 Fighter moved from Galacia to Romania 1 Infantry moved from Galacia to Kiev Austrians take Kiev from Russians 3 Infantrys moved from Galacia to Romania 2 Infantrys moved from Trieste to Venice 1 Fighter moved from Vienna to Venice 5 Infantrys moved from Vienna to RR 40 1 Armored-Train moved from RR 48 to RR 141 1 Armored-Train moved from RR 141 to RR 39 1 Infantry moved from Vienna to RR 40 1 Armored-Train and 1 Infantry moved from RR 40 to RR 141 5 Infantrys and 1 Train moved from RR 40 to RR 141 1 Train moved from RR 48 to RR 40 5 Infantrys and 1 Train moved from RR 141 to RR 39 1 Armored-Train and 1 Infantry moved from RR 141 to RR 39 3 Infantrys moved from Vienna to Galacia Purchase Units - Austrians Austrians buy 1 Fighter, 17 Infantrys and 4 Trenchess; Remaining resources: 0 PUs; Combat - Austrians Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Austrians creates battle in territory OVER THE TOP Austrians creates battle in territory By DKJD Battle in SZ 32 Austrians attack with 2 Battlecruisers, 2 Battleships, 2 Destroyers, 1 Freighter and 2 Submarines French defend with 1 Destroyer Austrians roll dice for 2 Submarines in SZ 32, round 2 : 0/1 hits, 0.67 expected hits Austrians roll dice for 2 Battlecruisers, 2 Battleships, 2 Destroyers and 1 Freighter in SZ 32, round 2 : 2/1 hits, 2.33 expected hits French roll dice for 1 Destroyer in SZ 32, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the French lost in SZ 32 Austrians win, taking By DKJD from French, taking SZ 32 from Neutral with 2 Battlecruisers, 2 Battleships, 2 Destroyers, 1 Freighter and 2 Submarines remaining. Battle score for attacker is 8 Casualties for French: 1 Destroyer Battle in RR 39 Austrians attack with 2 Armored-Trains, 6 Infantrys and 1 Train French defend with 1 Armored-Train and 1 Train Austrians roll dice for 2 Armored-Trains and 1 Train in RR 39, round 2 : 1/1 hits, 1.33 expected hits French roll dice for 1 Armored-Train and 1 Train in RR 39, round 2 : 0/1 hits, 0.33 expected hits 1 Train owned by the French lost in RR 39 Austrians roll dice for 2 Armored-Trains and 1 Train in RR 39, round 3 : 2/1 hits, 1.33 expected hits French roll dice for 1 Armored-Train in RR 39, round 3 : 0/1 hits, 0.33 expected hits 1 Armored-Train owned by the French lost in RR 39 Austrians win with 2 Armored-Trains and 1 Train remaining. Battle score for attacker is 13 Casualties for French: 1 Armored-Train and 1 Train Battle in Romania Austrians attack with 1 Fighter and 3 Infantrys Russians defend with 3 Infantrys Austrians roll dice for 1 Fighter and 3 Infantrys in Romania, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 3 Infantrys in Romania, round 2 : 0/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Romania Austrians roll dice for 1 Fighter and 3 Infantrys in Romania, round 3 : 1/0 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Romania Austrians roll dice for 1 Fighter and 3 Infantrys in Romania, round 4 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Romania, round 4 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Russians lost in Romania Austrians win, taking Romania from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 3 Infantrys Battle in Greece Austrians attack with 1 Cavalry, 3 Field-Artillerys, 2 Fighters, 10 Infantrys, 6 Munitionss and 2 Zeppelins British defend with 1 Cavalry, 1 Factory, 2 Field-Artillerys, 1 Fighter, 2 Infantrys and 5 Trenchess; Italians defend with 1 Fighter; French defend with 3 Infantrys; British-Commonwealth defend with 1 Cavalry and 2 Field-Artillerys Austrians roll dice for 1 Cavalry, 3 Field-Artillerys, 2 Fighters, 10 Infantrys, 6 Munitionss and 2 Zeppelins in Greece, round 2 : 8/1 hits, 7.67 expected hits Units damaged: 2 Trenchess owned by the British British roll dice for 2 Cavalrys, 4 Field-Artillerys, 2 Fighters, 5 Infantrys and 5 Trenchess in Greece, round 2 : 4/1 hits, 3.50 expected hits 3 Trenchess owned by the British and 4 Infantrys owned by the Austrians lost in Greece 6 Munitionss owned by the Austrians lost in Greece Austrians roll dice for 1 Cavalry, 3 Field-Artillerys, 2 Fighters, 6 Infantrys and 2 Zeppelins in Greece, round 3 : 5/0 hits, 5.00 expected hits British roll dice for 2 Cavalrys, 4 Field-Artillerys, 2 Fighters, 5 Infantrys and 2 Trenchess in Greece, round 3 : 4/1 hits, 3.50 expected hits 2 Trenchess owned by the British, 4 Infantrys owned by the Austrians and 3 Infantrys owned by the French lost in Greece Austrians roll dice for 1 Cavalry, 3 Field-Artillerys, 2 Fighters, 2 Infantrys and 2 Zeppelins in Greece, round 4 : 4/1 hits, 3.83 expected hits British roll dice for 2 Cavalrys, 4 Field-Artillerys, 2 Fighters and 2 Infantrys in Greece, round 4 : 3/0 hits, 3.00 expected hits 1 Cavalry owned by the Austrians, 1 Cavalry owned by the British-Commonwealth, 1 Infantry owned by the Austrians, 1 Cavalry owned by the British, 2 Infantrys owned by the British and 1 Field-Artillery owned by the Austrians lost in Greece Austrians roll dice for 2 Field-Artillerys, 2 Fighters, 1 Infantry and 2 Zeppelins in Greece, round 5 : 3/1 hits, 2.50 expected hits British roll dice for 4 Field-Artillerys and 2 Fighters in Greece, round 5 : 2/1 hits, 2.33 expected hits 2 Field-Artillerys owned by the British, 1 Infantry owned by the Austrians, 1 Field-Artillery owned by the Austrians and 1 Field-Artillery owned by the British-Commonwealth lost in Greece Austrians roll dice for 1 Field-Artillery, 2 Fighters and 2 Zeppelins in Greece, round 6 : 1/1 hits, 1.67 expected hits British roll dice for 1 Field-Artillery and 2 Fighters in Greece, round 6 : 1/1 hits, 1.33 expected hits 1 Field-Artillery owned by the Austrians and 1 Field-Artillery owned by the British-Commonwealth lost in Greece 2 Zeppelins owned by the Austrians and 2 Fighters owned by the Austrians retreated British win with 2 Fighters remaining. Battle score for attacker is 14 Casualties for Austrians: 1 Cavalry, 3 Field-Artillerys, 10 Infantrys and 6 Munitionss Casualties for British: 1 Cavalry, 2 Field-Artillerys, 2 Infantrys and 5 Trenchess Casualties for French: 3 Infantrys Casualties for British-Commonwealth: 1 Cavalry and 2 Field-Artillerys Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD Non Combat Move - Austrians 2 Fighters moved from Greece to Sarajevo 1 Fighter moved from Romania to Galacia 1 AA-Gun moved from Innsbruck to Venice 1 AA-Gun moved from Trieste to Venice 1 AA-Gun moved from Vienna to Galacia 6 Infantrys moved from RR 39 to Venice 1 Zeppelin moved from Greece to Vienna 1 Zeppelin moved from Greece to Vienna Place Units - Austrians 2 Trenchess placed in Venice 1 Fighter and 5 Infantrys placed in Trieste 2 Trenchess placed in Galacia 12 Infantrys placed in Vienna Turn Complete - Austrians Austrians collect 56 PUs; end with 56 PUs Austrians creates 6 Munitionss in SZ 32
Combat Hit Differential Summary :
French regular : -1.00 Russians regular : -1.00 Austrians regular : -0.33 British regular : 0.33
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Russians are looking good on the Eastern Front! Snubbed Prussia from under those pompous aristocrats
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TripleA Turn Summary: Ottomans round 2
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 2 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD 3 Infantrys moved from Basrah to SZ 39 1 Battlecruiser, 2 Destroyers, 1 Freighter, 3 Infantrys and 1 Submarine moved from SZ 39 to SZ 43 3 Infantrys moved from SZ 43 to Oman 1 Infantry moved from Hejaz to Oman Load Munitions - Ottomans Ottomans collect 0 PUs; end with 59 PUs Ottomans creates 4 Munitionss in SZ 36 Ottomans creates 1 Munitions in SZ 43 Fire Munitions and Combat Move - Ottomans 1 Munitions moved from SZ 43 to SZ 44 4 Munitionss moved from SZ 36 to SZ 34 1 Infantry moved from Tabuk to Be'er Sheva 1 Cavalry, 2 Field-Artillerys and 6 Infantrys moved from Jerusalem to Be'er Sheva 1 Train moved from RR 70 to RR 66 1 Cavalry moved from Tbilisi to Astrakhan Ottomans take Astrakhan from Russians 1 Cavalry moved from Tbilisi to Caucusus Ottomans take Caucusus from Russians 4 Field-Artillerys moved from Grozny to Krasnodar 1 Field-Artillery moved from Tbilisi to Krasnodar 3 Infantrys moved from Tbilisi to Krasnodar 4 Infantrys moved from Rize to Tbilisi 1 Field-Artillery moved from Rize to Tbilisi 3 Cavalrys moved from Trabzon to Tbilisi 1 Cavalry moved from Tabriz to Krasnodar 1 Field-Artillery and 3 Infantrys moved from Tabriz to Tbilisi 1 Armored-Train and 1 Train moved from RR 62 to RR 59 1 Train moved from RR 65 to RR 85 1 Fighter moved from Syria to Be'er Sheva 3 Infantrys moved from Istanbul to Izmir 1 Zeppelin moved from Istanbul to Izmir 1 Infantry moved from Smyrna to Trabzon 1 Infantry moved from Smyrna to Trabzon 1 Field-Artillery moved from Istanbul to SZ 36 1 Infantry moved from Istanbul to SZ 36 1 Field-Artillery moved from SZ 36 to Bulgaria 1 Infantry moved from SZ 36 to Bulgaria 1 Fighter moved from Bulgaria to Syria Purchase Units - Ottomans Ottomans buy 1 Fighter, 1 Harbor-Defenses, 9 Infantrys, 2 Submarines, 2 Trenchess and 1 Zeppelin; Remaining resources: 0 PUs; Combat - Ottomans Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Ottomans creates battle in territory OVER THE TOP Battle in Krasnodar Ottomans attack with 1 Cavalry, 5 Field-Artillerys and 3 Infantrys Russians defend with 1 Infantry and 3 Trenchess Ottomans roll dice for 1 Cavalry, 5 Field-Artillerys and 3 Infantrys in Krasnodar, round 2 : 3/0 hits, 3.00 expected hits Units damaged: 3 Trenchess owned by the Russians Russians roll dice for 1 Infantry and 3 Trenchess in Krasnodar, round 2 : 0/1 hits, 0.17 expected hits Ottomans roll dice for 1 Cavalry, 5 Field-Artillerys and 3 Infantrys in Krasnodar, round 3 : 3/0 hits, 3.00 expected hits Russians roll dice for 1 Infantry and 3 Trenchess in Krasnodar, round 3 : 0/1 hits, 0.17 expected hits 3 Trenchess owned by the Russians lost in Krasnodar Ottomans roll dice for 1 Cavalry, 5 Field-Artillerys and 3 Infantrys in Krasnodar, round 4 : 3/0 hits, 3.00 expected hits Russians roll dice for 1 Infantry in Krasnodar, round 4 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Russians lost in Krasnodar Ottomans win, taking Krasnodar from Russians with 1 Cavalry, 5 Field-Artillerys and 3 Infantrys remaining. Battle score for attacker is 11 Casualties for Russians: 1 Infantry and 3 Trenchess Battle in SZ 34 Ottomans attack with 4 Munitionss Italians defend with 1 Freighter; French defend with 1 Battlecruiser, 1 Battleship, 1 Destroyer and 1 Submarine; British-Commonwealth defend with 2 Harbor-Defensess and 1 Troop-Transport 1 Submarine owned by the French submerged Ottomans roll dice for 4 Munitionss in SZ 34, round 2 : 2/1 hits, 1.33 expected hits Units damaged: 1 Battleship owned by the French 1 Harbor-Defenses owned by the British-Commonwealth lost in SZ 34 4 Munitionss owned by the Ottomans lost in SZ 34 French win with 1 Battlecruiser, 1 Battleship, 1 Destroyer, 1 Freighter, 1 Harbor-Defenses and 1 Troop-Transport remaining. Battle score for attacker is 3 Casualties for British-Commonwealth: 1 Harbor-Defenses Casualties for Ottomans: 4 Munitionss Battle in SZ 44 Ottomans attack with 1 Munitions British-Commonwealth defend with 3 Harbor-Defensess Ottomans roll dice for 1 Munitions in SZ 44, round 2 : 1/1 hits, 0.33 expected hits 1 Harbor-Defenses owned by the British-Commonwealth lost in SZ 44 1 Munitions owned by the Ottomans lost in SZ 44 British-Commonwealth win . Battle score for attacker is 3 Casualties for British-Commonwealth: 1 Harbor-Defenses Casualties for Ottomans: 1 Munitions Battle in Izmir Ottomans attack with 3 Infantrys and 1 Zeppelin Italians defend with 3 Infantrys Ottomans roll dice for 3 Infantrys and 1 Zeppelin in Izmir, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 3 Infantrys in Izmir, round 2 : 0/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Izmir Ottomans roll dice for 3 Infantrys and 1 Zeppelin in Izmir, round 3 : 1/1 hits, 1.17 expected hits Italians roll dice for 2 Infantrys in Izmir, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Ottomans and 1 Infantry owned by the Italians lost in Izmir Ottomans roll dice for 2 Infantrys and 1 Zeppelin in Izmir, round 4 : 1/1 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Izmir, round 4 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Italians lost in Izmir Ottomans win, taking Izmir from Italians with 2 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 4 Casualties for Italians: 3 Infantrys Casualties for Ottomans: 1 Infantry Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD Non Combat Move - Ottomans 1 Zeppelin moved from Izmir to Istanbul 1 Infantry moved from Syria to Arar 1 Infantry moved from Syria to Arar Place Units - Ottomans 1 Harbor-Defenses and 2 Submarines placed in SZ 36 2 Trenchess placed in Gallipoli 2 Infantrys placed in Basrah 1 Fighter, 4 Infantrys and 1 Zeppelin placed in Istanbul 3 Infantrys placed in Syria Turn Complete - Ottomans Ottomans collect 63 PUs; end with 63 PUs Ottomans creates 4 Munitionss in SZ 36 Ottomans creates 1 Munitions in SZ 43
Combat Hit Differential Summary :
Italians regular : 0.00 Russians regular : -0.50 Ottomans regular : 1.17
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 2 Move Battleships/Cruisers, Heavy Artillery, and Railguns - British Trigger -infraDuringCombatMove-British-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add British Munitions: British has 1 Gas-Munitions and 1 Munitions placed in By DKJD 2 units repaired. Load Munitions - British British collect 0 PUs; end with 58 PUs British creates 5 Munitionss in SZ 8 Fire Munitions and Combat Move - British 5 Destroyers moved from SZ 2 to SZ 14 British take SZ 3 from Germans 5 Munitionss moved from SZ 8 to SZ 9 1 Freighter moved from SZ 18 to SZ 8 1 Cavalry moved from Soissons to Rhiems 1 Fighter moved from Soissons to Rhiems 3 Cavalrys moved from Soissons to Chaumont 1 Fighter moved from Soissons to Rhiems 2 Infantrys moved from Soissons to Somme 1 Fighter moved from Arras to Somme 1 Fighter moved from Flanders to Somme 2 Infantrys moved from Ypres to Paschendale 1 Fighter moved from Flanders to Paschendale 2 Field-Artillerys, 6 Infantrys and 1 Tank moved from Soissons to Arras 2 Infantrys moved from Arras to Ypres 1 Armored-Train and 1 Train moved from RR 128 to RR 17 3 Field-Artillerys and 8 Infantrys moved from Picardy to Flanders 3 Cavalrys and 9 Infantrys moved from London to SZ 8 3 Cavalrys and 9 Infantrys moved from SZ 8 to Picardy 3 Infantrys moved from Portugal to SZ 27 Purchase Units - British British buy 1 Destroyer, 2 Field-Artillerys, 2 Harbor-Defensess, 11 Infantrys and 4 Trenchess; Remaining resources: 0 PUs; Combat - British Trigger -infraDuringCombatMove-British-2: Setting isInfrastructure to false for unitAttachment attached to Trenches British creates battle in territory OVER THE TOP British creates battle in territory By DKJD Battle in Rhiems British attack with 1 Cavalry and 2 Fighters Germans defend with 1 Infantry British roll dice for 1 Cavalry and 2 Fighters in Rhiems, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Rhiems, round 2 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Germans lost in Rhiems British win, taking By DKJD from Austrians, taking Rhiems from Germans with 1 Cavalry and 2 Fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in SZ 9 British attack with 5 Munitionss Germans defend with 3 Battlecruisers, 4 Battleships, 2 Destroyers, 1 Freighter, 8 Harbor-Defensess and 2 Submarines 2 Submarines owned by the Germans submerged British roll dice for 5 Munitionss in SZ 9, round 2 : 1/1 hits, 1.67 expected hits Units damaged: 1 Battleship owned by the Germans 5 Munitionss owned by the British lost in SZ 9 Germans win with 3 Battlecruisers, 4 Battleships, 2 Destroyers, 1 Freighter and 8 Harbor-Defensess remaining. Battle score for attacker is 0 Casualties for British: 5 Munitionss Battle in Paschendale British attack with 1 Fighter and 2 Infantrys Germans defend with 2 Infantrys British roll dice for 1 Fighter and 2 Infantrys in Paschendale, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 2 Infantrys in Paschendale, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Paschendale British roll dice for 1 Fighter and 2 Infantrys in Paschendale, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Paschendale, round 3 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Germans lost in Paschendale British win, taking Paschendale from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Somme British attack with 2 Fighters and 2 Infantrys Germans defend with 1 Field-Artillery and 1 Infantry British roll dice for 2 Fighters and 2 Infantrys in Somme, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 Field-Artillery and 1 Infantry in Somme, round 2 : 0/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Somme British roll dice for 2 Fighters and 2 Infantrys in Somme, round 3 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 Field-Artillery in Somme, round 3 : 1/1 hits, 0.33 expected hits 1 Field-Artillery owned by the Germans and 1 Infantry owned by the British lost in Somme British win, taking Somme from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 Field-Artillery and 1 Infantry Casualties for British: 1 Infantry Trigger Remove British Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British in By DKJD Non Combat Move - British 2 Field-Artillerys and 4 Infantrys moved from Canada to SZ 23 2 Field-Artillerys, 4 Infantrys and 1 Troop-Transport moved from SZ 23 to SZ 12 2 Fighters moved from Rhiems to Chaumont 2 Fighters moved from Somme to Arras 1 Fighter moved from Paschendale to Ypres Place Units - British 1 Destroyer and 2 Harbor-Defensess placed in SZ 8 2 Field-Artillerys, 2 Infantrys and 2 Trenchess placed in Greece 9 Infantrys placed in London 2 Trenchess placed in Arras Turn Complete - British British collect 58 PUs; end with 58 PUs British creates 5 Munitionss in SZ 8
Combat Hit Differential Summary :
Germans regular : -0.50 British regular : -1.17
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TripleA Turn Summary: British-Commonwealth round 2
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 2 Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD 2 Battleships moved from SZ 48 to SZ 44 2 Battlecruisers moved from SZ 48 to SZ 44 Load Munitions - British-Commonwealth British-Commonwealth collect 0 PUs; end with 57 PUs British-Commonwealth creates 6 Munitionss in SZ 44 Fire Munitions and Combat Move - British-Commonwealth 2 units repaired. British-Commonwealth takes SZ 85 from Imperial-German-Afrika British-Commonwealth takes SZ 86 from Imperial-German-Afrika British-Commonwealth takes SZ 87 from Imperial-German-Afrika British-Commonwealth takes Natal from Imperial-German-Afrika British-Commonwealth takes Buchuanaland from Imperial-German-Afrika 6 Munitionss moved from SZ 44 to SZ 43 2 Field-Artillerys, 2 Freighters and 2 Infantrys moved from SZ 48 to SZ 44 2 Field-Artillerys and 2 Infantrys moved from SZ 44 to India 4 Destroyers moved from SZ 48 to SZ 44 British-Commonwealth undo move 4. 1 Destroyer moved from SZ 48 to SZ 85 1 Destroyer moved from SZ 48 to SZ 86 1 Destroyer moved from SZ 48 to SZ 87 1 Destroyer moved from SZ 48 to SZ 44 2 Cavalrys moved from Egypt to Cairo 2 Infantrys moved from Hurghada to Egypt 1 Troop-Transport moved from SZ 34 to SZ 83 1 Infantry moved from S. Africa to Natal 1 Infantry moved from S. Africa to Buchuanaland 1 Cavalry, 1 Field-Artillery, 1 Fighter and 3 Infantrys moved from S. Africa to Transvaal 1 Cavalry moved from Togoland to French West Africa 1 Cavalry moved from Ivory Coast to French West Africa 2 Infantrys moved from Ivory Coast to Togoland 1 Infantry moved from Senegal to Ivory Coast 1 Infantry moved from Northern Sudan to Hurghada Purchase Units - British-Commonwealth British-Commonwealth buy 2 Destroyers, 2 Field-Artillerys, 1 Fighter, 4 Infantrys and 1 Troop-Transport; Remaining resources: 0 PUs; Combat - British-Commonwealth Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches British-Commonwealth creates battle in territory OVER THE TOP Battle in SZ 43 British-Commonwealth attack with 6 Munitionss Ottomans defend with 1 Battlecruiser, 2 Destroyers, 1 Freighter and 1 Submarine 1 Submarine owned by the Ottomans submerged British-Commonwealth roll dice for 6 Munitionss in SZ 43, round 2 : 2/0 hits, 2.00 expected hits 1 Destroyer owned by the Ottomans and 1 Freighter owned by the Ottomans lost in SZ 43 6 Munitionss owned by the British-Commonwealth lost in SZ 43 Ottomans win with 1 Battlecruiser and 1 Destroyer remaining. Battle score for attacker is 16 Casualties for Ottomans: 1 Destroyer and 1 Freighter Casualties for British-Commonwealth: 6 Munitionss Battle in Transvaal British-Commonwealth attack with 1 Cavalry, 1 Field-Artillery, 1 Fighter and 3 Infantrys Imperial-German-Afrika defend with 1 Field-Artillery and 3 Infantrys British-Commonwealth roll dice for 1 Cavalry, 1 Field-Artillery, 1 Fighter and 3 Infantrys in Transvaal, round 2 : 2/1 hits, 1.67 expected hits Imperial-German-Afrika roll dice for 1 Field-Artillery and 3 Infantrys in Transvaal, round 2 : 0/1 hits, 0.83 expected hits 2 Infantrys owned by the Imperial-German-Afrika lost in Transvaal 1 Fighter owned by the British-Commonwealth retreated 3 Infantrys owned by the British-Commonwealth, 1 Cavalry owned by the British-Commonwealth and 1 Field-Artillery owned by the British-Commonwealth retreated to S. Africa Imperial-German-Afrika win . Battle score for attacker is 4 Casualties for Imperial-German-Afrika: 2 Infantrys Battle in French West Africa British-Commonwealth attack with 2 Cavalrys Imperial-German-Afrika defend with 1 Cavalry British-Commonwealth roll dice for 2 Cavalrys in French West Africa, round 2 : 1/1 hits, 0.33 expected hits Imperial-German-Afrika roll dice for 1 Cavalry in French West Africa, round 2 : 0/1 hits, 0.17 expected hits 1 Cavalry owned by the Imperial-German-Afrika lost in French West Africa French-Colonial-Africa takes French West Africa from Imperial-German-Afrika British-Commonwealth win . Battle score for attacker is 4 Casualties for Imperial-German-Afrika: 1 Cavalry Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD Non Combat Move - British-Commonwealth 1 Fighter moved from Transvaal to S. Africa Place Units - British-Commonwealth 2 Destroyers and 1 Troop-Transport placed in SZ 44 1 Field-Artillery and 1 Infantry placed in India 1 Field-Artillery, 1 Fighter and 2 Infantrys placed in S. Africa 1 Infantry placed in Australia British-Commonwealth undo move 4. British-Commonwealth undo move 3. British-Commonwealth undo move 2. 1 Field-Artillery, 1 Fighter and 2 Infantrys placed in Cairo 2 Infantrys placed in S. Africa 1 Field-Artillery placed in S. Africa Turn Complete - British-Commonwealth British-Commonwealth collect 54 PUs; end with 54 PUs British-Commonwealth creates 6 Munitionss in SZ 44
Combat Hit Differential Summary :
Imperial-German-Afrika regular : -1.00 British-Commonwealth regular : 1.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 2 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD 1 Battlecruiser, 1 Battleship and 2 Destroyers moved from SZ 35 to SZ 30 1 Battlecruiser moved from SZ 35 to SZ 30 1 Infantry moved from Egypt to Cairo 2 Infantrys moved from Tobruk to Egypt 1 Infantry moved from Sirte to Cyreniaca Load Munitions - Italians Italians collect 0 PUs; end with 38 PUs Italians creates 4 Munitionss in SZ 30 Fire Munitions and Combat Move - Italians 1 unit repaired. 3 Cavalrys, 4 Field-Artillerys and 10 Infantrys moved from Piedmont to Venice 1 Field-Artillery and 4 Infantrys moved from Tuscany to Venice 1 Zeppelin moved from Rome to Venice 4 Munitionss moved from SZ 30 to SZ 32 1 Freighter moved from SZ 34 to SZ 83 1 Field-Artillery and 5 Infantrys moved from Rome to Tuscany 1 Armored-Train and 1 Train moved from RR 38 to RR 51 Purchase Units - Italians Italians buy 1 Battleship and 9 Infantrys; Remaining resources: 0 PUs; Combat - Italians Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Italians creates battle in territory OVER THE TOP Battle in SZ 32 Italians attack with 4 Munitionss Austrians defend with 2 Battlecruisers, 2 Battleships, 2 Destroyers, 1 Freighter and 2 Submarines 2 Submarines owned by the Austrians submerged Italians roll dice for 4 Munitionss in SZ 32, round 2 : 1/1 hits, 1.33 expected hits Units damaged: 1 Battleship owned by the Austrians 4 Munitionss owned by the Italians lost in SZ 32 Austrians win with 2 Battlecruisers, 2 Battleships, 2 Destroyers and 1 Freighter remaining. Battle score for attacker is 0 Casualties for Italians: 4 Munitionss Battle in Venice Italians attack with 3 Cavalrys, 5 Field-Artillerys, 14 Infantrys and 1 Zeppelin Germans defend with 2 Field-Artillerys and 6 Infantrys; Austrians defend with 2 AA-Guns, 1 Cavalry, 2 Field-Artillerys, 1 Fighter, 8 Infantrys and 2 Trenchess Austrians roll AA dice in Venice : 0/1 hits, 0.17 expected hits Italians roll dice for 3 Cavalrys, 5 Field-Artillerys, 14 Infantrys and 1 Zeppelin in Venice, round 2 : 6/0 hits, 6.00 expected hits Austrians roll dice for 2 AA-Guns, 1 Cavalry, 4 Field-Artillerys, 1 Fighter, 14 Infantrys and 2 Trenchess in Venice, round 2 : 4/1 hits, 4.33 expected hits 1 AA-Gun owned by the Austrians, 1 Infantry owned by the Austrians, 2 Trenchess owned by the Austrians and 4 Infantrys owned by the Italians lost in Venice Italians roll dice for 3 Cavalrys, 5 Field-Artillerys, 10 Infantrys and 1 Zeppelin in Venice, round 3 : 5/1 hits, 5.33 expected hits Austrians roll dice for 1 AA-Gun, 1 Cavalry, 4 Field-Artillerys, 1 Fighter and 13 Infantrys in Venice, round 3 : 4/1 hits, 4.17 expected hits 3 Infantrys owned by the Austrians, 2 Infantrys owned by the Germans and 4 Infantrys owned by the Italians lost in Venice Italians roll dice for 3 Cavalrys, 5 Field-Artillerys, 6 Infantrys and 1 Zeppelin in Venice, round 4 : 5/1 hits, 4.67 expected hits Austrians roll dice for 1 AA-Gun, 1 Cavalry, 4 Field-Artillerys, 1 Fighter and 8 Infantrys in Venice, round 4 : 4/1 hits, 3.33 expected hits 3 Infantrys owned by the Austrians, 2 Infantrys owned by the Germans and 4 Infantrys owned by the Italians lost in Venice Italians roll dice for 3 Cavalrys, 5 Field-Artillerys, 2 Infantrys and 1 Zeppelin in Venice, round 5 : 4/0 hits, 4.00 expected hits Austrians roll dice for 1 AA-Gun, 1 Cavalry, 4 Field-Artillerys, 1 Fighter and 3 Infantrys in Venice, round 5 : 2/1 hits, 2.50 expected hits 1 Cavalry owned by the Austrians, 1 Infantry owned by the Austrians, 2 Infantrys owned by the Germans and 2 Infantrys owned by the Italians lost in Venice 1 Zeppelin owned by the Italians retreated 5 Field-Artillerys owned by the Italians and 3 Cavalrys owned by the Italians retreated to Piedmont Austrians win with 1 AA-Gun, 4 Field-Artillerys and 1 Fighter remaining. Battle score for attacker is 15 Casualties for Italians: 14 Infantrys Casualties for Austrians: 1 AA-Gun, 1 Cavalry, 8 Infantrys and 2 Trenchess Casualties for Germans: 6 Infantrys Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD Non Combat Move - Italians 1 Zeppelin moved from Venice to Rome Place Units - Italians 1 Battleship placed in SZ 30 6 Infantrys placed in Rome 3 Infantrys placed in Piedmont Turn Complete - Italians Italians collect 36 PUs; end with 36 PUs Italians creates 6 Munitionss in SZ 30
Combat Hit Differential Summary :
Italians regular : -0.33 Austrians AA : -0.17 Austrians regular : -0.33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 2 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD Americans loses 0 PUs for violating US 2s neutrality. 1 Infantry moved from US 1 to US 2 Americans take US 2 from Neutral Load Munitions - Americans Americans collect 0 PUs; end with 19 PUs Purchase Units - Americans Americans buy 1 Fighter; Remaining resources: 11 PUs; Combat - Americans Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Americans creates battle in territory OVER THE TOP Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD Non Combat Move - Americans Place Units - Americans 1 Fighter placed in Fontainbleu Turn Complete - Americans Americans collect 23 PUs; end with 34 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Bolsheviks round 2
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 2 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Bolsheviks Trigger -infraDuringCombatMove-Bolsheviks-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Bolsheviks Munitions: Bolsheviks has 1 Gas-Munitions and 1 Munitions placed in By DKJD 1 Infantry moved from BR 4 to Vyatka Bolsheviks take Vyatka from Russians 1 Infantry moved from BR 5 to Kazan Bolsheviks take Kazan from Russians 1 Infantry moved from BR 6 to Tartarstan Bolsheviks take Tartarstan from Russians 1 Cavalry moved from Russian Infiltration to Vologda Bolsheviks take Vologda from Russians 1 Cavalry moved from Russian Infiltration to Izhevsk Bolsheviks take Izhevsk from Russians 1 Cavalry moved from Russian Infiltration to Samara Bolsheviks take Samara from Russians 1 Cavalry moved from Russian Infiltration to Penza Bolsheviks take Penza from Russians 9 Infantrys moved from Russian Infiltration to BR 4 3 Field-Artillerys moved from Russian Infiltration to BR 4 4 Cavalrys moved from Russian Infiltration to Vyatka 2 Cavalrys moved from BR 3 to BR 4 2 Field-Artillerys and 6 Infantrys moved from BR 3 to Russian Infiltration 2 Cavalrys, 1 Field-Artillery and 4 Infantrys moved from BR 2 to BR 3 2 Cavalrys moved from BR 3 to Russian Infiltration 1 Fighter moved from Bolshevik Revolution to BR 3 1 Field-Artillery, 8 Infantrys and 1 Lenin moved from BR 1 to BR 2 Load Munitions - Bolsheviks Bolsheviks collect 0 PUs; end with 28 PUs Bolsheviks creates 1 Infantry in BR 2 Purchase Units - Bolsheviks Bolsheviks buy 1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 2 Fighters and 1 Trenches; Remaining resources: 0 PUs; Combat - Bolsheviks Trigger -infraDuringCombatMove-Bolsheviks-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Bolsheviks creates battle in territory OVER THE TOP Trigger Remove Bolsheviks Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Bolsheviks in By DKJD Non Combat Move - Bolsheviks 1 AA-Gun moved from BR 1 to BR 2 Place Units - Bolsheviks 1 Trenches placed in BR 4 1 Elite-Defensive-Infantry and 2 Elite-Offensive-Infantrys placed in Russian Infiltration 2 Fighters placed in Bolshevik Revolution Turn Complete - Bolsheviks Bolsheviks collect 31 PUs; end with 31 PUs Bolsheviks creates 1 Infantry in BR 2
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 3 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD 2 units repaired. 2 Railguns moved from RR 20 to RR 22 Load Munitions - Germans Germans collect 0 PUs; end with 108 PUs Germans creates 1 Gas-Munitions in Bavaria Germans creates 1 Gas-Munitions in Kiel Germans creates 4 Munitionss in RR 22 Germans creates 11 Munitionss in SZ 9 Fire Munitions and Combat Move - Germans 11 Munitionss moved from SZ 9 to SZ 8 4 Munitionss moved from RR 22 to Belarus 2 Infantrys moved from Poland to Vilnius 2 Fighters moved from Poland to Vilnius 4 Infantrys moved from Silesia to Prussia 1 Fighter moved from Poland to Prussia 2 Infantrys moved from Silesia to Poland 1 Cavalry moved from Poland to Bryansk Germans take Bryansk from Russians 4 Cavalrys moved from Poland to Karkov 1 Zeppelin moved from Bavaria to Karkov 1 Zeppelin moved from Kiel to Prussia 6 Infantrys moved from Berlin to RR 20 1 Armored-Train, 6 Infantrys and 1 Train moved from RR 20 to RR 22 6 Infantrys moved from RR 22 to Poland 9 Infantrys moved from Innsbruck to Venice 1 Field-Artillery moved from Innsbruck to Venice 4 Infantrys moved from Bavaria to Innsbruck 1 Heavy-Artillery moved from Bavaria to Innsbruck 1 Submarine moved from SZ 75 to SZ 9 2 Infantrys moved from Vimy to Somme 2 Infantrys moved from Vimy to Paschendale 1 Fighter moved from Vimy to Paschendale 1 Fighter moved from Vimy to Somme 1 Infantry moved from Vimy to Paschendale 2 Infantrys moved from Vimy to Soissons 1 Fighter moved from Vimy to Soissons 1 Infantry moved from Vimy to Soissons 4 Field-Artillerys and 6 Infantrys moved from Aachen to Brussels 1 Zeppelin moved from Bavaria to Soissons 1 Infantry moved from Mont Blanc to Argonne 1 Infantry moved from Vimy to Argonne 1 Infantry moved from Vimy to Argonne 1 Infantry moved from Verdun to Rhiems 1 Red-Baron moved from Verdun to Rhiems 1 Infantry moved from Nancy to Rhiems 2 Cavalrys, 1 Field-Artillery and 5 Infantrys moved from Nancy to Bar-Le-Duc 1 Cavalry moved from Mont Blanc to Vimy 2 Field-Artillerys moved from Mont Blanc to Vimy 1 Field-Artillery moved from Verdun to Mont Blanc 1 Field-Artillery moved from Verdun to Nancy 1 Field-Artillery and 2 Infantrys moved from Metz to Nancy 1 Field-Artillery and 3 Infantrys moved from Rhineland to Metz 2 Trains moved from RR 125 to RR 130 5 Infantrys moved from Kiel to RR 4 5 Infantrys and 1 Train moved from RR 4 to RR 133 5 Infantrys moved from RR 133 to Rhineland Purchase Units - Germans Germans buy 1 Emplace-Heavy-Artillery, 2 Heavy-Artillerys, 26 Infantrys, 1 Railgun and 8 Trenchess; Remaining resources: 0 PUs; Combat - Germans Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Germans creates battle in territory OVER THE TOP Germans creates battle in territory By DKJD Strategic bombing raid in Belarus Bombing raid in Belarus rolls: 0,2,0,2 and causes: 4 damage to unit: Factory Bombing raid in Belarus causes 4 damage total. 4 Munitionss owned by the Germans lost in Belarus Battle in Rhiems Germans attack with 2 Infantrys and 1 Red-Baron British defend with 1 Cavalry Germans roll dice for 2 Infantrys and 1 Red-Baron in Rhiems, round 2 : 2/1 hits, 1.17 expected hits French roll dice for 1 Cavalry in Rhiems, round 2 : 0/1 hits, 0.17 expected hits 1 Cavalry owned by the British lost in Rhiems Germans win, taking By DKJD from British, taking Rhiems from French with 2 Infantrys and 1 Red-Baron remaining. Battle score for attacker is 4 Casualties for British: 1 Cavalry Battle in Karkov Germans attack with 4 Cavalrys and 1 Zeppelin Russians defend with 1 Field-Artillery and 2 Infantrys Germans roll dice for 4 Cavalrys and 1 Zeppelin in Karkov, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 Field-Artillery and 2 Infantrys in Karkov, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Cavalry owned by the Germans lost in Karkov Germans roll dice for 3 Cavalrys and 1 Zeppelin in Karkov, round 3 : 2/1 hits, 1.17 expected hits Russians roll dice for 1 Field-Artillery and 1 Infantry in Karkov, round 3 : 0/1 hits, 0.50 expected hits 1 Field-Artillery owned by the Russians and 1 Infantry owned by the Russians lost in Karkov Germans win, taking Karkov from Russians with 3 Cavalrys and 1 Zeppelin remaining. Battle score for attacker is 5 Casualties for Germans: 1 Cavalry Casualties for Russians: 1 Field-Artillery and 2 Infantrys Battle in Argonne Germans attack with 3 Infantrys French defend with 2 Infantrys Germans roll dice for 3 Infantrys in Argonne, round 2 : 1/1 hits, 0.50 expected hits French roll dice for 2 Infantrys in Argonne, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Argonne Germans roll dice for 3 Infantrys in Argonne, round 3 : 1/1 hits, 0.50 expected hits French roll dice for 1 Infantry in Argonne, round 3 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the French lost in Argonne Germans win, taking Argonne from French with 3 Infantrys remaining. Battle score for attacker is 4 Casualties for French: 2 Infantrys Battle in SZ 8 Germans attack with 11 Munitionss British defend with 1 Battlecruiser, 2 Battleships, 5 Destroyers, 3 Freighters, 4 Harbor-Defensess and 1 Troop-Transport; French defend with 1 Battlecruiser, 1 Battleship, 4 Destroyers, 4 Harbor-Defensess and 1 Submarine 1 Submarine owned by the French submerged Germans roll dice for 11 Munitionss in SZ 8, round 2 : 4/1 hits, 3.67 expected hits Units damaged: 2 Battleships owned by the British and 1 Battleship owned by the French 1 Harbor-Defenses owned by the British lost in SZ 8 11 Munitionss owned by the Germans lost in SZ 8 British win with 2 Battlecruisers, 3 Battleships, 9 Destroyers, 3 Freighters, 7 Harbor-Defensess and 1 Troop-Transport remaining. Battle score for attacker is 3 Casualties for British: 1 Harbor-Defenses Casualties for Germans: 11 Munitionss Battle in Vilnius Germans attack with 2 Fighters and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 2 Fighters and 2 Infantrys in Vilnius, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Vilnius, round 2 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Russians lost in Vilnius Germans win, taking Vilnius from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Prussia Germans attack with 1 Fighter, 4 Infantrys and 1 Zeppelin Russians defend with 5 Infantrys Germans roll dice for 1 Fighter, 4 Infantrys and 1 Zeppelin in Prussia, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 5 Infantrys in Prussia, round 2 : 1/1 hits, 0.83 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Prussia Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Prussia, round 3 : 1/1 hits, 1.67 expected hits Russians roll dice for 3 Infantrys in Prussia, round 3 : 0/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Prussia Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Prussia, round 4 : 1/1 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Prussia, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Prussia Germans roll dice for 1 Fighter, 2 Infantrys and 1 Zeppelin in Prussia, round 5 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Prussia, round 5 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Russians lost in Prussia Germans win, taking Prussia from Russians with 1 Fighter, 2 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 6 Casualties for Germans: 2 Infantrys Casualties for Russians: 5 Infantrys Battle in Paschendale Germans attack with 1 Fighter and 3 Infantrys British defend with 2 Infantrys Germans roll dice for 1 Fighter and 3 Infantrys in Paschendale, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 2 Infantrys in Paschendale, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Paschendale Germans roll dice for 1 Fighter and 2 Infantrys in Paschendale, round 3 : 1/1 hits, 0.83 expected hits British roll dice for 1 Infantry in Paschendale, round 3 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the British lost in Paschendale Germans win, taking Paschendale from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for British: 2 Infantrys Battle in Soissons Germans attack with 1 Fighter, 3 Infantrys and 1 Zeppelin French defend with 1 Infantry and 3 Trenchess Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Soissons, round 2 : 2/1 hits, 1.67 expected hits Units damaged: 2 Trenchess owned by the French French roll dice for 1 Infantry and 3 Trenchess in Soissons, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Soissons, round 3 : 2/1 hits, 1.67 expected hits French roll dice for 1 Infantry and 3 Trenchess in Soissons, round 3 : 0/1 hits, 0.17 expected hits 1 Trenches owned by the French lost in Soissons Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Soissons, round 4 : 2/1 hits, 1.67 expected hits French roll dice for 1 Infantry and 2 Trenchess in Soissons, round 4 : 0/1 hits, 0.17 expected hits 2 Trenchess owned by the French lost in Soissons Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Soissons, round 5 : 2/1 hits, 1.67 expected hits French roll dice for 1 Infantry in Soissons, round 5 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the French lost in Soissons Germans win, taking Soissons from French with 1 Fighter, 3 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 11 Casualties for French: 1 Infantry and 3 Trenchess Battle in Somme Germans attack with 1 Fighter and 2 Infantrys British defend with 1 Infantry Germans roll dice for 1 Fighter and 2 Infantrys in Somme, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 1 Infantry in Somme, round 2 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the British lost in Somme Germans win, taking Somme from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bavaria Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Kiel Non Combat Move - Germans 1 Fighter moved from Paschendale to Vimy 1 Fighter moved from Somme to Mont Blanc 1 Fighter moved from Soissons to Vimy 1 Zeppelin moved from Soissons to Mont Blanc 1 Red-Baron moved from Rhiems to Bar-Le-Duc 1 Zeppelin moved from Prussia to Berlin 1 Fighter moved from Prussia to Poland 2 Fighters moved from Vilnius to Poland 1 Zeppelin moved from Karkov to Poland 1 AA-Gun moved from Luneville to Bar-Le-Duc 1 AA-Gun moved from Luneville to Bar-Le-Duc Place Units - Germans 1 Railgun placed in RR 20 2 Trenchess placed in Poland 1 Emplace-Heavy-Artillery placed in Kiel 2 Trenchess placed in Bar-Le-Duc 1 Heavy-Artillery and 2 Trenchess placed in Kiel Germans undo move 5. 6 Infantrys and 2 Trenchess placed in Kiel 1 Heavy-Artillery and 5 Infantrys placed in Bavaria 1 Heavy-Artillery and 5 Infantrys placed in Berlin 9 Infantrys placed in Berlin 2 Trenchess placed in Vimy Trigger EmplaceGermans-Kiel: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Kiel Trigger EmplaceGermans-Kiel: Germans has 1 Heavy-Artillery-Emplacement placed in Kiel Turn Complete - Germans Germans collect 113 PUs; end with 113 PUs Germans creates 1 Gas-Munitions in Bavaria Germans creates 1 Gas-Munitions in Berlin Germans creates 1 Gas-Munitions in Innsbruck Germans creates 2 Munitionss in Kiel Germans creates 2 Munitionss in RR 20 Germans creates 4 Munitionss in RR 22 Germans creates 11 Munitionss in SZ 9
Combat Hit Differential Summary :
French regular : -1.33 Russians regular : -0.17 Germans regular : 2.50 British regular : 0.33
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TripleA Turn Summary: Imperial-German-Afrika round 3
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 3 Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD 1 unit repaired. Load Munitions - Imperial-German-Afrika Imperial-German-Afrika collect 0 PUs; end with 47 PUs Imperial-German-Afrika creates 1 Gas-Munitions in Mumbaza Imperial-German-Afrika creates 6 Munitionss in SZ 50 Imperial-German-Afrika creates 3 Munitionss in SZ 57 Fire Munitions and Combat Move - Imperial-German-Afrika Imperial-German-Afrika takes SZ 89 from French-Colonial-Africa Imperial-German-Afrika takes Abyssinia from British-Commonwealth 3 Munitionss moved from SZ 57 to SZ 56 1 Submarine moved from SZ 57 to SZ 89 1 Battlecruiser and 1 Battleship moved from SZ 57 to SZ 59 4 Munitionss moved from SZ 50 to SZ 85 Imperial-German-Afrika undo move 4. 3 Munitionss moved from SZ 50 to SZ 85 1 Submarine moved from SZ 50 to SZ 85 2 Destroyers moved from SZ 50 to SZ 87 1 Infantry moved from Transvaal to Buchuanaland 1 Field-Artillery moved from Transvaal to Buchuanaland 1 Infantry moved from S. Rhodesia to Buchuanaland 1 Cavalry moved from Mozambique to Buchuanaland Imperial-German-Afrika undo move 10. 1 Cavalry moved from Mozambique to Angolia 1 Infantry moved from Chikapa to Cabinda 1 Fighter moved from Rhodesia to Cabinda 1 Infantry moved from Angolia to Cabinda 1 Infantry moved from Angolia to Cabinda 1 Infantry moved from Kabinda to Nye Lukemba 4 Infantrys moved from Rhodesia to Nye Lukemba 1 Fighter moved from Mumbaza to Nye Lukemba 4 Cavalrys moved from Rhodesia to Lisala 1 Field-Artillery moved from Cameroon to Lisala 1 Infantry moved from Chad to Cameroon 1 Infantry moved from British E. Africa to Abyssinia 1 Field-Artillery moved from British E. Africa to Uganda 5 Infantrys moved from Mumbaza to Uganda 1 Infantry moved from Mumbaza to Uganda 2 Infantrys moved from German E. Afrika to Mumbaza 1 Infantry moved from German E. Afrika to Mumbaza 5 Infantrys moved from German E. Afrika to Rhodesia Purchase Units - Imperial-German-Afrika Imperial-German-Afrika buy 1 Harbor-Defenses, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess; Remaining resources: 0 PUs; Combat - Imperial-German-Afrika Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches Imperial-German-Afrika creates battle in territory OVER THE TOP Battle in SZ 56 Imperial-German-Afrika attack with 3 Munitionss French-Colonial-Africa defend with 1 Battlecruiser, 1 Battleship, 1 Destroyer and 1 Freighter Imperial-German-Afrika roll dice for 3 Munitionss in SZ 56, round 2 : 1/0 hits, 1.00 expected hits 1 Freighter owned by the French-Colonial-Africa lost in SZ 56 3 Munitionss owned by the Imperial-German-Afrika lost in SZ 56 French-Colonial-Africa win . Battle score for attacker is 8 Casualties for French-Colonial-Africa: 1 Freighter Casualties for Imperial-German-Afrika: 3 Munitionss Battle in SZ 87 Imperial-German-Afrika attack with 2 Destroyers British-Commonwealth defend with 1 Destroyer Imperial-German-Afrika roll dice for 2 Destroyers in SZ 87, round 2 : 1/1 hits, 0.67 expected hits British-Commonwealth roll dice for 1 Destroyer in SZ 87, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Imperial-German-Afrika and 1 Destroyer owned by the British-Commonwealth lost in SZ 87 Imperial-German-Afrika takes SZ 87 from British-Commonwealth Imperial-German-Afrika win . Battle score for attacker is 0 Casualties for Imperial-German-Afrika: 1 Destroyer Casualties for British-Commonwealth: 1 Destroyer Battle in SZ 85 Imperial-German-Afrika attack with 3 Munitionss and 1 Submarine British-Commonwealth defend with 1 Destroyer Imperial-German-Afrika roll dice for 1 Submarine in SZ 85, round 2 : 0/1 hits, 0.33 expected hits Imperial-German-Afrika roll dice for 3 Munitionss in SZ 85, round 2 : 1/0 hits, 1.00 expected hits British-Commonwealth roll dice for 1 Destroyer in SZ 85, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the British-Commonwealth and 1 Submarine owned by the Imperial-German-Afrika lost in SZ 85 3 Munitionss owned by the Imperial-German-Afrika lost in SZ 85 British-Commonwealth win . Battle score for attacker is 2 Casualties for Imperial-German-Afrika: 3 Munitionss and 1 Submarine Casualties for British-Commonwealth: 1 Destroyer Battle in Buchuanaland Imperial-German-Afrika attack with 1 Field-Artillery and 2 Infantrys British-Commonwealth defend with 1 Infantry Imperial-German-Afrika roll dice for 1 Field-Artillery and 2 Infantrys in Buchuanaland, round 2 : 0/1 hits, 0.83 expected hits British-Commonwealth roll dice for 1 Infantry in Buchuanaland, round 2 : 0/1 hits, 0.17 expected hits Imperial-German-Afrika roll dice for 1 Field-Artillery and 2 Infantrys in Buchuanaland, round 3 : 1/1 hits, 0.83 expected hits British-Commonwealth roll dice for 1 Infantry in Buchuanaland, round 3 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the British-Commonwealth lost in Buchuanaland Imperial-German-Afrika takes Buchuanaland from British-Commonwealth Imperial-German-Afrika win . Battle score for attacker is 2 Casualties for British-Commonwealth: 1 Infantry Battle in Uganda Imperial-German-Afrika attack with 1 Field-Artillery and 6 Infantrys British-Commonwealth defend with 3 Infantrys and 1 Trenches Imperial-German-Afrika roll dice for 1 Field-Artillery and 6 Infantrys in Uganda, round 2 : 1/1 hits, 1.50 expected hits Units damaged: 1 Trenches owned by the British-Commonwealth British-Commonwealth roll dice for 3 Infantrys and 1 Trenches in Uganda, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Imperial-German-Afrika lost in Uganda Imperial-German-Afrika roll dice for 1 Field-Artillery and 5 Infantrys in Uganda, round 3 : 1/1 hits, 1.33 expected hits British-Commonwealth roll dice for 3 Infantrys and 1 Trenches in Uganda, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Imperial-German-Afrika and 1 Trenches owned by the British-Commonwealth lost in Uganda Imperial-German-Afrika roll dice for 1 Field-Artillery and 4 Infantrys in Uganda, round 4 : 1/1 hits, 1.17 expected hits British-Commonwealth roll dice for 3 Infantrys in Uganda, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British-Commonwealth and 1 Infantry owned by the Imperial-German-Afrika lost in Uganda Imperial-German-Afrika roll dice for 1 Field-Artillery and 3 Infantrys in Uganda, round 5 : 1/0 hits, 1.00 expected hits British-Commonwealth roll dice for 2 Infantrys in Uganda, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British-Commonwealth and 1 Infantry owned by the Imperial-German-Afrika lost in Uganda Imperial-German-Afrika roll dice for 1 Field-Artillery and 2 Infantrys in Uganda, round 6 : 1/1 hits, 0.83 expected hits British-Commonwealth roll dice for 1 Infantry in Uganda, round 6 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the British-Commonwealth lost in Uganda Imperial-German-Afrika takes Uganda from British-Commonwealth Imperial-German-Afrika win . Battle score for attacker is 1 Casualties for Imperial-German-Afrika: 4 Infantrys Casualties for British-Commonwealth: 3 Infantrys and 1 Trenches Battle in Cabinda Imperial-German-Afrika attack with 1 Fighter and 3 Infantrys French-Colonial-Africa defend with 3 Infantrys Imperial-German-Afrika roll dice for 1 Fighter and 3 Infantrys in Cabinda, round 2 : 1/0 hits, 1.00 expected hits French-Colonial-Africa roll dice for 3 Infantrys in Cabinda, round 2 : 0/1 hits, 0.50 expected hits 1 Infantry owned by the French-Colonial-Africa lost in Cabinda Imperial-German-Afrika roll dice for 1 Fighter and 3 Infantrys in Cabinda, round 3 : 1/0 hits, 1.00 expected hits French-Colonial-Africa roll dice for 2 Infantrys in Cabinda, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Imperial-German-Afrika and 1 Infantry owned by the French-Colonial-Africa lost in Cabinda Imperial-German-Afrika roll dice for 1 Fighter and 2 Infantrys in Cabinda, round 4 : 1/1 hits, 0.83 expected hits French-Colonial-Africa roll dice for 1 Infantry in Cabinda, round 4 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Imperial-German-Afrika and 1 Infantry owned by the French-Colonial-Africa lost in Cabinda Imperial-German-Afrika takes Cabinda from French-Colonial-Africa Imperial-German-Afrika win . Battle score for attacker is 2 Casualties for French-Colonial-Africa: 3 Infantrys Casualties for Imperial-German-Afrika: 2 Infantrys Battle in Nye Lukemba Imperial-German-Afrika attack with 1 Fighter and 5 Infantrys French-Colonial-Africa defend with 1 Infantry and 1 Trenches Imperial-German-Afrika roll dice for 1 Fighter and 5 Infantrys in Nye Lukemba, round 2 : 1/1 hits, 1.33 expected hits Units damaged: 1 Trenches owned by the French-Colonial-Africa French-Colonial-Africa roll dice for 1 Infantry and 1 Trenches in Nye Lukemba, round 2 : 0/1 hits, 0.17 expected hits Imperial-German-Afrika roll dice for 1 Fighter and 5 Infantrys in Nye Lukemba, round 3 : 1/1 hits, 1.33 expected hits French-Colonial-Africa roll dice for 1 Infantry and 1 Trenches in Nye Lukemba, round 3 : 0/1 hits, 0.17 expected hits 1 Trenches owned by the French-Colonial-Africa lost in Nye Lukemba Imperial-German-Afrika roll dice for 1 Fighter and 5 Infantrys in Nye Lukemba, round 4 : 2/1 hits, 1.33 expected hits French-Colonial-Africa roll dice for 1 Infantry in Nye Lukemba, round 4 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the French-Colonial-Africa lost in Nye Lukemba Imperial-German-Afrika takes Nye Lukemba from French-Colonial-Africa Imperial-German-Afrika win . Battle score for attacker is 5 Casualties for French-Colonial-Africa: 1 Infantry and 1 Trenches Battle in Lisala Imperial-German-Afrika attack with 4 Cavalrys and 1 Field-Artillery French-Colonial-Africa defend with 3 Cavalrys and 1 Infantry Imperial-German-Afrika roll dice for 4 Cavalrys and 1 Field-Artillery in Lisala, round 2 : 1/1 hits, 1.17 expected hits French-Colonial-Africa roll dice for 3 Cavalrys and 1 Infantry in Lisala, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the French-Colonial-Africa lost in Lisala Imperial-German-Afrika roll dice for 4 Cavalrys and 1 Field-Artillery in Lisala, round 3 : 1/1 hits, 1.17 expected hits French-Colonial-Africa roll dice for 3 Cavalrys in Lisala, round 3 : 1/1 hits, 0.50 expected hits 1 Cavalry owned by the Imperial-German-Afrika and 1 Cavalry owned by the French-Colonial-Africa lost in Lisala Imperial-German-Afrika roll dice for 3 Cavalrys and 1 Field-Artillery in Lisala, round 4 : 1/0 hits, 1.00 expected hits French-Colonial-Africa roll dice for 2 Cavalrys in Lisala, round 4 : 0/1 hits, 0.33 expected hits 1 Cavalry owned by the French-Colonial-Africa lost in Lisala Imperial-German-Afrika roll dice for 3 Cavalrys and 1 Field-Artillery in Lisala, round 5 : 1/0 hits, 1.00 expected hits French-Colonial-Africa roll dice for 1 Cavalry in Lisala, round 5 : 0/1 hits, 0.17 expected hits 1 Cavalry owned by the French-Colonial-Africa lost in Lisala Imperial-German-Afrika takes Lisala from French-Colonial-Africa Imperial-German-Afrika win . Battle score for attacker is 10 Casualties for French-Colonial-Africa: 3 Cavalrys and 1 Infantry Casualties for Imperial-German-Afrika: 1 Cavalry Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD Trigger Remove Imperial-German-Afrika Munitions 1: has removed 3 Munitionss owned by Imperial-German-Afrika in SZ 50 Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions owned by Imperial-German-Afrika in Mumbaza Non Combat Move - Imperial-German-Afrika 1 Fighter moved from Nye Lukemba to Rhodesia 1 Fighter moved from Cabinda to Angolia 1 Field-Artillery moved from Madagascar to SZ 50 1 Field-Artillery moved from SZ 50 to German E. Afrika Place Units - Imperial-German-Afrika 1 Heavy-Artillery, 2 Infantrys and 2 Trenchess placed in Angolia 1 Harbor-Defenses placed in SZ 50 1 Heavy-Artillery, 4 Infantrys and 2 Trenchess placed in German E. Afrika Turn Complete - Imperial-German-Afrika Imperial-German-Afrika collect 37 PUs; end with 37 PUs Imperial-German-Afrika creates 1 Gas-Munitions in Angolia Imperial-German-Afrika creates 1 Gas-Munitions in German E. Afrika Imperial-German-Afrika creates 1 Gas-Munitions in Mumbaza Imperial-German-Afrika creates 6 Munitionss in SZ 50 Imperial-German-Afrika creates 3 Munitionss in SZ 59
Combat Hit Differential Summary :
Imperial-German-Afrika regular : -1.67 British-Commonwealth regular : 3.00 French-Colonial-Africa regular : -0.17
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The Russians were excited about Prussia, but that was only ever going to be temporary The lines are drawn on the Eastern Front, but... I have railguns. That factory won't last long (or will be really expensive to keep running!). Also, watch out for those cavalry that have slipped behind enemy lines....
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 3 Move Battleships/Cruisers, Heavy Artillery, and Railguns - French Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD 1 unit repaired. 1 Destroyer moved from SZ 28 to SZ 32 1 Battlecruiser, 1 Battleship, 1 Destroyer and 1 Submarine moved from SZ 34 to SZ 32 1 Zeppelin moved from Paris to SZ 32 2 Freighters moved from SZ 28 to SZ 32 1 Freighter and 3 Infantrys moved from SZ 27 to SZ 30 4 Elite-Defensive-Infantrys and 2 Infantrys moved from Marseilles to Piedmont Load Munitions - French French collect 0 PUs; end with 65 PUs French creates 3 Munitionss in SZ 8 French creates 3 Munitionss in SZ 32 Fire Munitions and Combat Move - French 3 Munitionss moved from SZ 8 to SZ 9 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Infantry moved from Picardy to RR 17 1 Armored-Train, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 1 Infantry and 1 Train moved from RR 17 to RR 137 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Infantry moved from RR 137 to Fontainbleu 2 Field-Artillerys and 3 Infantrys moved from Chantilly to Chaumont 2 Infantrys moved from Compiegne to Soissons 1 Field-Artillery moved from Compiegne to Soissons 1 Infantry moved from Compiegne to Soissons 1 Field-Artillery moved from Chaumont to Argonne 3 Infantrys moved from Chaumont to Argonne 2 Infantrys moved from Chaumont to Rhiems 1 Fighter moved from Chaumont to Rhiems 2 Infantrys moved from Chantilly to Chaumont 1 Field-Artillery and 1 Infantry moved from Compiegne to Chantilly 3 Infantrys moved from Paris to RR 27 3 Infantrys and 1 Train moved from RR 27 to RR 134 3 Infantrys moved from RR 134 to Chantilly Purchase Units - French French buy 1 Armored-Train, 1 Battlecruiser, 1 Battleship, 1 Destroyer, 2 Field-Artillerys, 2 Infantrys and 2 Trenchess; Remaining resources: 0 PUs; Combat - French Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches French creates battle in territory OVER THE TOP French creates battle in territory By DKJD French creates battle in territory SZ 32 Battle in SZ 32 French attack with 1 Battlecruiser, 1 Battleship, 2 Destroyers, 2 Freighters, 3 Munitionss, 1 Submarine and 1 Zeppelin Austrians defend with 2 Battlecruisers, 2 Battleships, 2 Destroyers, 1 Freighter and 2 Submarines French roll dice for 1 Submarine in SZ 32, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Austrians French roll dice for 1 Battlecruiser, 1 Battleship, 2 Destroyers, 2 Freighters, 3 Munitionss and 1 Zeppelin in SZ 32, round 2 : 3/0 hits, 3.00 expected hits Austrians roll dice for 2 Submarines in SZ 32, round 2 : 0/1 hits, 0.33 expected hits Austrians roll dice for 2 Battlecruisers, 2 Battleships, 2 Destroyers and 1 Freighter in SZ 32, round 2 : 3/1 hits, 3.17 expected hits 2 Freighters owned by the French, 2 Submarines owned by the Austrians, 1 Battleship owned by the French and 1 Freighter owned by the Austrians lost in SZ 32 3 Munitionss owned by the French lost in SZ 32 French roll dice for 1 Submarine in SZ 32, round 3 : 0/1 hits, 0.50 expected hits French roll dice for 1 Battlecruiser, 2 Destroyers and 1 Zeppelin in SZ 32, round 3 : 2/1 hits, 1.67 expected hits Austrians roll dice for 2 Battlecruisers, 2 Battleships and 2 Destroyers in SZ 32, round 3 : 3/0 hits, 3.00 expected hits 1 Submarine owned by the French, 1 Destroyer owned by the French, 2 Destroyers owned by the Austrians and 1 Zeppelin owned by the French lost in SZ 32 French roll dice for 1 Battlecruiser and 1 Destroyer in SZ 32, round 4 : 0/1 hits, 0.83 expected hits Austrians roll dice for 2 Battlecruisers and 2 Battleships in SZ 32, round 4 : 2/1 hits, 2.33 expected hits 1 Battlecruiser owned by the French and 1 Destroyer owned by the French lost in SZ 32 Austrians win, taking By DKJD from Germans with 2 Battlecruisers and 2 Battleships remaining. Battle score for attacker is -46 Casualties for French: 1 Battlecruiser, 1 Battleship, 2 Destroyers, 2 Freighters, 3 Munitionss, 1 Submarine and 1 Zeppelin Casualties for Austrians: 2 Destroyers, 1 Freighter and 2 Submarines Battle in Rhiems French attack with 1 Fighter and 2 Infantrys Germans defend with 2 Infantrys French roll dice for 1 Fighter and 2 Infantrys in Rhiems, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 2 Infantrys in Rhiems, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Rhiems French roll dice for 1 Fighter and 1 Infantry in Rhiems, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Rhiems, round 3 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Germans lost in Rhiems French win, taking Rhiems from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Casualties for Germans: 2 Infantrys Battle in Argonne French attack with 1 Field-Artillery and 3 Infantrys Germans defend with 3 Infantrys French roll dice for 1 Field-Artillery and 3 Infantrys in Argonne, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 3 Infantrys in Argonne, round 2 : 0/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Argonne French roll dice for 1 Field-Artillery and 3 Infantrys in Argonne, round 3 : 1/0 hits, 1.00 expected hits Germans roll dice for 2 Infantrys in Argonne, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Argonne French roll dice for 1 Field-Artillery and 3 Infantrys in Argonne, round 4 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Argonne, round 4 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Germans lost in Argonne French win, taking Argonne from Germans with 1 Field-Artillery and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 3 Infantrys Battle in SZ 9 French attack with 3 Munitionss Germans defend with 3 Battlecruisers, 4 Battleships, 2 Destroyers, 1 Freighter, 8 Harbor-Defensess and 3 Submarines 3 Submarines owned by the Germans submerged French roll dice for 3 Munitionss in SZ 9, round 2 : 1/0 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Germans 3 Munitionss owned by the French lost in SZ 9 Germans win with 3 Battlecruisers, 4 Battleships, 2 Destroyers, 1 Freighter and 8 Harbor-Defensess remaining. Battle score for attacker is 0 Casualties for French: 3 Munitionss Battle in Soissons French attack with 1 Field-Artillery and 3 Infantrys Germans defend with 3 Infantrys French roll dice for 1 Field-Artillery and 3 Infantrys in Soissons, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 3 Infantrys in Soissons, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Soissons French roll dice for 1 Field-Artillery and 2 Infantrys in Soissons, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 2 Infantrys in Soissons, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Soissons French roll dice for 1 Field-Artillery and 1 Infantry in Soissons, round 4 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Soissons, round 4 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Germans lost in Soissons French win, taking Soissons from Germans with 1 Field-Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 2 Infantrys Casualties for Germans: 3 Infantrys Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD Non Combat Move - French 1 Fighter moved from Rhiems to Chaumont Place Units - French 1 Armored-Train placed in RR 134 2 Field-Artillerys placed in Chantilly 2 Trenchess placed in Chaumont 1 Battlecruiser, 1 Battleship and 1 Destroyer placed in SZ 29 2 Infantrys placed in Marseilles Turn Complete - French French collect 66 PUs; end with 66 PUs French creates 3 Munitionss in SZ 8 French creates 3 Munitionss in SZ 29
Combat Hit Differential Summary :
French regular : 0.50 Germans regular : 0.50 Austrians regular : -0.83
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TripleA Turn Summary: French-Colonial-Africa round 3
TripleA Turn Summary for game: Over The Top, version: 1.0.0
Game History
Round: 3 Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD British-Commonwealth takes SZ 88 from Imperial-German-Afrika 1 Battlecruiser moved from SZ 56 to SZ 88 1 Battlecruiser moved from SZ 88 to SZ 54 1 Battleship moved from SZ 56 to SZ 54 1 Destroyer moved from SZ 56 to SZ 89 Load Munitions - French-Colonial-Africa French-Colonial-Africa collect 0 PUs; end with 34 PUs French-Colonial-Africa creates 3 Munitionss in SZ 54 Fire Munitions and Combat Move - French-Colonial-Africa 3 Munitionss moved from SZ 54 to SZ 89 1 Infantry moved from French Equitorial Africa to Cameroon 1 Elite-Defensive-Infantry moved from French Equitorial Africa to Cameroon 1 Elite-Defensive-Infantry moved from French Equitorial Africa to Cameroon 1 Infantry moved from Nigeria to Cameroon 1 Fighter moved from French Equitorial Africa to Cabinda 1 Infantry moved from Bandundu to Cabinda 1 Field-Artillery moved from French Equitorial Africa to Bandundu 1 Fighter moved from French Equitorial Africa to Cameroon 9 Infantrys moved from Togoland to Nigeria 1 Elite-Offensive-Infantry moved from Togoland to Nigeria 4 Elite-Offensive-Infantrys moved from Senegal to RR 87 4 Elite-Offensive-Infantrys and 1 Train moved from RR 87 to RR 96 4 Elite-Offensive-Infantrys moved from RR 96 to Nigeria 1 Armored-Train and 1 Train moved from RR 95 to RR 87 1 Fighter moved from Senegal to Nigeria French-Colonial-Africa undo move 16. 1 Fighter moved from Senegal to Nigeria 2 Infantrys moved from Sirte to Cyreniaca 1 Infantry moved from Tripoli to Sirte 1 Infantry moved from Tunis to Tripoli Purchase Units - French-Colonial-Africa French-Colonial-Africa buy 2 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Fighter; Remaining resources: 0 PUs; Combat - French-Colonial-Africa Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches French-Colonial-Africa creates battle in territory OVER THE TOP Battle in SZ 89 French-Colonial-Africa attack with 1 Destroyer and 3 Munitionss Imperial-German-Afrika defend with 1 Submarine French-Colonial-Africa roll dice for 1 Destroyer and 3 Munitionss in SZ 89, round 2 : 1/1 hits, 1.33 expected hits Imperial-German-Afrika roll dice for 1 Submarine in SZ 89, round 2 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Imperial-German-Afrika and 1 Destroyer owned by the French-Colonial-Africa lost in SZ 89 3 Munitionss owned by the French-Colonial-Africa lost in SZ 89 Imperial-German-Afrika win . Battle score for attacker is -2 Casualties for French-Colonial-Africa: 1 Destroyer and 3 Munitionss Casualties for Imperial-German-Afrika: 1 Submarine Battle in Cameroon French-Colonial-Africa attack with 2 Elite-Defensive-Infantrys, 1 Fighter and 2 Infantrys Imperial-German-Afrika defend with 1 Infantry and 2 Trenchess French-Colonial-Africa roll dice for 2 Elite-Defensive-Infantrys, 1 Fighter and 2 Infantrys in Cameroon, round 2 : 1/1 hits, 1.17 expected hits Units damaged: 1 Trenches owned by the Imperial-German-Afrika Imperial-German-Afrika roll dice for 1 Infantry and 2 Trenchess in Cameroon, round 2 : 0/1 hits, 0.17 expected hits French-Colonial-Africa roll dice for 2 Elite-Defensive-Infantrys, 1 Fighter and 2 Infantrys in Cameroon, round 3 : 1/1 hits, 1.17 expected hits Units damaged: 1 Trenches owned by the Imperial-German-Afrika Imperial-German-Afrika roll dice for 1 Infantry and 2 Trenchess in Cameroon, round 3 : 0/1 hits, 0.17 expected hits French-Colonial-Africa roll dice for 2 Elite-Defensive-Infantrys, 1 Fighter and 2 Infantrys in Cameroon, round 4 : 1/1 hits, 1.17 expected hits Imperial-German-Afrika roll dice for 1 Infantry and 2 Trenchess in Cameroon, round 4 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the French-Colonial-Africa and 1 Trenches owned by the Imperial-German-Afrika lost in Cameroon French-Colonial-Africa roll dice for 2 Elite-Defensive-Infantrys, 1 Fighter and 1 Infantry in Cameroon, round 5 : 1/0 hits, 1.00 expected hits Imperial-German-Afrika roll dice for 1 Infantry and 1 Trenches in Cameroon, round 5 : 0/1 hits, 0.17 expected hits 1 Trenches owned by the Imperial-German-Afrika lost in Cameroon French-Colonial-Africa roll dice for 2 Elite-Defensive-Infantrys, 1 Fighter and 1 Infantry in Cameroon, round 6 : 1/0 hits, 1.00 expected hits Imperial-German-Afrika roll dice for 1 Infantry in Cameroon, round 6 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Imperial-German-Afrika lost in Cameroon French-Colonial-Africa takes Cameroon from Imperial-German-Afrika French-Colonial-Africa win . Battle score for attacker is 6 Casualties for French-Colonial-Africa: 1 Infantry Casualties for Imperial-German-Afrika: 1 Infantry and 2 Trenchess Battle in Cabinda French-Colonial-Africa attack with 1 Fighter and 1 Infantry Imperial-German-Afrika defend with 1 Infantry French-Colonial-Africa roll dice for 1 Fighter and 1 Infantry in Cabinda, round 2 : 1/1 hits, 0.67 expected hits Imperial-German-Afrika roll dice for 1 Infantry in Cabinda, round 2 : 0/1 hits, 0.17 expected hits 1 Infantry owned by the Imperial-German-Afrika lost in Cabinda French-Colonial-Africa takes Cabinda from Imperial-German-Afrika French-Colonial-Africa win . Battle score for attacker is 2 Casualties for Imperial-German-Afrika: 1 Infantry Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD Non Combat Move - French-Colonial-Africa 1 Fighter moved from Cabinda to Bandundu 1 Fighter moved from Cameroon to Bandundu French-Colonial-Africa undo move 2. French-Colonial-Africa undo move 1. 1 Fighter moved from Cabinda to French Equitorial Africa 1 Fighter moved from Cameroon to French Equitorial Africa Place Units - French-Colonial-Africa 2 Elite-Defensive-Infantrys and 1 Field-Artillery placed in French Equitorial Africa 5 Elite-Offensive-Infantrys and 1 Fighter placed in Senegal Turn Complete - French-Colonial-Africa French-Colonial-Africa collect 33 PUs; end with 33 PUs French-Colonial-Africa creates 3 Munitionss in SZ 54
Combat Hit Differential Summary :
Imperial-German-Afrika regular : 0.83 French-Colonial-Africa regular : -0.50