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    Over the Top test 1

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    • djabwanaD Offline
      djabwana
      last edited by

      After sending his French fleet on a suicide mission, one has to wonder if @GenerationKILL is planning the following attack with Britain this turn. Odds are pretty bad unless he commits one or both of his troop transports to absorb a hit (costly cannon fodder!). My heavy guns are ready to clean up any survivors... will he go for it?

      68f76d44-e621-40cc-8797-5ff2f3ca9b4e-image.png

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      • GenerationKILLG Offline
        GenerationKILL
        last edited by

        TripleA Turn Summary: British round 4

        TripleA Turn Summary for game: Over The Top, version: 1.0.0

        Game History

        Round: 4
        
            Move Battleships/Cruisers, Heavy Artillery, and Railguns - British
                Trigger -infraDuringCombatMove-British-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                Trigger Add British Munitions: British has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                2 units repaired.
        
            Load Munitions - British
                British collect 0 PUs; end with 54 PUs
                British creates 5 Munitionss in SZ 8
        
            Fire Munitions and Combat Move - British
                5 Munitionss moved from SZ 8 to SZ 9
                1 Battlecruiser, 2 Battleships, 11 Destroyers, 3 Freighters and 1 Troop-Transport moved from SZ 8 to SZ 9
                2 Zeppelins moved from London to SZ 9
                1 Field-Artillery and 3 Infantrys moved from London to SZ 18
                1 Field-Artillery, 3 Infantrys and 1 Troop-Transport moved from SZ 18 to SZ 14
                1 Field-Artillery and 3 Infantrys moved from SZ 14 to Scotland
                3 Infantrys moved from Naples to Tuscany
                1 Cavalry moved from Chaumont to Verdun
                      French take Verdun from Germans
                2 Infantrys moved from Ypres to Paschendale
                2 Infantrys moved from Arras to Somme
                2 Fighters moved from Arras to Somme
                1 Fighter moved from Ypres to Paschendale
                1 Armored-Train and 1 Train moved from RR 123 to RR 118
                8 Infantrys moved from Picardy to Flanders
        
            Purchase Units - British
                British buy 1 Bomber, 3 Destroyers, 1 Factory and 1 Infantry; Remaining resources: 1 PUs; 
        
            Combat - British
                Trigger -infraDuringCombatMove-British-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                British creates battle in territory OVER THE TOP
                British creates battle in territory By DKJD
                Battle in SZ 9
                    British attack with 1 Battlecruiser, 2 Battleships, 11 Destroyers, 3 Freighters, 5 Munitionss, 1 Troop-Transport and 2 Zeppelins
                    Germans defend with 3 Battlecruisers, 5 Battleships, 2 Destroyers and 8 Harbor-Defensess
                        British roll dice for 1 Battlecruiser, 2 Battleships, 11 Destroyers, 3 Freighters, 5 Munitionss, 1 Troop-Transport and 2 Zeppelins in SZ 9, round 2 : 8/1 hits, 7.83 expected hits
                    Units damaged: 2 Battleships owned by the Germans
                        Germans roll dice for 3 Battlecruisers, 5 Battleships, 2 Destroyers and 8 Harbor-Defensess in SZ 9, round 2 : 7/1 hits, 6.83 expected hits
                    Units damaged: 2 Battleships owned by the British
                    1 Troop-Transport owned by the British, 1 Destroyer owned by the British, 3 Freighters owned by the British and 6 Harbor-Defensess owned by the Germans lost in SZ 9
                        5 Munitionss owned by the British lost in SZ 9
                        British roll dice for 1 Battlecruiser, 2 Battleships, 10 Destroyers and 2 Zeppelins in SZ 9, round 3 : 6/1 hits, 5.83 expected hits
                        Germans roll dice for 3 Battlecruisers, 5 Battleships, 2 Destroyers and 2 Harbor-Defensess in SZ 9, round 3 : 6/1 hits, 5.83 expected hits
                        2 Destroyers owned by the Germans, 2 Battlecruisers owned by the Germans, 6 Destroyers owned by the British and 2 Harbor-Defensess owned by the Germans lost in SZ 9
                        British roll dice for 1 Battlecruiser, 2 Battleships, 4 Destroyers and 2 Zeppelins in SZ 9, round 4 : 4/1 hits, 3.50 expected hits
                        Germans roll dice for 1 Battlecruiser and 5 Battleships in SZ 9, round 4 : 4/1 hits, 3.83 expected hits
                        1 Battlecruiser owned by the Germans, 4 Destroyers owned by the British and 3 Battleships owned by the Germans lost in SZ 9
                    2 Zeppelins owned by the British retreated
                    1 Battlecruiser owned by the British and 2 Battleships owned by the British retreated to SZ 8
                    Germans win, taking By DKJD from Austrians with 2 Battleships remaining. Battle score for attacker is 9
                    Casualties for British: 11 Destroyers, 3 Freighters, 5 Munitionss and 1 Troop-Transport
                    Casualties for Germans: 3 Battlecruisers, 3 Battleships, 2 Destroyers and 8 Harbor-Defensess
                Battle in Scotland
                    British attack with 1 Field-Artillery and 3 Infantrys
                    Germans defend with 2 Infantrys
                        British roll dice for 1 Field-Artillery and 3 Infantrys in Scotland, round 2 : 1/0 hits, 1.00 expected hits
                        Germans roll dice for 2 Infantrys in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Germans lost in Scotland
                        British roll dice for 1 Field-Artillery and 3 Infantrys in Scotland, round 3 : 1/0 hits, 1.00 expected hits
                        Germans roll dice for 1 Infantry in Scotland, round 3 : 0/1 hits, 0.17 expected hits
                        1 Infantry owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 1 Field-Artillery and 3 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 Infantrys
                Battle in Paschendale
                    British attack with 1 Fighter and 2 Infantrys
                    Germans defend with 2 Infantrys
                        British roll dice for 1 Fighter and 2 Infantrys in Paschendale, round 2 : 1/1 hits, 0.83 expected hits
                        Germans roll dice for 2 Infantrys in Paschendale, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Germans lost in Paschendale
                        British roll dice for 1 Fighter and 2 Infantrys in Paschendale, round 3 : 1/1 hits, 0.83 expected hits
                        Germans roll dice for 1 Infantry in Paschendale, round 3 : 0/1 hits, 0.17 expected hits
                        1 Infantry owned by the Germans lost in Paschendale
                    British win, taking Paschendale from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 Infantrys
                Battle in Somme
                    British attack with 2 Fighters and 2 Infantrys
                    Germans defend with 2 Infantrys
                        British roll dice for 2 Fighters and 2 Infantrys in Somme, round 2 : 1/1 hits, 1.33 expected hits
                        Germans roll dice for 2 Infantrys in Somme, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Somme
                        British roll dice for 2 Fighters and 1 Infantry in Somme, round 3 : 1/1 hits, 1.17 expected hits
                        Germans roll dice for 1 Infantry in Somme, round 3 : 1/1 hits, 0.17 expected hits
                        1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Somme
                    British win with 2 Fighters remaining. Battle score for attacker is 0
                    Casualties for British: 2 Infantrys
                    Casualties for Germans: 2 Infantrys
                Battle in Tuscany
                    British attack with 3 Infantrys
                    Austrians defend with 1 Infantry
                        British roll dice for 3 Infantrys in Tuscany, round 2 : 0/1 hits, 0.50 expected hits
                        Austrians roll dice for 1 Infantry in Tuscany, round 2 : 0/1 hits, 0.17 expected hits
                        British roll dice for 3 Infantrys in Tuscany, round 3 : 1/1 hits, 0.50 expected hits
                        Austrians roll dice for 1 Infantry in Tuscany, round 3 : 0/1 hits, 0.17 expected hits
                        1 Infantry owned by the Austrians lost in Tuscany
                    British win, taking Tuscany from Austrians with 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Austrians: 1 Infantry
                Trigger Remove British Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British in By DKJD
        
            Non Combat Move - British
                2 Zeppelins moved from SZ 9 to London
                2 Fighters moved from Somme to Arras
                1 Fighter moved from Paschendale to Ypres
                3 Infantrys moved from Compiegne to Arras
                3 Cavalrys moved from Chantilly to Chaumont
        
            Place Units - British
                1 Factory placed in Flanders
                3 Destroyers placed in SZ 8
                1 Bomber and 1 Infantry placed in London
        
            Turn Complete - British
                British collect 52 PUs; end with 53 PUs
                British creates 5 Munitionss in SZ 8
        

        Combat Hit Differential Summary :

        Germans regular : 1.00
        Austrians regular : -0.33
        British regular : 0.67
        

        Savegame

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        • GenerationKILLG Offline
          GenerationKILL
          last edited by

          TripleA Turn Summary: British-Commonwealth round 4

          TripleA Turn Summary for game: Over The Top, version: 1.0.0

          Game History

          Round: 4
          
              Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth
                  Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                  Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                      British-Commonwealth takes al-Hasa from Ottomans
                      British-Commonwealth takes Hejaz from Ottomans
                  1 Infantry moved from Oman to al-Hasa
                  British-Commonwealth undo move 1.
                  2 Battlecruisers and 2 Battleships moved from SZ 40 to SZ 42
                  1 Bomber moved from India to SZ 42
                  1 Zeppelin moved from India to SZ 42
                  1 Destroyer and 2 Submarines moved from SZ 44 to SZ 42
                  3 Destroyers moved from SZ 40 to SZ 42
                  1 Cavalry, 2 Field-Artillerys and 1 Infantry moved from Oman to SZ 40
                  1 Cavalry, 1 Field-Artillery, 2 Freighters and 1 Infantry moved from SZ 40 to SZ 42
                  1 Cavalry, 1 Field-Artillery and 1 Infantry moved from SZ 42 to British E. Africa
                  British-Commonwealth undo move 8.
                  British-Commonwealth undo move 7.
                  British-Commonwealth undo move 6.
                  1 Infantry moved from Oman to SZ 40
                  2 Field-Artillerys moved from Oman to SZ 40
                  1 Cavalry moved from Oman to SZ 40
                  1 Cavalry and 1 Troop-Transport moved from SZ 40 to SZ 44
                  British-Commonwealth undo move 9.
                  British-Commonwealth undo move 8.
                  1 Cavalry moved from Oman to Hejaz
                  2 Field-Artillerys, 2 Freighters and 1 Infantry moved from SZ 40 to SZ 42
                  2 Field-Artillerys and 1 Infantry moved from SZ 42 to British E. Africa
                  1 Troop-Transport moved from SZ 40 to SZ 44
          
              Load Munitions - British-Commonwealth
                  British-Commonwealth collect 0 PUs; end with 50 PUs
                  British-Commonwealth creates 6 Munitionss in SZ 42
          
              Fire Munitions and Combat Move - British-Commonwealth
                      British-Commonwealth takes Mozambique from Imperial-German-Afrika
                  1 Cavalry, 3 Field-Artillerys, 1 Fighter and 5 Infantrys moved from S. Africa to Luderitz
                  1 Infantry moved from Transvaal to Mozambique
                  British-Commonwealth undo move 2.
                  1 Infantry moved from Transvaal to S. Africa
                  2 Infantrys moved from Nigeria to French West Africa
                  1 Infantry moved from Togoland to Nigeria
          
              Purchase Units - British-Commonwealth
                  British-Commonwealth buy 2 Bombers, 2 Field-Artillerys, 1 Fighter and 4 Infantrys; Remaining resources: 0 PUs; 
          
              Combat - British-Commonwealth
                  Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                  British-Commonwealth creates battle in territory OVER THE TOP
                  British-Commonwealth creates battle in territory British E. Africa
                  British-Commonwealth creates battle in territory SZ 42
                  Battle in British E. Africa
                      British-Commonwealth attack with 2 Field-Artillerys and 1 Infantry
                      Imperial-German-Afrika defend with 3 Infantrys
                          British-Commonwealth roll dice for 2 Field-Artillerys and 1 Infantry in British E. Africa, round 2 : 1/0 hits, 1.00 expected hits
                          Imperial-German-Afrika roll dice for 3 Infantrys in British E. Africa, round 2 : 1/1 hits, 0.50 expected hits
                          1 Infantry owned by the British-Commonwealth and 1 Infantry owned by the Imperial-German-Afrika lost in British E. Africa
                          British-Commonwealth roll dice for 2 Field-Artillerys in British E. Africa, round 3 : 1/1 hits, 0.67 expected hits
                          Imperial-German-Afrika roll dice for 2 Infantrys in British E. Africa, round 3 : 1/1 hits, 0.33 expected hits
                          1 Infantry owned by the Imperial-German-Afrika and 1 Field-Artillery owned by the British-Commonwealth lost in British E. Africa
                          British-Commonwealth roll dice for 1 Field-Artillery in British E. Africa, round 4 : 1/1 hits, 0.33 expected hits
                          Imperial-German-Afrika roll dice for 1 Infantry in British E. Africa, round 4 : 1/1 hits, 0.17 expected hits
                          1 Infantry owned by the Imperial-German-Afrika and 1 Field-Artillery owned by the British-Commonwealth lost in British E. Africa
                      Imperial-German-Afrika win
                      . Battle score for attacker is -6
                      Casualties for British-Commonwealth: 2 Field-Artillerys and 1 Infantry
                      Casualties for Imperial-German-Afrika: 3 Infantrys
                  Battle in SZ 42
                      British-Commonwealth attack with 2 Battlecruisers, 2 Battleships, 1 Bomber, 4 Destroyers, 2 Freighters, 6 Munitionss, 2 Submarines and 1 Zeppelin
                      Imperial-German-Afrika defend with 3 Battlecruisers, 3 Battleships, 1 Destroyer and 1 Freighter
                          British-Commonwealth roll dice for 2 Submarines in SZ 42, round 2 : 1/0 hits, 1.00 expected hits
                      Units damaged: 1 Battleship owned by the Imperial-German-Afrika
                          British-Commonwealth roll dice for 2 Battlecruisers, 2 Battleships, 1 Bomber, 4 Destroyers, 2 Freighters, 6 Munitionss and 1 Zeppelin in SZ 42, round 2 : 6/1 hits, 6.17 expected hits
                      Units damaged: 1 Battleship owned by the Imperial-German-Afrika
                          Imperial-German-Afrika roll dice for 3 Battlecruisers, 3 Battleships, 1 Destroyer and 1 Freighter in SZ 42, round 2 : 4/0 hits, 4.00 expected hits
                      Units damaged: 1 Battleship owned by the British-Commonwealth
                          1 Destroyer owned by the Imperial-German-Afrika, 3 Battlecruisers owned by the Imperial-German-Afrika, 3 Destroyers owned by the British-Commonwealth and 1 Freighter owned by the Imperial-German-Afrika lost in SZ 42
                          6 Munitionss owned by the British-Commonwealth lost in SZ 42
                          British-Commonwealth roll dice for 2 Submarines in SZ 42, round 3 : 1/0 hits, 1.00 expected hits
                          1 Battleship owned by the Imperial-German-Afrika lost in SZ 42
                          British-Commonwealth roll dice for 2 Battlecruisers, 2 Battleships, 1 Bomber, 1 Destroyer, 2 Freighters and 1 Zeppelin in SZ 42, round 3 : 3/1 hits, 2.83 expected hits
                          Imperial-German-Afrika roll dice for 2 Battleships in SZ 42, round 3 : 2/1 hits, 1.33 expected hits
                          2 Battleships owned by the Imperial-German-Afrika and 2 Submarines owned by the British-Commonwealth lost in SZ 42
                      British-Commonwealth takes SZ 42 from Neutral
                      British-Commonwealth win
                      . Battle score for attacker is 76
                      Casualties for British-Commonwealth: 3 Destroyers, 6 Munitionss and 2 Submarines
                      Casualties for Imperial-German-Afrika: 3 Battlecruisers, 3 Battleships, 1 Destroyer and 1 Freighter
                  Battle in Luderitz
                      British-Commonwealth attack with 1 Cavalry, 3 Field-Artillerys, 1 Fighter and 5 Infantrys
                      Imperial-German-Afrika defend with 1 Cavalry, 2 Field-Artillerys, 5 Infantrys and 2 Trenchess
                          British-Commonwealth roll dice for 1 Cavalry, 3 Field-Artillerys, 1 Fighter and 5 Infantrys in Luderitz, round 2 : 3/0 hits, 3.00 expected hits
                      Units damaged: 1 Trenches owned by the Imperial-German-Afrika
                          Imperial-German-Afrika roll dice for 1 Cavalry, 2 Field-Artillerys, 5 Infantrys and 2 Trenchess in Luderitz, round 2 : 2/1 hits, 1.67 expected hits
                          2 Infantrys owned by the British-Commonwealth and 1 Trenches owned by the Imperial-German-Afrika lost in Luderitz
                          British-Commonwealth roll dice for 1 Cavalry, 3 Field-Artillerys, 1 Fighter and 3 Infantrys in Luderitz, round 3 : 3/1 hits, 2.67 expected hits
                          Imperial-German-Afrika roll dice for 1 Cavalry, 2 Field-Artillerys, 5 Infantrys and 1 Trenches in Luderitz, round 3 : 2/1 hits, 1.67 expected hits
                          2 Infantrys owned by the British-Commonwealth, 2 Infantrys owned by the Imperial-German-Afrika and 1 Trenches owned by the Imperial-German-Afrika lost in Luderitz
                          British-Commonwealth roll dice for 1 Cavalry, 3 Field-Artillerys, 1 Fighter and 1 Infantry in Luderitz, round 4 : 2/1 hits, 2.17 expected hits
                          Imperial-German-Afrika roll dice for 1 Cavalry, 2 Field-Artillerys and 3 Infantrys in Luderitz, round 4 : 1/1 hits, 1.33 expected hits
                          1 Infantry owned by the British-Commonwealth and 2 Infantrys owned by the Imperial-German-Afrika lost in Luderitz
                      1 Fighter owned by the British-Commonwealth retreated
                      1 Cavalry owned by the British-Commonwealth and 3 Field-Artillerys owned by the British-Commonwealth retreated to S. Africa
                      Imperial-German-Afrika win
                      . Battle score for attacker is 4
                      Casualties for British-Commonwealth: 5 Infantrys
                      Casualties for Imperial-German-Afrika: 4 Infantrys and 2 Trenchess
                  Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD
          
              Non Combat Move - British-Commonwealth
                  1 Bomber moved from SZ 42 to I. Somaliland
                  1 Zeppelin moved from SZ 42 to I. Somaliland
                  1 Fighter moved from Luderitz to S. Africa
          
              Place Units - British-Commonwealth
                  1 Field-Artillery, 1 Fighter and 3 Infantrys placed in S. Africa
                  2 Bombers, 1 Field-Artillery and 1 Infantry placed in India
          
              Turn Complete - British-Commonwealth
                  British-Commonwealth collect 43 PUs; end with 43 PUs
                  British-Commonwealth creates 6 Munitionss in SZ 42
          

          Combat Hit Differential Summary :

          Imperial-German-Afrika regular : 3.00
          British-Commonwealth regular : 1.17
          

          Savegame

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          • GenerationKILLG Offline
            GenerationKILL
            last edited by

            TripleA Turn Summary: Italians round 4

            TripleA Turn Summary for game: Over The Top, version: 1.0.0

            Game History

            Round: 4
            
                Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians
                    Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                    Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                    1 Cavalry moved from Piedmont to Naples
                    2 Cavalrys moved from Piedmont to Rome
                    2 Infantrys moved from Egypt to Tobruk
            
                Load Munitions - Italians
                    Italians collect 0 PUs; end with 36 PUs
            
                Purchase Units - Italians
                    Italians buy 12 Infantrys and 4 Trenchess; Remaining resources: 0 PUs; 
            
                Combat - Italians
                    Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                    Italians creates battle in territory OVER THE TOP
                    Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD
            
                Non Combat Move - Italians
            
                Place Units - Italians
                    8 Infantrys and 2 Trenchess placed in Rome
                    4 Infantrys and 2 Trenchess placed in Piedmont
                    Italians undo move 2.
                    4 Infantrys and 1 Trenches placed in Piedmont
                    1 Trenches placed in Tuscany
            
                Turn Complete - Italians
                    Italians collect 36 PUs; end with 36 PUs
            

            Combat Hit Differential Summary :

            Savegame

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            • GenerationKILLG Offline
              GenerationKILL
              last edited by

              TripleA Turn Summary: Americans round 4

              TripleA Turn Summary for game: Over The Top, version: 1.0.0

              Game History

              Round: 4
              
                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans
                      Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                      Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                          Americans loses 0 PUs for violating United States Mobilizess neutrality.
                      1 Infantry moved from US 3 to United States Mobilizes
                            Americans take United States Mobilizes from Neutral
              
                  Load Munitions - Americans
                      Americans collect 0 PUs; end with 31 PUs
              
                  Purchase Units - Americans
                      Americans buy 1 Bomber; Remaining resources: 19 PUs; 
              
                  Combat - Americans
                      Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                      Americans creates battle in territory OVER THE TOP
                      Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD
              
                  Non Combat Move - Americans
              
                  Place Units - Americans
                      1 Bomber placed in Fontainbleu
              
                  Turn Complete - Americans
                      Americans collect 31 PUs; end with 50 PUs
              

              Combat Hit Differential Summary :

              Savegame

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              • djabwanaD Offline
                djabwana
                last edited by

                TripleA Turn Summary: Bolsheviks round 4

                TripleA Turn Summary for game: Over The Top, version: 1.0.0

                Game History

                Round: 4
                
                    Move Battleships/Cruisers, Heavy Artillery, and Railguns - Bolsheviks
                        Trigger -infraDuringCombatMove-Bolsheviks-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                        Trigger Add Bolsheviks Munitions: Bolsheviks has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                
                    Load Munitions - Bolsheviks
                        Bolsheviks collect 0 PUs; end with 33 PUs
                        Bolsheviks creates 1 Infantry in BR 3
                
                    Fire Munitions and Combat Move - Bolsheviks
                        1 Cavalry moved from Samara to Ivanova
                        1 Infantry moved from Tambov to Samara
                        11 Cavalrys moved from Vyatka to Yaroslavl
                        10 Infantrys moved from Vyatka to Ivanova
                        3 Field-Artillerys moved from Vyatka to Ivanova
                        1 Fighter moved from Vyatka to Yaroslavl
                        1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 2 Field-Artillerys and 6 Infantrys moved from BR 4 to Vologda
                        2 Zeppelins moved from Bolshevik Revolution to Yaroslavl
                        1 Elite-Offensive-Infantry, 1 Field-Artillery and 6 Infantrys moved from Russian Infiltration to BR 4
                        1 Field-Artillery, 13 Infantrys and 1 Lenin moved from BR 3 to Russian Infiltration
                        2 Fighters moved from BR 3 to Vologda
                
                    Purchase Units - Bolsheviks
                        Bolsheviks buy 1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys and 2 Zeppelins; Remaining resources: 0 PUs; 
                
                    Combat - Bolsheviks
                        Trigger -infraDuringCombatMove-Bolsheviks-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                        Bolsheviks creates battle in territory OVER THE TOP
                        Battle in Yaroslavl
                            Bolsheviks attack with 11 Cavalrys, 1 Fighter and 2 Zeppelins
                            Russians defend with 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 5 Infantrys and 3 Trenchess
                                Bolsheviks roll dice for 11 Cavalrys, 1 Fighter and 2 Zeppelins in Yaroslavl, round 2 : 3/1 hits, 3.67 expected hits
                            Units damaged: 3 Trenchess owned by the Russians
                                Russians roll dice for 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 5 Infantrys and 3 Trenchess in Yaroslavl, round 2 : 2/0 hits, 2.00 expected hits
                                2 Cavalrys owned by the Bolsheviks lost in Yaroslavl
                                Bolsheviks roll dice for 9 Cavalrys, 1 Fighter and 2 Zeppelins in Yaroslavl, round 3 : 3/1 hits, 3.33 expected hits
                                Russians roll dice for 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 5 Infantrys and 3 Trenchess in Yaroslavl, round 3 : 2/0 hits, 2.00 expected hits
                                3 Trenchess owned by the Russians and 2 Cavalrys owned by the Bolsheviks lost in Yaroslavl
                                Bolsheviks roll dice for 7 Cavalrys, 1 Fighter and 2 Zeppelins in Yaroslavl, round 4 : 3/0 hits, 3.00 expected hits
                                Russians roll dice for 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 5 Infantrys in Yaroslavl, round 4 : 2/0 hits, 2.00 expected hits
                                3 Infantrys owned by the Russians and 2 Cavalrys owned by the Bolsheviks lost in Yaroslavl
                                Bolsheviks roll dice for 5 Cavalrys, 1 Fighter and 2 Zeppelins in Yaroslavl, round 5 : 2/1 hits, 2.50 expected hits
                                Russians roll dice for 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Infantrys in Yaroslavl, round 5 : 1/1 hits, 1.50 expected hits
                                2 Infantrys owned by the Russians and 1 Cavalry owned by the Bolsheviks lost in Yaroslavl
                                Bolsheviks roll dice for 4 Cavalrys, 1 Fighter and 2 Zeppelins in Yaroslavl, round 6 : 2/1 hits, 2.17 expected hits
                                Russians roll dice for 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys and 1 Field-Artillery in Yaroslavl, round 6 : 1/1 hits, 1.17 expected hits
                                1 Cavalry owned by the Bolsheviks and 2 Elite-Offensive-Infantrys owned by the Russians lost in Yaroslavl
                                Bolsheviks roll dice for 3 Cavalrys, 1 Fighter and 2 Zeppelins in Yaroslavl, round 7 : 1/1 hits, 1.83 expected hits
                                Russians roll dice for 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery in Yaroslavl, round 7 : 1/1 hits, 0.83 expected hits
                                1 Cavalry owned by the Bolsheviks and 1 Elite-Offensive-Infantry owned by the Russians lost in Yaroslavl
                                Bolsheviks roll dice for 2 Cavalrys, 1 Fighter and 2 Zeppelins in Yaroslavl, round 8 : 2/1 hits, 1.50 expected hits
                                Russians roll dice for 1 Elite-Defensive-Infantry and 1 Field-Artillery in Yaroslavl, round 8 : 1/1 hits, 0.67 expected hits
                            1 Field-Artillery owned by the Russians, 1 Cavalry owned by the Bolsheviks and 1 Elite-Defensive-Infantry owned by the Russians lost in Yaroslavl
                            Bolsheviks win, taking Yaroslavl from Russians with 1 Cavalry, 1 Fighter and 2 Zeppelins remaining. Battle score for attacker is -4
                            Casualties for Bolsheviks: 10 Cavalrys
                            Casualties for Russians: 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 5 Infantrys and 3 Trenchess
                        Battle in Ivanova
                            Bolsheviks attack with 1 Cavalry, 3 Field-Artillerys and 10 Infantrys
                            Russians defend with 1 Infantry
                                Bolsheviks roll dice for 1 Cavalry, 3 Field-Artillerys and 10 Infantrys in Ivanova, round 2 : 3/1 hits, 3.33 expected hits
                                Russians roll dice for 1 Infantry in Ivanova, round 2 : 1/1 hits, 0.17 expected hits
                                1 Infantry owned by the Bolsheviks and 1 Infantry owned by the Russians lost in Ivanova
                            Bolsheviks win, taking Ivanova from Russians with 1 Cavalry, 3 Field-Artillerys and 9 Infantrys remaining. Battle score for attacker is 0
                            Casualties for Bolsheviks: 1 Infantry
                            Casualties for Russians: 1 Infantry
                        Trigger Remove Bolsheviks Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Bolsheviks in By DKJD
                
                    Non Combat Move - Bolsheviks
                        2 Zeppelins moved from Yaroslavl to Vologda
                        1 Fighter moved from Yaroslavl to Vologda
                        1 AA-Gun moved from BR 3 to Russian Infiltration
                
                    Place Units - Bolsheviks
                        1 Elite-Defensive-Infantry and 2 Elite-Offensive-Infantrys placed in Russian Infiltration
                        2 Zeppelins placed in Bolshevik Revolution
                
                    Turn Complete - Bolsheviks
                        Bolsheviks collect 34 PUs; end with 34 PUs
                        Bolsheviks creates 1 Infantry in Russian Infiltration
                

                Combat Hit Differential Summary :

                Bolsheviks regular : -2.33
                Russians regular : 0.67
                

                Savegame

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                • djabwanaD Offline
                  djabwana
                  last edited by

                  TripleA Turn Summary: Germans round 5

                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                  Game History

                  Round: 5
                  
                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans
                          Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                          Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                          2 units repaired.
                          1 Railgun moved from RR 20 to RR 22
                          1 Heavy-Artillery moved from Poland to Belarus
                          1 Heavy-Artillery moved from Venice to Tuscany
                  
                      Load Munitions - Germans
                          Germans collect 0 PUs; end with 114 PUs
                          Germans creates 1 Gas-Munitions in Bavaria
                          Germans creates 1 Gas-Munitions in Belarus
                          Germans creates 1 Gas-Munitions in Berlin
                          Germans creates 1 Gas-Munitions in Innsbruck
                          Germans creates 1 Gas-Munitions and 2 Munitionss in Kiel
                          Germans creates 8 Munitionss in RR 22
                          Germans creates 4 Munitionss in SZ 9
                          Germans creates 1 Gas-Munitions in Tuscany
                  
                      Fire Munitions and Combat Move - Germans
                          8 Munitionss moved from RR 22 to Belarus
                          3 Railguns moved from RR 22 to RR 30
                          8 Field-Artillerys moved from Poland to Belarus
                          20 Infantrys moved from Poland to Belarus
                          1 Cavalry moved from Poland to Prussia
                          1 Cavalry moved from Poland to Vilnius
                          1 Fighter moved from Poland to Vilnius
                          1 Fighter moved from Poland to Belarus
                          1 Zeppelin moved from Bavaria to Belarus
                          2 Infantrys moved from Venice to Tuscany
                          1 Infantry moved from Venice to Tuscany
                          5 Infantrys moved from Innsbruck to Venice
                          1 Heavy-Artillery moved from Innsbruck to Venice
                          1 Heavy-Artillery moved from Bavaria to Innsbruck
                          5 Infantrys moved from Bavaria to Innsbruck
                          1 Train moved from RR 29 to RR 4
                          1 Train moved from RR 29 to RR 4
                          4 Munitionss moved from SZ 9 to SZ 8
                          1 Freighter moved from SZ 4 to SZ 9
                          3 Submarines moved from SZ 75 to SZ 14
                                Germans take SZ 4 from British
                          1 Zeppelin moved from Kiel to SZ 14
                          1 Infantry moved from Nancy to Rhiems
                          1 Field-Artillery moved from Nancy to Bar-Le-Duc
                          1 Infantry moved from Bar-Le-Duc to Rhiems
                          1 Cavalry moved from Douamont to Verdun
                          2 Infantrys moved from Nancy to Bar-Le-Duc
                          5 Infantrys moved from Metz to Nancy
                          1 Fighter moved from Mont Blanc to Rhiems
                          1 Cavalry moved from Mont Blanc to Argonne
                                Germans take Argonne from French
                          2 Infantrys moved from Vimy to Soissons
                          1 Fighter moved from Vimy to Soissons
                          2 Infantrys moved from Vimy to Paschendale
                          1 Fighter moved from Vimy to Paschendale
                          3 Cavalrys moved from Vimy to Verdun
                          1 Infantry moved from Vimy to Paschendale
                          3 Field-Artillerys moved from Mont Blanc to Vimy
                          1 Red-Baron moved from Mont Blanc to Bar-Le-Duc
                          8 Cavalrys moved from Douamont to Bar-Le-Duc
                          1 Zeppelin moved from Mont Blanc to Prussia
                          1 Fighter moved from Poland to Vilnius
                          5 Infantrys moved from Berlin to RR 20
                          1 Infantry moved from Berlin to RR 20
                          1 Armored-Train, 6 Infantrys and 1 Train moved from RR 20 to RR 22
                          6 Infantrys moved from RR 22 to Poland
                          1 Armored-Train and 1 Train moved from RR 22 to RR 20
                          1 Train moved from RR 22 to RR 20
                          1 Heavy-Artillery moved from Berlin to Saxony
                          5 Infantrys moved from Berlin to Saxony
                          6 Infantrys moved from Berlin to Hanover
                          1 Infantry moved from Berlin to Hanover
                          5 Infantrys moved from Kiel to Ruhr
                          1 Cavalry moved from Douamont to Bar-Le-Duc
                  
                      Purchase Units - Germans
                          Germans buy 4 Destroyers, 1 Emplace-Heavy-Artillery, 2 Harbor-Defensess, 3 Heavy-Artillerys, 11 Infantrys, 1 Railgun and 4 Trenchess; Remaining resources: 0 PUs; 
                  
                      Combat - Germans
                          Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                          Germans creates battle in territory OVER THE TOP
                          Germans creates battle in territory By DKJD
                          Battle in Rhiems
                              Germans attack with 1 Fighter and 2 Infantrys
                              French defend with 1 Infantry
                                  Germans roll dice for 1 Fighter and 2 Infantrys in Rhiems, round 2 : 1/1 hits, 0.83 expected hits
                                  French roll dice for 1 Infantry in Rhiems, round 2 : 0/1 hits, 0.17 expected hits
                                  1 Infantry owned by the French lost in Rhiems
                              Germans win, taking By DKJD from British, taking Rhiems from French with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                              Casualties for French: 1 Infantry
                          Battle in Vilnius
                              Germans attack with 1 Cavalry and 2 Fighters
                              Russians defend with 1 Elite-Offensive-Infantry and 1 Infantry
                                  Germans roll dice for 1 Cavalry and 2 Fighters in Vilnius, round 2 : 1/1 hits, 1.17 expected hits
                                  Russians roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Vilnius, round 2 : 0/1 hits, 0.33 expected hits
                                  1 Infantry owned by the Russians lost in Vilnius
                                  Germans roll dice for 1 Cavalry and 2 Fighters in Vilnius, round 3 : 2/1 hits, 1.17 expected hits
                                  Russians roll dice for 1 Elite-Offensive-Infantry in Vilnius, round 3 : 0/1 hits, 0.17 expected hits
                              1 Elite-Offensive-Infantry owned by the Russians lost in Vilnius
                              Germans win, taking Vilnius from Russians with 1 Cavalry and 2 Fighters remaining. Battle score for attacker is 5
                              Casualties for Russians: 1 Elite-Offensive-Infantry and 1 Infantry
                          Battle in Prussia
                              Germans attack with 1 Cavalry and 1 Zeppelin
                              Russians defend with 1 Elite-Offensive-Infantry
                                  Germans roll dice for 1 Cavalry and 1 Zeppelin in Prussia, round 2 : 0/1 hits, 0.50 expected hits
                                  Russians roll dice for 1 Elite-Offensive-Infantry in Prussia, round 2 : 0/1 hits, 0.17 expected hits
                                  Germans roll dice for 1 Cavalry and 1 Zeppelin in Prussia, round 3 : 1/1 hits, 0.50 expected hits
                                  Russians roll dice for 1 Elite-Offensive-Infantry in Prussia, round 3 : 0/1 hits, 0.17 expected hits
                              1 Elite-Offensive-Infantry owned by the Russians lost in Prussia
                              Germans win, taking Prussia from Russians with 1 Cavalry and 1 Zeppelin remaining. Battle score for attacker is 3
                              Casualties for Russians: 1 Elite-Offensive-Infantry
                          Battle in Paschendale
                              Germans attack with 1 Fighter and 3 Infantrys
                              British defend with 2 Infantrys
                                  Germans roll dice for 1 Fighter and 3 Infantrys in Paschendale, round 2 : 1/0 hits, 1.00 expected hits
                                  British roll dice for 2 Infantrys in Paschendale, round 2 : 0/1 hits, 0.33 expected hits
                                  1 Infantry owned by the British lost in Paschendale
                                  Germans roll dice for 1 Fighter and 3 Infantrys in Paschendale, round 3 : 1/0 hits, 1.00 expected hits
                                  British roll dice for 1 Infantry in Paschendale, round 3 : 1/1 hits, 0.17 expected hits
                                  1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Paschendale
                              Germans win, taking Paschendale from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                              Casualties for British: 2 Infantrys
                              Casualties for Germans: 1 Infantry
                          Battle in Soissons
                              Germans attack with 1 Fighter and 2 Infantrys
                              French defend with 1 Infantry
                                  Germans roll dice for 1 Fighter and 2 Infantrys in Soissons, round 2 : 1/1 hits, 0.83 expected hits
                                  French roll dice for 1 Infantry in Soissons, round 2 : 0/1 hits, 0.17 expected hits
                                  1 Infantry owned by the French lost in Soissons
                              Germans win, taking Soissons from French with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                              Casualties for French: 1 Infantry
                          Battle in Verdun
                              Germans attack with 4 Cavalrys
                              British defend with 1 Cavalry
                                  Germans roll dice for 4 Cavalrys in Verdun, round 2 : 0/1 hits, 0.67 expected hits
                                  French roll dice for 1 Cavalry in Verdun, round 2 : 0/1 hits, 0.17 expected hits
                                  Germans roll dice for 4 Cavalrys in Verdun, round 3 : 1/1 hits, 0.67 expected hits
                                  French roll dice for 1 Cavalry in Verdun, round 3 : 0/1 hits, 0.17 expected hits
                                  1 Cavalry owned by the British lost in Verdun
                              Germans win, taking Verdun from French with 4 Cavalrys remaining. Battle score for attacker is 4
                              Casualties for British: 1 Cavalry
                          Battle in Tuscany
                              Germans attack with 1 Gas-Munitions, 1 Heavy-Artillery and 3 Infantrys
                              British defend with 3 Infantrys; Italians defend with 1 Trenches
                                  Germans roll Gas dice in Tuscany : 0/1 hits, 0.67 expected hits
                                  Germans roll dice for 1 Gas-Munitions, 1 Heavy-Artillery and 3 Infantrys in Tuscany, round 2 : 1/1 hits, 1.33 expected hits
                              Units damaged: 1 Trenches owned by the Italians
                                  Italians roll dice for 3 Infantrys and 1 Trenches in Tuscany, round 2 : 1/1 hits, 0.50 expected hits
                                  1 Infantry owned by the Germans lost in Tuscany
                              1 Gas-Munitions owned by the Germans lost in Tuscany
                                  Germans roll dice for 1 Heavy-Artillery and 2 Infantrys in Tuscany, round 3 : 1/1 hits, 1.17 expected hits
                                  Italians roll dice for 3 Infantrys and 1 Trenches in Tuscany, round 3 : 1/1 hits, 0.50 expected hits
                                  1 Trenches owned by the Italians and 1 Infantry owned by the Germans lost in Tuscany
                                  Germans roll dice for 1 Heavy-Artillery and 1 Infantry in Tuscany, round 4 : 1/0 hits, 1.00 expected hits
                                  Italians roll dice for 3 Infantrys in Tuscany, round 4 : 1/1 hits, 0.50 expected hits
                                  1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Tuscany
                                  Germans roll dice for 1 Heavy-Artillery in Tuscany, round 5 : 0/1 hits, 0.67 expected hits
                                  Italians roll dice for 2 Infantrys in Tuscany, round 5 : 0/1 hits, 0.33 expected hits
                                  Germans roll dice for 1 Heavy-Artillery in Tuscany, round 6 : 1/1 hits, 0.67 expected hits
                                  Italians roll dice for 2 Infantrys in Tuscany, round 6 : 0/1 hits, 0.33 expected hits
                                  1 Infantry owned by the British lost in Tuscany
                                  Germans roll dice for 1 Heavy-Artillery in Tuscany, round 7 : 0/1 hits, 0.67 expected hits
                                  Italians roll dice for 1 Infantry in Tuscany, round 7 : 0/1 hits, 0.17 expected hits
                                  Germans roll dice for 1 Heavy-Artillery in Tuscany, round 8 : 1/1 hits, 0.67 expected hits
                                  Italians roll dice for 1 Infantry in Tuscany, round 8 : 0/1 hits, 0.17 expected hits
                                  1 Infantry owned by the British lost in Tuscany
                              Germans win, taking Tuscany from Italians with 1 Heavy-Artillery remaining. Battle score for attacker is 3
                              Casualties for Germans: 1 Gas-Munitions and 3 Infantrys
                              Casualties for Italians: 1 Trenches
                              Casualties for British: 3 Infantrys
                          Battle in Belarus
                              Germans attack with 8 Field-Artillerys, 1 Fighter, 1 Gas-Munitions, 1 Heavy-Artillery, 20 Infantrys, 8 Munitionss and 1 Zeppelin
                              Russians defend with 2 AA-Guns, 3 Elite-Defensive-Infantrys, 6 Field-Artillerys, 12 Infantrys and 8 Trenchess
                                  Germans roll Gas dice in Belarus : 1/1 hits, 0.67 expected hits
                                  Russians roll AA dice in Belarus : 0/1 hits, 0.33 expected hits
                                  1 Infantry owned by the Russians lost in Belarus
                                  Germans roll dice for 8 Field-Artillerys, 1 Fighter, 1 Gas-Munitions, 1 Heavy-Artillery, 20 Infantrys, 8 Munitionss and 1 Zeppelin in Belarus, round 2 : 12/0 hits, 12.00 expected hits
                              Units damaged: 4 Trenchess owned by the Russians
                                  Russians roll dice for 2 AA-Guns, 3 Elite-Defensive-Infantrys, 6 Field-Artillerys, 11 Infantrys and 8 Trenchess in Belarus, round 2 : 5/1 hits, 4.83 expected hits
                                  4 Trenchess owned by the Russians and 5 Infantrys owned by the Germans lost in Belarus
                              1 Gas-Munitions owned by the Germans and 8 Munitionss owned by the Germans lost in Belarus
                                  Germans roll dice for 8 Field-Artillerys, 1 Fighter, 1 Heavy-Artillery, 15 Infantrys and 1 Zeppelin in Belarus, round 3 : 9/1 hits, 8.50 expected hits
                                  Russians roll dice for 2 AA-Guns, 3 Elite-Defensive-Infantrys, 6 Field-Artillerys, 11 Infantrys and 4 Trenchess in Belarus, round 3 : 4/1 hits, 4.83 expected hits
                                  4 Trenchess owned by the Russians, 3 Infantrys owned by the Russians, 2 AA-Guns owned by the Russians and 4 Infantrys owned by the Germans lost in Belarus
                                  Germans roll dice for 8 Field-Artillerys, 1 Fighter, 1 Heavy-Artillery, 11 Infantrys and 1 Zeppelin in Belarus, round 4 : 8/1 hits, 7.83 expected hits
                                  Russians roll dice for 3 Elite-Defensive-Infantrys, 6 Field-Artillerys and 8 Infantrys in Belarus, round 4 : 5/1 hits, 4.33 expected hits
                                  8 Infantrys owned by the Russians and 5 Infantrys owned by the Germans lost in Belarus
                                  Germans roll dice for 8 Field-Artillerys, 1 Fighter, 1 Heavy-Artillery, 6 Infantrys and 1 Zeppelin in Belarus, round 5 : 6/1 hits, 6.50 expected hits
                                  Russians roll dice for 3 Elite-Defensive-Infantrys and 6 Field-Artillerys in Belarus, round 5 : 3/0 hits, 3.00 expected hits
                              3 Field-Artillerys owned by the Russians, 3 Elite-Defensive-Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Belarus
                                  Germans roll dice for 8 Field-Artillerys, 1 Fighter, 1 Heavy-Artillery, 3 Infantrys and 1 Zeppelin in Belarus, round 6 : 5/1 hits, 5.50 expected hits
                                  Russians roll dice for 3 Field-Artillerys in Belarus, round 6 : 1/0 hits, 1.00 expected hits
                              3 Field-Artillerys owned by the Russians and 1 Infantry owned by the Germans lost in Belarus
                              Germans win, taking Belarus from Russians with 8 Field-Artillerys, 1 Fighter, 1 Heavy-Artillery, 2 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 61
                              Casualties for Russians: 2 AA-Guns, 3 Elite-Defensive-Infantrys, 6 Field-Artillerys, 12 Infantrys and 8 Trenchess
                              Casualties for Germans: 1 Gas-Munitions, 18 Infantrys and 8 Munitionss
                          Battle in SZ 8
                              Germans attack with 4 Munitionss
                              British defend with 1 Battlecruiser, 2 Battleships, 3 Destroyers and 3 Harbor-Defensess; French defend with 3 Harbor-Defensess
                                  Germans roll dice for 4 Munitionss in SZ 8, round 2 : 1/1 hits, 1.33 expected hits
                              1 Harbor-Defenses owned by the British lost in SZ 8
                                  4 Munitionss owned by the Germans lost in SZ 8
                              British win with 1 Battlecruiser, 2 Battleships, 3 Destroyers and 5 Harbor-Defensess remaining. Battle score for attacker is 3
                              Casualties for British: 1 Harbor-Defenses
                              Casualties for Germans: 4 Munitionss
                          Battle in SZ 14
                              Germans attack with 3 Submarines and 1 Zeppelin
                              British defend with 5 Harbor-Defensess and 1 Troop-Transport
                                  Germans roll dice for 3 Submarines in SZ 14, round 2 : 1/1 hits, 1.50 expected hits
                              1 Troop-Transport owned by the British lost in SZ 14
                                  Germans roll dice for 1 Zeppelin in SZ 14, round 2 : 0/1 hits, 0.17 expected hits
                                  British roll dice for 5 Harbor-Defensess in SZ 14, round 2 : 1/1 hits, 0.83 expected hits
                                  1 Submarine owned by the Germans lost in SZ 14
                                  Germans roll dice for 2 Submarines in SZ 14, round 3 : 1/0 hits, 1.00 expected hits
                              1 Harbor-Defenses owned by the British lost in SZ 14
                                  Germans roll dice for 1 Zeppelin in SZ 14, round 3 : 1/1 hits, 0.17 expected hits
                                  British roll dice for 4 Harbor-Defensess in SZ 14, round 3 : 1/1 hits, 0.67 expected hits
                                  1 Submarine owned by the Germans and 1 Harbor-Defenses owned by the British lost in SZ 14
                                  Germans roll dice for 1 Submarine in SZ 14, round 4 : 1/1 hits, 0.50 expected hits
                              1 Harbor-Defenses owned by the British lost in SZ 14
                                  Germans roll dice for 1 Zeppelin in SZ 14, round 4 : 0/1 hits, 0.17 expected hits
                                  British roll dice for 2 Harbor-Defensess in SZ 14, round 4 : 0/1 hits, 0.33 expected hits
                                  Germans roll dice for 1 Submarine in SZ 14, round 5 : 1/1 hits, 0.50 expected hits
                              1 Harbor-Defenses owned by the British lost in SZ 14
                                  Germans roll dice for 1 Zeppelin in SZ 14, round 5 : 0/1 hits, 0.17 expected hits
                                  British roll dice for 1 Harbor-Defenses in SZ 14, round 5 : 1/1 hits, 0.17 expected hits
                                  1 Zeppelin owned by the Germans lost in SZ 14
                                  Germans roll dice for 1 Submarine in SZ 14, round 6 : 0/1 hits, 0.33 expected hits
                                  British roll dice for 1 Harbor-Defenses in SZ 14, round 6 : 0/1 hits, 0.17 expected hits
                                  Germans roll dice for 1 Submarine in SZ 14, round 7 : 0/1 hits, 0.33 expected hits
                                  British roll dice for 1 Harbor-Defenses in SZ 14, round 7 : 1/1 hits, 0.17 expected hits
                                  1 Submarine owned by the Germans lost in SZ 14
                              British win with 1 Harbor-Defenses remaining. Battle score for attacker is -3
                              Casualties for British: 4 Harbor-Defensess and 1 Troop-Transport
                              Casualties for Germans: 3 Submarines and 1 Zeppelin
                          Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Berlin
                          Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD
                          Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bavaria
                          Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 2 Munitionss owned by Germans in Kiel
                          Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Innsbruck
                  
                      Non Combat Move - Germans
                          1 Zeppelin moved from Belarus to Berlin
                          1 Zeppelin moved from Prussia to Poland
                          2 Fighters moved from Vilnius to Poland
                          1 Fighter moved from Paschendale to Vimy
                          1 Fighter moved from Soissons to Vimy
                          1 Fighter moved from Rhiems to Bar-Le-Duc
                          1 AA-Gun moved from Mont Blanc to Verdun
                          1 Fighter moved from Belarus to Poland
                  
                      Place Units - Germans
                          1 Emplace-Heavy-Artillery, 1 Heavy-Artillery and 1 Trenches placed in Kiel
                          2 Harbor-Defensess placed in SZ 9
                          4 Destroyers placed in SZ 9
                          1 Infantry placed in Kiel
                          1 Heavy-Artillery and 5 Infantrys placed in Bavaria
                          2 Trenchess placed in Bar-Le-Duc
                          1 Railgun placed in RR 20
                          1 Heavy-Artillery, 5 Infantrys and 1 Trenches placed in Berlin
                          Trigger EmplaceGermans-Kiel: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Kiel
                          Trigger EmplaceGermans-Kiel: Germans has 1 Heavy-Artillery-Emplacement placed in Kiel
                  
                      Turn Complete - Germans
                          Germans collect 115 PUs; end with 115 PUs
                          Germans creates 1 Gas-Munitions in Bavaria
                          Germans creates 1 Gas-Munitions in Belarus
                          Germans creates 1 Gas-Munitions in Berlin
                          Germans creates 1 Gas-Munitions in Innsbruck
                          Germans creates 1 Gas-Munitions and 4 Munitionss in Kiel
                          Germans creates 2 Munitionss in RR 20
                          Germans creates 2 Munitionss in RR 22
                          Germans creates 6 Munitionss in RR 30
                          Germans creates 4 Munitionss in SZ 9
                          Germans creates 1 Gas-Munitions in Saxony
                          Germans creates 1 Gas-Munitions in Tuscany
                          Germans creates 1 Gas-Munitions in Venice
                  

                  Combat Hit Differential Summary :

                  Germans Gas : -0.33
                  Italians regular : 0.50
                  French regular : -0.67
                  Russians regular : -0.83
                  Germans regular : -1.00
                  Russians AA : -0.33
                  British regular : 2.17
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • djabwanaD Offline
                    djabwana
                    last edited by

                    TripleA Turn Summary: Imperial-German-Afrika round 5

                    TripleA Turn Summary for game: Over The Top, version: 1.0.0

                    Game History

                    Round: 5
                    
                        Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika
                            Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                            Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                    
                        Load Munitions - Imperial-German-Afrika
                            Imperial-German-Afrika collect 0 PUs; end with 44 PUs
                            Imperial-German-Afrika creates 1 Gas-Munitions and 2 Munitionss in Angolia
                            Imperial-German-Afrika creates 2 Munitionss in German E. Afrika
                            Imperial-German-Afrika creates 1 Gas-Munitions in Mumbaza
                    
                        Fire Munitions and Combat Move - Imperial-German-Afrika
                                Imperial-German-Afrika takes Northern Sudan from British-Commonwealth
                                Imperial-German-Afrika takes Cabinda from French-Colonial-Africa
                            2 Munitionss moved from Angolia to Chikapa
                            1 Infantry moved from Angolia to Chikapa
                            1 Heavy-Artillery moved from Mumbaza to German E. Afrika
                            1 Infantry moved from Southern Sudan to Northern Sudan
                            3 Cavalrys moved from French Niger to Chad
                            2 Infantrys moved from Niangara to Lisala
                            1 Field-Artillery moved from Niangara to Lisala
                            2 Cavalrys moved from Nye Lukemba to Southern Sudan
                            1 Infantry moved from B. Somaliland to Abyssinia
                            1 Fighter moved from Angolia to Chikapa
                            1 Infantry moved from Angolia to Cabinda
                            3 Infantrys moved from Rhodesia to Angolia
                            2 Infantrys moved from German E. Afrika to Rhodesia
                            1 Field-Artillery moved from Niangara to Mumbaza
                    
                        Purchase Units - Imperial-German-Afrika
                            Imperial-German-Afrika buy 2 Emplace-Heavy-Artillerys, 2 Heavy-Artillerys, 7 Infantrys and 2 Trenchess; Remaining resources: 0 PUs; 
                    
                        Combat - Imperial-German-Afrika
                            Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                            Imperial-German-Afrika creates battle in territory OVER THE TOP
                            Battle in Chad
                                Imperial-German-Afrika attack with 3 Cavalrys
                                French-Colonial-Africa defend with 1 Infantry
                                    Imperial-German-Afrika roll dice for 3 Cavalrys in Chad, round 2 : 1/1 hits, 0.50 expected hits
                                    French-Colonial-Africa roll dice for 1 Infantry in Chad, round 2 : 0/1 hits, 0.17 expected hits
                                    1 Infantry owned by the French-Colonial-Africa lost in Chad
                                Imperial-German-Afrika takes Chad from French-Colonial-Africa
                                Imperial-German-Afrika win
                                . Battle score for attacker is 2
                                Casualties for French-Colonial-Africa: 1 Infantry
                            Battle in Chikapa
                                Imperial-German-Afrika attack with 1 Fighter, 1 Infantry and 2 Munitionss
                                French-Colonial-Africa defend with 1 Infantry
                                    Imperial-German-Afrika roll dice for 1 Fighter, 1 Infantry and 2 Munitionss in Chikapa, round 2 : 2/1 hits, 1.33 expected hits
                                    French-Colonial-Africa roll dice for 1 Infantry in Chikapa, round 2 : 0/1 hits, 0.17 expected hits
                                    1 Infantry owned by the French-Colonial-Africa lost in Chikapa
                                    2 Munitionss owned by the Imperial-German-Afrika lost in Chikapa
                                Imperial-German-Afrika takes Chikapa from French-Colonial-Africa
                                Imperial-German-Afrika win
                                . Battle score for attacker is 2
                                Casualties for French-Colonial-Africa: 1 Infantry
                                Casualties for Imperial-German-Afrika: 2 Munitionss
                            Battle in Lisala
                                Imperial-German-Afrika attack with 1 Field-Artillery and 2 Infantrys
                                French-Colonial-Africa defend with 1 Elite-Defensive-Infantry
                                    Imperial-German-Afrika roll dice for 1 Field-Artillery and 2 Infantrys in Lisala, round 2 : 1/1 hits, 0.83 expected hits
                                    French-Colonial-Africa roll dice for 1 Elite-Defensive-Infantry in Lisala, round 2 : 1/1 hits, 0.33 expected hits
                                    1 Infantry owned by the Imperial-German-Afrika and 1 Elite-Defensive-Infantry owned by the French-Colonial-Africa lost in Lisala
                                Imperial-German-Afrika takes Lisala from French-Colonial-Africa
                                Imperial-German-Afrika win
                                . Battle score for attacker is 1
                                Casualties for Imperial-German-Afrika: 1 Infantry
                                Casualties for French-Colonial-Africa: 1 Elite-Defensive-Infantry
                            Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions owned by Imperial-German-Afrika in Angolia
                            Trigger Remove Imperial-German-Afrika Munitions 1: has removed 2 Munitionss owned by Imperial-German-Afrika in German E. Afrika
                            Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD
                            Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions owned by Imperial-German-Afrika in Mumbaza
                    
                        Non Combat Move - Imperial-German-Afrika
                            1 Cavalry moved from Luderitz to Rhodesia
                            1 Infantry moved from Buchuanaland to Rhodesia
                            1 Infantry moved from Luderitz to Buchuanaland
                            Imperial-German-Afrika undo move 3.
                            2 Field-Artillerys and 1 Infantry moved from Luderitz to German Southwest Africa
                            1 Armored-Train and 1 Train moved from RR 114 to RR 109
                            1 Fighter moved from Chikapa to Angolia
                    
                        Place Units - Imperial-German-Afrika
                            1 Emplace-Heavy-Artillery, 1 Heavy-Artillery, 5 Infantrys and 1 Trenches placed in German E. Afrika
                            1 Emplace-Heavy-Artillery, 1 Heavy-Artillery, 2 Infantrys and 1 Trenches placed in Angolia
                            Trigger EmplaceImperial-German-Afrika-Angolia: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Imperial-German-Afrika in Angolia
                            Trigger EmplaceImperial-German-Afrika-German E. Afrika: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Imperial-German-Afrika in German E. Afrika
                            Trigger EmplaceImperial-German-Afrika-Angolia: Imperial-German-Afrika has 1 Heavy-Artillery-Emplacement placed in Angolia
                            Trigger EmplaceImperial-German-Afrika-German E. Afrika: Imperial-German-Afrika has 1 Heavy-Artillery-Emplacement placed in German E. Afrika
                    
                        Turn Complete - Imperial-German-Afrika
                            Imperial-German-Afrika collect 45 PUs; end with 45 PUs
                            Imperial-German-Afrika creates 1 Gas-Munitions and 4 Munitionss in Angolia
                            Imperial-German-Afrika creates 1 Gas-Munitions and 4 Munitionss in German E. Afrika
                    

                    Combat Hit Differential Summary :

                    Imperial-German-Afrika regular : 1.33
                    French-Colonial-Africa regular : 0.33
                    

                    Savegame

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                    • djabwanaD Offline
                      djabwana
                      last edited by

                      Britain DID attack in the channel, but retreated just in time to kill most of my ships but not lose his most valuable ones... very clever. I had to rush to rebuild some naval defense outside of Kiel and I'm sure we'll have another arms race, but this time, he has bombers 😞

                      e4315b17-703e-4a74-b4b6-c2273fa94803-image.png

                      The revolution is in full force and Germany broke the stronghold at Belarus so the vice is tightening quickly around Russia:
                      48776c00-aa4d-4a84-bbc9-17d678640cfd-image.png

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                      • GenerationKILLG Offline
                        GenerationKILL
                        last edited by

                        TripleA Turn Summary: French-Colonial-Africa round 5

                        TripleA Turn Summary for game: Over The Top, version: 1.0.0

                        Game History

                        Round: 5
                        
                            Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa
                                Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                    French-Colonial-Africa takes SZ 89 from Imperial-German-Afrika
                                1 Battlecruiser moved from SZ 51 to SZ 89
                                1 Battleship moved from SZ 51 to SZ 55
                        
                            Load Munitions - French-Colonial-Africa
                                French-Colonial-Africa collect 0 PUs; end with 34 PUs
                                French-Colonial-Africa creates 2 Munitionss in SZ 55
                                French-Colonial-Africa creates 1 Munitions in SZ 89
                        
                            Fire Munitions and Combat Move - French-Colonial-Africa
                                    French-Colonial-Africa takes Kabinda from Imperial-German-Afrika
                                2 Munitionss moved from SZ 55 to Cabinda
                                1 Elite-Offensive-Infantry moved from French Equitorial Africa to Cabinda
                                1 Elite-Offensive-Infantry moved from Bandundu to Kabinda
                                1 Elite-Offensive-Infantry moved from Bandundu to Chikapa
                                1 Fighter moved from Bandundu to Chikapa
                                3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 2 Field-Artillerys moved from Bandundu to Lisala
                                1 Fighter moved from Bandundu to Cabinda
                                3 Infantrys moved from Cameroon to Chad
                                1 Elite-Defensive-Infantry and 1 Field-Artillery moved from French Equitorial Africa to Bandundu
                                5 Elite-Offensive-Infantrys moved from Nigeria to RR 96
                                1 Armored-Train, 5 Elite-Offensive-Infantrys and 1 Train moved from RR 96 to RR 97
                                1 Infantry moved from Cameroon to RR 97
                                1 Armored-Train, 5 Elite-Offensive-Infantrys, 1 Infantry and 1 Train moved from RR 97 to RR 102
                                5 Elite-Offensive-Infantrys and 1 Infantry moved from RR 102 to Bandundu
                                1 Train moved from RR 102 to RR 96
                                2 Infantrys moved from Cameroon to Chad
                                1 Fighter moved from Cameroon to Chad
                                1 Elite-Defensive-Infantry and 1 Field-Artillery moved from Senegal to SZ 51
                                1 Elite-Defensive-Infantry, 1 Field-Artillery and 1 Freighter moved from SZ 51 to SZ 55
                                1 Elite-Defensive-Infantry and 1 Field-Artillery moved from SZ 55 to French Equitorial Africa
                                3 Infantrys moved from Senegal to Ivory Coast
                        
                            Purchase Units - French-Colonial-Africa
                                French-Colonial-Africa buy 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys, 2 Infantrys and 1 Train; Remaining resources: 0 PUs; 
                        
                            Combat - French-Colonial-Africa
                                Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                French-Colonial-Africa creates battle in territory OVER THE TOP
                                Battle in Chikapa
                                    French-Colonial-Africa attack with 1 Elite-Offensive-Infantry and 1 Fighter
                                    Imperial-German-Afrika defend with 1 Infantry
                                        French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry and 1 Fighter in Chikapa, round 2 : 1/1 hits, 0.83 expected hits
                                        Imperial-German-Afrika roll dice for 1 Infantry in Chikapa, round 2 : 1/1 hits, 0.17 expected hits
                                        1 Infantry owned by the Imperial-German-Afrika and 1 Elite-Offensive-Infantry owned by the French-Colonial-Africa lost in Chikapa
                                    French-Colonial-Africa win
                                    . Battle score for attacker is -1
                                    Casualties for French-Colonial-Africa: 1 Elite-Offensive-Infantry
                                    Casualties for Imperial-German-Afrika: 1 Infantry
                                Battle in Chad
                                    French-Colonial-Africa attack with 1 Fighter and 5 Infantrys
                                    Imperial-German-Afrika defend with 3 Cavalrys
                                        French-Colonial-Africa roll dice for 1 Fighter and 5 Infantrys in Chad, round 2 : 1/1 hits, 1.33 expected hits
                                        Imperial-German-Afrika roll dice for 3 Cavalrys in Chad, round 2 : 1/1 hits, 0.50 expected hits
                                        1 Cavalry owned by the Imperial-German-Afrika and 1 Infantry owned by the French-Colonial-Africa lost in Chad
                                        French-Colonial-Africa roll dice for 1 Fighter and 4 Infantrys in Chad, round 3 : 1/1 hits, 1.17 expected hits
                                        Imperial-German-Afrika roll dice for 2 Cavalrys in Chad, round 3 : 0/1 hits, 0.33 expected hits
                                        1 Cavalry owned by the Imperial-German-Afrika lost in Chad
                                        French-Colonial-Africa roll dice for 1 Fighter and 4 Infantrys in Chad, round 4 : 1/1 hits, 1.17 expected hits
                                        Imperial-German-Afrika roll dice for 1 Cavalry in Chad, round 4 : 0/1 hits, 0.17 expected hits
                                        1 Cavalry owned by the Imperial-German-Afrika lost in Chad
                                    French-Colonial-Africa takes Chad from Imperial-German-Afrika
                                    French-Colonial-Africa win
                                    . Battle score for attacker is 10
                                    Casualties for French-Colonial-Africa: 1 Infantry
                                    Casualties for Imperial-German-Afrika: 3 Cavalrys
                                Battle in Cabinda
                                    French-Colonial-Africa attack with 1 Elite-Offensive-Infantry, 1 Fighter and 2 Munitionss
                                    Imperial-German-Afrika defend with 1 Infantry
                                        French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry, 1 Fighter and 2 Munitionss in Cabinda, round 2 : 1/1 hits, 1.50 expected hits
                                        Imperial-German-Afrika roll dice for 1 Infantry in Cabinda, round 2 : 0/1 hits, 0.17 expected hits
                                        1 Infantry owned by the Imperial-German-Afrika lost in Cabinda
                                        2 Munitionss owned by the French-Colonial-Africa lost in Cabinda
                                    French-Colonial-Africa takes Cabinda from Imperial-German-Afrika
                                    French-Colonial-Africa win
                                    . Battle score for attacker is 2
                                    Casualties for Imperial-German-Afrika: 1 Infantry
                                    Casualties for French-Colonial-Africa: 2 Munitionss
                                Battle in Lisala
                                    French-Colonial-Africa attack with 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 2 Field-Artillerys
                                    Imperial-German-Afrika defend with 1 Field-Artillery and 1 Infantry
                                        French-Colonial-Africa roll dice for 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 2 Field-Artillerys in Lisala, round 2 : 3/1 hits, 2.50 expected hits
                                        Imperial-German-Afrika roll dice for 1 Field-Artillery and 1 Infantry in Lisala, round 2 : 1/1 hits, 0.50 expected hits
                                        1 Infantry owned by the Imperial-German-Afrika, 1 Elite-Offensive-Infantry owned by the French-Colonial-Africa and 1 Field-Artillery owned by the Imperial-German-Afrika lost in Lisala
                                    French-Colonial-Africa takes Lisala from Imperial-German-Afrika
                                    French-Colonial-Africa win
                                    . Battle score for attacker is 4
                                    Casualties for French-Colonial-Africa: 1 Elite-Offensive-Infantry
                                    Casualties for Imperial-German-Afrika: 1 Field-Artillery and 1 Infantry
                                Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD
                                Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Munitions owned by French-Colonial-Africa in SZ 89
                        
                            Non Combat Move - French-Colonial-Africa
                                1 Fighter moved from Chad to Bandundu
                                1 Fighter moved from Chikapa to Bandundu
                                1 Fighter moved from Cabinda to Bandundu
                        
                            Place Units - French-Colonial-Africa
                                1 Train placed in RR 87
                                1 Field-Artillery placed in Senegal
                                1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery placed in French Equitorial Africa
                                2 Elite-Offensive-Infantrys and 2 Infantrys placed in Senegal
                        
                            Turn Complete - French-Colonial-Africa
                                French-Colonial-Africa collect 34 PUs; end with 34 PUs
                                French-Colonial-Africa creates 2 Munitionss in SZ 55
                                French-Colonial-Africa creates 1 Munitions in SZ 89
                        

                        Combat Hit Differential Summary :

                        Imperial-German-Afrika regular : 1.17
                        French-Colonial-Africa regular : -0.50
                        

                        Savegame

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                        • GenerationKILLG Offline
                          GenerationKILL
                          last edited by

                          TripleA Turn Summary: Russians round 5

                          TripleA Turn Summary for game: Over The Top, version: 1.0.0

                          Game History

                          Round: 5
                          
                              Move Battleships/Cruisers, Heavy Artillery, and Railguns - Russians
                                  Trigger -infraDuringCombatMove-Russians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                  Trigger Add Russians Munitions: Russians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                  1 unit repaired.
                                  1 Infantry moved from Riga to SZ 15
                                  1 Freighter and 1 Infantry moved from SZ 15 to SZ 10
                                  1 Infantry moved from SZ 10 to Prussia
                          
                              Load Munitions - Russians
                                  Russians collect 0 PUs; end with 62 PUs
                                  Russians creates 4 Munitionss in SZ 10
                                  Russians creates 3 Munitionss in SZ 37
                          
                              Fire Munitions and Combat Move - Russians
                                  3 Munitionss moved from SZ 37 to Romania
                                  1 Infantry moved from Svastepole to SZ 37
                                  1 Infantry moved from SZ 37 to Romania
                                  3 Munitionss moved from SZ 10 to Prussia
                                  1 Munitions moved from SZ 10 to SZ 79
                                  2 Battlecruisers, 1 Battleship, 2 Destroyers and 1 Submarine moved from SZ 10 to SZ 79
                                  1 Freighter moved from SZ 10 to SZ 91
                                  1 Elite-Offensive-Infantry moved from Gorkiy to Ivanova
                                  3 Elite-Offensive-Infantrys moved from Moscow to Ivanova
                                  5 Infantrys moved from Gorkiy to Ivanova
                                  2 Elite-Defensive-Infantrys moved from Gorkiy to Ivanova
                                  2 Field-Artillerys moved from Gorkiy to Ivanova
                                  1 Fighter moved from Gorkiy to Yaroslavl
                                  1 Elite-Offensive-Infantry moved from St. Petersburg to Yaroslavl
                                  3 Elite-Defensive-Infantrys moved from Moscow to Ivanova
                                  1 Fighter moved from Gorkiy to Ivanova
                          
                              Purchase Units - Russians
                                  Russians buy 12 Elite-Defensive-Infantrys, 4 Infantrys and 6 Trenchess; Remaining resources: 0 PUs; 
                          
                              Combat - Russians
                                  Trigger -infraDuringCombatMove-Russians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                  Russians creates battle in territory OVER THE TOP
                                  Battle in SZ 79
                                      Russians attack with 2 Battlecruisers, 1 Battleship, 2 Destroyers, 1 Munitions and 1 Submarine
                                      Germans defend with 5 Harbor-Defensess
                                          Russians roll dice for 1 Submarine in SZ 79, round 2 : 0/1 hits, 0.33 expected hits
                                          Russians roll dice for 2 Battlecruisers, 1 Battleship, 2 Destroyers and 1 Munitions in SZ 79, round 2 : 2/1 hits, 2.33 expected hits
                                          Germans roll dice for 5 Harbor-Defensess in SZ 79, round 2 : 1/1 hits, 0.83 expected hits
                                      Units damaged: 1 Battleship owned by the Russians
                                      2 Harbor-Defensess owned by the Germans lost in SZ 79
                                          1 Munitions owned by the Russians lost in SZ 79
                                          Russians roll dice for 1 Submarine in SZ 79, round 3 : 1/1 hits, 0.33 expected hits
                                      1 Harbor-Defenses owned by the Germans lost in SZ 79
                                          Russians roll dice for 2 Battlecruisers, 1 Battleship and 2 Destroyers in SZ 79, round 3 : 2/0 hits, 2.00 expected hits
                                          Germans roll dice for 2 Harbor-Defensess in SZ 79, round 3 : 1/1 hits, 0.33 expected hits
                                          1 Submarine owned by the Russians and 2 Harbor-Defensess owned by the Germans lost in SZ 79
                                      Russians win, taking SZ 79 from Germans with 2 Battlecruisers, 1 Battleship and 2 Destroyers remaining. Battle score for attacker is 9
                                      Casualties for Germans: 5 Harbor-Defensess
                                      Casualties for Russians: 1 Munitions and 1 Submarine
                                  Battle in Romania
                                      Russians attack with 1 Infantry and 3 Munitionss
                                      Austrians defend with 1 Field-Artillery
                                          Russians roll dice for 1 Infantry and 3 Munitionss in Romania, round 2 : 1/1 hits, 1.17 expected hits
                                          Austrians roll dice for 1 Field-Artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits
                                      1 Field-Artillery owned by the Austrians lost in Romania
                                          3 Munitionss owned by the Russians lost in Romania
                                      Russians win, taking Romania from Austrians with 1 Infantry remaining. Battle score for attacker is 5
                                      Casualties for Austrians: 1 Field-Artillery
                                      Casualties for Russians: 3 Munitionss
                                  Battle in Prussia
                                      Russians attack with 1 Infantry and 3 Munitionss
                                      Germans defend with 1 Cavalry
                                          Russians roll dice for 1 Infantry and 3 Munitionss in Prussia, round 2 : 1/1 hits, 1.17 expected hits
                                          Germans roll dice for 1 Cavalry in Prussia, round 2 : 0/1 hits, 0.17 expected hits
                                          1 Cavalry owned by the Germans lost in Prussia
                                          3 Munitionss owned by the Russians lost in Prussia
                                      Russians win, taking Prussia from Germans with 1 Infantry remaining. Battle score for attacker is 4
                                      Casualties for Germans: 1 Cavalry
                                      Casualties for Russians: 3 Munitionss
                                  Battle in Ivanova
                                      Russians attack with 5 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 2 Field-Artillerys, 1 Fighter and 5 Infantrys
                                      Bolsheviks defend with 1 Cavalry, 3 Field-Artillerys and 9 Infantrys
                                          Russians roll dice for 5 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 2 Field-Artillerys, 1 Fighter and 5 Infantrys in Ivanova, round 2 : 5/1 hits, 4.50 expected hits
                                          Bolsheviks roll dice for 1 Cavalry, 3 Field-Artillerys and 9 Infantrys in Ivanova, round 2 : 3/1 hits, 2.67 expected hits
                                          5 Infantrys owned by the Bolsheviks and 3 Infantrys owned by the Russians lost in Ivanova
                                          Russians roll dice for 5 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 2 Field-Artillerys, 1 Fighter and 2 Infantrys in Ivanova, round 3 : 4/0 hits, 4.00 expected hits
                                          Bolsheviks roll dice for 1 Cavalry, 3 Field-Artillerys and 4 Infantrys in Ivanova, round 3 : 2/1 hits, 1.83 expected hits
                                          4 Infantrys owned by the Bolsheviks and 2 Infantrys owned by the Russians lost in Ivanova
                                      1 Fighter owned by the Russians retreated
                                      2 Field-Artillerys owned by the Russians, 4 Elite-Offensive-Infantrys owned by the Russians and 5 Elite-Defensive-Infantrys owned by the Russians retreated to Gorkiy
                                      Bolsheviks win with 1 Cavalry and 3 Field-Artillerys remaining. Battle score for attacker is 8
                                      Casualties for Russians: 5 Infantrys
                                      Casualties for Bolsheviks: 9 Infantrys
                                  Battle in Yaroslavl
                                      Russians attack with 1 Elite-Offensive-Infantry and 1 Fighter
                                      Bolsheviks defend with 1 Cavalry
                                          Russians roll dice for 1 Elite-Offensive-Infantry and 1 Fighter in Yaroslavl, round 2 : 1/1 hits, 0.83 expected hits
                                          Bolsheviks roll dice for 1 Cavalry in Yaroslavl, round 2 : 0/1 hits, 0.17 expected hits
                                          1 Cavalry owned by the Bolsheviks lost in Yaroslavl
                                      Russians win, taking Yaroslavl from Bolsheviks with 1 Elite-Offensive-Infantry and 1 Fighter remaining. Battle score for attacker is 4
                                      Casualties for Bolsheviks: 1 Cavalry
                                  Trigger Remove Russians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Russians in By DKJD
                          
                              Non Combat Move - Russians
                                  1 Fighter moved from Ivanova to Moscow
                                  1 Elite-Defensive-Infantry moved from St. Petersburg to Riga
                                  1 Fighter moved from Yaroslavl to Moscow
                          
                              Place Units - Russians
                                  2 Trenchess placed in Moscow
                                  2 Trenchess placed in St. Petersburg
                                  1 Trenches placed in Svastepole
                                  1 Trenches placed in Gorkiy
                                  6 Elite-Defensive-Infantrys placed in Moscow
                                  3 Elite-Defensive-Infantrys and 3 Infantrys placed in St. Petersburg
                                  3 Elite-Defensive-Infantrys and 2 Infantrys placed in Svastepole
                          
                              Turn Complete - Russians
                                  Russians collect 46 PUs; end with 46 PUs
                                  Russians creates 3 Munitionss in SZ 37
                                  Russians creates 4 Munitionss in SZ 79
                          

                          Combat Hit Differential Summary :

                          Bolsheviks regular : 0.33
                          Germans regular : 0.67
                          Russians regular : 0.33
                          Austrians regular : -0.33
                          

                          Savegame

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                          • djabwanaD Offline
                            djabwana
                            last edited by

                            TripleA Turn Summary: Austrians round 5

                            TripleA Turn Summary for game: Over The Top, version: 1.0.0

                            Game History

                            Round: 5
                            
                                Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians
                                    Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                    Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                            
                                Load Munitions - Austrians
                                    Austrians collect 0 PUs; end with 62 PUs
                                    Austrians creates 6 Munitionss in SZ 31
                            
                                Fire Munitions and Combat Move - Austrians
                                    3 Munitionss moved from SZ 31 to Tuscany
                                    2 Infantrys moved from Venice to Tuscany
                                    2 Infantrys moved from Galacia to Romania
                                    1 Fighter moved from Galacia to Romania
                                    1 Infantry moved from Kiev to Karkov
                                          Austrians take Karkov from Russians
                                    1 Field-Artillery moved from Kiev to Galacia
                                    2 Infantrys moved from Galacia to Kiev
                                    1 Infantry moved from Vienna to Galacia
                                    1 Infantry moved from Trieste to Venice
                                    1 Cavalry moved from Trieste to Romania
                                    2 Zeppelins moved from Vienna to SZ 10
                            
                                Purchase Units - Austrians
                                    Austrians buy 6 Cavalrys, 10 Infantrys, 2 Trenchess and 1 Zeppelin; Remaining resources: 0 PUs; 
                            
                                Combat - Austrians
                                    Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                    Austrians creates battle in territory OVER THE TOP
                                    Austrians creates battle in territory By DKJD
                                    Battle in Romania
                                        Austrians attack with 1 Cavalry, 1 Fighter and 2 Infantrys
                                        Russians defend with 1 Infantry
                                            Austrians roll dice for 1 Cavalry, 1 Fighter and 2 Infantrys in Romania, round 2 : 1/0 hits, 1.00 expected hits
                                            Russians roll dice for 1 Infantry in Romania, round 2 : 0/1 hits, 0.17 expected hits
                                            1 Infantry owned by the Russians lost in Romania
                                        Austrians win, taking By DKJD from French, taking Romania from Russians with 1 Cavalry, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                                        Casualties for Russians: 1 Infantry
                                    Battle in Tuscany
                                        Austrians attack with 2 Infantrys and 3 Munitionss
                                        French defend with 1 Infantry
                                            Austrians roll dice for 2 Infantrys and 3 Munitionss in Tuscany, round 2 : 1/1 hits, 1.33 expected hits
                                            Italians roll dice for 1 Infantry in Tuscany, round 2 : 0/1 hits, 0.17 expected hits
                                            1 Infantry owned by the French lost in Tuscany
                                            3 Munitionss owned by the Austrians lost in Tuscany
                                        Austrians win, taking Tuscany from Italians with 2 Infantrys remaining. Battle score for attacker is 2
                                        Casualties for French: 1 Infantry
                                        Casualties for Austrians: 3 Munitionss
                                    Battle in SZ 10
                                        Austrians attack with 2 Zeppelins
                                        Russians defend with 1 Freighter
                                            Austrians roll dice for 2 Zeppelins in SZ 10, round 2 : 0/1 hits, 0.33 expected hits
                                            Russians roll dice for 1 Freighter in SZ 10, round 2 : 0/1 hits, 0.17 expected hits
                                            Austrians roll dice for 2 Zeppelins in SZ 10, round 3 : 0/1 hits, 0.33 expected hits
                                            Russians roll dice for 1 Freighter in SZ 10, round 3 : 0/1 hits, 0.17 expected hits
                                            Austrians roll dice for 2 Zeppelins in SZ 10, round 4 : 1/1 hits, 0.33 expected hits
                                            Russians roll dice for 1 Freighter in SZ 10, round 4 : 0/1 hits, 0.17 expected hits
                                            1 Freighter owned by the Russians lost in SZ 10
                                        Austrians win with 2 Zeppelins remaining. Battle score for attacker is 8
                                        Casualties for Russians: 1 Freighter
                                    Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD
                                    Trigger Remove Austrians Munitions 1: has removed 3 Munitionss owned by Austrians in SZ 31
                            
                                Non Combat Move - Austrians
                                    2 Zeppelins moved from SZ 10 to Vienna
                                    6 Infantrys moved from Vienna to RR 40
                                    1 Armored-Train, 6 Infantrys and 1 Train moved from RR 40 to RR 39
                                    6 Infantrys moved from RR 39 to Venice
                                    2 Trains moved from RR 39 to RR 40
                                    1 Armored-Train moved from RR 39 to RR 40
                                    3 Infantrys moved from Vienna to Galacia
                                    1 Fighter moved from Romania to Galacia
                                    1 Fighter moved from Bulgaria to Trieste
                            
                                Place Units - Austrians
                                    2 Trenchess placed in Venice
                                    6 Cavalrys placed in Trieste
                                    10 Infantrys and 1 Zeppelin placed in Vienna
                            
                                Turn Complete - Austrians
                                    Austrians collect 63 PUs; end with 63 PUs
                                    Austrians creates 6 Munitionss in SZ 31
                            

                            Combat Hit Differential Summary :

                            Italians regular : -0.17
                            Russians regular : -0.67
                            Austrians regular : -0.33
                            

                            Savegame

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                            • djabwanaD Offline
                              djabwana
                              last edited by djabwana

                              TripleA Turn Summary: Ottomans round 5

                              TripleA Turn Summary for game: Over The Top, version: 1.0.0

                              Game History

                              Round: 5
                              
                                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans
                                      Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                      Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                              
                                  Load Munitions - Ottomans
                                      Ottomans collect 0 PUs; end with 80 PUs
                                      Ottomans creates 4 Munitionss in SZ 36
                                      Ottomans creates 1 Munitions in SZ 83
                              
                                  Fire Munitions and Combat Move - Ottomans
                                      4 Munitionss moved from SZ 36 to SZ 37
                                      1 Munitions moved from SZ 83 to Egypt
                                      1 Infantry moved from Cairo to Egypt
                                      1 Fighter moved from Cairo to Egypt
                                      1 Infantry moved from Jerusalem to Tabuk
                                      1 Infantry moved from Be'er Sheva to Tabuk
                                      2 Infantrys moved from Be'er Sheva to Cairo
                                      2 Infantrys moved from Arar to Jerusalem
                                      1 Infantry moved from Arar to Jerusalem
                                      1 Cavalry moved from Oryol to Smolensk
                                            Ottomans take Smolensk from Russians
                                      1 Cavalry moved from Bryansk to Tula
                                            Ottomans take Tula from Russians
                                      1 Cavalry moved from Rostov to Oryol
                                      5 Infantrys moved from Krasnodar to Rostov
                                      4 Infantrys moved from Rize to Tbilisi
                                      1 Train moved from RR 50 to RR 69
                                      3 Infantrys moved from Bagdad to Mesopotamia
                                      1 Infantry moved from Basrah to Mesopotamia
                                      1 Infantry moved from Basrah to Mesopotamia
                                      1 Train moved from RR 62 to RR 59
                                      1 Armored-Train moved from RR 66 to RR 69
                                      1 Infantry moved from Basrah to Mesopotamia
                                      1 Infantry moved from Cairo to Be'er Sheva
                                      1 Infantry moved from Cairo to Be'er Sheva
                                      1 Fighter moved from Greece to Bulgaria
                              
                                  Purchase Units - Ottomans
                                      Ottomans buy 1 Develop-Mech-Infantry, 16 Infantrys and 6 Trenchess; Remaining resources: 0 PUs; 
                              
                                  Combat - Ottomans
                                      Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                      Ottomans creates battle in territory OVER THE TOP
                                      Battle in SZ 37
                                          Ottomans attack with 4 Munitionss
                                          Russians defend with 1 Battlecruiser, 1 Battleship, 2 Destroyers, 1 Freighter, 7 Harbor-Defensess and 1 Submarine
                                          1 Submarine owned by the Russians submerged
                                              Ottomans roll dice for 4 Munitionss in SZ 37, round 2 : 1/1 hits, 1.33 expected hits
                                          Units damaged: 1 Battleship owned by the Russians
                                              4 Munitionss owned by the Ottomans lost in SZ 37
                                          Russians win with 1 Battlecruiser, 1 Battleship, 2 Destroyers, 1 Freighter and 7 Harbor-Defensess remaining. Battle score for attacker is 0
                                          Casualties for Ottomans: 4 Munitionss
                                      Battle in Egypt
                                          Ottomans attack with 1 Fighter, 1 Infantry and 1 Munitions
                                          British-Commonwealth defend with 1 Infantry
                                              Ottomans roll dice for 1 Fighter, 1 Infantry and 1 Munitions in Egypt, round 2 : 1/0 hits, 1.00 expected hits
                                              British-Commonwealth roll dice for 1 Infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits
                                              1 Infantry owned by the British-Commonwealth lost in Egypt
                                              1 Munitions owned by the Ottomans lost in Egypt
                                          Ottomans takes Egypt from British-Commonwealth
                                          Ottomans win with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                                          Casualties for British-Commonwealth: 1 Infantry
                                          Casualties for Ottomans: 1 Munitions
                                      Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD
                              
                                  Non Combat Move - Ottomans
                                      1 Fighter moved from Egypt to Cairo
                              
                                  Place Units - Ottomans
                                      4 Infantrys and 2 Trenchess placed in Basrah
                                      4 Infantrys and 2 Trenchess placed in Cairo
                                      6 Infantrys and 2 Trenchess placed in Syria
                                      1 Develop-Mech-Infantry and 2 Infantrys placed in Istanbul
                                      Trigger -Ottomans-Develop-Mech-Infantry: buyDevelop-Mech-Infantry removed from Ottomans-Frontier
                                      Trigger -Ottomans-Develop-Mech-Infantry: buyMech-Infantry added to Ottomans-Frontier
                                      Trigger -Ottomans-Develop-Mech-Infantry: has removed 1 Develop-Mech-Infantry owned by Ottomans in Istanbul
                              
                                  Turn Complete - Ottomans
                                      Ottomans collect 83 PUs; end with 83 PUs
                                      Ottomans creates 4 Munitionss in SZ 36
                                      Ottomans creates 1 Munitions in SZ 83
                              

                              Combat Hit Differential Summary :

                              British-Commonwealth regular : -0.17
                              Ottomans regular : -0.33
                              

                              Savegame

                              Sorry for the delay- got interrupted between turns to put the kids to bed. And whoops- messed up and didn't put anything in Greece. Gah!

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                              • GenerationKILLG Offline
                                GenerationKILL
                                last edited by

                                TripleA Turn Summary: British round 5

                                TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                Game History

                                Round: 5
                                
                                    Move Battleships/Cruisers, Heavy Artillery, and Railguns - British
                                        Trigger -infraDuringCombatMove-British-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                        Trigger Add British Munitions: British has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                        2 units repaired.
                                
                                    Load Munitions - British
                                        British collect 0 PUs; end with 53 PUs
                                        British creates 5 Munitionss in SZ 8
                                
                                    Fire Munitions and Combat Move - British
                                        5 Munitionss moved from SZ 8 to SZ 9
                                        2 Battleships and 3 Destroyers moved from SZ 8 to SZ 9
                                        1 Battlecruiser moved from SZ 8 to SZ 9
                                        1 Zeppelin moved from London to SZ 9
                                        1 Bomber and 1 Zeppelin moved from London to SZ 9
                                        1 Cavalry moved from Chaumont to Mont Blanc
                                              British take Mont Blanc from Germans
                                        4 Cavalrys moved from Chaumont to Verdun
                                        1 Fighter moved from Chaumont to Verdun
                                        1 Field-Artillery and 3 Infantrys moved from Scotland to RR 1
                                        1 Field-Artillery, 3 Infantrys and 1 Train moved from RR 1 to RR 3
                                        1 Field-Artillery moved from RR 3 to London
                                        3 Infantrys moved from RR 3 to London
                                        1 Fighter moved from Ypres to Soissons
                                        2 Fighters moved from Arras to Soissons
                                        8 Field-Artillerys, 18 Infantrys and 1 Tank moved from Arras to Soissons
                                        1 Fighter moved from Chaumont to Soissons
                                        6 Infantrys moved from Flanders to RR 118
                                        1 Armored-Train, 6 Infantrys and 1 Train moved from RR 118 to RR 128
                                        6 Infantrys moved from RR 128 to Soissons
                                        2 Infantrys moved from Flanders to Ypres
                                
                                    Purchase Units - British
                                        British buy 1 Battleship, 1 Bomber, 3 Infantrys and 1 Troop-Transport; Remaining resources: 0 PUs; 
                                
                                    Combat - British
                                        Trigger -infraDuringCombatMove-British-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                        British creates battle in territory OVER THE TOP
                                        British creates battle in territory By DKJD
                                        Battle in SZ 9
                                            British attack with 1 Battlecruiser, 2 Battleships, 1 Bomber, 3 Destroyers, 5 Munitionss and 2 Zeppelins
                                            Germans defend with 2 Battleships, 4 Destroyers, 1 Freighter and 2 Harbor-Defensess
                                                British roll dice for 1 Battlecruiser, 2 Battleships, 1 Bomber, 3 Destroyers, 5 Munitionss and 2 Zeppelins in SZ 9, round 2 : 5/1 hits, 5.17 expected hits
                                            Units damaged: 2 Battleships owned by the Germans
                                                Germans roll dice for 2 Battleships, 4 Destroyers, 1 Freighter and 2 Harbor-Defensess in SZ 9, round 2 : 3/1 hits, 3.17 expected hits
                                            Units damaged: 2 Battleships owned by the British
                                            2 Harbor-Defensess owned by the Germans, 1 Freighter owned by the Germans and 1 Zeppelin owned by the British lost in SZ 9
                                                5 Munitionss owned by the British lost in SZ 9
                                                British roll dice for 1 Battlecruiser, 2 Battleships, 1 Bomber, 3 Destroyers and 1 Zeppelin in SZ 9, round 3 : 3/1 hits, 3.33 expected hits
                                                Germans roll dice for 2 Battleships and 4 Destroyers in SZ 9, round 3 : 2/1 hits, 2.67 expected hits
                                                3 Destroyers owned by the Germans and 2 Destroyers owned by the British lost in SZ 9
                                                British roll dice for 1 Battlecruiser, 2 Battleships, 1 Bomber, 1 Destroyer and 1 Zeppelin in SZ 9, round 4 : 2/1 hits, 2.33 expected hits
                                                Germans roll dice for 2 Battleships and 1 Destroyer in SZ 9, round 4 : 2/1 hits, 1.67 expected hits
                                                1 Battlecruiser owned by the British, 1 Destroyer owned by the Germans, 1 Destroyer owned by the British and 1 Battleship owned by the Germans lost in SZ 9
                                            1 Bomber owned by the British and 1 Zeppelin owned by the British retreated
                                            2 Battleships owned by the British retreated to SZ 8
                                            Germans win, taking By DKJD from Austrians with 1 Battleship remaining. Battle score for attacker is 18
                                            Casualties for British: 1 Battlecruiser, 3 Destroyers, 5 Munitionss and 1 Zeppelin
                                            Casualties for Germans: 1 Battleship, 4 Destroyers, 1 Freighter and 2 Harbor-Defensess
                                        Battle in Verdun
                                            British attack with 4 Cavalrys and 1 Fighter
                                            Germans defend with 1 AA-Gun and 4 Cavalrys
                                                Germans roll AA dice in Verdun : 0/1 hits, 0.17 expected hits
                                                British roll dice for 4 Cavalrys and 1 Fighter in Verdun, round 2 : 1/1 hits, 1.17 expected hits
                                                Germans roll dice for 1 AA-Gun and 4 Cavalrys in Verdun, round 2 : 1/1 hits, 0.67 expected hits
                                            1 AA-Gun owned by the Germans and 1 Cavalry owned by the British lost in Verdun
                                                British roll dice for 3 Cavalrys and 1 Fighter in Verdun, round 3 : 1/0 hits, 1.00 expected hits
                                                Germans roll dice for 4 Cavalrys in Verdun, round 3 : 0/1 hits, 0.67 expected hits
                                                1 Cavalry owned by the Germans lost in Verdun
                                                British roll dice for 3 Cavalrys and 1 Fighter in Verdun, round 4 : 1/0 hits, 1.00 expected hits
                                                Germans roll dice for 3 Cavalrys in Verdun, round 4 : 1/1 hits, 0.50 expected hits
                                                1 Cavalry owned by the British and 1 Cavalry owned by the Germans lost in Verdun
                                                British roll dice for 2 Cavalrys and 1 Fighter in Verdun, round 5 : 1/1 hits, 0.83 expected hits
                                                Germans roll dice for 2 Cavalrys in Verdun, round 5 : 0/1 hits, 0.33 expected hits
                                                1 Cavalry owned by the Germans lost in Verdun
                                                British roll dice for 2 Cavalrys and 1 Fighter in Verdun, round 6 : 1/1 hits, 0.83 expected hits
                                                Germans roll dice for 1 Cavalry in Verdun, round 6 : 0/1 hits, 0.17 expected hits
                                                1 Cavalry owned by the Germans lost in Verdun
                                            British win, taking Verdun from Germans with 2 Cavalrys and 1 Fighter remaining. Battle score for attacker is 13
                                            Casualties for British: 2 Cavalrys
                                            Casualties for Germans: 1 AA-Gun and 4 Cavalrys
                                        Trigger Remove British Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British in By DKJD
                                
                                    Non Combat Move - British
                                        1 Fighter moved from Verdun to Argonne
                                        1 Bomber and 1 Zeppelin moved from SZ 9 to London
                                
                                    Place Units - British
                                        1 Battleship and 1 Troop-Transport placed in SZ 8
                                        3 Infantrys placed in Flanders
                                        1 Bomber placed in London
                                
                                    Turn Complete - British
                                        British collect 53 PUs; end with 53 PUs
                                        British creates 6 Munitionss in SZ 8
                                

                                Combat Hit Differential Summary :

                                Germans AA : -0.17
                                Germans regular : -0.83
                                British regular : -0.67
                                

                                Savegame

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                                • GenerationKILLG Offline
                                  GenerationKILL
                                  last edited by

                                  TripleA Turn Summary: British-Commonwealth round 5

                                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                  Game History

                                  Round: 5
                                  
                                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth
                                          Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                          Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                              British-Commonwealth takes al-Hasa from Ottomans
                                          1 Cavalry moved from Hejaz to al-Hasa
                                  
                                      Load Munitions - British-Commonwealth
                                          British-Commonwealth collect 0 PUs; end with 43 PUs
                                          British-Commonwealth creates 6 Munitionss in SZ 42
                                  
                                      Fire Munitions and Combat Move - British-Commonwealth
                                              British-Commonwealth takes SZ 85 from Imperial-German-Afrika
                                              British-Commonwealth takes Luderitz from Imperial-German-Afrika
                                              British-Commonwealth takes Buchuanaland from Imperial-German-Afrika
                                              British-Commonwealth takes S. Rhodesia from Imperial-German-Afrika
                                              French-Colonial-Africa takes French Niger from Imperial-German-Afrika
                                          6 Munitionss moved from SZ 42 to SZ 50
                                          1 Destroyer moved from SZ 42 to SZ 85
                                          1 Destroyer moved from SZ 85 to SZ 45
                                          British-Commonwealth undo move 3.
                                          1 Destroyer moved from SZ 85 to SZ 49
                                          2 Battlecruisers moved from SZ 42 to SZ 49
                                          2 Battleships moved from SZ 42 to SZ 44
                                          2 Freighters moved from SZ 42 to SZ 44
                                          1 Infantry moved from S. Africa to Luderitz
                                          1 Infantry moved from S. Africa to Buchuanaland
                                          1 Cavalry moved from S. Africa to S. Rhodesia
                                          4 Field-Artillerys moved from S. Africa to Luderitz
                                          2 Infantrys moved from S. Africa to Luderitz
                                          2 Cavalrys and 2 Infantrys moved from French West Africa to French Niger
                                          1 Infantry moved from Nigeria to Cameroon
                                          1 Bomber moved from I. Somaliland to Oman
                                          1 Zeppelin moved from I. Somaliland to Cairo
                                          2 Bombers moved from India to Oman
                                  
                                      Purchase Units - British-Commonwealth
                                          British-Commonwealth buy 4 Field-Artillerys, 1 Fighter, 6 Infantrys and 1 Trenches; Remaining resources: 0 PUs; 
                                  
                                      Combat - British-Commonwealth
                                          Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                          British-Commonwealth creates battle in territory OVER THE TOP
                                          Strategic bombing raid in Cairo
                                                  Ottomans roll AA dice in Cairo : 0/1 hits, 0.17 expected hits
                                              Bombing raid in Cairo rolls: 0 and causes: 0 damage to unit: Factory
                                              Bombing raid in Cairo causes 0 damage total. 
                                          Battle in SZ 50
                                              British-Commonwealth attack with 6 Munitionss
                                              Imperial-German-Afrika defend with 1 Destroyer and 8 Harbor-Defensess
                                                  British-Commonwealth roll dice for 6 Munitionss in SZ 50, round 2 : 2/0 hits, 2.00 expected hits
                                              2 Harbor-Defensess owned by the Imperial-German-Afrika lost in SZ 50
                                                  6 Munitionss owned by the British-Commonwealth lost in SZ 50
                                              Imperial-German-Afrika win
                                              . Battle score for attacker is 6
                                              Casualties for Imperial-German-Afrika: 2 Harbor-Defensess
                                              Casualties for British-Commonwealth: 6 Munitionss
                                          Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD
                                  
                                      Non Combat Move - British-Commonwealth
                                          1 Zeppelin moved from Cairo to Oman
                                  
                                      Place Units - British-Commonwealth
                                          1 Trenches placed in Oman
                                          2 Field-Artillerys and 3 Infantrys placed in India
                                          2 Field-Artillerys, 1 Fighter and 2 Infantrys placed in S. Africa
                                          1 Infantry placed in Australia
                                  
                                      Turn Complete - British-Commonwealth
                                          British-Commonwealth collect 46 PUs; end with 46 PUs
                                          British-Commonwealth creates 4 Munitionss in SZ 44
                                          British-Commonwealth creates 2 Munitionss in SZ 49
                                  

                                  Combat Hit Differential Summary :

                                  British-Commonwealth regular : 0.00
                                  Ottomans AA : -0.17
                                  

                                  Savegame

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                                  • GenerationKILLG Offline
                                    GenerationKILL
                                    last edited by

                                    TripleA Turn Summary: Italians round 5

                                    TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                    Game History

                                    Round: 5
                                    
                                        Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians
                                            Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                            Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                            4 Infantrys moved from Rome to Tuscany
                                    
                                        Load Munitions - Italians
                                            Italians collect 0 PUs; end with 36 PUs
                                    
                                        Purchase Units - Italians
                                            Italians buy 1 Develop-Elite-Infantry, 1 Field-Artillery, 4 Infantrys and 1 Trenches; Remaining resources: 0 PUs; 
                                    
                                        Combat - Italians
                                            Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                            Italians creates battle in territory OVER THE TOP
                                            Italians creates battle in territory Tuscany
                                            Battle in Tuscany
                                                Italians attack with 4 Infantrys
                                                Austrians defend with 2 Infantrys
                                                    Italians roll dice for 4 Infantrys in Tuscany, round 2 : 0/1 hits, 0.67 expected hits
                                                    Austrians roll dice for 2 Infantrys in Tuscany, round 2 : 0/1 hits, 0.33 expected hits
                                                    Italians roll dice for 4 Infantrys in Tuscany, round 3 : 0/1 hits, 0.67 expected hits
                                                    Austrians roll dice for 2 Infantrys in Tuscany, round 3 : 0/1 hits, 0.33 expected hits
                                                    Italians roll dice for 4 Infantrys in Tuscany, round 4 : 0/1 hits, 0.67 expected hits
                                                    Austrians roll dice for 2 Infantrys in Tuscany, round 4 : 1/1 hits, 0.33 expected hits
                                                    1 Infantry owned by the Italians lost in Tuscany
                                                    Italians roll dice for 3 Infantrys in Tuscany, round 5 : 0/1 hits, 0.50 expected hits
                                                    Austrians roll dice for 2 Infantrys in Tuscany, round 5 : 0/1 hits, 0.33 expected hits
                                                    Italians roll dice for 3 Infantrys in Tuscany, round 6 : 0/1 hits, 0.50 expected hits
                                                    Austrians roll dice for 2 Infantrys in Tuscany, round 6 : 0/1 hits, 0.33 expected hits
                                                    Italians roll dice for 3 Infantrys in Tuscany, round 7 : 1/1 hits, 0.50 expected hits
                                                    Austrians roll dice for 2 Infantrys in Tuscany, round 7 : 1/1 hits, 0.33 expected hits
                                                    1 Infantry owned by the Austrians and 1 Infantry owned by the Italians lost in Tuscany
                                                    Italians roll dice for 2 Infantrys in Tuscany, round 8 : 0/1 hits, 0.33 expected hits
                                                    Austrians roll dice for 1 Infantry in Tuscany, round 8 : 1/1 hits, 0.17 expected hits
                                                    1 Infantry owned by the Italians lost in Tuscany
                                                    Italians roll dice for 1 Infantry in Tuscany, round 9 : 0/1 hits, 0.17 expected hits
                                                    Austrians roll dice for 1 Infantry in Tuscany, round 9 : 0/1 hits, 0.17 expected hits
                                                    Italians roll dice for 1 Infantry in Tuscany, round 10 : 0/1 hits, 0.17 expected hits
                                                    Austrians roll dice for 1 Infantry in Tuscany, round 10 : 0/1 hits, 0.17 expected hits
                                                    Italians roll dice for 1 Infantry in Tuscany, round 11 : 0/1 hits, 0.17 expected hits
                                                    Austrians roll dice for 1 Infantry in Tuscany, round 11 : 0/1 hits, 0.17 expected hits
                                                    Italians roll dice for 1 Infantry in Tuscany, round 12 : 1/1 hits, 0.17 expected hits
                                                    Austrians roll dice for 1 Infantry in Tuscany, round 12 : 0/1 hits, 0.17 expected hits
                                                    1 Infantry owned by the Austrians lost in Tuscany
                                                Italians win, taking Tuscany from Austrians with 1 Infantry remaining. Battle score for attacker is -2
                                                Casualties for Italians: 3 Infantrys
                                                Casualties for Austrians: 2 Infantrys
                                            Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD
                                    
                                        Non Combat Move - Italians
                                            3 Infantrys moved from Tobruk to Cyreniaca
                                    
                                        Place Units - Italians
                                            1 Field-Artillery, 4 Infantrys and 1 Trenches placed in Piedmont
                                            1 Develop-Elite-Infantry placed in Rome
                                            Trigger -Italians-Develop-Elite-Infantry: buyDevelop-Elite-Infantry removed from Italians-Frontier
                                            Trigger -Italians-Develop-Elite-Infantry: buyElite-Offensive-Infantry added to Italians-Frontier
                                            Trigger -Italians-Develop-Elite-Infantry: buyElite-Defensive-Infantry added to Italians-Frontier
                                            Trigger -Italians-Develop-Elite-Infantry: has removed 1 Develop-Elite-Infantry owned by Italians in Rome
                                    
                                        Turn Complete - Italians
                                            Italians collect 36 PUs; end with 36 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Italians regular : -2.50
                                    Austrians regular : 0.17
                                    

                                    Savegame

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                                    • GenerationKILLG Offline
                                      GenerationKILL
                                      last edited by

                                      TripleA Turn Summary: Americans round 5

                                      TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                      Game History

                                      Round: 5
                                      
                                          Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans
                                              Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                              Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                  Americans loses 0 PUs for violating United Statess neutrality.
                                              Trigger Americans Declare War: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Germans
                                              Trigger Americans Declare War: Setting movementRestrictionTerritories cleared for rulesAttachment attached to French
                                              Trigger Americans Declare War: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
                                              Trigger Americans Declare War: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Austrians
                                              Trigger Americans Declare War: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Ottomans
                                              Trigger Americans Declare War: Setting movementRestrictionTerritories cleared for rulesAttachment attached to British
                                              Trigger Americans Declare War: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Italians
                                              Trigger Americans Declare War: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Bolsheviks
                                              1 Infantry moved from United States Mobilizes to United States
                                                    Americans take United States from Neutral
                                      
                                          Load Munitions - Americans
                                              Americans collect 0 PUs; end with 50 PUs
                                      
                                          Fire Munitions and Combat Move - Americans
                                              1 Bomber moved from Fontainbleu to Rome
                                      
                                          Purchase Units - Americans
                                              Americans buy 1 Bomber, 4 Field-Artillerys and 8 Infantrys; Remaining resources: 2 PUs; 
                                      
                                          Combat - Americans
                                              Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                              Americans creates battle in territory OVER THE TOP
                                              Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD
                                      
                                          Non Combat Move - Americans
                                      
                                          Place Units - Americans
                                              1 Bomber placed in Fontainbleu
                                              4 Field-Artillerys and 8 Infantrys placed in United States
                                      
                                          Turn Complete - Americans
                                              Americans collect 56 PUs; end with 58 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                      • djabwanaD Offline
                                        djabwana
                                        last edited by

                                        UNITED STATES HAS ENTERED THE WAR! The clock is ticking on me to make an impact!

                                        (may be a delay between my next turns!)

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                                        • djabwanaD Offline
                                          djabwana
                                          last edited by

                                          TripleA Turn Summary: Bolsheviks round 5

                                          TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                          Game History

                                          Round: 5
                                          
                                              Move Battleships/Cruisers, Heavy Artillery, and Railguns - Bolsheviks
                                                  Trigger -infraDuringCombatMove-Bolsheviks-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                  Trigger Add Bolsheviks Munitions: Bolsheviks has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                          
                                              Load Munitions - Bolsheviks
                                                  Bolsheviks collect 0 PUs; end with 34 PUs
                                                  Bolsheviks creates 1 Infantry in Russian Infiltration
                                          
                                              Fire Munitions and Combat Move - Bolsheviks
                                                  1 Infantry moved from Vologda to Yaroslavl
                                                  2 Fighters moved from Vologda to Yaroslavl
                                                  1 Infantry moved from Samara to Kazan
                                                  1 Cavalry moved from Ivanova to Vyatka
                                                  2 Zeppelins moved from Vologda to Moscow
                                                  1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 2 Field-Artillerys, 1 Fighter and 5 Infantrys moved from Vologda to Ivanova
                                                  1 Elite-Offensive-Infantry, 1 Field-Artillery and 6 Infantrys moved from BR 4 to Vologda
                                                  1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 15 Infantrys and 1 Lenin moved from Russian Infiltration to BR 4
                                          
                                              Purchase Units - Bolsheviks
                                                  Bolsheviks buy 5 Cavalrys, 1 Infantry and 4 Trenchess; Remaining resources: 0 PUs; 
                                          
                                              Combat - Bolsheviks
                                                  Trigger -infraDuringCombatMove-Bolsheviks-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                  Bolsheviks creates battle in territory OVER THE TOP
                                                  Strategic bombing raid in Moscow
                                                          Russians roll AA dice in Moscow : 0/1 hits, 0.33 expected hits
                                                      Bombing raid in Moscow rolls: 3,2 and causes: 5 damage to unit: Factory
                                                      Bombing raid in Moscow causes 5 damage total. 
                                                  Battle in Yaroslavl
                                                      Bolsheviks attack with 2 Fighters and 1 Infantry
                                                      Russians defend with 1 Elite-Offensive-Infantry
                                                          Bolsheviks roll dice for 2 Fighters and 1 Infantry in Yaroslavl, round 2 : 1/1 hits, 1.17 expected hits
                                                          Russians roll dice for 1 Elite-Offensive-Infantry in Yaroslavl, round 2 : 0/1 hits, 0.17 expected hits
                                                      1 Elite-Offensive-Infantry owned by the Russians lost in Yaroslavl
                                                      Bolsheviks win, taking Yaroslavl from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3
                                                      Casualties for Russians: 1 Elite-Offensive-Infantry
                                                  Trigger Remove Bolsheviks Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Bolsheviks in By DKJD
                                          
                                              Non Combat Move - Bolsheviks
                                                  2 Zeppelins moved from Moscow to Ivanova
                                                  2 Fighters moved from Yaroslavl to Ivanova
                                                  2 Zeppelins moved from Bolshevik Revolution to Ivanova
                                                  2 Zeppelins moved from Ivanova to Vologda
                                                  2 Zeppelins moved from Ivanova to Vologda
                                                  1 AA-Gun moved from Russian Infiltration to BR 4
                                          
                                              Place Units - Bolsheviks
                                                  2 Trenchess placed in Ivanova
                                                  2 Cavalrys, 1 Infantry and 2 Trenchess placed in Russian Infiltration
                                                  3 Cavalrys placed in Bolshevik Revolution
                                          
                                              Turn Complete - Bolsheviks
                                                  Bolsheviks collect 34 PUs; end with 34 PUs
                                                  Bolsheviks creates 1 Infantry in BR 4
                                          

                                          Combat Hit Differential Summary :

                                          Bolsheviks regular : -0.17
                                          Russians regular : -0.17
                                          Russians AA : -0.33
                                          

                                          Savegame

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                                          • djabwanaD Offline
                                            djabwana
                                            last edited by

                                            TripleA Turn Summary: Germans round 6

                                            TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                            Game History

                                            Round: 6
                                            
                                                Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans
                                                    Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                    Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                    1 unit repaired.
                                                    1 Railgun moved from RR 22 to RR 5
                                                    3 Railguns moved from RR 30 to RR 5
                                                    1 Heavy-Artillery moved from Belarus to Riga
                                                    1 Cavalry moved from Vilnius to Oryol
                                                    8 Field-Artillerys moved from Belarus to Riga
                                                    2 Infantrys moved from Belarus to Riga
                                                    1 Railgun moved from RR 20 to RR 5
                                            
                                                Load Munitions - Germans
                                                    Germans collect 0 PUs; end with 115 PUs
                                                    Germans creates 1 Gas-Munitions in Bavaria
                                                    Germans creates 1 Gas-Munitions in Berlin
                                                    Germans creates 1 Gas-Munitions in Innsbruck
                                                    Germans creates 1 Gas-Munitions and 4 Munitionss in Kiel
                                                    Germans creates 10 Munitionss in RR 5
                                                    Germans creates 1 Gas-Munitions in Riga
                                                    Germans creates 2 Munitionss in SZ 9
                                                    Germans creates 1 Gas-Munitions in Saxony
                                                    Germans creates 1 Gas-Munitions in Venice
                                            
                                                Fire Munitions and Combat Move - Germans
                                                    2 Munitionss moved from SZ 9 to SZ 8
                                                    10 Munitionss moved from RR 5 to SZ 79
                                                    1 Battleship moved from SZ 9 to SZ 7
                                                    1 Infantry moved from Paschendale to Somme
                                                    1 Fighter moved from Vimy to Somme
                                                    1 Infantry moved from Paschendale to Somme
                                                    1 Fighter moved from Vimy to Mont Blanc
                                                    2 Infantrys moved from Vimy to Mont Blanc
                                                    1 Zeppelin moved from Berlin to Mont Blanc
                                                    1 Infantry moved from Vimy to Mont Blanc
                                                    1 Red-Baron moved from Bar-Le-Duc to Verdun
                                                    2 Infantrys moved from Nancy to Verdun
                                                    5 Cavalrys moved from Bar-Le-Duc to Douamont
                                                    1 Fighter moved from Bar-Le-Duc to Rhiems
                                                    2 Infantrys moved from Bar-Le-Duc to Rhiems
                                                    1 Infantry moved from Nancy to Rhiems
                                                    1 Cavalry moved from Bar-Le-Duc to Luneville
                                                    1 Cavalry moved from Bar-Le-Duc to Metz
                                                    1 Cavalry moved from Bar-Le-Duc to Douamont
                                                    2 Infantrys moved from Nancy to Bar-Le-Duc
                                                    4 Infantrys moved from Kiel to RR 4
                                                    4 Infantrys and 2 Trains moved from RR 4 to RR 18
                                                    5 Infantrys moved from Ruhr to RR 18
                                                    9 Infantrys and 2 Trains moved from RR 18 to RR 121
                                                    9 Infantrys moved from RR 121 to Cologne
                                                    1 Heavy-Artillery and 5 Infantrys moved from Innsbruck to Venice
                                                    1 Zeppelin moved from Poland to Tuscany
                                                    2 Infantrys moved from Venice to Tuscany
                                                    2 Infantrys moved from Poland to Prussia
                                                    2 Fighters moved from Poland to Prussia
                                                    4 Infantrys moved from Poland to Belarus
                                                    1 Fighter moved from Poland to Belarus
                                                    1 Heavy-Artillery moved from Bavaria to RR 29
                                                    1 Infantry moved from Bavaria to RR 29
                                                    1 Heavy-Artillery, 1 Infantry and 1 Train moved from RR 29 to RR 130
                                                    1 Infantry moved from RR 130 to Frankfurt
                                                    1 Heavy-Artillery moved from RR 130 to Frankfurt
                                                    1 Heavy-Artillery moved from Saxony to Innsbruck
                                                    1 Infantry moved from Saxony to Innsbruck
                                                    4 Infantrys moved from Saxony to Innsbruck
                                                    4 Infantrys moved from Bavaria to Innsbruck
                                                    1 Heavy-Artillery moved from Berlin to RR 20
                                                    1 Infantry moved from Berlin to Silesia
                                                    2 Infantrys moved from Berlin to RR 20
                                                    1 Armored-Train, 1 Heavy-Artillery, 2 Infantrys and 1 Train moved from RR 20 to RR 23
                                                    1 Heavy-Artillery moved from RR 23 to Belarus
                                                    2 Infantrys moved from RR 23 to Belarus
                                                    2 Infantrys moved from Berlin to RR 20
                                                    2 Infantrys and 1 Train moved from RR 20 to RR 19
                                                    3 Infantrys moved from Hanover to RR 19
                                                    5 Infantrys and 1 Train moved from RR 19 to RR 18
                                                    5 Infantrys and 1 Train moved from RR 18 to RR 122
                                                    5 Infantrys moved from RR 122 to Northern Rhineland
                                                    1 Infantry moved from Hanover to Pomerania
                                                    1 Infantry moved from Hanover to Saxony
                                                    1 Infantry moved from Hanover to Ruhr
                                            
                                                Purchase Units - Germans
                                                    Germans repair damage of 7x Factory; Remaining resources: 108 PUs; 
                                                    Germans buy 1 Emplace-Heavy-Artillery, 2 Harbor-Defensess, 3 Heavy-Artillerys, 17 Infantrys, 5 Submarines and 2 Trenchess; Remaining resources: 0 PUs; 
                                            
                                                Combat - Germans
                                                    Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                    Germans creates battle in territory OVER THE TOP
                                                    Germans creates battle in territory By DKJD
                                                    Germans creates battle in territory Riga
                                                    Battle in SZ 79
                                                        Germans attack with 10 Munitionss
                                                        Russians defend with 2 Battlecruisers, 1 Battleship and 2 Destroyers
                                                            Germans roll dice for 10 Munitionss in SZ 79, round 2 : 4/1 hits, 3.33 expected hits
                                                            2 Battlecruisers owned by the Russians and 2 Destroyers owned by the Russians lost in SZ 79
                                                            10 Munitionss owned by the Germans lost in SZ 79
                                                        Russians win, taking By DKJD from British with 1 Battleship remaining. Battle score for attacker is 40
                                                        Casualties for Russians: 2 Battlecruisers and 2 Destroyers
                                                        Casualties for Germans: 10 Munitionss
                                                    Battle in Prussia
                                                        Germans attack with 2 Fighters and 2 Infantrys
                                                        Russians defend with 1 Infantry
                                                            Germans roll dice for 2 Fighters and 2 Infantrys in Prussia, round 2 : 1/1 hits, 1.33 expected hits
                                                            Russians roll dice for 1 Infantry in Prussia, round 2 : 1/1 hits, 0.17 expected hits
                                                            1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Prussia
                                                        Germans win, taking Prussia from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                                                        Casualties for Germans: 1 Infantry
                                                        Casualties for Russians: 1 Infantry
                                                    Battle in Rhiems
                                                        Germans attack with 1 Fighter and 3 Infantrys
                                                        French defend with 1 Elite-Offensive-Infantry and 1 Infantry
                                                            Germans roll dice for 1 Fighter and 3 Infantrys in Rhiems, round 2 : 1/0 hits, 1.00 expected hits
                                                            French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Rhiems, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Rhiems
                                                            Germans roll dice for 1 Fighter and 2 Infantrys in Rhiems, round 3 : 1/1 hits, 0.83 expected hits
                                                            French roll dice for 1 Elite-Offensive-Infantry in Rhiems, round 3 : 1/1 hits, 0.17 expected hits
                                                            1 Infantry owned by the Germans and 1 Elite-Offensive-Infantry owned by the French lost in Rhiems
                                                        Germans win, taking Rhiems from French with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 1
                                                        Casualties for Germans: 2 Infantrys
                                                        Casualties for French: 1 Elite-Offensive-Infantry and 1 Infantry
                                                    Battle in Verdun
                                                        Germans attack with 2 Infantrys and 1 Red-Baron
                                                        British defend with 2 Cavalrys
                                                            Germans roll dice for 2 Infantrys and 1 Red-Baron in Verdun, round 2 : 1/1 hits, 1.17 expected hits
                                                            French roll dice for 2 Cavalrys in Verdun, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 Cavalry owned by the British lost in Verdun
                                                            Germans roll dice for 2 Infantrys and 1 Red-Baron in Verdun, round 3 : 1/1 hits, 1.17 expected hits
                                                            French roll dice for 1 Cavalry in Verdun, round 3 : 0/1 hits, 0.17 expected hits
                                                            1 Cavalry owned by the British lost in Verdun
                                                        Germans win, taking Verdun from French with 2 Infantrys and 1 Red-Baron remaining. Battle score for attacker is 8
                                                        Casualties for British: 2 Cavalrys
                                                    Battle in SZ 8
                                                        Germans attack with 2 Munitionss
                                                        British defend with 3 Battleships, 2 Harbor-Defensess and 1 Troop-Transport; French defend with 3 Harbor-Defensess
                                                            Germans roll dice for 2 Munitionss in SZ 8, round 2 : 1/1 hits, 0.67 expected hits
                                                        Units damaged: 1 Battleship owned by the British
                                                            2 Munitionss owned by the Germans lost in SZ 8
                                                        British win with 3 Battleships, 5 Harbor-Defensess and 1 Troop-Transport remaining. Battle score for attacker is 0
                                                        Casualties for Germans: 2 Munitionss
                                                    Battle in Somme
                                                        Germans attack with 1 Fighter and 2 Infantrys
                                                        French defend with 1 Infantry
                                                            Germans roll dice for 1 Fighter and 2 Infantrys in Somme, round 2 : 1/1 hits, 0.83 expected hits
                                                            French roll dice for 1 Infantry in Somme, round 2 : 0/1 hits, 0.17 expected hits
                                                            1 Infantry owned by the French lost in Somme
                                                        Germans win, taking Somme from French with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                                                        Casualties for French: 1 Infantry
                                                    Battle in Mont Blanc
                                                        Germans attack with 1 Fighter, 3 Infantrys and 1 Zeppelin
                                                        British defend with 1 Cavalry and 6 Trenchess
                                                            Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Mont Blanc, round 2 : 2/1 hits, 1.67 expected hits
                                                        Units damaged: 2 Trenchess owned by the British
                                                            British roll dice for 1 Cavalry and 6 Trenchess in Mont Blanc, round 2 : 0/1 hits, 0.17 expected hits
                                                            Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Mont Blanc, round 3 : 2/1 hits, 1.67 expected hits
                                                        Units damaged: 2 Trenchess owned by the British
                                                            British roll dice for 1 Cavalry and 6 Trenchess in Mont Blanc, round 3 : 0/1 hits, 0.17 expected hits
                                                            Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Mont Blanc, round 4 : 2/1 hits, 1.67 expected hits
                                                        Units damaged: 2 Trenchess owned by the British
                                                            British roll dice for 1 Cavalry and 6 Trenchess in Mont Blanc, round 4 : 0/1 hits, 0.17 expected hits
                                                            Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Mont Blanc, round 5 : 2/1 hits, 1.67 expected hits
                                                            British roll dice for 1 Cavalry and 6 Trenchess in Mont Blanc, round 5 : 0/1 hits, 0.17 expected hits
                                                            2 Trenchess owned by the British lost in Mont Blanc
                                                            Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Mont Blanc, round 6 : 1/1 hits, 1.67 expected hits
                                                            British roll dice for 1 Cavalry and 4 Trenchess in Mont Blanc, round 6 : 0/1 hits, 0.17 expected hits
                                                            1 Trenches owned by the British lost in Mont Blanc
                                                            Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Mont Blanc, round 7 : 2/1 hits, 1.67 expected hits
                                                            British roll dice for 1 Cavalry and 3 Trenchess in Mont Blanc, round 7 : 1/1 hits, 0.17 expected hits
                                                            2 Trenchess owned by the British and 1 Infantry owned by the Germans lost in Mont Blanc
                                                            Germans roll dice for 1 Fighter, 2 Infantrys and 1 Zeppelin in Mont Blanc, round 8 : 1/1 hits, 1.33 expected hits
                                                            British roll dice for 1 Cavalry and 1 Trenches in Mont Blanc, round 8 : 0/1 hits, 0.17 expected hits
                                                            1 Trenches owned by the British lost in Mont Blanc
                                                            Germans roll dice for 1 Fighter, 2 Infantrys and 1 Zeppelin in Mont Blanc, round 9 : 2/1 hits, 1.33 expected hits
                                                            British roll dice for 1 Cavalry in Mont Blanc, round 9 : 0/1 hits, 0.17 expected hits
                                                            1 Cavalry owned by the British lost in Mont Blanc
                                                        Germans win, taking Mont Blanc from British with 1 Fighter, 2 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 20
                                                        Casualties for British: 1 Cavalry and 6 Trenchess
                                                        Casualties for Germans: 1 Infantry
                                                    Battle in Riga
                                                        Germans attack with 8 Field-Artillerys, 1 Gas-Munitions, 1 Heavy-Artillery and 2 Infantrys
                                                        Russians defend with 1 Elite-Defensive-Infantry and 1 Trenches
                                                            Germans roll Gas dice in Riga : 1/1 hits, 0.67 expected hits
                                                        1 Elite-Defensive-Infantry owned by the Russians lost in Riga
                                                            Germans roll dice for 8 Field-Artillerys, 1 Gas-Munitions, 1 Heavy-Artillery and 2 Infantrys in Riga, round 2 : 4/0 hits, 4.00 expected hits
                                                            1 Trenches owned by the Russians lost in Riga
                                                        1 Gas-Munitions owned by the Germans lost in Riga
                                                        Germans win, taking Riga from Russians with 8 Field-Artillerys, 1 Heavy-Artillery and 2 Infantrys remaining. Battle score for attacker is 6
                                                        Casualties for Russians: 1 Elite-Defensive-Infantry and 1 Trenches
                                                        Casualties for Germans: 1 Gas-Munitions
                                                    Battle in Tuscany
                                                        Germans attack with 2 Infantrys and 1 Zeppelin
                                                        Italians defend with 1 Infantry
                                                            Germans roll dice for 2 Infantrys and 1 Zeppelin in Tuscany, round 2 : 1/1 hits, 0.83 expected hits
                                                            Italians roll dice for 1 Infantry in Tuscany, round 2 : 0/1 hits, 0.17 expected hits
                                                            1 Infantry owned by the Italians lost in Tuscany
                                                        Germans win, taking Tuscany from Italians with 2 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 2
                                                        Casualties for Italians: 1 Infantry
                                                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Saxony
                                                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Berlin
                                                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD
                                                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bavaria
                                                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Venice
                                                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 4 Munitionss owned by Germans in Kiel
                                                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Innsbruck
                                            
                                                Non Combat Move - Germans
                                                    1 Zeppelin moved from Tuscany to Bavaria
                                                    2 Fighters moved from Prussia to Belarus
                                                    1 Armored-Train moved from RR 22 to RR 20
                                                    1 Train moved from RR 22 to RR 20
                                                    1 Fighter moved from Somme to Vimy
                                                    1 Fighter moved from Mont Blanc to Vimy
                                                    1 Zeppelin moved from Mont Blanc to Vimy
                                                    1 Red-Baron moved from Verdun to Douamont
                                                    1 Fighter moved from Rhiems to Vimy
                                            
                                                Place Units - Germans
                                                    1 Emplace-Heavy-Artillery and 1 Heavy-Artillery placed in Kiel
                                                    2 Harbor-Defensess placed in SZ 7
                                                    5 Submarines placed in SZ 7
                                                    1 Heavy-Artillery and 2 Infantrys placed in Belarus
                                                    2 Trenchess placed in Bar-Le-Duc
                                                    1 Heavy-Artillery and 5 Infantrys placed in Bavaria
                                                    10 Infantrys placed in Berlin
                                                    Trigger EmplaceGermans-Kiel: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Kiel
                                                    Trigger EmplaceGermans-Kiel: Germans has 1 Heavy-Artillery-Emplacement placed in Kiel
                                            
                                                Turn Complete - Germans
                                                    Germans collect 108 PUs; end with 108 PUs
                                                    Germans creates 1 Gas-Munitions in Bavaria
                                                    Germans creates 2 Gas-Munitionss in Belarus
                                                    Germans creates 1 Gas-Munitions in Frankfurt
                                                    Germans creates 1 Gas-Munitions in Innsbruck
                                                    Germans creates 1 Gas-Munitions and 6 Munitionss in Kiel
                                                    Germans creates 10 Munitionss in RR 5
                                                    Germans creates 1 Gas-Munitions in Riga
                                                    Germans creates 2 Munitionss in SZ 7
                                                    Germans creates 2 Gas-Munitionss in Venice
                                            

                                            Combat Hit Differential Summary :

                                            Germans Gas : 0.33
                                            Italians regular : -0.17
                                            French regular : 0.83
                                            Russians regular : 0.83
                                            Germans regular : 2.17
                                            British regular : -0.33
                                            

                                            Savegame

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