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    Over the Top test 1

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    • GenerationKILLG Offline
      GenerationKILL
      last edited by

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: Over The Top, version: 1.0.0

      Game History

      Round: 4
      
          Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians
              Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
              Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
              1 Cavalry moved from Piedmont to Naples
              2 Cavalrys moved from Piedmont to Rome
              2 Infantrys moved from Egypt to Tobruk
      
          Load Munitions - Italians
              Italians collect 0 PUs; end with 36 PUs
      
          Purchase Units - Italians
              Italians buy 12 Infantrys and 4 Trenchess; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
              Italians creates battle in territory OVER THE TOP
              Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD
      
          Non Combat Move - Italians
      
          Place Units - Italians
              8 Infantrys and 2 Trenchess placed in Rome
              4 Infantrys and 2 Trenchess placed in Piedmont
              Italians undo move 2.
              4 Infantrys and 1 Trenches placed in Piedmont
              1 Trenches placed in Tuscany
      
          Turn Complete - Italians
              Italians collect 36 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      • GenerationKILLG Offline
        GenerationKILL
        last edited by

        TripleA Turn Summary: Americans round 4

        TripleA Turn Summary for game: Over The Top, version: 1.0.0

        Game History

        Round: 4
        
            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans
                Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                    Americans loses 0 PUs for violating United States Mobilizess neutrality.
                1 Infantry moved from US 3 to United States Mobilizes
                      Americans take United States Mobilizes from Neutral
        
            Load Munitions - Americans
                Americans collect 0 PUs; end with 31 PUs
        
            Purchase Units - Americans
                Americans buy 1 Bomber; Remaining resources: 19 PUs; 
        
            Combat - Americans
                Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                Americans creates battle in territory OVER THE TOP
                Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD
        
            Non Combat Move - Americans
        
            Place Units - Americans
                1 Bomber placed in Fontainbleu
        
            Turn Complete - Americans
                Americans collect 31 PUs; end with 50 PUs
        

        Combat Hit Differential Summary :

        Savegame

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        • djabwanaD Offline
          djabwana
          last edited by

          TripleA Turn Summary: Bolsheviks round 4

          TripleA Turn Summary for game: Over The Top, version: 1.0.0

          Game History

          Round: 4
          
              Move Battleships/Cruisers, Heavy Artillery, and Railguns - Bolsheviks
                  Trigger -infraDuringCombatMove-Bolsheviks-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                  Trigger Add Bolsheviks Munitions: Bolsheviks has 1 Gas-Munitions and 1 Munitions placed in By DKJD
          
              Load Munitions - Bolsheviks
                  Bolsheviks collect 0 PUs; end with 33 PUs
                  Bolsheviks creates 1 Infantry in BR 3
          
              Fire Munitions and Combat Move - Bolsheviks
                  1 Cavalry moved from Samara to Ivanova
                  1 Infantry moved from Tambov to Samara
                  11 Cavalrys moved from Vyatka to Yaroslavl
                  10 Infantrys moved from Vyatka to Ivanova
                  3 Field-Artillerys moved from Vyatka to Ivanova
                  1 Fighter moved from Vyatka to Yaroslavl
                  1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 2 Field-Artillerys and 6 Infantrys moved from BR 4 to Vologda
                  2 Zeppelins moved from Bolshevik Revolution to Yaroslavl
                  1 Elite-Offensive-Infantry, 1 Field-Artillery and 6 Infantrys moved from Russian Infiltration to BR 4
                  1 Field-Artillery, 13 Infantrys and 1 Lenin moved from BR 3 to Russian Infiltration
                  2 Fighters moved from BR 3 to Vologda
          
              Purchase Units - Bolsheviks
                  Bolsheviks buy 1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys and 2 Zeppelins; Remaining resources: 0 PUs; 
          
              Combat - Bolsheviks
                  Trigger -infraDuringCombatMove-Bolsheviks-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                  Bolsheviks creates battle in territory OVER THE TOP
                  Battle in Yaroslavl
                      Bolsheviks attack with 11 Cavalrys, 1 Fighter and 2 Zeppelins
                      Russians defend with 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 5 Infantrys and 3 Trenchess
                          Bolsheviks roll dice for 11 Cavalrys, 1 Fighter and 2 Zeppelins in Yaroslavl, round 2 : 3/1 hits, 3.67 expected hits
                      Units damaged: 3 Trenchess owned by the Russians
                          Russians roll dice for 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 5 Infantrys and 3 Trenchess in Yaroslavl, round 2 : 2/0 hits, 2.00 expected hits
                          2 Cavalrys owned by the Bolsheviks lost in Yaroslavl
                          Bolsheviks roll dice for 9 Cavalrys, 1 Fighter and 2 Zeppelins in Yaroslavl, round 3 : 3/1 hits, 3.33 expected hits
                          Russians roll dice for 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 5 Infantrys and 3 Trenchess in Yaroslavl, round 3 : 2/0 hits, 2.00 expected hits
                          3 Trenchess owned by the Russians and 2 Cavalrys owned by the Bolsheviks lost in Yaroslavl
                          Bolsheviks roll dice for 7 Cavalrys, 1 Fighter and 2 Zeppelins in Yaroslavl, round 4 : 3/0 hits, 3.00 expected hits
                          Russians roll dice for 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 5 Infantrys in Yaroslavl, round 4 : 2/0 hits, 2.00 expected hits
                          3 Infantrys owned by the Russians and 2 Cavalrys owned by the Bolsheviks lost in Yaroslavl
                          Bolsheviks roll dice for 5 Cavalrys, 1 Fighter and 2 Zeppelins in Yaroslavl, round 5 : 2/1 hits, 2.50 expected hits
                          Russians roll dice for 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Infantrys in Yaroslavl, round 5 : 1/1 hits, 1.50 expected hits
                          2 Infantrys owned by the Russians and 1 Cavalry owned by the Bolsheviks lost in Yaroslavl
                          Bolsheviks roll dice for 4 Cavalrys, 1 Fighter and 2 Zeppelins in Yaroslavl, round 6 : 2/1 hits, 2.17 expected hits
                          Russians roll dice for 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys and 1 Field-Artillery in Yaroslavl, round 6 : 1/1 hits, 1.17 expected hits
                          1 Cavalry owned by the Bolsheviks and 2 Elite-Offensive-Infantrys owned by the Russians lost in Yaroslavl
                          Bolsheviks roll dice for 3 Cavalrys, 1 Fighter and 2 Zeppelins in Yaroslavl, round 7 : 1/1 hits, 1.83 expected hits
                          Russians roll dice for 1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery in Yaroslavl, round 7 : 1/1 hits, 0.83 expected hits
                          1 Cavalry owned by the Bolsheviks and 1 Elite-Offensive-Infantry owned by the Russians lost in Yaroslavl
                          Bolsheviks roll dice for 2 Cavalrys, 1 Fighter and 2 Zeppelins in Yaroslavl, round 8 : 2/1 hits, 1.50 expected hits
                          Russians roll dice for 1 Elite-Defensive-Infantry and 1 Field-Artillery in Yaroslavl, round 8 : 1/1 hits, 0.67 expected hits
                      1 Field-Artillery owned by the Russians, 1 Cavalry owned by the Bolsheviks and 1 Elite-Defensive-Infantry owned by the Russians lost in Yaroslavl
                      Bolsheviks win, taking Yaroslavl from Russians with 1 Cavalry, 1 Fighter and 2 Zeppelins remaining. Battle score for attacker is -4
                      Casualties for Bolsheviks: 10 Cavalrys
                      Casualties for Russians: 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 5 Infantrys and 3 Trenchess
                  Battle in Ivanova
                      Bolsheviks attack with 1 Cavalry, 3 Field-Artillerys and 10 Infantrys
                      Russians defend with 1 Infantry
                          Bolsheviks roll dice for 1 Cavalry, 3 Field-Artillerys and 10 Infantrys in Ivanova, round 2 : 3/1 hits, 3.33 expected hits
                          Russians roll dice for 1 Infantry in Ivanova, round 2 : 1/1 hits, 0.17 expected hits
                          1 Infantry owned by the Bolsheviks and 1 Infantry owned by the Russians lost in Ivanova
                      Bolsheviks win, taking Ivanova from Russians with 1 Cavalry, 3 Field-Artillerys and 9 Infantrys remaining. Battle score for attacker is 0
                      Casualties for Bolsheviks: 1 Infantry
                      Casualties for Russians: 1 Infantry
                  Trigger Remove Bolsheviks Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Bolsheviks in By DKJD
          
              Non Combat Move - Bolsheviks
                  2 Zeppelins moved from Yaroslavl to Vologda
                  1 Fighter moved from Yaroslavl to Vologda
                  1 AA-Gun moved from BR 3 to Russian Infiltration
          
              Place Units - Bolsheviks
                  1 Elite-Defensive-Infantry and 2 Elite-Offensive-Infantrys placed in Russian Infiltration
                  2 Zeppelins placed in Bolshevik Revolution
          
              Turn Complete - Bolsheviks
                  Bolsheviks collect 34 PUs; end with 34 PUs
                  Bolsheviks creates 1 Infantry in Russian Infiltration
          

          Combat Hit Differential Summary :

          Bolsheviks regular : -2.33
          Russians regular : 0.67
          

          Savegame

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          • djabwanaD Offline
            djabwana
            last edited by

            TripleA Turn Summary: Germans round 5

            TripleA Turn Summary for game: Over The Top, version: 1.0.0

            Game History

            Round: 5
            
                Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans
                    Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                    Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                    2 units repaired.
                    1 Railgun moved from RR 20 to RR 22
                    1 Heavy-Artillery moved from Poland to Belarus
                    1 Heavy-Artillery moved from Venice to Tuscany
            
                Load Munitions - Germans
                    Germans collect 0 PUs; end with 114 PUs
                    Germans creates 1 Gas-Munitions in Bavaria
                    Germans creates 1 Gas-Munitions in Belarus
                    Germans creates 1 Gas-Munitions in Berlin
                    Germans creates 1 Gas-Munitions in Innsbruck
                    Germans creates 1 Gas-Munitions and 2 Munitionss in Kiel
                    Germans creates 8 Munitionss in RR 22
                    Germans creates 4 Munitionss in SZ 9
                    Germans creates 1 Gas-Munitions in Tuscany
            
                Fire Munitions and Combat Move - Germans
                    8 Munitionss moved from RR 22 to Belarus
                    3 Railguns moved from RR 22 to RR 30
                    8 Field-Artillerys moved from Poland to Belarus
                    20 Infantrys moved from Poland to Belarus
                    1 Cavalry moved from Poland to Prussia
                    1 Cavalry moved from Poland to Vilnius
                    1 Fighter moved from Poland to Vilnius
                    1 Fighter moved from Poland to Belarus
                    1 Zeppelin moved from Bavaria to Belarus
                    2 Infantrys moved from Venice to Tuscany
                    1 Infantry moved from Venice to Tuscany
                    5 Infantrys moved from Innsbruck to Venice
                    1 Heavy-Artillery moved from Innsbruck to Venice
                    1 Heavy-Artillery moved from Bavaria to Innsbruck
                    5 Infantrys moved from Bavaria to Innsbruck
                    1 Train moved from RR 29 to RR 4
                    1 Train moved from RR 29 to RR 4
                    4 Munitionss moved from SZ 9 to SZ 8
                    1 Freighter moved from SZ 4 to SZ 9
                    3 Submarines moved from SZ 75 to SZ 14
                          Germans take SZ 4 from British
                    1 Zeppelin moved from Kiel to SZ 14
                    1 Infantry moved from Nancy to Rhiems
                    1 Field-Artillery moved from Nancy to Bar-Le-Duc
                    1 Infantry moved from Bar-Le-Duc to Rhiems
                    1 Cavalry moved from Douamont to Verdun
                    2 Infantrys moved from Nancy to Bar-Le-Duc
                    5 Infantrys moved from Metz to Nancy
                    1 Fighter moved from Mont Blanc to Rhiems
                    1 Cavalry moved from Mont Blanc to Argonne
                          Germans take Argonne from French
                    2 Infantrys moved from Vimy to Soissons
                    1 Fighter moved from Vimy to Soissons
                    2 Infantrys moved from Vimy to Paschendale
                    1 Fighter moved from Vimy to Paschendale
                    3 Cavalrys moved from Vimy to Verdun
                    1 Infantry moved from Vimy to Paschendale
                    3 Field-Artillerys moved from Mont Blanc to Vimy
                    1 Red-Baron moved from Mont Blanc to Bar-Le-Duc
                    8 Cavalrys moved from Douamont to Bar-Le-Duc
                    1 Zeppelin moved from Mont Blanc to Prussia
                    1 Fighter moved from Poland to Vilnius
                    5 Infantrys moved from Berlin to RR 20
                    1 Infantry moved from Berlin to RR 20
                    1 Armored-Train, 6 Infantrys and 1 Train moved from RR 20 to RR 22
                    6 Infantrys moved from RR 22 to Poland
                    1 Armored-Train and 1 Train moved from RR 22 to RR 20
                    1 Train moved from RR 22 to RR 20
                    1 Heavy-Artillery moved from Berlin to Saxony
                    5 Infantrys moved from Berlin to Saxony
                    6 Infantrys moved from Berlin to Hanover
                    1 Infantry moved from Berlin to Hanover
                    5 Infantrys moved from Kiel to Ruhr
                    1 Cavalry moved from Douamont to Bar-Le-Duc
            
                Purchase Units - Germans
                    Germans buy 4 Destroyers, 1 Emplace-Heavy-Artillery, 2 Harbor-Defensess, 3 Heavy-Artillerys, 11 Infantrys, 1 Railgun and 4 Trenchess; Remaining resources: 0 PUs; 
            
                Combat - Germans
                    Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                    Germans creates battle in territory OVER THE TOP
                    Germans creates battle in territory By DKJD
                    Battle in Rhiems
                        Germans attack with 1 Fighter and 2 Infantrys
                        French defend with 1 Infantry
                            Germans roll dice for 1 Fighter and 2 Infantrys in Rhiems, round 2 : 1/1 hits, 0.83 expected hits
                            French roll dice for 1 Infantry in Rhiems, round 2 : 0/1 hits, 0.17 expected hits
                            1 Infantry owned by the French lost in Rhiems
                        Germans win, taking By DKJD from British, taking Rhiems from French with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                        Casualties for French: 1 Infantry
                    Battle in Vilnius
                        Germans attack with 1 Cavalry and 2 Fighters
                        Russians defend with 1 Elite-Offensive-Infantry and 1 Infantry
                            Germans roll dice for 1 Cavalry and 2 Fighters in Vilnius, round 2 : 1/1 hits, 1.17 expected hits
                            Russians roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Vilnius, round 2 : 0/1 hits, 0.33 expected hits
                            1 Infantry owned by the Russians lost in Vilnius
                            Germans roll dice for 1 Cavalry and 2 Fighters in Vilnius, round 3 : 2/1 hits, 1.17 expected hits
                            Russians roll dice for 1 Elite-Offensive-Infantry in Vilnius, round 3 : 0/1 hits, 0.17 expected hits
                        1 Elite-Offensive-Infantry owned by the Russians lost in Vilnius
                        Germans win, taking Vilnius from Russians with 1 Cavalry and 2 Fighters remaining. Battle score for attacker is 5
                        Casualties for Russians: 1 Elite-Offensive-Infantry and 1 Infantry
                    Battle in Prussia
                        Germans attack with 1 Cavalry and 1 Zeppelin
                        Russians defend with 1 Elite-Offensive-Infantry
                            Germans roll dice for 1 Cavalry and 1 Zeppelin in Prussia, round 2 : 0/1 hits, 0.50 expected hits
                            Russians roll dice for 1 Elite-Offensive-Infantry in Prussia, round 2 : 0/1 hits, 0.17 expected hits
                            Germans roll dice for 1 Cavalry and 1 Zeppelin in Prussia, round 3 : 1/1 hits, 0.50 expected hits
                            Russians roll dice for 1 Elite-Offensive-Infantry in Prussia, round 3 : 0/1 hits, 0.17 expected hits
                        1 Elite-Offensive-Infantry owned by the Russians lost in Prussia
                        Germans win, taking Prussia from Russians with 1 Cavalry and 1 Zeppelin remaining. Battle score for attacker is 3
                        Casualties for Russians: 1 Elite-Offensive-Infantry
                    Battle in Paschendale
                        Germans attack with 1 Fighter and 3 Infantrys
                        British defend with 2 Infantrys
                            Germans roll dice for 1 Fighter and 3 Infantrys in Paschendale, round 2 : 1/0 hits, 1.00 expected hits
                            British roll dice for 2 Infantrys in Paschendale, round 2 : 0/1 hits, 0.33 expected hits
                            1 Infantry owned by the British lost in Paschendale
                            Germans roll dice for 1 Fighter and 3 Infantrys in Paschendale, round 3 : 1/0 hits, 1.00 expected hits
                            British roll dice for 1 Infantry in Paschendale, round 3 : 1/1 hits, 0.17 expected hits
                            1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Paschendale
                        Germans win, taking Paschendale from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                        Casualties for British: 2 Infantrys
                        Casualties for Germans: 1 Infantry
                    Battle in Soissons
                        Germans attack with 1 Fighter and 2 Infantrys
                        French defend with 1 Infantry
                            Germans roll dice for 1 Fighter and 2 Infantrys in Soissons, round 2 : 1/1 hits, 0.83 expected hits
                            French roll dice for 1 Infantry in Soissons, round 2 : 0/1 hits, 0.17 expected hits
                            1 Infantry owned by the French lost in Soissons
                        Germans win, taking Soissons from French with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                        Casualties for French: 1 Infantry
                    Battle in Verdun
                        Germans attack with 4 Cavalrys
                        British defend with 1 Cavalry
                            Germans roll dice for 4 Cavalrys in Verdun, round 2 : 0/1 hits, 0.67 expected hits
                            French roll dice for 1 Cavalry in Verdun, round 2 : 0/1 hits, 0.17 expected hits
                            Germans roll dice for 4 Cavalrys in Verdun, round 3 : 1/1 hits, 0.67 expected hits
                            French roll dice for 1 Cavalry in Verdun, round 3 : 0/1 hits, 0.17 expected hits
                            1 Cavalry owned by the British lost in Verdun
                        Germans win, taking Verdun from French with 4 Cavalrys remaining. Battle score for attacker is 4
                        Casualties for British: 1 Cavalry
                    Battle in Tuscany
                        Germans attack with 1 Gas-Munitions, 1 Heavy-Artillery and 3 Infantrys
                        British defend with 3 Infantrys; Italians defend with 1 Trenches
                            Germans roll Gas dice in Tuscany : 0/1 hits, 0.67 expected hits
                            Germans roll dice for 1 Gas-Munitions, 1 Heavy-Artillery and 3 Infantrys in Tuscany, round 2 : 1/1 hits, 1.33 expected hits
                        Units damaged: 1 Trenches owned by the Italians
                            Italians roll dice for 3 Infantrys and 1 Trenches in Tuscany, round 2 : 1/1 hits, 0.50 expected hits
                            1 Infantry owned by the Germans lost in Tuscany
                        1 Gas-Munitions owned by the Germans lost in Tuscany
                            Germans roll dice for 1 Heavy-Artillery and 2 Infantrys in Tuscany, round 3 : 1/1 hits, 1.17 expected hits
                            Italians roll dice for 3 Infantrys and 1 Trenches in Tuscany, round 3 : 1/1 hits, 0.50 expected hits
                            1 Trenches owned by the Italians and 1 Infantry owned by the Germans lost in Tuscany
                            Germans roll dice for 1 Heavy-Artillery and 1 Infantry in Tuscany, round 4 : 1/0 hits, 1.00 expected hits
                            Italians roll dice for 3 Infantrys in Tuscany, round 4 : 1/1 hits, 0.50 expected hits
                            1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Tuscany
                            Germans roll dice for 1 Heavy-Artillery in Tuscany, round 5 : 0/1 hits, 0.67 expected hits
                            Italians roll dice for 2 Infantrys in Tuscany, round 5 : 0/1 hits, 0.33 expected hits
                            Germans roll dice for 1 Heavy-Artillery in Tuscany, round 6 : 1/1 hits, 0.67 expected hits
                            Italians roll dice for 2 Infantrys in Tuscany, round 6 : 0/1 hits, 0.33 expected hits
                            1 Infantry owned by the British lost in Tuscany
                            Germans roll dice for 1 Heavy-Artillery in Tuscany, round 7 : 0/1 hits, 0.67 expected hits
                            Italians roll dice for 1 Infantry in Tuscany, round 7 : 0/1 hits, 0.17 expected hits
                            Germans roll dice for 1 Heavy-Artillery in Tuscany, round 8 : 1/1 hits, 0.67 expected hits
                            Italians roll dice for 1 Infantry in Tuscany, round 8 : 0/1 hits, 0.17 expected hits
                            1 Infantry owned by the British lost in Tuscany
                        Germans win, taking Tuscany from Italians with 1 Heavy-Artillery remaining. Battle score for attacker is 3
                        Casualties for Germans: 1 Gas-Munitions and 3 Infantrys
                        Casualties for Italians: 1 Trenches
                        Casualties for British: 3 Infantrys
                    Battle in Belarus
                        Germans attack with 8 Field-Artillerys, 1 Fighter, 1 Gas-Munitions, 1 Heavy-Artillery, 20 Infantrys, 8 Munitionss and 1 Zeppelin
                        Russians defend with 2 AA-Guns, 3 Elite-Defensive-Infantrys, 6 Field-Artillerys, 12 Infantrys and 8 Trenchess
                            Germans roll Gas dice in Belarus : 1/1 hits, 0.67 expected hits
                            Russians roll AA dice in Belarus : 0/1 hits, 0.33 expected hits
                            1 Infantry owned by the Russians lost in Belarus
                            Germans roll dice for 8 Field-Artillerys, 1 Fighter, 1 Gas-Munitions, 1 Heavy-Artillery, 20 Infantrys, 8 Munitionss and 1 Zeppelin in Belarus, round 2 : 12/0 hits, 12.00 expected hits
                        Units damaged: 4 Trenchess owned by the Russians
                            Russians roll dice for 2 AA-Guns, 3 Elite-Defensive-Infantrys, 6 Field-Artillerys, 11 Infantrys and 8 Trenchess in Belarus, round 2 : 5/1 hits, 4.83 expected hits
                            4 Trenchess owned by the Russians and 5 Infantrys owned by the Germans lost in Belarus
                        1 Gas-Munitions owned by the Germans and 8 Munitionss owned by the Germans lost in Belarus
                            Germans roll dice for 8 Field-Artillerys, 1 Fighter, 1 Heavy-Artillery, 15 Infantrys and 1 Zeppelin in Belarus, round 3 : 9/1 hits, 8.50 expected hits
                            Russians roll dice for 2 AA-Guns, 3 Elite-Defensive-Infantrys, 6 Field-Artillerys, 11 Infantrys and 4 Trenchess in Belarus, round 3 : 4/1 hits, 4.83 expected hits
                            4 Trenchess owned by the Russians, 3 Infantrys owned by the Russians, 2 AA-Guns owned by the Russians and 4 Infantrys owned by the Germans lost in Belarus
                            Germans roll dice for 8 Field-Artillerys, 1 Fighter, 1 Heavy-Artillery, 11 Infantrys and 1 Zeppelin in Belarus, round 4 : 8/1 hits, 7.83 expected hits
                            Russians roll dice for 3 Elite-Defensive-Infantrys, 6 Field-Artillerys and 8 Infantrys in Belarus, round 4 : 5/1 hits, 4.33 expected hits
                            8 Infantrys owned by the Russians and 5 Infantrys owned by the Germans lost in Belarus
                            Germans roll dice for 8 Field-Artillerys, 1 Fighter, 1 Heavy-Artillery, 6 Infantrys and 1 Zeppelin in Belarus, round 5 : 6/1 hits, 6.50 expected hits
                            Russians roll dice for 3 Elite-Defensive-Infantrys and 6 Field-Artillerys in Belarus, round 5 : 3/0 hits, 3.00 expected hits
                        3 Field-Artillerys owned by the Russians, 3 Elite-Defensive-Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Belarus
                            Germans roll dice for 8 Field-Artillerys, 1 Fighter, 1 Heavy-Artillery, 3 Infantrys and 1 Zeppelin in Belarus, round 6 : 5/1 hits, 5.50 expected hits
                            Russians roll dice for 3 Field-Artillerys in Belarus, round 6 : 1/0 hits, 1.00 expected hits
                        3 Field-Artillerys owned by the Russians and 1 Infantry owned by the Germans lost in Belarus
                        Germans win, taking Belarus from Russians with 8 Field-Artillerys, 1 Fighter, 1 Heavy-Artillery, 2 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 61
                        Casualties for Russians: 2 AA-Guns, 3 Elite-Defensive-Infantrys, 6 Field-Artillerys, 12 Infantrys and 8 Trenchess
                        Casualties for Germans: 1 Gas-Munitions, 18 Infantrys and 8 Munitionss
                    Battle in SZ 8
                        Germans attack with 4 Munitionss
                        British defend with 1 Battlecruiser, 2 Battleships, 3 Destroyers and 3 Harbor-Defensess; French defend with 3 Harbor-Defensess
                            Germans roll dice for 4 Munitionss in SZ 8, round 2 : 1/1 hits, 1.33 expected hits
                        1 Harbor-Defenses owned by the British lost in SZ 8
                            4 Munitionss owned by the Germans lost in SZ 8
                        British win with 1 Battlecruiser, 2 Battleships, 3 Destroyers and 5 Harbor-Defensess remaining. Battle score for attacker is 3
                        Casualties for British: 1 Harbor-Defenses
                        Casualties for Germans: 4 Munitionss
                    Battle in SZ 14
                        Germans attack with 3 Submarines and 1 Zeppelin
                        British defend with 5 Harbor-Defensess and 1 Troop-Transport
                            Germans roll dice for 3 Submarines in SZ 14, round 2 : 1/1 hits, 1.50 expected hits
                        1 Troop-Transport owned by the British lost in SZ 14
                            Germans roll dice for 1 Zeppelin in SZ 14, round 2 : 0/1 hits, 0.17 expected hits
                            British roll dice for 5 Harbor-Defensess in SZ 14, round 2 : 1/1 hits, 0.83 expected hits
                            1 Submarine owned by the Germans lost in SZ 14
                            Germans roll dice for 2 Submarines in SZ 14, round 3 : 1/0 hits, 1.00 expected hits
                        1 Harbor-Defenses owned by the British lost in SZ 14
                            Germans roll dice for 1 Zeppelin in SZ 14, round 3 : 1/1 hits, 0.17 expected hits
                            British roll dice for 4 Harbor-Defensess in SZ 14, round 3 : 1/1 hits, 0.67 expected hits
                            1 Submarine owned by the Germans and 1 Harbor-Defenses owned by the British lost in SZ 14
                            Germans roll dice for 1 Submarine in SZ 14, round 4 : 1/1 hits, 0.50 expected hits
                        1 Harbor-Defenses owned by the British lost in SZ 14
                            Germans roll dice for 1 Zeppelin in SZ 14, round 4 : 0/1 hits, 0.17 expected hits
                            British roll dice for 2 Harbor-Defensess in SZ 14, round 4 : 0/1 hits, 0.33 expected hits
                            Germans roll dice for 1 Submarine in SZ 14, round 5 : 1/1 hits, 0.50 expected hits
                        1 Harbor-Defenses owned by the British lost in SZ 14
                            Germans roll dice for 1 Zeppelin in SZ 14, round 5 : 0/1 hits, 0.17 expected hits
                            British roll dice for 1 Harbor-Defenses in SZ 14, round 5 : 1/1 hits, 0.17 expected hits
                            1 Zeppelin owned by the Germans lost in SZ 14
                            Germans roll dice for 1 Submarine in SZ 14, round 6 : 0/1 hits, 0.33 expected hits
                            British roll dice for 1 Harbor-Defenses in SZ 14, round 6 : 0/1 hits, 0.17 expected hits
                            Germans roll dice for 1 Submarine in SZ 14, round 7 : 0/1 hits, 0.33 expected hits
                            British roll dice for 1 Harbor-Defenses in SZ 14, round 7 : 1/1 hits, 0.17 expected hits
                            1 Submarine owned by the Germans lost in SZ 14
                        British win with 1 Harbor-Defenses remaining. Battle score for attacker is -3
                        Casualties for British: 4 Harbor-Defensess and 1 Troop-Transport
                        Casualties for Germans: 3 Submarines and 1 Zeppelin
                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Berlin
                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD
                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bavaria
                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 2 Munitionss owned by Germans in Kiel
                    Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Innsbruck
            
                Non Combat Move - Germans
                    1 Zeppelin moved from Belarus to Berlin
                    1 Zeppelin moved from Prussia to Poland
                    2 Fighters moved from Vilnius to Poland
                    1 Fighter moved from Paschendale to Vimy
                    1 Fighter moved from Soissons to Vimy
                    1 Fighter moved from Rhiems to Bar-Le-Duc
                    1 AA-Gun moved from Mont Blanc to Verdun
                    1 Fighter moved from Belarus to Poland
            
                Place Units - Germans
                    1 Emplace-Heavy-Artillery, 1 Heavy-Artillery and 1 Trenches placed in Kiel
                    2 Harbor-Defensess placed in SZ 9
                    4 Destroyers placed in SZ 9
                    1 Infantry placed in Kiel
                    1 Heavy-Artillery and 5 Infantrys placed in Bavaria
                    2 Trenchess placed in Bar-Le-Duc
                    1 Railgun placed in RR 20
                    1 Heavy-Artillery, 5 Infantrys and 1 Trenches placed in Berlin
                    Trigger EmplaceGermans-Kiel: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Kiel
                    Trigger EmplaceGermans-Kiel: Germans has 1 Heavy-Artillery-Emplacement placed in Kiel
            
                Turn Complete - Germans
                    Germans collect 115 PUs; end with 115 PUs
                    Germans creates 1 Gas-Munitions in Bavaria
                    Germans creates 1 Gas-Munitions in Belarus
                    Germans creates 1 Gas-Munitions in Berlin
                    Germans creates 1 Gas-Munitions in Innsbruck
                    Germans creates 1 Gas-Munitions and 4 Munitionss in Kiel
                    Germans creates 2 Munitionss in RR 20
                    Germans creates 2 Munitionss in RR 22
                    Germans creates 6 Munitionss in RR 30
                    Germans creates 4 Munitionss in SZ 9
                    Germans creates 1 Gas-Munitions in Saxony
                    Germans creates 1 Gas-Munitions in Tuscany
                    Germans creates 1 Gas-Munitions in Venice
            

            Combat Hit Differential Summary :

            Germans Gas : -0.33
            Italians regular : 0.50
            French regular : -0.67
            Russians regular : -0.83
            Germans regular : -1.00
            Russians AA : -0.33
            British regular : 2.17
            

            Savegame

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            • djabwanaD Offline
              djabwana
              last edited by

              TripleA Turn Summary: Imperial-German-Afrika round 5

              TripleA Turn Summary for game: Over The Top, version: 1.0.0

              Game History

              Round: 5
              
                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika
                      Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                      Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD
              
                  Load Munitions - Imperial-German-Afrika
                      Imperial-German-Afrika collect 0 PUs; end with 44 PUs
                      Imperial-German-Afrika creates 1 Gas-Munitions and 2 Munitionss in Angolia
                      Imperial-German-Afrika creates 2 Munitionss in German E. Afrika
                      Imperial-German-Afrika creates 1 Gas-Munitions in Mumbaza
              
                  Fire Munitions and Combat Move - Imperial-German-Afrika
                          Imperial-German-Afrika takes Northern Sudan from British-Commonwealth
                          Imperial-German-Afrika takes Cabinda from French-Colonial-Africa
                      2 Munitionss moved from Angolia to Chikapa
                      1 Infantry moved from Angolia to Chikapa
                      1 Heavy-Artillery moved from Mumbaza to German E. Afrika
                      1 Infantry moved from Southern Sudan to Northern Sudan
                      3 Cavalrys moved from French Niger to Chad
                      2 Infantrys moved from Niangara to Lisala
                      1 Field-Artillery moved from Niangara to Lisala
                      2 Cavalrys moved from Nye Lukemba to Southern Sudan
                      1 Infantry moved from B. Somaliland to Abyssinia
                      1 Fighter moved from Angolia to Chikapa
                      1 Infantry moved from Angolia to Cabinda
                      3 Infantrys moved from Rhodesia to Angolia
                      2 Infantrys moved from German E. Afrika to Rhodesia
                      1 Field-Artillery moved from Niangara to Mumbaza
              
                  Purchase Units - Imperial-German-Afrika
                      Imperial-German-Afrika buy 2 Emplace-Heavy-Artillerys, 2 Heavy-Artillerys, 7 Infantrys and 2 Trenchess; Remaining resources: 0 PUs; 
              
                  Combat - Imperial-German-Afrika
                      Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                      Imperial-German-Afrika creates battle in territory OVER THE TOP
                      Battle in Chad
                          Imperial-German-Afrika attack with 3 Cavalrys
                          French-Colonial-Africa defend with 1 Infantry
                              Imperial-German-Afrika roll dice for 3 Cavalrys in Chad, round 2 : 1/1 hits, 0.50 expected hits
                              French-Colonial-Africa roll dice for 1 Infantry in Chad, round 2 : 0/1 hits, 0.17 expected hits
                              1 Infantry owned by the French-Colonial-Africa lost in Chad
                          Imperial-German-Afrika takes Chad from French-Colonial-Africa
                          Imperial-German-Afrika win
                          . Battle score for attacker is 2
                          Casualties for French-Colonial-Africa: 1 Infantry
                      Battle in Chikapa
                          Imperial-German-Afrika attack with 1 Fighter, 1 Infantry and 2 Munitionss
                          French-Colonial-Africa defend with 1 Infantry
                              Imperial-German-Afrika roll dice for 1 Fighter, 1 Infantry and 2 Munitionss in Chikapa, round 2 : 2/1 hits, 1.33 expected hits
                              French-Colonial-Africa roll dice for 1 Infantry in Chikapa, round 2 : 0/1 hits, 0.17 expected hits
                              1 Infantry owned by the French-Colonial-Africa lost in Chikapa
                              2 Munitionss owned by the Imperial-German-Afrika lost in Chikapa
                          Imperial-German-Afrika takes Chikapa from French-Colonial-Africa
                          Imperial-German-Afrika win
                          . Battle score for attacker is 2
                          Casualties for French-Colonial-Africa: 1 Infantry
                          Casualties for Imperial-German-Afrika: 2 Munitionss
                      Battle in Lisala
                          Imperial-German-Afrika attack with 1 Field-Artillery and 2 Infantrys
                          French-Colonial-Africa defend with 1 Elite-Defensive-Infantry
                              Imperial-German-Afrika roll dice for 1 Field-Artillery and 2 Infantrys in Lisala, round 2 : 1/1 hits, 0.83 expected hits
                              French-Colonial-Africa roll dice for 1 Elite-Defensive-Infantry in Lisala, round 2 : 1/1 hits, 0.33 expected hits
                              1 Infantry owned by the Imperial-German-Afrika and 1 Elite-Defensive-Infantry owned by the French-Colonial-Africa lost in Lisala
                          Imperial-German-Afrika takes Lisala from French-Colonial-Africa
                          Imperial-German-Afrika win
                          . Battle score for attacker is 1
                          Casualties for Imperial-German-Afrika: 1 Infantry
                          Casualties for French-Colonial-Africa: 1 Elite-Defensive-Infantry
                      Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions owned by Imperial-German-Afrika in Angolia
                      Trigger Remove Imperial-German-Afrika Munitions 1: has removed 2 Munitionss owned by Imperial-German-Afrika in German E. Afrika
                      Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD
                      Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions owned by Imperial-German-Afrika in Mumbaza
              
                  Non Combat Move - Imperial-German-Afrika
                      1 Cavalry moved from Luderitz to Rhodesia
                      1 Infantry moved from Buchuanaland to Rhodesia
                      1 Infantry moved from Luderitz to Buchuanaland
                      Imperial-German-Afrika undo move 3.
                      2 Field-Artillerys and 1 Infantry moved from Luderitz to German Southwest Africa
                      1 Armored-Train and 1 Train moved from RR 114 to RR 109
                      1 Fighter moved from Chikapa to Angolia
              
                  Place Units - Imperial-German-Afrika
                      1 Emplace-Heavy-Artillery, 1 Heavy-Artillery, 5 Infantrys and 1 Trenches placed in German E. Afrika
                      1 Emplace-Heavy-Artillery, 1 Heavy-Artillery, 2 Infantrys and 1 Trenches placed in Angolia
                      Trigger EmplaceImperial-German-Afrika-Angolia: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Imperial-German-Afrika in Angolia
                      Trigger EmplaceImperial-German-Afrika-German E. Afrika: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Imperial-German-Afrika in German E. Afrika
                      Trigger EmplaceImperial-German-Afrika-Angolia: Imperial-German-Afrika has 1 Heavy-Artillery-Emplacement placed in Angolia
                      Trigger EmplaceImperial-German-Afrika-German E. Afrika: Imperial-German-Afrika has 1 Heavy-Artillery-Emplacement placed in German E. Afrika
              
                  Turn Complete - Imperial-German-Afrika
                      Imperial-German-Afrika collect 45 PUs; end with 45 PUs
                      Imperial-German-Afrika creates 1 Gas-Munitions and 4 Munitionss in Angolia
                      Imperial-German-Afrika creates 1 Gas-Munitions and 4 Munitionss in German E. Afrika
              

              Combat Hit Differential Summary :

              Imperial-German-Afrika regular : 1.33
              French-Colonial-Africa regular : 0.33
              

              Savegame

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              • djabwanaD Offline
                djabwana
                last edited by

                Britain DID attack in the channel, but retreated just in time to kill most of my ships but not lose his most valuable ones... very clever. I had to rush to rebuild some naval defense outside of Kiel and I'm sure we'll have another arms race, but this time, he has bombers 😞

                e4315b17-703e-4a74-b4b6-c2273fa94803-image.png

                The revolution is in full force and Germany broke the stronghold at Belarus so the vice is tightening quickly around Russia:
                48776c00-aa4d-4a84-bbc9-17d678640cfd-image.png

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                • GenerationKILLG Offline
                  GenerationKILL
                  last edited by

                  TripleA Turn Summary: French-Colonial-Africa round 5

                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                  Game History

                  Round: 5
                  
                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa
                          Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                          Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                              French-Colonial-Africa takes SZ 89 from Imperial-German-Afrika
                          1 Battlecruiser moved from SZ 51 to SZ 89
                          1 Battleship moved from SZ 51 to SZ 55
                  
                      Load Munitions - French-Colonial-Africa
                          French-Colonial-Africa collect 0 PUs; end with 34 PUs
                          French-Colonial-Africa creates 2 Munitionss in SZ 55
                          French-Colonial-Africa creates 1 Munitions in SZ 89
                  
                      Fire Munitions and Combat Move - French-Colonial-Africa
                              French-Colonial-Africa takes Kabinda from Imperial-German-Afrika
                          2 Munitionss moved from SZ 55 to Cabinda
                          1 Elite-Offensive-Infantry moved from French Equitorial Africa to Cabinda
                          1 Elite-Offensive-Infantry moved from Bandundu to Kabinda
                          1 Elite-Offensive-Infantry moved from Bandundu to Chikapa
                          1 Fighter moved from Bandundu to Chikapa
                          3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 2 Field-Artillerys moved from Bandundu to Lisala
                          1 Fighter moved from Bandundu to Cabinda
                          3 Infantrys moved from Cameroon to Chad
                          1 Elite-Defensive-Infantry and 1 Field-Artillery moved from French Equitorial Africa to Bandundu
                          5 Elite-Offensive-Infantrys moved from Nigeria to RR 96
                          1 Armored-Train, 5 Elite-Offensive-Infantrys and 1 Train moved from RR 96 to RR 97
                          1 Infantry moved from Cameroon to RR 97
                          1 Armored-Train, 5 Elite-Offensive-Infantrys, 1 Infantry and 1 Train moved from RR 97 to RR 102
                          5 Elite-Offensive-Infantrys and 1 Infantry moved from RR 102 to Bandundu
                          1 Train moved from RR 102 to RR 96
                          2 Infantrys moved from Cameroon to Chad
                          1 Fighter moved from Cameroon to Chad
                          1 Elite-Defensive-Infantry and 1 Field-Artillery moved from Senegal to SZ 51
                          1 Elite-Defensive-Infantry, 1 Field-Artillery and 1 Freighter moved from SZ 51 to SZ 55
                          1 Elite-Defensive-Infantry and 1 Field-Artillery moved from SZ 55 to French Equitorial Africa
                          3 Infantrys moved from Senegal to Ivory Coast
                  
                      Purchase Units - French-Colonial-Africa
                          French-Colonial-Africa buy 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 2 Field-Artillerys, 2 Infantrys and 1 Train; Remaining resources: 0 PUs; 
                  
                      Combat - French-Colonial-Africa
                          Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                          French-Colonial-Africa creates battle in territory OVER THE TOP
                          Battle in Chikapa
                              French-Colonial-Africa attack with 1 Elite-Offensive-Infantry and 1 Fighter
                              Imperial-German-Afrika defend with 1 Infantry
                                  French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry and 1 Fighter in Chikapa, round 2 : 1/1 hits, 0.83 expected hits
                                  Imperial-German-Afrika roll dice for 1 Infantry in Chikapa, round 2 : 1/1 hits, 0.17 expected hits
                                  1 Infantry owned by the Imperial-German-Afrika and 1 Elite-Offensive-Infantry owned by the French-Colonial-Africa lost in Chikapa
                              French-Colonial-Africa win
                              . Battle score for attacker is -1
                              Casualties for French-Colonial-Africa: 1 Elite-Offensive-Infantry
                              Casualties for Imperial-German-Afrika: 1 Infantry
                          Battle in Chad
                              French-Colonial-Africa attack with 1 Fighter and 5 Infantrys
                              Imperial-German-Afrika defend with 3 Cavalrys
                                  French-Colonial-Africa roll dice for 1 Fighter and 5 Infantrys in Chad, round 2 : 1/1 hits, 1.33 expected hits
                                  Imperial-German-Afrika roll dice for 3 Cavalrys in Chad, round 2 : 1/1 hits, 0.50 expected hits
                                  1 Cavalry owned by the Imperial-German-Afrika and 1 Infantry owned by the French-Colonial-Africa lost in Chad
                                  French-Colonial-Africa roll dice for 1 Fighter and 4 Infantrys in Chad, round 3 : 1/1 hits, 1.17 expected hits
                                  Imperial-German-Afrika roll dice for 2 Cavalrys in Chad, round 3 : 0/1 hits, 0.33 expected hits
                                  1 Cavalry owned by the Imperial-German-Afrika lost in Chad
                                  French-Colonial-Africa roll dice for 1 Fighter and 4 Infantrys in Chad, round 4 : 1/1 hits, 1.17 expected hits
                                  Imperial-German-Afrika roll dice for 1 Cavalry in Chad, round 4 : 0/1 hits, 0.17 expected hits
                                  1 Cavalry owned by the Imperial-German-Afrika lost in Chad
                              French-Colonial-Africa takes Chad from Imperial-German-Afrika
                              French-Colonial-Africa win
                              . Battle score for attacker is 10
                              Casualties for French-Colonial-Africa: 1 Infantry
                              Casualties for Imperial-German-Afrika: 3 Cavalrys
                          Battle in Cabinda
                              French-Colonial-Africa attack with 1 Elite-Offensive-Infantry, 1 Fighter and 2 Munitionss
                              Imperial-German-Afrika defend with 1 Infantry
                                  French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry, 1 Fighter and 2 Munitionss in Cabinda, round 2 : 1/1 hits, 1.50 expected hits
                                  Imperial-German-Afrika roll dice for 1 Infantry in Cabinda, round 2 : 0/1 hits, 0.17 expected hits
                                  1 Infantry owned by the Imperial-German-Afrika lost in Cabinda
                                  2 Munitionss owned by the French-Colonial-Africa lost in Cabinda
                              French-Colonial-Africa takes Cabinda from Imperial-German-Afrika
                              French-Colonial-Africa win
                              . Battle score for attacker is 2
                              Casualties for Imperial-German-Afrika: 1 Infantry
                              Casualties for French-Colonial-Africa: 2 Munitionss
                          Battle in Lisala
                              French-Colonial-Africa attack with 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 2 Field-Artillerys
                              Imperial-German-Afrika defend with 1 Field-Artillery and 1 Infantry
                                  French-Colonial-Africa roll dice for 3 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 2 Field-Artillerys in Lisala, round 2 : 3/1 hits, 2.50 expected hits
                                  Imperial-German-Afrika roll dice for 1 Field-Artillery and 1 Infantry in Lisala, round 2 : 1/1 hits, 0.50 expected hits
                                  1 Infantry owned by the Imperial-German-Afrika, 1 Elite-Offensive-Infantry owned by the French-Colonial-Africa and 1 Field-Artillery owned by the Imperial-German-Afrika lost in Lisala
                              French-Colonial-Africa takes Lisala from Imperial-German-Afrika
                              French-Colonial-Africa win
                              . Battle score for attacker is 4
                              Casualties for French-Colonial-Africa: 1 Elite-Offensive-Infantry
                              Casualties for Imperial-German-Afrika: 1 Field-Artillery and 1 Infantry
                          Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD
                          Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Munitions owned by French-Colonial-Africa in SZ 89
                  
                      Non Combat Move - French-Colonial-Africa
                          1 Fighter moved from Chad to Bandundu
                          1 Fighter moved from Chikapa to Bandundu
                          1 Fighter moved from Cabinda to Bandundu
                  
                      Place Units - French-Colonial-Africa
                          1 Train placed in RR 87
                          1 Field-Artillery placed in Senegal
                          1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery placed in French Equitorial Africa
                          2 Elite-Offensive-Infantrys and 2 Infantrys placed in Senegal
                  
                      Turn Complete - French-Colonial-Africa
                          French-Colonial-Africa collect 34 PUs; end with 34 PUs
                          French-Colonial-Africa creates 2 Munitionss in SZ 55
                          French-Colonial-Africa creates 1 Munitions in SZ 89
                  

                  Combat Hit Differential Summary :

                  Imperial-German-Afrika regular : 1.17
                  French-Colonial-Africa regular : -0.50
                  

                  Savegame

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                  • GenerationKILLG Offline
                    GenerationKILL
                    last edited by

                    TripleA Turn Summary: Russians round 5

                    TripleA Turn Summary for game: Over The Top, version: 1.0.0

                    Game History

                    Round: 5
                    
                        Move Battleships/Cruisers, Heavy Artillery, and Railguns - Russians
                            Trigger -infraDuringCombatMove-Russians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                            Trigger Add Russians Munitions: Russians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                            1 unit repaired.
                            1 Infantry moved from Riga to SZ 15
                            1 Freighter and 1 Infantry moved from SZ 15 to SZ 10
                            1 Infantry moved from SZ 10 to Prussia
                    
                        Load Munitions - Russians
                            Russians collect 0 PUs; end with 62 PUs
                            Russians creates 4 Munitionss in SZ 10
                            Russians creates 3 Munitionss in SZ 37
                    
                        Fire Munitions and Combat Move - Russians
                            3 Munitionss moved from SZ 37 to Romania
                            1 Infantry moved from Svastepole to SZ 37
                            1 Infantry moved from SZ 37 to Romania
                            3 Munitionss moved from SZ 10 to Prussia
                            1 Munitions moved from SZ 10 to SZ 79
                            2 Battlecruisers, 1 Battleship, 2 Destroyers and 1 Submarine moved from SZ 10 to SZ 79
                            1 Freighter moved from SZ 10 to SZ 91
                            1 Elite-Offensive-Infantry moved from Gorkiy to Ivanova
                            3 Elite-Offensive-Infantrys moved from Moscow to Ivanova
                            5 Infantrys moved from Gorkiy to Ivanova
                            2 Elite-Defensive-Infantrys moved from Gorkiy to Ivanova
                            2 Field-Artillerys moved from Gorkiy to Ivanova
                            1 Fighter moved from Gorkiy to Yaroslavl
                            1 Elite-Offensive-Infantry moved from St. Petersburg to Yaroslavl
                            3 Elite-Defensive-Infantrys moved from Moscow to Ivanova
                            1 Fighter moved from Gorkiy to Ivanova
                    
                        Purchase Units - Russians
                            Russians buy 12 Elite-Defensive-Infantrys, 4 Infantrys and 6 Trenchess; Remaining resources: 0 PUs; 
                    
                        Combat - Russians
                            Trigger -infraDuringCombatMove-Russians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                            Russians creates battle in territory OVER THE TOP
                            Battle in SZ 79
                                Russians attack with 2 Battlecruisers, 1 Battleship, 2 Destroyers, 1 Munitions and 1 Submarine
                                Germans defend with 5 Harbor-Defensess
                                    Russians roll dice for 1 Submarine in SZ 79, round 2 : 0/1 hits, 0.33 expected hits
                                    Russians roll dice for 2 Battlecruisers, 1 Battleship, 2 Destroyers and 1 Munitions in SZ 79, round 2 : 2/1 hits, 2.33 expected hits
                                    Germans roll dice for 5 Harbor-Defensess in SZ 79, round 2 : 1/1 hits, 0.83 expected hits
                                Units damaged: 1 Battleship owned by the Russians
                                2 Harbor-Defensess owned by the Germans lost in SZ 79
                                    1 Munitions owned by the Russians lost in SZ 79
                                    Russians roll dice for 1 Submarine in SZ 79, round 3 : 1/1 hits, 0.33 expected hits
                                1 Harbor-Defenses owned by the Germans lost in SZ 79
                                    Russians roll dice for 2 Battlecruisers, 1 Battleship and 2 Destroyers in SZ 79, round 3 : 2/0 hits, 2.00 expected hits
                                    Germans roll dice for 2 Harbor-Defensess in SZ 79, round 3 : 1/1 hits, 0.33 expected hits
                                    1 Submarine owned by the Russians and 2 Harbor-Defensess owned by the Germans lost in SZ 79
                                Russians win, taking SZ 79 from Germans with 2 Battlecruisers, 1 Battleship and 2 Destroyers remaining. Battle score for attacker is 9
                                Casualties for Germans: 5 Harbor-Defensess
                                Casualties for Russians: 1 Munitions and 1 Submarine
                            Battle in Romania
                                Russians attack with 1 Infantry and 3 Munitionss
                                Austrians defend with 1 Field-Artillery
                                    Russians roll dice for 1 Infantry and 3 Munitionss in Romania, round 2 : 1/1 hits, 1.17 expected hits
                                    Austrians roll dice for 1 Field-Artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits
                                1 Field-Artillery owned by the Austrians lost in Romania
                                    3 Munitionss owned by the Russians lost in Romania
                                Russians win, taking Romania from Austrians with 1 Infantry remaining. Battle score for attacker is 5
                                Casualties for Austrians: 1 Field-Artillery
                                Casualties for Russians: 3 Munitionss
                            Battle in Prussia
                                Russians attack with 1 Infantry and 3 Munitionss
                                Germans defend with 1 Cavalry
                                    Russians roll dice for 1 Infantry and 3 Munitionss in Prussia, round 2 : 1/1 hits, 1.17 expected hits
                                    Germans roll dice for 1 Cavalry in Prussia, round 2 : 0/1 hits, 0.17 expected hits
                                    1 Cavalry owned by the Germans lost in Prussia
                                    3 Munitionss owned by the Russians lost in Prussia
                                Russians win, taking Prussia from Germans with 1 Infantry remaining. Battle score for attacker is 4
                                Casualties for Germans: 1 Cavalry
                                Casualties for Russians: 3 Munitionss
                            Battle in Ivanova
                                Russians attack with 5 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 2 Field-Artillerys, 1 Fighter and 5 Infantrys
                                Bolsheviks defend with 1 Cavalry, 3 Field-Artillerys and 9 Infantrys
                                    Russians roll dice for 5 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 2 Field-Artillerys, 1 Fighter and 5 Infantrys in Ivanova, round 2 : 5/1 hits, 4.50 expected hits
                                    Bolsheviks roll dice for 1 Cavalry, 3 Field-Artillerys and 9 Infantrys in Ivanova, round 2 : 3/1 hits, 2.67 expected hits
                                    5 Infantrys owned by the Bolsheviks and 3 Infantrys owned by the Russians lost in Ivanova
                                    Russians roll dice for 5 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 2 Field-Artillerys, 1 Fighter and 2 Infantrys in Ivanova, round 3 : 4/0 hits, 4.00 expected hits
                                    Bolsheviks roll dice for 1 Cavalry, 3 Field-Artillerys and 4 Infantrys in Ivanova, round 3 : 2/1 hits, 1.83 expected hits
                                    4 Infantrys owned by the Bolsheviks and 2 Infantrys owned by the Russians lost in Ivanova
                                1 Fighter owned by the Russians retreated
                                2 Field-Artillerys owned by the Russians, 4 Elite-Offensive-Infantrys owned by the Russians and 5 Elite-Defensive-Infantrys owned by the Russians retreated to Gorkiy
                                Bolsheviks win with 1 Cavalry and 3 Field-Artillerys remaining. Battle score for attacker is 8
                                Casualties for Russians: 5 Infantrys
                                Casualties for Bolsheviks: 9 Infantrys
                            Battle in Yaroslavl
                                Russians attack with 1 Elite-Offensive-Infantry and 1 Fighter
                                Bolsheviks defend with 1 Cavalry
                                    Russians roll dice for 1 Elite-Offensive-Infantry and 1 Fighter in Yaroslavl, round 2 : 1/1 hits, 0.83 expected hits
                                    Bolsheviks roll dice for 1 Cavalry in Yaroslavl, round 2 : 0/1 hits, 0.17 expected hits
                                    1 Cavalry owned by the Bolsheviks lost in Yaroslavl
                                Russians win, taking Yaroslavl from Bolsheviks with 1 Elite-Offensive-Infantry and 1 Fighter remaining. Battle score for attacker is 4
                                Casualties for Bolsheviks: 1 Cavalry
                            Trigger Remove Russians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Russians in By DKJD
                    
                        Non Combat Move - Russians
                            1 Fighter moved from Ivanova to Moscow
                            1 Elite-Defensive-Infantry moved from St. Petersburg to Riga
                            1 Fighter moved from Yaroslavl to Moscow
                    
                        Place Units - Russians
                            2 Trenchess placed in Moscow
                            2 Trenchess placed in St. Petersburg
                            1 Trenches placed in Svastepole
                            1 Trenches placed in Gorkiy
                            6 Elite-Defensive-Infantrys placed in Moscow
                            3 Elite-Defensive-Infantrys and 3 Infantrys placed in St. Petersburg
                            3 Elite-Defensive-Infantrys and 2 Infantrys placed in Svastepole
                    
                        Turn Complete - Russians
                            Russians collect 46 PUs; end with 46 PUs
                            Russians creates 3 Munitionss in SZ 37
                            Russians creates 4 Munitionss in SZ 79
                    

                    Combat Hit Differential Summary :

                    Bolsheviks regular : 0.33
                    Germans regular : 0.67
                    Russians regular : 0.33
                    Austrians regular : -0.33
                    

                    Savegame

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                    • djabwanaD Offline
                      djabwana
                      last edited by

                      TripleA Turn Summary: Austrians round 5

                      TripleA Turn Summary for game: Over The Top, version: 1.0.0

                      Game History

                      Round: 5
                      
                          Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians
                              Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                              Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                      
                          Load Munitions - Austrians
                              Austrians collect 0 PUs; end with 62 PUs
                              Austrians creates 6 Munitionss in SZ 31
                      
                          Fire Munitions and Combat Move - Austrians
                              3 Munitionss moved from SZ 31 to Tuscany
                              2 Infantrys moved from Venice to Tuscany
                              2 Infantrys moved from Galacia to Romania
                              1 Fighter moved from Galacia to Romania
                              1 Infantry moved from Kiev to Karkov
                                    Austrians take Karkov from Russians
                              1 Field-Artillery moved from Kiev to Galacia
                              2 Infantrys moved from Galacia to Kiev
                              1 Infantry moved from Vienna to Galacia
                              1 Infantry moved from Trieste to Venice
                              1 Cavalry moved from Trieste to Romania
                              2 Zeppelins moved from Vienna to SZ 10
                      
                          Purchase Units - Austrians
                              Austrians buy 6 Cavalrys, 10 Infantrys, 2 Trenchess and 1 Zeppelin; Remaining resources: 0 PUs; 
                      
                          Combat - Austrians
                              Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                              Austrians creates battle in territory OVER THE TOP
                              Austrians creates battle in territory By DKJD
                              Battle in Romania
                                  Austrians attack with 1 Cavalry, 1 Fighter and 2 Infantrys
                                  Russians defend with 1 Infantry
                                      Austrians roll dice for 1 Cavalry, 1 Fighter and 2 Infantrys in Romania, round 2 : 1/0 hits, 1.00 expected hits
                                      Russians roll dice for 1 Infantry in Romania, round 2 : 0/1 hits, 0.17 expected hits
                                      1 Infantry owned by the Russians lost in Romania
                                  Austrians win, taking By DKJD from French, taking Romania from Russians with 1 Cavalry, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                                  Casualties for Russians: 1 Infantry
                              Battle in Tuscany
                                  Austrians attack with 2 Infantrys and 3 Munitionss
                                  French defend with 1 Infantry
                                      Austrians roll dice for 2 Infantrys and 3 Munitionss in Tuscany, round 2 : 1/1 hits, 1.33 expected hits
                                      Italians roll dice for 1 Infantry in Tuscany, round 2 : 0/1 hits, 0.17 expected hits
                                      1 Infantry owned by the French lost in Tuscany
                                      3 Munitionss owned by the Austrians lost in Tuscany
                                  Austrians win, taking Tuscany from Italians with 2 Infantrys remaining. Battle score for attacker is 2
                                  Casualties for French: 1 Infantry
                                  Casualties for Austrians: 3 Munitionss
                              Battle in SZ 10
                                  Austrians attack with 2 Zeppelins
                                  Russians defend with 1 Freighter
                                      Austrians roll dice for 2 Zeppelins in SZ 10, round 2 : 0/1 hits, 0.33 expected hits
                                      Russians roll dice for 1 Freighter in SZ 10, round 2 : 0/1 hits, 0.17 expected hits
                                      Austrians roll dice for 2 Zeppelins in SZ 10, round 3 : 0/1 hits, 0.33 expected hits
                                      Russians roll dice for 1 Freighter in SZ 10, round 3 : 0/1 hits, 0.17 expected hits
                                      Austrians roll dice for 2 Zeppelins in SZ 10, round 4 : 1/1 hits, 0.33 expected hits
                                      Russians roll dice for 1 Freighter in SZ 10, round 4 : 0/1 hits, 0.17 expected hits
                                      1 Freighter owned by the Russians lost in SZ 10
                                  Austrians win with 2 Zeppelins remaining. Battle score for attacker is 8
                                  Casualties for Russians: 1 Freighter
                              Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD
                              Trigger Remove Austrians Munitions 1: has removed 3 Munitionss owned by Austrians in SZ 31
                      
                          Non Combat Move - Austrians
                              2 Zeppelins moved from SZ 10 to Vienna
                              6 Infantrys moved from Vienna to RR 40
                              1 Armored-Train, 6 Infantrys and 1 Train moved from RR 40 to RR 39
                              6 Infantrys moved from RR 39 to Venice
                              2 Trains moved from RR 39 to RR 40
                              1 Armored-Train moved from RR 39 to RR 40
                              3 Infantrys moved from Vienna to Galacia
                              1 Fighter moved from Romania to Galacia
                              1 Fighter moved from Bulgaria to Trieste
                      
                          Place Units - Austrians
                              2 Trenchess placed in Venice
                              6 Cavalrys placed in Trieste
                              10 Infantrys and 1 Zeppelin placed in Vienna
                      
                          Turn Complete - Austrians
                              Austrians collect 63 PUs; end with 63 PUs
                              Austrians creates 6 Munitionss in SZ 31
                      

                      Combat Hit Differential Summary :

                      Italians regular : -0.17
                      Russians regular : -0.67
                      Austrians regular : -0.33
                      

                      Savegame

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                      • djabwanaD Offline
                        djabwana
                        last edited by djabwana

                        TripleA Turn Summary: Ottomans round 5

                        TripleA Turn Summary for game: Over The Top, version: 1.0.0

                        Game History

                        Round: 5
                        
                            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans
                                Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                        
                            Load Munitions - Ottomans
                                Ottomans collect 0 PUs; end with 80 PUs
                                Ottomans creates 4 Munitionss in SZ 36
                                Ottomans creates 1 Munitions in SZ 83
                        
                            Fire Munitions and Combat Move - Ottomans
                                4 Munitionss moved from SZ 36 to SZ 37
                                1 Munitions moved from SZ 83 to Egypt
                                1 Infantry moved from Cairo to Egypt
                                1 Fighter moved from Cairo to Egypt
                                1 Infantry moved from Jerusalem to Tabuk
                                1 Infantry moved from Be'er Sheva to Tabuk
                                2 Infantrys moved from Be'er Sheva to Cairo
                                2 Infantrys moved from Arar to Jerusalem
                                1 Infantry moved from Arar to Jerusalem
                                1 Cavalry moved from Oryol to Smolensk
                                      Ottomans take Smolensk from Russians
                                1 Cavalry moved from Bryansk to Tula
                                      Ottomans take Tula from Russians
                                1 Cavalry moved from Rostov to Oryol
                                5 Infantrys moved from Krasnodar to Rostov
                                4 Infantrys moved from Rize to Tbilisi
                                1 Train moved from RR 50 to RR 69
                                3 Infantrys moved from Bagdad to Mesopotamia
                                1 Infantry moved from Basrah to Mesopotamia
                                1 Infantry moved from Basrah to Mesopotamia
                                1 Train moved from RR 62 to RR 59
                                1 Armored-Train moved from RR 66 to RR 69
                                1 Infantry moved from Basrah to Mesopotamia
                                1 Infantry moved from Cairo to Be'er Sheva
                                1 Infantry moved from Cairo to Be'er Sheva
                                1 Fighter moved from Greece to Bulgaria
                        
                            Purchase Units - Ottomans
                                Ottomans buy 1 Develop-Mech-Infantry, 16 Infantrys and 6 Trenchess; Remaining resources: 0 PUs; 
                        
                            Combat - Ottomans
                                Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                Ottomans creates battle in territory OVER THE TOP
                                Battle in SZ 37
                                    Ottomans attack with 4 Munitionss
                                    Russians defend with 1 Battlecruiser, 1 Battleship, 2 Destroyers, 1 Freighter, 7 Harbor-Defensess and 1 Submarine
                                    1 Submarine owned by the Russians submerged
                                        Ottomans roll dice for 4 Munitionss in SZ 37, round 2 : 1/1 hits, 1.33 expected hits
                                    Units damaged: 1 Battleship owned by the Russians
                                        4 Munitionss owned by the Ottomans lost in SZ 37
                                    Russians win with 1 Battlecruiser, 1 Battleship, 2 Destroyers, 1 Freighter and 7 Harbor-Defensess remaining. Battle score for attacker is 0
                                    Casualties for Ottomans: 4 Munitionss
                                Battle in Egypt
                                    Ottomans attack with 1 Fighter, 1 Infantry and 1 Munitions
                                    British-Commonwealth defend with 1 Infantry
                                        Ottomans roll dice for 1 Fighter, 1 Infantry and 1 Munitions in Egypt, round 2 : 1/0 hits, 1.00 expected hits
                                        British-Commonwealth roll dice for 1 Infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits
                                        1 Infantry owned by the British-Commonwealth lost in Egypt
                                        1 Munitions owned by the Ottomans lost in Egypt
                                    Ottomans takes Egypt from British-Commonwealth
                                    Ottomans win with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                                    Casualties for British-Commonwealth: 1 Infantry
                                    Casualties for Ottomans: 1 Munitions
                                Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD
                        
                            Non Combat Move - Ottomans
                                1 Fighter moved from Egypt to Cairo
                        
                            Place Units - Ottomans
                                4 Infantrys and 2 Trenchess placed in Basrah
                                4 Infantrys and 2 Trenchess placed in Cairo
                                6 Infantrys and 2 Trenchess placed in Syria
                                1 Develop-Mech-Infantry and 2 Infantrys placed in Istanbul
                                Trigger -Ottomans-Develop-Mech-Infantry: buyDevelop-Mech-Infantry removed from Ottomans-Frontier
                                Trigger -Ottomans-Develop-Mech-Infantry: buyMech-Infantry added to Ottomans-Frontier
                                Trigger -Ottomans-Develop-Mech-Infantry: has removed 1 Develop-Mech-Infantry owned by Ottomans in Istanbul
                        
                            Turn Complete - Ottomans
                                Ottomans collect 83 PUs; end with 83 PUs
                                Ottomans creates 4 Munitionss in SZ 36
                                Ottomans creates 1 Munitions in SZ 83
                        

                        Combat Hit Differential Summary :

                        British-Commonwealth regular : -0.17
                        Ottomans regular : -0.33
                        

                        Savegame

                        Sorry for the delay- got interrupted between turns to put the kids to bed. And whoops- messed up and didn't put anything in Greece. Gah!

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                        • GenerationKILLG Offline
                          GenerationKILL
                          last edited by

                          TripleA Turn Summary: British round 5

                          TripleA Turn Summary for game: Over The Top, version: 1.0.0

                          Game History

                          Round: 5
                          
                              Move Battleships/Cruisers, Heavy Artillery, and Railguns - British
                                  Trigger -infraDuringCombatMove-British-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                  Trigger Add British Munitions: British has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                  2 units repaired.
                          
                              Load Munitions - British
                                  British collect 0 PUs; end with 53 PUs
                                  British creates 5 Munitionss in SZ 8
                          
                              Fire Munitions and Combat Move - British
                                  5 Munitionss moved from SZ 8 to SZ 9
                                  2 Battleships and 3 Destroyers moved from SZ 8 to SZ 9
                                  1 Battlecruiser moved from SZ 8 to SZ 9
                                  1 Zeppelin moved from London to SZ 9
                                  1 Bomber and 1 Zeppelin moved from London to SZ 9
                                  1 Cavalry moved from Chaumont to Mont Blanc
                                        British take Mont Blanc from Germans
                                  4 Cavalrys moved from Chaumont to Verdun
                                  1 Fighter moved from Chaumont to Verdun
                                  1 Field-Artillery and 3 Infantrys moved from Scotland to RR 1
                                  1 Field-Artillery, 3 Infantrys and 1 Train moved from RR 1 to RR 3
                                  1 Field-Artillery moved from RR 3 to London
                                  3 Infantrys moved from RR 3 to London
                                  1 Fighter moved from Ypres to Soissons
                                  2 Fighters moved from Arras to Soissons
                                  8 Field-Artillerys, 18 Infantrys and 1 Tank moved from Arras to Soissons
                                  1 Fighter moved from Chaumont to Soissons
                                  6 Infantrys moved from Flanders to RR 118
                                  1 Armored-Train, 6 Infantrys and 1 Train moved from RR 118 to RR 128
                                  6 Infantrys moved from RR 128 to Soissons
                                  2 Infantrys moved from Flanders to Ypres
                          
                              Purchase Units - British
                                  British buy 1 Battleship, 1 Bomber, 3 Infantrys and 1 Troop-Transport; Remaining resources: 0 PUs; 
                          
                              Combat - British
                                  Trigger -infraDuringCombatMove-British-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                  British creates battle in territory OVER THE TOP
                                  British creates battle in territory By DKJD
                                  Battle in SZ 9
                                      British attack with 1 Battlecruiser, 2 Battleships, 1 Bomber, 3 Destroyers, 5 Munitionss and 2 Zeppelins
                                      Germans defend with 2 Battleships, 4 Destroyers, 1 Freighter and 2 Harbor-Defensess
                                          British roll dice for 1 Battlecruiser, 2 Battleships, 1 Bomber, 3 Destroyers, 5 Munitionss and 2 Zeppelins in SZ 9, round 2 : 5/1 hits, 5.17 expected hits
                                      Units damaged: 2 Battleships owned by the Germans
                                          Germans roll dice for 2 Battleships, 4 Destroyers, 1 Freighter and 2 Harbor-Defensess in SZ 9, round 2 : 3/1 hits, 3.17 expected hits
                                      Units damaged: 2 Battleships owned by the British
                                      2 Harbor-Defensess owned by the Germans, 1 Freighter owned by the Germans and 1 Zeppelin owned by the British lost in SZ 9
                                          5 Munitionss owned by the British lost in SZ 9
                                          British roll dice for 1 Battlecruiser, 2 Battleships, 1 Bomber, 3 Destroyers and 1 Zeppelin in SZ 9, round 3 : 3/1 hits, 3.33 expected hits
                                          Germans roll dice for 2 Battleships and 4 Destroyers in SZ 9, round 3 : 2/1 hits, 2.67 expected hits
                                          3 Destroyers owned by the Germans and 2 Destroyers owned by the British lost in SZ 9
                                          British roll dice for 1 Battlecruiser, 2 Battleships, 1 Bomber, 1 Destroyer and 1 Zeppelin in SZ 9, round 4 : 2/1 hits, 2.33 expected hits
                                          Germans roll dice for 2 Battleships and 1 Destroyer in SZ 9, round 4 : 2/1 hits, 1.67 expected hits
                                          1 Battlecruiser owned by the British, 1 Destroyer owned by the Germans, 1 Destroyer owned by the British and 1 Battleship owned by the Germans lost in SZ 9
                                      1 Bomber owned by the British and 1 Zeppelin owned by the British retreated
                                      2 Battleships owned by the British retreated to SZ 8
                                      Germans win, taking By DKJD from Austrians with 1 Battleship remaining. Battle score for attacker is 18
                                      Casualties for British: 1 Battlecruiser, 3 Destroyers, 5 Munitionss and 1 Zeppelin
                                      Casualties for Germans: 1 Battleship, 4 Destroyers, 1 Freighter and 2 Harbor-Defensess
                                  Battle in Verdun
                                      British attack with 4 Cavalrys and 1 Fighter
                                      Germans defend with 1 AA-Gun and 4 Cavalrys
                                          Germans roll AA dice in Verdun : 0/1 hits, 0.17 expected hits
                                          British roll dice for 4 Cavalrys and 1 Fighter in Verdun, round 2 : 1/1 hits, 1.17 expected hits
                                          Germans roll dice for 1 AA-Gun and 4 Cavalrys in Verdun, round 2 : 1/1 hits, 0.67 expected hits
                                      1 AA-Gun owned by the Germans and 1 Cavalry owned by the British lost in Verdun
                                          British roll dice for 3 Cavalrys and 1 Fighter in Verdun, round 3 : 1/0 hits, 1.00 expected hits
                                          Germans roll dice for 4 Cavalrys in Verdun, round 3 : 0/1 hits, 0.67 expected hits
                                          1 Cavalry owned by the Germans lost in Verdun
                                          British roll dice for 3 Cavalrys and 1 Fighter in Verdun, round 4 : 1/0 hits, 1.00 expected hits
                                          Germans roll dice for 3 Cavalrys in Verdun, round 4 : 1/1 hits, 0.50 expected hits
                                          1 Cavalry owned by the British and 1 Cavalry owned by the Germans lost in Verdun
                                          British roll dice for 2 Cavalrys and 1 Fighter in Verdun, round 5 : 1/1 hits, 0.83 expected hits
                                          Germans roll dice for 2 Cavalrys in Verdun, round 5 : 0/1 hits, 0.33 expected hits
                                          1 Cavalry owned by the Germans lost in Verdun
                                          British roll dice for 2 Cavalrys and 1 Fighter in Verdun, round 6 : 1/1 hits, 0.83 expected hits
                                          Germans roll dice for 1 Cavalry in Verdun, round 6 : 0/1 hits, 0.17 expected hits
                                          1 Cavalry owned by the Germans lost in Verdun
                                      British win, taking Verdun from Germans with 2 Cavalrys and 1 Fighter remaining. Battle score for attacker is 13
                                      Casualties for British: 2 Cavalrys
                                      Casualties for Germans: 1 AA-Gun and 4 Cavalrys
                                  Trigger Remove British Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British in By DKJD
                          
                              Non Combat Move - British
                                  1 Fighter moved from Verdun to Argonne
                                  1 Bomber and 1 Zeppelin moved from SZ 9 to London
                          
                              Place Units - British
                                  1 Battleship and 1 Troop-Transport placed in SZ 8
                                  3 Infantrys placed in Flanders
                                  1 Bomber placed in London
                          
                              Turn Complete - British
                                  British collect 53 PUs; end with 53 PUs
                                  British creates 6 Munitionss in SZ 8
                          

                          Combat Hit Differential Summary :

                          Germans AA : -0.17
                          Germans regular : -0.83
                          British regular : -0.67
                          

                          Savegame

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                          • GenerationKILLG Offline
                            GenerationKILL
                            last edited by

                            TripleA Turn Summary: British-Commonwealth round 5

                            TripleA Turn Summary for game: Over The Top, version: 1.0.0

                            Game History

                            Round: 5
                            
                                Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth
                                    Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                    Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                        British-Commonwealth takes al-Hasa from Ottomans
                                    1 Cavalry moved from Hejaz to al-Hasa
                            
                                Load Munitions - British-Commonwealth
                                    British-Commonwealth collect 0 PUs; end with 43 PUs
                                    British-Commonwealth creates 6 Munitionss in SZ 42
                            
                                Fire Munitions and Combat Move - British-Commonwealth
                                        British-Commonwealth takes SZ 85 from Imperial-German-Afrika
                                        British-Commonwealth takes Luderitz from Imperial-German-Afrika
                                        British-Commonwealth takes Buchuanaland from Imperial-German-Afrika
                                        British-Commonwealth takes S. Rhodesia from Imperial-German-Afrika
                                        French-Colonial-Africa takes French Niger from Imperial-German-Afrika
                                    6 Munitionss moved from SZ 42 to SZ 50
                                    1 Destroyer moved from SZ 42 to SZ 85
                                    1 Destroyer moved from SZ 85 to SZ 45
                                    British-Commonwealth undo move 3.
                                    1 Destroyer moved from SZ 85 to SZ 49
                                    2 Battlecruisers moved from SZ 42 to SZ 49
                                    2 Battleships moved from SZ 42 to SZ 44
                                    2 Freighters moved from SZ 42 to SZ 44
                                    1 Infantry moved from S. Africa to Luderitz
                                    1 Infantry moved from S. Africa to Buchuanaland
                                    1 Cavalry moved from S. Africa to S. Rhodesia
                                    4 Field-Artillerys moved from S. Africa to Luderitz
                                    2 Infantrys moved from S. Africa to Luderitz
                                    2 Cavalrys and 2 Infantrys moved from French West Africa to French Niger
                                    1 Infantry moved from Nigeria to Cameroon
                                    1 Bomber moved from I. Somaliland to Oman
                                    1 Zeppelin moved from I. Somaliland to Cairo
                                    2 Bombers moved from India to Oman
                            
                                Purchase Units - British-Commonwealth
                                    British-Commonwealth buy 4 Field-Artillerys, 1 Fighter, 6 Infantrys and 1 Trenches; Remaining resources: 0 PUs; 
                            
                                Combat - British-Commonwealth
                                    Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                    British-Commonwealth creates battle in territory OVER THE TOP
                                    Strategic bombing raid in Cairo
                                            Ottomans roll AA dice in Cairo : 0/1 hits, 0.17 expected hits
                                        Bombing raid in Cairo rolls: 0 and causes: 0 damage to unit: Factory
                                        Bombing raid in Cairo causes 0 damage total. 
                                    Battle in SZ 50
                                        British-Commonwealth attack with 6 Munitionss
                                        Imperial-German-Afrika defend with 1 Destroyer and 8 Harbor-Defensess
                                            British-Commonwealth roll dice for 6 Munitionss in SZ 50, round 2 : 2/0 hits, 2.00 expected hits
                                        2 Harbor-Defensess owned by the Imperial-German-Afrika lost in SZ 50
                                            6 Munitionss owned by the British-Commonwealth lost in SZ 50
                                        Imperial-German-Afrika win
                                        . Battle score for attacker is 6
                                        Casualties for Imperial-German-Afrika: 2 Harbor-Defensess
                                        Casualties for British-Commonwealth: 6 Munitionss
                                    Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD
                            
                                Non Combat Move - British-Commonwealth
                                    1 Zeppelin moved from Cairo to Oman
                            
                                Place Units - British-Commonwealth
                                    1 Trenches placed in Oman
                                    2 Field-Artillerys and 3 Infantrys placed in India
                                    2 Field-Artillerys, 1 Fighter and 2 Infantrys placed in S. Africa
                                    1 Infantry placed in Australia
                            
                                Turn Complete - British-Commonwealth
                                    British-Commonwealth collect 46 PUs; end with 46 PUs
                                    British-Commonwealth creates 4 Munitionss in SZ 44
                                    British-Commonwealth creates 2 Munitionss in SZ 49
                            

                            Combat Hit Differential Summary :

                            British-Commonwealth regular : 0.00
                            Ottomans AA : -0.17
                            

                            Savegame

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                            • GenerationKILLG Offline
                              GenerationKILL
                              last edited by

                              TripleA Turn Summary: Italians round 5

                              TripleA Turn Summary for game: Over The Top, version: 1.0.0

                              Game History

                              Round: 5
                              
                                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians
                                      Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                      Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                      4 Infantrys moved from Rome to Tuscany
                              
                                  Load Munitions - Italians
                                      Italians collect 0 PUs; end with 36 PUs
                              
                                  Purchase Units - Italians
                                      Italians buy 1 Develop-Elite-Infantry, 1 Field-Artillery, 4 Infantrys and 1 Trenches; Remaining resources: 0 PUs; 
                              
                                  Combat - Italians
                                      Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                      Italians creates battle in territory OVER THE TOP
                                      Italians creates battle in territory Tuscany
                                      Battle in Tuscany
                                          Italians attack with 4 Infantrys
                                          Austrians defend with 2 Infantrys
                                              Italians roll dice for 4 Infantrys in Tuscany, round 2 : 0/1 hits, 0.67 expected hits
                                              Austrians roll dice for 2 Infantrys in Tuscany, round 2 : 0/1 hits, 0.33 expected hits
                                              Italians roll dice for 4 Infantrys in Tuscany, round 3 : 0/1 hits, 0.67 expected hits
                                              Austrians roll dice for 2 Infantrys in Tuscany, round 3 : 0/1 hits, 0.33 expected hits
                                              Italians roll dice for 4 Infantrys in Tuscany, round 4 : 0/1 hits, 0.67 expected hits
                                              Austrians roll dice for 2 Infantrys in Tuscany, round 4 : 1/1 hits, 0.33 expected hits
                                              1 Infantry owned by the Italians lost in Tuscany
                                              Italians roll dice for 3 Infantrys in Tuscany, round 5 : 0/1 hits, 0.50 expected hits
                                              Austrians roll dice for 2 Infantrys in Tuscany, round 5 : 0/1 hits, 0.33 expected hits
                                              Italians roll dice for 3 Infantrys in Tuscany, round 6 : 0/1 hits, 0.50 expected hits
                                              Austrians roll dice for 2 Infantrys in Tuscany, round 6 : 0/1 hits, 0.33 expected hits
                                              Italians roll dice for 3 Infantrys in Tuscany, round 7 : 1/1 hits, 0.50 expected hits
                                              Austrians roll dice for 2 Infantrys in Tuscany, round 7 : 1/1 hits, 0.33 expected hits
                                              1 Infantry owned by the Austrians and 1 Infantry owned by the Italians lost in Tuscany
                                              Italians roll dice for 2 Infantrys in Tuscany, round 8 : 0/1 hits, 0.33 expected hits
                                              Austrians roll dice for 1 Infantry in Tuscany, round 8 : 1/1 hits, 0.17 expected hits
                                              1 Infantry owned by the Italians lost in Tuscany
                                              Italians roll dice for 1 Infantry in Tuscany, round 9 : 0/1 hits, 0.17 expected hits
                                              Austrians roll dice for 1 Infantry in Tuscany, round 9 : 0/1 hits, 0.17 expected hits
                                              Italians roll dice for 1 Infantry in Tuscany, round 10 : 0/1 hits, 0.17 expected hits
                                              Austrians roll dice for 1 Infantry in Tuscany, round 10 : 0/1 hits, 0.17 expected hits
                                              Italians roll dice for 1 Infantry in Tuscany, round 11 : 0/1 hits, 0.17 expected hits
                                              Austrians roll dice for 1 Infantry in Tuscany, round 11 : 0/1 hits, 0.17 expected hits
                                              Italians roll dice for 1 Infantry in Tuscany, round 12 : 1/1 hits, 0.17 expected hits
                                              Austrians roll dice for 1 Infantry in Tuscany, round 12 : 0/1 hits, 0.17 expected hits
                                              1 Infantry owned by the Austrians lost in Tuscany
                                          Italians win, taking Tuscany from Austrians with 1 Infantry remaining. Battle score for attacker is -2
                                          Casualties for Italians: 3 Infantrys
                                          Casualties for Austrians: 2 Infantrys
                                      Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD
                              
                                  Non Combat Move - Italians
                                      3 Infantrys moved from Tobruk to Cyreniaca
                              
                                  Place Units - Italians
                                      1 Field-Artillery, 4 Infantrys and 1 Trenches placed in Piedmont
                                      1 Develop-Elite-Infantry placed in Rome
                                      Trigger -Italians-Develop-Elite-Infantry: buyDevelop-Elite-Infantry removed from Italians-Frontier
                                      Trigger -Italians-Develop-Elite-Infantry: buyElite-Offensive-Infantry added to Italians-Frontier
                                      Trigger -Italians-Develop-Elite-Infantry: buyElite-Defensive-Infantry added to Italians-Frontier
                                      Trigger -Italians-Develop-Elite-Infantry: has removed 1 Develop-Elite-Infantry owned by Italians in Rome
                              
                                  Turn Complete - Italians
                                      Italians collect 36 PUs; end with 36 PUs
                              

                              Combat Hit Differential Summary :

                              Italians regular : -2.50
                              Austrians regular : 0.17
                              

                              Savegame

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                              • GenerationKILLG Offline
                                GenerationKILL
                                last edited by

                                TripleA Turn Summary: Americans round 5

                                TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                Game History

                                Round: 5
                                
                                    Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans
                                        Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                        Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                            Americans loses 0 PUs for violating United Statess neutrality.
                                        Trigger Americans Declare War: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Germans
                                        Trigger Americans Declare War: Setting movementRestrictionTerritories cleared for rulesAttachment attached to French
                                        Trigger Americans Declare War: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
                                        Trigger Americans Declare War: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Austrians
                                        Trigger Americans Declare War: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Ottomans
                                        Trigger Americans Declare War: Setting movementRestrictionTerritories cleared for rulesAttachment attached to British
                                        Trigger Americans Declare War: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Italians
                                        Trigger Americans Declare War: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Bolsheviks
                                        1 Infantry moved from United States Mobilizes to United States
                                              Americans take United States from Neutral
                                
                                    Load Munitions - Americans
                                        Americans collect 0 PUs; end with 50 PUs
                                
                                    Fire Munitions and Combat Move - Americans
                                        1 Bomber moved from Fontainbleu to Rome
                                
                                    Purchase Units - Americans
                                        Americans buy 1 Bomber, 4 Field-Artillerys and 8 Infantrys; Remaining resources: 2 PUs; 
                                
                                    Combat - Americans
                                        Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                        Americans creates battle in territory OVER THE TOP
                                        Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD
                                
                                    Non Combat Move - Americans
                                
                                    Place Units - Americans
                                        1 Bomber placed in Fontainbleu
                                        4 Field-Artillerys and 8 Infantrys placed in United States
                                
                                    Turn Complete - Americans
                                        Americans collect 56 PUs; end with 58 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

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                                • djabwanaD Offline
                                  djabwana
                                  last edited by

                                  UNITED STATES HAS ENTERED THE WAR! The clock is ticking on me to make an impact!

                                  (may be a delay between my next turns!)

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                                  • djabwanaD Offline
                                    djabwana
                                    last edited by

                                    TripleA Turn Summary: Bolsheviks round 5

                                    TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                    Game History

                                    Round: 5
                                    
                                        Move Battleships/Cruisers, Heavy Artillery, and Railguns - Bolsheviks
                                            Trigger -infraDuringCombatMove-Bolsheviks-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                            Trigger Add Bolsheviks Munitions: Bolsheviks has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                    
                                        Load Munitions - Bolsheviks
                                            Bolsheviks collect 0 PUs; end with 34 PUs
                                            Bolsheviks creates 1 Infantry in Russian Infiltration
                                    
                                        Fire Munitions and Combat Move - Bolsheviks
                                            1 Infantry moved from Vologda to Yaroslavl
                                            2 Fighters moved from Vologda to Yaroslavl
                                            1 Infantry moved from Samara to Kazan
                                            1 Cavalry moved from Ivanova to Vyatka
                                            2 Zeppelins moved from Vologda to Moscow
                                            1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 2 Field-Artillerys, 1 Fighter and 5 Infantrys moved from Vologda to Ivanova
                                            1 Elite-Offensive-Infantry, 1 Field-Artillery and 6 Infantrys moved from BR 4 to Vologda
                                            1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 15 Infantrys and 1 Lenin moved from Russian Infiltration to BR 4
                                    
                                        Purchase Units - Bolsheviks
                                            Bolsheviks buy 5 Cavalrys, 1 Infantry and 4 Trenchess; Remaining resources: 0 PUs; 
                                    
                                        Combat - Bolsheviks
                                            Trigger -infraDuringCombatMove-Bolsheviks-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                            Bolsheviks creates battle in territory OVER THE TOP
                                            Strategic bombing raid in Moscow
                                                    Russians roll AA dice in Moscow : 0/1 hits, 0.33 expected hits
                                                Bombing raid in Moscow rolls: 3,2 and causes: 5 damage to unit: Factory
                                                Bombing raid in Moscow causes 5 damage total. 
                                            Battle in Yaroslavl
                                                Bolsheviks attack with 2 Fighters and 1 Infantry
                                                Russians defend with 1 Elite-Offensive-Infantry
                                                    Bolsheviks roll dice for 2 Fighters and 1 Infantry in Yaroslavl, round 2 : 1/1 hits, 1.17 expected hits
                                                    Russians roll dice for 1 Elite-Offensive-Infantry in Yaroslavl, round 2 : 0/1 hits, 0.17 expected hits
                                                1 Elite-Offensive-Infantry owned by the Russians lost in Yaroslavl
                                                Bolsheviks win, taking Yaroslavl from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3
                                                Casualties for Russians: 1 Elite-Offensive-Infantry
                                            Trigger Remove Bolsheviks Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Bolsheviks in By DKJD
                                    
                                        Non Combat Move - Bolsheviks
                                            2 Zeppelins moved from Moscow to Ivanova
                                            2 Fighters moved from Yaroslavl to Ivanova
                                            2 Zeppelins moved from Bolshevik Revolution to Ivanova
                                            2 Zeppelins moved from Ivanova to Vologda
                                            2 Zeppelins moved from Ivanova to Vologda
                                            1 AA-Gun moved from Russian Infiltration to BR 4
                                    
                                        Place Units - Bolsheviks
                                            2 Trenchess placed in Ivanova
                                            2 Cavalrys, 1 Infantry and 2 Trenchess placed in Russian Infiltration
                                            3 Cavalrys placed in Bolshevik Revolution
                                    
                                        Turn Complete - Bolsheviks
                                            Bolsheviks collect 34 PUs; end with 34 PUs
                                            Bolsheviks creates 1 Infantry in BR 4
                                    

                                    Combat Hit Differential Summary :

                                    Bolsheviks regular : -0.17
                                    Russians regular : -0.17
                                    Russians AA : -0.33
                                    

                                    Savegame

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                                    • djabwanaD Offline
                                      djabwana
                                      last edited by

                                      TripleA Turn Summary: Germans round 6

                                      TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                      Game History

                                      Round: 6
                                      
                                          Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans
                                              Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                              Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                              1 unit repaired.
                                              1 Railgun moved from RR 22 to RR 5
                                              3 Railguns moved from RR 30 to RR 5
                                              1 Heavy-Artillery moved from Belarus to Riga
                                              1 Cavalry moved from Vilnius to Oryol
                                              8 Field-Artillerys moved from Belarus to Riga
                                              2 Infantrys moved from Belarus to Riga
                                              1 Railgun moved from RR 20 to RR 5
                                      
                                          Load Munitions - Germans
                                              Germans collect 0 PUs; end with 115 PUs
                                              Germans creates 1 Gas-Munitions in Bavaria
                                              Germans creates 1 Gas-Munitions in Berlin
                                              Germans creates 1 Gas-Munitions in Innsbruck
                                              Germans creates 1 Gas-Munitions and 4 Munitionss in Kiel
                                              Germans creates 10 Munitionss in RR 5
                                              Germans creates 1 Gas-Munitions in Riga
                                              Germans creates 2 Munitionss in SZ 9
                                              Germans creates 1 Gas-Munitions in Saxony
                                              Germans creates 1 Gas-Munitions in Venice
                                      
                                          Fire Munitions and Combat Move - Germans
                                              2 Munitionss moved from SZ 9 to SZ 8
                                              10 Munitionss moved from RR 5 to SZ 79
                                              1 Battleship moved from SZ 9 to SZ 7
                                              1 Infantry moved from Paschendale to Somme
                                              1 Fighter moved from Vimy to Somme
                                              1 Infantry moved from Paschendale to Somme
                                              1 Fighter moved from Vimy to Mont Blanc
                                              2 Infantrys moved from Vimy to Mont Blanc
                                              1 Zeppelin moved from Berlin to Mont Blanc
                                              1 Infantry moved from Vimy to Mont Blanc
                                              1 Red-Baron moved from Bar-Le-Duc to Verdun
                                              2 Infantrys moved from Nancy to Verdun
                                              5 Cavalrys moved from Bar-Le-Duc to Douamont
                                              1 Fighter moved from Bar-Le-Duc to Rhiems
                                              2 Infantrys moved from Bar-Le-Duc to Rhiems
                                              1 Infantry moved from Nancy to Rhiems
                                              1 Cavalry moved from Bar-Le-Duc to Luneville
                                              1 Cavalry moved from Bar-Le-Duc to Metz
                                              1 Cavalry moved from Bar-Le-Duc to Douamont
                                              2 Infantrys moved from Nancy to Bar-Le-Duc
                                              4 Infantrys moved from Kiel to RR 4
                                              4 Infantrys and 2 Trains moved from RR 4 to RR 18
                                              5 Infantrys moved from Ruhr to RR 18
                                              9 Infantrys and 2 Trains moved from RR 18 to RR 121
                                              9 Infantrys moved from RR 121 to Cologne
                                              1 Heavy-Artillery and 5 Infantrys moved from Innsbruck to Venice
                                              1 Zeppelin moved from Poland to Tuscany
                                              2 Infantrys moved from Venice to Tuscany
                                              2 Infantrys moved from Poland to Prussia
                                              2 Fighters moved from Poland to Prussia
                                              4 Infantrys moved from Poland to Belarus
                                              1 Fighter moved from Poland to Belarus
                                              1 Heavy-Artillery moved from Bavaria to RR 29
                                              1 Infantry moved from Bavaria to RR 29
                                              1 Heavy-Artillery, 1 Infantry and 1 Train moved from RR 29 to RR 130
                                              1 Infantry moved from RR 130 to Frankfurt
                                              1 Heavy-Artillery moved from RR 130 to Frankfurt
                                              1 Heavy-Artillery moved from Saxony to Innsbruck
                                              1 Infantry moved from Saxony to Innsbruck
                                              4 Infantrys moved from Saxony to Innsbruck
                                              4 Infantrys moved from Bavaria to Innsbruck
                                              1 Heavy-Artillery moved from Berlin to RR 20
                                              1 Infantry moved from Berlin to Silesia
                                              2 Infantrys moved from Berlin to RR 20
                                              1 Armored-Train, 1 Heavy-Artillery, 2 Infantrys and 1 Train moved from RR 20 to RR 23
                                              1 Heavy-Artillery moved from RR 23 to Belarus
                                              2 Infantrys moved from RR 23 to Belarus
                                              2 Infantrys moved from Berlin to RR 20
                                              2 Infantrys and 1 Train moved from RR 20 to RR 19
                                              3 Infantrys moved from Hanover to RR 19
                                              5 Infantrys and 1 Train moved from RR 19 to RR 18
                                              5 Infantrys and 1 Train moved from RR 18 to RR 122
                                              5 Infantrys moved from RR 122 to Northern Rhineland
                                              1 Infantry moved from Hanover to Pomerania
                                              1 Infantry moved from Hanover to Saxony
                                              1 Infantry moved from Hanover to Ruhr
                                      
                                          Purchase Units - Germans
                                              Germans repair damage of 7x Factory; Remaining resources: 108 PUs; 
                                              Germans buy 1 Emplace-Heavy-Artillery, 2 Harbor-Defensess, 3 Heavy-Artillerys, 17 Infantrys, 5 Submarines and 2 Trenchess; Remaining resources: 0 PUs; 
                                      
                                          Combat - Germans
                                              Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                              Germans creates battle in territory OVER THE TOP
                                              Germans creates battle in territory By DKJD
                                              Germans creates battle in territory Riga
                                              Battle in SZ 79
                                                  Germans attack with 10 Munitionss
                                                  Russians defend with 2 Battlecruisers, 1 Battleship and 2 Destroyers
                                                      Germans roll dice for 10 Munitionss in SZ 79, round 2 : 4/1 hits, 3.33 expected hits
                                                      2 Battlecruisers owned by the Russians and 2 Destroyers owned by the Russians lost in SZ 79
                                                      10 Munitionss owned by the Germans lost in SZ 79
                                                  Russians win, taking By DKJD from British with 1 Battleship remaining. Battle score for attacker is 40
                                                  Casualties for Russians: 2 Battlecruisers and 2 Destroyers
                                                  Casualties for Germans: 10 Munitionss
                                              Battle in Prussia
                                                  Germans attack with 2 Fighters and 2 Infantrys
                                                  Russians defend with 1 Infantry
                                                      Germans roll dice for 2 Fighters and 2 Infantrys in Prussia, round 2 : 1/1 hits, 1.33 expected hits
                                                      Russians roll dice for 1 Infantry in Prussia, round 2 : 1/1 hits, 0.17 expected hits
                                                      1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Prussia
                                                  Germans win, taking Prussia from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                                                  Casualties for Germans: 1 Infantry
                                                  Casualties for Russians: 1 Infantry
                                              Battle in Rhiems
                                                  Germans attack with 1 Fighter and 3 Infantrys
                                                  French defend with 1 Elite-Offensive-Infantry and 1 Infantry
                                                      Germans roll dice for 1 Fighter and 3 Infantrys in Rhiems, round 2 : 1/0 hits, 1.00 expected hits
                                                      French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Rhiems, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Rhiems
                                                      Germans roll dice for 1 Fighter and 2 Infantrys in Rhiems, round 3 : 1/1 hits, 0.83 expected hits
                                                      French roll dice for 1 Elite-Offensive-Infantry in Rhiems, round 3 : 1/1 hits, 0.17 expected hits
                                                      1 Infantry owned by the Germans and 1 Elite-Offensive-Infantry owned by the French lost in Rhiems
                                                  Germans win, taking Rhiems from French with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 1
                                                  Casualties for Germans: 2 Infantrys
                                                  Casualties for French: 1 Elite-Offensive-Infantry and 1 Infantry
                                              Battle in Verdun
                                                  Germans attack with 2 Infantrys and 1 Red-Baron
                                                  British defend with 2 Cavalrys
                                                      Germans roll dice for 2 Infantrys and 1 Red-Baron in Verdun, round 2 : 1/1 hits, 1.17 expected hits
                                                      French roll dice for 2 Cavalrys in Verdun, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 Cavalry owned by the British lost in Verdun
                                                      Germans roll dice for 2 Infantrys and 1 Red-Baron in Verdun, round 3 : 1/1 hits, 1.17 expected hits
                                                      French roll dice for 1 Cavalry in Verdun, round 3 : 0/1 hits, 0.17 expected hits
                                                      1 Cavalry owned by the British lost in Verdun
                                                  Germans win, taking Verdun from French with 2 Infantrys and 1 Red-Baron remaining. Battle score for attacker is 8
                                                  Casualties for British: 2 Cavalrys
                                              Battle in SZ 8
                                                  Germans attack with 2 Munitionss
                                                  British defend with 3 Battleships, 2 Harbor-Defensess and 1 Troop-Transport; French defend with 3 Harbor-Defensess
                                                      Germans roll dice for 2 Munitionss in SZ 8, round 2 : 1/1 hits, 0.67 expected hits
                                                  Units damaged: 1 Battleship owned by the British
                                                      2 Munitionss owned by the Germans lost in SZ 8
                                                  British win with 3 Battleships, 5 Harbor-Defensess and 1 Troop-Transport remaining. Battle score for attacker is 0
                                                  Casualties for Germans: 2 Munitionss
                                              Battle in Somme
                                                  Germans attack with 1 Fighter and 2 Infantrys
                                                  French defend with 1 Infantry
                                                      Germans roll dice for 1 Fighter and 2 Infantrys in Somme, round 2 : 1/1 hits, 0.83 expected hits
                                                      French roll dice for 1 Infantry in Somme, round 2 : 0/1 hits, 0.17 expected hits
                                                      1 Infantry owned by the French lost in Somme
                                                  Germans win, taking Somme from French with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                                                  Casualties for French: 1 Infantry
                                              Battle in Mont Blanc
                                                  Germans attack with 1 Fighter, 3 Infantrys and 1 Zeppelin
                                                  British defend with 1 Cavalry and 6 Trenchess
                                                      Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Mont Blanc, round 2 : 2/1 hits, 1.67 expected hits
                                                  Units damaged: 2 Trenchess owned by the British
                                                      British roll dice for 1 Cavalry and 6 Trenchess in Mont Blanc, round 2 : 0/1 hits, 0.17 expected hits
                                                      Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Mont Blanc, round 3 : 2/1 hits, 1.67 expected hits
                                                  Units damaged: 2 Trenchess owned by the British
                                                      British roll dice for 1 Cavalry and 6 Trenchess in Mont Blanc, round 3 : 0/1 hits, 0.17 expected hits
                                                      Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Mont Blanc, round 4 : 2/1 hits, 1.67 expected hits
                                                  Units damaged: 2 Trenchess owned by the British
                                                      British roll dice for 1 Cavalry and 6 Trenchess in Mont Blanc, round 4 : 0/1 hits, 0.17 expected hits
                                                      Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Mont Blanc, round 5 : 2/1 hits, 1.67 expected hits
                                                      British roll dice for 1 Cavalry and 6 Trenchess in Mont Blanc, round 5 : 0/1 hits, 0.17 expected hits
                                                      2 Trenchess owned by the British lost in Mont Blanc
                                                      Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Mont Blanc, round 6 : 1/1 hits, 1.67 expected hits
                                                      British roll dice for 1 Cavalry and 4 Trenchess in Mont Blanc, round 6 : 0/1 hits, 0.17 expected hits
                                                      1 Trenches owned by the British lost in Mont Blanc
                                                      Germans roll dice for 1 Fighter, 3 Infantrys and 1 Zeppelin in Mont Blanc, round 7 : 2/1 hits, 1.67 expected hits
                                                      British roll dice for 1 Cavalry and 3 Trenchess in Mont Blanc, round 7 : 1/1 hits, 0.17 expected hits
                                                      2 Trenchess owned by the British and 1 Infantry owned by the Germans lost in Mont Blanc
                                                      Germans roll dice for 1 Fighter, 2 Infantrys and 1 Zeppelin in Mont Blanc, round 8 : 1/1 hits, 1.33 expected hits
                                                      British roll dice for 1 Cavalry and 1 Trenches in Mont Blanc, round 8 : 0/1 hits, 0.17 expected hits
                                                      1 Trenches owned by the British lost in Mont Blanc
                                                      Germans roll dice for 1 Fighter, 2 Infantrys and 1 Zeppelin in Mont Blanc, round 9 : 2/1 hits, 1.33 expected hits
                                                      British roll dice for 1 Cavalry in Mont Blanc, round 9 : 0/1 hits, 0.17 expected hits
                                                      1 Cavalry owned by the British lost in Mont Blanc
                                                  Germans win, taking Mont Blanc from British with 1 Fighter, 2 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 20
                                                  Casualties for British: 1 Cavalry and 6 Trenchess
                                                  Casualties for Germans: 1 Infantry
                                              Battle in Riga
                                                  Germans attack with 8 Field-Artillerys, 1 Gas-Munitions, 1 Heavy-Artillery and 2 Infantrys
                                                  Russians defend with 1 Elite-Defensive-Infantry and 1 Trenches
                                                      Germans roll Gas dice in Riga : 1/1 hits, 0.67 expected hits
                                                  1 Elite-Defensive-Infantry owned by the Russians lost in Riga
                                                      Germans roll dice for 8 Field-Artillerys, 1 Gas-Munitions, 1 Heavy-Artillery and 2 Infantrys in Riga, round 2 : 4/0 hits, 4.00 expected hits
                                                      1 Trenches owned by the Russians lost in Riga
                                                  1 Gas-Munitions owned by the Germans lost in Riga
                                                  Germans win, taking Riga from Russians with 8 Field-Artillerys, 1 Heavy-Artillery and 2 Infantrys remaining. Battle score for attacker is 6
                                                  Casualties for Russians: 1 Elite-Defensive-Infantry and 1 Trenches
                                                  Casualties for Germans: 1 Gas-Munitions
                                              Battle in Tuscany
                                                  Germans attack with 2 Infantrys and 1 Zeppelin
                                                  Italians defend with 1 Infantry
                                                      Germans roll dice for 2 Infantrys and 1 Zeppelin in Tuscany, round 2 : 1/1 hits, 0.83 expected hits
                                                      Italians roll dice for 1 Infantry in Tuscany, round 2 : 0/1 hits, 0.17 expected hits
                                                      1 Infantry owned by the Italians lost in Tuscany
                                                  Germans win, taking Tuscany from Italians with 2 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 2
                                                  Casualties for Italians: 1 Infantry
                                              Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Saxony
                                              Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Berlin
                                              Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD
                                              Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bavaria
                                              Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Venice
                                              Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 4 Munitionss owned by Germans in Kiel
                                              Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Innsbruck
                                      
                                          Non Combat Move - Germans
                                              1 Zeppelin moved from Tuscany to Bavaria
                                              2 Fighters moved from Prussia to Belarus
                                              1 Armored-Train moved from RR 22 to RR 20
                                              1 Train moved from RR 22 to RR 20
                                              1 Fighter moved from Somme to Vimy
                                              1 Fighter moved from Mont Blanc to Vimy
                                              1 Zeppelin moved from Mont Blanc to Vimy
                                              1 Red-Baron moved from Verdun to Douamont
                                              1 Fighter moved from Rhiems to Vimy
                                      
                                          Place Units - Germans
                                              1 Emplace-Heavy-Artillery and 1 Heavy-Artillery placed in Kiel
                                              2 Harbor-Defensess placed in SZ 7
                                              5 Submarines placed in SZ 7
                                              1 Heavy-Artillery and 2 Infantrys placed in Belarus
                                              2 Trenchess placed in Bar-Le-Duc
                                              1 Heavy-Artillery and 5 Infantrys placed in Bavaria
                                              10 Infantrys placed in Berlin
                                              Trigger EmplaceGermans-Kiel: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Kiel
                                              Trigger EmplaceGermans-Kiel: Germans has 1 Heavy-Artillery-Emplacement placed in Kiel
                                      
                                          Turn Complete - Germans
                                              Germans collect 108 PUs; end with 108 PUs
                                              Germans creates 1 Gas-Munitions in Bavaria
                                              Germans creates 2 Gas-Munitionss in Belarus
                                              Germans creates 1 Gas-Munitions in Frankfurt
                                              Germans creates 1 Gas-Munitions in Innsbruck
                                              Germans creates 1 Gas-Munitions and 6 Munitionss in Kiel
                                              Germans creates 10 Munitionss in RR 5
                                              Germans creates 1 Gas-Munitions in Riga
                                              Germans creates 2 Munitionss in SZ 7
                                              Germans creates 2 Gas-Munitionss in Venice
                                      

                                      Combat Hit Differential Summary :

                                      Germans Gas : 0.33
                                      Italians regular : -0.17
                                      French regular : 0.83
                                      Russians regular : 0.83
                                      Germans regular : 2.17
                                      British regular : -0.33
                                      

                                      Savegame

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                                      • djabwanaD Offline
                                        djabwana
                                        last edited by

                                        TripleA Turn Summary: Imperial-German-Afrika round 6

                                        TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                        Game History

                                        Round: 6
                                        
                                            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika
                                                Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                        
                                            Load Munitions - Imperial-German-Afrika
                                                Imperial-German-Afrika collect 0 PUs; end with 45 PUs
                                                Imperial-German-Afrika creates 1 Gas-Munitions and 4 Munitionss in Angolia
                                                Imperial-German-Afrika creates 1 Gas-Munitions and 4 Munitionss in German E. Afrika
                                        
                                            Fire Munitions and Combat Move - Imperial-German-Afrika
                                                    Imperial-German-Afrika takes Hurghada from British-Commonwealth
                                                    Imperial-German-Afrika takes SZ 85 from British-Commonwealth
                                                4 Munitionss moved from Angolia to SZ 55
                                                1 Fighter moved from Angolia to SZ 55
                                                1 Infantry moved from Abyssinia to I. Somaliland
                                                2 Cavalrys moved from Southern Sudan to I. Somaliland
                                                1 Infantry moved from Northern Sudan to Hurghada
                                                3 Infantrys moved from Rhodesia to Kabinda
                                                Imperial-German-Afrika undo move 6.
                                                2 Infantrys moved from Rhodesia to S. Rhodesia
                                                2 Infantrys moved from Rhodesia to Buchuanaland
                                                1 Field-Artillery moved from German Southwest Africa to Angolia
                                                1 Field-Artillery moved from German Southwest Africa to Angolia
                                                1 Infantry moved from German Southwest Africa to Angolia
                                                2 Infantrys moved from Angolia to Cabinda
                                                2 Infantrys moved from Rhodesia to Kabinda
                                                1 Destroyer moved from SZ 50 to SZ 85
                                                1 Destroyer moved from SZ 85 to SZ 50
                                                2 Infantrys moved from German E. Afrika to Mumbaza
                                        
                                            Purchase Units - Imperial-German-Afrika
                                                Imperial-German-Afrika buy 1 Emplace-Heavy-Artillery, 2 Fighters, 2 Heavy-Artillerys and 3 Infantrys; Remaining resources: 1 PUs; 
                                        
                                            Combat - Imperial-German-Afrika
                                                Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                Imperial-German-Afrika creates battle in territory OVER THE TOP
                                                Battle in Kabinda
                                                    Imperial-German-Afrika attack with 2 Infantrys
                                                    French-Colonial-Africa defend with 1 Elite-Offensive-Infantry
                                                        Imperial-German-Afrika roll dice for 2 Infantrys in Kabinda, round 2 : 0/1 hits, 0.33 expected hits
                                                        French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry in Kabinda, round 2 : 0/1 hits, 0.17 expected hits
                                                        Imperial-German-Afrika roll dice for 2 Infantrys in Kabinda, round 3 : 0/1 hits, 0.33 expected hits
                                                        French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry in Kabinda, round 3 : 0/1 hits, 0.17 expected hits
                                                        Imperial-German-Afrika roll dice for 2 Infantrys in Kabinda, round 4 : 0/1 hits, 0.33 expected hits
                                                        French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry in Kabinda, round 4 : 0/1 hits, 0.17 expected hits
                                                        Imperial-German-Afrika roll dice for 2 Infantrys in Kabinda, round 5 : 1/1 hits, 0.33 expected hits
                                                        French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry in Kabinda, round 5 : 0/1 hits, 0.17 expected hits
                                                    1 Elite-Offensive-Infantry owned by the French-Colonial-Africa lost in Kabinda
                                                    Imperial-German-Afrika takes Kabinda from French-Colonial-Africa
                                                    Imperial-German-Afrika win
                                                    . Battle score for attacker is 3
                                                    Casualties for French-Colonial-Africa: 1 Elite-Offensive-Infantry
                                                Battle in Buchuanaland
                                                    Imperial-German-Afrika attack with 2 Infantrys
                                                    British-Commonwealth defend with 1 Infantry
                                                        Imperial-German-Afrika roll dice for 2 Infantrys in Buchuanaland, round 2 : 0/1 hits, 0.33 expected hits
                                                        British-Commonwealth roll dice for 1 Infantry in Buchuanaland, round 2 : 1/1 hits, 0.17 expected hits
                                                        1 Infantry owned by the Imperial-German-Afrika lost in Buchuanaland
                                                        Imperial-German-Afrika roll dice for 1 Infantry in Buchuanaland, round 3 : 0/1 hits, 0.17 expected hits
                                                        British-Commonwealth roll dice for 1 Infantry in Buchuanaland, round 3 : 0/1 hits, 0.17 expected hits
                                                        Imperial-German-Afrika roll dice for 1 Infantry in Buchuanaland, round 4 : 0/1 hits, 0.17 expected hits
                                                        British-Commonwealth roll dice for 1 Infantry in Buchuanaland, round 4 : 0/1 hits, 0.17 expected hits
                                                        Imperial-German-Afrika roll dice for 1 Infantry in Buchuanaland, round 5 : 0/1 hits, 0.17 expected hits
                                                        British-Commonwealth roll dice for 1 Infantry in Buchuanaland, round 5 : 0/1 hits, 0.17 expected hits
                                                        Imperial-German-Afrika roll dice for 1 Infantry in Buchuanaland, round 6 : 0/1 hits, 0.17 expected hits
                                                        British-Commonwealth roll dice for 1 Infantry in Buchuanaland, round 6 : 0/1 hits, 0.17 expected hits
                                                        Imperial-German-Afrika roll dice for 1 Infantry in Buchuanaland, round 7 : 0/1 hits, 0.17 expected hits
                                                        British-Commonwealth roll dice for 1 Infantry in Buchuanaland, round 7 : 1/1 hits, 0.17 expected hits
                                                        1 Infantry owned by the Imperial-German-Afrika lost in Buchuanaland
                                                    British-Commonwealth win
                                                    . Battle score for attacker is -4
                                                    Casualties for Imperial-German-Afrika: 2 Infantrys
                                                Battle in S. Rhodesia
                                                    Imperial-German-Afrika attack with 2 Infantrys
                                                    British-Commonwealth defend with 1 Cavalry
                                                        Imperial-German-Afrika roll dice for 2 Infantrys in S. Rhodesia, round 2 : 1/1 hits, 0.33 expected hits
                                                        British-Commonwealth roll dice for 1 Cavalry in S. Rhodesia, round 2 : 0/1 hits, 0.17 expected hits
                                                        1 Cavalry owned by the British-Commonwealth lost in S. Rhodesia
                                                    Imperial-German-Afrika takes S. Rhodesia from British-Commonwealth
                                                    Imperial-German-Afrika win
                                                    . Battle score for attacker is 4
                                                    Casualties for British-Commonwealth: 1 Cavalry
                                                Battle in I. Somaliland
                                                    Imperial-German-Afrika attack with 2 Cavalrys and 1 Infantry
                                                    Italians defend with 1 Infantry
                                                        Imperial-German-Afrika roll dice for 2 Cavalrys and 1 Infantry in I. Somaliland, round 2 : 0/1 hits, 0.50 expected hits
                                                        Italians roll dice for 1 Infantry in I. Somaliland, round 2 : 0/1 hits, 0.17 expected hits
                                                        Imperial-German-Afrika roll dice for 2 Cavalrys and 1 Infantry in I. Somaliland, round 3 : 1/1 hits, 0.50 expected hits
                                                        Italians roll dice for 1 Infantry in I. Somaliland, round 3 : 0/1 hits, 0.17 expected hits
                                                        1 Infantry owned by the Italians lost in I. Somaliland
                                                    Imperial-German-Afrika takes I. Somaliland from Italians
                                                    Imperial-German-Afrika win
                                                    . Battle score for attacker is 2
                                                    Casualties for Italians: 1 Infantry
                                                Battle in Cabinda
                                                    Imperial-German-Afrika attack with 2 Infantrys
                                                    French-Colonial-Africa defend with 1 Elite-Offensive-Infantry
                                                        Imperial-German-Afrika roll dice for 2 Infantrys in Cabinda, round 2 : 0/1 hits, 0.33 expected hits
                                                        French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry in Cabinda, round 2 : 0/1 hits, 0.17 expected hits
                                                        Imperial-German-Afrika roll dice for 2 Infantrys in Cabinda, round 3 : 0/1 hits, 0.33 expected hits
                                                        French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry in Cabinda, round 3 : 0/1 hits, 0.17 expected hits
                                                        Imperial-German-Afrika roll dice for 2 Infantrys in Cabinda, round 4 : 0/1 hits, 0.33 expected hits
                                                        French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry in Cabinda, round 4 : 0/1 hits, 0.17 expected hits
                                                        Imperial-German-Afrika roll dice for 2 Infantrys in Cabinda, round 5 : 0/1 hits, 0.33 expected hits
                                                        French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry in Cabinda, round 5 : 0/1 hits, 0.17 expected hits
                                                        Imperial-German-Afrika roll dice for 2 Infantrys in Cabinda, round 6 : 1/1 hits, 0.33 expected hits
                                                        French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry in Cabinda, round 6 : 0/1 hits, 0.17 expected hits
                                                    1 Elite-Offensive-Infantry owned by the French-Colonial-Africa lost in Cabinda
                                                    Imperial-German-Afrika takes Cabinda from French-Colonial-Africa
                                                    Imperial-German-Afrika win
                                                    . Battle score for attacker is 3
                                                    Casualties for French-Colonial-Africa: 1 Elite-Offensive-Infantry
                                                Battle in SZ 55
                                                    Imperial-German-Afrika attack with 1 Fighter and 4 Munitionss
                                                    French-Colonial-Africa defend with 1 Battleship and 1 Freighter
                                                        Imperial-German-Afrika roll dice for 1 Fighter and 4 Munitionss in SZ 55, round 2 : 2/1 hits, 1.83 expected hits
                                                    Units damaged: 1 Battleship owned by the French-Colonial-Africa
                                                        French-Colonial-Africa roll dice for 1 Battleship and 1 Freighter in SZ 55, round 2 : 0/1 hits, 0.83 expected hits
                                                        1 Freighter owned by the French-Colonial-Africa lost in SZ 55
                                                        4 Munitionss owned by the Imperial-German-Afrika lost in SZ 55
                                                        Imperial-German-Afrika roll dice for 1 Fighter in SZ 55, round 3 : 0/1 hits, 0.50 expected hits
                                                        French-Colonial-Africa roll dice for 1 Battleship in SZ 55, round 3 : 1/1 hits, 0.67 expected hits
                                                        1 Fighter owned by the Imperial-German-Afrika lost in SZ 55
                                                    French-Colonial-Africa win
                                                    . Battle score for attacker is 0
                                                    Casualties for French-Colonial-Africa: 1 Freighter
                                                    Casualties for Imperial-German-Afrika: 1 Fighter and 4 Munitionss
                                                Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions owned by Imperial-German-Afrika in Angolia
                                                Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 4 Munitionss owned by Imperial-German-Afrika in German E. Afrika
                                                Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD
                                        
                                            Non Combat Move - Imperial-German-Afrika
                                                1 Fighter moved from German E. Afrika to Angolia
                                        
                                            Place Units - Imperial-German-Afrika
                                                1 Emplace-Heavy-Artillery, 1 Fighter, 1 Heavy-Artillery and 1 Infantry placed in German E. Afrika
                                                1 Heavy-Artillery and 2 Infantrys placed in Angolia
                                                Imperial-German-Afrika undo move 2.
                                                1 Infantry placed in German E. Afrika
                                                1 Fighter, 1 Heavy-Artillery and 1 Infantry placed in Angolia
                                                Trigger EmplaceImperial-German-Afrika-German E. Afrika: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Imperial-German-Afrika in German E. Afrika
                                                Trigger EmplaceImperial-German-Afrika-German E. Afrika: Imperial-German-Afrika has 1 Heavy-Artillery-Emplacement placed in German E. Afrika
                                        
                                            Turn Complete - Imperial-German-Afrika
                                                Imperial-German-Afrika collect 36 PUs; end with 37 PUs
                                                Imperial-German-Afrika creates 2 Gas-Munitionss and 4 Munitionss in Angolia
                                                Imperial-German-Afrika creates 1 Gas-Munitions and 6 Munitionss in German E. Afrika
                                        

                                        Combat Hit Differential Summary :

                                        Italians regular : -0.33
                                        Imperial-German-Afrika regular : -1.83
                                        British-Commonwealth regular : 0.83
                                        French-Colonial-Africa regular : -2.00
                                        

                                        Savegame

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                                        • GenerationKILLG Offline
                                          GenerationKILL
                                          last edited by

                                          TripleA Turn Summary: French round 6

                                          TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                          Game History

                                          Round: 6
                                          
                                              Move Battleships/Cruisers, Heavy Artillery, and Railguns - French
                                                  Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                  Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                  1 Battleship moved from SZ 30 to SZ 29
                                                  1 Battlecruiser moved from SZ 30 to SZ 29
                                                  1 Battlecruiser and 1 Battleship moved from SZ 30 to SZ 29
                                          
                                              Load Munitions - French
                                                  French collect 0 PUs; end with 68 PUs
                                                  French creates 6 Munitionss in SZ 29
                                          
                                              Fire Munitions and Combat Move - French
                                                  6 Munitionss moved from SZ 29 to Tuscany
                                                  1 Freighter moved from SZ 30 to SZ 29
                                                  1 Elite-Offensive-Infantry moved from Marseilles to SZ 29
                                                  1 Infantry moved from Piedmont to SZ 29
                                                  1 Elite-Defensive-Infantry moved from Marseilles to SZ 29
                                                  1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry, 1 Freighter and 1 Infantry moved from SZ 29 to SZ 30
                                                  1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Infantry moved from SZ 30 to Rome
                                                  2 Infantrys moved from Piedmont to Tuscany
                                                  1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys and 1 Field-Artillery moved from Marseilles to Piedmont
                                                  1 Elite-Offensive-Infantry and 5 Infantrys moved from Paris to RR 27
                                                  1 Armored-Train, 1 Elite-Offensive-Infantry, 5 Infantrys and 1 Train moved from RR 27 to RR 38
                                                  1 Elite-Offensive-Infantry and 5 Infantrys moved from RR 38 to Piedmont
                                                  2 Infantrys moved from Paris to Marseilles
                                                  6 Infantrys moved from Picardy to Compiegne
                                                  1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery moved from Chantilly to Chaumont
                                                  1 Field-Artillery and 1 Infantry moved from Arras to Somme
                                                  1 Infantry moved from Soissons to Somme
                                                  1 Elite-Offensive-Infantry and 1 Infantry moved from Argonne to Mont Blanc
                                                  3 Cavalrys moved from Chaumont to Verdun
                                                  1 Fighter moved from Chaumont to Verdun
                                                  1 Infantry moved from Chaumont to Rhiems
                                                  1 Infantry moved from Chaumont to Rhiems
                                                  1 Infantry moved from Chaumont to Rhiems
                                                  2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 1 Field-Artillery moved from Compiegne to Chantilly
                                                  1 Field-Artillery and 1 Infantry moved from Soissons to Argonne
                                                  1 Armored-Train and 1 Train moved from RR 37 to RR 27
                                          
                                              Purchase Units - French
                                                  French buy 2 Destroyers, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 7 Infantrys, 2 Trenchess and 1 Troop-Transport; Remaining resources: 0 PUs; 
                                          
                                              Combat - French
                                                  Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                  French creates battle in territory OVER THE TOP
                                                  French creates battle in territory By DKJD
                                                  Battle in Rhiems
                                                      French attack with 3 Infantrys
                                                      Germans defend with 1 Infantry
                                                          French roll dice for 3 Infantrys in Rhiems, round 2 : 0/1 hits, 0.50 expected hits
                                                          Germans roll dice for 1 Infantry in Rhiems, round 2 : 0/1 hits, 0.17 expected hits
                                                          French roll dice for 3 Infantrys in Rhiems, round 3 : 0/1 hits, 0.50 expected hits
                                                          Germans roll dice for 1 Infantry in Rhiems, round 3 : 0/1 hits, 0.17 expected hits
                                                          French roll dice for 3 Infantrys in Rhiems, round 4 : 0/1 hits, 0.50 expected hits
                                                          Germans roll dice for 1 Infantry in Rhiems, round 4 : 0/1 hits, 0.17 expected hits
                                                          French roll dice for 3 Infantrys in Rhiems, round 5 : 1/1 hits, 0.50 expected hits
                                                          Germans roll dice for 1 Infantry in Rhiems, round 5 : 0/1 hits, 0.17 expected hits
                                                          1 Infantry owned by the Germans lost in Rhiems
                                                      French win, taking By DKJD from Germans, taking Rhiems from Germans with 3 Infantrys remaining. Battle score for attacker is 2
                                                      Casualties for Germans: 1 Infantry
                                                  Battle in Mont Blanc
                                                      French attack with 1 Elite-Offensive-Infantry and 1 Infantry
                                                      Germans defend with 2 Infantrys
                                                          French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Mont Blanc, round 2 : 0/1 hits, 0.50 expected hits
                                                          Germans roll dice for 2 Infantrys in Mont Blanc, round 2 : 0/1 hits, 0.33 expected hits
                                                          French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Mont Blanc, round 3 : 1/1 hits, 0.50 expected hits
                                                          Germans roll dice for 2 Infantrys in Mont Blanc, round 3 : 1/1 hits, 0.33 expected hits
                                                          1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Mont Blanc
                                                          French roll dice for 1 Elite-Offensive-Infantry in Mont Blanc, round 4 : 0/1 hits, 0.33 expected hits
                                                          Germans roll dice for 1 Infantry in Mont Blanc, round 4 : 0/1 hits, 0.17 expected hits
                                                          French roll dice for 1 Elite-Offensive-Infantry in Mont Blanc, round 5 : 1/1 hits, 0.33 expected hits
                                                          Germans roll dice for 1 Infantry in Mont Blanc, round 5 : 0/1 hits, 0.17 expected hits
                                                          1 Infantry owned by the Germans lost in Mont Blanc
                                                      French win, taking Mont Blanc from Germans with 1 Elite-Offensive-Infantry remaining. Battle score for attacker is 2
                                                      Casualties for French: 1 Infantry
                                                      Casualties for Germans: 2 Infantrys
                                                  Battle in Somme
                                                      French attack with 1 Field-Artillery and 2 Infantrys
                                                      Germans defend with 2 Infantrys
                                                          French roll dice for 1 Field-Artillery and 2 Infantrys in Somme, round 2 : 1/1 hits, 0.83 expected hits
                                                          Germans roll dice for 2 Infantrys in Somme, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 Infantry owned by the Germans lost in Somme
                                                          French roll dice for 1 Field-Artillery and 2 Infantrys in Somme, round 3 : 1/1 hits, 0.83 expected hits
                                                          Germans roll dice for 1 Infantry in Somme, round 3 : 1/1 hits, 0.17 expected hits
                                                          1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Somme
                                                      French win, taking Somme from Germans with 1 Field-Artillery and 1 Infantry remaining. Battle score for attacker is 2
                                                      Casualties for Germans: 2 Infantrys
                                                      Casualties for French: 1 Infantry
                                                  Battle in Tuscany
                                                      French attack with 2 Infantrys and 6 Munitionss
                                                      Germans defend with 2 Infantrys
                                                          French roll dice for 2 Infantrys and 6 Munitionss in Tuscany, round 2 : 2/1 hits, 2.33 expected hits
                                                          Germans roll dice for 2 Infantrys in Tuscany, round 2 : 0/1 hits, 0.33 expected hits
                                                          2 Infantrys owned by the Germans lost in Tuscany
                                                          6 Munitionss owned by the French lost in Tuscany
                                                      French win, taking Tuscany from Germans with 2 Infantrys remaining. Battle score for attacker is 4
                                                      Casualties for Germans: 2 Infantrys
                                                      Casualties for French: 6 Munitionss
                                                  Battle in Verdun
                                                      French attack with 3 Cavalrys and 1 Fighter
                                                      Germans defend with 2 Infantrys
                                                          French roll dice for 3 Cavalrys and 1 Fighter in Verdun, round 2 : 1/0 hits, 1.00 expected hits
                                                          Germans roll dice for 2 Infantrys in Verdun, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 Infantry owned by the Germans lost in Verdun
                                                          French roll dice for 3 Cavalrys and 1 Fighter in Verdun, round 3 : 1/0 hits, 1.00 expected hits
                                                          Germans roll dice for 1 Infantry in Verdun, round 3 : 0/1 hits, 0.17 expected hits
                                                          1 Infantry owned by the Germans lost in Verdun
                                                      French win, taking Verdun from Germans with 3 Cavalrys and 1 Fighter remaining. Battle score for attacker is 4
                                                      Casualties for Germans: 2 Infantrys
                                                  Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD
                                          
                                              Non Combat Move - French
                                                  1 Fighter moved from Verdun to Argonne
                                                  1 Cavalry moved from Chaumont to Argonne
                                          
                                              Place Units - French
                                                  2 Destroyers and 1 Troop-Transport placed in SZ 29
                                                  1 Field-Artillery and 2 Infantrys placed in Marseilles
                                                  1 Trenches placed in Argonne
                                                  1 Trenches placed in Soissons
                                                  2 Elite-Defensive-Infantrys and 1 Elite-Offensive-Infantry placed in Chantilly
                                                  1 Elite-Offensive-Infantry and 5 Infantrys placed in Paris
                                          
                                              Turn Complete - French
                                                  French collect 71 PUs; end with 71 PUs
                                                  French creates 6 Munitionss in SZ 29
                                          

                                          Combat Hit Differential Summary :

                                          French regular : -0.67
                                          Germans regular : -1.00
                                          

                                          Savegame

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                                          • GenerationKILLG Offline
                                            GenerationKILL
                                            last edited by

                                            TripleA Turn Summary: French-Colonial-Africa round 6

                                            TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                            Game History

                                            Round: 6
                                            
                                                Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa
                                                    Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                    Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                    1 Battleship moved from SZ 55 to SZ 51
                                                    French-Colonial-Africa undo move 1.
                                            
                                                Load Munitions - French-Colonial-Africa
                                                    French-Colonial-Africa collect 0 PUs; end with 34 PUs
                                                    French-Colonial-Africa creates 2 Munitionss in SZ 55
                                                    French-Colonial-Africa creates 1 Munitions in SZ 89
                                            
                                                Fire Munitions and Combat Move - French-Colonial-Africa
                                                        British-Commonwealth takes Southern Sudan from Imperial-German-Afrika
                                                        French-Colonial-Africa takes Niangara from Imperial-German-Afrika
                                                        French-Colonial-Africa takes Nye Lukemba from Imperial-German-Afrika
                                                        French-Colonial-Africa takes Chikapa from Imperial-German-Afrika
                                                    2 Munitionss moved from SZ 55 to Cabinda
                                                    1 Battleship moved from SZ 55 to SZ 51
                                                    1 Battlecruiser moved from SZ 89 to SZ 51
                                                    1 Infantry moved from Chad to Southern Sudan
                                                    3 Infantrys moved from Chad to Southern Sudan
                                                    3 Elite-Defensive-Infantrys moved from Lisala to Niangara
                                                    1 Elite-Offensive-Infantry moved from Lisala to Nye Lukemba
                                                    1 Infantry moved from Bandundu to Chikapa
                                                    2 Field-Artillerys moved from Lisala to Niangara
                                                    1 Elite-Offensive-Infantry moved from Lisala to Niangara
                                                    1 Armored-Train and 1 Train moved from RR 102 to RR 96
                                                    1 Train moved from RR 96 to RR 87
                                                    3 Infantrys moved from Ivory Coast to Togoland
                                                    2 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Infantrys moved from Senegal to RR 87
                                                    1 Field-Artillery, 2 Infantrys and 1 Train moved from RR 87 to RR 96
                                                    French-Colonial-Africa undo move 15.
                                                    1 Field-Artillery, 2 Infantrys and 1 Train moved from RR 87 to RR 95
                                                    French-Colonial-Africa undo move 15.
                                                    French-Colonial-Africa undo move 14.
                                                    2 Elite-Offensive-Infantrys moved from Senegal to RR 87
                                                    1 Field-Artillery and 1 Infantry moved from Senegal to RR 87
                                                    2 Elite-Offensive-Infantrys, 1 Field-Artillery, 1 Infantry and 1 Train moved from RR 87 to RR 96
                                                    1 Infantry moved from RR 96 to Nigeria
                                                    2 Elite-Offensive-Infantrys and 1 Field-Artillery moved from RR 96 to Nigeria
                                                    1 Elite-Defensive-Infantry, 5 Elite-Offensive-Infantrys, 1 Field-Artillery and 4 Fighters moved from Bandundu to Kabinda
                                                    French-Colonial-Africa undo move 19.
                                                    2 Fighters moved from Bandundu to Cabinda
                                                    1 Elite-Defensive-Infantry, 5 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Fighters moved from Bandundu to Kabinda
                                                    1 Elite-Offensive-Infantry moved from French Equitorial Africa to Cabinda
                                                    2 Elite-Defensive-Infantrys and 2 Field-Artillerys moved from French Equitorial Africa to Bandundu
                                                    3 Infantrys moved from Cameroon to Bandundu
                                                    1 Infantry moved from Sirte to Cyreniaca
                                                    1 Infantry moved from Tripoli to Sirte
                                            
                                                Purchase Units - French-Colonial-Africa
                                                    French-Colonial-Africa buy 1 Elite-Defensive-Infantry, 4 Elite-Offensive-Infantrys, 2 Field-Artillerys and 1 Freighter; Remaining resources: 1 PUs; 
                                            
                                                Combat - French-Colonial-Africa
                                                    Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                    French-Colonial-Africa creates battle in territory OVER THE TOP
                                                    Battle in Kabinda
                                                        French-Colonial-Africa attack with 1 Elite-Defensive-Infantry, 5 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Fighters
                                                        Imperial-German-Afrika defend with 2 Infantrys
                                                            French-Colonial-Africa roll dice for 1 Elite-Defensive-Infantry, 5 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Fighters in Kabinda, round 2 : 4/1 hits, 3.33 expected hits
                                                            Imperial-German-Afrika roll dice for 2 Infantrys in Kabinda, round 2 : 1/1 hits, 0.33 expected hits
                                                            2 Infantrys owned by the Imperial-German-Afrika and 1 Elite-Offensive-Infantry owned by the French-Colonial-Africa lost in Kabinda
                                                        French-Colonial-Africa takes Kabinda from Imperial-German-Afrika
                                                        French-Colonial-Africa win
                                                        . Battle score for attacker is 1
                                                        Casualties for French-Colonial-Africa: 1 Elite-Offensive-Infantry
                                                        Casualties for Imperial-German-Afrika: 2 Infantrys
                                                    Battle in Cabinda
                                                        French-Colonial-Africa attack with 1 Elite-Offensive-Infantry, 2 Fighters and 2 Munitionss
                                                        Imperial-German-Afrika defend with 2 Infantrys
                                                            French-Colonial-Africa roll dice for 1 Elite-Offensive-Infantry, 2 Fighters and 2 Munitionss in Cabinda, round 2 : 2/0 hits, 2.00 expected hits
                                                            Imperial-German-Afrika roll dice for 2 Infantrys in Cabinda, round 2 : 0/1 hits, 0.33 expected hits
                                                            2 Infantrys owned by the Imperial-German-Afrika lost in Cabinda
                                                            2 Munitionss owned by the French-Colonial-Africa lost in Cabinda
                                                        French-Colonial-Africa takes Cabinda from Imperial-German-Afrika
                                                        French-Colonial-Africa win
                                                        . Battle score for attacker is 4
                                                        Casualties for Imperial-German-Afrika: 2 Infantrys
                                                        Casualties for French-Colonial-Africa: 2 Munitionss
                                                    Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD
                                                    Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Munitions owned by French-Colonial-Africa in SZ 89
                                            
                                                Non Combat Move - French-Colonial-Africa
                                                    2 Fighters moved from Cabinda to Bandundu
                                                    2 Fighters moved from Kabinda to Bandundu
                                                    French-Colonial-Africa undo move 2.
                                                    2 Fighters moved from Kabinda to Lisala
                                                    2 Fighters moved from Bandundu to Lisala
                                            
                                                Place Units - French-Colonial-Africa
                                                    1 Freighter placed in SZ 51
                                                    1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Field-Artillery placed in French Equitorial Africa
                                                    3 Elite-Offensive-Infantrys and 1 Field-Artillery placed in Senegal
                                            
                                                Turn Complete - French-Colonial-Africa
                                                    French-Colonial-Africa collect 38 PUs; end with 39 PUs
                                                    French-Colonial-Africa creates 3 Munitionss in SZ 51
                                            

                                            Combat Hit Differential Summary :

                                            Imperial-German-Afrika regular : 0.33
                                            French-Colonial-Africa regular : 0.67
                                            

                                            Savegame

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