TWW 3.0.8 ubernaut (ax) v Lich (al)
-
TripleA Turn Summary: China round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Research Technology - China China spend 0 on tech rolls China roll 7,3,8,4,5,2,5,2,5 and gets 0 hits Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseArtillery, 2 chineseFighters and 2 chineseInfantrys moved from Hupeh to Hunan 1 chineseFighter moved from Chungking to Hunan Combat - China Battle in Hunan China attack with 1 chineseArtillery, 3 chineseFighters and 2 chineseInfantrys Japan defend with 1 Flagpole and 2 japaneseInfantrys China roll dice for 1 chineseArtillery, 3 chineseFighters and 2 chineseInfantrys in Hunan, round 2 : 2/6 hits, 1.67 expected hits Japan roll dice for 2 japaneseInfantrys in Hunan, round 2 : 2/2 hits, 0.67 expected hits 2 chineseInfantrys owned by the China lost in Hunan 2 japaneseInfantrys owned by the Japan lost in Hunan China win, taking Hunan from Japan with 1 chineseArtillery and 3 chineseFighters remaining. Battle score for attacker is 0 Casualties for China: 2 chineseInfantrys Casualties for Japan: 2 japaneseInfantrys Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 2 chineseFighters moved from Hunan to Hupeh 1 chineseFighter moved from Hunan to Chungking 2 chineseInfantrys moved from Northern China to Inner Mongolia 2 chineseInfantrys moved from Western Szechwan to Eastern Szechwan 1 chineseCombatEngineer moved from Eastern Szechwan to Chungking 3 chineseArtillerys moved from Chungking to Hupeh 2 Trucks moved from Eastern Szechwan to Tsinghai 1 Truck moved from Tsinghai to Singkiang 3 chineseInfantrys moved from Singkiang to Tsinghai 2 chineseAlpineInfantrys moved from Inner Mongolia to Hupeh 1 chineseAlpineInfantry moved from Hupeh to Kweichow 3 chineseInfantrys moved from Tsinghai to Kansu 1 Material and 1 chineseMech.Infantry moved from Chungking to Hupeh 1 chineseMech.Infantry moved from Hupeh to Chungking Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 1 chineseArtillery and 7 chineseInfantrys; Remaining resources: 0 PUs; 9 techTokens; Place Units - China 1 chineseArtillery and 2 chineseInfantrys placed in Chungking 2 chineseInfantrys placed in Northern China 3 chineseInfantrys placed in Singkiang Turn Complete - China China collect 24 PUs; end with 24 PUs Units generate 3 techTokens; China end with 12 techTokensCombat Hit Differential Summary :
Japan regular : 1.33 China regular : 0.33 -
TripleA Move Summary: Britain round 6
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Research Technology - Britain Note to players Britain: <body><img src="dutchcolonies.png"/></body> Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover SpecialWarfare Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador 1 britishTacticalBomber moved from Gibraltar to Southern Spain 1 britishStrategicBomber moved from Gibraltar to 69 Sea Zone 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 2 britishMech.Infantrys moved from Nigeria to French Equatorial Africa 2 britishInfantrys moved from Cameroon to French Equatorial Africa 1 britishTank moved from Anglo Egyptian Sudan to French Equatorial Africa 1 britishTacticalBomber moved from Western Egypt to French Equatorial Africa 1 britishInfantry moved from Cairo to Sinai 4 britishNavalFighters moved from Cairo to Sinai 3 britishMarines moved from Norway to 12 Sea Zone 3 britishMarines and 2 britishTransports moved from 12 Sea Zone to 23 Sea Zone 1 britishMarine moved from 23 Sea Zone to Northern France 2 britishMarines moved from 23 Sea Zone to Low Countries 2 britishNavalFighters moved from Central Britain to Low Countries 2 britishNavalFighters moved from Southern Britain to Low Countries 2 britishNavalFighters moved from Central Norway to Northern Norway 1 britishAlpineInfantry and 1 britishInfantry moved from Central Norway to Northern Norway 3 britishDestroyers moved from 12 Sea Zone to 23 Sea Zone 5 britishDestroyers moved from 21 Sea Zone to 23 Sea Zone 2 britishNavalFighters moved from 12 Sea Zone to Low Countries 1 britishBattleship moved from 12 Sea Zone to 23 Sea Zone 1 britishFighter moved from Western Egypt to Sinai 1 britishStrategicBomber moved from Calcutta to Burma -
@ubernaut Around for UK combat?
-
TripleA Turn Summary: Australia round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Supporting Britain - Canada Canada collect 0 PUs; end with 22 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 11 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 9 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 9 PUs Preparing Ambushes - India India collect 0 PUs; end with 15 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 19 PUs Research Technology - Britain Note to players Britain: <body><img src="dutchcolonies.png"/></body> Britain spend 0 on tech rolls Britain roll 7,1,10,5,3,2,2,2,10,7,5,4,3,10,4,3,5,12,8,4,3,12,9,7,8,3,5 and gets 2 hits Britain removing all Technology Tokens after successful research. Britain discover SpecialWarfare Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishTacticalBomber moved from Gibraltar to Southern Spain 1 britishStrategicBomber moved from Gibraltar to 69 Sea Zone 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 2 britishMech.Infantrys moved from Nigeria to French Equatorial Africa 2 britishInfantrys moved from Cameroon to French Equatorial Africa 1 britishTank moved from Anglo Egyptian Sudan to French Equatorial Africa 1 britishTacticalBomber moved from Western Egypt to French Equatorial Africa 1 britishInfantry moved from Cairo to Sinai 4 britishNavalFighters moved from Cairo to Sinai 3 britishMarines moved from Norway to 12 Sea Zone 3 britishMarines and 2 britishTransports moved from 12 Sea Zone to 23 Sea Zone 1 britishMarine moved from 23 Sea Zone to Northern France 2 britishMarines moved from 23 Sea Zone to Low Countries 2 britishNavalFighters moved from Central Britain to Low Countries 2 britishNavalFighters moved from Southern Britain to Low Countries 2 britishNavalFighters moved from Central Norway to Northern Norway 1 britishAlpineInfantry and 1 britishInfantry moved from Central Norway to Northern Norway 3 britishDestroyers moved from 12 Sea Zone to 23 Sea Zone 5 britishDestroyers moved from 21 Sea Zone to 23 Sea Zone 2 britishNavalFighters moved from 12 Sea Zone to Low Countries 1 britishBattleship moved from 12 Sea Zone to 23 Sea Zone 1 britishFighter moved from Western Egypt to Sinai 1 britishStrategicBomber moved from Calcutta to Burma Combat - Britain Strategic bombing raid in Southern Spain Bombing raid in Southern Spain rolls: 2 and causes: 1 damage to unit: Material Bombing raid in Southern Spain causes 1 damage total. 1 Material owned by the Germany lost in Southern Spain Strategic bombing raid in Burma Japan roll AntiAircraftGun dice in Burma : 1/2 hits, 0.17 expected hits 1 britishStrategicBomber owned by the Britain killed by AntiAircraftGun in Burma Bombing raid in Burma causes 0 damage total. Battle in 69 Sea Zone Britain attack with 1 britishStrategicBomber Germany defend with 1 germanTransport Britain roll dice for 1 britishStrategicBomber in 69 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Germany roll dice for 1 germanTransport in 69 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits 1 germanTransport owned by the Germany lost in 69 Sea Zone Britain win with 1 britishStrategicBomber remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanTransport Battle in 23 Sea Zone Britain attack with 1 britishBattleship, 8 britishDestroyers and 2 britishTransports; Russia loiter and taunt Germany defend with 2 germanSubmarines Britain roll DepthChargeAttack dice in 23 Sea Zone : 1/8 hits, 0.67 expected hits 1 germanSubmarine owned by the Germany lost in 23 Sea Zone 1 germanSubmarine owned by the Germany submerged Britain win with 1 britishBattleship, 8 britishDestroyers and 2 britishTransports remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanSubmarine Britain win with 1 britishBattleship, 8 britishDestroyers and 2 britishTransports remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanSubmarine Battle in Low Countries Britain attack with 2 britishMarines and 6 britishNavalFighters Germany defend with 1 Flagpole, 1 UnitsForExiledAllies, 1 germanAntiAirGun and 1 germanEntrenchment Germany roll AntiAircraftGun dice in Low Countries : 0/1 hits, 0.08 expected hits Britain roll dice for 2 britishMarines and 6 britishNavalFighters in Low Countries, round 2 : 2/8 hits, 2.83 expected hits Germany roll dice for 1 germanAntiAirGun and 1 germanEntrenchment in Low Countries, round 2 : 1/2 hits, 0.58 expected hits 1 britishMarine owned by the Britain lost in Low Countries 1 germanEntrenchment owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Low Countries Some non-combat units are destroyed: Britain win, taking Low Countries from Germany with 1 britishMarine and 6 britishNavalFighters remaining. Battle score for attacker is 6 Casualties for Britain: 1 britishMarine Casualties for Germany: 1 germanAntiAirGun and 1 germanEntrenchment Battle in Northern France Battle in French Equatorial Africa Britain attack with 1 britishArtillery, 1 britishCombatEngineer, 3 britishInfantrys, 2 britishMech.Infantrys, 1 britishTacticalBomber and 1 britishTank VichyFrance defend with 1 Flagpole; Germany defend with 3 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks Britain roll dice for 1 britishArtillery, 1 britishCombatEngineer, 3 britishInfantrys, 2 britishMech.Infantrys, 1 britishTacticalBomber and 1 britishTank in French Equatorial Africa, round 2 : 3/9 hits, 2.33 expected hits VichyFrance roll dice for 3 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks in French Equatorial Africa, round 2 : 2/7 hits, 2.17 expected hits 2 britishInfantrys owned by the Britain lost in French Equatorial Africa 1 germanInfantry owned by the Germany and 2 germanMech.Infantrys owned by the Germany lost in French Equatorial Africa Britain roll dice for 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry, 2 britishMech.Infantrys, 1 britishTacticalBomber and 1 britishTank in French Equatorial Africa, round 3 : 2/7 hits, 2.00 expected hits VichyFrance roll dice for 2 germanInfantrys and 2 germanTanks in French Equatorial Africa, round 3 : 1/4 hits, 1.33 expected hits 1 britishInfantry owned by the Britain lost in French Equatorial Africa 2 germanInfantrys owned by the Germany lost in French Equatorial Africa Britain roll dice for 1 britishArtillery, 1 britishCombatEngineer, 2 britishMech.Infantrys, 1 britishTacticalBomber and 1 britishTank in French Equatorial Africa, round 4 : 2/6 hits, 1.83 expected hits VichyFrance roll dice for 2 germanTanks in French Equatorial Africa, round 4 : 1/2 hits, 0.67 expected hits 1 britishArtillery owned by the Britain lost in French Equatorial Africa 2 germanTanks owned by the Germany lost in French Equatorial Africa Britain win, taking Northern France from Germany, taking French Equatorial Africa from VichyFrance with 1 britishCombatEngineer, 2 britishMech.Infantrys, 1 britishTacticalBomber and 1 britishTank remaining. Battle score for attacker is 18 Casualties for Britain: 1 britishArtillery and 3 britishInfantrys Casualties for Germany: 3 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks Battle in Northern Norway Britain attack with 1 britishAlpineInfantry, 1 britishInfantry and 2 britishNavalFighters Germany defend with 1 Flagpole and 1 germanInfantry Britain roll dice for 1 britishAlpineInfantry, 1 britishInfantry and 2 britishNavalFighters in Northern Norway, round 2 : 1/4 hits, 1.08 expected hits Germany roll dice for 1 germanInfantry in Northern Norway, round 2 : 1/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Northern Norway 1 germanInfantry owned by the Germany lost in Northern Norway Britain win, taking Northern Norway from Germany with 1 britishAlpineInfantry and 2 britishNavalFighters remaining. Battle score for attacker is 0 Casualties for Britain: 1 britishInfantry Casualties for Germany: 1 germanInfantry Battle in Sinai Britain attack with 1 britishFighter, 1 britishInfantry and 4 britishNavalFighters Italy defend with 1 Flagpole and 1 italianParatrooper Britain roll dice for 1 britishFighter, 1 britishInfantry and 4 britishNavalFighters in Sinai, round 2 : 2/6 hits, 2.25 expected hits Italy roll dice for 1 italianParatrooper in Sinai, round 2 : 0/1 hits, 0.25 expected hits 1 italianParatrooper owned by the Italy lost in Sinai Britain win, taking Sinai from Italy with 1 britishFighter, 1 britishInfantry and 4 britishNavalFighters remaining. Battle score for attacker is 4 Casualties for Italy: 1 italianParatrooper Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger UnitsEALowCountries: ExiledAllies has 1 britishInfantry placed in Low Countries 2 britishNavalFighters moved from Northern Norway to Central Norway 1 britishNavalFighter moved from Iceland to Central Britain 1 britishNavalFighter moved from Labrador to Central Britain 1 britishDestroyer moved from 19 Sea Zone to 4 Sea Zone 2 britishNavalFighters moved from Low Countries to 23 Sea Zone 4 britishNavalFighters moved from Low Countries to Southern Britain 1 britishAirTransport and 1 britishFighter moved from Gibraltar to Central Britain 2 britishBattleships, 1 britishCarrier, 2 britishCruisers, 3 britishSubmarines and 3 britishTransports moved from 12 Sea Zone to 23 Sea Zone 2 britishArtillerys moved from Norway to 12 Sea Zone 2 britishArtillerys and 1 britishTransport moved from 12 Sea Zone to 14 Sea Zone 2 britishArtillerys moved from 14 Sea Zone to Archangel 1 britishTacticalBomber moved from Southern Spain to Gibraltar 1 britishInfantry and 1 britishParatrooper moved from Exiled Allies to Central Britain 2 britishInfantrys moved from Norway to Central Norway 1 britishCombatEngineer moved from Central Norway to Norway 2 britishAlpineInfantrys moved from Norway to Central Norway 1 britishAlpineInfantry moved from Norway to Central Norway 1 britishStrategicBomber moved from 69 Sea Zone to Cameroon 1 britishTacticalBomber moved from French Equatorial Africa to Western Anglo Egyptian Sudan 2 Trucks and 2 britishInfantrys moved from Belgian Congo to Nigeria 1 britishInfantry moved from Belgian Congo to Southern Anglo Egyptian Sudan 1 Truck moved from Rhodesia to Belgian Congo 1 Material and 1 Truck moved from Belgian Congo to Southern Anglo Egyptian Sudan 1 britishArtillery moved from Eastern South Africa to Rhodesia 1 britishArtillery and 2 britishInfantrys moved from Cape Town to Eastern South Africa 2 Materials and 1 britishTransport moved from 90 Sea Zone to 78 Sea Zone 1 britishDestroyer and 2 britishTransports moved from 72 Sea Zone to 78 Sea Zone 1 britishBattleship, 1 britishCruiser and 4 britishDestroyers moved from 73 Sea Zone to 78 Sea Zone 3 britishNavalFighters moved from Sinai to Cairo 1 britishNavalFighter moved from Sinai to Western Egypt 1 britishFighter moved from Sinai to Cairo 1 Truck moved from Central Egpyt to Southern Anglo Egyptian Sudan 1 britishMech.Infantry moved from Central Egpyt to Cairo 2 britishInfantrys moved from Central Egpyt to Western Egypt 6 britishInfantrys moved from Cairo to Western Egypt 1 Truck and 2 britishInfantrys moved from Southern Iran to Iraq 1 britishCombatEngineer moved from Western Egypt to Cairo 1 Material and 1 britishInfantry moved from Bombay to 75 Sea Zone 1 Material, 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone 1 Material and 1 britishInfantry moved from 72 Sea Zone to Cairo 1 britishTransport moved from 73 Sea Zone to 75 Sea Zone 1 britishTransport moved from 73 Sea Zone to 79 Sea Zone 1 Material and 1 britishMech.Infantry moved from New Dehli to Calcutta 2 britishInfantrys moved from Western Madras to New Dehli 1 britishInfantry moved from Bombay to New Dehli 1 britishInfantry moved from Rhodesia to Tanganyika 1 britishTransport moved from 73 Sea Zone to 75 Sea Zone 1 Train moved from Iraq to New Dehli 2 britishArtillerys moved from Bengal to Calcutta 1 britishInfantry moved from Calcutta to Bengal 1 britishNavalFighter moved from Northwestern Australia to Dutch New Guinea 1 Train, 1 britishInfantry and 1 britishMarine moved from New South Wales to Southwestern Australia 1 Train moved from Southwestern Australia to New South Wales 1 Truck moved from New South Wales to Southwestern Australia 1 britishTransport moved from 160 Sea Zone to 161 Sea Zone 1 britishCombatEngineer and 1 britishMarine moved from Southwestern Australia to 149 Sea Zone 1 britishBattleship, 1 britishCarrier, 1 britishCombatEngineer, 2 britishCruisers, 5 britishDestroyers, 1 britishMarine, 2 britishNavalFighters, 4 britishSubmarines and 1 britishTransport moved from 149 Sea Zone to 146 Sea Zone 1 britishCombatEngineer and 1 britishMarine moved from 146 Sea Zone to Dutch New Guinea 1 americanInfantry and 1 britishTransport moved from 132 Sea Zone to 146 Sea Zone 1 Train and 1 britishTank moved from British Columbia to Ontario 1 Truck moved from British Columbia to Northern Central US 2 britishInfantrys moved from Rangoon to Bengal 2 britishInfantrys moved from Bengal to Calcutta 1 britishAntiAirGun and 1 britishMech.Infantry moved from Cairo to Western Egypt 1 britishAntiAirGun moved from Central Britain to 7 Sea Zone Purchase Units - Britain Trigger britishIP1: buybritishAirTransport added to britishMinorProduction Trigger britishIP1: buybritishAirTransport added to britishMinorInfProduction Britain buy 3 Materials, 7 britishInfantrys and 1 britishTransport; Remaining resources: 1 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 4 britishInfantrys placed in London 3 Materials placed in Central Britain 3 britishInfantrys placed in Scotland 1 britishTransport placed in 21 Sea Zone Activate Technology - Britain Britain activating SpecialWarfare Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishInfantry Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishAlpineInfantry Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishParatrooper Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishCombatEngineer Trigger britishSW1: Setting isMarine to true for unitAttachment attached to britishMarine Trigger britishSW3: Britain is added to UnitSupportAttachment attached to: UnitType{name=britishAirTransport} with name: supportAttachmentAirtranbritish Britain giving technology to Usa: SpecialWarfare Turn Complete - Britain Trigger LLbAA: has removed 1 britishArtillery owned by Britain in Archangel Trigger LLbAA: Russia has 1 russianArtillery placed in Archangel Britain collect 35 PUs; end with 36 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 38 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 39 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 40 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 41 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Bombay change ownership: 1 Material and 1 britishCombatEngineer Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Calcutta change ownership: 1 Material Some Units in Dutch New Guinea change ownership: 1 britishCombatEngineer Some Units in French Equatorial Africa change ownership: 1 britishCombatEngineer Some Units in New South Wales change ownership: 1 Material Some Units in Norway change ownership: 1 britishCombatEngineer Some Units in Southern Anglo Egyptian Sudan change ownership: 1 Material Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishTacticalBomber; Remaining resources: 10 PUs; Place Units - Canada 1 britishTacticalBomber placed in Quebec Turn Complete - Canada Canada collect 15 PUs; end with 25 PUs Some Units in Quebec change ownership: 1 britishTacticalBomber Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 3 britishInfantrys; Remaining resources: 2 PUs; Place Units - ExiledAllies 2 britishInfantrys placed in Belgian Congo 1 britishInfantry placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 27 PUs; end with 29 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 28 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 27 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 26 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 24 PUs Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 22 PUs Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 20 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 18 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 2 britishInfantrys Some Units in Dutch New Guinea change ownership: 1 britishCombatEngineer Some Units in Exiled Allies change ownership: 1 britishInfantry Some Units in French Equatorial Africa change ownership: 1 britishCombatEngineer Some Units in Low Countries change ownership: 1 britishInfantry Some Units in Norway change ownership: 1 britishCombatEngineer Purchase Units - Egypt Egypt buy 1 britishEntrenchment and 2 britishInfantrys; Remaining resources: 2 PUs; Place Units - Egypt Units in Cairo being upgraded or consumed: 1 Material 1 britishEntrenchment and 3 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 9 PUs; end with 11 PUs Units Change Ownership Some Units in Cairo change ownership: 1 britishCombatEngineer and 3 britishInfantrys Some Units in Southern Anglo Egyptian Sudan change ownership: 1 Material Purchase Units - SouthAfrica SouthAfrica buy 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - SouthAfrica 3 britishInfantrys placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 3 britishInfantrys Purchase Units - India India buy 5 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 3 britishInfantrys placed in Bombay 2 britishInfantrys placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 Material, 1 britishCombatEngineer and 3 britishInfantrys Some Units in Calcutta change ownership: 1 Material and 2 britishInfantrys Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia Australia buy 1 britishDestroyer and 1 britishNavalFighter; Remaining resources: 0 PUs; Place Units - Australia 1 britishDestroyer placed in 161 Sea Zone 1 Material and 1 britishNavalFighter placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 161 Sea Zone change ownership: 1 britishDestroyer Some Units in New South Wales change ownership: 2 Materials and 1 britishNavalFighter Some Units in Southwestern Australia change ownership: 1 britishCombatEngineerCombat Hit Differential Summary :
Italy regular : -0.25 Germany AntiAircraftGun : -0.08 Britain DepthChargeAttack : 0.33 Germany regular : 1.00 VichyFrance regular : -0.17 Japan AntiAircraftGun : 0.83 Britain regular : 0.50 -
TripleA Move Summary: Italy round 6
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Research Technology - Italy Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover Logistics Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianTacticalBomber moved from Cyrenaica to Trans Jordan 2 italianInfantrys moved from Rome to 49 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone 2 italianInfantrys moved from 51 Sea Zone to Western Egypt 2 italianNavalFighters moved from Crete to 51 Sea Zone 2 italianFighters moved from Cyrenaica to 51 Sea Zone -
@lich quickie ool here
-
@ubernaut heading to lobby
-
TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 4,12,12,2,1,10,2,12,6 and gets 3 hits Italy removing all Technology Tokens after successful research. Italy discover Logistics Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianTacticalBomber moved from Cyrenaica to Trans Jordan 2 italianInfantrys moved from Rome to 49 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone 2 italianInfantrys moved from 51 Sea Zone to Western Egypt 2 italianNavalFighters moved from Crete to 51 Sea Zone 2 italianFighters moved from Cyrenaica to 51 Sea Zone Combat - Italy Egypt scrambles 4 units out of Cairo to defend against the attack in Western Egypt Strategic bombing raid in Trans Jordan Bombing raid in Trans Jordan rolls: 0 and causes: 0 damage to unit: Rail Bombing raid in Trans Jordan causes 0 damage total. Battle in Western Egypt Italy attack with 2 italianInfantrys Egypt defend with 1 Flagpole, 1 britishAirfield and 3 britishEntrenchments; Britain defend with 4 britishAntiAirGuns, 1 britishAntiTankGun, 2 britishArtillerys, 1 britishFighter, 17 britishInfantrys, 1 britishMech.Infantry, 5 britishNavalFighters and 2 britishParatroopers Italy roll dice for 2 italianBattleships in Western Egypt, round 2 : 0/4 hits, 1.67 expected hits Italy roll dice for 2 italianInfantrys in Western Egypt, round 2 : 0/2 hits, 0.33 expected hits Egypt roll dice for 4 britishAntiAirGuns, 1 britishAntiTankGun, 2 britishArtillerys, 3 britishEntrenchments, 1 britishFighter, 17 britishInfantrys, 1 britishMech.Infantry, 5 britishNavalFighters and 2 britishParatroopers in Western Egypt, round 2 : 18/36 hits, 13.50 expected hits 2 italianInfantrys owned by the Italy lost in Western Egypt Egypt win with 4 britishAntiAirGuns, 1 britishAntiTankGun, 2 britishArtillerys, 3 britishEntrenchments, 1 britishFighter, 17 britishInfantrys, 1 britishMech.Infantry, 5 britishNavalFighters and 2 britishParatroopers remaining. Battle score for attacker is -6 Casualties for Italy: 2 italianInfantrys Moving scrambled unit from Western Egypt back to originating territory: Cairo Moving scrambled unit from Western Egypt back to originating territory: Cairo Moving scrambled unit from Western Egypt back to originating territory: Cairo Moving scrambled unit from Western Egypt back to originating territory: Cairo Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianProd: Italy has 1 Material placed in Rome 1 italianTacticalBomber moved from Trans Jordan to Crete 2 italianNavalFighters moved from 51 Sea Zone to Crete 2 italianFighters moved from 51 Sea Zone to Cyrenaica 1 italianAirTransport moved from Greece to Rome 1 italianInfantry moved from Cyprus to 54 Sea Zone 1 italianCruiser, 4 italianDestroyers, 1 italianInfantry, 6 italianSubmarines and 1 italianTransport moved from 54 Sea Zone to 52 Sea Zone 1 italianMech.Infantry moved from Greece to 52 Sea Zone 1 italianCruiser, 4 italianDestroyers, 1 italianInfantry, 1 italianMech.Infantry, 6 italianSubmarines and 1 italianTransport moved from 52 Sea Zone to 51 Sea Zone 1 italianTransport moved from 51 Sea Zone to 49 Sea Zone 1 italianCombatEngineer moved from Southern Italy to 49 Sea Zone 1 italianCombatEngineer moved from 49 Sea Zone to Greece 2 italianTransports moved from 51 Sea Zone to 50 Sea Zone 2 italianInfantrys and 1 italianTank moved from Southern Italy to 50 Sea Zone 2 italianInfantrys, 1 italianTank and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone 3 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from 51 Sea Zone to Tobruk 1 Material and 1 Train moved from Rome to Greece 1 Train moved from Greece to Southern Yugoslavia 1 Truck moved from Southern Italy to Northern Italy 1 italianTank moved from Northern Italy to Southern Italy 2 italianAlpineInfantrys moved from Rome to Southern Italy Purchase Units - Italy Italy buy 1 italianAlpineInfantry, 3 italianArtillerys, 3 italianInfantrys and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 1 italianTransport placed in 49 Sea Zone 3 italianArtillerys placed in Northern Italy 1 italianAlpineInfantry and 3 italianInfantrys placed in Rome Activate Technology - Italy Italy activating Logistics Trigger italianL1: Setting isAirBase to true for unitAttachment attached to italianCarrier Trigger italianL1: Setting maxScrambleCount to 2 for unitAttachment attached to italianCarrier Italy giving technology to Germany: Logistics Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 31 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
Italy regular : -2.00 Egypt regular : 4.50 -
@lich go for :united_states:
-
TripleA Move Summary: Usa round 6
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Research Technology - Usa Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare Usa spend 0 on tech rolls Combat Move - Usa Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger americanSW5: Setting combatOffenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk 1 americanTransport moved from 134 Sea Zone to 132 Sea Zone 2 americanMarines moved from Gilbert Islands to 132 Sea Zone 2 americanMarines and 1 americanTransport moved from 132 Sea Zone to 125 Sea Zone 2 americanMarines moved from 125 Sea Zone to Marshall Islands 2 americanMarines moved from Hawaiian Islands to 115 Sea Zone 2 americanMarines and 1 americanTransport moved from 115 Sea Zone to 125 Sea Zone 2 americanMarines moved from 125 Sea Zone to Marshall Islands 1 americanNavalFighter moved from 114 Sea Zone to Marshall Islands 3 americanNavalFighters moved from 132 Sea Zone to Marshall Islands 1 americanStrategicBomber moved from Dutch New Guinea to 93 Sea Zone 1 americanDestroyer moved from 12 Sea Zone to 23 Sea Zone -
@ubernaut Just need oos for marshall islands
-
They probably all die round 1 anyways
-
Going ahead and rolling, will assume you'll lose the trench last if USA is unlucky.
-
Killed all 3 of them round 1 so didn't matter.
-
@lich looks like it worked out
-
TripleA Turn Summary: Usa round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Research Technology - Usa Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare Usa spend 0 on tech rolls Usa roll 2,2,3,3,1,3,1,11,1 and gets 0 hits Combat Move - Usa Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger americanSW5: Setting combatOffenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanTransport moved from 134 Sea Zone to 132 Sea Zone 2 americanMarines moved from Gilbert Islands to 132 Sea Zone 2 americanMarines and 1 americanTransport moved from 132 Sea Zone to 125 Sea Zone 2 americanMarines moved from 125 Sea Zone to Marshall Islands 2 americanMarines moved from Hawaiian Islands to 115 Sea Zone 2 americanMarines and 1 americanTransport moved from 115 Sea Zone to 125 Sea Zone 2 americanMarines moved from 125 Sea Zone to Marshall Islands 1 americanNavalFighter moved from 114 Sea Zone to Marshall Islands 3 americanNavalFighters moved from 132 Sea Zone to Marshall Islands 1 americanStrategicBomber moved from Dutch New Guinea to 93 Sea Zone 1 americanDestroyer moved from 12 Sea Zone to 23 Sea Zone Combat - Usa Battle in Marshall Islands Usa attack with 4 americanMarines and 4 americanNavalFighters Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment Japan roll AntiAircraftGun dice in Marshall Islands : 0/1 hits, 0.08 expected hits Usa roll dice for 4 americanMarines and 4 americanNavalFighters in Marshall Islands, round 2 : 3/8 hits, 3.33 expected hits Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 1/3 hits, 1.08 expected hits 1 americanMarine owned by the Usa lost in Marshall Islands 1 japaneseCombatEngineer owned by the Japan, 1 japaneseEntrenchment owned by the Japan and 1 japaneseAntiAirGun owned by the Japan lost in Marshall Islands Some non-combat units are destroyed: Usa win, taking Marshall Islands from Japan with 3 americanMarines and 4 americanNavalFighters remaining. Battle score for attacker is 10 Casualties for Usa: 1 americanMarine Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment Battle in 93 Sea Zone Usa attack with 1 americanStrategicBomber Japan defend with 1 japaneseSubmarine Usa roll DepthChargeAttack dice in 93 Sea Zone : 0/1 hits, 0.08 expected hits 1 japaneseSubmarine owned by the Japan submerged Battle in 23 Sea Zone Usa attack with 1 americanDestroyer; Britain loiter and taunt; Russia loiter and taunt Germany defend with 1 germanSubmarine Usa roll DepthChargeAttack dice in 23 Sea Zone : 0/1 hits, 0.08 expected hits 1 germanSubmarine owned by the Germany submerged Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanAntiAirGun moved from Scotland to 7 Sea Zone 3 americanInfantrys and 1 americanMarine moved from Azores to 39 Sea Zone 2 americanAntiAirGuns, 1 americanCruiser, 3 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 39 Sea Zone to 41 Sea Zone 1 americanTransport moved from 41 Sea Zone to 40 Sea Zone 1 americanArtillery and 1 americanInfantry moved from Azores to 40 Sea Zone 1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone 2 americanAntiAirGuns, 1 americanArtillery, 4 americanInfantrys and 1 americanMarine moved from 41 Sea Zone to Gibraltar 1 americanDestroyer moved from 5 Sea Zone to 40 Sea Zone 4 americanInfantrys moved from Washington to 30 Sea Zone 4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 32 Sea Zone 1 americanAirTransport and 1 americanParatrooper moved from Eastern Central US to Newfoundland 2 americanCarriers moved from 132 Sea Zone to 146 Sea Zone 3 americanNavalFighters moved from Marshall Islands to 146 Sea Zone 1 americanFighter moved from Gilbert Islands to Dutch New Guinea 1 americanInfantry moved from 146 Sea Zone to Dutch New Guinea 1 Train moved from Eastern Central US to Washington 2 Materials and 1 Train moved from Washington to Los Angeles 2 Materials moved from Los Angeles to 156 Sea Zone 2 Materials and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone 1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from 124 Sea Zone to Wake Island 1 americanCruiser moved from 109 Sea Zone to 103 Sea Zone 1 americanNavalFighter moved from 114 Sea Zone to Alaska 1 americanNavalFighter moved from Chicago to Labrador 1 americanStrategicBomber moved from Gibraltar to Cameroon 1 Train moved from Los Angeles to San Francisco 1 americanSubmarine moved from 125 Sea Zone to 146 Sea Zone 1 americanCruiser, 4 americanDestroyers and 2 americanTransports moved from 149 Sea Zone to 146 Sea Zone 1 americanCarrier moved from 114 Sea Zone to 125 Sea Zone 1 americanNavalFighter moved from Marshall Islands to 125 Sea Zone 1 americanStrategicBomber moved from 93 Sea Zone to Dutch New Guinea 1 americanNavalFighter moved from Hawaiian Islands to 125 Sea Zone 2 Trucks and 2 americanAntiAirGuns moved from Central US to New York 1 Train and 2 americanInfantrys moved from San Francisco to Washington 1 americanMech.Infantry moved from Central US to Northern Central US 1 americanTank moved from Central US to Northern Central US 1 Truck moved from Ontario to Northern Central US 1 Truck moved from Scotland to Central Britain 1 americanTransport moved from 132 Sea Zone to 146 Sea Zone Purchase Units - Usa Usa buy 1 americanBattleship, 1 americanCarrier, 1 americanCruiser, 2 americanNavalFighters and 3 americanTransports; Remaining resources: 1 PUs; 9 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 2 americanTransports placed in 30 Sea Zone Units in 156 Sea Zone being upgraded or consumed: 2 americanHulls 1 americanBattleship, 1 americanCarrier, 1 americanCruiser and 1 americanTransport placed in 156 Sea Zone 1 americanNavalFighter placed in Chicago 1 americanNavalFighter placed in Hawaiian Islands Activate Technology - Usa Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanInfantry Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanAlpineInfantry Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanParatrooper Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanCombatEngineer Trigger americanSW1: Setting isMarine to true for unitAttachment attached to americanMarine Trigger americanSW3: Usa is added to UnitSupportAttachment attached to: UnitType{name=americanAirTransport} with name: supportAttachmentAirtranamerican Turn Complete - Usa Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador Usa collect 72 PUs; end with 73 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs Units generate 9 techTokens; Usa end with 18 techTokensCombat Hit Differential Summary :
Usa DepthChargeAttack : -0.17 Japan regular : -0.08 Usa regular : -0.33 Japan AntiAircraftGun : -0.08 -
@ubernaut Go for :germany:
-
TripleA Turn Summary: Usa round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Research Technology - Usa Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare Usa spend 0 on tech rolls Usa roll 2,2,3,3,1,3,1,11,1 and gets 0 hits Combat Move - Usa Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger americanSW5: Setting combatOffenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanTransport moved from 134 Sea Zone to 132 Sea Zone 2 americanMarines moved from Gilbert Islands to 132 Sea Zone 2 americanMarines and 1 americanTransport moved from 132 Sea Zone to 125 Sea Zone 2 americanMarines moved from 125 Sea Zone to Marshall Islands 2 americanMarines moved from Hawaiian Islands to 115 Sea Zone 2 americanMarines and 1 americanTransport moved from 115 Sea Zone to 125 Sea Zone 2 americanMarines moved from 125 Sea Zone to Marshall Islands 1 americanNavalFighter moved from 114 Sea Zone to Marshall Islands 3 americanNavalFighters moved from 132 Sea Zone to Marshall Islands 1 americanStrategicBomber moved from Dutch New Guinea to 93 Sea Zone 1 americanDestroyer moved from 12 Sea Zone to 23 Sea Zone Combat - Usa Battle in Marshall Islands Usa attack with 4 americanMarines and 4 americanNavalFighters Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment Japan roll AntiAircraftGun dice in Marshall Islands : 0/1 hits, 0.08 expected hits Usa roll dice for 4 americanMarines and 4 americanNavalFighters in Marshall Islands, round 2 : 3/8 hits, 3.33 expected hits Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 1/3 hits, 1.08 expected hits 1 americanMarine owned by the Usa lost in Marshall Islands 1 japaneseCombatEngineer owned by the Japan, 1 japaneseEntrenchment owned by the Japan and 1 japaneseAntiAirGun owned by the Japan lost in Marshall Islands Some non-combat units are destroyed: Usa win, taking Marshall Islands from Japan with 3 americanMarines and 4 americanNavalFighters remaining. Battle score for attacker is 10 Casualties for Usa: 1 americanMarine Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment Battle in 93 Sea Zone Usa attack with 1 americanStrategicBomber Japan defend with 1 japaneseSubmarine Usa roll DepthChargeAttack dice in 93 Sea Zone : 0/1 hits, 0.08 expected hits 1 japaneseSubmarine owned by the Japan submerged Battle in 23 Sea Zone Usa attack with 1 americanDestroyer; Britain loiter and taunt; Russia loiter and taunt Germany defend with 1 germanSubmarine Usa roll DepthChargeAttack dice in 23 Sea Zone : 0/1 hits, 0.08 expected hits 1 germanSubmarine owned by the Germany submerged Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanAntiAirGun moved from Scotland to 7 Sea Zone 3 americanInfantrys and 1 americanMarine moved from Azores to 39 Sea Zone 2 americanAntiAirGuns, 1 americanCruiser, 3 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 39 Sea Zone to 41 Sea Zone 1 americanTransport moved from 41 Sea Zone to 40 Sea Zone 1 americanArtillery and 1 americanInfantry moved from Azores to 40 Sea Zone 1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone 2 americanAntiAirGuns, 1 americanArtillery, 4 americanInfantrys and 1 americanMarine moved from 41 Sea Zone to Gibraltar 1 americanDestroyer moved from 5 Sea Zone to 40 Sea Zone 4 americanInfantrys moved from Washington to 30 Sea Zone 4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 32 Sea Zone 1 americanAirTransport and 1 americanParatrooper moved from Eastern Central US to Newfoundland 2 americanCarriers moved from 132 Sea Zone to 146 Sea Zone 3 americanNavalFighters moved from Marshall Islands to 146 Sea Zone 1 americanFighter moved from Gilbert Islands to Dutch New Guinea 1 americanInfantry moved from 146 Sea Zone to Dutch New Guinea 1 Train moved from Eastern Central US to Washington 2 Materials and 1 Train moved from Washington to Los Angeles 2 Materials moved from Los Angeles to 156 Sea Zone 2 Materials and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone 1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from 124 Sea Zone to Wake Island 1 americanCruiser moved from 109 Sea Zone to 103 Sea Zone 1 americanNavalFighter moved from 114 Sea Zone to Alaska 1 americanNavalFighter moved from Chicago to Labrador 1 americanStrategicBomber moved from Gibraltar to Cameroon 1 Train moved from Los Angeles to San Francisco 1 americanSubmarine moved from 125 Sea Zone to 146 Sea Zone 1 americanCruiser, 4 americanDestroyers and 2 americanTransports moved from 149 Sea Zone to 146 Sea Zone 1 americanCarrier moved from 114 Sea Zone to 125 Sea Zone 1 americanNavalFighter moved from Marshall Islands to 125 Sea Zone 1 americanStrategicBomber moved from 93 Sea Zone to Dutch New Guinea 1 americanNavalFighter moved from Hawaiian Islands to 125 Sea Zone 2 Trucks and 2 americanAntiAirGuns moved from Central US to New York 1 Train and 2 americanInfantrys moved from San Francisco to Washington 1 americanMech.Infantry moved from Central US to Northern Central US 1 americanTank moved from Central US to Northern Central US 1 Truck moved from Ontario to Northern Central US 1 Truck moved from Scotland to Central Britain 1 americanInfantry moved from Midway to 109 Sea Zone 1 americanTransport moved from 132 Sea Zone to 146 Sea Zone Purchase Units - Usa Usa buy 1 americanBattleship, 1 americanCarrier, 1 americanCruiser, 2 americanNavalFighters and 3 americanTransports; Remaining resources: 1 PUs; 9 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 1 americanNavalFighter placed in Hawaiian Islands 2 americanTransports placed in 30 Sea Zone Units in 156 Sea Zone being upgraded or consumed: 2 americanHulls 1 americanBattleship, 1 americanCarrier, 1 americanCruiser and 1 americanTransport placed in 156 Sea Zone 1 americanNavalFighter placed in Chicago Activate Technology - Usa Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanInfantry Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanAlpineInfantry Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanParatrooper Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanCombatEngineer Trigger americanSW1: Setting isMarine to true for unitAttachment attached to americanMarine Trigger americanSW3: Usa is added to UnitSupportAttachment attached to: UnitType{name=americanAirTransport} with name: supportAttachmentAirtranamerican Turn Complete - Usa Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador Usa collect 72 PUs; end with 73 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs Units generate 9 techTokens; Usa end with 18 techTokensCombat Hit Differential Summary :
Usa DepthChargeAttack : -0.17 Japan regular : -0.08 Usa regular : -0.33 Japan AntiAircraftGun : -0.08 -
@ubernaut made a small change
-
@lich what did you change?
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login