TWW 3.0.8 ubernaut (ax) v Lich (al)
-
TripleA Move Summary: Italy round 6
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Research Technology - Italy Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover Logistics Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianTacticalBomber moved from Cyrenaica to Trans Jordan 2 italianInfantrys moved from Rome to 49 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone 2 italianInfantrys moved from 51 Sea Zone to Western Egypt 2 italianNavalFighters moved from Crete to 51 Sea Zone 2 italianFighters moved from Cyrenaica to 51 Sea Zone -
@lich quickie ool here
-
@ubernaut heading to lobby
-
TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 4,12,12,2,1,10,2,12,6 and gets 3 hits Italy removing all Technology Tokens after successful research. Italy discover Logistics Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianTacticalBomber moved from Cyrenaica to Trans Jordan 2 italianInfantrys moved from Rome to 49 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone 2 italianInfantrys moved from 51 Sea Zone to Western Egypt 2 italianNavalFighters moved from Crete to 51 Sea Zone 2 italianFighters moved from Cyrenaica to 51 Sea Zone Combat - Italy Egypt scrambles 4 units out of Cairo to defend against the attack in Western Egypt Strategic bombing raid in Trans Jordan Bombing raid in Trans Jordan rolls: 0 and causes: 0 damage to unit: Rail Bombing raid in Trans Jordan causes 0 damage total. Battle in Western Egypt Italy attack with 2 italianInfantrys Egypt defend with 1 Flagpole, 1 britishAirfield and 3 britishEntrenchments; Britain defend with 4 britishAntiAirGuns, 1 britishAntiTankGun, 2 britishArtillerys, 1 britishFighter, 17 britishInfantrys, 1 britishMech.Infantry, 5 britishNavalFighters and 2 britishParatroopers Italy roll dice for 2 italianBattleships in Western Egypt, round 2 : 0/4 hits, 1.67 expected hits Italy roll dice for 2 italianInfantrys in Western Egypt, round 2 : 0/2 hits, 0.33 expected hits Egypt roll dice for 4 britishAntiAirGuns, 1 britishAntiTankGun, 2 britishArtillerys, 3 britishEntrenchments, 1 britishFighter, 17 britishInfantrys, 1 britishMech.Infantry, 5 britishNavalFighters and 2 britishParatroopers in Western Egypt, round 2 : 18/36 hits, 13.50 expected hits 2 italianInfantrys owned by the Italy lost in Western Egypt Egypt win with 4 britishAntiAirGuns, 1 britishAntiTankGun, 2 britishArtillerys, 3 britishEntrenchments, 1 britishFighter, 17 britishInfantrys, 1 britishMech.Infantry, 5 britishNavalFighters and 2 britishParatroopers remaining. Battle score for attacker is -6 Casualties for Italy: 2 italianInfantrys Moving scrambled unit from Western Egypt back to originating territory: Cairo Moving scrambled unit from Western Egypt back to originating territory: Cairo Moving scrambled unit from Western Egypt back to originating territory: Cairo Moving scrambled unit from Western Egypt back to originating territory: Cairo Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianProd: Italy has 1 Material placed in Rome 1 italianTacticalBomber moved from Trans Jordan to Crete 2 italianNavalFighters moved from 51 Sea Zone to Crete 2 italianFighters moved from 51 Sea Zone to Cyrenaica 1 italianAirTransport moved from Greece to Rome 1 italianInfantry moved from Cyprus to 54 Sea Zone 1 italianCruiser, 4 italianDestroyers, 1 italianInfantry, 6 italianSubmarines and 1 italianTransport moved from 54 Sea Zone to 52 Sea Zone 1 italianMech.Infantry moved from Greece to 52 Sea Zone 1 italianCruiser, 4 italianDestroyers, 1 italianInfantry, 1 italianMech.Infantry, 6 italianSubmarines and 1 italianTransport moved from 52 Sea Zone to 51 Sea Zone 1 italianTransport moved from 51 Sea Zone to 49 Sea Zone 1 italianCombatEngineer moved from Southern Italy to 49 Sea Zone 1 italianCombatEngineer moved from 49 Sea Zone to Greece 2 italianTransports moved from 51 Sea Zone to 50 Sea Zone 2 italianInfantrys and 1 italianTank moved from Southern Italy to 50 Sea Zone 2 italianInfantrys, 1 italianTank and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone 3 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from 51 Sea Zone to Tobruk 1 Material and 1 Train moved from Rome to Greece 1 Train moved from Greece to Southern Yugoslavia 1 Truck moved from Southern Italy to Northern Italy 1 italianTank moved from Northern Italy to Southern Italy 2 italianAlpineInfantrys moved from Rome to Southern Italy Purchase Units - Italy Italy buy 1 italianAlpineInfantry, 3 italianArtillerys, 3 italianInfantrys and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 1 italianTransport placed in 49 Sea Zone 3 italianArtillerys placed in Northern Italy 1 italianAlpineInfantry and 3 italianInfantrys placed in Rome Activate Technology - Italy Italy activating Logistics Trigger italianL1: Setting isAirBase to true for unitAttachment attached to italianCarrier Trigger italianL1: Setting maxScrambleCount to 2 for unitAttachment attached to italianCarrier Italy giving technology to Germany: Logistics Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 31 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
Italy regular : -2.00 Egypt regular : 4.50 -
@lich go for :united_states:
-
TripleA Move Summary: Usa round 6
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Research Technology - Usa Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare Usa spend 0 on tech rolls Combat Move - Usa Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger americanSW5: Setting combatOffenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk 1 americanTransport moved from 134 Sea Zone to 132 Sea Zone 2 americanMarines moved from Gilbert Islands to 132 Sea Zone 2 americanMarines and 1 americanTransport moved from 132 Sea Zone to 125 Sea Zone 2 americanMarines moved from 125 Sea Zone to Marshall Islands 2 americanMarines moved from Hawaiian Islands to 115 Sea Zone 2 americanMarines and 1 americanTransport moved from 115 Sea Zone to 125 Sea Zone 2 americanMarines moved from 125 Sea Zone to Marshall Islands 1 americanNavalFighter moved from 114 Sea Zone to Marshall Islands 3 americanNavalFighters moved from 132 Sea Zone to Marshall Islands 1 americanStrategicBomber moved from Dutch New Guinea to 93 Sea Zone 1 americanDestroyer moved from 12 Sea Zone to 23 Sea Zone -
@ubernaut Just need oos for marshall islands
-
They probably all die round 1 anyways
-
Going ahead and rolling, will assume you'll lose the trench last if USA is unlucky.
-
Killed all 3 of them round 1 so didn't matter.
-
@lich looks like it worked out
-
TripleA Turn Summary: Usa round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Research Technology - Usa Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare Usa spend 0 on tech rolls Usa roll 2,2,3,3,1,3,1,11,1 and gets 0 hits Combat Move - Usa Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger americanSW5: Setting combatOffenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanTransport moved from 134 Sea Zone to 132 Sea Zone 2 americanMarines moved from Gilbert Islands to 132 Sea Zone 2 americanMarines and 1 americanTransport moved from 132 Sea Zone to 125 Sea Zone 2 americanMarines moved from 125 Sea Zone to Marshall Islands 2 americanMarines moved from Hawaiian Islands to 115 Sea Zone 2 americanMarines and 1 americanTransport moved from 115 Sea Zone to 125 Sea Zone 2 americanMarines moved from 125 Sea Zone to Marshall Islands 1 americanNavalFighter moved from 114 Sea Zone to Marshall Islands 3 americanNavalFighters moved from 132 Sea Zone to Marshall Islands 1 americanStrategicBomber moved from Dutch New Guinea to 93 Sea Zone 1 americanDestroyer moved from 12 Sea Zone to 23 Sea Zone Combat - Usa Battle in Marshall Islands Usa attack with 4 americanMarines and 4 americanNavalFighters Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment Japan roll AntiAircraftGun dice in Marshall Islands : 0/1 hits, 0.08 expected hits Usa roll dice for 4 americanMarines and 4 americanNavalFighters in Marshall Islands, round 2 : 3/8 hits, 3.33 expected hits Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 1/3 hits, 1.08 expected hits 1 americanMarine owned by the Usa lost in Marshall Islands 1 japaneseCombatEngineer owned by the Japan, 1 japaneseEntrenchment owned by the Japan and 1 japaneseAntiAirGun owned by the Japan lost in Marshall Islands Some non-combat units are destroyed: Usa win, taking Marshall Islands from Japan with 3 americanMarines and 4 americanNavalFighters remaining. Battle score for attacker is 10 Casualties for Usa: 1 americanMarine Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment Battle in 93 Sea Zone Usa attack with 1 americanStrategicBomber Japan defend with 1 japaneseSubmarine Usa roll DepthChargeAttack dice in 93 Sea Zone : 0/1 hits, 0.08 expected hits 1 japaneseSubmarine owned by the Japan submerged Battle in 23 Sea Zone Usa attack with 1 americanDestroyer; Britain loiter and taunt; Russia loiter and taunt Germany defend with 1 germanSubmarine Usa roll DepthChargeAttack dice in 23 Sea Zone : 0/1 hits, 0.08 expected hits 1 germanSubmarine owned by the Germany submerged Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanAntiAirGun moved from Scotland to 7 Sea Zone 3 americanInfantrys and 1 americanMarine moved from Azores to 39 Sea Zone 2 americanAntiAirGuns, 1 americanCruiser, 3 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 39 Sea Zone to 41 Sea Zone 1 americanTransport moved from 41 Sea Zone to 40 Sea Zone 1 americanArtillery and 1 americanInfantry moved from Azores to 40 Sea Zone 1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone 2 americanAntiAirGuns, 1 americanArtillery, 4 americanInfantrys and 1 americanMarine moved from 41 Sea Zone to Gibraltar 1 americanDestroyer moved from 5 Sea Zone to 40 Sea Zone 4 americanInfantrys moved from Washington to 30 Sea Zone 4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 32 Sea Zone 1 americanAirTransport and 1 americanParatrooper moved from Eastern Central US to Newfoundland 2 americanCarriers moved from 132 Sea Zone to 146 Sea Zone 3 americanNavalFighters moved from Marshall Islands to 146 Sea Zone 1 americanFighter moved from Gilbert Islands to Dutch New Guinea 1 americanInfantry moved from 146 Sea Zone to Dutch New Guinea 1 Train moved from Eastern Central US to Washington 2 Materials and 1 Train moved from Washington to Los Angeles 2 Materials moved from Los Angeles to 156 Sea Zone 2 Materials and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone 1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from 124 Sea Zone to Wake Island 1 americanCruiser moved from 109 Sea Zone to 103 Sea Zone 1 americanNavalFighter moved from 114 Sea Zone to Alaska 1 americanNavalFighter moved from Chicago to Labrador 1 americanStrategicBomber moved from Gibraltar to Cameroon 1 Train moved from Los Angeles to San Francisco 1 americanSubmarine moved from 125 Sea Zone to 146 Sea Zone 1 americanCruiser, 4 americanDestroyers and 2 americanTransports moved from 149 Sea Zone to 146 Sea Zone 1 americanCarrier moved from 114 Sea Zone to 125 Sea Zone 1 americanNavalFighter moved from Marshall Islands to 125 Sea Zone 1 americanStrategicBomber moved from 93 Sea Zone to Dutch New Guinea 1 americanNavalFighter moved from Hawaiian Islands to 125 Sea Zone 2 Trucks and 2 americanAntiAirGuns moved from Central US to New York 1 Train and 2 americanInfantrys moved from San Francisco to Washington 1 americanMech.Infantry moved from Central US to Northern Central US 1 americanTank moved from Central US to Northern Central US 1 Truck moved from Ontario to Northern Central US 1 Truck moved from Scotland to Central Britain 1 americanTransport moved from 132 Sea Zone to 146 Sea Zone Purchase Units - Usa Usa buy 1 americanBattleship, 1 americanCarrier, 1 americanCruiser, 2 americanNavalFighters and 3 americanTransports; Remaining resources: 1 PUs; 9 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 2 americanTransports placed in 30 Sea Zone Units in 156 Sea Zone being upgraded or consumed: 2 americanHulls 1 americanBattleship, 1 americanCarrier, 1 americanCruiser and 1 americanTransport placed in 156 Sea Zone 1 americanNavalFighter placed in Chicago 1 americanNavalFighter placed in Hawaiian Islands Activate Technology - Usa Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanInfantry Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanAlpineInfantry Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanParatrooper Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanCombatEngineer Trigger americanSW1: Setting isMarine to true for unitAttachment attached to americanMarine Trigger americanSW3: Usa is added to UnitSupportAttachment attached to: UnitType{name=americanAirTransport} with name: supportAttachmentAirtranamerican Turn Complete - Usa Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador Usa collect 72 PUs; end with 73 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs Units generate 9 techTokens; Usa end with 18 techTokensCombat Hit Differential Summary :
Usa DepthChargeAttack : -0.17 Japan regular : -0.08 Usa regular : -0.33 Japan AntiAircraftGun : -0.08 -
@ubernaut Go for :germany:
-
TripleA Turn Summary: Usa round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Research Technology - Usa Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare Usa spend 0 on tech rolls Usa roll 2,2,3,3,1,3,1,11,1 and gets 0 hits Combat Move - Usa Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger americanSW5: Setting combatOffenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanTransport moved from 134 Sea Zone to 132 Sea Zone 2 americanMarines moved from Gilbert Islands to 132 Sea Zone 2 americanMarines and 1 americanTransport moved from 132 Sea Zone to 125 Sea Zone 2 americanMarines moved from 125 Sea Zone to Marshall Islands 2 americanMarines moved from Hawaiian Islands to 115 Sea Zone 2 americanMarines and 1 americanTransport moved from 115 Sea Zone to 125 Sea Zone 2 americanMarines moved from 125 Sea Zone to Marshall Islands 1 americanNavalFighter moved from 114 Sea Zone to Marshall Islands 3 americanNavalFighters moved from 132 Sea Zone to Marshall Islands 1 americanStrategicBomber moved from Dutch New Guinea to 93 Sea Zone 1 americanDestroyer moved from 12 Sea Zone to 23 Sea Zone Combat - Usa Battle in Marshall Islands Usa attack with 4 americanMarines and 4 americanNavalFighters Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment Japan roll AntiAircraftGun dice in Marshall Islands : 0/1 hits, 0.08 expected hits Usa roll dice for 4 americanMarines and 4 americanNavalFighters in Marshall Islands, round 2 : 3/8 hits, 3.33 expected hits Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 1/3 hits, 1.08 expected hits 1 americanMarine owned by the Usa lost in Marshall Islands 1 japaneseCombatEngineer owned by the Japan, 1 japaneseEntrenchment owned by the Japan and 1 japaneseAntiAirGun owned by the Japan lost in Marshall Islands Some non-combat units are destroyed: Usa win, taking Marshall Islands from Japan with 3 americanMarines and 4 americanNavalFighters remaining. Battle score for attacker is 10 Casualties for Usa: 1 americanMarine Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment Battle in 93 Sea Zone Usa attack with 1 americanStrategicBomber Japan defend with 1 japaneseSubmarine Usa roll DepthChargeAttack dice in 93 Sea Zone : 0/1 hits, 0.08 expected hits 1 japaneseSubmarine owned by the Japan submerged Battle in 23 Sea Zone Usa attack with 1 americanDestroyer; Britain loiter and taunt; Russia loiter and taunt Germany defend with 1 germanSubmarine Usa roll DepthChargeAttack dice in 23 Sea Zone : 0/1 hits, 0.08 expected hits 1 germanSubmarine owned by the Germany submerged Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanAntiAirGun moved from Scotland to 7 Sea Zone 3 americanInfantrys and 1 americanMarine moved from Azores to 39 Sea Zone 2 americanAntiAirGuns, 1 americanCruiser, 3 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 39 Sea Zone to 41 Sea Zone 1 americanTransport moved from 41 Sea Zone to 40 Sea Zone 1 americanArtillery and 1 americanInfantry moved from Azores to 40 Sea Zone 1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone 2 americanAntiAirGuns, 1 americanArtillery, 4 americanInfantrys and 1 americanMarine moved from 41 Sea Zone to Gibraltar 1 americanDestroyer moved from 5 Sea Zone to 40 Sea Zone 4 americanInfantrys moved from Washington to 30 Sea Zone 4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 32 Sea Zone 1 americanAirTransport and 1 americanParatrooper moved from Eastern Central US to Newfoundland 2 americanCarriers moved from 132 Sea Zone to 146 Sea Zone 3 americanNavalFighters moved from Marshall Islands to 146 Sea Zone 1 americanFighter moved from Gilbert Islands to Dutch New Guinea 1 americanInfantry moved from 146 Sea Zone to Dutch New Guinea 1 Train moved from Eastern Central US to Washington 2 Materials and 1 Train moved from Washington to Los Angeles 2 Materials moved from Los Angeles to 156 Sea Zone 2 Materials and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone 1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from 124 Sea Zone to Wake Island 1 americanCruiser moved from 109 Sea Zone to 103 Sea Zone 1 americanNavalFighter moved from 114 Sea Zone to Alaska 1 americanNavalFighter moved from Chicago to Labrador 1 americanStrategicBomber moved from Gibraltar to Cameroon 1 Train moved from Los Angeles to San Francisco 1 americanSubmarine moved from 125 Sea Zone to 146 Sea Zone 1 americanCruiser, 4 americanDestroyers and 2 americanTransports moved from 149 Sea Zone to 146 Sea Zone 1 americanCarrier moved from 114 Sea Zone to 125 Sea Zone 1 americanNavalFighter moved from Marshall Islands to 125 Sea Zone 1 americanStrategicBomber moved from 93 Sea Zone to Dutch New Guinea 1 americanNavalFighter moved from Hawaiian Islands to 125 Sea Zone 2 Trucks and 2 americanAntiAirGuns moved from Central US to New York 1 Train and 2 americanInfantrys moved from San Francisco to Washington 1 americanMech.Infantry moved from Central US to Northern Central US 1 americanTank moved from Central US to Northern Central US 1 Truck moved from Ontario to Northern Central US 1 Truck moved from Scotland to Central Britain 1 americanInfantry moved from Midway to 109 Sea Zone 1 americanTransport moved from 132 Sea Zone to 146 Sea Zone Purchase Units - Usa Usa buy 1 americanBattleship, 1 americanCarrier, 1 americanCruiser, 2 americanNavalFighters and 3 americanTransports; Remaining resources: 1 PUs; 9 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 1 americanNavalFighter placed in Hawaiian Islands 2 americanTransports placed in 30 Sea Zone Units in 156 Sea Zone being upgraded or consumed: 2 americanHulls 1 americanBattleship, 1 americanCarrier, 1 americanCruiser and 1 americanTransport placed in 156 Sea Zone 1 americanNavalFighter placed in Chicago Activate Technology - Usa Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanInfantry Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanAlpineInfantry Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanParatrooper Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanCombatEngineer Trigger americanSW1: Setting isMarine to true for unitAttachment attached to americanMarine Trigger americanSW3: Usa is added to UnitSupportAttachment attached to: UnitType{name=americanAirTransport} with name: supportAttachmentAirtranamerican Turn Complete - Usa Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador Usa collect 72 PUs; end with 73 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs Units generate 9 techTokens; Usa end with 18 techTokensCombat Hit Differential Summary :
Usa DepthChargeAttack : -0.17 Japan regular : -0.08 Usa regular : -0.33 Japan AntiAircraftGun : -0.08 -
@ubernaut made a small change
-
@lich what did you change?
-
Just moved the inf onto the russian transport in sz 109
-
@lich gotcha
-
@lich i think that's game too many mistakes on my part and you have this map too locked down you want to do the mirror match?
-
@ubernaut Situation looks too bleak for Germany eh? Ok we can do the mirror.
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login