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    TWW 3.0.8 ubernaut (ax) v Lich (al)

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    • L Offline
      Lich
      last edited by

      TripleA Move Summary: Russia round 2

      TripleA Move Summary for game: Total World War: December 1941 3.0

      Game History

      Round: 2
      
          Research Technology - Russia
              Russia spend 0 on tech rolls
              Russia removing all Technology Tokens after successful research.
              Russia discover Production
      
          Combat Move - Russia
              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
              1 russianStrategicBomber moved from Crimea to Western Ukraine
              1 russianArtillery and 1 russianInfantry moved from Crimea to Southern Ukraine
              1 russianAirTransport moved from Voronezh to Southern Ukraine
              1 russianFighter moved from Voronezh to Southern Ukraine
              1 russianFighter moved from Voronezh to Orel Kursk
              1 russianTacticalBomber moved from Leningrad to Orel Kursk
              1 russianFighter moved from Eastern Karelia to Orel Kursk
              2 russianInfantrys moved from Voronezh to Orel Kursk
              1 russianFighter moved from Moscow to Orel Kursk
              1 russianTank moved from Novgorod to Smolensk
                    Russia take Smolensk from Germany
              1 russianTank moved from Smolensk to Voronezh
              1 russianSubmarine moved from 29 Sea Zone to 27 Sea Zone
      

      Savegame

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      • L Offline
        Lich
        last edited by

        @ubernaut a couple of scramble decisions that we can handle tomorrow.

        Also I'm pretty sure the game will give me the option to decline combat and move out of sz14 in ncm. That's what I intend to do up there.

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @Lich
          last edited by

          @lich yeah cool i'm up for whenever you want to battle you are correct about declining battle in sz14 but you also have an empty air transport in one of your attacks i do not believe that's allowed without a paratrooper.
          Screen Shot 2021-10-09 at 7.49.33 AM.png

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • L Offline
            Lich
            last edited by

            @ubernaut
            The manual had seemed unclear to me whether that attack is legal or not since its a land battle and not naval.

            If we're playing that air transports can't attack ever without escorting a paratrooper that's fine, I'll just redo my move without sending in the air transport.

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @Lich
              last edited by

              @lich you can actually just unddo the last move you dont need to redo anything 🙂 goign to lobby now

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • L Offline
                Lich
                last edited by

                TripleA Turn Summary: Russia round 2

                TripleA Turn Summary for game: Total World War: December 1941 3.0

                Game History

                Round: 2
                
                    Research Technology - Russia
                        Russia spend 0 on tech rolls
                            Russia roll 12,4,10,5,8,1,10,3,4,2,10 and gets 1 hit
                        Russia removing all Technology Tokens after successful research.
                        Russia discover Production
                
                    Combat Move - Russia
                        Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
                        Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                        Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                        Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                        Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                        Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                        Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                        Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                        1 russianStrategicBomber moved from Crimea to Western Ukraine
                        1 russianArtillery and 1 russianInfantry moved from Crimea to Southern Ukraine
                        1 russianFighter moved from Voronezh to Southern Ukraine
                        1 russianFighter moved from Voronezh to Orel Kursk
                        1 russianTacticalBomber moved from Leningrad to Orel Kursk
                        1 russianFighter moved from Eastern Karelia to Orel Kursk
                        2 russianInfantrys moved from Voronezh to Orel Kursk
                        1 russianFighter moved from Moscow to Orel Kursk
                        1 russianTank moved from Novgorod to Smolensk
                              Russia take Smolensk from Germany
                        1 russianTank moved from Smolensk to Voronezh
                        1 russianSubmarine moved from 29 Sea Zone to 27 Sea Zone
                
                    Combat - Russia
                        Russia creates battle in territory 14 Sea Zone
                        Germany scrambles 1 units out of Eastern Germany to defend against the attack in 27 Sea Zone
                        Strategic bombing raid in Western Ukraine
                            Bombing raid in Western Ukraine rolls: 3 and causes: 3 damage to unit: Rail
                            Bombing raid in Western Ukraine causes 3 damage total. 
                        Battle in Orel Kursk
                            Russia attack with 3 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber
                            Germany defend with 1 Flagpole and 1 germanInfantry
                                Russia roll dice for 3 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber in Orel Kursk, round 2 : 3/6 hits, 2.08 expected hits
                                Germany roll dice for 1 germanInfantry in Orel Kursk, round 2 : 0/1 hits, 0.25 expected hits
                                1 germanInfantry owned by the Germany lost in Orel Kursk
                            Russia win, taking Orel Kursk from Germany with 3 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 3
                            Casualties for Germany: 1 germanInfantry
                        Battle in Southern Ukraine
                            Russia attack with 1 russianArtillery, 1 russianFighter and 1 russianInfantry
                            Germany defend with 1 Flagpole, 1 Rail and 1 germanInfantry
                                Russia roll dice for 1 russianArtillery, 1 russianFighter and 1 russianInfantry in Southern Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                                Germany roll dice for 1 germanInfantry in Southern Ukraine, round 2 : 0/1 hits, 0.25 expected hits
                                Russia roll dice for 1 russianArtillery, 1 russianFighter and 1 russianInfantry in Southern Ukraine, round 3 : 2/3 hits, 0.83 expected hits
                                Germany roll dice for 1 germanInfantry in Southern Ukraine, round 3 : 0/1 hits, 0.25 expected hits
                                1 germanInfantry owned by the Germany lost in Southern Ukraine
                            Russia win, taking Southern Ukraine from Germany with 1 russianArtillery, 1 russianFighter and 1 russianInfantry remaining. Battle score for attacker is 3
                            Casualties for Germany: 1 germanInfantry
                        Battle in 27 Sea Zone
                            Russia attack with 1 russianSubmarine
                            Germany defend with 1 germanBattleship, 1 germanCruiser, 2 germanDestroyers, 1 germanNavalFighter and 1 germanTransport
                            1 russianSubmarine owned by the Russia submerged
                        Moving scrambled unit from 27 Sea Zone back to originating territory: Eastern Germany
                
                    Non Combat Move - Russia
                        Note to players Russia: <body><img src="winteroffensive.png"/></body>
                        Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                        Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                        Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                        Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                        Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger AltayLLRussia2: China takes ownership of territory Altay
                        3 russianFighters moved from Orel Kursk to Voronezh
                        1 russianTacticalBomber moved from Orel Kursk to Voronezh
                        1 russianStrategicBomber moved from Western Ukraine to Voronezh
                        1 russianFighter moved from Southern Ukraine to Voronezh
                        1 russianArtillery moved from Eastern Ukraine to Voronezh
                        1 russianInfantry moved from Caucasus to Eastern Ukraine
                        1 russianAlpineInfantry moved from Caucasus to Voronezh
                        1 russianArtillery, 1 russianCombatEngineer, 4 russianInfantrys and 1 russianMech.Infantry moved from Stalingrad to Voronezh
                        1 russianInfantry moved from Tula to Voronezh
                        1 russianAlpineInfantry, 1 russianInfantry and 1 russianMarine moved from Western Karelia to Leningrad
                        1 russianInfantry moved from Eastern Karelia to Leningrad
                        1 Material and 1 Truck moved from Murmansk to Leningrad
                        1 Truck and 1 russianAntiAirGun moved from Leningrad to Novgorod
                        1 Truck and 1 russianAntiAirGun moved from Leningrad to Novgorod
                        1 Truck moved from Novgorod to Urals
                        1 Truck moved from Eastern Karelia to Archangel
                        1 Material and 1 Truck moved from Archangel to Leningrad
                        1 russianAntiTankGun and 1 russianArtillery moved from Archangel to Eastern Karelia
                        1 russianInfantry moved from Vologda to Eastern Karelia
                        1 russianTank moved from Murmansk to Leningrad
                        1 russianDestroyer and 1 russianTransport moved from 14 Sea Zone to 12 Sea Zone
                        1 britishAntiAirGun, 1 britishInfantry and 1 russianTransport moved from 104 Sea Zone to 101 Sea Zone
                        1 russianSubmarine moved from 104 Sea Zone to 108 Sea Zone
                        1 russianAlpineInfantry moved from Far Eastern Republic to Yakut
                        1 russianAntiTankGun and 1 russianTank moved from Irkutsk to Yakut
                        1 russianInfantry moved from Khabarovskiy Kray to Yakut
                        1 russianArtillery moved from Soviet Far East to Far Eastern Republic
                        1 Truck and 1 russianInfantry moved from Kansk to Yakut
                        1 Truck moved from Yakut to Irkutsk
                        1 Truck moved from Irkutsk to Novosibirsk
                        1 Truck and 1 russianAntiAirGun moved from Novosibirsk to Kansk
                        1 russianMech.Infantry moved from Omsk to Novosibirsk
                        1 Train and 2 russianAntiAirGuns moved from Omsk to Yakut
                        1 Train moved from Yakut to Kansk
                        1 Train moved from Urals to Sverdlovsk
                        1 Train, 1 russianAlpineInfantry and 1 russianInfantry moved from Sverdlovsk to Kansk
                        1 Train moved from Kansk to Northern Kazahk
                        1 russianInfantry moved from Urals to Sverdlovsk
                        1 russianInfantry moved from Western Kazahk to Sverdlovsk
                        1 Truck and 1 russianAntiAirGun moved from Caucasus to Voronezh
                        1 Truck moved from Voronezh to Volgarod
                        1 russianInfantry moved from Astrakhan to Caucasus
                        1 Truck and 1 russianInfantry moved from Moscow to Voronezh
                        1 Truck moved from Voronezh to Tula
                        1 russianInfantry moved from Vologda to Eastern Karelia
                        1 russianArtillery moved from Novgorod to Leningrad
                        4 russianInfantrys moved from Novgorod to Leningrad
                        1 russianInfantry moved from Vologda to Novgorod
                        4 russianInfantrys moved from Moscow to Novgorod
                        1 russianDestroyer moved from 104 Sea Zone to 101 Sea Zone
                        2 russianDestroyers moved from 55 Sea Zone to 56 Sea Zone
                
                    Purchase Units - Russia
                        Russia buy 1 Material, 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianCombatEngineer, 1 russianEntrenchment, 1 russianFortification, 15 russianInfantrys and 1 russianMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Russia
                        1 russianCombatEngineer and 1 russianInfantry placed in Irkutsk
                        1 Material and 1 russianAntiTankGun placed in Novosibirsk
                        2 russianInfantrys placed in Omsk
                        1 russianAntiAirGun and 2 russianInfantrys placed in Stalingrad
                        3 russianInfantrys and 1 russianMech.Infantry placed in Moscow
                        3 russianInfantrys placed in Volgarod
                        2 russianInfantrys placed in Vologda
                        Units in Leningrad being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                        1 russianEntrenchment, 1 russianFortification and 2 russianInfantrys placed in Leningrad
                
                    Activate Technology - Russia
                        Russia activating Production
                
                    Turn Complete - Russia
                        Russia collect 74 PUs; end with 74 PUs
                        Units generate 6 techTokens; Russia end with 6 techTokens
                

                Combat Hit Differential Summary :

                Germany regular : -0.75
                Russia regular : 1.25
                

                Savegame

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                • L Offline
                  Lich
                  last edited by

                  @ubernaut go for 🗾

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Move Summary: Japan round 2

                    TripleA Move Summary for game: Total World War: December 1941 3.0

                    Game History

                    Round: 2
                    
                        Research Technology - Japan
                            Japan spend 0 on tech rolls
                            Japan removing all Technology Tokens after successful research.
                            Japan discover SpecialWarfare
                    
                        Combat Move - Japan
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                Some non-combat units are destroyed: 
                                Some non-combat units are destroyed: 
                            1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                                  Manchuria take Khabarovskiy Kray from Russia
                            1 japaneseInfantry moved from Burma to Rangoon
                                  Japan take Rangoon from Britain
                            3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys and 5 japaneseInfantrys moved from Northern Manchuria to Yakut
                            2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber moved from Manchuria to Yakut
                            1 japaneseMech.Infantry and 2 japaneseTanks moved from Chahar to Yakut
                            2 japaneseFighters and 1 japaneseStrategicBomber moved from Shansi to Yakut
                            1 japaneseInfantry moved from Anhwei to Hunan
                                  Japan take Hunan from China
                            1 japaneseInfantry moved from French Indochina to Yunnan
                                  Japan take Yunnan from China
                            1 japaneseTank moved from Shensi to Kwangsi
                                  Japan take Kwangsi from China
                            2 japaneseMarines moved from Wake Island to 120 Sea Zone
                            2 japaneseMarines and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone
                            2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
                            4 japaneseMarines moved from Luzon to 127 Sea Zone
                            4 japaneseMarines moved from 127 Sea Zone to Phillippines
                            2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines Islands
                            2 japaneseNavalFighters moved from 126 Sea Zone to Phillippines
                            1 japaneseInfantry moved from Fo Kien to Hong Kong
                            1 japaneseAntiTankGun, 1 japaneseInfantry, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank moved from Kwangtung to Hong Kong
                            1 japaneseFighter moved from Shanghai to Hong Kong
                            1 japaneseNavalFighter moved from Thailand to Hong Kong
                            1 japaneseNavalFighter moved from 93 Sea Zone to Hong Kong
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @Lich
                      last edited by

                      @lich got a couple of interesting battles here if you are around

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • L Offline
                        Lich
                        last edited by

                        @ubernaut Here now

                        ubernautU 1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @Lich
                          last edited by

                          @lich hey just realized i accidentally took my strat bomber as a casualty after i already took you out because of not noticing the auto picker you mind if i swap that for a tank?

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • L Offline
                            Lich
                            last edited by

                            I think you took it as a casualty in the final round so it wouldn't have affected the battle outcome?
                            So yes go ahead and swap it.

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                            • L Offline
                              Lich
                              last edited by

                              @ubernaut sorry forgot to include the @

                              ubernautU 4 Replies Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @Lich
                                last edited by

                                @lich cool yeah at first i was looking at it and thought i missed an aa 😛 should have that in just a few minutes

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Thailand round 2

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0

                                  Game History

                                  Round: 2
                                  
                                      Training Troops - Manchuria
                                          Manchuria collect 0 PUs; end with 7 PUs
                                  
                                      Consolidating - Thailand
                                          Thailand collect 0 PUs; end with 7 PUs
                                  
                                      Research Technology - Japan
                                          Japan spend 0 on tech rolls
                                              Japan roll 5,1,10,3,2,12,1,4,1,11,12 and gets 2 hits
                                          Japan removing all Technology Tokens after successful research.
                                          Japan discover SpecialWarfare
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              Some non-combat units are destroyed: 
                                              Some non-combat units are destroyed: 
                                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                          1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                                                Manchuria take Khabarovskiy Kray from Russia
                                          1 japaneseInfantry moved from Burma to Rangoon
                                                Japan take Rangoon from Britain
                                          3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys and 5 japaneseInfantrys moved from Northern Manchuria to Yakut
                                          2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber moved from Manchuria to Yakut
                                          1 japaneseMech.Infantry and 2 japaneseTanks moved from Chahar to Yakut
                                          2 japaneseFighters and 1 japaneseStrategicBomber moved from Shansi to Yakut
                                          1 japaneseInfantry moved from Anhwei to Hunan
                                                Japan take Hunan from China
                                          1 japaneseInfantry moved from French Indochina to Yunnan
                                                Japan take Yunnan from China
                                          1 japaneseTank moved from Shensi to Kwangsi
                                                Japan take Kwangsi from China
                                          2 japaneseMarines moved from Wake Island to 120 Sea Zone
                                          2 japaneseMarines and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone
                                          2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
                                          4 japaneseMarines moved from Luzon to 127 Sea Zone
                                          4 japaneseMarines moved from 127 Sea Zone to Phillippines
                                          2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines Islands
                                          2 japaneseNavalFighters moved from 126 Sea Zone to Phillippines
                                          1 japaneseInfantry moved from Fo Kien to Hong Kong
                                          1 japaneseAntiTankGun, 1 japaneseInfantry, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank moved from Kwangtung to Hong Kong
                                          1 japaneseFighter moved from Shanghai to Hong Kong
                                          1 japaneseNavalFighter moved from Thailand to Hong Kong
                                          1 japaneseNavalFighter moved from 93 Sea Zone to Hong Kong
                                  
                                      Combat - Japan
                                          Battle in Yakut
                                              Japan attack with 3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 4 japaneseFighters, 5 japaneseInfantrys, 2 japaneseMech.Infantrys, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks
                                              Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
                                                  Russia roll AntiAircraftGun dice in Yakut : 0/3 hits, 0.25 expected hits
                                                  Russia roll AntiTankGun dice in Yakut : 1/1 hits, 0.17 expected hits
                                              1 japaneseMech.Infantry owned by the Japan lost in Yakut
                                                  Japan roll dice for 3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 4 japaneseFighters, 5 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 2 : 6/21 hits, 4.83 expected hits
                                                  Russia roll dice for 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Yakut, round 2 : 4/15 hits, 4.67 expected hits
                                                  1 japaneseAntiTankGun owned by the Japan and 3 japaneseInfantrys owned by the Japan lost in Yakut
                                                  1 russianArtillery owned by the Russia, 1 russianTank owned by the Russia, 1 russianMech.Infantry owned by the Russia and 3 russianAntiAirGuns owned by the Russia lost in Yakut
                                                  Russia roll AntiTankGun dice in Yakut : 0/1 hits, 0.17 expected hits
                                                  Japan roll dice for 3 japaneseAlpineInfantrys, 4 japaneseArtillerys, 4 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 3 : 6/18 hits, 4.33 expected hits
                                                  Russia roll dice for 2 russianAlpineInfantrys, 1 russianAntiTankGun, 1 russianCombatEngineer, 1 russianEntrenchment and 4 russianInfantrys in Yakut, round 3 : 6/9 hits, 3.75 expected hits
                                                  3 japaneseArtillerys owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 2 japaneseInfantrys owned by the Japan lost in Yakut
                                                  4 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia and 1 russianAntiTankGun owned by the Russia lost in Yakut
                                                  Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 4 : 5/12 hits, 3.00 expected hits
                                                  Russia roll dice for 2 russianAlpineInfantrys and 1 russianEntrenchment in Yakut, round 4 : 3/3 hits, 1.33 expected hits
                                                  1 japaneseArtillery owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 1 japaneseStrategicBomber owned by the Japan lost in Yakut
                                                  2 russianAlpineInfantrys owned by the Russia and 1 russianEntrenchment owned by the Russia lost in Yakut
                                              Some non-combat units are destroyed: 
                                              Japan win, taking Yakut from Russia with 1 japaneseAlpineInfantry, 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 2 japaneseTanks remaining. Battle score for attacker is 0
                                              Casualties for Japan: 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 5 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseStrategicBomber
                                              Casualties for Russia: 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
                                          Battle in Hong Kong
                                              Japan attack with 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank
                                              Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry
                                                  Britain roll AntiAircraftGun dice in Hong Kong : 0/1 hits, 0.17 expected hits
                                                  Britain roll AntiTankGun dice in Hong Kong : 0/1 hits, 0.17 expected hits
                                                  Japan roll dice for 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank in Hong Kong, round 2 : 5/8 hits, 1.67 expected hits
                                                  Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 0/4 hits, 1.58 expected hits
                                                  1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Hong Kong
                                              Some non-combat units are destroyed: 
                                              Japan converts britishDocks into different units
                                              Japan win, taking Hong Kong from Britain with 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank remaining. Battle score for attacker is 17
                                              Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry
                                          Battle in Phillippines Islands
                                              Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters
                                              Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry
                                                  Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Phillippines Islands, round 2 : 0/4 hits, 1.33 expected hits
                                                  Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 1/1 hits, 0.42 expected hits
                                                  1 japaneseMarine owned by the Japan lost in Phillippines Islands
                                                  Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Phillippines Islands, round 3 : 0/3 hits, 1.08 expected hits
                                                  Usa roll dice for 1 americanInfantry in Phillippines Islands, round 3 : 0/1 hits, 0.42 expected hits
                                                  Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Phillippines Islands, round 4 : 0/3 hits, 1.08 expected hits
                                                  Usa roll dice for 1 americanInfantry in Phillippines Islands, round 4 : 1/1 hits, 0.42 expected hits
                                                  1 japaneseMarine owned by the Japan lost in Phillippines Islands
                                              2 japaneseNavalFighters owned by the Japan retreated
                                              Usa win with 1 americanInfantry remaining. Battle score for attacker is -8
                                              Casualties for Japan: 2 japaneseMarines
                                          Battle in Phillippines
                                              Japan attack with 4 japaneseMarines and 2 japaneseNavalFighters
                                              Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry
                                                  Japan roll dice for 4 japaneseMarines and 2 japaneseNavalFighters in Phillippines, round 2 : 1/6 hits, 1.67 expected hits
                                                  Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 0/2 hits, 0.92 expected hits
                                                  1 americanArtillery owned by the Usa lost in Phillippines
                                                  Japan roll dice for 4 japaneseMarines and 2 japaneseNavalFighters in Phillippines, round 3 : 3/6 hits, 1.67 expected hits
                                                  Usa roll dice for 1 americanInfantry in Phillippines, round 3 : 1/1 hits, 0.50 expected hits
                                                  1 japaneseMarine owned by the Japan lost in Phillippines
                                                  1 americanInfantry owned by the Usa lost in Phillippines
                                              Some non-combat units are destroyed: 
                                              Japan win, taking Phillippines from Usa with 3 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                                              Casualties for Usa: 1 americanArtillery and 1 americanInfantry
                                              Casualties for Japan: 1 japaneseMarine
                                          Note to players Japan: <body><img src="hongkong.png"/></body>
                                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by Japan from Yakut: 1 japaneseTank
                                          EDIT: Adding units owned by Japan to Shansi: 1 japaneseStrategicBomber
                                          EDIT: Turning off Edit Mode
                                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                          1 japaneseTacticalBomber moved from Yakut to Shansi
                                          2 japaneseFighters moved from Yakut to Manchuria
                                          2 japaneseFighters moved from Yakut to Northern Manchuria
                                          2 japaneseNavalFighters moved from Phillippines to 127 Sea Zone
                                          2 japaneseNavalFighters moved from Phillippines Islands to 127 Sea Zone
                                          1 japaneseFighter moved from Hong Kong to French Indochina
                                          2 japaneseNavalFighters moved from Hong Kong to 96 Sea Zone
                                          1 japaneseAirTransport moved from Korea to Japan
                                          2 japaneseNavalFighters moved from 126 Sea Zone to 91 Sea Zone
                                          1 Truck moved from Korea to 98 Sea Zone
                                          1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
                                          2 japaneseInfantrys moved from Japan to 98 Sea Zone
                                          2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                          2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                                          2 japaneseInfantrys moved from 96 Sea Zone to Shanghai
                                          1 Truck, 3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                                          1 Truck and 3 japaneseInfantrys moved from 96 Sea Zone to Luzon
                                          1 japaneseInfantry moved from Wake Island to 120 Sea Zone
                                          1 japaneseCarrier, 1 japaneseInfantry and 1 japaneseTransport moved from 120 Sea Zone to 123 Sea Zone
                                          1 japaneseInfantry moved from Marianas Island to 123 Sea Zone
                                          1 japaneseCarrier, 2 japaneseInfantrys and 1 japaneseTransport moved from 123 Sea Zone to 127 Sea Zone
                                          2 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                                          1 japaneseCarrier moved from 126 Sea Zone to 96 Sea Zone
                                          1 japaneseCarrier moved from 126 Sea Zone to 127 Sea Zone
                                          2 japaneseSubmarines moved from 115 Sea Zone to 126 Sea Zone
                                          1 japaneseBattleship-damaged, 1 japaneseCarrier, 1 japaneseCruiser and 2 japaneseTransports moved from 93 Sea Zone to 91 Sea Zone
                                          2 Materials and 1 Train moved from Japan to Tokyo
                                          1 Train moved from Tokyo to Japan
                                          1 Truck and 1 japaneseInfantry moved from Manchuria to Yakut
                                          1 Truck and 1 japaneseAntiAirGun moved from Northern Manchuria to Shansi
                                          1 Truck moved from Kwangtung to Hong Kong
                                          1 japaneseAntiTankGun, 1 japaneseArtillery, 2 japaneseMech.Infantrys and 1 japaneseTank moved from Shensi to Kwangsi
                                          1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to Northern Manchuria
                                          1 japaneseAlpineInfantry moved from Eastern Manchuria to Northern Manchuria
                                          1 japaneseInfantry moved from Manchuria to Eastern Manchuria
                                          1 japaneseArtillery and 1 japaneseCombatEngineer moved from Korea to Eastern Manchuria
                                          1 japaneseInfantry moved from Inner Mongolia to Shensi
                                          2 japaneseAlpineInfantrys and 2 japaneseArtillerys moved from Inner Mongolia to Shansi
                                          2 japaneseArtillerys moved from Anhwei to Kwangtung
                                          1 japaneseCombatEngineer moved from Japan to Tokyo
                                          2 japaneseArtillerys and 2 japaneseInfantrys moved from Thailand to Burma
                                  
                                      Purchase Units - Japan
                                          Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 50 PUs; 0 techTokens; 
                                          Japan buy 2 Materials, 1 ResearchCenter, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Japan
                                          Units in Tokyo being upgraded or consumed: 2 Materials
                                          1 ResearchCenter placed in Tokyo
                                          2 Materials placed in Japan
                                          3 japaneseDestroyers placed in 96 Sea Zone
                                          1 japaneseMech.Infantry placed in Korea
                                          1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Kyushu Shikoku
                                  
                                      Activate Technology - Japan
                                          Japan activating SpecialWarfare
                                          Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine
                                          Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry
                                          Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry
                                          Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper
                                          Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese
                                  
                                      Turn Complete - Japan
                                          Japan collect 61 PUs; end with 61 PUs
                                          Units generate 9 techTokens; Japan end with 9 techTokens
                                          Units Change Ownership
                                              Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                              Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                              Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                                  
                                      Purchase Units - Manchuria
                                          Manchuria buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Manchuria
                                          1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria
                                  
                                      Turn Complete - Manchuria
                                          Manchuria collect 9 PUs; end with 9 PUs
                                          Units Change Ownership
                                              Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                              Some Units in Manchuria change ownership: 1 japaneseArtillery and 1 japaneseInfantry
                                  
                                      Purchase Units - Thailand
                                          Thailand buy 2 japaneseInfantrys; Remaining resources: 1 PUs; 
                                  
                                      Place Units - Thailand
                                          2 japaneseInfantrys placed in Thailand
                                  
                                      Turn Complete - Thailand
                                          Thailand collect 7 PUs; end with 8 PUs
                                          Units Change Ownership
                                              Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                              Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrys
                                  

                                  Combat Hit Differential Summary :

                                  Britain AntiAircraftGun : -0.17
                                  Japan regular : 5.33
                                  Russia AntiAircraftGun : -0.25
                                  Russia AntiTankGun : 0.67
                                  Britain AntiTankGun : -0.17
                                  Russia regular : 3.25
                                  Usa regular : 0.33
                                  Britain regular : -1.58
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @Lich
                                    last edited by

                                    @lich go for :china:

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @Lich
                                      last edited by

                                      @lich crap hang on forgot to move my BB

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: Thailand round 2

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0

                                        Game History

                                        Round: 2
                                        
                                            Training Troops - Manchuria
                                                Manchuria collect 0 PUs; end with 7 PUs
                                        
                                            Consolidating - Thailand
                                                Thailand collect 0 PUs; end with 7 PUs
                                        
                                            Research Technology - Japan
                                                Japan spend 0 on tech rolls
                                                    Japan roll 5,1,10,3,2,12,1,4,1,11,12 and gets 2 hits
                                                Japan removing all Technology Tokens after successful research.
                                                Japan discover SpecialWarfare
                                        
                                            Combat Move - Japan
                                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                    Some non-combat units are destroyed: 
                                                    Some non-combat units are destroyed: 
                                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                                                      Manchuria take Khabarovskiy Kray from Russia
                                                1 japaneseInfantry moved from Burma to Rangoon
                                                      Japan take Rangoon from Britain
                                                3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys and 5 japaneseInfantrys moved from Northern Manchuria to Yakut
                                                2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber moved from Manchuria to Yakut
                                                1 japaneseMech.Infantry and 2 japaneseTanks moved from Chahar to Yakut
                                                2 japaneseFighters and 1 japaneseStrategicBomber moved from Shansi to Yakut
                                                1 japaneseInfantry moved from Anhwei to Hunan
                                                      Japan take Hunan from China
                                                1 japaneseInfantry moved from French Indochina to Yunnan
                                                      Japan take Yunnan from China
                                                1 japaneseTank moved from Shensi to Kwangsi
                                                      Japan take Kwangsi from China
                                                2 japaneseMarines moved from Wake Island to 120 Sea Zone
                                                2 japaneseMarines and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone
                                                2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
                                                4 japaneseMarines moved from Luzon to 127 Sea Zone
                                                4 japaneseMarines moved from 127 Sea Zone to Phillippines
                                                2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines Islands
                                                2 japaneseNavalFighters moved from 126 Sea Zone to Phillippines
                                                1 japaneseInfantry moved from Fo Kien to Hong Kong
                                                1 japaneseAntiTankGun, 1 japaneseInfantry, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank moved from Kwangtung to Hong Kong
                                                1 japaneseFighter moved from Shanghai to Hong Kong
                                                1 japaneseNavalFighter moved from Thailand to Hong Kong
                                                1 japaneseNavalFighter moved from 93 Sea Zone to Hong Kong
                                        
                                            Combat - Japan
                                                Battle in Yakut
                                                    Japan attack with 3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 4 japaneseFighters, 5 japaneseInfantrys, 2 japaneseMech.Infantrys, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks
                                                    Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
                                                        Russia roll AntiAircraftGun dice in Yakut : 0/3 hits, 0.25 expected hits
                                                        Russia roll AntiTankGun dice in Yakut : 1/1 hits, 0.17 expected hits
                                                    1 japaneseMech.Infantry owned by the Japan lost in Yakut
                                                        Japan roll dice for 3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 4 japaneseFighters, 5 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 2 : 6/21 hits, 4.83 expected hits
                                                        Russia roll dice for 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Yakut, round 2 : 4/15 hits, 4.67 expected hits
                                                        1 japaneseAntiTankGun owned by the Japan and 3 japaneseInfantrys owned by the Japan lost in Yakut
                                                        1 russianArtillery owned by the Russia, 1 russianTank owned by the Russia, 1 russianMech.Infantry owned by the Russia and 3 russianAntiAirGuns owned by the Russia lost in Yakut
                                                        Russia roll AntiTankGun dice in Yakut : 0/1 hits, 0.17 expected hits
                                                        Japan roll dice for 3 japaneseAlpineInfantrys, 4 japaneseArtillerys, 4 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 3 : 6/18 hits, 4.33 expected hits
                                                        Russia roll dice for 2 russianAlpineInfantrys, 1 russianAntiTankGun, 1 russianCombatEngineer, 1 russianEntrenchment and 4 russianInfantrys in Yakut, round 3 : 6/9 hits, 3.75 expected hits
                                                        3 japaneseArtillerys owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 2 japaneseInfantrys owned by the Japan lost in Yakut
                                                        4 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia and 1 russianAntiTankGun owned by the Russia lost in Yakut
                                                        Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 4 : 5/12 hits, 3.00 expected hits
                                                        Russia roll dice for 2 russianAlpineInfantrys and 1 russianEntrenchment in Yakut, round 4 : 3/3 hits, 1.33 expected hits
                                                        1 japaneseArtillery owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 1 japaneseStrategicBomber owned by the Japan lost in Yakut
                                                        2 russianAlpineInfantrys owned by the Russia and 1 russianEntrenchment owned by the Russia lost in Yakut
                                                    Some non-combat units are destroyed: 
                                                    Japan win, taking Yakut from Russia with 1 japaneseAlpineInfantry, 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 2 japaneseTanks remaining. Battle score for attacker is 0
                                                    Casualties for Japan: 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 5 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseStrategicBomber
                                                    Casualties for Russia: 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
                                                Battle in Hong Kong
                                                    Japan attack with 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank
                                                    Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry
                                                        Britain roll AntiAircraftGun dice in Hong Kong : 0/1 hits, 0.17 expected hits
                                                        Britain roll AntiTankGun dice in Hong Kong : 0/1 hits, 0.17 expected hits
                                                        Japan roll dice for 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank in Hong Kong, round 2 : 5/8 hits, 1.67 expected hits
                                                        Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 0/4 hits, 1.58 expected hits
                                                        1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Hong Kong
                                                    Some non-combat units are destroyed: 
                                                    Japan converts britishDocks into different units
                                                    Japan win, taking Hong Kong from Britain with 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank remaining. Battle score for attacker is 17
                                                    Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry
                                                Battle in Phillippines Islands
                                                    Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters
                                                    Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry
                                                        Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Phillippines Islands, round 2 : 0/4 hits, 1.33 expected hits
                                                        Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 1/1 hits, 0.42 expected hits
                                                        1 japaneseMarine owned by the Japan lost in Phillippines Islands
                                                        Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Phillippines Islands, round 3 : 0/3 hits, 1.08 expected hits
                                                        Usa roll dice for 1 americanInfantry in Phillippines Islands, round 3 : 0/1 hits, 0.42 expected hits
                                                        Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Phillippines Islands, round 4 : 0/3 hits, 1.08 expected hits
                                                        Usa roll dice for 1 americanInfantry in Phillippines Islands, round 4 : 1/1 hits, 0.42 expected hits
                                                        1 japaneseMarine owned by the Japan lost in Phillippines Islands
                                                    2 japaneseNavalFighters owned by the Japan retreated
                                                    Usa win with 1 americanInfantry remaining. Battle score for attacker is -8
                                                    Casualties for Japan: 2 japaneseMarines
                                                Battle in Phillippines
                                                    Japan attack with 4 japaneseMarines and 2 japaneseNavalFighters
                                                    Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry
                                                        Japan roll dice for 4 japaneseMarines and 2 japaneseNavalFighters in Phillippines, round 2 : 1/6 hits, 1.67 expected hits
                                                        Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 0/2 hits, 0.92 expected hits
                                                        1 americanArtillery owned by the Usa lost in Phillippines
                                                        Japan roll dice for 4 japaneseMarines and 2 japaneseNavalFighters in Phillippines, round 3 : 3/6 hits, 1.67 expected hits
                                                        Usa roll dice for 1 americanInfantry in Phillippines, round 3 : 1/1 hits, 0.50 expected hits
                                                        1 japaneseMarine owned by the Japan lost in Phillippines
                                                        1 americanInfantry owned by the Usa lost in Phillippines
                                                    Some non-combat units are destroyed: 
                                                    Japan win, taking Phillippines from Usa with 3 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                                                    Casualties for Usa: 1 americanArtillery and 1 americanInfantry
                                                    Casualties for Japan: 1 japaneseMarine
                                                Note to players Japan: <body><img src="hongkong.png"/></body>
                                                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                Turning on Edit Mode
                                                EDIT: Removing units owned by Japan from Yakut: 1 japaneseTank
                                                EDIT: Adding units owned by Japan to Shansi: 1 japaneseStrategicBomber
                                                EDIT: Turning off Edit Mode
                                                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                1 japaneseTacticalBomber moved from Yakut to Shansi
                                                2 japaneseFighters moved from Yakut to Manchuria
                                                2 japaneseFighters moved from Yakut to Northern Manchuria
                                                2 japaneseNavalFighters moved from Phillippines to 127 Sea Zone
                                                2 japaneseNavalFighters moved from Phillippines Islands to 127 Sea Zone
                                                1 japaneseFighter moved from Hong Kong to French Indochina
                                                2 japaneseNavalFighters moved from Hong Kong to 96 Sea Zone
                                                1 japaneseAirTransport moved from Korea to Japan
                                                2 japaneseNavalFighters moved from 126 Sea Zone to 91 Sea Zone
                                                1 Truck moved from Korea to 98 Sea Zone
                                                1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
                                                2 japaneseInfantrys moved from Japan to 98 Sea Zone
                                                2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                                2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                                                2 japaneseInfantrys moved from 96 Sea Zone to Shanghai
                                                1 Truck, 3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                                                1 Truck and 3 japaneseInfantrys moved from 96 Sea Zone to Luzon
                                                1 japaneseInfantry moved from Wake Island to 120 Sea Zone
                                                1 japaneseCarrier, 1 japaneseInfantry and 1 japaneseTransport moved from 120 Sea Zone to 123 Sea Zone
                                                1 japaneseInfantry moved from Marianas Island to 123 Sea Zone
                                                1 japaneseCarrier, 2 japaneseInfantrys and 1 japaneseTransport moved from 123 Sea Zone to 127 Sea Zone
                                                2 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                                                1 japaneseCarrier moved from 126 Sea Zone to 96 Sea Zone
                                                1 japaneseCarrier moved from 126 Sea Zone to 127 Sea Zone
                                                2 japaneseSubmarines moved from 115 Sea Zone to 126 Sea Zone
                                                1 japaneseBattleship-damaged, 1 japaneseCarrier, 1 japaneseCruiser and 2 japaneseTransports moved from 93 Sea Zone to 91 Sea Zone
                                                2 Materials and 1 Train moved from Japan to Tokyo
                                                1 Train moved from Tokyo to Japan
                                                1 Truck and 1 japaneseInfantry moved from Manchuria to Yakut
                                                1 Truck and 1 japaneseAntiAirGun moved from Northern Manchuria to Shansi
                                                1 Truck moved from Kwangtung to Hong Kong
                                                1 japaneseAntiTankGun, 1 japaneseArtillery, 2 japaneseMech.Infantrys and 1 japaneseTank moved from Shensi to Kwangsi
                                                1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to Northern Manchuria
                                                1 japaneseAlpineInfantry moved from Eastern Manchuria to Northern Manchuria
                                                1 japaneseInfantry moved from Manchuria to Eastern Manchuria
                                                1 japaneseArtillery and 1 japaneseCombatEngineer moved from Korea to Eastern Manchuria
                                                1 japaneseInfantry moved from Inner Mongolia to Shensi
                                                2 japaneseAlpineInfantrys and 2 japaneseArtillerys moved from Inner Mongolia to Shansi
                                                2 japaneseArtillerys moved from Anhwei to Kwangtung
                                                1 japaneseCombatEngineer moved from Japan to Tokyo
                                                2 japaneseArtillerys and 2 japaneseInfantrys moved from Thailand to Burma
                                                1 japaneseBattleship-damaged moved from 127 Sea Zone to 96 Sea Zone
                                        
                                            Purchase Units - Japan
                                                Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 50 PUs; 0 techTokens; 
                                                Japan buy 2 Materials, 1 ResearchCenter, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; 
                                        
                                            Place Units - Japan
                                                Units in Tokyo being upgraded or consumed: 2 Materials
                                                1 ResearchCenter placed in Tokyo
                                                2 Materials placed in Japan
                                                3 japaneseDestroyers placed in 96 Sea Zone
                                                1 japaneseMech.Infantry placed in Korea
                                                1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Kyushu Shikoku
                                        
                                            Activate Technology - Japan
                                                Japan activating SpecialWarfare
                                                Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine
                                                Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry
                                                Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry
                                                Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper
                                                Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer
                                                Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese
                                        
                                            Turn Complete - Japan
                                                Japan collect 61 PUs; end with 61 PUs
                                                Units generate 9 techTokens; Japan end with 9 techTokens
                                                Units Change Ownership
                                                    Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                                    Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                                    Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                                        
                                            Purchase Units - Manchuria
                                                Manchuria buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Manchuria
                                                1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria
                                        
                                            Turn Complete - Manchuria
                                                Manchuria collect 9 PUs; end with 9 PUs
                                                Units Change Ownership
                                                    Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                                    Some Units in Manchuria change ownership: 1 japaneseArtillery and 1 japaneseInfantry
                                        
                                            Purchase Units - Thailand
                                                Thailand buy 2 japaneseInfantrys; Remaining resources: 1 PUs; 
                                        
                                            Place Units - Thailand
                                                2 japaneseInfantrys placed in Thailand
                                        
                                            Turn Complete - Thailand
                                                Thailand collect 7 PUs; end with 8 PUs
                                                Units Change Ownership
                                                    Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                                    Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrys
                                        

                                        Combat Hit Differential Summary :

                                        Britain AntiAircraftGun : -0.17
                                        Japan regular : 5.33
                                        Russia AntiAircraftGun : -0.25
                                        Russia AntiTankGun : 0.67
                                        Britain AntiTankGun : -0.17
                                        Russia regular : 3.25
                                        Usa regular : 0.33
                                        Britain regular : -1.58
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @Lich
                                          last edited by

                                          @lich ok good to go sorry about that btw had to edit the strat bomber directly to the landing spot because it had 3 movement left but if i edit back to the battle point it only got 2 movement because it's new and doesn't have an airfield

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • L Offline
                                            Lich
                                            last edited by

                                            TripleA Move Summary: China round 2

                                            TripleA Move Summary for game: Total World War: December 1941 3.0

                                            Game History

                                            Round: 2
                                            
                                                Research Technology - China
                                                    China spend 0 on tech rolls
                                            
                                                Combat Move - China
                                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                    1 chineseInfantry moved from Northern China to Inner Mongolia
                                                          China take Inner Mongolia from Japan
                                                    1 chineseInfantry and 1 chineseTank moved from Hupeh to Shensi
                                                    1 chineseInfantry moved from Hupeh to Hunan
                                                    1 chineseFighter moved from Eastern Szechwan to Hunan
                                                    1 chineseFighter moved from Chungking to Hunan
                                            

                                            Savegame

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