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    TWW 3.0.8 ubernaut (ax) v Lich (al)

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    • ubernautU Offline
      ubernaut Moderators @Lich
      last edited by

      @lich yeah cool i'm up for whenever you want to battle you are correct about declining battle in sz14 but you also have an empty air transport in one of your attacks i do not believe that's allowed without a paratrooper.
      Screen Shot 2021-10-09 at 7.49.33 AM.png

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • L Offline
        Lich
        last edited by

        @ubernaut
        The manual had seemed unclear to me whether that attack is legal or not since its a land battle and not naval.

        If we're playing that air transports can't attack ever without escorting a paratrooper that's fine, I'll just redo my move without sending in the air transport.

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @Lich
          last edited by

          @lich you can actually just unddo the last move you dont need to redo anything 🙂 goign to lobby now

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • L Offline
            Lich
            last edited by

            TripleA Turn Summary: Russia round 2

            TripleA Turn Summary for game: Total World War: December 1941 3.0

            Game History

            Round: 2
            
                Research Technology - Russia
                    Russia spend 0 on tech rolls
                        Russia roll 12,4,10,5,8,1,10,3,4,2,10 and gets 1 hit
                    Russia removing all Technology Tokens after successful research.
                    Russia discover Production
            
                Combat Move - Russia
                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                    Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                    Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                    Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                    1 russianStrategicBomber moved from Crimea to Western Ukraine
                    1 russianArtillery and 1 russianInfantry moved from Crimea to Southern Ukraine
                    1 russianFighter moved from Voronezh to Southern Ukraine
                    1 russianFighter moved from Voronezh to Orel Kursk
                    1 russianTacticalBomber moved from Leningrad to Orel Kursk
                    1 russianFighter moved from Eastern Karelia to Orel Kursk
                    2 russianInfantrys moved from Voronezh to Orel Kursk
                    1 russianFighter moved from Moscow to Orel Kursk
                    1 russianTank moved from Novgorod to Smolensk
                          Russia take Smolensk from Germany
                    1 russianTank moved from Smolensk to Voronezh
                    1 russianSubmarine moved from 29 Sea Zone to 27 Sea Zone
            
                Combat - Russia
                    Russia creates battle in territory 14 Sea Zone
                    Germany scrambles 1 units out of Eastern Germany to defend against the attack in 27 Sea Zone
                    Strategic bombing raid in Western Ukraine
                        Bombing raid in Western Ukraine rolls: 3 and causes: 3 damage to unit: Rail
                        Bombing raid in Western Ukraine causes 3 damage total. 
                    Battle in Orel Kursk
                        Russia attack with 3 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber
                        Germany defend with 1 Flagpole and 1 germanInfantry
                            Russia roll dice for 3 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber in Orel Kursk, round 2 : 3/6 hits, 2.08 expected hits
                            Germany roll dice for 1 germanInfantry in Orel Kursk, round 2 : 0/1 hits, 0.25 expected hits
                            1 germanInfantry owned by the Germany lost in Orel Kursk
                        Russia win, taking Orel Kursk from Germany with 3 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 3
                        Casualties for Germany: 1 germanInfantry
                    Battle in Southern Ukraine
                        Russia attack with 1 russianArtillery, 1 russianFighter and 1 russianInfantry
                        Germany defend with 1 Flagpole, 1 Rail and 1 germanInfantry
                            Russia roll dice for 1 russianArtillery, 1 russianFighter and 1 russianInfantry in Southern Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                            Germany roll dice for 1 germanInfantry in Southern Ukraine, round 2 : 0/1 hits, 0.25 expected hits
                            Russia roll dice for 1 russianArtillery, 1 russianFighter and 1 russianInfantry in Southern Ukraine, round 3 : 2/3 hits, 0.83 expected hits
                            Germany roll dice for 1 germanInfantry in Southern Ukraine, round 3 : 0/1 hits, 0.25 expected hits
                            1 germanInfantry owned by the Germany lost in Southern Ukraine
                        Russia win, taking Southern Ukraine from Germany with 1 russianArtillery, 1 russianFighter and 1 russianInfantry remaining. Battle score for attacker is 3
                        Casualties for Germany: 1 germanInfantry
                    Battle in 27 Sea Zone
                        Russia attack with 1 russianSubmarine
                        Germany defend with 1 germanBattleship, 1 germanCruiser, 2 germanDestroyers, 1 germanNavalFighter and 1 germanTransport
                        1 russianSubmarine owned by the Russia submerged
                    Moving scrambled unit from 27 Sea Zone back to originating territory: Eastern Germany
            
                Non Combat Move - Russia
                    Note to players Russia: <body><img src="winteroffensive.png"/></body>
                    Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                    Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                    Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                    Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                    Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger AltayLLRussia2: China takes ownership of territory Altay
                    3 russianFighters moved from Orel Kursk to Voronezh
                    1 russianTacticalBomber moved from Orel Kursk to Voronezh
                    1 russianStrategicBomber moved from Western Ukraine to Voronezh
                    1 russianFighter moved from Southern Ukraine to Voronezh
                    1 russianArtillery moved from Eastern Ukraine to Voronezh
                    1 russianInfantry moved from Caucasus to Eastern Ukraine
                    1 russianAlpineInfantry moved from Caucasus to Voronezh
                    1 russianArtillery, 1 russianCombatEngineer, 4 russianInfantrys and 1 russianMech.Infantry moved from Stalingrad to Voronezh
                    1 russianInfantry moved from Tula to Voronezh
                    1 russianAlpineInfantry, 1 russianInfantry and 1 russianMarine moved from Western Karelia to Leningrad
                    1 russianInfantry moved from Eastern Karelia to Leningrad
                    1 Material and 1 Truck moved from Murmansk to Leningrad
                    1 Truck and 1 russianAntiAirGun moved from Leningrad to Novgorod
                    1 Truck and 1 russianAntiAirGun moved from Leningrad to Novgorod
                    1 Truck moved from Novgorod to Urals
                    1 Truck moved from Eastern Karelia to Archangel
                    1 Material and 1 Truck moved from Archangel to Leningrad
                    1 russianAntiTankGun and 1 russianArtillery moved from Archangel to Eastern Karelia
                    1 russianInfantry moved from Vologda to Eastern Karelia
                    1 russianTank moved from Murmansk to Leningrad
                    1 russianDestroyer and 1 russianTransport moved from 14 Sea Zone to 12 Sea Zone
                    1 britishAntiAirGun, 1 britishInfantry and 1 russianTransport moved from 104 Sea Zone to 101 Sea Zone
                    1 russianSubmarine moved from 104 Sea Zone to 108 Sea Zone
                    1 russianAlpineInfantry moved from Far Eastern Republic to Yakut
                    1 russianAntiTankGun and 1 russianTank moved from Irkutsk to Yakut
                    1 russianInfantry moved from Khabarovskiy Kray to Yakut
                    1 russianArtillery moved from Soviet Far East to Far Eastern Republic
                    1 Truck and 1 russianInfantry moved from Kansk to Yakut
                    1 Truck moved from Yakut to Irkutsk
                    1 Truck moved from Irkutsk to Novosibirsk
                    1 Truck and 1 russianAntiAirGun moved from Novosibirsk to Kansk
                    1 russianMech.Infantry moved from Omsk to Novosibirsk
                    1 Train and 2 russianAntiAirGuns moved from Omsk to Yakut
                    1 Train moved from Yakut to Kansk
                    1 Train moved from Urals to Sverdlovsk
                    1 Train, 1 russianAlpineInfantry and 1 russianInfantry moved from Sverdlovsk to Kansk
                    1 Train moved from Kansk to Northern Kazahk
                    1 russianInfantry moved from Urals to Sverdlovsk
                    1 russianInfantry moved from Western Kazahk to Sverdlovsk
                    1 Truck and 1 russianAntiAirGun moved from Caucasus to Voronezh
                    1 Truck moved from Voronezh to Volgarod
                    1 russianInfantry moved from Astrakhan to Caucasus
                    1 Truck and 1 russianInfantry moved from Moscow to Voronezh
                    1 Truck moved from Voronezh to Tula
                    1 russianInfantry moved from Vologda to Eastern Karelia
                    1 russianArtillery moved from Novgorod to Leningrad
                    4 russianInfantrys moved from Novgorod to Leningrad
                    1 russianInfantry moved from Vologda to Novgorod
                    4 russianInfantrys moved from Moscow to Novgorod
                    1 russianDestroyer moved from 104 Sea Zone to 101 Sea Zone
                    2 russianDestroyers moved from 55 Sea Zone to 56 Sea Zone
            
                Purchase Units - Russia
                    Russia buy 1 Material, 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianCombatEngineer, 1 russianEntrenchment, 1 russianFortification, 15 russianInfantrys and 1 russianMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Russia
                    1 russianCombatEngineer and 1 russianInfantry placed in Irkutsk
                    1 Material and 1 russianAntiTankGun placed in Novosibirsk
                    2 russianInfantrys placed in Omsk
                    1 russianAntiAirGun and 2 russianInfantrys placed in Stalingrad
                    3 russianInfantrys and 1 russianMech.Infantry placed in Moscow
                    3 russianInfantrys placed in Volgarod
                    2 russianInfantrys placed in Vologda
                    Units in Leningrad being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                    1 russianEntrenchment, 1 russianFortification and 2 russianInfantrys placed in Leningrad
            
                Activate Technology - Russia
                    Russia activating Production
            
                Turn Complete - Russia
                    Russia collect 74 PUs; end with 74 PUs
                    Units generate 6 techTokens; Russia end with 6 techTokens
            

            Combat Hit Differential Summary :

            Germany regular : -0.75
            Russia regular : 1.25
            

            Savegame

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            • L Offline
              Lich
              last edited by

              @ubernaut go for 🗾

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Move Summary: Japan round 2

                TripleA Move Summary for game: Total World War: December 1941 3.0

                Game History

                Round: 2
                
                    Research Technology - Japan
                        Japan spend 0 on tech rolls
                        Japan removing all Technology Tokens after successful research.
                        Japan discover SpecialWarfare
                
                    Combat Move - Japan
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Some non-combat units are destroyed: 
                            Some non-combat units are destroyed: 
                        1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                              Manchuria take Khabarovskiy Kray from Russia
                        1 japaneseInfantry moved from Burma to Rangoon
                              Japan take Rangoon from Britain
                        3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys and 5 japaneseInfantrys moved from Northern Manchuria to Yakut
                        2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber moved from Manchuria to Yakut
                        1 japaneseMech.Infantry and 2 japaneseTanks moved from Chahar to Yakut
                        2 japaneseFighters and 1 japaneseStrategicBomber moved from Shansi to Yakut
                        1 japaneseInfantry moved from Anhwei to Hunan
                              Japan take Hunan from China
                        1 japaneseInfantry moved from French Indochina to Yunnan
                              Japan take Yunnan from China
                        1 japaneseTank moved from Shensi to Kwangsi
                              Japan take Kwangsi from China
                        2 japaneseMarines moved from Wake Island to 120 Sea Zone
                        2 japaneseMarines and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone
                        2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
                        4 japaneseMarines moved from Luzon to 127 Sea Zone
                        4 japaneseMarines moved from 127 Sea Zone to Phillippines
                        2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines Islands
                        2 japaneseNavalFighters moved from 126 Sea Zone to Phillippines
                        1 japaneseInfantry moved from Fo Kien to Hong Kong
                        1 japaneseAntiTankGun, 1 japaneseInfantry, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank moved from Kwangtung to Hong Kong
                        1 japaneseFighter moved from Shanghai to Hong Kong
                        1 japaneseNavalFighter moved from Thailand to Hong Kong
                        1 japaneseNavalFighter moved from 93 Sea Zone to Hong Kong
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @Lich
                  last edited by

                  @lich got a couple of interesting battles here if you are around

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • L Offline
                    Lich
                    last edited by

                    @ubernaut Here now

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @Lich
                      last edited by

                      @lich hey just realized i accidentally took my strat bomber as a casualty after i already took you out because of not noticing the auto picker you mind if i swap that for a tank?

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • L Offline
                        Lich
                        last edited by

                        I think you took it as a casualty in the final round so it wouldn't have affected the battle outcome?
                        So yes go ahead and swap it.

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                        • L Offline
                          Lich
                          last edited by

                          @ubernaut sorry forgot to include the @

                          ubernautU 4 Replies Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @Lich
                            last edited by

                            @lich cool yeah at first i was looking at it and thought i missed an aa 😛 should have that in just a few minutes

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Thailand round 2

                              TripleA Turn Summary for game: Total World War: December 1941 3.0

                              Game History

                              Round: 2
                              
                                  Training Troops - Manchuria
                                      Manchuria collect 0 PUs; end with 7 PUs
                              
                                  Consolidating - Thailand
                                      Thailand collect 0 PUs; end with 7 PUs
                              
                                  Research Technology - Japan
                                      Japan spend 0 on tech rolls
                                          Japan roll 5,1,10,3,2,12,1,4,1,11,12 and gets 2 hits
                                      Japan removing all Technology Tokens after successful research.
                                      Japan discover SpecialWarfare
                              
                                  Combat Move - Japan
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Some non-combat units are destroyed: 
                                          Some non-combat units are destroyed: 
                                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                      1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                                            Manchuria take Khabarovskiy Kray from Russia
                                      1 japaneseInfantry moved from Burma to Rangoon
                                            Japan take Rangoon from Britain
                                      3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys and 5 japaneseInfantrys moved from Northern Manchuria to Yakut
                                      2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber moved from Manchuria to Yakut
                                      1 japaneseMech.Infantry and 2 japaneseTanks moved from Chahar to Yakut
                                      2 japaneseFighters and 1 japaneseStrategicBomber moved from Shansi to Yakut
                                      1 japaneseInfantry moved from Anhwei to Hunan
                                            Japan take Hunan from China
                                      1 japaneseInfantry moved from French Indochina to Yunnan
                                            Japan take Yunnan from China
                                      1 japaneseTank moved from Shensi to Kwangsi
                                            Japan take Kwangsi from China
                                      2 japaneseMarines moved from Wake Island to 120 Sea Zone
                                      2 japaneseMarines and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone
                                      2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
                                      4 japaneseMarines moved from Luzon to 127 Sea Zone
                                      4 japaneseMarines moved from 127 Sea Zone to Phillippines
                                      2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines Islands
                                      2 japaneseNavalFighters moved from 126 Sea Zone to Phillippines
                                      1 japaneseInfantry moved from Fo Kien to Hong Kong
                                      1 japaneseAntiTankGun, 1 japaneseInfantry, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank moved from Kwangtung to Hong Kong
                                      1 japaneseFighter moved from Shanghai to Hong Kong
                                      1 japaneseNavalFighter moved from Thailand to Hong Kong
                                      1 japaneseNavalFighter moved from 93 Sea Zone to Hong Kong
                              
                                  Combat - Japan
                                      Battle in Yakut
                                          Japan attack with 3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 4 japaneseFighters, 5 japaneseInfantrys, 2 japaneseMech.Infantrys, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks
                                          Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
                                              Russia roll AntiAircraftGun dice in Yakut : 0/3 hits, 0.25 expected hits
                                              Russia roll AntiTankGun dice in Yakut : 1/1 hits, 0.17 expected hits
                                          1 japaneseMech.Infantry owned by the Japan lost in Yakut
                                              Japan roll dice for 3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 4 japaneseFighters, 5 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 2 : 6/21 hits, 4.83 expected hits
                                              Russia roll dice for 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Yakut, round 2 : 4/15 hits, 4.67 expected hits
                                              1 japaneseAntiTankGun owned by the Japan and 3 japaneseInfantrys owned by the Japan lost in Yakut
                                              1 russianArtillery owned by the Russia, 1 russianTank owned by the Russia, 1 russianMech.Infantry owned by the Russia and 3 russianAntiAirGuns owned by the Russia lost in Yakut
                                              Russia roll AntiTankGun dice in Yakut : 0/1 hits, 0.17 expected hits
                                              Japan roll dice for 3 japaneseAlpineInfantrys, 4 japaneseArtillerys, 4 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 3 : 6/18 hits, 4.33 expected hits
                                              Russia roll dice for 2 russianAlpineInfantrys, 1 russianAntiTankGun, 1 russianCombatEngineer, 1 russianEntrenchment and 4 russianInfantrys in Yakut, round 3 : 6/9 hits, 3.75 expected hits
                                              3 japaneseArtillerys owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 2 japaneseInfantrys owned by the Japan lost in Yakut
                                              4 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia and 1 russianAntiTankGun owned by the Russia lost in Yakut
                                              Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 4 : 5/12 hits, 3.00 expected hits
                                              Russia roll dice for 2 russianAlpineInfantrys and 1 russianEntrenchment in Yakut, round 4 : 3/3 hits, 1.33 expected hits
                                              1 japaneseArtillery owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 1 japaneseStrategicBomber owned by the Japan lost in Yakut
                                              2 russianAlpineInfantrys owned by the Russia and 1 russianEntrenchment owned by the Russia lost in Yakut
                                          Some non-combat units are destroyed: 
                                          Japan win, taking Yakut from Russia with 1 japaneseAlpineInfantry, 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 2 japaneseTanks remaining. Battle score for attacker is 0
                                          Casualties for Japan: 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 5 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseStrategicBomber
                                          Casualties for Russia: 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
                                      Battle in Hong Kong
                                          Japan attack with 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank
                                          Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry
                                              Britain roll AntiAircraftGun dice in Hong Kong : 0/1 hits, 0.17 expected hits
                                              Britain roll AntiTankGun dice in Hong Kong : 0/1 hits, 0.17 expected hits
                                              Japan roll dice for 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank in Hong Kong, round 2 : 5/8 hits, 1.67 expected hits
                                              Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 0/4 hits, 1.58 expected hits
                                              1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Hong Kong
                                          Some non-combat units are destroyed: 
                                          Japan converts britishDocks into different units
                                          Japan win, taking Hong Kong from Britain with 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank remaining. Battle score for attacker is 17
                                          Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry
                                      Battle in Phillippines Islands
                                          Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters
                                          Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry
                                              Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Phillippines Islands, round 2 : 0/4 hits, 1.33 expected hits
                                              Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 1/1 hits, 0.42 expected hits
                                              1 japaneseMarine owned by the Japan lost in Phillippines Islands
                                              Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Phillippines Islands, round 3 : 0/3 hits, 1.08 expected hits
                                              Usa roll dice for 1 americanInfantry in Phillippines Islands, round 3 : 0/1 hits, 0.42 expected hits
                                              Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Phillippines Islands, round 4 : 0/3 hits, 1.08 expected hits
                                              Usa roll dice for 1 americanInfantry in Phillippines Islands, round 4 : 1/1 hits, 0.42 expected hits
                                              1 japaneseMarine owned by the Japan lost in Phillippines Islands
                                          2 japaneseNavalFighters owned by the Japan retreated
                                          Usa win with 1 americanInfantry remaining. Battle score for attacker is -8
                                          Casualties for Japan: 2 japaneseMarines
                                      Battle in Phillippines
                                          Japan attack with 4 japaneseMarines and 2 japaneseNavalFighters
                                          Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry
                                              Japan roll dice for 4 japaneseMarines and 2 japaneseNavalFighters in Phillippines, round 2 : 1/6 hits, 1.67 expected hits
                                              Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 0/2 hits, 0.92 expected hits
                                              1 americanArtillery owned by the Usa lost in Phillippines
                                              Japan roll dice for 4 japaneseMarines and 2 japaneseNavalFighters in Phillippines, round 3 : 3/6 hits, 1.67 expected hits
                                              Usa roll dice for 1 americanInfantry in Phillippines, round 3 : 1/1 hits, 0.50 expected hits
                                              1 japaneseMarine owned by the Japan lost in Phillippines
                                              1 americanInfantry owned by the Usa lost in Phillippines
                                          Some non-combat units are destroyed: 
                                          Japan win, taking Phillippines from Usa with 3 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                                          Casualties for Usa: 1 americanArtillery and 1 americanInfantry
                                          Casualties for Japan: 1 japaneseMarine
                                      Note to players Japan: <body><img src="hongkong.png"/></body>
                                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Japan from Yakut: 1 japaneseTank
                                      EDIT: Adding units owned by Japan to Shansi: 1 japaneseStrategicBomber
                                      EDIT: Turning off Edit Mode
                                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                      1 japaneseTacticalBomber moved from Yakut to Shansi
                                      2 japaneseFighters moved from Yakut to Manchuria
                                      2 japaneseFighters moved from Yakut to Northern Manchuria
                                      2 japaneseNavalFighters moved from Phillippines to 127 Sea Zone
                                      2 japaneseNavalFighters moved from Phillippines Islands to 127 Sea Zone
                                      1 japaneseFighter moved from Hong Kong to French Indochina
                                      2 japaneseNavalFighters moved from Hong Kong to 96 Sea Zone
                                      1 japaneseAirTransport moved from Korea to Japan
                                      2 japaneseNavalFighters moved from 126 Sea Zone to 91 Sea Zone
                                      1 Truck moved from Korea to 98 Sea Zone
                                      1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
                                      2 japaneseInfantrys moved from Japan to 98 Sea Zone
                                      2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                      2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                                      2 japaneseInfantrys moved from 96 Sea Zone to Shanghai
                                      1 Truck, 3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                                      1 Truck and 3 japaneseInfantrys moved from 96 Sea Zone to Luzon
                                      1 japaneseInfantry moved from Wake Island to 120 Sea Zone
                                      1 japaneseCarrier, 1 japaneseInfantry and 1 japaneseTransport moved from 120 Sea Zone to 123 Sea Zone
                                      1 japaneseInfantry moved from Marianas Island to 123 Sea Zone
                                      1 japaneseCarrier, 2 japaneseInfantrys and 1 japaneseTransport moved from 123 Sea Zone to 127 Sea Zone
                                      2 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                                      1 japaneseCarrier moved from 126 Sea Zone to 96 Sea Zone
                                      1 japaneseCarrier moved from 126 Sea Zone to 127 Sea Zone
                                      2 japaneseSubmarines moved from 115 Sea Zone to 126 Sea Zone
                                      1 japaneseBattleship-damaged, 1 japaneseCarrier, 1 japaneseCruiser and 2 japaneseTransports moved from 93 Sea Zone to 91 Sea Zone
                                      2 Materials and 1 Train moved from Japan to Tokyo
                                      1 Train moved from Tokyo to Japan
                                      1 Truck and 1 japaneseInfantry moved from Manchuria to Yakut
                                      1 Truck and 1 japaneseAntiAirGun moved from Northern Manchuria to Shansi
                                      1 Truck moved from Kwangtung to Hong Kong
                                      1 japaneseAntiTankGun, 1 japaneseArtillery, 2 japaneseMech.Infantrys and 1 japaneseTank moved from Shensi to Kwangsi
                                      1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to Northern Manchuria
                                      1 japaneseAlpineInfantry moved from Eastern Manchuria to Northern Manchuria
                                      1 japaneseInfantry moved from Manchuria to Eastern Manchuria
                                      1 japaneseArtillery and 1 japaneseCombatEngineer moved from Korea to Eastern Manchuria
                                      1 japaneseInfantry moved from Inner Mongolia to Shensi
                                      2 japaneseAlpineInfantrys and 2 japaneseArtillerys moved from Inner Mongolia to Shansi
                                      2 japaneseArtillerys moved from Anhwei to Kwangtung
                                      1 japaneseCombatEngineer moved from Japan to Tokyo
                                      2 japaneseArtillerys and 2 japaneseInfantrys moved from Thailand to Burma
                              
                                  Purchase Units - Japan
                                      Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 50 PUs; 0 techTokens; 
                                      Japan buy 2 Materials, 1 ResearchCenter, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - Japan
                                      Units in Tokyo being upgraded or consumed: 2 Materials
                                      1 ResearchCenter placed in Tokyo
                                      2 Materials placed in Japan
                                      3 japaneseDestroyers placed in 96 Sea Zone
                                      1 japaneseMech.Infantry placed in Korea
                                      1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Kyushu Shikoku
                              
                                  Activate Technology - Japan
                                      Japan activating SpecialWarfare
                                      Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine
                                      Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry
                                      Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry
                                      Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper
                                      Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer
                                      Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese
                              
                                  Turn Complete - Japan
                                      Japan collect 61 PUs; end with 61 PUs
                                      Units generate 9 techTokens; Japan end with 9 techTokens
                                      Units Change Ownership
                                          Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                          Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                          Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                              
                                  Purchase Units - Manchuria
                                      Manchuria buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                              
                                  Place Units - Manchuria
                                      1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria
                              
                                  Turn Complete - Manchuria
                                      Manchuria collect 9 PUs; end with 9 PUs
                                      Units Change Ownership
                                          Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                          Some Units in Manchuria change ownership: 1 japaneseArtillery and 1 japaneseInfantry
                              
                                  Purchase Units - Thailand
                                      Thailand buy 2 japaneseInfantrys; Remaining resources: 1 PUs; 
                              
                                  Place Units - Thailand
                                      2 japaneseInfantrys placed in Thailand
                              
                                  Turn Complete - Thailand
                                      Thailand collect 7 PUs; end with 8 PUs
                                      Units Change Ownership
                                          Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                          Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrys
                              

                              Combat Hit Differential Summary :

                              Britain AntiAircraftGun : -0.17
                              Japan regular : 5.33
                              Russia AntiAircraftGun : -0.25
                              Russia AntiTankGun : 0.67
                              Britain AntiTankGun : -0.17
                              Russia regular : 3.25
                              Usa regular : 0.33
                              Britain regular : -1.58
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @Lich
                                last edited by

                                @lich go for :china:

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @Lich
                                  last edited by

                                  @lich crap hang on forgot to move my BB

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Turn Summary: Thailand round 2

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0

                                    Game History

                                    Round: 2
                                    
                                        Training Troops - Manchuria
                                            Manchuria collect 0 PUs; end with 7 PUs
                                    
                                        Consolidating - Thailand
                                            Thailand collect 0 PUs; end with 7 PUs
                                    
                                        Research Technology - Japan
                                            Japan spend 0 on tech rolls
                                                Japan roll 5,1,10,3,2,12,1,4,1,11,12 and gets 2 hits
                                            Japan removing all Technology Tokens after successful research.
                                            Japan discover SpecialWarfare
                                    
                                        Combat Move - Japan
                                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                Some non-combat units are destroyed: 
                                                Some non-combat units are destroyed: 
                                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                            1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                                                  Manchuria take Khabarovskiy Kray from Russia
                                            1 japaneseInfantry moved from Burma to Rangoon
                                                  Japan take Rangoon from Britain
                                            3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys and 5 japaneseInfantrys moved from Northern Manchuria to Yakut
                                            2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber moved from Manchuria to Yakut
                                            1 japaneseMech.Infantry and 2 japaneseTanks moved from Chahar to Yakut
                                            2 japaneseFighters and 1 japaneseStrategicBomber moved from Shansi to Yakut
                                            1 japaneseInfantry moved from Anhwei to Hunan
                                                  Japan take Hunan from China
                                            1 japaneseInfantry moved from French Indochina to Yunnan
                                                  Japan take Yunnan from China
                                            1 japaneseTank moved from Shensi to Kwangsi
                                                  Japan take Kwangsi from China
                                            2 japaneseMarines moved from Wake Island to 120 Sea Zone
                                            2 japaneseMarines and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone
                                            2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
                                            4 japaneseMarines moved from Luzon to 127 Sea Zone
                                            4 japaneseMarines moved from 127 Sea Zone to Phillippines
                                            2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines Islands
                                            2 japaneseNavalFighters moved from 126 Sea Zone to Phillippines
                                            1 japaneseInfantry moved from Fo Kien to Hong Kong
                                            1 japaneseAntiTankGun, 1 japaneseInfantry, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank moved from Kwangtung to Hong Kong
                                            1 japaneseFighter moved from Shanghai to Hong Kong
                                            1 japaneseNavalFighter moved from Thailand to Hong Kong
                                            1 japaneseNavalFighter moved from 93 Sea Zone to Hong Kong
                                    
                                        Combat - Japan
                                            Battle in Yakut
                                                Japan attack with 3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 4 japaneseFighters, 5 japaneseInfantrys, 2 japaneseMech.Infantrys, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks
                                                Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
                                                    Russia roll AntiAircraftGun dice in Yakut : 0/3 hits, 0.25 expected hits
                                                    Russia roll AntiTankGun dice in Yakut : 1/1 hits, 0.17 expected hits
                                                1 japaneseMech.Infantry owned by the Japan lost in Yakut
                                                    Japan roll dice for 3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 4 japaneseFighters, 5 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 2 : 6/21 hits, 4.83 expected hits
                                                    Russia roll dice for 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Yakut, round 2 : 4/15 hits, 4.67 expected hits
                                                    1 japaneseAntiTankGun owned by the Japan and 3 japaneseInfantrys owned by the Japan lost in Yakut
                                                    1 russianArtillery owned by the Russia, 1 russianTank owned by the Russia, 1 russianMech.Infantry owned by the Russia and 3 russianAntiAirGuns owned by the Russia lost in Yakut
                                                    Russia roll AntiTankGun dice in Yakut : 0/1 hits, 0.17 expected hits
                                                    Japan roll dice for 3 japaneseAlpineInfantrys, 4 japaneseArtillerys, 4 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 3 : 6/18 hits, 4.33 expected hits
                                                    Russia roll dice for 2 russianAlpineInfantrys, 1 russianAntiTankGun, 1 russianCombatEngineer, 1 russianEntrenchment and 4 russianInfantrys in Yakut, round 3 : 6/9 hits, 3.75 expected hits
                                                    3 japaneseArtillerys owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 2 japaneseInfantrys owned by the Japan lost in Yakut
                                                    4 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia and 1 russianAntiTankGun owned by the Russia lost in Yakut
                                                    Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 4 : 5/12 hits, 3.00 expected hits
                                                    Russia roll dice for 2 russianAlpineInfantrys and 1 russianEntrenchment in Yakut, round 4 : 3/3 hits, 1.33 expected hits
                                                    1 japaneseArtillery owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 1 japaneseStrategicBomber owned by the Japan lost in Yakut
                                                    2 russianAlpineInfantrys owned by the Russia and 1 russianEntrenchment owned by the Russia lost in Yakut
                                                Some non-combat units are destroyed: 
                                                Japan win, taking Yakut from Russia with 1 japaneseAlpineInfantry, 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 2 japaneseTanks remaining. Battle score for attacker is 0
                                                Casualties for Japan: 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 5 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseStrategicBomber
                                                Casualties for Russia: 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
                                            Battle in Hong Kong
                                                Japan attack with 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank
                                                Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry
                                                    Britain roll AntiAircraftGun dice in Hong Kong : 0/1 hits, 0.17 expected hits
                                                    Britain roll AntiTankGun dice in Hong Kong : 0/1 hits, 0.17 expected hits
                                                    Japan roll dice for 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank in Hong Kong, round 2 : 5/8 hits, 1.67 expected hits
                                                    Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 0/4 hits, 1.58 expected hits
                                                    1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Hong Kong
                                                Some non-combat units are destroyed: 
                                                Japan converts britishDocks into different units
                                                Japan win, taking Hong Kong from Britain with 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank remaining. Battle score for attacker is 17
                                                Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry
                                            Battle in Phillippines Islands
                                                Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters
                                                Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry
                                                    Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Phillippines Islands, round 2 : 0/4 hits, 1.33 expected hits
                                                    Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 1/1 hits, 0.42 expected hits
                                                    1 japaneseMarine owned by the Japan lost in Phillippines Islands
                                                    Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Phillippines Islands, round 3 : 0/3 hits, 1.08 expected hits
                                                    Usa roll dice for 1 americanInfantry in Phillippines Islands, round 3 : 0/1 hits, 0.42 expected hits
                                                    Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Phillippines Islands, round 4 : 0/3 hits, 1.08 expected hits
                                                    Usa roll dice for 1 americanInfantry in Phillippines Islands, round 4 : 1/1 hits, 0.42 expected hits
                                                    1 japaneseMarine owned by the Japan lost in Phillippines Islands
                                                2 japaneseNavalFighters owned by the Japan retreated
                                                Usa win with 1 americanInfantry remaining. Battle score for attacker is -8
                                                Casualties for Japan: 2 japaneseMarines
                                            Battle in Phillippines
                                                Japan attack with 4 japaneseMarines and 2 japaneseNavalFighters
                                                Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry
                                                    Japan roll dice for 4 japaneseMarines and 2 japaneseNavalFighters in Phillippines, round 2 : 1/6 hits, 1.67 expected hits
                                                    Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 0/2 hits, 0.92 expected hits
                                                    1 americanArtillery owned by the Usa lost in Phillippines
                                                    Japan roll dice for 4 japaneseMarines and 2 japaneseNavalFighters in Phillippines, round 3 : 3/6 hits, 1.67 expected hits
                                                    Usa roll dice for 1 americanInfantry in Phillippines, round 3 : 1/1 hits, 0.50 expected hits
                                                    1 japaneseMarine owned by the Japan lost in Phillippines
                                                    1 americanInfantry owned by the Usa lost in Phillippines
                                                Some non-combat units are destroyed: 
                                                Japan win, taking Phillippines from Usa with 3 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                                                Casualties for Usa: 1 americanArtillery and 1 americanInfantry
                                                Casualties for Japan: 1 japaneseMarine
                                            Note to players Japan: <body><img src="hongkong.png"/></body>
                                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by Japan from Yakut: 1 japaneseTank
                                            EDIT: Adding units owned by Japan to Shansi: 1 japaneseStrategicBomber
                                            EDIT: Turning off Edit Mode
                                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                            1 japaneseTacticalBomber moved from Yakut to Shansi
                                            2 japaneseFighters moved from Yakut to Manchuria
                                            2 japaneseFighters moved from Yakut to Northern Manchuria
                                            2 japaneseNavalFighters moved from Phillippines to 127 Sea Zone
                                            2 japaneseNavalFighters moved from Phillippines Islands to 127 Sea Zone
                                            1 japaneseFighter moved from Hong Kong to French Indochina
                                            2 japaneseNavalFighters moved from Hong Kong to 96 Sea Zone
                                            1 japaneseAirTransport moved from Korea to Japan
                                            2 japaneseNavalFighters moved from 126 Sea Zone to 91 Sea Zone
                                            1 Truck moved from Korea to 98 Sea Zone
                                            1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
                                            2 japaneseInfantrys moved from Japan to 98 Sea Zone
                                            2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                            2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                                            2 japaneseInfantrys moved from 96 Sea Zone to Shanghai
                                            1 Truck, 3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                                            1 Truck and 3 japaneseInfantrys moved from 96 Sea Zone to Luzon
                                            1 japaneseInfantry moved from Wake Island to 120 Sea Zone
                                            1 japaneseCarrier, 1 japaneseInfantry and 1 japaneseTransport moved from 120 Sea Zone to 123 Sea Zone
                                            1 japaneseInfantry moved from Marianas Island to 123 Sea Zone
                                            1 japaneseCarrier, 2 japaneseInfantrys and 1 japaneseTransport moved from 123 Sea Zone to 127 Sea Zone
                                            2 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                                            1 japaneseCarrier moved from 126 Sea Zone to 96 Sea Zone
                                            1 japaneseCarrier moved from 126 Sea Zone to 127 Sea Zone
                                            2 japaneseSubmarines moved from 115 Sea Zone to 126 Sea Zone
                                            1 japaneseBattleship-damaged, 1 japaneseCarrier, 1 japaneseCruiser and 2 japaneseTransports moved from 93 Sea Zone to 91 Sea Zone
                                            2 Materials and 1 Train moved from Japan to Tokyo
                                            1 Train moved from Tokyo to Japan
                                            1 Truck and 1 japaneseInfantry moved from Manchuria to Yakut
                                            1 Truck and 1 japaneseAntiAirGun moved from Northern Manchuria to Shansi
                                            1 Truck moved from Kwangtung to Hong Kong
                                            1 japaneseAntiTankGun, 1 japaneseArtillery, 2 japaneseMech.Infantrys and 1 japaneseTank moved from Shensi to Kwangsi
                                            1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to Northern Manchuria
                                            1 japaneseAlpineInfantry moved from Eastern Manchuria to Northern Manchuria
                                            1 japaneseInfantry moved from Manchuria to Eastern Manchuria
                                            1 japaneseArtillery and 1 japaneseCombatEngineer moved from Korea to Eastern Manchuria
                                            1 japaneseInfantry moved from Inner Mongolia to Shensi
                                            2 japaneseAlpineInfantrys and 2 japaneseArtillerys moved from Inner Mongolia to Shansi
                                            2 japaneseArtillerys moved from Anhwei to Kwangtung
                                            1 japaneseCombatEngineer moved from Japan to Tokyo
                                            2 japaneseArtillerys and 2 japaneseInfantrys moved from Thailand to Burma
                                            1 japaneseBattleship-damaged moved from 127 Sea Zone to 96 Sea Zone
                                    
                                        Purchase Units - Japan
                                            Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 50 PUs; 0 techTokens; 
                                            Japan buy 2 Materials, 1 ResearchCenter, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Place Units - Japan
                                            Units in Tokyo being upgraded or consumed: 2 Materials
                                            1 ResearchCenter placed in Tokyo
                                            2 Materials placed in Japan
                                            3 japaneseDestroyers placed in 96 Sea Zone
                                            1 japaneseMech.Infantry placed in Korea
                                            1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Kyushu Shikoku
                                    
                                        Activate Technology - Japan
                                            Japan activating SpecialWarfare
                                            Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine
                                            Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry
                                            Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry
                                            Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper
                                            Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer
                                            Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese
                                    
                                        Turn Complete - Japan
                                            Japan collect 61 PUs; end with 61 PUs
                                            Units generate 9 techTokens; Japan end with 9 techTokens
                                            Units Change Ownership
                                                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                                Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                                Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                                    
                                        Purchase Units - Manchuria
                                            Manchuria buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Manchuria
                                            1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria
                                    
                                        Turn Complete - Manchuria
                                            Manchuria collect 9 PUs; end with 9 PUs
                                            Units Change Ownership
                                                Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                                Some Units in Manchuria change ownership: 1 japaneseArtillery and 1 japaneseInfantry
                                    
                                        Purchase Units - Thailand
                                            Thailand buy 2 japaneseInfantrys; Remaining resources: 1 PUs; 
                                    
                                        Place Units - Thailand
                                            2 japaneseInfantrys placed in Thailand
                                    
                                        Turn Complete - Thailand
                                            Thailand collect 7 PUs; end with 8 PUs
                                            Units Change Ownership
                                                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                                Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrys
                                    

                                    Combat Hit Differential Summary :

                                    Britain AntiAircraftGun : -0.17
                                    Japan regular : 5.33
                                    Russia AntiAircraftGun : -0.25
                                    Russia AntiTankGun : 0.67
                                    Britain AntiTankGun : -0.17
                                    Russia regular : 3.25
                                    Usa regular : 0.33
                                    Britain regular : -1.58
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @Lich
                                      last edited by

                                      @lich ok good to go sorry about that btw had to edit the strat bomber directly to the landing spot because it had 3 movement left but if i edit back to the battle point it only got 2 movement because it's new and doesn't have an airfield

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • L Offline
                                        Lich
                                        last edited by

                                        TripleA Move Summary: China round 2

                                        TripleA Move Summary for game: Total World War: December 1941 3.0

                                        Game History

                                        Round: 2
                                        
                                            Research Technology - China
                                                China spend 0 on tech rolls
                                        
                                            Combat Move - China
                                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                1 chineseInfantry moved from Northern China to Inner Mongolia
                                                      China take Inner Mongolia from Japan
                                                1 chineseInfantry and 1 chineseTank moved from Hupeh to Shensi
                                                1 chineseInfantry moved from Hupeh to Hunan
                                                1 chineseFighter moved from Eastern Szechwan to Hunan
                                                1 chineseFighter moved from Chungking to Hunan
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • L Offline
                                          Lich
                                          last edited by

                                          @ubernaut Not much for China battles. I'm going to guess no scrambles on Shenshi.

                                          ubernautU 1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @Lich
                                            last edited by

                                            @lich up for a quick battle if you want

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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