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    TWW 3.0.8 ubernaut (ax) v Lich (al)

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    • ubernautU Offline
      ubernaut Moderators @Lich
      last edited by

      @lich you can actually just unddo the last move you dont need to redo anything 🙂 goign to lobby now

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • L Offline
        Lich
        last edited by

        TripleA Turn Summary: Russia round 2

        TripleA Turn Summary for game: Total World War: December 1941 3.0

        Game History

        Round: 2
        
            Research Technology - Russia
                Russia spend 0 on tech rolls
                    Russia roll 12,4,10,5,8,1,10,3,4,2,10 and gets 1 hit
                Russia removing all Technology Tokens after successful research.
                Russia discover Production
        
            Combat Move - Russia
                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                1 russianStrategicBomber moved from Crimea to Western Ukraine
                1 russianArtillery and 1 russianInfantry moved from Crimea to Southern Ukraine
                1 russianFighter moved from Voronezh to Southern Ukraine
                1 russianFighter moved from Voronezh to Orel Kursk
                1 russianTacticalBomber moved from Leningrad to Orel Kursk
                1 russianFighter moved from Eastern Karelia to Orel Kursk
                2 russianInfantrys moved from Voronezh to Orel Kursk
                1 russianFighter moved from Moscow to Orel Kursk
                1 russianTank moved from Novgorod to Smolensk
                      Russia take Smolensk from Germany
                1 russianTank moved from Smolensk to Voronezh
                1 russianSubmarine moved from 29 Sea Zone to 27 Sea Zone
        
            Combat - Russia
                Russia creates battle in territory 14 Sea Zone
                Germany scrambles 1 units out of Eastern Germany to defend against the attack in 27 Sea Zone
                Strategic bombing raid in Western Ukraine
                    Bombing raid in Western Ukraine rolls: 3 and causes: 3 damage to unit: Rail
                    Bombing raid in Western Ukraine causes 3 damage total. 
                Battle in Orel Kursk
                    Russia attack with 3 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber
                    Germany defend with 1 Flagpole and 1 germanInfantry
                        Russia roll dice for 3 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber in Orel Kursk, round 2 : 3/6 hits, 2.08 expected hits
                        Germany roll dice for 1 germanInfantry in Orel Kursk, round 2 : 0/1 hits, 0.25 expected hits
                        1 germanInfantry owned by the Germany lost in Orel Kursk
                    Russia win, taking Orel Kursk from Germany with 3 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 3
                    Casualties for Germany: 1 germanInfantry
                Battle in Southern Ukraine
                    Russia attack with 1 russianArtillery, 1 russianFighter and 1 russianInfantry
                    Germany defend with 1 Flagpole, 1 Rail and 1 germanInfantry
                        Russia roll dice for 1 russianArtillery, 1 russianFighter and 1 russianInfantry in Southern Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                        Germany roll dice for 1 germanInfantry in Southern Ukraine, round 2 : 0/1 hits, 0.25 expected hits
                        Russia roll dice for 1 russianArtillery, 1 russianFighter and 1 russianInfantry in Southern Ukraine, round 3 : 2/3 hits, 0.83 expected hits
                        Germany roll dice for 1 germanInfantry in Southern Ukraine, round 3 : 0/1 hits, 0.25 expected hits
                        1 germanInfantry owned by the Germany lost in Southern Ukraine
                    Russia win, taking Southern Ukraine from Germany with 1 russianArtillery, 1 russianFighter and 1 russianInfantry remaining. Battle score for attacker is 3
                    Casualties for Germany: 1 germanInfantry
                Battle in 27 Sea Zone
                    Russia attack with 1 russianSubmarine
                    Germany defend with 1 germanBattleship, 1 germanCruiser, 2 germanDestroyers, 1 germanNavalFighter and 1 germanTransport
                    1 russianSubmarine owned by the Russia submerged
                Moving scrambled unit from 27 Sea Zone back to originating territory: Eastern Germany
        
            Non Combat Move - Russia
                Note to players Russia: <body><img src="winteroffensive.png"/></body>
                Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger AltayLLRussia2: China takes ownership of territory Altay
                3 russianFighters moved from Orel Kursk to Voronezh
                1 russianTacticalBomber moved from Orel Kursk to Voronezh
                1 russianStrategicBomber moved from Western Ukraine to Voronezh
                1 russianFighter moved from Southern Ukraine to Voronezh
                1 russianArtillery moved from Eastern Ukraine to Voronezh
                1 russianInfantry moved from Caucasus to Eastern Ukraine
                1 russianAlpineInfantry moved from Caucasus to Voronezh
                1 russianArtillery, 1 russianCombatEngineer, 4 russianInfantrys and 1 russianMech.Infantry moved from Stalingrad to Voronezh
                1 russianInfantry moved from Tula to Voronezh
                1 russianAlpineInfantry, 1 russianInfantry and 1 russianMarine moved from Western Karelia to Leningrad
                1 russianInfantry moved from Eastern Karelia to Leningrad
                1 Material and 1 Truck moved from Murmansk to Leningrad
                1 Truck and 1 russianAntiAirGun moved from Leningrad to Novgorod
                1 Truck and 1 russianAntiAirGun moved from Leningrad to Novgorod
                1 Truck moved from Novgorod to Urals
                1 Truck moved from Eastern Karelia to Archangel
                1 Material and 1 Truck moved from Archangel to Leningrad
                1 russianAntiTankGun and 1 russianArtillery moved from Archangel to Eastern Karelia
                1 russianInfantry moved from Vologda to Eastern Karelia
                1 russianTank moved from Murmansk to Leningrad
                1 russianDestroyer and 1 russianTransport moved from 14 Sea Zone to 12 Sea Zone
                1 britishAntiAirGun, 1 britishInfantry and 1 russianTransport moved from 104 Sea Zone to 101 Sea Zone
                1 russianSubmarine moved from 104 Sea Zone to 108 Sea Zone
                1 russianAlpineInfantry moved from Far Eastern Republic to Yakut
                1 russianAntiTankGun and 1 russianTank moved from Irkutsk to Yakut
                1 russianInfantry moved from Khabarovskiy Kray to Yakut
                1 russianArtillery moved from Soviet Far East to Far Eastern Republic
                1 Truck and 1 russianInfantry moved from Kansk to Yakut
                1 Truck moved from Yakut to Irkutsk
                1 Truck moved from Irkutsk to Novosibirsk
                1 Truck and 1 russianAntiAirGun moved from Novosibirsk to Kansk
                1 russianMech.Infantry moved from Omsk to Novosibirsk
                1 Train and 2 russianAntiAirGuns moved from Omsk to Yakut
                1 Train moved from Yakut to Kansk
                1 Train moved from Urals to Sverdlovsk
                1 Train, 1 russianAlpineInfantry and 1 russianInfantry moved from Sverdlovsk to Kansk
                1 Train moved from Kansk to Northern Kazahk
                1 russianInfantry moved from Urals to Sverdlovsk
                1 russianInfantry moved from Western Kazahk to Sverdlovsk
                1 Truck and 1 russianAntiAirGun moved from Caucasus to Voronezh
                1 Truck moved from Voronezh to Volgarod
                1 russianInfantry moved from Astrakhan to Caucasus
                1 Truck and 1 russianInfantry moved from Moscow to Voronezh
                1 Truck moved from Voronezh to Tula
                1 russianInfantry moved from Vologda to Eastern Karelia
                1 russianArtillery moved from Novgorod to Leningrad
                4 russianInfantrys moved from Novgorod to Leningrad
                1 russianInfantry moved from Vologda to Novgorod
                4 russianInfantrys moved from Moscow to Novgorod
                1 russianDestroyer moved from 104 Sea Zone to 101 Sea Zone
                2 russianDestroyers moved from 55 Sea Zone to 56 Sea Zone
        
            Purchase Units - Russia
                Russia buy 1 Material, 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianCombatEngineer, 1 russianEntrenchment, 1 russianFortification, 15 russianInfantrys and 1 russianMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; 
        
            Place Units - Russia
                1 russianCombatEngineer and 1 russianInfantry placed in Irkutsk
                1 Material and 1 russianAntiTankGun placed in Novosibirsk
                2 russianInfantrys placed in Omsk
                1 russianAntiAirGun and 2 russianInfantrys placed in Stalingrad
                3 russianInfantrys and 1 russianMech.Infantry placed in Moscow
                3 russianInfantrys placed in Volgarod
                2 russianInfantrys placed in Vologda
                Units in Leningrad being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                1 russianEntrenchment, 1 russianFortification and 2 russianInfantrys placed in Leningrad
        
            Activate Technology - Russia
                Russia activating Production
        
            Turn Complete - Russia
                Russia collect 74 PUs; end with 74 PUs
                Units generate 6 techTokens; Russia end with 6 techTokens
        

        Combat Hit Differential Summary :

        Germany regular : -0.75
        Russia regular : 1.25
        

        Savegame

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        • L Offline
          Lich
          last edited by

          @ubernaut go for 🗾

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Move Summary: Japan round 2

            TripleA Move Summary for game: Total World War: December 1941 3.0

            Game History

            Round: 2
            
                Research Technology - Japan
                    Japan spend 0 on tech rolls
                    Japan removing all Technology Tokens after successful research.
                    Japan discover SpecialWarfare
            
                Combat Move - Japan
                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        Some non-combat units are destroyed: 
                        Some non-combat units are destroyed: 
                    1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                          Manchuria take Khabarovskiy Kray from Russia
                    1 japaneseInfantry moved from Burma to Rangoon
                          Japan take Rangoon from Britain
                    3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys and 5 japaneseInfantrys moved from Northern Manchuria to Yakut
                    2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber moved from Manchuria to Yakut
                    1 japaneseMech.Infantry and 2 japaneseTanks moved from Chahar to Yakut
                    2 japaneseFighters and 1 japaneseStrategicBomber moved from Shansi to Yakut
                    1 japaneseInfantry moved from Anhwei to Hunan
                          Japan take Hunan from China
                    1 japaneseInfantry moved from French Indochina to Yunnan
                          Japan take Yunnan from China
                    1 japaneseTank moved from Shensi to Kwangsi
                          Japan take Kwangsi from China
                    2 japaneseMarines moved from Wake Island to 120 Sea Zone
                    2 japaneseMarines and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone
                    2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
                    4 japaneseMarines moved from Luzon to 127 Sea Zone
                    4 japaneseMarines moved from 127 Sea Zone to Phillippines
                    2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines Islands
                    2 japaneseNavalFighters moved from 126 Sea Zone to Phillippines
                    1 japaneseInfantry moved from Fo Kien to Hong Kong
                    1 japaneseAntiTankGun, 1 japaneseInfantry, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank moved from Kwangtung to Hong Kong
                    1 japaneseFighter moved from Shanghai to Hong Kong
                    1 japaneseNavalFighter moved from Thailand to Hong Kong
                    1 japaneseNavalFighter moved from 93 Sea Zone to Hong Kong
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @Lich
              last edited by

              @lich got a couple of interesting battles here if you are around

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • L Offline
                Lich
                last edited by

                @ubernaut Here now

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @Lich
                  last edited by

                  @lich hey just realized i accidentally took my strat bomber as a casualty after i already took you out because of not noticing the auto picker you mind if i swap that for a tank?

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • L Offline
                    Lich
                    last edited by

                    I think you took it as a casualty in the final round so it wouldn't have affected the battle outcome?
                    So yes go ahead and swap it.

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                    • L Offline
                      Lich
                      last edited by

                      @ubernaut sorry forgot to include the @

                      ubernautU 4 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @Lich
                        last edited by

                        @lich cool yeah at first i was looking at it and thought i missed an aa 😛 should have that in just a few minutes

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Thailand round 2

                          TripleA Turn Summary for game: Total World War: December 1941 3.0

                          Game History

                          Round: 2
                          
                              Training Troops - Manchuria
                                  Manchuria collect 0 PUs; end with 7 PUs
                          
                              Consolidating - Thailand
                                  Thailand collect 0 PUs; end with 7 PUs
                          
                              Research Technology - Japan
                                  Japan spend 0 on tech rolls
                                      Japan roll 5,1,10,3,2,12,1,4,1,11,12 and gets 2 hits
                                  Japan removing all Technology Tokens after successful research.
                                  Japan discover SpecialWarfare
                          
                              Combat Move - Japan
                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Some non-combat units are destroyed: 
                                      Some non-combat units are destroyed: 
                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                  1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                                        Manchuria take Khabarovskiy Kray from Russia
                                  1 japaneseInfantry moved from Burma to Rangoon
                                        Japan take Rangoon from Britain
                                  3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys and 5 japaneseInfantrys moved from Northern Manchuria to Yakut
                                  2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber moved from Manchuria to Yakut
                                  1 japaneseMech.Infantry and 2 japaneseTanks moved from Chahar to Yakut
                                  2 japaneseFighters and 1 japaneseStrategicBomber moved from Shansi to Yakut
                                  1 japaneseInfantry moved from Anhwei to Hunan
                                        Japan take Hunan from China
                                  1 japaneseInfantry moved from French Indochina to Yunnan
                                        Japan take Yunnan from China
                                  1 japaneseTank moved from Shensi to Kwangsi
                                        Japan take Kwangsi from China
                                  2 japaneseMarines moved from Wake Island to 120 Sea Zone
                                  2 japaneseMarines and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone
                                  2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
                                  4 japaneseMarines moved from Luzon to 127 Sea Zone
                                  4 japaneseMarines moved from 127 Sea Zone to Phillippines
                                  2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines Islands
                                  2 japaneseNavalFighters moved from 126 Sea Zone to Phillippines
                                  1 japaneseInfantry moved from Fo Kien to Hong Kong
                                  1 japaneseAntiTankGun, 1 japaneseInfantry, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank moved from Kwangtung to Hong Kong
                                  1 japaneseFighter moved from Shanghai to Hong Kong
                                  1 japaneseNavalFighter moved from Thailand to Hong Kong
                                  1 japaneseNavalFighter moved from 93 Sea Zone to Hong Kong
                          
                              Combat - Japan
                                  Battle in Yakut
                                      Japan attack with 3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 4 japaneseFighters, 5 japaneseInfantrys, 2 japaneseMech.Infantrys, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks
                                      Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
                                          Russia roll AntiAircraftGun dice in Yakut : 0/3 hits, 0.25 expected hits
                                          Russia roll AntiTankGun dice in Yakut : 1/1 hits, 0.17 expected hits
                                      1 japaneseMech.Infantry owned by the Japan lost in Yakut
                                          Japan roll dice for 3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 4 japaneseFighters, 5 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 2 : 6/21 hits, 4.83 expected hits
                                          Russia roll dice for 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Yakut, round 2 : 4/15 hits, 4.67 expected hits
                                          1 japaneseAntiTankGun owned by the Japan and 3 japaneseInfantrys owned by the Japan lost in Yakut
                                          1 russianArtillery owned by the Russia, 1 russianTank owned by the Russia, 1 russianMech.Infantry owned by the Russia and 3 russianAntiAirGuns owned by the Russia lost in Yakut
                                          Russia roll AntiTankGun dice in Yakut : 0/1 hits, 0.17 expected hits
                                          Japan roll dice for 3 japaneseAlpineInfantrys, 4 japaneseArtillerys, 4 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 3 : 6/18 hits, 4.33 expected hits
                                          Russia roll dice for 2 russianAlpineInfantrys, 1 russianAntiTankGun, 1 russianCombatEngineer, 1 russianEntrenchment and 4 russianInfantrys in Yakut, round 3 : 6/9 hits, 3.75 expected hits
                                          3 japaneseArtillerys owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 2 japaneseInfantrys owned by the Japan lost in Yakut
                                          4 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia and 1 russianAntiTankGun owned by the Russia lost in Yakut
                                          Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 4 : 5/12 hits, 3.00 expected hits
                                          Russia roll dice for 2 russianAlpineInfantrys and 1 russianEntrenchment in Yakut, round 4 : 3/3 hits, 1.33 expected hits
                                          1 japaneseArtillery owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 1 japaneseStrategicBomber owned by the Japan lost in Yakut
                                          2 russianAlpineInfantrys owned by the Russia and 1 russianEntrenchment owned by the Russia lost in Yakut
                                      Some non-combat units are destroyed: 
                                      Japan win, taking Yakut from Russia with 1 japaneseAlpineInfantry, 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 2 japaneseTanks remaining. Battle score for attacker is 0
                                      Casualties for Japan: 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 5 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseStrategicBomber
                                      Casualties for Russia: 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
                                  Battle in Hong Kong
                                      Japan attack with 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank
                                      Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry
                                          Britain roll AntiAircraftGun dice in Hong Kong : 0/1 hits, 0.17 expected hits
                                          Britain roll AntiTankGun dice in Hong Kong : 0/1 hits, 0.17 expected hits
                                          Japan roll dice for 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank in Hong Kong, round 2 : 5/8 hits, 1.67 expected hits
                                          Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 0/4 hits, 1.58 expected hits
                                          1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Hong Kong
                                      Some non-combat units are destroyed: 
                                      Japan converts britishDocks into different units
                                      Japan win, taking Hong Kong from Britain with 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank remaining. Battle score for attacker is 17
                                      Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry
                                  Battle in Phillippines Islands
                                      Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters
                                      Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry
                                          Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Phillippines Islands, round 2 : 0/4 hits, 1.33 expected hits
                                          Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 1/1 hits, 0.42 expected hits
                                          1 japaneseMarine owned by the Japan lost in Phillippines Islands
                                          Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Phillippines Islands, round 3 : 0/3 hits, 1.08 expected hits
                                          Usa roll dice for 1 americanInfantry in Phillippines Islands, round 3 : 0/1 hits, 0.42 expected hits
                                          Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Phillippines Islands, round 4 : 0/3 hits, 1.08 expected hits
                                          Usa roll dice for 1 americanInfantry in Phillippines Islands, round 4 : 1/1 hits, 0.42 expected hits
                                          1 japaneseMarine owned by the Japan lost in Phillippines Islands
                                      2 japaneseNavalFighters owned by the Japan retreated
                                      Usa win with 1 americanInfantry remaining. Battle score for attacker is -8
                                      Casualties for Japan: 2 japaneseMarines
                                  Battle in Phillippines
                                      Japan attack with 4 japaneseMarines and 2 japaneseNavalFighters
                                      Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry
                                          Japan roll dice for 4 japaneseMarines and 2 japaneseNavalFighters in Phillippines, round 2 : 1/6 hits, 1.67 expected hits
                                          Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 0/2 hits, 0.92 expected hits
                                          1 americanArtillery owned by the Usa lost in Phillippines
                                          Japan roll dice for 4 japaneseMarines and 2 japaneseNavalFighters in Phillippines, round 3 : 3/6 hits, 1.67 expected hits
                                          Usa roll dice for 1 americanInfantry in Phillippines, round 3 : 1/1 hits, 0.50 expected hits
                                          1 japaneseMarine owned by the Japan lost in Phillippines
                                          1 americanInfantry owned by the Usa lost in Phillippines
                                      Some non-combat units are destroyed: 
                                      Japan win, taking Phillippines from Usa with 3 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                                      Casualties for Usa: 1 americanArtillery and 1 americanInfantry
                                      Casualties for Japan: 1 japaneseMarine
                                  Note to players Japan: <body><img src="hongkong.png"/></body>
                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by Japan from Yakut: 1 japaneseTank
                                  EDIT: Adding units owned by Japan to Shansi: 1 japaneseStrategicBomber
                                  EDIT: Turning off Edit Mode
                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                  1 japaneseTacticalBomber moved from Yakut to Shansi
                                  2 japaneseFighters moved from Yakut to Manchuria
                                  2 japaneseFighters moved from Yakut to Northern Manchuria
                                  2 japaneseNavalFighters moved from Phillippines to 127 Sea Zone
                                  2 japaneseNavalFighters moved from Phillippines Islands to 127 Sea Zone
                                  1 japaneseFighter moved from Hong Kong to French Indochina
                                  2 japaneseNavalFighters moved from Hong Kong to 96 Sea Zone
                                  1 japaneseAirTransport moved from Korea to Japan
                                  2 japaneseNavalFighters moved from 126 Sea Zone to 91 Sea Zone
                                  1 Truck moved from Korea to 98 Sea Zone
                                  1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
                                  2 japaneseInfantrys moved from Japan to 98 Sea Zone
                                  2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                  2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                                  2 japaneseInfantrys moved from 96 Sea Zone to Shanghai
                                  1 Truck, 3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                                  1 Truck and 3 japaneseInfantrys moved from 96 Sea Zone to Luzon
                                  1 japaneseInfantry moved from Wake Island to 120 Sea Zone
                                  1 japaneseCarrier, 1 japaneseInfantry and 1 japaneseTransport moved from 120 Sea Zone to 123 Sea Zone
                                  1 japaneseInfantry moved from Marianas Island to 123 Sea Zone
                                  1 japaneseCarrier, 2 japaneseInfantrys and 1 japaneseTransport moved from 123 Sea Zone to 127 Sea Zone
                                  2 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                                  1 japaneseCarrier moved from 126 Sea Zone to 96 Sea Zone
                                  1 japaneseCarrier moved from 126 Sea Zone to 127 Sea Zone
                                  2 japaneseSubmarines moved from 115 Sea Zone to 126 Sea Zone
                                  1 japaneseBattleship-damaged, 1 japaneseCarrier, 1 japaneseCruiser and 2 japaneseTransports moved from 93 Sea Zone to 91 Sea Zone
                                  2 Materials and 1 Train moved from Japan to Tokyo
                                  1 Train moved from Tokyo to Japan
                                  1 Truck and 1 japaneseInfantry moved from Manchuria to Yakut
                                  1 Truck and 1 japaneseAntiAirGun moved from Northern Manchuria to Shansi
                                  1 Truck moved from Kwangtung to Hong Kong
                                  1 japaneseAntiTankGun, 1 japaneseArtillery, 2 japaneseMech.Infantrys and 1 japaneseTank moved from Shensi to Kwangsi
                                  1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to Northern Manchuria
                                  1 japaneseAlpineInfantry moved from Eastern Manchuria to Northern Manchuria
                                  1 japaneseInfantry moved from Manchuria to Eastern Manchuria
                                  1 japaneseArtillery and 1 japaneseCombatEngineer moved from Korea to Eastern Manchuria
                                  1 japaneseInfantry moved from Inner Mongolia to Shensi
                                  2 japaneseAlpineInfantrys and 2 japaneseArtillerys moved from Inner Mongolia to Shansi
                                  2 japaneseArtillerys moved from Anhwei to Kwangtung
                                  1 japaneseCombatEngineer moved from Japan to Tokyo
                                  2 japaneseArtillerys and 2 japaneseInfantrys moved from Thailand to Burma
                          
                              Purchase Units - Japan
                                  Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 50 PUs; 0 techTokens; 
                                  Japan buy 2 Materials, 1 ResearchCenter, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Place Units - Japan
                                  Units in Tokyo being upgraded or consumed: 2 Materials
                                  1 ResearchCenter placed in Tokyo
                                  2 Materials placed in Japan
                                  3 japaneseDestroyers placed in 96 Sea Zone
                                  1 japaneseMech.Infantry placed in Korea
                                  1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Kyushu Shikoku
                          
                              Activate Technology - Japan
                                  Japan activating SpecialWarfare
                                  Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine
                                  Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry
                                  Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry
                                  Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper
                                  Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer
                                  Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese
                          
                              Turn Complete - Japan
                                  Japan collect 61 PUs; end with 61 PUs
                                  Units generate 9 techTokens; Japan end with 9 techTokens
                                  Units Change Ownership
                                      Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                      Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                      Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                          
                              Purchase Units - Manchuria
                                  Manchuria buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                          
                              Place Units - Manchuria
                                  1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria
                          
                              Turn Complete - Manchuria
                                  Manchuria collect 9 PUs; end with 9 PUs
                                  Units Change Ownership
                                      Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                      Some Units in Manchuria change ownership: 1 japaneseArtillery and 1 japaneseInfantry
                          
                              Purchase Units - Thailand
                                  Thailand buy 2 japaneseInfantrys; Remaining resources: 1 PUs; 
                          
                              Place Units - Thailand
                                  2 japaneseInfantrys placed in Thailand
                          
                              Turn Complete - Thailand
                                  Thailand collect 7 PUs; end with 8 PUs
                                  Units Change Ownership
                                      Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                      Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrys
                          

                          Combat Hit Differential Summary :

                          Britain AntiAircraftGun : -0.17
                          Japan regular : 5.33
                          Russia AntiAircraftGun : -0.25
                          Russia AntiTankGun : 0.67
                          Britain AntiTankGun : -0.17
                          Russia regular : 3.25
                          Usa regular : 0.33
                          Britain regular : -1.58
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @Lich
                            last edited by

                            @lich go for :china:

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Lich
                              last edited by

                              @lich crap hang on forgot to move my BB

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: Thailand round 2

                                TripleA Turn Summary for game: Total World War: December 1941 3.0

                                Game History

                                Round: 2
                                
                                    Training Troops - Manchuria
                                        Manchuria collect 0 PUs; end with 7 PUs
                                
                                    Consolidating - Thailand
                                        Thailand collect 0 PUs; end with 7 PUs
                                
                                    Research Technology - Japan
                                        Japan spend 0 on tech rolls
                                            Japan roll 5,1,10,3,2,12,1,4,1,11,12 and gets 2 hits
                                        Japan removing all Technology Tokens after successful research.
                                        Japan discover SpecialWarfare
                                
                                    Combat Move - Japan
                                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                            Some non-combat units are destroyed: 
                                            Some non-combat units are destroyed: 
                                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                        1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                                              Manchuria take Khabarovskiy Kray from Russia
                                        1 japaneseInfantry moved from Burma to Rangoon
                                              Japan take Rangoon from Britain
                                        3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys and 5 japaneseInfantrys moved from Northern Manchuria to Yakut
                                        2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber moved from Manchuria to Yakut
                                        1 japaneseMech.Infantry and 2 japaneseTanks moved from Chahar to Yakut
                                        2 japaneseFighters and 1 japaneseStrategicBomber moved from Shansi to Yakut
                                        1 japaneseInfantry moved from Anhwei to Hunan
                                              Japan take Hunan from China
                                        1 japaneseInfantry moved from French Indochina to Yunnan
                                              Japan take Yunnan from China
                                        1 japaneseTank moved from Shensi to Kwangsi
                                              Japan take Kwangsi from China
                                        2 japaneseMarines moved from Wake Island to 120 Sea Zone
                                        2 japaneseMarines and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone
                                        2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
                                        4 japaneseMarines moved from Luzon to 127 Sea Zone
                                        4 japaneseMarines moved from 127 Sea Zone to Phillippines
                                        2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines Islands
                                        2 japaneseNavalFighters moved from 126 Sea Zone to Phillippines
                                        1 japaneseInfantry moved from Fo Kien to Hong Kong
                                        1 japaneseAntiTankGun, 1 japaneseInfantry, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank moved from Kwangtung to Hong Kong
                                        1 japaneseFighter moved from Shanghai to Hong Kong
                                        1 japaneseNavalFighter moved from Thailand to Hong Kong
                                        1 japaneseNavalFighter moved from 93 Sea Zone to Hong Kong
                                
                                    Combat - Japan
                                        Battle in Yakut
                                            Japan attack with 3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 4 japaneseFighters, 5 japaneseInfantrys, 2 japaneseMech.Infantrys, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks
                                            Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
                                                Russia roll AntiAircraftGun dice in Yakut : 0/3 hits, 0.25 expected hits
                                                Russia roll AntiTankGun dice in Yakut : 1/1 hits, 0.17 expected hits
                                            1 japaneseMech.Infantry owned by the Japan lost in Yakut
                                                Japan roll dice for 3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 4 japaneseFighters, 5 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 2 : 6/21 hits, 4.83 expected hits
                                                Russia roll dice for 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Yakut, round 2 : 4/15 hits, 4.67 expected hits
                                                1 japaneseAntiTankGun owned by the Japan and 3 japaneseInfantrys owned by the Japan lost in Yakut
                                                1 russianArtillery owned by the Russia, 1 russianTank owned by the Russia, 1 russianMech.Infantry owned by the Russia and 3 russianAntiAirGuns owned by the Russia lost in Yakut
                                                Russia roll AntiTankGun dice in Yakut : 0/1 hits, 0.17 expected hits
                                                Japan roll dice for 3 japaneseAlpineInfantrys, 4 japaneseArtillerys, 4 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 3 : 6/18 hits, 4.33 expected hits
                                                Russia roll dice for 2 russianAlpineInfantrys, 1 russianAntiTankGun, 1 russianCombatEngineer, 1 russianEntrenchment and 4 russianInfantrys in Yakut, round 3 : 6/9 hits, 3.75 expected hits
                                                3 japaneseArtillerys owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 2 japaneseInfantrys owned by the Japan lost in Yakut
                                                4 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia and 1 russianAntiTankGun owned by the Russia lost in Yakut
                                                Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 4 : 5/12 hits, 3.00 expected hits
                                                Russia roll dice for 2 russianAlpineInfantrys and 1 russianEntrenchment in Yakut, round 4 : 3/3 hits, 1.33 expected hits
                                                1 japaneseArtillery owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 1 japaneseStrategicBomber owned by the Japan lost in Yakut
                                                2 russianAlpineInfantrys owned by the Russia and 1 russianEntrenchment owned by the Russia lost in Yakut
                                            Some non-combat units are destroyed: 
                                            Japan win, taking Yakut from Russia with 1 japaneseAlpineInfantry, 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 2 japaneseTanks remaining. Battle score for attacker is 0
                                            Casualties for Japan: 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 5 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseStrategicBomber
                                            Casualties for Russia: 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
                                        Battle in Hong Kong
                                            Japan attack with 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank
                                            Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry
                                                Britain roll AntiAircraftGun dice in Hong Kong : 0/1 hits, 0.17 expected hits
                                                Britain roll AntiTankGun dice in Hong Kong : 0/1 hits, 0.17 expected hits
                                                Japan roll dice for 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank in Hong Kong, round 2 : 5/8 hits, 1.67 expected hits
                                                Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 0/4 hits, 1.58 expected hits
                                                1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Hong Kong
                                            Some non-combat units are destroyed: 
                                            Japan converts britishDocks into different units
                                            Japan win, taking Hong Kong from Britain with 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank remaining. Battle score for attacker is 17
                                            Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry
                                        Battle in Phillippines Islands
                                            Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters
                                            Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry
                                                Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Phillippines Islands, round 2 : 0/4 hits, 1.33 expected hits
                                                Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 1/1 hits, 0.42 expected hits
                                                1 japaneseMarine owned by the Japan lost in Phillippines Islands
                                                Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Phillippines Islands, round 3 : 0/3 hits, 1.08 expected hits
                                                Usa roll dice for 1 americanInfantry in Phillippines Islands, round 3 : 0/1 hits, 0.42 expected hits
                                                Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Phillippines Islands, round 4 : 0/3 hits, 1.08 expected hits
                                                Usa roll dice for 1 americanInfantry in Phillippines Islands, round 4 : 1/1 hits, 0.42 expected hits
                                                1 japaneseMarine owned by the Japan lost in Phillippines Islands
                                            2 japaneseNavalFighters owned by the Japan retreated
                                            Usa win with 1 americanInfantry remaining. Battle score for attacker is -8
                                            Casualties for Japan: 2 japaneseMarines
                                        Battle in Phillippines
                                            Japan attack with 4 japaneseMarines and 2 japaneseNavalFighters
                                            Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry
                                                Japan roll dice for 4 japaneseMarines and 2 japaneseNavalFighters in Phillippines, round 2 : 1/6 hits, 1.67 expected hits
                                                Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 0/2 hits, 0.92 expected hits
                                                1 americanArtillery owned by the Usa lost in Phillippines
                                                Japan roll dice for 4 japaneseMarines and 2 japaneseNavalFighters in Phillippines, round 3 : 3/6 hits, 1.67 expected hits
                                                Usa roll dice for 1 americanInfantry in Phillippines, round 3 : 1/1 hits, 0.50 expected hits
                                                1 japaneseMarine owned by the Japan lost in Phillippines
                                                1 americanInfantry owned by the Usa lost in Phillippines
                                            Some non-combat units are destroyed: 
                                            Japan win, taking Phillippines from Usa with 3 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                                            Casualties for Usa: 1 americanArtillery and 1 americanInfantry
                                            Casualties for Japan: 1 japaneseMarine
                                        Note to players Japan: <body><img src="hongkong.png"/></body>
                                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by Japan from Yakut: 1 japaneseTank
                                        EDIT: Adding units owned by Japan to Shansi: 1 japaneseStrategicBomber
                                        EDIT: Turning off Edit Mode
                                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                        1 japaneseTacticalBomber moved from Yakut to Shansi
                                        2 japaneseFighters moved from Yakut to Manchuria
                                        2 japaneseFighters moved from Yakut to Northern Manchuria
                                        2 japaneseNavalFighters moved from Phillippines to 127 Sea Zone
                                        2 japaneseNavalFighters moved from Phillippines Islands to 127 Sea Zone
                                        1 japaneseFighter moved from Hong Kong to French Indochina
                                        2 japaneseNavalFighters moved from Hong Kong to 96 Sea Zone
                                        1 japaneseAirTransport moved from Korea to Japan
                                        2 japaneseNavalFighters moved from 126 Sea Zone to 91 Sea Zone
                                        1 Truck moved from Korea to 98 Sea Zone
                                        1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
                                        2 japaneseInfantrys moved from Japan to 98 Sea Zone
                                        2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                        2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                                        2 japaneseInfantrys moved from 96 Sea Zone to Shanghai
                                        1 Truck, 3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                                        1 Truck and 3 japaneseInfantrys moved from 96 Sea Zone to Luzon
                                        1 japaneseInfantry moved from Wake Island to 120 Sea Zone
                                        1 japaneseCarrier, 1 japaneseInfantry and 1 japaneseTransport moved from 120 Sea Zone to 123 Sea Zone
                                        1 japaneseInfantry moved from Marianas Island to 123 Sea Zone
                                        1 japaneseCarrier, 2 japaneseInfantrys and 1 japaneseTransport moved from 123 Sea Zone to 127 Sea Zone
                                        2 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                                        1 japaneseCarrier moved from 126 Sea Zone to 96 Sea Zone
                                        1 japaneseCarrier moved from 126 Sea Zone to 127 Sea Zone
                                        2 japaneseSubmarines moved from 115 Sea Zone to 126 Sea Zone
                                        1 japaneseBattleship-damaged, 1 japaneseCarrier, 1 japaneseCruiser and 2 japaneseTransports moved from 93 Sea Zone to 91 Sea Zone
                                        2 Materials and 1 Train moved from Japan to Tokyo
                                        1 Train moved from Tokyo to Japan
                                        1 Truck and 1 japaneseInfantry moved from Manchuria to Yakut
                                        1 Truck and 1 japaneseAntiAirGun moved from Northern Manchuria to Shansi
                                        1 Truck moved from Kwangtung to Hong Kong
                                        1 japaneseAntiTankGun, 1 japaneseArtillery, 2 japaneseMech.Infantrys and 1 japaneseTank moved from Shensi to Kwangsi
                                        1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to Northern Manchuria
                                        1 japaneseAlpineInfantry moved from Eastern Manchuria to Northern Manchuria
                                        1 japaneseInfantry moved from Manchuria to Eastern Manchuria
                                        1 japaneseArtillery and 1 japaneseCombatEngineer moved from Korea to Eastern Manchuria
                                        1 japaneseInfantry moved from Inner Mongolia to Shensi
                                        2 japaneseAlpineInfantrys and 2 japaneseArtillerys moved from Inner Mongolia to Shansi
                                        2 japaneseArtillerys moved from Anhwei to Kwangtung
                                        1 japaneseCombatEngineer moved from Japan to Tokyo
                                        2 japaneseArtillerys and 2 japaneseInfantrys moved from Thailand to Burma
                                        1 japaneseBattleship-damaged moved from 127 Sea Zone to 96 Sea Zone
                                
                                    Purchase Units - Japan
                                        Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 50 PUs; 0 techTokens; 
                                        Japan buy 2 Materials, 1 ResearchCenter, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Place Units - Japan
                                        Units in Tokyo being upgraded or consumed: 2 Materials
                                        1 ResearchCenter placed in Tokyo
                                        2 Materials placed in Japan
                                        3 japaneseDestroyers placed in 96 Sea Zone
                                        1 japaneseMech.Infantry placed in Korea
                                        1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Kyushu Shikoku
                                
                                    Activate Technology - Japan
                                        Japan activating SpecialWarfare
                                        Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine
                                        Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry
                                        Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry
                                        Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper
                                        Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer
                                        Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese
                                
                                    Turn Complete - Japan
                                        Japan collect 61 PUs; end with 61 PUs
                                        Units generate 9 techTokens; Japan end with 9 techTokens
                                        Units Change Ownership
                                            Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                            Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                            Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                                
                                    Purchase Units - Manchuria
                                        Manchuria buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                
                                    Place Units - Manchuria
                                        1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria
                                
                                    Turn Complete - Manchuria
                                        Manchuria collect 9 PUs; end with 9 PUs
                                        Units Change Ownership
                                            Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                            Some Units in Manchuria change ownership: 1 japaneseArtillery and 1 japaneseInfantry
                                
                                    Purchase Units - Thailand
                                        Thailand buy 2 japaneseInfantrys; Remaining resources: 1 PUs; 
                                
                                    Place Units - Thailand
                                        2 japaneseInfantrys placed in Thailand
                                
                                    Turn Complete - Thailand
                                        Thailand collect 7 PUs; end with 8 PUs
                                        Units Change Ownership
                                            Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                            Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrys
                                

                                Combat Hit Differential Summary :

                                Britain AntiAircraftGun : -0.17
                                Japan regular : 5.33
                                Russia AntiAircraftGun : -0.25
                                Russia AntiTankGun : 0.67
                                Britain AntiTankGun : -0.17
                                Russia regular : 3.25
                                Usa regular : 0.33
                                Britain regular : -1.58
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @Lich
                                  last edited by

                                  @lich ok good to go sorry about that btw had to edit the strat bomber directly to the landing spot because it had 3 movement left but if i edit back to the battle point it only got 2 movement because it's new and doesn't have an airfield

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • L Offline
                                    Lich
                                    last edited by

                                    TripleA Move Summary: China round 2

                                    TripleA Move Summary for game: Total World War: December 1941 3.0

                                    Game History

                                    Round: 2
                                    
                                        Research Technology - China
                                            China spend 0 on tech rolls
                                    
                                        Combat Move - China
                                            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                            1 chineseInfantry moved from Northern China to Inner Mongolia
                                                  China take Inner Mongolia from Japan
                                            1 chineseInfantry and 1 chineseTank moved from Hupeh to Shensi
                                            1 chineseInfantry moved from Hupeh to Hunan
                                            1 chineseFighter moved from Eastern Szechwan to Hunan
                                            1 chineseFighter moved from Chungking to Hunan
                                    

                                    Savegame

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                                    • L Offline
                                      Lich
                                      last edited by

                                      @ubernaut Not much for China battles. I'm going to guess no scrambles on Shenshi.

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @Lich
                                        last edited by

                                        @lich up for a quick battle if you want

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • L Offline
                                          Lich
                                          last edited by

                                          TripleA Turn Summary: China round 2

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0

                                          Game History

                                          Round: 2
                                          
                                              Research Technology - China
                                                  China spend 0 on tech rolls
                                                      China roll 5,11,2 and gets 0 hits
                                          
                                              Combat Move - China
                                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                  Turning on Edit Mode
                                                  EDIT: Turning off Edit Mode
                                                  Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                  Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                  1 chineseInfantry moved from Northern China to Inner Mongolia
                                                        China take Inner Mongolia from Japan
                                                  1 chineseInfantry and 1 chineseTank moved from Hupeh to Shensi
                                                  1 chineseInfantry moved from Hupeh to Hunan
                                                  1 chineseFighter moved from Eastern Szechwan to Hunan
                                                  1 chineseFighter moved from Chungking to Hunan
                                                  EDIT: 1 japaneseBattleship-damaged moved from 127 Sea Zone to 96 Sea Zone
                                          
                                              Combat - China
                                                  Battle in 96 Sea Zone
                                                      Japan attack with 1 japaneseBattleship-damaged
                                                      Britain defend with 2 britishSubmarines
                                                      2 britishSubmarines owned by the Britain submerged
                                                  Battle in Shensi
                                                      China attack with 1 chineseInfantry and 1 chineseTank
                                                      Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                          China roll dice for 1 chineseInfantry and 1 chineseTank in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                                                          Japan roll dice for 1 japaneseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                          China roll dice for 1 chineseInfantry and 1 chineseTank in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                                                          Japan roll dice for 1 japaneseInfantry in Shensi, round 3 : 0/1 hits, 0.25 expected hits
                                                          1 japaneseInfantry owned by the Japan lost in Shensi
                                                      China winJapan winJapan win, taking 96 Sea Zone from Neutral with 1 japaneseBattleship-damaged remaining with 1 japaneseBattleship-damaged remaining, taking Shensi from Japan with 1 chineseInfantry and 1 chineseTank remaining. Battle score for attacker is 3
                                                      Casualties for Japan: 1 japaneseInfantry
                                                  Battle in Hunan
                                                      China attack with 2 chineseFighters and 1 chineseInfantry
                                                      Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                          China roll dice for 2 chineseFighters and 1 chineseInfantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                                                          Japan roll dice for 1 japaneseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 japaneseInfantry owned by the Japan lost in Hunan
                                                      China win, taking Hunan from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 3
                                                      Casualties for Japan: 1 japaneseInfantry
                                          
                                              Non Combat Move - China
                                                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                  2 chineseFighters moved from Hunan to Chungking
                                                  3 chineseInfantrys moved from Northern China to Inner Mongolia
                                                  1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Northern China to Inner Mongolia
                                                  1 chineseAlpineInfantry moved from Northern China to Inner Mongolia
                                                  1 chineseAntiTankGun and 1 chineseArtillery moved from Northern China to Inner Mongolia
                                                  1 chineseInfantry moved from Singkiang to Tsinghai
                                                  1 Truck moved from Northern China to Singkiang
                                                  2 chineseInfantrys moved from Kweichow to Eastern Szechwan
                                                  1 chineseInfantry moved from Western Szechwan to Eastern Szechwan
                                                  1 chineseInfantry moved from Kansu to Inner Mongolia
                                                  1 chineseInfantry moved from Chungking to Eastern Szechwan
                                                  1 chineseInfantry moved from Chungking to Eastern Szechwan
                                                  1 Truck moved from Chungking to Kweichow
                                                  1 Truck and 1 chineseAntiAirGun moved from Kweichow to Eastern Szechwan
                                                  1 chineseCombatEngineer moved from Hupeh to Chungking
                                                  1 Material and 1 Truck moved from Hupeh to Chungking
                                                  1 chineseArtillery moved from Chungking to Eastern Szechwan
                                                  1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseCombatEngineer moved from Ningsia to Kansu
                                                  1 chineseInfantry moved from Hupeh to Chungking
                                                  1 Truck and 1 chineseAntiAirGun moved from Chungking to Eastern Szechwan
                                                  1 chineseTank moved from Western Szechwan to Chungking
                                          
                                              Purchase Units - China
                                                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                  China buy 4 chineseAlpineInfantrys and 3 chineseInfantrys; Remaining resources: 0 PUs; 3 techTokens; 
                                          
                                              Place Units - China
                                                  3 chineseAlpineInfantrys placed in Chungking
                                                  1 chineseAlpineInfantry and 1 chineseInfantry placed in Northern China
                                                  2 chineseInfantrys placed in Singkiang
                                          
                                              Turn Complete - China
                                                  China collect 26 PUs; end with 26 PUs
                                                  Units generate 3 techTokens; China end with 6 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          Japan regular : -0.83
                                          China regular : -0.17
                                          

                                          Savegame

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                                          • L Offline
                                            Lich
                                            last edited by

                                            TripleA Move Summary: Britain round 2

                                            TripleA Move Summary for game: Total World War: December 1941 3.0

                                            Game History

                                            Round: 2
                                            
                                                Research Technology - Britain
                                                    Note to players Britain: <body><img src="tobruk.png"/></body>
                                                    Note to players Britain: <body><img src="hongkong.png"/></body>
                                                    Britain spend 0 on tech rolls
                                            
                                                Combat Move - Britain
                                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
                                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                    Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                    Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                                    1 britishDestroyer moved from 24 Sea Zone to 23 Sea Zone
                                                    1 britishStrategicBomber moved from Central Britain to 41 Sea Zone
                                                    1 britishDestroyer moved from 59 Sea Zone to 41 Sea Zone
                                                    1 britishSubmarine moved from 24 Sea Zone to 23 Sea Zone
                                                    1 britishTransport moved from 53 Sea Zone to 72 Sea Zone
                                                    1 britishMarine moved from Abyssinia to 72 Sea Zone
                                                    1 britishMarine and 1 britishTransport moved from 72 Sea Zone to 53 Sea Zone
                                                    1 britishMarine moved from Western Egypt to 53 Sea Zone
                                                    2 britishMarines moved from 53 Sea Zone to Crete
                                                    1 britishFighter and 1 britishNavalFighter moved from Western Egypt to Crete
                                                    2 britishInfantrys moved from Bengal to Rangoon
                                                    1 britishNavalFighter moved from Sumatra to Rangoon
                                                    1 britishStrategicBomber moved from Malay to Burma
                                            

                                            Savegame

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