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    TWW 3.0.8 ubernaut (ax) v Lich (al)

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Move Summary: Japan round 2

      TripleA Move Summary for game: Total World War: December 1941 3.0

      Game History

      Round: 2
      
          Research Technology - Japan
              Japan spend 0 on tech rolls
              Japan removing all Technology Tokens after successful research.
              Japan discover SpecialWarfare
      
          Combat Move - Japan
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                  Some non-combat units are destroyed: 
                  Some non-combat units are destroyed: 
              1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                    Manchuria take Khabarovskiy Kray from Russia
              1 japaneseInfantry moved from Burma to Rangoon
                    Japan take Rangoon from Britain
              3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys and 5 japaneseInfantrys moved from Northern Manchuria to Yakut
              2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber moved from Manchuria to Yakut
              1 japaneseMech.Infantry and 2 japaneseTanks moved from Chahar to Yakut
              2 japaneseFighters and 1 japaneseStrategicBomber moved from Shansi to Yakut
              1 japaneseInfantry moved from Anhwei to Hunan
                    Japan take Hunan from China
              1 japaneseInfantry moved from French Indochina to Yunnan
                    Japan take Yunnan from China
              1 japaneseTank moved from Shensi to Kwangsi
                    Japan take Kwangsi from China
              2 japaneseMarines moved from Wake Island to 120 Sea Zone
              2 japaneseMarines and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone
              2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
              4 japaneseMarines moved from Luzon to 127 Sea Zone
              4 japaneseMarines moved from 127 Sea Zone to Phillippines
              2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines Islands
              2 japaneseNavalFighters moved from 126 Sea Zone to Phillippines
              1 japaneseInfantry moved from Fo Kien to Hong Kong
              1 japaneseAntiTankGun, 1 japaneseInfantry, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank moved from Kwangtung to Hong Kong
              1 japaneseFighter moved from Shanghai to Hong Kong
              1 japaneseNavalFighter moved from Thailand to Hong Kong
              1 japaneseNavalFighter moved from 93 Sea Zone to Hong Kong
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @Lich
        last edited by

        @lich got a couple of interesting battles here if you are around

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • L Offline
          Lich
          last edited by

          @ubernaut Here now

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @Lich
            last edited by

            @lich hey just realized i accidentally took my strat bomber as a casualty after i already took you out because of not noticing the auto picker you mind if i swap that for a tank?

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • L Offline
              Lich
              last edited by

              I think you took it as a casualty in the final round so it wouldn't have affected the battle outcome?
              So yes go ahead and swap it.

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              • L Offline
                Lich
                last edited by

                @ubernaut sorry forgot to include the @

                ubernautU 4 Replies Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @Lich
                  last edited by

                  @lich cool yeah at first i was looking at it and thought i missed an aa 😛 should have that in just a few minutes

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Thailand round 2

                    TripleA Turn Summary for game: Total World War: December 1941 3.0

                    Game History

                    Round: 2
                    
                        Training Troops - Manchuria
                            Manchuria collect 0 PUs; end with 7 PUs
                    
                        Consolidating - Thailand
                            Thailand collect 0 PUs; end with 7 PUs
                    
                        Research Technology - Japan
                            Japan spend 0 on tech rolls
                                Japan roll 5,1,10,3,2,12,1,4,1,11,12 and gets 2 hits
                            Japan removing all Technology Tokens after successful research.
                            Japan discover SpecialWarfare
                    
                        Combat Move - Japan
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                Some non-combat units are destroyed: 
                                Some non-combat units are destroyed: 
                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                            1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                                  Manchuria take Khabarovskiy Kray from Russia
                            1 japaneseInfantry moved from Burma to Rangoon
                                  Japan take Rangoon from Britain
                            3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys and 5 japaneseInfantrys moved from Northern Manchuria to Yakut
                            2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber moved from Manchuria to Yakut
                            1 japaneseMech.Infantry and 2 japaneseTanks moved from Chahar to Yakut
                            2 japaneseFighters and 1 japaneseStrategicBomber moved from Shansi to Yakut
                            1 japaneseInfantry moved from Anhwei to Hunan
                                  Japan take Hunan from China
                            1 japaneseInfantry moved from French Indochina to Yunnan
                                  Japan take Yunnan from China
                            1 japaneseTank moved from Shensi to Kwangsi
                                  Japan take Kwangsi from China
                            2 japaneseMarines moved from Wake Island to 120 Sea Zone
                            2 japaneseMarines and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone
                            2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
                            4 japaneseMarines moved from Luzon to 127 Sea Zone
                            4 japaneseMarines moved from 127 Sea Zone to Phillippines
                            2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines Islands
                            2 japaneseNavalFighters moved from 126 Sea Zone to Phillippines
                            1 japaneseInfantry moved from Fo Kien to Hong Kong
                            1 japaneseAntiTankGun, 1 japaneseInfantry, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank moved from Kwangtung to Hong Kong
                            1 japaneseFighter moved from Shanghai to Hong Kong
                            1 japaneseNavalFighter moved from Thailand to Hong Kong
                            1 japaneseNavalFighter moved from 93 Sea Zone to Hong Kong
                    
                        Combat - Japan
                            Battle in Yakut
                                Japan attack with 3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 4 japaneseFighters, 5 japaneseInfantrys, 2 japaneseMech.Infantrys, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks
                                Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
                                    Russia roll AntiAircraftGun dice in Yakut : 0/3 hits, 0.25 expected hits
                                    Russia roll AntiTankGun dice in Yakut : 1/1 hits, 0.17 expected hits
                                1 japaneseMech.Infantry owned by the Japan lost in Yakut
                                    Japan roll dice for 3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 4 japaneseFighters, 5 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 2 : 6/21 hits, 4.83 expected hits
                                    Russia roll dice for 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Yakut, round 2 : 4/15 hits, 4.67 expected hits
                                    1 japaneseAntiTankGun owned by the Japan and 3 japaneseInfantrys owned by the Japan lost in Yakut
                                    1 russianArtillery owned by the Russia, 1 russianTank owned by the Russia, 1 russianMech.Infantry owned by the Russia and 3 russianAntiAirGuns owned by the Russia lost in Yakut
                                    Russia roll AntiTankGun dice in Yakut : 0/1 hits, 0.17 expected hits
                                    Japan roll dice for 3 japaneseAlpineInfantrys, 4 japaneseArtillerys, 4 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 3 : 6/18 hits, 4.33 expected hits
                                    Russia roll dice for 2 russianAlpineInfantrys, 1 russianAntiTankGun, 1 russianCombatEngineer, 1 russianEntrenchment and 4 russianInfantrys in Yakut, round 3 : 6/9 hits, 3.75 expected hits
                                    3 japaneseArtillerys owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 2 japaneseInfantrys owned by the Japan lost in Yakut
                                    4 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia and 1 russianAntiTankGun owned by the Russia lost in Yakut
                                    Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 4 : 5/12 hits, 3.00 expected hits
                                    Russia roll dice for 2 russianAlpineInfantrys and 1 russianEntrenchment in Yakut, round 4 : 3/3 hits, 1.33 expected hits
                                    1 japaneseArtillery owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 1 japaneseStrategicBomber owned by the Japan lost in Yakut
                                    2 russianAlpineInfantrys owned by the Russia and 1 russianEntrenchment owned by the Russia lost in Yakut
                                Some non-combat units are destroyed: 
                                Japan win, taking Yakut from Russia with 1 japaneseAlpineInfantry, 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 2 japaneseTanks remaining. Battle score for attacker is 0
                                Casualties for Japan: 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 5 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseStrategicBomber
                                Casualties for Russia: 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
                            Battle in Hong Kong
                                Japan attack with 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank
                                Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry
                                    Britain roll AntiAircraftGun dice in Hong Kong : 0/1 hits, 0.17 expected hits
                                    Britain roll AntiTankGun dice in Hong Kong : 0/1 hits, 0.17 expected hits
                                    Japan roll dice for 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank in Hong Kong, round 2 : 5/8 hits, 1.67 expected hits
                                    Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 0/4 hits, 1.58 expected hits
                                    1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Hong Kong
                                Some non-combat units are destroyed: 
                                Japan converts britishDocks into different units
                                Japan win, taking Hong Kong from Britain with 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank remaining. Battle score for attacker is 17
                                Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry
                            Battle in Phillippines Islands
                                Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters
                                Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry
                                    Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Phillippines Islands, round 2 : 0/4 hits, 1.33 expected hits
                                    Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 1/1 hits, 0.42 expected hits
                                    1 japaneseMarine owned by the Japan lost in Phillippines Islands
                                    Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Phillippines Islands, round 3 : 0/3 hits, 1.08 expected hits
                                    Usa roll dice for 1 americanInfantry in Phillippines Islands, round 3 : 0/1 hits, 0.42 expected hits
                                    Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Phillippines Islands, round 4 : 0/3 hits, 1.08 expected hits
                                    Usa roll dice for 1 americanInfantry in Phillippines Islands, round 4 : 1/1 hits, 0.42 expected hits
                                    1 japaneseMarine owned by the Japan lost in Phillippines Islands
                                2 japaneseNavalFighters owned by the Japan retreated
                                Usa win with 1 americanInfantry remaining. Battle score for attacker is -8
                                Casualties for Japan: 2 japaneseMarines
                            Battle in Phillippines
                                Japan attack with 4 japaneseMarines and 2 japaneseNavalFighters
                                Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry
                                    Japan roll dice for 4 japaneseMarines and 2 japaneseNavalFighters in Phillippines, round 2 : 1/6 hits, 1.67 expected hits
                                    Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 0/2 hits, 0.92 expected hits
                                    1 americanArtillery owned by the Usa lost in Phillippines
                                    Japan roll dice for 4 japaneseMarines and 2 japaneseNavalFighters in Phillippines, round 3 : 3/6 hits, 1.67 expected hits
                                    Usa roll dice for 1 americanInfantry in Phillippines, round 3 : 1/1 hits, 0.50 expected hits
                                    1 japaneseMarine owned by the Japan lost in Phillippines
                                    1 americanInfantry owned by the Usa lost in Phillippines
                                Some non-combat units are destroyed: 
                                Japan win, taking Phillippines from Usa with 3 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                                Casualties for Usa: 1 americanArtillery and 1 americanInfantry
                                Casualties for Japan: 1 japaneseMarine
                            Note to players Japan: <body><img src="hongkong.png"/></body>
                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                            Turning on Edit Mode
                            EDIT: Removing units owned by Japan from Yakut: 1 japaneseTank
                            EDIT: Adding units owned by Japan to Shansi: 1 japaneseStrategicBomber
                            EDIT: Turning off Edit Mode
                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                            1 japaneseTacticalBomber moved from Yakut to Shansi
                            2 japaneseFighters moved from Yakut to Manchuria
                            2 japaneseFighters moved from Yakut to Northern Manchuria
                            2 japaneseNavalFighters moved from Phillippines to 127 Sea Zone
                            2 japaneseNavalFighters moved from Phillippines Islands to 127 Sea Zone
                            1 japaneseFighter moved from Hong Kong to French Indochina
                            2 japaneseNavalFighters moved from Hong Kong to 96 Sea Zone
                            1 japaneseAirTransport moved from Korea to Japan
                            2 japaneseNavalFighters moved from 126 Sea Zone to 91 Sea Zone
                            1 Truck moved from Korea to 98 Sea Zone
                            1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
                            2 japaneseInfantrys moved from Japan to 98 Sea Zone
                            2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                            2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                            2 japaneseInfantrys moved from 96 Sea Zone to Shanghai
                            1 Truck, 3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                            1 Truck and 3 japaneseInfantrys moved from 96 Sea Zone to Luzon
                            1 japaneseInfantry moved from Wake Island to 120 Sea Zone
                            1 japaneseCarrier, 1 japaneseInfantry and 1 japaneseTransport moved from 120 Sea Zone to 123 Sea Zone
                            1 japaneseInfantry moved from Marianas Island to 123 Sea Zone
                            1 japaneseCarrier, 2 japaneseInfantrys and 1 japaneseTransport moved from 123 Sea Zone to 127 Sea Zone
                            2 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                            1 japaneseCarrier moved from 126 Sea Zone to 96 Sea Zone
                            1 japaneseCarrier moved from 126 Sea Zone to 127 Sea Zone
                            2 japaneseSubmarines moved from 115 Sea Zone to 126 Sea Zone
                            1 japaneseBattleship-damaged, 1 japaneseCarrier, 1 japaneseCruiser and 2 japaneseTransports moved from 93 Sea Zone to 91 Sea Zone
                            2 Materials and 1 Train moved from Japan to Tokyo
                            1 Train moved from Tokyo to Japan
                            1 Truck and 1 japaneseInfantry moved from Manchuria to Yakut
                            1 Truck and 1 japaneseAntiAirGun moved from Northern Manchuria to Shansi
                            1 Truck moved from Kwangtung to Hong Kong
                            1 japaneseAntiTankGun, 1 japaneseArtillery, 2 japaneseMech.Infantrys and 1 japaneseTank moved from Shensi to Kwangsi
                            1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to Northern Manchuria
                            1 japaneseAlpineInfantry moved from Eastern Manchuria to Northern Manchuria
                            1 japaneseInfantry moved from Manchuria to Eastern Manchuria
                            1 japaneseArtillery and 1 japaneseCombatEngineer moved from Korea to Eastern Manchuria
                            1 japaneseInfantry moved from Inner Mongolia to Shensi
                            2 japaneseAlpineInfantrys and 2 japaneseArtillerys moved from Inner Mongolia to Shansi
                            2 japaneseArtillerys moved from Anhwei to Kwangtung
                            1 japaneseCombatEngineer moved from Japan to Tokyo
                            2 japaneseArtillerys and 2 japaneseInfantrys moved from Thailand to Burma
                    
                        Purchase Units - Japan
                            Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 50 PUs; 0 techTokens; 
                            Japan buy 2 Materials, 1 ResearchCenter, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; 
                    
                        Place Units - Japan
                            Units in Tokyo being upgraded or consumed: 2 Materials
                            1 ResearchCenter placed in Tokyo
                            2 Materials placed in Japan
                            3 japaneseDestroyers placed in 96 Sea Zone
                            1 japaneseMech.Infantry placed in Korea
                            1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Kyushu Shikoku
                    
                        Activate Technology - Japan
                            Japan activating SpecialWarfare
                            Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine
                            Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry
                            Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry
                            Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper
                            Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer
                            Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese
                    
                        Turn Complete - Japan
                            Japan collect 61 PUs; end with 61 PUs
                            Units generate 9 techTokens; Japan end with 9 techTokens
                            Units Change Ownership
                                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                    
                        Purchase Units - Manchuria
                            Manchuria buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                    
                        Place Units - Manchuria
                            1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria
                    
                        Turn Complete - Manchuria
                            Manchuria collect 9 PUs; end with 9 PUs
                            Units Change Ownership
                                Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                Some Units in Manchuria change ownership: 1 japaneseArtillery and 1 japaneseInfantry
                    
                        Purchase Units - Thailand
                            Thailand buy 2 japaneseInfantrys; Remaining resources: 1 PUs; 
                    
                        Place Units - Thailand
                            2 japaneseInfantrys placed in Thailand
                    
                        Turn Complete - Thailand
                            Thailand collect 7 PUs; end with 8 PUs
                            Units Change Ownership
                                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrys
                    

                    Combat Hit Differential Summary :

                    Britain AntiAircraftGun : -0.17
                    Japan regular : 5.33
                    Russia AntiAircraftGun : -0.25
                    Russia AntiTankGun : 0.67
                    Britain AntiTankGun : -0.17
                    Russia regular : 3.25
                    Usa regular : 0.33
                    Britain regular : -1.58
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @Lich
                      last edited by

                      @lich go for :china:

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @Lich
                        last edited by

                        @lich crap hang on forgot to move my BB

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Thailand round 2

                          TripleA Turn Summary for game: Total World War: December 1941 3.0

                          Game History

                          Round: 2
                          
                              Training Troops - Manchuria
                                  Manchuria collect 0 PUs; end with 7 PUs
                          
                              Consolidating - Thailand
                                  Thailand collect 0 PUs; end with 7 PUs
                          
                              Research Technology - Japan
                                  Japan spend 0 on tech rolls
                                      Japan roll 5,1,10,3,2,12,1,4,1,11,12 and gets 2 hits
                                  Japan removing all Technology Tokens after successful research.
                                  Japan discover SpecialWarfare
                          
                              Combat Move - Japan
                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Some non-combat units are destroyed: 
                                      Some non-combat units are destroyed: 
                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                  1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                                        Manchuria take Khabarovskiy Kray from Russia
                                  1 japaneseInfantry moved from Burma to Rangoon
                                        Japan take Rangoon from Britain
                                  3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys and 5 japaneseInfantrys moved from Northern Manchuria to Yakut
                                  2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber moved from Manchuria to Yakut
                                  1 japaneseMech.Infantry and 2 japaneseTanks moved from Chahar to Yakut
                                  2 japaneseFighters and 1 japaneseStrategicBomber moved from Shansi to Yakut
                                  1 japaneseInfantry moved from Anhwei to Hunan
                                        Japan take Hunan from China
                                  1 japaneseInfantry moved from French Indochina to Yunnan
                                        Japan take Yunnan from China
                                  1 japaneseTank moved from Shensi to Kwangsi
                                        Japan take Kwangsi from China
                                  2 japaneseMarines moved from Wake Island to 120 Sea Zone
                                  2 japaneseMarines and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone
                                  2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
                                  4 japaneseMarines moved from Luzon to 127 Sea Zone
                                  4 japaneseMarines moved from 127 Sea Zone to Phillippines
                                  2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines Islands
                                  2 japaneseNavalFighters moved from 126 Sea Zone to Phillippines
                                  1 japaneseInfantry moved from Fo Kien to Hong Kong
                                  1 japaneseAntiTankGun, 1 japaneseInfantry, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank moved from Kwangtung to Hong Kong
                                  1 japaneseFighter moved from Shanghai to Hong Kong
                                  1 japaneseNavalFighter moved from Thailand to Hong Kong
                                  1 japaneseNavalFighter moved from 93 Sea Zone to Hong Kong
                          
                              Combat - Japan
                                  Battle in Yakut
                                      Japan attack with 3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 4 japaneseFighters, 5 japaneseInfantrys, 2 japaneseMech.Infantrys, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks
                                      Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
                                          Russia roll AntiAircraftGun dice in Yakut : 0/3 hits, 0.25 expected hits
                                          Russia roll AntiTankGun dice in Yakut : 1/1 hits, 0.17 expected hits
                                      1 japaneseMech.Infantry owned by the Japan lost in Yakut
                                          Japan roll dice for 3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 4 japaneseFighters, 5 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 2 : 6/21 hits, 4.83 expected hits
                                          Russia roll dice for 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Yakut, round 2 : 4/15 hits, 4.67 expected hits
                                          1 japaneseAntiTankGun owned by the Japan and 3 japaneseInfantrys owned by the Japan lost in Yakut
                                          1 russianArtillery owned by the Russia, 1 russianTank owned by the Russia, 1 russianMech.Infantry owned by the Russia and 3 russianAntiAirGuns owned by the Russia lost in Yakut
                                          Russia roll AntiTankGun dice in Yakut : 0/1 hits, 0.17 expected hits
                                          Japan roll dice for 3 japaneseAlpineInfantrys, 4 japaneseArtillerys, 4 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 3 : 6/18 hits, 4.33 expected hits
                                          Russia roll dice for 2 russianAlpineInfantrys, 1 russianAntiTankGun, 1 russianCombatEngineer, 1 russianEntrenchment and 4 russianInfantrys in Yakut, round 3 : 6/9 hits, 3.75 expected hits
                                          3 japaneseArtillerys owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 2 japaneseInfantrys owned by the Japan lost in Yakut
                                          4 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia and 1 russianAntiTankGun owned by the Russia lost in Yakut
                                          Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Yakut, round 4 : 5/12 hits, 3.00 expected hits
                                          Russia roll dice for 2 russianAlpineInfantrys and 1 russianEntrenchment in Yakut, round 4 : 3/3 hits, 1.33 expected hits
                                          1 japaneseArtillery owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 1 japaneseStrategicBomber owned by the Japan lost in Yakut
                                          2 russianAlpineInfantrys owned by the Russia and 1 russianEntrenchment owned by the Russia lost in Yakut
                                      Some non-combat units are destroyed: 
                                      Japan win, taking Yakut from Russia with 1 japaneseAlpineInfantry, 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 2 japaneseTanks remaining. Battle score for attacker is 0
                                      Casualties for Japan: 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 5 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseStrategicBomber
                                      Casualties for Russia: 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
                                  Battle in Hong Kong
                                      Japan attack with 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank
                                      Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry
                                          Britain roll AntiAircraftGun dice in Hong Kong : 0/1 hits, 0.17 expected hits
                                          Britain roll AntiTankGun dice in Hong Kong : 0/1 hits, 0.17 expected hits
                                          Japan roll dice for 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank in Hong Kong, round 2 : 5/8 hits, 1.67 expected hits
                                          Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 0/4 hits, 1.58 expected hits
                                          1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Hong Kong
                                      Some non-combat units are destroyed: 
                                      Japan converts britishDocks into different units
                                      Japan win, taking Hong Kong from Britain with 1 japaneseAntiTankGun, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank remaining. Battle score for attacker is 17
                                      Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry
                                  Battle in Phillippines Islands
                                      Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters
                                      Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry
                                          Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Phillippines Islands, round 2 : 0/4 hits, 1.33 expected hits
                                          Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 1/1 hits, 0.42 expected hits
                                          1 japaneseMarine owned by the Japan lost in Phillippines Islands
                                          Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Phillippines Islands, round 3 : 0/3 hits, 1.08 expected hits
                                          Usa roll dice for 1 americanInfantry in Phillippines Islands, round 3 : 0/1 hits, 0.42 expected hits
                                          Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Phillippines Islands, round 4 : 0/3 hits, 1.08 expected hits
                                          Usa roll dice for 1 americanInfantry in Phillippines Islands, round 4 : 1/1 hits, 0.42 expected hits
                                          1 japaneseMarine owned by the Japan lost in Phillippines Islands
                                      2 japaneseNavalFighters owned by the Japan retreated
                                      Usa win with 1 americanInfantry remaining. Battle score for attacker is -8
                                      Casualties for Japan: 2 japaneseMarines
                                  Battle in Phillippines
                                      Japan attack with 4 japaneseMarines and 2 japaneseNavalFighters
                                      Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry
                                          Japan roll dice for 4 japaneseMarines and 2 japaneseNavalFighters in Phillippines, round 2 : 1/6 hits, 1.67 expected hits
                                          Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 0/2 hits, 0.92 expected hits
                                          1 americanArtillery owned by the Usa lost in Phillippines
                                          Japan roll dice for 4 japaneseMarines and 2 japaneseNavalFighters in Phillippines, round 3 : 3/6 hits, 1.67 expected hits
                                          Usa roll dice for 1 americanInfantry in Phillippines, round 3 : 1/1 hits, 0.50 expected hits
                                          1 japaneseMarine owned by the Japan lost in Phillippines
                                          1 americanInfantry owned by the Usa lost in Phillippines
                                      Some non-combat units are destroyed: 
                                      Japan win, taking Phillippines from Usa with 3 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                                      Casualties for Usa: 1 americanArtillery and 1 americanInfantry
                                      Casualties for Japan: 1 japaneseMarine
                                  Note to players Japan: <body><img src="hongkong.png"/></body>
                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by Japan from Yakut: 1 japaneseTank
                                  EDIT: Adding units owned by Japan to Shansi: 1 japaneseStrategicBomber
                                  EDIT: Turning off Edit Mode
                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                  1 japaneseTacticalBomber moved from Yakut to Shansi
                                  2 japaneseFighters moved from Yakut to Manchuria
                                  2 japaneseFighters moved from Yakut to Northern Manchuria
                                  2 japaneseNavalFighters moved from Phillippines to 127 Sea Zone
                                  2 japaneseNavalFighters moved from Phillippines Islands to 127 Sea Zone
                                  1 japaneseFighter moved from Hong Kong to French Indochina
                                  2 japaneseNavalFighters moved from Hong Kong to 96 Sea Zone
                                  1 japaneseAirTransport moved from Korea to Japan
                                  2 japaneseNavalFighters moved from 126 Sea Zone to 91 Sea Zone
                                  1 Truck moved from Korea to 98 Sea Zone
                                  1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
                                  2 japaneseInfantrys moved from Japan to 98 Sea Zone
                                  2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                  2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                                  2 japaneseInfantrys moved from 96 Sea Zone to Shanghai
                                  1 Truck, 3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                                  1 Truck and 3 japaneseInfantrys moved from 96 Sea Zone to Luzon
                                  1 japaneseInfantry moved from Wake Island to 120 Sea Zone
                                  1 japaneseCarrier, 1 japaneseInfantry and 1 japaneseTransport moved from 120 Sea Zone to 123 Sea Zone
                                  1 japaneseInfantry moved from Marianas Island to 123 Sea Zone
                                  1 japaneseCarrier, 2 japaneseInfantrys and 1 japaneseTransport moved from 123 Sea Zone to 127 Sea Zone
                                  2 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                                  1 japaneseCarrier moved from 126 Sea Zone to 96 Sea Zone
                                  1 japaneseCarrier moved from 126 Sea Zone to 127 Sea Zone
                                  2 japaneseSubmarines moved from 115 Sea Zone to 126 Sea Zone
                                  1 japaneseBattleship-damaged, 1 japaneseCarrier, 1 japaneseCruiser and 2 japaneseTransports moved from 93 Sea Zone to 91 Sea Zone
                                  2 Materials and 1 Train moved from Japan to Tokyo
                                  1 Train moved from Tokyo to Japan
                                  1 Truck and 1 japaneseInfantry moved from Manchuria to Yakut
                                  1 Truck and 1 japaneseAntiAirGun moved from Northern Manchuria to Shansi
                                  1 Truck moved from Kwangtung to Hong Kong
                                  1 japaneseAntiTankGun, 1 japaneseArtillery, 2 japaneseMech.Infantrys and 1 japaneseTank moved from Shensi to Kwangsi
                                  1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to Northern Manchuria
                                  1 japaneseAlpineInfantry moved from Eastern Manchuria to Northern Manchuria
                                  1 japaneseInfantry moved from Manchuria to Eastern Manchuria
                                  1 japaneseArtillery and 1 japaneseCombatEngineer moved from Korea to Eastern Manchuria
                                  1 japaneseInfantry moved from Inner Mongolia to Shensi
                                  2 japaneseAlpineInfantrys and 2 japaneseArtillerys moved from Inner Mongolia to Shansi
                                  2 japaneseArtillerys moved from Anhwei to Kwangtung
                                  1 japaneseCombatEngineer moved from Japan to Tokyo
                                  2 japaneseArtillerys and 2 japaneseInfantrys moved from Thailand to Burma
                                  1 japaneseBattleship-damaged moved from 127 Sea Zone to 96 Sea Zone
                          
                              Purchase Units - Japan
                                  Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 50 PUs; 0 techTokens; 
                                  Japan buy 2 Materials, 1 ResearchCenter, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Place Units - Japan
                                  Units in Tokyo being upgraded or consumed: 2 Materials
                                  1 ResearchCenter placed in Tokyo
                                  2 Materials placed in Japan
                                  3 japaneseDestroyers placed in 96 Sea Zone
                                  1 japaneseMech.Infantry placed in Korea
                                  1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Kyushu Shikoku
                          
                              Activate Technology - Japan
                                  Japan activating SpecialWarfare
                                  Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine
                                  Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry
                                  Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry
                                  Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper
                                  Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer
                                  Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese
                          
                              Turn Complete - Japan
                                  Japan collect 61 PUs; end with 61 PUs
                                  Units generate 9 techTokens; Japan end with 9 techTokens
                                  Units Change Ownership
                                      Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                      Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                      Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                          
                              Purchase Units - Manchuria
                                  Manchuria buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                          
                              Place Units - Manchuria
                                  1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria
                          
                              Turn Complete - Manchuria
                                  Manchuria collect 9 PUs; end with 9 PUs
                                  Units Change Ownership
                                      Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                      Some Units in Manchuria change ownership: 1 japaneseArtillery and 1 japaneseInfantry
                          
                              Purchase Units - Thailand
                                  Thailand buy 2 japaneseInfantrys; Remaining resources: 1 PUs; 
                          
                              Place Units - Thailand
                                  2 japaneseInfantrys placed in Thailand
                          
                              Turn Complete - Thailand
                                  Thailand collect 7 PUs; end with 8 PUs
                                  Units Change Ownership
                                      Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                      Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrys
                          

                          Combat Hit Differential Summary :

                          Britain AntiAircraftGun : -0.17
                          Japan regular : 5.33
                          Russia AntiAircraftGun : -0.25
                          Russia AntiTankGun : 0.67
                          Britain AntiTankGun : -0.17
                          Russia regular : 3.25
                          Usa regular : 0.33
                          Britain regular : -1.58
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @Lich
                            last edited by

                            @lich ok good to go sorry about that btw had to edit the strat bomber directly to the landing spot because it had 3 movement left but if i edit back to the battle point it only got 2 movement because it's new and doesn't have an airfield

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • L Offline
                              Lich
                              last edited by

                              TripleA Move Summary: China round 2

                              TripleA Move Summary for game: Total World War: December 1941 3.0

                              Game History

                              Round: 2
                              
                                  Research Technology - China
                                      China spend 0 on tech rolls
                              
                                  Combat Move - China
                                      Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                      Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                      1 chineseInfantry moved from Northern China to Inner Mongolia
                                            China take Inner Mongolia from Japan
                                      1 chineseInfantry and 1 chineseTank moved from Hupeh to Shensi
                                      1 chineseInfantry moved from Hupeh to Hunan
                                      1 chineseFighter moved from Eastern Szechwan to Hunan
                                      1 chineseFighter moved from Chungking to Hunan
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • L Offline
                                Lich
                                last edited by

                                @ubernaut Not much for China battles. I'm going to guess no scrambles on Shenshi.

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @Lich
                                  last edited by

                                  @lich up for a quick battle if you want

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • L Offline
                                    Lich
                                    last edited by

                                    TripleA Turn Summary: China round 2

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0

                                    Game History

                                    Round: 2
                                    
                                        Research Technology - China
                                            China spend 0 on tech rolls
                                                China roll 5,11,2 and gets 0 hits
                                    
                                        Combat Move - China
                                            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                            Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                            1 chineseInfantry moved from Northern China to Inner Mongolia
                                                  China take Inner Mongolia from Japan
                                            1 chineseInfantry and 1 chineseTank moved from Hupeh to Shensi
                                            1 chineseInfantry moved from Hupeh to Hunan
                                            1 chineseFighter moved from Eastern Szechwan to Hunan
                                            1 chineseFighter moved from Chungking to Hunan
                                            EDIT: 1 japaneseBattleship-damaged moved from 127 Sea Zone to 96 Sea Zone
                                    
                                        Combat - China
                                            Battle in 96 Sea Zone
                                                Japan attack with 1 japaneseBattleship-damaged
                                                Britain defend with 2 britishSubmarines
                                                2 britishSubmarines owned by the Britain submerged
                                            Battle in Shensi
                                                China attack with 1 chineseInfantry and 1 chineseTank
                                                Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                    China roll dice for 1 chineseInfantry and 1 chineseTank in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                                                    Japan roll dice for 1 japaneseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                    China roll dice for 1 chineseInfantry and 1 chineseTank in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                                                    Japan roll dice for 1 japaneseInfantry in Shensi, round 3 : 0/1 hits, 0.25 expected hits
                                                    1 japaneseInfantry owned by the Japan lost in Shensi
                                                China winJapan winJapan win, taking 96 Sea Zone from Neutral with 1 japaneseBattleship-damaged remaining with 1 japaneseBattleship-damaged remaining, taking Shensi from Japan with 1 chineseInfantry and 1 chineseTank remaining. Battle score for attacker is 3
                                                Casualties for Japan: 1 japaneseInfantry
                                            Battle in Hunan
                                                China attack with 2 chineseFighters and 1 chineseInfantry
                                                Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                    China roll dice for 2 chineseFighters and 1 chineseInfantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                                                    Japan roll dice for 1 japaneseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 japaneseInfantry owned by the Japan lost in Hunan
                                                China win, taking Hunan from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 3
                                                Casualties for Japan: 1 japaneseInfantry
                                    
                                        Non Combat Move - China
                                            Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                            2 chineseFighters moved from Hunan to Chungking
                                            3 chineseInfantrys moved from Northern China to Inner Mongolia
                                            1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Northern China to Inner Mongolia
                                            1 chineseAlpineInfantry moved from Northern China to Inner Mongolia
                                            1 chineseAntiTankGun and 1 chineseArtillery moved from Northern China to Inner Mongolia
                                            1 chineseInfantry moved from Singkiang to Tsinghai
                                            1 Truck moved from Northern China to Singkiang
                                            2 chineseInfantrys moved from Kweichow to Eastern Szechwan
                                            1 chineseInfantry moved from Western Szechwan to Eastern Szechwan
                                            1 chineseInfantry moved from Kansu to Inner Mongolia
                                            1 chineseInfantry moved from Chungking to Eastern Szechwan
                                            1 chineseInfantry moved from Chungking to Eastern Szechwan
                                            1 Truck moved from Chungking to Kweichow
                                            1 Truck and 1 chineseAntiAirGun moved from Kweichow to Eastern Szechwan
                                            1 chineseCombatEngineer moved from Hupeh to Chungking
                                            1 Material and 1 Truck moved from Hupeh to Chungking
                                            1 chineseArtillery moved from Chungking to Eastern Szechwan
                                            1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseCombatEngineer moved from Ningsia to Kansu
                                            1 chineseInfantry moved from Hupeh to Chungking
                                            1 Truck and 1 chineseAntiAirGun moved from Chungking to Eastern Szechwan
                                            1 chineseTank moved from Western Szechwan to Chungking
                                    
                                        Purchase Units - China
                                            Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                            China buy 4 chineseAlpineInfantrys and 3 chineseInfantrys; Remaining resources: 0 PUs; 3 techTokens; 
                                    
                                        Place Units - China
                                            3 chineseAlpineInfantrys placed in Chungking
                                            1 chineseAlpineInfantry and 1 chineseInfantry placed in Northern China
                                            2 chineseInfantrys placed in Singkiang
                                    
                                        Turn Complete - China
                                            China collect 26 PUs; end with 26 PUs
                                            Units generate 3 techTokens; China end with 6 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    Japan regular : -0.83
                                    China regular : -0.17
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • L Offline
                                      Lich
                                      last edited by

                                      TripleA Move Summary: Britain round 2

                                      TripleA Move Summary for game: Total World War: December 1941 3.0

                                      Game History

                                      Round: 2
                                      
                                          Research Technology - Britain
                                              Note to players Britain: <body><img src="tobruk.png"/></body>
                                              Note to players Britain: <body><img src="hongkong.png"/></body>
                                              Britain spend 0 on tech rolls
                                      
                                          Combat Move - Britain
                                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
                                              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                              Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                              Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                              Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                              1 britishDestroyer moved from 24 Sea Zone to 23 Sea Zone
                                              1 britishStrategicBomber moved from Central Britain to 41 Sea Zone
                                              1 britishDestroyer moved from 59 Sea Zone to 41 Sea Zone
                                              1 britishSubmarine moved from 24 Sea Zone to 23 Sea Zone
                                              1 britishTransport moved from 53 Sea Zone to 72 Sea Zone
                                              1 britishMarine moved from Abyssinia to 72 Sea Zone
                                              1 britishMarine and 1 britishTransport moved from 72 Sea Zone to 53 Sea Zone
                                              1 britishMarine moved from Western Egypt to 53 Sea Zone
                                              2 britishMarines moved from 53 Sea Zone to Crete
                                              1 britishFighter and 1 britishNavalFighter moved from Western Egypt to Crete
                                              2 britishInfantrys moved from Bengal to Rangoon
                                              1 britishNavalFighter moved from Sumatra to Rangoon
                                              1 britishStrategicBomber moved from Malay to Burma
                                      

                                      Savegame

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                                      • L Offline
                                        Lich
                                        last edited by

                                        @ubernaut battles on deck

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                                        • ubernautU Offline
                                          ubernaut Moderators @Lich
                                          last edited by

                                          @lich jumping into the lobby now

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • L Offline
                                            Lich
                                            last edited by

                                            TripleA Turn Summary: Australia round 2

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0

                                            Game History

                                            Round: 2
                                            
                                                Supporting Britain - Canada
                                                    Canada collect 0 PUs; end with 15 PUs
                                            
                                                Organizing Partisan Operations - ExiledAllies
                                                    ExiledAllies collect 0 PUs; end with 6 PUs
                                            
                                                Preparing Defense - Egypt
                                                    Egypt collect 0 PUs; end with 9 PUs
                                            
                                                Marching Orders - SouthAfrica
                                                    SouthAfrica collect 0 PUs; end with 8 PUs
                                            
                                                Preparing Ambushes - India
                                                    India collect 0 PUs; end with 13 PUs
                                            
                                                Preparing Naval Operations - Australia
                                                    Australia collect 0 PUs; end with 22 PUs
                                            
                                                Research Technology - Britain
                                                    Note to players Britain: <body><img src="tobruk.png"/></body>
                                                    Note to players Britain: <body><img src="hongkong.png"/></body>
                                                    Britain spend 0 on tech rolls
                                                        Britain roll 7,6,10,8,10,10,9,5,1,11,1 and gets 0 hits
                                            
                                                Combat Move - Britain
                                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
                                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                    Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                    Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                                    Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                                    Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                                    Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                                    1 britishDestroyer moved from 24 Sea Zone to 23 Sea Zone
                                                    1 britishStrategicBomber moved from Central Britain to 41 Sea Zone
                                                    1 britishDestroyer moved from 59 Sea Zone to 41 Sea Zone
                                                    1 britishSubmarine moved from 24 Sea Zone to 23 Sea Zone
                                                    1 britishTransport moved from 53 Sea Zone to 72 Sea Zone
                                                    1 britishMarine moved from Abyssinia to 72 Sea Zone
                                                    1 britishMarine and 1 britishTransport moved from 72 Sea Zone to 53 Sea Zone
                                                    1 britishMarine moved from Western Egypt to 53 Sea Zone
                                                    2 britishMarines moved from 53 Sea Zone to Crete
                                                    1 britishFighter and 1 britishNavalFighter moved from Western Egypt to Crete
                                                    2 britishInfantrys moved from Bengal to Rangoon
                                                    1 britishNavalFighter moved from Sumatra to Rangoon
                                                    1 britishStrategicBomber moved from Malay to Burma
                                            
                                                Combat - Britain
                                                    Britain creates battle in territory 96 Sea Zone
                                                    Strategic bombing raid in Burma
                                                        Bombing raid in Burma rolls: 1 and causes: 1 damage to unit: Rail
                                                        Bombing raid in Burma causes 1 damage total. 
                                                    Battle in 96 Sea Zone
                                                        Britain attack with 2 britishSubmarines
                                                        Japan defend with 1 japaneseBattleship-damaged, 1 japaneseCarrier, 3 japaneseDestroyers, 2 japaneseNavalFighters and 3 japaneseTransports
                                                        2 britishSubmarines owned by the Britain submerged
                                                    Battle in 41 Sea Zone
                                                        Britain attack with 1 britishDestroyer and 1 britishStrategicBomber
                                                        Germany defend with 1 germanSubmarine
                                                            Britain roll DepthChargeAttack dice in 41 Sea Zone : 0/2 hits, 0.17 expected hits
                                                        1 germanSubmarine owned by the Germany submerged
                                                    Battle in 23 Sea Zone
                                                        Britain attack with 1 britishDestroyer and 1 britishSubmarine
                                                        Germany defend with 1 germanSubmarine
                                                            Britain roll DepthChargeAttack dice in 23 Sea Zone : 0/1 hits, 0.08 expected hits
                                                        1 germanSubmarine owned by the Germany submerged
                                                    Battle in Rangoon
                                                        Britain attack with 2 britishInfantrys and 1 britishNavalFighter
                                                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                            Britain roll dice for 2 britishInfantrys and 1 britishNavalFighter in Rangoon, round 2 : 0/3 hits, 0.67 expected hits
                                                            Japan roll dice for 1 japaneseInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits
                                                            Britain roll dice for 2 britishInfantrys and 1 britishNavalFighter in Rangoon, round 3 : 0/3 hits, 0.67 expected hits
                                                            Japan roll dice for 1 japaneseInfantry in Rangoon, round 3 : 1/1 hits, 0.42 expected hits
                                                            1 britishInfantry owned by the Britain lost in Rangoon
                                                            Britain roll dice for 1 britishInfantry and 1 britishNavalFighter in Rangoon, round 4 : 0/2 hits, 0.42 expected hits
                                                            Japan roll dice for 1 japaneseInfantry in Rangoon, round 4 : 0/1 hits, 0.42 expected hits
                                                            Britain roll dice for 1 britishInfantry and 1 britishNavalFighter in Rangoon, round 5 : 0/2 hits, 0.42 expected hits
                                                            Japan roll dice for 1 japaneseInfantry in Rangoon, round 5 : 1/1 hits, 0.42 expected hits
                                                            1 britishInfantry owned by the Britain lost in Rangoon
                                                        1 britishNavalFighter owned by the Britain retreated
                                                        Japan winBritain winBritain winBritain winBritain winJapan winJapan win with 1 japaneseBattleship-damaged, 1 japaneseCarrier, 3 japaneseDestroyers, 2 japaneseNavalFighters and 3 japaneseTransports remaining with 1 japaneseBattleship-damaged, 1 japaneseCarrier, 3 japaneseDestroyers, 2 japaneseNavalFighters and 3 japaneseTransports remaining, taking 41 Sea Zone from Neutral with 1 britishDestroyer and 1 britishStrategicBomber remaining with 1 britishDestroyer and 1 britishStrategicBomber remaining, taking 23 Sea Zone from Neutral with 1 britishDestroyer and 1 britishSubmarine remaining with 1 britishDestroyer and 1 britishSubmarine remaining with 1 japaneseInfantry remaining. Battle score for attacker is -6
                                                        Casualties for Britain: 2 britishInfantrys
                                                    Battle in Crete
                                                        Britain attack with 1 britishFighter, 2 britishMarines and 1 britishNavalFighter
                                                        Italy defend with 1 italianFighter and 1 italianStrategicBomber; Germany defend with 1 Flagpole, 1 Material, 1 germanAirfield, 1 germanArtillery, 1 germanInfantry and 1 germanParatrooper
                                                            Britain roll dice for 1 britishBattleship and 1 britishCruiser in Crete, round 2 : 1/3 hits, 1.08 expected hits
                                                            Britain roll dice for 1 britishFighter, 2 britishMarines and 1 britishNavalFighter in Crete, round 2 : 1/4 hits, 1.25 expected hits
                                                            Germany roll dice for 1 germanArtillery, 1 germanInfantry, 1 germanParatrooper, 1 italianFighter and 1 italianStrategicBomber in Crete, round 2 : 1/5 hits, 1.58 expected hits
                                                            1 britishMarine owned by the Britain lost in Crete
                                                            1 germanInfantry owned by the Germany and 1 italianStrategicBomber owned by the Italy lost in Crete
                                                            Britain roll dice for 1 britishFighter, 1 britishMarine and 1 britishNavalFighter in Crete, round 3 : 0/3 hits, 1.00 expected hits
                                                            Germany roll dice for 1 germanArtillery, 1 germanParatrooper and 1 italianFighter in Crete, round 3 : 1/3 hits, 1.17 expected hits
                                                            1 britishMarine owned by the Britain lost in Crete
                                                        1 britishNavalFighter owned by the Britain and 1 britishFighter owned by the Britain retreated
                                                        Germany win with 1 germanArtillery, 1 germanParatrooper and 1 italianFighter remaining. Battle score for attacker is 8
                                                        Casualties for Britain: 2 britishMarines
                                                        Casualties for Germany: 1 germanInfantry
                                                        Casualties for Italy: 1 italianStrategicBomber
                                            
                                                Non Combat Move - Britain
                                                    Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                                    Turning on Edit Mode
                                                    EDIT: Removing units owned by Britain from 96 Sea Zone: 1 britishSubmarine
                                                    EDIT: Removing units owned by Britain from 96 Sea Zone: 1 britishSubmarine
                                                    EDIT: Adding units owned by Britain to 126 Sea Zone: 2 britishSubmarines
                                                    EDIT: Turning off Edit Mode
                                                    Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                                    Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                                    Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                                    Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                                    Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                                    Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                                    Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                                    1 britishNavalFighter moved from Malta to Cairo
                                                    1 britishAirTransport and 1 britishParatrooper moved from Gibraltar to Western Egypt
                                                    1 britishNavalFighter moved from Gibraltar to Malta
                                                    1 Material and 1 Truck moved from Eastern South Africa to Belgian Congo
                                                    1 britishCombatEngineer moved from Eastern South Africa to Rhodesia
                                                    1 britishInfantry moved from Cape Town to Eastern South Africa
                                                    1 Material and 1 Truck moved from Cape Town to Rhodesia
                                                    1 britishArtillery and 1 britishMech.Infantry moved from Eastern South Africa to Belgian Congo
                                                    3 britishInfantrys moved from Calcutta to Bengal
                                                    1 britishInfantry moved from Western Bengal to Bengal
                                                    1 britishFighter moved from Crete to Cairo
                                                    1 britishNavalFighter moved from Crete to Cairo
                                                    1 britishTransport moved from 73 Sea Zone to 79 Sea Zone
                                                    1 britishDestroyer moved from 73 Sea Zone to 53 Sea Zone
                                                    1 Material and 1 britishInfantry moved from Bombay to 75 Sea Zone
                                                    1 Material, 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone
                                                    1 Material and 1 britishInfantry moved from 72 Sea Zone to Cairo
                                                    1 Train and 1 britishArtillery moved from New Dehli to Bengal
                                                    1 Train moved from Bengal to Bombay
                                                    1 britishMech.Infantry moved from Western Bengal to Bengal
                                                    1 britishTransport moved from 53 Sea Zone to 72 Sea Zone
                                                    2 britishInfantrys moved from Abyssinia to 72 Sea Zone
                                                    2 britishInfantrys and 1 britishTransport moved from 72 Sea Zone to 53 Sea Zone
                                                    2 britishInfantrys moved from 53 Sea Zone to Western Egypt
                                                    1 britishInfantry moved from Central Egpyt to Western Egypt
                                                    1 britishDestroyer moved from 78 Sea Zone to 72 Sea Zone
                                                    1 britishArtillery moved from Abyssinia to 72 Sea Zone
                                                    1 britishArtillery and 1 britishTransport moved from 72 Sea Zone to 53 Sea Zone
                                                    1 britishAntiAirGun moved from Cairo to 53 Sea Zone
                                                    1 britishAntiAirGun and 1 britishArtillery moved from 53 Sea Zone to Western Egypt
                                                    1 Truck and 1 britishAntiAirGun moved from Western Madras to Western Bengal
                                                    1 britishInfantry and 1 britishMech.Infantry moved from Abyssinia to Central Egpyt
                                                    1 Truck moved from Cairo to Anglo Egyptian Sudan
                                                    1 britishInfantry moved from Iraq to Trans Jordan
                                                    1 britishInfantry moved from Cairo to Western Egypt
                                                    1 britishInfantry moved from Cairo to Western Egypt
                                                    1 britishTank moved from Cairo to Sinai
                                                    3 britishTransports moved from 13 Sea Zone to 24 Sea Zone
                                                    1 britishCruiser moved from 13 Sea Zone to 12 Sea Zone
                                                    1 britishDestroyer moved from 13 Sea Zone to 12 Sea Zone
                                                    1 britishBattleship moved from 13 Sea Zone to 12 Sea Zone
                                                    1 britishBattleship moved from 7 Sea Zone to 24 Sea Zone
                                                    1 britishTacticalBomber moved from Scotland to Gibraltar
                                                    1 britishFighter and 1 britishNavalFighter moved from Central Britain to Gibraltar
                                                    1 britishStrategicBomber moved from 41 Sea Zone to Central Britain
                                                    1 britishBattleship moved from 24 Sea Zone to 12 Sea Zone
                                                    1 britishCruiser moved from 24 Sea Zone to 12 Sea Zone
                                                    1 britishCarrier moved from 24 Sea Zone to 12 Sea Zone
                                                    1 britishCombatEngineer moved from Scotland to Central Britain
                                                    1 britishParatrooper moved from Exiled Allies to Central Britain
                                                    1 britishInfantry moved from London to Central Britain
                                                    2 britishInfantrys moved from Quebec to 1 Sea Zone
                                                    2 britishInfantrys and 1 britishTransport moved from 1 Sea Zone to 3 Sea Zone
                                                    2 britishInfantrys moved from 3 Sea Zone to Iceland
                                                    1 britishInfantry moved from New York to 30 Sea Zone
                                                    1 britishInfantry and 1 britishTransport moved from 30 Sea Zone to 19 Sea Zone
                                                    1 britishFighter moved from Labrador to Central Britain
                                                    1 britishTransport moved from 59 Sea Zone to 41 Sea Zone
                                                    1 britishCruiser moved from 59 Sea Zone to 41 Sea Zone
                                                    1 britishAntiAirGun and 1 britishInfantry moved from 101 Sea Zone to Soviet Far East
                                                    2 britishInfantrys moved from Central Britain to 24 Sea Zone
                                                    1 britishInfantry moved from Newfoundland to 19 Sea Zone
                                                    2 britishInfantrys and 1 britishTransport moved from 19 Sea Zone to 2 Sea Zone
                                                    2 britishInfantrys moved from Queensland to 152 Sea Zone
                                                    1 britishArtillery and 1 britishInfantry moved from Queensland to 161 Sea Zone
                                                    1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 161 Sea Zone to 145 Sea Zone
                                                    2 britishInfantrys and 1 britishTransport moved from 152 Sea Zone to 145 Sea Zone
                                                    1 britishArtillery and 3 britishInfantrys moved from 145 Sea Zone to Dutch New Guinea
                                                    1 britishInfantry moved from Papua to Dutch New Guinea
                                                    1 britishCruiser moved from 152 Sea Zone to 145 Sea Zone
                                                    1 britishNavalFighter moved from 149 Sea Zone to Sumatra
                                                    1 britishFighter moved from Northwestern Australia to Malay
                                                    1 britishAntiAirGun moved from Southwestern Australia to 149 Sea Zone
                                                    1 britishInfantry moved from Northwestern Australia to 149 Sea Zone
                                                    1 britishAntiAirGun, 1 britishInfantry and 1 britishTransport moved from 149 Sea Zone to 145 Sea Zone
                                                    1 britishAntiAirGun and 1 britishInfantry moved from 145 Sea Zone to Dutch New Guinea
                                                    1 britishCarrier, 1 britishCruiser and 1 britishDestroyer moved from 149 Sea Zone to 145 Sea Zone
                                                    1 britishBattleship moved from 162 Sea Zone to 149 Sea Zone
                                                    1 Truck moved from New South Wales to Northern Territory
                                                    1 Material and 1 Train moved from New South Wales to Southwestern Australia
                                                    1 Train moved from Southwestern Australia to New South Wales
                                                    1 britishSubmarine moved from 88 Sea Zone to 147 Sea Zone
                                                    1 britishSubmarine moved from 129 Sea Zone to 146 Sea Zone
                                                    1 Train moved from Quebec to Manitoba
                                                    1 Train, 1 britishAntiAirGun and 1 britishArtillery moved from Manitoba to British Columbia
                                                    1 britishTransport moved from 104 Sea Zone to 106 Sea Zone
                                                    1 britishArtillery moved from Alberta to British Columbia
                                                    1 Truck moved from Alberta to Ontario
                                                    1 britishTank moved from Ontario to North West Territories
                                                    2 britishInfantrys moved from 2 Sea Zone to Labrador
                                                    1 britishStrategicBomber moved from Burma to Malay
                                                    1 britishNavalFighter moved from Rangoon to Sumatra
                                                    1 britishParatrooper moved from Western Egypt to Cairo
                                                    1 britishInfantry moved from Trans Jordan to Sinai
                                                    1 britishDestroyer moved from 112 Sea Zone to 114 Sea Zone
                                                    1 britishInfantry moved from Northern Territory to Northwestern Australia
                                            
                                                Purchase Units - Britain
                                                    Britain buy 2 Materials, 4 britishMarines and 2 britishNavalFighters; Remaining resources: 1 PUs; 11 techTokens; 
                                                    Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                            
                                                Place Units - Britain
                                                    2 britishNavalFighters placed in Central Britain
                                                    2 Materials and 1 britishMarine placed in London
                                                    3 britishMarines placed in Scotland
                                            
                                                Turn Complete - Britain
                                                    Trigger LLbFS: has removed 1 britishAntiAirGun owned by Britain in Soviet Far East
                                                    Trigger LLbFM: has removed 1 britishAntiAirGun owned by Britain in Murmansk
                                                    Trigger LLbFM: Russia has 1 russianAntiAirGun placed in Murmansk
                                                    Trigger LLbFS: Russia has 1 russianAntiAirGun placed in Soviet Far East
                                                    Britain collect 39 PUs; end with 40 PUs
                                                    Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 42 PUs
                                                    Objective Syria2: Britain met a national objective for an additional 1 PU; end with 43 PUs
                                                    Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 44 PUs
                                                    Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 45 PUs
                                                    Units generate 6 techTokens; Britain end with 17 techTokens
                                                    Units Change Ownership
                                                        Some Units in Belgian Congo change ownership: 1 Material
                                                        Some Units in Cairo change ownership: 1 Material
                                                        Some Units in Java change ownership: 1 britishCombatEngineer
                                                        Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer
                                                        Some Units in Quebec change ownership: 1 britishCombatEngineer
                                                        Some Units in Southwestern Australia change ownership: 1 Material
                                                        Some Units in Western Egypt change ownership: 1 britishCombatEngineer
                                            
                                                Purchase Units - Canada
                                                    Canada buy 1 britishNavalFighter; Remaining resources: 4 PUs; 
                                            
                                                Place Units - Canada
                                                    1 britishNavalFighter placed in Quebec
                                            
                                                Turn Complete - Canada
                                                    Canada collect 15 PUs; end with 19 PUs
                                                    Some Units in Quebec change ownership: 1 britishCombatEngineer and 1 britishNavalFighter
                                                    Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                                    Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                                    Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                            
                                                Purchase Units - ExiledAllies
                                                    ExiledAllies buy 2 britishInfantrys; Remaining resources: 0 PUs; 
                                            
                                                Place Units - ExiledAllies
                                                    2 britishInfantrys placed in Exiled Allies
                                            
                                                Turn Complete - ExiledAllies
                                                    ExiledAllies collect 24 PUs; end with 24 PUs
                                                    Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 23 PUs
                                                    Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 21 PUs
                                                    Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 18 PUs
                                                    Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs
                                                    Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 16 PUs
                                                    Objective BritishDutch3: ExiledAllies met a national objective for an additional -3 PUs; end with 13 PUs
                                                    Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 11 PUs
                                                    Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs
                                                    Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 7 PUs
                                                    Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 5 PUs
                                                    Units Change Ownership
                                                        Some Units in Belgian Congo change ownership: 1 Material
                                                        Some Units in Exiled Allies change ownership: 2 britishInfantrys
                                                        Some Units in Java change ownership: 1 britishCombatEngineer
                                            
                                                Purchase Units - Egypt
                                                    Egypt buy 1 britishDestroyer; Remaining resources: 1 PUs; 
                                            
                                                Place Units - Egypt
                                                    1 britishDestroyer placed in 53 Sea Zone
                                            
                                                Turn Complete - Egypt
                                                    Egypt collect 9 PUs; end with 10 PUs
                                                    Units Change Ownership
                                                        Some Units in 53 Sea Zone change ownership: 1 britishDestroyer
                                                        Some Units in Cairo change ownership: 1 Material
                                                        Some Units in Western Egypt change ownership: 1 britishCombatEngineer
                                            
                                                Purchase Units - SouthAfrica
                                                    Trigger DutchMaterialS: 1 Material gained by PlayerId named:SouthAfrica
                                                    SouthAfrica buy 1 britishInfantry and 1 britishMech.Infantry; Remaining resources: 0 PUs; 
                                            
                                                Place Units - SouthAfrica
                                                    1 Material, 1 britishInfantry and 1 britishMech.Infantry placed in Cape Town
                                            
                                                Turn Complete - SouthAfrica
                                                    SouthAfrica collect 7 PUs; end with 7 PUs
                                                    Some Units in Cape Town change ownership: 1 Material, 1 britishInfantry and 1 britishMech.Infantry
                                            
                                                Purchase Units - India
                                                    Trigger DutchMaterialI: 1 Material gained by PlayerId named:India
                                                    India buy 4 britishInfantrys; Remaining resources: 1 PUs; 
                                            
                                                Place Units - India
                                                    2 britishInfantrys placed in Calcutta
                                                    1 Material and 2 britishInfantrys placed in Bombay
                                            
                                                Turn Complete - India
                                                    India collect 13 PUs; end with 14 PUs
                                                    Units Change Ownership
                                                        Some Units in Bombay change ownership: 1 Material and 2 britishInfantrys
                                                        Some Units in Calcutta change ownership: 2 britishInfantrys
                                            
                                                Purchase Units - Australia
                                                    Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia
                                                    Australia buy 2 britishNavalFighters; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Australia
                                                    1 Material and 2 britishNavalFighters placed in New South Wales
                                            
                                                Turn Complete - Australia
                                                    Australia collect 17 PUs; end with 17 PUs
                                                    Units Change Ownership
                                                        Some Units in New South Wales change ownership: 1 Material and 2 britishNavalFighters
                                                        Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer
                                                        Some Units in Southwestern Australia change ownership: 1 Material
                                            

                                            Combat Hit Differential Summary :

                                            Germany regular : -0.75
                                            Britain DepthChargeAttack : -0.25
                                            Japan regular : 0.33
                                            Britain regular : -3.50
                                            

                                            Savegame

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