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    TWW 3.0.0.6? Lich(ax) vs ubernaut(al)

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    • L Offline
      Lich
      last edited by

      @ubernaut ok you're in luck I'm here heading to lobby

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators
        last edited by

        TripleA Turn Summary: China round 2

        TripleA Turn Summary for game: Total World War: December 1941 3.0

        Game History

        Round: 2
        
            Research Technology - China
                China spend 0 on tech rolls
                    China roll 11,11,6 and gets 0 hits
        
            Combat Move - China
                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                2 chineseInfantrys moved from Hupeh to Hunan
                2 chineseInfantrys moved from Chungking to Kweichow
                1 chineseFighter moved from Eastern Szechwan to Kweichow
                1 chineseFighter moved from Chungking to Hunan
                1 chineseAlpineInfantry, 1 chineseAntiTankGun, 2 chineseArtillerys, 1 chineseCombatEngineer, 3 chineseInfantrys and 1 chineseTank moved from Hupeh to Kansu
                1 chineseArtillery moved from Chungking to Kansu
                1 chineseTank moved from Western Szechwan to Kansu
                1 chineseAlpineInfantry, 1 chineseAntiTankGun, 1 chineseArtillery and 4 chineseInfantrys moved from Northern China to Kansu
                1 chineseAntiTankGun and 1 chineseArtillery moved from Ningsia to Kansu
        
            Combat - China
                Battle in Kweichow
                    China attack with 1 chineseFighter and 2 chineseInfantrys
                    Japan defend with 1 Flagpole and 1 japaneseMech.Infantry
                        China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kweichow, round 2 : 0/3 hits, 0.67 expected hits
                        Japan roll dice for 1 japaneseMech.Infantry in Kweichow, round 2 : 0/1 hits, 0.25 expected hits
                        China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kweichow, round 3 : 0/3 hits, 0.67 expected hits
                        Japan roll dice for 1 japaneseMech.Infantry in Kweichow, round 3 : 0/1 hits, 0.25 expected hits
                        China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kweichow, round 4 : 0/3 hits, 0.67 expected hits
                        Japan roll dice for 1 japaneseMech.Infantry in Kweichow, round 4 : 0/1 hits, 0.25 expected hits
                        China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kweichow, round 5 : 1/3 hits, 0.67 expected hits
                        Japan roll dice for 1 japaneseMech.Infantry in Kweichow, round 5 : 0/1 hits, 0.25 expected hits
                    1 japaneseMech.Infantry owned by the Japan lost in Kweichow
                    China win, taking Kweichow from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 5
                    Casualties for Japan: 1 japaneseMech.Infantry
                Battle in Hunan
                    China attack with 1 chineseFighter and 2 chineseInfantrys
                    Japan defend with 1 Flagpole, 1 Rail and 1 japaneseInfantry
                        China roll dice for 1 chineseFighter and 2 chineseInfantrys in Hunan, round 2 : 1/3 hits, 0.67 expected hits
                        Japan roll dice for 1 japaneseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        1 japaneseInfantry owned by the Japan lost in Hunan
                    China win, taking Hunan from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 3
                    Casualties for Japan: 1 japaneseInfantry
                Battle in Kansu
                    China attack with 2 chineseAlpineInfantrys, 3 chineseAntiTankGuns, 5 chineseArtillerys, 1 chineseCombatEngineer, 7 chineseInfantrys and 2 chineseTanks
                    Japan defend with 1 Flagpole and 2 japaneseInfantrys
                        China roll dice for 2 chineseAlpineInfantrys, 3 chineseAntiTankGuns, 5 chineseArtillerys, 1 chineseCombatEngineer, 7 chineseInfantrys and 2 chineseTanks in Kansu, round 2 : 5/17 hits, 4.17 expected hits
                        Japan roll dice for 2 japaneseInfantrys in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                        1 chineseInfantry owned by the China lost in Kansu
                        2 japaneseInfantrys owned by the Japan lost in Kansu
                    China win, taking Kansu from Japan with 2 chineseAlpineInfantrys, 3 chineseAntiTankGuns, 5 chineseArtillerys, 1 chineseCombatEngineer, 6 chineseInfantrys and 2 chineseTanks remaining. Battle score for attacker is 3
                    Casualties for China: 1 chineseInfantry
                    Casualties for Japan: 2 japaneseInfantrys
                Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                1 chineseFighter moved from Hunan to Chungking
                1 chineseFighter moved from Kweichow to Chungking
                1 Material and 1 Truck moved from Altay to Northern China
                1 Truck moved from Northern China to Singkiang
                2 Trucks and 2 chineseAntiAirGuns moved from Hupeh to Kansu
                2 Trucks moved from Kansu to Chungking
                1 chineseInfantry and 1 chineseMech.Infantry moved from Singkiang to Kansu
                1 chineseCombatEngineer moved from Ningsia to Northern China
        
            Purchase Units - China
                Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                China buy 1 chineseEntrenchment, 2 chineseInfantrys, 1 chineseMech.Infantry and 2 chineseTanks; Remaining resources: 0 PUs; 3 techTokens; 
        
            Place Units - China
                Units in Northern China being upgraded or consumed: 1 Material
                1 chineseEntrenchment and 2 chineseInfantrys placed in Northern China
                1 chineseMech.Infantry and 2 chineseTanks placed in Chungking
        
            Turn Complete - China
                China collect 23 PUs; end with 23 PUs
                Units generate 3 techTokens; China end with 6 techTokens
        

        Combat Hit Differential Summary :

        Japan regular : -1.00
        China regular : -0.50
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Lobby Moderators
          last edited by

          TripleA Move Summary: Britain round 2

          TripleA Move Summary for game: Total World War: December 1941 3.0

          Game History

          Round: 2
          
              Research Technology - Britain
                  Note to players Britain: <body><img src="hongkong.png"/></body>
                  Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers
                  Trigger britishaTIFR: Britain gains access to IncreasedFighterRange
                  Britain spend 0 on tech rolls
                  Britain removing all Technology Tokens after successful research.
                  Britain discover SpecialWarfare
          
              Combat Move - Britain
                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                  Trigger LLabLL: Britain has 1 Pg placed in Labrador
                  1 britishMarine moved from Scotland to 24 Sea Zone
                  1 britishMarine moved from Central Britain to 24 Sea Zone
                  1 britishBattleship, 1 britishCruiser, 2 britishMarines and 1 britishTransport moved from 24 Sea Zone to 13 Sea Zone
                  2 britishMarines moved from 13 Sea Zone to Murmansk
                  2 britishNavalFighters moved from 24 Sea Zone to Murmansk
                  1 britishDestroyer moved from 59 Sea Zone to 63 Sea Zone
                  1 britishStrategicBomber moved from Gibraltar to Cyrenaica
                  1 britishInfantry moved from Nigeria to French Central Africa
                        Britain take French Central Africa from VichyFrance
                  1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry moved from Bengal to Rangoon
                  1 britishStrategicBomber moved from Java to Rangoon
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators @Lich
            last edited by

            @lich got a thing or two here

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • L Offline
              Lich
              last edited by

              @ubernaut heading to lobby

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators
                last edited by

                TripleA Turn Summary: Australia round 2

                TripleA Turn Summary for game: Total World War: December 1941 3.0

                Game History

                Round: 2
                
                    Supporting Britain - Canada
                        Canada collect 0 PUs; end with 15 PUs
                
                    Organizing Partisan Operations - ExiledAllies
                        ExiledAllies collect 0 PUs; end with 7 PUs
                
                    Preparing Defense - Egypt
                        Egypt collect 0 PUs; end with 9 PUs
                
                    Marching Orders - SouthAfrica
                        SouthAfrica collect 0 PUs; end with 7 PUs
                
                    Preparing Ambushes - India
                        India collect 0 PUs; end with 13 PUs
                
                    Preparing Naval Operations - Australia
                        Australia collect 0 PUs; end with 17 PUs
                
                    Research Technology - Britain
                        Note to players Britain: <body><img src="hongkong.png"/></body>
                        Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers
                        Trigger britishaTIFR: Britain gains access to IncreasedFighterRange
                        Britain spend 0 on tech rolls
                            Britain roll 11,6,5,2,2,12 and gets 1 hit
                        Britain removing all Technology Tokens after successful research.
                        Britain discover SpecialWarfare
                
                    Combat Move - Britain
                        Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                        Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                        Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                        Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
                        Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                        Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                        Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                        Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                        Trigger LLabLL: Britain has 1 Pg placed in Labrador
                        Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                        Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                        Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                        1 britishMarine moved from Scotland to 24 Sea Zone
                        1 britishMarine moved from Central Britain to 24 Sea Zone
                        1 britishBattleship, 1 britishCruiser, 2 britishMarines and 1 britishTransport moved from 24 Sea Zone to 13 Sea Zone
                        2 britishMarines moved from 13 Sea Zone to Murmansk
                        2 britishNavalFighters moved from 24 Sea Zone to Murmansk
                        1 britishDestroyer moved from 59 Sea Zone to 63 Sea Zone
                        1 britishStrategicBomber moved from Gibraltar to Cyrenaica
                        1 britishInfantry moved from Nigeria to French Central Africa
                              Britain take French Central Africa from VichyFrance
                        1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry moved from Bengal to Rangoon
                        1 britishStrategicBomber moved from Java to Rangoon
                
                    Combat - Britain
                        Strategic bombing raid in Cyrenaica
                            Bombing raid in Cyrenaica rolls: 4 and causes: 4 damage to unit: italianAirfield
                            Bombing raid in Cyrenaica causes 4 damage total. 
                        Battle in Murmansk
                            Britain attack with 2 britishMarines and 2 britishNavalFighters
                            Finland defend with 1 Flagpole; Germany defend with 1 Material, 1 Truck and 2 germanAlpineInfantrys
                                Britain roll dice for 1 britishBattleship and 1 britishCruiser in Murmansk, round 2 : 0/3 hits, 1.08 expected hits
                                Britain roll dice for 2 britishMarines and 2 britishNavalFighters in Murmansk, round 2 : 1/4 hits, 1.00 expected hits
                                Finland roll dice for 2 germanAlpineInfantrys in Murmansk, round 2 : 0/2 hits, 0.67 expected hits
                                1 germanAlpineInfantry owned by the Germany lost in Murmansk
                                Britain roll dice for 2 britishMarines and 2 britishNavalFighters in Murmansk, round 3 : 2/4 hits, 1.00 expected hits
                                Finland roll dice for 1 germanAlpineInfantry in Murmansk, round 3 : 0/1 hits, 0.33 expected hits
                                1 germanAlpineInfantry owned by the Germany lost in Murmansk
                            Britain win, taking Murmansk from Finland with 2 britishMarines and 2 britishNavalFighters remaining. Battle score for attacker is 8
                            Casualties for Germany: 2 germanAlpineInfantrys
                        Battle in Rangoon
                            Britain attack with 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 1 britishStrategicBomber
                            Japan defend with 1 Flagpole, 1 japaneseArtillery and 1 japaneseCombatEngineer
                                Britain roll dice for 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 1 britishStrategicBomber in Rangoon, round 2 : 0/4 hits, 1.08 expected hits
                                Japan roll dice for 1 japaneseArtillery and 1 japaneseCombatEngineer in Rangoon, round 2 : 0/2 hits, 0.67 expected hits
                                Britain roll dice for 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 1 britishStrategicBomber in Rangoon, round 3 : 0/4 hits, 1.08 expected hits
                                Japan roll dice for 1 japaneseArtillery and 1 japaneseCombatEngineer in Rangoon, round 3 : 0/2 hits, 0.67 expected hits
                                Britain roll dice for 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 1 britishStrategicBomber in Rangoon, round 4 : 2/4 hits, 1.08 expected hits
                                Japan roll dice for 1 japaneseArtillery and 1 japaneseCombatEngineer in Rangoon, round 4 : 1/2 hits, 0.67 expected hits
                                1 britishInfantry owned by the Britain lost in Rangoon
                                1 japaneseCombatEngineer owned by the Japan and 1 japaneseArtillery owned by the Japan lost in Rangoon
                            Britain win, taking Rangoon from Japan with 1 britishArtillery, 1 britishCombatEngineer and 1 britishStrategicBomber remaining. Battle score for attacker is 5
                            Casualties for Britain: 1 britishInfantry
                            Casualties for Japan: 1 japaneseArtillery and 1 japaneseCombatEngineer
                        Battle in 63 Sea Zone
                            Britain attack with 1 britishDestroyer
                            Italy defend with 1 italianSubmarine; Germany defend with 1 germanSubmarine
                                Britain roll DepthChargeAttack dice in 63 Sea Zone : 0/1 hits, 0.08 expected hits
                            1 italianSubmarine owned by the Italy and 1 germanSubmarine owned by the Germany submerged
                        Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                        Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                        Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                        Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                        Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                        Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                        Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                        Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                        Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                        2 britishNavalFighters moved from Murmansk to 13 Sea Zone
                        1 britishStrategicBomber moved from Cyrenaica to Western Egypt
                        1 britishStrategicBomber moved from Rangoon to Sumatra
                        1 britishNavalFighter moved from Labrador to Central Britain
                        1 britishFighter and 1 britishNavalFighter moved from Central Britain to Gibraltar
                        1 britishAirTransport, 1 britishNavalFighter and 1 britishParatrooper moved from Gibraltar to Malta
                        1 britishNavalFighter moved from Malta to Cairo
                        1 britishFighter moved from Western Egypt to Cairo
                        1 britishFighter and 1 britishNavalFighter moved from Northwestern Australia to Sumatra
                        1 britishInfantry moved from New Brunswick to 19 Sea Zone
                        1 britishAntiAirGun moved from Quebec to 19 Sea Zone
                        1 britishAntiAirGun, 1 britishInfantry and 1 britishTransport moved from 19 Sea Zone to 3 Sea Zone
                        1 britishInfantry moved from Newfoundland to 20 Sea Zone
                        1 britishDestroyer, 1 britishInfantry and 1 britishTransport moved from 20 Sea Zone to 2 Sea Zone
                        1 britishInfantry moved from Labrador to 2 Sea Zone
                        1 britishDestroyer, 2 britishInfantrys and 1 britishTransport moved from 2 Sea Zone to 3 Sea Zone
                        3 britishInfantrys moved from 3 Sea Zone to Iceland
                        1 britishCarrier and 1 britishDestroyer moved from 24 Sea Zone to 13 Sea Zone
                        1 britishCruiser and 1 britishTransport moved from 59 Sea Zone to 37 Sea Zone
                        2 britishInfantrys moved from Cairo to 53 Sea Zone
                        2 britishInfantrys moved from 53 Sea Zone to Syria
                        1 britishSubmarine moved from 72 Sea Zone to 53 Sea Zone
                        1 britishTransport moved from 72 Sea Zone to 73 Sea Zone
                        1 britishAntiTankGun and 1 britishMarine moved from Oman to 73 Sea Zone
                        1 britishAntiTankGun, 1 britishMarine and 1 britishTransport moved from 73 Sea Zone to 72 Sea Zone
                        1 britishAntiTankGun and 1 britishMarine moved from 72 Sea Zone to Cairo
                        1 britishDestroyer moved from 75 Sea Zone to 72 Sea Zone
                        1 britishInfantry and 1 britishMarine moved from Western South Africa to 70 Sea Zone
                        1 britishDestroyer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 70 Sea Zone to 69 Sea Zone
                        1 britishInfantry and 1 britishMarine moved from 69 Sea Zone to Nigeria
                        1 Truck and 1 britishAntiAirGun moved from New Zealand to 159 Sea Zone
                        1 Truck, 1 britishAntiAirGun and 1 britishTransport moved from 159 Sea Zone to 152 Sea Zone
                        1 Truck and 1 britishAntiAirGun moved from 152 Sea Zone to Queensland
                        1 britishTransport moved from 161 Sea Zone to 159 Sea Zone
                        1 britishInfantry moved from South Island to 159 Sea Zone
                        1 britishInfantry and 1 britishTransport moved from 159 Sea Zone to 161 Sea Zone
                        1 britishInfantry moved from 161 Sea Zone to Queensland
                        1 britishBattleship and 1 britishDestroyer moved from 162 Sea Zone to 161 Sea Zone
                        1 britishAntiAirGun and 1 britishArtillery moved from British Columbia to 104 Sea Zone
                        1 britishAntiAirGun, 1 britishArtillery and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone
                        1 britishAntiAirGun and 1 britishArtillery moved from 101 Sea Zone to Soviet Far East
                        1 britishSubmarine moved from 104 Sea Zone to 102 Sea Zone
                        2 Materials and 1 Train moved from London to Southern Britain
                        1 Train moved from Southern Britain to Central Britain
                        1 Train moved from Bombay to New Dehli
                        1 Train, 1 britishArtillery and 1 britishInfantry moved from New Dehli to Bengal
                        1 Train moved from Bengal to New Dehli
                        1 Train and 2 britishInfantrys moved from Queensland to Southwestern Australia
                        1 Train moved from Southwestern Australia to New South Wales
                        1 Material and 1 Train moved from New South Wales to Southern Australia
                        1 Train moved from British Columbia to Alberta
                        1 Train and 1 britishInfantry moved from Alberta to Manitoba
                        1 Material and 1 Train moved from Manitoba to Quebec
                        1 Truck moved from Exiled Allies to Central Britain
                        1 Material and 1 Truck moved from Anglo Egyptian Sudan to Belgian Congo
                        1 Material and 1 Truck moved from Eastern South Africa to Belgian Congo
                        1 Truck moved from Calcutta to Bengal
                        1 Truck and 1 britishAntiAirGun moved from Bengal to Rangoon
                        1 Truck and 1 britishArtillery moved from Alberta to Alaska
                        1 britishTank moved from Southern Britain to Central Britain
                        1 britishTank moved from Cape Town to Rhodesia
                        1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishMech.Infantrys moved from Eastern South Africa to Belgian Congo
                        1 britishMech.Infantry moved from Iraq to Sinai
                        1 britishTank moved from Bombay to Iraq
                        1 britishTank moved from Northwestern Australia to Queensland
                        1 britishMech.Infantry moved from New South Wales to Northern Territory
                        1 britishArtillery and 1 britishInfantry moved from Scotland to Central Britain
                        2 britishInfantrys moved from Southern Britain to Central Britain
                        1 britishInfantry moved from Exiled Allies to Central Britain
                        1 britishAntiTankGun and 1 britishInfantry moved from London to Central Britain
                        1 britishCombatEngineer moved from London to Southern Britain
                        1 britishInfantry moved from Central Egpyt to Western Egypt
                        1 britishInfantry moved from Trans Jordan to Sinai
                        1 britishInfantry moved from Iraq to Syria
                        1 britishArtillery moved from Kenya Uganda to Belgian Congo
                        1 britishArtillery and 1 britishInfantry moved from Cameroon to Nigeria
                        2 britishInfantrys moved from Western Bengal to Bengal
                        1 Material and 1 britishInfantry moved from Calcutta to Bengal
                        1 britishInfantry moved from Southern Australia to Northwestern Australia
                        1 britishInfantry moved from Southwestern Australia to Northwestern Australia
                        1 britishInfantry moved from Queensland to Northern Territory
                        1 britishArtillery moved from Queensland to Southern Australia
                
                    Purchase Units - Britain
                        Britain buy 1 ResearchCenter, 1 britishBattleship, 1 britishMech.Infantry, 1 britishNavalFighter and 3 britishTransports; Remaining resources: 0 PUs; 0 techTokens; 
                        Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                
                    Place Units - Britain
                        Units in Southern Britain being upgraded or consumed: 2 Materials
                        1 ResearchCenter placed in Southern Britain
                        1 britishMech.Infantry and 1 britishNavalFighter placed in Central Britain
                        Units in 7 Sea Zone being upgraded or consumed: 1 britishHull
                        1 britishBattleship placed in 7 Sea Zone
                        3 britishTransports placed in 24 Sea Zone
                
                    Activate Technology - Britain
                        Britain activating SpecialWarfare
                        Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishInfantry
                        Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishAlpineInfantry
                        Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishParatrooper
                        Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishCombatEngineer
                        Trigger britishSW1: Setting isMarine to true for unitAttachment attached to britishMarine
                        Trigger britishSW3: Britain is added to UnitSupportAttachment attached to: UnitType{name=britishAirTransport} with name: supportAttachmentAirtranbritish
                        Britain giving technology to Usa: SpecialWarfare
                
                    Turn Complete - Britain
                        Trigger LLbFS: has removed 1 britishAntiAirGun owned by Britain in Soviet Far East
                        Trigger LLbAS: has removed 1 britishArtillery owned by Britain in Soviet Far East
                        Trigger LLbAS: Russia has 1 russianArtillery placed in Soviet Far East
                        Trigger LLbFS: Russia has 1 russianAntiAirGun placed in Soviet Far East
                        Britain collect 40 PUs; end with 40 PUs
                        Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 42 PUs
                        Objective Syria2: Britain met a national objective for an additional 1 PU; end with 43 PUs
                        Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 44 PUs
                        Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 45 PUs
                        Units generate 9 techTokens; Britain end with 9 techTokens
                        Units Change Ownership
                            Some Units in Belgian Congo change ownership: 2 Materials and 1 britishCombatEngineer
                            Some Units in Bombay change ownership: 1 Material
                            Some Units in Java change ownership: 1 britishCombatEngineer
                            Some Units in Quebec change ownership: 2 Materials and 1 britishCombatEngineer
                            Some Units in Southern Australia change ownership: 1 Material
                            Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                            Some Units in Western Egypt change ownership: 1 britishCombatEngineer
                
                    Purchase Units - Canada
                        Canada buy 1 britishAircraftPlant, 1 britishSubmarine and 1 britishTransport; Remaining resources: 0 PUs; 
                
                    Place Units - Canada
                        Units in Quebec being upgraded or consumed: 2 Materials
                        1 britishAircraftPlant placed in Quebec
                        1 britishTransport placed in 1 Sea Zone
                        1 britishSubmarine placed in 104 Sea Zone
                
                    Turn Complete - Canada
                        Canada collect 15 PUs; end with 15 PUs
                        Units Change Ownership
                            Some Units in 1 Sea Zone change ownership: 1 britishTransport
                            Some Units in 104 Sea Zone change ownership: 1 britishSubmarine
                            Some Units in Quebec change ownership: 1 britishCombatEngineer
                        Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                        Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                        Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                
                    Purchase Units - ExiledAllies
                        ExiledAllies buy 1 britishFactory and 2 britishInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - ExiledAllies
                        Units in Belgian Congo being upgraded or consumed: 2 Materials
                        1 britishFactory placed in Belgian Congo
                        2 britishInfantrys placed in Exiled Allies
                
                    Turn Complete - ExiledAllies
                        ExiledAllies collect 19 PUs; end with 19 PUs
                        Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs
                        Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 16 PUs
                        Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 13 PUs
                        Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 12 PUs
                        Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 11 PUs
                        Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs
                        Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 7 PUs
                        Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 5 PUs
                        Units Change Ownership
                            Some Units in Belgian Congo change ownership: 1 britishCombatEngineer
                            Some Units in Exiled Allies change ownership: 2 britishInfantrys
                            Some Units in Java change ownership: 1 britishCombatEngineer
                
                    Purchase Units - Egypt
                        Egypt buy 1 britishDestroyer; Remaining resources: 1 PUs; 
                
                    Place Units - Egypt
                        1 britishDestroyer placed in 53 Sea Zone
                
                    Turn Complete - Egypt
                        Egypt collect 9 PUs; end with 10 PUs
                        Units Change Ownership
                            Some Units in 53 Sea Zone change ownership: 1 britishDestroyer
                            Some Units in Western Egypt change ownership: 1 britishCombatEngineer
                
                    Purchase Units - SouthAfrica
                        SouthAfrica buy 1 britishSubmarine; Remaining resources: 0 PUs; 
                
                    Place Units - SouthAfrica
                        1 britishSubmarine placed in 71 Sea Zone
                
                    Turn Complete - SouthAfrica
                        SouthAfrica collect 7 PUs; end with 7 PUs
                        Some Units in 71 Sea Zone change ownership: 1 britishSubmarine
                
                    Purchase Units - India
                        Trigger DutchMaterialI: 1 Material gained by PlayerId named:India
                        India buy 2 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 
                
                    Place Units - India
                        1 Material placed in Bombay
                        1 britishTransport placed in 75 Sea Zone
                        2 britishInfantrys placed in Calcutta
                
                    Turn Complete - India
                        India collect 13 PUs; end with 13 PUs
                        Units Change Ownership
                            Some Units in 75 Sea Zone change ownership: 1 britishTransport
                            Some Units in Bombay change ownership: 2 Materials
                            Some Units in Calcutta change ownership: 2 britishInfantrys
                
                    Purchase Units - Australia
                        Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia
                        Australia buy 1 britishInfantry and 2 britishSubmarines; Remaining resources: 0 PUs; 
                
                    Place Units - Australia
                        1 Material and 1 britishInfantry placed in New South Wales
                        2 britishSubmarines placed in 149 Sea Zone
                
                    Turn Complete - Australia
                        Australia collect 17 PUs; end with 17 PUs
                        Units Change Ownership
                            Some Units in 149 Sea Zone change ownership: 2 britishSubmarines
                            Some Units in New South Wales change ownership: 1 Material and 1 britishInfantry
                            Some Units in Southern Australia change ownership: 1 Material
                            Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                

                Combat Hit Differential Summary :

                Britain DepthChargeAttack : -0.08
                Japan regular : -1.00
                Finland regular : -1.00
                Britain regular : -1.33
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Lobby Moderators @Lich
                  last edited by

                  @lich go for :italy:

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • L Offline
                    Lich
                    last edited by

                    TripleA Move Summary: Italy round 2

                    TripleA Move Summary for game: Total World War: December 1941 3.0

                    Game History

                    Round: 2
                    
                        Research Technology - Italy
                            Trigger italianaTIP: Italy gains access to ImprovedProduction
                            Italy spend 0 on tech rolls
                    
                        Combat Move - Italy
                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                            1 italianBattleship, 1 italianCruiser and 3 italianDestroyers moved from 51 Sea Zone to 53 Sea Zone
                            1 italianSubmarine moved from 50 Sea Zone to 53 Sea Zone
                            1 italianTacticalBomber moved from Cyrenaica to 53 Sea Zone
                            1 italianFighter, 1 italianNavalFighter and 1 italianStrategicBomber moved from Crete to 53 Sea Zone
                            1 italianFighter moved from Sicily to 53 Sea Zone
                    

                    Savegame

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                    • L Offline
                      Lich
                      last edited by

                      @ubernaut Got a few battles here

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                      • ubernautU Offline
                        ubernaut Lobby Moderators @Lich
                        last edited by

                        @lich in the lobby

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • L Offline
                          Lich
                          last edited by

                          TripleA Turn Summary: Italy round 2

                          TripleA Turn Summary for game: Total World War: December 1941 3.0

                          Game History

                          Round: 2
                          
                              Research Technology - Italy
                                  Trigger italianaTIP: Italy gains access to ImprovedProduction
                                  Italy spend 0 on tech rolls
                                      Italy roll 8,9,9,5,11,6 and gets 0 hits
                          
                              Combat Move - Italy
                                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                  1 italianBattleship, 1 italianCruiser and 3 italianDestroyers moved from 51 Sea Zone to 53 Sea Zone
                                  1 italianSubmarine moved from 50 Sea Zone to 53 Sea Zone
                                  1 italianTacticalBomber moved from Cyrenaica to 53 Sea Zone
                                  1 italianFighter, 1 italianNavalFighter and 1 italianStrategicBomber moved from Crete to 53 Sea Zone
                                  1 italianFighter moved from Sicily to 53 Sea Zone
                          
                              Combat - Italy
                                  Italy creates battle in territory 63 Sea Zone
                                  Britain scrambles 3 units out of Cairo to defend against the attack in 53 Sea Zone
                                  Battle in 63 Sea Zone
                                      Italy attack with 1 italianSubmarine; Germany loiter and taunt
                                      Britain defend with 1 britishDestroyer
                                          Italy roll dice for 1 italianSubmarine in 63 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                          1 britishDestroyer owned by the Britain lost in 63 Sea Zone
                                      Italy win with 1 italianSubmarine remaining. Battle score for attacker is 8
                                      Casualties for Britain: 1 britishDestroyer
                                  Battle in 53 Sea Zone
                                      Italy attack with 1 italianBattleship, 1 italianCruiser, 3 italianDestroyers, 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber, 1 italianSubmarine and 1 italianTacticalBomber
                                      Britain defend with 1 britishBattleship, 1 britishCruiser, 2 britishDestroyers, 1 britishFighter, 2 britishNavalFighters, 2 britishSubmarines and 2 britishTransports
                                          Italy roll DepthChargeAttack dice in 53 Sea Zone : 0/4 hits, 0.33 expected hits
                                          Italy roll dice for 1 italianSubmarine in 53 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                          Britain roll dice for 2 britishSubmarines in 53 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                                          1 britishSubmarine owned by the Britain lost in 53 Sea Zone
                                          Italy roll dice for 1 italianBattleship, 1 italianCruiser, 3 italianDestroyers, 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber in 53 Sea Zone, round 2 : 5/11 hits, 3.83 expected hits
                                          Britain roll dice for 1 britishBattleship, 1 britishCruiser, 2 britishDestroyers, 1 britishFighter, 2 britishNavalFighters and 2 britishTransports in 53 Sea Zone, round 2 : 4/10 hits, 3.42 expected hits
                                          3 italianDestroyers owned by the Italy and 1 italianStrategicBomber owned by the Italy lost in 53 Sea Zone
                                          1 britishSubmarine owned by the Britain, 2 britishTransports owned by the Britain and 2 britishDestroyers owned by the Britain lost in 53 Sea Zone
                                          Italy roll dice for 1 italianSubmarine in 53 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                          Italy roll dice for 1 italianBattleship, 1 italianCruiser, 2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber in 53 Sea Zone, round 3 : 0/7 hits, 2.92 expected hits
                                          Britain roll dice for 1 britishBattleship, 1 britishCruiser, 1 britishFighter and 2 britishNavalFighters in 53 Sea Zone, round 3 : 5/6 hits, 2.75 expected hits
                                      Units damaged: 1 italianBattleship owned by the Italy
                                      1 italianBattleship owned by the Italy transformed into 1 italianBattleship-damaged owned by the Italy in 53 Sea Zone
                                          1 italianSubmarine owned by the Italy, 2 italianFighters owned by the Italy and 1 italianTacticalBomber owned by the Italy lost in 53 Sea Zone
                                      1 italianNavalFighter owned by the Italy retreated
                                      1 italianBattleship-damaged owned by the Italy and 1 italianCruiser owned by the Italy retreated to 51 Sea Zone
                                      Britain win with 1 britishBattleship, 1 britishCruiser, 1 britishFighter and 2 britishNavalFighters remaining. Battle score for attacker is -56
                                      Casualties for Britain: 2 britishDestroyers, 2 britishSubmarines and 2 britishTransports
                                      Casualties for Italy: 1 italianBattleship, 3 italianDestroyers, 2 italianFighters, 1 italianStrategicBomber, 1 italianSubmarine and 1 italianTacticalBomber
                                  Moving scrambled unit from 53 Sea Zone back to originating territory: Cairo
                                  Moving scrambled unit from 53 Sea Zone back to originating territory: Cairo
                                  Moving scrambled unit from 53 Sea Zone back to originating territory: Cairo
                          
                              Non Combat Move - Italy
                                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                  Trigger italianProd: Italy has 1 Material placed in Rome
                                  1 italianNavalFighter moved from 53 Sea Zone to Crete
                                  2 italianInfantrys moved from Rome to 46 Sea Zone
                                  2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                                  2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                  1 italianArtillery moved from Greece to 50 Sea Zone
                                  1 italianInfantry moved from Southern Italy to 50 Sea Zone
                                  2 italianInfantrys moved from Sicily to 50 Sea Zone
                                  1 italianArtillery, 3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                  1 italianArtillery and 3 italianInfantrys moved from 51 Sea Zone to Tobruk
                                  1 italianBattleship moved from 49 Sea Zone to 51 Sea Zone
                                  1 Truck and 1 italianCombatEngineer moved from Southern Italy to Northern Italy
                                  1 Truck and 1 italianAntiAirGun moved from Northern Italy to Eastern France
                                  2 italianInfantrys moved from 51 Sea Zone to Tobruk
                                  1 Train moved from Eastern Poland to Rome
                                  1 Truck and 1 italianAntiAirGun moved from Belorussia to Poland
                                  1 Truck and 1 italianAntiAirGun moved from Eastern France to Northern Germany
                                  1 italianArtillery and 1 italianMech.Infantry moved from Western Ukraine to Orel Kursk
                                  1 italianInfantry and 1 italianMech.Infantry moved from Kharkov to Orel Kursk
                                  3 italianInfantrys moved from Western Ukraine to Kharkov
                                  1 italianTank moved from Romania to Kharkov
                                  1 italianTank moved from Northern Yugoslavia to Western Ukraine
                                  1 italianAntiTankGun, 1 italianArtillery, 1 italianCombatEngineer and 1 italianInfantry moved from Cyrenaica to Tobruk
                                  1 italianTank moved from Tobruk to Cyrenaica
                                  1 italianInfantry moved from Rome to Northern Italy
                                  1 italianInfantry moved from Kharkov to Eastern Ukraine
                                  1 Train and 1 italianAntiAirGun moved from Rome to Northern Italy
                                  1 italianInfantry and 1 italianMech.Infantry moved from Romania to Kharkov
                                  1 italianAirTransport and 1 italianParatrooper moved from Crete to Kharkov
                          
                              Purchase Units - Italy
                                  Italy buy 1 ResearchCenter, 1 italianNavalFighter and 2 italianSubmarines; Remaining resources: 0 PUs; 6 techTokens; 
                          
                              Place Units - Italy
                                  2 italianSubmarines placed in 50 Sea Zone
                                  Units in Northern Italy being upgraded or consumed: 2 Materials
                                  1 ResearchCenter and 1 italianNavalFighter placed in Northern Italy
                          
                              Turn Complete - Italy
                                  Italy collect 26 PUs; end with 26 PUs
                                  Units generate 9 techTokens; Italy end with 15 techTokens
                          

                          Combat Hit Differential Summary :

                          Italy regular : -0.50
                          Italy DepthChargeAttack : -0.33
                          Britain regular : 2.83
                          

                          Savegame

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                          • L Offline
                            Lich
                            last edited by

                            @ubernaut Ready for USA

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                            • ubernautU Offline
                              ubernaut Lobby Moderators
                              last edited by

                              TripleA Move Summary: Usa round 2

                              TripleA Move Summary for game: Total World War: December 1941 3.0

                              Game History

                              Round: 2
                              
                                  Research Technology - Usa
                                      Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare
                                      Usa spend 0 on tech rolls
                              
                                  Combat Move - Usa
                                      Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain
                                      Trigger americanSW5: Setting combatOffenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban
                                      Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills
                                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                                      Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                      Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                      1 americanStrategicBomber moved from Central Britain to 13 Sea Zone
                                      1 americanDestroyer moved from 24 Sea Zone to 13 Sea Zone
                                      1 americanStrategicBomber moved from Florida Peninsula to 63 Sea Zone
                                      2 americanMarines moved from Eastern US to 36 Sea Zone
                                      2 americanMarines and 1 americanTransport moved from 36 Sea Zone to 58 Sea Zone
                                      2 americanMarines moved from 58 Sea Zone to French Guyana
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Lobby Moderators @Lich
                                last edited by

                                @lich quickie battle if you are around

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • L Offline
                                  Lich
                                  last edited by

                                  @ubernaut here now

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                                  • ubernautU Offline
                                    ubernaut Lobby Moderators
                                    last edited by

                                    TripleA Turn Summary: Usa round 2

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0

                                    Game History

                                    Round: 2
                                    
                                        Research Technology - Usa
                                            Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare
                                            Usa spend 0 on tech rolls
                                                Usa roll 3,1,8,3,5,7,2,1,10,10,6,11,5,1 and gets 0 hits
                                    
                                        Combat Move - Usa
                                            Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain
                                            Trigger americanSW5: Setting combatOffenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban
                                            Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills
                                            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                                            Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                            1 americanStrategicBomber moved from Central Britain to 13 Sea Zone
                                            1 americanDestroyer moved from 24 Sea Zone to 13 Sea Zone
                                            1 americanStrategicBomber moved from Florida Peninsula to 63 Sea Zone
                                            2 americanMarines moved from Eastern US to 36 Sea Zone
                                            2 americanMarines and 1 americanTransport moved from 36 Sea Zone to 58 Sea Zone
                                            2 americanMarines moved from 58 Sea Zone to French Guyana
                                    
                                        Combat - Usa
                                            Battle in French Guyana
                                            Battle in 63 Sea Zone
                                                Usa attack with 1 americanStrategicBomber
                                                Italy defend with 1 italianSubmarine; Germany defend with 1 germanSubmarine
                                                    Usa roll DepthChargeAttack dice in 63 Sea Zone : 0/1 hits, 0.08 expected hits
                                                1 italianSubmarine owned by the Italy and 1 germanSubmarine owned by the Germany submerged
                                            Battle in 13 Sea Zone
                                                Usa attack with 1 americanDestroyer and 1 americanStrategicBomber; Britain loiter and taunt; Russia loiter and taunt
                                                Germany defend with 2 germanSubmarines
                                                    Usa roll DepthChargeAttack dice in 13 Sea Zone : 0/2 hits, 0.17 expected hits
                                                2 germanSubmarines owned by the Germany submerged
                                            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                            Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                            Trigger americanProd1: Usa has 1 Material placed in Washington
                                            1 americanStrategicBomber moved from 13 Sea Zone to Central Britain
                                            1 americanStrategicBomber moved from 63 Sea Zone to Panama
                                            1 americanNavalFighter moved from Chicago to Labrador
                                            1 americanAirTransport and 1 americanParatrooper moved from New Brunswick to Gibraltar
                                            2 americanFighters moved from Hawaiian Islands to Gilbert Islands
                                            1 americanNavalFighter moved from 134 Sea Zone to Queensland
                                            1 Truck and 1 americanAntiAirGun moved from Central Britain to 24 Sea Zone
                                            1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 24 Sea Zone to 13 Sea Zone
                                            1 Truck and 1 americanAntiAirGun moved from 13 Sea Zone to Murmansk
                                            1 americanAntiTankGun and 1 americanArtillery moved from Newfoundland to 19 Sea Zone
                                            1 americanAntiTankGun, 1 americanArtillery, 1 americanDestroyer and 1 americanTransport moved from 19 Sea Zone to 3 Sea Zone
                                            1 americanAntiTankGun and 1 americanArtillery moved from 3 Sea Zone to Iceland
                                            2 americanInfantrys moved from Eastern US to 36 Sea Zone
                                            1 americanInfantry moved from Southeastern US to 36 Sea Zone
                                            1 americanInfantry moved from Florida Peninsula to 36 Sea Zone
                                            1 americanDestroyer, 4 americanInfantrys and 2 americanTransports moved from 36 Sea Zone to 58 Sea Zone
                                            4 americanInfantrys moved from 58 Sea Zone to French Guyana
                                            1 americanBattleship moved from 30 Sea Zone to 37 Sea Zone
                                            3 americanInfantrys and 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone
                                            1 americanCarrier, 1 americanCruiser, 3 americanDestroyers, 3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 115 Sea Zone to 132 Sea Zone
                                            1 americanInfantry moved from Line Islands to 134 Sea Zone
                                            1 americanCarrier, 1 americanDestroyer, 1 americanInfantry, 1 americanNavalFighter and 1 americanTransport moved from 134 Sea Zone to 132 Sea Zone
                                            4 americanInfantrys and 1 americanMarine moved from 132 Sea Zone to Gilbert Islands
                                            1 americanSubmarine moved from 125 Sea Zone to 120 Sea Zone
                                            1 Train moved from New York to Washington
                                            1 Material, 1 Train and 1 americanAntiAirGun moved from Washington to Los Angeles
                                            1 Train, 1 americanAntiAirGun and 1 americanInfantry moved from British Columbia to New York
                                            1 Train moved from New York to Washington
                                            1 Truck and 1 americanArtillery moved from Los Angeles to Central US
                                            1 Truck moved from Southern Central US to Southeastern US
                                            1 americanCombatEngineer moved from New York to Washington
                                    
                                        Purchase Units - Usa
                                            Usa buy 1 Truck, 1 americanMarine, 2 americanNavalFighters, 2 americanSubmarines and 4 americanTransports; Remaining resources: 0 PUs; 14 techTokens; 
                                            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                    
                                        Place Units - Usa
                                            2 americanNavalFighters placed in Chicago
                                            2 americanSubmarines and 2 americanTransports placed in 156 Sea Zone
                                            2 americanTransports placed in 30 Sea Zone
                                            1 Truck placed in New York
                                            1 americanMarine placed in San Francisco
                                    
                                        Activate Technology - Usa
                                            Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanInfantry
                                            Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanAlpineInfantry
                                            Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanParatrooper
                                            Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanCombatEngineer
                                            Trigger americanSW1: Setting isMarine to true for unitAttachment attached to americanMarine
                                            Trigger americanSW3: Usa is added to UnitSupportAttachment attached to: UnitType{name=americanAirTransport} with name: supportAttachmentAirtranamerican
                                    
                                        Turn Complete - Usa
                                            Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                                            Trigger LLaTRM: has removed 1 Truck owned by Usa in Murmansk
                                            Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                            Trigger LLaFM: has removed 1 americanAntiAirGun owned by Usa in Murmansk
                                            Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                            Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                                            Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                                            Trigger LLaTRM: Russia has 1 Truck placed in Murmansk
                                            Trigger LLaFM: Russia has 1 russianAntiAirGun placed in Murmansk
                                            Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                            Usa collect 70 PUs; end with 70 PUs
                                            Units generate 9 techTokens; Usa end with 23 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    Usa DepthChargeAttack : -0.25
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Lobby Moderators @Lich
                                      last edited by

                                      @lich go for R3

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • L Offline
                                        Lich
                                        last edited by

                                        TripleA Move Summary: Germany round 3

                                        TripleA Move Summary for game: Total World War: December 1941 3.0

                                        Game History

                                        Round: 3
                                        
                                            Research Technology - Germany
                                                Germany spend 0 on tech rolls
                                                Germany removing all Technology Tokens after successful research.
                                                Germany discover ImprovedTanks
                                        
                                            Combat Move - Germany
                                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
                                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                2 germanSubmarines moved from 13 Sea Zone to 25 Sea Zone
                                                2 germanBattleships moved from 27 Sea Zone to 29 Sea Zone
                                                2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                                                1 germanNavalFighter moved from Eastern Finland to 29 Sea Zone
                                                1 germanStrategicBomber moved from Finland to Murmansk
                                                2 germanInfantrys, 1 germanNavalFighter and 1 germanTacticalBomber moved from Eastern Finland to Murmansk
                                                1 germanCombatEngineer moved from Eastern Finland to Western Karelia
                                                      Finland take Western Karelia from Russia
                                                1 germanAlpineInfantry and 2 germanArtillerys moved from Northern Finland to Murmansk
                                                4 germanFighters moved from Belorussia to Smolensk
                                                1 germanStrategicBomber moved from Kharkov to 27 Sea Zone
                                                1 germanTacticalBomber moved from Kharkov to Smolensk
                                                2 germanInfantrys moved from Pskov to Smolensk
                                                4 germanAntiTankGuns, 6 germanArtillerys, 7 germanInfantrys and 3 germanTanks moved from Orel Kursk to Voronezh
                                                1 germanAntiTankGun, 2 germanArtillerys, 5 germanInfantrys and 4 germanTanks moved from Kharkov to Voronezh
                                                2 germanMech.Infantrys moved from Kharkov to Voronezh
                                                1 germanCombatEngineer moved from Kharkov to Voronezh
                                                1 germanSubmarine moved from 63 Sea Zone to 69 Sea Zone
                                        

                                        Savegame

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                                        • L Offline
                                          Lich
                                          last edited by

                                          @ubernaut Don't think there's any decisions for the allies here so will go ahead and roll. Might move 2nd naval fighter onto Murmansk first.

                                          ubernautU 1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @Lich
                                            last edited by

                                            @lich i'm still up heading to lobby

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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