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    First time making a map

    Map Making
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    • TheDog
      TheDog @Jackias Revenge last edited by TheDog

      You might of locked the borders layer, check the layers pane (on the right) does not have
      71a03dd8-3a91-439f-a440-cf4c1ccbb0f0-image.png

      a closed lock.

      Jackias Revenge 1 Reply Last reply Reply Quote 0
      • Jackias Revenge
        Jackias Revenge @TheDog last edited by

        They are all unlocked, I think it has to do with scaling causing problems, cause when I drew the map originally, it wasn't scaled up, then I scaled it up, then drew the borders so it is all sorts of messed up and just need to redraw everything.

        Jackias Revenge 1 Reply Last reply Reply Quote 0
        • Jackias Revenge
          Jackias Revenge @Jackias Revenge last edited by Jackias Revenge

          Okay, last update of the night, figured out why my lines were uneven, it's due to drawing at different zoom levels resulting in different width lines. I zoomed in to 25%, and retraced the OG map and saved it to -01, then retraced the holds (again, will add more provinces to the map maybe tomorrow) and saved that to -02. But finally my map is uniform in width.

          Screenshot (670).png

          Jackias Revenge 1 Reply Last reply Reply Quote 3
          • Jackias Revenge
            Jackias Revenge @Jackias Revenge last edited by Jackias Revenge

            Okay, I'm back at it again this morning, and need a little help with a decision. So I was thinking of making each fort its own box (like I would do with the hold capitals and the smaller villages), but I started thinking about 2 interesting forts:

            For Dunstad in the Pale (Dawnstar) and Fort Kastav in Winterhold (Winterhold). They defend the roads leading into those regions, and I'm having a bit of a hard time with what to do. I used my older map to quickly edit what my ideas are for visual references.

            (option 1) I could keep the forts as their own tt, and adjust the mountains to block the sides forcing someone to attack the forts

            (option 2) I could drop the idea of forts having their own tt and just put a castle unit in the larger TT.

            Screenshot (671).png

            TheDog 1 Reply Last reply Reply Quote 0
            • TheDog
              TheDog @Jackias Revenge last edited by

              I would make opt 1, as you have it and move the mountains to the fort.

              And where appropriate put the fort/castles in the middle of a TT or on the coast.

              Jackias Revenge 1 Reply Last reply Reply Quote 0
              • Jackias Revenge
                Jackias Revenge @TheDog last edited by

                Okay, on the topic of mountains, what layer would you suggest it be added to? Layer 1 (base map) no TT, Layer 2 (TT), or layer 3 (towns and cities)

                TheDog 1 Reply Last reply Reply Quote 0
                • TheDog
                  TheDog @Jackias Revenge last edited by

                  I assume they are impassable, so I would put them on their own layer.

                  Even if not I think I would put them on their own layer.

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