Gazza Vs Generaloberst guderian g40 bid14
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@gazza scramble in queensland?
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@guderian1 no scramble
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 45 Sea Zone to 54 Sea Zone 1 destroyer moved from 46 Sea Zone to 54 Sea Zone 1 destroyer moved from 45 Sea Zone to 54 Sea Zone 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 infantry moved from French Indo China to Shan State 1 fighter moved from Malaya to Shan State 1 infantry moved from Evenkiyskiy to Timguska Japanese take Timguska from Russians 1 artillery and 3 infantry moved from Yenisey to Timguska 3 armour, 1 artillery, 6 infantry and 5 mech_infantrys moved from Yunnan to Szechwan 1 mech_infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Hopei to Shensi Japanese take Shensi from Chinese 2 armour moved from Chahar to Shensi 1 mech_infantry moved from Chahar to Shensi 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Anhwe to Shensi 3 mech_infantrys moved from Kiangsu to Chahar 3 armour moved from Kwangtung to Yunnan 2 fighters moved from Kwangsi to Szechwan 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 1 tactical_bomber moved from Kwangsi to Szechwan 1 bomber moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Szechwan 1 submarine moved from 3 Sea Zone to 7 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 54 Sea Zone Japanese attack with 4 destroyers and 3 submarines ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 4 destroyers in 54 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Americans with 4 destroyers and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer and 1 submarine Battle in Szechwan Japanese attack with 3 armour, 1 artillery, 1 bomber, 3 fighters, 6 infantry, 5 mech_infantrys and 2 tactical_bombers British defend with 1 aaGun; Chinese defend with 5 infantry British roll AA dice in Szechwan : 0/3 hits, 0.50 expected hits Japanese roll dice for 3 armour, 1 artillery, 1 bomber, 3 fighters, 6 infantry, 5 mech_infantrys and 2 tactical_bombers in Szechwan, round 2 : 9/21 hits, 7.33 expected hits Chinese roll dice for 1 aaGun and 5 infantry in Szechwan, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese lost in Szechwan 1 aaGun owned by the British and 5 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 2 infantry Casualties for British: 1 aaGun Casualties for Chinese: 5 infantry Battle in Shan State Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Szechwan to Yunnan 3 fighters moved from Szechwan to Yunnan 2 tactical_bombers moved from Szechwan to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 bomber moved from Shan State to Yunnan 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 3 transports moved from 19 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 fighter moved from Philippines to Caroline Islands 1 fighter moved from Shan State to Java 1 aaGun moved from Buryatia to Amur Place Units - Japanese 3 armour placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 armour, 1 artillery and 3 infantry placed in Japan 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 3.33 British AA : -0.50 UK_Pacific regular : 0.67 ANZAC regular : 0.50 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 2 destroyers, 6 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Normandy Bordeaux to Southern France 3 fighters moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from Normandy Bordeaux to Southern France 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 infantry moved from Norway to Finland 1 armour moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Morocco, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Americans lost in Morocco 1 armour owned by the Italians lost in Morocco Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 armour Battle in Southern France Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 3/5 hits, 2.33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Southern France to Normandy Bordeaux 3 fighters moved from Southern France to Normandy Bordeaux 1 fighter moved from Morocco to 91 Sea Zone 1 tactical_bomber moved from Morocco to 91 Sea Zone Place Units - Americans 3 armour placed in Normandy Bordeaux 2 artilleries placed in Eastern United States 1 transport placed in 101 Sea Zone 2 destroyers and 6 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 0.17 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Kansu Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 2 destroyers, 6 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Normandy Bordeaux to Southern France 3 fighters moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from Normandy Bordeaux to Southern France 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 infantry moved from Norway to Finland 1 armour moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Morocco, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Americans lost in Morocco 1 armour owned by the Italians lost in Morocco Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 armour Battle in Southern France Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 3/5 hits, 2.33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Southern France to Normandy Bordeaux 3 fighters moved from Southern France to Normandy Bordeaux 1 fighter moved from Morocco to 91 Sea Zone 1 tactical_bomber moved from Morocco to 91 Sea Zone Place Units - Americans 3 armour placed in Normandy Bordeaux 2 artilleries placed in Eastern United States 1 transport placed in 101 Sea Zone 2 destroyers and 6 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Kansu Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 3 armour, 1 artillery, 2 bombers, 3 destroyers, 1 factory_minor, 3 fighters and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from 113 Sea Zone to 114 Sea Zone 1 bomber moved from Norway to Germany 1 tactical_bomber moved from 113 Sea Zone to 127 Sea Zone 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 cruiser moved from 113 Sea Zone to 110 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone 3 armour moved from Persia to Caucasus 1 armour moved from Sikang to Kazakhstan 3 mech_infantrys moved from Sikang to Kazakhstan 3 infantry moved from Sikang to Kazakhstan 3 artilleries moved from India to Burma 9 infantry moved from India to Burma 7 infantry moved from India to Burma 2 infantry moved from India to Burma 2 armour moved from West India to Burma 2 infantry moved from West India to India 1 artillery moved from West India to India 1 mech_infantry moved from West India to India 1 mech_infantry moved from India to Burma 1 fighter moved from India to Burma 1 tactical_bomber moved from India to Burma 2 fighters moved from Egypt to Caucasus Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Germany causes 3 damage total. Battle in 114 Sea Zone British attack with 1 fighter Germans defend with 2 transports 2 transports owned by the Germans lost in 114 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in 127 Sea Zone British attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - British 1 bomber moved from Germany to United Kingdom 1 fighter moved from 114 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 127 Sea Zone to Finland Place Units - British 1 factory_minor placed in Iraq 1 fighter placed in Egypt 3 armour placed in Persia 2 bombers and 2 fighters placed in United Kingdom British undo move 4. British undo move 3. British undo move 2. British undo move 1. 2 bombers and 1 fighter placed in United Kingdom 3 armour placed in Persia 1 artillery, 1 factory_minor and 2 fighters placed in Egypt British undo move 3. 1 factory_minor placed in Iraq 1 artillery and 2 fighters placed in Egypt British undo move 4. 3 destroyers placed in 98 Sea Zone 2 fighters and 2 transports placed in 110 Sea Zone British undo move 5. 2 transports placed in 71 Sea Zone 1 artillery and 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3 British collect 30 PUs (3 lost to blockades); end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 armour and 1 infantryCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 0.17 Germans AA : -0.17 -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14607, time: 8:30:17 PM
Savegame -
TripleA Manual Gamesave Post: Italians round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Italians Italians buy 1 armour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 1 bomber moved from Northern Italy to 98 Sea Zone 4 fighters moved from 92 Sea Zone to 98 Sea Zone 1 armour moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Western Germany to Denmark Germans take Denmark from Americans 1 armour moved from Denmark to Western Germany 7 infantry moved from Western Germany to France 2 artilleries moved from Western Germany to France 1 armour moved from Holland Belgium to Western Germany 1 mech_infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France Combat - ItaliansCombat Hit Differential Summary :
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@guderian1 scramble in egypt?
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@guderian1 scramble please
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Italians Italians buy 1 armour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 1 bomber moved from Northern Italy to 98 Sea Zone 4 fighters moved from 92 Sea Zone to 98 Sea Zone 1 armour moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Western Germany to Denmark Germans take Denmark from Americans 1 armour moved from Denmark to Western Germany 7 infantry moved from Western Germany to France 2 artilleries moved from Western Germany to France 1 armour moved from Holland Belgium to Western Germany 1 mech_infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France Combat - Italians British scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone Battle in Southern France Italians attack with 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 98 Sea Zone Italians attack with 1 bomber, 4 fighters and 1 submarine British defend with 3 destroyers, 1 fighter and 1 tactical_bomber Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 4 fighters in 98 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits British roll dice for 3 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone 1 tactical_bomber owned by the British and 3 destroyers owned by the British lost in 98 Sea Zone Italians roll dice for 1 bomber and 3 fighters in 98 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits British roll dice for 1 fighter in 98 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 98 Sea Zone Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 29 Casualties for Italians: 1 fighter and 1 submarine Casualties for British: 3 destroyers, 1 fighter and 1 tactical_bomber Non Combat Move - Italians 2 transports moved from 92 Sea Zone to 95 Sea Zone 2 carriers, 1 cruiser, 5 destroyers, 4 submarines and 1 transport moved from 92 Sea Zone to 96 Sea Zone 3 fighters moved from 98 Sea Zone to 96 Sea Zone 1 bomber moved from 98 Sea Zone to Southern Italy 1 fighter moved from Southern France to Southern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 1 armour, 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 2.00 British regular : -0.83 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 transports moved from 62 Sea Zone to 56 Sea Zone 2 transports moved from 56 Sea Zone to 60 Sea Zone 1 artillery moved from Queensland to New South Wales 2 infantry moved from Queensland to New South Wales 2 fighters moved from India to Kazakhstan Combat - ANZAC Non Combat Move - ANZAC 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1,1,2,5,2,3,4 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 transports moved from 62 Sea Zone to 56 Sea Zone 2 transports moved from 56 Sea Zone to 60 Sea Zone 1 artillery moved from Queensland to New South Wales 2 infantry moved from Queensland to New South Wales 2 fighters moved from India to Kazakhstan Combat - ANZAC Non Combat Move - ANZAC 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1,1,2,5,2,3,4 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs Combat Move - French 1 infantry moved from West India to India 1 infantry moved from Eastern Persia to Turkmenistan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 54 PUs; Germans buy 1 armour, 3 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Vologda to Nenetsia 1 armour moved from Archangel to Nenetsia 1 mech_infantry moved from Archangel to Nenetsia 1 artillery moved from Vologda to Novosibirsk 2 artilleries moved from Samara to Kazakhstan 1 mech_infantry moved from Samara to Kazakhstan 4 armour moved from Samara to Kazakhstan 4 armour moved from Vologda to Kazakhstan 1 artillery moved from Vologda to Novosibirsk 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians Combat - Germans Battle in Novosibirsk Germans attack with 2 artilleries Russians defend with 1 infantry Germans roll dice for 2 artilleries in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Novosibirsk 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 8 armour, 2 artilleries and 1 mech_infantry British defend with 1 armour, 3 infantry and 3 mech_infantrys; ANZAC defend with 2 fighters; Russians defend with 1 infantry Germans roll dice for 8 armour, 2 artilleries and 1 mech_infantry in Kazakhstan, round 2 : 4/11 hits, 5.00 expected hits Russians roll dice for 1 armour, 2 fighters, 4 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 7/10 hits, 4.17 expected hits 2 artilleries owned by the Germans, 4 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan 1 infantry owned by the Russians and 3 infantry owned by the British lost in Kazakhstan 4 armour owned by the Germans retreated to Samara Russians win with 1 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is -24 Casualties for Germans: 4 armour, 2 artilleries and 1 mech_infantry Casualties for British: 3 infantry Casualties for Russians: 1 infantry Battle in Nenetsia Germans attack with 1 armour, 1 artillery and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Nenetsia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Nenetsia 1 infantry owned by the Russians lost in Nenetsia Germans win, taking Nenetsia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 8 armour moved from Rostov to Samara 4 artilleries moved from Tambov to Samara 2 armour moved from Tambov to Samara 1 aaGun moved from Rostov to Tambov 1 mech_infantry moved from Rostov to Samara 1 aaGun moved from Western Ukraine to Eastern Poland 5 armour moved from Western Ukraine to Poland 1 aaGun moved from Novgorod to Baltic States 1 aaGun moved from France to Western Germany 1 fighter moved from Southern Italy to Germany 1 tactical_bomber moved from Southern Italy to Germany 2 armour moved from France to Germany 1 tactical_bomber moved from France to Germany Place Units - Germans 2 artilleries placed in France 1 artillery and 2 infantry placed in Novgorod 3 mech_infantrys placed in Ukraine 1 infantry placed in France 3 infantry placed in Western Germany 1 armour and 2 infantry placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUsCombat Hit Differential Summary :
Russians regular : 4.17 Germans regular : -0.83 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Combat Move - Russians 6 infantry moved from Suiyuyan to Kansu Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 4 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour moved from Shensi to Suiyuyan Japanese take Suiyuyan from Chinese 3 mech_infantrys moved from Chahar to Suiyuyan 3 armour and 3 mech_infantrys moved from Suiyuyan to Kansu 2 mech_infantrys moved from Shensi to Kansu 1 infantry moved from Shensi to Kansu 1 artillery and 4 infantry moved from Timguska to Kansu 1 mech_infantry moved from Kweichow to Kansu 3 armour moved from Szechwan to Kansu 5 mech_infantrys moved from Szechwan to Kansu 1 armour and 1 infantry moved from Korea to Amur 2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kansu Combat - Japanese Battle in Kansu Japanese attack with 6 armour, 1 artillery, 2 bombers, 3 fighters, 5 infantry, 11 mech_infantrys and 3 tactical_bombers Chinese defend with 1 artillery, 1 fighter and 10 infantry; Russians defend with 1 aaGun and 6 infantry Russians roll AA dice in Kansu : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Kansu Japanese roll dice for 6 armour, 1 artillery, 2 bombers, 2 fighters, 5 infantry, 11 mech_infantrys and 3 tactical_bombers in Kansu, round 2 : 11/30 hits, 10.50 expected hits Chinese roll dice for 1 aaGun, 1 artillery, 1 fighter and 16 infantry in Kansu, round 2 : 7/18 hits, 6.33 expected hits 5 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kansu 6 infantry owned by the Russians, 1 aaGun owned by the Russians and 4 infantry owned by the Chinese lost in Kansu Japanese roll dice for 6 armour, 1 artillery, 2 bombers, 2 fighters, 9 mech_infantrys and 3 tactical_bombers in Kansu, round 3 : 12/23 hits, 9.33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Kansu, round 3 : 3/8 hits, 3.00 expected hits 3 mech_infantrys owned by the Japanese lost in Kansu 6 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 6 armour, 1 artillery, 2 bombers, 2 fighters, 6 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 1 fighter, 5 infantry and 5 mech_infantrys Casualties for Russians: 1 aaGun and 6 infantry Casualties for Chinese: 1 artillery, 1 fighter and 10 infantry Non Combat Move - Japanese 2 fighters moved from Kansu to Shensi 2 tactical_bombers moved from Kansu to Shensi 2 bombers and 1 tactical_bomber moved from Kansu to Shensi 2 mech_infantrys moved from Hunan to Shensi 1 armour moved from Yunnan to Shensi 1 armour moved from Yunnan to Shensi 1 infantry moved from Yunnan to Szechwan 1 armour moved from Yunnan to Kweichow 2 mech_infantrys moved from Kiangsu to Kwangsi 1 mech_infantry moved from Kiangsu to Kweichow 1 armour moved from Kwangtung to Kwangsi 2 armour moved from Kwangtung to Hunan 1 armour and 1 artillery moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 armour moved from 36 Sea Zone to French Indo China 1 submarine moved from 7 Sea Zone to 24 Sea Zone 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 carrier moved from 6 Sea Zone to 24 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 24 Sea Zone 4 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Java to Philippines Place Units - Japanese 3 submarines and 1 transport placed in 6 Sea Zone 3 armour placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 armour, 1 artillery and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 3.17 Russians AA : 0.50 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Americans Americans buy 3 armour, 1 carrier, 2 factory_minors, 1 fighter and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Finland to Karelia Americans take Karelia from Germans 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 artillery moved from Soviet Far East to Siberia Combat - Americans Battle in Hawaiian Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Hawaiian Islands, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands 1 infantry owned by the Japanese lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Americans 3 armour placed in Normandy Bordeaux 1 factory_minor placed in Norway 1 factory_minor placed in Finland 1 transport placed in 101 Sea Zone 1 carrier, 1 fighter and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : 0.00 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Chinese undo move 1. 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Combat Move - British 1 bomber moved from India to 36 Sea Zone 1 armour moved from Burma to Malaya 1 mech_infantry moved from Burma to Malaya 1 armour moved from Burma to Malaya 1 infantry moved from Burma to Shan State 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Northern Italy 2 fighters moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Finland to 112 Sea Zone Combat - British Air Battle in GermanyCombat Hit Differential Summary :
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@gazza intercept orders
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