Gazza Vs Generaloberst guderian g40 bid14
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14607, time: 8:30:17 PM
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TripleA Manual Gamesave Post: Italians round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Italians Italians buy 1 armour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 1 bomber moved from Northern Italy to 98 Sea Zone 4 fighters moved from 92 Sea Zone to 98 Sea Zone 1 armour moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Western Germany to Denmark Germans take Denmark from Americans 1 armour moved from Denmark to Western Germany 7 infantry moved from Western Germany to France 2 artilleries moved from Western Germany to France 1 armour moved from Holland Belgium to Western Germany 1 mech_infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France Combat - ItaliansCombat Hit Differential Summary :
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@guderian1 scramble in egypt?
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@guderian1 scramble please
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Italians Italians buy 1 armour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 1 bomber moved from Northern Italy to 98 Sea Zone 4 fighters moved from 92 Sea Zone to 98 Sea Zone 1 armour moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Western Germany to Denmark Germans take Denmark from Americans 1 armour moved from Denmark to Western Germany 7 infantry moved from Western Germany to France 2 artilleries moved from Western Germany to France 1 armour moved from Holland Belgium to Western Germany 1 mech_infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France Combat - Italians British scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone Battle in Southern France Italians attack with 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 98 Sea Zone Italians attack with 1 bomber, 4 fighters and 1 submarine British defend with 3 destroyers, 1 fighter and 1 tactical_bomber Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 4 fighters in 98 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits British roll dice for 3 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone 1 tactical_bomber owned by the British and 3 destroyers owned by the British lost in 98 Sea Zone Italians roll dice for 1 bomber and 3 fighters in 98 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits British roll dice for 1 fighter in 98 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 98 Sea Zone Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 29 Casualties for Italians: 1 fighter and 1 submarine Casualties for British: 3 destroyers, 1 fighter and 1 tactical_bomber Non Combat Move - Italians 2 transports moved from 92 Sea Zone to 95 Sea Zone 2 carriers, 1 cruiser, 5 destroyers, 4 submarines and 1 transport moved from 92 Sea Zone to 96 Sea Zone 3 fighters moved from 98 Sea Zone to 96 Sea Zone 1 bomber moved from 98 Sea Zone to Southern Italy 1 fighter moved from Southern France to Southern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 1 armour, 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 2.00 British regular : -0.83 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 transports moved from 62 Sea Zone to 56 Sea Zone 2 transports moved from 56 Sea Zone to 60 Sea Zone 1 artillery moved from Queensland to New South Wales 2 infantry moved from Queensland to New South Wales 2 fighters moved from India to Kazakhstan Combat - ANZAC Non Combat Move - ANZAC 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1,1,2,5,2,3,4 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 transports moved from 62 Sea Zone to 56 Sea Zone 2 transports moved from 56 Sea Zone to 60 Sea Zone 1 artillery moved from Queensland to New South Wales 2 infantry moved from Queensland to New South Wales 2 fighters moved from India to Kazakhstan Combat - ANZAC Non Combat Move - ANZAC 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1,1,2,5,2,3,4 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs Combat Move - French 1 infantry moved from West India to India 1 infantry moved from Eastern Persia to Turkmenistan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 54 PUs; Germans buy 1 armour, 3 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Vologda to Nenetsia 1 armour moved from Archangel to Nenetsia 1 mech_infantry moved from Archangel to Nenetsia 1 artillery moved from Vologda to Novosibirsk 2 artilleries moved from Samara to Kazakhstan 1 mech_infantry moved from Samara to Kazakhstan 4 armour moved from Samara to Kazakhstan 4 armour moved from Vologda to Kazakhstan 1 artillery moved from Vologda to Novosibirsk 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians Combat - Germans Battle in Novosibirsk Germans attack with 2 artilleries Russians defend with 1 infantry Germans roll dice for 2 artilleries in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Novosibirsk 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 8 armour, 2 artilleries and 1 mech_infantry British defend with 1 armour, 3 infantry and 3 mech_infantrys; ANZAC defend with 2 fighters; Russians defend with 1 infantry Germans roll dice for 8 armour, 2 artilleries and 1 mech_infantry in Kazakhstan, round 2 : 4/11 hits, 5.00 expected hits Russians roll dice for 1 armour, 2 fighters, 4 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 7/10 hits, 4.17 expected hits 2 artilleries owned by the Germans, 4 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan 1 infantry owned by the Russians and 3 infantry owned by the British lost in Kazakhstan 4 armour owned by the Germans retreated to Samara Russians win with 1 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is -24 Casualties for Germans: 4 armour, 2 artilleries and 1 mech_infantry Casualties for British: 3 infantry Casualties for Russians: 1 infantry Battle in Nenetsia Germans attack with 1 armour, 1 artillery and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Nenetsia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Nenetsia 1 infantry owned by the Russians lost in Nenetsia Germans win, taking Nenetsia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 8 armour moved from Rostov to Samara 4 artilleries moved from Tambov to Samara 2 armour moved from Tambov to Samara 1 aaGun moved from Rostov to Tambov 1 mech_infantry moved from Rostov to Samara 1 aaGun moved from Western Ukraine to Eastern Poland 5 armour moved from Western Ukraine to Poland 1 aaGun moved from Novgorod to Baltic States 1 aaGun moved from France to Western Germany 1 fighter moved from Southern Italy to Germany 1 tactical_bomber moved from Southern Italy to Germany 2 armour moved from France to Germany 1 tactical_bomber moved from France to Germany Place Units - Germans 2 artilleries placed in France 1 artillery and 2 infantry placed in Novgorod 3 mech_infantrys placed in Ukraine 1 infantry placed in France 3 infantry placed in Western Germany 1 armour and 2 infantry placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUsCombat Hit Differential Summary :
Russians regular : 4.17 Germans regular : -0.83 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Combat Move - Russians 6 infantry moved from Suiyuyan to Kansu Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 4 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour moved from Shensi to Suiyuyan Japanese take Suiyuyan from Chinese 3 mech_infantrys moved from Chahar to Suiyuyan 3 armour and 3 mech_infantrys moved from Suiyuyan to Kansu 2 mech_infantrys moved from Shensi to Kansu 1 infantry moved from Shensi to Kansu 1 artillery and 4 infantry moved from Timguska to Kansu 1 mech_infantry moved from Kweichow to Kansu 3 armour moved from Szechwan to Kansu 5 mech_infantrys moved from Szechwan to Kansu 1 armour and 1 infantry moved from Korea to Amur 2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kansu Combat - Japanese Battle in Kansu Japanese attack with 6 armour, 1 artillery, 2 bombers, 3 fighters, 5 infantry, 11 mech_infantrys and 3 tactical_bombers Chinese defend with 1 artillery, 1 fighter and 10 infantry; Russians defend with 1 aaGun and 6 infantry Russians roll AA dice in Kansu : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Kansu Japanese roll dice for 6 armour, 1 artillery, 2 bombers, 2 fighters, 5 infantry, 11 mech_infantrys and 3 tactical_bombers in Kansu, round 2 : 11/30 hits, 10.50 expected hits Chinese roll dice for 1 aaGun, 1 artillery, 1 fighter and 16 infantry in Kansu, round 2 : 7/18 hits, 6.33 expected hits 5 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kansu 6 infantry owned by the Russians, 1 aaGun owned by the Russians and 4 infantry owned by the Chinese lost in Kansu Japanese roll dice for 6 armour, 1 artillery, 2 bombers, 2 fighters, 9 mech_infantrys and 3 tactical_bombers in Kansu, round 3 : 12/23 hits, 9.33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Kansu, round 3 : 3/8 hits, 3.00 expected hits 3 mech_infantrys owned by the Japanese lost in Kansu 6 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 6 armour, 1 artillery, 2 bombers, 2 fighters, 6 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 1 fighter, 5 infantry and 5 mech_infantrys Casualties for Russians: 1 aaGun and 6 infantry Casualties for Chinese: 1 artillery, 1 fighter and 10 infantry Non Combat Move - Japanese 2 fighters moved from Kansu to Shensi 2 tactical_bombers moved from Kansu to Shensi 2 bombers and 1 tactical_bomber moved from Kansu to Shensi 2 mech_infantrys moved from Hunan to Shensi 1 armour moved from Yunnan to Shensi 1 armour moved from Yunnan to Shensi 1 infantry moved from Yunnan to Szechwan 1 armour moved from Yunnan to Kweichow 2 mech_infantrys moved from Kiangsu to Kwangsi 1 mech_infantry moved from Kiangsu to Kweichow 1 armour moved from Kwangtung to Kwangsi 2 armour moved from Kwangtung to Hunan 1 armour and 1 artillery moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 armour moved from 36 Sea Zone to French Indo China 1 submarine moved from 7 Sea Zone to 24 Sea Zone 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 carrier moved from 6 Sea Zone to 24 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 24 Sea Zone 4 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Java to Philippines Place Units - Japanese 3 submarines and 1 transport placed in 6 Sea Zone 3 armour placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 armour, 1 artillery and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 3.17 Russians AA : 0.50 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Americans Americans buy 3 armour, 1 carrier, 2 factory_minors, 1 fighter and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Finland to Karelia Americans take Karelia from Germans 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 artillery moved from Soviet Far East to Siberia Combat - Americans Battle in Hawaiian Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Hawaiian Islands, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands 1 infantry owned by the Japanese lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Americans 3 armour placed in Normandy Bordeaux 1 factory_minor placed in Norway 1 factory_minor placed in Finland 1 transport placed in 101 Sea Zone 1 carrier, 1 fighter and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : 0.00 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Chinese undo move 1. 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Combat Move - British 1 bomber moved from India to 36 Sea Zone 1 armour moved from Burma to Malaya 1 mech_infantry moved from Burma to Malaya 1 armour moved from Burma to Malaya 1 infantry moved from Burma to Shan State 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Northern Italy 2 fighters moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Finland to 112 Sea Zone Combat - British Air Battle in GermanyCombat Hit Differential Summary :
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@gazza intercept orders
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@gazza nevermind. I made a mistake
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@guderian1 you got me worried then hehe no problem
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@gazza the forum loads a bit slow sometimes. thats what caused the confusion.
Scramble please -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Americans Americans buy 3 armour, 1 carrier, 2 factory_minors, 1 fighter and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Finland to Karelia Americans take Karelia from Germans 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 artillery moved from Soviet Far East to Siberia Combat - Americans Battle in Hawaiian Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Hawaiian Islands, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands 1 infantry owned by the Japanese lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Americans 3 armour placed in Normandy Bordeaux 1 factory_minor placed in Norway 1 factory_minor placed in Finland 1 transport placed in 101 Sea Zone 1 carrier, 1 fighter and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Chinese undo move 1. 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from India to 36 Sea Zone 1 armour moved from Burma to Malaya 1 mech_infantry moved from Burma to Malaya 1 armour moved from Burma to Malaya 1 infantry moved from Burma to Shan State 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Northern Italy 2 fighters moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Finland to 112 Sea Zone Combat - British Air Battle in Germany British attacks with 1 units heading to Germany Germans launches 1 interceptors out of Germany Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Northern Italy causes 7 damage total. Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Western Germany causes 3 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Germany causes 4 damage total. Battle in 36 Sea Zone British attack with 1 bomber Japanese defend with 3 transports 3 transports owned by the Japanese lost in 36 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in Southern France British attack with 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Southern France 1 infantry owned by the Italians lost in Southern France British roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France British win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Malaya British attack with 2 armour and 1 mech_infantry Japanese defend with 1 harbour and 1 infantry British roll dice for 2 armour and 1 mech_infantry in Malaya, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - British 2 fighters moved from Southern France to Normandy Bordeaux 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Northern Italy to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 1 armour moved from Kazakhstan to Eastern Persia 1 mech_infantry moved from Kazakhstan to Eastern Persia 2 mech_infantrys moved from Kazakhstan to Eastern Persia 2 transports moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 armour moved from Caucasus to Persia 2 infantry moved from Caucasus to Northwest Persia 2 fighters moved from Caucasus to Persia 1 infantry moved from Caucasus to Northwest Persia 1 bomber moved from 36 Sea Zone to Burma 1 fighter moved from United Kingdom to Normandy Bordeaux Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 2 artilleries and 3 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Americans regular : 1.00 Italians regular : 0.00 Japanese regular : -0.33 Defenders Fire, : -0.17 Germans AA : -0.33 Attackers Fire, : -0.17 British regular : 0.33 Italians AA : -0.17 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 armour and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 armour moved from 96 Sea Zone to Libya 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 destroyer moved from 96 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 bomber moved from Southern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 2 fighters moved from 96 Sea Zone to 93 Sea Zone 1 submarine moved from 96 Sea Zone to 93 Sea Zone 1 submarine moved from 96 Sea Zone to 93 Sea Zone 1 carrier moved from 96 Sea Zone to 94 Sea Zone 1 fighter moved from 96 Sea Zone to 93 Sea Zone 2 submarines moved from 96 Sea Zone to 94 Sea Zone 2 destroyers moved from 96 Sea Zone to 94 Sea Zone Combat - Italians Battle in Tobruk Battle in Algeria Battle in Tunisia Battle in Libya Battle in 93 Sea Zone Italians attack with 1 destroyer, 4 fighters and 2 submarines Americans defend with 2 submarines Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians roll dice for 1 destroyer and 4 fighters in 93 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking Tobruk from British, taking Algeria from Americans, taking Tunisia from Americans, taking Libya from Americans, taking 93 Sea Zone from Neutral with 1 destroyer, 4 fighters and 2 submarines remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in Southern France Italians attack with 1 bomber and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy 2 fighters moved from 93 Sea Zone to 96 Sea Zone 2 fighters moved from 93 Sea Zone to 94 Sea Zone 1 aaGun moved from Northern Italy to Western Germany Place Units - Italians 3 infantry placed in Northern Italy 1 armour and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Italians regular : 2.00 British regular : -0.33 -
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Caucasus to Volgograd 1 infantry moved from Caucasus to Volgograd 2 fighters moved from Kazakhstan to Volgograd 2 transports moved from 60 Sea Zone to 61 Sea Zone 2 infantry moved from New South Wales to South Australia 2 artilleries moved from New South Wales to South Australia 1 fighter moved from New South Wales to Queensland Combat - ANZAC Battle in Volgograd ANZAC attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry ANZAC roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd ANZAC win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Volgograd to Caucasus 1 fighter moved from Caucasus to Persia 1 fighter moved from Caucasus to Persia Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
ANZAC regular : 0.67 Germans regular : -0.33
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