42 set Game 2 Woods(Allies) vs Wylie(Axis)
-
Game was good Axis flew the white flag in Round 15. Game 2
-
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 1 submarine and 1 transport; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from 42 Sea Zone to 35 Sea Zone 1 cruiser moved from 47 Sea Zone to 34 Sea Zone 1 submarine moved from 47 Sea Zone to 34 Sea Zone 1 destroyer moved from 47 Sea Zone to 34 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 carrier moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 49 Sea Zone to 34 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 3 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 2 infantry moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan 1 infantry moved from Manchuria to Korea 1 artillery moved from Manchuria to Jehol 1 bomber moved from Japan to Anhwe 1 tactical_bomber moved from Japan to Anhwe 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Kiangsu to Yunnan 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 fighter moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Manchuria to Anhwe Combat - Japanese Battle in Yunnan Japanese attack with 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/10 hits, 3.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Anhwe Japanese attack with 2 artilleries, 1 bomber, 5 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 bomber, 5 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/10 hits, 3.50 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 bomber, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Formosa to Kwangtung 1 fighter moved from Yunnan to Kwangtung 1 bomber moved from Anhwe to Kwangtung 1 tactical_bomber moved from Anhwe to Kwangtung 1 tactical_bomber moved from Anhwe to Jehol 1 infantry moved from Manchuria to Jehol 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Place Units - Japanese 1 factory_minor placed in Kwangtung 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -3.00 -
-
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Romania to Bessarabia 1 infantry moved from Southern France to 93 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 mech_infantry moved from Tobruk to Libya 1 armour moved from Tobruk to Libya 3 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 infantry moved from Romania to Eastern Poland 1 armour moved from Romania to Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 3 artilleries moved from Germany to Poland 2 armour moved from Germany to Poland 1 armour moved from Yugoslavia to Poland 1 armour moved from Bulgaria to Romania 1 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Greece to Romania 1 armour moved from France to Germany 1 armour moved from France to Germany 1 armour moved from Southern France to Western Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 armour moved from Holland Belgium to Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Germany to Western Germany 1 infantry moved from France to Southern France 1 artillery moved from Normandy Bordeaux to France 1 infantry moved from Greater Southern Germany to Western Germany 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway 1 tactical_bomber moved from Eastern Poland to Western Germany 1 fighter moved from Romania to Libya 1 fighter moved from Eastern Poland to Southern Italy 1 bomber moved from Germany to Southern Italy 2 submarines moved from 113 Sea Zone to 125 Sea Zone Combat - Germans Battle in Cyprus Non Combat Move - Germans 1 infantry moved from 113 Sea Zone to Norway 1 fighter moved from Western Germany to Poland Place Units - Germans 1 factory_minor placed in Yugoslavia 3 armour placed in Germany 3 infantry placed in France 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Germans collect 44 PUs (3 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
-
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 armour moved from 96 Sea Zone to Tobruk 1 infantry moved from 96 Sea Zone to Tobruk 1 cruiser moved from 95 Sea Zone to 96 Sea Zone 1 bomber moved from Northern Italy to 99 Sea Zone 1 battleship moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to Tobruk 1 tactical_bomber moved from Southern Italy to Tobruk 1 fighter moved from Northern Italy to Tobruk 1 armour moved from Albania to Romania 1 infantry moved from Albania to Yugoslavia 1 fighter moved from Libya to Tobruk Combat - Italians Battle in Tobruk Italians attack with 1 armour, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour, 1 artillery and 1 mech_infantry Italians roll dice for 1 cruiser in Tobruk, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 4/9 hits, 3.33 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Italians lost in Tobruk 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 armour owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Italians: 1 infantry Casualties for British: 1 armour, 1 artillery and 1 mech_infantry Battle in 99 Sea Zone Italians attack with 1 battleship and 1 bomber British defend with 1 cruiser Italians roll dice for 1 battleship and 1 bomber in 99 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship and 1 bomber in 99 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from British with 1 battleship and 1 bomber remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Italians 1 fighter moved from Tobruk to Southern Italy 1 fighter moved from Tobruk to Libya 1 fighter moved from Tobruk to Libya 1 tactical_bomber moved from Tobruk to Libya 1 bomber moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : -0.50 British regular : -0.17 -
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 2 destroyers, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 artillery moved from 8 Sea Zone to Aleutian Islands 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 cruiser moved from 6 Sea Zone to 33 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia 1 armour moved from 56 Sea Zone to Western Australia 2 battleships moved from 35 Sea Zone to 41 Sea Zone 3 fighters moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 34 Sea Zone to 46 Sea Zone 1 cruiser moved from 34 Sea Zone to 46 Sea Zone 1 submarine moved from 34 Sea Zone to 46 Sea Zone 1 submarine moved from 34 Sea Zone to 46 Sea Zone 2 carriers moved from 35 Sea Zone to 37 Sea Zone 1 bomber moved from Kwangtung to 46 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 3 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 artilleries moved from Anhwe to Kweichow 2 artilleries moved from Yunnan to Burma 5 infantry moved from Yunnan to Burma 1 infantry moved from Shan State to Burma 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Hunan to Kweichow Combat - Japanese Battle in Aleutian Islands Battle in Celebes Battle in 33 Sea Zone Japanese attack with 1 cruiser and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser in 33 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 33 Sea Zone Japanese win, taking Aleutian Islands from Americans, taking Celebes from UK_Pacific with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 2 artilleries and 6 infantry British defend with 1 infantry Japanese roll dice for 2 artilleries and 6 infantry in Burma, round 2 : 3/8 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 46 Sea Zone Japanese attack with 1 bomber, 1 cruiser, 1 destroyer and 2 submarines Americans defend with 1 destroyer; ANZAC defend with 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 1 cruiser and 1 destroyer in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 cruiser, 2 destroyers and 1 transport in 46 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits 1 bomber owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans and 1 destroyer owned by the ANZAC lost in 46 Sea Zone 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 17 Casualties for Japanese: 1 bomber and 1 submarine Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport Casualties for Americans: 1 destroyer Battle in Western Australia Japanese attack with 1 armour and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Western Australia, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Western Australia, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Western Australia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western Australia Japanese roll dice for 1 armour in Western Australia, round 4 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 infantry in Western Australia, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Western Australia, round 5 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 infantry in Western Australia, round 5 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Western Australia ANZAC win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 1 armour and 1 infantry Battle in 41 Sea Zone Japanese attack with 2 battleships, 1 destroyer, 3 fighters and 1 tactical_bomber British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport Japanese roll dice for 2 battleships, 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 41 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Units damaged: 2 battleships owned by the Japanese 1 cruiser owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 41 Sea Zone Japanese roll dice for 2 battleships, 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 5/7 hits, 3.83 expected hits British roll dice for 1 fighter and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone 1 transport owned by the British and 1 fighter owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 47 Casualties for British: 1 carrier, 1 cruiser, 2 fighters and 1 transport Casualties for Japanese: 1 destroyer Non Combat Move - Japanese 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangsi to Malaya 1 tactical_bomber moved from Kwangsi to Malaya 2 fighters moved from Kwangtung to Malaya 1 tactical_bomber moved from Kwangtung to Malaya 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 3 armour placed in Kwangtung 2 destroyers and 1 transport placed in 6 Sea Zone 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 1.00 ANZAC regular : 1.50 UK_Pacific regular : 0.67 British regular : 0.17 -
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 43 PUs; Germans buy 3 armour, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Western Germany to Yugoslavia 1 infantry moved from France to Southern France 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Southern France 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Holland Belgium 5 armour moved from Poland to Eastern Poland 6 armour moved from Germany to Eastern Poland 4 mech_infantrys moved from Poland to Eastern Poland 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 2 artilleries moved from Poland to Eastern Poland 2 infantry moved from Poland to Eastern Poland 1 fighter moved from Poland to Baltic States 1 mech_infantry moved from Libya to Tunisia 1 fighter moved from Libya to Southern Italy 1 bomber moved from Southern Italy to Egypt Combat - Germans Germans creates battle in territory 125 Sea Zone Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in Baltic States Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery and 1 fighter in Baltic States, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 fighter in Baltic States, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 fighter in Baltic States, round 5 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 fighter in Baltic States, round 6 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 11 armour, 2 artilleries, 2 infantry and 4 mech_infantrys Russians defend with 1 artillery and 3 infantry Germans roll dice for 11 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 5/19 hits, 7.50 expected hits Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 11 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 3 infantry Non Combat Move - Germans 1 fighter moved from Baltic States to Western Germany 1 mech_infantry moved from Romania to Eastern Poland 1 armour moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 bomber moved from Egypt to Greece Place Units - Germans 1 destroyer and 1 transport placed in 97 Sea Zone 3 infantry placed in France 3 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Germans collect 45 PUs (1 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
British AA : -0.17 Russians regular : -1.00 Germans regular : -5.00 -
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Research Technology - Italians Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Tobruk to Alexandria 2 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Tobruk to Alexandria 1 battleship moved from 99 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Libya to Southern Italy 2 fighters moved from Libya to Southern Italy 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone Combat - Italians Battle in Alexandria Italians attack with 1 armour, 2 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 artillery moved from 96 Sea Zone to Tobruk 1 infantry moved from 96 Sea Zone to Tobruk Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians regular : 0.00 British regular : -0.33 -
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 5 armour, 1 artillery, 2 destroyers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 infantry moved from Burma to India 2 artilleries moved from Burma to India 3 fighters moved from Malaya to India 2 tactical_bombers moved from Malaya to India 2 carriers moved from 37 Sea Zone to 39 Sea Zone 3 fighters moved from 37 Sea Zone to India 1 tactical_bomber moved from 37 Sea Zone to India 3 armour moved from Kwangtung to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Shensi 1 artillery moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 1 submarine moved from 33 Sea Zone to 62 Sea Zone 1 cruiser moved from 33 Sea Zone to 47 Sea Zone 1 cruiser moved from 47 Sea Zone to 49 Sea Zone 1 cruiser moved from 49 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 54 Sea Zone Japanese attack with 1 cruiser Americans defend with 1 transport 1 transport owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 62 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shensi Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 3 armour, 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 3 armour, 1 artillery and 1 infantry in Yunnan, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 2 artilleries, 6 fighters, 5 infantry and 3 tactical_bombers British defend with 2 aaGuns, 1 artillery, 9 infantry and 1 tactical_bomber; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 2 artilleries, 5 fighters, 5 infantry and 3 tactical_bombers in India, round 2 : 3/15 hits, 6.33 expected hits UK_Pacific roll dice for 2 aaGuns, 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber in India, round 2 : 3/12 hits, 4.50 expected hits 3 infantry owned by the Japanese lost in India 2 aaGuns owned by the British and 1 infantry owned by the British lost in India Japanese roll dice for 2 artilleries, 5 fighters, 2 infantry and 3 tactical_bombers in India, round 3 : 8/12 hits, 5.83 expected hits UK_Pacific roll dice for 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber in India, round 3 : 3/11 hits, 4.17 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India 8 infantry owned by the British lost in India Japanese roll dice for 1 artillery, 5 fighters and 3 tactical_bombers in India, round 4 : 6/9 hits, 4.83 expected hits UK_Pacific roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in India, round 4 : 0/3 hits, 1.50 expected hits 1 fighter owned by the ANZAC, 1 tactical_bomber owned by the British and 1 artillery owned by the British lost in India Japanese captures 10PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Japanese: 1 artillery, 1 fighter and 5 infantry Casualties for British: 2 aaGuns, 1 artillery, 9 infantry and 1 tactical_bomber Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 battleship moved from 41 Sea Zone to 39 Sea Zone 1 battleship moved from 41 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 16 Sea Zone to 7 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from Jehol to Japan 1 fighter moved from 35 Sea Zone to Philippines 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 3 tactical_bombers moved from India to 39 Sea Zone 1 fighter moved from India to 39 Sea Zone 4 fighters moved from India to Burma 1 fighter moved from Japan to Philippines Place Units - Japanese 2 destroyers and 1 transport placed in 6 Sea Zone 1 artillery placed in Japan 3 armour placed in French Indo China 2 armour placed in Kwangtung Turn Complete - Japanese Japanese collect 60 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.00 British AA : 0.00 UK_Pacific regular : -4.17 -
-
@redanto won't post for some reason. should i email you the saved game?
-
-
-
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login