42 G5 Woods vs Wylie
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 armour, 2 destroyers, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 artillery and 5 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 artilleries and 4 infantry moved from Yunnan to Szechwan 3 fighters moved from French Indo China to Szechwan 3 tactical_bombers moved from French Indo China to Szechwan 1 bomber moved from Japan to 44 Sea Zone 1 battleship moved from 36 Sea Zone to 39 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 2 fighters moved from 37 Sea Zone to Szechwan 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 cruiser moved from 36 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from 36 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 2 fighters moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 1 armour moved from 39 Sea Zone to Ceylon 1 artillery moved from 39 Sea Zone to Ceylon 1 submarine moved from 45 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to Kwangsi Combat - Japanese Battle in 39 Sea Zone Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports British defend with 1 carrier Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports in 39 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits British roll dice for 1 carrier in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 carrier owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 16 Casualties for British: 1 carrier Battle in Szechwan Japanese attack with 2 artilleries, 5 fighters, 4 infantry and 3 tactical_bombers Chinese defend with 1 fighter and 9 infantry Japanese roll dice for 2 artilleries, 5 fighters, 4 infantry and 3 tactical_bombers in Szechwan, round 2 : 6/1 hits, 6.17 expected hits Chinese roll dice for 1 fighter and 9 infantry in Szechwan, round 2 : 4/1 hits, 3.67 expected hits 4 infantry owned by the Japanese lost in Szechwan 6 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 artilleries, 5 fighters and 3 tactical_bombers in Szechwan, round 3 : 5/1 hits, 5.17 expected hits Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 2/1 hits, 1.67 expected hits 2 artilleries owned by the Japanese lost in Szechwan 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 2 artilleries and 4 infantry Casualties for Chinese: 1 fighter and 9 infantry Battle in Ceylon Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 submarine British defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 44 Sea Zone 1 transport owned by the British lost in 44 Sea Zone Japanese win, taking Ceylon from UK_Pacific, taking 44 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 transport Non Combat Move - Japanese 1 bomber moved from 44 Sea Zone to Philippines 3 fighters and 3 tactical_bombers moved from Szechwan to French Indo China 2 fighters moved from Szechwan to Yunnan Place Units - Japanese 3 armour placed in French Indo China 1 factory_minor placed in Kwangtung 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.67 British regular : -0.83 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 46 PUs; Germans buy 1 armour, 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Norway to Finland 1 armour moved from Norway to Karelia 2 armour moved from Yugoslavia to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 bomber moved from Romania to Eastern Poland 2 armour, 3 artilleries and 3 infantry moved from Poland to Baltic States 1 armour moved from Germany to Eastern Poland 1 mech_infantry moved from Romania to Eastern Poland 3 armour moved from Romania to Eastern Poland 1 infantry moved from Bulgaria to Romania 2 infantry moved from Romania to Eastern Poland 2 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 armour moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Western Germany to Baltic States 1 armour moved from Northern Italy to Romania Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 artillery owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber Americans defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/1 hits, 3.17 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/1 hits, 1.50 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans roll dice for 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/0 hits, 3.00 expected hits Americans roll dice for 1 armour in Holland Belgium, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 armour owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for Americans: 1 armour, 1 artillery and 2 infantry Battle in Baltic States Germans attack with 2 armour, 3 artilleries, 3 infantry and 2 tactical_bombers Russians defend with 5 armour Germans roll dice for 2 armour, 3 artilleries, 3 infantry and 2 tactical_bombers in Baltic States, round 2 : 4/1 hits, 4.33 expected hits Russians roll dice for 5 armour in Baltic States, round 2 : 3/1 hits, 2.50 expected hits 3 infantry owned by the Germans lost in Baltic States 4 armour owned by the Russians lost in Baltic States Germans roll dice for 2 armour, 3 artilleries and 2 tactical_bombers in Baltic States, round 3 : 4/1 hits, 3.33 expected hits Russians roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 3 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Germans: 3 infantry Casualties for Russians: 5 armour Battle in Eastern Poland Germans attack with 6 armour, 1 bomber, 3 infantry and 1 mech_infantry Russians defend with 1 armour, 1 artillery and 1 infantry Germans roll dice for 6 armour, 1 bomber, 3 infantry and 1 mech_infantry in Eastern Poland, round 2 : 5/1 hits, 4.33 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Germans lost in Eastern Poland 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 6 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour, 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber moved from Eastern Poland to Western Germany 2 tactical_bombers moved from Baltic States to Germany 2 fighters moved from Germany to Western Germany 3 fighters moved from Holland Belgium to Western Germany 2 artilleries moved from Germany to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 2 artilleries moved from 113 Sea Zone to Norway 2 infantry moved from 113 Sea Zone to Norway 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 1 fighter and 2 infantry placed in France 1 armour, 3 artilleries and 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Russians regular : -0.17 Germans regular : 1.33 British regular : 1.00 -
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern Italy to Northern Italy 1 mech_infantry moved from Southern Italy to Yugoslavia 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 battleship moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 battleship, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 2 infantry moved from Tunisia to Algeria 1 mech_infantry moved from Tunisia to Algeria 1 bomber moved from Southern Italy to Algeria Combat - Italians Battle in Malta Italians attack with 1 infantry British defend with 1 aaGun Italians roll dice for 1 battleship in Malta, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 aaGun in Malta, round 2 : 0/0 hits, 0.00 expected hits 1 aaGun owned by the British lost in Malta Italians win, taking Malta from British with 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in Algeria Italians attack with 1 bomber, 2 infantry and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/1 hits, 1.17 expected hits French roll dice for 2 infantry in Algeria, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Algeria 1 infantry owned by the French lost in Algeria Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Algeria, round 3 : 1/0 hits, 1.00 expected hits French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy 3 fighters moved from Southern Italy to Eastern Poland 1 tactical_bomber moved from Southern Italy to Eastern Poland 1 infantry moved from Yugoslavia to Romania 2 armour moved from Northern Italy to Slovakia Hungary Place Units - Italians 3 infantry placed in Southern Italy 1 armour placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
French regular : 0.00 Italians regular : 0.17 British regular : 0.00 -
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 4 armour, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Hopei to Shensi Japanese take Shensi from Chinese 5 infantry moved from Hopei to Shensi 2 infantry moved from Burma to India 1 artillery moved from Ceylon to 39 Sea Zone 1 armour moved from Ceylon to 39 Sea Zone 2 infantry moved from Ceylon to 39 Sea Zone 1 armour moved from 39 Sea Zone to India 1 artillery moved from 39 Sea Zone to India 2 infantry moved from 39 Sea Zone to India 3 tactical_bombers moved from French Indo China to India 3 fighters moved from French Indo China to India 3 fighters moved from 39 Sea Zone to India 1 tactical_bomber moved from 39 Sea Zone to India 2 fighters moved from Yunnan to India 2 destroyers moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Philippines to India Combat - Japanese Battle in India Japanese attack with 1 armour, 1 artillery, 1 bomber, 8 fighters, 4 infantry and 4 tactical_bombers British defend with 3 aaGuns, 3 artilleries and 6 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 1/1 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 7 fighters, 4 infantry and 4 tactical_bombers in India, round 2 : 8/1 hits, 8.50 expected hits UK_Pacific roll dice for 3 aaGuns, 3 artilleries and 6 infantry in India, round 2 : 3/0 hits, 3.00 expected hits 3 infantry owned by the Japanese lost in India 3 aaGuns owned by the British, 1 artillery owned by the British and 6 infantry owned by the British lost in India Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 7 fighters, 1 infantry and 4 tactical_bombers in India, round 3 : 8/0 hits, 8.00 expected hits UK_Pacific roll dice for 2 artilleries in India, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in India 2 artilleries owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Japanese: 1 fighter and 4 infantry Casualties for British: 3 aaGuns, 3 artilleries and 6 infantry Battle in 25 Sea Zone Japanese attack with 2 destroyers and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 destroyers in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 armour moved from French Indo China to Szechwan 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 3 fighters moved from India to French Indo China 4 fighters moved from India to 39 Sea Zone 2 tactical_bombers moved from India to 39 Sea Zone 1 bomber moved from India to Burma 2 tactical_bombers moved from India to Burma Place Units - Japanese 3 armour placed in French Indo China 1 armour and 2 mech_infantrys placed in Kwangtung 1 fighter placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.33 British AA : -0.50 UK_Pacific regular : 0.33 -
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Germans Germans buy 2 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Germany to 113 Sea Zone 1 armour moved from Western Germany to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 2 armour, 1 cruiser, 2 infantry, 2 submarines and 2 transports moved from 113 Sea Zone to 115 Sea Zone 2 armour moved from 115 Sea Zone to Novgorod 2 infantry moved from 115 Sea Zone to Novgorod 1 armour moved from Karelia to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Novgorod 5 infantry moved from Karelia to Novgorod 1 fighter moved from Norway to Novgorod 2 tactical_bombers moved from Germany to Novgorod 1 bomber moved from Western Germany to Novgorod 1 tactical_bomber moved from Western Germany to 115 Sea Zone 4 fighters moved from Western Germany to 115 Sea Zone 1 fighter moved from Western Germany to Novgorod 6 armour, 1 infantry and 1 mech_infantry moved from Eastern Poland to Baltic States Combat - Germans Battle in Novgorod Germans attack with 3 armour, 1 bomber, 2 fighters, 7 infantry and 2 tactical_bombers Russians defend with 3 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers Russians roll AA dice in Novgorod : 1/1 hits, 0.83 expected hits 1 fighter owned by the Germans lost in Novgorod Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 3 armour, 1 bomber, 1 fighter, 7 infantry and 2 tactical_bombers in Novgorod, round 2 : 5/1 hits, 5.17 expected hits Russians roll dice for 3 aaGuns, 3 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 4/1 hits, 4.50 expected hits 4 infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians, 1 armour owned by the Russians and 3 aaGuns owned by the Russians lost in Novgorod Germans roll dice for 3 armour, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Novgorod, round 3 : 4/1 hits, 4.50 expected hits Russians roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Novgorod, round 3 : 4/1 hits, 3.33 expected hits 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod 2 tactical_bombers owned by the Russians and 2 armour owned by the Russians lost in Novgorod Germans roll dice for 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Novgorod, round 4 : 3/1 hits, 3.50 expected hits Russians roll dice for 2 fighters in Novgorod, round 4 : 2/1 hits, 1.33 expected hits 2 tactical_bombers owned by the Germans lost in Novgorod 2 fighters owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 22 Casualties for Germans: 1 armour, 1 fighter, 7 infantry and 2 tactical_bombers Casualties for Russians: 3 aaGuns, 3 armour, 2 fighters, 2 infantry and 2 tactical_bombers Battle in Baltic States Germans attack with 6 armour, 1 infantry and 1 mech_infantry Russians defend with 3 armour, 1 artillery and 1 infantry Germans roll dice for 6 armour, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 3/1 hits, 3.33 expected hits Russians roll dice for 3 armour, 1 artillery and 1 infantry in Baltic States, round 2 : 2/1 hits, 2.17 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Baltic States Germans roll dice for 6 armour in Baltic States, round 3 : 3/0 hits, 3.00 expected hits Russians roll dice for 2 armour in Baltic States, round 3 : 1/0 hits, 1.00 expected hits 1 armour owned by the Germans lost in Baltic States 2 armour owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 5 armour remaining. Battle score for attacker is 12 Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry Casualties for Russians: 3 armour, 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from 115 Sea Zone to Finland 1 fighter moved from 115 Sea Zone to Norway 1 fighter moved from 115 Sea Zone to Norway 1 fighter moved from 115 Sea Zone to Norway 1 tactical_bomber moved from 115 Sea Zone to Norway 1 bomber moved from Novgorod to Norway 1 fighter moved from Novgorod to Karelia 1 aaGun moved from Poland to Baltic States 3 artilleries and 5 infantry moved from Germany to Slovakia Hungary 1 armour moved from Holland Belgium to Western Germany Place Units - Germans 3 infantry placed in France 2 armour, 1 artillery and 1 infantry placed in Germany 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -1.00 Russians AA : 0.17 -
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 armour moved from Northern Italy to Denmark 1 bomber moved from Southern Italy to Denmark 2 armour moved from Slovakia Hungary to Belarus 3 fighters moved from Eastern Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Battle in Denmark Italians attack with 2 armour and 1 bomber British defend with 1 armour Italians roll dice for 2 armour and 1 bomber in Denmark, round 2 : 2/1 hits, 1.67 expected hits British roll dice for 1 armour in Denmark, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Denmark 1 armour owned by the British lost in Denmark Italians win, taking Denmark from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for British: 1 armour Battle in Belarus Italians attack with 2 armour, 3 fighters and 1 tactical_bomber Russians defend with 2 infantry and 1 mech_infantry Italians roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Belarus, round 2 : 3/1 hits, 3.17 expected hits Russians roll dice for 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/0 hits, 1.00 expected hits 1 armour owned by the Italians lost in Belarus 1 mech_infantry owned by the Russians and 2 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 armour Casualties for Russians: 2 infantry and 1 mech_infantry Non Combat Move - Italians 3 fighters moved from Belarus to Novgorod 1 bomber moved from Denmark to Western Germany 1 tactical_bomber moved from Belarus to Novgorod Place Units - Italians 1 armour and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : 0.17 Russians regular : 0.00 British regular : 0.50 -
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 4 destroyers, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 2 infantry moved from Shensi to Suiyuyan 1 armour moved from India to West India 1 artillery moved from India to West India 1 bomber moved from Burma to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from Manchuria to 35 Sea Zone 2 tactical_bombers moved from Burma to West India 3 fighters moved from French Indo China to 35 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan 2 mech_infantrys moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Yunnan 4 fighters moved from 39 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Szechwan to Sikang 1 armour moved from Szechwan to Sikang 1 armour moved from Szechwan to Sikang 1 armour moved from Szechwan to Suiyuyan 3 armour moved from French Indo China to Szechwan Combat - Japanese Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone Battle in Sikang Japanese attack with 2 armour and 1 infantry Russians defend with 1 armour Japanese roll dice for 2 armour and 1 infantry in Sikang, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Sikang 1 armour owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in Suiyuyan Japanese attack with 1 armour, 1 artillery and 4 infantry Russians defend with 4 infantry Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Suiyuyan, round 2 : 1/1 hits, 1.67 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 2/1 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Suiyuyan 1 infantry owned by the Russians lost in Suiyuyan Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Suiyuyan, round 3 : 2/1 hits, 1.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 2 infantry owned by the Russians lost in Suiyuyan Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Suiyuyan, round 4 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Russians: 4 infantry Battle in West India Japanese attack with 1 armour, 1 artillery and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 artillery and 2 tactical_bombers in West India, round 2 : 2/0 hits, 2.00 expected hits UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 35 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 5 fighters and 1 submarine Americans defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 3 fighters Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 destroyer and 5 fighters in 35 Sea Zone, round 2 : 3/1 hits, 3.50 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 6/1 hits, 6.17 expected hits 4 fighters owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone 1 submarine owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 bomber and 1 fighter in 35 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 3 : 6/1 hits, 6.17 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in 35 Sea Zone 1 destroyer owned by the Americans lost in 35 Sea Zone Americans win with 2 battleships, 1 carrier, 2 cruisers, 4 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -62 Casualties for Japanese: 1 bomber, 1 destroyer, 5 fighters and 1 submarine Casualties for Americans: 1 destroyer and 1 submarine Battle in 42 Sea Zone Japanese attack with 4 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/1 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans forced to land in Philippines Non Combat Move - Japanese 2 battleships, 3 carriers, 1 cruiser and 2 transports moved from 39 Sea Zone to 36 Sea Zone 4 fighters moved from 42 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 16 Sea Zone to 18 Sea Zone 2 tactical_bombers moved from West India to India Place Units - Japanese 3 armour placed in India 3 destroyers placed in 20 Sea Zone 1 destroyer placed in 36 Sea Zone 1 artillery and 1 fighter placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4 Japanese collect 56 PUs (4 lost to blockades); end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : -0.83 Japanese regular : -1.67 UK_Pacific regular : -0.33 -
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 1 armour, 1 artillery and 14 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Slovakia Hungary to Romania Germans take Romania from Russians 4 infantry moved from Slovakia Hungary to Eastern Poland 2 artilleries moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Slovakia Hungary to Greater Southern Germany 1 infantry moved from Germany to Slovakia Hungary 2 armour moved from Germany to Eastern Poland 4 infantry moved from Western Germany to Denmark 4 infantry moved from Western Germany to Holland Belgium 1 armour moved from Western Germany to Holland Belgium 1 artillery moved from Germany to Slovakia Hungary 5 armour moved from Baltic States to Belarus 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Novgorod to Smolensk Germans take Smolensk from Russians Combat - Germans Battle in Eastern Poland Germans attack with 2 armour, 2 artilleries and 4 infantry Russians defend with 1 armour, 4 infantry and 1 mech_infantry Germans roll dice for 2 armour, 2 artilleries and 4 infantry in Eastern Poland, round 2 : 2/1 hits, 2.67 expected hits Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/1 hits, 2.17 expected hits 2 infantry owned by the Germans lost in Eastern Poland 2 infantry owned by the Russians lost in Eastern Poland Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Eastern Poland, round 3 : 2/1 hits, 2.33 expected hits Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Eastern Poland, round 3 : 2/1 hits, 1.50 expected hits 2 infantry owned by the Germans lost in Eastern Poland 2 infantry owned by the Russians lost in Eastern Poland Germans roll dice for 2 armour and 2 artilleries in Eastern Poland, round 4 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 4 : 1/1 hits, 0.83 expected hits 1 artillery owned by the Germans lost in Eastern Poland 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 6 Casualties for Germans: 1 artillery and 4 infantry Casualties for Russians: 1 armour, 4 infantry and 1 mech_infantry Battle in Belarus Germans attack with 5 armour Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 5 armour in Belarus, round 2 : 3/1 hits, 2.50 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits 1 armour owned by the Germans lost in Belarus 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 4 armour remaining. Battle score for attacker is 4 Casualties for Germans: 1 armour Casualties for Russians: 1 armour and 1 mech_infantry Battle in Holland Belgium Germans attack with 1 armour and 4 infantry Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 armour and 4 infantry in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 armour and 3 infantry in Holland Belgium, round 3 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 armour and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 fighter moved from Karelia to Western Germany 1 fighter moved from Finland to Western Germany 3 fighters moved from Norway to Western Germany 1 bomber moved from Norway to Western Germany 1 tactical_bomber moved from Norway to Western Germany 1 cruiser, 2 submarines and 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 aaGun moved from Baltic States to Novgorod Place Units - Germans 1 armour, 1 artillery and 1 infantry placed in Novgorod 3 infantry placed in France 10 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Germans collect 42 PUs (3 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Russians regular : 0.67 Germans regular : -0.33 -
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Western Germany to Yugoslavia 3 fighters and 1 tactical_bomber moved from Novgorod to Yugoslavia 1 bomber moved from Yugoslavia to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Yugoslavia Italians attack with 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 mech_infantry Italians roll dice for 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/0 hits, 3.00 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Yugoslavia 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Yugoslavia Italians win, taking Yugoslavia from Russians with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery and 1 mech_infantry Non Combat Move - Italians 3 fighters moved from Yugoslavia to Northern Italy 1 tactical_bomber moved from Yugoslavia to Northern Italy 1 bomber moved from 96 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians regular : 0.00 Russians regular : 0.33 -
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