42 G5 Woods vs Wylie
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 armour moved from Northern Italy to Denmark 1 bomber moved from Southern Italy to Denmark 2 armour moved from Slovakia Hungary to Belarus 3 fighters moved from Eastern Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Battle in Denmark Italians attack with 2 armour and 1 bomber British defend with 1 armour Italians roll dice for 2 armour and 1 bomber in Denmark, round 2 : 2/1 hits, 1.67 expected hits British roll dice for 1 armour in Denmark, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Denmark 1 armour owned by the British lost in Denmark Italians win, taking Denmark from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for British: 1 armour Battle in Belarus Italians attack with 2 armour, 3 fighters and 1 tactical_bomber Russians defend with 2 infantry and 1 mech_infantry Italians roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Belarus, round 2 : 3/1 hits, 3.17 expected hits Russians roll dice for 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/0 hits, 1.00 expected hits 1 armour owned by the Italians lost in Belarus 1 mech_infantry owned by the Russians and 2 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 armour Casualties for Russians: 2 infantry and 1 mech_infantry Non Combat Move - Italians 3 fighters moved from Belarus to Novgorod 1 bomber moved from Denmark to Western Germany 1 tactical_bomber moved from Belarus to Novgorod Place Units - Italians 1 armour and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : 0.17 Russians regular : 0.00 British regular : 0.50 -
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 4 destroyers, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 2 infantry moved from Shensi to Suiyuyan 1 armour moved from India to West India 1 artillery moved from India to West India 1 bomber moved from Burma to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from Manchuria to 35 Sea Zone 2 tactical_bombers moved from Burma to West India 3 fighters moved from French Indo China to 35 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan 2 mech_infantrys moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Yunnan 4 fighters moved from 39 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Szechwan to Sikang 1 armour moved from Szechwan to Sikang 1 armour moved from Szechwan to Sikang 1 armour moved from Szechwan to Suiyuyan 3 armour moved from French Indo China to Szechwan Combat - Japanese Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone Battle in Sikang Japanese attack with 2 armour and 1 infantry Russians defend with 1 armour Japanese roll dice for 2 armour and 1 infantry in Sikang, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Sikang 1 armour owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in Suiyuyan Japanese attack with 1 armour, 1 artillery and 4 infantry Russians defend with 4 infantry Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Suiyuyan, round 2 : 1/1 hits, 1.67 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 2/1 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Suiyuyan 1 infantry owned by the Russians lost in Suiyuyan Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Suiyuyan, round 3 : 2/1 hits, 1.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 2 infantry owned by the Russians lost in Suiyuyan Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Suiyuyan, round 4 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Russians: 4 infantry Battle in West India Japanese attack with 1 armour, 1 artillery and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 artillery and 2 tactical_bombers in West India, round 2 : 2/0 hits, 2.00 expected hits UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 35 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 5 fighters and 1 submarine Americans defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 3 fighters Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 destroyer and 5 fighters in 35 Sea Zone, round 2 : 3/1 hits, 3.50 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 6/1 hits, 6.17 expected hits 4 fighters owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone 1 submarine owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 bomber and 1 fighter in 35 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 3 : 6/1 hits, 6.17 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in 35 Sea Zone 1 destroyer owned by the Americans lost in 35 Sea Zone Americans win with 2 battleships, 1 carrier, 2 cruisers, 4 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -62 Casualties for Japanese: 1 bomber, 1 destroyer, 5 fighters and 1 submarine Casualties for Americans: 1 destroyer and 1 submarine Battle in 42 Sea Zone Japanese attack with 4 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/1 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans forced to land in Philippines Non Combat Move - Japanese 2 battleships, 3 carriers, 1 cruiser and 2 transports moved from 39 Sea Zone to 36 Sea Zone 4 fighters moved from 42 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 16 Sea Zone to 18 Sea Zone 2 tactical_bombers moved from West India to India Place Units - Japanese 3 armour placed in India 3 destroyers placed in 20 Sea Zone 1 destroyer placed in 36 Sea Zone 1 artillery and 1 fighter placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4 Japanese collect 56 PUs (4 lost to blockades); end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : -0.83 Japanese regular : -1.67 UK_Pacific regular : -0.33 -
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 1 armour, 1 artillery and 14 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Slovakia Hungary to Romania Germans take Romania from Russians 4 infantry moved from Slovakia Hungary to Eastern Poland 2 artilleries moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Slovakia Hungary to Greater Southern Germany 1 infantry moved from Germany to Slovakia Hungary 2 armour moved from Germany to Eastern Poland 4 infantry moved from Western Germany to Denmark 4 infantry moved from Western Germany to Holland Belgium 1 armour moved from Western Germany to Holland Belgium 1 artillery moved from Germany to Slovakia Hungary 5 armour moved from Baltic States to Belarus 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Novgorod to Smolensk Germans take Smolensk from Russians Combat - Germans Battle in Eastern Poland Germans attack with 2 armour, 2 artilleries and 4 infantry Russians defend with 1 armour, 4 infantry and 1 mech_infantry Germans roll dice for 2 armour, 2 artilleries and 4 infantry in Eastern Poland, round 2 : 2/1 hits, 2.67 expected hits Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/1 hits, 2.17 expected hits 2 infantry owned by the Germans lost in Eastern Poland 2 infantry owned by the Russians lost in Eastern Poland Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Eastern Poland, round 3 : 2/1 hits, 2.33 expected hits Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Eastern Poland, round 3 : 2/1 hits, 1.50 expected hits 2 infantry owned by the Germans lost in Eastern Poland 2 infantry owned by the Russians lost in Eastern Poland Germans roll dice for 2 armour and 2 artilleries in Eastern Poland, round 4 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 4 : 1/1 hits, 0.83 expected hits 1 artillery owned by the Germans lost in Eastern Poland 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 6 Casualties for Germans: 1 artillery and 4 infantry Casualties for Russians: 1 armour, 4 infantry and 1 mech_infantry Battle in Belarus Germans attack with 5 armour Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 5 armour in Belarus, round 2 : 3/1 hits, 2.50 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits 1 armour owned by the Germans lost in Belarus 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 4 armour remaining. Battle score for attacker is 4 Casualties for Germans: 1 armour Casualties for Russians: 1 armour and 1 mech_infantry Battle in Holland Belgium Germans attack with 1 armour and 4 infantry Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 armour and 4 infantry in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 armour and 3 infantry in Holland Belgium, round 3 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 armour and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 fighter moved from Karelia to Western Germany 1 fighter moved from Finland to Western Germany 3 fighters moved from Norway to Western Germany 1 bomber moved from Norway to Western Germany 1 tactical_bomber moved from Norway to Western Germany 1 cruiser, 2 submarines and 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 aaGun moved from Baltic States to Novgorod Place Units - Germans 1 armour, 1 artillery and 1 infantry placed in Novgorod 3 infantry placed in France 10 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Germans collect 42 PUs (3 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Russians regular : 0.67 Germans regular : -0.33 -
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Western Germany to Yugoslavia 3 fighters and 1 tactical_bomber moved from Novgorod to Yugoslavia 1 bomber moved from Yugoslavia to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Yugoslavia Italians attack with 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 mech_infantry Italians roll dice for 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/0 hits, 3.00 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Yugoslavia 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Yugoslavia Italians win, taking Yugoslavia from Russians with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery and 1 mech_infantry Non Combat Move - Italians 3 fighters moved from Yugoslavia to Northern Italy 1 tactical_bomber moved from Yugoslavia to Northern Italy 1 bomber moved from 96 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians regular : 0.00 Russians regular : 0.33 -
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Combat Move - Japanese 1 artillery moved from French Indo China to 36 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 3 infantry moved from 6 Sea Zone to Japan 1 artillery moved from 6 Sea Zone to Japan 1 artillery moved from 6 Sea Zone to Japan 1 destroyer moved from 18 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from India to West India 1 armour moved from Yunnan to India 2 mech_infantrys moved from Yunnan to India 1 armour moved from Sikang to Kazakhstan 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 armour, 1 artillery and 1 infantry moved from Suiyuyan to Kansu 3 carriers moved from 36 Sea Zone to 6 Sea Zone Japanese take 20 Sea Zone from Americans Japanese take 19 Sea Zone from Americans 2 battleships, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from French Indo China to Kansu 1 armour moved from Sikang to Kansu 3 armour moved from Szechwan to Kazakhstan 1 artillery moved from Szechwan to Sikang 1 infantry moved from Szechwan to Sikang 2 armour moved from India to West India 1 armour moved from India to West India 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians Combat - Japanese Battle in 6 Sea Zone Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 3 transports Americans defend with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 6/1 hits, 5.83 expected hits Units damaged: 2 carriers owned by the Americans and 2 battleships owned by the Americans Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 6/1 hits, 6.17 expected hits Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese 1 carrier owned by the Japanese lost in 6 Sea Zone 2 destroyers owned by the Americans lost in 6 Sea Zone Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 3 transports in 6 Sea Zone, round 3 : 6/1 hits, 5.83 expected hits Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 : 5/1 hits, 5.50 expected hits 1 fighter owned by the Japanese, 2 carriers owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone Japanese roll dice for 2 battleships, 1 cruiser, 3 fighters, 2 tactical_bombers and 3 transports in 6 Sea Zone, round 4 : 5/1 hits, 4.67 expected hits Americans roll dice for 2 battleships, 2 fighters and 3 transports in 6 Sea Zone, round 4 : 3/1 hits, 2.67 expected hits 1 fighter owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in 6 Sea Zone 2 fighters owned by the Americans, 1 transport owned by the Americans and 2 battleships owned by the Americans lost in 6 Sea Zone 1 armour owned by the Americans lost in Japan 2 transports owned by the Americans lost in 6 Sea Zone 1 artillery owned by the Americans lost in Japan Japanese win with 2 battleships, 1 cruiser, 2 fighters and 3 transports remaining. Battle score for attacker is 68 Casualties for Japanese: 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers Casualties for Americans: 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports Battle in Kazakhstan Japanese attack with 4 armour Russians defend with 1 infantry Japanese roll dice for 4 armour in Kazakhstan, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Kazakhstan 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 3 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Kansu Japanese attack with 2 armour, 1 artillery, 1 fighter and 1 infantry Chinese defend with 5 infantry Japanese roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Kansu, round 2 : 2/1 hits, 2.17 expected hits Chinese roll dice for 5 infantry in Kansu, round 2 : 2/1 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kansu 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 armour and 1 fighter in Kansu, round 3 : 2/1 hits, 1.50 expected hits Chinese roll dice for 3 infantry in Kansu, round 3 : 1/0 hits, 1.00 expected hits 1 armour owned by the Japanese lost in Kansu 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour and 1 fighter in Kansu, round 4 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Casualties for Chinese: 5 infantry Battle in West India Japanese attack with 3 armour and 2 tactical_bombers British defend with 3 armour and 1 mech_infantry Japanese roll dice for 3 armour and 2 tactical_bombers in West India, round 2 : 3/1 hits, 2.83 expected hits UK_Pacific roll dice for 3 armour and 1 mech_infantry in West India, round 2 : 2/1 hits, 1.83 expected hits 2 armour owned by the Japanese lost in West India 1 mech_infantry owned by the British and 2 armour owned by the British lost in West India Japanese roll dice for 1 armour and 2 tactical_bombers in West India, round 3 : 2/1 hits, 1.67 expected hits UK_Pacific roll dice for 1 armour in West India, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in West India 1 armour owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 2 armour and 1 tactical_bomber Casualties for British: 3 armour and 1 mech_infantry Battle in Japan Japanese attack with 2 artilleries and 3 infantry Americans defend with 1 airfield, 1 factory_minor and 1 harbour; ANZAC defend with 3 fighters Japanese roll dice for 2 artilleries and 3 infantry in Japan, round 2 : 1/1 hits, 1.50 expected hits Americans roll dice for 3 fighters in Japan, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Japanese lost in Japan 1 fighter owned by the ANZAC lost in Japan Japanese roll dice for 2 artilleries and 1 infantry in Japan, round 3 : 1/0 hits, 1.00 expected hits Americans roll dice for 2 fighters in Japan, round 3 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Japan 1 fighter owned by the ANZAC lost in Japan Japanese roll dice for 2 artilleries in Japan, round 4 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 fighter in Japan, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries in Japan, round 5 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 fighter in Japan, round 5 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Japan 1 fighter owned by the ANZAC lost in Japan Japanese win, taking Japan from Americans with 1 artillery remaining. Battle score for attacker is 27 Casualties for Americans: 1 armour and 1 artillery Casualties for Japanese: 1 artillery and 3 infantry Casualties for ANZAC: 3 fighters Non Combat Move - Japanese 2 fighters could not land in 6 Sea Zone and were removed 1 tactical_bomber moved from West India to India 1 fighter moved from Kansu to Shensi Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3 Japanese collect 57 PUs (4 lost to blockades); end with 57 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese regular : -0.00 Americans regular : -1.00 Japanese regular : 0.67 UK_Pacific regular : 0.67 Russians regular : 0.67 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Germans Germans buy 3 armour and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 armour moved from Belarus to Bessarabia 2 armour moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 artillery moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Romania 1 bomber moved from Western Germany to Romania 1 infantry moved from Finland to Karelia 3 infantry moved from Western Germany to Holland Belgium 4 infantry moved from France to Southern France 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from France to Southern France 1 artillery moved from Greater Southern Germany to Western Germany 1 infantry moved from Novgorod to Belarus Combat - Germans Battle in Southern France Germans attack with 1 fighter and 4 infantry British defend with 1 harbour and 1 infantry Germans roll dice for 1 fighter and 4 infantry in Southern France, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from British with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Western Ukraine Germans attack with 2 armour and 1 artillery Russians defend with 1 armour Germans roll dice for 2 armour and 1 artillery in Western Ukraine, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Germans lost in Western Ukraine 1 armour owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 2 Casualties for Germans: 1 artillery Casualties for Russians: 1 armour Battle in Bessarabia Germans attack with 4 armour Russians defend with 1 armour Germans roll dice for 4 armour in Bessarabia, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Bessarabia 1 armour owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for Russians: 1 armour Battle in Romania Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 2 armour Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Romania, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 2 armour in Romania, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Romania 2 armour owned by the Russians lost in Romania Germans win, taking Romania from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 2 armour Battle in Holland Belgium Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 artillery Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/1 hits, 1.67 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 1 bomber moved from Romania to Western Germany 4 infantry moved from Western Germany to 113 Sea Zone 1 cruiser, 4 infantry, 2 submarines and 2 transports moved from 113 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 1 fighter moved from Southern France to France 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 3 infantry placed in France 3 armour placed in Novgorod 4 infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6 Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 0.50 British regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - British British buy 3 armour, 3 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk 1 armour moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk 1 mech_infantry moved from Alexandria to Tobruk 2 fighters moved from Egypt to Tobruk 3 armour moved from Persia to Caucasus 1 artillery moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 3 infantry moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium Combat - British Battle in Holland Belgium British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/1 hits, 2.17 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the British lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 3 infantry Battle in Tobruk British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 armour and 1 mech_infantry; Italians defend with 1 artillery British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 2/1 hits, 2.33 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 1/1 hits, 1.17 expected hits 1 infantry owned by the British lost in Tobruk 1 artillery owned by the Italians and 1 mech_infantry owned by the Germans lost in Tobruk British roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Tobruk, round 3 : 2/1 hits, 2.17 expected hits Italians roll dice for 1 armour in Tobruk, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British lost in Tobruk 1 armour owned by the Germans lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Italians: 1 artillery Non Combat Move - British 2 fighters moved from Tobruk to Egypt 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom Place Units - British 3 armour placed in Persia 1 transport placed in 98 Sea Zone 1 artillery and 1 infantry placed in Egypt 2 artilleries and 2 infantry placed in United Kingdom 1 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians regular : 0.33 Germans regular : -0.33 British regular : -1.33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Bulgaria Italians take Bulgaria from Russians 1 armour moved from Yugoslavia to Albania Italians take Albania from Russians 1 armour moved from Albania to Greece Italians take Greece from Russians Combat - Italians Non Combat Move - Italians Place Units - Italians 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 8 armour; Remaining resources: 1 PUs; Combat Move - Russians 2 artilleries moved from Vologda to Novosibirsk 1 infantry moved from Vologda to Novosibirsk 4 armour moved from Ukraine to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 3 artilleries moved from Russia to Samara 3 infantry moved from Russia to Samara 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 2 artilleries moved from Smolensk to Belarus 1 tactical_bomber moved from Russia to Belarus Combat - Russians Battle in Novosibirsk Russians attack with 2 artilleries and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 artilleries and 1 infantry in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 4 armour and 1 infantry Germans defend with 2 armour Russians roll dice for 4 armour and 1 infantry in Western Ukraine, round 2 : 3/1 hits, 2.17 expected hits Germans roll dice for 2 armour in Western Ukraine, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Western Ukraine 2 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 4 armour remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour Battle in Belarus Russians attack with 2 artilleries and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 artilleries and 1 tactical_bomber in Belarus, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Belarus to Russia Place Units - Russians 3 armour placed in Volgograd 3 armour placed in Ukraine 2 armour placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 34 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 Russians regular : 0.67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Combat Move - Japanese 1 armour moved from Kansu to Timguska Japanese take Timguska from Russians 1 armour moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 3 armour moved from Kazakhstan to Sikang 1 fighter moved from Shensi to Sikang 2 mech_infantrys moved from India to West India 1 armour moved from India to West India 1 tactical_bomber moved from India to West India Combat - Japanese Non Combat Move - Japanese Turn Complete - JapaneseCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Germans Germans buy 9 armour and 1 artillery; Remaining resources: 0 PUs; Combat Move - Germans 1 cruiser, 2 submarines and 2 transports moved from 115 Sea Zone to 113 Sea Zone 4 armour, 1 artillery and 4 infantry moved from Novgorod to Belarus 1 infantry moved from Karelia to Novgorod 4 infantry moved from Germany to Poland 1 tactical_bomber moved from Western Germany to Western Ukraine 3 armour moved from Bessarabia to Western Ukraine 1 bomber moved from Western Germany to Western Ukraine 1 fighter moved from Western Germany to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber Russians defend with 4 armour Germans roll dice for 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Western Ukraine, round 2 : 4/1 hits, 3.33 expected hits Russians roll dice for 4 armour in Western Ukraine, round 2 : 2/0 hits, 2.00 expected hits 2 armour owned by the Germans lost in Western Ukraine 4 armour owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Casualties for Russians: 4 armour Battle in Belarus Germans attack with 4 armour, 1 artillery and 4 infantry Russians defend with 2 artilleries Germans roll dice for 4 armour, 1 artillery and 4 infantry in Belarus, round 2 : 3/1 hits, 3.17 expected hits Russians roll dice for 2 artilleries in Belarus, round 2 : 0/1 hits, 0.67 expected hits 2 artilleries owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 4 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 artilleries Non Combat Move - Germans 1 fighter moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 artillery moved from Romania to Bessarabia 1 bomber moved from Western Ukraine to Novgorod Place Units - Germans 3 armour placed in Novgorod 6 armour placed in Germany 1 artillery placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.50 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - British British buy 3 armour, 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Persia to Egypt 1 armour moved from Tobruk to Egypt 1 artillery moved from Tobruk to Alexandria 1 armour moved from Caucasus to Kazakhstan Russians take Kazakhstan from Japanese 1 armour moved from Kazakhstan to Tsinghai Chinese take Tsinghai from Japanese 2 armour moved from Caucasus to Persia 2 artilleries moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from Russia to Western Ukraine 1 tactical_bomber moved from Russia to Western Ukraine Combat - British Battle in Western Ukraine British attack with 1 fighter and 1 tactical_bomber Germans defend with 1 armour British roll dice for 1 fighter and 1 tactical_bomber in Western Ukraine, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Western Ukraine British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Western Ukraine to Russia 2 infantry moved from 110 Sea Zone to Holland Belgium 2 artilleries moved from 110 Sea Zone to Holland Belgium Place Units - British 2 artilleries and 1 infantry placed in United Kingdom 3 armour placed in Persia 1 infantry placed in Egypt 2 transports placed in 98 Sea Zone Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans regular : -0.50 British regular : -0.17 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Bulgaria to Romania 1 armour moved from Greece to Romania 3 fighters moved from Northern Italy to Eastern Poland Non Combat Move - Italians Place Units - Italians 2 infantry placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians buy 5 armour and 1 artillery; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 2 artilleries moved from Novosibirsk to Timguska Russians take Timguska from Japanese 1 infantry moved from Novosibirsk to Timguska 3 artilleries moved from Samara to Kazakhstan 3 infantry moved from Samara to Kazakhstan 1 infantry moved from Russia to Smolensk 1 armour moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bessarabia 1 armour moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 2 armour Germans defend with 1 artillery Russians roll dice for 2 armour in Bessarabia, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 armour remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 armour moved from Volgograd to Kazakhstan 2 armour moved from Volgograd to Russia Place Units - Russians 1 armour placed in Ukraine 1 artillery placed in Ukraine 2 armour placed in Volgograd 2 armour placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00
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