TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    42 G8 Woods vs Wylie

    Scheduled Pinned Locked Moved Play By Forum
    74 Posts 3 Posters 19.8k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • W Offline
      wylie1070 @redanto
      last edited by

      @redanto cool, so stick by that rule from now on?

      R 1 Reply Last reply Reply Quote 0
      • R Offline
        redanto @wylie1070
        last edited by

        @wylie1070

        I would say yes.

        W 1 Reply Last reply Reply Quote 0
        • W Offline
          wylie1070 @redanto
          last edited by

          @redanto all good.

          1 Reply Last reply Reply Quote 0
          • W Offline
            wylie1070
            last edited by

            TripleA Turn Summary: Japanese round 6

            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

            Game History

            Round: 6
            
                Purchase Units - Japanese
                    Japanese buy 5 armour, 2 destroyers, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
            
                Combat Move - Japanese
                    2 armour moved from Kweichow to Suiyuyan
                    1 armour moved from Kweichow to Shensi
                    1 armour moved from Szechwan to Shensi
                    1 armour moved from Szechwan to Tsinghai
                          Japanese take Sikang from Chinese
                          Japanese take Tsinghai from Chinese
                    1 armour moved from Szechwan to Kazakhstan
                          Japanese take Kazakhstan from Russians
                    1 armour moved from Eastern Persia to Kazakhstan
                          Japanese take Turkmenistan from Russians
                    2 artilleries moved from Eastern Persia to Persia
                    2 armour moved from Eastern Persia to Persia
                    1 armour moved from Eastern Persia to Persia
                    1 armour moved from Eastern Persia to Kazakhstan
                    2 armour moved from India to Eastern Persia
                    1 armour moved from India to Eastern Persia
                    1 carrier moved from 79 Sea Zone to 39 Sea Zone
                    1 battleship moved from 79 Sea Zone to 39 Sea Zone
                    1 fighter moved from 79 Sea Zone to Eastern Persia
                    2 destroyers moved from 6 Sea Zone to 16 Sea Zone
                    1 bomber moved from French Indo China to 16 Sea Zone
                    1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
                    2 armour moved from Dutch New Guinea to 45 Sea Zone
                    2 infantry moved from Dutch New Guinea to 45 Sea Zone
                    2 armour, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 2 tactical_bombers and 2 transports moved from 45 Sea Zone to 33 Sea Zone
                    1 fighter moved from Philippines to Japan
                    1 tactical_bomber moved from Chahar to Japan
                    2 fighters moved from Hunan to Chahar
                    3 armour moved from Shantung to Chahar
                    3 armour moved from French Indo China to Szechwan
                    1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                    1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                    1 destroyer moved from 24 Sea Zone to 33 Sea Zone
            
                Combat - Japanese
                    Battle in Persia
                        Japanese attack with 3 armour and 2 artilleries
                        British defend with 1 factory_minor and 1 mech_infantry
                            Japanese roll dice for 3 armour and 2 artilleries in Persia, round 2 : 2/1 hits, 2.17 expected hits
                            British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                            1 mech_infantry owned by the British lost in Persia
                        Japanese win, taking Persia from British with 3 armour and 2 artilleries remaining. Battle score for attacker is 4
                        Casualties for British: 1 mech_infantry
                    Battle in Shensi
                        Japanese attack with 2 armour
                        Chinese defend with 1 infantry
                            Japanese roll dice for 2 armour in Shensi, round 2 : 1/0 hits, 1.00 expected hits
                            Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Chinese lost in Shensi
                        Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 3
                        Casualties for Chinese: 1 infantry
                    Battle in Suiyuyan
                        Japanese attack with 2 armour
                        Chinese defend with 1 infantry
                            Japanese roll dice for 2 armour in Suiyuyan, round 2 : 1/0 hits, 1.00 expected hits
                            Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Chinese lost in Suiyuyan
                        Japanese win, taking Suiyuyan from Chinese with 2 armour remaining. Battle score for attacker is 3
                        Casualties for Chinese: 1 infantry
                    Battle in 16 Sea Zone
                        Japanese attack with 1 bomber and 4 destroyers
                        Americans defend with 2 destroyers
                            Japanese roll dice for 1 bomber and 4 destroyers in 16 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                            Americans roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                            2 destroyers owned by the Americans lost in 16 Sea Zone
                        Japanese win with 1 bomber and 4 destroyers remaining. Battle score for attacker is 16
                        Casualties for Americans: 2 destroyers
            
                Non Combat Move - Japanese
                    1 bomber moved from 16 Sea Zone to Japan
                    2 infantry moved from 33 Sea Zone to Caroline Islands
                    2 armour moved from 33 Sea Zone to Caroline Islands
            
                Place Units - Japanese
                    2 fighters and 1 tactical_bomber placed in Japan
                    2 destroyers placed in 6 Sea Zone
                    2 armour placed in India
                    2 armour and 1 mech_infantry placed in French Indo China
                    Japanese undo move 4.
                    Japanese undo move 3.
                    2 armour placed in India
                    1 armour and 1 mech_infantry placed in French Indo China
                    2 armour placed in Shantung
            
                Turn Complete - Japanese
                    Total Cost from Convoy Blockades: 1
                        Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                    Japanese collect 72 PUs (1 lost to blockades); end with 72 PUs
                    Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                    Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            

            Combat Hit Differential Summary :

            Chinese regular : -0.67
            Americans regular : -0.67
            Japanese regular : -0.17
            British regular : -0.33
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • R Offline
              redanto
              last edited by

              TripleA Turn Summary: Chinese round 6

              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

              Game History

              Round: 6
              
                  Purchase Units - Chinese
                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                      Chinese buy 2 infantry; Remaining resources: 0 PUs; 
              
                  Combat Move - Chinese
              
                  Place Units - Chinese
                      2 infantry placed in Kansu
              
                  Turn Complete - Chinese
                      Chinese collect 1 PU; end with 1 PU
              

              Combat Hit Differential Summary :

              Savegame

              1 Reply Last reply Reply Quote 0
              • W Offline
                wylie1070
                last edited by

                TripleA Turn Summary: Germans round 6

                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                Game History

                Round: 6
                
                    Purchase Units - Germans
                        Germans buy 4 armour, 2 destroyers, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
                
                    Combat Move - Germans
                        1 infantry moved from Southern Italy to 95 Sea Zone
                        1 armour moved from Southern Italy to 95 Sea Zone
                        1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                        1 artillery moved from Poland to Eastern Poland
                        2 infantry moved from Poland to Eastern Poland
                        1 tactical_bomber moved from Baltic States to Eastern Poland
                        1 fighter moved from Baltic States to Eastern Poland
                        1 armour moved from Germany to Eastern Poland
                        1 armour moved from Germany to Eastern Poland
                        4 armour moved from Germany to Baltic States
                        1 infantry moved from Finland to Karelia
                              Germans take Karelia from Russians
                        1 bomber moved from Western Germany to 113 Sea Zone
                        1 fighter moved from Norway to 113 Sea Zone
                        2 destroyers moved from 119 Sea Zone to 110 Sea Zone
                        2 destroyers moved from 108 Sea Zone to 110 Sea Zone
                
                    Combat - Germans
                        Battle in 110 Sea Zone
                            Germans attack with 4 destroyers
                            Americans defend with 2 submarines
                                Germans roll dice for 4 destroyers in 110 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                                Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                1 submarine owned by the Americans lost in 110 Sea Zone
                                Germans roll dice for 4 destroyers in 110 Sea Zone, round 3 : 2/1 hits, 1.33 expected hits
                                Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                                1 submarine owned by the Americans lost in 110 Sea Zone
                            Germans win with 4 destroyers remaining. Battle score for attacker is 12
                            Casualties for Americans: 2 submarines
                        Battle in 113 Sea Zone
                            Germans attack with 1 bomber and 1 fighter
                            Russians defend with 1 destroyer
                                Germans roll dice for 1 bomber and 1 fighter in 113 Sea Zone, round 2 : 2/1 hits, 1.17 expected hits
                                Russians roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                1 fighter owned by the Germans lost in 113 Sea Zone
                                1 destroyer owned by the Russians lost in 113 Sea Zone
                            Germans win with 1 bomber remaining. Battle score for attacker is -2
                            Casualties for Germans: 1 fighter
                            Casualties for Russians: 1 destroyer
                        Battle in Eastern Poland
                            Germans attack with 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                            Russians defend with 3 infantry
                                Germans roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/0 hits, 3.00 expected hits
                                Russians roll dice for 3 infantry in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits
                                1 infantry owned by the Germans lost in Eastern Poland
                                3 infantry owned by the Russians lost in Eastern Poland
                            Germans win, taking Eastern Poland from Russians with 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                            Casualties for Germans: 1 infantry
                            Casualties for Russians: 3 infantry
                
                    Non Combat Move - Germans
                        1 fighter moved from Eastern Poland to Baltic States
                        1 tactical_bomber moved from Eastern Poland to Baltic States
                        1 bomber moved from 113 Sea Zone to Western Germany
                        1 aaGun moved from Poland to Baltic States
                        1 armour moved from 92 Sea Zone to Gibraltar
                        1 infantry moved from 92 Sea Zone to Gibraltar
                
                    Place Units - Germans
                        1 fighter placed in United Kingdom
                        2 destroyers placed in 110 Sea Zone
                        4 armour and 2 mech_infantrys placed in Germany
                        1 infantry placed in Western Germany
                
                    Turn Complete - Germans
                        Total Cost from Convoy Blockades: 3
                            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                        Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
                        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                

                Combat Hit Differential Summary :

                Americans regular : -0.50
                Russians regular : 0.67
                Germans regular : 1.17
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • R Offline
                  redanto
                  last edited by

                  TripleA Turn Summary: UK_Pacific round 6

                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                  Game History

                  Round: 6
                  
                      Combat Move - British
                          1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                          1 cruiser moved from 72 Sea Zone to 81 Sea Zone
                          1 mech_infantry moved from Iraq to Caucasus
                  
                      Non Combat Move - British
                  
                      Turn Complete - UK_Pacific
                  

                  Combat Hit Differential Summary :

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • W Offline
                    wylie1070
                    last edited by

                    TripleA Turn Summary: Italians round 6

                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                    Game History

                    Round: 6
                    
                        Purchase Units - Italians
                            Italians buy 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
                    
                        Combat Move - Italians
                            1 fighter moved from Southern Italy to Morocco
                            2 armour moved from Romania to Baltic States
                            1 tactical_bomber moved from Southern Italy to Baltic States
                            2 infantry moved from Northern Italy to 95 Sea Zone
                            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                            1 infantry moved from Greece to Bulgaria
                    
                        Non Combat Move - Italians
                            2 infantry moved from 92 Sea Zone to Morocco
                    
                        Place Units - Italians
                            1 fighter and 1 tactical_bomber placed in Southern Italy
                            1 infantry and 1 mech_infantry placed in Northern Italy
                    
                        Turn Complete - Italians
                            Total Cost from Convoy Blockades: 0
                                Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6
                            Italians collect 12 PUs; end with 12 PUs
                            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • R Offline
                      redanto
                      last edited by

                      TripleA Turn Summary: Russians round 7

                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                      Game History

                      Round: 7
                      
                          Purchase Units - Russians
                              Russians buy 1 artillery and 12 infantry; Remaining resources: 1 PUs; 
                      
                          Combat Move - Russians
                              3 infantry moved from Timguska to Novosibirsk
                              2 infantry moved from Yenisey to Timguska
                              3 infantry moved from Volgograd to Kazakhstan
                              2 fighters moved from Novgorod to Kazakhstan
                              2 tactical_bombers moved from Novgorod to Kazakhstan
                      
                          Combat - Russians
                              Battle in Kazakhstan
                                  Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
                                  Japanese defend with 3 armour
                                      Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/1 hits, 2.83 expected hits
                                      Japanese roll dice for 3 armour in Kazakhstan, round 2 : 2/1 hits, 1.50 expected hits
                                      2 infantry owned by the Russians lost in Kazakhstan
                                      2 armour owned by the Japanese lost in Kazakhstan
                                      Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 3 : 2/1 hits, 2.50 expected hits
                                      Japanese roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits
                                      1 armour owned by the Japanese lost in Kazakhstan
                                  Russians win, taking Kazakhstan from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                                  Casualties for Russians: 2 infantry
                                  Casualties for Japanese: 3 armour
                      
                          Non Combat Move - Russians
                              2 fighters moved from Kazakhstan to Volgograd
                              2 tactical_bombers moved from Kazakhstan to Volgograd
                              1 infantry moved from Ukraine to Western Ukraine
                              1 infantry moved from Belarus to Archangel
                              1 infantry moved from Belarus to Novgorod
                              6 infantry moved from Bryansk to Belarus
                              1 aaGun moved from Bryansk to Belarus
                              3 infantry moved from Russia to Bryansk
                              1 infantry moved from Russia to Smolensk
                              2 infantry moved from Russia to Samara
                      
                          Place Units - Russians
                              3 infantry placed in Novgorod
                              3 infantry placed in Ukraine
                              1 artillery and 2 infantry placed in Volgograd
                              4 infantry placed in Russia
                      
                          Turn Complete - Russians
                              Russians collect 34 PUs; end with 35 PUs
                      

                      Combat Hit Differential Summary :

                      Japanese regular : 0.00
                      Russians regular : -1.33
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • W Offline
                        wylie1070
                        last edited by

                        TripleA Turn Summary: Japanese round 7

                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                        Game History

                        Round: 7
                        
                            Purchase Units - Japanese
                                Japanese buy 9 armour, 1 bomber and 2 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                        
                            Combat Move - Japanese
                                3 armour and 2 artilleries moved from Persia to Iraq
                                3 armour and 1 fighter moved from Eastern Persia to Iraq
                                1 armour moved from Szechwan to Kazakhstan
                                1 armour moved from Tsinghai to Kazakhstan
                                2 armour moved from Shensi to Kansu
                                2 armour moved from Suiyuyan to Kansu
                                3 armour moved from Chahar to Kansu
                                3 fighters moved from Chahar to Kansu
                                2 armour moved from Szechwan to Kansu
                                1 destroyer moved from 6 Sea Zone to 3 Sea Zone
                                1 destroyer moved from 6 Sea Zone to 4 Sea Zone
                                1 destroyer moved from 22 Sea Zone to 31 Sea Zone
                                1 destroyer moved from 48 Sea Zone to 30 Sea Zone
                                1 destroyer moved from 32 Sea Zone to 30 Sea Zone
                                1 destroyer moved from 23 Sea Zone to 31 Sea Zone
                                4 destroyers moved from 16 Sea Zone to 25 Sea Zone
                                1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
                                1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
                                1 fighter moved from Japan to 6 Sea Zone
                                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                                1 fighter moved from 16 Sea Zone to 25 Sea Zone
                                1 fighter moved from 25 Sea Zone to Midway
                                1 tactical_bomber moved from Japan to 6 Sea Zone
                                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                                1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                                1 tactical_bomber moved from 25 Sea Zone to Midway
                                2 armour moved from Caroline Islands to 33 Sea Zone
                                2 infantry moved from Caroline Islands to 33 Sea Zone
                                2 armour, 2 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone
                                2 armour moved from 25 Sea Zone to Midway
                                2 infantry moved from 25 Sea Zone to Midway
                                1 armour and 1 mech_infantry moved from French Indo China to Szechwan
                                2 armour moved from Shantung to Kweichow
                                1 battleship and 1 carrier moved from 39 Sea Zone to 36 Sea Zone
                                1 fighter moved from Japan to 6 Sea Zone
                                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                                1 fighter moved from 16 Sea Zone to 25 Sea Zone
                                1 fighter moved from 25 Sea Zone to Midway
                                2 cruisers moved from 33 Sea Zone to 25 Sea Zone
                                6 destroyers moved from 33 Sea Zone to 25 Sea Zone
                                1 submarine moved from 33 Sea Zone to 25 Sea Zone
                                1 battleship moved from 33 Sea Zone to 25 Sea Zone
                                1 bomber moved from Japan to Kansu
                        
                            Combat - Japanese
                                Battle in 25 Sea Zone
                                    Japanese attack with 1 battleship, 2 cruisers, 10 destroyers, 1 submarine and 2 transports
                                    Americans defend with 4 destroyers
                                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                        Japanese roll dice for 1 battleship, 2 cruisers, 10 destroyers and 2 transports in 25 Sea Zone, round 2 : 5/0 hits, 5.00 expected hits
                                        Americans roll dice for 4 destroyers in 25 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                                    Units damaged: 1 battleship owned by the Japanese
                                        4 destroyers owned by the Americans lost in 25 Sea Zone
                                    Japanese win with 1 battleship, 2 cruisers, 10 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 32
                                    Casualties for Americans: 4 destroyers
                                Battle in Midway
                                    Japanese attack with 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber
                                    Americans defend with 1 airfield, 2 fighters and 1 infantry
                                        Japanese roll dice for 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Midway, round 2 : 3/0 hits, 3.00 expected hits
                                        Americans roll dice for 2 fighters and 1 infantry in Midway, round 2 : 1/1 hits, 1.67 expected hits
                                        1 infantry owned by the Japanese lost in Midway
                                        1 infantry owned by the Americans and 2 fighters owned by the Americans lost in Midway
                                    Japanese win, taking Midway from Americans with 2 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                                    Casualties for Japanese: 1 infantry
                                    Casualties for Americans: 2 fighters and 1 infantry
                                Battle in 31 Sea Zone
                                    Japanese attack with 2 destroyers and 1 tactical_bomber
                                    Americans defend with 1 destroyer
                                        Japanese roll dice for 2 destroyers and 1 tactical_bomber in 31 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                                        Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                        1 destroyer owned by the Americans lost in 31 Sea Zone
                                    Japanese win with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 8
                                    Casualties for Americans: 1 destroyer
                                Battle in 30 Sea Zone
                                    Japanese attack with 2 destroyers and 1 tactical_bomber
                                    Americans defend with 1 destroyer
                                        Japanese roll dice for 2 destroyers and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                        1 destroyer owned by the Americans lost in 30 Sea Zone
                                    Japanese win with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 8
                                    Casualties for Americans: 1 destroyer
                                Battle in Iraq
                                    Japanese attack with 6 armour, 2 artilleries and 1 fighter
                                    French defend with 1 infantry; ANZAC defend with 1 armour, 2 artilleries, 1 factory_minor and 5 infantry
                                        Japanese roll dice for 6 armour, 2 artilleries and 1 fighter in Iraq, round 2 : 4/1 hits, 4.17 expected hits
                                        ANZAC roll dice for 1 armour, 2 artilleries and 6 infantry in Iraq, round 2 : 3/1 hits, 3.17 expected hits
                                        2 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Iraq
                                        3 infantry owned by the ANZAC and 1 infantry owned by the French lost in Iraq
                                        Japanese roll dice for 5 armour and 1 fighter in Iraq, round 3 : 3/0 hits, 3.00 expected hits
                                        ANZAC roll dice for 1 armour, 2 artilleries and 2 infantry in Iraq, round 3 : 1/1 hits, 1.83 expected hits
                                        1 armour owned by the Japanese lost in Iraq
                                        2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Iraq
                                        Japanese roll dice for 4 armour and 1 fighter in Iraq, round 4 : 2/1 hits, 2.50 expected hits
                                        ANZAC roll dice for 1 armour and 1 artillery in Iraq, round 4 : 1/1 hits, 0.83 expected hits
                                        1 armour owned by the Japanese lost in Iraq
                                        1 armour owned by the ANZAC and 1 artillery owned by the ANZAC lost in Iraq
                                    Japanese win, taking Iraq from ANZAC with 3 armour and 1 fighter remaining. Battle score for attacker is 6
                                    Casualties for Japanese: 3 armour and 2 artilleries
                                    Casualties for French: 1 infantry
                                    Casualties for ANZAC: 1 armour, 2 artilleries and 5 infantry
                                Battle in Kansu
                                    Japanese attack with 9 armour, 1 bomber and 3 fighters
                                    Chinese defend with 7 infantry
                                        Japanese roll dice for 9 armour, 1 bomber and 3 fighters in Kansu, round 2 : 6/1 hits, 6.67 expected hits
                                        Chinese roll dice for 7 infantry in Kansu, round 2 : 3/1 hits, 2.33 expected hits
                                        3 armour owned by the Japanese lost in Kansu
                                        6 infantry owned by the Chinese lost in Kansu
                                        Japanese roll dice for 6 armour, 1 bomber and 3 fighters in Kansu, round 3 : 5/1 hits, 5.17 expected hits
                                        Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                                        1 infantry owned by the Chinese lost in Kansu
                                    Japanese win, taking Kansu from Chinese with 6 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 3
                                    Casualties for Japanese: 3 armour
                                    Casualties for Chinese: 7 infantry
                                Battle in Kazakhstan
                                    Japanese attack with 2 armour
                                    Russians defend with 1 infantry
                                        Japanese roll dice for 2 armour in Kazakhstan, round 2 : 1/0 hits, 1.00 expected hits
                                        Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                                        1 infantry owned by the Russians lost in Kazakhstan
                                    Japanese win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 3
                                    Casualties for Russians: 1 infantry
                        
                            Non Combat Move - Japanese
                                1 bomber moved from Kansu to Shensi
                                3 fighters moved from Kansu to Shensi
                                2 armour moved from India to Eastern Persia
                                1 fighter moved from Iraq to Persia
                                1 fighter moved from Midway to 25 Sea Zone
                                1 fighter moved from Midway to 25 Sea Zone
                                1 tactical_bomber moved from Midway to 25 Sea Zone
                                2 carriers moved from 33 Sea Zone to 25 Sea Zone
                                1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
                                1 tactical_bomber moved from 30 Sea Zone to Wake Island
                                1 tactical_bomber moved from 33 Sea Zone to Wake Island
                                1 fighter moved from 33 Sea Zone to 31 Sea Zone
                                1 fighter moved from 31 Sea Zone to Wake Island
                                1 fighter moved from Japan to Wake Island
                                1 tactical_bomber moved from Japan to Wake Island
                        
                            Place Units - Japanese
                                3 armour placed in Persia
                                3 armour placed in India
                                3 armour placed in French Indo China
                                2 destroyers placed in 6 Sea Zone
                                1 bomber placed in Japan
                        
                            Turn Complete - Japanese
                                Japanese collect 76 PUs; end with 76 PUs
                                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                        

                        Combat Hit Differential Summary :

                        Chinese regular : 0.33
                        Americans regular : -1.67
                        Japanese regular : -2.17
                        ANZAC regular : -0.83
                        Russians regular : -0.33
                        

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • R Offline
                          redanto
                          last edited by

                          TripleA Turn Summary: Chinese round 7

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 7
                          
                              Purchase Units - Chinese
                                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                          
                              Combat Move - Chinese
                          
                              Combat - Chinese
                          
                              Turn Complete - Chinese
                                  Chinese collect 0 PUs; end with 1 PU
                          

                          Combat Hit Differential Summary :

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • W Offline
                            wylie1070
                            last edited by

                            TripleA Turn Summary: Germans round 7

                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                            Game History

                            Round: 7
                            
                                Purchase Units - Germans
                                    Germans buy 4 armour, 1 bomber, 2 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs; 
                            
                                Combat Move - Germans
                                    1 infantry moved from Gibraltar to 92 Sea Zone
                                    1 armour moved from Gibraltar to 92 Sea Zone
                                    1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                                    1 armour moved from 98 Sea Zone to Trans-Jordan
                                    1 infantry moved from 98 Sea Zone to Trans-Jordan
                                    1 bomber moved from Western Germany to Trans-Jordan
                                    1 destroyer moved from 110 Sea Zone to 103 Sea Zone
                                    1 destroyer moved from 110 Sea Zone to 90 Sea Zone
                                    1 destroyer moved from 110 Sea Zone to 88 Sea Zone
                                    3 destroyers moved from 110 Sea Zone to 91 Sea Zone
                                    9 armour moved from Baltic States to Belarus
                                    2 armour moved from Eastern Poland to Belarus
                                    1 artillery moved from Eastern Poland to Belarus
                                    1 infantry moved from Eastern Poland to Belarus
                                    1 infantry moved from Western Germany to Northern Italy
                            
                                Combat - Germans
                                    Battle in Belarus
                                        Germans attack with 11 armour, 1 artillery and 1 infantry
                                        Russians defend with 1 aaGun and 7 infantry
                                            Germans roll dice for 11 armour, 1 artillery and 1 infantry in Belarus, round 2 : 6/1 hits, 6.17 expected hits
                                            Russians roll dice for 1 aaGun and 7 infantry in Belarus, round 2 : 2/1 hits, 2.33 expected hits
                                            1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
                                            5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Belarus
                                            Germans roll dice for 11 armour in Belarus, round 3 : 5/1 hits, 5.50 expected hits
                                            Russians roll dice for 2 infantry in Belarus, round 3 : 1/1 hits, 0.67 expected hits
                                            1 armour owned by the Germans lost in Belarus
                                            2 infantry owned by the Russians lost in Belarus
                                        Germans win, taking Belarus from Russians with 10 armour remaining. Battle score for attacker is 13
                                        Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                                        Casualties for Russians: 1 aaGun and 7 infantry
                                    Battle in Trans-Jordan
                                        Germans attack with 1 armour, 1 bomber and 1 infantry
                                        French defend with 1 infantry
                                            Germans roll dice for 1 armour, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 1.33 expected hits
                                            British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                                            1 infantry owned by the French lost in Trans-Jordan
                                        Germans win, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                                        Casualties for French: 1 infantry
                            
                                Non Combat Move - Germans
                                    1 bomber moved from Trans-Jordan to Persia
                                    2 aaGuns moved from Baltic States to Belarus
                                    1 mech_infantry moved from Germany to Eastern Poland
                                    1 mech_infantry moved from Germany to Romania
                                    1 fighter moved from Baltic States to Eastern Poland
                                    1 armour moved from Germany to Baltic States
                                    1 tactical_bomber moved from Baltic States to Eastern Poland
                                    3 armour moved from Germany to Eastern Poland
                                    1 infantry moved from Finland to Karelia
                            
                                Place Units - Germans
                                    1 bomber placed in Western Germany
                                    4 armour and 2 mech_infantrys placed in Germany
                                    2 destroyers placed in 110 Sea Zone
                            
                                Turn Complete - Germans
                                    Total Cost from Convoy Blockades: 3
                                        Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                                    Germans collect 57 PUs (3 lost to blockades); end with 57 PUs
                                    Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                            

                            Combat Hit Differential Summary :

                            Russians regular : -0.00
                            Germans regular : -1.00
                            British regular : -0.33
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • R Offline
                              redanto
                              last edited by

                              TripleA Turn Summary: UK_Pacific round 7

                              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                              Game History

                              Round: 7
                              
                                  Combat Move - British
                                      1 infantry moved from Anglo Egyptian Sudan to Egypt
                              
                                  Non Combat Move - British
                              
                                  Turn Complete - UK_Pacific
                              

                              Combat Hit Differential Summary :

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • W Offline
                                wylie1070
                                last edited by

                                TripleA Turn Summary: Italians round 7

                                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                Game History

                                Round: 7
                                
                                    Purchase Units - Italians
                                        Italians buy 1 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
                                
                                    Combat Move - Italians
                                        1 unit repaired.
                                        3 armour moved from Baltic States to Belarus
                                        1 tactical_bomber moved from Baltic States to Belarus
                                        1 fighter moved from Baltic States to Belarus
                                        1 tactical_bomber moved from Baltic States to Belarus
                                        1 tactical_bomber moved from Southern Italy to Belarus
                                        1 fighter moved from Southern Italy to Belarus
                                        1 armour moved from Romania to Belarus
                                        1 infantry moved from Bulgaria to Romania
                                        1 bomber moved from Tobruk to Morocco
                                        1 mech_infantry moved from Northern Italy to Romania
                                        1 infantry moved from Northern Italy to Yugoslavia
                                
                                    Non Combat Move - Italians
                                        1 aaGun moved from Northern Italy to Yugoslavia
                                        1 aaGun moved from Southern Italy to Northern Italy
                                
                                    Place Units - Italians
                                        1 armour placed in Northern Italy
                                        1 fighter and 1 tactical_bomber placed in Southern Italy
                                
                                    Turn Complete - Italians
                                        Italians collect 11 PUs; end with 11 PUs
                                        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                                        Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                                        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • R Offline
                                  redanto
                                  last edited by

                                  TripleA Turn Summary: Russians round 8

                                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                  Game History

                                  Round: 8
                                  
                                      Purchase Units - Russians
                                          Russians buy 11 infantry; Remaining resources: 2 PUs; 
                                  
                                      Combat Move - Russians
                                          1 artillery moved from Volgograd to Kazakhstan
                                          1 infantry moved from Volgograd to Kazakhstan
                                          1 infantry moved from Volgograd to Kazakhstan
                                          1 tactical_bomber moved from Volgograd to Kazakhstan
                                          2 infantry moved from Novgorod to Karelia
                                          2 fighters moved from Novgorod to Karelia
                                  
                                      Combat - Russians
                                          Battle in Karelia
                                              Russians attack with 2 fighters and 2 infantry
                                              Germans defend with 2 infantry
                                                  Russians roll dice for 2 fighters and 2 infantry in Karelia, round 2 : 2/1 hits, 1.33 expected hits
                                                  Germans roll dice for 2 infantry in Karelia, round 2 : 1/1 hits, 0.67 expected hits
                                                  1 infantry owned by the Russians lost in Karelia
                                                  2 infantry owned by the Germans lost in Karelia
                                              Russians win, taking Karelia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                                              Casualties for Russians: 1 infantry
                                              Casualties for Germans: 2 infantry
                                          Battle in Kazakhstan
                                              Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                                              Japanese defend with 2 armour
                                                  Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/1 hits, 1.33 expected hits
                                                  Japanese roll dice for 2 armour in Kazakhstan, round 2 : 1/0 hits, 1.00 expected hits
                                                  1 infantry owned by the Russians lost in Kazakhstan
                                                  1 armour owned by the Japanese lost in Kazakhstan
                                                  Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/1 hits, 1.17 expected hits
                                                  Japanese roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0.50 expected hits
                                                  1 infantry owned by the Russians lost in Kazakhstan
                                                  1 armour owned by the Japanese lost in Kazakhstan
                                              Russians win, taking Kazakhstan from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 6
                                              Casualties for Russians: 2 infantry
                                              Casualties for Japanese: 2 armour
                                  
                                      Non Combat Move - Russians
                                          1 tactical_bomber moved from Kazakhstan to Volgograd
                                          2 fighters moved from Volgograd to Novgorod
                                          1 tactical_bomber moved from Volgograd to Novgorod
                                          2 fighters moved from Karelia to Novgorod
                                          1 infantry moved from Archangel to Novgorod
                                          1 infantry moved from Smolensk to Archangel
                                          1 infantry moved from Russia to Smolensk
                                          2 infantry moved from Bryansk to Tambov
                                          1 infantry moved from Timguska to Novosibirsk
                                          3 infantry moved from Novosibirsk to Samara
                                          2 infantry moved from Samara to Volgograd
                                  
                                      Place Units - Russians
                                          3 infantry placed in Novgorod
                                          3 infantry placed in Volgograd
                                          5 infantry placed in Russia
                                  
                                      Turn Complete - Russians
                                          Russians collect 34 PUs; end with 36 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Japanese regular : 0.50
                                  Germans regular : 0.33
                                  Russians regular : 1.17
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • W Offline
                                    wylie1070
                                    last edited by

                                    TripleA Turn Summary: Japanese round 8

                                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                    Game History

                                    Round: 8
                                    
                                        Purchase Units - Japanese
                                            Japanese buy 9 armour, 3 destroyers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
                                    
                                        Combat Move - Japanese
                                            1 submarine moved from 25 Sea Zone to 26 Sea Zone
                                            1 destroyer moved from 4 Sea Zone to 1 Sea Zone
                                            1 destroyer moved from 3 Sea Zone to 9 Sea Zone
                                            1 destroyer moved from 25 Sea Zone to 12 Sea Zone
                                            1 destroyer moved from 25 Sea Zone to 27 Sea Zone
                                            1 battleship moved from 25 Sea Zone to 6 Sea Zone
                                            2 destroyers moved from 31 Sea Zone to 30 Sea Zone
                                            2 tactical_bombers moved from Wake Island to 30 Sea Zone
                                            1 fighter moved from Wake Island to 30 Sea Zone
                                            1 battleship and 1 carrier moved from 36 Sea Zone to 42 Sea Zone
                                            1 bomber moved from Shensi to 42 Sea Zone
                                            1 bomber moved from 42 Sea Zone to Java
                                            1 fighter moved from Persia to India
                                            2 armour moved from Kansu to Timguska
                                            2 armour moved from Kansu to Novosibirsk
                                            1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
                                            1 infantry moved from Manchuria to Jehol
                                            2 infantry moved from Korea to Amur
                                                  Japanese take Amur from Russians
                                            1 armour moved from Kweichow to Suiyuyan
                                            1 armour moved from Kweichow to Chahar
                                            3 armour moved from French Indo China to Szechwan
                                            1 armour moved from Eastern Persia to Kazakhstan
                                            3 armour moved from Persia to Caucasus
                                                  Japanese take Northwest Persia from Russians
                                            3 armour moved from Iraq to Trans-Jordan
                                            1 armour moved from Eastern Persia to Kazakhstan
                                            2 armour moved from India to Eastern Persia
                                            1 armour moved from India to Eastern Persia
                                    
                                        Combat - Japanese
                                            Battle in 26 Sea Zone
                                                Japanese attack with 1 submarine
                                                Americans defend with 1 transport
                                                    1 transport owned by the Americans lost in 26 Sea Zone
                                                Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                                                Casualties for Americans: 1 transport
                                            Battle in 30 Sea Zone
                                                Japanese attack with 2 destroyers, 1 fighter and 2 tactical_bombers
                                                Americans defend with 2 submarines
                                                    Japanese roll dice for 2 destroyers, 1 fighter and 2 tactical_bombers in 30 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits
                                                    Americans roll dice for 2 submarines in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                    1 destroyer owned by the Japanese lost in 30 Sea Zone
                                                    2 submarines owned by the Americans lost in 30 Sea Zone
                                                Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
                                                Casualties for Japanese: 1 destroyer
                                                Casualties for Americans: 2 submarines
                                            Battle in Timguska
                                                Japanese attack with 2 armour
                                                Russians defend with 1 infantry
                                                    Japanese roll dice for 2 armour in Timguska, round 2 : 1/0 hits, 1.00 expected hits
                                                    Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
                                                    1 armour owned by the Japanese lost in Timguska
                                                    1 infantry owned by the Russians lost in Timguska
                                                Japanese win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -3
                                                Casualties for Japanese: 1 armour
                                                Casualties for Russians: 1 infantry
                                            Battle in Novosibirsk
                                                Japanese attack with 2 armour
                                                Russians defend with 1 infantry
                                                    Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                                                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Russians lost in Novosibirsk
                                                Japanese win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 3
                                                Casualties for Russians: 1 infantry
                                            Battle in Kazakhstan
                                                Japanese attack with 3 armour and 1 mech_infantry
                                                Russians defend with 1 artillery
                                                    Japanese roll dice for 3 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/1 hits, 1.67 expected hits
                                                    Russians roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 artillery owned by the Russians lost in Kazakhstan
                                                Japanese win, taking Kazakhstan from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                                                Casualties for Russians: 1 artillery
                                            Battle in Caucasus
                                                Japanese attack with 3 armour
                                                British defend with 1 mech_infantry
                                                    Japanese roll dice for 3 armour in Caucasus, round 2 : 2/1 hits, 1.50 expected hits
                                                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 mech_infantry owned by the British lost in Caucasus
                                                Japanese win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 4
                                                Casualties for British: 1 mech_infantry
                                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                                            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                                            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                                            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                                            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                                            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                                            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                                            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                                            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                                            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                                            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                                            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                                            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                                            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                                            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
                                    
                                        Non Combat Move - Japanese
                                            1 fighter moved from Shensi to Kansu
                                            1 fighter moved from Shensi to French Indo China
                                            1 fighter moved from Shensi to Kansu
                                            2 tactical_bombers moved from 30 Sea Zone to Wake Island
                                            1 fighter moved from 30 Sea Zone to Wake Island
                                            1 bomber moved from Japan to Midway
                                    
                                        Place Units - Japanese
                                            3 armour placed in Shantung
                                            3 armour placed in Iraq
                                            3 armour placed in Persia
                                            1 transport placed in 6 Sea Zone
                                            1 destroyer placed in 39 Sea Zone
                                            1 destroyer placed in 36 Sea Zone
                                            1 destroyer placed in 6 Sea Zone
                                    
                                        Turn Complete - Japanese
                                            Japanese collect 81 PUs; end with 82 PUs
                                            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                                            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Americans regular : 0.67
                                    Japanese regular : 0.50
                                    Russians regular : -0.33
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • R Offline
                                      redanto
                                      last edited by

                                      TripleA Turn Summary: Chinese round 8

                                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                      Game History

                                      Round: 8
                                      
                                          Purchase Units - Chinese
                                              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                      
                                          Combat Move - Chinese
                                      
                                          Turn Complete - Chinese
                                              Chinese collect 0 PUs; end with 1 PU
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • W Offline
                                        wylie1070
                                        last edited by

                                        TripleA Turn Summary: Germans round 8

                                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                        Game History

                                        Round: 8
                                        
                                            Purchase Units - Germans
                                                Germans buy 4 armour, 2 destroyers, 1 fighter and 1 transport; Remaining resources: 5 PUs; 
                                        
                                            Combat Move - Germans
                                                2 infantry moved from Finland to Karelia
                                                1 bomber moved from Western Germany to Karelia
                                                10 armour moved from Belarus to Smolensk
                                                1 armour moved from Baltic States to Smolensk
                                                3 armour moved from Eastern Poland to Smolensk
                                                1 transport moved from 98 Sea Zone to 95 Sea Zone
                                                1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                                                1 mech_infantry moved from Eastern Poland to Western Ukraine
                                                1 mech_infantry moved from Romania to Western Ukraine
                                                1 fighter moved from Eastern Poland to Western Ukraine
                                                1 tactical_bomber moved from Eastern Poland to Western Ukraine
                                                2 destroyers moved from 110 Sea Zone to 125 Sea Zone
                                                1 fighter moved from United Kingdom to 125 Sea Zone
                                                1 destroyer moved from 103 Sea Zone to 101 Sea Zone
                                                3 destroyers moved from 91 Sea Zone to 101 Sea Zone
                                                1 destroyer moved from 90 Sea Zone to 101 Sea Zone
                                                      Germans take 89 Sea Zone from Americans
                                                1 destroyer moved from 88 Sea Zone to 101 Sea Zone
                                        
                                            Combat - Germans
                                                Battle in 101 Sea Zone
                                                    Germans attack with 6 destroyers
                                                    Americans defend with 1 battleship and 2 destroyers
                                                        Germans roll dice for 6 destroyers in 101 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                                                    Units damaged: 1 battleship owned by the Americans
                                                        Americans roll dice for 1 battleship and 2 destroyers in 101 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                                                        2 destroyers owned by the Germans lost in 101 Sea Zone
                                                        1 destroyer owned by the Americans lost in 101 Sea Zone
                                                        Germans roll dice for 4 destroyers in 101 Sea Zone, round 3 : 2/1 hits, 1.33 expected hits
                                                        Americans roll dice for 1 battleship and 1 destroyer in 101 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
                                                        1 destroyer owned by the Germans lost in 101 Sea Zone
                                                        1 destroyer owned by the Americans and 1 battleship owned by the Americans lost in 101 Sea Zone
                                                    Germans win, taking 101 Sea Zone from Neutral with 3 destroyers remaining. Battle score for attacker is 12
                                                    Casualties for Germans: 3 destroyers
                                                    Casualties for Americans: 1 battleship and 2 destroyers
                                                Battle in 125 Sea Zone
                                                    Germans attack with 2 destroyers and 1 fighter
                                                    Russians defend with 1 submarine
                                                        Germans roll dice for 2 destroyers and 1 fighter in 125 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                                                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                        1 submarine owned by the Russians lost in 125 Sea Zone
                                                    Germans win, taking 125 Sea Zone from Neutral with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
                                                    Casualties for Russians: 1 submarine
                                                Battle in Karelia
                                                    Germans attack with 1 bomber and 2 infantry
                                                    Russians defend with 1 infantry
                                                        Germans roll dice for 1 bomber and 2 infantry in Karelia, round 2 : 1/0 hits, 1.00 expected hits
                                                        Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 infantry owned by the Russians lost in Karelia
                                                    Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                                                    Casualties for Russians: 1 infantry
                                                Battle in Smolensk
                                                    Germans attack with 14 armour
                                                    Russians defend with 1 infantry
                                                        Germans roll dice for 14 armour in Smolensk, round 2 : 7/0 hits, 7.00 expected hits
                                                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 infantry owned by the Russians lost in Smolensk
                                                    Germans win, taking Smolensk from Russians with 14 armour remaining. Battle score for attacker is 3
                                                    Casualties for Russians: 1 infantry
                                                Battle in Western Ukraine
                                                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                                                    Russians defend with 1 infantry
                                                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/1 hits, 1.50 expected hits
                                                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 mech_infantry owned by the Germans lost in Western Ukraine
                                                        1 infantry owned by the Russians lost in Western Ukraine
                                                    Germans win, taking Western Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                                                    Casualties for Germans: 1 mech_infantry
                                                    Casualties for Russians: 1 infantry
                                        
                                            Non Combat Move - Germans
                                                2 aaGuns moved from Belarus to Smolensk
                                                1 bomber moved from Karelia to Poland
                                                1 tactical_bomber moved from Western Ukraine to Poland
                                                1 fighter moved from Western Ukraine to Poland
                                                1 mech_infantry moved from Germany to Baltic States
                                                1 mech_infantry moved from Germany to Poland
                                                1 armour moved from Germany to Poland
                                                3 armour moved from Germany to Eastern Poland
                                                1 fighter moved from 125 Sea Zone to Scotland
                                        
                                            Place Units - Germans
                                                4 armour placed in Germany
                                                1 fighter placed in Western Germany
                                                1 transport placed in 113 Sea Zone
                                                1 destroyer placed in 113 Sea Zone
                                                1 destroyer placed in 113 Sea Zone
                                        
                                            Turn Complete - Germans
                                                Germans collect 63 PUs; end with 68 PUs
                                                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                                                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Americans regular : 0.67
                                        Russians regular : -0.17
                                        Germans regular : 1.00
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • R Offline
                                          redanto
                                          last edited by

                                          TripleA Turn Summary: UK_Pacific round 8

                                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                          Game History

                                          Round: 8
                                          
                                              Politics - British
                                                  Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                                          
                                              Combat Move - British
                                                  1 cruiser moved from 81 Sea Zone to 75 Sea Zone
                                          
                                              Non Combat Move - British
                                          
                                              Turn Complete - UK_Pacific
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • W Offline
                                            wylie1070
                                            last edited by

                                            TripleA Turn Summary: Italians round 8

                                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                            Game History

                                            Round: 8
                                            
                                                Purchase Units - Italians
                                                    Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 5 PUs; 
                                            
                                                Combat Move - Italians
                                                    1 infantry moved from Morocco to 92 Sea Zone
                                                    1 mech_infantry moved from Morocco to 92 Sea Zone
                                                    1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
                                                    1 mech_infantry moved from 89 Sea Zone to West Indies
                                                    1 infantry moved from 89 Sea Zone to West Indies
                                                    2 fighters moved from Belarus to Smolensk
                                                    3 tactical_bombers moved from Belarus to Smolensk
                                                    3 armour moved from Belarus to Smolensk
                                                    1 armour moved from Belarus to Smolensk
                                                    1 mech_infantry moved from Romania to Belarus
                                                    1 tactical_bomber moved from Southern Italy to Eastern Poland
                                                    1 fighter moved from Southern Italy to Eastern Poland
                                                    1 infantry moved from Yugoslavia to Romania
                                                    1 armour moved from Northern Italy to Romania
                                            
                                                Combat - Italians
                                                    Battle in West Indies
                                            
                                                Non Combat Move - Italians
                                                    1 aaGun moved from Yugoslavia to Romania
                                                    1 aaGun moved from Northern Italy to Yugoslavia
                                            
                                                Place Units - Italians
                                                    1 fighter and 1 tactical_bomber placed in Southern Italy
                                            
                                                Turn Complete - Italians
                                                    Italians collect 12 PUs; end with 17 PUs
                                                    Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                                                    Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                                                    Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 3 / 4
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums