42 G9 Woods vs Wylie
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Greece to Bulgaria 2 armour moved from Northern Italy to Romania 2 fighters moved from Western Germany to Romania 1 bomber moved from Southern Italy to Romania 1 tactical_bomber moved from Southern Italy to Romania Combat - Italians Battle in Romania Italians attack with 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber Russians defend with 4 armour and 1 artillery Italians roll dice for 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Romania, round 2 : 4/1 hits, 3.33 expected hits Russians roll dice for 4 armour and 1 artillery in Romania, round 2 : 2/1 hits, 2.33 expected hits 2 armour owned by the Italians lost in Romania 3 armour owned by the Russians and 1 artillery owned by the Russians lost in Romania 1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians and 2 fighters owned by the Italians retreated Russians win with 1 armour remaining. Battle score for attacker is 10 Casualties for Italians: 2 armour Casualties for Russians: 3 armour and 1 artillery Non Combat Move - Italians 1 bomber moved from Romania to Southern Italy 2 fighters moved from Romania to Northern Italy 1 tactical_bomber moved from Romania to Northern Italy Place Units - Italians 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Russians regular : -0.33 -
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 6 armour, 1 artillery, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from India to West India Japanese take West India from UK_Pacific 1 infantry moved from India to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 9 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 4 artilleries moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi 1 bomber moved from Philippines to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 6 Sea Zone 2 carriers, 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 1 destroyer moved from 17 Sea Zone to 24 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 battleship moved from 39 Sea Zone to 36 Sea Zone 1 transport moved from 39 Sea Zone to 36 Sea Zone 3 armour moved from French Indo China to Szechwan Combat - Japanese Battle in Ceylon Battle in 44 Sea Zone Japanese attack with 1 bomber, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 bomber, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/1 hits, 3.17 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking Ceylon from UK_Pacific, taking 44 Sea Zone from Americans with 1 bomber, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 bomber moved from 44 Sea Zone to Philippines 1 armour moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 3 armour placed in India 1 artillery and 1 infantry placed in French Indo China 3 armour placed in Kiangsu 1 destroyer placed in 36 Sea Zone 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -0.17 -
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Yugoslavia to Romania Germans take Romania from Russians 3 armour moved from Germany to Baltic States 2 tactical_bombers moved from 115 Sea Zone to Finland 1 infantry moved from Norway to Finland 1 armour moved from Novgorod to Karelia Germans take Karelia from Russians 1 armour moved from Karelia to Finland 2 armour moved from Novgorod to Belarus 1 armour moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Eastern Poland to Belarus 1 mech_infantry moved from Poland to Eastern Poland 1 bomber moved from Western Germany to 95 Sea Zone 3 fighters moved from Western Germany to 95 Sea Zone Combat - Germans Battle in Finland Germans attack with 1 armour, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 2 tactical_bombers in Finland, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 95 Sea Zone Germans attack with 1 bomber and 3 fighters Americans defend with 1 destroyer Germans roll dice for 1 bomber and 3 fighters in 95 Sea Zone, round 2 : 3/1 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 95 Sea Zone Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Baltic States Germans attack with 3 armour Russians defend with 1 infantry Germans roll dice for 3 armour in Baltic States, round 2 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 3 armour Russians defend with 1 armour Germans roll dice for 3 armour in Belarus, round 2 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Belarus 1 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for Russians: 1 armour Non Combat Move - Germans 1 carrier and 6 transports moved from 115 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Finland to Western Germany 1 tactical_bomber moved from Finland to Western Germany 2 fighters moved from Western Germany to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 armour moved from Holland Belgium to Germany 2 infantry moved from Western Germany to Holland Belgium 3 armour moved from Normandy Bordeaux to Western Germany 2 infantry moved from France to Normandy Bordeaux 1 bomber moved from 95 Sea Zone to Western Germany 3 fighters moved from 95 Sea Zone to Western Germany Place Units - Germans 3 armour placed in Novgorod 1 submarine placed in 113 Sea Zone 3 artilleries placed in France 5 infantry placed in Western Germany 1 artillery placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.83 Germans regular : 2.00 -
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Bulgaria to Romania 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to Southern Italy Non Combat Move - Italians Place Units - Italians 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 armour, 2 artilleries, 5 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 3 armour moved from Kiangsu to Chahar 4 artilleries and 10 infantry moved from Shensi to Kansu 3 armour moved from Szechwan to Kansu 2 fighters and 2 tactical_bombers moved from Kweichow to Kansu 2 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from Neutral_Allies 3 armour moved from India to Eastern Persia 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia 1 artillery moved from 56 Sea Zone to Western Australia 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 56 Sea Zone 3 fighters moved from 56 Sea Zone to Western Australia 1 tactical_bomber moved from 56 Sea Zone to Western Australia 1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 31 Sea Zone to 24 Sea Zone 1 fighter moved from 6 Sea Zone to 24 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 24 Sea Zone 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 3 destroyers moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in Western Australia Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Western Australia, round 2 : 2/1 hits, 2.83 expected hits ANZAC roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western Australia 1 infantry owned by the ANZAC lost in Western Australia Japanese win, taking Western Australia from ANZAC with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Kansu Japanese attack with 3 armour, 4 artilleries, 2 fighters, 10 infantry and 2 tactical_bombers Chinese defend with 1 fighter and 14 infantry; Russians defend with 4 infantry Japanese roll dice for 3 armour, 4 artilleries, 2 fighters, 10 infantry and 2 tactical_bombers in Kansu, round 2 : 7/1 hits, 7.50 expected hits Chinese roll dice for 1 fighter and 18 infantry in Kansu, round 2 : 6/1 hits, 6.67 expected hits 6 infantry owned by the Japanese lost in Kansu 3 infantry owned by the Russians and 4 infantry owned by the Chinese lost in Kansu Japanese roll dice for 3 armour, 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Kansu, round 3 : 6/1 hits, 6.50 expected hits Chinese roll dice for 1 fighter and 11 infantry in Kansu, round 3 : 5/1 hits, 4.33 expected hits 4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kansu 1 infantry owned by the Russians and 5 infantry owned by the Chinese lost in Kansu Japanese roll dice for 3 armour, 3 artilleries, 2 fighters and 2 tactical_bombers in Kansu, round 4 : 5/1 hits, 4.83 expected hits Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 4 : 2/1 hits, 2.33 expected hits 2 artilleries owned by the Japanese lost in Kansu 5 infantry owned by the Chinese lost in Kansu Japanese roll dice for 3 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Kansu, round 5 : 4/1 hits, 4.17 expected hits Chinese roll dice for 1 fighter in Kansu, round 5 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Kansu 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 4 artilleries and 10 infantry Casualties for Chinese: 1 fighter and 14 infantry Casualties for Russians: 4 infantry Battle in 24 Sea Zone Japanese attack with 2 destroyers, 1 fighter and 1 tactical_bomber Americans defend with 1 cruiser and 1 submarine Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 24 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 cruiser in 24 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Americans lost in 24 Sea Zone Japanese win with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Americans: 1 cruiser and 1 submarine Battle in 16 Sea Zone Japanese attack with 3 destroyers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 3 destroyers in 16 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese roll dice for 3 destroyers in 16 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 3 destroyers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Japanese 1 fighter moved from 24 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 24 Sea Zone to 6 Sea Zone 3 fighters moved from Western Australia to 56 Sea Zone 1 tactical_bomber moved from Western Australia to 56 Sea Zone 2 fighters moved from Kansu to Chahar 1 tactical_bomber moved from Kansu to Chahar 1 tactical_bomber moved from Kansu to Chahar Place Units - Japanese 3 armour placed in India Japanese undo move 1. 1 destroyer placed in 39 Sea Zone 2 armour placed in India 2 artilleries and 1 infantry placed in French Indo China 2 armour and 1 mech_infantry placed in Kiangsu 1 mech_infantry placed in Japan 4 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Chinese regular : -0.00 Americans regular : -1.50 Japanese regular : -1.67 ANZAC regular : 0.67 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Germans Germans buy 10 armour; Remaining resources: 2 PUs; Combat Move - Germans 1 armour moved from Finland to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Novgorod 1 bomber moved from Western Germany to 99 Sea Zone 3 fighters moved from Western Germany to Novgorod 4 artilleries moved from Western Germany to 113 Sea Zone 2 armour moved from Western Germany to 113 Sea Zone 5 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Norway to 113 Sea Zone 1 armour moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Poland 3 armour moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 1 armour moved from Western Germany to Yugoslavia Combat - Germans Battle in 99 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Archangel Germans attack with 3 armour and 1 artillery Russians defend with 1 mech_infantry Germans roll dice for 3 armour and 1 artillery in Archangel, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 armour, 3 artilleries, 1 carrier, 2 fighters, 5 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone 2 armour, 4 artilleries and 6 infantry moved from 115 Sea Zone to Novgorod 1 bomber moved from 99 Sea Zone to Western Germany Place Units - Germans 3 armour placed in Western Germany Germans undo move 1. 3 armour placed in Novgorod 7 armour placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.17 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - British British buy 1 airfield, 3 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour moved from Trans-Jordan to Iraq 3 armour moved from Egypt to Iraq 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 carrier moved from 98 Sea Zone to 99 Sea Zone 2 fighters moved from 98 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Egypt to Greece 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from United Kingdom to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium Combat - British Battle in Holland Belgium British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/1 hits, 2.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Holland Belgium to United Kingdom 2 infantry moved from 99 Sea Zone to Greece Place Units - British 1 airfield placed in Cyprus 3 armour placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans regular : 0.33 British regular : 0.67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northern Italy to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 tactical_bomber moved from Northern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery Italians roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/1 hits, 1.33 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy 1 tactical_bomber moved from Holland Belgium to Northern Italy Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries moved from Smolensk to Archangel 2 infantry moved from Smolensk to Archangel 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 2 artilleries moved from Eastern Poland to Poland 1 infantry moved from Eastern Poland to Poland 1 armour moved from Romania to Bulgaria Russians take Bulgaria from Germans 1 armour moved from Bulgaria to Albania Russians take Albania from Italians 1 armour moved from Romania to Slovakia Hungary 1 tactical_bomber moved from Bessarabia to Slovakia Hungary 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Kazakhstan 1 artillery moved from Samara to Kazakhstan 1 infantry moved from Russia to Samara 2 infantry moved from Volgograd to Kazakhstan 1 fighter moved from Russia to Archangel 1 infantry moved from Smolensk to Archangel Combat - Russians Battle in Poland Russians attack with 2 artilleries and 1 infantry Germans defend with 1 artillery Russians roll dice for 2 artilleries and 1 infantry in Poland, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 artillery in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Archangel Russians attack with 2 artilleries, 1 fighter and 3 infantry Germans defend with 3 armour and 1 artillery Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Archangel, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 3 armour and 1 artillery in Archangel, round 2 : 2/1 hits, 1.83 expected hits 2 infantry owned by the Russians lost in Archangel 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Archangel Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Archangel, round 3 : 1/1 hits, 1.50 expected hits Germans roll dice for 2 armour in Archangel, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Archangel 1 armour owned by the Germans lost in Archangel Russians roll dice for 2 artilleries and 1 fighter in Archangel, round 4 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 armour in Archangel, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 13 Casualties for Russians: 3 infantry Casualties for Germans: 3 armour and 1 artillery Battle in Kazakhstan Russians attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Slovakia Hungary Russians attack with 1 armour and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 armour and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 4 artilleries moved from Belarus to Smolensk 2 infantry moved from Belarus to Smolensk 2 infantry moved from Russia to Smolensk 3 artilleries moved from Russia to Smolensk 1 armour moved from Volgograd to Turkmenistan 3 armour moved from Ukraine to Romania 1 artillery moved from Bessarabia to Romania 1 tactical_bomber moved from Slovakia Hungary to Romania 1 aaGun moved from Bessarabia to Romania 1 fighter moved from Archangel to Russia Place Units - Russians 3 armour placed in Ukraine 3 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 59 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -1.17 Russians regular : -0.83 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour moved from Chahar to Suiyuyan 2 armour moved from Kansu to Shensi 1 infantry moved from Tsinghai to Novosibirsk 1 armour moved from Kansu to Novosibirsk 2 armour and 1 mech_infantry moved from Kiangsu to Kweichow 2 artilleries moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Northern Territory 1 artillery moved from 55 Sea Zone to Northern Territory 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Northern Territory 1 artillery moved from 55 Sea Zone to Northern Territory 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 56 Sea Zone to 54 Sea Zone 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 3 fighters moved from 56 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone 2 carriers moved from 56 Sea Zone to 55 Sea Zone 2 infantry moved from Eastern Persia to Persia 2 armour moved from Eastern Persia to Turkmenistan 1 armour moved from Eastern Persia to Persia 1 fighter moved from 39 Sea Zone to Persia 1 armour moved from Korea to Jehol Combat - Japanese Battle in 54 Sea Zone Japanese attack with 3 destroyers, 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 3 destroyers, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/1 hits, 3.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 3 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Northern Territory Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Northern Territory, round 2 : 2/1 hits, 1.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Northern Territory 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Northern Territory Japanese win, taking Northern Territory from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Suiyuyan Japanese attack with 3 armour Chinese defend with 1 infantry Japanese roll dice for 3 armour in Suiyuyan, round 2 : 2/1 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 3 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Persia Japanese attack with 1 armour, 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Persia, round 2 : 2/1 hits, 1.33 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Persia Japanese win, taking Persia from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Turkmenistan Japanese attack with 2 armour Russians defend with 1 armour Japanese roll dice for 2 armour in Turkmenistan, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 armour in Turkmenistan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Turkmenistan Japanese win, taking Turkmenistan from Russians with 2 armour remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Shensi Japanese attack with 2 armour Chinese defend with 1 infantry Japanese roll dice for 2 armour in Shensi, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 transport moved from 56 Sea Zone to 44 Sea Zone 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Persia to Eastern Persia 2 armour moved from India to Eastern Persia 1 fighter moved from Chahar to Japan 1 fighter moved from Chahar to Japan 2 tactical_bombers moved from Chahar to Japan Place Units - Japanese 1 factory_minor placed in West India 1 harbour placed in West India 3 armour placed in India 1 armour and 1 infantry placed in French Indo China Japanese undo move 4. 1 armour and 2 artilleries placed in Kiangsu Japanese undo move 4. 1 armour and 2 mech_infantrys placed in Kiangsu 1 artillery and 1 infantry placed in French Indo China 1 destroyer placed in 6 Sea Zone 1 artillery placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : 2.00 ANZAC regular : 0.33 Russians regular : -0.83 British regular : -0.33 -
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Germans Germans buy 6 armour, 4 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Germany to Slovakia Hungary 5 armour moved from Germany to Yugoslavia 2 artilleries moved from Novgorod to 115 Sea Zone 2 infantry moved from Novgorod to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 2 artilleries moved from 114 Sea Zone to Poland 2 artilleries moved from Novgorod to Archangel 2 fighters moved from Novgorod to Belarus 1 fighter moved from Novgorod to Poland 1 infantry moved from Novgorod to Belarus 2 fighters moved from 115 Sea Zone to Baltic States 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Baltic States Combat - Germans Battle in Yugoslavia Germans attack with 5 armour Americans defend with 1 armour Germans roll dice for 5 armour in Yugoslavia, round 2 : 3/1 hits, 2.50 expected hits Americans roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Yugoslavia 1 armour owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 4 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for Americans: 1 armour Battle in Poland Germans attack with 2 artilleries, 1 fighter and 2 infantry Russians defend with 2 artilleries and 1 infantry Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Poland, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 2 artilleries and 1 infantry in Poland, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Poland 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Poland, round 3 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Poland Germans win, taking Poland from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in Archangel Germans attack with 2 artilleries and 1 infantry Russians defend with 2 artilleries Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 2 artilleries in Archangel, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel 1 artillery owned by the Russians lost in Archangel Germans roll dice for 2 artilleries in Archangel, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 2 artilleries Battle in Baltic States Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 2/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Slovakia Hungary Germans attack with 2 armour Russians defend with 1 armour Germans roll dice for 2 armour in Slovakia Hungary, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Slovakia Hungary 1 armour owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for Russians: 1 armour Non Combat Move - Germans 2 fighters moved from Baltic States to 115 Sea Zone 1 fighter moved from Belarus to Novgorod 1 fighter moved from Belarus to Novgorod 6 armour moved from Novgorod to Poland 1 fighter moved from Poland to Western Germany Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 6 armour placed in Germany 2 artilleries and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Russians regular : 1.50 Germans regular : 1.17 -
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Northern Italy to Albania 1 bomber moved from Southern Italy to Albania 1 fighter moved from Southern Italy to Albania 4 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in Albania Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys Russians defend with 1 armour Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Albania, round 2 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 armour in Albania, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Italians lost in Albania 1 armour owned by the Russians lost in Albania Italians win, taking Albania from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 armour Non Combat Move - Italians 1 fighter moved from Albania to Yugoslavia 1 bomber moved from Albania to Southern Italy 1 tactical_bomber moved from Northern Italy to Yugoslavia Place Units - Italians 1 artillery and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Italians regular : 0.50 Russians regular : 0.50
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