42 G9 Woods vs Wylie
-
-
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 13 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Southern Italy to Yugoslavia Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,4,3 Italians collect 1 PU (6 lost to blockades); end with 1 PUCombat Hit Differential Summary :
-
-
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 14 Purchase Units - Japanese Japanese buy 6 armour, 1 artillery, 2 destroyers and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 armour moved from Malaya to Shan State 1 bomber moved from French Indo China to 36 Sea Zone 3 armour moved from Kwangtung to Kwangsi 2 armour moved from Kiangsu to Kweichow 2 armour moved from Kiangsu to Hopei 2 armour moved from Kiangsu to Jehol 1 infantry moved from Manchuria to Jehol 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 bomber moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from 37 Sea Zone to 38 Sea Zone 3 armour moved from French Indo China to Yunnan 1 infantry moved from Hunan to Kweichow Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 38 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 2 armour and 1 infantry Russians defend with 1 mech_infantry Japanese roll dice for 2 armour and 1 infantry in Kweichow, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Shan State Japanese attack with 3 armour ANZAC defend with 1 artillery Japanese roll dice for 3 armour in Shan State, round 2 : 1/1 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 armour remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Kwangsi Japanese attack with 3 armour ANZAC defend with 1 artillery Japanese roll dice for 3 armour in Kwangsi, round 2 : 2/1 hits, 1.50 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Kwangsi 1 artillery owned by the ANZAC lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 armour remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for ANZAC: 1 artillery Battle in Jehol Japanese attack with 2 armour and 1 infantry Russians defend with 1 armour Japanese roll dice for 2 armour and 1 infantry in Jehol, round 2 : 2/1 hits, 1.17 expected hits Chinese roll dice for 1 armour in Jehol, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Jehol 1 armour owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in Hopei Japanese attack with 2 armour Russians defend with 1 mech_infantry Japanese roll dice for 2 armour in Hopei, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Hopei Japanese win, taking Hopei from Chinese with 2 armour remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Yunnan Japanese attack with 3 armour Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 3 armour in Yunnan, round 2 : 1/1 hits, 1.50 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0.83 expected hits 1 armour owned by the Japanese lost in Yunnan 1 mech_infantry owned by the Russians lost in Yunnan Japanese roll dice for 2 armour in Yunnan, round 3 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 armour Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Japanese 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from 38 Sea Zone to French Indo China Place Units - Japanese 3 armour placed in French Indo China 3 armour placed in Kiangsu 1 artillery placed in Japan 2 destroyers and 1 transport placed in 6 Sea Zone Japanese undo move 4. 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.17 UK_Pacific regular : -0.33 -
-
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 14 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 53 PUs; Germans buy 3 armour and 11 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from France to Normandy Bordeaux 6 infantry moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Western Germany to Romania 2 fighters moved from Western Germany to Normandy Bordeaux 3 infantry moved from Yugoslavia to Bulgaria 1 fighter moved from Western Germany to Bulgaria 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Slovakia Hungary to Eastern Poland 3 infantry moved from Slovakia Hungary to Romania Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters and 8 infantry British defend with 3 artilleries and 1 infantry Germans roll dice for 1 artillery, 2 fighters and 8 infantry in Normandy Bordeaux, round 2 : 3/1 hits, 2.83 expected hits British roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 2 artilleries owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery, 2 fighters and 7 infantry in Normandy Bordeaux, round 3 : 2/1 hits, 2.67 expected hits British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters and 7 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for British: 3 artilleries and 1 infantry Battle in Romania Germans attack with 1 bomber and 3 infantry Americans defend with 1 armour Germans roll dice for 1 bomber and 3 infantry in Romania, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Romania Germans win, taking Romania from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Bulgaria Germans attack with 1 fighter and 3 infantry British defend with 1 armour Germans roll dice for 1 fighter and 3 infantry in Bulgaria, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 armour in Bulgaria, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Bulgaria 1 armour owned by the British lost in Bulgaria Germans win, taking Bulgaria from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Non Combat Move - Germans 2 fighters moved from Normandy Bordeaux to France 1 bomber moved from Romania to Western Germany 1 fighter moved from Bulgaria to Northern Italy 6 infantry moved from Western Germany to Holland Belgium 4 infantry moved from Western Germany to Northern Italy Place Units - Germans 3 armour placed in Germany 3 infantry placed in Novgorod 3 infantry placed in France 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,4,3 Germans collect 47 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Germans regular : -0.67 British regular : -0.67 -
-
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 14 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,5,3 Italians collect 1 PU (6 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
-
-
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 15 Purchase Units - Japanese Japanese buy 6 armour and 1 artillery; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour moved from Jehol to Chahar 2 armour moved from Hopei to Suiyuyan 2 armour and 1 infantry moved from Kweichow to Shensi 2 armour moved from Shan State to Burma 1 armour moved from Shan State to Siam Japanese take Siam from ANZAC 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 armour moved from Jehol to Chahar 3 armour moved from Kiangsu to Kweichow 2 armour moved from Yunnan to Szechwan 1 bomber moved from French Indo China to 41 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 armour moved from Kwangsi to Szechwan Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Suiyuyan Japanese attack with 2 armour Chinese defend with 1 infantry Japanese roll dice for 2 armour in Suiyuyan, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 infantry in Shensi, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship and 4 destroyers ANZAC defend with 3 destroyers Japanese roll dice for 1 battleship and 4 destroyers in 35 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits ANZAC roll dice for 3 destroyers in 35 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Japanese 2 destroyers owned by the ANZAC lost in 35 Sea Zone Japanese roll dice for 1 battleship and 4 destroyers in 35 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship and 3 destroyers remaining. Battle score for attacker is 16 Casualties for ANZAC: 3 destroyers Casualties for Japanese: 1 destroyer Battle in Chahar Japanese attack with 2 armour Chinese defend with 1 infantry Japanese roll dice for 2 armour in Chahar, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Chahar 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 armour British defend with 1 infantry Japanese roll dice for 2 armour in Burma, round 2 : 1/0 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 4 armour Chinese defend with 1 infantry Japanese roll dice for 4 armour in Szechwan, round 2 : 2/0 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from 41 Sea Zone to French Indo China Place Units - Japanese 3 armour placed in Kiangsu 3 armour placed in French Indo China 1 transport placed in 6 Sea Zone 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.17 UK_Pacific regular : 0.67 ANZAC regular : 0.67 -
TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 15 Purchase Units - Germans Germans buy 1 artillery, 13 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from France to Normandy Bordeaux 1 fighter moved from France to Normandy Bordeaux 1 fighter and 8 infantry moved from Northern Italy to Yugoslavia 5 infantry moved from Western Germany to Greater Southern Germany 2 infantry moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 bomber moved from Western Germany to Baltic States 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Novgorod to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 armour moved from Germany to Slovakia Hungary Combat - Germans Battle in Baltic States Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/1 hits, 2.17 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Baltic States 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Yugoslavia Germans attack with 1 fighter and 8 infantry British defend with 1 armour and 1 infantry Germans roll dice for 1 fighter and 8 infantry in Yugoslavia, round 2 : 2/1 hits, 1.83 expected hits British roll dice for 1 armour and 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Yugoslavia 1 infantry owned by the British and 1 armour owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 1 fighter and 7 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 1 infantry Battle in Normandy Bordeaux Germans attack with 2 fighters and 3 infantry British defend with 2 artilleries Germans roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1.50 expected hits British roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 2 artilleries owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 2 artilleries Non Combat Move - Germans 2 fighters moved from Normandy Bordeaux to France 1 infantry moved from 114 Sea Zone to Poland 1 bomber moved from Baltic States to Western Germany 1 fighter moved from Baltic States to Western Germany 1 tactical_bomber moved from Baltic States to Western Germany 1 fighter moved from Yugoslavia to Southern Italy Place Units - Germans 3 infantry placed in France 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 3 infantry placed in Germany 6 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,4,2 Germans collect 42 PUs (2 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.50 British regular : 0.50 -
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 15 Purchase Units - British British buy 1 armour, 3 artilleries, 1 cruiser and 3 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 2 artilleries moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries moved from 110 Sea Zone to Holland Belgium 3 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 armour moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 bomber moved from Greece to Holland Belgium 1 armour moved from Greece to Albania 1 armour moved from Eastern Persia to India 1 armour moved from Eastern Persia to India 1 armour moved from Iraq to Eastern Persia 1 fighter moved from Egypt to Greece 1 armour moved from Iraq to Eastern Persia Combat - British Battle in Holland Belgium British attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 8 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/1 hits, 4.83 expected hits Germans roll dice for 8 infantry in Holland Belgium, round 2 : 3/1 hits, 2.67 expected hits 3 infantry owned by the British lost in Holland Belgium 6 infantry owned by the Germans lost in Holland Belgium British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 1 tactical_bomber in Holland Belgium, round 3 : 4/0 hits, 4.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 3 infantry Casualties for Germans: 8 infantry Non Combat Move - British 1 tactical_bomber moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 bomber moved from Holland Belgium to United Kingdom 1 armour moved from 99 Sea Zone to Greece 1 infantry moved from 99 Sea Zone to Greece Place Units - British 3 artilleries and 2 infantry placed in United Kingdom 1 armour and 1 infantry placed in Egypt 1 cruiser placed in 110 Sea Zone Turn Complete - British British collect 34 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Germans regular : -0.33 British regular : 0.67 -
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 15 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 3 fighters moved from Southern Italy to Yugoslavia Non Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,1,5 Italians collect 6 PUs (1 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 16 Purchase Units - Russians Russians buy 4 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Smolensk to Novosibirsk 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 5 infantry moved from Smolensk to Belarus 7 artilleries moved from Smolensk to Belarus 1 mech_infantry moved from Russia to Novosibirsk 1 artillery moved from Smolensk to Belarus 1 tactical_bomber moved from Smolensk to Belarus 1 fighter moved from Smolensk to Belarus 5 armour moved from Romania to Yugoslavia 1 mech_infantry moved from Eastern Poland to Yugoslavia Combat - Russians Battle in Yugoslavia Russians attack with 5 armour and 1 mech_infantry Germans defend with 7 infantry; Italians defend with 3 fighters Russians roll dice for 5 armour and 1 mech_infantry in Yugoslavia, round 2 : 3/1 hits, 2.67 expected hits Germans roll dice for 3 fighters and 7 infantry in Yugoslavia, round 2 : 4/1 hits, 4.33 expected hits 1 mech_infantry owned by the Russians and 3 armour owned by the Russians lost in Yugoslavia 3 infantry owned by the Germans lost in Yugoslavia Russians roll dice for 2 armour in Yugoslavia, round 3 : 1/0 hits, 1.00 expected hits Germans roll dice for 3 fighters and 4 infantry in Yugoslavia, round 3 : 4/1 hits, 3.33 expected hits 2 armour owned by the Russians lost in Yugoslavia 1 infantry owned by the Germans lost in Yugoslavia Germans win with 3 fighters and 3 infantry remaining. Battle score for attacker is -22 Casualties for Russians: 5 armour and 1 mech_infantry Casualties for Germans: 4 infantry Non Combat Move - Russians 1 armour moved from Ukraine to Bessarabia 1 aaGun moved from Smolensk to Belarus 1 armour moved from Ukraine to Bessarabia 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Samara Place Units - Russians 2 armour and 1 mech_infantry placed in Volgograd 2 armour and 1 mech_infantry placed in Ukraine 3 artilleries placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.33 -
TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Chahar to Kansu 2 armour moved from Suiyuyan to Kansu 2 armour moved from Szechwan to Sikang 1 armour moved from Szechwan to Tsinghai 2 armour moved from Shensi to Tsinghai 1 infantry moved from Shensi to Kansu 3 armour moved from Kweichow to Tsinghai 1 bomber moved from French Indo China to 42 Sea Zone 1 battleship and 3 destroyers moved from 35 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kansu Japanese attack with 3 armour and 1 infantry Americans defend with 1 armour; Chinese defend with 1 infantry Japanese roll dice for 3 armour and 1 infantry in Kansu, round 2 : 1/1 hits, 1.67 expected hits Chinese roll dice for 1 armour and 1 infantry in Kansu, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Kansu 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 3 armour in Kansu, round 3 : 1/1 hits, 1.50 expected hits Chinese roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Kansu Japanese win, taking Kansu from Chinese with 3 armour remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Casualties for Americans: 1 armour Battle in Sikang Japanese attack with 2 armour Chinese defend with 1 infantry Japanese roll dice for 2 armour in Sikang, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 6 armour Americans defend with 1 armour; Chinese defend with 1 infantry Japanese roll dice for 6 armour in Tsinghai, round 2 : 3/0 hits, 3.00 expected hits Chinese roll dice for 1 armour and 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.83 expected hits 1 armour owned by the Japanese lost in Tsinghai 1 armour owned by the Americans and 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 5 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 armour Casualties for Americans: 1 armour Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 armour moved from Kiangsu to Hunan 1 armour moved from Siam to French Indo China 1 bomber moved from 42 Sea Zone to French Indo China Place Units - Japanese 3 infantry placed in Kiangsu 1 fighter and 3 infantry placed in Japan 1 destroyer placed in 36 Sea Zone 2 infantry placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6 Japanese collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : -1.17 -
TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 16 Purchase Units - Germans Germans buy 12 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Novgorod to Belarus 1 infantry moved from Baltic States to Belarus 1 bomber moved from Western Germany to Belarus 2 tactical_bombers moved from Western Germany to Belarus 4 fighters moved from Western Germany to Belarus 1 fighter moved from Southern Italy to Yugoslavia 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 armour moved from Slovakia Hungary to Romania Germans take Romania from Russians 1 armour moved from Romania to Eastern Poland 1 infantry moved from Poland to Eastern Poland 4 infantry moved from Greater Southern Germany to Yugoslavia 1 fighter moved from France to Holland Belgium 1 fighter moved from France to Holland Belgium 3 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Eastern Poland Germans attack with 1 armour and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 3 armour, 1 artillery, 1 bomber, 4 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 aaGun, 8 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber Russians roll AA dice in Belarus : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Belarus Germans roll dice for 3 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 2 : 7/1 hits, 6.33 expected hits Russians roll dice for 1 aaGun, 8 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Belarus, round 2 : 6/1 hits, 5.83 expected hits 1 artillery owned by the Germans, 4 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus 6 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Belarus 1 bomber owned by the Germans, 3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans retreated 3 armour owned by the Germans retreated to Novgorod Russians win with 8 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry Casualties for Russians: 1 aaGun and 6 infantry Battle in Yugoslavia Germans attack with 1 fighter and 4 infantry Americans defend with 1 armour Germans roll dice for 1 fighter and 4 infantry in Yugoslavia, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Yugoslavia 1 armour owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour Battle in Holland Belgium Germans attack with 2 fighters and 3 infantry British defend with 1 armour and 2 artilleries Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 2/1 hits, 1.50 expected hits British roll dice for 1 armour and 2 artilleries in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 artilleries owned by the British lost in Holland Belgium Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/1 hits, 1.33 expected hits British roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 2 artilleries Non Combat Move - Germans 2 fighters moved from Holland Belgium to France 1 armour moved from Germany to Romania 1 fighter moved from Yugoslavia to Southern Italy 1 armour moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 3 infantry moved from Western Germany to 113 Sea Zone 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 1 armour moved from 115 Sea Zone to Novgorod 2 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 carrier moved from 113 Sea Zone to 115 Sea Zone 2 tactical_bombers moved from 113 Sea Zone to 115 Sea Zone 3 fighters moved from Belarus to Novgorod 2 tactical_bombers moved from Belarus to Novgorod 1 bomber moved from Belarus to Novgorod 2 fighters moved from France to Western Germany Place Units - Germans 1 submarine placed in 113 Sea Zone 3 infantry placed in Novgorod 1 tactical_bomber placed in Western Germany 9 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,4,1 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Russians regular : 0.83 Germans regular : 1.00 British regular : -0.67 Russians AA : 0.50 -
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 16 Purchase Units - British British buy 3 armour, 3 artilleries and 3 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 armour moved from Albania to Romania 1 armour moved from Greece to Romania 1 infantry moved from Greece to Albania 1 bomber moved from United Kingdom to France 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 armour moved from Eastern Persia to Kazakhstan 1 fighter moved from India to Kazakhstan Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Normandy Bordeaux British attack with 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/1 hits, 4.17 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Romania British attack with 2 armour Germans defend with 1 armour British roll dice for 2 armour in Romania, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Romania British win, taking Romania from Germans with 2 armour remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 1 infantry moved from 99 Sea Zone to Greece 1 armour moved from 99 Sea Zone to Greece 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from France to United Kingdom Place Units - British 3 armour placed in Egypt 3 artilleries and 3 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans AA : -0.17 Germans regular : -1.17 British regular : 0.83 -
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 16 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,4,2 Italians collect 1 PU (6 lost to blockades); end with 1 PUCombat Hit Differential Summary :
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login