42 G10 Woods vs Wylie
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@redanto china
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 aaGun, 1 artillery and 7 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Malta to 92 Sea Zone 1 carrier moved from 39 Sea Zone to 38 Sea Zone 1 cruiser moved from 39 Sea Zone to 41 Sea Zone 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 tactical_bomber moved from Scotland to 119 Sea Zone 2 fighters moved from United Kingdom to 119 Sea Zone 1 bomber moved from United Kingdom to 119 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk 1 mech_infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 tactical_bomber moved from Egypt to Tobruk Combat - British Battle in 92 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 92 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 119 Sea Zone British attack with 1 bomber, 2 fighters and 1 tactical_bomber Germans defend with 1 cruiser and 1 submarine 1 submarine owned by the Germans submerged British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 119 Sea Zone, round 2 : 3/1 hits, 2.33 expected hits Germans roll dice for 1 cruiser in 119 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 119 Sea Zone British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Battle in Tobruk British attack with 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry; Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 2/0 hits, 2.00 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/1 hits, 1.50 expected hits 1 mech_infantry owned by the British lost in Tobruk 1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in Tobruk British roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 2/1 hits, 1.83 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/1 hits, 0.83 expected hits 1 mech_infantry owned by the British lost in Tobruk 1 armour owned by the Germans and 1 artillery owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 2 mech_infantrys Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 tactical_bomber moved from Tobruk to Egypt 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from 39 Sea Zone to Trans-Jordan 1 armour moved from Quebec to 106 Sea Zone 1 armour and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour moved from 109 Sea Zone to United Kingdom 1 bomber moved from 119 Sea Zone to United Kingdom 2 fighters moved from 119 Sea Zone to United Kingdom 1 tactical_bomber moved from 119 Sea Zone to United Kingdom 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - British 1 aaGun, 1 artillery and 7 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3 British collect 29 PUs (2 lost to blockades); end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.50 British regular : 0.83 -
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Western Ukraine to Eastern Poland 2 infantry moved from Belarus to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 2 infantry moved from Karelia to Vyborg 1 fighter moved from Novgorod to Vyborg 1 fighter moved from Novgorod to Vyborg 1 fighter moved from Russia to Eastern Poland 1 artillery moved from Novgorod to Vyborg 1 artillery moved from Novgorod to Baltic States Combat - Russians Battle in Baltic States Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Baltic States 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Vyborg Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Vyborg, round 2 : 1/1 hits, 1.83 expected hits Germans roll dice for 2 infantry in Vyborg, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vyborg 1 infantry owned by the Germans lost in Vyborg Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Vyborg, round 3 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Eastern Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Eastern Poland to Novgorod 2 fighters moved from Vyborg to Novgorod 1 fighter moved from Baltic States to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Rostov to Ukraine 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Timguska to Kansu 1 armour moved from Belarus to Novgorod 3 armour moved from Smolensk to Novgorod 1 artillery moved from Smolensk to Belarus 1 infantry moved from Ukraine to Western Ukraine Place Units - Russians 1 armour, 1 infantry and 1 tactical_bomber placed in Novgorod 1 armour, 1 artillery and 1 infantry placed in Ukraine Russians undo move 2. Russians undo move 1. 1 artillery, 1 infantry and 1 tactical_bomber placed in Novgorod 2 armour and 1 infantry placed in Russia 1 artillery and 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans regular : 1.83 Russians regular : -0.33 -
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 armour moved from 46 Sea Zone to New Guinea 1 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from New Britain to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 submarines moved from 47 Sea Zone to 46 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 46 Sea Zone 1 destroyer moved from 107 Sea Zone to 109 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from United Kingdom to France 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from Midway to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone 1 fighter moved from New Brunswick Nova Scotia to Iceland Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.33 expected hits Bombing raid in France rolls: 5,8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in New Guinea Battle in Dutch New Guinea Battle in 16 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking New Guinea from Japanese, taking Dutch New Guinea from Japanese with 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 16 Sea Zone to Midway 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 5 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 2 bombers moved from France to United Kingdom 1 armour moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom Place Units - Americans 3 destroyers and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 fighter placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 0.67 Germans AA : -0.33 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.33 -
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - British British buy 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Western Germany 2 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 fighter moved from Trans-Jordan to Iraq 1 infantry moved from Rhodesia to Tanganyika Territory 1 transport moved from 76 Sea Zone to 81 Sea Zone Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Western Germany Bombing raid in Western Germany causes 0 damage total. Battle in Iraq British attack with 1 artillery, 1 fighter and 2 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 2 : 2/1 hits, 1.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq 1 fighter owned by the British retreated 1 artillery owned by the British and 1 infantry owned by the British retreated to Trans-Jordan Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_Axis: 2 infantry Non Combat Move - British 1 fighter moved from Iraq to Egypt 2 aaGuns, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to West India 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies Place Units - British 1 factory_minor placed in Egypt 2 fighters placed in United Kingdom 1 infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans AA : 0.83 Neutral_Axis regular : 0.00 British regular : 0.67 -
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery moved from Belarus to Baltic States 1 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 artillery moved from Vyborg to Karelia 2 fighters moved from Novgorod to Karelia 2 fighters moved from Novgorod to Baltic States 2 tactical_bombers moved from Novgorod to Baltic States 2 infantry moved from Tsinghai to Shensi 2 infantry moved from Kansu to Shensi 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Northwest Persia to Persia 2 armour moved from Novgorod to Finland 3 armour, 3 artilleries, 1 infantry and 2 mech_infantrys moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 3 armour, 3 artilleries, 1 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 3 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in Bessarabia, round 2 : 3/1 hits, 3.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 3 armour, 3 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 artillery and 2 fighters Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 fighters in Karelia, round 2 : 2/1 hits, 1.33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Karelia 1 infantry owned by the Germans lost in Karelia Russians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery Casualties for Germans: 1 infantry Battle in Finland Russians attack with 2 armour Germans defend with 1 infantry Russians roll dice for 2 armour in Finland, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Finland 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 armour, 2 artilleries and 1 mech_infantry Russians roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Baltic States, round 2 : 3/1 hits, 3.33 expected hits Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Baltic States, round 2 : 2/1 hits, 1.50 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Baltic States, round 3 : 2/1 hits, 2.67 expected hits Germans roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 armour, 2 artilleries and 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Baltic States to Belarus 2 tactical_bombers moved from Baltic States to Novgorod 2 armour moved from Russia to Belarus 1 infantry moved from Russia to Bryansk 2 fighters moved from Karelia to Belarus 2 tactical_bombers moved from Novgorod to Belarus Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 2 armour and 1 fighter placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -0.83 -
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Germans Germans buy 4 armour, 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from Holland Belgium to 110 Sea Zone 1 infantry moved from Holland Belgium to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Holland Belgium to Western Germany 2 infantry moved from Holland Belgium to France 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 artillery moved from Eastern Poland to Baltic States 1 armour moved from Germany to Baltic States 1 armour moved from Eastern Poland to Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 2 infantry moved from Romania to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 armour moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 armour moved from 82 Sea Zone to French Equatorial Africa 1 infantry moved from 82 Sea Zone to French Equatorial Africa 2 fighters moved from 91 Sea Zone to Gibraltar 1 carrier moved from 91 Sea Zone to 92 Sea Zone 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Morocco to Greece 1 tactical_bomber moved from Morocco to Western Germany 1 fighter moved from Holland Belgium to Greece 1 tactical_bomber moved from Western Germany to France 1 armour moved from Germany to Northern Italy 1 armour moved from Germany to Yugoslavia 1 armour moved from Germany to Yugoslavia 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 armour moved from Germany to Northern Italy Combat - Germans Battle in Baltic States Germans attack with 1 armour, 1 artillery and 1 mech_infantry Russians defend with 1 artillery Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in French Equatorial Africa Germans attack with 1 armour and 1 infantry French defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.67 expected hits French roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in French Equatorial Africa Germans win, taking French Equatorial Africa from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Germany to Slovakia Hungary Place Units - Germans 2 fighters placed in Western Germany 1 infantry placed in Western Germany 4 armour and 2 artilleries placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
French regular : -0.33 Russians regular : -0.33 Germans regular : 0.17 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - British British buy 2 armour and 3 destroyers; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to 82 Sea Zone Combat - British Battle in 82 Sea Zone British attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 82 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Iraq British attack with 1 fighter Neutral_Axis defend with 1 infantry British roll dice for 1 fighter in Iraq, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq Neutral_Axis win with no units remaining. Battle score for attacker is -7 Casualties for British: 1 fighter Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 2 aaGuns, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from West India to Eastern Persia 1 infantry moved from Tanganyika Territory to Belgian Congo 1 tactical_bomber moved from 82 Sea Zone to Gold Coast Place Units - British 1 destroyer placed in 98 Sea Zone 2 armour placed in Egypt 1 destroyer placed in 71 Sea Zone 1 destroyer placed in 71 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Neutral_Axis regular : 0.67 British regular : 0.50 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Morocco to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Egypt 2 fighters moved from Southern Italy to Egypt 1 tactical_bomber moved from Southern Italy to Egypt 1 infantry moved from Alexandria to Egypt 1 battleship moved from 92 Sea Zone to 98 Sea Zone 1 cruiser moved from 92 Sea Zone to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 battleship, 1 cruiser and 1 transport British defend with 1 destroyer Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Egypt Italians attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 2 armour, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 2/1 hits, 2.50 expected hits British roll dice for 2 armour and 2 infantry in Egypt, round 2 : 2/1 hits, 1.67 expected hits 2 infantry owned by the Italians lost in Egypt 2 infantry owned by the British lost in Egypt Italians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 2/1 hits, 2.17 expected hits British roll dice for 2 armour in Egypt, round 3 : 1/0 hits, 1.00 expected hits 1 fighter owned by the Italians lost in Egypt 2 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 fighter and 2 infantry Casualties for British: 2 armour and 2 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Tobruk to Alexandria 2 fighters moved from Morocco to Norway Place Units - Italians 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians regular : -0.83 British regular : -0.00 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Finland to Karelia Russians take Karelia from Germans 2 infantry moved from Novgorod to Baltic States 1 armour moved from Belarus to Baltic States 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 fighter moved from Russia to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 2 tactical_bombers moved from Belarus to Baltic States 3 fighters moved from Belarus to Baltic States 1 infantry moved from Bryansk to Western Ukraine 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 armour moved from Karelia to Novgorod Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Baltic States Russians attack with 1 armour, 3 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 armour, 1 artillery and 1 mech_infantry Russians roll dice for 1 armour, 3 fighters, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 3/1 hits, 3.67 expected hits Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Russians lost in Baltic States 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry Battle in 112 Sea Zone Russians attack with 1 submarine Germans defend with 2 fighters, 1 tactical_bomber and 1 transport Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Germans lost in 112 Sea Zone Germans and Russians reach a stalemate . Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Eastern Poland Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 3 artilleries moved from Bessarabia to Ukraine 3 armour moved from Bessarabia to Ukraine 2 mech_infantrys moved from Bessarabia to Ukraine 1 infantry moved from Ukraine to Bessarabia 2 armour moved from Russia to Kazakhstan 2 fighters moved from Eastern Poland to Novgorod 3 fighters moved from Baltic States to Novgorod 2 tactical_bombers moved from Baltic States to Novgorod 1 infantry moved from Persia to Iraq Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 2 armour placed in Volgograd 1 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans regular : 0.50 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 6 armour, 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 armour moved from 80 Sea Zone to Iraq 2 fighters moved from 80 Sea Zone to Iraq 1 infantry moved from India to West India Japanese take West India from UK_Pacific 2 armour moved from Yunnan to Sikang Japanese take Szechwan from Chinese 1 infantry moved from Hopei to Suiyuyan 2 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 tactical_bomber moved from Chahar to Suiyuyan 1 fighter moved from Chahar to Suiyuyan 3 destroyers moved from 33 Sea Zone to 62 Sea Zone 2 armour moved from French Indo China to 36 Sea Zone 1 armour and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 armour and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 2 armour moved from 56 Sea Zone to Western Australia 2 infantry moved from 56 Sea Zone to Western Australia 1 destroyer moved from 36 Sea Zone to 56 Sea Zone 3 destroyers moved from 6 Sea Zone to 4 Sea Zone 2 destroyers and 1 submarine moved from 6 Sea Zone to 8 Sea Zone Combat - Japanese Battle in 4 Sea Zone Japanese attack with 3 destroyers Americans defend with 1 destroyer Japanese roll dice for 3 destroyers in 4 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 4 Sea Zone 1 destroyer owned by the Americans lost in 4 Sea Zone Japanese win with 2 destroyers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in 8 Sea Zone Japanese attack with 2 destroyers and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 8 Sea Zone Japanese win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 80 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport French defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 62 Sea Zone Japanese attack with 3 destroyers ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 3 destroyers in 62 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 62 Sea Zone 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from ANZAC with 3 destroyers remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Western Australia Japanese attack with 2 armour and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 armour and 2 infantry in Western Australia, round 2 : 1/1 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Western Australia Japanese win, taking Western Australia from ANZAC with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Iraq Japanese attack with 1 armour, 2 fighters and 1 infantry ANZAC defend with 1 infantry; Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Iraq, round 2 : 1/1 hits, 1.67 expected hits ANZAC roll dice for 2 infantry in Iraq, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Iraq 1 infantry owned by the Russians lost in Iraq Japanese roll dice for 1 armour and 2 fighters in Iraq, round 3 : 1/1 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Iraq Japanese win, taking Iraq from ANZAC with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Casualties for ANZAC: 1 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/1 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Sikang Japanese attack with 2 armour Russians defend with 1 infantry Japanese roll dice for 2 armour in Sikang, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 armour moved from French Indo China to Malaya 2 fighters moved from Iraq to 80 Sea Zone 1 infantry moved from Kweichow to Hunan 2 artilleries moved from Kweichow to Hunan 1 fighter moved from Suiyuyan to Hunan 1 tactical_bomber moved from Suiyuyan to Hunan 1 fighter moved from Philippines to French Indo China 1 bomber moved from Philippines to French Indo China 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone Place Units - Japanese 3 armour placed in India 2 armour placed in French Indo China 1 transport placed in 36 Sea Zone 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.33 French regular : -0.33 Japanese regular : -0.67 ANZAC regular : -0.67
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