42 G10 Woods vs Wylie
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Japanese Japanese buy 6 armour, 1 artillery, 4 destroyers and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 armour, 4 artilleries, 3 fighters, 4 infantry and 1 mech_infantry moved from Eastern Persia to Persia 2 armour moved from Turkmenistan to Persia 1 bomber moved from India to Persia 1 armour moved from Anglo Egyptian Sudan to Rhodesia Japanese take Rhodesia from British 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 artillery moved from Siberia to Amur 1 infantry moved from Manchuria to Amur 1 armour moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour moved from Buyant-Uhaa to Chahar 1 infantry moved from Jehol to Chahar 1 armour moved from Manchuria to Chahar 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Amur 1 armour moved from Siberia to Buryatia 2 infantry moved from Soviet Far East to 5 Sea Zone 2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 destroyer moved from 7 Sea Zone to 1 Sea Zone 1 destroyer moved from 7 Sea Zone to 9 Sea Zone 1 destroyer moved from 7 Sea Zone to 14 Sea Zone 1 destroyer moved from 7 Sea Zone to 15 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone 1 fighter moved from 16 Sea Zone to 25 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 2 destroyers moved from 6 Sea Zone to 25 Sea Zone 1 carrier moved from 16 Sea Zone to 25 Sea Zone 1 fighter moved from French Indo China to Suiyuyan 2 armour moved from Shensi to Suiyuyan 1 armour moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 2 armour moved from Szechwan to Kazakhstan 1 mech_infantry moved from Szechwan to Kazakhstan 1 tactical_bomber moved from Szechwan to Suiyuyan 1 fighter moved from Szechwan to Suiyuyan 1 tactical_bomber moved from Manchuria to Suiyuyan 1 fighter moved from Manchuria to Chahar 1 armour moved from Manchuria to Amur Combat - Japanese Battle in Aleutian Islands Battle in Amur Japanese attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Amur, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Aleutian Islands from Americans, taking Amur from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 2 armour, 1 fighter and 2 infantry Russians defend with 2 infantry Japanese roll dice for 2 armour, 1 fighter and 2 infantry in Chahar, round 2 : 2/1 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Suiyuyan Japanese attack with 2 armour, 2 fighters and 2 tactical_bombers Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Suiyuyan, round 2 : 3/1 hits, 3.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/1 hits, 1.33 expected hits 1 armour owned by the Japanese lost in Suiyuyan 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour Casualties for Chinese: 1 fighter and 2 infantry Battle in Kazakhstan Japanese attack with 2 armour and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan 1 infantry owned by the Russians lost in Kazakhstan Japanese roll dice for 2 armour in Kazakhstan, round 3 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Persia Japanese attack with 8 armour, 4 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry British defend with 2 aaGuns, 3 armour, 2 artilleries, 1 factory_minor, 4 fighters, 4 infantry and 1 tactical_bomber; Americans defend with 3 fighters; Russians defend with 1 armour and 1 fighter British roll AA dice in Persia : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Persia Japanese roll dice for 8 armour, 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Persia, round 2 : 8/1 hits, 8.50 expected hits British roll dice for 2 aaGuns, 4 armour, 2 artilleries, 8 fighters, 4 infantry and 1 tactical_bomber in Persia, round 2 : 10/1 hits, 9.83 expected hits 4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 4 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Persia 2 aaGuns owned by the British, 2 artilleries owned by the British and 4 infantry owned by the British lost in Persia Japanese roll dice for 7 armour, 1 bomber and 2 fighters in Persia, round 3 : 5/1 hits, 5.17 expected hits British roll dice for 4 armour, 8 fighters and 1 tactical_bomber in Persia, round 3 : 7/1 hits, 7.83 expected hits 7 armour owned by the Japanese lost in Persia 1 armour owned by the Russians, 1 tactical_bomber owned by the British and 3 armour owned by the British lost in Persia 2 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated British win with 8 fighters remaining. Battle score for attacker is -25 Casualties for Japanese: 8 armour, 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry Casualties for British: 2 aaGuns, 3 armour, 2 artilleries, 4 infantry and 1 tactical_bomber Casualties for Russians: 1 armour Battle in 25 Sea Zone Japanese attack with 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber Americans defend with 5 destroyers Japanese roll dice for 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits Americans roll dice for 5 destroyers in 25 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone 2 destroyers owned by the Americans lost in 25 Sea Zone Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/1 hits, 1.83 expected hits Americans roll dice for 3 destroyers in 25 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone 2 destroyers owned by the Americans lost in 25 Sea Zone Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 4 : 1/1 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Japanese: 3 destroyers Casualties for Americans: 5 destroyers Non Combat Move - Japanese 1 bomber moved from Persia to India 2 fighters moved from Persia to Eastern Persia 3 armour moved from India to Eastern Persia 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 19 Sea Zone to 16 Sea Zone 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 destroyer moved from 39 Sea Zone to 56 Sea Zone 1 fighter moved from Chahar to Manchuria 1 fighter moved from Suiyuyan to Sikang 1 fighter moved from Suiyuyan to Hopei 1 tactical_bomber moved from Suiyuyan to Sikang 1 tactical_bomber moved from Suiyuyan to Hopei 1 battleship, 1 carrier and 1 transport moved from 71 Sea Zone to 76 Sea Zone Place Units - Japanese 2 destroyers placed in 36 Sea Zone 1 infantry placed in French Indo China 3 armour placed in India 3 armour placed in Manchuria 1 artillery and 2 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 78 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.00 Japanese regular : -1.83 British AA : 0.33 Russians regular : -0.33 British regular : -0.67 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 63 PUs; Germans buy 1 airfield, 6 armour, 2 artilleries and 1 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 2 artilleries moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Normandy Bordeaux 2 fighters moved from Norway to Normandy Bordeaux 2 armour moved from Baltic States to Novgorod 2 armour moved from Baltic States to Eastern Poland 3 armour moved from Germany to Eastern Poland 1 fighter moved from Baltic States to Eastern Poland 1 tactical_bomber moved from Baltic States to Eastern Poland 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone 2 infantry moved from Iraq to Northwest Persia 1 armour moved from Iraq to Egypt 1 artillery moved from Iraq to Northwest Persia 1 armour moved from Iraq to Northwest Persia 1 infantry moved from French West Africa to French Central Africa Germans take French Central Africa from French Combat - Germans Battle in Novgorod Germans attack with 2 armour Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 2 armour in Novgorod, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Normandy Bordeaux Germans attack with 1 artillery, 5 fighters and 1 infantry Americans defend with 2 artilleries and 2 infantry Germans roll dice for 1 artillery, 5 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/1 hits, 3.17 expected hits Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery and 5 fighters in Normandy Bordeaux, round 3 : 3/1 hits, 2.83 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 5 fighters remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Americans: 2 artilleries and 2 infantry Battle in Holland Belgium Germans attack with 2 artilleries and 2 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/1 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Northwest Persia Germans attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 armour Germans roll dice for 1 armour, 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Northwest Persia 1 armour owned by the Russians lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Eastern Poland Germans attack with 5 armour, 1 fighter and 1 tactical_bomber Russians defend with 2 armour and 2 infantry Germans roll dice for 5 armour, 1 fighter and 1 tactical_bomber in Eastern Poland, round 2 : 4/1 hits, 3.67 expected hits Russians roll dice for 2 armour and 2 infantry in Eastern Poland, round 2 : 2/1 hits, 1.67 expected hits 2 armour owned by the Germans lost in Eastern Poland 2 infantry owned by the Russians and 2 armour owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 armour Casualties for Russians: 2 armour and 2 infantry Non Combat Move - Germans 2 aaGuns moved from Baltic States to Novgorod 1 fighter moved from Eastern Poland to Western Germany 1 tactical_bomber moved from Eastern Poland to Western Germany 1 fighter moved from Normandy Bordeaux to Norway 1 fighter moved from Normandy Bordeaux to Norway 1 fighter moved from Normandy Bordeaux to Norway 1 fighter moved from Normandy Bordeaux to France 1 fighter moved from Normandy Bordeaux to France 1 infantry moved from 92 Sea Zone to Gibraltar Place Units - Germans 1 airfield placed in Norway 3 armour placed in Germany 3 armour placed in Western Germany 2 artilleries and 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Germans collect 54 PUs (3 lost to blockades); end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Russians regular : 0.33 Germans regular : 0.67 -
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@redanto wrong up load?
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - British British buy 3 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Union of South Africa to Rhodesia 1 artillery moved from Union of South Africa to Rhodesia 1 tactical_bomber moved from Union of South Africa to Rhodesia Combat - British Battle in Rhodesia British attack with 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rhodesia, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 armour in Rhodesia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Rhodesia 1 armour owned by the Japanese lost in Rhodesia British win, taking Rhodesia from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British 1 tactical_bomber moved from Rhodesia to Union of South Africa Place Units - British 3 armour placed in Persia 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5 British collect 21 PUs; end with 21 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Japanese regular : 0.50 British regular : -0.17 -
Couldn't find the right one so just re did the round.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Italians Italians buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 4 armour, 1 fighter, 1 infantry and 1 tactical_bomber moved from Iraq to Persia 2 armour moved from Egypt to 81 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 battleship and 1 cruiser moved from 98 Sea Zone to 80 Sea Zone 2 armour, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 2 armour moved from 80 Sea Zone to Persia 2 infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from Egypt to French Equatorial Africa 1 fighter moved from Southern Italy to Gibraltar 1 tactical_bomber moved from Southern Italy to Gibraltar 3 fighters and 1 tactical_bomber moved from Norway to Gibraltar 1 mech_infantry moved from Morocco to 92 Sea Zone 1 armour moved from Belgian Congo to Rhodesia 1 infantry moved from Tanganyika Territory to Rhodesia Combat - Italians Battle in Rhodesia Italians attack with 1 armour and 1 infantry British defend with 1 artillery Italians roll dice for 1 armour and 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 artillery in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 infantry in Rhodesia, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 artillery in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 infantry in Rhodesia, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery in Rhodesia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Rhodesia Italians win, taking Rhodesia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Persia Italians attack with 6 armour, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 3 armour, 1 factory_minor and 4 fighters; Americans defend with 3 fighters; Russians defend with 1 fighter Italians roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 2/1 hits, 1.17 expected hits Italians roll dice for 6 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Persia, round 2 : 4/1 hits, 4.67 expected hits British roll dice for 3 armour and 8 fighters in Persia, round 2 : 7/1 hits, 6.83 expected hits 3 infantry owned by the Italians and 4 armour owned by the Italians lost in Persia 2 fighters owned by the Americans, 1 fighter owned by the British and 3 armour owned by the British lost in Persia Italians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Persia, round 3 : 2/1 hits, 2.17 expected hits British roll dice for 5 fighters in Persia, round 3 : 4/1 hits, 3.33 expected hits 1 tactical_bomber owned by the Italians, 1 fighter owned by the Italians and 2 armour owned by the Italians lost in Persia 1 fighter owned by the Americans and 1 fighter owned by the British lost in Persia British win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 6 armour, 1 fighter, 3 infantry and 1 tactical_bomber Casualties for British: 3 armour and 2 fighters Casualties for Americans: 3 fighters Non Combat Move - Italians 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 3 armour, 1 infantry and 4 mech_infantrys placed in Northern Italy Italians undo move 1. 1 armour and 1 mech_infantry placed in Egypt 2 armour, 1 infantry and 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Italians regular : -1.00 British regular : -0.17 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 artillery and 1 infantry moved from Belarus to Novgorod 1 fighter moved from Archangel to Novgorod 1 tactical_bomber moved from Archangel to Novgorod 1 fighter moved from Russia to Novgorod 1 infantry moved from Bessarabia to Romania 1 artillery moved from Bessarabia to Romania 1 armour, 5 artilleries and 1 infantry moved from Bessarabia to Eastern Poland 1 armour moved from Ukraine to Eastern Poland 1 armour moved from Ukraine to Eastern Poland 5 armour moved from Caucasus to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Kansu to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Olgiy to Timguska Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor and 1 harbour Germans roll AA dice in Novgorod : 1/1 hits, 0.50 expected hits 1 fighter owned by the Russians lost in Novgorod Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/1 hits, 1.83 expected hits Germans roll dice for 2 aaGuns and 2 armour in Novgorod, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Novgorod 2 aaGuns owned by the Germans lost in Novgorod Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 2/1 hits, 1.50 expected hits Germans roll dice for 2 armour in Novgorod, round 3 : 1/0 hits, 1.00 expected hits 1 tactical_bomber owned by the Russians lost in Novgorod 2 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -2 Casualties for Russians: 1 fighter, 1 infantry and 1 tactical_bomber Casualties for Germans: 2 aaGuns and 2 armour Battle in Romania Russians attack with 1 artillery and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Eastern Poland Russians attack with 3 armour, 5 artilleries and 1 infantry Germans defend with 3 armour Russians roll dice for 3 armour, 5 artilleries and 1 infantry in Eastern Poland, round 2 : 3/1 hits, 3.50 expected hits Germans roll dice for 3 armour in Eastern Poland, round 2 : 1/1 hits, 1.50 expected hits 1 infantry owned by the Russians lost in Eastern Poland 3 armour owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 3 armour and 5 artilleries remaining. Battle score for attacker is 15 Casualties for Russians: 1 infantry Casualties for Germans: 3 armour Battle in Kazakhstan Russians attack with 5 armour and 1 infantry Japanese defend with 2 armour Russians roll dice for 5 armour and 1 infantry in Kazakhstan, round 2 : 3/1 hits, 2.67 expected hits Japanese roll dice for 2 armour in Kazakhstan, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Kazakhstan 2 armour owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 5 armour remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - Russians 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 3 infantry moved from Ukraine to Bessarabia 2 aaGuns moved from Ukraine to Bryansk 1 fighter moved from Novgorod to Russia 1 fighter moved from Persia to Volgograd Place Units - Russians 1 armour and 2 infantry placed in Ukraine 3 infantry placed in Volgograd 6 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsCombat Hit Differential Summary :
Japanese regular : 0.00 Germans AA : 0.50 Germans regular : -0.83 Russians regular : 0.83 -
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - British British buy 1 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 3 armour moved from Union of South Africa to Rhodesia 1 tactical_bomber moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia Combat - British Battle in Rhodesia British attack with 3 armour, 1 infantry and 1 tactical_bomber Italians defend with 1 armour and 1 infantry British roll dice for 3 armour, 1 infantry and 1 tactical_bomber in Rhodesia, round 2 : 2/1 hits, 2.33 expected hits Italians roll dice for 1 armour and 1 infantry in Rhodesia, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the British lost in Rhodesia 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Italians: 1 armour and 1 infantry Non Combat Move - British 1 tactical_bomber moved from Rhodesia to Union of South Africa Place Units - British 1 transport placed in 110 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5 British collect 19 PUs; end with 20 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians regular : 0.17 British regular : -0.33 -
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 5 armour moved from Kazakhstan to Caucasus 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Vologda to Urals Russians take Urals from Japanese 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bessarabia to Eastern Poland Combat - Russians Battle in Caucasus Russians attack with 5 armour and 2 infantry Germans defend with 1 armour and 1 artillery Russians roll dice for 5 armour and 2 infantry in Caucasus, round 2 : 3/1 hits, 2.83 expected hits Germans roll dice for 1 armour and 1 artillery in Caucasus, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Caucasus 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 5 armour and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 artillery Non Combat Move - Russians 1 fighter moved from Volgograd to Ukraine 1 fighter moved from Russia to Volgograd 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 fighter placed in Russia 1 armour and 2 infantry placed in Volgograd Russians undo move 4. Russians undo move 2. Russians undo move 1. 3 infantry placed in Volgograd 1 armour and 2 infantry placed in Novgorod 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 29 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans regular : 0.17 Russians regular : 0.17 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Evenkiyskiy to Urals 1 armour moved from Yenisey to Urals 1 armour moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 1 armour moved from Olgiy to Timguska 1 armour moved from Tsagaan Olom to Timguska 1 armour moved from Kansu to Novosibirsk 1 armour moved from Tsinghai to Novosibirsk 1 armour moved from Szechwan to Kazakhstan 1 mech_infantry moved from Szechwan to Kazakhstan 1 armour moved from Turkmenistan to Kazakhstan 1 armour moved from Persia to Northwest Persia 3 armour moved from Eastern Persia to Northwest Persia 1 armour moved from India to West India 1 armour moved from West India to Eastern Persia 1 armour moved from India to Eastern Persia 1 battleship, 1 carrier and 1 transport moved from 79 Sea Zone to 39 Sea Zone 2 fighters moved from India to Northwest Persia 1 tactical_bomber moved from Szechwan to Northwest Persia 1 fighter moved from Szechwan to Northwest Persia 1 fighter moved from Szechwan to Northwest Persia 3 destroyers and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from French Indo China to Japan 1 fighter moved from Japan to Alaska 1 infantry moved from Alaska to British Columbia 1 artillery moved from Alaska to British Columbia 2 destroyers moved from 2 Sea Zone to 10 Sea Zone 1 destroyer moved from 9 Sea Zone to 10 Sea Zone 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Japan to 10 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 transports moved from 2 Sea Zone to 7 Sea Zone 1 destroyer moved from 1 Sea Zone to 10 Sea Zone 2 armour moved from Central Mongolia to Kansu 1 armour moved from Central Mongolia to Kansu 2 infantry moved from Suiyuyan to Kansu 1 armour moved from Buryatia to Yenisey 1 bomber moved from French Indo China to Japan Combat - Japanese Americans scrambles 2 units out of Western United States to defend against the attack in 10 Sea Zone Battle in British Columbia Japanese attack with 1 artillery and 1 infantry Americans defend with 1 aaGun 1 aaGun owned by the Americans lost in British Columbia Japanese win, taking British Columbia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 aaGun Battle in Timguska Japanese attack with 2 armour Russians defend with 1 infantry Japanese roll dice for 2 armour in Timguska, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 2 armour Russians defend with 1 infantry Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Urals Japanese attack with 2 armour Russians defend with 1 infantry Japanese roll dice for 2 armour in Urals, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 10 Sea Zone Japanese attack with 1 bomber, 1 carrier, 7 destroyers, 1 fighter and 1 tactical_bomber Americans defend with 8 destroyers and 2 fighters Japanese roll dice for 1 bomber, 1 carrier, 7 destroyers, 1 fighter and 1 tactical_bomber in 10 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits Americans roll dice for 8 destroyers and 2 fighters in 10 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 10 Sea Zone 4 destroyers owned by the Americans lost in 10 Sea Zone Japanese roll dice for 1 bomber, 5 destroyers, 1 fighter and 1 tactical_bomber in 10 Sea Zone, round 3 : 4/1 hits, 3.50 expected hits Americans roll dice for 4 destroyers and 2 fighters in 10 Sea Zone, round 3 : 3/1 hits, 2.67 expected hits 3 destroyers owned by the Japanese lost in 10 Sea Zone 4 destroyers owned by the Americans lost in 10 Sea Zone Japanese roll dice for 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber in 10 Sea Zone, round 4 : 3/1 hits, 2.50 expected hits Americans roll dice for 2 fighters in 10 Sea Zone, round 4 : 1/1 hits, 1.33 expected hits 1 destroyer owned by the Japanese lost in 10 Sea Zone 2 fighters owned by the Americans lost in 10 Sea Zone Japanese win, taking 10 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Japanese: 1 carrier and 6 destroyers Casualties for Americans: 8 destroyers and 2 fighters Non Combat Move - Japanese 1 bomber moved from 10 Sea Zone to Alaska 1 tactical_bomber moved from 10 Sea Zone to Alaska 1 fighter moved from 10 Sea Zone to Alaska 1 artillery moved from 2 Sea Zone to Alaska 1 infantry moved from 2 Sea Zone to Alaska 1 destroyer moved from 6 Sea Zone to 2 Sea Zone 1 destroyer moved from 6 Sea Zone to 1 Sea Zone 2 destroyers moved from 6 Sea Zone to 7 Sea Zone 1 destroyer moved from 6 Sea Zone to 2 Sea Zone Place Units - Japanese 1 factory_minor placed in Alaska 2 transports placed in 6 Sea Zone 1 artillery placed in Japan 1 artillery and 1 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone 3 armour placed in Persia 1 armour and 2 mech_infantrys placed in Manchuria 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 88 PUs; end with 88 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 0.67 Russians regular : -1.33 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Germans Germans buy 5 armour, 1 artillery, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Germany to Baltic States 2 armour moved from Germany to Eastern Poland 1 artillery moved from France to Northern Italy 1 infantry moved from France to Northern Italy 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 artilleries moved from Normandy Bordeaux to France 2 fighters moved from Poland to Norway 1 fighter moved from Germany to Norway 2 fighters moved from Western Germany to Gibraltar 1 tactical_bomber moved from Germany to Western Germany 1 infantry moved from French Equatorial Africa to Belgian Congo Combat - Germans Battle in Baltic States Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Baltic States, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour moved from Poland to Baltic States 1 armour moved from Germany to Baltic States Place Units - Germans 1 transport placed in 113 Sea Zone 2 fighters placed in Western Germany 2 infantry placed in France 5 armour placed in Germany 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2 Germans collect 50 PUs (5 lost to blockades); end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - British British buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 armour moved from Rhodesia to Belgian Congo 1 armour moved from Union of South Africa to Tanganyika Territory 1 tactical_bomber moved from Union of South Africa to Tanganyika Territory Combat - British Battle in Normandy Bordeaux Battle in Belgian Congo British attack with 3 armour Germans defend with 1 infantry British roll dice for 3 armour in Belgian Congo, round 2 : 2/1 hits, 1.50 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belgian Congo British win, taking Normandy Bordeaux from Germans, taking Belgian Congo from Italians with 3 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tanganyika Territory British attack with 1 armour and 1 tactical_bomber Italians defend with 1 mech_infantry British roll dice for 1 armour and 1 tactical_bomber in Tanganyika Territory, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 mech_infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from Tanganyika Territory to Rhodesia 1 tactical_bomber moved from Rhodesia to Union of South Africa Place Units - British 1 artillery placed in Union of South Africa 1 destroyer and 1 transport placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2 British collect 22 PUs (1 lost to blockades); end with 23 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians regular : -0.67 British regular : 0.33 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians buy 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Egypt to Belgian Congo 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 battleship, 1 cruiser and 2 transports moved from 81 Sea Zone to 95 Sea Zone 2 armour moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Bessarabia 1 armour moved from Northern Italy to Normandy Bordeaux 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Baltic States Combat - Italians Battle in Bessarabia Italians attack with 2 armour and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 2 armour and 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Italians roll dice for 2 armour in Bessarabia, round 3 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Normandy Bordeaux Italians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber British defend with 2 infantry Italians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/1 hits, 1.50 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Normandy Bordeaux 1 infantry owned by the British lost in Normandy Bordeaux Italians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/1 hits, 1.33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Normandy Bordeaux 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Italians: 2 mech_infantrys Casualties for British: 2 infantry Battle in Belgian Congo Italians attack with 3 armour and 2 mech_infantrys British defend with 3 armour Italians roll dice for 3 armour and 2 mech_infantrys in Belgian Congo, round 2 : 2/1 hits, 1.83 expected hits British roll dice for 3 armour in Belgian Congo, round 2 : 2/1 hits, 1.50 expected hits 2 mech_infantrys owned by the Italians lost in Belgian Congo 2 armour owned by the British lost in Belgian Congo Italians roll dice for 3 armour in Belgian Congo, round 3 : 1/1 hits, 1.50 expected hits British roll dice for 1 armour in Belgian Congo, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Belgian Congo Italians win, taking Belgian Congo from British with 3 armour remaining. Battle score for attacker is 10 Casualties for Italians: 2 mech_infantrys Casualties for British: 3 armour Non Combat Move - Italians 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Romania to Slovakia Hungary 1 aaGun moved from Northern Italy to Greater Southern Germany Place Units - Italians 1 fighter placed in Southern Italy 2 artilleries and 1 infantry placed in Northern Italy 2 armour and 1 mech_infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Russians regular : 0.00 British regular : 1.00
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