Multiple combat phases
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Is there a way to add more than one combat movement/battle phase in a player's turn? I am making a game where I want the Germans to have a second Combat Move and Battle phase to simulate German Blitzkrieg.
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@victoryfirst
Yes add these lines where you want them, note the number 2sEDIT Oops corrected it
<step name="Germany2CombatMove" delegate="move" player="USSR"/> <step name="Germany2Battle" delegate="battle" player="USSR"/>
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Awesome, it worked!
EDIT: Is there also a way to make a trigger to skip the extra combat phases?
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@victoryfirst oh I remember some games having a second non-movement phase so should be possible