#6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain
-
heh heh he did the same to me lol I was able to block it for one turn but then Scotland you have to block both SZs and I couldn't.
Well, that boosted his winning % I've lost 2 in a row to him and at least 2 or 3 to you. This one not looking good for me either lol
Edit
I'll do the update and then start working on the triplea guide again.That'll keep me busy
-
Lol I'd better do my turn here. I'm still up
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 Heavy_BB, 2 Japan_destroyers, 6 armour, 1 elite, 3 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 2 artilleries and 1 infantry moved from Shensi to Tsinghai 1 armour moved from Buryatia to Amur 1 armour moved from Sakha to Amur 2 armour moved from Timguska to Evenkiyskiy 2 armour moved from Timguska to Novosibirsk 3 armour moved from Kweichow to Kansu 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 Japan_destroyer moved from 38 Sea Zone to 41 Sea Zone 1 elite and 3 infantry moved from Philippines to 35 Sea Zone 1 elite, 3 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone 1 elite and 3 infantry moved from 41 Sea Zone to Sumatra 1 Banzai moved from Japan to Sumatra 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 artillery and 1 elite moved from Marianas to 22 Sea Zone 1 artillery, 1 elite and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 artillery and 1 elite moved from 21 Sea Zone to Guam 1 Japan_destroyer moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 Escort_Convoy moved from 6 Sea Zone to 21 Sea Zone 1 Japan_destroyer moved from 35 Sea Zone to 55 Sea Zone 3 fighters moved from Caroline Islands to 22 Sea Zone 2 bombers moved from French Indo China to 41 Sea Zone 3 fighters moved from French Indo China to 21 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Guam Combat - Japanese Battle in West India Battle in Kansu Japanese attack with 3 armour Russians defend with 1 russian_para and 1 russian_paraBoost Japanese roll dice for 3 armour in Kansu, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 russian_para and 1 russian_paraBoost in Kansu, round 2 : 0/1 hits, 0.50 expected hits 1 russian_para owned by the Russians lost in Kansu 1 russian_paraBoost owned by the Russians lost in Kansu Japanese win, taking West India from British, taking Kansu from Chinese with 3 armour remaining. Battle score for attacker is 4 Casualties for Russians: 1 russian_para and 1 russian_paraBoost Battle in Amur Japanese attack with 2 armour Americans defend with 1 artillery Japanese roll dice for 2 armour in Amur, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 artillery in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 2 armour remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in 22 Sea Zone Japanese attack with 1 Japan_destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 Japan_destroyer and 3 fighters in 22 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Japan_destroyer owned by the Japanese lost in 22 Sea Zone 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is -1 Casualties for Japanese: 1 Japan_destroyer Casualties for Americans: 1 submarine Battle in Tsinghai Japanese attack with 2 artilleries and 1 infantry Russians defend with 1 russian_para and 1 russian_paraBoost Japanese roll dice for 2 artilleries and 1 infantry in Tsinghai, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 russian_para and 1 russian_paraBoost in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits 1 russian_paraBoost owned by the Russians lost in Tsinghai Japanese roll dice for 2 artilleries and 1 infantry in Tsinghai, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 russian_para in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Japanese roll dice for 2 artilleries in Tsinghai, round 4 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 russian_para in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits 1 russian_para owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 artilleries remaining. Battle score for attacker is 1 Casualties for Russians: 1 russian_para and 1 russian_paraBoost Casualties for Japanese: 1 infantry Battle in Novosibirsk Japanese attack with 2 armour Russians defend with 1 russian_para and 1 russian_paraBoost Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 russian_para and 1 russian_paraBoost in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits 1 russian_para owned by the Russians lost in Novosibirsk 1 russian_paraBoost owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 4 Casualties for Russians: 1 russian_para and 1 russian_paraBoost Battle in 55 Sea Zone Japanese attack with 1 Japan_destroyer and 2 tactical_bombers Americans defend with 1 Escort Japanese roll dice for 1 Japan_destroyer and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 Escort in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Americans lost in 55 Sea Zone Japanese win with 1 Japan_destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 Escort Battle in 41 Sea Zone Japanese attack with 1 Japan_destroyer, 2 bombers and 2 transports ANZAC defend with 1 transport Japanese roll dice for 1 Japan_destroyer, 2 bombers and 2 transports in 41 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 Japan_destroyer, 2 bombers and 2 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Evenkiyskiy Japanese attack with 2 armour Russians defend with 1 infantry Japanese roll dice for 2 armour in Evenkiyskiy, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour in Evenkiyskiy, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 21 Sea Zone Japanese attack with 1 Escort_Convoy, 3 fighters, 1 submarine and 1 transport Americans defend with 1 transport Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 Escort_Convoy, 3 fighters and 1 transport in 21 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 transport in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 Escort_Convoy, 3 fighters and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for Americans: 1 transport Battle in Guam Changer loiter and taunt; Japanese attack with 1 artillery, 1 elite and 1 tactical_bomber Changer defend; Americans defend with 1 airfield and 1 elite Japanese roll dice for 1 artillery, 1 elite and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 elite in Guam, round 2 : 0/2 hits, 0.67 expected hits 1 elite owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 elite and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 elite Battle in Sumatra Japanese attack with 1 Banzai, 1 elite and 3 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 Banzai, 1 elite and 3 infantry in Sumatra, round 2 : 2/5 hits, 1.67 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 Banzai, 1 elite and 3 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Sumatra Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Sikang Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Manchuria 2 bombers moved from 41 Sea Zone to Yunnan 1 J_Rail and 1 armour moved from Kiangsu to Sikang 1 J_Rail and 1 armour moved from Kiangsu to Manchuria 1 aaGun moved from Korea to Manchuria 3 armour moved from Shantung to Kweichow 1 armour moved from Kiangsu to Kweichow 1 aaGun moved from Shensi to Kansu 3 fighters moved from 35 Sea Zone to Japan 3 fighters moved from 22 Sea Zone to Caroline Islands 3 fighters moved from 21 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Guam to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 2 fighters and 4 tactical_bombers moved from French Indo China to Yunnan 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 Escort_Convoy moved from 35 Sea Zone to 45 Sea Zone 1 elite and 3 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 elite, 1 infantry and 1 pacific_transport moved from 6 Sea Zone to 35 Sea Zone 1 elite and 3 infantry moved from 35 Sea Zone to Philippines 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 battleship moved from 35 Sea Zone to 6 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 35 Sea Zone 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 Escort_Convoy moved from 35 Sea Zone to 41 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone Place Units - Japanese 1 Heavy_BB, 2 Japan_destroyers and 1 submarine placed in 6 Sea Zone 3 armour placed in Shantung 3 armour placed in Kiangsu 1 elite and 3 infantry placed in Japan Turn Complete - Japanese Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body> Trigger Japanese RemoveConvoySZ35Invert: has removed 1 Escort owned by Japanese in 35 Sea Zone Trigger Japanese RemoveConvoySZ45: has removed 1 Escort_Convoy owned by Japanese in 45 Sea Zone Trigger Japanese RemoveConvoySZ35Invert: Japanese has 1 Escort_Convoy placed in 35 Sea Zone Trigger Japanese RemoveConvoySZ45: Japanese has 1 Escort placed in 45 Sea Zone Japanese collect 69 PUs; end with 71 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 72 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 76 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 84 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.67 Japanese regular : -0.17 ANZAC regular : -0.83 Russians regular : -1.50
-
Game History
Round: 8 Purchase Units - Americans Note to players Americans: It is Late 1943 and Our Shipyards are Now Producing Liberty Ships ! The USA may now purchase Heavy Transports. Note to players Americans: <body><b>It is Late 1943 and B-29s are coming off the Assembly Line !<br><br><img src="USA_Hvy_Bomber.png"/><br><br>The USA may now purchase Heavy Bombers.<b></body> Trigger Heavy Transport: buyHeavy_Transport added to productionAmericans Trigger USA Hvy Bomber: buyUSA_Hvy_Bomber added to productionAmericans Americans buy 2 ArmoredInfantrys, 1 Escort, 1 Heavy_Transport, 2 NavyFighters, 1 USA_Hvy_Bomber, 1 artillery, 1 carrier, 1 destroyer, 1 elite, 1 infantry, 1 submarine and 1 usa_armour; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone 2 usa_fighters moved from Eastern United States to 106 Sea Zone 1 artillery and 1 elite moved from Morocco to 91 Sea Zone 1 artillery, 1 elite and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 elite, 1 usa_fighter and 1 usa_tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 2 usa_fighters moved from United Kingdom to Normandy Bordeaux 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 6 usa_fighters moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 marine moved from Soviet Far East to 5 Sea Zone 1 artillery, 1 marine, 3 usa_fighters and 1 usa_tactical_bomber moved from 5 Sea Zone to Amur 1 ArmoredInfantry moved from Soviet Far East to Amur 1 artillery moved from Soviet Far East to 3 Sea Zone 1 Escort_Convoy, 2 NavyFighters, 1 artillery, 1 carrier, 1 submarine and 1 transport moved from 3 Sea Zone to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Amur Combat - Americans Battle in 106 Sea Zone Americans attack with 1 destroyer, 1 submarine and 2 usa_fighters Germans defend with 1 GermanUBoat Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 GermanUBoat owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 1 submarine and 2 usa_fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Battle in 55 Sea Zone Americans attack with 6 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 6 usa_fighters in 55 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 6 usa_fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in Amur Americans attack with 1 ArmoredInfantry, 2 artilleries, 1 marine, 3 usa_fighters and 1 usa_tactical_bomber Japanese defend with 2 armour Americans roll dice for 1 pacific_cruiser in Amur, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 ArmoredInfantry, 2 artilleries, 1 marine, 3 usa_fighters and 1 usa_tactical_bomber in Amur, round 2 : 6/8 hits, 3.83 expected hits Japanese roll dice for 2 armour in Amur, round 2 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Americans lost in Amur 2 armour owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 ArmoredInfantry, 1 artillery, 1 marine, 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 artillery Casualties for Japanese: 2 armour Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 elite, 3 usa_fighters and 1 usa_tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 elite, 3 usa_fighters and 1 usa_tactical_bomber in Normandy Bordeaux, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 elite, 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Americans Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 usa_fighter and 1 usa_tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 2 usa_fighters moved from Normandy Bordeaux to United Kingdom 1 Escort_Convoy moved from 91 Sea Zone to 110 Sea Zone 2 usa_fighters moved from Eastern United States to Gibraltar 2 usa_fighters moved from 106 Sea Zone to Eastern United States 1 elite moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 elite and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 elite moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 3 usa_fighters and 1 usa_tactical_bomber moved from Amur to 5 Sea Zone 1 transport moved from 3 Sea Zone to 2 Sea Zone 1 mech_infantry and 1 usa_armour moved from Alaska to 2 Sea Zone 1 mech_infantry, 1 transport and 1 usa_armour moved from 2 Sea Zone to 3 Sea Zone 1 mech_infantry and 1 usa_armour moved from 3 Sea Zone to Soviet Far East 1 ArmoredInfantry and 1 artillery moved from Western United States to 10 Sea Zone 1 ArmoredInfantry, 1 Escort, 1 artillery, 1 pacific_BB, 1 pacific_transport and 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 ArmoredInfantry and 1 artillery moved from 3 Sea Zone to Soviet Far East 2 NavyFighters and 1 pacific_carrier moved from 26 Sea Zone to 46 Sea Zone 6 usa_fighters moved from 55 Sea Zone to 46 Sea Zone 2 Heavy_BBs, 1 battleship, 3 carriers, 2 cruisers and 1 transport moved from 54 Sea Zone to 46 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 Escort, 1 Heavy_Transport and 2 NavyFighters placed in 10 Sea Zone 1 USA_Hvy_Bomber and 1 elite placed in Eastern United States 2 ArmoredInfantrys and 1 usa_armour placed in Western United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>2 Destroyers are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.<b></body> Trigger Americans RemoveUSAConvoySZ3Invert: has removed 1 Escort owned by Americans in 3 Sea Zone Trigger PacificFleetRD8: Americans has 2 pacific_destroyers placed in 10 Sea Zone Trigger PacificFleetJPNRD8: Japanese has 2 JPN_Pacific_DDs placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ3Invert: Americans has 1 Escort_Convoy placed in 3 Sea Zone Americans collect 57 PUs; end with 57 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 68 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British Note to players British: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="UK_Hvy_Bomber.png"/><b></body> Trigger UK Hvy Bomber: buyUK_Hvy_Bomber added to productionBritish British buy 1 UK_LCV, 1 elite, 8 infantry and 3 uk_armours; Remaining resources: 1 PUs; 1 AirLendLease; 2 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry and 1 uk_armour moved from India to West India 1 uk_armour moved from India to Shan State 1 infantry moved from Burma to Shan State 1 uk_fighter moved from India to Shan State 1 uk_fighter moved from India to West India 1 mech_infantry and 5 uk_armours moved from Russia to Rostov 2 uk_fighters moved from 110 Sea Zone to Denmark EDIT: 1 UK_LCV, 1 elite, 1 infantry and 1 uk_para moved from United Kingdom to Denmark Combat - British Battle in Shan State British attack with 1 infantry, 1 uk_armour and 1 uk_fighter Japanese defend with 1 elite British roll dice for 1 infantry, 1 uk_armour and 1 uk_fighter in Shan State, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 elite in Shan State, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry, 1 uk_armour and 1 uk_fighter in Shan State, round 3 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 elite in Shan State, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State 1 elite owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 uk_armour and 1 uk_fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 elite Battle in Rostov British attack with 1 mech_infantry and 5 uk_armours Germans defend with 1 artillery, 2 infantry and 2 tactical_bombers British roll dice for 1 mech_infantry and 5 uk_armours in Rostov, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 0/5 hits, 2.00 expected hits 2 infantry owned by the Germans lost in Rostov British roll dice for 1 mech_infantry and 5 uk_armours in Rostov, round 3 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 artillery and 2 tactical_bombers in Rostov, round 3 : 2/3 hits, 1.33 expected hits 1 mech_infantry owned by the British and 1 uk_armour owned by the British lost in Rostov 1 artillery owned by the Germans and 2 tactical_bombers owned by the Germans lost in Rostov British win, taking Rostov from Germans with 4 uk_armours remaining. Battle score for attacker is 21 Casualties for Germans: 1 artillery, 2 infantry and 2 tactical_bombers Casualties for British: 1 mech_infantry and 1 uk_armour Turning on Edit Mode EDIT: Battle in Denmark EDIT: British attack with 1 UK_LCV, 1 elite, 1 infantry, 2 uk_fighters and 1 uk_para EDIT: Germans defend with 1 elite and 1 infantry EDIT: 2/6 hits, 1.67 expected hits EDIT: 3/3 hits, 1.00 expected hits EDIT: 1 uk_para owned by the British, 1 UK_LCV owned by the British and 1 infantry owned by the British lost in Denmark EDIT: 1 elite owned by the Germans and 1 infantry owned by the Germans lost in Denmark EDIT: British takes Denmark from Germans EDIT: British win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -4 EDIT: Turning off Edit Mode Battle in West India British attack with 2 infantry, 1 uk_armour and 1 uk_fighter Japanese defend with 1 infantry British roll dice for 2 infantry, 1 uk_armour and 1 uk_fighter in West India, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry, 1 uk_armour and 1 uk_fighter in West India, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in West India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 2 infantry, 1 uk_armour and 1 uk_fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Timguska from Japanese to Russians EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Urals 1 uk_fighter moved from West India to India 1 uk_fighter moved from Shan State to India 1 infantry moved from India to Burma 1 infantry moved from Iraq to Persia 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry and 1 uk_armour moved from Egypt to Iraq 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 Rails moved from Union of South Africa to Belgian Congo 2 Rails and 2 infantry moved from Belgian Congo to Urals EDIT: 1 infantry moved from Urals to Timguska 2 uk_fighters moved from Denmark to 110 Sea Zone 2 bombers moved from Eastern United States to United Kingdom 1 artillery and 1 infantry moved from Quebec to Eastern United States 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - British Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone 5 infantry and 1 uk_armour placed in India 1 infantry and 2 uk_armours placed in Egypt 2 infantry placed in Union of South Africa 1 UK_LCV and 1 elite placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5 British collect 37 PUs (2 lost to blockades); end with 38 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : 3.67 Japanese regular : -1.33 Germans regular : -2.00 EDIT: : 2.33 British regular : -1.33
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 Fortification, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 fighters moved from Queensland to 45 Sea Zone 1 Escort moved from 54 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in Malaya Battle in 45 Sea Zone ANZAC attack with 1 Escort and 2 fighters Japanese defend with 1 Escort ANZAC roll dice for 1 Escort and 2 fighters in 45 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 Escort in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Escort owned by the ANZAC lost in 45 Sea Zone ANZAC roll dice for 2 fighters in 45 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 Escort in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Japanese lost in 45 Sea Zone ANZAC win, taking Malaya from Japanese with 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 Escort Casualties for Japanese: 1 Escort Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone 2 fighters moved from 45 Sea Zone to New Guinea 1 Escort_Convoy moved from 54 Sea Zone to 46 Sea Zone 1 air_transport moved from Java to Queensland Place Units - ANZAC 1 Fortification placed in Java 1 fighter and 2 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ46: has removed 1 Escort_Convoy owned by ANZAC in 46 Sea Zone Trigger ANZAC RemoveANZACConvoySZ46: ANZAC has 1 Escort placed in 46 Sea Zone ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - French Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -1.17
That was a long turn lol. Guess I should cook something. Haven't eaten for a couple days. Got my dishes done though
Usually the little lady does them but she left 30 years ago and still isn't back. Hope she's ok. Starting to get a little worried.
-
Omg it has been 7 days?! So sorry, I forgot I was up here. It's a bit late here now so I don't think I can get it out this evening, but I definitely will tomorrow morning.
-
Panzer and I had a big Naval battle off of Celebes
I rolled pretty good. +50 TUV above expected. Odds were in my favor though.
Yanks got some repair work to do lol -
Gonna be moving the 4 inf from Novgorod to Belarus, they will cross three mines in the process.
-
Roll One
Generating 3 rolls of d6, 10 per line.
Comment: BEL-NOVGO mines2 6 2
So two infantry blow up
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Early 1944 and the Abwehr is Predicting an Imminent Allied Invasion ! The United States and Britain may Attack at Any Time ! Note to players Germans: It is Early 1944 and the Fuhrer has Unveiled Another Wonder Weapon ! Type XXI U-boats are Now in Production ! Note to players Germans: It is Early 1944 and Our Factories are Now Producing King Tiger Tanks ! You may only build 3 per turn. This is Player Enforced. Note to players Germans: <body><b>It is Early 1944 and Germany Receives One Free SubPen !<br /><br><br><img src="SubPen.png"/><b></body> Note to players Germans: <body><b>It is Early 1944 and with the Strong Encouragement of Albert Speer, the Me 262 is Now in Production !<br><br><img src="Me262.png"/><br><br><img src="262.png"/><b></body> Trigger Me 262: buyMe_262 added to productionGermans Trigger Type XXI UBoat: buyType_XXI_UBoat added to productionGermans Trigger GermansTotalWarMe 262: buyTotalWarMe_262 added to productionGermans Trigger King Tiger: buyKing_Tiger added to productionGermans Trigger King Tiger: buyRepair_Tiger added to productionGermans triggerAttachmenLate1943: has removed 1 Late1943_red owned by Changer in Late 1943 triggerAttachmenEarly1944Red: has removed 1 Early1944 owned by Changer in Early 1944 triggerAttachmenLate1943: Changer has 1 Late1943 placed in Late 1943 Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone triggerAttachmenEarly1944Red: Changer has 1 Early1944_red placed in Early 1944 Germans buy 1 German_Hvy_Bmbr, 1 Panzer_Grndrs, 11 TotalWar_Infs, 6 TotalWar_Tanks, 2 Waffen_Paras, 1 artillery, 1 elite, 1 german_para, 6 infantry and 2 waffen_panzers; Remaining resources: 1 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 2 armour and 2 german_paras 2 Waffen_Paras and 2 waffen_panzers placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Persia: 1 german_paraBoost EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 Panzer_Grndrs moved from Nenetsia to Vologda 2 infantry moved from Archangel to Vologda 2 infantry moved from France to Normandy Bordeaux 3 infantry moved from Western Germany to Denmark 2 fighters moved from Western Germany to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Norway to Denmark 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Denmark EDIT: 2 german_paras moved from Caucasus to Persia 1 Waffen_Arty and 1 waffen_infantry moved from Caucasus to Northwest Persia 1 Waffen_Arty and 1 waffen_infantry moved from Caucasus to Kazakhstan 2 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Smolensk 1 elite moved from Belarus to Smolensk 1 german_para moved from Eastern Poland to Smolensk 1 german_para moved from Eastern Poland to Bryansk 1 fighter and 1 tactical_bomber moved from Belarus to Vologda 1 Panzer_Grndrs moved from Belarus to Vologda 1 infantry moved from Nenetsia to Vologda 1 Panzer_General3 and 5 armour moved from Caucasus to Rostov 2 german_paras and 1 mech_infantry moved from Volgograd to Tambov 1 armour moved from Caucasus to Tambov 1 Panzer_General and 1 armour moved from Caucasus to Rostov 4 armour moved from Caucasus to Rostov 3 Waffen_Obersts moved from Caucasus to Rostov 1 German_Hvy_Bmbr moved from Germany to Tambov 1 bomber moved from Belarus to Vologda 1 waffen_panzer moved from Ukraine to Bryansk 1 elite moved from Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 Panzer_Grndrs moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Belarus to Vologda 1 bomber moved from Western Germany to Smolensk 1 Panzer_Grndrs moved from Belarus to Smolensk 1 bomber moved from Western Germany to Bryansk 1 waffen_infantry moved from Caucasus to Tambov 1 infantry moved from Southern France to Normandy Bordeaux Combat - Germans Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Battle in Normandy Bordeaux Germans attack with 3 fighters and 4 infantry Americans defend with 1 artillery, 1 elite, 1 factory_minor and 1 harbour Germans roll dice for 3 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.17 expected hits Americans roll dice for 1 artillery and 1 elite in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 elite owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 elite Battle in Bryansk Germans attack with 1 bomber, 1 elite, 1 german_para, 3 infantry and 1 waffen_panzer Russians defend with 1 armour and 3 infantry Germans roll dice for 1 bomber, 1 elite, 1 german_para, 3 infantry and 1 waffen_panzer in Bryansk, round 2 : 3/8 hits, 2.33 expected hits Russians roll dice for 1 armour and 3 infantry in Bryansk, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Germans lost in Bryansk 3 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 bomber, 1 elite, 1 german_para, 1 infantry and 1 waffen_panzer in Bryansk, round 3 : 5/6 hits, 2.00 expected hits Russians roll dice for 1 armour in Bryansk, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Bryansk 1 armour owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 1 elite, 1 german_para and 1 waffen_panzer remaining. Battle score for attacker is 5 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 3 infantry Battle in Persia Germans attack with 2 german_paras and 1 german_paraBoost British defend with 1 infantry Germans roll dice for 2 german_paras and 1 german_paraBoost in Persia, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia 1 german_paraBoost owned by the Germans lost in Persia Germans win, taking Persia from British with 2 german_paras remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 german_paraBoost Battle in Denmark Germans attack with 2 fighters and 3 infantry British defend with 1 elite Germans roll dice for 2 fighters and 3 infantry in Denmark, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 elite in Denmark, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Denmark 1 elite owned by the British lost in Denmark Germans win, taking Denmark from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 elite Battle in Tambov Germans attack with 1 German_Hvy_Bmbr, 1 armour, 2 german_paras, 1 mech_infantry and 1 waffen_infantry Russians defend with 1 armour, 1 guard_infantry and 2 infantry Germans roll dice for 1 German_Hvy_Bmbr, 1 armour, 2 german_paras, 1 mech_infantry and 1 waffen_infantry in Tambov, round 2 : 3/7 hits, 2.67 expected hits Russians roll dice for 1 armour, 1 guard_infantry and 2 infantry in Tambov, round 2 : 3/4 hits, 1.67 expected hits 1 german_para owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov 2 infantry owned by the Russians and 1 guard_infantry owned by the Russians lost in Tambov Germans roll dice for 1 German_Hvy_Bmbr, 1 german_para and 1 waffen_infantry in Tambov, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 armour in Tambov, round 3 : 1/1 hits, 0.50 expected hits 1 german_para owned by the Germans lost in Tambov 1 armour owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 German_Hvy_Bmbr and 1 waffen_infantry remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour, 2 german_paras and 1 mech_infantry Casualties for Russians: 1 armour, 1 guard_infantry and 2 infantry Battle in Rostov Germans attack with 1 Panzer_General, 1 Panzer_General3, 3 Waffen_Obersts and 10 armour British defend with 4 uk_armours Germans roll dice for 1 Panzer_General, 1 Panzer_General3, 3 Waffen_Obersts and 10 armour in Rostov, round 2 : 9/19 hits, 9.00 expected hits Russians roll dice for 4 uk_armours in Rostov, round 2 : 1/4 hits, 2.00 expected hits 1 Waffen_Oberst owned by the Germans lost in Rostov 4 uk_armours owned by the British lost in Rostov Germans win, taking Rostov from Russians with 1 Panzer_General, 1 Panzer_General3, 2 Waffen_Obersts and 10 armour remaining. Battle score for attacker is 13 Casualties for Germans: 1 Waffen_Oberst Casualties for British: 4 uk_armours Battle in Northwest Persia Germans attack with 1 Waffen_Arty and 1 waffen_infantry British defend with 1 infantry Germans roll dice for 1 Waffen_Arty and 1 waffen_infantry in Northwest Persia, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Waffen_Arty and 1 waffen_infantry in Northwest Persia, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 Waffen_Arty and 1 waffen_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 1 Waffen_Arty and 1 waffen_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 Waffen_Arty and 1 waffen_infantry in Kazakhstan, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 Waffen_Arty and 1 waffen_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Smolensk Germans attack with 2 Panzer_Grndrss, 1 bomber, 1 elite, 1 german_para and 1 infantry Russians defend with 1 armour, 1 elite and 1 infantry Germans roll dice for 2 Panzer_Grndrss, 1 bomber, 1 elite, 1 german_para and 1 infantry in Smolensk, round 2 : 2/7 hits, 2.00 expected hits Russians roll dice for 1 armour, 1 elite and 1 infantry in Smolensk, round 2 : 2/4 hits, 1.50 expected hits 1 Panzer_Grndrs owned by the Germans and 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Smolensk Germans roll dice for 1 Panzer_Grndrs, 1 bomber, 1 elite and 1 german_para in Smolensk, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 elite in Smolensk, round 3 : 0/2 hits, 0.67 expected hits 1 elite owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 Panzer_Grndrs, 1 bomber, 1 elite and 1 german_para remaining. Battle score for attacker is 4 Casualties for Germans: 1 Panzer_Grndrs and 1 infantry Casualties for Russians: 1 armour, 1 elite and 1 infantry Battle in Vologda Germans attack with 2 Panzer_Grndrss, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 1 Soviet_Commisar_3, 3 armour and 1 infantry Germans roll dice for 2 Panzer_Grndrss, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Vologda, round 2 : 4/10 hits, 4.17 expected hits Russians roll dice for 1 Soviet_Commisar_3, 3 armour and 1 infantry in Vologda, round 2 : 6/7 hits, 3.33 expected hits 2 Panzer_Grndrss owned by the Germans, 3 infantry owned by the Germans and 1 fighter owned by the Germans lost in Vologda 1 infantry owned by the Russians, 1 Soviet_Commisar_3 owned by the Russians and 2 armour owned by the Russians lost in Vologda Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Vologda, round 3 : 2/4 hits, 2.33 expected hits Russians roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Vologda Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Germans: 2 Panzer_Grndrss, 1 fighter and 3 infantry Casualties for Russians: 1 Soviet_Commisar_3, 3 armour and 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 2 infantry EDIT: Turning off Edit Mode Note to players Germans: <body><b>It is Early 1944 and Germany Receives One Free SubPen !<br /><br><br><img src="SubPen.png"/><b></body> Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Eastern Poland Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Ukraine Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 113 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 bomber moved from Bryansk to Belarus 2 tactical_bombers moved from Vologda to Belarus 1 bomber moved from Smolensk to Belarus 1 bomber moved from Vologda to Belarus 1 fighter moved from Vologda to Belarus 1 German_Hvy_Bmbr moved from Tambov to Belarus 1 infantry moved from Bessarabia to Western Ukraine 4 infantry moved from Bessarabia to Ukraine EDIT: 2 German_Engineers and 1 factory_minor moved from Bessarabia to Ukraine 1 aaGun moved from Bessarabia to Ukraine 1 waffen_infantry moved from Caucasus to Volgograd 1 LuftwaffeAce moved from Norway to Belarus 1 fighter moved from Denmark to Norway 2 fighters moved from Western Germany to Ukraine 1 fighter moved from Western Germany to Belarus 1 fighter moved from Denmark to Western Germany 3 fighters moved from Normandy Bordeaux to Western Germany 1 infantry moved from Southern France to France 1 infantry moved from Northern Italy to France 1 G_Rail and 1 waffen_panzer moved from Germany to Ukraine 1 G_Rail and 1 waffen_panzer moved from Germany to Ukraine 2 Waffen_Paras moved from Germany to Belarus 1 infantry moved from Eastern Poland to Bessarabia 1 Europe_Rail and 1 elite moved from Germany to Eastern Poland 1 german_para moved from Germany to Eastern Poland 1 Panzer_Grndrs moved from Western Germany to Germany 2 infantry moved from Novgorod to Belarus Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 115 Sea Zone: 1 transport EDIT: Adding units owned by Germans to Novgorod: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Changer from Belarus: 2 R_mine_Belarus_NOVGOs EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport EDIT: Removing units owned by Germans from Novgorod: 1 infantry EDIT: Adding units owned by Germans to Norway: 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in Novgorod 1 infantry placed in Ukraine Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 factory_major EDIT: Adding units owned by Germans to Western Germany: 1 Hvy_Ind_2 EDIT: Turning off Edit Mode 11 TotalWar_Infs placed in Western Germany 6 TotalWar_Tanks placed in Germany 1 German_Hvy_Bmbr, 1 artillery, 1 elite and 1 german_para placed in Germany Germans undo move 2. 1 Panzer_Grndrs placed in Ukraine 3 infantry placed in Southern France Turning on Edit Mode EDIT: Removing units owned by Germans from Southern France: 1 infantry EDIT: Turning off Edit Mode Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany Trigger GermansTotalWarInfPlaceWesternGermany: has removed 11 TotalWar_Infs owned by Germans in Western Germany Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany Trigger GermansTotalWarInfPlaceWesternGermany: Germans has 11 infantry placed in Western Germany Turn Complete - Germans Trigger ParaBoost atPersia: Germans has 1 german_paraBoost placed in Persia Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Germans collect 78 PUs; end with 79 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 91 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs Trigger Germans ControlItalyOilObjectiveNWPersia: Germans met a national objective for an additional 2 PUs; end with 98 PUs Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 101 PUs Trigger Germans ControlItalyOilObjectivePersia: Germans met a national objective for an additional 2 PUs; end with 103 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 107 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 112 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 122 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Russians regular : 3.50 Germans regular : 1.50 British regular : -0.67
-
That turn was complicated lol. Also messed up at the end as I realized the Western Germany factory wasn't upgraded to Heavy Industry so I couldn't place my 11 infantry there, so I removed an infantry and upgraded the factory. Hope that's OK with you
-
Hey they finally stepped on a couple lol Well, not funny for the poor bastards that did
-
Game History
Round: 9 Purchase Units - Russians Russians buy 1 FlakTower, 3 Mass_Tankss, 2 Soviet_Partisans and 1 elite; Remaining resources: 0 PUs; 0 AirLendLease; 1 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Poland from Germans EDIT: Changing ownership of Poland from Russians to Germans EDIT: Turning off Edit Mode 1 armour and 3 guard_infantrys moved from Urals to Evenkiyskiy 1 tactical_bomber moved from Russia to Novosibirsk 1 armour, 1 guard_infantry and 2 infantry moved from Samara to Novosibirsk 1 infantry moved from Siberia to Sakha Russians take Sakha from Japanese 1 armour moved from Egypt to Tobruk British take Alexandria from Germans Russians take Tobruk from Germans 2 fighters and 2 tactical_bombers moved from Russia to Bryansk EDIT: 1 1stSovietAG moved from Russia to 1st Army Group EDIT: 2 Russian_Engineers, 5 armour, 1 elite and 2 infantry moved from 1st Army Group to Russia EDIT: 2 armour and 1 elite moved from Russia to Bryansk EDIT: 1 infantry moved from Russia to Bryansk EDIT: 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Evenkiyskiy Russians attack with 1 armour and 3 guard_infantrys Japanese defend with 2 armour Russians roll dice for 1 armour and 3 guard_infantrys in Evenkiyskiy, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 2 armour in Evenkiyskiy, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Japanese lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Japanese with 1 armour and 3 guard_infantrys remaining. Battle score for attacker is 10 Casualties for Japanese: 2 armour Battle in Novosibirsk Russians attack with 1 armour, 1 guard_infantry, 2 infantry and 1 tactical_bomber Japanese defend with 2 armour Russians roll dice for 1 armour, 1 guard_infantry, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 2 armour in Novosibirsk, round 2 : 0/2 hits, 1.00 expected hits 1 armour owned by the Japanese lost in Novosibirsk Russians roll dice for 1 armour, 1 guard_infantry, 2 infantry and 1 tactical_bomber in Novosibirsk, round 3 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Novosibirsk 1 armour owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 armour, 1 guard_infantry, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 2 armour Casualties for Russians: 1 infantry Battle in Bryansk Russians attack with 2 armour, 1 elite, 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 elite, 1 german_para and 1 waffen_panzer Russians roll dice for 2 armour, 1 elite, 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 5/10 hits, 4.00 expected hits Germans roll dice for 1 elite, 1 german_para and 1 waffen_panzer in Bryansk, round 2 : 2/4 hits, 1.83 expected hits 2 infantry owned by the Russians lost in Bryansk 1 elite owned by the Germans, 1 waffen_panzer owned by the Germans and 1 german_para owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 1 elite, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 elite, 1 german_para and 1 waffen_panzer Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Russians Trigger ParaBoost atPersia: Germans has 1 german_paraBoost placed in Persia Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia 2 fighters and 2 tactical_bombers moved from Bryansk to Russia 1 tactical_bomber moved from Novosibirsk to Russia EDIT: 2 Russian_Engineers, 3 armour and 1 infantry moved from Russia to 1st Army Group EDIT: 1 1stSovietAG moved from 1st Army Group to Russia Place Units - Russians 1 FlakTower, 3 Mass_Tankss, 2 Soviet_Partisans and 1 elite placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : -1.50 Germans regular : 0.17 Russians regular : -0.17
yea that looked like a complex turn for G. Had over a half a dozen battles. The NCM can be just as challenging
Well not looking good for the Allies once again. Will keep trying my best until the end though
Edit
Forgot to move aaGun to Urals -
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 Japan_destroyer, 6 armour, 2 carriers, 1 elite, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Turning on Edit Mode EDIT: Turning off Edit Mode 2 armour moved from Kansu to Timguska 1 armour moved from Kansu to Novosibirsk 2 artilleries moved from Tsinghai to Novosibirsk 2 bombers moved from Yunnan to Novosibirsk 1 armour moved from Sikang to Novosibirsk 1 elite moved from Yunnan to Burma 1 armour moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Burma EDIT: 1 elite and 3 infantry moved from Philippines to Malaya 1 pacific_transport and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 Banzai moved from Japan to Malaya 1 Escort_Convoy and 1 Japan_destroyer moved from 41 Sea Zone to 37 Sea Zone 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea 1 artillery and 1 elite moved from Guam to 21 Sea Zone 1 artillery, 1 elite and 1 transport moved from 21 Sea Zone to 45 Sea Zone 1 artillery and 1 elite moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Timguska Japanese attack with 2 armour British defend with 1 infantry Japanese roll dice for 2 armour in Timguska, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Timguska 1 infantry owned by the British lost in Timguska Japanese win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for British: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 Escort_Convoy, 1 Japan_destroyer, 1 pacific_transport and 1 transport ANZAC defend with 1 transport Japanese roll dice for 1 Escort_Convoy, 1 Japan_destroyer, 1 pacific_transport and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits ANZAC roll dice for 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 Escort_Convoy, 1 Japan_destroyer, 1 pacific_transport and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Novosibirsk Japanese attack with 2 armour, 2 artilleries and 2 bombers Russians defend with 1 armour, 1 guard_infantry and 1 infantry Japanese roll dice for 2 armour, 2 artilleries and 2 bombers in Novosibirsk, round 2 : 5/6 hits, 3.00 expected hits Russians roll dice for 1 armour, 1 guard_infantry and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1.33 expected hits 1 artillery owned by the Japanese lost in Novosibirsk 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 guard_infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery Casualties for Russians: 1 armour, 1 guard_infantry and 1 infantry Battle in Dutch New Guinea Changer loiter and taunt; Japanese attack with 1 artillery, 1 elite, 4 fighters and 4 tactical_bombers Changer defend; ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 elite, 4 fighters and 4 tactical_bombers in Dutch New Guinea, round 2 : 8/11 hits, 5.67 expected hits ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 elite, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery Casualties for ANZAC: 1 artillery Battle in Burma Japanese attack with 1 elite, 1 fighter and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 elite, 1 fighter and 2 tactical_bombers in Burma, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 elite owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 elite Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 armour, 1 fighter and 2 tactical_bombers British defend with 1 uk_armour Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Shan State, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 uk_armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits 1 uk_armour owned by the British lost in Shan State Japanese win, taking Shan State from British with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for British: 1 uk_armour Battle in Malaya Japanese attack with 1 Banzai, 1 elite and 3 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 Banzai, 1 elite and 3 infantry in Malaya, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC lost in Malaya Japanese roll dice for 1 Banzai, 1 elite and 2 infantry in Malaya, round 3 : 3/4 hits, 1.33 expected hits British roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from British with 1 Banzai, 1 elite and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Malaya Trigger ParaBoost atPersia: Germans has 1 german_paraBoost placed in Persia Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kansu Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Manchuria 2 transports moved from 41 Sea Zone to 36 Sea Zone 1 transport moved from 79 Sea Zone to 41 Sea Zone 1 fighter and 2 tactical_bombers moved from Burma to Yunnan 1 fighter and 2 tactical_bombers moved from Shan State to Yunnan 4 armour moved from Kweichow to Yunnan 1 aaGun moved from Manchuria to Korea 1 elite and 3 infantry moved from Japan to 6 Sea Zone 1 elite and 3 infantry moved from 6 Sea Zone to Korea 1 Escort_Convoy moved from 21 Sea Zone to 6 Sea Zone 2 JPN_Pacific_DDs moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from Caroline Islands to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone 1 armour moved from Manchuria to Korea 1 J_Rail and 1 armour moved from Kiangsu to Manchuria 3 armour moved from Shantung to Kweichow 1 armour moved from Kiangsu to Kweichow 1 J_Rail and 1 armour moved from Kiangsu to Kansu 2 bombers moved from Novosibirsk to Shensi 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 Japan_destroyer, 2 carriers and 1 submarine placed in 6 Sea Zone 1 elite and 3 infantry placed in Japan 1 factory_minor placed in French Indo China 3 armour placed in Kiangsu 3 armour placed in Shantung Turn Complete - Japanese Trigger Japanese RemoveConvoySZ35: has removed 1 Escort_Convoy owned by Japanese in 35 Sea Zone Trigger Japanese RemoveConvoySZ35: Japanese has 1 Escort placed in 35 Sea Zone Japanese collect 64 PUs; end with 64 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 66 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 67 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 71 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 79 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Japanese regular : 6.50 ANZAC regular : 0.50 Russians regular : 0.33 British regular : 1.17
-
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 Fortification, 1 air_transport, 1 fighter and 1 harbour; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone 1 air_transport and 1 infantry moved from Queensland to Java 1 fighter moved from Queensland to New Guinea 3 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 harbour placed in New Guinea 1 Fortification placed in Java 1 air_transport and 1 fighter placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 Escort EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 Escort EDIT: Removing units owned by Americans from New Guinea: 1 NavyFighter EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 Escort EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 Escort_Convoy EDIT: Turning off Edit Mode Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ46: has removed 1 Escort_Convoy owned by ANZAC in 46 Sea Zone Trigger ANZAC RemoveANZACConvoySZ46: ANZAC has 1 Escort placed in 46 Sea Zone ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - French Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
EXP Game 6 Victory ANZC 9.tsvg
A couple F ups. Forgot to post after UK, so no report. Have to check History.
Also, I stupidly used the yank Naval Ftr in the DNG attack. It didn't make a difference, but I killed it as I'd have to move a CV for it to land.I can move the CV or we can roll as is. Up to you
Edit
Also, you get a free subpen Late 43. The updates autoplace the free ones in W GEREdit 2
Actually, i should just pay for my mistake and be rule compliant.I moved the ANZAC Escort back and activated for the US Trprt