#6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain
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Lol

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EXP Game 6 Victory UK5.tsvg Game History
Round: 5 Purchase Units - Americans Note to players Russians: Japanese Sneak Attack! Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if IF Russia .... Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body> Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group. They may only have 1 Army Group at a time. Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans Trigger Army GroupUSA: buyArmy_Group added to productionAmericans Americans buy 2 Escorts, 2 artilleries, 2 carriers, 2 destroyers, 1 elite, 2 submarines, 2 transports and 1 usa_fighter; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 destroyer, 2 submarines and 2 usa_fighters moved from 91 Sea Zone to 93 Sea Zone 1 elite moved from Morocco to Algeria Americans take Algeria from Italians 1 destroyer, 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 usa_fighter moved from Hawaiian Islands to 16 Sea Zone 1 artillery and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 marine and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 marine moved from 22 Sea Zone to Marianas 1 submarine and 2 usa_fighters moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in 55 Sea Zone ANZAC loiter and taunt; Americans attack with 1 submarine and 2 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 usa_fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 usa_fighters in 55 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 submarine and 2 usa_fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in 93 Sea Zone Americans attack with 1 destroyer, 2 submarines and 2 usa_fighters Germans defend with 1 GermanUBoat Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 usa_fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 GermanUBoat in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 GermanUBoat owned by the Germans lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Neutral with 1 destroyer, 2 submarines and 2 usa_fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 submarine, 2 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 usa_fighters and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 usa_fighters and 1 usa_tactical_bomber in 16 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 1 submarine, 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in Marianas Changer loiter and taunt; Americans attack with 1 artillery and 1 marine Changer defend; Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 marine in Marianas, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Marianas, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Marianas 1 infantry owned by the Japanese lost in Marianas Americans win, taking Marianas from Japanese with 1 artillery remaining. Battle score for attacker is -1 Casualties for Americans: 1 marine Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska 1 artillery and 1 marine moved from Hawaiian Islands to 26 Sea Zone 2 Heavy_BBs, 1 artillery, 1 carrier, 1 cruiser, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 marine moved from 54 Sea Zone to Queensland 3 usa_fighters moved from Hawaiian Islands to 54 Sea Zone 1 usa_fighter moved from 54 Sea Zone to Queensland 2 usa_fighters moved from 55 Sea Zone to 54 Sea Zone 2 usa_fighters and 1 usa_tactical_bomber moved from 16 Sea Zone to Midway 1 artillery and 1 elite moved from Western United States to 10 Sea Zone 1 Escort_Convoy, 1 artillery, 1 carrier, 1 elite, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 elite moved from 26 Sea Zone to Hawaiian Islands 2 usa_fighters moved from Western United States to Hawaiian Islands 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 usa_fighters moved from 93 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to United Kingdom 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 artillery, 2 destroyers, 1 elite, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 elite moved from 91 Sea Zone to Gibraltar 1 usa_fighter moved from Eastern United States to 91 Sea Zone 1 usa_tactical_bomber moved from Eastern United States to 91 Sea Zone 1 infantry moved from Western United States to Central United States 1 Rail and 1 aaGun moved from Eastern United States to Alaska Place Units - Americans 1 Escort, 2 carriers, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States 1 artillery, 1 elite and 1 usa_fighter placed in Eastern United States 1 Escort, 1 submarine and 1 transport placed in 101 Sea Zone Turn Complete - Americans Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work. 1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 54 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 69 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 1 AirLL, 1 UK_LCV, 1 elite, 3 infantry, 1 mech_infantry, 6 uk_armours and 1 uk_para; Remaining resources: 0 PUs; 2 AirLendLease; 3 NavyLendLease; Place Units - British 1 AirLL placed in United Kingdom Combat Move - British Trigger British RemoveLendLeaseFeeAir: has removed 1 AirLL owned by British in United Kingdom Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 1 bomber EDIT: Adding units owned by British to United Kingdom: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 UK_LCV, 2 bombers, 1 elite, 1 infantry and 1 uk_fighter moved from United Kingdom to Holland Belgium 21 infantry, 6 uk_armours and 2 uk_fighters moved from India to Burma Combat - British British creates battle in territory 106 Sea Zone Turning on Edit Mode EDIT: Battle in Holland Belgium EDIT: British attack with 1 UK_LCV, 2 bombers, 1 elite, 1 infantry and 1 uk_fighter EDIT: Germans defend with 4 infantry EDIT: 4/6 hits, 2.33 expected hits EDIT: 2/4 hits, 1.33 expected hits EDIT: 1 UK_LCV owned by the British and 1 infantry owned by the British lost in Holland Belgium EDIT: 4 infantry owned by the Germans lost in Holland Belgium EDIT: British takes Holland Belgium from Germans EDIT: British win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6 EDIT: Turning off Edit Mode Battle in Burma British attack with 21 infantry, 6 uk_armours and 2 uk_fighters Japanese defend with 2 infantry British roll dice for 21 infantry, 6 uk_armours and 2 uk_fighters in Burma, round 2 : 5/29 hits, 7.50 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma 2 infantry owned by the Japanese lost in Burma British win, taking 106 Sea Zone from Germans, taking Burma from Japanese with 19 infantry, 6 uk_armours and 2 uk_fighters remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Urals 2 uk_fighters moved from Burma to India 2 aaGuns moved from India to Burma 1 armour and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 battleship moved from 80 Sea Zone to 81 Sea Zone 1 mech_infantry and 1 uk_armour moved from Iraq to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 artillery and 4 infantry moved from Trans-Jordan to Iraq 2 uk_armours moved from Union of South Africa to Belgian Congo 2 Rails moved from Union of South Africa to Rhodesia 2 Rails and 2 infantry moved from Rhodesia to Urals 2 bombers and 1 uk_fighter moved from Holland Belgium to United Kingdom 1 destroyer moved from 106 Sea Zone to 104 Sea Zone Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 4 uk_armours placed in India Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 2 uk_armours EDIT: Adding units owned by British to Iraq: 2 uk_armours EDIT: Turning off Edit Mode 1 mech_infantry and 2 uk_armours placed in Egypt 3 infantry placed in Union of South Africa 1 UK_LCV, 1 elite and 1 uk_para placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Americans regular : -4.17 Japanese regular : 0.67 Germans regular : -0.17 EDIT: : 2.33 British regular : -2.50 -
Heh heh that intro tune kicks ass
I booted up the game and was confused because I didn't hear the air raid siren. Then I remembered I changed it 
Could you upload my stuff to the GitHub? I still haven't figured out to upload multiple files at the same time to different folders, I can only upload one at a time. Maybe I can do something with Git GUI. In that TripleA map upload guide they explained how to upload your entire folder map folder to a github repo so that it isn't just a ZIP but the actual folders. Perhaps I can use that to upload the files, but I don't know if I can upload to different folders at the same time. Anyway we'll see. I hope you like the intro tune too

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Hmm not sure what happened here? Border is messed up a bit.

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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 5 Purchase Units - Italians Italians buy 2 infantry and 2 italian_paras; Remaining resources: 1 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Ukraine: 1 italian_paraBoost EDIT: Turning off Edit Mode EDIT: 2 italian_paras moved from Greece to Ukraine 1 armour and 2 infantry moved from Bessarabia to Western Ukraine 1 armour moved from Romania to Western Ukraine 1 bomber moved from Greece to Western Ukraine Combat - Italians Battle in Ukraine Italians attack with 2 italian_paras and 1 italian_paraBoost Russians defend with 1 armour Italians roll dice for 2 italian_paras and 1 italian_paraBoost in Ukraine, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 italian_para owned by the Italians lost in Ukraine 1 italian_paraBoost owned by the Italians lost in Ukraine Italians roll dice for 1 italian_para in Ukraine, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 italian_para in Ukraine, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits 1 italian_para owned by the Italians lost in Ukraine Russians win with 1 armour remaining. Battle score for attacker is -8 Casualties for Italians: 2 italian_paras and 1 italian_paraBoost Battle in Western Ukraine Italians attack with 2 armour, 1 bomber and 2 infantry Russians defend with 1 elite and 1 guard_infantry Italians roll dice for 2 armour, 1 bomber and 2 infantry in Western Ukraine, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 elite and 1 guard_infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits 1 elite owned by the Russians and 1 guard_infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 elite and 1 guard_infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Belarus 1 infantry moved from Romania to Bessarabia 1 infantry moved from Bulgaria to Romania 2 infantry moved from Albania to Bulgaria 1 bomber moved from Western Ukraine to Greece 1 Rail and 1 infantry moved from Southern Italy to Belarus 1 fighter moved from Southern Italy to Greece Place Units - Italians 1 infantry and 2 italian_paras placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.67 -
I missed that one when i did the others. Is the music file at git then ?
Oh did you send it to email ?
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Yes, I send it to your dice email
I send a couple of emails actually lol. -
Yeah so I am not sure how to upload everything to git all at once.
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EXP Game 6 Victory F5.tsvg Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 Escort, 3 Fortifications, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 2 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from Java to India 1 fighter moved from Queensland to Java 1 fighter and 2 infantry moved from New South Wales to Queensland 1 air_transport and 1 artillery moved from Queensland to Java Place Units - ANZAC 1 Fortification placed in Celebes 2 Fortifications placed in Sumatra 1 Escort and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ54Invert: has removed 1 Escort owned by ANZAC in 54 Sea Zone Trigger ANZAC RemoveANZACConvoySZ54Invert: ANZAC has 1 Escort_Convoy placed in 54 Sea Zone ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 22 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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These are my combat moves, going to be moving everyone from NOVGOROD -> ARCHANGEL, walking across 6 landmines.
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I will use this site for the die rolls: https://www.pbegames.com/roller/
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These are the results: 5 3 5 6 6 2
It should be sent to your dice email. Pretty handy website I find
Anyway that's one infantry blowing up.
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I actually forgot, the mines in E POL defend as well. I had a tank, a panzer general, 3 waffen inf and 2 waffen gruppenfuhrers moving along that border.
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Here are the results: 5 6
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OK these are my non combat moves
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I will rail two inf from WGER to Belarus and move two panzer grenadiers from Poland to Belarus, all across the EPOL landmines.
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