#6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain
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no scramble
What did you do to the map color ? Testing stuff out

Hey ! We can upvote as much as we fckn want here lol
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 1 Purchase Units - Germans Note to players Germans: Mid Battle Game Save The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse. Note to players Germans: <body><br /><font size="5"><b> 2.6 </b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body> Note to players Germans: IMPORTANT Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed. Do Not Land or Fly Over Friendly Neutral Territories Activated t.... Trigger SubPen: buySubPen added to productionGermans Trigger GermansNavalMines: buyNavalMine added to productionGermans Trigger GermansNavalMines: buyNavalMine added to productionJapanese Trigger GermansNavalMines: buyNavalMine added to productionAmericans Trigger GermansNavalMines: buyNavalMine added to productionBritish Trigger GermansNavalMines: buyNavalMine added to productionANZAC Trigger GermansNavalMines: buyNavalMine added to productionItalians Trigger GermansNavalMines: buyNavalMine2 added to productionGermans Trigger GermansNavalMines: buyNavalMine2 added to productionJapanese Trigger GermansNavalMines: buyNavalMine2 added to productionAmericans Trigger GermansNavalMines: buyNavalMine2 added to productionBritish Trigger GermansNavalMines: buyNavalMine2 added to productionANZAC Trigger GermansNavalMines: buyNavalMine2 added to productionItalians Trigger GermansNavalMines: buyNavalMine3 added to productionGermans Trigger GermansNavalMines: buyNavalMine3 added to productionJapanese Trigger GermansNavalMines: buyNavalMine3 added to productionAmericans Trigger GermansNavalMines: buyNavalMine3 added to productionBritish Trigger GermansNavalMines: buyNavalMine3 added to productionANZAC Trigger GermansNavalMines: buyNavalMine3 added to productionItalians Trigger Me 109T: buyMe_109T added to productionGermans Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea triggerAttachmen4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank triggerAttachmen2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands triggerAttachmenSZflow: Changer has 1 BoxFctry and 1 SZflow placed in SZflow Sea Zone triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre triggerAttachmen3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes triggerAttachmenOverflow2: Changer has 1 BoxFctry and 1 Overflow2 placed in Overflow2 triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina triggerAttachmenOverflow: Changer has 1 BoxFctry and 1 Overflow placed in Overflow Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps Germans buy 2 German_Engineers, 2 Waffen_Artys, 1 elite, 1 german_para, 1 infantry and 6 waffen_infantrys; Remaining resources: 0 PUs; triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer triggerAttachmen3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer triggerAttachmen2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps triggerAttachmen4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert Place Units - Germans Units in Germany being upgraded or consumed: 2 artilleries and 6 infantry 2 Waffen_Artys and 6 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 GermanUBoat moved from 117 Sea Zone to 106 Sea Zone 1 GermanUBoat moved from 103 Sea Zone to 106 Sea Zone 1 GermanUBoat moved from 108 Sea Zone to 106 Sea Zone 1 GermanUBoat moved from 118 Sea Zone to 111 Sea Zone 1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery and 3 infantry moved from Western Germany to France 1 armour moved from Greater Southern Germany to Southern France 2 mech_infantrys moved from Western Germany to Southern France 2 mech_infantrys moved from Western Germany to France 2 Waffen_Artys and 6 waffen_infantrys moved from Germany to France 2 infantry moved from Romania to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 2 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 fighter moved from Norway to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Southern France 1 tactical_bomber moved from Germany to Southern France 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Holland Belgium to 111 Sea Zone Combat - Germans Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone Battle in 111 Sea Zone Germans attack with 2 GermanUBoats, 2 bombers, 3 fighters and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 GermanUBoats in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 GermanUBoat owned by the Germans lost in 111 Sea Zone 1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 GermanUBoat, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Germans: 1 GermanUBoat Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 6/16 hits, 4.83 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Germans lost in Yugoslavia 5 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 2 Waffen_Artys, 4 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 6 waffen_infantrys British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 2 Waffen_Artys, 4 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 6 waffen_infantrys in France, round 2 : 7/21 hits, 7.50 expected hits French roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 uk_armour in France, round 2 : 3/11 hits, 4.33 expected hits 3 infantry owned by the Germans lost in France 1 aaGun owned by the French and 6 infantry owned by the French lost in France Germans roll dice for 2 Waffen_Artys, 4 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 6 waffen_infantrys in France, round 3 : 9/18 hits, 7.00 expected hits French roll dice for 1 armour, 2 artilleries, 1 fighter and 1 uk_armour in France, round 3 : 1/5 hits, 2.33 expected hits 1 infantry owned by the Germans lost in France 1 armour owned by the French, 1 artillery owned by the British, 1 fighter owned by the French, 1 uk_armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 2 Waffen_Artys, 4 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 6 waffen_infantrys remaining. Battle score for attacker is 38 Casualties for Germans: 4 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 artillery and 1 uk_armour Battle in Southern France Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 2/5 hits, 2.00 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Southern France 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for French: 1 artillery and 1 infantry Battle in 106 Sea Zone Germans attack with 3 GermanUBoats and 1 Wolfpack British defend with 1 destroyer and 1 transport Germans roll dice for 3 GermanUBoats in 106 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 Wolfpack in 106 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 Wolfpack owned by the Germans lost in 106 Sea Zone Germans roll dice for 3 GermanUBoats in 106 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 1 transport in 106 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits Germans roll dice for 3 GermanUBoats in 106 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 3 GermanUBoats remaining. Battle score for attacker is 13 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 Wolfpack Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 aaGun and 1 infantry moved from Germany to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Southern France to Southern Italy 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Southern France to Northern Italy 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 bombers, 3 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany 1 aaGun moved from Western Germany to France 1 artillery and 4 infantry moved from Germany to Slovakia Hungary 3 infantry moved from Poland to Slovakia Hungary 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Western Germany to France 1 aaGun moved from Germany to Western Germany Place Units - Germans 2 German_Engineers, 1 elite and 1 german_para placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Germans collect 44 PUs; end with 63 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
French regular : -3.00 Neutral_Allies regular : 1.33 Germans regular : 1.33 British regular : -0.83 -
What did you do to the map color ? Testing stuff out

Lol what do you mean? I didn't do anything to the map

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oh ? it looks darker in the shot.
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Game History
Round: 1 Purchase Units - Russians Russians buy 2 Russian_Engineers, 1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 2 russian_paras; Remaining resources: 1 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone Non Combat Move - Russians Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Caucasus 3 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 submarine moved from 127 Sea Zone to 124 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 4 infantry moved from Amur to Buryatia 6 infantry moved from Sakha to Buryatia 1 aaGun moved from Sakha to Amur 1 R_Europe_Rail moved from Russia to Sakha 1 R_Europe_Rail and 1 aaGun moved from Sakha to Caucasus 2 Russian_Rails moved from Russia to Buryatia 2 Russian_Rails and 2 infantry moved from Buryatia to Caucasus 1 armour and 1 mech_infantry moved from Volgograd to Caucasus Place Units - Russians 2 Russian_Engineers, 1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 2 russian_paras placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
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I updated UHD but not EXP for the 65/64 thing.
Probably won't matter, but just a heads up on it.
I struggle with it unless Elk does the groundwork

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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 elite, 1 factory_minor and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Formosa to Hunan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 artillery and 1 infantry moved from Jehol to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun moved from Manchuria to Jehol 2 infantry moved from Formosa to 20 Sea Zone 2 infantry moved from Okinawa to 19 Sea Zone 1 armour and 1 artillery moved from Japan to 6 Sea Zone 2 Japan_destroyers, 1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 Japan_destroyer, 1 battleship, 2 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 4 infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from 36 Sea Zone to Kwangsi 2 J_Rails moved from Kiangsu to Korea 1 J_Rail moved from Korea to Manchuria 1 J_Rail and 1 artillery moved from Manchuria to Kwangsi 1 J_Rail and 1 infantry moved from Korea to Kwangsi 6 infantry moved from Manchuria to Jehol 3 infantry moved from Korea to Manchuria 2 tactical_bombers moved from Japan to Kwangsi 1 fighter moved from Japan to Kwangsi 1 fighter moved from Korea to Japan 1 fighter moved from Okinawa to Kwangsi Place Units - Japanese 1 factory_minor placed in Kiangsu 2 transports placed in 6 Sea Zone 1 elite placed in Japan Japanese undo move 1. 1 factory_minor placed in Shantung Turn Complete - Japanese Japanese collect 30 PUs; end with 31 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 39 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -1.33 -
Lol sorry for playing a bit more slowly. I'm playing 15 games right now. It's nuts

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you are an overachiever
I thought 10 was a lot for you lol -
Game History
Round: 1 Purchase Units - Americans Americans buy 4 Fortifications, 2 Heavy_BBs, 1 demo_airfield and 1 demo_harbour; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone Non Combat Move - Americans Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 submarine moved from 35 Sea Zone to 54 Sea Zone 2 infantry moved from Mexico to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 usa_fighter moved from Western United States to Eastern United States 3 mech_infantrys and 1 usa_armour moved from Central United States to Western United States 1 bomber moved from Central United States to Eastern United States Place Units - Americans Units in Philippines being upgraded or consumed: 1 airfield and 1 harbour 4 Fortifications, 1 demo_airfield and 1 demo_harbour placed in Philippines 2 Heavy_BBs placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 fighter and 6 infantry moved from Szechwan to Yunnan 2 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 1/9 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Yunnan to Burma 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Kweichow Place Units - Chinese 3 infantry placed in Szechwan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British Trigger Seafire: buySeafire added to productionBritish British buy 1 demo_harbour, 1 elite, 5 infantry, 3 uk_armours and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 uk_tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 uk_fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 uk_fighter moved from Gibraltar to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 destroyer, 2 uk_fighters and 1 uk_tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer, 2 uk_fighters and 1 uk_tactical_bomber in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 uk_fighter owned by the British lost in 96 Sea Zone 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 destroyer, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 uk_fighter Casualties for Italians: 1 destroyer and 1 transport Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anglo Egyptian Sudan 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 uk_fighter moved from 96 Sea Zone to Egypt 1 uk_tactical_bomber moved from 96 Sea Zone to Egypt 1 carrier moved from 98 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 uk_armour moved from Alexandria to Egypt 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from Scotland to 109 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 2 uk_fighters moved from United Kingdom to 92 Sea Zone 1 infantry moved from Scotland to United Kingdom 1 uk_fighter moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Ontario to Quebec 2 Rails and 2 infantry moved from Union of South Africa to Anglo Egyptian Sudan 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from 80 Sea Zone to Persia 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Malaya to Shan State 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 2 aaGuns moved from India to Burma 1 uk_fighter moved from Burma to India 5 infantry moved from India to Burma Place Units - British Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone Units in Malaya being upgraded or consumed: 1 harbour 1 demo_harbour placed in Malaya 2 infantry and 2 uk_armours placed in India 2 infantry and 1 uk_armour placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 elite, 1 infantry and 2 uk_paras placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6,2,5,1,3 British collect 44 PUs (3 lost to blockades); end with 44 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese regular : -2.00 Italians regular : 0.67 Japanese regular : 0.00 British regular : 0.00 -
@victoryfirst
Hi 15 Gamer
Hey, I changed place.txt for 99SZ swapping 1 and 2 placements.
Think it's easier to see when only one ship there now.
in case you wanna use it

I'll add to next update. I'm gonna make XXI U-boats able to attack too. Can't defend still, but if they can attack and retreat to a pen, might as well, so don't have to edit back and forth.
Rock On 15

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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 3 PUs; Combat Move - Italians Trigger Americans DemoHarbour: has removed 1 demo_harbour owned by Americans in Philippines Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Malaya Trigger Americans DemoAirfield: has removed 1 demo_airfield owned by Americans in Philippines Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone 1 bomber moved from Northern Italy to 92 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 92 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 transport and 2 uk_fighters Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 transport and 2 uk_fighters in 92 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 2 cruisers owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone 1 cruiser owned by the British and 1 carrier owned by the British lost in 92 Sea Zone Italians roll dice for 1 battleship, 1 bomber and 2 fighters in 92 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters in 92 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits 1 battleship owned by the Italians and 2 fighters owned by the Italians lost in 92 Sea Zone 1 destroyer owned by the British, 1 cruiser owned by the British and 1 uk_fighter owned by the British lost in 92 Sea Zone 1 bomber owned by the Italians retreated British win with 1 battleship, 1 transport and 1 uk_fighter remaining. Battle score for attacker is -18 Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 1 uk_fighter 1 uk_fighter owned by the British forced to land in Gibraltar Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone Non Combat Move - Italians Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone Turning on Edit Mode EDIT: Changing ownership of British Somaliland from British to Italians EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bulgaria 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from 92 Sea Zone to Southern Italy 1 artillery and 3 infantry moved from Tobruk to Libya 1 artillery and 2 infantry moved from Ethiopia to British Somaliland 1 armour moved from Albania to Romania 2 infantry moved from Albania to Bulgaria 1 armour moved from Northern Italy to Romania 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Southern Italy to Northern Italy 1 Rail and 1 infantry moved from Southern Italy to Bulgaria 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4 Italians collect 12 PUs; end with 15 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : 1.33 British regular : 1.50 -
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 17 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone Non Combat Move - French Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone 1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies. They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time. Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups. You may have up to 3 Army Groups. Only 1 may be active per Territory. Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General. They may also be Formed into Desert Armies. You may only have up to 3.... Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals. Refer to Game Notes for Usage. Trigger FlakTower: buyFlakTower added to productionGermans Trigger FlakTower: buyFlakTower added to productionRussians Trigger FlakTower: buyFlakTower added to productionBritish Trigger FlakTower: buyFlakTower added to productionItalians Trigger FlakTower: buyRepair_FlakTower added to productionGermans Trigger FlakTower: buyRepair_FlakTower added to productionRussians Trigger FlakTower: buyRepair_FlakTower added to productionBritish Trigger FlakTower: buyRepair_FlakTower added to productionItalians Trigger PanzerGeneral: buyPanzer_General added to productionGermans Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans Trigger Army Group: buyArmy_Group added to productionGermans triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940 triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940 triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940 Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940 Germans buy 3 GermanUBoats, 1 Panzer_General, 1 destroyer, 1 elite, 1 fighter, 1 german_para and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 2 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 2 bombers moved from Western Germany to 92 Sea Zone 1 tactical_bomber moved from Northern Italy to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 fighter moved from Western Germany to 99 Sea Zone 1 tactical_bomber moved from Western Germany to 96 Sea Zone Combat - Germans Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone Battle in 96 Sea Zone Germans attack with 1 fighter and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Battle in 99 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers British defend with 1 cruiser Germans roll dice for 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 99 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 1 cruiser Battle in 92 Sea Zone Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber British defend with 1 battleship and 1 transport; French defend with 2 cruisers and 1 destroyer Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits French roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 92 Sea Zone 1 destroyer owned by the French and 2 cruisers owned by the French lost in 92 Sea Zone Germans roll dice for 2 bombers in 92 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits French roll dice for 1 battleship and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 92 Sea Zone Germans roll dice for 2 bombers in 92 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits French roll dice for 1 transport in 92 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits 1 transport owned by the British lost in 92 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 fighters and 1 tactical_bomber Casualties for French: 2 cruisers and 1 destroyer Casualties for British: 1 battleship and 1 transport Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Poland Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 106 Sea Zone 2 bombers moved from 92 Sea Zone to Southern Italy 2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Romania 1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Yugoslavia 1 elite moved from Germany to 113 Sea Zone 1 elite and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 elite and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 elite moved from 112 Sea Zone to Norway 1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 7 infantry moved from Slovakia Hungary to Poland 4 infantry moved from Bulgaria to Romania 2 artilleries and 7 infantry moved from Yugoslavia to Romania 1 armour moved from Bulgaria to Slovakia Hungary 2 armour moved from Yugoslavia to Slovakia Hungary 1 german_para moved from Germany to Romania 1 armour moved from Southern France to Greater Southern Germany 1 mech_infantry moved from Southern France to Greater Southern Germany 4 armour and 2 mech_infantrys moved from France to Germany 1 GermanUBoat moved from 111 Sea Zone to 109 Sea Zone 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from Western Germany to Denmark 1 aaGun moved from France to Western Germany 2 Waffen_Artys and 6 waffen_infantrys moved from France to Germany 1 G_Rail moved from Germany to Normandy Bordeaux 1 G_Rail and 1 armour moved from Normandy Bordeaux to Germany 1 G_Rail moved from Germany to France 1 G_Rail and 1 artillery moved from France to Poland 1 infantry moved from France to Normandy Bordeaux Place Units - Germans 3 GermanUBoats placed in 110 Sea Zone 1 destroyer placed in 112 Sea Zone 1 fighter placed in Western Germany 2 infantry placed in Southern France 3 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 German_Engineers EDIT: Adding units owned by Germans to France: 2 German_Engineers EDIT: Turning off Edit Mode 1 Panzer_General, 1 elite, 1 german_para and 7 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone Germans collect 44 PUs; end with 44 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
French regular : 0.33 Germans regular : -0.67 British regular : -0.83 -
The only thing I don't like is that the turn summaries are pitch black, do you know if there is any way to change that?
Heh heh I asked the Captain if he knew any more players who are willing to play games with us via TripleA. He said he'll ask players from his game group. Awesome! I hope one submits!
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I use a black backgound and they show like this for me

That'd be sweet. When I first started modding it, he said some of there members play on triplea.
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Also completely misspelled scrambles 