#6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain
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I should start working on this game again but I can't find the time. 15 games are the main reason why lol.
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15 is a lot
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need the kickass skin thing like Elk does so it looks all badass
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oops I'm on Panzers game.
Looks as if the reich conquered you
I'm sure you're part of the resistance though.
I think Panzer will liberate you next turn lol
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Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 Fortifications, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone Non Combat Move - ANZAC Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 aaGun and 1 infantry moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 fighter moved from Queensland to Java 1 destroyer moved from 54 Sea Zone to 43 Sea Zone Place Units - ANZAC 2 Fortifications placed in Java 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs Combat Move - French Combat - French Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone Non Combat Move - French Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 80 Sea Zone to 76 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941 triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940 triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941 Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940 Germans buy 2 GermanUBoats, 2 Panzer_Grndrss, 1 Waffen_Oberst, 1 elite, 1 fighter, 1 german_para, 10 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 infantry and 1 waffen_infantry 1 Waffen_Oberst and 1 waffen_infantry placed in Germany Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Western Germany to Holland Belgium 2 bombers moved from Southern Italy to Holland Belgium 1 battleship and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 2 artilleries and 9 infantry moved from Romania to Bessarabia EDIT: 1 german_para moved from Romania to Ukraine 1 fighter and 1 tactical_bomber moved from Romania to Ukraine 1 fighter and 1 tactical_bomber moved from Romania to Ukraine 1 fighter and 2 tactical_bombers moved from Yugoslavia to Eastern Poland 1 Panzer_General and 5 armour moved from Germany to Baltic States 3 armour moved from Slovakia Hungary to Bessarabia 1 fighter moved from Western Germany to Karelia 2 infantry moved from Finland to Karelia 2 infantry moved from Romania to Bessarabia 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to Baltic States 2 infantry moved from Poland to Eastern Poland 5 infantry moved from Poland to Baltic States 2 artilleries moved from Poland to Baltic States Combat - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone Battle in Bessarabia Germans attack with 3 armour, 2 artilleries and 11 infantry Russians defend with 1 infantry Germans roll dice for 3 armour, 2 artilleries and 11 infantry in Bessarabia, round 2 : 8/16 hits, 4.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser and 1 destroyer Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 9 Casualties for Russians: 1 cruiser Battle in Holland Belgium Germans attack with 2 bombers and 2 infantry British defend with 1 uk_para and 1 uk_paraBoost Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 uk_para and 1 uk_paraBoost in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits 1 uk_para owned by the British lost in Holland Belgium 1 uk_paraBoost owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 uk_para and 1 uk_paraBoost Battle in Karelia Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Germans roll dice for 1 fighter and 1 infantry in Karelia, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia 1 infantry owned by the Russians lost in Karelia Germans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 fighters, 1 german_para and 2 tactical_bombers Russians defend with 1 infantry and 1 russian_minor Germans roll dice for 2 fighters, 1 german_para and 2 tactical_bombers in Ukraine, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Some non-combat units are destroyed: Germans win, taking Ukraine from Russians with 2 fighters, 1 german_para and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 Panzer_General, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour, 2 artilleries, 5 infantry and 2 waffen_infantrys Russians defend with 1 infantry Germans roll dice for 1 Panzer_General, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour, 2 artilleries, 5 infantry and 2 waffen_infantrys in Baltic States, round 2 : 8/17 hits, 6.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 Panzer_General, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour, 2 artilleries, 5 infantry and 2 waffen_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 0/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Eastern Poland, round 3 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Poland Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 108 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 fighter moved from Karelia to Finland 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 elite moved from Norway to Finland 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 2 infantry moved from Norway to Finland 2 infantry moved from 113 Sea Zone to Norway 3 GermanUBoats moved from 110 Sea Zone to 109 Sea Zone 3 GermanUBoats and 2 Wolfpacks moved from 106 Sea Zone to 108 Sea Zone 2 fighters and 2 tactical_bombers moved from Ukraine to Romania 1 fighter and 2 tactical_bombers moved from Eastern Poland to Poland 1 armour and 1 mech_infantry moved from Greater Southern Germany to Romania 2 mech_infantrys moved from Germany to Baltic States 2 waffen_infantrys moved from Germany to Romania 1 elite and 5 infantry moved from Germany to Poland 1 german_para moved from Germany to Romania 1 aaGun moved from Slovakia Hungary to Romania EDIT: 2 German_Engineers and 1 factory_minor moved from France to Greater Southern Germany 2 G_Rails moved from Germany to France 2 G_Rails, 1 artillery and 1 infantry moved from France to Poland 2 bombers moved from Holland Belgium to Western Germany 1 Waffen_Arty and 2 waffen_infantrys moved from Germany to Poland 2 infantry moved from France to Normandy Bordeaux Place Units - Germans 2 GermanUBoats placed in 112 Sea Zone 2 Panzer_Grndrss, 1 elite, 1 german_para and 6 infantry placed in Germany 1 fighter and 4 infantry placed in Western Germany Turn Complete - Germans Trigger ParaBoost atUkraine: Germans has 1 german_paraBoost placed in Ukraine Trigger Wolfpack at108 SeaZones: Germans has 1 Wolfpack placed in 108 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Germans collect 48 PUs; end with 48 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Finland: 1 infantry EDIT: Adding units owned by Germans to Norway: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.83 Germans regular : 2.00 British regular : -0.50
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Remember to spend your 10 IPCs as the Russians
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Actually forgot to form the armies lol. Hang on.
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exp-game-6-victory-G3 edit.tsvg
Realized I was one unit short on forming an AG so I put an extra waffen inf in Baltic States
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thought you might do that I'll check it out now
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Game History
Round: 3 Purchase Units - Russians Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Formed 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body> Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running ! Russia receives 1 Free Tank per turn as long as they control the Urals. Note to players Russians: Unprovoked German Attack! Russia May Immediately Place 10 PUs of Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if Italy has Already Attacked Trigger TankGeneral: buyTank_General added to productionRussians Trigger Russians LendLeaseFee: buyAirLL added to productionRussians Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians Russians buy 1 Tank_General, 4 armour, 1 elite and 2 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 1stCorps moved from Bryansk to 1st Corps EDIT: 1 Soviet_Commisar_3, 1 armour, 1 artillery and 1 mech_infantry moved from 1st Corps to Bryansk EDIT: 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry moved from Bryansk to Bessarabia 2 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia 1 armour moved from Bryansk to Bessarabia 1 artillery and 5 infantry moved from Western Ukraine to Bessarabia 2 russian_paras moved from Russia to Bessarabia EDIT: 2 russian_paras moved from Caucasus to Bessarabia 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 artillery and 4 infantry moved from Belarus to Eastern Poland 1 elite and 1 infantry moved from Bryansk to Ukraine EDIT: 1 artillery moved from Bryansk to Ukraine Combat - Russians Battle in Eastern Poland Russians attack with 1 artillery and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 2 : 3/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 artillery, 1 elite and 1 infantry Germans defend with 1 german_para and 1 german_paraBoost Russians roll dice for 1 artillery, 1 elite and 1 infantry in Ukraine, round 2 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 german_para and 1 german_paraBoost in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Ukraine 1 german_paraBoost owned by the Germans lost in Ukraine Russians roll dice for 1 artillery and 1 elite in Ukraine, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 german_para in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine 1 german_para owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 elite remaining. Battle score for attacker is -3 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 german_para and 1 german_paraBoost Battle in Bessarabia Russians attack with 1 Soviet_Commisar_3, 3 armour, 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry, 4 russian_paras and 1 tactical_bomber Germans defend with 3 armour, 2 artilleries and 11 infantry Russians roll dice for 1 Soviet_Commisar_3, 3 armour, 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry, 4 russian_paras and 1 tactical_bomber in Bessarabia, round 2 : 7/20 hits, 6.50 expected hits Germans roll dice for 3 armour, 2 artilleries and 11 infantry in Bessarabia, round 2 : 9/16 hits, 5.83 expected hits 4 russian_paras owned by the Russians and 5 infantry owned by the Russians lost in Bessarabia 7 infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 Soviet_Commisar_3, 3 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/11 hits, 5.00 expected hits Germans roll dice for 3 armour, 2 artilleries and 4 infantry in Bessarabia, round 3 : 4/9 hits, 3.50 expected hits 1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia 3 infantry owned by the Germans lost in Bessarabia 1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated 1 Soviet_Commisar_3 owned by the Russians and 1 armour owned by the Russians retreated to Western Ukraine Germans win with 3 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -19 Casualties for Russians: 2 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 russian_paras Casualties for Germans: 10 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 108 Sea Zone Non Combat Move - Russians Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor Trigger Wolfpack at108 SeaZones: Germans has 1 Wolfpack placed in 108 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Western Ukraine Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Caucasus 2 fighters moved from Bessarabia to Bryansk 1 tactical_bomber moved from Bessarabia to Bryansk 1 R_Europe_Rail moved from Russia to Buryatia 1 R_Europe_Rail and 1 infantry moved from Buryatia to Western Ukraine 1 Russian_Rail moved from Russia to Buryatia 1 Russian_Rail and 1 infantry moved from Buryatia to Western Ukraine 4 mine_unarmeds moved from Bryansk to Belarus 2 Russian_Engineers, 1 aaGun and 5 infantry moved from Belarus to Bryansk 1 artillery moved from Volgograd to Tambov 1 Russian_Rail and 1 mech_infantry moved from Russia to Caucasus 1 armour moved from Urals to Russia 3 infantry moved from Archangel to Smolensk 1 infantry moved from Novgorod to Karelia 1 artillery moved from Novgorod to Archangel 1 aaGun and 2 infantry moved from Novgorod to Belarus 1 elite moved from Russia to Bryansk 1 Soviet_Commisar moved from Russia to Bryansk 10 mine_unarmeds moved from Russia to Bryansk Place Units - Russians 1 Tank_General, 4 armour, 1 elite and 2 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 4 mine_unarmeds EDIT: Adding units owned by Changer to Belarus: 4 R_mine_Belarus_BALTs EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Western Ukraine: 1 Soviet_Commisar_3, 1 armour and 2 infantry EDIT: Adding units owned by Russians to Western Ukraine: 1 1stCorps EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar_3, 1 armour and 2 infantry EDIT: Removing units owned by Russians from 1st Corps: 1 1stCorps EDIT: Removing units owned by Russians from Bryansk: 1 Soviet_Commisar and 2 infantry EDIT: Adding units owned by Russians to Bryansk: 1 2ndCorps EDIT: Removing units owned by Russians from 2nd Corps: 1 2ndCorps EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar_1 and 3 infantry EDIT: Removing units owned by Russians from Russia: 1 Tank_General and 5 armour EDIT: Adding units owned by Russians to Russia: 1 1stTankArmy EDIT: Removing units owned by Russians from 1st Tank: 1 1stTankArmy EDIT: Adding units owned by Russians to 1st Tank: 1 Tank_General3 and 5 armour EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 4.17 Russians regular : -0.83
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Well that sucked lol Had 87% in Bess. Got my ass kicked lol
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Hallo
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How's J3 coming ?
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 Japan_destroyers, 3 armour, 1 artillery, 1 elite and 5 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 2 infantry moved from Chahar to Suiyuyan 1 bomber moved from Anhwe to Suiyuyan 2 infantry moved from Hopei to Shensi 1 bomber moved from Anhwe to Shensi 2 infantry moved from Anhwe to Kweichow 3 armour moved from Shantung to Kweichow 1 armour and 1 mech_infantry moved from Yunnan to Szechwan 1 artillery and 4 infantry moved from Yunnan to Szechwan 5 fighters and 4 tactical_bombers moved from Kwangsi to Kweichow 1 tactical_bomber moved from Anhwe to Suiyuyan 1 fighter moved from Anhwe to Shensi Combat - Japanese Battle in Kweichow Japanese attack with 3 armour, 5 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 3 armour, 5 fighters, 2 infantry and 4 tactical_bombers in Kweichow, round 2 : 6/14 hits, 7.00 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kweichow 3 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 armour, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Suiyuyan Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Szechwan, round 2 : 2/7 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 bomber, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Shensi, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 108 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at108 SeaZones: Germans has 1 Wolfpack placed in 108 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Hopei Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yunnan 5 fighters and 4 tactical_bombers moved from Kweichow to Kwangsi 1 tactical_bomber moved from Suiyuyan to Anhwe 1 fighter moved from Shensi to Anhwe 1 bomber moved from Shensi to Kwangsi 1 bomber moved from Suiyuyan to Kwangsi 1 Japan_destroyer, 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 elite moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 elite moved from Kwangsi to Yunnan 4 infantry moved from Kwangsi to Yunnan 4 transports moved from 36 Sea Zone to 6 Sea Zone 1 artillery, 1 elite, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery, 1 elite and 2 infantry moved from 36 Sea Zone to Kwangsi 1 Japan_destroyer moved from 19 Sea Zone to 34 Sea Zone 1 aaGun moved from Anhwe to Kweichow 1 infantry moved from Jehol to Chahar 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 infantry moved from Korea to Hopei 2 artilleries moved from Hopei to Suiyuyan 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 J_Rail moved from Kiangsu to Manchuria 1 J_Rail and 1 infantry moved from Manchuria to Yunnan Place Units - Japanese 2 Japan_destroyers placed in 6 Sea Zone 1 artillery, 1 elite and 5 infantry placed in Japan 3 armour placed in Shantung Turn Complete - Japanese Japanese collect 35 PUs; end with 37 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 45 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.17
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So sorry for the long delay, I was too caught up with some other stuff
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I am a king of procrastination so I need a kick in my ass from time to time
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Hallo
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 elite, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 1 infantry 1 marine placed in Western United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 108 Sea Zone Non Combat Move - Americans Trigger Wolfpack at108 SeaZones: Germans has 1 Wolfpack placed in 108 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States 1 artillery and 1 marine moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 marine and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery moved from 25 Sea Zone to Midway 1 marine moved from 25 Sea Zone to Midway 2 usa_fighters moved from Hawaiian Islands to Midway 1 artillery and 1 marine moved from Hawaiian Islands to 26 Sea Zone 2 Heavy_BBs, 1 artillery, 1 cruiser, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 16 Sea Zone 1 Rail and 1 elite moved from Eastern United States to Western United States Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 elite placed in Eastern United States Americans undo move 1. 1 carrier placed in 101 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery placed in Central United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body> Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans collect 52 PUs; end with 52 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 fighter moved from Tsinghai to Shensi 1 infantry moved from Kansu to Shensi 3 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 108 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at108 SeaZones: Germans has 1 Wolfpack placed in 108 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Sikang 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 1 UK_LCV, 1 carrier, 7 infantry, 2 uk_armours and 1 uk_fighter; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber and 1 uk_fighter moved from United Kingdom to Holland Belgium EDIT: 3 uk_paras moved from United Kingdom to Holland Belgium 1 artillery moved from British Somaliland to 76 Sea Zone 1 artillery, 1 battleship and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 infantry moved from Northwest Persia to Iraq Combat - British Battle in Iraq British attack with 1 artillery and 1 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq 1 infantry owned by the British retreated to Northwest Persia Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 2 Casualties for British: 1 artillery Casualties for Neutral_Axis: 2 infantry Battle in Holland Belgium British attack with 1 bomber, 1 uk_fighter and 3 uk_paras Germans defend with 2 infantry British roll dice for 1 bomber, 1 uk_fighter and 3 uk_paras in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium British roll dice for 1 bomber, 1 uk_fighter and 3 uk_paras in Holland Belgium, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber, 1 uk_fighter and 3 uk_paras remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 108 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Trans-Jordan 1 bomber and 1 uk_fighter moved from Holland Belgium to United Kingdom 1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to Caucasus 1 infantry moved from British Somaliland to 76 Sea Zone 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 uk_armour moved from Belgian Congo to Egypt 1 mech_infantry and 1 uk_armour moved from Kenya to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 uk_armour moved from Union of South Africa to Belgian Congo 2 Rails and 2 infantry moved from Union of South Africa to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Shan State to French Indo China 1 infantry moved from Burma to Shan State 1 infantry moved from India to Burma 1 uk_tactical_bomber moved from India to Caucasus Place Units - British Trigger Wolfpack at108 SeaZones: Germans has 1 Wolfpack placed in 108 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 5 infantry and 1 uk_armour placed in India 2 infantry placed in Union of South Africa 1 uk_armour placed in Egypt 1 carrier placed in 98 Sea Zone 1 uk_fighter placed in 98 Sea Zone 1 UK_LCV placed in United Kingdom Turn Complete - British Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,2,1,1,4,6,1 British collect 44 PUs (6 lost to blockades); end with 44 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : -0.67 Germans regular : -1.00 Neutral_Axis regular : 0.00 British regular : 0.33
EXP Game 6 Victory UK3edit.tsvg
Hey we can edit here lol
Forgot UK Air is LL
Edit
Hmm ... wonder if the powers that be should change that. Most people are honest. Not any fun to win by cheating